Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_spearman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_spearman_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_spearman_e.xml (revision 15817)
@@ -1,37 +1,37 @@
534
- 5
- 9.5
+ 6
+ 11.514.026.0170Elite0.5
- 13.5
+ 15.524.0units/carthaginians/cavalry_spearman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml (revision 15817)
@@ -1,107 +1,107 @@
313100.00.00.04.0112807.5150CitizenSoldier OrganicCavalry Citizen SoldierCavalryBasic
formations/wedge
13010000pitch1502.01.0520202020circle/128x128.pngcircle/128x128_mask.pngvoice/hellenes/civ/civ_male_ack.xmlvoice/hellenes/civ/civ_male_attack.xmlvoice/hellenes/civ/civ_male_ack.xmlactor/mounted/movement/walk.xmlactor/mounted/movement/walk.xmlattack/weapon/sword.xmlactor/fauna/death/death_horse.xmlinterface/alarm/alarm_create_cav.xml20006.5
- 14.5
+ 16.526.0600.05.096
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_e.xml (revision 15817)
@@ -1,35 +1,35 @@
534
- 13.5
+ 16.538.0170Elite0.5
- 14.5
+ 16.526.0units/celts/cavalry_swordsman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_javelinist_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_javelinist_b.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_javelinist_b.xml (revision 15817)
@@ -1,22 +1,22 @@
gaulunits/gaul_cavalry_javelinist_bGaisaredosThe Celts were extremely proficient horsemen and created excellent tack for their mounts. This included an early form of saddle with horns at each corner, giving them a huge edge in terms or control over their counterparts. Since the cavalry was made up of rich nobles armor and fine weapons were in great supply, making them formidable opponents.units/celt_cavalry_javelinist.pngunits/gaul_cavalry_javelinist_a
- 14.5
+ 16.536.0units/celts/cavalry_javelinist_b.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_b.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_b.xml (revision 15817)
@@ -1,30 +1,30 @@
5060cartunits/cart_cavalry_swordsman_2_bGallic Mercenary CavalryḤayyāl Ḥerev RaḫūvCelt MercenaryLike a sword, a horse was a sign of nobility and as a result the Celtic cavalry was often better equipped than the infantry. Armor and helmets were common, while weapons consisted of a large bladed spear and a long slashing sword for close combat. Shields could be round, hexagonal, or oval, but the most common was a regular oval body shield with the top and bottom shorn off. Unlike other horseman, the Celts were not afraid to leap off their mount to fight on foot then climb into the saddle again when possible.units/cart_cavalry_swordsman_2.pngunits/cart_cavalry_swordsman_2_a
- 13.5
+ 15.524.0units/celts/cavalry_swordsman_b.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_a.xml (revision 15817)
@@ -1,34 +1,34 @@
423
- 12
+ 14.534.0160Advancedunits/cart_cavalry_swordsman_e0.75
- 14
+ 16units/carthaginians/cavalry_swordsman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_javelinist_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_javelinist_b.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_javelinist_b.xml (revision 15817)
@@ -1,22 +1,22 @@
celtunits/celt_cavalry_javelinist_bGaisaredosThe Celts were extremely proficient horsemen and created excellent tack for their mounts. This included an early form of saddle with horns at each corner, giving them a huge edge in terms or control over their counterparts. Since the cavalry was made up of rich nobles armor and fine weapons were in great supply, making them formidable opponents.units/celt_cavalry_javelinist.pngunits/celt_cavalry_javelinist_a
- 14.5
+ 16.536.0units/celts/cavalry_javelinist_b.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_b.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_b.xml (revision 15817)
@@ -1,23 +1,23 @@
celtunits/celt_cavalry_swordsman_bEposLike a sword, a horse was a sign of nobility and as a result the Celtic cavalry was often better equipped than the infantry. Armor and helmets were common, while weapons consisted of a large bladed spear and a long slashing sword for close combat. Shields could be round, hexagonal, or oval, but the most common was a regular oval body shield with the top and bottom shorn off. Unlike other horseman, the Celts were not afraid to leap off their mount to fight on foot then climb into the saddle again when possible.units/celt_cavalry_swordsman.pngphase_townunits/celt_cavalry_swordsman_a
- 15.5
+ 17.528.0units/celts/cavalry_swordsman_b.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_champion_cavalry_gaul.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_champion_cavalry_gaul.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_champion_cavalry_gaul.xml (revision 15817)
@@ -1,20 +1,20 @@
