Index: ps/trunk/binaries/data/mods/public/art/actors/units/seleucids/thureophoros_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/art/actors/units/seleucids/thureophoros_a.xml (nonexistent) +++ ps/trunk/binaries/data/mods/public/art/actors/units/seleucids/thureophoros_a.xml (revision 14438) @@ -0,0 +1,171 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + skeletal/m_tunic_long.dae + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + player_trans_spec.xml + Index: ps/trunk/binaries/data/mods/public/art/actors/units/seleucids/thureophoros_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/art/actors/units/seleucids/thureophoros_b.xml (nonexistent) +++ ps/trunk/binaries/data/mods/public/art/actors/units/seleucids/thureophoros_b.xml (revision 14438) @@ -0,0 +1,169 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + skeletal/m_tunic_long.dae + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + player_trans_spec.xml + Index: ps/trunk/binaries/data/mods/public/art/actors/units/seleucids/thureophoros_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/art/actors/units/seleucids/thureophoros_e.xml (nonexistent) +++ ps/trunk/binaries/data/mods/public/art/actors/units/seleucids/thureophoros_e.xml (revision 14438) @@ -0,0 +1,209 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + skeletal/m_tunic_long.dae + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + player_trans_spec.xml + Index: ps/trunk/binaries/data/mods/public/civs/sele.json =================================================================== --- ps/trunk/binaries/data/mods/public/civs/sele.json (revision 14437) +++ ps/trunk/binaries/data/mods/public/civs/sele.json (revision 14438) @@ -1,187 +1,183 @@ { "Code":"sele", "Culture":"sele", "Name":"Seleucids", "Emblem":"session/portraits/emblems/emblem_seleucids.png", "History":"The Macedonian-Greek dynasty that ruled most of Alexander's former empire.", "Music":[ {"File":"Rise_of_Macedon.ogg", "Type":"peace"}, {"File":"In_the_Shadow_of_Olympus.ogg", "Type":"peace"}, {"File":"The_Hellespont.ogg", "Type":"peace"} ], "Factions": [ { "Name":"Seleucids", "Description":"The Macedonian-Greek dynasty that ruled the Eastern part of Alexander's former empire.", "Technologies": [ { "Name":"Hellenistic Metropolises", "History":"Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilization.", "Description":"Civic Centers have double Health and double default arrows." }, { "Name":"Traditional Army vs. Reform Army", "History":"Seleucid and indeed Successor warfare evolved over the course of the 3rd and 2nd centuries. Contact with Eastern upstarts such as the Parthians and constant revolts of peripheral satrapies such as Bactria caused the Seleucids to reform their military and change their tactics, specifically in the cavalry arm. War with the Romans from the West and invasions from the Galatians also forced the Seleucids to reform their infantry regiments to be more flexible.", "Description":"Traditional Army unlocks Silver Shields and Scythed Chariots, Reform Army unlocks Romanized Heavy Swordsmen and Cataphracts." }, { "Name":"Marriage Alliance", "History":"Seleucus I Nicator invaded the Punjab region region of India in 305 BC, confronting Chandragupta Maurya (Sandrokottos), founder of the Mauryan empire. It is said that Chandragupta fielded an army of 600,000 men and 9,000 war elephants (Pliny, Natural History VI, 22.4). Seleucus met with no success and to establish peace between the two great powers and to formalize their alliance, he married his daughter to Chandragupta. In return, Chandragupta gifted Seleucus a corps of 500 war elephants, which would prove a decisive military asset for Seleucus as he fought the rest of Alexander's successors.", "Description":"A one-time purchase of 20 Indian War Elephants from the Mauryan Empire." }, { "Name": "Nisean War Horses", "History": "The beautiful and powerful breed of Nisean horses increases health for Seleucid cavalry.", "Description": "+25% health for cavalry, but +10% train time." } ], "Heroes": [ { "Name":"Seleukos A' Nikator", "Class":"", "Armament":"", "Emblem":"", "History":"Always lying in wait for the neighboring nations, strong in arms and persuasive in council, he (Seleucus) acquired Mesopotamia, Armenia, 'Seleucid' Cappadocia, Persis, Parthia, Bactria, Arabia, Tapouria, Sogdia, Arachosia, Hyrcania, and other adjacent peoples that had been subdued by Alexander, as far as the river Indus, so that the boundaries of his empire were the most extensive in Asia after that of Alexander. The whole region from Phrygia to the Indus was subject to Seleucus. — Appian, 'The Syrian Wars'." }, { "Name":"Antiokhos G' Megas", "Class":"", "Armament":"", "Emblem":"", "History":"Antiochus inherited a troubled kingdom upon the beginning of his reign. From the verge of collapse he managed to weld back together the empire Seleukus I so hard to found. The rebellious eastern satraps of Bactria and Parthia were brought to heel , temporarily securing his eastern borders. He then turned his attention to mother Greece, attempting to fulfill the dreams of his fathers by invading Greece under the pretext of liberation. The Achaean League and the Kingdom of Pergamon banded together with the Romans to defeat him at the Battle of Magnesia, forever burying the dream of reuniting Alexander's empire." }, { "Name":"Antiokhos D' Epiphanes", "Class":"", "Armament":"", "Emblem":"", "History":"Antiochus IV Epiphanes was a son of Antiochus III the Great and brother of Seleucus IV Philopator. Originally named Mithridates, he assumed the name Antiochus either upon his accession to the throne or after the death of his elder brother Antiochus. Notable events during his reign include the near-conquest of Egypt (twice), which was halted by the threat of Roman intervention, and the beginning of the Jewish revolt of the Maccabees. He died of sudden illness while fighting off a Parthian invasion from the East." } ] } ], "CivBonuses": [ { "Name":"Cleruchy", "History":".", "Description":"This unlocks the Seleucid expansion building, the Klēroukhia or Military Colony, similar to Civic Centers for other factions. It is weaker and carries a smaller territory influence, but is cheaper and built faster." }, { "Name":"Military Reforms", "History":"Seleucid and indeed Successor warfare evolved over the course of the 3rd and 2nd centuries. Contact with Eastern upstarts such as the Parthians and constant revolts of peripheral satrapies such as Bactria caused the Seleucids to reform their military and change their tactics, specifically in the cavalry arm. War with the Romans from the West and invasions from the Galatians also forced the Seleucids to reform their infantry regiments to be more flexible.", "Description":"Choose between Traditional Army and Reform Army technologies that unlock different Champions." } ], "TeamBonuses": [ { "Name":"Syrian Tetrapolis", "History":"The political core of the Seleucid Empire consisted of four 'sister' cities: Antioch (the capital), Seleucia Pieria, Apamea, and Laodicea.", "Description":"Allied Civic Centers are 20% cheaper." } ], "Structures": [ { "Name":"Library", "Class":"", "Emblem":"", "History":"Alexander the Great founded libraries all over his new empire. These became a center of learning for an entirely new synthesized culture: the Hellenistic culture.", "Requirements":".", "Phase":"City", "Special":"Maximum of 1 built. All Special Technologies and some regular city-phase technologies are researched here. Building one reduces the cost of all other remaining technologies by 10%." }, { "Name":"Cavalry Stables", "Class":"", "Emblem":"", "History":".", "Requirements":"", "Phase":"Village", "Special":"Trains all cavalry units except Citizen-Militia Cavalry." }, { "Name":"Military Colony", "Class":"", "Emblem":"", "History":"The Seleucid kings invited Greeks, Macedonians, Galatians (Gauls), Cretans, and Thracians alike to settle in within the vast territories of the empire. They settled in military colonies called cleruchies (klēroukhia). Under this arrangement, the settlers were given a plot of land, or a kleros, and in return were required to serve in the great king's army when called to duty. This created a upper-middle class of military settlers who owed their livelihoods and fortunes to the Syrian kings and helped grow the available manpower for the imperial Seleucid army. A side effect of this system was that