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UnitMotion - Handle obstruction moving flag similarly to m_CurSpeed

Description

UnitMotion - Handle obstruction moving flag similarly to m_CurSpeed

The obstruction manager keeps a flag of moving units. This should be updated in the same location as the entity's current speed, since they have similar properties.

Differential Revision: https://code.wildfiregames.com/D1895

Event Timeline

I wouldn't call it a fix, it's just the next clean-up commit in line. Code was working before, it works after but it's better.