celtGallic Noble CavalryGallic BrihentGallic Champion Cavalry.In Gaul we know of heavy cavalry, possibly predecessors to later knights. They used a Celtic lance overhand, a good shield, and wore good armor. Vercingetorix was famous for having a number of them, but their use long precedes him. Heavy Celtic horsemen are found in graves as early as the 600s, with scale coats. Later, with the advent of mail, their armor would largely change to this. They would be experienced, aristocratic or noblemen, or their retainers equipped in kind. Each man would probably have several personal attendants. Some would be powerful noblemen, such as chiefs and kings. In battle, they would be on par with much of the best heavy cavalry in western Europe, due to superior armor, such as mail armor with additional layers of mail over the vital organs, weapons such as high-quality iron spearheads, swords, and a thong of javelins, giving them versatility, and years of experience and training. Their historical use saw them capable of breaking even well-defended positions, or acting to great effect in flanking manuevers.units/celt_champion_cavalry_gaul.png
- 12.5
+ 14.530.0units/celts/champion_unit_2.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_b.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_b.xml (revision 15817)
@@ -1,23 +1,23 @@
gaulunits/gaul_cavalry_swordsman_bEposLike a sword, a horse was a sign of nobility and as a result the Celtic cavalry was often better equipped than the infantry. Armor and helmets were common, while weapons consisted of a large bladed spear and a long slashing sword for close combat. Shields could be round, hexagonal, or oval, but the most common was a regular oval body shield with the top and bottom shorn off. Unlike other horseman, the Celts were not afraid to leap off their mount to fight on foot then climb into the saddle again when possible.units/celt_cavalry_swordsman.pngphase_townunits/gaul_cavalry_swordsman_a
- 15.5
+ 17.528.0units/celts/cavalry_swordsman_b.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee.xml (revision 15817)
@@ -1,30 +1,30 @@
423
- 10.5
+ 1300.06.0750Siege30.00.00.06.00.0SiegeMeleeMelee Cavalry
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml (revision 15817)
@@ -1,31 +1,31 @@
- 3.5
- 28
+ 4.5
+ 34225010.080.055SpearCavalry SpearmanThis was the weapon of choice from horseback. This was the unit that would eventually evolve to the medieval knight (after heavy influence by the Sarmartians and their lances). Infantry were an easy kill; just ride them down and skewer them with your stick and its point on the end. As with all cavalry - it was only the rich and the nobles who were able to fight from horseback due to the cost of owning such a beast.13010600
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml (revision 15817)
@@ -1,49 +1,49 @@
434
- 10.5
+ 1300.06.030.00.00.06.00.03520SwordCavalry SwordsmanFighting from horseback with a sword is a tricky thing to do. This required usage of a sword that was longer than the typical infantry sword. One needed a good reach to attack from the height of a horse. If you were without spear (the ideal weapon of choice) it was probably because you needed your hands free to do other tasks such as riding hard and fast. It wasn't uncommon for the men to dismount and attack from foot if they were armed with only a sword.13010006
- 15
+ 1728.75600.05.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml (revision 15817)
@@ -1,41 +1,41 @@
017.5056.075.01000100010060150ArcherCavalry ArcherA very rare unit in Part 1. It was used by the Persians, but it didn't gain much traction until the Parthians, Huns, Mongols, and other people of the nomadic steeps introduced them to Western Europe. This was the most effective unit on the battlefield for several hundred years until the well armored knight came along. Therefore, this unit will gain much more prominence in Part 2.13010900
- 15.5
+ 17.528.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml (revision 15817)
@@ -1,41 +1,41 @@
017.504050.01000100010040140JavelinCavalry SkirmisherThe javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.13010500
- 15.5
+ 17.528.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml (revision 15817)
@@ -1,71 +1,71 @@
11515000505.0180Champion CavalryCavalry
formations/wedge
pitcharrow/256x256.pngarrow/256x256_mask.pngvoice/hellenes/civ/civ_male_ack.xmlvoice/hellenes/civ/civ_male_attack.xmlvoice/hellenes/civ/civ_male_ack.xmlactor/mounted/movement/walk.xmlactor/mounted/movement/walk.xmlattack/weapon/sword.xmlactor/fauna/death/death_horse.xmlinterface/alarm/alarm_create_cav.xml25006.5
- 14.5
+ 16.526.01000.010.060
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml (revision 15817)
@@ -1,51 +1,51 @@
646026.50580.075.0100010001.2Organic100Ranged ArcherChampion Cavalry Archer.
