Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml (revision 20230) @@ -1,45 +1,37 @@ 0 14.0 0 76.0 0.0 75.0 9.81 500 1000 1.0 0 Human 100 Ranged Archer Champion Cavalry Archer. formations/skirmish actor/fauna/death/death_horse.xml attack/weapon/arrowfly.xml - - 20.5 - - 28.0 - 1000.0 - 10.0 - - Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml (revision 20230) @@ -1,49 +1,47 @@ 3 3 6.0 5.0 0.0 5.0 500 900 Cavalry 3.0 Human 100 200 Champion Spearman Melee Spear Counters: 3x vs. Cavalry. formations/phalanx formations/testudo - 11.5 + 1.3 - 23.0 - 600.0 - 5.0 + 1.3 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna.xml (revision 20230) @@ -1,49 +1,49 @@ 0 2.25 Fauna Animal Organic -ConquestCritical gaia/fauna_generic.png food 99 false false 8.0 24.0 2000 8000 15000 60000 - 6.5 + 0.7 - 15.0 + 0.7 true 0 false Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_camel.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_camel.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_camel.xml (revision 20230) @@ -1,44 +1,42 @@ 3.0 gaia Camel gaia/fauna_camel.png pitch 200 circle/256x256.png circle/256x256_mask.png actor/fauna/movement/camel.xml actor/fauna/death/death_camel.xml - 3.0 + 0.45 - 9.0 - 600.0 - 5.0 + 0.45 fauna/camel.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_chicken.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_chicken.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_chicken.xml (revision 20230) @@ -1,50 +1,50 @@ 1.0 5 gaia Chicken gaia/fauna_chicken.png false 40 food.meat 5 actor/fauna/animal/chickens.xml actor/fauna/animal/chickens.xml 3.0 4.0 12.0 2000 8000 10000 40000 - 1.0 + 0.15 - 6.0 + 0.15 fauna/chicken.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_crocodile.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_crocodile.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_crocodile.xml (revision 20230) @@ -1,52 +1,52 @@ 30.0 0.0 0.0 8.0 2000 1.5 gaia Crocodylus niloticus Nile Crocodile gaia/fauna_crocodile.png pitch-roll circle/256x256.png circle/256x256_mask.png actor/fauna/animal/lion_attack.xml actor/fauna/animal/lion_select.xml - 2.0 + 0.3 - 18.0 + 0.3 20 fauna/crocodile.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_deer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_deer.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_deer.xml (revision 20230) @@ -1,26 +1,24 @@ 2.0 gaia Deer gaia/fauna_deer.png pitch - 2.0 + 0.3 - 10.0 - 600.0 - 5.0 + 0.3 fauna/deer.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_giraffe.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_giraffe.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_giraffe.xml (revision 20230) @@ -1,44 +1,42 @@ 6.0 150 gaia Giraffe (Adult) gaia/fauna_giraffe.png pitch 350 food.meat circle/256x256.png circle/256x256_mask.png 8.0 - 4.0 + 0.6 - 12.0 - 600.0 - 5.0 + 0.6 fauna/giraffe_adult.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_giraffe_infant.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_giraffe_infant.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_giraffe_infant.xml (revision 20230) @@ -1,33 +1,31 @@ 3.5 gaia Giraffe (Juvenile) gaia/fauna_giraffe.png pitch 150 food.meat 7.0 - 4.0 + 0.6 - 10.0 - 600.0 - 5.0 + 0.6 fauna/giraffe_baby.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml (revision 20230) @@ -1,40 +1,43 @@ 35 50 1.5 gaia Goat gaia/fauna_goat.png pitch 100 food.meat 6 actor/fauna/animal/goat.xml actor/fauna/animal/goat.xml actor/fauna/animal/goat.xml - 3.0 + 0.45 + + 0.45 + fauna/goat.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_horse.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_horse.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_horse.xml (revision 20230) @@ -1,39 +1,37 @@ 3.0 gaia Horse gaia/fauna_horse.png pitch 200 actor/fauna/animal/horse_order.xml actor/fauna/animal/horse_attack.xml actor/fauna/animal/horse_attack.xml actor/fauna/animal/horse_death.xml actor/fauna/animal/horse_trained.xml - 5.0 + 0.8 - 12.0 - 600.0 - 5.0 + 0.8 fauna/horse_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_lion.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_lion.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_lion.xml (revision 20230) @@ -1,40 +1,40 @@ 20.0 0.0 0.0 4.0 2000 2.0 gaia Lion gaia/fauna_lion.png pitch actor/fauna/animal/lion_attack.xml actor/fauna/animal/lion_select.xml - 3.0 + 0.45 - 15.0 + 0.45 fauna/lion.