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Index: ps/trunk/binaries/data/mods/public/l10n/es_AR.public-simulation-auras.po
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--- ps/trunk/binaries/data/mods/public/l10n/es_AR.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/es_AR.public-simulation-auras.po (revision 24321)
@@ -1,964 +1,956 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Auka Raiken, 2017
# Axel Chicahuala Fereyra <axchfe@gmail.com>, 2016
# Facundo Abiega <abiegafacundo@gmail.com>, 2018,2020
# Facundo Decena <facundo.decena@gmail.com>, 2019
# Fernando Regent <fernandostds9@gmail.com>, 2020
# Franco Falleti <ezefran256@gmail.com>, 2016-2017
# Iván Pstyga <ivanpstyga@gmail.com>, 2017
# Joaquín Marcher <joaquin.marcher@gmail.com>, 2017
# Julian Mena Ungaro <jumlupa@gmail.com>, 2018
# Matías Gaglio <matiasignaciogaglio@gmail.com>, 2018
# Neftali Toledo <neftalitosu@gmail.com>, 2020
# Poino Comer <poino.comer@gmail.com>, 2017-2018
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-11-27 02:45+0000\n"
-"Last-Translator: Neftali Toledo <neftalitosu@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-04 02:57+0000\n"
+"Last-Translator: Victor Darritchon <extraved@aol.com>\n"
"Language-Team: Spanish (Argentina) (http://www.transifex.com/wildfire-games/0ad/language/es_AR/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: es_AR\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Reparacion de Arsenal"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Las unidades adquieren experiencia cuando están guarecidas en el cuartel."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Entrenamiento riguroso"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Las embarcaciones guarecidas obtienen +10 en la tasa de regeneración de salud."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparaciones del Astillero"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Los soldados ganan +20 % de daño en ataque cuerpo a cuerpo y a distancia. "
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor Religioso"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Los trabajadores obtienen +15 % de velocidad de recolección."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presencia Exhortativa."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Los Héroes pierden -5 % de salud."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdocio Poderoso"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Reduce en 10% el costo y el tiempo requeridos de investigacion en tecnologias de estructuras."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Poder del Conocimiento"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lealtad"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edicto de Ashoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bonus de agricultura"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Humanos ganan +1 en velocidad de regeneracion de vida."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratamiento Médico"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenización"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Protección de muro"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Símbolo de Grandeza"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Gloriosa Expansion"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
-msgstr ""
+msgstr "Buques de guerra aliados -25% tiempo de construccion"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga de Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
-msgstr ""
+msgstr "Curadores aliados -20% coste de recursos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidas"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
-msgstr ""
+msgstr "Aliados +10% bono de comercio internacional"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Maestros del comercio"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
-msgstr ""
+msgstr "Forjas -15% coste de recursos tecnologicos y tiempo de investigación."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
-msgstr ""
+msgstr "Productos de Gaula"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
-msgstr ""
+msgstr "Ciudadanos jabalineros aliados -10% coste de recursos."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Proveedores de Elefantes"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Moneda Estandarizada"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Seguidores religiosos de Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "El camino real"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Depósitos del meditarraneo"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Conscripción"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrápolis Siria"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga del Peloponeso"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformas Económicas"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortuna Económica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Tácticas de Guerrilla"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Hostigamiento de Escaramuzadores"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandante de Caballería Pesada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Emboscada Mortal"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributo a Roma"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandante Mercenario"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Salvador de Vidas"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "La primera Reina Nubia"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templo de Naga"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Saqueador de Ciudades"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidador del Imperio"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Gran Constructor"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Gran Bibliotecario"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vengador de Lucrecia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fundador y Defensor de la República"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fundador del Templo de Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Inmigración"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformas militaristas de Licurgo "
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanor de hierro"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspiración"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformas de la formación"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformas peltásticas"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programa de construcción de Pericles"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Templo de Atenea Victoriosa"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandante de Armada"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arquitecto Naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Ejército campeón"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Jefe de Guerrilla"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "General Rayo"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Vencedor de mercenarios "
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Estratega"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandante de Caballería."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Saqueador de Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Jefe Militar Celta"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparación para la Guerra"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Defensa Inspirada"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Defensor Valiente"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervor de la Batalla."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Movilización"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Botín"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Reina Guerrera"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Desafío a la Tradición"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Seguidor de Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Matanza de los Fieles"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "salvador de Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Regalo de buques de guerra"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismo"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Conquistador"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Asediador"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Ascenso de Macedon"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Victoria Pírrica"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budismo"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Maestro"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneración"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Líder de vanguardia"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Liderazgo"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Administrador"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Consorte"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Rafia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patrono de la Construcción"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patrono Mercenario"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Espada de Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Escudo de Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triunfo"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Conquistador de Renombre"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformas ilotas"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Los lanceros ganan +1 a la fuerza de captura, +25% de daño de melee"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Último en Pie"
Index: ps/trunk/binaries/data/mods/public/l10n/es_AR.public-templates-buildings.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/es_AR.public-templates-buildings.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/es_AR.public-templates-buildings.po (revision 24321)
@@ -1,2055 +1,2055 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Adrian Sbardella <sbardemadrian@gmail.com>, 2015
# Alan Ponce <ae_ponce@hotmail.com>, 2015
# Alejandro Avellaneda <aleavellaneda1@gmail.com>, 2018
# Auka Raiken, 2016
# Axel Chicahuala Fereyra <axchfe@gmail.com>, 2016
# Damian Axel Xavier <dax@infoir.com.ar>, 2015
# Diego <jdiegomdq@gmail.com>, 2015
# Facundo Abiega <abiegafacundo@gmail.com>, 2018
# Facundo Decena <facundo.decena@gmail.com>, 2019
# Facundo Romero <romerofacundo.91@gmail.com>, 2016
# Federico Castro <dwcels@gmail.com>, 2018
# Federico Martin <federicomartin80@gmail.com>, 2015
# Franco Falleti <ezefran256@gmail.com>, 2016
# Gabriel <gabriel.guzman@live.com.ar>, 2015
# Juan Delhon <juandelhon@gmail.com>, 2015
# Matías Gaglio <matiasignaciogaglio@gmail.com>, 2018
# Pablo Sabaliauskas <sabaliauskaspablo@gmail.com>, 2019
# Pedro Hidalgo <pedro.n.h.lagopuelo@gmail.com>, 2016
# PoinoComer <ignacio.torea@gmail.com>, 2015
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-11-20 10:25+0000\n"
-"Last-Translator: Matías Gaglio <matiasignaciogaglio@gmail.com>\n"
+"PO-Revision-Date: 2020-12-04 03:08+0000\n"
+"Last-Translator: Victor Darritchon <extraved@aol.com>\n"
"Language-Team: Spanish (Argentina) (http://www.transifex.com/wildfire-games/0ad/language/es_AR/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: es_AR\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/templates/structures/athen/arsenal.xml:5
#: simulation/templates/structures/mace/arsenal.xml:5
#: simulation/templates/structures/ptol/arsenal.xml:5
#: simulation/templates/structures/sele/arsenal.xml:5
#: simulation/templates/structures/spart/arsenal.xml:5
msgid "Hoplothēkē"
msgstr ""
#: simulation/templates/structures/athen/barracks.xml:12
#: simulation/templates/structures/mace/barracks.xml:12
#: simulation/templates/structures/ptol/barracks.xml:11
#: simulation/templates/structures/sele/barracks.xml:12
#: simulation/templates/structures/spart/barracks.xml:12
msgid "Stratopedon"
msgstr ""
#: simulation/templates/structures/athen/civil_centre.xml:8
#: simulation/templates/structures/mace/civil_centre.xml:8
#: simulation/templates/structures/ptol/civil_centre.xml:9
#: simulation/templates/structures/sele/civil_centre.xml:5
#: simulation/templates/structures/spart/civil_centre.xml:8
msgid "Agora"
msgstr ""
#: simulation/templates/structures/athen/corral.xml:5
#: simulation/templates/structures/mace/corral.xml:5
#: simulation/templates/structures/ptol/corral.xml:17
#: simulation/templates/structures/sele/corral.xml:5
#: simulation/templates/structures/spart/corral.xml:5
msgid "Epaulos"
msgstr ""
#: simulation/templates/structures/athen/defense_tower.xml:9
#: simulation/templates/structures/mace/defense_tower.xml:9
#: simulation/templates/structures/ptol/defense_tower.xml:9
#: simulation/templates/structures/sele/defense_tower.xml:9
#: simulation/templates/structures/spart/defense_tower.xml:9
msgid "Pyrgion"
msgstr ""
#: simulation/templates/structures/athen/dock.xml:12
#: simulation/templates/structures/mace/dock.xml:12
#: simulation/templates/structures/ptol/dock.xml:9
#: simulation/templates/structures/sele/dock.xml:9
#: simulation/templates/structures/spart/dock.xml:12
msgid "Limēn"
msgstr ""
#: simulation/templates/structures/athen/farmstead.xml:11
#: simulation/templates/structures/mace/farmstead.xml:11
#: simulation/templates/structures/ptol/farmstead.xml:17
#: simulation/templates/structures/sele/farmstead.xml:8
#: simulation/templates/structures/spart/farmstead.xml:11
msgid "Epoikion"
msgstr ""
#: simulation/templates/structures/athen/field.xml:5
#: simulation/templates/structures/mace/field.xml:5
#: simulation/templates/structures/ptol/field.xml:5
#: simulation/templates/structures/sele/field.xml:5
#: simulation/templates/structures/spart/field.xml:5
msgid "Agros"
msgstr ""
#: simulation/templates/structures/athen/forge.xml:5
#: simulation/templates/structures/mace/forge.xml:5
#: simulation/templates/structures/ptol/forge.xml:5
#: simulation/templates/structures/sele/forge.xml:5
#: simulation/templates/structures/spart/forge.xml:5
msgid "Chalkeōn"
msgstr ""
#: simulation/templates/structures/athen/fortress.xml:9
#: simulation/templates/structures/mace/fortress.xml:9
#: simulation/templates/structures/ptol/fortress.xml:9
#: simulation/templates/structures/sele/fortress.xml:9
#: simulation/templates/structures/spart/fortress.xml:9
msgid "Phrourion"
msgstr "Phrourion-Fortaleza"
#: simulation/templates/structures/athen/fortress.xml:10
#: simulation/templates/structures/spart/fortress.xml:10
msgid "Garrison Soldiers for additional arrows."
msgstr ""
#: simulation/templates/structures/athen/gymnasium.xml:22
#: simulation/templates/structures/athen/gymnasium.xml:26
msgid "Gymnasium"
msgstr "Gimnasio"
#: simulation/templates/structures/athen/gymnasium.xml:23
msgid "Gymnasion"
msgstr "Gimnasio"
#: simulation/templates/structures/athen/gymnasium.xml:24
msgid "Train Champions."
msgstr ""
#: simulation/templates/structures/athen/house.xml:5
#: simulation/templates/structures/mace/house.xml:5
#: simulation/templates/structures/ptol/house.xml:18
#: simulation/templates/structures/sele/house.xml:8
#: simulation/templates/structures/spart/house.xml:5
msgid "Oikos"
msgstr ""
#: simulation/templates/structures/athen/market.xml:5
#: simulation/templates/structures/mace/market.xml:5
#: simulation/templates/structures/ptol/market.xml:9
#: simulation/templates/structures/sele/market.xml:5
#: simulation/templates/structures/spart/market.xml:5
msgid "Emporion"
msgstr ""
#: simulation/templates/structures/athen/outpost.xml:5
#: simulation/templates/structures/mace/outpost.xml:5
#: simulation/templates/structures/ptol/outpost.xml:5
#: simulation/templates/structures/sele/outpost.xml:5
#: simulation/templates/structures/spart/outpost.xml:5
msgid "Prophylagma"
msgstr ""
#: simulation/templates/structures/athen/prytaneion.xml:22
msgid "Council Chamber"
msgstr "Sala del Consejo"
#: simulation/templates/structures/athen/prytaneion.xml:23
msgid "Prytaneion"
msgstr "Pritaneo"
#: simulation/templates/structures/athen/prytaneion.xml:24
msgid "Train Heroes and research technologies."
