Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml (revision 20230)
@@ -1,45 +1,37 @@
0
14.0
0
76.0
0.0
75.0
9.81
500
1000
1.0
0
Human
100
Ranged Archer
Champion Cavalry Archer.
formations/skirmish
actor/fauna/death/death_horse.xml
attack/weapon/arrowfly.xml
-
- 20.5
-
- 28.0
- 1000.0
- 10.0
-
-
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml (revision 20230)
@@ -1,49 +1,47 @@
3
3
6.0
5.0
0.0
5.0
500
900
Cavalry
3.0
Human
100
200
Champion Spearman
Melee Spear
Counters: 3x vs. Cavalry.
formations/phalanx
formations/testudo
- 11.5
+ 1.3
- 23.0
- 600.0
- 5.0
+ 1.3
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna.xml (revision 20230)
@@ -1,49 +1,49 @@
0
2.25
Fauna
Animal Organic -ConquestCritical
gaia/fauna_generic.png
food
99
false
false
8.0
24.0
2000
8000
15000
60000
- 6.5
+ 0.7
- 15.0
+ 0.7
true
0
false
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_camel.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_camel.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_camel.xml (revision 20230)
@@ -1,44 +1,42 @@
3.0
gaia
Camel
gaia/fauna_camel.png
pitch
200
circle/256x256.png
circle/256x256_mask.png
actor/fauna/movement/camel.xml
actor/fauna/death/death_camel.xml
- 3.0
+ 0.45
- 9.0
- 600.0
- 5.0
+ 0.45
fauna/camel.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_chicken.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_chicken.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_chicken.xml (revision 20230)
@@ -1,50 +1,50 @@
1.0
5
gaia
Chicken
gaia/fauna_chicken.png
false
40
food.meat
5
actor/fauna/animal/chickens.xml
actor/fauna/animal/chickens.xml
3.0
4.0
12.0
2000
8000
10000
40000
- 1.0
+ 0.15
- 6.0
+ 0.15
fauna/chicken.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_crocodile.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_crocodile.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_crocodile.xml (revision 20230)
@@ -1,52 +1,52 @@
30.0
0.0
0.0
8.0
2000
1.5
gaia
Crocodylus niloticus
Nile Crocodile
gaia/fauna_crocodile.png
pitch-roll
circle/256x256.png
circle/256x256_mask.png
actor/fauna/animal/lion_attack.xml
actor/fauna/animal/lion_select.xml
- 2.0
+ 0.3
- 18.0
+ 0.3
20
fauna/crocodile.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_deer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_deer.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_deer.xml (revision 20230)
@@ -1,26 +1,24 @@
2.0
gaia
Deer
gaia/fauna_deer.png
pitch
- 2.0
+ 0.3
- 10.0
- 600.0
- 5.0
+ 0.3
fauna/deer.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_giraffe.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_giraffe.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_giraffe.xml (revision 20230)
@@ -1,44 +1,42 @@
6.0
150
gaia
Giraffe (Adult)
gaia/fauna_giraffe.png
pitch
350
food.meat
circle/256x256.png
circle/256x256_mask.png
8.0
- 4.0
+ 0.6
- 12.0
- 600.0
- 5.0
+ 0.6
fauna/giraffe_adult.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_giraffe_infant.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_giraffe_infant.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_giraffe_infant.xml (revision 20230)
@@ -1,33 +1,31 @@
3.5
gaia
Giraffe (Juvenile)
gaia/fauna_giraffe.png
pitch
150
food.meat
7.0
- 4.0
+ 0.6
- 10.0
- 600.0
- 5.0
+ 0.6
fauna/giraffe_baby.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml (revision 20230)
@@ -1,40 +1,43 @@
35
50
1.5
gaia
Goat
gaia/fauna_goat.png
pitch
100
food.meat
6
actor/fauna/animal/goat.xml
actor/fauna/animal/goat.xml
actor/fauna/animal/goat.xml
- 3.0
+ 0.45
+
+ 0.45
+
fauna/goat.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_horse.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_horse.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_horse.xml (revision 20230)
@@ -1,39 +1,37 @@
3.0
gaia
Horse
gaia/fauna_horse.png
pitch
200
actor/fauna/animal/horse_order.xml
actor/fauna/animal/horse_attack.xml
actor/fauna/animal/horse_attack.xml
actor/fauna/animal/horse_death.xml
actor/fauna/animal/horse_trained.xml
- 5.0
+ 0.8
- 12.0
- 600.0
- 5.0
+ 0.8
fauna/horse_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_lion.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_lion.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_lion.xml (revision 20230)
@@ -1,40 +1,40 @@
20.0
0.0
0.0
4.0
2000
2.0
gaia
Lion
gaia/fauna_lion.png
pitch
actor/fauna/animal/lion_attack.xml
actor/fauna/animal/lion_select.xml
- 3.0
+ 0.45
- 15.0
+ 0.45
fauna/lion.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_lioness.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_lioness.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_lioness.xml (revision 20230)
@@ -1,40 +1,40 @@
15.0
0.0
0.0
4.0
2000
2.0
gaia
Lioness
gaia/fauna_lion.png
pitch
actor/fauna/animal/lion_attack.xml
actor/fauna/animal/lion_select.xml
- 3.0
+ 0.45
- 15.0
+ 0.45