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_lioness.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_lioness.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_lioness.xml (revision 20230) @@ -1,40 +1,40 @@ 15.0 0.0 0.0 4.0 2000 2.0 gaia Lioness gaia/fauna_lion.png pitch actor/fauna/animal/lion_attack.xml actor/fauna/animal/lion_select.xml - 3.0 + 0.45 - 15.0 + 0.45 fauna/lioness.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_peacock.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_peacock.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_peacock.xml (revision 20230) @@ -1,45 +1,43 @@ 10 gaia Peacock Pavo cristatus gaia/fauna_peacock.png 50 food.meat 5 actor/fauna/animal/peacock_call.xml actor/fauna/animal/peacock_call.xml actor/fauna/animal/peacock_call.xml domestic 4.0 12.0 2000 8000 10000 40000 - 2.0 + 0.3 - 5.0 - 600.0 - 5.0 + 0.3 fauna/peacock.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig.xml (revision 20230) @@ -1,38 +1,41 @@ 35 50 1.5 gaia Pig gaia/fauna_pig.png pitch actor/fauna/animal/pig.xml actor/fauna/animal/pig.xml actor/fauna/animal/pig.xml 5.0 - 3.0 + 0.45 + + 0.45 + fauna/pig1.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig_flaming.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig_flaming.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig_flaming.xml (revision 20230) @@ -1,38 +1,41 @@ 10.0 0.05 0.1 corpse -2 0.80 0.50 0.20 Flaming Pig Sus scrofa domesticus igne units/flaming_pig.png actor/fauna/animal/pig_flaming_order.xml actor/fauna/animal/pig_death.xml actor/fauna/animal/pig_flaming_order.xml - 10.0 + 3.5 + + 3.5 + fauna/pig_flaming.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_shark.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_shark.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_shark.xml (revision 20230) @@ -1,62 +1,62 @@ 2.5 150 true gaia Great White Shark SeaCreature gaia/fauna_fish.png false false -1 true 0.0 5.0 circle/256x256.png circle/256x256_mask.png passive 100.0 60.0 100000 300000 1 2 ship-small - 4.0 + 0.6 - 35.0 + 0.6 false 100 fauna/shark.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_sheep.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_sheep.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_sheep.xml (revision 20230) @@ -1,38 +1,41 @@ 35 50 1.5 gaia Sheep gaia/fauna_sheep.png pitch actor/fauna/animal/sheep.xml actor/fauna/animal/sheep.xml actor/fauna/animal/sheep.xml 5.0 - 3.0 + 0.45 + + 0.45 + fauna/sheep1.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_wildebeest.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_wildebeest.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_wildebeest.xml (revision 20230) @@ -1,30 +1,28 @@ 2.0 gaia Wildebeest gaia/fauna_wildebeest.png pitch 150 food.meat - 6.0 + 0.9 - 15.0 - 600.0 - 5.0 + 0.9 fauna/wildebeest.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_zebra.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_zebra.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_zebra.xml (revision 20230) @@ -1,30 +1,28 @@ 2.0 gaia Zebra gaia/fauna_zebra.png pitch 150 food.meat - 6.0 + 0.9 - 15.0 - 600.0 - 5.0 + 0.9 fauna/zebra.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/other/special_catafalque.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/other/special_catafalque.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/other/special_catafalque.xml (revision 20230) @@ -1,52 +1,52 @@ 250 0 10 2.0 true gaia -ConquestCritical Catafalque units/catafalque.png other/special_catafalque A catafalque that holds the remains of a great leader. Relic actor/singlesteps/steps_grass.xml actor/singlesteps/steps_grass.xml actor/singlesteps/steps_grass.xml standground false large + 0.55 - 8 + 0.55 - 5 units/global/catafalque.