msgstr ""
#: simulation/templates/structures/athen/prytaneion.xml:26
#: simulation/templates/structures/spart/gerousia.xml:26
msgid "Council"
msgstr ""
#: simulation/templates/structures/athen/range.xml:8
#: simulation/templates/structures/mace/range.xml:8
#: simulation/templates/structures/ptol/range.xml:8
#: simulation/templates/structures/sele/range.xml:8
#: simulation/templates/structures/spart/range.xml:5
msgid "Stratopedon tōn Psilōn"
msgstr ""
#: simulation/templates/structures/athen/sentry_tower.xml:5
#: simulation/templates/structures/mace/sentry_tower.xml:5
#: simulation/templates/structures/ptol/sentry_tower.xml:5
#: simulation/templates/structures/sele/sentry_tower.xml:5
#: simulation/templates/structures/spart/sentry_tower.xml:5
msgid "Pyrgidion"
msgstr ""
#: simulation/templates/structures/athen/stable.xml:5
#: simulation/templates/structures/mace/stable.xml:5
#: simulation/templates/structures/ptol/stable.xml:5
#: simulation/templates/structures/sele/stable.xml:5
#: simulation/templates/structures/spart/stable.xml:5
msgid "Hippōn"
msgstr ""
#: simulation/templates/structures/athen/storehouse.xml:8
#: simulation/templates/structures/mace/storehouse.xml:8
#: simulation/templates/structures/ptol/storehouse.xml:18
#: simulation/templates/structures/sele/storehouse.xml:8
#: simulation/templates/structures/spart/storehouse.xml:8
msgid "Apothēkē"
msgstr ""
#: simulation/templates/structures/athen/temple.xml:9
#: simulation/templates/structures/mace/temple.xml:9
#: simulation/templates/structures/ptol/temple.xml:12
#: simulation/templates/structures/sele/temple.xml:9
#: simulation/templates/structures/spart/temple.xml:9
msgid "Naos"
msgstr ""
#: simulation/templates/structures/athen/theater.xml:5
#: simulation/templates/structures/mace/theater.xml:5
#: simulation/templates/structures/spart/theater.xml:5
msgid "Theatron"
msgstr "Teatros"
#: simulation/templates/structures/athen/tower_artillery.xml:9
#: simulation/templates/structures/athen/tower_bolt.xml:9
#: simulation/templates/structures/mace/tower_artillery.xml:9
#: simulation/templates/structures/mace/tower_bolt.xml:9
#: simulation/templates/structures/ptol/tower_bolt.xml:9
#: simulation/templates/structures/sele/tower_artillery.xml:9
#: simulation/templates/structures/spart/tower_bolt.xml:9
msgid "Pyrgíon"
msgstr "Pyrgíon-Torre de Defensa"
#: simulation/templates/structures/athen/wall_gate.xml:12
#: simulation/templates/structures/mace/wall_gate.xml:12
#: simulation/templates/structures/ptol/wall_gate.xml:12
#: simulation/templates/structures/sele/wall_gate.xml:12
#: simulation/templates/structures/spart/wall_gate.xml:12
msgid "Pylai"
msgstr ""
#: simulation/templates/structures/athen/wall_long.xml:9
#: simulation/templates/structures/athen/wall_medium.xml:9
#: simulation/templates/structures/athen/wall_short.xml:9
#: simulation/templates/structures/athen/wallset_stone.xml:5
#: simulation/templates/structures/mace/wall_long.xml:9
#: simulation/templates/structures/mace/wall_medium.xml:9
#: simulation/templates/structures/mace/wall_short.xml:9
#: simulation/templates/structures/mace/wallset_stone.xml:5
#: simulation/templates/structures/ptol/wall_long.xml:9
#: simulation/templates/structures/ptol/wall_medium.xml:9
#: simulation/templates/structures/ptol/wall_short.xml:9
#: simulation/templates/structures/ptol/wallset_stone.xml:5
#: simulation/templates/structures/sele/wall_long.xml:9
#: simulation/templates/structures/sele/wall_medium.xml:9
#: simulation/templates/structures/sele/wall_short.xml:9
#: simulation/templates/structures/sele/wallset_stone.xml:5
#: simulation/templates/structures/spart/wall_long.xml:9
#: simulation/templates/structures/spart/wall_medium.xml:9
#: simulation/templates/structures/spart/wall_short.xml:9
#: simulation/templates/structures/spart/wallset_stone.xml:5
msgid "Teichos"
msgstr ""
#: simulation/templates/structures/athen/wall_tower.xml:9
#: simulation/templates/structures/mace/wall_tower.xml:9
#: simulation/templates/structures/ptol/wall_tower.xml:9
#: simulation/templates/structures/sele/wall_tower.xml:9
#: simulation/templates/structures/spart/wall_tower.xml:9
msgid "Pyrgos"
msgstr ""
#: simulation/templates/structures/athen/wonder.xml:9
msgid "Parthenōn"
msgstr ""
#: simulation/templates/structures/bench.xml:11
msgid "Bench"
msgstr "Banco"
#: simulation/templates/structures/bench.xml:12
msgid "Wooden Bench"
msgstr "Banco de madera"
#: simulation/templates/structures/bridge_hele.xml:12
#: simulation/templates/structures/bridge_hele.xml:13
msgid "Bridge"
msgstr "Puente"
#: simulation/templates/structures/bridge_wooden.xml:12
#: simulation/templates/structures/bridge_wooden.xml:13
msgid "Wooden Bridge"
msgstr "Puente de madera"
#: simulation/templates/structures/brit/arsenal.xml:5
#: simulation/templates/structures/gaul/arsenal.xml:5
msgid "Miletucerdon"
msgstr ""
#: simulation/templates/structures/brit/barracks.xml:19
msgid "Coriosessa"
msgstr "Coriosessa"
#: simulation/templates/structures/brit/civil_centre.xml:12
msgid "Tigernotreba"
msgstr ""
#: simulation/templates/structures/brit/corral.xml:8
#: simulation/templates/structures/gaul/corral.xml:8
msgid "Cagion"
msgstr ""
#: simulation/templates/structures/brit/crannog.xml:13
msgid "Island Settlement"
msgstr "Asentamiento Isleño"
#: simulation/templates/structures/brit/crannog.xml:14
msgid "Cranogion"
msgstr ""
#: simulation/templates/structures/brit/crannog.xml:15
msgid ""
"Build upon a shoreline in own, neutral, or allied territory. Acquire large "
"tracts of territory. Territory root. Train Citizens, construct Ships, and "
"research technologies. Garrison Soldiers for additional arrows."
msgstr ""
#: simulation/templates/structures/brit/defense_tower.xml:9
#: simulation/templates/structures/brit/sentry_tower.xml:5
#: simulation/templates/structures/brit/wall_tower.xml:12
#: simulation/templates/structures/gaul/defense_tower.xml:9
#: simulation/templates/structures/gaul/sentry_tower.xml:5
#: simulation/templates/structures/gaul/wall_tower.xml:12
msgid "Uxelon"
msgstr ""
#: simulation/templates/structures/brit/dock.xml:15
#: simulation/templates/structures/gaul/dock.xml:15
msgid "Counos"
msgstr ""
#: simulation/templates/structures/brit/farmstead.xml:14
#: simulation/templates/structures/gaul/farmstead.xml:11
msgid "Buta"
msgstr ""
#: simulation/templates/structures/brit/field.xml:5
#: simulation/templates/structures/gaul/field.xml:5
msgid "Olca"
msgstr ""
#: simulation/templates/structures/brit/forge.xml:8
#: simulation/templates/structures/gaul/forge.xml:8
msgid "Gobanion"
msgstr ""
#: simulation/templates/structures/brit/fortress.xml:15
#: simulation/templates/structures/gaul/fortress.xml:8
msgid "Dunon"
msgstr ""
#: simulation/templates/structures/brit/house.xml:9
#: simulation/templates/structures/gaul/house.xml:5
msgid "Tegia"
msgstr ""
#: simulation/templates/structures/brit/market.xml:15
#: simulation/templates/structures/gaul/market.xml:15
msgid "Magos"
msgstr ""
#: simulation/templates/structures/brit/outpost.xml:5
#: simulation/templates/structures/gaul/outpost.xml:5
msgid "Antosolicon"
msgstr ""
#: simulation/templates/structures/brit/range.xml:5
#: simulation/templates/structures/gaul/range.xml:8
msgid "Budinadon"
msgstr ""
#: simulation/templates/structures/brit/rotarymill.xml:5
msgid "Melonas"
msgstr "Melonas"
#: simulation/templates/structures/brit/stable.xml:11
#: simulation/templates/structures/gaul/stable.xml:11
msgid "Eposton"
msgstr ""
#: simulation/templates/structures/brit/storehouse.xml:11
#: simulation/templates/structures/gaul/storehouse.xml:11
msgid "Capanon"
msgstr ""
#: simulation/templates/structures/brit/temple.xml:18
#: simulation/templates/structures/gaul/temple.xml:18
msgid "Nemeton"
msgstr ""
#: simulation/templates/structures/brit/wall_gate.xml:12
#: simulation/templates/structures/gaul/wall_gate.xml:12
msgid "Duoricos"
msgstr ""
#: simulation/templates/structures/brit/wall_long.xml:9
#: simulation/templates/structures/brit/wall_medium.xml:9
#: simulation/templates/structures/brit/wall_short.xml:9
#: simulation/templates/structures/brit/wallset_stone.xml:5
#: simulation/templates/structures/gaul/wall_long.xml:9
#: simulation/templates/structures/gaul/wall_medium.xml:9
#: simulation/templates/structures/gaul/wall_short.xml:9
#: simulation/templates/structures/gaul/wallset_stone.xml:5
msgid "Rate"
msgstr ""
#: simulation/templates/structures/brit/wonder.xml:10
msgid "Uffington White Horse"
msgstr ""
#: simulation/templates/structures/cart/apartment.xml:17
msgid "Apartment Building"
msgstr "Edificio de Vivienda"
#: simulation/templates/structures/cart/barracks.xml:12
msgid "Maḥanēt"
msgstr "Maḥanēt-Cuartel"
#: simulation/templates/structures/cart/civil_centre.xml:8
msgid "Merkāz"
msgstr "Merkāz-Centro Cívico"
#: simulation/templates/structures/cart/corral.xml:8
msgid "Rēfet"
msgstr "Rēfet-Corral"
#: simulation/templates/structures/cart/defense_tower.xml:9
#: simulation/templates/structures/cart/tower_artillery.xml:9
#: simulation/templates/structures/cart/tower_bolt.xml:9
#: simulation/templates/structures/cart/wall_tower.xml:12
msgid "Mijdil"
msgstr "Mijdil-Torre de Defensa"
#: simulation/templates/structures/cart/dock.xml:17
msgid "Commercial Port"
msgstr "Puerto Comercial."
#: simulation/templates/structures/cart/dock.xml:18
msgid "Namel"
msgstr "Namel-Muelle"
#: simulation/templates/structures/cart/dock.xml:19
msgid ""
"Construct fishing boats to gather meat and merchant ships to trade with "
"other docks."
msgstr "Construye barcos pesqueros para recolectar alimento y buques mercantes para comerciar con otros muelles. "
#: simulation/templates/structures/cart/embassy.xml:19
msgid "Train Mercenaries and research Mercenary technologies."
msgstr ""
#: simulation/templates/structures/cart/embassy_celtic.xml:17
msgid "Celtic Embassy"
msgstr "Embajada Celta"
#: simulation/templates/structures/cart/embassy_celtic.xml:18
msgid "Train Celtic Mercenaries and research Mercenary technologies."
msgstr ""
#: simulation/templates/structures/cart/embassy_iberian.xml:10
msgid "Iberian Embassy"
msgstr "Embajada ibérica"
#: simulation/templates/structures/cart/embassy_iberian.xml:11
msgid "Train Iberian Mercenaries and research Mercenary technologies."
msgstr ""
#: simulation/templates/structures/cart/embassy_italic.xml:17
msgid "Italic Embassy"
-msgstr ""
+msgstr "Embajada Italiana"
#: simulation/templates/structures/cart/embassy_italic.xml:18
msgid "Train Italic Mercenaries and research Mercenary technologies."
msgstr ""
#: simulation/templates/structures/cart/farmstead.xml:8
msgid "Aḥuzāh"
msgstr "Aḥuzāh-Granja"
#: simulation/templates/structures/cart/field.xml:5
msgid "Šadd"
msgstr "Šadd-Huerto"
#: simulation/templates/structures/cart/fortress.xml:9
msgid "Ḥamet"
msgstr "Ḥamet-Fortaleza"
#: simulation/templates/structures/cart/house.xml:8
msgid "Bet"
msgstr "Bet-Casa"
#: simulation/templates/structures/cart/market.xml:12
msgid "Šūq"
msgstr "Šūq-Mercado"
#: simulation/templates/structures/cart/s_wall_long.xml:10
#: simulation/templates/structures/cart/s_wall_medium.xml:10
#: simulation/templates/structures/cart/s_wall_short.xml:10
#: simulation/templates/structures/cart/s_wall_tower.xml:10
#: simulation/templates/structures/cart/wallset_short.xml:5
msgid "Low Wall"
msgstr "Muralla Baja"
#: simulation/templates/structures/cart/s_wall_long.xml:11
#: simulation/templates/structures/cart/s_wall_medium.xml:11
#: simulation/templates/structures/cart/s_wall_short.xml:11
#: simulation/templates/structures/cart/s_wall_tower.xml:11
msgid "Stone Wall"
msgstr "Muralla de Piedra"
#: simulation/templates/structures/cart/storehouse.xml:8
msgid "Maḥṣabah"
msgstr "Maḥṣabah-Almacén"
#: simulation/templates/structures/cart/super_dock.xml:40
msgid "Naval Shipyard"
msgstr "Calafate naviero"
#: simulation/templates/structures/cart/super_dock.xml:41
msgid "Cothon"
msgstr "Cothon-Astillero"
#: simulation/templates/structures/cart/super_dock.xml:42
msgid ""
"Build upon a shoreline in own, neutral, or allied territory. Acquire large "
"tracts of territory. Territory root. Construct Warships and research "
"technologies."
