Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_spearman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_spearman_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_spearman_e.xml (revision 15817) @@ -1,37 +1,37 @@ 5 3 4 - 5 - 9.5 + 6 + 11.5 14.0 26.0 170 Elite 0.5 - 13.5 + 15.5 24.0 units/carthaginians/cavalry_spearman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml (revision 15817) @@ -1,107 +1,107 @@ 3 1 3 100.0 0.0 0.0 4.0 1 12 80 7.5 150 CitizenSoldier Organic Cavalry Citizen Soldier Cavalry Basic formations/wedge 130 10 0 0 0 pitch 150 2.0 1.0 5 20 20 20 20 circle/128x128.png circle/128x128_mask.png voice/hellenes/civ/civ_male_ack.xml voice/hellenes/civ/civ_male_attack.xml voice/hellenes/civ/civ_male_ack.xml actor/mounted/movement/walk.xml actor/mounted/movement/walk.xml attack/weapon/sword.xml actor/fauna/death/death_horse.xml interface/alarm/alarm_create_cav.xml 2000 6.5 - 14.5 + 16.5 26.0 600.0 5.0 96 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_e.xml (revision 15817) @@ -1,35 +1,35 @@ 5 3 4 - 13.5 + 16.5 38.0 170 Elite 0.5 - 14.5 + 16.5 26.0 units/celts/cavalry_swordsman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_javelinist_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_javelinist_b.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_javelinist_b.xml (revision 15817) @@ -1,22 +1,22 @@ gaul units/gaul_cavalry_javelinist_b Gaisaredos The Celts were extremely proficient horsemen and created excellent tack for their mounts. This included an early form of saddle with horns at each corner, giving them a huge edge in terms or control over their counterparts. Since the cavalry was made up of rich nobles armor and fine weapons were in great supply, making them formidable opponents. units/celt_cavalry_javelinist.png units/gaul_cavalry_javelinist_a - 14.5 + 16.5 36.0 units/celts/cavalry_javelinist_b.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_b.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_b.xml (revision 15817) @@ -1,30 +1,30 @@ 50 60 cart units/cart_cavalry_swordsman_2_b Gallic Mercenary Cavalry Ḥayyāl Ḥerev Raḫūv Celt Mercenary Like a sword, a horse was a sign of nobility and as a result the Celtic cavalry was often better equipped than the infantry. Armor and helmets were common, while weapons consisted of a large bladed spear and a long slashing sword for close combat. Shields could be round, hexagonal, or oval, but the most common was a regular oval body shield with the top and bottom shorn off. Unlike other horseman, the Celts were not afraid to leap off their mount to fight on foot then climb into the saddle again when possible. units/cart_cavalry_swordsman_2.png units/cart_cavalry_swordsman_2_a - 13.5 + 15.5 24.0 units/celts/cavalry_swordsman_b.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_a.xml (revision 15817) @@ -1,34 +1,34 @@ 4 2 3 - 12 + 14.5 34.0 160 Advanced units/cart_cavalry_swordsman_e 0.75 - 14 + 16 units/carthaginians/cavalry_swordsman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_javelinist_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_javelinist_b.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_javelinist_b.xml (revision 15817) @@ -1,22 +1,22 @@ celt units/celt_cavalry_javelinist_b Gaisaredos The Celts were extremely proficient horsemen and created excellent tack for their mounts. This included an early form of saddle with horns at each corner, giving them a huge edge in terms or control over their counterparts. Since the cavalry was made up of rich nobles armor and fine weapons were in great supply, making them formidable opponents. units/celt_cavalry_javelinist.png units/celt_cavalry_javelinist_a - 14.5 + 16.5 36.0 units/celts/cavalry_javelinist_b.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_b.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_b.xml (revision 15817) @@ -1,23 +1,23 @@ celt units/celt_cavalry_swordsman_b Epos Like a sword, a horse was a sign of nobility and as a result the Celtic cavalry was often better equipped than the infantry. Armor and helmets were common, while weapons consisted of a large bladed spear and a long slashing sword for close combat. Shields could be round, hexagonal, or oval, but the most common was a regular oval body shield with the top and bottom shorn off. Unlike other horseman, the Celts were not afraid to leap off their mount to fight on foot then climb into the saddle again when possible. units/celt_cavalry_swordsman.png phase_town units/celt_cavalry_swordsman_a - 15.5 + 17.5 28.0 units/celts/cavalry_swordsman_b.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_champion_cavalry_gaul.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_champion_cavalry_gaul.