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit.xml (revision 20230) @@ -1,138 +1,138 @@ 1 1 15 1 0 1 0 0 0 0 false false 80.0 0.01 0.0 2.5 corpse 100 0 0 false false Unit Unit ConquestCritical formations/null formations/box formations/column_closed formations/line_closed formations/column_open formations/line_open formations/flank formations/battle_line unit true true false false true false false 2.0 1.0 1 10 10 10 10 circle/128x128.png circle/128x128_mask.png interface/alarm/alarm_attackplayer.xml 2.0 0.333 5.0 2 aggressive 12.0 false true true false - 9 + 9.0 15.0 50.0 0.0 0.1 0.2 default false false false false 12 false true false false Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml (revision 20230) @@ -1,107 +1,105 @@ 3 1 15 2 4 1000 Field Palisade SiegeWall StoneWall 100.0 0.0 0.0 4.0 1 12 80 7.5 160 CitizenSoldier Human Organic Cavalry Citizen Soldier Cavalry Basic formations/wedge 130 10 5 0 0 pitch 150 2.0 1.0 5 20 20 20 20 circle/128x128.png circle/128x128_mask.png voice/{lang}/civ/civ_{gender}_walk.xml voice/{lang}/civ/civ_{gender}_attack.xml voice/{lang}/civ/civ_{gender}_gather.xml voice/{lang}/civ/civ_{gender}_garrison.xml actor/mounted/movement/walk.xml actor/mounted/movement/walk.xml attack/weapon/sword.xml actor/fauna/death/death_horse.xml interface/alarm/alarm_create_cav.xml 6.5 - 16.5 + 1.95 - 26.0 - 600.0 - 5.0 + 1.95 92 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml (revision 20230) @@ -1,27 +1,25 @@ 6.0 13.0 3500 55 Spear Cavalry Spearman - 22.0 + 1.25 - 40.0 - 600.0 - 5.0 + 1.25 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml (revision 20230) @@ -1,38 +1,36 @@ 4 2 6.5 0 0.0 6.0 Siege 35 20 Sword Cavalry Swordsman 0 5 - 20.0 + 1.15 - 28.75 - 600.0 - 5.0 + 1.15 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml (revision 20230) @@ -1,32 +1,26 @@ 0 7.0 0 72.0 0.0 75.0 500 1000 3.0 100 40 Archer Cavalry Archer - - 17.5 - - 28.0 - - Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml (revision 20230) @@ -1,32 +1,26 @@ 0 18.0 0 28.0 0.0 62.5 750 1250 3.0 100 40 Javelin Cavalry Skirmisher - - 17.5 - - 28.0 - - Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml (revision 20230) @@ -1,71 +1,69 @@ 7 5 20 1 40 250 0 0 100 5.0 270 Champion Cavalry Cavalry formations/wedge pitch arrow/256x256.png arrow/256x256_mask.png voice/{lang}/civ/civ_{gender}_walk.xml voice/{lang}/civ/civ_{gender}_attack.xml voice/{lang}/civ/civ_{gender}_gather.xml voice/{lang}/civ/civ_{gender}_garrison.xml actor/mounted/movement/walk.xml actor/mounted/movement/walk.xml attack/weapon/sword.xml actor/fauna/death/death_horse.xml interface/alarm/alarm_create_cav.xml 6.5 - 16.5 + 2.25 - 26.0 - 1000.0 - 10.0 + 2.25 96 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelinist.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelinist.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelinist.xml (revision 20230) @@ -1,45 +1,37 @@ 0.0 36.0 0.0 32.0 0.0 62.5 9.81 750 1250 1.0 0 Human 100 Ranged Javelin Champion Cavalry Skirmisher formations/skirmish actor/fauna/death/death_horse.xml attack/weapon/arrowfly.xml - - 20.5 - - 28.0 - 1000.0 - 10.0 - - Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml (revision 20230) @@ -1,37 +1,37 @@ 1 2 13.0 0 0.0 6.0 375 750 Human Siege 75 125 300 Melee Sword Champion Cavalry Swordsman - 23.0 + 1.2 - 40.0 + 1.2 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry.xml (revision 20230) @@ -1,58 +1,50 @@ 5 5 20 30 125 0 0 75 100 Infantry Champion Infantry arrow/128x128.png arrow/128x128_mask.png interface/alarm/alarm_create_infantry.xml voice/{lang}/civ/civ_{gender}_walk.xml voice/{lang}/civ/civ_{gender}_attack.xml voice/{lang}/civ/civ_{gender}_gather.xml voice/{lang}/civ/civ_{gender}_repair.xml voice/{lang}/civ/civ_{gender}_garrison.xml actor/human/movement/walk.xml actor/human/movement/walk.xml attack/weapon/sword.xml actor/human/death/{gender}_death.xml - - 8.5 - - 17.5 - 600.0 - 5.0 - - 84 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelinist.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelinist.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelinist.xml (revision 20230) @@ -1,45 +1,45 @@ 0 26.0 0 28.0 0.0 62.5 9.81 500 1000 1.0 0 Human 100 120 Ranged Javelin Champion Skirmisher formations/skirmish attack/weapon/arrowfly.xml - 16.0 + 1.75 - 18.0 + 1.75 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_swordsman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_swordsman.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_swordsman.xml (revision 20230) @@ -1,43 +1,41 @@ 2 2 11.0 0 0.0 5.0 375 750 Human Siege 75 100 200 Melee Sword Champion Swordsman formations/phalanx formations/testudo - 12.5 + 1.4 - 16.0 - 600.0 - 5.0 + 1.4 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_decorative.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_decorative.