Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasion.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasion.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasion.xml (revision 23082) @@ -1,54 +1,54 @@ 200 0 200 200 8.0 10 2000 athen ConquestCritical Gymnasium Gymnásion - Train champion units. + Train Champions. structures/gymnasion.png 0 50 50 0.7 units/{civ}_champion_infantry units/{civ}_champion_ranged interface/complete/building/complete_gymnasium.xml structures/athenians/gymnasion.xml structures/fndn_8x9.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml (revision 23082) @@ -1,59 +1,59 @@ Council 200 0 0 100 200 8.0 2000 athen ConquestCritical Council Chamber Prytaneîon - Train heroes. Research special technologies. + Train Heroes and research technologies. structures/tholos.png 0 25 50 0.7 units/{civ}_hero_themistocles units/{civ}_hero_pericles units/{civ}_hero_iphicrates hellenes/special_long_walls hellenes/special_iphicratean_reforms interface/complete/building/complete_tholos.xml structures/athenians/prytaneion.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_fortress.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_fortress.xml (revision 23082) @@ -1,42 +1,42 @@ 12 18.0 decay|rubble/rubble_stone_5x5 brit Dunon + units/{civ}_champion_infantry + units/{civ}_champion_cavalry units/{civ}_hero_boudicca units/{civ}_hero_caratacos units/{civ}_hero_cunobelin - units/{civ}_champion_cavalry - units/{civ}_champion_infantry interface/complete/building/complete_broch.xml structures/britons/fortress_briton.xml structures/fndn_9x9.xml 28 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_fortress.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_fortress.xml (revision 23082) @@ -1,31 +1,31 @@ 8.0 cart Blockhouse Fort Ḥamet + units/{civ}_champion_elephant units/{civ}_hero_hamilcar units/{civ}_hero_hannibal units/{civ}_hero_maharbal - units/{civ}_champion_elephant structures/carthaginians/fndn_fortress.xml structures/carthaginians/fortress.xml 25.0 6.4 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml (revision 23082) @@ -1,29 +1,29 @@ 400 12.0 cart Maqdaš - Train priestesses to heal your troops. Train Sacred Band pikemen. Garrison units to heal them at a quick rate. + Train Healers and Champions and research healing technologies. Garrison units to heal them at a quick rate. units/{civ}_champion_infantry units/{civ}_champion_cavalry structures/carthaginians/temple_big.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml (revision 23082) @@ -1,46 +1,46 @@ 200 0 0 200 100 8.0 2000 decay|rubble/rubble_stone_4x4 cart Sacrificial Temple Tophet - Train physicians and Sacred Band Cavalrymen. + Train Healers and Champion Cavalry and research healing technologies. Garrison units to heal them at a quick rate. 20 10 units/{civ}_champion_cavalry 40 structures/fndn_6x6.xml structures/carthaginians/tophet.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_fortress.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_fortress.xml (revision 23082) @@ -1,32 +1,32 @@ 12 gaul Dunon + units/{civ}_champion_infantry + units/{civ}_champion_cavalry units/{civ}_hero_brennus units/{civ}_hero_viridomarus units/{civ}_hero_vercingetorix - units/{civ}_champion_cavalry - units/{civ}_champion_infantry interface/complete/building/complete_fortress.xml structures/gauls/fortress_gallic.xml 16.8 5.8 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml (revision 23082) @@ -1,35 +1,35 @@ 15 1.5 1200 6000 iber Castro + units/{civ}_champion_infantry + units/{civ}_champion_cavalry units/{civ}_hero_caros units/{civ}_hero_indibil units/{civ}_hero_viriato - units/{civ}_champion_infantry - units/{civ}_champion_cavalry structures/iberians/fortress.xml 24.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_fortress.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_fortress.xml (revision 23082) @@ -1,34 +1,33 @@ 8.0 mace Teíchisma - Train Heroes and Champions and research technologies. Garrison Soldiers for additional arrows. + units/{civ}_champion_infantry_a + units/{civ}_champion_cavalry units/{civ}_hero_philip units/{civ}_hero_alexander units/{civ}_hero_demetrius - units/{civ}_champion_infantry_a - units/{civ}_champion_cavalry successors/upgrade_mace_silvershields structures/macedonians/fortress_up.xml 24.0 7.6 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_fortress.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_fortress.xml (revision 23082) @@ -1,27 +1,26 @@ maur Durg - Train Heroes and Champions and research technologies. Garrison Soldiers for additional arrows. - units/{civ}_hero_chanakya - units/{civ}_hero_maurya - units/{civ}_hero_ashoka units/{civ}_champion_infantry units/{civ}_champion_maiden units/{civ}_champion_chariot + units/{civ}_hero_chanakya + units/{civ}_hero_maurya + units/{civ}_hero_ashoka attack_soldiers_will structures/mauryas/fortress.xml 22.