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_champion_cavalry_gaul.xml (revision 15817) @@ -1,20 +1,20 @@ celt Gallic Noble Cavalry Gallic Brihent Gallic Champion Cavalry. In Gaul we know of heavy cavalry, possibly predecessors to later knights. They used a Celtic lance overhand, a good shield, and wore good armor. Vercingetorix was famous for having a number of them, but their use long precedes him. Heavy Celtic horsemen are found in graves as early as the 600s, with scale coats. Later, with the advent of mail, their armor would largely change to this. They would be experienced, aristocratic or noblemen, or their retainers equipped in kind. Each man would probably have several personal attendants. Some would be powerful noblemen, such as chiefs and kings. In battle, they would be on par with much of the best heavy cavalry in western Europe, due to superior armor, such as mail armor with additional layers of mail over the vital organs, weapons such as high-quality iron spearheads, swords, and a thong of javelins, giving them versatility, and years of experience and training. Their historical use saw them capable of breaking even well-defended positions, or acting to great effect in flanking manuevers. units/celt_champion_cavalry_gaul.png - 12.5 + 14.5 30.0 units/celts/champion_unit_2.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_b.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_b.xml (revision 15817) @@ -1,23 +1,23 @@ gaul units/gaul_cavalry_swordsman_b Epos Like a sword, a horse was a sign of nobility and as a result the Celtic cavalry was often better equipped than the infantry. Armor and helmets were common, while weapons consisted of a large bladed spear and a long slashing sword for close combat. Shields could be round, hexagonal, or oval, but the most common was a regular oval body shield with the top and bottom shorn off. Unlike other horseman, the Celts were not afraid to leap off their mount to fight on foot then climb into the saddle again when possible. units/celt_cavalry_swordsman.png phase_town units/gaul_cavalry_swordsman_a - 15.5 + 17.5 28.0 units/celts/cavalry_swordsman_b.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee.xml (revision 15817) @@ -1,30 +1,30 @@ 4 2 3 - 10.5 + 13 0 0.0 6.0 750 Siege 30.0 0.0 0.0 6.0 0.0 Siege Melee Melee Cavalry Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml (revision 15817) @@ -1,31 +1,31 @@ - 3.5 - 28 + 4.5 + 34 2250 10.0 80.0 55 Spear Cavalry Spearman This was the weapon of choice from horseback. This was the unit that would eventually evolve to the medieval knight (after heavy influence by the Sarmartians and their lances). Infantry were an easy kill; just ride them down and skewer them with your stick and its point on the end. As with all cavalry - it was only the rich and the nobles who were able to fight from horseback due to the cost of owning such a beast. 130 10 6 0 0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml (revision 15817) @@ -1,49 +1,49 @@ 4 3 4 - 10.5 + 13 0 0.0 6.0 30.0 0.0 0.0 6.0 0.0 35 20 Sword Cavalry Swordsman Fighting from horseback with a sword is a tricky thing to do. This required usage of a sword that was longer than the typical infantry sword. One needed a good reach to attack from the height of a horse. If you were without spear (the ideal weapon of choice) it was probably because you needed your hands free to do other tasks such as riding hard and fast. It wasn't uncommon for the men to dismount and attack from foot if they were armed with only a sword. 130 10 0 0 6 - 15 + 17 28.75 600.0 5.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml (revision 15817) @@ -1,41 +1,41 @@ 0 17.5 0 56.0 75.0 1000 1000 100 60 150 Archer Cavalry Archer A very rare unit in Part 1. It was used by the Persians, but it didn't gain much traction until the Parthians, Huns, Mongols, and other people of the nomadic steeps introduced them to Western Europe. This was the most effective unit on the battlefield for several hundred years until the well armored knight came along. Therefore, this unit will gain much more prominence in Part 2. 130 10 9 0 0 - 15.5 + 17.5 28.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml (revision 15817) @@ -1,41 +1,41 @@ 0 17.5 0 40 50.0 1000 1000 100 40 140 Javelin Cavalry Skirmisher The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack. 130 10 5 0 0 - 15.5 + 17.5 28.