it drained the Greek homeland of military-aged men, a contributing factor to Greece's eventual conquest by Rome.", "Requirements":".", "Phase":"Town", "Special":"This is the Seleucid expansion building, similar to Civic Centers for other factions. It is weaker and carries a smaller territory influence, but is cheaper and built faster." } ], "StartEntities": [ { "Template": "structures/sele_civil_centre" }, { "Template": "units/sele_support_female_citizen", "Count": 4 }, { - "Template": "units/sele_infantry_spearman_b", - "Count": 2 - }, - { - "Template": "units/sele_infantry_archer_b", - "Count": 2 + "Template": "units/sele_infantry_spearman_2_b", + "Count": 4 }, { "Template": "units/sele_cavalry_javelinist" } ], "Formations": [ "Scatter", "Box", "Column Closed", "Line Closed", "Column Open", "Line Open", "Flank", "Skirmish", "Wedge", "Battle Line", "Phalanx", "Syntagma" ], "AINames": [ "Seleucus I Nicator", "Antiochus I Soter", "Antiochus II Theos", "Seleucus II Callinicus", "Seleucus III Ceraunus", "Antiochus III Megas", "Seleucus IV Philopator", "Antiochus IV Epiphanes", "Antiochus V Eupator", "Demetrius I Soter", "Alexander I Balas", "Demetrius II Nicator", "Antiochus VI Dionysus", "Diodotus Tryphon", "Antiochus VII Sidetes", "Demetrius II Nicator", "Alexander II Zabinas", "Cleopatra Thea", "Seleucus V Philometor", "Antiochus VIII Grypus", "Antiochus IX Cyzicenus", "Seleucus VI Epiphanes", "Antiochus X Eusebes", "Demetrius III Eucaerus", "Antiochus XI Epiphanes", "Philip I Philadelphus", "Antiochus XII Dionysus", "Seleucus VII Kybiosaktes", "Antiochus XIII Asiaticus", "Philip II Philoromaeus" ], "SelectableInGameSetup": true } Index: ps/trunk/binaries/data/mods/public/simulation/templates/skirmish/units/default_infantry_melee_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/skirmish/units/default_infantry_melee_b.xml (revision 14437) +++ ps/trunk/binaries/data/mods/public/simulation/templates/skirmish/units/default_infantry_melee_b.xml (revision 14438) @@ -1,15 +1,16 @@ skirm units/{civ}_infantry_spearman_b units/iber_infantry_swordsman_b units/rome_infantry_swordsman_b + units/sele_infantry_spearman_2_b units/athenians/infantry_spearman_b.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/skirmish/units/default_infantry_ranged_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/skirmish/units/default_infantry_ranged_b.xml (revision 14437) +++ ps/trunk/binaries/data/mods/public/simulation/templates/skirmish/units/default_infantry_ranged_b.xml (revision 14438) @@ -1,20 +1,20 @@ skirm units/{civ}_infantry_javelinist_b units/athen_infantry_slinger_b units/brit_infantry_slinger_b units/cart_infantry_archer_b units/maur_infantry_archer_b units/pers_infantry_archer_b units/ptol_infantry_archer_b - units/ptol_infantry_archer_b + units/sele_infantry_spearman_2_b units/athenians/infantry_slinger_b.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_civil_centre.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_civil_centre.xml (revision 14437) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_civil_centre.xml (revision 14438) @@ -1,29 +1,28 @@ 8.0 - 5000 rubble/rubble_stone_6x6 ptol pr-'a ? units/ptol_infantry_spearman_b units/ptol_infantry_archer_b units/ptol_cavalry_archer_b structures/ptolemies/civic_centre.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_barracks.xml (revision 14437) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_barracks.xml (revision 14438) @@ -1,45 +1,43 @@ 200 0 12.0 rubble/rubble_stone_5x5 sele Stratones . units/sele_infantry_spearman_b - units/sele_infantry_swordsman_b units/sele_infantry_javelinist_b - units/sele_infantry_archer_b persians/training_levy_infantry persians/training_conscription_infantry -pair_levy_01 -training_conscription -unlock_champion_units upgrade_rank_advanced_infantry upgrade_rank_elite_infantry structures/macedonians/barracks.xml structures/fndn_5x5.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_civil_centre.