- User Since
- May 27 2017, 1:53 PM (287 w, 6 d)
Jan 6 2019
Jan 3 2019
Hi @Itms I am available for any further modification needed.
Jun 12 2018
Jun 9 2018
Sorry for the delay. Testing on a custom server (ejabberd 18.04) is done and working as expected, patch should be ready to go.
May 31 2018
ejabberd Ubunut package for Xenial turned to be version 16.01-2
May 30 2018
May 28 2018
Initialize member variable to default value to avoid UB
May 26 2018
Oct 6 2017
Used the summaryArraySum and getPlayerValuesPerTeam instead of writing my own function
Sep 26 2017
@Imarok Please review my changes
Sep 15 2017
Avoid using g_TeamHelperData and calculate team bribes when requested. Also, show stats about successful and failed bribes.
Sep 4 2017
Sep 3 2017
Added team statistics in summary screen
@Imarok Okay I am working on it, sorry my laptop was broken.
Jul 23 2017
Jun 16 2017
Update the attribute cost. This is how the bribe tooltip will look like:
Jun 11 2017
Added the multiplier as a template. Update unit test for vision sharing.
Moved duplicate code into 1 function.
Jun 10 2017
Reverted the multiplier and instead use a fixed value of 0.25 of the bribe cost.
Update tech bonus
Update the tooltip for the bribe button to show that a failed bribe will have a cost.
Also fixed a failed test case in test_player.js
Jun 9 2017
Jun 3 2017
unnecessary white spaces
Removed the hack used to reset the saved selection also fixed the styling issues.
Jun 2 2017
Okay, I will wait the refactoring then continue.