Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/mauryas/special_archery_tradition.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/mauryas/special_archery_tradition.json (revision 22328) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/mauryas/special_archery_tradition.json (nonexistent) @@ -1,19 +0,0 @@ -{ - "genericName": "Archery Tradition", - "description": "The Indians had a tradition of fine archery and a penchant for using massed archers in battle.", - "cost": { "food": 500, "wood": 500, "stone": 0, "metal": 250 }, - "requirements": { "all": [{ "tech": "phase_village" }, { "civ": "maur" }] }, - "requirementsTooltip": "Unlocked in Village Phase.", - "icon": "armor_plates_ranged.png", - "researchTime": 60, - "tooltip": "Range +10 meters for bow-wielding units. Archer units better accuracy and -20% train time, but also -20% health.", - "modifications": [ - { "value": "Attack/Ranged/MaxRange", "add": 10.0 }, - { "value": "Attack/Ranged/Spread", "multiply": 0.8 }, - { "value": "Vision/Range", "add": 10.0 }, - { "value": "Cost/BuildTime", "multiply": 0.8 }, - { "value": "Health/Max", "multiply": 0.8 } - ], - "affects": ["Archer"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/mauryas/special_archery_tradition.json ___________________________________________________________________ Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/persians/special_archery_tradition.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/persians/special_archery_tradition.json (revision 22328) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/persians/special_archery_tradition.json (nonexistent) @@ -1,19 +0,0 @@ -{ - "genericName": "Archery Tradition", - "description": "The Persians had a tradition of fine archery and a penchant for using massed archers in battle.", - "cost": { "food": 500, "wood": 500, "stone": 0, "metal": 250 }, - "requirements": { "all": [{ "tech": "phase_village" }, { "civ": "pers" }] }, - "requirementsTooltip": "Unlocked in Village Phase.", - "icon": "armor_plates_ranged.png", - "researchTime": 60, - "tooltip": "Range +10 meters for bow-wielding units. Archer units better accuracy and -20% train time, but also -20% health.", - "modifications": [ - { "value": "Attack/Ranged/MaxRange", "add": 10.0 }, - { "value": "Attack/Ranged/Spread", "multiply": 0.8 }, - { "value": "Vision/Range", "add": 10.0 }, - { "value": "Cost/BuildTime", "multiply": 0.8 }, - { "value": "Health/Max", "multiply": 0.8 } - ], - "affects": ["Archer"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/persians/special_archery_tradition.json ___________________________________________________________________ Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/archery_tradition.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/archery_tradition.json (nonexistent) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/archery_tradition.json (revision 22329) @@ -0,0 +1,19 @@ +{ + "genericName": "Archery Tradition", + "description": "The Indian and Iranian peoples had a tradition of fine archery and a penchant for using massed archers in battle.", + "cost": { "food": 500, "wood": 500, "stone": 0, "metal": 250 }, + "requirements": { "all": [{ "tech": "phase_village" }, { "any": [{ "civ": "maur" }, { "civ": "pers" }] }] }, + "requirementsTooltip": "Unlocked in Village Phase.", + "icon": "armor_plates_ranged.png", + "researchTime": 60, + "tooltip": "Range +10 meters for bow-wielding units. Archer units better accuracy and -20% train time, but also -20% health.", + "modifications": [ + { "value": "Attack/Ranged/MaxRange", "add": 10.0 }, + { "value": "Attack/Ranged/Spread", "multiply": 0.8 }, + { "value": "Vision/Range", "add": 10.0 }, + { "value": "Cost/BuildTime", "multiply": 0.8 }, + { "value": "Health/Max", "multiply": 0.8 } + ], + "affects": ["Archer"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/archery_tradition.json ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_barracks.xml (revision 22328) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_barracks.xml (revision 22329) @@ -1,27 +1,26 @@ 5.0 maur Sainyavasa units/{civ}_champion_infantry_barracks units/{civ}_champion_maiden_barracks - mauryas/special_archery_tradition unlock_champion_units structures/mauryas/barracks.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_barracks.xml (revision 22328) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_barracks.xml (revision 22329) @@ -1,26 +1,25 @@ pers Padgan Levy citizen-infantry units. structures/pers_barracks.png -units/{civ}_cavalry_swordsman_b -units/{civ}_cavalry_spearman_b -units/{civ}_cavalry_javelinist_b -units/{civ}_cavalry_archer_b persians/training_levy_infantry persians/training_conscription_infantry - persians/special_archery_tradition -training_conscription structures/persians/barracks.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml (revision 22328) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml (revision 22329) @@ -1,66 +1,67 @@ 150 300 12.0 10 Infantry Cavalry 2000 decay|rubble/rubble_stone_4x4 Barracks Train citizen-soldiers. Research training improvements. Village Barracks structures/barracks.png phase_village 30 10 0.8 units/{civ}_infantry_spearman_b units/{civ}_infantry_pikeman_b units/{civ}_infantry_swordsman_b units/{civ}_infantry_javelinist_b units/{civ}_infantry_slinger_b units/{civ}_infantry_archer_b units/{civ}_cavalry_swordsman_b units/{civ}_cavalry_spearman_b units/{civ}_cavalry_javelinist_b units/{civ}_cavalry_archer_b heal_barracks training_conscription + archery_tradition interface/complete/building/complete_barracks.xml 32 structures/fndn_6x6.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml (revision 22328) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml (revision 22329) @@ -1,59 +1,60 @@ 150 300 12.0 10 Infantry 2000 decay|rubble/rubble_stone_5x5 Practice Range Train citizen-soldier ranged infantry. Research training improvements. Village Range structures/range.png phase_village 30 10 0.8 units/{civ}_infantry_javelinist_b units/{civ}_infantry_slinger_b units/{civ}_infantry_archer_b heal_barracks training_conscription + archery_tradition interface/complete/building/complete_range.xml 32 structures/fndn_7x7.xml