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_civil_centre.xml (revision 14437) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_civil_centre.xml (revision 14438) @@ -1,24 +1,23 @@ rubble/rubble_hele_cc sele Agorā́ The most important place in most Hellenistic cities, the Agora served many purposes; it was a place for public speeches and was the stage for civic life and commercial interests. - units/sele_infantry_spearman_b - units/sele_infantry_archer_b + units/sele_infantry_spearman_2_b units/sele_cavalry_javelinist units/sele_hero_seleucus_victor units/sele_hero_antiochus_great units/sele_hero_antiochus_righteous structures/macedonians/civic_centre.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_military_colony.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_military_colony.xml (revision 14437) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_military_colony.xml (revision 14438) @@ -1,77 +1,76 @@ own neutral Colony 100 300 200 200 200 12.0 2000 rubble/rubble_stone_5x5 ptol Military Colony Klēroukhia Town Colony The Seleucid kings invited Greeks, Macedonians, Galatians (Gauls), Cretans, and Thracians alike to settle in within the vast territories of the empire. They settled in military colonies called cleruchies (klēroukhia). Under this arrangement, the settlers were given a plot of land, or a kleros, and in return were required to serve in the great king's army when called to duty. This created a upper-middle class of military settlers who owed their livelihoods and fortunes to the Syrian kings and helped grow the available manpower for the imperial Seleucid army. A side effect of this system was that it drained the Greek homeland of military-aged men, a contributing factor to Greece's eventual conquest by Rome. This is the Seleucid expansion building, similar to Civic Centers for other factions. It is weaker and carries a smaller territory influence, but is cheaper and built faster. - Train settler-soldiers of various nationalities. - Min. distance from other Military Colonies: 100 meters. structures/military_settlement.png phase_town - units/ptol_infantry_spearman_2_b - units/ptol_infantry_swordsman_b - units/ptol_cavalry_spearman_b - units/ptol_cavalry_javelinist_b + units/sele_infantry_swordsman_b + units/sele_infantry_archer_b + units/sele_cavalry_spearman_b -phase_town_generic -phase_city_generic upgrade_rank_advanced_infantry upgrade_rank_elite_infantry upgrade_rank_advanced_cavalry upgrade_rank_elite_cavalry interface/complete/building/complete_gymnasium.xml attack/destruction/building_collapse_large.xml 1 true 80 65536 structures/macedonians/barracks.xml structures/fndn_5x5.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_stables.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_stables.xml (revision 14437) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/sele_stables.xml (revision 14438) @@ -1,58 +1,57 @@ 0 200 5.0 rubble/rubble_stone_4x4 sele Cavalry Stables Stávlous -Barracks Stables Cavalry was primarily used as an elite assault force by the Seleucids. Train cavalry units. structures/pers_stable.png - units/sele_cavalry_spearman_b units/sele_cavalry_javelinist_b units/sele_cavalry_archer_b -pair_levy_01 -training_conscription -unlock_champion_units persians/training_levy_cavalry persians/training_conscription_cavalry upgrade_rank_advanced_cavalry upgrade_rank_elite_cavalry interface/complete/building/complete_cavalry_stables.xml attack/destruction/building_collapse_large.xml structures/persians/stables.xml structures/fndn_4x4.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_slinger_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_slinger_b.xml (revision 14437) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_slinger_b.xml (revision 14438) @@ -1,26 +1,26 @@ structures/ptol_mercenary_camp structures/ptol_lighthouse structures/ptol_library structures/ptol_wonder ptol units/ptol_infantry_slinger_b Judean Slinger - ? - ? + Ebraïkós Sphendonistes + Jews made up a large portion of several Egyptian cities. They were local subjects to the Ptolemaic crown and hated the Seleucids and Romans in equal measure. units/hele_infantry_slinger.png phase_town units/ptol_infantry_slinger_a units/macedonians/infantry_slinger_b.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_javelinist.