fauna/lioness.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_peacock.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_peacock.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_peacock.xml (revision 20230)
@@ -1,45 +1,43 @@
10
gaia
Peacock
Pavo cristatus
gaia/fauna_peacock.png
50
food.meat
5
actor/fauna/animal/peacock_call.xml
actor/fauna/animal/peacock_call.xml
actor/fauna/animal/peacock_call.xml
domestic
4.0
12.0
2000
8000
10000
40000
- 2.0
+ 0.3
- 5.0
- 600.0
- 5.0
+ 0.3
fauna/peacock.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig.xml (revision 20230)
@@ -1,38 +1,41 @@
35
50
1.5
gaia
Pig
gaia/fauna_pig.png
pitch
actor/fauna/animal/pig.xml
actor/fauna/animal/pig.xml
actor/fauna/animal/pig.xml
5.0
- 3.0
+ 0.45
+
+ 0.45
+
fauna/pig1.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig_flaming.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig_flaming.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig_flaming.xml (revision 20230)
@@ -1,38 +1,41 @@
10.0
0.05
0.1
corpse
-2
0.80
0.50
0.20
Flaming Pig
Sus scrofa domesticus igne
units/flaming_pig.png
actor/fauna/animal/pig_flaming_order.xml
actor/fauna/animal/pig_death.xml
actor/fauna/animal/pig_flaming_order.xml
- 10.0
+ 3.5
+
+ 3.5
+
fauna/pig_flaming.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_shark.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_shark.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_shark.xml (revision 20230)
@@ -1,62 +1,62 @@
2.5
150
true
gaia
Great White
Shark
SeaCreature
gaia/fauna_fish.png
false
false
-1
true
0.0
5.0
circle/256x256.png
circle/256x256_mask.png
passive
100.0
60.0
100000
300000
1
2
ship-small
- 4.0
+ 0.6
- 35.0
+ 0.6
false
100
fauna/shark.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_sheep.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_sheep.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_sheep.xml (revision 20230)
@@ -1,38 +1,41 @@
35
50
1.5
gaia
Sheep
gaia/fauna_sheep.png
pitch
actor/fauna/animal/sheep.xml
actor/fauna/animal/sheep.xml
actor/fauna/animal/sheep.xml
5.0
- 3.0
+ 0.45
+
+ 0.45
+
fauna/sheep1.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_wildebeest.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_wildebeest.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_wildebeest.xml (revision 20230)
@@ -1,30 +1,28 @@
2.0
gaia
Wildebeest
gaia/fauna_wildebeest.png
pitch
150
food.meat
- 6.0
+ 0.9
- 15.0
- 600.0
- 5.0
+ 0.9
fauna/wildebeest.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_zebra.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_zebra.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_zebra.xml (revision 20230)
@@ -1,30 +1,28 @@
2.0
gaia
Zebra
gaia/fauna_zebra.png
pitch
150
food.meat
- 6.0
+ 0.9
- 15.0
- 600.0
- 5.0
+ 0.9
fauna/zebra.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/other/special_catafalque.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/other/special_catafalque.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/other/special_catafalque.xml (revision 20230)
@@ -1,52 +1,52 @@
250
0
10
2.0
true
gaia
-ConquestCritical
Catafalque
units/catafalque.png
other/special_catafalque
A catafalque that holds the remains of a great leader.
Relic
actor/singlesteps/steps_grass.xml
actor/singlesteps/steps_grass.xml
actor/singlesteps/steps_grass.xml
standground
false
large
+ 0.55
- 8
+ 0.55
- 5
units/global/catafalque.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit.xml (revision 20230)
@@ -1,138 +1,138 @@
1
1
15
1
0
1
0
0
0
0
false
false
80.0
0.01
0.0
2.5
corpse
100
0
0
false
false
Unit
Unit ConquestCritical
formations/null
formations/box
formations/column_closed
formations/line_closed
formations/column_open
formations/line_open
formations/flank
formations/battle_line
unit
true
true
false
false
true
false
false
2.0
1.0
1
10
10
10
10
circle/128x128.png
circle/128x128_mask.png
interface/alarm/alarm_attackplayer.xml
2.0
0.333
5.0
2
aggressive
12.0
false
true
true
false
- 9
+ 9.0
15.0
50.0
0.0
0.1
0.2
default
false
false
false
false
12
false
true
false
false
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml (revision 20230)
@@ -1,107 +1,105 @@
3
1
15
2
4
1000
Field Palisade SiegeWall StoneWall
100.0
0.0
0.0
4.0
1
12
80
7.5
160
CitizenSoldier Human Organic
Cavalry Citizen Soldier
Cavalry
Basic
formations/wedge
130
10
5
0
0
pitch
150
2.0
1.0
5
20
20
20
20
circle/128x128.png
circle/128x128_mask.png
voice/{lang}/civ/civ_{gender}_walk.xml
voice/{lang}/civ/civ_{gender}_attack.xml
voice/{lang}/civ/civ_{gender}_gather.xml
voice/{lang}/civ/civ_{gender}_garrison.xml
actor/mounted/movement/walk.xml
actor/mounted/movement/walk.xml
attack/weapon/sword.xml
actor/fauna/death/death_horse.xml
interface/alarm/alarm_create_cav.xml
6.5
- 16.5
+ 1.95
- 26.0
- 600.0
- 5.0
+ 1.95
92
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml (revision 20230)
@@ -1,27 +1,25 @@
6.0
13.0
3500
55
Spear
Cavalry Spearman
- 22.0
+ 1.25
- 40.0
- 600.0
- 5.0
+ 1.25
