Page MenuHomeWildfire Games

wowgetoffyourcellphone (Justus Avramenko)
User

Projects

User Details

User Since
Mar 28 2017, 9:27 AM (338 w, 2 d)

Recent Activity

Today

wowgetoffyourcellphone added a comment to D5111: add Ancient Greek names for Iron Weapons and Cartography.

Is this the actual Koine Greek? (Doric Greek may be used for the Spartans, while Koine for the others)

Thu, Sep 21, 10:22 AM
wowgetoffyourcellphone accepted D5134: [Gameplay] Give the name of the civilization for the generic name of the relic.
Thu, Sep 21, 10:14 AM
wowgetoffyourcellphone awarded D5136: [Gameplay] bring back champion cavalry to temples and reduce cost of colonization tech. a Dat Boi token.
Thu, Sep 21, 8:14 AM
wowgetoffyourcellphone added a comment to D5136: [Gameplay] bring back champion cavalry to temples and reduce cost of colonization tech..

Likes: Moving the Champ Cav back to the Temple & Reducing cost of Colonization

Thu, Sep 21, 8:14 AM

Yesterday

wowgetoffyourcellphone awarded D5109: [Gameplay] Add legionaries, add tech for 'Marian Reforms' for Rome a Dat Boi token.
Wed, Sep 20, 8:14 AM
wowgetoffyourcellphone added a comment to D5109: [Gameplay] Add legionaries, add tech for 'Marian Reforms' for Rome.

Without looking at the specific templates, you may need to replace="" or remove (-) the previous tech requirement.

Wed, Sep 20, 8:13 AM
wowgetoffyourcellphone added a comment to rP27531: Don't error out on complex requirements without tooltip..

Without looking at the specific templates, you may need to replace="" or remove (-) the previous tech requirement.

Wed, Sep 20, 8:12 AM
wowgetoffyourcellphone added inline comments to D5134: [Gameplay] Give the name of the civilization for the generic name of the relic.
Wed, Sep 20, 7:52 AM

Mon, Sep 18

wowgetoffyourcellphone added a comment to rP23781: Remove the briton kennel as it's not historically correct..

Bring it back.

Mon, Sep 18, 6:33 AM

Sun, Sep 17

wowgetoffyourcellphone added a comment to D5129: [Random Maps] New Migration map, rename old one to 'Land Grab'.

The map is good, but I'd approach the naming in an opposite direction and just name your new map 'Land Grab' and leave the name of the current 'Migration' alone.

Sun, Sep 17, 1:35 AM

Mon, Sep 11

wowgetoffyourcellphone added a comment to D5117: [Gameplay] Slighly reduce cost of Carth apartment and allow house upgrade to apartment.
In D5117#217774, @borg- wrote:

Can we have construction animation in the upgrade? Just like the towers.

Mon, Sep 11, 2:22 AM
wowgetoffyourcellphone committed rP27836: [Gameplay] Druids Aura, "Deas Celtica" .
[Gameplay] Druids Aura, "Deas Celtica"
Mon, Sep 11, 2:16 AM
wowgetoffyourcellphone closed D5116: [Gameplay] Druids Aura..
Mon, Sep 11, 2:16 AM
wowgetoffyourcellphone committed rP27835: Refactor Capturable Farmstead feature/templates.
Refactor Capturable Farmstead feature/templates
Mon, Sep 11, 2:08 AM
wowgetoffyourcellphone closed D5113: Refactors Capturable Farmstead feature/templates.
Mon, Sep 11, 2:08 AM
wowgetoffyourcellphone accepted D5116: [Gameplay] Druids Aura..
Mon, Sep 11, 2:00 AM
wowgetoffyourcellphone accepted D5118: [Gameplay] Reduce loom cost..

A fine compromise for now.

Mon, Sep 11, 1:33 AM
wowgetoffyourcellphone committed rP27834: GAMEPLAY | Add a chariot mixin for chariot units which differentiates them from….
GAMEPLAY | Add a chariot mixin for chariot units which differentiates them from…
Mon, Sep 11, 1:26 AM
wowgetoffyourcellphone closed D5119: Create a CHARIOT mixin for unit differentiation.
Mon, Sep 11, 1:26 AM
wowgetoffyourcellphone awarded D5125: [Gameplay] Celtic woman a Dat Boi token.
Mon, Sep 11, 1:22 AM
wowgetoffyourcellphone added a comment to D5125: [Gameplay] Celtic woman.

