Index: ps/trunk/binaries/data/mods/public/simulation/data/civs/ptol.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/civs/ptol.json (revision 19165) +++ ps/trunk/binaries/data/mods/public/simulation/data/civs/ptol.json (revision 19166) @@ -1,182 +1,182 @@ { "Code":"ptol", "Culture":"ptol", "Name":"Ptolemies", "Emblem":"session/portraits/emblems/emblem_ptolemies.png", "History":"The Ptolemaic dynasty was a Macedonian Greek royal family which ruled the Ptolemaic Empire in Egypt during the Hellenistic period. Their rule lasted for 275 years, from 305 BC to 30 BC. They were the last dynasty of ancient Egypt.", "Music":[ {"File":"Ammon-Ra.ogg", "Type":"peace"}, {"File":"Valley_of_the_Nile.ogg", "Type":"peace"} ], "Factions": [ { "Name":"Ptolemaic Egyptians", "Description":"The great Greek-Macedonian dynastic rule over Ancient Egypt.", "Technologies": [ { "Name":"Hellenistic Metropolises", "History":"Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilization.", "Description":"Civic Centers have double Health and double default arrows." }, { "Name":"Pharaonic Cult.", "History":"The Macedonian-Greek rulers of the Ptolemaic dynasty observed many ancient Egyptian traditions in order to satiate the local populace and ingratiate themselves to the powerful priestly class in the country.", "Description":"Hero aura range boosted by 50%." }, { "Name":"Nile Delta", "History":"The Nile Delta had rich soil for farming, due to centuries of seasonal floods from the Nile depositing rich silt across the landscape.", "Description":"The Ptolemaic Egyptians receive 3 additional farming technologies above and beyond the maximum number of farming technologies usually available to a faction." } ], "Heroes": [ { "Name":"Ptolemaios A' Soter", "Class":"", "Armament":"", "Emblem":"", "History":"." }, { "Name":"Ptolemaios D' Philopater", "Class":"", "Armament":"", "Emblem":"", "History":"." }, { "Name":"Kleopatra H' Philopater", "Class":"", "Armament":"", "Emblem":"", "History":"." } ] } ], "CivBonuses": [ { "Name":"Mercenary Army", "History":"The Greco-Macedonian Ptolemy Dynasty relied on large numbers of Greek and foreign mercenaries for the bulk of its military force, mainly because the loyalty of native Egyptian units was often suspect. Indeed, during one native uprising, Upper Egypt was lost to the Ptolemies for decades. Mercenaries were often battle-hardened and their loyalty can be bought, sometimes cheaply, sometimes not cheaply. This was of no matter, since Egypt under the Ptolemies was so prosperous as to be the richest of Alexander's successor states.", "Description":"The Ptolemies receive the Mercenary Camp, a barracks that is constructed in neutral territory and trains mercenary soldiers." }, { "Name":"Nile Delta", "History":"Unknown.", "Description":"The Ptolemaic Egyptians receive 3 additional farming technologies." }, { "Name":"Roundup", "History":"Unknown.", "Description":"Can capture gaia elephants and camels to reduce their training cost." } ], "TeamBonuses": [ { "Name":"Breadbasket of the Mediterranean", "History":"Egypt was a net exporter of grain, so much so that large cities such as Athens, Antioch, and Rome came to rely upon Egyptian grain in order to feed their masses.", "Description":"All allies automatically gain a slow trickle of food income." } ], "Structures": [ { "Name":"Library", "Class":"", "Emblem":"", "History":"Alexander the Great founded libraries all over his new empire. These became a center of learning for an entirely new synthesized culture: the Hellenistic culture.", "Requirements":".", "Phase":"City", "Special":"Maximum of 1 built. All Special Technologies and some regular city-phase technologies are researched here. Building one reduces the cost of all other remaining technologies by 10%." }, { "Name":"Stratópedo Misthophóron", "Class":"", "Emblem":"", "History":"The Greco-Macedonian Ptolemy Dynasty relied on large numbers of Greek and foreign mercenaries for the bulk of its military force, mainly because the loyalty of native Egyptian units was often suspect. Indeed, during one native uprising, Upper