Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship.xml (revision 22325)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship.xml (revision 22326)
@@ -1,87 +1,92 @@
5
10
5
1
20
0
50
0
0
true
0.0
0.5
7.0
8.0
10
true
200
Ship
Mechanical Ship
60
0
50
0
25
true
0.0
3.0
4.0
4.0
1.0
40
20
20
20
circle/256x256.png
circle/256x256_mask.png
interface/alarm/alarm_create_warship.xml
actor/ship/warship_move_01.xml
actor/ship/warship_move_01.xml
actor/ship/warship_move_01.xml
actor/ship/warship_death.xml
+
+ 6.0
+ 0.5
+ 6.0
+
ship
90
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml (revision 22325)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml (revision 22326)
@@ -1,78 +1,73 @@
0.0
35.0
0.0
45.0
0.0
1000
2000
0
75.0
2.0
9.81
Ship Human
2
10
1
Infantry Cavalry
2
20
125
50
10.0
20
0
FemaleCitizen Infantry Healer Dog
Support Infantry Cavalry Dog
0
10
true
800
Light Warship
Ranged Warship
phase_town
Garrison units for transport and to increase firepower.
75
25
15
attack/impact/arrow_metal.xml
attack/weapon/arrowfly.xml
-
- 6.0
- 0.5
- 6.0
-
1.55
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fire.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fire.xml (revision 22325)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fire.xml (revision 22326)
@@ -1,61 +1,56 @@
10.0
10.0
10.0
8.0
50
100
30
300
Circular
30
true
300.0
300.0
300.0
8.0
500
-6
0.85
0.65
0.35
Fire Ship
Fireship Melee Warship
Rapidly drain the health of enemy ships. Slowly loses health due to being on fire, so use the Fire Ship quickly.
phase_town
-
- 6.0
- 0.5
- 6.0
-
ship-small
1.6
60
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fishing.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fishing.xml (revision 22325)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fishing.xml (revision 22326)
@@ -1,69 +1,74 @@
2
5
2
10.0
0.0
0.0
5.0
500
1000
!SeaCreature
6.0
1
0
FemaleCitizen Infantry Healer
Support Infantry
0
10
true
FishingBoat -ConquestCritical
Fishing Boat
Fish the waters for food.
1
10
0
6.0
1.0
1.8
actor/ship/boat_move.xml
actor/ship/boat_move.xml
+
+ 2.0
+ 0.333
+ 5.0
+
passive
false
false
ship-small
1.1
30
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_merchant.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_merchant.xml (revision 22325)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_merchant.xml (revision 22326)
@@ -1,71 +1,66 @@
2
5
2
0
100
15
0
FemaleCitizen Infantry Healer Dog
Support Infantry Cavalry Dog
0
10
true
400
-ConquestCritical
Merchantman
phase_town
Trade between docks. Garrison a Trader aboard for additional profit (+20% for each garrisoned). Gather profitable aquatic treasures.
Trader Bribable
25
15
0
12.0
75
75
50
50
-
- 6.0
- 0.5
- 6.0
-
0.75
passive
false
false
ship-small
1.35
50
true
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml (revision 22325)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml (revision 22326)
@@ -1,89 +1,84 @@
0.0
10.0
100.0
72.0
10.0
2000
5000
0
Circular
10
false
0.0
15.0
35.0
37.5
4.0
9.81
Ship Structure
1
10
1
Catapult
3
30
350
200
350
8.0
50
0
FemaleCitizen Infantry Healer Dog
Support Infantry Cavalry Dog Siege Elephant
0
10
true
2000
Heavy Warship
Garrison units for transport and to increase firepower.
Ranged Warship
phase_city
150
40
30
attack/siege/ballist_attack.xml
-
- 6.0
- 0.5
- 6.0
-
1.8
110
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml (revision 22325)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml (revision 22326)
@@ -1,78 +1,73 @@
0.0
35.0
0.0
55.0
0.0
1000
2000
0
75.0
2.0
9.81
Ship Human
3
13
1
Infantry Cavalry
3
25
150
150
8.0
30
0
FemaleCitizen Infantry Healer Dog
Support Infantry Cavalry Dog Siege Elephant
0
10
true
1400
Medium Warship
Ranged Warship
phase_town
Garrison units for transport and to increase firepower.
100
30
20
attack/impact/arrow_metal.xml
attack/weapon/arrowfly.xml
-
- 6.0
- 0.5
- 6.0
-
1.8