Maybe make it similar to the Roman "Marian Reforms" by turning the women into a viable late-game/Hail Mary combat unit at the cost of their economic prowess.

Mon, Sep 11, 1:22 AM
wowgetoffyourcellphone added a comment to D4990: Give Gulf of bothnia [Frozen Lake] berries instead deer.

Meh, I think @marder 's original instincts were fine, by replacing the berries with deer. Should we always wait for code to catch up to do things? There's currently no other way to have done it by biome, and differentiating biomes is a legit desire, to make players have to adapt their strategies.

Mon, Sep 11, 1:20 AM
wowgetoffyourcellphone added a comment to D1838: Add proximity attack component..

In D5119#217684, @Freagarach wrote:
In D5119#217678, @wowgetoffyourcellphone wrote:
I think to truly bring out the potential of chariots (and elephants), a trample aura and charge bonus need implemented. But I think these values go a long way to differentiate the chariots on a stats basis.

Mon, Sep 11, 12:54 AM

Sat, Sep 9

wowgetoffyourcellphone added a comment to D4992: [A27]Give mainland team placement options.

You could pick this back up since it's no longer feature freeze

Sat, Sep 9, 6:45 PM

Fri, Sep 8

wowgetoffyourcellphone added a comment to D5119: Create a CHARIOT mixin for unit differentiation.

I think to truly bring out the potential of chariots (and elephants), a trample aura and charge bonus need implemented. But I think these values go a long way to differentiate the chariots on a stats basis.

(I could rebase D1838 but who's going to review that,,,)

Fri, Sep 8, 10:41 PM
wowgetoffyourcellphone added a comment to D5119: Create a CHARIOT mixin for unit differentiation.

I think to truly bring out the potential of chariots (and elephants), a trample aura and charge bonus need implemented. But I think these values go a long way to differentiate the chariots on a stats basis.

Fri, Sep 8, 8:33 AM
wowgetoffyourcellphone updated the diff for D5119: Create a CHARIOT mixin for unit differentiation.

Updated with suggestions

Fri, Sep 8, 8:31 AM

Thu, Sep 7

wowgetoffyourcellphone added a comment to D5119: Create a CHARIOT mixin for unit differentiation.

They're currently ranged cav because there's no other way to depict their actual usage without a deep rework/some new code. Most chariots did have an archer as one if their riders, but acted more like "turrets." The true effect of a chariot in this period was their charge attack. I wonder if we could make the archer a turret and then give the chariot itself a melee attack with splash damage.

Thu, Sep 7, 5:05 PM
wowgetoffyourcellphone added inline comments to D5119: Create a CHARIOT mixin for unit differentiation.
Thu, Sep 7, 8:43 AM
wowgetoffyourcellphone requested review of D5119: Create a CHARIOT mixin for unit differentiation.
Thu, Sep 7, 8:06 AM
wowgetoffyourcellphone added a comment to D5099: [Gameplay] Agis aura.

Committed in: https://code.wildfiregames.com/rP27827

Thu, Sep 7, 6:26 AM
wowgetoffyourcellphone committed rP27829: [Gameplay] Roman Civ Bonus | Rome can train women in houses without needing to….
[Gameplay] Roman Civ Bonus | Rome can train women in houses without needing to…
Thu, Sep 7, 6:22 AM
wowgetoffyourcellphone closed D5112: [Gameplay] Rome bonus civ.
Thu, Sep 7, 6:22 AM
wowgetoffyourcellphone committed rP27828: [Gameplay] Differentiate Macedonia.
[Gameplay] Differentiate Macedonia
Thu, Sep 7, 6:13 AM
wowgetoffyourcellphone closed D5096: [Gameplay] Differentiate macedonia.
Thu, Sep 7, 6:12 AM
wowgetoffyourcellphone committed rP27827: [Gameplay] Agis given an aura .
[Gameplay] Agis given an aura
Thu, Sep 7, 6:10 AM

Tue, Sep 5

wowgetoffyourcellphone added a comment to D5113: Refactors Capturable Farmstead feature/templates.

This doesn't affect balance or gameplay, but it would be nice for someone to apply the patch and at least see if everything works as advertised so I can commit it.