Egypt was lost to the Ptolemies for decades. Mercenaries were often battle-hardened and their loyalty can be bought, sometimes cheaply, sometimes not cheaply. This was of no matter, since Egypt under the Ptolemies was so prosperous as to be the richest of Alexander's successor states.", "Requirements":"", "Phase":"Town", "Special":"Must be constructed in neutral territory. Has no territory radius effect. Trains all 'mercenary' units." }, { "Name":"Lighthouse", "Class":"", "Emblem":"", "History":"The Ptolemaic dynasty in Egypt built the magnificent Lighthouse of Alexandria near the harbor mouth of that Nile Delta city. This structure could be seen for many kilometers out to sea and was one of the Seven Wonders of the World.", "Requirements":".", "Phase":"City", "Special":"When built along the shoreline, removes shroud of darkness over all the water, revealing all the coast lines on the map. Limit: 1." } ], "StartEntities": [ { "Template": "structures/ptol_civil_centre" }, { "Template": "units/ptol_support_female_citizen", "Count": 4 }, { "Template": "units/ptol_infantry_pikeman_b", "Count": 2 }, { - "Template": "units/ptol_infantry_archer_b", + "Template": "units/ptol_infantry_javelinist_b", "Count": 2 }, { "Template": "units/ptol_cavalry_archer_b" } ], "Formations": [ "formations/null", "formations/box", "formations/column_closed", "formations/line_closed", "formations/column_open", "formations/line_open", "formations/flank", "formations/skirmish", "formations/wedge", "formations/battle_line", "formations/phalanx", "formations/syntagma" ], "AINames": [ "Ptolemy Soter", "Ptolemy Philadelphus", "Ptolemy Epigone", "Ptolemy Eurgetes", "Ptolemy Philopater", "Ptolemy Epiphanes", "Ptolemy Philometor", "Ptolemy Eupator", "Ptolemy Alexander", "Ptolemy Neos Dionysos", "Ptolemy Neos Philopater", "Berenice Philopater", "Cleopatra Tryphaena", "Berenice Epiphaneia", "Cleopatra Philopater", "Cleopatra Selene", "Cleopatra II Philometora Soteira", "Arsinoe IV", "Arsinoe II" ], "SkirmishReplacements": { - "skirmish/units/default_infantry_ranged_b": "units/ptol_infantry_archer_b", + "skirmish/units/default_infantry_ranged_b": "units/ptol_infantry_javelinist_b", "skirmish/units/default_infantry_melee_b": "units/ptol_infantry_pikeman_b", "skirmish/units/default_cavalry": "units/ptol_cavalry_archer_b", "skirmish/structures/default_house_5": "structures/{civ}_house" }, "SelectableInGameSetup": true } Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_civil_centre.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_civil_centre.xml (revision 19165) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_civil_centre.xml (revision 19166) @@ -1,27 +1,30 @@ 8.0 rubble/rubble_stone_6x6 ptol pr-'a units/{civ}_infantry_pikeman_b - units/{civ}_infantry_archer_b + units/{civ}_infantry_javelinist_b units/{civ}_cavalry_archer_b + units/{civ}_hero_ptolemy_I + units/{civ}_hero_ptolemy_IV + units/{civ}_hero_cleopatra structures/ptolemies/civic_centre.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_fortress.xml (revision 19165) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_fortress.xml (revision 19166) @@ -1,33 +1,31 @@ 8.0 ptol mktr-'a - units/{civ}_hero_ptolemy_I - units/{civ}_hero_ptolemy_IV - units/{civ}_hero_cleopatra + units/{civ}_champion_infantry_pikeman units/{civ}_champion_cavalry units/{civ}_champion_elephant siege_attack siege_armor siege_cost_metal siege_cost_wood siege_bolt_accuracy structures/ptolemies/fortress.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_military_colony.