Change Run Speed into a Run multiplier.
This changes running speed into a running multiplier (of walk speed).
The advantage is that it simplifies code since you can setup a default run multiplier at the template level and it'll work for all subsequent templates, and technologies cannot forget to change it. It makes specialised unit templates easier to maintain, too.
Formations have a 100 run multiplier which effectively sets their maximal walking speed at 100
Reviewed By: bb, O2 JS Simulation
Differential Revision: https://code.wildfiregames.com/D438