Tue, Sep 5, 7:47 AM
wowgetoffyourcellphone added inline comments to D5116: [Gameplay] Druids Aura..
Tue, Sep 5, 7:39 AM
wowgetoffyourcellphone added a comment to D5116: [Gameplay] Druids Aura..
Tue, Sep 5, 7:37 AM
wowgetoffyourcellphone added inline comments to D5114: [Gameplay] Add Onager for romans.
Tue, Sep 5, 7:31 AM
wowgetoffyourcellphone accepted D5099: [Gameplay] Agis aura.
Tue, Sep 5, 3:47 AM
wowgetoffyourcellphone accepted D5112: [Gameplay] Rome bonus civ.
Tue, Sep 5, 3:42 AM
wowgetoffyourcellphone added a comment to D5109: [Gameplay] Add legionaries, add tech for 'Marian Reforms' for Rome.

You could make the Jav Cav turn into Numidian Cavalry with merc stats. The Numidian cavalry became a small but elite corps of cavalry at this time. Maybe these Numidian Cav have a +10% bonus in accuracy and speed to make them distinct in combat stats from the Sociii Allied Cavalry they replace.

Tue, Sep 5, 3:40 AM
wowgetoffyourcellphone added a comment to D5116: [Gameplay] Druids Aura..
In D5116#217463, @borg- wrote:

How would that work? How can I switch between healing / attacking?

Tue, Sep 5, 3:33 AM
wowgetoffyourcellphone accepted D5117: [Gameplay] Slighly reduce cost of Carth apartment and allow house upgrade to apartment.

Approved. Been in DE for years. ;) I like the back and forth discussion too.

Tue, Sep 5, 3:29 AM

Mon, Aug 28

wowgetoffyourcellphone updated the summary of D5113: Refactors Capturable Farmstead feature/templates.
Mon, Aug 28, 1:06 AM

Sun, Aug 27

wowgetoffyourcellphone added a comment to D5114: [Gameplay] Add Onager for romans.

For the splash attack, it could be given in Hack damage, since that is inherently more effective against units than structures.

Sun, Aug 27, 10:55 PM

Sat, Aug 26

wowgetoffyourcellphone added a comment to D5112: [Gameplay] Rome bonus civ.

Maybe have the females unlocked with Town Phase or something, which essentially makes it free since Town Phase is a tech you will research as quickly as possible anyway.

Sat, Aug 26, 9:04 PM
wowgetoffyourcellphone requested review of D5113: Refactors Capturable Farmstead feature/templates.
Sat, Aug 26, 8:45 PM

Fri, Aug 25

wowgetoffyourcellphone accepted D5106: Uses per-vertex lighting for translucent objects until they are fixed.

After testing it, I can say this does patch up the original issue on OGL.

Fri, Aug 25, 8:23 AM
wowgetoffyourcellphone added a comment to D4309: [gameplay] Roman bonus - structures +2 population space.

Sounds fine to me and makes sense for Rome.

Fri, Aug 25, 6:53 AM

Thu, Aug 24

wowgetoffyourcellphone added a comment to D5053: Bring back (small) splash for catapults, heavy ship.

Would 1 meter be noticeable by players?

Thu, Aug 24, 6:54 AM · Balancing

Aug 18 2023

wowgetoffyourcellphone committed rP27806: Lightens the repair icon slightly for the UI..
Lightens the repair icon slightly for the UI.
Aug 18 2023, 7:49 AM

Aug 15 2023

wowgetoffyourcellphone accepted D5098: [Gameplay] Add 10% health on hoplite tradition tech.
Aug 15 2023, 6:01 AM

Aug 12 2023

wowgetoffyourcellphone committed rP27794: Fix Liu Bang's cavalry attack aura.
Fix Liu Bang's cavalry attack aura
Aug 12 2023, 6:59 PM
wowgetoffyourcellphone closed D5080: Fix Liu Bang's cavalry attack aura.
Aug 12 2023, 6:59 PM

Jul 29 2023

wowgetoffyourcellphone awarded D5087: add and adjust civbonus entries for spart.json and athen.json a Dat Boi token.
Jul 29 2023, 8:43 PM

Jul 25 2023

Herald added a reviewer for D904: [gameplay] Themistocle aura 1 modify: Balancing.

This one made moot by latest Athenians update?

