Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/cart_super_dock_repair.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/cart_super_dock_repair.json (revision 20460) +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/cart_super_dock_repair.json (revision 20461) @@ -1,10 +1,9 @@ { "type": "garrisonedUnits", "affects": ["Ship"], "modifications": [ { "value": "Health/RegenRate", "add": 10 } ], "auraName": "Dockyard Repairs", - "auraDescription": "Heals garrisoned ship at 10 HP per second.", - "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" + "auraDescription": "Repairs garrisoned ship at 10 HP per second." } Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/workshop_repair.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/workshop_repair.json (nonexistent) +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/workshop_repair.json (revision 20461) @@ -0,0 +1,9 @@ +{ + "type": "garrisonedUnits", + "affects": ["Siege"], + "modifications": [ + { "value": "Health/RegenRate", "add": 3 } + ], + "auraName": "Workshop Repairs", + "auraDescription": "Repairs garrisoned siege units at 3 HP per second." +} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/workshop_repair.json ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_workshop.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_workshop.xml (revision 20460) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_workshop.xml (revision 20461) @@ -1,75 +1,78 @@ + + structures/workshop_repair + Barracks 200 300 12.0 2 0.1 Unit Siege 0 2 2000 decay|rubble/rubble_stone_5x5 Siege Workshop structures/siege_workshop.png phase_city Build siege engines to destroy your opponents buildings. Research siege technologies to improve the effectiveness of these weapons. City Workshop 75 0.7 units/{civ}_mechanical_siege_ballista_packed units/{civ}_mechanical_siege_scorpio_packed units/{civ}_mechanical_siege_oxybeles_packed units/{civ}_mechanical_siege_lithobolos_packed units/{civ}_mechanical_siege_polybolos_packed units/{civ}_mechanical_siege_ram units/{civ}_mechanical_siege_tower siege_attack siege_armor siege_cost_metal siege_cost_wood siege_bolt_accuracy interface/complete/building/complete_barracks.xml attack/destruction/building_collapse_large.xml false 38 40000 structures/fndn_5x5.xml