HomeWildfire Games

Fix wrong sele_horse_crest on antiochus the great horse

Description

Fix wrong sele_horse_crest on antiochus the great horse

Details

Committed
AlexandermbSun, Aug 11, 7:05 PM
Parents
rP22644: [Windows] Automated build.
Branches
Unknown
Tags
Unknown
Build Status
Buildable 8811
Build 14450: Post-Commit BuildJenkins

Event Timeline

elexis added a subscriber: elexis.Sun, Aug 11, 7:16 PM

rP21038 introduced units/horse/sele_crest.xml correctly
rP22260 did something
rP22594 did something more

rP21038 introduced units/horse/sele_crest.xml correctly

First introduction of horse props

rP22260 did something

Introduced a new folder for less redudance "horse_ > horse/"

rP22594 did something more

Removed 1 copy left of horse_sele crest since the merge to the new folder /horse/

Thanks for the quotes!

Just wondering whether rP22260 or rP22594 introduced the issue, or whether both were bugged.
rP22260 introducing a duplicate? (If so, are there more duplicates?)
(Is there some commit missing in the list that removed something?)

rP22594 introduced the issue, or whether both were bugged.

The issue was first because a left actor that wasn't updated in rP22260 so it was mostly a duplicated along with the others removed in rP22594

rP22260 introducing a duplicate? (If so, are there more duplicates?)

this one merged the items to another folder, exactly to avoid this to happend in any future. Having everything spread in a single prop folder alongside other kinda of props is a catastrophe when updating. Thats why i organize every art assets in their respective folders even animations being introduced in the animations re-export fix in this Thread