Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml (revision 17052) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml (revision 17053) @@ -1,126 +1,126 @@ 1 1 1 1 1 1 0 0 Ranged Infantry land own - 1000 - 0 - 5 + 500 + 0.5 + 7.5 0 0 10 0 0 0 0 false false 0.0 3.0 9.8 corpse 0 true 2.0 Structure Structure ConquestCritical structure true true true true true false false special/rallypoint art/textures/misc/rallypoint_line.png art/textures/misc/rallypoint_line_mask.png 0.2 square round default outline_border.png outline_border_mask.png 0.4 interface/complete/building/complete_universal.xml attack/destruction/building_collapse_large.xml interface/alarm/alarm_attackplayer.xml attack/weapon/arrowfly.xml attack/impact/arrow_metal.xml 6.0 0.6 12.0 5 true false false false 40 false true false Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml (revision 17052) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml (revision 17053) @@ -1,126 +1,127 @@ 15 25 3 5 15 3 0.0 15.0 0.0 72.0 10.0 75.0 1200 2000 1.5 3 1 own neutral CivilCentre CivilCentre 200 - 3000 + 2000 + 5.0 20 500 0 500 500 500 8.0 20 0.1 Unit Support Infantry Cavalry 1 1 3000 rubble/rubble_stone_6x6 Civic Center Build to acquire large tracts of territory. Train citizens. Garrison: 20. Defensive CivCentre CivilCentre structures/civic_centre.png 200 0 50 50 50 0.8 units/{civ}_support_female_citizen phase_town phase_city food wood stone metal interface/complete/building/complete_civ_center.xml attack/weapon/arrowfly.xml attack/destruction/building_collapse_large.xml interface/alarm/alarm_alert_0.xml interface/alarm/alarm_alert_1.xml interface/alarm/alarm_alert_2.xml true 140 10000 2 140 90 structures/fndn_6x6.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 17052) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 17053) @@ -1,107 +1,108 @@ 0.0 20.0 0.0 72.0 8.0 75.0 1200 2000 1.5 Human 3 1 Infantry Ranged Fortress Fortress 80 4000 + 10.0 10 500 0 1000 8.0 20 0.075 Unit Support Infantry Cavalry Siege 0 6 4200 rubble/rubble_stone_6x6 Fortress Train heroes, champions, and siege weapons. Research siege weapon improvements. Garrison: 20. GarrisonFortress Defensive City Fortress structures/fortress.png phase_city 100 0 0 65 0 0.8 units/{civ}_mechanical_siege_ballista_packed units/{civ}_mechanical_siege_scorpio_packed units/{civ}_mechanical_siege_oxybeles_packed units/{civ}_mechanical_siege_lithobolos_packed units/{civ}_mechanical_siege_ram units/{civ}_mechanical_siege_tower attack_soldiers_will interface/complete/building/complete_fortress.xml attack/weapon/arrowfly.xml attack/destruction/building_collapse_large.xml false 100 40000 80 structures/fndn_6x6.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml (revision 17052) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml (revision 17053) @@ -1,90 +1,91 @@ 5 25 5 2 10 2 Wonder - 5000 + 1500 + 5.0 1000 0 1000 1000 1000 10.0 5000 rubble/rubble_stone_6x6 Wonder Bring glory to your civilization and add large tracts of land to your empire. City Wonder structures/wonder.png phase_city 200 0 100 100 100 0.7 pop_wonder interface/complete/building/complete_wonder.xml attack/destruction/building_collapse_large.xml 6.0 0.6 12.0 true 100 65535 72 structures/fndn_6x6.xml 300 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml (revision 17052) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml (revision 17053) @@ -1,109 +1,109 @@ 3 1 15 - 3 + 2 4 1000 100.0 0.0 0.0 4.0 1 12 80 7.5 160 CitizenSoldier Human Organic Cavalry Citizen Soldier Cavalry Basic formations/wedge 130 10 0 0 0 pitch 150 2.0 1.0 5 20 20 20 20 circle/128x128.png circle/128x128_mask.png voice/{lang}/civ/civ_{gender}_walk.xml voice/{lang}/civ/civ_{gender}_attack.xml voice/{lang}/civ/civ_{gender}_gather.xml voice/{lang}/civ/civ_{gender}_garrison.xml actor/mounted/movement/walk.xml actor/mounted/movement/walk.xml attack/weapon/sword.xml actor/fauna/death/death_horse.xml interface/alarm/alarm_create_cav.xml 2000 6.5 16.5 26.0 600.0 5.0 92 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion.xml (revision 17052) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion.xml (revision 17053) @@ -1,23 +1,23 @@ - 7 + 5 4 1000 Champion Unit Organic Human Champion Soldier phase_city 150 10 10 0 20 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml (revision 17052) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml (revision 17053) @@ -1,80 +1,80 @@ garrison GarrisonHolder 2 Hero Aura When garrisoned in a structure, the hero gives it a bonus of +2 capture points recovery rate. - 9 + 15 4 1000 10.0 20.0 15.0 2 40 100 250 600 Hero Organic Human Hero Soldier phase_city 400 10 0 0 25 hero star/256x256.png star/256x256_mask.png attack/weapon/sword.xml actor/human/death/death.xml Hero 10.5 22.5 88 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml (revision 17052) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml (revision 17053) @@ -1,133 +1,133 @@ 2 4 15 - 3 + 2 4 1000 50.0 0.0 0.0 4.0 1.0 structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_wooden_tower structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/{civ}_wonder 10 50 0 0 0 2.5 80 Infantry CitizenSoldier Worker Human Organic Infantry Citizen Soldier Basic 100 5 0 0 0 100 2.0 1.0 0.5 0.25 1 0.75 5 0.5 2 0.5 circle/128x128.png circle/128x128_mask.png voice/{lang}/civ/civ_{gender}_walk.xml voice/{lang}/civ/civ_{gender}_attack.xml voice/{lang}/civ/civ_{gender}_gather.xml voice/{lang}/civ/civ_{gender}_repair.xml voice/{lang}/civ/civ_{gender}_garrison.xml actor/human/movement/walk.xml actor/human/movement/run.xml attack/weapon/sword.xml actor/human/death/{gender}_death.xml resource/construction/con_wood.xml resource/foraging/forage_leaves.xml resource/farming/farm.xml resource/lumbering/lumbering.xml resource/mining/pickaxe.xml resource/mining/mining.xml resource/mining/mining.xml interface/alarm/alarm_create_infantry.xml 1000 9 18.75 80 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege.xml (revision 17052) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege.xml (revision 17053) @@ -1,38 +1,38 @@ 5 5 5 - 500 + 250 0 - 5.0 + 7.5 5 Siege Siege phase_city false pitch-roll attack/siege/ram_move.xml attack/siege/ram_attack.xml attack/siege/ram_move.xml large