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Adds a possibility to disable saving of replay in autostart mode.

Description

Adds a possibility to disable saving of replay in autostart mode.

Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D2017

Event Timeline

elexis added a subscriber: elexis.Aug 22 2019, 5:02 PM
elexis added inline comments.
/ps/trunk/source/ps/GameSetup/GameSetup.cpp
694

This still writes metadata.json with the no-replay argument provided, to be fixed by D2197 by crappy hardcoded condition removed and SaveReplayMetadata moved to the ReplayLogger where it's perfectly known whether or not we want metadata rather than duplicating the CGame constructor arguments (D2211).