Index: ps/trunk/binaries/data/mods/public/gui/civinfo/civinfo.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/gui/civinfo/civinfo.xml (revision 21352)
+++ ps/trunk/binaries/data/mods/public/gui/civinfo/civinfo.xml (revision 21353)
@@ -1,145 +1,145 @@
Index: ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml (revision 21352)
+++ ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml (revision 21353)
@@ -1,288 +1,288 @@
Engine.PushGuiPage("page_civinfo.xml", { "civ": g_CivInfo.code, "callback": "storeCivInfoPage" });
Engine.PushGuiPage("page_structree.xml", { "civ": g_CivInfo.code, "callback": "storeCivInfoPage" });
Match Setup
Loading
Loading map data. Please wait…
onTick();
distributeSettings();
Player Name
Color
Player Placement
Civilization
Engine.PushGuiPage(g_CivInfo.page, { "civ": g_CivInfo.code, "callback": "storeCivInfoPage" });
Reset any civilizations that have been selected to the default (random)
resetCivilizations();
Team
Reset all teams to the default.
resetTeams();
Pick a color.
Select player.
Configure AI settings.
-
+
Select player's civilization.
Select player's team.
Show this message in the future
saveSettingAndWriteToUserConfig("gui.gamesetup.enabletips", String(this.checked));
Show the multiplayer lobby in a dialog window.
submitChatInput();
autoCompleteNick(this, g_Autocomplete);
Send
submitChatInput();
Cheats enabled.
if (g_IsController)
launchGame();
else
toggleReady();
Back
cancelSetup();
Index: ps/trunk/binaries/data/mods/public/gui/reference/structree/structree.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/gui/reference/structree/structree.xml (revision 21352)
+++ ps/trunk/binaries/data/mods/public/gui/reference/structree/structree.xml (revision 21353)
@@ -1,143 +1,143 @@
close();
Structure Tree
Civilization:
-
+
selectCiv(this.list_data[this.selected]);
Trainer Units
History
switchToCivInfoPage();
Close
close();