Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship.xml (revision 22325) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship.xml (revision 22326) @@ -1,87 +1,92 @@ 5 10 5 1 20 0 50 0 0 true 0.0 0.5 7.0 8.0 10 true 200 Ship Mechanical Ship 60 0 50 0 25 true 0.0 3.0 4.0 4.0 1.0 40 20 20 20 circle/256x256.png circle/256x256_mask.png interface/alarm/alarm_create_warship.xml actor/ship/warship_move_01.xml actor/ship/warship_move_01.xml actor/ship/warship_move_01.xml actor/ship/warship_death.xml + + 6.0 + 0.5 + 6.0 + ship 90 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml (revision 22325) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml (revision 22326) @@ -1,78 +1,73 @@ 0.0 35.0 0.0 45.0 0.0 1000 2000 0 75.0 2.0 9.81 Ship Human 2 10 1 Infantry Cavalry 2 20 125 50 10.0 20 0 FemaleCitizen Infantry Healer Dog Support Infantry Cavalry Dog 0 10 true 800 Light Warship Ranged Warship phase_town Garrison units for transport and to increase firepower. 75 25 15 attack/impact/arrow_metal.xml attack/weapon/arrowfly.xml - - 6.0 - 0.5 - 6.0 - 1.55 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fire.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fire.xml (revision 22325) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fire.xml (revision 22326) @@ -1,61 +1,56 @@ 10.0 10.0 10.0 8.0 50 100 30 300 Circular 30 true 300.0 300.0 300.0 8.0 500 -6 0.85 0.65 0.35 Fire Ship Fireship Melee Warship Rapidly drain the health of enemy ships. Slowly loses health due to being on fire, so use the Fire Ship quickly. phase_town - - 6.0 - 0.5 - 6.0 - ship-small 1.6 60 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fishing.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fishing.xml (revision 22325) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fishing.xml (revision 22326) @@ -1,69 +1,74 @@ 2 5 2 10.0 0.0 0.0 5.0 500 1000 !SeaCreature 6.0 1 0 FemaleCitizen Infantry Healer Support Infantry 0 10 true FishingBoat -ConquestCritical Fishing Boat Fish the waters for food. 1 10 0 6.0 1.0 1.8 actor/ship/boat_move.xml actor/ship/boat_move.xml + + 2.0 + 0.333 + 5.0 + passive false false ship-small 1.1 30 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_merchant.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_merchant.xml (revision 22325) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_merchant.xml (revision 22326) @@ -1,71 +1,66 @@ 2 5 2 0 100 15 0 FemaleCitizen Infantry Healer Dog Support Infantry Cavalry Dog 0 10 true 400 -ConquestCritical Merchantman phase_town Trade between docks. Garrison a Trader aboard for additional profit (+20% for each garrisoned). Gather profitable aquatic treasures. Trader Bribable 25 15 0 12.0 75 75 50 50 - - 6.0 - 0.5 - 6.0 - 0.75 passive false false ship-small 1.35 50 true Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml (revision 22325) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml (revision 22326) @@ -1,89 +1,84 @@ 0.0 10.0 100.0 72.0 10.0 2000 5000 0 Circular 10 false 0.0 15.0 35.0 37.5 4.0 9.81 Ship Structure 1 10 1 Catapult 3 30 350 200 350 8.0 50 0 FemaleCitizen Infantry Healer Dog Support Infantry Cavalry Dog Siege Elephant 0 10 true 2000 Heavy Warship Garrison units for transport and to increase firepower. Ranged Warship phase_city 150 40 30 attack/siege/ballist_attack.xml - - 6.0 - 0.5 - 6.0 - 1.8 110 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml (revision 22325) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml (revision 22326) @@ -1,78 +1,73 @@ 0.0 35.0 0.0 55.0 0.0 1000 2000 0 75.0 2.0 9.81 Ship Human 3 13 1 Infantry Cavalry 3 25 150 150 8.0 30 0 FemaleCitizen Infantry Healer Dog Support Infantry Cavalry Dog Siege Elephant 0 10 true 1400 Medium Warship Ranged Warship phase_town Garrison units for transport and to increase firepower. 100 30 20 attack/impact/arrow_metal.xml attack/weapon/arrowfly.xml - - 6.0 - 0.5 - 6.0 - 1.8