Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_celtic.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_celtic.xml (revision 21279)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_celtic.xml (revision 21280)
@@ -1,36 +1,35 @@
- 120
200
0
0
11.0
1200
cart
Celtic Embassy
Hire Celtic mercenaries. Research improvements for these mercenaries.
structures/celtic_embassy.png
units/{civ}_infantry_swordsman_gaul_b
units/{civ}_cavalry_swordsman_gaul_b
structures/carthaginians/embassy_celtic.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_iberian.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_iberian.xml (revision 21279)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_iberian.xml (revision 21280)
@@ -1,30 +1,29 @@
- 200
0
200
0
cart
Iberian Embassy
Hire Iberian mercenaries. Research improvements for these mercenaries.
structures/iberian_embassy.png
units/{civ}_infantry_javelinist_iber_b
units/{civ}_infantry_slinger_iber_b
units/{civ}_cavalry_swordsman_iber_b
structures/carthaginians/embassy_iberian.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_italiote.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_italiote.xml (revision 21279)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_italiote.xml (revision 21280)
@@ -1,36 +1,35 @@
- 150
0
0
200
12.0
1500
cart
Italian Embassy
Hire Italian mercenaries. Research improvements for these mercenaries.
structures/italian_embassy.png
units/{civ}_infantry_swordsman_ital_b
units/{civ}_cavalry_spearman_ital_b
structures/carthaginians/embassy_italiote.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml (revision 21279)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml (revision 21280)
@@ -1,125 +1,125 @@
-5.0
-5.0
-1.0
1.0
5.0
1.0
0.0
25.0
0.0
- 50.0
+ 60.0
0.0
75.0
9.81
1200
2000
1.5
0
outline_border.png
outline_border_mask.png
0.175
1
15
1
neutral enemy
ArmyCamp
ArmyCamp
80
1500
10.0
3.0
5
250
500
0
12.0
40
Support Infantry Cavalry Siege
1
6
2500
decay|rubble/rubble_rome_sb
rome
Entrenched Army Camp
Castrum Vallum
ArmyCamp
structures/roman_camp.png
Build in neutral or enemy territory. Construct siege weapons and train citizen-soldiers. Heal garrisoned units slowly.
100
100
0.7
units/{civ}_infantry_swordsman_b
units/{civ}_infantry_spearman_a
units/{civ}_infantry_javelinist_b
units/{civ}_cavalry_spearman_b
units/{civ}_mechanical_siege_ballista_packed
units/{civ}_mechanical_siege_scorpio_packed
units/{civ}_mechanical_siege_oxybeles_packed
units/{civ}_mechanical_siege_lithobolos_packed
units/{civ}_mechanical_siege_ram
units/{civ}_mechanical_siege_tower
interface/complete/building/complete_broch.xml
attack/destruction/building_collapse_large.xml
37.5
60
structures/romans/camp.xml
structures/fndn_8x8.xml
29.5
8
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml (revision 21279)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml (revision 21280)
@@ -1,62 +1,60 @@
1
- 15
- 1
own neutral
Colony
CivilCentre
120
300
200
200
200
12.0
2000
decay|rubble/rubble_stone_5x5
Military Colony
Klēroukhía
Colony
structures/military_settlement.png
phase_town
-phase_town_{civ}
-phase_city_{civ}
upgrade_rank_advanced_mercenary
interface/complete/building/complete_gymnasium.xml
attack/destruction/building_collapse_large.xml
1
80
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_tower_sentry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_tower_sentry.xml (revision 21279)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_tower_sentry.xml (revision 21280)
@@ -1,73 +1,70 @@
-5
-5
-2
9
70
- 0
+ 10
9
-
- 800
-
40
100
9.0
3
- 250
+ 500
Sentry Tower
structures/sentry_tower.png
GarrisonTower
Village DefenseTower SentryTower
Shoots arrows. Garrison to provide extra defence. Needs the murder holes tech to protect its foot. Upgradeable to stone tower.
20
tower_watch
false
16
30000
structures/{civ}_defense_tower
Reinforce with stone and upgrade to a defense tower.
phase_town
50
100
props/special/palisade_rocks_fort.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml (revision 21279)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml (revision 21280)
@@ -1,75 +1,75 @@
30
3
10
3
Embassy
- 200
+ 150
0
0
100
100
200
12.0
6
0.1
Unit
Support Infantry Cavalry
1
2
2000
decay|rubble/rubble_stone_3x3
Town Embassy
Embassy
phase_town
20
0.8
upgrade_rank_advanced_mercenary
interface/complete/building/complete_gymnasium.xml
attack/destruction/building_collapse_large.xml
false
25
40000
24
structures/fndn_3x3.xml