Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_monument.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_monument.xml (revision 23933) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_monument.xml (revision 23934) @@ -1,61 +1,61 @@ structures/iber_monument Monument Monument 150 120 100 100 8.0 1200 decay|rubble/rubble_stone_2x2 iber Revered Monument Gur Oroigarri Monument structures/iberian_bull.png 20 20 interface/complete/building/complete_iber_monument.xml - 60 + 1 structures/iberians/sb_1.xml structures/fndn_2x2.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_pillar_ashoka.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_pillar_ashoka.xml (revision 23933) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur_pillar_ashoka.xml (revision 23934) @@ -1,58 +1,61 @@ structures/maur_pillar Pillar Pillar 75 80 100 100 5.0 1000 decay|rubble/rubble_stone_2x2 maur Edict Pillar of Ashoka Śāsana Stambha Aśokā Pillar structures/ashoka_pillar.png 20 20 interface/complete/building/complete_iber_monument.xml + + 1 + props/structures/mauryas/ashoka_pillar.xml structures/fndn_2x2.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_arch.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_arch.xml (revision 23933) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome_arch.xml (revision 23934) @@ -1,48 +1,51 @@ 200 200 400 8.0 2000 decay|rubble/rubble_stone_4x4 rome Triumphal Arch Arcus Triumphālis TriumphalArch structures/arch.png 40 80 interface/complete/building/complete_theater.xml + + 1 + structures/romans/triumphal_arch.xml structures/fndn_5x3.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml (revision 23933) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml (revision 23934) @@ -1,40 +1,40 @@ 4 25 2 land-shore Wall 1200 1000 decay|rubble/rubble_stone_2x2 Palisade template_structure_defensive_palisade Wall off an area. Palisade gaia/special_palisade.png interface/complete/building/complete_wall.xml 5.0 - 20 + 1 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml (revision 23933) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml (revision 23934) @@ -1,46 +1,46 @@ land-shore Wall 1200 8.0 Wall template_structure_defensive_wall Wall off your town for a stout defense. Wall structures/wall.png phase_town 4.5 interface/complete/building/complete_wall.xml 5.0 false 20 65535 - 20 + 1 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml (revision 23933) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml (revision 23934) @@ -1,78 +1,78 @@ 0.0 8.0 0.0 72.0 12.0 1200 2000 0 75.0 1.5 39.81 false Human outline_border.png outline_border_mask.png 0.175 0 1 Infantry 80 90 2 0.1 Unit Support Infantry 0 2 4000 decay|rubble/rubble_stone_wall_tower Wall Turret template_structure_defensive_wall_tower Garrison Infantry for additional arrows. WallTower structures/tower.png 18 interface/complete/building/complete_tower.xml - 60 + 80 structures/fndn_3x3_tower.xml