Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasion.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasion.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_gymnasion.xml (revision 23082)
@@ -1,54 +1,54 @@
200
0
200
200
8.0
10
2000
athen
ConquestCritical
Gymnasium
Gymnásion
- Train champion units.
+ Train Champions.
structures/gymnasion.png
0
50
50
0.7
units/{civ}_champion_infantry
units/{civ}_champion_ranged
interface/complete/building/complete_gymnasium.xml
structures/athenians/gymnasion.xml
structures/fndn_8x9.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen_prytaneion.xml (revision 23082)
@@ -1,59 +1,59 @@
Council
200
0
0
100
200
8.0
2000
athen
ConquestCritical
Council Chamber
Prytaneîon
- Train heroes. Research special technologies.
+ Train Heroes and research technologies.
structures/tholos.png
0
25
50
0.7
units/{civ}_hero_themistocles
units/{civ}_hero_pericles
units/{civ}_hero_iphicrates
hellenes/special_long_walls
hellenes/special_iphicratean_reforms
interface/complete/building/complete_tholos.xml
structures/athenians/prytaneion.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_fortress.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_fortress.xml (revision 23082)
@@ -1,42 +1,42 @@
12
18.0
decay|rubble/rubble_stone_5x5
brit
Dunon
+ units/{civ}_champion_infantry
+ units/{civ}_champion_cavalry
units/{civ}_hero_boudicca
units/{civ}_hero_caratacos
units/{civ}_hero_cunobelin
- units/{civ}_champion_cavalry
- units/{civ}_champion_infantry
interface/complete/building/complete_broch.xml
structures/britons/fortress_briton.xml
structures/fndn_9x9.xml
28
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_fortress.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_fortress.xml (revision 23082)
@@ -1,31 +1,31 @@
8.0
cart
Blockhouse Fort
Ḥamet
+ units/{civ}_champion_elephant
units/{civ}_hero_hamilcar
units/{civ}_hero_hannibal
units/{civ}_hero_maharbal
- units/{civ}_champion_elephant
structures/carthaginians/fndn_fortress.xml
structures/carthaginians/fortress.xml
25.0
6.4
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_temple.xml (revision 23082)
@@ -1,29 +1,29 @@
400
12.0
cart
Maqdaš
- Train priestesses to heal your troops. Train Sacred Band pikemen. Garrison units to heal them at a quick rate.
+ Train Healers and Champions and research healing technologies. Garrison units to heal them at a quick rate.
units/{civ}_champion_infantry
units/{civ}_champion_cavalry
structures/carthaginians/temple_big.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_tophet.xml (revision 23082)
@@ -1,46 +1,46 @@
200
0
0
200
100
8.0
2000
decay|rubble/rubble_stone_4x4
cart
Sacrificial Temple
Tophet
- Train physicians and Sacred Band Cavalrymen.
+ Train Healers and Champion Cavalry and research healing technologies. Garrison units to heal them at a quick rate.
20
10
units/{civ}_champion_cavalry
40
structures/fndn_6x6.xml
structures/carthaginians/tophet.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_fortress.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_fortress.xml (revision 23082)
@@ -1,32 +1,32 @@
12
gaul
Dunon
+ units/{civ}_champion_infantry
+ units/{civ}_champion_cavalry
units/{civ}_hero_brennus
units/{civ}_hero_viridomarus
units/{civ}_hero_vercingetorix
- units/{civ}_champion_cavalry
- units/{civ}_champion_infantry
interface/complete/building/complete_fortress.xml
structures/gauls/fortress_gallic.xml
16.8
5.8
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml (revision 23082)
@@ -1,35 +1,35 @@
15
1.5
1200
6000
iber
Castro
+ units/{civ}_champion_infantry
+ units/{civ}_champion_cavalry
units/{civ}_hero_caros
units/{civ}_hero_indibil
units/{civ}_hero_viriato
- units/{civ}_champion_infantry
- units/{civ}_champion_cavalry
structures/iberians/fortress.xml
24.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_fortress.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/mace_fortress.xml (revision 23082)
@@ -1,34 +1,33 @@
8.0
mace
Teíchisma
- Train Heroes and Champions and research technologies. Garrison Soldiers for additional arrows.
+ units/{civ}_champion_infantry_a
+ units/{civ}_champion_cavalry
units/{civ}_hero_philip
units/{civ}_hero_alexander
units/{civ}_hero_demetrius
- units/{civ}_champion_infantry_a
- units/{civ}_champion_cavalry
successors/upgrade_mace_silvershields
structures/macedonians/fortress_up.xml
24.0
7.6
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_fortress.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_fortress.xml (revision 23082)
@@ -1,27 +1,26 @@
maur
Durg
- Train Heroes and Champions and research technologies. Garrison Soldiers for additional arrows.
- units/{civ}_hero_chanakya
- units/{civ}_hero_maurya
- units/{civ}_hero_ashoka
units/{civ}_champion_infantry
units/{civ}_champion_maiden
units/{civ}_champion_chariot
+ units/{civ}_hero_chanakya
+ units/{civ}_hero_maurya
+ units/{civ}_hero_ashoka
attack_soldiers_will
structures/mauryas/fortress.xml
22.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_palace.xml (revision 23082)
@@ -1,42 +1,43 @@
10
5.0
maur
ConquestCritical
Harmya
gaia/special_stoa.png
+ Train Female Citizens, Champions, and Heroes.