Jul 25 2023, 11:13 PM

Jul 23 2023

wowgetoffyourcellphone awarded D5084: Recover Wall Archers on Jebel Barkal a Dat Boi token.
Jul 23 2023, 5:57 PM
wowgetoffyourcellphone accepted D5084: Recover Wall Archers on Jebel Barkal.
Jul 23 2023, 5:57 PM
wowgetoffyourcellphone awarded D2188: Allow Promotion to add arbitrary modifiers when a unit reaches the next rank instead of changing entities. a Dat Boi token.
Jul 23 2023, 3:29 PM
wowgetoffyourcellphone added a comment to D2188: Allow Promotion to add arbitrary modifiers when a unit reaches the next rank instead of changing entities..

This was cool. Any chance a "rankicon" tag could be added for each new status so each promotion can be given a rank icon? Currently this is done in the identity component of subsequent templates.

Jul 23 2023, 3:29 PM

Jul 20 2023

wowgetoffyourcellphone awarded D5037: Try to anticipate unit collisions to improve pathing a Dat Boi token.
Jul 20 2023, 7:22 PM
wowgetoffyourcellphone awarded D5039: Allow changing lobby password inside 0 A.D. a Dat Boi token.
Jul 20 2023, 7:20 PM

Jul 17 2023

wowgetoffyourcellphone requested review of D5080: Fix Liu Bang's cavalry attack aura.
Jul 17 2023, 1:19 AM

Jul 15 2023

wowgetoffyourcellphone accepted D5054: Turn elephant friendly fire off.
Jul 15 2023, 4:03 PM · Balancing

Jun 16 2023

wowgetoffyourcellphone committed rP27715: Remove these 3 terrains, which are no longer necessary..
Remove these 3 terrains, which are no longer necessary.
Jun 16 2023, 7:10 PM
wowgetoffyourcellphone committed rP27713: Fix | Mauryan Palace .
Fix | Mauryan Palace
Jun 16 2023, 6:40 PM
wowgetoffyourcellphone committed rP27709: Fix | Art | Royal Palm texture transparency..
Fix | Art | Royal Palm texture transparency.
Jun 16 2023, 6:02 PM

Jun 15 2023

wowgetoffyourcellphone added a comment to rP27679: Art | New and improved terrains.

3 Alpine grasses = mistakenly committed. They were there for a purpose, but that purpose is fulfilled. Will remove.

Jun 15 2023, 9:41 PM

Jun 14 2023

wowgetoffyourcellphone committed rP27704: Maps | Fix and improve the Libyan Oasis 2p skirmish map.
Maps | Fix and improve the Libyan Oasis 2p skirmish map
Jun 14 2023, 6:22 PM
wowgetoffyourcellphone committed rP27703: Art | Fix | Fix texture refs to some head actors.
Art | Fix | Fix texture refs to some head actors
Jun 14 2023, 6:20 PM
wowgetoffyourcellphone committed rP27690: Art | Misc actor and texture improvements .
Art | Misc actor and texture improvements
Jun 14 2023, 3:23 AM
wowgetoffyourcellphone committed rP27689: Make Farmstead aura icon appear over affected Fields as well as gatherers.
Make Farmstead aura icon appear over affected Fields as well as gatherers
Jun 14 2023, 3:19 AM
wowgetoffyourcellphone committed rP27688: Art | Add a new variant texture for Spartan women.
Art | Add a new variant texture for Spartan women
Jun 14 2023, 3:18 AM
wowgetoffyourcellphone committed rP27687: Art | Buildings | New Gallic structure textures with roof shingles instead of….
Art | Buildings | New Gallic structure textures with roof shingles instead of…
Jun 14 2023, 3:17 AM
wowgetoffyourcellphone committed rP27686: Maps | Update a bunch of skirmish maps and add a new one (Arabian Oases 2p).
Maps | Update a bunch of skirmish maps and add a new one (Arabian Oases 2p)
Jun 14 2023, 3:14 AM
wowgetoffyourcellphone committed rP27685: Art | Player color for Greek defense tower.
Art | Player color for Greek defense tower
Jun 14 2023, 3:07 AM
wowgetoffyourcellphone committed rP27684: Art | Move Mauryan heads to the correct folder..
Art | Move Mauryan heads to the correct folder.
Jun 14 2023, 3:02 AM
wowgetoffyourcellphone committed rP27683: Civs | Remove AI names which duplicate in-game heroes..
Civs | Remove AI names which duplicate in-game heroes.
Jun 14 2023, 2:58 AM
wowgetoffyourcellphone committed rP27682: Art | New model for the Mauryan Palace .
Art | New model for the Mauryan Palace
Jun 14 2023, 2:56 AM
wowgetoffyourcellphone committed rP27681: Art | Fix the ostrich feather actors for Nubian units .
Art | Fix the ostrich feather actors for Nubian units
Jun 14 2023, 2:36 AM
wowgetoffyourcellphone committed rP27680: Art | Use a better portrait for Whales.
Art | Use a better portrait for Whales
Jun 14 2023, 2:34 AM
wowgetoffyourcellphone committed rP27679: Art | New and improved terrains.
Art | New and improved terrains
Jun 14 2023, 2:33 AM
wowgetoffyourcellphone committed rP27678: Art | Greatly improve the look of some ship sail actors.
Art | Greatly improve the look of some ship sail actors
Jun 14 2023, 2:18 AM
wowgetoffyourcellphone committed rP27677: Art | Some new assets.
Art | Some new assets
Jun 14 2023, 2:15 AM
wowgetoffyourcellphone committed rP27676: Art | unit portraits | Update a bunch of unit portraits.
Art | unit portraits | Update a bunch of unit portraits
Jun 14 2023, 1:21 AM
wowgetoffyourcellphone committed rP27675: Art | Technology portraits | Update some older tech portraits and add a few new….
Art | Technology portraits | Update some older tech portraits and add a few new…
Jun 14 2023, 1:14 AM