formations/skirmish
actor/fauna/death/death_horse.xmlattack/weapon/arrowfly.xml
- 15.5
+ 17.528.01000.010.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelinist.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelinist.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelinist.xml (revision 15817)
@@ -1,50 +1,50 @@
6460310560.050.0100010001.1100Ranged JavelinChampion Cavalry Skirmisher
formations/skirmish
actor/fauna/death/death_horse.xmlattack/weapon/arrowfly.xml
- 15.5
+ 17.528.01000.010.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml (revision 15817)
@@ -1,39 +1,39 @@
646
- 5.5
- 42
+ 7
+ 50.50.05.02250Siege7.5120.00.05.00.0Siege16100230Melee SpearChampion Cavalry Spearman
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml (revision 15817)
@@ -1,40 +1,40 @@
656
- 21
+ 25.500.05.0750Siege60.00.00.05.00.0Siege167050230Melee SwordChampion Cavalry Swordsman
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml (revision 15817)
@@ -1,64 +1,64 @@
68850100002505.01500Hero CavalryCavalry
formations/wedge
pitchvoice/hellenes/civ/civ_male_ack.xmlvoice/hellenes/civ/civ_male_attack.xmlvoice/hellenes/civ/civ_male_ack.xmlactor/mounted/movement/walk.xmlactor/mounted/movement/walk.xmlattack/weapon/sword.xmlactor/fauna/death/death_horse.xmlinterface/alarm/alarm_create_cav.xml25006.5
- 14.5
+ 16.526.01000.016.070
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml (revision 15817)
@@ -1,29 +1,29 @@
688
- 21
+ 25.500.06.01000Organic SiegeMelee SpearHero Cavalry Spearman500102005
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml (revision 15817)
@@ -1,22 +1,22 @@
588
- 21
+ 25.500.06.01000Organic SiegeMelee SwordHero Cavalry Swordsman
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_javelinist_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_javelinist_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_javelinist_a.xml (revision 15817)
@@ -1,35 +1,35 @@
223441.3150Advancedunits/athen_cavalry_javelinist_e0.75
- 15
+ 1727.0units/athenians/cavalry_javelinist_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_javelinist_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_javelinist_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_javelinist_e.xml (revision 15817)
@@ -1,33 +1,33 @@
334481.0160Elite0.5
- 14.5
+ 16.526.0units/athenians/cavalry_javelinist_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_swordsman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_swordsman_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_swordsman_a.xml (revision 15817)
@@ -1,37 +1,37 @@
423
- 12
+ 14.534.0160Advancedunits/athen_cavalry_swordsman_e0.75
- 14
+ 1625.0units/athenians/cavalry_swordsman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_swordsman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_swordsman_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/athen_cavalry_swordsman_e.xml (revision 15817)
@@ -1,35 +1,35 @@
534
- 13.5
+ 16.538.0170Elite0.5
- 13.5
+ 15.524.0units/athenians/cavalry_swordsman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_javelinist_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_javelinist_b.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_javelinist_b.xml (revision 15817)
@@ -1,23 +1,23 @@
britunits/brit_cavalry_javelinist_bGaisaredosRaiding CavalryThe Celts were extremely proficient horsemen and created excellent tack for their mounts. This included an early form of saddle with horns at each corner, giving them a huge edge in terms or control over their counterparts. Since the cavalry was made up of rich nobles armor and fine weapons were in great supply, making them formidable opponents.units/celt_cavalry_javelinist.pngunits/brit_cavalry_javelinist_a
- 14.5
+ 16.536.0units/celts/cavalry_javelinist_b.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_a.xml (revision 15817)
@@ -1,37 +1,37 @@
423
- 12
+ 14.534.0160Advancedunits/brit_cavalry_swordsman_e0.75
- 15
+ 1727.0units/celts/cavalry_swordsman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_b.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_b.xml (revision 15817)
@@ -1,24 +1,24 @@
britunits/brit_cavalry_swordsman_bEposCeltic CavalryLike a sword, a horse was a sign of nobility and as a result the Celtic cavalry was often better equipped than the infantry. Armor and helmets were common, while weapons consisted of a large bladed spear and a long slashing sword for close combat. Shields could be round, hexagonal, or oval, but the most common was a regular oval body shield with the top and bottom shorn off. Unlike other horseman, the Celts were not afraid to leap off their mount to fight on foot then climb into the saddle again when possible.units/celt_cavalry_swordsman.pngphase_townunits/brit_cavalry_swordsman_a
- 15.5
+ 17.533.0units/celts/cavalry_swordsman_b.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_cavalry_swordsman_e.xml (revision 15817)
