HomeWildfire Games

Move damage types definition to a new helper similar to how resources are…

Description

Move damage types definition to a new helper similar to how resources are handled.

This should make adding new damage types a little easier, however such an
extension would still need changes to the AI, and to all templates that
have Armour, Attack, or DeathDamage.

Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D866

Details

Committed
leperSep 18 2017, 6:33 PM
Reviewer
elexis
Differential Revision
D866: Factor out damage types in Attack.js and Armour.js
Parents
rP20202: Cleanup farmstead size related template data.
Branches
Unknown
Tags
Unknown
Build Status
Buildable 3214
Build 5563: Post-Commit BuildJenkins