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml (revision 15817) @@ -1,71 +1,71 @@ 1 15 150 0 0 50 5.0 180 Champion Cavalry Cavalry formations/wedge pitch arrow/256x256.png arrow/256x256_mask.png voice/hellenes/civ/civ_male_ack.xml voice/hellenes/civ/civ_male_attack.xml voice/hellenes/civ/civ_male_ack.xml actor/mounted/movement/walk.xml actor/mounted/movement/walk.xml attack/weapon/sword.xml actor/fauna/death/death_horse.xml interface/alarm/alarm_create_cav.xml 2500 6.5 - 14.5 + 16.5 26.0 1000.0 10.0 60 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml (revision 15817) @@ -1,51 +1,51 @@ 6 4 6 0 26.5 0 58 0.0 75.0 1000 1000 1.2 Organic 100 Ranged Archer Champion Cavalry Archer. formations/skirmish actor/fauna/death/death_horse.xml attack/weapon/arrowfly.xml - 15.5 + 17.5 28.0 1000.0 10.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelinist.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelinist.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelinist.xml (revision 15817) @@ -1,50 +1,50 @@ 6 4 6 0 31 0 56 0.0 50.0 1000 1000 1.1 100 Ranged Javelin Champion Cavalry Skirmisher formations/skirmish actor/fauna/death/death_horse.xml attack/weapon/arrowfly.xml - 15.5 + 17.5 28.0 1000.0 10.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml (revision 15817) @@ -1,39 +1,39 @@ 6 4 6 - 5.5 - 42 + 7 + 50.5 0.0 5.0 2250 Siege 7.5 120.0 0.0 5.0 0.0 Siege 16 100 230 Melee Spear Champion Cavalry Spearman Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml (revision 15817) @@ -1,40 +1,40 @@ 6 5 6 - 21 + 25.5 0 0.0 5.0 750 Siege 60.0 0.0 0.0 5.0 0.0 Siege 16 70 50 230 Melee Sword Champion Cavalry Swordsman Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml (revision 15817) @@ -1,64 +1,64 @@ 6 8 8 50 100 0 0 250 5.0 1500 Hero Cavalry Cavalry formations/wedge pitch voice/hellenes/civ/civ_male_ack.xml voice/hellenes/civ/civ_male_attack.xml voice/hellenes/civ/civ_male_ack.xml actor/mounted/movement/walk.xml actor/mounted/movement/walk.xml attack/weapon/sword.xml actor/fauna/death/death_horse.xml interface/alarm/alarm_create_cav.xml 2500 6.5 - 14.5 + 16.5 26.0 1000.0 16.0 70 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml (revision 15817) @@ -1,29 +1,29 @@ 6 8 8 - 21 + 25.5 0 0.0 6.0 1000 Organic Siege Melee Spear Hero Cavalry Spearman 500 10 20 0 5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml (revision 15817) @@ -1,22 +1,22 @@ 5 8 8 - 21 + 25.5 0 0.0 6.0 1000 Organic Siege Melee Sword Hero Cavalry Swordsman Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_javelinist_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_javelinist_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_javelinist_a.xml (revision 15817) @@ -1,35 +1,35 @@ 2 2 3 44 1.3 150 Advanced units/athen_cavalry_javelinist_e 0.75 - 15 + 17 27.0 units/athenians/cavalry_javelinist_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_javelinist_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_javelinist_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_javelinist_e.xml (revision 15817) @@ -1,33 +1,33 @@ 3 3 4 48 1.0 160 Elite 0.5 - 14.5 + 16.5 26.0 units/athenians/cavalry_javelinist_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_swordsman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_swordsman_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_swordsman_a.xml (revision 15817) @@ -1,37 +1,37 @@ 4 2 3 - 12 + 14.5 34.0 160 Advanced units/athen_cavalry_swordsman_e 0.75 - 14 + 16 25.0 units/athenians/cavalry_swordsman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_swordsman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_swordsman_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_swordsman_e.xml (revision 15817) @@ -1,35 +1,35 @@ 5 3 4 - 13.5 + 16.5 38.0 170 Elite 0.5 - 13.5 + 15.5 24.0 units/athenians/cavalry_swordsman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_javelinist_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_javelinist_b.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_javelinist_b.xml (revision 15817) @@ -1,23 +1,23 @@ brit units/brit_cavalry_javelinist_b Gaisaredos Raiding Cavalry The Celts were extremely proficient horsemen and created excellent tack for their mounts. This included an early form of saddle with horns at each corner, giving them a huge edge in terms or control over their counterparts. Since the cavalry was made up of rich nobles armor and fine weapons were in great supply, making them formidable opponents. units/celt_cavalry_javelinist.png units/brit_cavalry_javelinist_a - 14.5 + 16.5 36.0 units/celts/cavalry_javelinist_b.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_a.xml (revision 15817) @@ -1,37 +1,37 @@ 4 2 3 - 12 + 14.5 34.0 160 Advanced units/brit_cavalry_swordsman_e 0.75 - 15 + 17 27.0 units/celts/cavalry_swordsman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_b.