msgstr ""
#: simulation/templates/structures/cart/super_dock.xml:44
msgid "Shipyard"
msgstr "Astillero"
#: simulation/templates/structures/cart/temple.xml:14
msgid "Maqdaš"
msgstr "Maqdaš-Templo"
#: simulation/templates/structures/cart/temple.xml:15
msgid "Train Healers and Champions and research healing technologies."
msgstr ""
#: simulation/templates/structures/cart/tophet.xml:18
msgid "Sacrificial Temple"
msgstr "Templo de sacrificios"
#: simulation/templates/structures/cart/tophet.xml:19
msgid "Tophet"
msgstr "Tofet"
#: simulation/templates/structures/cart/tophet.xml:20
msgid "Train Healers and Champion Cavalry and research healing technologies."
msgstr ""
#: simulation/templates/structures/cart/wall_gate.xml:12
msgid "Mijdil-šaʿar"
msgstr "Mijdil-šaʿar-Puerta"
#: simulation/templates/structures/cart/wall_long.xml:9
#: simulation/templates/structures/cart/wall_medium.xml:9
#: simulation/templates/structures/cart/wall_short.xml:9
msgid "Homah"
msgstr "Homah"
#: simulation/templates/structures/cart/wallset_stone.xml:5
msgid "Jdar"
msgstr "Jdar-Muralla"
#: simulation/templates/structures/cart/wonder.xml:9
msgid "Temple of Ba'al Hammon"
msgstr "Templo of Ba'al Hammon-Maravilla"
#: simulation/templates/structures/celt_hut.xml:21
msgid "Hut"
msgstr "Choza"
#: simulation/templates/structures/celt_longhouse.xml:21
msgid "Longhouse"
msgstr "Casa comunal"
#: simulation/templates/structures/column_doric.xml:11
#: simulation/templates/structures/column_doric_fallen.xml:11
#: simulation/templates/structures/column_doric_fallen_b.xml:11
msgid "Column"
msgstr "Columna"
#: simulation/templates/structures/column_doric.xml:12
msgid "Doric Column"
msgstr "Columna dórica"
#: simulation/templates/structures/column_doric_fallen.xml:12
#: simulation/templates/structures/column_doric_fallen_b.xml:12
msgid "Fallen Doric Column"
msgstr "Columna dórica destruida"
#: simulation/templates/structures/desert_trading_post.xml:14
msgid "Desert Trading Post"
msgstr "Puesto de comercio en el desierto"
#: simulation/templates/structures/desert_trading_post.xml:15
#: simulation/templates/structures/pers/market.xml:12
msgid "Ardatašta"
msgstr "Ardatašta-Mercado"
#: simulation/templates/structures/fence_long.xml:12
#: simulation/templates/structures/fence_short.xml:12
msgid "Fence"
msgstr "valla"
#: simulation/templates/structures/fence_long.xml:13
msgid "Long Wooden Fence"
msgstr "Valla larga de madera"
#: simulation/templates/structures/fence_short.xml:13
msgid "Short Wooden Fence"
msgstr "Valla corta de madera"
#: simulation/templates/structures/fence_stone.xml:12
#: simulation/templates/structures/fence_stone.xml:13
msgid "Stone Fence"
msgstr "Valla de piedra"
#: simulation/templates/structures/gaul/barracks.xml:19
msgid "Coriosedlon"
msgstr ""
#: simulation/templates/structures/gaul/civil_centre.xml:12
msgid "Lissos"
msgstr ""
#: simulation/templates/structures/gaul/rotarymill.xml:5
msgid "Brauon"
msgstr ""
#: simulation/templates/structures/gaul/tavern.xml:21
msgid "Tavern"
msgstr "Taberna"
#: simulation/templates/structures/gaul/tavern.xml:22
msgid "Taberna"
msgstr "Taberna"
#: simulation/templates/structures/gaul/tavern.xml:23
msgid "Recruit Naked Fanatics."
msgstr "Recluta Fanáticos Desnudos."
#: simulation/templates/structures/gaul/theater.xml:10
msgid "Assembly of Princes"
msgstr ""
#: simulation/templates/structures/gaul/theater.xml:11
msgid "Remogantion"
msgstr ""
#: simulation/templates/structures/gaul/wonder.xml:9
msgid "Sanctuary of Corent"
msgstr ""
#: simulation/templates/structures/gaul/wonder.xml:10
msgid "Celicnon"
msgstr ""
#: simulation/templates/structures/generic_field.xml:8
msgid "Wheat Field"
msgstr "Trigal"
#: simulation/templates/structures/hellenic_epic_temple.xml:23
msgid "Epic Temple"
msgstr "Templo épico"
#: simulation/templates/structures/hellenic_epic_temple.xml:24
msgid "Naos Parthenos"
msgstr "Naos Parthenos"
#: simulation/templates/structures/hellenic_epic_temple.xml:25
msgid "Garrison units to heal them at a quick rate."
msgstr "Guarece unidades para sanarlas más rápido."
#: simulation/templates/structures/hellenic_propylaea.xml:21
msgid "Portico"
msgstr "Pórtico"
#: simulation/templates/structures/hellenic_propylaea.xml:22
msgid "Propylaea"
msgstr "Propilea"
#: simulation/templates/structures/hellenic_stoa.xml:25
msgid "Hellenic Stoa"
msgstr "Estoa helénica"
#: simulation/templates/structures/iber/barracks.xml:5
msgid "Kaserna"
msgstr "Kaserna-Cuartel"
#: simulation/templates/structures/iber/civil_centre.xml:8
msgid "Oppidum"
msgstr "Oppidum-Centro Cívico"
#: simulation/templates/structures/iber/corral.xml:8
msgid "Saroe"
msgstr "Saroe-Corral"
#: simulation/templates/structures/iber/defense_tower.xml:32
#: simulation/templates/structures/iber/wall_tower.xml:9
msgid "Dorre"
msgstr "Dorre-Torre de Defensa"
#: simulation/templates/structures/iber/dock.xml:12
msgid "Kai"
msgstr "Kai-Muelle"
#: simulation/templates/structures/iber/farmstead.xml:11
msgid "Baserri"
msgstr "Baserri-Granja"
#: simulation/templates/structures/iber/field.xml:5
msgid "Soro"
msgstr "Soro-Huerto"
#: simulation/templates/structures/iber/forge.xml:5
msgid "Harotz"
msgstr "Harotz-Herrería"
#: simulation/templates/structures/iber/fortress.xml:15
msgid "Castro"
msgstr "Castro-Fortaleza"
#: simulation/templates/structures/iber/house.xml:5
msgid "Etxe"
msgstr "Etxe-Casa"
#: simulation/templates/structures/iber/market.xml:12
msgid "Arruga"
msgstr "Arruga-Mercado"
#: simulation/templates/structures/iber/monument.xml:32
msgid "Revered Monument"
msgstr "Monumento Venerado"
#: simulation/templates/structures/iber/monument.xml:33
msgid "Gur Oroigarri"
msgstr "Gur Oroigarri"
#: simulation/templates/structures/iber/monument.xml:9
#: simulation/templates/structures/iber/monument.xml:34
msgid "Monument"
msgstr "Monumento"
#: simulation/templates/structures/iber/storehouse.xml:5
msgid "Ola"
msgstr "Ola-Almacén"
#: simulation/templates/structures/iber/temple.xml:12
msgid "Loki"
msgstr "Loki-Templo"
#: simulation/templates/structures/iber/wall_gate.xml:12
msgid "Biko Sarbide"
msgstr "Biko Sarbide-Puerta"
#: simulation/templates/structures/iber/wall_long.xml:9
#: simulation/templates/structures/iber/wall_medium.xml:9
#: simulation/templates/structures/iber/wall_short.xml:9
#: simulation/templates/structures/iber/wallset_stone.xml:5
msgid "Zabal Horma"
msgstr "Zabal Horma-Muralla"
#: simulation/templates/structures/iber/wonder.xml:9
msgid "Cancho Roano"
msgstr "Cancho Roano-Maravilla"
#: simulation/templates/structures/kush/arsenal.xml:5
msgid "Pr-ỉwn n ms"
msgstr ""
#: simulation/templates/structures/kush/barracks.xml:9
msgid "pr-msʿyw"
msgstr ""
#: simulation/templates/structures/kush/camp_blemmye.xml:22
msgid "Blemmye Camp"
msgstr "Campamento blemmye"
#: simulation/templates/structures/kush/camp_blemmye.xml:23
msgid "Train Blemmye Mercenaries."
msgstr ""
#: simulation/templates/structures/kush/camp_noba.xml:22
msgid "Noba Village"
msgstr ""
#: simulation/templates/structures/kush/camp_noba.xml:23
msgid "Train Noba Mercenaries."
msgstr ""
#: simulation/templates/structures/kush/civil_centre.xml:9
msgid "Pr-nsw"
msgstr "Pr-nsw"
#: simulation/templates/structures/kush/corral.xml:9
msgid "ihy"
msgstr "ihy"
#: simulation/templates/structures/kush/defense_tower.xml:5
msgid "tsmt ʿȝ"
msgstr ""
#: simulation/templates/structures/kush/dock.xml:9
msgid "Mryt"
msgstr "Mryt"
#: simulation/templates/structures/kush/elephant_stables.xml:5
msgid "Ỉḥ Abu"
msgstr ""
#: simulation/templates/structures/kush/farmstead.xml:9
msgid "snwt"
msgstr "snwt"
#: simulation/templates/structures/kush/field.xml:5
msgid "sht"
msgstr "sht"
#: simulation/templates/structures/kush/forge.xml:5
msgid "hmw hʿy n rȝ-ʿ"
msgstr ""
#: simulation/templates/structures/kush/fortress.xml:9
msgid "Htm"
msgstr "Htm"
#: simulation/templates/structures/kush/house.xml:5
msgid "Pr"
msgstr "Pr"
#: simulation/templates/structures/kush/market.xml:9
msgid "Pr-sbt"
msgstr "Pr-sbt"
#: simulation/templates/structures/kush/outpost.xml:5
msgid "trtr"
msgstr "trtr"
#: simulation/templates/structures/kush/pyramid_large.xml:26
msgid "Large Pyramid"
msgstr "Pirámide grande"
#: simulation/templates/structures/kush/pyramid_large.xml:27
msgid "mr ʿȝ"
msgstr ""
#: simulation/templates/structures/kush/pyramid_large.xml:29
#: simulation/templates/structures/kush/pyramid_small.xml:29
msgid "Pyramid"
msgstr "Piramide"
#: simulation/templates/structures/kush/pyramid_small.xml:26
msgid "Small Pyramid"
msgstr "Pirámide pequeña"
#: simulation/templates/structures/kush/pyramid_small.xml:27
msgid "mr"
msgstr "mr"
#: simulation/templates/structures/kush/range.xml:8
msgid "Pr-Pdt"
msgstr ""
#: simulation/templates/structures/kush/sentry_tower.xml:5
msgid "tsmt"
msgstr "tsmt"
#: simulation/templates/structures/kush/shrine.xml:12
msgid "Shrine"
msgstr "Santuario"
#: simulation/templates/structures/kush/shrine.xml:13
msgid "ḥwt-nṯr"
msgstr "ḥwt-nṯr"
#: simulation/templates/structures/kush/stable.xml:9
msgid "Ỉḥ Ssmt"
msgstr ""
#: simulation/templates/structures/kush/storehouse.xml:5
msgid "wdȝt"
msgstr ""
#: simulation/templates/structures/kush/temple.xml:8
msgid "Temple of Apedemak"
msgstr "Templo de Apedemak"
#: simulation/templates/structures/kush/temple.xml:9
msgid "Pr-ʿIprmk"
msgstr ""
#: simulation/templates/structures/kush/temple.xml:10
msgid ""
"Train Healers and Apedamak Champions and research healing technologies."
msgstr ""
#: simulation/templates/structures/kush/temple.xml:11
msgid "TempleOfApedemak"
msgstr ""
#: simulation/templates/structures/kush/temple_amun.xml:28
msgid "Grand Temple of Amun"
msgstr "Gran Templo de Amón"
#: simulation/templates/structures/kush/temple_amun.xml:29
msgid "Pr-ʿImn"
msgstr ""
#: simulation/templates/structures/kush/temple_amun.xml:30
msgid "Train Healers and Amun Champions and research healing technologies."
msgstr ""
#: simulation/templates/structures/kush/temple_amun.xml:31
msgid "TempleOfAmun"
msgstr ""
#: simulation/templates/structures/kush/wall_gate.xml:12
msgid "ʿryt"
msgstr ""
#: simulation/templates/structures/kush/wall_long.xml:9
#: simulation/templates/structures/kush/wall_medium.xml:9
#: simulation/templates/structures/kush/wall_short.xml:9
#: simulation/templates/structures/kush/wallset_stone.xml:5
msgid "sbty"
msgstr "sbty"
#: simulation/templates/structures/kush/wall_tower.xml:9
msgid "sȝwt"
msgstr ""
#: simulation/templates/structures/kush/wonder.xml:9
msgid "Mnw nht"
msgstr "Mnw nht"
#: simulation/templates/structures/mace/library.xml:5
#: simulation/templates/structures/ptol/library.xml:5
#: simulation/templates/structures/sele/library.xml:9
msgid "Bibliothēkē"
msgstr ""
#: simulation/templates/structures/mace/wonder.xml:9
msgid "Hieron tou Dios tou Olympiou"
msgstr ""
#: simulation/templates/structures/maur/barracks.xml:15
msgid "Sainyavasa"
msgstr "Sainyavasa-Cuartel"
#: simulation/templates/structures/maur/civil_centre.xml:12
msgid "Rajadhanika"
msgstr "Rajadhanika-Centro Cívico"
#: simulation/templates/structures/maur/corral.xml:8
msgid "Gotra"
msgstr "Gotra-Corral"
#: simulation/templates/structures/maur/defense_tower.xml:5
#: simulation/templates/structures/maur/tower_double.xml:24
msgid "Udarka"
msgstr "Udarka-Torre de Defensa"
#: simulation/templates/structures/maur/dock.xml:9
msgid "Naukasthanaka"
msgstr "Naukasthanaka-Muelle"
#: simulation/templates/structures/maur/elephant_stables.xml:5
msgid "Vāraṇaśālā"
msgstr "Vāraṇaśālā-Establo de Elefantes."