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml (revision 23082) @@ -1,42 +1,43 @@ 10 5.0 maur ConquestCritical Harmya gaia/special_stoa.png + Train Female Citizens, Champions, and Heroes. 0 50 50 0.7 units/{civ}_support_female_citizen units/{civ}_champion_maiden_archer units/{civ}_hero_chanakya units/{civ}_hero_maurya units/{civ}_hero_ashoka false 38 65535 structures/mauryas/misc_structure_01.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml (revision 23082) @@ -1,72 +1,72 @@ Apadana 300 10 0 0 300 200 8.0 10 3000 decay|rubble/rubble_stone_6x6 pers Throne Hall Apadāna Apadana ConquestCritical Palace structures/palace.png - "Satrapy Tribute": Gain a trickle of food, wood, stone, and metal resources. Train Persian heroes and their "Immortals" bodyguards. + "Satrapy Tribute": Gain a trickle of food, wood, stone, and metal resources. Train Champions and Heroes. 0 75 50 0.8 + units/{civ}_champion_infantry units/{civ}_hero_cyrus units/{civ}_hero_darius units/{civ}_hero_xerxes - units/{civ}_champion_infantry persians/immortals 1.0 1.0 0.75 0.75 1000 true 48 structures/persians/apadana.xml structures/fndn_8x9.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml (revision 23082) @@ -1,65 +1,65 @@ Hall 300 0 0 250 250 8.0 10 3000 decay|rubble/rubble_stone_6x6 pers ConquestCritical Gate of All Nations Duvarθi Visadahyu structures/pers_hall.png - Train War Elephants and Kardakes mercenaries. + Train Champions. 0 50 50 0.7 units/{civ}_kardakes_hoplite units/{civ}_kardakes_skirmisher units/{civ}_champion_elephant interface/complete/building/complete_broch.xml false 38 structures/persians/hall.xml structures/fndn_7x7.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml (revision 23082) @@ -1,23 +1,23 @@ rome Castellum + units/{civ}_champion_infantry + units/{civ}_champion_cavalry units/{civ}_hero_marcellus units/{civ}_hero_maximus units/{civ}_hero_scipio - units/{civ}_champion_infantry - units/{civ}_champion_cavalry structures/romans/fortress.xml 25.0 8.4 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml (revision 23082) @@ -1,50 +1,50 @@ 200 0 0 100 200 8.0 2000 spart ConquestCritical Spartan Senate Gerontía - Train heroes. + Train Heroes. structures/tholos.png 0 25 50 0.7 units/{civ}_hero_leonidas interface/complete/building/complete_tholos.xml structures/spartans/gerousia.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml (revision 23082) @@ -1,60 +1,60 @@ 200 0 200 200 8.0 10 2000 decay|rubble/rubble_stone_4x6 spart ConquestCritical Syssiton Military Mess Hall Syssítion - Train Spartan heroes and Spartiate champion hoplites. + Train Champions and Heroes. structures/syssition.png 0 50 50 0.7 + units/{civ}_champion_infantry_spear units/{civ}_hero_leonidas units/{civ}_hero_brasidas units/{civ}_hero_agis - units/{civ}_champion_infantry_spear hellenes/spartans_agoge interface/complete/building/complete_gymnasium.xml structures/spartans/syssiton.xml structures/fndn_5x8.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml (revision 23082) @@ -1,77 +1,77 @@ structures/temple_heal Temple 5 200 300 12.0 20 0.1 Unit Support Infantry Cavalry 3 2 2000 decay|rubble/rubble_stone_4x6 Temple - Train healers. Garrison units to heal them at a quick rate (3 HP per second). Research healing and religious improvements. + Train Healers and research healing technologies. Garrison units to heal them at a quick rate. Town Temple structures/temple.png phase_town 50 50 0.8 units/{civ}_support_healer_b heal_range heal_range_2 heal_rate heal_rate_2 heal_temple health_regen_units interface/complete/building/complete_temple.xml false 40 30000 40 structures/fndn_4x6.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 23081) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 23082) @@ -1,108 +1,108 @@ 5 5 3 0.0 16.0 0.0 72.0 0.0 1200 2000 0 75.0 1.5 9.81 Human outline_border.png outline_border_mask.png 0.175 3 1 Fortress Fortress 80 4000 10.0 10 500 0 1000 8.0 20 0.075 Support Infantry Cavalry Siege 6 4200 decay|rubble/rubble_stone_6x6 Fortress Defensive Fortress GarrisonFortress City structures/fortress.png phase_city - Train Heroes and Champions and research technologies. Garrison Soldiers for additional arrows. + Train Champions and Heroes and research technologies. Garrison Soldiers for additional arrows. 100 0 65 0.8 attack_soldiers_will interface/complete/building/complete_fortress.xml 100 80 structures/fndn_8x8.xml