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xml (revision 20230)
@@ -1,38 +1,36 @@
4
2
6.5
0
0.0
6.0
Siege
35
20
Sword
Cavalry Swordsman
0
5
- 20.0
+ 1.15
- 28.75
- 600.0
- 5.0
+ 1.15
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml (revision 20230)
@@ -1,32 +1,26 @@
0
7.0
0
72.0
0.0
75.0
500
1000
3.0
100
40
Archer
Cavalry Archer
-
- 17.5
-
- 28.0
-
-
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml (revision 20230)
@@ -1,32 +1,26 @@
0
18.0
0
28.0
0.0
62.5
750
1250
3.0
100
40
Javelin
Cavalry Skirmisher
-
- 17.5
-
- 28.0
-
-
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml (revision 20230)
@@ -1,71 +1,69 @@
7
5
20
1
40
250
0
0
100
5.0
270
Champion Cavalry
Cavalry
formations/wedge
pitch
arrow/256x256.png
arrow/256x256_mask.png
voice/{lang}/civ/civ_{gender}_walk.xml
voice/{lang}/civ/civ_{gender}_attack.xml
voice/{lang}/civ/civ_{gender}_gather.xml
voice/{lang}/civ/civ_{gender}_garrison.xml
actor/mounted/movement/walk.xml
actor/mounted/movement/walk.xml
attack/weapon/sword.xml
actor/fauna/death/death_horse.xml
interface/alarm/alarm_create_cav.xml
6.5
- 16.5
+ 2.25
- 26.0
- 1000.0
- 10.0
+ 2.25
96
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelinist.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelinist.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelinist.xml (revision 20230)
@@ -1,45 +1,37 @@
0.0
36.0
0.0
32.0
0.0
62.5
9.81
750
1250
1.0
0
Human
100
Ranged Javelin
Champion Cavalry Skirmisher
formations/skirmish
actor/fauna/death/death_horse.xml
attack/weapon/arrowfly.xml
-
- 20.5
-
- 28.0
- 1000.0
- 10.0
-
-
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml (revision 20230)
@@ -1,37 +1,37 @@
1
2
13.0
0
0.0
6.0
375
750
Human Siege
75
125
300
Melee Sword
Champion Cavalry Swordsman
- 23.0
+ 1.2
- 40.0
+ 1.2
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry.xml (revision 20230)
@@ -1,58 +1,50 @@
5
5
20
30
125
0
0
75
100
Infantry
Champion Infantry
arrow/128x128.png
arrow/128x128_mask.png
interface/alarm/alarm_create_infantry.xml
voice/{lang}/civ/civ_{gender}_walk.xml
voice/{lang}/civ/civ_{gender}_attack.xml
voice/{lang}/civ/civ_{gender}_gather.xml
voice/{lang}/civ/civ_{gender}_repair.xml
voice/{lang}/civ/civ_{gender}_garrison.xml
actor/human/movement/walk.xml
actor/human/movement/walk.xml
attack/weapon/sword.xml
actor/human/death/{gender}_death.xml
-
- 8.5
-
- 17.5
- 600.0
- 5.0
-
-
84
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelinist.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelinist.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelinist.xml (revision 20230)
@@ -1,45 +1,45 @@
0
26.0
0
28.0
0.0
62.5
9.81
500
1000
1.0
0
Human
100
120
Ranged Javelin
Champion Skirmisher
formations/skirmish
attack/weapon/arrowfly.xml
- 16.0
+ 1.75
- 18.0
+ 1.75
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_swordsman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_swordsman.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_swordsman.xml (revision 20230)
@@ -1,43 +1,41 @@
2
2
11.0
0
0.0
5.0
375
750
Human Siege
75
100
200
Melee Sword
Champion Swordsman
formations/phalanx
formations/testudo
- 12.5
+ 1.4
- 16.0
- 600.0
- 5.0
+ 1.4
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_decorative.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_decorative.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_decorative.xml (revision 20230)
@@ -1,57 +1,60 @@
0
upright
false
0.0
6.0
circle/128x128.png
circle/128x128_mask.png
0
passive
passive
false
false
false
20
10.0
10000
100000
1
2
false
- 8.0
+ 1.2
+
+ 1.2
+
unrestricted
default
true
false
false
false
0
false
false
false
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml (revision 20230)
@@ -1,36 +1,36 @@
1
2
12.0
26.0
0.0
5.0
500
3500
Human
100
300
Melee Spear
Champion Cavalry Spearman
- 25.0
+ 1.2
- 40.0
+ 1.2
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml (revision 20230)
@@ -1,73 +1,71 @@
10
10
25
3
30
250
0
0
250
6.0
750
War Elephant
Elephant
gaia/fauna_elephant.png
pitch
arrow/256x256.png
arrow/256x256_mask.png
actor/fauna/animal/elephant_order.xml
actor/fauna/animal/elephant_attack.xml
actor/fauna/animal/elephant_order.xml
actor/fauna/animal/elephant_order.xml
actor/fauna/animal/elephant_attack.xml
actor/mounted/movement/walk.xml
actor/mounted/movement/walk.xml
actor/fauna/animal/elephant_death.xml
actor/fauna/animal/elephant_trained.xml
6.5
large
- 8.5
+ 0.95
- 14.0
- 1000.0
- 10.0
+ 0.95
100
units/mauryans/champion_elephant.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml (revision 20230)
@@ -1,45 +1,45 @@
0
6.5
0
76
0.0
75.0
9.81
300
500
1.0
0
Human
100
120
Ranged Archer
Champion Archer
formations/skirmish
attack/weapon/arrowfly.xml
- 11.0
+ 1.2
- 18.0
+ 1.2
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml (revision 20230)
@@ -1,51 +1,49 @@
8
8
20
2.0
6.0
0.0
8.0
1000
2000
Cavalry
3.0
Human
100
200
Melee Spear Pike
Champion Pikeman
Counters: 3x vs. Cavalry.