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_b.xml (revision 15817) @@ -1,24 +1,24 @@ brit units/brit_cavalry_swordsman_b Epos Celtic Cavalry Like a sword, a horse was a sign of nobility and as a result the Celtic cavalry was often better equipped than the infantry. Armor and helmets were common, while weapons consisted of a large bladed spear and a long slashing sword for close combat. Shields could be round, hexagonal, or oval, but the most common was a regular oval body shield with the top and bottom shorn off. Unlike other horseman, the Celts were not afraid to leap off their mount to fight on foot then climb into the saddle again when possible. units/celt_cavalry_swordsman.png phase_town units/brit_cavalry_swordsman_a - 15.5 + 17.5 33.0 units/celts/cavalry_swordsman_b.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_e.xml (revision 15817) @@ -1,35 +1,35 @@ 5 3 4 - 13.5 + 16.5 38.0 170 Elite 0.5 - 14.5 + 16.5 26.0 units/celts/cavalry_swordsman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_champion_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_champion_cavalry.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_champion_cavalry.xml (revision 15817) @@ -1,32 +1,32 @@ 1 20 5.0 brit Chariot Celtic Chariot Carbanto units/brit_champion_cavalry The Britons were one of the last European peoples to use two-horse chariots in combat. They had two iron-rimmed wheels and a flat riding platform that typically carried a driver and a warrior. Useless as shock weapons against tightly packed troops, they were useful for running down individual soldiers and as a stable mount to launch javelins from. The heads of defeated opponents often adorned the chassis to show the warrior's prowess. units/celt_champion_cavalry_brit.png - 17.5 + 19.5 36.0 units/celts/champion_unit_4.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_javelinist_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_javelinist_b.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_javelinist_b.xml (revision 15817) @@ -1,23 +1,23 @@ cart units/cart_cavalry_javelinist_b Numidian Cavalry Ḥayyāl Raḫūv Masili The Carthaginians possessed the greatest light cavalry of the ancient world in the Numidians. Tough and hardy like their mounts, the Numidians were famous for their ability to ride bareback and without bridles. Riders controlled their horses through a combination of voice commands, knee pressure, and a rope around the animals' necks. Used mostly for pursuing defeated opponents, the Numidians' favored weapon was a javelin that could be used for close combat if necessary. units/cart_cavalry_javelinist.png units/cart_cavalry_javelinist_a - 14.5 + 16.5 36 units/carthaginians/cavalry_javelinist_b.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_spearman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_spearman_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_spearman_a.xml (revision 15817) @@ -1,39 +1,39 @@ 4 2 3 - 4.5 - 8.5 + 5.5 + 10.5 12.0 24.0 160 Advanced units/cart_cavalry_spearman_e 0.75 - 14 + 16 25.0 units/carthaginians/cavalry_spearman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_a.xml (revision 15817) @@ -1,37 +1,37 @@ 3 1 2 - 15 + 18 63.0 160 Advanced units/cart_cavalry_swordsman_2_e 0.75 - 13 + 15 23.0 units/celts/cavalry_swordsman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_e.xml (revision 15817) @@ -1,35 +1,35 @@ 5 3 4 - 15.5 + 19 66.0 170 Elite 0.5 - 12.5 + 14.5 22.0 units/celts/cavalry_swordsman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_e.xml (revision 15817) @@ -1,32 +1,32 @@ 5 3 4 - 13.5 + 16.5 38.0 170 Elite 0.5 - 13.5 + 15.5 units/carthaginians/cavalry_swordsman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_a.xml (revision 15817) @@ -1,37 +1,37 @@ 4 2 3 - 12 + 14.5 34.0 160 Advanced units/celt_cavalry_swordsman_e 0.75 - 15 + 17 27.0 units/celts/cavalry_swordsman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_champion_cavalry_brit.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_champion_cavalry_brit.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_champion_cavalry_brit.xml (revision 15817) @@ -1,32 +1,32 @@ 1 20 5.0 celt Chariot Celtic Chariot Carbanto Brythonic Champion Chariot. The Britons were one of the last European peoples to use two-horse chariots in combat. They had two iron-rimmed wheels and a flat riding platform that typically carried a driver and a warrior. Useless as shock weapons against tightly packed troops, they were useful for running down individual soldiers and as a stable mount to launch javelins from. The heads of defeated opponents often adorned the chassis to show the warrior's prowess. units/celt_champion_cavalry_brit.png - 17.5 + 19.5 36.0 units/celts/champion_unit_4.