#: simulation/templates/structures/maur/farmstead.xml:11
msgid "Kantu"
msgstr "Kantu-Granja"
#: simulation/templates/structures/maur/field.xml:5
msgid "Kshetra"
msgstr "Kshetra-Huerto"
#: simulation/templates/structures/maur/forge.xml:5
msgid "Lohakāra"
msgstr "Lohakāra-Herrería"
#: simulation/templates/structures/maur/fortress.xml:5
msgid "Durg"
msgstr "Durg-Fortaleza"
#: simulation/templates/structures/maur/house.xml:8
msgid "Griham"
msgstr "Griham-Casa"
#: simulation/templates/structures/maur/market.xml:12
msgid "Vipana"
msgstr "Vipana-Mercado"
#: simulation/templates/structures/maur/outpost.xml:5
msgid "Uparaksana"
msgstr "Uparaksana-Puesto de Avanzada"
#: simulation/templates/structures/maur/palace.xml:20
msgid "Harmya"
msgstr "Harmya"
#: simulation/templates/structures/maur/palace.xml:21
msgid "Train Female Citizens, Champions, and Heroes."
msgstr ""
#: simulation/templates/structures/maur/palace.xml:23
#: simulation/templates/structures/pers/apadana.xml:31
#: simulation/templates/structures/pers/tacara.xml:24
#: simulation/templates/structures/pers/tacara.xml:27
msgid "Palace"
msgstr ""
#: simulation/templates/structures/maur/pillar_ashoka.xml:32
msgid "Edict Pillar of Ashoka"
msgstr "Edictos en los pilares de Aśoka"
#: simulation/templates/structures/maur/pillar_ashoka.xml:33
msgid "Śāsana Stambha Aśokā"
msgstr "Śāsana Stambha Aśokā-Pilar de Asóka"
#: simulation/templates/structures/maur/pillar_ashoka.xml:9
#: simulation/templates/structures/maur/pillar_ashoka.xml:34
msgid "Pillar"
msgstr "Pilar"
#: simulation/templates/structures/maur/storehouse.xml:5
msgid "Khalla"
msgstr "Khalla-Almacén"
#: simulation/templates/structures/maur/temple.xml:12
msgid "Devalaya"
msgstr "Devalaya-Templo"
#: simulation/templates/structures/maur/tower_double.xml:20
msgid "Rampart Tower"
msgstr ""
#: simulation/templates/structures/maur/tower_double.xml:22
msgid ""
"Higher health tower with ramparts for up to 16 archers. Visibly garrisoned "
"archers recieve a range and armor bonus. Only archers can garrison. Needs "
"the murder holes tech to protect its foot."
msgstr ""
#: simulation/templates/structures/maur/wall_gate.xml:18
msgid "Dwara"
msgstr "Dwara-Puerta"
#: simulation/templates/structures/maur/wall_long.xml:15
#: simulation/templates/structures/maur/wall_medium.xml:15
#: simulation/templates/structures/maur/wall_short.xml:15
#: simulation/templates/structures/maur/wallset_stone.xml:5
msgid "Shilabanda"
msgstr "Shilabanda-Muralla"
#: simulation/templates/structures/maur/wall_tower.xml:18
msgid "Puratta"
msgstr "Puratta-Torre de Muralla"
#: simulation/templates/structures/maur/wonder.xml:9
msgid "Great Stupa"
msgstr "Gran Estupa-Maravilla"
#: simulation/templates/structures/mausoleum.xml:8
msgid "Mausoleum at Halicarnassus"
msgstr ""
#: simulation/templates/structures/mausoleum.xml:9
msgid "Mausōleion"
msgstr ""
#: simulation/templates/structures/merc_camp_egyptian.xml:6
#: simulation/templates/structures/ptol/mercenary_camp.xml:6
msgid "MercenaryCamp"
msgstr "Campamento Mercenario"
#: simulation/templates/structures/merc_camp_egyptian.xml:28
msgid "Egyptian Mercenary Camp"
msgstr ""
#: simulation/templates/structures/merc_camp_egyptian.xml:29
#: simulation/templates/structures/ptol/mercenary_camp.xml:28
msgid "Stratopedeia Misthophorōn"
msgstr ""
#: simulation/templates/structures/merc_camp_egyptian.xml:31
msgid "Capture this structure to train mercenaries from Hellenistic Egypt."
msgstr "Captura esta estructura para entrenar mercenarios del Egipto Helenistico."
#: simulation/templates/structures/obelisk.xml:11
msgid "Obelisk"
msgstr "Obelisco"
#: simulation/templates/structures/obelisk.xml:12
msgid "Egyptian Obelisk"
msgstr "Obelisco egipcio"
#: simulation/templates/structures/palisades_fort.xml:9
msgid "Wooden Tower"
msgstr "Torre de madera"
#: simulation/templates/structures/palisades_gate.xml:20
msgid "Palisade Gate"
msgstr "Puerta de empalizada"
#: simulation/templates/structures/palisades_gate.xml:22
#: simulation/templates/structures/palisades_long.xml:31
msgid "Allow units access through Palisades. Can be locked to prevent access."
msgstr ""
#: simulation/templates/structures/palisades_long.xml:17
msgid "Can be converted into a Palisade Gate."
msgstr ""
#: simulation/templates/structures/palisades_spike_angle.xml:17
msgid "Angle Spike"
msgstr ""
#: simulation/templates/structures/palisades_spikes_small.xml:17
msgid "Small Spikes"
msgstr "Pinchos pequeños"
#: simulation/templates/structures/palisades_spikes_tall.xml:17
msgid "Tall Spikes"
msgstr "Pinchos altos"
#: simulation/templates/structures/palisades_watchtower.xml:14
msgid "Watchtower"
msgstr "Torre de Vigilancia "
#: simulation/templates/structures/pers/apadana.xml:27
msgid "Throne Hall"
msgstr ""
#: simulation/templates/structures/pers/apadana.xml:28
msgid "Apadāna"
msgstr ""
#: simulation/templates/structures/pers/apadana.xml:29
#: simulation/templates/structures/spart/syssiton.xml:25
msgid "Train Champions and Heroes."
msgstr ""
#: simulation/templates/structures/pers/apartment_block.xml:15
msgid "Apartment Block"
msgstr "Bloque de apartamentos"
#: simulation/templates/structures/pers/barracks.xml:5
msgid "Padgan"
msgstr "Padgan-Cuartel"
#: simulation/templates/structures/pers/barracks.xml:6
msgid "Train Infantry."
msgstr ""
#: simulation/templates/structures/pers/civil_centre.xml:8
msgid "Provincial Governor"
msgstr "Gobernador Provincial"
#: simulation/templates/structures/pers/civil_centre.xml:9
msgid "Xšaçapāvan"
msgstr "Xšaçapāvan-Centro Cívico"
#: simulation/templates/structures/pers/corral.xml:11
msgid "Gaiāšta"
msgstr "Gaiāšta-Corral"
#: simulation/templates/structures/pers/defense_tower.xml:5
#: simulation/templates/structures/pers/tower_babylon.xml:5
#: simulation/templates/structures/pers/wall_tower.xml:9
msgid "Pāyaud"
msgstr "Pāyaud-Torre de Defensa"
#: simulation/templates/structures/pers/dock.xml:12
msgid "Nāvašta"
msgstr "Nāvašta-Muelle"
#: simulation/templates/structures/pers/farmstead.xml:8
msgid "Kaštašta"
msgstr "Kaštašta-Granja"
#: simulation/templates/structures/pers/field.xml:5
msgid "Kaštrya"
msgstr "Kaštrya-Huerto"
#: simulation/templates/structures/pers/forge.xml:5
msgid "Arštišta"
msgstr "Arštišta-Herrería"
#: simulation/templates/structures/pers/fortress.xml:5
msgid "Didā"
msgstr "Didā-Fortaleza"
#: simulation/templates/structures/pers/fortress.xml:6
msgid "Research technologies. Garrison Soldiers for additional arrows."
msgstr ""
#: simulation/templates/structures/pers/hall.xml:23
msgid "Gate of All Nations"
msgstr ""
#: simulation/templates/structures/pers/hall.xml:24
msgid "Duvarθi Visadahyu"
msgstr ""
#: simulation/templates/structures/pers/hall.xml:25
msgid "Hall"
msgstr ""
#: simulation/templates/structures/pers/house.xml:8
msgid "Huvādā"
msgstr "Huvādā-Casa"
#: simulation/templates/structures/pers/house_b.xml:15
#: simulation/templates/structures/pers/inn.xml:15
msgid "Inn"
msgstr "Posada"
#: simulation/templates/structures/pers/ishtar_gate.xml:26
msgid "Ishtar Gate of Babylon"
msgstr "Puerta de Ishtar de Babilonia"
#: simulation/templates/structures/pers/ishtar_gate.xml:27
msgid "IshtarGate"
msgstr ""
#: simulation/templates/structures/pers/outpost.xml:5
msgid "Didebani"
msgstr "Didebani-Puesto de Avanzada"
#: simulation/templates/structures/pers/stable.xml:9
msgid "Paraspa"
msgstr "Paraspa-Caballería"
#: simulation/templates/structures/pers/storehouse.xml:5
msgid "Asiyah"
msgstr "Asiyah-Almacén"
#: simulation/templates/structures/pers/tacara.xml:25
msgid "Taçara"
msgstr "Taçara"
#: simulation/templates/structures/pers/temple.xml:12
msgid "Āyadanam"
msgstr ""
#: simulation/templates/structures/pers/wall_gate.xml:12
msgid "Duvarθiš"
msgstr ""
#: simulation/templates/structures/pers/wall_long.xml:9
#: simulation/templates/structures/pers/wall_medium.xml:9
#: simulation/templates/structures/pers/wall_short.xml:9
#: simulation/templates/structures/pers/wallset_stone.xml:5
msgid "Para"
msgstr "Para-Muralla"
#: simulation/templates/structures/pers/warehouse.xml:12
msgid "Warehouse"
msgstr "Almacén"
#: simulation/templates/structures/pers/wonder.xml:9
msgid "Hanging Gardens of Babylon"
msgstr "Jardines colgantes de Babilonia"
#: simulation/templates/structures/ptol/elephant_stables.xml:5
#: simulation/templates/structures/sele/elephant_stables.xml:5
msgid "Stathmos tōn Elepantōn"
msgstr ""
#: simulation/templates/structures/ptol/fortress.xml:10
#: simulation/templates/structures/sele/fortress.xml:10
msgid ""
"Train Champions and research technologies. Garrison Soldiers for additional "
"arrows."
msgstr ""
#: simulation/templates/structures/ptol/house.xml:19
msgid ""
"Increase the population limit. Since they are made of mud brick, Egyptian "
"houses are free of cost, but are very weak."
msgstr "Aumenta el limite de población. Las casas eipcias al estar hechas con ladrillos de barro no tienen costo, pero son muy débiles."
#: simulation/templates/structures/ptol/lighthouse.xml:25
#: simulation/templates/structures/ptol/lighthouse.xml:28
msgid "Lighthouse"
msgstr "Faro"
#: simulation/templates/structures/ptol/lighthouse.xml:26
msgid "Pharos"
msgstr ""
#: simulation/templates/structures/ptol/lighthouse.xml:27
msgid ""
"Build upon a shoreline in own, neutral, or allied territory. Reveal the "
"shorelines over the entire map. Very large vision range."
msgstr ""
#: simulation/templates/structures/ptol/mercenary_camp.xml:27
msgid "Mercenary Camp"
msgstr "Campamento Mercenario"
#: simulation/templates/structures/ptol/mercenary_camp.xml:30
msgid ""
"Cheap Barracks-like structure that is buildable in neutral territory, but "
"casts no territory influence. Train Mercenaries."
msgstr "Estructura barata de tipo Cuartel que se puede construir en territorio neutral pero no ejerce influencia sobre el territorio. Entrena Mercenarios."