formations/phalanx
formations/syntagma
formations/testudo
- 7.0
+ 0.8
- 13.0
- 600.0
- 5.0
+ 0.8
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_dog.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_dog.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_dog.xml (revision 20230)
@@ -1,99 +1,97 @@
1
2
1
100.0
0.0
0.0
4.0
7
2
0.0
3.0
500
1000
Structure Ship Siege
15
0
100
0
0
0
3.0
90
Organic Human
Dog Melee
War Dog
Basic
Cannot attack structures.
100
10
0
0
0
100
arrow/256x256.png
arrow/256x256_mask.png
voice/global/civ_dog_move.xml
voice/global/civ_dog_move.xml
voice/global/civ_dog_move.xml
voice/global/civ_dog_move.xml
actor/mounted/movement/walk.xml
actor/mounted/movement/walk.xml
attack/weapon/sword.xml
actor/fauna/death/death_animal_gen.xml
interface/complete/building/complete_kennel.xml
6.5
WarDog
- 14.5
+ 1.6
- 26.0
- 600.0
- 5.0
+ 1.6
30
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_elephant.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_elephant.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_defensive_elephant.xml (revision 20230)
@@ -1,63 +1,63 @@
3
4
5
25.0
10.0
20.0
6.0
500
1000
Cavalry
1.5
Structure Ship Siege
gaia
Elephant
50
pitch
circle/256x256.png
circle/256x256_mask.png
actor/fauna/animal/elephant_order.xml
actor/fauna/animal/elephant_attack.xml
actor/fauna/animal/elephant_attack.xml
actor/fauna/animal/elephant_death.xml
actor/fauna/animal/elephant_trained.xml
large
- 3.0
+ 0.5
- 10.0
+ 0.5
fauna/elephant_african_forest.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_whale.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_whale.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_whale.xml (revision 20230)
@@ -1,61 +1,61 @@
200
remain
true
SeaCreature
gaia
Cetacean
Kill, then collect food from this bountiful oceanic resource.
gaia/fauna_fish.png
10
false
false
true
0.0
true
2000
food.fish
5
circle/512x512.png
circle/512x512_mask.png
4.0
0.666
5.0
skittish
60.0
60.0
100000
300000
1
2
ship-small
- 11.5
+ 1.8
- 15.0
+ 1.8
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml (revision 20230)
@@ -1,22 +1,28 @@
1
2
24.0
52.0
0.0
6.0
500
3500
Human
Melee Spear
Hero Cavalry Spearman
+
+ 1.0
+
+ 1.0
+
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry.xml (revision 20230)
@@ -1,42 +1,48 @@
8
8
25
40
200
200
150
2.5
1000
Infantry
Hero
interface/alarm/alarm_create_infantry.xml
voice/{lang}/civ/civ_{gender}_walk.xml
voice/{lang}/civ/civ_{gender}_attack.xml
voice/{lang}/civ/civ_{gender}_gather.xml
voice/{lang}/civ/civ_{gender}_repair.xml
voice/{lang}/civ/civ_{gender}_garrison.xml
actor/human/movement/walk.xml
actor/human/movement/walk.xml
attack/weapon/sword.xml
actor/human/death/{gender}_death.xml
+
+ 1.0
+
+ 1.0
+
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml (revision 20230)
@@ -1,130 +1,124 @@
2
4
15
2
4
1000
Field Palisade SiegeWall StoneWall
50.0
0.0
0.0
4.0
1.0
structures/{civ}_house
structures/{civ}_storehouse
structures/{civ}_farmstead
structures/{civ}_field
structures/{civ}_corral
structures/{civ}_outpost
other/wallset_palisade
structures/{civ}_sentry_tower
structures/{civ}_dock
structures/{civ}_barracks
structures/{civ}_blacksmith
structures/{civ}_temple
structures/{civ}_market
structures/{civ}_defense_tower
structures/{civ}_wallset_stone
structures/{civ}_civil_centre
structures/{civ}_fortress
structures/{civ}_wonder
10
50
0
0
0
2.5
80
Infantry
CitizenSoldier Human Organic
Citizen Infantry Soldier Worker
Basic
100
5
0
0
0
100
2.0
1.0
0.5
0.25
1
0.75
5
0.5
2
0.5
circle/128x128.png
circle/128x128_mask.png
voice/{lang}/civ/civ_{gender}_walk.xml
voice/{lang}/civ/civ_{gender}_attack.xml
voice/{lang}/civ/civ_{gender}_gather.xml
voice/{lang}/civ/civ_{gender}_repair.xml
voice/{lang}/civ/civ_{gender}_garrison.xml
actor/human/movement/walk.xml
actor/human/movement/run.xml
attack/weapon/sword.xml
actor/human/death/{gender}_death.xml
resource/construction/con_wood.xml
resource/foraging/forage_leaves.xml
resource/farming/farm.xml
resource/lumbering/lumbering.xml
resource/mining/pickaxe.xml
resource/mining/mining.xml
resource/mining/mining.xml
interface/alarm/alarm_create_infantry.xml
-
- 9
-
- 18.75
-
-
80
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml (revision 20230)
@@ -1,44 +1,44 @@
1
1
0
6.0