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_a.xml (revision 15817) @@ -1,37 +1,37 @@ 4 2 3 - 12 + 14.5 34.0 160 Advanced units/gaul_cavalry_swordsman_e 0.75 - 15 + 17 27.0 units/celts/cavalry_swordsman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_e.xml (revision 15817) @@ -1,35 +1,35 @@ 5 3 4 - 13.5 + 16.5 38.0 170 Elite 0.5 - 14.5 + 16.5 26.0 units/celts/cavalry_swordsman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_e.xml (revision 15817) @@ -1,35 +1,35 @@ 5 3 4 - 13.5 + 16.5 38.0 170 Elite 0.5 - 13.5 + 15.5 24.0 units/hellenes/cavalry_swordsman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_a.xml (revision 15817) @@ -1,37 +1,37 @@ 4 2 3 - 12 + 14.5 34.0 160 Advanced units/hele_cavalry_swordsman_e 0.75 - 14 + 16 25.0 units/hellenes/cavalry_swordsman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_hero_vercingetorix.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_hero_vercingetorix.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_hero_vercingetorix.xml (revision 15817) @@ -1,35 +1,35 @@ range 60 Unit 2 2 Hero Aura +2 attack for all units within his aura. - 19 + 23 260 gaul Vercingetorix The most famous of all Celts, Vercingetorix lead the rebelling Gallic tribes against the might of Rome and Julius Caesar's veteran army in 54 BC. Although successful in defeating several Roman forces, Vercingetorix was unable to defeat Caesar, who eventually surrounded the Celtic leaders in the town of Alesia along with 100,000 men. When a relief army arrived to lift the epic siege, the Romans were out numbered 7 to 1 but still defeated the Celts. Vercingetorix surrendered and was executed. units/celt_hero_vercingetorix.png units/celts/vercingetorix_horse.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_champion_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_champion_cavalry.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_champion_cavalry.xml (revision 15817) @@ -1,20 +1,20 @@ gaul Gallic Noble Cavalry Gallic Brihent units/gaul_champion_cavalry In Gaul we know of heavy cavalry, possibly predecessors to later knights. They used a Celtic lance overhand, a good shield, and wore good armor. Vercingetorix was famous for having a number of them, but their use long precedes him. Heavy Celtic horsemen are found in graves as early as the 600s, with scale coats. Later, with the advent of mail, their armor would largely change to this. They would be experienced, aristocratic or noblemen, or their retainers equipped in kind. Each man would probably have several personal attendants. Some would be powerful noblemen, such as chiefs and kings. In battle, they would be on par with much of the best heavy cavalry in western Europe, due to superior armor, such as mail armor with additional layers of mail over the vital organs, weapons such as high-quality iron spearheads, swords, and a thong of javelins, giving them versatility, and years of experience and training. Their historical use saw them capable of breaking even well-defended positions, or acting to great effect in flanking manuevers. units/celt_champion_cavalry_gaul.png - 12.5 + 14.5 30.0 units/celts/champion_unit_2.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_champion_cavalry_mace.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_champion_cavalry_mace.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_champion_cavalry_mace.xml (revision 15817) @@ -1,23 +1,23 @@ hele Companion Cavalry Hetaîros Macedonian Champion Cavalry. The Hetairoi, or Companion cavalry, were a preferred general stand in Macedonian armies. Macedonian noblemen made up this elite cavalry unit, which was key to victory for Macedonian kings starting with Philip II, who increased their number from 600 to several thousand. units/hele_champion_cavalry_mace.png - 12.5 + 14.5 25.0 77 units/hellenes/champion_unit_4.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_champion_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_champion_cavalry.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_champion_cavalry.xml (revision 15817) @@ -1,35 +1,35 @@ 0 7 48 100 iber Leial Zalduneria units/iber_champion_cavalry.png units/iber_champion_cavalry Elite warriors known as The Devoted were adept warriors who could be either infantry or cavalry. Adding to their already considerable skill, The Devoted were renowned for the experience in foreign wars, often in the service of the Carthaginians. Considering that Iberian troops were commonly used as cannon fodder gives some idea of just how good these fierce warriors had to be in order to survive. These cavalrymen skirmish with flaming javelins, giving them a rare siege ability. Classes: Champion Ranged Cavalry Skirmisher. Special: Flaming javelins. Good vs. Buildings. - 13.5 + 15.5 20.0 1000.0 10.0 units/iberians/champion_unit_2.