Allows trigger script with different difficulty levels
Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D1189
Allows trigger script with different difficulty levels
Description
Details
Event TimelineComment Actions Thanks for the patch!
Comment Actions right, i didn't think of the random random maps. But using the default in that case (because of the fallback) looks fine.
Comment Actions I will totally use this gamesetup attribute in rmgen/, we should rename it to MapDifficulty :-)
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