#: simulation/templates/structures/ptol/military_colony.xml:9
#: simulation/templates/structures/sele/military_colony.xml:9
msgid "Klērouchia"
msgstr ""
#: simulation/templates/structures/ptol/tower_artillery.xml:9
msgid "mktr-n-ḏw"
msgstr "mktr-n-ḏw-Torre de Defensa"
#: simulation/templates/structures/ptol/wonder.xml:9
msgid "Hieron tou Hōrou"
msgstr ""
#: simulation/templates/structures/rome/amphitheater_pompeii.xml:6
msgid "Amphitheātrum"
msgstr ""
#: simulation/templates/structures/rome/arch.xml:22
msgid "Triumphal Arch"
msgstr "Arco del Triunfo"
#: simulation/templates/structures/rome/arch.xml:23
msgid "Arcus Triumphālis"
msgstr ""
#: simulation/templates/structures/rome/arch.xml:24
msgid "TriumphalArch"
msgstr ""
#: simulation/templates/structures/rome/army_camp.xml:72
msgid "Army Camp"
msgstr ""
#: simulation/templates/structures/rome/army_camp.xml:73
msgid "Castra"
msgstr ""
#: simulation/templates/structures/rome/army_camp.xml:74
msgid ""
"Build in neutral or enemy territory. Train Citizen-Soldiers and construct "
"Siege Engines. Garrison Soldiers for additional arrows."
msgstr ""
#: simulation/templates/structures/rome/army_camp.xml:40
#: simulation/templates/structures/rome/army_camp.xml:76
msgid "ArmyCamp"
msgstr "Campamento Militar"
#: simulation/templates/structures/rome/arsenal.xml:5
msgid "Ballistārium"
msgstr ""
#: simulation/templates/structures/rome/barracks.xml:12
msgid "Castrum"
msgstr "Castrum-Cuartel"
#: simulation/templates/structures/rome/civil_centre.xml:12
msgid "Forum"
msgstr "Forum-Centro Cívico"
#: simulation/templates/structures/rome/corral.xml:8
msgid "Saeptum"
msgstr "Saeptum-Corral"
#: simulation/templates/structures/rome/defense_tower.xml:9
#: simulation/templates/structures/rome/tower_artillery.xml:9
#: simulation/templates/structures/rome/tower_bolt.xml:9
msgid "Turris Laterīcia"
msgstr ""
#: simulation/templates/structures/rome/dock.xml:12
msgid "Portus"
msgstr "Portus-Muelle"
#: simulation/templates/structures/rome/farmstead.xml:8
msgid "Vīlla"
msgstr ""
#: simulation/templates/structures/rome/field.xml:5
msgid "Ager"
msgstr "Ager-Huerto"
#: simulation/templates/structures/rome/forge.xml:5
msgid "Armāmentārium"
msgstr ""
#: simulation/templates/structures/rome/fortress.xml:5
msgid "Castellum"
msgstr "Castellum-Fortaleza"
#: simulation/templates/structures/rome/house.xml:5
msgid "Domus"
msgstr "Domus-Casa"
#: simulation/templates/structures/rome/market.xml:12
msgid "Mercātus"
msgstr ""
#: simulation/templates/structures/rome/outpost.xml:5
msgid "Vigilārium"
msgstr ""
#: simulation/templates/structures/rome/sentry_tower.xml:5
msgid "Turris Līgnea"
msgstr ""
#: simulation/templates/structures/rome/siege_wall_gate.xml:24
msgid "Siege Wall Gate"
msgstr "Puerta de Muralla de Asedio"
#: simulation/templates/structures/rome/siege_wall_gate.xml:25
msgid "Porta Circummūnītiōnis"
msgstr ""
#: simulation/templates/structures/rome/siege_wall_gate.xml:26
#: simulation/templates/structures/rome/siege_wall_long.xml:27
#: simulation/templates/structures/rome/siege_wall_medium.xml:24
#: simulation/templates/structures/rome/siege_wall_short.xml:24
#: simulation/templates/structures/rome/siege_wall_tower.xml:23
#: simulation/templates/structures/rome/wallset_siege.xml:8
msgid "SiegeWall"
msgstr ""
#: simulation/templates/structures/rome/siege_wall_long.xml:25
#: simulation/templates/structures/rome/siege_wall_medium.xml:22
#: simulation/templates/structures/rome/siege_wall_short.xml:22
#: simulation/templates/structures/rome/wallset_siege.xml:5
msgid "Siege Wall"
msgstr "Muralla de Asedio"
#: simulation/templates/structures/rome/siege_wall_long.xml:26
#: simulation/templates/structures/rome/siege_wall_medium.xml:23
#: simulation/templates/structures/rome/siege_wall_short.xml:23
#: simulation/templates/structures/rome/wallset_siege.xml:6
msgid "Mūrus Circummūnītiōnis"
msgstr ""
#: simulation/templates/structures/rome/siege_wall_tower.xml:21
msgid "Siege Wall Tower"
msgstr "Torre de Muralla de Asedio"
#: simulation/templates/structures/rome/siege_wall_tower.xml:22
msgid "Turris Circummūnītiōnis"
msgstr ""
#: simulation/templates/structures/rome/stable.xml:5
msgid "Equīle"
msgstr ""
#: simulation/templates/structures/rome/storehouse.xml:8
msgid "Receptāculum"
msgstr ""
#: simulation/templates/structures/rome/temple.xml:9
msgid "Aedēs"
msgstr ""
#: simulation/templates/structures/rome/temple_mars.xml:12
msgid "Temple of Mars"
msgstr "Templo de Marte"
#: simulation/templates/structures/rome/temple_mars.xml:13
msgid "Aedēs Mārtiālis"
msgstr ""
#: simulation/templates/structures/rome/temple_mars.xml:14
msgid "TempleOfMars"
msgstr ""
#: simulation/templates/structures/rome/temple_vesta.xml:18
msgid "Temple of Vesta"
msgstr "Templo de Vesta"
#: simulation/templates/structures/rome/temple_vesta.xml:19
msgid "Aedēs Vestālis"
msgstr ""
#: simulation/templates/structures/rome/temple_vesta.xml:20
msgid "TempleOfVesta"
msgstr ""
#: simulation/templates/structures/rome/tent.xml:29
msgid "Tent"
msgstr "Tienda"
#: simulation/templates/structures/rome/tent.xml:30
msgid "Tabernāculum"
msgstr "Tabernáculo"
#: simulation/templates/structures/rome/tent.xml:32
msgid "A temporary shelter for soldiers."
msgstr "Un refugio temporal para los soldados."
#: simulation/templates/structures/rome/wall_gate.xml:12
msgid "Porta"
msgstr "Porta-Puerta"
#: simulation/templates/structures/rome/wall_long.xml:9
#: simulation/templates/structures/rome/wall_medium.xml:9
#: simulation/templates/structures/rome/wall_short.xml:9
#: simulation/templates/structures/rome/wallset_stone.xml:5
msgid "Moenia"
msgstr "Moenia-Muralla"
#: simulation/templates/structures/rome/wall_tower.xml:9
msgid "Turris Lapidea"
msgstr "Turris Lapidea-Torre de Muralla"
#: simulation/templates/structures/rome/wallset_siege.xml:7
msgid "Wall off an area. Build in own, neutral, or enemy territory."
msgstr ""
#: simulation/templates/structures/rome/wonder.xml:9
msgid "Aedēs Iovis Optimi Maximi"
msgstr ""
#: simulation/templates/structures/sele/wonder.xml:9
msgid "Hieron tou Apollōnos Pythiou"
msgstr ""
#: simulation/templates/structures/sele_colonnade.xml:11
msgid "Colonnade"
msgstr "columnata"
#: simulation/templates/structures/sele_colonnade.xml:12
msgid "Corinthian Colonnade"
msgstr "Columnata corintia"
#: simulation/templates/structures/spart/gerousia.xml:22
msgid "Spartan Senate"
msgstr "Senado Espartano"
#: simulation/templates/structures/spart/gerousia.xml:23
msgid "Gerousia"
msgstr ""
#: simulation/templates/structures/spart/gerousia.xml:24
msgid "Train Heroes."
msgstr ""
#: simulation/templates/structures/spart/syssiton.xml:23
msgid "Military Mess Hall"
msgstr "Cantina militar"
#: simulation/templates/structures/spart/syssiton.xml:24
msgid "Syssition"
msgstr "Sisitia"
#: simulation/templates/structures/spart/syssiton.xml:27
msgid "Syssiton"
msgstr ""
#: simulation/templates/structures/spart/wonder.xml:9
msgid "Hieron tēs Artemidos Orthias"
msgstr ""
#: simulation/templates/structures/stall_big.xml:11
msgid "Big stall"
msgstr "Gran puesto de mercado"
#: simulation/templates/structures/stall_med.xml:11
msgid "Medium stall"
msgstr "Puesto de mercado mediano"
#: simulation/templates/structures/stall_small_a.xml:11
#: simulation/templates/structures/stall_small_b.xml:11
msgid "Small stall"
msgstr "Puesto de mercado pequeño"
#: simulation/templates/structures/stonehenge.xml:8
msgid "Stonehenge"
msgstr "Stonehenge-Maravilla"
#: simulation/templates/structures/table_rectangle.xml:11
#: simulation/templates/structures/table_square.xml:11
msgid "Table"
msgstr "Mesa"
#: simulation/templates/structures/table_rectangle.xml:12
msgid "Rectangle Table"
msgstr "Mesa rectangular"
#: simulation/templates/structures/table_square.xml:12
msgid "Square Table"
msgstr "Mesa cuadrada"
#: simulation/templates/template_structure_civic.xml:5
msgid "Civic Structure"
msgstr "Estructura Civil"
#: simulation/templates/template_structure_civic.xml:6
msgid "Civic"
msgstr "Cívico"
#: simulation/templates/structures/rome/army_camp.xml:5
#: simulation/templates/template_structure_civic_civil_centre.xml:11
#: simulation/templates/template_structure_defensive_tower.xml:5
#: simulation/templates/template_structure_defensive_wall_tower.xml:5
#: simulation/templates/template_structure_military_fortress.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Bow"
msgstr ""
#: simulation/templates/template_structure_civic_civil_centre.xml:80
msgid "Civic Center"
msgstr "Centro Cívico"
#: simulation/templates/template_structure_civic_civil_centre.xml:82
msgid ""
"Build in own or neutral territory. Acquire large tracts of territory. "
"Territory root. Train Citizens and research technologies. Garrison Soldiers "
"for additional arrows."
msgstr ""
#: simulation/templates/template_structure_civic_civil_centre.xml:46
#: simulation/templates/template_structure_civic_civil_centre.xml:84
#: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:10
msgid "CivilCentre"
msgstr "CentroCivil"
#: simulation/templates/template_structure_civic_civil_centre.xml:84
#: simulation/templates/template_structure_defensive.xml:5
#: simulation/templates/template_structure_military_fortress.xml:73
msgid "Defensive"
msgstr "Defensivo"
#: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:27
msgid "Military Colony"
msgstr "Colonia Militar"
#: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:29
msgid "Colony"
msgstr "Colonia"
#: simulation/templates/structures/pers/house_a.xml:12
#: simulation/templates/template_structure_civic_house.xml:31
#: simulation/templates/template_structure_civic_house.xml:33
msgid "House"
msgstr "Casa"
#: simulation/templates/template_structure_civic_house.xml:33
#: simulation/templates/template_structure_defensive_tower_sentry.xml:33
#: simulation/templates/template_structure_economic_farmstead.xml:30
#: simulation/templates/template_structure_economic_storehouse.xml:31
#: simulation/templates/template_structure_military_barracks.xml:29
#: simulation/templates/template_structure_military_dock.xml:28
#: simulation/templates/template_structure_military_range.xml:25
#: simulation/templates/template_structure_military_stable.xml:26
#: simulation/templates/template_structure_resource_corral.xml:21
msgid "Village"
msgstr "Pueblo"
#: simulation/templates/structures/athen/royal_stoa.xml:5
#: simulation/templates/structures/hellenic_stoa.xml:24
#: simulation/templates/structures/mace/royal_stoa.xml:5
#: simulation/templates/structures/spart/royal_stoa.xml:12
#: simulation/templates/template_structure_civic_stoa.xml:31
#: simulation/templates/template_structure_civic_stoa.xml:34
msgid "Stoa"
msgstr "Estoa"
#: simulation/templates/template_structure_civic_stoa.xml:33
msgid "Train Mercenary Champions."
msgstr ""
#: simulation/templates/structures/cart/super_dock.xml:44
#: simulation/templates/structures/gaul/tavern.xml:24
#: simulation/templates/structures/kush/pyramid_small.xml:29
#: simulation/templates/structures/maur/elephant_stables.xml:7
#: simulation/templates/structures/ptol/lighthouse.xml:28
#: simulation/templates/template_structure_civic_stoa.xml:34
#: simulation/templates/template_structure_civic_temple.xml:33
#: simulation/templates/template_structure_defensive_tower_stone.xml:34
#: simulation/templates/template_structure_economic_market.xml:28
#: simulation/templates/template_structure_military_embassy.xml:25
#: simulation/templates/template_structure_military_forge.xml:26
msgid "Town"
msgstr "Ciudad"
#: simulation/templates/template_structure_civic_temple.xml:30
#: simulation/templates/template_structure_civic_temple.xml:33
msgid "Temple"
msgstr "Templo"
#: simulation/templates/template_structure_civic_temple.xml:32
msgid "Train Healers and research healing technologies."