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_cavalry_swordsman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_cavalry_swordsman_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_cavalry_swordsman_a.xml (revision 15817) @@ -1,37 +1,37 @@ 4 2 3 - 12 + 14.5 34.0 160 Advanced units/maur_cavalry_swordsman_e 0.75 - 14 + 16 25.0 units/mauryans/cavalry_swordsman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_a.xml (revision 15817) @@ -1,39 +1,39 @@ 3 1 2 - 4.5 - 8.5 + 5.5 + 10.5 12.0 24.0 160 Advanced units/pers_cavalry_spearman_e 0.75 - 14 + 16 25.0 units/persians/cavalry_spearman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_e.xml (revision 15817) @@ -1,35 +1,35 @@ 5 3 4 - 17.5 + 21 30.0 170 Elite 0.5 - 13.5 + 15.5 24.0 units/persians/cavalry_swordsman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_hero_darius.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_hero_darius.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_hero_darius.xml (revision 15817) @@ -1,73 +1,73 @@ global Unit Player 1.15 Leadership Aura +15% Movement Speed of all units. 10 7 12 26.5 64.0 12.0 4 50 200 100 100 5.0 1000 pers Chariot Darius The Great Darayavahush I units/pers_hero_darius.png Hero Scythe Chariot Archer. Hero Aura: "Merchant of the Empire." Boosts profitablity of trade during his lifetime (TBD). Ranged attack 2x vs. spearmen. Ranged attack 1.5x vs. Swordsmen. (King, 521 BC - 486 BC) The son of Vishtaspa (Hystaspes), the satrap of Parthia and Hyrcania; a great administrator as well as a decent general, Darius introduced the division of the empire into satrapies and conquered NW India, Thrace and Macedonia. He was called the 'Merchant of the Empire'. 300 0 20 0 100 - 19.5 + 21.5 38.0 units/persians/hero_darius_chariot.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_e.xml (revision 15817) @@ -1,34 +1,34 @@ 3 5 3 1.0 64.0 12.0 170 Elite 0.5 - 11 + 13 27.0 units/ptolemies/cavalry_archer_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_javelinist_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_javelinist_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_javelinist_e.xml (revision 15817) @@ -1,33 +1,33 @@ 3 3 4 48 1.0 160 Elite 0.5 - 14.5 + 16.5 26.0 units/romans/cavalry_javelinist_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_spearman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_spearman_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_spearman_e.xml (revision 15817) @@ -1,37 +1,37 @@ 5 3 4 - 5 - 9.5 + 6 + 11.5 14.0 26.0 170 Elite 0.5 - 13.5 + 15.5 24.0 units/macedonians/cavalry_spearman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_cavalry_spearman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_cavalry_spearman_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_cavalry_spearman_e.xml (revision 15817) @@ -1,37 +1,37 @@ 5 3 4 - 5 - 9.5 + 6 + 11.5 14.0 26.0 170 Elite 0.5 - 13.5 + 15.5 24.0 units/iberians/cavalry_spearman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_champion_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_champion_cavalry.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_champion_cavalry.xml (revision 15817) @@ -1,23 +1,23 @@ mace Companion Cavalry Hetaîros The Hetairoi, or Companion cavalry, were a preferred general stand in Macedonian armies. Macedonian noblemen made up this elite cavalry unit, which was key to victory for Macedonian kings starting with Philip II, who increased their number from 600 to several thousand. units/hele_champion_cavalry_mace.png units/mace_champion_cavalry - 12.5 + 14.5 25.0 77 units/macedonians/champion_cavalry.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_b.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_b.xml (revision 15817) @@ -1,69 +1,69 @@ 5 7 8 31 18 150 100 5.0 220 pers Chariot units/pers_cavalry_archer_b Babylonian Scythed Chariot Babiruviya Ratha Chariots were obsolete by the 5th and 4th centuries BC, but they were viewed as symbols of rank and class, hence their continued deployment on the battlefield in extremely limited roles well after their obsolescence. The crew was made up of an archer and a driver who rode in an armored car equipped with scythe-like blades underneath the chassis and the axels themselves sported a pair of the deadly knives. units/pers_cavalry_archer.png Classes: Ranged Cavalry Chariot Archer. Counters: 2x vs. Spearmen, 1.5x vs. Swordsmen. Countered by: Skirmishers and Elephants. Causes trample damage to enemy units. phase_town 200 0 20 0 20 units/pers_cavalry_archer_a 5.0 50 - 16.5 + 18.5 35.0 units/persians/cavalry_archer_b.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_a_trireme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_a_trireme.