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Further WIP water improvements. Add 3 different textures for different looks.

Description

Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects.

Please report any issue and/or crash. Those will get fixed in commits to come. Refs #48.

Details

Committed
wraitiiJul 3 2014, 10:07 PM
Parents
rP15483: Optimise silhouette rendering.
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Event Timeline

elexis added a subscriber: elexis.
elexis added inline comments.
/ps/trunk/source/renderer/PatchRData.cpp
1436

This commit removed the only user of m_BlurredNormalMap introduced by rP15473, the call to recompute that was removed in rP22006, but half the code is still present but unused.