Rename animations based on Art_Naming Convention https://trac.wildfiregames.com/wiki/ArtFileNamingConventions
Requested by @Stan
Description Rename animations based on Art_Naming Convention https://trac.wildfiregames.com/wiki/ArtFileNamingConventions Requested by @Stan
Details
Changes (87)
rP23107 ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/spearman/attack_melee_01.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/spearman/attack_melee_a.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/spearman/idle_ready_shield.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/spearman/idle_relax_shield.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/spearman/idle_relax_shield_01.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/spearman/idle_relax_shield_02.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/spearman/idle_relax_shield_03.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/spearman/idle_relax_shield_04.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/spearman/idle_relax_shield_05.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/spearman/idle_relax_shield_a.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/spearman/idle_relax_shield_b.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/spearman/idle_relax_shield_c.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/spearman/idle_relax_shield_d.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/spearman/idle_relax_shield_e.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_2h_01.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_2h_02.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_2h_03.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_2h_04.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_2h_a.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_2h_b.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_2h_c.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_2h_d.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shield_01.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shield_02.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shield_03.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shield_04.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shield_05.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shield_a.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shield_b.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shield_c.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shield_d.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shieldarm_01.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shieldarm_02.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shieldarm_03.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shieldarm_a.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shieldarm_b.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shieldarm_c.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shieldsmall_04.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shieldsmall_05.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shieldsmall_06.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shieldsmall_a.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shieldsmall_b.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/attack_melee_shieldsmall_c.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_ready_shield_01.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_ready_shield_02.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_ready_shield_03.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_ready_shield_04.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_ready_shield_05.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_ready_shield_06.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_ready_shield_a.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_ready_shield_b.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_ready_shield_c.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_ready_shield_long_celt_01.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_relax_shield_01.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_relax_shield_02.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_relax_shield_03.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_relax_shield_04.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_relax_shield_05.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_relax_shield_06.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_relax_shield_07.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_relax_shield_a.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_relax_shield_b.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_relax_shield_c.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_relax_shield_d.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_relax_shield_e.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_relax_shield_f.daeLoading... ps/trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman/idle_relax_shield_g.daeLoading... ps/trunk/binaries/data/mods/public/art/variants/biped/base_swordsman_shield_fast_relax.xmlLoading... ps/trunk/binaries/data/mods/public/art/variants/biped/base_swordsman_shield_ready_celt.xmlLoading... ps/trunk/binaries/data/mods/public/art/variants/biped/base_swordsman_shield_relax_celt.xmlLoading... 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