0
72.0
0.0
75.0
600
1000
3.0
50
50
Archer
Archer
5
attack/impact/arrow_metal.xml
- 8.0
+ 0.9
- 18.0
+ 0.9
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fire.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fire.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fire.xml (revision 20230)
@@ -1,64 +1,64 @@
10.0
10.0
10.0
8.0
50
100
Circular
30
true
300.0
300.0
300.0
30
300
8.0
500
-6
0.85
0.65
0.35
Fire Ship
Fireship Melee Warship
Rapidly drain the health of enemy ships. Slowly loses health due to being on fire, so use the Fire Ship quickly.
phase_town
6.0
0.5
6.0
ship-small
- 17.5
+ 1.6
- 22.0
+ 1.6
60
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_trireme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_trireme.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_trireme.xml (revision 20230)
@@ -1,78 +1,78 @@
0.0
35.0
0.0
55.0
0.0
75.0
9.81
1000
2000
2.0
0
Ship Human
3
13
1
Infantry Cavalry
3
25
150
150
8.0
30
0
FemaleCitizen Infantry Dog
Support Infantry Cavalry Dog Siege Elephant
0
10
true
1400
Medium Warship
Ranged Warship
phase_town
Garrison units for transport and to increase firepower.
100
30
20
attack/weapon/arrowfly.xml
attack/impact/arrow_metal.xml
6.0
0.5
6.0
- 16
+ 1.8
- 20.0
+ 1.8
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_tower.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_tower.xml (revision 20230)
@@ -1,83 +1,83 @@
0.0
12.0
2.5
55.0
0.0
10
75.0
9.81
1200
2000
2.0
0
Human
0
1
10
Infantry
60
500
300
20.0
20
0.1
Unit
Support Infantry
0
2
500
Siege Tower
SiegeTower Ranged
Garrison units for transport and to increase firepower.
circle/256x256.png
circle/256x256_mask.png
attack/siege/ram_move.xml
attack/siege/ram_attack.xml
attack/siege/ram_move.xml
4.0
0.5
12.0
- 6.5
+ 0.7
- 10.0
+ 0.7
80
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_trader.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_trader.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_trader.xml (revision 20230)
@@ -1,56 +1,53 @@
15
100
80
100
-ConquestCritical
Trader Bribable
Trader
Trade resources between your own markets and those of your allies.
voice/{lang}/civ/civ_{gender}_trade.xml
voice/{lang}/civ/civ_{gender}_walk.xml
voice/{lang}/civ/civ_{gender}_attack.xml
voice/{lang}/civ/civ_{gender}_gather.xml
voice/{lang}/civ/civ_{gender}_repair.xml
actor/human/movement/walk.xml
actor/human/movement/run.xml
attack/weapon/sword.xml
actor/human/death/{gender}_death.xml
resource/construction/con_wood.xml
resource/foraging/forage_leaves.xml
resource/farming/farm.xml
resource/lumbering/lumbering.xml
resource/mining/pickaxe.xml
resource/mining/mining.xml
0.75
false
false
-
- 9.5
-
60
true
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelinist.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelinist.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelinist.xml (revision 20230)
@@ -1,41 +1,39 @@
0.0
60.0
0.0
36.0
0.0
62.5
9.81
750
1250
0.5
0
Human
3.0
1500
formations/skirmish
Hero Cavalry Skirmisher
Javelin Ranged
- 17.0
+ 1.05
- 28.0
- 1000.0
- 16.0
+ 1.05
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_healer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_healer.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_healer.xml (revision 20230)
@@ -1,40 +1,32 @@
4.0
8.0
4.0
200
150
200
20
6
2000
Human
1000
-Soldier Healer Support
-
- 9
-
- 12.0
- 200.0
- 0.0
-
-
30
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_swordsman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_swordsman.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_swordsman.xml (revision 20230)
@@ -1,39 +1,37 @@
4
4
22.0
0
0.0
5.0
375
750
Human Siege
-50
50
Melee Sword
Hero Swordsman
- 9.5
+ 1.05
- 20.0
- 600.0
- 8.0
+ 1.05
80
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml (revision 20230)
@@ -1,35 +1,35 @@
5
5
5.5
0
2.0
750
Siege
40
10
Sword
Swordsman
5
- 9.5
+ 1.05
- 16.0
+ 1.05
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml (revision 20230)
@@ -1,78 +1,78 @@
0.0
35.0
0.0
45.0
0.0
75.0
9.81
1000
2000
2.0
0
Ship Human
2
10
1
Infantry Cavalry
2
20
125
50
10.0
20
0
FemaleCitizen Infantry Dog
Support Infantry Cavalry Dog
0
10
true
800
Light Warship
Ranged Warship
phase_town
Garrison units for transport and to increase firepower.
