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Fix animation syncronisation between actor props. Fixes #2324 one more time.
AuditedrP19031

Description

Fix animation syncronisation between actor props. Fixes #2324 one more time. Refs [18568] and [18265]. Reported by
wowgetoffyourcellphone

Details

Auditors
Stan
Committed
wraitiiDec 9 2016, 12:16 AM
Parents
rP19030: fix a wrong copy/paste in r19026
Branches
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Event Timeline

Stan raised a concern with this commit.Nov 27 2017, 11:35 PM
Stan added a subscriber: Stan.

I think there is still something wrong with the way anims are synced. One can bug the thing by updating actors while simulation is running, but I believe that's ok. For some reason though and while anims are perfectly synced in the blendfile, I couldn't sync the onager's anims perfectly in the game.

Is there any documentation about the usage of ids ? and more generally anything all those actor format changes ?

I'm kinda lost with all of those.

This commit now has outstanding concerns.Nov 27 2017, 11:35 PM

Yeah updating while in-game is a "bug expected".

Could you give me more details about what you mean about this synching business with the onagers?

Stan added a comment.Nov 30 2017, 4:44 PM

Well if you open the blendfile I'm blender you'll see that the anims are perfectly in synch while it's not the game the right guy is a bit slower thant the rest.

Mh, Ok, I'll try to give this a look, but that sounds like a different issue to me.

Stan accepted this commit.Aug 1 2019, 3:27 PM
All concerns with this commit have now been addressed.Aug 1 2019, 3:27 PM