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_a_trireme.xml (revision 15817) @@ -1,37 +1,37 @@ 4 2 3 - 10 + 12 25.0 160 Advanced units/pers_cavalry_swordsman_e_trireme 0.75 - 14 + 16 25.0 units/persians/cavalry_swordsman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_champion_cavalry_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_champion_cavalry_archer.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_champion_cavalry_archer.xml (revision 15817) @@ -1,21 +1,21 @@ pers Bactrian Heavy Cavalry Archer Bakhtrish Asabara units/pers_champion_cavalry.png Cataphracts were the crushing blow of the Persian cavalry. The development of the Persian cataphract is not well understood, as is the relationship between these men and future generations of cataphract cavalry. At best it seems the Persians adopted the catapharct from encounters with Iranian nomads like the Massagetes. - 10.5 + 12.5 25.0 1000.0 10.0 units/persians/champion_unit_2_archer.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_b.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_b.xml (revision 15817) @@ -1,33 +1,33 @@ ptol Camel units/ptol_cavalry_archer_b Nabataean Camel Archer Mutsābiq Gamal Nabatu ? units/ptol_cavalry_archer.png Classes: Ranged Cavalry Camel Archer. phase_village units/ptol_cavalry_archer_a actor/fauna/movement/camel.xml actor/fauna/death/death_camel.xml - 11.5 + 13.5 18.0 units/ptolemies/cavalry_archer_b.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_javelinist_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_javelinist_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_javelinist_a.xml (revision 15817) @@ -1,35 +1,35 @@ 2 2 3 44 1.3 150 Advanced units/rome_cavalry_javelinist_e 0.75 - 15 + 17 27.0 units/romans/cavalry_javelinist_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_spearman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_spearman_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_spearman_a.xml (revision 15817) @@ -1,39 +1,39 @@ 3 1 2 - 4.5 - 8.5 + 5.5 + 10.5 12.0 24.0 160 Advanced units/sele_cavalry_spearman_e 0.75 - 14 + 16 25.0 units/macedonians/cavalry_spearman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_cavalry_spearman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_cavalry_spearman_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_cavalry_spearman_e.xml (revision 15817) @@ -1,37 +1,37 @@ 5 3 4 - 5 - 9.5 + 6 + 11.5 14.0 26.0 170 Elite 0.5 - 13.5 + 15.5 24.0 units/spartans/cavalry_spearman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_cavalry_spearman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_cavalry_spearman_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_cavalry_spearman_a.xml (revision 15817) @@ -1,39 +1,39 @@ 3 1 2 - 4.5 - 8.5 + 5.5 + 10.5 12.0 24.0 160 Advanced units/iber_cavalry_spearman_e 0.75 - 14 + 16 25.0 units/iberians/cavalry_spearman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_cavalry_spearman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_cavalry_spearman_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_cavalry_spearman_e.xml (revision 15817) @@ -1,37 +1,37 @@ 5 3 4 - 5 - 9.5 + 6 + 11.5 14.0 26.0 170 Elite 0.5 - 13.5 + 15.5 24.0 units/macedonians/cavalry_spearman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_hero_ashoka.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_hero_ashoka.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_hero_ashoka.xml (revision 15817) @@ -1,53 +1,53 @@ 5 10 10 26.5 64.0 4 50 200 100 100 5.0 1000 maur Ashoka the Great Aśoka Devānāmpriya Ashoka units/maur_hero_ashoka.png Hero Chariot Archer. Hero Aura: TBD. Hero Special: "Edicts of Ashoka" - Edict Pillars of Ashoka can be built during Ashoka's lifetime. TBD. - 19.5 + 21.5 38.0 units/mauryans/hero_chariot.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_a.xml (revision 15817) @@ -1,37 +1,37 @@ 4 2 3 - 10 + 12 25.0 160 Advanced units/pers_cavalry_swordsman_e 0.75 - 14 + 16 25.0 units/persians/cavalry_swordsman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_champion_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_champion_cavalry.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_champion_cavalry.xml (revision 15817) @@ -1,21 +1,21 @@ pers Bactrian Heavy Lancer Bakhtrish Asabara units/pers_champion_cavalry.png Cataphracts were the crushing blow of the Persian cavalry. The development of the Persian cataphract is not well understood, as is the relationship between these men and future generations of cataphract cavalry. At best it seems the Persians adopted the catapharct from encounters with Iranian nomads like the Massagetes. - 11.5 + 13.5 25.0 1000.0 10.0 units/persians/champion_unit_2.