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- Nov 28 2020, 9:38 PM (176 w, 6 d)
Nov 8 2022
Nov 8 2022
r-a-sattarov updated subscribers of D4801: Fix NVTT build on MCST Elbrus 2000 (e2k).
Oct 15 2022
Oct 15 2022
Oct 14 2022
Oct 14 2022
r-a-sattarov updated the diff for D4801: Fix NVTT build on MCST Elbrus 2000 (e2k).
Added Fatton (Alexey Beloyarov) to the credits.
r-a-sattarov requested review of D4801: Fix NVTT build on MCST Elbrus 2000 (e2k).
Oct 7 2022
Oct 7 2022
Dec 30 2020
Dec 30 2020
r-a-sattarov added a comment to D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
Dec 13 2020
Dec 13 2020
r-a-sattarov updated the diff for D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
Dec 9 2020
Dec 9 2020
r-a-sattarov added a comment to D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
The SDL has not been officially ported to the e2k architecture, so SDL_HasSSE() function will return false on e2k.
Dec 4 2020
Dec 4 2020
r-a-sattarov updated the diff for D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
Dec 3 2020
Dec 3 2020
r-a-sattarov updated the diff for D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
r-a-sattarov added a comment to D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
r-a-sattarov added a comment to D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
Do you mean this part in source/renderer/ModelRenderer.cpp?
#if ARCH_X86_X64 # include "lib/sysdep/arch/x86_x64/x86_x64.h" #endif
I thought it was only necessary for this if (x86_x64::Cap(x86_x64::CAP_SSE))
r-a-sattarov added a comment to D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
Dec 2 2020
Dec 2 2020
r-a-sattarov updated the diff for D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
Dec 1 2020
Dec 1 2020
r-a-sattarov added inline comments to D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
r-a-sattarov updated the diff for D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
Nov 30 2020
Nov 30 2020
r-a-sattarov updated the diff for D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
r-a-sattarov updated the diff for D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
r-a-sattarov updated the diff for D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
Nov 29 2020
Nov 29 2020
r-a-sattarov added inline comments to D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
r-a-sattarov added a comment to D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
It looks like everything compiles without issue now :-)
r-a-sattarov added inline comments to D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
r-a-sattarov updated the diff for D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
r-a-sattarov added inline comments to D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
r-a-sattarov updated the diff for D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
removed curl changes from this diff
r-a-sattarov added a comment to D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
I just started porting this game to Elbrus :-) But, for example, RBDoom-3-BFG runs quite smoothly on the Elbrus-8C processor (8 cores at 1.3 GHz).
r-a-sattarov updated the diff for D3162: Added initial support of MCST Elbrus 2000 (e2k) CPU architecture.
Nov 28 2020
Nov 28 2020