Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_celtic.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_celtic.xml (revision 21279) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_celtic.xml (revision 21280) @@ -1,36 +1,35 @@ - 120 200 0 0 11.0 1200 cart Celtic Embassy Hire Celtic mercenaries. Research improvements for these mercenaries. structures/celtic_embassy.png units/{civ}_infantry_swordsman_gaul_b units/{civ}_cavalry_swordsman_gaul_b structures/carthaginians/embassy_celtic.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_iberian.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_iberian.xml (revision 21279) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_iberian.xml (revision 21280) @@ -1,30 +1,29 @@ - 200 0 200 0 cart Iberian Embassy Hire Iberian mercenaries. Research improvements for these mercenaries. structures/iberian_embassy.png units/{civ}_infantry_javelinist_iber_b units/{civ}_infantry_slinger_iber_b units/{civ}_cavalry_swordsman_iber_b structures/carthaginians/embassy_iberian.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_italiote.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_italiote.xml (revision 21279) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_italiote.xml (revision 21280) @@ -1,36 +1,35 @@ - 150 0 0 200 12.0 1500 cart Italian Embassy Hire Italian mercenaries. Research improvements for these mercenaries. structures/italian_embassy.png units/{civ}_infantry_swordsman_ital_b units/{civ}_cavalry_spearman_ital_b structures/carthaginians/embassy_italiote.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml (revision 21279) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml (revision 21280) @@ -1,125 +1,125 @@ -5.0 -5.0 -1.0 1.0 5.0 1.0 0.0 25.0 0.0 - 50.0 + 60.0 0.0 75.0 9.81 1200 2000 1.5 0 outline_border.png outline_border_mask.png 0.175 1 15 1 neutral enemy ArmyCamp ArmyCamp 80 1500 10.0 3.0 5 250 500 0 12.0 40 Support Infantry Cavalry Siege 1 6 2500 decay|rubble/rubble_rome_sb rome Entrenched Army Camp Castrum Vallum ArmyCamp structures/roman_camp.png Build in neutral or enemy territory. Construct siege weapons and train citizen-soldiers. Heal garrisoned units slowly. 100 100 0.7 units/{civ}_infantry_swordsman_b units/{civ}_infantry_spearman_a units/{civ}_infantry_javelinist_b units/{civ}_cavalry_spearman_b units/{civ}_mechanical_siege_ballista_packed units/{civ}_mechanical_siege_scorpio_packed units/{civ}_mechanical_siege_oxybeles_packed units/{civ}_mechanical_siege_lithobolos_packed units/{civ}_mechanical_siege_ram units/{civ}_mechanical_siege_tower interface/complete/building/complete_broch.xml attack/destruction/building_collapse_large.xml 37.5 60 structures/romans/camp.xml structures/fndn_8x8.xml 29.5 8 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml (revision 21279) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml (revision 21280) @@ -1,62 +1,60 @@ 1 - 15 - 1 own neutral Colony CivilCentre 120 300 200 200 200 12.0 2000 decay|rubble/rubble_stone_5x5 Military Colony Klēroukhía Colony structures/military_settlement.png phase_town -phase_town_{civ} -phase_city_{civ} upgrade_rank_advanced_mercenary interface/complete/building/complete_gymnasium.xml attack/destruction/building_collapse_large.xml 1 80 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_tower_sentry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_tower_sentry.xml (revision 21279) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_tower_sentry.xml (revision 21280) @@ -1,73 +1,70 @@ -5 -5 -2 9 70 - 0 + 10 9 - - 800 - 40 100 9.0 3 - 250 + 500 Sentry Tower structures/sentry_tower.png GarrisonTower Village DefenseTower SentryTower Shoots arrows. Garrison to provide extra defence. Needs the murder holes tech to protect its foot. Upgradeable to stone tower. 20 tower_watch false 16 30000 structures/{civ}_defense_tower Reinforce with stone and upgrade to a defense tower. phase_town 50 100 props/special/palisade_rocks_fort.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml (revision 21279) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml (revision 21280) @@ -1,75 +1,75 @@ 30 3 10 3 Embassy - 200 + 150 0 0 100 100 200 12.0 6 0.1 Unit Support Infantry Cavalry 1 2 2000 decay|rubble/rubble_stone_3x3 Town Embassy Embassy phase_town 20 0.8 upgrade_rank_advanced_mercenary interface/complete/building/complete_gymnasium.xml attack/destruction/building_collapse_large.xml false 25 40000 24 structures/fndn_3x3.xml