Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/health_walls_geometric_masonry.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/health_walls_geometric_masonry.json (revision 23914) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/health_walls_geometric_masonry.json (nonexistent) @@ -1,17 +0,0 @@ -{ - "pair": "pair_walls_01", - "genericName": "Geometric Masonry", - "description": "Using geometric masonry increases the sturdiness of defensive walls.", - "cost": { "food": 0, "wood": 0, "stone": 200, "metal": 0 }, - "requirements": { "tech": "phase_town" }, - "requirementsTooltip": "Unlocked in Town Phase.", - "icon": "stone_blocks.png", - "researchTime": 40, - "tooltip": "Walls +2 crush armor, but +10% build time.", - "modifications": [ - { "value": "Armour/Crush", "add": 2 }, - { "value": "Cost/BuildTime", "multiply": 1.1 } - ], - "affects": ["Wall"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/health_walls_geometric_masonry.json ___________________________________________________________________ Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/buildtime_walls_rubble.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/buildtime_walls_rubble.json (revision 23914) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/buildtime_walls_rubble.json (nonexistent) @@ -1,17 +0,0 @@ -{ - "pair": "pair_walls_01", - "genericName": "Rubble Materials", - "description": "Using rubble materials reduces the costs and build times of walls.", - "cost": { "food": 0, "wood": 200, "stone": 0, "metal": 0 }, - "requirements": { "tech": "phase_town" }, - "requirementsTooltip": "Unlocked in Town Phase.", - "icon": "stone_blocks_brown.png", - "researchTime": 40, - "tooltip": "Walls −20% build time, but −1 crush armor.", - "modifications": [ - { "value": "Armour/Crush", "add": -1 }, - { "value": "Cost/BuildTime", "multiply": 0.8 } - ], - "affects": ["Wall"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/buildtime_walls_rubble.json ___________________________________________________________________ Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/pair_walls_01.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/pair_walls_01.json (revision 23914) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/pair_walls_01.json (nonexistent) @@ -1,6 +0,0 @@ -{ - "genericName": "Wall armor vs build time.", - "top": "buildtime_walls_rubble", - "bottom": "health_walls_geometric_masonry", - "requirements": { "notciv": "iber" } -} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/pair_walls_01.json ___________________________________________________________________ Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_tower.xml (revision 23914) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_wall_tower.xml (revision 23915) @@ -1,28 +1,23 @@ 13 iber Dorre - - - -pair_walls_01 - - 14 structures/iberians/wall_tower.xml 10 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml (revision 23914) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml (revision 23915) @@ -1,45 +1,46 @@ land-shore Wall 1200 8.0 Wall template_structure_defensive_wall Wall off your town for a stout defense. Wall structures/wall.png phase_town + 4.5 interface/complete/building/complete_wall.xml 5.0 false 20 65535 20 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml (revision 23914) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml (revision 23915) @@ -1,52 +1,51 @@ 30 12 18 20 2500 decay|rubble/rubble_stone_wall_long Gate template_structure_defensive_wall_gate Allow units access through Walls. Can be locked to prevent access. Gate structures/gate.png 2 4 - interface/complete/building/complete_gate.xml interface/complete/building/complete_gate.xml actor/gate/stonegate_close.xml actor/gate/stonegate_open.xml interface/select/building/sel_gate.xml interface/select/building/sel_gate.xml structures/fndn_9x3_wall.xml 36 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_long.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_long.xml (revision 23914) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_long.xml (revision 23915) @@ -1,49 +1,48 @@ structures/wall_garrisoned 36 36 5 Ranged+Infantry 0.1 Unit 0 2 3000 decay|rubble/rubble_stone_wall_long Can be converted into a Gate. WallLong 7 - structures/{civ}_wall_gate Allow units access through Walls. Can be locked to prevent access. 20 upgrading structures/fndn_9x3_wall.xml 36 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_medium.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_medium.xml (revision 23914) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_medium.xml (revision 23915) @@ -1,37 +1,36 @@ structures/wall_garrisoned 24 24 3 Ranged+Infantry 0.1 Unit 0 2 2000 decay|rubble/rubble_stone_wall_medium WallMedium 5 - structures/fndn_6x3_wall.xml 24 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_short.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_short.xml (revision 23914) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_short.xml (revision 23915) @@ -1,27 +1,26 @@ 12 12 1000 decay|rubble/rubble_stone_wall_short WallShort 3 - structures/fndn_3x3_wall.xml 12 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml (revision 23914) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml (revision 23915) @@ -1,83 +1,78 @@ 0.0 8.0 0.0 72.0 12.0 1200 2000 0 75.0 1.5 39.81 false Human outline_border.png outline_border_mask.png 0.175 0 1 Infantry 80 90 2 0.1 Unit Support Infantry 0 2 4000 decay|rubble/rubble_stone_wall_tower Wall Turret template_structure_defensive_wall_tower Garrison Infantry for additional arrows. WallTower structures/tower.png 18 - - - pair_walls_01 - - interface/complete/building/complete_tower.xml 60 structures/fndn_3x3_tower.xml