75
25
15
attack/weapon/arrowfly.xml
attack/impact/arrow_metal.xml
6.0
0.5
6.0
- 14
+ 1.55
- 18.0
+ 1.55
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml (revision 20230)
@@ -1,89 +1,89 @@
0.0
10.0
100.0
72.0
10.0
37.5
9.81
2000
5000
4.0
0
Circular
10
false
0.0
15.0
35.0
Ship Structure
1
10
1
Catapult
3
30
350
200
350
8.0
50
0
FemaleCitizen Infantry Dog
Support Infantry Cavalry Dog Siege Elephant
0
10
true
2000
Heavy Warship
Garrison units for transport and to increase firepower.
Ranged Warship
phase_city
150
40
30
attack/siege/ballist_attack.xml
6.0
0.5
6.0
- 16
+ 1.8
- 20
+ 1.8
110
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ram.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ram.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ram.xml (revision 20230)
@@ -1,59 +1,59 @@
0.0
0.0
150.0
6.5
750
1500
Gates Structure
30
350
200
10
0.1
Unit
Support Infantry
0
2
400
Battering Ram
Melee Ram
attack/siege/ram_move.xml
attack/siege/ram_attack_order.xml
attack/siege/ram_move.xml
attack/siege/ram_attack.xml
4.0
0.5
- 8
+ 0.9
- 11.0
+ 0.9
80
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml (revision 20230)
@@ -1,94 +1,86 @@
0.5
structures/{civ}_house
structures/{civ}_storehouse
structures/{civ}_farmstead
structures/{civ}_field
structures/{civ}_corral
structures/{civ}_outpost
other/wallset_palisade
structures/{civ}_dock
structures/{civ}_barracks
structures/{civ}_blacksmith
structures/{civ}_temple
structures/{civ}_market
structures/{civ}_defense_tower
structures/{civ}_wallset_stone
structures/{civ}_civil_centre
structures/{civ}_fortress
0
20
0
0
0
50
-0.25
true
Slave Worker
Slave
units/global_slave.png
Gatherer with a finite life span. Bonused at mining and lumbering.
1
0
1
1
1
2.0
1.0
0.5
0.5
0.35
1
1.0
5
1.0
5
1.0
voice/{lang}/civ/civ_{gender}_walk.xml
voice/{lang}/civ/civ_{gender}_gather.xml
voice/{lang}/civ/civ_{gender}_repair.xml
voice/{lang}/civ/civ_{gender}_garrison.xml
actor/human/movement/walk.xml
actor/human/movement/run.xml
actor/human/death/{gender}_death.xml
resource/construction/con_wood.xml
resource/foraging/forage_leaves.xml
resource/farming/farm.xml
resource/lumbering/lumbering.xml
resource/mining/pickaxe.xml
resource/mining/mining.xml
actor/singlesteps/steps_gravel.xml
-
- 8
-
- 15.0
- 1000.0
- 8.0
-
-
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml (revision 20230)
@@ -1,61 +1,59 @@
10
8
25
50
300
200
250
5.0
1500
Hero Cavalry
Cavalry
formations/wedge
pitch
voice/{lang}/civ/civ_{gender}_walk.xml
voice/{lang}/civ/civ_{gender}_attack.xml
voice/{lang}/civ/civ_{gender}_gather.xml
voice/{lang}/civ/civ_{gender}_garrison.xml
actor/mounted/movement/walk.xml
actor/mounted/movement/walk.xml
attack/weapon/sword.xml
actor/fauna/death/death_horse.xml
interface/alarm/alarm_create_cav.xml
6.5
- 16.5
+ 1.85
- 26.0
- 1000.0
- 16.0
+ 1.85
100
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_elephant_melee.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_elephant_melee.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_elephant_melee.xml (revision 20230)
@@ -1,63 +1,61 @@
10
10
25
20.0
0
50.0
8.0
500
1000
Structure
3
60
500
500
9.0
2000
Elephant Melee
actor/fauna/animal/elephant_order.xml
actor/fauna/animal/elephant_attack.xml
actor/fauna/animal/elephant_order.xml
actor/fauna/animal/elephant_order.xml
actor/fauna/animal/elephant_attack.xml
actor/mounted/movement/walk.xml
actor/mounted/movement/walk.xml
actor/fauna/animal/elephant_death.xml
actor/fauna/animal/elephant_trained.xml
large
- 8.5
+ 0.95
- 14.0
- 1000.0
- 10.0
+ 0.95
80
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml (revision 20230)
@@ -1,39 +1,39 @@
4
4
12.0
10.0
0.0
5.0
450
900
Cavalry
3.0
Human
Melee Spear
Hero Spearman
Counters: 3x vs. Cavalry.
formations/phalanx
formations/testudo
- 9
+ 1.0
- 18.75
+ 1.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_spearman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_spearman.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_spearman.xml (revision 20230)
@@ -1,38 +1,38 @@
5
5
3.0
2.5
Cavalry
3.0
50
Spear
Spearman
Counters: 3x vs. Cavalry.
