Display fruit tree as fruit and not as wood on the minimap. Rework a bit inheritence of fruit tree and of wood bushes. The noticeable change is that fruit tree block movement as other trees.
Patch by: Temple
Differential Revision: https://code.wildfiregames.com/D845
Description
Description
Details
Details
- Committed
fatherbushido Oct 25 2017, 10:05 AM - Differential Revision
- D845: Fig tree minimap color
- Parents
- rP20344: [i18n] Updated POT and PO files.
- Branches
- Unknown
- Tags
- Build Status
Buildable 3474 Build 6021: Post-Commit Build Jenkins
Event Timeline
Comment Actions
I get this:
ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/template_gaia_flora_tree_fruit.xml" ERROR: Failed to load parent 'template_gaia_flora_tree_fruit' of entity template 'gaia/flora_tree_apple' ERROR: Failed to load entity template 'gaia/flora_tree_apple' ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/template_gaia_flora_tree_fruit.xml" ERROR: Failed to load parent 'template_gaia_flora_tree_fruit' of entity template 'gaia/flora_tree_fig' ERROR: Failed to load entity template 'gaia/flora_tree_fig' ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/template_gaia_flora_tree_fruit.xml" ERROR: Failed to load parent 'template_gaia_flora_tree_fruit' of entity template 'gaia/flora_tree_olive' ERROR: Failed to load entity template 'gaia/flora_tree_olive'
when starting a game on Botswanan Haven
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which seems really bad :p
That's strange as I load all templates. I will check that right now.
Comment Actions
which seems really bad :p
That's strange as I load all templates. I will check that right now.
mssing added files! Thx for noticing :p
Comment Actions
Sure I launched those tools.
I couldn't have noticed. The file was on my pc. It wasn't just added to svn.
(usually if things are well done, you don't have to do that manually with phabricator)
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Sure, I just wanted to know, where to find that tools and how to execute ;)
(I guess I should have stated that more clearly...)
((The comment wasn't meant to be an offense in any way))
Comment Actions
(Don't worry, I didn't misinterpret.)
Basically:
- unit demo maps
- checkrefs script
- validate script (for all xml files with schema)
- entvalidate script
or possibly
- the cpp validation test
- is automatically run (but was irrelevant here)
- could be automatically ran (but need to be fixed a bit and to have option to not display not error things)
- could be done too (no clue if it's good or not)
- coud be done too (but needs some fixing)
(but nothing would have be usefull in that case).