msgstr ""
#: simulation/templates/template_structure_defensive.xml:4
msgid "Defensive Structure"
msgstr "Estructura Defensiva"
#: simulation/templates/structures/palisades_outpost.xml:17
#: simulation/templates/template_structure_defensive_outpost.xml:9
#: simulation/templates/template_structure_defensive_outpost.xml:36
#: simulation/templates/template_structure_defensive_outpost.xml:39
msgid "Outpost"
msgstr "Puesto de Vigilancia"
#: simulation/templates/template_structure_defensive_outpost.xml:38
msgid ""
"Build in own or neutral territory. Slowly converts to Gaia while in neutral "
"territory."
msgstr ""
#: simulation/templates/structures/wallset_palisade.xml:4
#: simulation/templates/structures/wallset_palisade.xml:5
#: simulation/templates/template_structure_defensive_palisade.xml:15
#: simulation/templates/template_structure_defensive_palisade.xml:18
msgid "Palisade"
msgstr "Empalizada "
#: simulation/templates/template_structure_defensive_palisade.xml:17
msgid "Wall off an area."
msgstr ""
#: simulation/templates/template_structure_defensive_tower.xml:37
#: simulation/templates/template_structure_defensive_tower.xml:53
#: simulation/templates/template_structure_defensive_tower.xml:54
msgid "Tower"
msgstr ""
#: simulation/templates/template_structure_defensive_tower_artillery.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Stone"
msgstr "Piedra"
#: simulation/templates/template_structure_defensive_tower_artillery.xml:58
msgid "Artillery Tower"
msgstr ""
#: simulation/templates/template_structure_defensive_tower_artillery.xml:60
msgid "ArtilleryTower"
msgstr ""
#: simulation/templates/structures/kush/pyramid_large.xml:29
#: simulation/templates/structures/kush/temple_amun.xml:31
#: simulation/templates/structures/rome/temple_mars.xml:14
#: simulation/templates/template_structure_defensive_tower_artillery.xml:60
#: simulation/templates/template_structure_defensive_tower_bolt.xml:59
#: simulation/templates/template_structure_military_arsenal.xml:28
#: simulation/templates/template_structure_military_elephant_stables.xml:27
#: simulation/templates/template_structure_military_fortress.xml:73
#: simulation/templates/template_structure_special.xml:20
#: simulation/templates/template_structure_wonder.xml:43
msgid "City"
msgstr "Ciudad"
#: simulation/templates/template_structure_defensive_tower_bolt.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Bolt"
msgstr ""
#: simulation/templates/template_structure_defensive_tower_bolt.xml:57
msgid "Bolt Tower"
msgstr ""
#: simulation/templates/template_structure_defensive_tower_bolt.xml:59
msgid "BoltTower"
msgstr ""
#: simulation/templates/template_structure_defensive_tower_sentry.xml:30
msgid "Sentry Tower"
msgstr "Torre de Vigilancia"
#: simulation/templates/template_structure_defensive_tower_sentry.xml:32
#: simulation/templates/template_structure_defensive_tower_stone.xml:33
msgid ""
"Garrison Infantry for additional arrows. Needs the “Murder Holes” technology"
" to protect its foot."
msgstr ""
#: simulation/templates/template_structure_defensive_tower_sentry.xml:33
msgid "SentryTower"
msgstr "Torre de Guardia"
#: simulation/templates/template_structure_defensive_tower_sentry.xml:65
msgid "Reinforce with stone and upgrade to a defense tower."
msgstr "Reforzar con piedra y mejorar a torre de defensa."
#: simulation/templates/template_structure_defensive_tower_stone.xml:31
msgid "Stone Tower"
msgstr ""
#: simulation/templates/template_structure_defensive_tower_stone.xml:34
msgid "StoneTower"
msgstr "Torre de piedra"
#: simulation/templates/template_structure_defensive_wall.xml:23
#: simulation/templates/template_structure_defensive_wall.xml:26
msgid "Wall"
msgstr ""
#: simulation/templates/template_structure_defensive_wall.xml:25
msgid "Wall off your town for a stout defense."
msgstr "Amuralle su ciudad para una defensa fuerte."
#: simulation/templates/structures/palisades_gate.xml:23
#: simulation/templates/template_structure_defensive_wall_gate.xml:22
#: simulation/templates/template_structure_defensive_wall_gate.xml:25
msgid "Gate"
msgstr ""
#: simulation/templates/template_structure_defensive_wall_gate.xml:24
#: simulation/templates/template_structure_defensive_wall_long.xml:29
msgid "Allow units access through Walls. Can be locked to prevent access."
msgstr ""
#: simulation/templates/template_structure_defensive_wall_long.xml:20
msgid "Can be converted into a Gate."
msgstr ""
#: simulation/templates/template_structure_defensive_wall_tower.xml:51
msgid "Wall Turret"
msgstr "Torreta de Muralla"
#: simulation/templates/template_structure_defensive_wall_tower.xml:53
msgid "Garrison Infantry for additional arrows."
msgstr ""
#: simulation/templates/template_structure_economic.xml:4
msgid "Economic Structure"
msgstr "Estructura Económica"
#: simulation/templates/template_structure_economic.xml:5
#: simulation/templates/template_structure_military_dock.xml:28
msgid "Economic"
msgstr "Económico"
#: simulation/templates/template_structure_economic_farmstead.xml:26
#: simulation/templates/template_structure_economic_farmstead.xml:30
msgid "Farmstead"
msgstr "Alquería"
#: simulation/templates/template_structure_economic_farmstead.xml:28
msgid "Research food gathering technologies."
msgstr ""
#: simulation/templates/template_structure_economic_market.xml:24
#: simulation/templates/template_structure_economic_market.xml:28
msgid "Market"
msgstr "Mercado"
#: simulation/templates/template_structure_economic_market.xml:26
msgid ""
"Barter resources. Establish trade routes. Train Traders and research trade "
"and barter technologies."
msgstr ""
#: simulation/templates/template_structure_economic_market.xml:28
#: simulation/templates/template_structure_military_dock.xml:28
msgid "Trade"
msgstr "Comerciar"
#: simulation/templates/template_structure_economic_storehouse.xml:27
#: simulation/templates/template_structure_economic_storehouse.xml:31
msgid "Storehouse"
msgstr "Almacén"
#: simulation/templates/template_structure_economic_storehouse.xml:29
msgid "Research gathering technologies."
msgstr ""
#: simulation/templates/template_structure_military.xml:10
msgid "Military Structure"
msgstr "Estructura Militar"
#: simulation/templates/template_structure_military.xml:12
msgid "Military"
msgstr "Militar"
#: simulation/templates/template_structure_military_arsenal.xml:25
#: simulation/templates/template_structure_military_arsenal.xml:28
msgid "Arsenal"
msgstr ""
#: simulation/templates/template_structure_military_arsenal.xml:27
msgid ""
"Train Champion Infantry Crossbowmen, construct Siege Engines, and research "
"Siege Engine technologies."
msgstr ""
#: simulation/templates/template_structure_military_barracks.xml:26
#: simulation/templates/template_structure_military_barracks.xml:29
msgid "Barracks"
msgstr "Cuartel"
#: simulation/templates/template_structure_military_barracks.xml:28
msgid "Train Citizen Soldiers and research technologies."
msgstr ""
#: simulation/templates/template_structure_military_dock.xml:25
#: simulation/templates/template_structure_military_dock.xml:28
msgid "Dock"
msgstr "Muelle"
#: simulation/templates/template_structure_military_dock.xml:27
msgid ""
"Build upon a shoreline in own, neutral, or allied territory. Establish trade"
" routes. Construct Ships and research Ship technologies."
msgstr ""
#: simulation/templates/structures/brit/crannog.xml:16
#: simulation/templates/structures/cart/super_dock.xml:44
#: simulation/templates/template_structure_military_dock.xml:28
msgid "Naval"
msgstr ""
#: simulation/templates/template_structure_military_elephant_stables.xml:24
msgid "Elephant Stable"
-msgstr ""
+msgstr "Establo de Elefantes"
#: simulation/templates/template_structure_military_elephant_stables.xml:26
msgid "Train Elephants and research Elephant technologies."
-msgstr ""
+msgstr "Entrena Elefantes e investiga tecnologia de Elefantes."
#: simulation/templates/template_structure_military_elephant_stables.xml:27
msgid "ElephantStable"
msgstr "Establo de Elefantes"
#: simulation/templates/structures/cart/embassy.xml:18
#: simulation/templates/template_structure_military_embassy.xml:23
#: simulation/templates/template_structure_military_embassy.xml:25
msgid "Embassy"
msgstr "Embajada"
#: simulation/templates/template_structure_military_forge.xml:22
#: simulation/templates/template_structure_military_forge.xml:26
msgid "Forge"
msgstr ""
#: simulation/templates/template_structure_military_forge.xml:24
msgid "Research attack and armor technologies."
msgstr ""
#: simulation/templates/template_structure_military_fortress.xml:39
#: simulation/templates/template_structure_military_fortress.xml:69
#: simulation/templates/template_structure_military_fortress.xml:73
msgid "Fortress"
msgstr "Fortaleza"
#: simulation/templates/template_structure_military_fortress.xml:71
msgid ""
"Train Champions and Heroes and research technologies. Garrison Soldiers for "
"additional arrows."
msgstr ""
#: simulation/templates/template_structure_military_range.xml:22
msgid "Practice Range"
msgstr ""
#: simulation/templates/template_structure_military_range.xml:24
msgid "Train Ranged Infantry and research technologies."
msgstr ""
#: simulation/templates/template_structure_military_range.xml:25
msgid "Range"
msgstr "Rango"
#: simulation/templates/template_structure_military_stable.xml:23
#: simulation/templates/template_structure_military_stable.xml:26
msgid "Stable"
-msgstr ""
+msgstr "Establo"
#: simulation/templates/template_structure_military_stable.xml:25
msgid "Train Cavalry and research Cavalry technologies."
-msgstr ""
+msgstr "Entrena Caballería e investiga tecnologias de Caballería"
#: simulation/templates/template_structure_resource.xml:4
msgid "Resource Structure"
msgstr "Estructura de Recursos"
#: simulation/templates/template_structure_resource.xml:5
msgid "Resource"
msgstr "Recurso"
#: simulation/templates/template_structure_resource_corral.xml:18
#: simulation/templates/template_structure_resource_corral.xml:21
msgid "Corral"
msgstr "Corral"
#: simulation/templates/template_structure_resource_corral.xml:20
msgid "Raise Domestic Animals for food."
msgstr ""
#: simulation/templates/template_structure_resource_field.xml:18
#: simulation/templates/template_structure_resource_field.xml:20
msgid "Field"
msgstr "Huerto"
#: simulation/templates/template_structure_resource_field.xml:21
msgid ""
"Harvest grain for food. Each subsequent gatherer works less efficiently."
msgstr ""
#: simulation/templates/template_structure_special.xml:19
msgid "Special Structure"
msgstr ""
#: simulation/templates/structures/rome/amphitheater_pompeii.xml:5
#: simulation/templates/template_structure_special_amphitheater.xml:18
#: simulation/templates/template_structure_special_amphitheater.xml:20
msgid "Amphitheater"
msgstr ""
#: simulation/templates/template_structure_special_library.xml:25
#: simulation/templates/template_structure_special_library.xml:27
msgid "Library"
msgstr "Librería"
#: simulation/templates/template_structure_special_rotarymill.xml:23
msgid "Rotary Mill"
msgstr "Molino Rotatorio"
#: simulation/templates/template_structure_special_rotarymill.xml:25
msgid "RotaryMill"
msgstr ""
#: simulation/templates/template_structure_special_theater.xml:24
#: simulation/templates/template_structure_special_theater.xml:26
msgid "Theater"
msgstr ""
#: simulation/templates/template_structure_wonder.xml:39
#: simulation/templates/template_structure_wonder.xml:43
msgid "Wonder"
msgstr "Maravilla"
#: simulation/templates/template_structure_wonder.xml:41
msgid ""
"Bring glory to your civilization and add large tracts of land to your "
"empire."
msgstr "Trae gloria a tu civilización y añade grandes lotes de tierra a tu imperio."
