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Fix a bug with the gastaphrete mesh that will only show up when

Description

Fix a bug with the gastaphrete mesh that will only show up when
gpuskinning was set to true in the game options. That experimental
features apparently requires that all meshes vertices be weighted
else it stretches it badly.

Add the fixed blendfile.

Details

Committed
StanDec 27 2017, 2:00 PM
Parents
rP20695: [i18n] Updated POT and PO files.
Branches
Unknown
Tags
Unknown
Build Status
Buildable 4198
Build 7387: Post-Commit BuildJenkins