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_a.xml (revision 15817) @@ -1,40 +1,40 @@ 2 2 3 1.3 60.0 16.0 160 Advanced units/ptol_cavalry_archer_e 3.0 0.75 - 11.5 + 13.5 30.0 units/ptolemies/cavalry_archer_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_spearman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_spearman_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_spearman_e.xml (revision 15817) @@ -1,37 +1,37 @@ 5 3 4 - 5 - 9.5 + 6 + 11.5 14.0 26.0 170 Elite 0.5 - 13.5 + 15.5 24.0 units/ptolemies/cavalry_spearman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_spearman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_spearman_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_spearman_e.xml (revision 15817) @@ -1,37 +1,37 @@ 5 3 4 - 5 - 9.5 + 6 + 11.5 14.0 26.0 170 Elite 0.5 - 13.5 + 15.5 24.0 units/romans/cavalry_spearman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_cavalry_spearman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_cavalry_spearman_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_cavalry_spearman_a.xml (revision 15817) @@ -1,39 +1,39 @@ 3 1 2 - 4.5 - 8.5 + 5.5 + 10.5 12.0 24.0 160 Advanced units/spart_cavalry_spearman_e 0.75 - 14 + 16 25.0 units/spartans/cavalry_spearman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_cavalry_spearman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_cavalry_spearman_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_cavalry_spearman_a.xml (revision 15817) @@ -1,39 +1,39 @@ 3 1 2 - 4.5 - 8.5 + 5.5 + 10.5 12.0 24.0 160 Advanced units/mace_cavalry_spearman_e 0.75 - 14 + 16 25.0 units/macedonians/cavalry_spearman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_cavalry_swordsman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_cavalry_swordsman_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_cavalry_swordsman_e.xml (revision 15817) @@ -1,35 +1,35 @@ 5 3 4 - 13.5 + 16.5 38.0 Elite 0.5 170 - 13.5 + 15.5 24.0 units/mauryans/cavalry_swordsman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_e.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_e.xml (revision 15817) @@ -1,37 +1,37 @@ 5 3 4 - 5 - 9.5 + 6 + 11.5 14.0 26.0 170 Elite 0.5 - 13.5 + 15.5 24.0 units/persians/cavalry_spearman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_e_trireme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_e_trireme.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_e_trireme.xml (revision 15817) @@ -1,35 +1,35 @@ 5 3 4 - 17.5 + 21 30.0 170 Elite 0.5 - 13.5 + 15.5 24.0 units/persians/cavalry_swordsman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_hero_xerxes_chariot.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_hero_xerxes_chariot.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_hero_xerxes_chariot.xml (revision 15817) @@ -1,66 +1,66 @@ range 60 Worker 1.15 1.15 Administrator Aura +15% Gather Rate and Build Rate of nearby units. 26.5 64.0 12.0 4 40 200 100 100 5.0 1000 pers Chariot Xerxes I Xsayarsa I units/pers_hero_xerxes.png (King, 485 BC - 465 BC) The son of Darius the Great and Atoosa, a daughter of Cyrus the Great, Xerxes was an able administrator, who also extended Imperial rule into Chorasmia. Apart from his failed invasion of Greece, he was famous for his extensive building program, especially at Persepolis. 300 0 20 0 100 - 19.5 + 21.5 38.0 units/persians/hero_xerxes_chariot.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_spearman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_spearman_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_spearman_a.xml (revision 15817) @@ -1,39 +1,39 @@ 3 1 2 - 4.5 - 8.5 + 5.5 + 10.5 12.0 24.0 160 Advanced units/ptol_cavalry_spearman_e 0.75 - 14 + 16 25.0 units/ptolemies/cavalry_spearman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_spearman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_spearman_a.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_spearman_a.xml (revision 15817) @@ -1,36 +1,36 @@ 3 1 2 - 4.5 - 8.5 + 5.5 + 10.5 12.0 24.0 160 Advanced units/rome_cavalry_spearman_e - 14 + 16 25.0 units/romans/cavalry_spearman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_champion_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_champion_cavalry.xml (revision 15816) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_champion_cavalry.xml (revision 15817) @@ -1,22 +1,22 @@ sele Seleucid Cataphract Seleukidón Kataphraktos units/pers_champion_cavalry.png Cataphracts were the crushing blow of the Seleucid cavalry. The development of the Seleucid cataphract is not well understood, as is the relationship between these men and future generations of cataphract cavalry. At best it seems the Seleucids adopted the catapharct from encounters with Iranian nomads like the Massagetes, Scythian steppes tribes, or Bactrians in the East. successors/unlock_reform_army - 11.5 + 13.5 25.0 1000.0 10.0 units/persians/champion_unit_2.xml