5
- 8.5
+ 0.95
- 15.0
+ 0.95
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml (revision 20230)
@@ -1,39 +1,39 @@
1
1
0
9.5
1.0
48.0
0.0
62.5
500
1000
3.0
30
20
Sling
Slinger
5
- 11.0
+ 1.2
- 24.0
+ 1.2
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml (revision 20230)
@@ -1,71 +1,74 @@
2
5
2
0
100
15
0
FemaleCitizen Infantry Dog
Support Infantry Cavalry Dog
0
10
true
400
-ConquestCritical
Merchantman
phase_town
Trade between docks. Garrison a Trader aboard for additional profit (+20% for each garrisoned). Gather profitable aquatic treasures.
Trader Bribable
25
15
0
12.0
75
75
50
50
6.0
0.5
6.0
0.75
passive
false
false
ship-small
- 12
+ 1.35
+
+ 1.35
+
50
true
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml (revision 20230)
@@ -1,81 +1,81 @@
0.0
10.0
100.0
80.0
12.0
37.5
9.81
4000
5000
4.0
0
Circular
10
false
0.0
15.0
35.0
Structure
20
25
400
250
4.5
250
Siege Catapult
Catapult Ranged
300
0
20
10
0
circle/256x256.png
circle/256x256_mask.png
attack/siege/ballist_attack.xml
4.0
0.5
- 7
+ 0.8
- 10.0
+ 0.8
120
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml (revision 20230)
@@ -1,55 +1,47 @@
250
12
5
2000
Human
85
-ConquestCritical
Healer
Basic
phase_town
Heal units.
Healer
200
interface/alarm/alarm_create_infantry.xml
voice/{lang}/civ/civ_{gender}_walk.xml
voice/{lang}/civ/civ_{gender}_go_out_against.xml
voice/{lang}/civ/civ_{gender}_gather.xml
voice/{lang}/civ/civ_{gender}_repair.xml
voice/{lang}/civ/civ_{gender}_heal.xml
voice/{lang}/civ/civ_{gender}_garrison.xml
actor/human/movement/walk.xml
actor/human/movement/run.xml
actor/human/death/{gender}_death.xml
-
- 9
-
- 12.0
- 200.0
- 0.0
-
-
30
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml (revision 20230)
@@ -1,72 +1,66 @@
10.0
20.0
15.0
15
4
1000
Field Palisade SiegeWall StoneWall
units/heroes/hero_garrison
2
40
100
250
600
Hero
Organic Human
Hero Soldier
phase_city
400
10
0
0
25
hero
star/256x256.png
star/256x256_mask.png
actor/human/death/{gender}_death.xml
Hero
-
- 10.5
-
- 22.5
-
-
88
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml (revision 20230)
@@ -1,28 +1,34 @@
1
1
26.0
0.0
0.0
6.0
375
750
Human Siege
-50
50
Melee Sword
Hero Cavalry Swordsman
+
+ 1.0
+
+ 1.0
+
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_pikeman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_pikeman.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_pikeman.xml (revision 20230)
@@ -1,39 +1,39 @@
9
9
4.0
20.0
0.0
8.0
1000
2000
Cavalry
3.0
Human
Melee Spear Pike
Hero Pikeman
Counters: 3x vs. Cavalry.
formations/phalanx
formations/testudo
- 8.5
+ 0.95
- 17.5
+ 0.95
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_pikeman.xml (revision 20230)
@@ -1,43 +1,43 @@
10
10
1
3
8.0
2000
Cavalry
3.0
50
Spear Pike
Pikeman
Counters: 3x vs. Cavalry.
formations/syntagma
5
- 7.0
+ 0.8
- 9.0
+ 0.8
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelinist.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelinist.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelinist.xml (revision 20230)
@@ -1,38 +1,38 @@
1
1
0
16.0
0
24.0
0.0
62.5
750
1250
3.0
50
Javelin
Skirmisher
5
- 13.5
+ 1.5
- 24.0
+ 1.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml (revision 20230)
@@ -1,69 +1,72 @@
2
5
2
10.0
0.0
0.0
5.0
500
1000
!SeaCreature
6.0
1
0
FemaleCitizen Infantry
Support Infantry
0
10
true
FishingBoat -ConquestCritical
Fishing Boat
Fish the waters for food.
