Index: ps/trunk/binaries/data/mods/public/simulation/templates/campaigns/army_mace_hero_alexander.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/campaigns/army_mace_hero_alexander.xml (revision 23431)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/campaigns/army_mace_hero_alexander.xml (revision 23432)
@@ -1,46 +1,46 @@
- 20.0
+ 20
7.0
300
0.0
3.0
9.8
12.0
mace
Army of Alexander the Great.
Army of Alexander the Great
This is what an army would look like on the Strat Map.
units/mace_hero_alexander.png
6.0
0.6
12.0
large
60
campaigns/units/army_mace_hero_alexander.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/campaigns/army_spart_hero_leonidas.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/campaigns/army_spart_hero_leonidas.xml (revision 23431)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/campaigns/army_spart_hero_leonidas.xml (revision 23432)
@@ -1,46 +1,46 @@
- 20.0
+ 20
7.0
300
0.0
3.0
9.8
12.0
spart
Army of Leonidas I.
Army of Leonidas I
This is what an army would look like on the Strat Map.
units/spart_hero_leonidas.png
6.0
0.6
12.0
large
60
campaigns/units/army_spart_hero_leonidas.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml (revision 23431)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml (revision 23432)
@@ -1,129 +1,129 @@
- -5.0
- -5.0
- -1.0
+ 15
+ 25
+ 2
- 1.0
- 5.0
- 1.0
+ 1
+ 5
+ 1
0.0
25.0
0.0
60.0
0.0
1200
2000
0
75.0
1.5
9.81
outline_border.png
outline_border_mask.png
0.175
1
15
1
neutral enemy
ArmyCamp
ArmyCamp
80
1500
10.0
3.0
5
250
500
0
12.0
40
Support Infantry Cavalry Siege
1
6
2500
decay|rubble/rubble_rome_sb
rome
Army Camp
Castra
ArmyCamp ConquestCritical
structures/roman_camp.png
Build in neutral or enemy territory. Train Citizen-Soldiers and construct Siege Engines. Garrison Soldiers for additional arrows.
100
100
0.7
units/{civ}_infantry_swordsman_b
units/{civ}_infantry_spearman_a
units/{civ}_infantry_javelinist_b
units/{civ}_cavalry_spearman_b
units/{civ}_siege_ballista_packed
units/{civ}_siege_scorpio_packed
units/{civ}_siege_oxybeles_packed
units/{civ}_siege_lithobolos_packed
units/{civ}_siege_ram
units/{civ}_siege_tower
interface/complete/building/complete_broch.xml
37.5
60
structures/romans/camp.xml
structures/fndn_8x8.xml
29.5
8
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_gate.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_gate.xml (revision 23431)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_gate.xml (revision 23432)
@@ -1,48 +1,48 @@
- 15.0
- 35.0
- 5.0
+ 15
+ 35
+ 5
- 4.0
- 7.0
- 3.0
+ 4
+ 7
+ 3
own neutral enemy
7.0
0.75
rome
Siege Wall Gate
Porta Circummūnītiōnis
SiegeWall
structures/wooden_gate.png
15
0
structures/romans/siege_wall_gate.xml
36.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_long.xml (revision 23431)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_long.xml (revision 23432)
@@ -1,91 +1,91 @@
- 15.0
- 35.0
- 5.0
+ 15
+ 35
+ 5
- 4.0
- 7.0
- 3.0
+ 4
+ 7
+ 3
own neutral enemy
60
0
7.0
0
5.7
0
8
5.7
0
-8
5.7
0
4
5.7
0
-4
5.7
0
0.75
rome
structures/rome_wallset_siege
Siege Wall
Mūrus Circummūnītiōnis
SiegeWall
structures/siege_wall.png
A wooden and turf palisade buildable in enemy and neutral territories.