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_decorative.xml (revision 20230) @@ -1,57 +1,60 @@ 0 upright false 0.0 6.0 circle/128x128.png circle/128x128_mask.png 0 passive passive false false false 20 10.0 10000 100000 1 2 false - 8.0 + 1.2 + + 1.2 + unrestricted default true false false false 0 false false false Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml (revision 20230) @@ -1,36 +1,36 @@ 1 2 12.0 26.0 0.0 5.0 500 3500 Human 100 300 Melee Spear Champion Cavalry Spearman - 25.0 + 1.2 - 40.0 + 1.2 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml (revision 20230) @@ -1,73 +1,71 @@ 10 10 25 3 30 250 0 0 250 6.0 750 War Elephant Elephant gaia/fauna_elephant.png pitch arrow/256x256.png arrow/256x256_mask.png actor/fauna/animal/elephant_order.xml actor/fauna/animal/elephant_attack.xml actor/fauna/animal/elephant_order.xml actor/fauna/animal/elephant_order.xml actor/fauna/animal/elephant_attack.xml actor/mounted/movement/walk.xml actor/mounted/movement/walk.xml actor/fauna/animal/elephant_death.xml actor/fauna/animal/elephant_trained.xml 6.5 large - 8.5 + 0.95 - 14.0 - 1000.0 - 10.0 + 0.95 100 units/mauryans/champion_elephant.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml (revision 20230) @@ -1,45 +1,45 @@ 0 6.5 0 76 0.0 75.0 9.81 300 500 1.0 0 Human 100 120 Ranged Archer Champion Archer formations/skirmish attack/weapon/arrowfly.xml - 11.0 + 1.2 - 18.0 + 1.2 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml (revision 20230) @@ -1,51 +1,49 @@ 8 8 20 2.0 6.0 0.0 8.0 1000 2000 Cavalry 3.0 Human 100 200 Melee Spear Pike Champion Pikeman Counters: 3x vs. Cavalry. formations/phalanx formations/syntagma formations/testudo - 7.0 + 0.8 - 13.0 - 600.0 - 5.0 + 0.8 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_dog.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_dog.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_dog.xml (revision 20230) @@ -1,99 +1,97 @@ 1 2 1 100.0 0.0 0.0 4.0 7 2 0.0 3.0 500 1000 Structure Ship Siege 15 0 100 0 0 0 3.0 90 Organic Human Dog Melee War Dog Basic Cannot attack structures. 100 10 0 0 0 100 arrow/256x256.png arrow/256x256_mask.png voice/global/civ_dog_move.xml voice/global/civ_dog_move.xml voice/global/civ_dog_move.xml voice/global/civ_dog_move.xml actor/mounted/movement/walk.xml actor/mounted/movement/walk.xml attack/weapon/sword.xml actor/fauna/death/death_animal_gen.xml interface/complete/building/complete_kennel.xml 6.5 WarDog - 14.5 + 1.6 - 26.0 - 600.0 - 5.0 + 1.6 30 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_elephant.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_elephant.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_elephant.xml (revision 20230) @@ -1,63 +1,63 @@ 3 4 5 25.0 10.0 20.0 6.0 500 1000 Cavalry 1.5 Structure Ship Siege gaia Elephant 50 pitch circle/256x256.png circle/256x256_mask.png actor/fauna/animal/elephant_order.xml actor/fauna/animal/elephant_attack.xml actor/fauna/animal/elephant_attack.xml actor/fauna/animal/elephant_death.xml actor/fauna/animal/elephant_trained.xml large - 3.0 + 0.5 - 10.0 + 0.5 fauna/elephant_african_forest.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_whale.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_whale.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_whale.xml (revision 20230) @@ -1,61 +1,61 @@ 200 remain true SeaCreature gaia Cetacean Kill, then collect food from this bountiful oceanic resource. gaia/fauna_fish.png 10 false false true 0.0 true 2000 food.fish 5 circle/512x512.png circle/512x512_mask.png 4.0 0.666 5.0 skittish 60.0 60.0 100000 300000 1 2 ship-small - 11.5 + 1.8 - 15.0 + 1.8 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml (revision 20230) @@ -1,22 +1,28 @@ 1 2 24.0 52.0 0.0 6.0 500 3500 Human Melee Spear Hero Cavalry Spearman + + 1.0 + + 1.0 + + Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry.xml (revision 20230) @@ -1,42 +1,48 @@ 8 8 25 40 200 200 150 2.5 1000 Infantry Hero interface/alarm/alarm_create_infantry.xml voice/{lang}/civ/civ_{gender}_walk.xml voice/{lang}/civ/civ_{gender}_attack.xml voice/{lang}/civ/civ_{gender}_gather.xml voice/{lang}/civ/civ_{gender}_repair.xml voice/{lang}/civ/civ_{gender}_garrison.xml actor/human/movement/walk.xml actor/human/movement/walk.xml attack/weapon/sword.xml actor/human/death/{gender}_death.xml + + 1.0 + + 1.0 + + Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml (revision 20230) @@ -1,130 +1,124 @@ 2 4 15 2 4 1000 Field Palisade SiegeWall StoneWall 50.0 0.0 0.0 4.0 1.0 structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_sentry_tower structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress structures/{civ}_wonder 10 50 0 0 0 2.5 80 Infantry CitizenSoldier Human Organic Citizen Infantry Soldier Worker Basic 100 5 0 0 0 100 2.0 1.0 0.5 0.25 1 0.75 5 0.5 2 0.5 circle/128x128.png circle/128x128_mask.png voice/{lang}/civ/civ_{gender}_walk.xml voice/{lang}/civ/civ_{gender}_attack.xml voice/{lang}/civ/civ_{gender}_gather.xml voice/{lang}/civ/civ_{gender}_repair.xml voice/{lang}/civ/civ_{gender}_garrison.xml actor/human/movement/walk.xml actor/human/movement/run.xml attack/weapon/sword.xml actor/human/death/{gender}_death.xml resource/construction/con_wood.xml resource/foraging/forage_leaves.xml resource/farming/farm.xml resource/lumbering/lumbering.xml resource/mining/pickaxe.xml resource/mining/mining.xml resource/mining/mining.xml interface/alarm/alarm_create_infantry.xml - - 9 - - 18.75 - - 80 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml (revision 20230) @@ -1,44 +1,44 @@ 1 1 0 6.0 0 72.0 0.0 75.0 600 1000 3.0 50 50 Archer Archer 5 attack/impact/arrow_metal.xml - 8.0 + 0.9 - 18.0 + 0.9 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fire.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fire.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fire.xml (revision 20230) @@ -1,64 +1,64 @@ 10.0 10.0 10.0 8.0 50 100 Circular 30 true 300.0 300.0 300.0 30 300 8.0 500 -6 0.85 0.65 0.35 Fire Ship Fireship Melee Warship Rapidly drain the health of enemy ships. Slowly loses health due to being on fire, so use the Fire Ship quickly. phase_town 6.0 0.5 6.0 ship-small - 17.5 + 1.6 - 22.0 + 1.6 60 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_trireme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_trireme.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_trireme.xml (revision 20230) @@ -1,78 +1,78 @@ 0.0 35.0 0.0 55.0 0.0 75.0 9.81 1000 2000 2.0 0 Ship Human 3 13 1 Infantry Cavalry 3 25 150 150 8.0 30 0 FemaleCitizen Infantry Dog Support Infantry Cavalry Dog Siege Elephant 0 10 true 1400 Medium Warship Ranged Warship phase_town Garrison units for transport and to increase firepower. 100 30 20 attack/weapon/arrowfly.xml attack/impact/arrow_metal.xml 6.0 0.5 6.0 - 16 + 1.8 - 20.0 + 1.8 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_tower.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_tower.xml (revision 20230) @@ -1,83 +1,83 @@ 0.0 12.0 2.5 55.0 0.0 10 75.0 9.81 1200 2000 2.0 0 Human 0 1 10 Infantry 60 500 300 20.0 20 0.1 Unit Support Infantry 0 2 500 Siege Tower SiegeTower Ranged Garrison units for transport and to increase firepower. circle/256x256.png circle/256x256_mask.png attack/siege/ram_move.xml attack/siege/ram_attack.xml attack/siege/ram_move.xml 4.0 0.5 12.0 - 6.5 + 0.7 - 10.0 + 0.7 80 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_trader.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_trader.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_trader.xml (revision 20230) @@ -1,56 +1,53 @@ 15 100 80 100 -ConquestCritical Trader Bribable Trader Trade resources between your own markets and those of your allies. voice/{lang}/civ/civ_{gender}_trade.xml voice/{lang}/civ/civ_{gender}_walk.xml voice/{lang}/civ/civ_{gender}_attack.xml voice/{lang}/civ/civ_{gender}_gather.xml voice/{lang}/civ/civ_{gender}_repair.xml actor/human/movement/walk.xml actor/human/movement/run.xml attack/weapon/sword.xml actor/human/death/{gender}_death.xml resource/construction/con_wood.xml resource/foraging/forage_leaves.xml resource/farming/farm.xml resource/lumbering/lumbering.xml resource/mining/pickaxe.xml resource/mining/mining.xml 0.75 false false - - 9.5 - 60 true Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelinist.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelinist.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelinist.xml (revision 20230) @@ -1,41 +1,39 @@ 0.0 60.0 0.0 36.0 0.0 62.5 9.81 750 1250 0.5 0 Human 3.0 1500 formations/skirmish Hero Cavalry Skirmisher Javelin Ranged - 17.0 + 1.05 - 28.0 - 1000.0 - 16.0 + 1.05 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_healer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_healer.