@@ -1,35 +1,35 @@
534
- 13.5
+ 16.538.0170Elite0.5
- 14.5
+ 16.526.0units/celts/cavalry_swordsman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_champion_cavalry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_champion_cavalry.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_champion_cavalry.xml (revision 15817)
@@ -1,32 +1,32 @@
1205.0britChariotCeltic ChariotCarbantounits/brit_champion_cavalryThe Britons were one of the last European peoples to use two-horse chariots in combat. They had two iron-rimmed wheels and a flat riding platform that typically carried a driver and a warrior. Useless as shock weapons against tightly packed troops, they were useful for running down individual soldiers and as a stable mount to launch javelins from. The heads of defeated opponents often adorned the chassis to show the warrior's prowess.units/celt_champion_cavalry_brit.png
- 17.5
+ 19.536.0units/celts/champion_unit_4.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_javelinist_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_javelinist_b.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_javelinist_b.xml (revision 15817)
@@ -1,23 +1,23 @@
cartunits/cart_cavalry_javelinist_bNumidian CavalryḤayyāl Raḫūv MasiliThe Carthaginians possessed the greatest light cavalry of the ancient world in the Numidians. Tough and hardy like their mounts, the Numidians were famous for their ability to ride bareback and without bridles. Riders controlled their horses through a combination of voice commands, knee pressure, and a rope around the animals' necks. Used mostly for pursuing defeated opponents, the Numidians' favored weapon was a javelin that could be used for close combat if necessary.units/cart_cavalry_javelinist.pngunits/cart_cavalry_javelinist_a
- 14.5
+ 16.536units/carthaginians/cavalry_javelinist_b.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_spearman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_spearman_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_spearman_a.xml (revision 15817)
@@ -1,39 +1,39 @@
423
- 4.5
- 8.5
+ 5.5
+ 10.512.024.0160Advancedunits/cart_cavalry_spearman_e0.75
- 14
+ 1625.0units/carthaginians/cavalry_spearman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_a.xml (revision 15817)
@@ -1,37 +1,37 @@
312
- 15
+ 1863.0160Advancedunits/cart_cavalry_swordsman_2_e0.75
- 13
+ 1523.0units/celts/cavalry_swordsman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_e.xml (revision 15817)
@@ -1,35 +1,35 @@
534
- 15.5
+ 1966.0170Elite0.5
- 12.5
+ 14.522.0units/celts/cavalry_swordsman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_e.xml (revision 15817)
@@ -1,32 +1,32 @@
534
- 13.5
+ 16.538.0170Elite0.5
- 13.5
+ 15.5units/carthaginians/cavalry_swordsman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_swordsman_a.xml (revision 15817)
@@ -1,37 +1,37 @@
423
- 12
+ 14.534.0160Advancedunits/celt_cavalry_swordsman_e0.75
- 15
+ 1727.0units/celts/cavalry_swordsman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_champion_cavalry_brit.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_champion_cavalry_brit.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_champion_cavalry_brit.xml (revision 15817)
@@ -1,32 +1,32 @@
1205.0celtChariotCeltic ChariotCarbantoBrythonic Champion Chariot.The Britons were one of the last European peoples to use two-horse chariots in combat. They had two iron-rimmed wheels and a flat riding platform that typically carried a driver and a warrior. Useless as shock weapons against tightly packed troops, they were useful for running down individual soldiers and as a stable mount to launch javelins from. The heads of defeated opponents often adorned the chassis to show the warrior's prowess.units/celt_champion_cavalry_brit.png
- 17.5
+ 19.536.0units/celts/champion_unit_4.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_a.xml (revision 15817)
@@ -1,37 +1,37 @@
423
- 12
+ 14.534.0160Advancedunits/gaul_cavalry_swordsman_e0.75
- 15
+ 1727.0units/celts/cavalry_swordsman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_cavalry_swordsman_e.xml (revision 15817)
@@ -1,35 +1,35 @@
534
- 13.5
+ 16.538.0170Elite0.5
- 14.5
+ 16.526.0units/celts/cavalry_swordsman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_e.xml (revision 15817)
@@ -1,35 +1,35 @@
534
- 13.5
+ 16.538.0170Elite0.5
- 13.5
+ 15.524.0units/hellenes/cavalry_swordsman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_a.xml (revision 15817)
@@ -1,37 +1,37 @@
423
- 12
+ 14.534.0160Advancedunits/hele_cavalry_swordsman_e0.75
- 14
+ 1625.0units/hellenes/cavalry_swordsman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_hero_vercingetorix.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_hero_vercingetorix.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_hero_vercingetorix.xml (revision 15817)
@@ -1,35 +1,35 @@
range60Unit22Hero Aura+2 attack for all units within his aura.