15
0
structures/rome_siege_wall_gate
80
0
upgrading
structures/romans/siege_wall_long.xml
36.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_medium.xml (revision 23431)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_medium.xml (revision 23432)
@@ -1,65 +1,65 @@
- 15.0
- 35.0
- 5.0
+ 15
+ 35
+ 5
- 4.0
- 7.0
- 3.0
+ 4
+ 7
+ 3
own neutral enemy
40
0
7.0
05.70
45.70
-45.70
0.75
rome
structures/rome_wallset_siege
Siege Wall
Mūrus Circummūnītiōnis
SiegeWall
structures/siege_wall.png
A wooden and turf palisade buildable in enemy and neutral territories.
15
0
structures/romans/siege_wall_medium.xml
24.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_short.xml (revision 23431)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_short.xml (revision 23432)
@@ -1,53 +1,53 @@
- 15.0
- 35.0
- 5.0
+ 15
+ 35
+ 5
- 4.0
- 7.0
- 3.0
+ 4
+ 7
+ 3
own neutral enemy
20
0
7.0
0.75
rome
structures/rome_wallset_siege
Siege Wall
Mūrus Circummūnītiōnis
SiegeWall
structures/siege_wall.png
A wooden and turf palisade buildable in enemy and neutral territories.
15
0
structures/romans/siege_wall_short.xml
structures/fndn_1x1.xml
12.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_tower.xml (revision 23431)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_tower.xml (revision 23432)
@@ -1,50 +1,50 @@
- 15.0
- 35.0
- 5.0
+ 15
+ 35
+ 5
- 4.0
- 7.0
- 3.0
+ 4
+ 7
+ 3
own neutral enemy
100
0
14.0
0.75
rome
Siege Wall Tower
Turris Circummūnītiōnis
SiegeWall
structures/siege_wall.png
15
0
structures/romans/siege_wall_tower.xml
6.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive.xml (revision 23431)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive.xml (revision 23432)
@@ -1,20 +1,20 @@
25
30
3
- 1.0
- 5.0
- 1.0
+ 1
+ 5
+ 1
Defensive Structure
Defensive
100
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml (revision 23431)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml (revision 23432)
@@ -1,80 +1,80 @@
- 10.0
- 20.0
- 15.0
+ 10
+ 20
+ 15
15
4
1000
Field Palisade SiegeWall StoneWall
units/heroes/hero_garrison
2
40
100
250
600
Human
Soldier Hero
Hero
technologies/laurel_wreath.png
phase_city
400
10
0
0
25
hero
star/256x256.png
star/256x256_mask.png
interface/alarm/alarm_create_infantry.xml
voice/{lang}/civ/civ_{phenotype}_heal.xml
voice/{lang}/civ/civ_{phenotype}_walk.xml
voice/{lang}/civ/civ_{phenotype}_attack.xml
voice/{lang}/civ/civ_{phenotype}_gather.xml
voice/{lang}/civ/civ_{phenotype}_repair.xml
voice/{lang}/civ/civ_{phenotype}_garrison.xml
attack/weapon/sword_attack.xml
attack/impact/arrow_impact.xml
attack/weapon/bow_attack.xml
actor/human/movement/walk.xml
actor/human/movement/walk.xml
actor/human/death/{phenotype}_death.xml
Hero
88
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_healer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_healer.xml (revision 23431)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_healer.xml (revision 23432)
@@ -1,37 +1,37 @@
- 4.0
- 8.0
- 4.0
+ 4
+ 8
+ 4
200
150
200
20
6
2000
Human
heal_overlay_range.png
heal_overlay_range_mask.png
0.35
1000
-Soldier Healer Support
30
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml (revision 23431)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/maur_elephant_archer_b.xml (revision 23432)
@@ -1,76 +1,76 @@
- 1.0
- 2.0
+ 1
+ 2
1.5
1.5
1.5
0.75
200
80
20
8.0
2.0
maur
-Cavalry Elephant
Elephant Archer
units/maur_cavalry_archer.png
phase_town
units/maur_elephant_archer_b
Vachii Gaja
260
25
10
0
5
units/maur_elephant_archer_a
circle/256x256.png
circle/256x256_mask.png
actor/fauna/animal/elephant_order.xml
actor/fauna/animal/elephant_attack_order.xml
actor/fauna/animal/elephant_death.xml
actor/fauna/animal/elephant_trained.xml
large
0.5
units/mauryas/elephantry_archer_b_m.xml