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_healer.xml (revision 20230) @@ -1,40 +1,32 @@ 4.0 8.0 4.0 200 150 200 20 6 2000 Human 1000 -Soldier Healer Support - - 9 - - 12.0 - 200.0 - 0.0 - - 30 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_swordsman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_swordsman.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_swordsman.xml (revision 20230) @@ -1,39 +1,37 @@ 4 4 22.0 0 0.0 5.0 375 750 Human Siege -50 50 Melee Sword Hero Swordsman - 9.5 + 1.05 - 20.0 - 600.0 - 8.0 + 1.05 80 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml (revision 20230) @@ -1,35 +1,35 @@ 5 5 5.5 0 2.0 750 Siege 40 10 Sword Swordsman 5 - 9.5 + 1.05 - 16.0 + 1.05 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml (revision 20230) @@ -1,78 +1,78 @@ 0.0 35.0 0.0 45.0 0.0 75.0 9.81 1000 2000 2.0 0 Ship Human 2 10 1 Infantry Cavalry 2 20 125 50 10.0 20 0 FemaleCitizen Infantry Dog Support Infantry Cavalry Dog 0 10 true 800 Light Warship Ranged Warship phase_town Garrison units for transport and to increase firepower. 75 25 15 attack/weapon/arrowfly.xml attack/impact/arrow_metal.xml 6.0 0.5 6.0 - 14 + 1.55 - 18.0 + 1.55 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml (revision 20230) @@ -1,89 +1,89 @@ 0.0 10.0 100.0 72.0 10.0 37.5 9.81 2000 5000 4.0 0 Circular 10 false 0.0 15.0 35.0 Ship Structure 1 10 1 Catapult 3 30 350 200 350 8.0 50 0 FemaleCitizen Infantry Dog Support Infantry Cavalry Dog Siege Elephant 0 10 true 2000 Heavy Warship Garrison units for transport and to increase firepower. Ranged Warship phase_city 150 40 30 attack/siege/ballist_attack.xml 6.0 0.5 6.0 - 16 + 1.8 - 20 + 1.8 110 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ram.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ram.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ram.xml (revision 20230) @@ -1,59 +1,59 @@ 0.0 0.0 150.0 6.5 750 1500 Gates Structure 30 350 200 10 0.1 Unit Support Infantry 0 2 400 Battering Ram Melee Ram attack/siege/ram_move.xml attack/siege/ram_attack_order.xml attack/siege/ram_move.xml attack/siege/ram_attack.xml 4.0 0.5 - 8 + 0.9 - 11.0 + 0.9 80 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml (revision 20230) @@ -1,94 +1,86 @@ 0.5 structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_barracks structures/{civ}_blacksmith structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_civil_centre structures/{civ}_fortress 0 20 0 0 0 50 -0.25 true Slave Worker Slave units/global_slave.png Gatherer with a finite life span. Bonused at mining and lumbering. 1 0 1 1 1 2.0 1.0 0.5 0.5 0.35 1 1.0 5 1.0 5 1.0 voice/{lang}/civ/civ_{gender}_walk.xml voice/{lang}/civ/civ_{gender}_gather.xml voice/{lang}/civ/civ_{gender}_repair.xml voice/{lang}/civ/civ_{gender}_garrison.xml actor/human/movement/walk.xml actor/human/movement/run.xml actor/human/death/{gender}_death.xml resource/construction/con_wood.xml resource/foraging/forage_leaves.xml resource/farming/farm.xml resource/lumbering/lumbering.xml resource/mining/pickaxe.xml resource/mining/mining.xml actor/singlesteps/steps_gravel.xml - - 8 - - 15.0 - 1000.0 - 8.0 - - Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml (revision 20230) @@ -1,61 +1,59 @@ 10 8 25 50 300 200 250 5.0 1500 Hero Cavalry Cavalry formations/wedge pitch voice/{lang}/civ/civ_{gender}_walk.xml voice/{lang}/civ/civ_{gender}_attack.xml voice/{lang}/civ/civ_{gender}_gather.xml voice/{lang}/civ/civ_{gender}_garrison.xml actor/mounted/movement/walk.xml actor/mounted/movement/walk.xml attack/weapon/sword.xml actor/fauna/death/death_horse.xml interface/alarm/alarm_create_cav.xml 6.5 - 16.5 + 1.85 - 26.0 - 1000.0 - 16.0 + 1.85 100 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_elephant_melee.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_elephant_melee.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_elephant_melee.xml (revision 20230) @@ -1,63 +1,61 @@ 10 10 25 20.0 0 50.0 8.0 500 1000 Structure 3 60 500 500 9.0 2000 Elephant Melee actor/fauna/animal/elephant_order.xml actor/fauna/animal/elephant_attack.xml actor/fauna/animal/elephant_order.xml actor/fauna/animal/elephant_order.xml actor/fauna/animal/elephant_attack.xml actor/mounted/movement/walk.xml actor/mounted/movement/walk.xml actor/fauna/animal/elephant_death.xml actor/fauna/animal/elephant_trained.xml large - 8.5 + 0.95 - 14.0 - 1000.0 - 10.0 + 0.95 80 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml (revision 20230) @@ -1,39 +1,39 @@ 4 4 12.0 10.0 0.0 5.0 450 900 Cavalry 3.0 Human Melee Spear Hero Spearman Counters: 3x vs. Cavalry. formations/phalanx formations/testudo - 9 + 1.0 - 18.75 + 1.