Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml (revision 17052)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml (revision 17053)
@@ -1,126 +1,126 @@
1
1
1
1
1
1
0
0
Ranged Infantry
land
own
- 1000
- 0
- 5
+ 500
+ 0.5
+ 7.5
0
0
10
0
0
0
0
false
false
0.0
3.0
9.8
corpse
0
true
2.0
Structure
Structure ConquestCritical
structure
true
true
true
true
true
false
false
special/rallypoint
art/textures/misc/rallypoint_line.png
art/textures/misc/rallypoint_line_mask.png
0.2
square
round
default
outline_border.png
outline_border_mask.png
0.4
interface/complete/building/complete_universal.xml
attack/destruction/building_collapse_large.xml
interface/alarm/alarm_attackplayer.xml
attack/weapon/arrowfly.xml
attack/impact/arrow_metal.xml
6.0
0.6
12.0
5
true
false
false
false
40
false
true
false
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml (revision 17052)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml (revision 17053)
@@ -1,126 +1,127 @@
15
25
3
5
15
3
0.0
15.0
0.0
72.0
10.0
75.0
1200
2000
1.5
3
1
own neutral
CivilCentre
CivilCentre
200
- 3000
+ 2000
+ 5.0
20
500
0
500
500
500
8.0
20
0.1
Unit
Support Infantry Cavalry
1
1
3000
rubble/rubble_stone_6x6
Civic Center
Build to acquire large tracts of territory. Train citizens. Garrison: 20.
Defensive
CivCentre
CivilCentre
structures/civic_centre.png
200
0
50
50
50
0.8
units/{civ}_support_female_citizen
phase_town
phase_city
food wood stone metal
interface/complete/building/complete_civ_center.xml
attack/weapon/arrowfly.xml
attack/destruction/building_collapse_large.xml
interface/alarm/alarm_alert_0.xml
interface/alarm/alarm_alert_1.xml
interface/alarm/alarm_alert_2.xml
true
140
10000
2
140
90
structures/fndn_6x6.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 17052)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 17053)
@@ -1,107 +1,108 @@
0.0
20.0
0.0
72.0
8.0
75.0
1200
2000
1.5
Human
3
1
Infantry Ranged
Fortress
Fortress
80
4000
+ 10.0
10
500
0
1000
8.0
20
0.075
Unit
Support Infantry Cavalry Siege
0
6
4200
rubble/rubble_stone_6x6
Fortress
Train heroes, champions, and siege weapons. Research siege weapon improvements. Garrison: 20.
GarrisonFortress
Defensive City Fortress
structures/fortress.png
phase_city
100
0
0
65
0
0.8
units/{civ}_mechanical_siege_ballista_packed
units/{civ}_mechanical_siege_scorpio_packed
units/{civ}_mechanical_siege_oxybeles_packed
units/{civ}_mechanical_siege_lithobolos_packed
units/{civ}_mechanical_siege_ram
units/{civ}_mechanical_siege_tower
attack_soldiers_will
interface/complete/building/complete_fortress.xml
attack/weapon/arrowfly.xml
attack/destruction/building_collapse_large.xml
false
100
40000
80
structures/fndn_6x6.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml (revision 17052)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml (revision 17053)
@@ -1,90 +1,91 @@
5
25
5
2
10
2
Wonder
- 5000
+ 1500
+ 5.0
1000
0
1000
1000
1000
10.0
5000
rubble/rubble_stone_6x6
Wonder
Bring glory to your civilization and add large tracts of land to your empire.
