==362884== 16 bytes in 2 blocks are possibly lost in loss record 119 of 2,942 ==362884== at 0x4838DEF: operator new(unsigned long) (vg_replace_malloc.c:334) ==362884== by 0x25F22E3A: ??? (in /usr/lib/dri/r600_dri.so) ==362884== by 0x25F1E3FD: ??? (in /usr/lib/dri/r600_dri.so) ==362884== by 0x25E75E82: ??? (in /usr/lib/dri/r600_dri.so) ==362884== by 0x25D4888D: ??? (in /usr/lib/dri/r600_dri.so) ==362884== by 0x25CB7F6D: ??? (in /usr/lib/dri/r600_dri.so) ==362884== by 0x25CB814C: ??? (in /usr/lib/dri/r600_dri.so) ==362884== by 0x25CB8281: ??? (in /usr/lib/dri/r600_dri.so) ==362884== by 0x25E977E0: ??? (in /usr/lib/dri/r600_dri.so) ==362884== by 0x6078A8: CGUI::Draw() (CGUI.cpp:347) ==362884== by 0x6380B8: CGUIManager::Draw() const (GUIManager.cpp:387) ==362884== by 0x397B0E: Render() (GameSetup.cpp:253)