- 19
+ 23260gaulVercingetorixThe most famous of all Celts, Vercingetorix lead the rebelling Gallic tribes against the might of Rome and Julius Caesar's veteran army in 54 BC. Although successful in defeating several Roman forces, Vercingetorix was unable to defeat Caesar, who eventually surrounded the Celtic leaders in the town of Alesia along with 100,000 men. When a relief army arrived to lift the epic siege, the Romans were out numbered 7 to 1 but still defeated the Celts. Vercingetorix surrendered and was executed.units/celt_hero_vercingetorix.pngunits/celts/vercingetorix_horse.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_champion_cavalry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_champion_cavalry.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_champion_cavalry.xml (revision 15817)
@@ -1,20 +1,20 @@
gaulGallic Noble CavalryGallic Brihentunits/gaul_champion_cavalryIn Gaul we know of heavy cavalry, possibly predecessors to later knights. They used a Celtic lance overhand, a good shield, and wore good armor. Vercingetorix was famous for having a number of them, but their use long precedes him. Heavy Celtic horsemen are found in graves as early as the 600s, with scale coats. Later, with the advent of mail, their armor would largely change to this. They would be experienced, aristocratic or noblemen, or their retainers equipped in kind. Each man would probably have several personal attendants. Some would be powerful noblemen, such as chiefs and kings. In battle, they would be on par with much of the best heavy cavalry in western Europe, due to superior armor, such as mail armor with additional layers of mail over the vital organs, weapons such as high-quality iron spearheads, swords, and a thong of javelins, giving them versatility, and years of experience and training. Their historical use saw them capable of breaking even well-defended positions, or acting to great effect in flanking manuevers.units/celt_champion_cavalry_gaul.png
- 12.5
+ 14.530.0units/celts/champion_unit_2.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_champion_cavalry_mace.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_champion_cavalry_mace.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_champion_cavalry_mace.xml (revision 15817)
@@ -1,23 +1,23 @@
heleCompanion CavalryHetaîrosMacedonian Champion Cavalry.The Hetairoi, or Companion cavalry, were a preferred general stand in Macedonian armies. Macedonian noblemen made up this elite cavalry unit, which was key to victory for Macedonian kings starting with Philip II, who increased their number from 600 to several thousand.units/hele_champion_cavalry_mace.png
- 12.5
+ 14.525.077units/hellenes/champion_unit_4.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_champion_cavalry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_champion_cavalry.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_champion_cavalry.xml (revision 15817)
@@ -1,35 +1,35 @@
0748100iberLeial Zalduneriaunits/iber_champion_cavalry.pngunits/iber_champion_cavalryElite warriors known as The Devoted were adept warriors who could be either infantry or cavalry. Adding to their already considerable skill, The Devoted were renowned for the experience in foreign wars, often in the service of the Carthaginians. Considering that Iberian troops were commonly used as cannon fodder gives some idea of just how good these fierce warriors had to be in order to survive. These cavalrymen skirmish with flaming javelins, giving them a rare siege ability.Classes: Champion Ranged Cavalry Skirmisher.
Special: Flaming javelins. Good vs. Buildings.