Index: ps/trunk/binaries/data/mods/public/l10n/es_CL.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/es_CL.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/es_CL.public-simulation-auras.po (revision 24321)
@@ -1,955 +1,947 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Andres Diaz <hozuke@gmail.com>, 2019
# Raúl Núñez <rvnunezg@gmail.com>, 2017
# Vince LaRue <mc1171611@gmail.com>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-09-02 22:00+0000\n"
-"Last-Translator: Vince LaRue <mc1171611@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Spanish (Chile) (http://www.transifex.com/wildfire-games/0ad/language/es_CL/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: es_CL\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Taller de Reparaciones"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Astilleros de Reparaciones"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor religioso"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presencia Exhortativa"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdocio Poderoso"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Poder del conocimiento"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lealtad"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bonificación de cultivo"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratamiento médico"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenización"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Protección de muro"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Símbolo de grandeza "
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Gloriosa expansión"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga Deliana"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidas"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Maestro Comerciante"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Proveedores de Elefantes"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Gran librería"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Inmigración"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandante naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arquitecto naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervor de la batalla"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "movilización"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/et.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/et.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/et.public-simulation-auras.po (revision 24321)
@@ -1,956 +1,948 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Dark Abus <pitsavares@gmail.com>, 2017
# Sten Kaart <kaart626@gmail.com>, 2017
# Tõnis Paluoja <dataplayer@gmail.com>, 2016
# Toomas Ginter <toomas.ginter@gmail.com>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Estonian (http://www.transifex.com/wildfire-games/0ad/language/et/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: et\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Üksused omandavad kogemust kasarmu garnisonis."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotism"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lojaalsus"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenisatsioon"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Müürikaitse"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Liitlastel sõjalaevade ehitus 25% kiirem."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delose Liit"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druiidid"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Elupäästja"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Võimas ehitaja"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Sisseränne"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Elevant-tööjõud"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formatsiooni Reformid"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltast Reformid"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Tšempionide Armee"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keldi sõjapealik"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budism"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patrioot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/fa.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/fa.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/fa.public-simulation-auras.po (revision 24321)
@@ -1,963 +1,955 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# علیرضا محمدنژاد <aarmn80@gmail.com>, 2018
# Farshad A, 2017
# hamed farri <hamed.farri@gmail.com>, 2016
# Hessam Shahpouri, 2017
# mohammad khodadadi <asmanp2012@gmail.com>, 2017
# Mohammad Namvarpour <mohammadnamvarpour@gmail.com>, 2020
# Mostafa Bodagh <mosi2772@gmail.com>, 2017
# Mostafa Lotfi <lotfi.mostafa@gmail.com>, 2018-2019
# reza latifi <reza.bubba@gmail.com>, 2019
# علیرضا محمدنژاد <aarmn80@gmail.com>, 2018
# бахром дуниахо <brandonw041@gmail.com>, 2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-09-20 17:52+0000\n"
-"Last-Translator: Mohammad Namvarpour <mohammadnamvarpour@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Persian (http://www.transifex.com/wildfire-games/0ad/language/fa/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: fa\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "سربازان مستقر شده در پادگان با گذر زمان درمان می شوند."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "تمرین سختگیرانه"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "کشتی هایی که در آنها نیرو مستقر شده است +10 نرخ بازیابی سلامت"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "تعمیرگاه کشتی"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "سربازان +20% قدرت حمله نزدیک زن و دور زن"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "تعصب دینی"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "سرعت کارگرها در جمع کردن +15% افزایش می‌یابد."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "میهن پرستی"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "حضور چشمگیر"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "سلامت Hero ها 5% کاهش میابد"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "مذهب قدرتمند"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "نیروی دانش"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "وفاداری"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "سرعت حرکت بازرگان ها +20% افزایش می‌یابد."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "فرمان آشوکا"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "امتیاز کشاورزی"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "درمان پزشکی"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "شعاع قلمرو ساختمان ها +20% افزایش می‌یابد."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "یونانی سازی"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "سربازان مستقر شده +3 زره و +20 میدان دید دریافت می کنند"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "حفاظت دیوار"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "سقف جمعیت +10% افزایش می‌یابد."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "نماد شکوه و عظمت"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "گسترش شکوهمندانه"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "کاهش 25 درصدی زمان ساخت کشتی های متحد"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "اتحاد دلوس"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "شفا دهنده 20% منابع کمتری نیاز دارد"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "درویدها"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "استاد بازرگانی"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "محصولات سرزمین گَل"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "تامین کنندگان فیل"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "واحد پولی استاندارد شده"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "حمایت مذهب آشوکا"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "جاده شاهی"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "سبد نان مدیترانه ای"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "خدمت اجباری"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "تتراپولیس سوری"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "اتحادیه پلوپونزی"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "اصلاحات اقتصادی"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "ثروت اقتصادی"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "جنگ چریکی"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "حمله نیزه انداز"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "فرمانده سواره نظام سنگین اسلحه"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "قتل عام"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "تقدیم به روم"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "فرمانده مزدورها"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "نجات دهنده زندگی ها"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "ملکه نوبی های قدیم"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "معبد در نقعه"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "غارتگر شهرها"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "تثبیت کننده امپراطوری"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "وامبا موریار"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "سازنده بزرگ"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "کتابدار بزرگ"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "انتقام گیرنده لوکرشیا"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "بنیان‌گذار و حافظ جمهوری"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "بنیانگذار معبد ازیدا"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "مهاجرت"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "باسیلوس مگاس"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "اصلاحات نظامی لیکورگان"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "پلانورز های آهنی"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "فیل های گارگر"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "الهام بخش"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "اصلاحات آرایش جنگی"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "اصلاحات پلتاست"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "برنامه ساختمان پریکلین"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "فرمانده نیروی دریایی"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "طراح نیروی دریایی"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "ارتش سلحشور"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "فرمانده چریکی"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "پادشاه بریتانوروم"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "ژنرال رعد و برق"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "زیرکی مزدوران"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "رزم آرا"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "فرمانده سواره نظام"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "غارتگر روم"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "جنگسالار سلتی"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "آماده سازی برای جنگ"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "دفاع الهام بخش"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "دفاع شجاعانه"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "خستگی نبرد"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "بسیج نیروها"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "کوله پشتی"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "ملکه جنگجو"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "سنت شکن"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "دنباله رو آپدماک"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "منجی کوش"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "هدیه کشتی های جنگی"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "استعمار طلبی"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "فاتح"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "افسر"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "محاصره کننده"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "ظهور مقدونیه"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "پیروزی شکست آمیز"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "مذهب بودا"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "معلم"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "بازیابی"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "رهبر جلودار"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "رهبری"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "مدیر"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "میهن پرست"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "همسر"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "رافیا"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "پشتیبان ساخت و ساز"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "حامی مزدور"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "شمشیر رم"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "سپر روم"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "پیروزی"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "افسر سواره نظام"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "کشورگشای مشهور"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "فرمانده فیل ها"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "اصلاحات برده داری"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "آخرین مقاومت"
Index: ps/trunk/binaries/data/mods/public/l10n/fr.public-gui-other.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/fr.public-gui-other.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/fr.public-gui-other.po (revision 24321)
@@ -1,4499 +1,4499 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# A B <Twentycents1564@live.fr>, 2020
# Adge Nodux <tempo.data@gmail.com>, 2016
# adrien vigneron <adrienvigneron@ml1.net>, 2017
# Arnaud Rochés <roches.arn@gmail.com>, 2017
# Arnaud Rochés <roches.arn@gmail.com>, 2017
# Arthur Jaouen <arthur.jaouen@gmail.com>, 2014-2015
# Barth Frey <frey.barthelemy@gmail.com>, 2017-2018
# benjamin jasse <benuri@hotmail.fr>, 2019-2020
# Bruno T <brtur2@gmail.com>, 2019
# Buggi, 2014
# curieux de l'être <skimandco@gmail.com>, 2017
# Cyril Mercier, 2018
# Tiber7 - Danilo B. Guttadauria <danilo.guttadauria@gmail.com>, 2016
# David D, 2018
# foufy much <foufy68@hotmail.com>, 2016
# François Magimel, 2018-2019
# François Poirotte <clicky@erebot.net>, 2016,2020
# gab tes, 2020
# Glorfindel Of Gondolin, 2019
# tavariz <guipoi@yahoo.fr>, 2016
# Hadri man <hadriman@live.fr>, 2017-2018
# Hakim Benzakour <hakim.benz67@gmail.com>, 2020
# Hamza ESSAD <essadhamza@outlook.fr>, 2017
# Jérémi Mapas <jeremi.mapas@gmail.com>, 2019
# Jo Du <jojo337@live.fr>, 2017-2018
# jy jrts <lucashavard35@hotmail.fr>, 2017
# Leyto Leyto <machin237@yahoo.fr>, 2016
# Loki <tontonloul@hotmail.fr>, 2016
# Taonas Crockan <taonasb@live.fr>, 2016
# Moul <ma.azimi@laposte.net>, 2015
# Marco tom Suden, 2014
# Inperpetuammemoriam, 2016
# Marwan <Skyplay33@gmail.com>, 2015
# MayeulC <mayeul.cantan@live.fr>, 2020
# Nescio, 2020
# Nescio, 2020
# Micky Jault <micky037@hotmail.fr>, 2016
# Moritz FS <momogingins@gmail.com>, 2015
# Mortimer <doug.mortimer@netcourrier.com>, 2015-2016,2018
# Nexus nexus <neocrysis@gmail.com>, 2016
# Nicolas Auvray <na.itms76@gmail.com>, 2014-2019
# nicolas t <deux718281@yahoo.fr>, 2016
# polien delamarque <m.oleil@laposte.net>, 2017
# 96921931311cbcef40e532f6e0de4499_eac7260, 2019
# 96921931311cbcef40e532f6e0de4499_eac7260, 2019
# Rémi Moulin <ggd.remi@gmail.com>, 2020
# robin moussu <robin.moussu+transifex@gmail.com>, 2015
# Romain Mesnil <bnb6avekk6@protonmail.com>, 2016
# Polakrity <sxk-fr@live.fr>, 2014,2017-2019
# Tiber7 - Danilo B. Guttadauria <danilo.guttadauria@gmail.com>, 2018-2019
# Valentin Ambroise <valentin.amb@hotmail.com>, 2015
# Vincent Pouliquen <vins_om@hotmail.fr>, 2014
# Xavier Tardieu <xapitoun@gmail.com>, 2016,2018
# Youssef Souissi <tux.atlantis@protonmail.com>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2020-11-30 07:41+0000\n"
-"PO-Revision-Date: 2020-11-30 08:39+0000\n"
-"Last-Translator: Transifex Bot <>\n"
+"PO-Revision-Date: 2020-12-01 22:29+0000\n"
+"Last-Translator: Polakrity <sxk-fr@live.fr>\n"
"Language-Team: French (http://www.transifex.com/wildfire-games/0ad/language/fr/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: fr\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: gui/common/MapCache.js:52
msgctxt "map selection"
msgid "Random"
msgstr "Aléatoire"
#: gui/common/MapCache.js:59
msgid "A randomly selected map."
msgstr "Une carte sélectionnée au hasard."
#. dennis-ignore: *
#: gui/common/OverlayCounterFPS.js:28
#, javascript-format
msgid "FPS: %(fps)4s"
msgstr "FPS : %(fps)4s"
#: gui/common/color.js:178
#, javascript-format
msgid "Unassigned hotkey: %(hotkeyName)s"
msgstr "Raccourci non assigné : %(hotkeyName)s"
#: gui/common/color.js:193
#, javascript-format
msgid "Press %(hotkey)s to autocomplete player names."
msgstr "Appuyez sur %(hotkey)s pour compléter automatiquement les noms des joueurs."
#: gui/common/color.js:195
msgctxt "hotkey"
msgid "Tab"
msgstr "Tab"
#: gui/common/functions_global_object.js:53
msgid "Loading Aborted"
msgstr "Chargement abandonné"
#: gui/common/functions_utility.js:42
msgid "Gaia"
msgstr "Gaïa"
#: gui/common/functions_utility.js:236
#, javascript-format
msgid "Build: %(buildDate)s (%(revision)s)"
msgstr "Version : %(buildDate)s (%(revision)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:68
#, javascript-format
msgid "%(playerName)s (%(civ)s, %(AIdescription)s)"
msgstr "%(playerName)s (%(civ)s, %(AIdescription)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:71
#, javascript-format
msgid "%(playerName)s (%(civ)s, %(AIdescription)s, %(state)s)"
msgstr "%(playerName)s (%(civ)s, %(AIdescription)s,%(state)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:77
#, javascript-format
msgid "%(playerName)s (%(AIdescription)s)"
msgstr "%(playerName)s (%(AIdescription)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:80
#, javascript-format
msgid "%(playerName)s (%(AIdescription)s, %(state)s)"
msgstr "%(playerName)s (%(AIdescription)s, %(state)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:90
#, javascript-format
msgid "%(playerName)s (OFFLINE)"
msgstr "%(playerName)s (HORS LIGNE)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:93
#, javascript-format
msgid "%(playerName)s (OFFLINE, %(state)s)"
msgstr "%(playerName)s (HORS LIGNE, %(state)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:100
#, javascript-format
msgid "%(playerName)s (%(civ)s)"
msgstr "%(playerName)s (%(civ)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:103
#, javascript-format
msgid "%(playerName)s (%(civ)s, %(state)s)"
msgstr "%(playerName)s (%(civ)s, %(state)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:107
#, javascript-format
msgid "%(playerName)s"
msgstr "%(playerName)s"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:110
#, javascript-format
msgid "%(playerName)s (%(state)s)"
msgstr "%(playerName)s (%(state)s)"
#: gui/common/gamedescription.js:130
msgid "Unknown Civilization"
msgstr "Civilisation inconnue"
#: gui/common/gamedescription.js:137
msgctxt "playerstate"
msgid "defeated"
msgstr "vaincu(e)"
#: gui/common/gamedescription.js:138
msgctxt "playerstate"
msgid "won"
msgstr "vainqueur"
#: gui/common/gamedescription.js:159
msgid "No Team"
msgstr "Pas d'équipe"
#: gui/common/gamedescription.js:160
#, javascript-format
msgid "Team %(team)s"
msgstr "Équipe %(team)s"
#. Translation: Describe players of one team in a selected game, f.e. in the
#. replay- or
#. savegame menu or lobby
#: gui/common/gamedescription.js:163 gui/common/gamedescription.js:170
#, javascript-format
msgid ""
"%(team)s:\n"
"%(playerDescriptions)s"
msgstr "%(team)s :\n%(playerDescriptions)s"
#: gui/common/gamedescription.js:171
msgid "Observer"
msgid_plural "Observers"
msgstr[0] "Spectateur"
msgstr[1] "Spectateurs"
#: gui/common/gamedescription.js:188
msgctxt "victory condition"
msgid "Endless Game"
msgstr "Partie sans fin"
#: gui/common/gamedescription.js:189
msgid "No winner will be determined, even if everyone is defeated."
msgstr "Aucun vainqueur ne sera déterminé, même si tout le monde est battu."
