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Optimise silhouette rendering.

Description

Optimise silhouette rendering.

Do some intersection tests on the CPU so that the silhouette render passes only have to draw models/patches that might actually contribute to silhouettes, saving the CPU and GPU cost of rendering more objects than necessary.

Details

Committed
philipJul 3 2014, 3:00 AM
Parents
rP15482: Make CGUIManager register a callback function for hotloading instead of…
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Event Timeline

Silier added a subscriber: Silier.Apr 3 2019, 8:33 PM
Silier added inline comments.
/ps/trunk/source/renderer/SilhouetteRenderer.cpp
465

m matrix is not used and does nothing

Or m matrix should be passed to shader or it is forgot not needed variable

By passing m insted proj to shader I am not able to notice difference.