Index: ps/trunk/binaries/data/mods/mod/gui/modmod/modmod.js =================================================================== --- ps/trunk/binaries/data/mods/mod/gui/modmod/modmod.js (revision 21959) +++ ps/trunk/binaries/data/mods/mod/gui/modmod/modmod.js (revision 21960) @@ -1,399 +1,399 @@ /** * @file This GUI page displays all available mods and allows the player to enabled and launch a set of compatible mods. */ /** * A mod is defined by a mod.json file, for example * { * "name": "0ad", * "version": "0.0.24", * "label": "0 A.D. - Empires Ascendant", * "url": "https://wildfiregames.com/", * "description": "A free, open-source, historical RTS game.", * "dependencies": [] * } * * Or: * { * "name": "mod2", * "label": "Mod 2", * "version": "1.1", * "description": "", * "dependencies": ["0ad<=0.0.24", "rote"] * } * * A mod is identified by the directory name. * A mod must define the "name", "version", "label", "description" and "dependencies" property. * The "url" property is optional. * * The property "name" can consist alphanumeric characters, underscore and dash. * The name is used for version comparison of mod dependencies. * The property "version" may only contain numbers and up to two periods. * The property "label" is a human-readable name of the mod. * The property "description" is a human-readable summary of the features of the mod. * The property "url" is reference to a website about the mod. * The property "dependencies" is an array of strings. Each string is either a modname or a mod version comparison. * A mod version comparison is a modname, followed by an operator (=, <, >, <= or >=), followed by a mod version. * This allows mods to express upwards and downwards compatibility. */ /** * Mod definitions loaded from the files, including invalid mods. */ var g_Mods = {}; /** * Folder names of all mods that are or can be launched. */ var g_ModsEnabled = []; var g_ModsDisabled = []; /** * Name of the mods installed by the ModInstaller. */ var g_InstalledMods; var g_ColorNoModSelected = "255 255 100"; var g_ColorDependenciesMet = "100 255 100"; var g_ColorDependenciesNotMet = "255 100 100"; function init(data, hotloadData) { g_InstalledMods = data && data.installedMods || hotloadData && hotloadData.installedMods || []; initMods(); initGUIButtons(data); } function initMods() { loadMods(); loadEnabledMods(); validateMods(); initGUIFilters(); } function getHotloadData() { return { "installedMods": g_InstalledMods }; } function loadMods() { g_Mods = Engine.GetAvailableMods(); deepfreeze(g_Mods); } function loadEnabledMods() { g_ModsEnabled = Engine.ConfigDB_GetValue("user", "mod.enabledmods").split(/\s+/).filter(folder => !!g_Mods[folder]); g_ModsDisabled = Object.keys(g_Mods).filter(folder => g_ModsEnabled.indexOf(folder) == -1); } function validateMods() { for (let folder in g_Mods) validateMod(folder, g_Mods[folder], true); } function initGUIFilters() { Engine.GetGUIObjectByName("negateFilter").checked = false; Engine.GetGUIObjectByName("modGenericFilter").caption = translate("Filter"); displayModLists(); } function initGUIButtons(data) { // Either get back to the previous page or quit if there is no previous page let cancelButton = !data || data.cancelbutton; Engine.GetGUIObjectByName("cancelButton").hidden = !cancelButton; Engine.GetGUIObjectByName("quitButton").hidden = cancelButton; } function saveMods() { sortEnabledMods(); Engine.ConfigDB_CreateValue("user", "mod.enabledmods", ["mod"].concat(g_ModsEnabled).join(" ")); Engine.ConfigDB_WriteFile("user", "config/user.cfg"); } function startMods() { sortEnabledMods(); Engine.SetMods(["mod"].concat(g_ModsEnabled)); Engine.RestartEngine(); } function displayModLists() { displayModList("modsEnabledList", g_ModsEnabled); displayModList("modsDisabledList", g_ModsDisabled); } function displayModList(listObjectName, folders) { let listObject = Engine.GetGUIObjectByName(listObjectName); if (listObjectName == "modsDisabledList") { let sortFolder = folder => String(g_Mods[folder][listObject.selected_column] || folder); folders.sort((folder1, folder2) => listObject.selected_column_order * sortFolder(folder1).localeCompare(sortFolder(folder2))); } folders = folders.filter(filterMod); listObject.list_name = folders.map(folder => g_Mods[folder].name).map(name => g_InstalledMods.indexOf(name) == -1 ? name : coloredText(name, "green")); listObject.list_folder = folders; listObject.list_label = folders.map(folder => g_Mods[folder].label); listObject.list_url = folders.map(folder => g_Mods[folder].url || ""); listObject.list_version = folders.map(folder => g_Mods[folder].version); listObject.list_dependencies = folders.map(folder => g_Mods[folder].dependencies.join(" ")); listObject.list = folders; } function enableMod() { let modsDisabledList = Engine.GetGUIObjectByName("modsDisabledList"); let pos = modsDisabledList.selected; if (pos == -1 || !areDependenciesMet(g_ModsDisabled[pos])) return; g_ModsEnabled.push(g_ModsDisabled.splice(pos, 1)[0]); if (pos >= g_ModsDisabled.length) --pos; modsDisabledList.selected = pos; displayModLists(); } function disableMod() { let modsEnabledList = Engine.GetGUIObjectByName("modsEnabledList"); let pos = modsEnabledList.selected; if (pos == -1) return; g_ModsDisabled.push(g_ModsEnabled.splice(pos, 1)[0]); // Remove mods that required the removed mod and cascade // Sort them, so we know which ones can depend on the removed mod // TODO: Find position where the removed mod would have fit (for now assume idx 0) sortEnabledMods(); for (let i = 0; i < g_ModsEnabled.length; ++i) if (!areDependenciesMet(g_ModsEnabled[i])) { g_ModsDisabled.push(g_ModsEnabled.splice(i, 1)[0]); --i; } modsEnabledList.selected = Math.min(pos, g_ModsEnabled.length - 1); displayModLists(); } function applyFilters() { // Save selected rows let modsDisabledList = Engine.GetGUIObjectByName("modsDisabledList"); let modsEnabledList = Engine.GetGUIObjectByName("modsEnabledList"); let selectedDisabledFolder = modsDisabledList.list_folder[modsDisabledList.selected]; let selectedEnabledFolder = modsEnabledList.list_folder[modsEnabledList.selected]; // Remove selected rows to prevent a link to a non existing item modsDisabledList.selected = -1; modsEnabledList.selected = -1; displayModLists(); // Restore previously selected rows modsDisabledList.selected = modsDisabledList.list_folder.indexOf(selectedDisabledFolder); modsEnabledList.selected = modsEnabledList.list_folder.indexOf(selectedEnabledFolder); Engine.GetGUIObjectByName("globalModDescription").caption = ""; } function filterMod(folder) { let mod = g_Mods[folder]; let negateFilter = Engine.GetGUIObjectByName("negateFilter").checked; let searchText = Engine.GetGUIObjectByName("modGenericFilter").caption; if (searchText && searchText != translate("Filter") && folder.indexOf(searchText) == -1 && mod.name.indexOf(searchText) == -1 && mod.label.indexOf(searchText) == -1 && (mod.url || "").indexOf(searchText) == -1 && mod.version.indexOf(searchText) == -1 && mod.description.indexOf(searchText) == -1 && mod.dependencies.indexOf(searchText) == -1) return negateFilter; return !negateFilter; } function closePage() { Engine.SwitchGuiPage("page_pregame.xml", {}); } /** * Moves an item in the list up or down. */ function moveCurrItem(objectName, up) { let obj = Engine.GetGUIObjectByName(objectName); let idx = obj.selected; if (idx == -1) return; let num = obj.list.length; let idx2 = idx + (up ? -1 : 1); if (idx2 < 0 || idx2 >= num) return; let tmp = g_ModsEnabled[idx]; g_ModsEnabled[idx] = g_ModsEnabled[idx2]; g_ModsEnabled[idx2] = tmp; obj.list = g_ModsEnabled; obj.selected = idx2; displayModList("modsEnabledList", g_ModsEnabled); } function areDependenciesMet(folder) { let guiObject = Engine.GetGUIObjectByName("message"); for (let dependency of g_Mods[folder].dependencies) { if (isDependencyMet(dependency)) continue; guiObject.caption = coloredText( sprintf(translate('Dependency not met: %(dep)s'), { "dep": dependency }), g_ColorDependenciesNotMet); return false; } guiObject.caption = coloredText(translate('All dependencies met'), g_ColorDependenciesMet); return true; } /** * @param dependency is a mod name or a mod version comparison. */ function isDependencyMet(dependency) { let operator = dependency.match(g_RegExpComparisonOperator); let [name, version] = operator ? dependency.split(operator[0]) : [dependency, undefined]; return g_ModsEnabled.some(folder => g_Mods[folder].name == name && (!operator || versionSatisfied(g_Mods[folder].version, operator[0], version))); } /** * Compares the given versions using the given operator. * '-' or '_' is ignored. Only numbers are supported. * @note "5.3" < "5.3.0" */ function versionSatisfied(version1, operator, version2) { let versionList1 = version1.split(/[-_]/)[0].split(/\./g); let versionList2 = version2.split(/[-_]/)[0].split(/\./g); let eq = operator.indexOf("=") != -1; let lt = operator.indexOf("<") != -1; let gt = operator.indexOf(">") != -1; for (let i = 0; i < Math.min(versionList1.length, versionList2.length); ++i) { let diff = +versionList1[i] - +versionList2[i]; if (gt && diff > 0 || lt && diff < 0) return true; if (gt && diff < 0 || lt && diff > 0 || eq && diff) return false; } // common prefix matches let ldiff = versionList1.length - versionList2.length; if (!ldiff) return eq; // NB: 2.3 != 2.3.0 if (ldiff < 0) return lt; return gt; } function sortEnabledMods() { let dependencies = {}; for (let folder of g_ModsEnabled) dependencies[folder] = g_Mods[folder].dependencies.map(d => d.split(g_RegExpComparisonOperator)[0]); g_ModsEnabled.sort((folder1, folder2) => dependencies[folder1].indexOf(g_Mods[folder2].name) != -1 ? 1 : dependencies[folder2].indexOf(g_Mods[folder1].name) != -1 ? -1 : 0); displayModList("modsEnabledList", g_ModsEnabled); } function selectedMod(listObjectName) { let listObject = Engine.GetGUIObjectByName(listObjectName); let otherListObject = Engine.GetGUIObjectByName(listObjectName == "modsDisabledList" ? "modsEnabledList" : "modsDisabledList"); if (listObject.selected != -1) { otherListObject.selected = -1; Engine.GetGUIObjectByName("visitWebButton").enabled = true; let toggleModButton = Engine.GetGUIObjectByName("toggleModButton"); - toggleModButton.caption = listObjectName == "modsDisabledList" ? "Enable" : "Disable"; + toggleModButton.caption = listObjectName == "modsDisabledList" ? translate("Enable") : translate("Disable"); toggleModButton.enabled = true; toggleModButton.onPress = listObjectName == "modsDisabledList" ? enableMod : disableMod; Engine.GetGUIObjectByName("enabledModUp").enabled = listObjectName == "modsEnabledList"; Engine.GetGUIObjectByName("enabledModDown").enabled = listObjectName == "modsEnabledList"; } Engine.GetGUIObjectByName("globalModDescription").caption = listObject.list[listObject.selected] ? g_Mods[listObject.list[listObject.selected]].description : '[color="' + g_ColorNoModSelected + '"]' + translate("No mod has been selected.") + '[/color]'; } function visitModWebsite() { let modsEnabledList = Engine.GetGUIObjectByName("modsEnabledList"); let modsDisabledList = Engine.GetGUIObjectByName("modsDisabledList"); let list = modsEnabledList.selected == -1 ? modsDisabledList : modsEnabledList; let folder = list.list_folder[list.selected]; let url = folder && g_Mods[folder] && g_Mods[folder].url; if (!url) return; if (!url.startsWith("http://") && !url.startsWith("https://")) url = "http://" + url; openURL(url); } Index: ps/trunk/binaries/data/mods/public/l10n/messages.json =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/messages.json (revision 21959) +++ ps/trunk/binaries/data/mods/public/l10n/messages.json (revision 21960) @@ -1,752 +1,758 @@ [ { "output": "public-civilizations.pot", "inputRoot": "..", "project": "0 A.D. — Empires