Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml (revision 18401)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml (revision 18402)
@@ -1,82 +1,84 @@
15405Field501002.0250rubble/rubble_fieldFieldFieldHarvest vegetables for food. Max gatherers: 5.Farming originated around 9500 BC in India and the Middle East. The history of agriculture is a central element of human history, as agricultural progress has been a crucial factor in worldwide socio-economic change. Wealth-building and militaristic specializations rarely seen in hunter-gatherer cultures are commonplace in agricultural and agro-industrial societies - when farmers became capable of producing food beyond the needs of their own families, others in the tribe/nation/empire were freed to devote themselves to projects other than food acquisition.structures/field.png100100000falsefalsefalseInfinityfood.grain5
-
+
14interface/complete/building/complete_field.xmlattack/destruction/building_collapse_large.xml8.0Infinity0structures/plot_field_3D_8x8.xmlstructures/plot_field_found.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml (revision 18401)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml (revision 18402)
@@ -1,70 +1,70 @@
0.035.00.045.00.060.0200020001.52101Infantry Ranged220
- 100
- 100
+ 125
+ 5010.0200Female Infantry DogSupport Infantry Cavalry Dog110true800Light WarshipWarship Light Bow Rangedphase_townGarrison up to 20 units for transport. Garrison increases the firepower up to 10 arrows.attack/weapon/arrowfly.xmlattack/impact/arrow_metal.xml6.00.56.01418.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_ship_trireme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_ship_trireme.xml (revision 18401)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_ship_trireme.xml (revision 18402)
@@ -1,29 +1,29 @@
408.040
- 1600
+ 200britVenetic PontiTransport many soldiers across the sea.The ships of Gaul were described by Julias Caesar as: flat bottoms to ride the shallows, exceptionally high bows and sterns, hulls were made entirely of oak, the foot wide cross-timbers were fastened with iron bolts as thick as a man's thumb, sails of raw hides or thin leather, adapted for sailing treacherous and stormy waters of the north atlantic. Caesar could not injure them by ramming because they were so solidly built, and their height made it difficult to reach them with missiles or board them with grappling irons.units/celt_ship_trireme.png14structures/celts/warship.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_ship_trireme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_ship_trireme.xml (revision 18401)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_ship_trireme.xml (revision 18402)
@@ -1,29 +1,29 @@
408.040
- 1600
+ 200gaulVenetic PontiTransport many soldiers across the sea.The ships of Gaul were described by Julias Caesar as: flat bottoms to ride the shallows, exceptionally high bows and sterns, hulls were made entirely of oak, the foot wide cross-timbers were fastened with iron bolts as thick as a man's thumb, sails of raw hides or thin leather, adapted for sailing treacherous and stormy waters of the north atlantic. Caesar could not injure them by ramming because they were so solidly built, and their height made it difficult to reach them with missiles or board them with grappling irons.units/celt_ship_trireme.png14structures/celts/warship.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_ship_trireme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_ship_trireme.xml (revision 18401)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_ship_trireme.xml (revision 18402)
@@ -1,28 +1,28 @@
408.040
- 1600
+ 200iberPontiTransport many soldiers across the sea.units/celt_ship_trireme.png14structures/iberians/warship.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_ship_trireme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_ship_trireme.xml (revision 18401)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_ship_trireme.xml (revision 18402)
@@ -1,28 +1,28 @@
408.040
- 2200
+ 200maurYudhpotMeleeunits/maur_ship_trireme.png14structures/mauryans/trireme.xml