Implement random map script backend to read terrain PMP files created with Atlas, fixes #4816.
Allows developers to set elevation and terrain textures in the map editor and use that for a random map.
Description
Description
Details
Details
- Committed
elexis Feb 7 2018, 12:05 AM - Parents
- rP21130: Change seleucid spearman name to pikeman, to better reflect their function.
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- Build Status
Buildable 4839 Build 8389: Trigger Windows Autobuild Build 8388: Post-Commit Build