Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_monument.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_monument.xml (revision 23933)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_monument.xml (revision 23934)
@@ -1,61 +1,61 @@
structures/iber_monument
Monument
Monument
150
120
100
100
8.0
1200
decay|rubble/rubble_stone_2x2
iber
Revered Monument
Gur Oroigarri
Monument
structures/iberian_bull.png
20
20
interface/complete/building/complete_iber_monument.xml
- 60
+ 1
structures/iberians/sb_1.xml
structures/fndn_2x2.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_pillar_ashoka.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_pillar_ashoka.xml (revision 23933)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_pillar_ashoka.xml (revision 23934)
@@ -1,58 +1,61 @@
structures/maur_pillar
Pillar
Pillar
75
80
100
100
5.0
1000
decay|rubble/rubble_stone_2x2
maur
Edict Pillar of Ashoka
Śāsana Stambha Aśokā
Pillar
structures/ashoka_pillar.png
20
20
interface/complete/building/complete_iber_monument.xml
+
+ 1
+
props/structures/mauryas/ashoka_pillar.xml
structures/fndn_2x2.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_arch.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_arch.xml (revision 23933)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_arch.xml (revision 23934)
@@ -1,48 +1,51 @@
200
200
400
8.0
2000
decay|rubble/rubble_stone_4x4
rome
Triumphal Arch
Arcus Triumphālis
TriumphalArch
structures/arch.png
40
80
interface/complete/building/complete_theater.xml
+
+ 1
+
structures/romans/triumphal_arch.xml
structures/fndn_5x3.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml (revision 23933)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml (revision 23934)
@@ -1,40 +1,40 @@
4
25
2
land-shore
Wall
1200
1000
decay|rubble/rubble_stone_2x2
Palisade
template_structure_defensive_palisade
Wall off an area.
Palisade
gaia/special_palisade.png
interface/complete/building/complete_wall.xml
5.0
- 20
+ 1
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml (revision 23933)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml (revision 23934)
@@ -1,46 +1,46 @@
land-shore
Wall
1200
8.0
Wall
template_structure_defensive_wall
Wall off your town for a stout defense.
Wall
structures/wall.png
phase_town
4.5
interface/complete/building/complete_wall.xml
5.0
false
20
65535
- 20
+ 1
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml (revision 23933)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml (revision 23934)
@@ -1,78 +1,78 @@
0.0
8.0
0.0
72.0
12.0
1200
2000
0
75.0
1.5
39.81
false
Human
outline_border.png
outline_border_mask.png
0.175
0
1
Infantry
80
90
2
0.1
Unit
Support Infantry
0
2
4000
decay|rubble/rubble_stone_wall_tower
Wall Turret
template_structure_defensive_wall_tower
Garrison Infantry for additional arrows.
WallTower
structures/tower.png
18
interface/complete/building/complete_tower.xml
- 60
+ 80
structures/fndn_3x3_tower.xml