- 13.5
+ 15.520.01000.010.0units/iberians/champion_unit_2.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_cavalry_swordsman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_cavalry_swordsman_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_cavalry_swordsman_a.xml (revision 15817)
@@ -1,37 +1,37 @@
423
- 12
+ 14.534.0160Advancedunits/maur_cavalry_swordsman_e0.75
- 14
+ 1625.0units/mauryans/cavalry_swordsman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_a.xml (revision 15817)
@@ -1,39 +1,39 @@
312
- 4.5
- 8.5
+ 5.5
+ 10.512.024.0160Advancedunits/pers_cavalry_spearman_e0.75
- 14
+ 1625.0units/persians/cavalry_spearman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_e.xml (revision 15817)
@@ -1,35 +1,35 @@
534
- 17.5
+ 2130.0170Elite0.5
- 13.5
+ 15.524.0units/persians/cavalry_swordsman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_hero_darius.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_hero_darius.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_hero_darius.xml (revision 15817)
@@ -1,73 +1,73 @@
globalUnitPlayer1.15Leadership Aura+15% Movement Speed of all units.1071226.564.012.04502001001005.01000persChariotDarius The GreatDarayavahush Iunits/pers_hero_darius.pngHero Scythe Chariot Archer.
Hero Aura: "Merchant of the Empire." Boosts profitablity of trade during his lifetime (TBD).
Ranged attack 2x vs. spearmen. Ranged attack 1.5x vs. Swordsmen.(King, 521 BC - 486 BC) The son of Vishtaspa (Hystaspes), the satrap of Parthia and Hyrcania; a great administrator as well as a decent general, Darius introduced the division of the empire into satrapies and conquered NW India, Thrace and Macedonia. He was called the 'Merchant of the Empire'.3000200100
- 19.5
+ 21.538.0units/persians/hero_darius_chariot.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_e.xml (revision 15817)
@@ -1,34 +1,34 @@
3531.064.012.0170Elite0.5
- 11
+ 1327.0units/ptolemies/cavalry_archer_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_javelinist_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_javelinist_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_javelinist_e.xml (revision 15817)
@@ -1,33 +1,33 @@
334481.0160Elite0.5
- 14.5
+ 16.526.0units/romans/cavalry_javelinist_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_spearman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_spearman_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_spearman_e.xml (revision 15817)
@@ -1,37 +1,37 @@
534
- 5
- 9.5
+ 6
+ 11.514.026.0170Elite0.5
- 13.5
+ 15.524.0units/macedonians/cavalry_spearman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_cavalry_spearman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_cavalry_spearman_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_cavalry_spearman_e.xml (revision 15817)
@@ -1,37 +1,37 @@
534
- 5
- 9.5
+ 6
+ 11.514.026.0170Elite0.5
- 13.5
+ 15.524.0units/iberians/cavalry_spearman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_champion_cavalry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_champion_cavalry.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_champion_cavalry.xml (revision 15817)
@@ -1,23 +1,23 @@
maceCompanion CavalryHetaîrosThe Hetairoi, or Companion cavalry, were a preferred general stand in Macedonian armies. Macedonian noblemen made up this elite cavalry unit, which was key to victory for Macedonian kings starting with Philip II, who increased their number from 600 to several thousand.units/hele_champion_cavalry_mace.pngunits/mace_champion_cavalry
- 12.5
+ 14.525.077units/macedonians/champion_cavalry.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_b.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_b.xml (revision 15817)
@@ -1,69 +1,69 @@
57831181501005.0220persChariotunits/pers_cavalry_archer_bBabylonian Scythed ChariotBabiruviya RathaChariots were obsolete by the 5th and 4th centuries BC, but they were viewed as symbols of rank and class, hence their continued deployment on the battlefield in extremely limited roles well after their obsolescence. The crew was made up of an archer and a driver who rode in an armored car equipped with scythe-like blades underneath the chassis and the axels themselves sported a pair of the deadly knives.units/pers_cavalry_archer.pngClasses: Ranged Cavalry Chariot Archer.
Counters: 2x vs. Spearmen, 1.5x vs. Swordsmen.
Countered by: Skirmishers and Elephants.
