Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/mauryas/special_archery_tradition.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/technologies/mauryas/special_archery_tradition.json (revision 22328)
+++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/mauryas/special_archery_tradition.json (nonexistent)
@@ -1,19 +0,0 @@
-{
- "genericName": "Archery Tradition",
- "description": "The Indians had a tradition of fine archery and a penchant for using massed archers in battle.",
- "cost": { "food": 500, "wood": 500, "stone": 0, "metal": 250 },
- "requirements": { "all": [{ "tech": "phase_village" }, { "civ": "maur" }] },
- "requirementsTooltip": "Unlocked in Village Phase.",
- "icon": "armor_plates_ranged.png",
- "researchTime": 60,
- "tooltip": "Range +10 meters for bow-wielding units. Archer units better accuracy and -20% train time, but also -20% health.",
- "modifications": [
- { "value": "Attack/Ranged/MaxRange", "add": 10.0 },
- { "value": "Attack/Ranged/Spread", "multiply": 0.8 },
- { "value": "Vision/Range", "add": 10.0 },
- { "value": "Cost/BuildTime", "multiply": 0.8 },
- { "value": "Health/Max", "multiply": 0.8 }
- ],
- "affects": ["Archer"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/mauryas/special_archery_tradition.json
___________________________________________________________________
Deleted: svn:eol-style
## -1 +0,0 ##
-native
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/persians/special_archery_tradition.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/technologies/persians/special_archery_tradition.json (revision 22328)
+++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/persians/special_archery_tradition.json (nonexistent)
@@ -1,19 +0,0 @@
-{
- "genericName": "Archery Tradition",
- "description": "The Persians had a tradition of fine archery and a penchant for using massed archers in battle.",
- "cost": { "food": 500, "wood": 500, "stone": 0, "metal": 250 },
- "requirements": { "all": [{ "tech": "phase_village" }, { "civ": "pers" }] },
- "requirementsTooltip": "Unlocked in Village Phase.",
- "icon": "armor_plates_ranged.png",
- "researchTime": 60,
- "tooltip": "Range +10 meters for bow-wielding units. Archer units better accuracy and -20% train time, but also -20% health.",
- "modifications": [
- { "value": "Attack/Ranged/MaxRange", "add": 10.0 },
- { "value": "Attack/Ranged/Spread", "multiply": 0.8 },
- { "value": "Vision/Range", "add": 10.0 },
- { "value": "Cost/BuildTime", "multiply": 0.8 },
- { "value": "Health/Max", "multiply": 0.8 }
- ],
- "affects": ["Archer"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/persians/special_archery_tradition.json
___________________________________________________________________
Deleted: svn:eol-style
## -1 +0,0 ##
-native
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/archery_tradition.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/technologies/archery_tradition.json (nonexistent)
+++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/archery_tradition.json (revision 22329)
@@ -0,0 +1,19 @@
+{
+ "genericName": "Archery Tradition",
+ "description": "The Indian and Iranian peoples had a tradition of fine archery and a penchant for using massed archers in battle.",
+ "cost": { "food": 500, "wood": 500, "stone": 0, "metal": 250 },
+ "requirements": { "all": [{ "tech": "phase_village" }, { "any": [{ "civ": "maur" }, { "civ": "pers" }] }] },
+ "requirementsTooltip": "Unlocked in Village Phase.",
+ "icon": "armor_plates_ranged.png",
+ "researchTime": 60,
+ "tooltip": "Range +10 meters for bow-wielding units. Archer units better accuracy and -20% train time, but also -20% health.",
+ "modifications": [
+ { "value": "Attack/Ranged/MaxRange", "add": 10.0 },
+ { "value": "Attack/Ranged/Spread", "multiply": 0.8 },
+ { "value": "Vision/Range", "add": 10.0 },
+ { "value": "Cost/BuildTime", "multiply": 0.8 },
+ { "value": "Health/Max", "multiply": 0.8 }
+ ],
+ "affects": ["Archer"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/archery_tradition.json
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_barracks.xml (revision 22328)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_barracks.xml (revision 22329)
@@ -1,27 +1,26 @@
5.0
maur
Sainyavasa
units/{civ}_champion_infantry_barracks
units/{civ}_champion_maiden_barracks
- mauryas/special_archery_tradition
unlock_champion_units
structures/mauryas/barracks.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_barracks.xml (revision 22328)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_barracks.xml (revision 22329)
@@ -1,26 +1,25 @@
pers
Padgan
Levy citizen-infantry units.
structures/pers_barracks.png
-units/{civ}_cavalry_swordsman_b
-units/{civ}_cavalry_spearman_b
-units/{civ}_cavalry_javelinist_b
-units/{civ}_cavalry_archer_b
persians/training_levy_infantry
persians/training_conscription_infantry
- persians/special_archery_tradition
-training_conscription
structures/persians/barracks.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml (revision 22328)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml (revision 22329)
@@ -1,66 +1,67 @@
150
300
12.0
10
Infantry Cavalry
2000
decay|rubble/rubble_stone_4x4
Barracks
Train citizen-soldiers. Research training improvements.
Village Barracks
structures/barracks.png
phase_village
30
10
0.8
units/{civ}_infantry_spearman_b
units/{civ}_infantry_pikeman_b
units/{civ}_infantry_swordsman_b
units/{civ}_infantry_javelinist_b
units/{civ}_infantry_slinger_b
units/{civ}_infantry_archer_b
units/{civ}_cavalry_swordsman_b
units/{civ}_cavalry_spearman_b
units/{civ}_cavalry_javelinist_b
units/{civ}_cavalry_archer_b
heal_barracks
training_conscription
+ archery_tradition
interface/complete/building/complete_barracks.xml
32
structures/fndn_6x6.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml (revision 22328)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_range.xml (revision 22329)
@@ -1,59 +1,60 @@
150
300
12.0
10
Infantry
2000
decay|rubble/rubble_stone_5x5
Practice Range
Train citizen-soldier ranged infantry. Research training improvements.
Village Range
structures/range.png
phase_village
30
10
0.8
units/{civ}_infantry_javelinist_b
units/{civ}_infantry_slinger_b
units/{civ}_infantry_archer_b
heal_barracks
training_conscription
+ archery_tradition
interface/complete/building/complete_range.xml
32
structures/fndn_7x7.xml