0
50
50
0.7
units/{civ}_support_female_citizen
units/{civ}_champion_maiden_archer
units/{civ}_hero_chanakya
units/{civ}_hero_maurya
units/{civ}_hero_ashoka
false
38
65535
structures/mauryas/misc_structure_01.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_apadana.xml (revision 23082)
@@ -1,72 +1,72 @@
Apadana
300
10
0
0
300
200
8.0
10
3000
decay|rubble/rubble_stone_6x6
pers
Throne Hall
Apadāna
Apadana ConquestCritical Palace
structures/palace.png
- "Satrapy Tribute": Gain a trickle of food, wood, stone, and metal resources. Train Persian heroes and their "Immortals" bodyguards.
+ "Satrapy Tribute": Gain a trickle of food, wood, stone, and metal resources. Train Champions and Heroes.
0
75
50
0.8
+ units/{civ}_champion_infantry
units/{civ}_hero_cyrus
units/{civ}_hero_darius
units/{civ}_hero_xerxes
- units/{civ}_champion_infantry
persians/immortals
1.0
1.0
0.75
0.75
1000
true
48
structures/persians/apadana.xml
structures/fndn_8x9.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers_hall.xml (revision 23082)
@@ -1,65 +1,65 @@
Hall
300
0
0
250
250
8.0
10
3000
decay|rubble/rubble_stone_6x6
pers
ConquestCritical
Gate of All Nations
Duvarθi Visadahyu
structures/pers_hall.png
- Train War Elephants and Kardakes mercenaries.
+ Train Champions.
0
50
50
0.7
units/{civ}_kardakes_hoplite
units/{civ}_kardakes_skirmisher
units/{civ}_champion_elephant
interface/complete/building/complete_broch.xml
false
38
structures/persians/hall.xml
structures/fndn_7x7.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml (revision 23082)
@@ -1,23 +1,23 @@
rome
Castellum
+ units/{civ}_champion_infantry
+ units/{civ}_champion_cavalry
units/{civ}_hero_marcellus
units/{civ}_hero_maximus
units/{civ}_hero_scipio
- units/{civ}_champion_infantry
- units/{civ}_champion_cavalry
structures/romans/fortress.xml
25.0
8.4
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_gerousia.xml (revision 23082)
@@ -1,50 +1,50 @@
200
0
0
100
200
8.0
2000
spart
ConquestCritical
Spartan Senate
Gerontía
- Train heroes.
+ Train Heroes.
structures/tholos.png
0
25
50
0.7
units/{civ}_hero_leonidas
interface/complete/building/complete_tholos.xml
structures/spartans/gerousia.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/spart_syssiton.xml (revision 23082)
@@ -1,60 +1,60 @@
200
0
200
200
8.0
10
2000
decay|rubble/rubble_stone_4x6
spart
ConquestCritical Syssiton
Military Mess Hall
Syssítion
- Train Spartan heroes and Spartiate champion hoplites.
+ Train Champions and Heroes.
structures/syssition.png
0
50
50
0.7
+ units/{civ}_champion_infantry_spear
units/{civ}_hero_leonidas
units/{civ}_hero_brasidas
units/{civ}_hero_agis
- units/{civ}_champion_infantry_spear
hellenes/spartans_agoge
interface/complete/building/complete_gymnasium.xml
structures/spartans/syssiton.xml
structures/fndn_5x8.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml (revision 23082)
@@ -1,77 +1,77 @@
structures/temple_heal
Temple
5
200
300
12.0
20
0.1
Unit
Support Infantry Cavalry
3
2
2000
decay|rubble/rubble_stone_4x6
Temple
- Train healers. Garrison units to heal them at a quick rate (3 HP per second). Research healing and religious improvements.
+ Train Healers and research healing technologies. Garrison units to heal them at a quick rate.
Town Temple
structures/temple.png
phase_town
50
50
0.8
units/{civ}_support_healer_b
heal_range
heal_range_2
heal_rate
heal_rate_2
heal_temple
health_regen_units
interface/complete/building/complete_temple.xml
false
40
30000
40
structures/fndn_4x6.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 23081)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 23082)
@@ -1,108 +1,108 @@
5
5
3
0.0
16.0
0.0
72.0
0.0
1200
2000
0
75.0
1.5
9.81
Human
outline_border.png
outline_border_mask.png
0.175
3
1
Fortress
Fortress
80
4000
10.0
10
500
0
1000
8.0
20
0.075
Support Infantry Cavalry Siege
6
4200
decay|rubble/rubble_stone_6x6
Fortress
Defensive Fortress GarrisonFortress
City
structures/fortress.png
phase_city
- Train Heroes and Champions and research technologies. Garrison Soldiers for additional arrows.
+ Train Champions and Heroes and research technologies. Garrison Soldiers for additional arrows.
100
0
65
0.8
attack_soldiers_will
interface/complete/building/complete_fortress.xml
100
80
structures/fndn_8x8.xml