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_javelinist.xml (revision 14437) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_javelinist.xml (revision 14438) @@ -1,15 +1,15 @@ sele - units/sele_cavalry_javelinist_b - Citizen-Militia Cavalry + units/sele_cavalry_javelinist + Militia Cavalry Hippakontistès Politès - . + Along with the citizen militia infantry there were also cavalry regiments of militia from the cities, known as Politikoi. The citizen cavalry was recruited from the richest citizens of the cities who did not hold the legal status of 'Macedonians'. Citizen cavalry of this sort are seen at the Daphne parade and, in this case, probably from Antioch and not collected from all the coastal cities. The Politikoi were probably not a unitary regiment of horse, but a collection of separate squadrons with each squadron having its own distinctive dress and equipment. units/hele_cavalry_javelinist.png units/athenians/cavalry_javelinist_b.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_javelinist_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_javelinist_b.xml (revision 14437) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_javelinist_b.xml (revision 14438) @@ -1,18 +1,18 @@ pers units/pers_cavalry_javelinist_b Median Light Cavalry Hippeus Medikos . units/pers_cavalry_javelinist.png - phase_town + phase_village units/sele_cavalry_javelinist_a units/persians/cavalry_javelinist_b.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_infantry_spearman_2_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_infantry_spearman_2_a.xml (nonexistent) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_infantry_spearman_2_a.xml (revision 14438) @@ -0,0 +1,37 @@ + + + + 4 + 3 + 4 + + + + 12.0 + + + 24.0 + + + + 110 + + + Advanced + + + units/sele_infantry_spearman_2_e + + + 0.75 + + + 7.5 + + 22.5 + + + + units/seleucids/thureophoros_a.xml + + Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_infantry_spearman_2_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_infantry_spearman_2_b.xml (nonexistent) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_infantry_spearman_2_b.xml (revision 14438) @@ -0,0 +1,26 @@ + + + + + -structures/{civ}_civil_centre + structures/sele_military_colony + structures/sele_stables + structures/sele_library + structures/sele_wonder + + + + sele + units/ptol_infantry_spearman_2_b + Militia Thureos Spearman + Thureophóros Politès + The cities at the heart of the Seleucid realm, Syria, fielded their own citizen militia infantry, usually armed as thureophoroi, or medium infantry. In 148 BC at the Battle of Azotos against the Jewish Maccabees, the Seleucid army was called the 'Power of the Cities', due to the high proportion of citizen militia mobilized from the coastal cities of Syria. The thureophoroi (singular: thureophoros) was a type of infantry soldier, common in the 3rd to 1st century BCE, who carried a large oval shield called a thureos which had a type of metal strip boss and a central spine. They were armed with a long thrusting spear, javelins and a sword. They also usually wore an iron or bronze Macedonian helmet. The thureos was probably originally an adapted form of a Celtic shield. Thracian and Illyrian infantry probably adopted the shield before the Greeks. However it has been suggested that the thureos was brought to Greece after Pyrrhus of Epirus' campaigns in Italy, as his Oscan allies and Roman enemies used the scutum. Thureophoroi were a 3rd century development on the Peltast and wore no body armor, but did wear sturdy leather boots for quick movement. Thureophoroi could skirmish, as well as fight in a phalanx when necessary. They were often stationed on the flanks of the traditional pike phalanx as a flexible link between the heavier pikemen and the cavalry wings. + units/ptol_infantry_spearman_2.png + + + units/sele_infantry_spearman_2_a + + + units/seleucids/thureophoros_b.xml + + Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_infantry_spearman_2_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_infantry_spearman_2_e.xml (nonexistent) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_infantry_spearman_2_e.xml (revision 14438) @@ -0,0 +1,35 @@ + + + + 5 + 4 + 5 + + + + 14.0 + + + 28.0 + + + + 120 + + + Elite + + + + 0.5 + + + 7.0 + + 21.0 + + + + units/seleucids/thureophoros_e.xml + +