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Animations re-export "Variant Update"
AuditedrP22718

Description

Animations re-export "Variant Update"
Patch by: @Alexandermb, Native EOL, XML headers, Indentation by @Stan
Thread: ​https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340
Refs #4460

Details

Auditors
Silier
Committed
StanAug 20 2019, 11:10 AM
Parents
rP22717: Animations re-export "Infantry-Javelinist"
Branches
Unknown
Tags
Unknown
Build Status
Buildable 8956
Build 14685: Post-Commit BuildJenkins

Event Timeline

Silier raised a concern with this commit.Jan 9 2020, 12:24 PM
Silier added a subscriber: Silier.
Silier added inline comments.
/ps/trunk/binaries/data/mods/public/art/variants/biped/base_hoplite.xml
16

after this removal, not all units using hoplite animations were updated accordingly.
some of them were updated while doing another fixes like in rP22730 and because other files like mentioned in https://code.wildfiregames.com/rP23124#inline-4670 and fixed in rP23293 were not touched in random commits they stayed unfixed , so there may be more forgotten units.

This commit now has outstanding concerns.Jan 9 2020, 12:24 PM
Silier accepted this commit.Jan 10 2020, 11:36 AM
All concerns with this commit have now been addressed.Jan 10 2020, 11:36 AM