Index: ps/trunk/source/gui/tests/test_GuiManager.h
===================================================================
--- ps/trunk/source/gui/tests/test_GuiManager.h (revision 22916)
+++ ps/trunk/source/gui/tests/test_GuiManager.h (revision 22917)
@@ -1,110 +1,110 @@
/* Copyright (C) 2019 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see .
*/
#include "lib/self_test.h"
#include "gui/GUIManager.h"
#include "gui/CGUI.h"
#include "ps/ConfigDB.h"
#include "ps/Filesystem.h"
#include "ps/GameSetup/GameSetup.h"
#include "ps/Hotkey.h"
#include "ps/XML/Xeromyces.h"
class TestGuiManager : public CxxTest::TestSuite
{
CConfigDB* configDB;
public:
void setUp()
{
g_VFS = CreateVfs();
TS_ASSERT_OK(g_VFS->Mount(L"", DataDir()/"mods"/"_test.gui", VFS_MOUNT_MUST_EXIST));
- TS_ASSERT_OK(g_VFS->Mount(L"cache", DataDir()/"mods"/"_testcache/"));
+ TS_ASSERT_OK(g_VFS->Mount(L"cache", DataDir()/"mods"/"_testcache"));
configDB = new CConfigDB;
CXeromyces::Startup();
g_GUI = new CGUIManager();
}
void tearDown()
{
delete g_GUI;
CXeromyces::Terminate();
delete configDB;
g_VFS.reset();
DeleteDirectory(DataDir()/"_testcache");
}
void test_hotkeysState()
{
// Load up a fake test hotkey when pressing 'a'.
const char* test_hotkey_name = "hotkey.test";
g_ConfigDB.SetValueString(CFG_USER, test_hotkey_name, "A");
LoadHotkeys();
// Load up a test page.
JS::RootedValue val(g_GUI->GetScriptInterface()->GetContext());
g_GUI->GetScriptInterface()->Eval("({})", &val);
std::shared_ptr data = g_GUI->GetScriptInterface()->WriteStructuredClone(JS::NullHandleValue);
g_GUI->PushPage(L"page_hotkey.xml", data, JS::UndefinedHandleValue);
// Press 'a'.
SDL_Event_ hotkeyNotification;
hotkeyNotification.ev.type = SDL_KEYDOWN;
hotkeyNotification.ev.key.keysym.sym = SDLK_a;
// Init input and poll the event.
InitInput();
in_push_priority_event(&hotkeyNotification);
SDL_Event_ ev;
while (in_poll_event(&ev))
in_dispatch_event(&ev);
// Ensure that our hotkey state was synchronised with the event itself.
bool hotkey_pressed_value = false;
JS::RootedValue js_hotkey_pressed_value(g_GUI->GetActiveGUI()->GetScriptInterface()->GetContext());
g_GUI->GetActiveGUI()->GetScriptInterface()->Eval("state_before", &js_hotkey_pressed_value);
g_GUI->GetActiveGUI()->GetScriptInterface()->FromJSVal(g_GUI->GetActiveGUI()->GetScriptInterface()->GetContext(), js_hotkey_pressed_value, hotkey_pressed_value);
TS_ASSERT_EQUALS(hotkey_pressed_value, true);
hotkey_pressed_value = false;
g_GUI->GetActiveGUI()->GetScriptInterface()->Eval("state_after", &js_hotkey_pressed_value);
g_GUI->GetActiveGUI()->GetScriptInterface()->FromJSVal(g_GUI->GetActiveGUI()->GetScriptInterface()->GetContext(), js_hotkey_pressed_value, hotkey_pressed_value);
TS_ASSERT_EQUALS(hotkey_pressed_value, true);
hotkeyNotification.ev.type = SDL_KEYUP;
in_push_priority_event(&hotkeyNotification);
while (in_poll_event(&ev))
in_dispatch_event(&ev);
hotkey_pressed_value = true;
g_GUI->GetActiveGUI()->GetScriptInterface()->Eval("state_before", &js_hotkey_pressed_value);
g_GUI->GetActiveGUI()->GetScriptInterface()->FromJSVal(g_GUI->GetActiveGUI()->GetScriptInterface()->GetContext(), js_hotkey_pressed_value, hotkey_pressed_value);
TS_ASSERT_EQUALS(hotkey_pressed_value, false);
hotkey_pressed_value = true;
g_GUI->GetActiveGUI()->GetScriptInterface()->Eval("state_after", &js_hotkey_pressed_value);
g_GUI->GetActiveGUI()->GetScriptInterface()->FromJSVal(g_GUI->GetActiveGUI()->GetScriptInterface()->GetContext(), js_hotkey_pressed_value, hotkey_pressed_value);
TS_ASSERT_EQUALS(hotkey_pressed_value, false);
}
};