Index: ps/trunk/source/simulation2/components/tests/test_RangeManager.h
===================================================================
--- ps/trunk/source/simulation2/components/tests/test_RangeManager.h (revision 22177)
+++ ps/trunk/source/simulation2/components/tests/test_RangeManager.h (revision 22178)
@@ -1,156 +1,156 @@
/* Copyright (C) 2019 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see .
*/
#include "simulation2/system/ComponentTest.h"
#include "simulation2/components/ICmpRangeManager.h"
#include "simulation2/components/ICmpPosition.h"
#include "simulation2/components/ICmpVision.h"
#include
-#include
+#include
class MockVision : public ICmpVision
{
public:
DEFAULT_MOCK_COMPONENT()
virtual entity_pos_t GetRange() const { return entity_pos_t::FromInt(66); }
virtual bool GetRevealShore() const { return false; }
};
class MockPosition : public ICmpPosition
{
public:
DEFAULT_MOCK_COMPONENT()
virtual void SetTurretParent(entity_id_t UNUSED(id), const CFixedVector3D& UNUSED(pos)) {}
virtual entity_id_t GetTurretParent() const {return INVALID_ENTITY;}
virtual void UpdateTurretPosition() {}
virtual std::set* GetTurrets() { return NULL; }
virtual bool IsInWorld() const { return true; }
virtual void MoveOutOfWorld() { }
virtual void MoveTo(entity_pos_t UNUSED(x), entity_pos_t UNUSED(z)) { }
virtual void MoveAndTurnTo(entity_pos_t UNUSED(x), entity_pos_t UNUSED(z), entity_angle_t UNUSED(a)) { }
virtual void JumpTo(entity_pos_t UNUSED(x), entity_pos_t UNUSED(z)) { }
virtual void SetHeightOffset(entity_pos_t UNUSED(dy)) { }
virtual entity_pos_t GetHeightOffset() const { return entity_pos_t::Zero(); }
virtual void SetHeightFixed(entity_pos_t UNUSED(y)) { }
virtual entity_pos_t GetHeightFixed() const { return entity_pos_t::Zero(); }
virtual bool IsHeightRelative() const { return true; }
virtual void SetHeightRelative(bool UNUSED(relative)) { }
virtual bool CanFloat() const { return false; }
virtual void SetFloating(bool UNUSED(flag)) { }
virtual void SetActorFloating(bool UNUSED(flag)) { }
virtual void SetConstructionProgress(fixed UNUSED(progress)) { }
virtual CFixedVector3D GetPosition() const { return CFixedVector3D(); }
virtual CFixedVector2D GetPosition2D() const { return CFixedVector2D(); }
virtual CFixedVector3D GetPreviousPosition() const { return CFixedVector3D(); }
virtual CFixedVector2D GetPreviousPosition2D() const { return CFixedVector2D(); }
virtual void TurnTo(entity_angle_t UNUSED(y)) { }
virtual void SetYRotation(entity_angle_t UNUSED(y)) { }
virtual void SetXZRotation(entity_angle_t UNUSED(x), entity_angle_t UNUSED(z)) { }
virtual CFixedVector3D GetRotation() const { return CFixedVector3D(); }
virtual fixed GetDistanceTravelled() const { return fixed::Zero(); }
virtual void GetInterpolatedPosition2D(float UNUSED(frameOffset), float& x, float& z, float& rotY) const { x = z = rotY = 0; }
virtual CMatrix3D GetInterpolatedTransform(float UNUSED(frameOffset)) const { return CMatrix3D(); }
};
class TestCmpRangeManager : public CxxTest::TestSuite
{
public:
void setUp()
{
CXeromyces::Startup();
}
void tearDown()
{
CXeromyces::Terminate();
}
// TODO It would be nice to call Verify() with the shore revealing system
// but that means testing on an actual map, with water and land.
void test_basic()
{
ComponentTestHelper test(g_ScriptRuntime);
ICmpRangeManager* cmp = test.Add(CID_RangeManager, "", SYSTEM_ENTITY);
MockVision vision;
test.AddMock(100, IID_Vision, vision);
MockPosition position;
test.AddMock(100, IID_Position, position);
// This tests that the incremental computation produces the correct result
// in various edge cases
cmp->SetBounds(entity_pos_t::FromInt(0), entity_pos_t::FromInt(0), entity_pos_t::FromInt(512), entity_pos_t::FromInt(512), 512/TERRAIN_TILE_SIZE + 1);
cmp->Verify();
{ CMessageCreate msg(100); cmp->HandleMessage(msg, false); }
cmp->Verify();
{ CMessageOwnershipChanged msg(100, -1, 1); cmp->HandleMessage(msg, false); }
cmp->Verify();
{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(247), entity_pos_t::FromDouble(257.95), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
cmp->Verify();
{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(247), entity_pos_t::FromInt(253), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
cmp->Verify();
{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(256), entity_pos_t::FromInt(256), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
cmp->Verify();
{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(256)+entity_pos_t::Epsilon(), entity_pos_t::FromInt(256), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
cmp->Verify();
{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(256)-entity_pos_t::Epsilon(), entity_pos_t::FromInt(256), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
cmp->Verify();
{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(256), entity_pos_t::FromInt(256)+entity_pos_t::Epsilon(), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
cmp->Verify();
{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(256), entity_pos_t::FromInt(256)-entity_pos_t::Epsilon(), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
cmp->Verify();
{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(383), entity_pos_t::FromInt(84), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
cmp->Verify();
{ CMessagePositionChanged msg(100, true, entity_pos_t::FromInt(348), entity_pos_t::FromInt(83), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
cmp->Verify();
boost::mt19937 rng;
for (size_t i = 0; i < 1024; ++i)
{
- double x = boost::uniform_real_distribution(0.0, 512.0)(rng);
- double z = boost::uniform_real_distribution(0.0, 512.0)(rng);
+ double x = boost::random::uniform_real_distribution(0.0, 512.0)(rng);
+ double z = boost::random::uniform_real_distribution(0.0, 512.0)(rng);
{ CMessagePositionChanged msg(100, true, entity_pos_t::FromDouble(x), entity_pos_t::FromDouble(z), entity_angle_t::Zero()); cmp->HandleMessage(msg, false); }
cmp->Verify();
}
// Test OwnershipChange, GetEntitiesByPlayer, GetNonGaiaEntities
{
player_id_t previousOwner = -1;
for (player_id_t newOwner = 0; newOwner < 8; ++newOwner)
{
CMessageOwnershipChanged msg(100, previousOwner, newOwner);
cmp->HandleMessage(msg, false);
for (player_id_t i = 0; i < 8; ++i)
TS_ASSERT_EQUALS(cmp->GetEntitiesByPlayer(i).size(), i == newOwner ? 1 : 0);
TS_ASSERT_EQUALS(cmp->GetNonGaiaEntities().size(), newOwner > 0 ? 1 : 0);
previousOwner = newOwner;
}
}
}
};