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_spearman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_spearman.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_spearman.xml (revision 20230) @@ -1,38 +1,38 @@ 5 5 3.0 2.5 Cavalry 3.0 50 Spear Spearman Counters: 3x vs. Cavalry. 5 - 8.5 + 0.95 - 15.0 + 0.95 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml (revision 20230) @@ -1,39 +1,39 @@ 1 1 0 9.5 1.0 48.0 0.0 62.5 500 1000 3.0 30 20 Sling Slinger 5 - 11.0 + 1.2 - 24.0 + 1.2 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml (revision 20230) @@ -1,71 +1,74 @@ 2 5 2 0 100 15 0 FemaleCitizen Infantry Dog Support Infantry Cavalry Dog 0 10 true 400 -ConquestCritical Merchantman phase_town Trade between docks. Garrison a Trader aboard for additional profit (+20% for each garrisoned). Gather profitable aquatic treasures. Trader Bribable 25 15 0 12.0 75 75 50 50 6.0 0.5 6.0 0.75 passive false false ship-small - 12 + 1.35 + + 1.35 + 50 true Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml (revision 20230) @@ -1,81 +1,81 @@ 0.0 10.0 100.0 80.0 12.0 37.5 9.81 4000 5000 4.0 0 Circular 10 false 0.0 15.0 35.0 Structure 20 25 400 250 4.5 250 Siege Catapult Catapult Ranged 300 0 20 10 0 circle/256x256.png circle/256x256_mask.png attack/siege/ballist_attack.xml 4.0 0.5 - 7 + 0.8 - 10.0 + 0.8 120 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml (revision 20230) @@ -1,55 +1,47 @@ 250 12 5 2000 Human 85 -ConquestCritical Healer Basic phase_town Heal units. Healer 200 interface/alarm/alarm_create_infantry.xml voice/{lang}/civ/civ_{gender}_walk.xml voice/{lang}/civ/civ_{gender}_go_out_against.xml voice/{lang}/civ/civ_{gender}_gather.xml voice/{lang}/civ/civ_{gender}_repair.xml voice/{lang}/civ/civ_{gender}_heal.xml voice/{lang}/civ/civ_{gender}_garrison.xml actor/human/movement/walk.xml actor/human/movement/run.xml actor/human/death/{gender}_death.xml - - 9 - - 12.0 - 200.0 - 0.0 - - 30 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml (revision 20230) @@ -1,72 +1,66 @@ 10.0 20.0 15.0 15 4 1000 Field Palisade SiegeWall StoneWall units/heroes/hero_garrison 2 40 100 250 600 Hero Organic Human Hero Soldier phase_city 400 10 0 0 25 hero star/256x256.png star/256x256_mask.png actor/human/death/{gender}_death.xml Hero - - 10.5 - - 22.5 - - 88 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml (revision 20230) @@ -1,28 +1,34 @@ 1 1 26.0 0.0 0.0 6.0 375 750 Human Siege -50 50 Melee Sword Hero Cavalry Swordsman + + 1.0 + + 1.0 + + Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_pikeman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_pikeman.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_pikeman.xml (revision 20230) @@ -1,39 +1,39 @@ 9 9 4.0 20.0 0.0 8.0 1000 2000 Cavalry 3.0 Human Melee Spear Pike Hero Pikeman Counters: 3x vs. Cavalry. formations/phalanx formations/testudo - 8.5 + 0.95 - 17.5 + 0.95 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml (revision 20230) @@ -1,43 +1,43 @@ 10 10 1 3 8.0 2000 Cavalry 3.0 50 Spear Pike Pikeman Counters: 3x vs. Cavalry. formations/syntagma 5 - 7.0 + 0.8 - 9.0 + 0.8 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelinist.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelinist.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelinist.xml (revision 20230) @@ -1,38 +1,38 @@ 1 1 0 16.0 0 24.0 0.0 62.5 750 1250 3.0 50 Javelin Skirmisher 5 - 13.5 + 1.5 - 24.0 + 1.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml (revision 20230) @@ -1,69 +1,72 @@ 2 5 2 10.0 0.0 0.0 5.0 500 1000 !SeaCreature 6.0 1 0 FemaleCitizen Infantry Support Infantry 0 10 true FishingBoat -ConquestCritical Fishing Boat Fish the waters for food. 1 10 0 6.0 1.0 1.8 actor/ship/boat_move.xml actor/ship/boat_move.xml passive false false ship-small - 10 + 1.1 + + 1.1 + 24 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml (revision 20230) @@ -1,73 +1,73 @@ 0.0 150.0 25.0 80.0 8.0 2.0 150.0 9.81 3000 4000 0 Linear 8.0 false 0.0 75.0 5.0 Human Siege 20 20 250 250 2 2.0 200 Bolt Shooter BoltShooter Ranged 200 0 10 0 10 circle/256x256.png