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_military_colony.xml (revision 19165) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/ptol_military_colony.xml (revision 19166) @@ -1,29 +1,30 @@ 12.0 ptol Military Colony Klēroukhia The Ptolemaic kings invited Greeks, Macedonians, Galatians (Gauls), Cretans, and Thracians alike to settle within Egypt in military colonies called cleruchies (klēroukhia). Under this arrangement, the settlers were given a plot of land, or a kleros, and in return were required to serve in the great king's army when called to duty. This created a upper-middle class of military settlers who owed their livelihoods and fortunes to the Ptolemaic kings and helped grow the available manpower for the imperial Ptolemaic army. A side effect of this system was that it drained the Greek homeland of military-aged men, a contributing factor to Greece's eventual conquest by Rome. This is the Ptolemaic expansion building, similar to Civic Centers for other factions. It is weaker and carries a smaller territory influence, but is cheaper and built faster. Train settler-soldiers of various nationalities. - + + units/{civ}_support_female_citizen units/{civ}_infantry_spearman_merc_b units/{civ}_infantry_swordsman_merc_b units/{civ}_cavalry_spearman_merc_b units/{civ}_cavalry_javelinist_merc_b structures/ptolemies/military_colony.xml structures/fndn_5x5.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_a.xml (revision 19165) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_a.xml (revision 19166) @@ -1,12 +1,12 @@ Advanced units/ptol_infantry_archer_e - units/ptolemies/infantry_archer_b.xml + units/macedonians/infantry_archer_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_b.xml (revision 19165) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_b.xml (revision 19166) @@ -1,32 +1,32 @@ structures/ptol_military_colony structures/ptol_lighthouse structures/ptol_library structures/ptol_wonder -25 25 ptol Mercenary units/ptol_infantry_archer_b - Nubian Mercenary Archer - Kousít Misthophóros Toxótēs - units/ptol_infantry_archer.png - phase_village + Cretan Mercenary Archer + Toxótēs Krētikós + units/hele_infantry_archer.png + phase_town units/ptol_infantry_archer_a - units/ptolemies/infantry_archer_b.xml + units/macedonians/infantry_archer_b.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_e.xml (revision 19165) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_e.xml (revision 19166) @@ -1,10 +1,10 @@ Elite - units/ptolemies/infantry_archer_b.xml + units/macedonians/infantry_archer_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_nubian.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_nubian.xml (nonexistent) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_archer_nubian.xml (revision 19166) @@ -0,0 +1,15 @@ + + + + ptol + units/ptol_infantry_archer_nubian + Nubian Mercenary Archer + Kousít Misthophóros Toxótēs + units/ptol_infantry_archer.png + phase_village + + + + units/ptolemies/infantry_archer_b.xml + + Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_javelinist_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_javelinist_b.xml (revision 19165) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_infantry_javelinist_b.xml (revision 19166) @@ -1,33 +1,33 @@ structures/ptol_military_colony structures/ptol_lighthouse structures/ptol_library structures/ptol_wonder -25 25 ptol units/ptol_infantry_javelinist_b Mercenary Thureos Skirmisher Thureophóros Akrobolistḗs Mercenary The thureophoroi (singular: thureophoros) was a type of infantry soldier, common in the 3rd to 1st century BCE, who carried a large oval shield called a thureos which had a type of metal strip boss and a central spine. They were armed with a long thrusting spear, javelins and a sword. They also usually wore an iron or bronze Macedonian helmet. The thureos was probably originally an adapted form of a Celtic shield. Thracian and Illyrian infantry probably adopted the shield before the Greeks. However it has been suggested that the thureos was brought to Greece after Pyrrhus of Epirus' campaigns in Italy, as his Oscan allies and Roman enemies used the scutum. Thureophoroi were a 3rd century development on the Peltast and wore no body armor, but did wear sturdy leather boots for quick movement. Thureophoroi could skirmish, as well as fight in a phalanx when necessary. They were often stationed on the flanks of the traditional pike phalanx as a flexible link between the heavier pikemen and the cavalry wings. units/mace_infantry_javelinist.png - phase_town + phase_village units/ptol_infantry_javelinist_a units/macedonians/infantry_javelinist_b.xml