Ascendant", "copyrightHolder": "Wildfire Games", "rules": [ { "extractor": "json", "filemasks": [ "simulation/data/civs/**.json" ], "options": { "keywords": [ "Name", "Description", "History", "Special", "AINames" ] } } ] }, { "output": "public-gui-ingame.pot", "inputRoot": "..", "project": "0 A.D. — Empires Ascendant", "copyrightHolder": "Wildfire Games", "rules": [ { "extractor": "javascript", "filemasks": [ "gui/session/**.js" ], "options": { "format": "javascript-format", "keywords": { "translate": [1], "translatePlural": [1, 2], "translateWithContext": [[1], 2], "translatePluralWithContext": [[1], 2, 3], "markForTranslation": [1], "markForTranslationWithContext": [[1], 2], "markForPluralTranslation": [1, 2] }, "commentTags": [ "Translation:" ] } }, { "extractor": "xml", "filemasks": [ "gui/session/**.xml" ], "options": { "keywords": { "translatableAttribute": { "locationAttributes": ["id"] }, "translate": {} } } } ] }, { "output": "public-gui-gamesetup.pot", "inputRoot": "..", "project": "0 A.D. — Empires Ascendant", "copyrightHolder": "Wildfire Games", "rules": [ { "extractor": "javascript", "filemasks": [ "gui/aiconfig/**.js", "gui/gamesetup/**.js", + "gui/gamesetup_mp/**.js", "gui/loading/**.js" ], "options": { "format": "javascript-format", "keywords": { "translate": [1], "translatePlural": [1, 2], "translateWithContext": [[1], 2], "translatePluralWithContext": [[1], 2, 3], "markForTranslation": [1], "markForTranslationWithContext": [[1], 2], "markForPluralTranslation": [1, 2] }, "commentTags": [ "Translation:" ] } }, { "extractor": "xml", "filemasks": [ "gui/aiconfig/**.xml", "gui/gamesetup/**.xml", + "gui/gamesetup_mp/**.xml", "gui/loading/**.xml" ], "options": { "keywords": { "translatableAttribute": { "locationAttributes": ["id"] }, "translate": {} } } }, { "extractor": "txt", "filemasks": [ "gui/text/quotes.txt" ], "options": { } } ] }, { "output": "public-gui-lobby.pot", "inputRoot": "..", "project": "0 A.D. — Empires Ascendant", "copyrightHolder": "Wildfire Games", "rules": [ { "extractor": "javascript", "filemasks": [ "gui/lobby/**.js", "gui/prelobby/**.js" ], "options": { "format": "javascript-format", "keywords": { "translate": [1], "translatePlural": [1, 2], "translateWithContext": [[1], 2], "translatePluralWithContext": [[1], 2, 3], "markForTranslation": [1], "markForTranslationWithContext": [[1], 2], "markForPluralTranslation": [1, 2] }, "commentTags": [ "Translation:" ] } }, { "extractor": "xml", "filemasks": [ "gui/lobby/**.xml", "gui/prelobby/**.xml" ], "options": { "keywords": { "translatableAttribute": { "locationAttributes": ["id"] }, "translate": {} } } }, { "extractor": "txt", "filemasks": [ "gui/prelobby/common/terms/*.txt" ], "options": { } } ] }, { "output": "public-gui-manual.pot", "inputRoot": "..", "project": "0 A.D. — Empires Ascendant", "copyrightHolder": "Wildfire Games", "rules": [ { "extractor": "javascript", "filemasks": [ "gui/manual/**.js" ], "options": { "format": "javascript-format", "keywords": { "translate": [1], "translatePlural": [1, 2], "translateWithContext": [[1], 2], "translatePluralWithContext": [[1], 2, 3], "markForTranslation": [1], "markForTranslationWithContext": [[1], 2], "markForPluralTranslation": [1, 2] }, "commentTags": [ "Translation:" ] } }, { "extractor": "xml", "filemasks": [ "gui/manual/**.xml" ], "options": { "keywords": { "translatableAttribute": { "locationAttributes": ["id"] }, "translate": {} } } }, { "extractor": "txt", "filemasks": [ "gui/manual/intro.txt" ], "options": { } } ] }, { "output": "public-gui-userreport.pot", "inputRoot": "..", "project": "0 A.D. — Empires Ascendant", "copyrightHolder": "Wildfire Games", "rules": [ { "extractor": "txt", "filemasks": [ "gui/userreport/**.txt" ], "options": { } } ] }, { "output": "public-gui-other.pot", "inputRoot": "..", "project": "0 A.D. — Empires Ascendant", "copyrightHolder": "Wildfire Games", "rules": [ { "extractor": "javascript", "filemasks": [ "globalscripts/**.js", "gui/civinfo/**.js", "gui/common/**.js", "gui/credits/**.js", + "gui/loadgame/**.js", "gui/locale/**.js", "gui/options/**.js", "gui/pregame/**.js", "gui/reference/common/**.js", "gui/reference/structree/**.js", "gui/reference/viewer/**.js", "gui/replaymenu/**.js", "gui/savedgames/**.js", + "gui/savegame/**.js", "gui/splashscreen/**.js", "gui/summary/**.js" ], "options": { "format": "javascript-format", "keywords": { "translate": [1], "translatePlural": [1, 2], "translateWithContext": [[1], 2], "translatePluralWithContext": [[1], 2, 3], "markForTranslation": [1], "markForTranslationWithContext": [[1], 2], "markForPluralTranslation": [1, 2] }, "commentTags": [ "dennis-ignore:", "Translation:" ] } }, { "extractor": "xml", "filemasks": [ "globalscripts/**.xml", "gui/civinfo/**.xml", "gui/common/**.xml", "gui/credits/**.xml", + "gui/loadgame/**.xml", "gui/locale/**.xml", "gui/options/**.xml", "gui/pregame/**.xml", "gui/reference/structree/**.xml", "gui/reference/viewer/**.xml", "gui/replaymenu/**.xml", "gui/savedgames/**.xml", + "gui/savegame/**.xml", "gui/splashscreen/**.xml", "gui/summary/**.xml" ], "options": { "keywords": { "translatableAttribute": { "locationAttributes": ["id"] }, "translate": {} } } }, { "extractor": "json", "filemasks": [ "gui/credits/texts/**.json" ], "options": { "keywords": [ "Title", "Subtitle" ] } }, { "extractor": "json", "filemasks": [ "gui/options/**.json" ], "options": { "keywords": [ "label", "tooltip" ] } }, { "extractor": "json", "filemasks": [ "simulation/data/resources/**.json" ], "options": { "keywords": [ "description" ] } }, { "extractor": "json", "filemasks": [ "simulation/data/resources/**.json" ], "options": { "keywords": [ "name", "subtypes" ], "comments": [ "Translation: Word as used at the beginning of a sentence or as a single-word sentence." ], "context": "firstWord" } }, { "extractor": "json", "filemasks": [ "simulation/data/resources/**.json" ], "options": { "keywords": [ "name", "subtypes" ], "comments": [ "Translation: Word as used in the middle of a sentence (which may require using lowercase for your language)." ], "context": "withinSentence" } }, { "extractor": "txt", "filemasks": [ "gui/gamesetup/**.txt", "gui/splashscreen/splashscreen.txt", "gui/text/tips/**.txt" ], "options": { } } ] }, { "output": "public-templates-units.pot", "inputRoot": "..", "project": "0 A.D. — Empires Ascendant", "copyrightHolder": "Wildfire Games", "rules": [ { "extractor": "xml", "filemasks": [ "simulation/templates/template_unit_*.xml", "simulation/templates/units/**.xml" ], "options": { "keywords": { "GenericName": {}, "SpecificName": {}, "History": {}, "VisibleClasses": { "splitOnWhitespace": true }, "Tooltip": {}, "DisabledTooltip": {}, "FormationName": {}, "FromClass": {}, "Rank": { "tagAsContext": true } } } } ] }, { "output": "public-templates-buildings.pot", "inputRoot": "..", "project": "0 A.D. — Empires Ascendant", "copyrightHolder": "Wildfire Games", "rules": [ { "extractor": "xml", "filemasks": [ "simulation/templates/template_structure_*.xml", "simulation/templates/structures/**.xml" ], "options": { "keywords": { "GenericName": {}, "SpecificName": {}, "History": {}, "VisibleClasses": { "splitOnWhitespace": true }, "Tooltip": {}, "DisabledTooltip": {}, "FormationName": {}, "FromClass": {}, "Rank": { "tagAsContext": true } } } } ] }, { "output": "public-templates-other.pot", "inputRoot": "..", "project": "0 A.D. — Empires Ascendant", "copyrightHolder": "Wildfire Games", "rules": [ { "extractor": "xml", "filemasks": { "includeMasks": [ "simulation/templates/**.xml" ], "excludeMasks": [ "simulation/templates/structures/**.xml", "simulation/templates/template_structure_*.xml", "simulation/templates/template_unit_*.xml", "simulation/templates/units/**.xml" ] }, "options": { "keywords": { "GenericName": {}, "SpecificName": {}, "History": {}, "VisibleClasses": { "splitOnWhitespace": true }, "Tooltip": {}, "DisabledTooltip": {}, "FormationName": {}, "FromClass": {}, "Rank": { "tagAsContext": true } } } } ] }, { "output": "public-simulation-auras.pot", "inputRoot": "..", "project": "0 A.D. — Empires Ascendant", "copyrightHolder": "Wildfire Games", "rules": [ { "extractor": "json", "filemasks": [ "simulation/data/auras/**.json" ], "options": { "keywords": [ "auraName", "auraDescription" ] } } ] }, { "output": "public-simulation-technologies.pot", "inputRoot": "..", "project": "0 A.D. — Empires Ascendant", "copyrightHolder": "Wildfire Games", "rules": [ { "extractor": "json", "filemasks": [ "simulation/data/technologies/**.json" ], "options": { "keywords": [ "specificName", "genericName", "description", "tooltip", "requirementsTooltip" ] } } ] }, { "output": "public-simulation-other.pot", "inputRoot": "..", "project": "0 A.D. — Empires Ascendant", "copyrightHolder": "Wildfire Games", "rules": [ { "extractor": "javascript", "filemasks": [ "simulation/ai/**.js", "simulation/components/**.js", "simulation/helpers/**.js" ], "options": { "format": "javascript-format", "keywords": { "translate": [1], "translatePlural": [1, 2], "translateWithContext": [[1], 2], "translatePluralWithContext": [[1], 2, 3], "markForTranslation": [1], "markForTranslationWithContext": [[1], 2], "markForPluralTranslation": [1, 2] }, "commentTags": [ "Translation:" ] } }, { "extractor": "json", "filemasks": [ "simulation/data/settings/player_defaults.json" ], "options": { "keywords": [ "Name" ] } }, { "extractor": "json", "filemasks": [ "simulation/data/settings/game_speeds.json" ], "options": { "keywords": ["Title"] } }, { "extractor": "json", "filemasks": [ "simulation/data/settings/victory_conditions/*.json" ], "options": { "keywords": ["Title", "Description"] } }, { "extractor": "json", "filemasks": [ "simulation/data/settings/starting_resources.json" ], "options": { "keywords": ["Title"], "context": "startingResources" } }, { "extractor": "json", "filemasks": [ "simulation/data/settings/trigger_difficulties.json" ], "options": { "keywords": ["Title", "Tooltip"] } }, { "extractor": "json", "filemasks": [ "simulation/data/settings/map_sizes.json" ], "options": { "keywords": [ "Name", "Tooltip" ] } }, { "extractor": "json", "filemasks": [ "simulation/ai/**.json" ], "options": { "keywords": [ "name", "description" ] } } ] }, { "output": "public-maps.pot", "inputRoot": "..", "project": "0 A.D. — Empires Ascendant", "copyrightHolder": "Wildfire Games", "rules": [ { "extractor": "json", "filemasks": [ "maps/random/**.json" ], "options": { "keywords": [ "Name", "Description" ] } }, { "extractor": "javascript", "filemasks": [ "maps/scenarios/**.js", "maps/skirmishes/**.js", "maps/random/**.js" ], "options": { "format": "javascript-format", "keywords": { "markForTranslation": [1], "markForTranslationWithContext": [[1], 2], "markForPluralTranslation": [1, 2] }, "commentTags": [ "Translation:" ] } }, { "extractor": "xml", "filemasks": [ "maps/scenarios/**.xml", "maps/skirmishes/**.xml" ], "options": { "keywords": { "ScriptSettings": { "extractJson": { "keywords": [ "Name", "Description" ] } } } } }, { "extractor": "json", "filemasks": [ "maps/random/rmbiome/**.json" ], "options": { "keywords": [ "Title", "Description" ], "context": "biome definition" } } ] }, { "output": "public-tutorials.pot", "inputRoot": "..", "project": "0 A.D. — Empires Ascendant", "copyrightHolder": "Wildfire Games", "rules": [ { "extractor": "javascript", "filemasks": [ "maps/tutorials/**.js" ], "options": { "format": "javascript-format", "keywords": { "markForTranslation": [1], "markForTranslationWithContext": [[1], 2], "markForPluralTranslation": [1, 2] }, "commentTags": [ "Translation:" ] } }, { "extractor": "xml", "filemasks": [ "maps/tutorials/**.xml" ], "options": { "keywords": { "ScriptSettings": { "extractJson": { "keywords": [ "Name", "Description" ] } } } } } ] } ]