circle/256x256_mask.png - 8 + 0.9 - 12.0 + 0.9 120 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml (revision 20230) @@ -1,102 +1,94 @@ 2.0 0 0.0 4.0 500 1000 25.0 0.0 0.0 4.0 units/female_inspiration 1.0 structures/{civ}_house structures/{civ}_storehouse structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre structures/{civ}_wonder 50 25 Female Citizen female FemaleCitizen Citizen Worker 2.0 1.0 1 0.5 1 0.7 5 0.35 2 0.35 interface/alarm/alarm_create_female.xml voice/{lang}/civ/civ_{gender}_walk.xml voice/{lang}/civ/civ_{gender}_attack.xml voice/{lang}/civ/civ_{gender}_build.xml voice/{lang}/civ/civ_{gender}_gather.xml voice/{lang}/civ/civ_{gender}_repair.xml voice/{lang}/civ/civ_{gender}_garrison.xml attack/weapon/sword.xml actor/human/death/{gender}_death.xml resource/construction/con_wood.xml resource/foraging/forage_leaves.xml resource/farming/farm.xml resource/lumbering/lumbering.xml resource/mining/pickaxe.xml resource/mining/mining.xml resource/mining/mining.xml 1 false - - 9.5 - - 16.0 - 200.0 - 0.0 - - 32 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_ship_trireme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_ship_trireme.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_ship_trireme.xml (revision 20230) @@ -1,28 +1,31 @@ 40 8.0 40 200 brit Venetic Ponti Transport many soldiers across the sea. units/celt_ship_trireme.png - 14 + 0.9 + + 0.9 + structures/celts/warship.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_ship_trireme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_ship_trireme.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_ship_trireme.xml (revision 20230) @@ -1,28 +1,31 @@ 40 8.0 40 200 iber Ponti Transport many soldiers across the sea. units/celt_ship_trireme.png - 14 + 0.9 + + 0.9 + structures/iberians/warship.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_ship_trireme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_ship_trireme.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_ship_trireme.xml (revision 20230) @@ -1,28 +1,31 @@ 40 8.0 40 200 gaul Venetic Ponti Transport many soldiers across the sea. units/celt_ship_trireme.png - 14 + 0.9 + + 0.9 + structures/celts/warship.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_support_elephant.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_support_elephant.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_support_elephant.xml (revision 20230) @@ -1,82 +1,82 @@ 5 8 10 2.0 20 150 6.0 300 maur Elephant Worker Elephant Karmākara Gaja units/maur_support_elephant.png Mobile dropsite. Can also assist in constructing buildings. 50 25 10 10 10 pitch food wood stone metal false circle/256x256.png circle/256x256_mask.png actor/fauna/animal/elephant_order.xml actor/fauna/animal/elephant_attack.xml actor/fauna/animal/elephant_attack.xml actor/fauna/animal/elephant_death.xml actor/fauna/animal/elephant_trained.xml false large - 5.5 + 0.6 - 10.0 + 0.6 50 units/mauryans/support_elephant.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_champion_fanatic.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_champion_fanatic.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_champion_fanatic.xml (revision 20230) @@ -1,35 +1,33 @@ -4 -4 0.5 0 2 0.85 gaul Naked Fanatic Gaesata units/celt_fanatic.png phase_town - 5 + 1.4 - 2 - 600.0 - 5.0 + 1.4 units/celts/fanatic.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_ship_trireme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_ship_trireme.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_ship_trireme.xml (revision 20230) @@ -1,28 +1,31 @@ 40 8.0 40 200 maur Yudhpot Melee units/maur_ship_trireme.png - 14 + 0.9 + + 0.9 + structures/mauryans/trireme.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml (revision 20229) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml (revision 20230) @@ -1,79 +1,73 @@ 1.0 2.0 1.5 1.5 1.5 0.75 200 80 20 8.0 2.0 maur Elephant Archer units/maur_cavalry_archer.png phase_town units/maur_elephant_archer_b Vachii Gaja Elephant -Cavalry 260 25 10 0 5 units/maur_elephant_archer_a circle/256x256.png circle/256x256_mask.png actor/fauna/animal/elephant_order.xml actor/fauna/animal/elephant_attack.xml actor/fauna/animal/elephant_death.xml actor/fauna/animal/elephant_trained.xml large - 8.5 - - 14.0 - 1000.0 - 10.0 - units/mauryans/elephant_archer_b.xml