Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/health_walls_geometric_masonry.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/technologies/health_walls_geometric_masonry.json (revision 23914)
+++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/health_walls_geometric_masonry.json (nonexistent)
@@ -1,17 +0,0 @@
-{
- "pair": "pair_walls_01",
- "genericName": "Geometric Masonry",
- "description": "Using geometric masonry increases the sturdiness of defensive walls.",
- "cost": { "food": 0, "wood": 0, "stone": 200, "metal": 0 },
- "requirements": { "tech": "phase_town" },
- "requirementsTooltip": "Unlocked in Town Phase.",
- "icon": "stone_blocks.png",
- "researchTime": 40,
- "tooltip": "Walls +2 crush armor, but +10% build time.",
- "modifications": [
- { "value": "Armour/Crush", "add": 2 },
- { "value": "Cost/BuildTime", "multiply": 1.1 }
- ],
- "affects": ["Wall"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/health_walls_geometric_masonry.json
___________________________________________________________________
Deleted: svn:eol-style
## -1 +0,0 ##
-native
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/buildtime_walls_rubble.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/technologies/buildtime_walls_rubble.json (revision 23914)
+++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/buildtime_walls_rubble.json (nonexistent)
@@ -1,17 +0,0 @@
-{
- "pair": "pair_walls_01",
- "genericName": "Rubble Materials",
- "description": "Using rubble materials reduces the costs and build times of walls.",
- "cost": { "food": 0, "wood": 200, "stone": 0, "metal": 0 },
- "requirements": { "tech": "phase_town" },
- "requirementsTooltip": "Unlocked in Town Phase.",
- "icon": "stone_blocks_brown.png",
- "researchTime": 40,
- "tooltip": "Walls −20% build time, but −1 crush armor.",
- "modifications": [
- { "value": "Armour/Crush", "add": -1 },
- { "value": "Cost/BuildTime", "multiply": 0.8 }
- ],
- "affects": ["Wall"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/buildtime_walls_rubble.json
___________________________________________________________________
Deleted: svn:eol-style
## -1 +0,0 ##
-native
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/pair_walls_01.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/technologies/pair_walls_01.json (revision 23914)
+++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/pair_walls_01.json (nonexistent)
@@ -1,6 +0,0 @@
-{
- "genericName": "Wall armor vs build time.",
- "top": "buildtime_walls_rubble",
- "bottom": "health_walls_geometric_masonry",
- "requirements": { "notciv": "iber" }
-}
Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/pair_walls_01.json
___________________________________________________________________
Deleted: svn:eol-style
## -1 +0,0 ##
-native
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_tower.xml (revision 23914)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_tower.xml (revision 23915)
@@ -1,28 +1,23 @@
13
iber
Dorre
-
-
- -pair_walls_01
-
-
14
structures/iberians/wall_tower.xml
10
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml (revision 23914)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml (revision 23915)
@@ -1,45 +1,46 @@
land-shore
Wall
1200
8.0
Wall
template_structure_defensive_wall
Wall off your town for a stout defense.
Wall
structures/wall.png
phase_town
+
4.5
interface/complete/building/complete_wall.xml
5.0
false
20
65535
20
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml (revision 23914)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml (revision 23915)
@@ -1,52 +1,51 @@
30
12
18
20
2500
decay|rubble/rubble_stone_wall_long
Gate
template_structure_defensive_wall_gate
Allow units access through Walls. Can be locked to prevent access.
Gate
structures/gate.png
2
4
-
interface/complete/building/complete_gate.xml
interface/complete/building/complete_gate.xml
actor/gate/stonegate_close.xml
actor/gate/stonegate_open.xml
interface/select/building/sel_gate.xml
interface/select/building/sel_gate.xml
structures/fndn_9x3_wall.xml
36
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_long.xml (revision 23914)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_long.xml (revision 23915)
@@ -1,49 +1,48 @@
structures/wall_garrisoned
36
36
5
Ranged+Infantry
0.1
Unit
0
2
3000
decay|rubble/rubble_stone_wall_long
Can be converted into a Gate.
WallLong
7
-
structures/{civ}_wall_gate
Allow units access through Walls. Can be locked to prevent access.
20
upgrading
structures/fndn_9x3_wall.xml
36
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_medium.xml (revision 23914)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_medium.xml (revision 23915)
@@ -1,37 +1,36 @@
structures/wall_garrisoned
24
24
3
Ranged+Infantry
0.1
Unit
0
2
2000
decay|rubble/rubble_stone_wall_medium
WallMedium
5
-
structures/fndn_6x3_wall.xml
24
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_short.xml (revision 23914)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_short.xml (revision 23915)
@@ -1,27 +1,26 @@
12
12
1000
decay|rubble/rubble_stone_wall_short
WallShort
3
-
structures/fndn_3x3_wall.xml
12
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml (revision 23914)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml (revision 23915)
@@ -1,83 +1,78 @@
0.0
8.0
0.0
72.0
12.0
1200
2000
0
75.0
1.5
39.81
false
Human
outline_border.png
outline_border_mask.png
0.175
0
1
Infantry
80
90
2
0.1
Unit
Support Infantry
0
2
4000
decay|rubble/rubble_stone_wall_tower
Wall Turret
template_structure_defensive_wall_tower
Garrison Infantry for additional arrows.
WallTower
structures/tower.png
18
-
-
- pair_walls_01
-
-
interface/complete/building/complete_tower.xml
60
structures/fndn_3x3_tower.xml