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- Apr 26 2019, 12:34 PM (259 w, 6 d)
May 14 2019
May 14 2019
weberkai added a comment to D1852: Fix possibly using uninitialized global in rP19674 and rename `GetDirectoryName`.
Yes! I can build and run!
Very good!
weberkai added a comment to D1852: Fix possibly using uninitialized global in rP19674 and rename `GetDirectoryName`.
I will test again and post the results ASAP.
Apr 29 2019
Apr 29 2019
weberkai added a comment to D1852: Fix possibly using uninitialized global in rP19674 and rename `GetDirectoryName`.
Good news!
weberkai added a comment to rP19674: Fix replay menu loading time by using a cache file.
Good news!
Apr 28 2019
Apr 28 2019
weberkai added a comment to rP19674: Fix replay menu loading time by using a cache file.
weberkai added a comment to rP19674: Fix replay menu loading time by using a cache file.
Maybe a solution like this could be possible. Fill an object once at runtime and then call this object when needed.
https://stackoverflow.com/questions/14131855/c-assign-a-const-value-at-run-time
But I think declaring them as static const will not be possible.
Apr 26 2019
Apr 26 2019
weberkai added a comment to rP19674: Fix replay menu loading time by using a cache file.
I've tried this test:
break path.h:82 break path.h:95 run
weberkai added a comment to rP19674: Fix replay menu loading time by using a cache file.
Sorry, if stupid question, but... The error can be in the initialization, if empty?
weberkai added a comment to rP19674: Fix replay menu loading time by using a cache file.
This is the content of g_args
weberkai added a comment to rP19674: Fix replay menu loading time by using a cache file.
I've started;
gdb ../pyrogenesis
weberkai added a comment to rP19674: Fix replay menu loading time by using a cache file.
The crash happens here:
weberkai added a comment to rP19674: Fix replay menu loading time by using a cache file.
weberkai raised a concern with rP19674: Fix replay menu loading time by using a cache file.
After this commit, during variable creation, tempCacheFileName and also cacheFileName are created at VisualReplay.cpp (https://code.wildfiregames.com/rP19674#change-sw16fvIpoPBs):