Index: ps/trunk/binaries/data/mods/public/simulation/data/settings/map_sizes.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/settings/map_sizes.json (revision 23938) +++ ps/trunk/binaries/data/mods/public/simulation/data/settings/map_sizes.json (revision 23939) @@ -1,42 +1,42 @@ { "TranslatedKeys": ["Name", "Tooltip"], "Data": [ { "Name": "Tiny", "Tooltip": "This map size has barely any room for even the most basic resources.", "Tiles": 128 }, { "Name": "Small", "Tooltip": "Small maps are suitable for 1v1 matches, as players can reach the enemy quickly while still having some room to expand.", "Tiles": 192 }, { - "Name": "Medium", - "Tooltip": "Medium-sized maps provide plenty of space for two players, but even eight players fit.", + "Name": "Normal", + "Tooltip": "This map size provides plenty of space for two players, but even eight players fit.", "Tiles": 256, "Default": true }, { - "Name": "Normal", + "Name": "Medium", "Tooltip": "This is the ideal mapsize for 4 to 8 players, because there is plenty of space to expand while the neighbors are quickly reachable.", "Tiles": 320 }, { "Name": "Large", "Tooltip": "The large mapsize is recommended when great portions of the map are covered with water or inaccessible mountains.", "Tiles": 384 }, { "Name": "Very Large", "Tooltip": "Very large maps are not recommended as it takes very long to reach the enemy and the game performance can be reduced.", "Tiles": 448 }, { "Name": "Giant", "Tooltip": "Very large maps are not recommended as it takes very long to reach the enemy and the game performance can be reduced.", "Tiles": 512 } ] }