Causes trample damage to enemy units.phase_town200020020units/pers_cavalry_archer_a5.050
- 16.5
+ 18.535.0units/persians/cavalry_archer_b.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_a_trireme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_a_trireme.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_a_trireme.xml (revision 15817)
@@ -1,37 +1,37 @@
423
- 10
+ 1225.0160Advancedunits/pers_cavalry_swordsman_e_trireme0.75
- 14
+ 1625.0units/persians/cavalry_swordsman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_champion_cavalry_archer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_champion_cavalry_archer.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_champion_cavalry_archer.xml (revision 15817)
@@ -1,21 +1,21 @@
persBactrian Heavy Cavalry ArcherBakhtrish Asabaraunits/pers_champion_cavalry.pngCataphracts were the crushing blow of the Persian cavalry. The development of the Persian cataphract is not well understood, as is the relationship between these men and future generations of cataphract cavalry. At best it seems the Persians adopted the catapharct from encounters with Iranian nomads like the Massagetes.
- 10.5
+ 12.525.01000.010.0units/persians/champion_unit_2_archer.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_b.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_b.xml (revision 15817)
@@ -1,33 +1,33 @@
ptolCamelunits/ptol_cavalry_archer_bNabataean Camel ArcherMutsābiq Gamal Nabatu?units/ptol_cavalry_archer.pngClasses: Ranged Cavalry Camel Archer.phase_villageunits/ptol_cavalry_archer_aactor/fauna/movement/camel.xmlactor/fauna/death/death_camel.xml
- 11.5
+ 13.518.0units/ptolemies/cavalry_archer_b.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_javelinist_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_javelinist_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_javelinist_a.xml (revision 15817)
@@ -1,35 +1,35 @@
223441.3150Advancedunits/rome_cavalry_javelinist_e0.75
- 15
+ 1727.0units/romans/cavalry_javelinist_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_spearman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_spearman_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_cavalry_spearman_a.xml (revision 15817)
@@ -1,39 +1,39 @@
312
- 4.5
- 8.5
+ 5.5
+ 10.512.024.0160Advancedunits/sele_cavalry_spearman_e0.75
- 14
+ 1625.0units/macedonians/cavalry_spearman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_cavalry_spearman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_cavalry_spearman_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_cavalry_spearman_e.xml (revision 15817)
@@ -1,37 +1,37 @@
534
- 5
- 9.5
+ 6
+ 11.514.026.0170Elite0.5
- 13.5
+ 15.524.0units/spartans/cavalry_spearman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_cavalry_spearman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_cavalry_spearman_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_cavalry_spearman_a.xml (revision 15817)
@@ -1,39 +1,39 @@
312
- 4.5
- 8.5
+ 5.5
+ 10.512.024.0160Advancedunits/iber_cavalry_spearman_e0.75
- 14
+ 1625.0units/iberians/cavalry_spearman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_cavalry_spearman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_cavalry_spearman_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_cavalry_spearman_e.xml (revision 15817)
@@ -1,37 +1,37 @@
534
- 5
- 9.5
+ 6
+ 11.514.026.0170Elite0.5
- 13.5
+ 15.524.0units/macedonians/cavalry_spearman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_hero_ashoka.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_hero_ashoka.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_hero_ashoka.xml (revision 15817)
@@ -1,53 +1,53 @@
5101026.564.04502001001005.01000maurAshoka the GreatAśoka DevānāmpriyaAshokaunits/maur_hero_ashoka.pngHero Chariot Archer.
Hero Aura: TBD.
Hero Special: "Edicts of Ashoka" - Edict Pillars of Ashoka can be built during Ashoka's lifetime.TBD.
- 19.5
+ 21.538.0units/mauryans/hero_chariot.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_a.xml (revision 15817)
@@ -1,37 +1,37 @@
423
- 10
+ 1225.0160Advancedunits/pers_cavalry_swordsman_e0.75
- 14
+ 1625.0units/persians/cavalry_swordsman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_champion_cavalry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_champion_cavalry.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_champion_cavalry.xml (revision 15817)
@@ -1,21 +1,21 @@
persBactrian Heavy LancerBakhtrish Asabaraunits/pers_champion_cavalry.pngCataphracts were the crushing blow of the Persian cavalry. The development of the Persian cataphract is not well understood, as is the relationship between these men and future generations of cataphract cavalry. At best it seems the Persians adopted the catapharct from encounters with Iranian nomads like the Massagetes.
