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minohaka (Minohaka)
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User Since
Apr 23 2017, 4:28 AM (133 w, 4 d)

Recent Activity

Sep 7 2019

minohaka raised a concern with rP22804: Cypresses, maritime pines, emergent teak variant, grasses ptolemaic tower….

ERROR: Failed to find matching prop point called "garrisoned" in model "art/meshes/structural/ptol_temple_helle_2.dae" for actor "temple"

Sep 7 2019, 9:25 PM

Aug 31 2019

minohaka accepted D2236: Fix modifiers affecting player entity following ModifiersManager component in rP22767.

It works, this fixes the wonder population bonus not taking effect

Aug 31 2019, 8:05 PM

Aug 16 2019

minohaka added a comment to rP22673: Animations re-export "Skeleton and Bodies".

Was playing and got these errors:
ERROR: Could not load mesh 'art/meshes/skeletal/new/armor/m_tunic_short.dae'
ERROR: CObjectEntry::BuildVariation(): Model art/meshes/skeletal/new/armor/m_tunic_short.dae failed to load
ERROR: Failed to build prop model "units/seleucids/elephantry_c_r.xml" on actor "turret_sele_champ_ele"
ERROR: Could not load mesh 'art/meshes/skeletal/new/armor/m_tunic_short.dae'
ERROR: CObjectEntry::BuildVariation(): Model art/meshes/skeletal/new/armor/m_tunic_short.dae failed to load
ERROR: Failed to build prop model "units/seleucids/elephantry_c_r.xml" on actor "turret_sele_champ_ele"

Aug 16 2019, 11:52 PM

Jun 24 2019

minohaka added a comment to D1979: Unit Motion - account for entity moving out of world.

Actually working correctly this time.

Jun 24 2019, 7:39 PM

Jun 15 2019

minohaka accepted D1979: Unit Motion - account for entity moving out of world.

After testing the the issue is fixed

Jun 15 2019, 10:08 PM

Feb 20 2018

minohaka added a comment to D189: Extending rmgen lib's SimpleGroup's place method to avoid collision of included SimpleObjects.

The issue seems to be in the mainland map file.

Feb 20 2018, 6:59 AM
minohaka added a comment to D189: Extending rmgen lib's SimpleGroup's place method to avoid collision of included SimpleObjects.

Hi I think I found a problem I'm not sure, I couldn't select any appropriate action since the the ticket is closed.

Feb 20 2018, 6:52 AM

Nov 28 2017

minohaka accepted rP20546: Change var -> let and i++ -> ++i in rmgen wall builder and demo map.

Fixed by rP20548

Nov 28 2017, 11:50 PM
minohaka accepted rP20548: Fix a redeclaration error with rP20546..

This should take care of the previous problem. Thanks

Nov 28 2017, 10:15 PM
minohaka raised a concern with rP20546: Change var -> let and i++ -> ++i in rmgen wall builder and demo map.

ERROR: CMapGeneratorWorker::LoadScripts: Failed to load script 'maps/random/rmgen/wall_builder.js'

Nov 28 2017, 8:04 AM

Jun 16 2017

minohaka added a comment to D635: Fix game info leak - hide rubble of other players in the fog of war.
In D635#26126, @elexis wrote:

Notice the new skirmish map Corinthian Isthmus (4) places rubble, but only a visual actor, so it isn't affected (actor.xml sets Visibility.Corpse to false).

Jun 16 2017, 2:43 AM

May 6 2017

minohaka added a comment to D431: Gamesetup - Optionally allow players to setup the game.

Is the build server down or broken, I haven't got any new pyrogenesis.exe and I've seen that a lot has changed lately?

May 6 2017, 2:53 AM

Apr 23 2017

minohaka accepted rP19444.

Finally compiled latest version of and it works correctly, thanks

Apr 23 2017, 6:51 AM
minohaka added a comment to rP19444.

Hey guys, I'm not sure if this is the right place, but in this revision (19444) file
gui/session/input.js line: 863 is failing when trying to select individual units or structures, click an drag for selecting works correctly double clicking or single click doesn't work

Did you compile or use the most recent, outdated exe file?

I use whatever comes down when I update from SVN. I've been testing the game for while every time there are changes I test. I went to the IRC channel and then came over here. I'm glad this is the right place. I didn't compile it the source gonna try to do that now

If you're using the old .exe file, then this will certainly be the cause of the error and might want to wait some days until we have fixed our build systems and committed the new one to svn.
Make sure to accept the commit once you can confirm that it works

Sure thing setting up the environment right now, I'll compile and test. Thanks man you guys rock!

Apr 23 2017, 6:05 AM
minohaka added a comment to rP19444.

Hey guys, I'm not sure if this is the right place, but in this revision (19444) file
gui/session/input.js line: 863 is failing when trying to select individual units or structures, click an drag for selecting works correctly double clicking or single click doesn't work

Did you compile or use the most recent, outdated exe file?

I use whatever comes down when I update from SVN. I've been testing the game for while every time there are changes I test. I went to the IRC channel and then came over here. I'm glad this is the right place. I didn't compile it the source gonna try to do that now

If you're using the old .exe file, then this will certainly be the cause of the error and might want to wait some days until we have fixed our build systems and committed the new one to svn.
Make sure to accept the commit once you can confirm that it works

Apr 23 2017, 4:50 AM
minohaka added a comment to rP19444.

Hey guys, I'm not sure if this is the right place, but in this revision (19444) file
gui/session/input.js line: 863 is failing when trying to select individual units or structures, click an drag for selecting works correctly double clicking or single click doesn't work

Did you compile or use the most recent, outdated exe file?

Apr 23 2017, 4:43 AM
minohaka raised a concern with rP19444.

Hey guys, I'm not sure if this is the right place, but in this revision (19444) file
gui/session/input.js line: 863 is failing when trying to select individual units or structures, click an drag for selecting works correctly double clicking or single click doesn't work

Apr 23 2017, 4:37 AM