Jun 7 2023

wowgetoffyourcellphone committed rP27669: Fix visual glitch in slaughtering: This adds a PrepareTime to the Slaughter….
Fix visual glitch in slaughtering: This adds a PrepareTime to the Slaughter…
Jun 7 2023, 6:00 PM
wowgetoffyourcellphone closed D5017: Slaughter PrepareTime.
Jun 7 2023, 6:00 PM

Jun 1 2023

wowgetoffyourcellphone requested review of D5017: Slaughter PrepareTime.
Jun 1 2023, 2:28 AM

May 25 2023

wowgetoffyourcellphone committed rP27652: Art Fix | Roman minimap symbol is now the she-wolf of Rome suckling Romulus and….
Art Fix | Roman minimap symbol is now the she-wolf of Rome suckling Romulus and…
May 25 2023, 12:12 AM

May 1 2023

wowgetoffyourcellphone committed rP27626: Alpha 27 | Fix | Add garrisoned prop points for standard Greek houses..
Alpha 27 | Fix | Add garrisoned prop points for standard Greek houses.
May 1 2023, 10:47 PM

Apr 17 2023

wowgetoffyourcellphone committed rP27611: Alpha 27 | Fix vision revealers by removing redundant components from the….
Alpha 27 | Fix vision revealers by removing redundant components from the…
Apr 17 2023, 5:06 PM

Apr 9 2023

wowgetoffyourcellphone awarded D1800: Display correct ranged attack overlay for structures a Dat Boi token.
Apr 9 2023, 1:53 AM

Mar 27 2023

wowgetoffyourcellphone committed rP27593: Alpha 27 | Art| Fix: "Garrisoned" prop point for Athenian "Parthenon" Wonder….
Alpha 27 | Art| Fix: "Garrisoned" prop point for Athenian "Parthenon" Wonder…
Mar 27 2023, 8:15 PM

Mar 24 2023

wowgetoffyourcellphone committed rP27591: Alpha 27 | Art | Fix: Add garrison flag for Athenian Gymnasion. .
Alpha 27 | Art | Fix: Add garrison flag for Athenian Gymnasion.
Mar 24 2023, 8:00 PM

Mar 21 2023

wowgetoffyourcellphone committed rP27589: Alpha 27 | Art | Fix: palm_tropical UV maps.
Alpha 27 | Art | Fix: palm_tropical UV maps
Mar 21 2023, 7:54 PM

Mar 15 2023

wowgetoffyourcellphone awarded D4970: tweak unit pushing to prevent overlap a Dat Boi token.
Mar 15 2023, 6:53 PM
wowgetoffyourcellphone added a comment to D4970: tweak unit pushing to prevent overlap.

I tried these settings in DE. It's hard to see any "improvement" without more testing, but I see no new negative effects. I'll test them some more.

Mar 15 2023, 6:52 PM