1
10
0
6.0
1.0
1.8
actor/ship/boat_move.xml
actor/ship/boat_move.xml
passive
false
false
ship-small
- 10
+ 1.1
+
+ 1.1
+
24
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml (revision 20230)
@@ -1,73 +1,73 @@
0.0
150.0
25.0
80.0
8.0
2.0
150.0
9.81
3000
4000
0
Linear
8.0
false
0.0
75.0
5.0
Human Siege
20
20
250
250
2
2.0
200
Bolt Shooter
BoltShooter Ranged
200
0
10
0
10
circle/256x256.png
circle/256x256_mask.png
- 8
+ 0.9
- 12.0
+ 0.9
120
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml (revision 20230)
@@ -1,102 +1,94 @@
2.0
0
0.0
4.0
500
1000
25.0
0.0
0.0
4.0
units/female_inspiration
1.0
structures/{civ}_house
structures/{civ}_storehouse
structures/{civ}_farmstead
structures/{civ}_field
structures/{civ}_corral
structures/{civ}_dock
structures/{civ}_temple
structures/{civ}_market
structures/{civ}_civil_centre
structures/{civ}_wonder
50
25
Female Citizen
female
FemaleCitizen
Citizen Worker
2.0
1.0
1
0.5
1
0.7
5
0.35
2
0.35
interface/alarm/alarm_create_female.xml
voice/{lang}/civ/civ_{gender}_walk.xml
voice/{lang}/civ/civ_{gender}_attack.xml
voice/{lang}/civ/civ_{gender}_build.xml
voice/{lang}/civ/civ_{gender}_gather.xml
voice/{lang}/civ/civ_{gender}_repair.xml
voice/{lang}/civ/civ_{gender}_garrison.xml
attack/weapon/sword.xml
actor/human/death/{gender}_death.xml
resource/construction/con_wood.xml
resource/foraging/forage_leaves.xml
resource/farming/farm.xml
resource/lumbering/lumbering.xml
resource/mining/pickaxe.xml
resource/mining/mining.xml
resource/mining/mining.xml
1
false
-
- 9.5
-
- 16.0
- 200.0
- 0.0
-
-
32
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_ship_trireme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_ship_trireme.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/brit_ship_trireme.xml (revision 20230)
@@ -1,28 +1,31 @@
40
8.0
40
200
brit
Venetic Ponti
Transport many soldiers across the sea.
units/celt_ship_trireme.png
- 14
+ 0.9
+
+ 0.9
+
structures/celts/warship.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_ship_trireme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_ship_trireme.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/iber_ship_trireme.xml (revision 20230)
@@ -1,28 +1,31 @@
40
8.0
40
200
iber
Ponti
Transport many soldiers across the sea.
units/celt_ship_trireme.png
- 14
+ 0.9
+
+ 0.9
+
structures/iberians/warship.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_ship_trireme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_ship_trireme.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_ship_trireme.xml (revision 20230)
@@ -1,28 +1,31 @@
40
8.0
40
200
gaul
Venetic Ponti
Transport many soldiers across the sea.
units/celt_ship_trireme.png
- 14
+ 0.9
+
+ 0.9
+
structures/celts/warship.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_support_elephant.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_support_elephant.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_support_elephant.xml (revision 20230)
@@ -1,82 +1,82 @@
5
8
10
2.0
20
150
6.0
300
maur
Elephant
Worker Elephant
KarmÄkara Gaja
units/maur_support_elephant.png
Mobile dropsite. Can also assist in constructing buildings.
50
25
10
10
10
pitch
food wood stone metal
false
circle/256x256.png
circle/256x256_mask.png
actor/fauna/animal/elephant_order.xml
actor/fauna/animal/elephant_attack.xml
actor/fauna/animal/elephant_attack.xml
actor/fauna/animal/elephant_death.xml
actor/fauna/animal/elephant_trained.xml
false
large
- 5.5
+ 0.6
- 10.0
+ 0.6
50
units/mauryans/support_elephant.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_champion_fanatic.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_champion_fanatic.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul_champion_fanatic.xml (revision 20230)
@@ -1,35 +1,33 @@
-4
-4
0.5
0
2
0.85
gaul
Naked Fanatic
Gaesata
units/celt_fanatic.png
phase_town
- 5
+ 1.4
- 2
- 600.0
- 5.0
+ 1.4
units/celts/fanatic.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_ship_trireme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_ship_trireme.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_ship_trireme.xml (revision 20230)
@@ -1,28 +1,31 @@
40
8.0
40
200
maur
Yudhpot
Melee
units/maur_ship_trireme.png
- 14
+ 0.9
+
+ 0.9
+
structures/mauryans/trireme.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml (revision 20229)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml (revision 20230)
@@ -1,79 +1,73 @@
1.0
2.0
1.5
1.5
1.5
0.75
200
80
20
8.0
2.0
maur
Elephant Archer
units/maur_cavalry_archer.png
phase_town
units/maur_elephant_archer_b
Vachii Gaja
Elephant -Cavalry
260
25
10
0
5
units/maur_elephant_archer_a
circle/256x256.png
circle/256x256_mask.png
actor/fauna/animal/elephant_order.xml
actor/fauna/animal/elephant_attack.xml
actor/fauna/animal/elephant_death.xml
actor/fauna/animal/elephant_trained.xml
large
- 8.5
-
- 14.0
- 1000.0
- 10.0
-
units/mauryans/elephant_archer_b.xml