City
Wonder
structures/wonder.png
phase_city
200
0
100
100
100
0.7
pop_wonder
interface/complete/building/complete_wonder.xml
attack/destruction/building_collapse_large.xml
6.0
0.6
12.0
true
100
65535
72
structures/fndn_6x6.xml
300
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml (revision 17052)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml (revision 17053)
@@ -1,109 +1,109 @@
3
1
15
- 3
+ 2
4
1000
100.0
0.0
0.0
4.0
1
12
80
7.5
160
CitizenSoldier Human Organic
Cavalry Citizen Soldier
Cavalry
Basic
formations/wedge
130
10
0
0
0
pitch
150
2.0
1.0
5
20
20
20
20
circle/128x128.png
circle/128x128_mask.png
voice/{lang}/civ/civ_{gender}_walk.xml
voice/{lang}/civ/civ_{gender}_attack.xml
voice/{lang}/civ/civ_{gender}_gather.xml
voice/{lang}/civ/civ_{gender}_garrison.xml
actor/mounted/movement/walk.xml
actor/mounted/movement/walk.xml
attack/weapon/sword.xml
actor/fauna/death/death_horse.xml
interface/alarm/alarm_create_cav.xml
2000
6.5
16.5
26.0
600.0
5.0
92
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion.xml (revision 17052)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion.xml (revision 17053)
@@ -1,23 +1,23 @@
- 7
+ 5
4
1000
Champion Unit
Organic Human
Champion Soldier
phase_city
150
10
10
0
20
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml (revision 17052)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml (revision 17053)
@@ -1,80 +1,80 @@
garrison
GarrisonHolder
2
Hero Aura
When garrisoned in a structure, the hero gives it a bonus of +2 capture points recovery rate.
- 9
+ 15
4
1000
10.0
20.0
15.0
2
40
100
250
600
Hero
Organic Human
Hero Soldier
phase_city
400
10
0
0
25
hero
star/256x256.png
star/256x256_mask.png
attack/weapon/sword.xml
actor/human/death/death.xml
Hero
10.5
22.5
88
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml (revision 17052)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml (revision 17053)
@@ -1,133 +1,133 @@
2
4
15
- 3
+ 2
4
1000
50.0
0.0
0.0
4.0
1.0
structures/{civ}_house
structures/{civ}_storehouse
structures/{civ}_farmstead
structures/{civ}_field
structures/{civ}_corral
structures/{civ}_outpost
other/wallset_palisade
structures/{civ}_wooden_tower
structures/{civ}_dock
structures/{civ}_barracks
structures/{civ}_blacksmith
structures/{civ}_temple
structures/{civ}_market
structures/{civ}_defense_tower
structures/{civ}_wallset_stone
structures/{civ}_civil_centre
structures/{civ}_fortress
structures/{civ}_wonder
10
50
0
0
0
2.5
80
Infantry
CitizenSoldier Worker Human Organic
Infantry Citizen Soldier
Basic
100
5
0
0
0
100
2.0
1.0
0.5
0.25
1
0.75
5
0.5
2
0.5
circle/128x128.png
circle/128x128_mask.png
voice/{lang}/civ/civ_{gender}_walk.xml
voice/{lang}/civ/civ_{gender}_attack.xml
voice/{lang}/civ/civ_{gender}_gather.xml
voice/{lang}/civ/civ_{gender}_repair.xml
voice/{lang}/civ/civ_{gender}_garrison.xml
actor/human/movement/walk.xml
actor/human/movement/run.xml
attack/weapon/sword.xml
actor/human/death/{gender}_death.xml
resource/construction/con_wood.xml
resource/foraging/forage_leaves.xml
resource/farming/farm.xml
resource/lumbering/lumbering.xml
resource/mining/pickaxe.xml
resource/mining/mining.xml
resource/mining/mining.xml
interface/alarm/alarm_create_infantry.xml
1000
9
18.75
80
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege.xml (revision 17052)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege.xml (revision 17053)
@@ -1,38 +1,38 @@
5
5
5
- 500
+ 250
0
- 5.0
+ 7.5
5
Siege
Siege
phase_city
false
pitch-roll
attack/siege/ram_move.xml
attack/siege/ram_attack.xml
attack/siege/ram_move.xml
large