Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
This is messy, first the text is escaped and then GUI tags are inserted, refs D720. But it should be escapeText(text1) + highlight(escapeText(username)) + escapeText(text2), otherwise it doesn't work with nicknames that contain an escaped character.
This orders to the user to execute a command and in the next sentence it says the command should not be executed.
I can't identify a use case for the defaults, i.e. to join the room "arena" on "lobby.wildfiregames.com" with a password "XXXXXX".
The sentence can be removed without replacement in favor of the suceeding sentence.
Using SSL version, but does not inform the user how to configure SSL/TLS (nor how to run without SSL)
mostly split(" ", 1)
But the protocol implemented is XMPP, so IRC seems terribly off to the reader, especially since most commands are well defined in that protocol such as /me, /kick:
The only command that is implemented in this function and in IRC but not in XMPP is the /say command.