==160587== 790,528 (2,048 direct, 788,480 indirect) bytes in 64 blocks are definitely lost in loss record 3,201 of 3,206 ==160587== at 0x483877F: malloc (vg_replace_malloc.c:299) ==160587== by 0x54D7169: ??? (in /usr/lib/libxml2.so.2.9.9) ==160587== by 0x54426ED: ??? (in /usr/lib/libxml2.so.2.9.9) ==160587== by 0x54437F6: xmlHashScan (in /usr/lib/libxml2.so.2.9.9) ==160587== by 0x54DD2BE: xmlRelaxNGParse (in /usr/lib/libxml2.so.2.9.9) ==160587== by 0x376610: RelaxNGSchema::RelaxNGSchema(std::__cxx11::basic_string, std::allocator > const&) (RelaxNG.cpp:68) ==160587== by 0x3758DF: RelaxNGValidator::LoadGrammar(std::__cxx11::basic_string, std::allocator > const&) (RelaxNG.cpp:100) ==160587== by 0x24D4E8: CCmpTemplateManager::Init(CParamNode const&) (CCmpTemplateManager.cpp:51) ==160587== by 0x1CDFE1: AddComponent (ComponentManager.cpp:698) ==160587== by 0x1CDFE1: CComponentManager::AddSystemComponents(bool, bool) (ComponentManager.cpp:705) ==160587== by 0x1ADCE0: ResetComponentState (Simulation2.cpp:103) ==160587== by 0x1ADCE0: ResetState (Simulation2.cpp:96) ==160587== by 0x1ADCE0: CSimulation2::ResetState(bool, bool) (Simulation2.cpp:886) ==160587== by 0x3BBC36: CMapReader::LoadMap(Path const&, JSRuntime*, JS::Handle, CTerrain*, WaterManager*, SkyManager*, CLightEnv*, CGameView*, CCinemaManager*, CTriggerManager*, CPostprocManager*, CSimulation2*, CSimContext const*, int, bool) (MapReader.cpp:109) ==160587== by 0x37519C: CWorld::RegisterInit(CStrW const&, JSRuntime*, JS::Handle, int) (World.cpp:78) ==160587==