- 11.5
+ 13.525.01000.010.0units/persians/champion_unit_2.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_archer_a.xml (revision 15817)
@@ -1,40 +1,40 @@
2231.360.016.0160Advancedunits/ptol_cavalry_archer_e3.00.75
- 11.5
+ 13.530.0units/ptolemies/cavalry_archer_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_spearman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_spearman_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_spearman_e.xml (revision 15817)
@@ -1,37 +1,37 @@
534
- 5
- 9.5
+ 6
+ 11.514.026.0170Elite0.5
- 13.5
+ 15.524.0units/ptolemies/cavalry_spearman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_spearman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_spearman_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_spearman_e.xml (revision 15817)
@@ -1,37 +1,37 @@
534
- 5
- 9.5
+ 6
+ 11.514.026.0170Elite0.5
- 13.5
+ 15.524.0units/romans/cavalry_spearman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_cavalry_spearman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_cavalry_spearman_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/spart_cavalry_spearman_a.xml (revision 15817)
@@ -1,39 +1,39 @@
312
- 4.5
- 8.5
+ 5.5
+ 10.512.024.0160Advancedunits/spart_cavalry_spearman_e0.75
- 14
+ 1625.0units/spartans/cavalry_spearman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_cavalry_spearman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_cavalry_spearman_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/mace_cavalry_spearman_a.xml (revision 15817)
@@ -1,39 +1,39 @@
312
- 4.5
- 8.5
+ 5.5
+ 10.512.024.0160Advancedunits/mace_cavalry_spearman_e0.75
- 14
+ 1625.0units/macedonians/cavalry_spearman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_cavalry_swordsman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_cavalry_swordsman_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_cavalry_swordsman_e.xml (revision 15817)
@@ -1,35 +1,35 @@
534
- 13.5
+ 16.538.0Elite0.5170
- 13.5
+ 15.524.0units/mauryans/cavalry_swordsman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_e.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_e.xml (revision 15817)
@@ -1,37 +1,37 @@
534
- 5
- 9.5
+ 6
+ 11.514.026.0170Elite0.5
- 13.5
+ 15.524.0units/persians/cavalry_spearman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_e_trireme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_e_trireme.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_e_trireme.xml (revision 15817)
@@ -1,35 +1,35 @@
534
- 17.5
+ 2130.0170Elite0.5
- 13.5
+ 15.524.0units/persians/cavalry_swordsman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_hero_xerxes_chariot.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_hero_xerxes_chariot.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/pers_hero_xerxes_chariot.xml (revision 15817)
@@ -1,66 +1,66 @@
range60Worker1.151.15Administrator Aura +15% Gather Rate and Build Rate of nearby units.26.564.012.04402001001005.01000persChariotXerxes IXsayarsa Iunits/pers_hero_xerxes.png(King, 485 BC - 465 BC) The son of Darius the Great and Atoosa, a daughter of Cyrus the Great, Xerxes was an able administrator, who also extended Imperial rule into Chorasmia. Apart from his failed invasion of Greece, he was famous for his extensive building program, especially at Persepolis.3000200100
- 19.5
+ 21.538.0units/persians/hero_xerxes_chariot.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_spearman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_spearman_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_cavalry_spearman_a.xml (revision 15817)
@@ -1,39 +1,39 @@
312
- 4.5
- 8.5
+ 5.5
+ 10.512.024.0160Advancedunits/ptol_cavalry_spearman_e0.75
- 14
+ 1625.0units/ptolemies/cavalry_spearman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_spearman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_spearman_a.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_cavalry_spearman_a.xml (revision 15817)
@@ -1,36 +1,36 @@
312
- 4.5
- 8.5
+ 5.5
+ 10.512.024.0160Advancedunits/rome_cavalry_spearman_e
- 14
+ 1625.0units/romans/cavalry_spearman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_champion_cavalry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_champion_cavalry.xml (revision 15816)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/sele_champion_cavalry.xml (revision 15817)
@@ -1,22 +1,22 @@
seleSeleucid CataphractSeleukidón Kataphraktosunits/pers_champion_cavalry.pngCataphracts were the crushing blow of the Seleucid cavalry. The development of the Seleucid cataphract is not well understood, as is the relationship between these men and future generations of cataphract cavalry. At best it seems the Seleucids adopted the catapharct from encounters with Iranian nomads like the Massagetes, Scythian steppes tribes, or Bactrians in the East.successors/unlock_reform_army
- 11.5
+ 13.525.01000.010.0units/persians/champion_unit_2.xml