#: gui/common/gamedescription.js:202
#, javascript-format
msgctxt "victory condition"
msgid "Wonder (%(min)s minute)"
msgid_plural "Wonder (%(min)s minutes)"
msgstr[0] "Merveille (%(min)s minute)"
msgstr[1] "Merveille (%(min)s minutes)"
#: gui/common/gamedescription.js:216
#, javascript-format
msgctxt "victory condition"
msgid "Capture the Relic (%(min)s minute)"
msgid_plural "Capture the Relic (%(min)s minutes)"
msgstr[0] "Capture la Relique (%(min)s minute)"
msgstr[1] "Capturez la Relique (%(min)s minutes)"
#: gui/common/gamedescription.js:232
msgid "Relic Count"
msgstr "Nombre de reliques"
#: gui/common/gamedescription.js:239
msgid "Hero Garrison"
msgstr "Héros en garnison"
#: gui/common/gamedescription.js:240
msgid "Heroes can be garrisoned."
msgstr "Les héros peuvent être mis en garnison."
#: gui/common/gamedescription.js:244
msgid "Exposed Heroes"
msgstr "Héros exposés"
#: gui/common/gamedescription.js:245
msgid "Heroes cannot be garrisoned and they are vulnerable to raids."
msgstr "Les héros ne peuvent pas être mis en garnison et sont vulnérables aux raids."
#: gui/common/gamedescription.js:252
msgid "Rated game"
msgstr "Partie classée"
#: gui/common/gamedescription.js:253
msgid ""
"When the winner of this match is determined, the lobby score will be "
"adapted."
msgstr "Quand le vainqueur de cette partie sera déterminé, le tableau des scores sera mis à jour."
#: gui/common/gamedescription.js:258
msgid "Locked Teams"
msgstr "Équipes verrouillées."
#: gui/common/gamedescription.js:259
msgid "Players can't change the initial teams."
msgstr "Les joueurs ne peuvent pas altérer les équipes de départ."
#: gui/common/gamedescription.js:263
msgid "Diplomacy"
msgstr "Diplomatie"
#: gui/common/gamedescription.js:264
msgid "Players can make alliances and declare war on allies."
msgstr "Les joueurs peuvent établir des alliances et déclarer la guerre à leurs alliés."
#: gui/common/gamedescription.js:269
msgid "Last Man Standing"
msgstr "Mode survie"
#: gui/common/gamedescription.js:270
msgid ""
"Only one player can win the game. If the remaining players are allies, the "
"game continues until only one remains."
msgstr "Un seul joueur peut gagner la partie. Si les joueurs restant sont alliés, la partie continue jusqu'à ce qu'il n'en reste plus qu'un."
#: gui/common/gamedescription.js:274
msgid "Allied Victory"
msgstr "Victoire alliée"
#: gui/common/gamedescription.js:275
msgid ""
"If one player wins, his or her allies win too. If one group of allies "
"remains, they win."
msgstr "Si un joueur gagne, ses allié(e)s gagnent aussi. S'il reste un groupe d'alliés, ceux-ci gagnent."
#: gui/common/gamedescription.js:280
msgid "Ceasefire"
msgstr "Cessez-le-feu"
#: gui/common/gamedescription.js:283 gui/pregame/userreport/userreport.js:26
msgid "disabled"
msgstr "désactivé"
#: gui/common/gamedescription.js:284
msgid "For the first minute, other players will stay neutral."
msgid_plural "For the first %(min)s minutes, other players will stay neutral."
msgstr[0] "Durant la première minute, les autres joueurs restent neutres."
msgstr[1] "Durant les %(min)s premières minutes, les autres joueurs restent neutres."
#: gui/common/gamedescription.js:293
msgctxt "Map Selection"
msgid "Random Map"
msgstr "Carte aléatoire"
#: gui/common/gamedescription.js:294
msgid "Randomly select a map from the list."
msgstr "Sélectionne aléatoirement une carte dans la liste."
#: gui/common/gamedescription.js:299
msgid "Map Name"
msgstr "Nom de la carte"
#: gui/common/gamedescription.js:305
msgid "Map Description"
msgstr "Description de la carte"
#: gui/common/gamedescription.js:311
msgid "Map Type"
msgstr "Type de carte"
#: gui/common/gamedescription.js:320
msgid "Map Size"
msgstr "Taille de la carte"
#: gui/common/gamedescription.js:329
msgctxt "biome"
msgid "Random Biome"
msgstr "Biome aléatoire"
#: gui/common/gamedescription.js:330
msgid "Randomly select a biome from the list."
msgstr "Sélectionne aléatoirement un biome dans la liste."
#: gui/common/gamedescription.js:345
msgid "Nomad Mode"
msgstr "Mode Nomade"
#: gui/common/gamedescription.js:345
msgid "Civic Centers"
msgstr "Centre-villes"
#: gui/common/gamedescription.js:348
msgid ""
"Players start with only few units and have to find a suitable place to build"
" their city."
msgstr "Les joueurs commencent avec seulement quelques unités et doivent trouver un endroit approprié pour construire leur ville."
#: gui/common/gamedescription.js:349
msgid "Players start with a Civic Center."
msgstr "Les joueurs commencent avec un Centre-ville"
#: gui/common/gamedescription.js:354
msgid "Starting Resources"
msgstr "Ressources initiales"
#: gui/common/gamedescription.js:358
msgctxt "starting resources"
msgid "Per Player"
msgstr "Par joueur"
#: gui/common/gamedescription.js:359
#, javascript-format
msgid "%(startingResourcesTitle)s (%(amount)s)"
msgstr "%(startingResourcesTitle)s (%(amount)s)"
#: gui/common/gamedescription.js:370
msgid "Population Limit"
msgstr "Limite de population"
#: gui/common/gamedescription.js:374
msgctxt "population limit"
msgid "Per Player"
msgstr "Par joueur"
#: gui/common/gamedescription.js:382
msgid "World Population Cap"
msgstr "Limite de population"
#: gui/common/gamedescription.js:390
msgid "Treasures"
msgstr "Trésors"
#: gui/common/gamedescription.js:392
msgctxt "treasures"
msgid "Disabled"
msgstr "Désactivés"
#: gui/common/gamedescription.js:393
msgctxt "treasures"
msgid "As defined by the map."
msgstr "Définis par la carte."
#: gui/common/gamedescription.js:397
msgid "Revealed Map"
msgstr "Carte révélée"
#: gui/common/gamedescription.js:402
msgid "Explored Map"
msgstr "Carte explorée"
#: gui/common/gamedescription.js:407
msgid "Cheats"
msgstr "Triche"
#: gui/common/gamedescription.js:411 gui/common/tooltips.js:144
#: gui/common/tooltips.js:198 gui/common/tooltips.js:219
#: gui/common/tooltips.js:238 gui/common/tooltips.js:301
#: gui/common/tooltips.js:585 gui/common/tooltips.js:607
#: gui/common/tooltips.js:691 gui/common/tooltips.js:732
#: gui/common/tooltips.js:1030
#, javascript-format
msgid "%(label)s %(details)s"
msgstr "%(label)s %(details)s"
#: gui/common/gamedescription.js:414
msgctxt "gamesetup option"
msgid "enabled"
msgstr "activé"
#: gui/common/gamedescription.js:415
msgctxt "gamesetup option"
msgid "disabled"
msgstr "désactivé"
#: gui/common/gamedescription.js:427
msgid "Victorious"
msgstr "Victorieux"
#: gui/common/gamedescription.js:432
msgid "Defeated"
msgstr "Vaincu(e)"
#: gui/common/gamedescription.js:441
#, javascript-format
msgid "%(AIdifficulty)s %(AIbehavior)s %(AIname)s"
msgstr "%(AIdifficulty)s %(AIbehavior)s %(AIname)s"
#: gui/common/network.js:17
#, javascript-format
msgid "Losing connection to server (%(seconds)ss)"
msgstr "Perte de la connexion au serveur (%(seconds)ss)"
#: gui/common/network.js:22
#, javascript-format
msgid "%(player)s losing connection (%(seconds)ss)"
msgstr "%(player)s perd la connexion (%(seconds)ss)"
#: gui/common/network.js:28
#, javascript-format
msgid "Bad connection to server (%(milliseconds)sms)"
msgstr "Mauvaise connexion au serveur (%(milliseconds)sms)"
#: gui/common/network.js:33
#, javascript-format
msgid "Bad connection to %(player)s (%(milliseconds)sms)"
msgstr "Mauvaise connexion avec %(player)s (%(milliseconds)sms)"
#: gui/common/network.js:66
msgid ""
"This is often caused by UDP port 20595 not being forwarded on the host side,"
" by a firewall, or anti-virus software."
msgstr "Cela est souvent causé par un port UDP 20595 qui n'a pas été retransmis du côté de l'hôte, soit par un pare-feu, soit par un logiciel antivirus."
#: gui/common/network.js:67
msgid "The host has ended the game."
msgstr "L'hôte a mis fin à la partie."
#: gui/common/network.js:68
msgid "Incorrect network protocol version."
msgstr "La version du protocole internet est incorrecte."
#: gui/common/network.js:69
msgid "Game is loading, please try again later."
msgstr "La partie est en cours de chargement, veuillez réessayer plus tard."
#: gui/common/network.js:70
msgid "Game has already started, no observers allowed."
msgstr "La partie a déjà commencé, les observateurs ne sont pas autorisés."
#: gui/common/network.js:71
msgid "You have been kicked."
msgstr "Vous avez été expulsé."
#: gui/common/network.js:72
msgid "You have been banned."
msgstr "Vous avez été banni."
#: gui/common/network.js:73
msgid "Playername in use. If you were disconnected, retry in few seconds."
msgstr "Le nom de joueur est déjà utilisé. Si vous avez été déconnecté, réessayez dans quelques secondes."
#: gui/common/network.js:74
msgid "Server full."
msgstr "Le serveur est complet."
#: gui/common/network.js:75
msgid "Secure lobby authentication failed. Join via lobby."
msgstr "L'authentification sécurisée au salon multijoueur a échoué. Rejoigner par le salon multijoueur."
#: gui/common/network.js:76
msgid "Error: Server failed to allocate a unique client identifier."
msgstr "Erreur : Le serveur n'a pas réussi à allouer un identifiant client unique."
#: gui/common/network.js:77
msgid "Error: Client commands were ready for an unexpected game turn."
msgstr "Erreur: les commandes client étaient prêtes pour partie inattendu."
#: gui/common/network.js:78
msgid "Error: Client simulated an unexpected game turn."
msgstr "Erreur: le client a simulé une partie imprévue "
#: gui/common/network.js:81
#, javascript-format
msgid "\\[Invalid value %(id)s]"
msgstr "\\[Valeur invalide %(id)s]"
#: gui/common/network.js:95
msgid "Lost connection to the server."
msgstr "Connexion au serveur perdue."
#: gui/common/network.js:96
msgid "Failed to connect to the server."
msgstr "Échec de connexion au serveur."
#: gui/common/network.js:98
msgid "Disconnected"
msgstr "Déconnecté"
#: gui/common/network.js:106
msgid "Only the host can kick clients!"
msgstr "Seul l'hôte peut exclure les clients !"
#. Translation: Number of currently connected players/observers and their
#. names
#: gui/common/network.js:160
#, javascript-format
msgid "Users (%(num)s): %(users)s"
msgstr "Utilisateurs (%(num)s) : %(users)s"
#: gui/common/network.js:161 gui/common/tooltips.js:63
#: gui/common/tooltips.js:211 gui/common/tooltips.js:272
#: gui/common/tooltips.js:354 gui/common/tooltips.js:379
#: gui/common/tooltips.js:394 gui/common/tooltips.js:408
#: gui/common/tooltips.js:485 gui/common/tooltips.js:490
#: gui/common/tooltips.js:547 gui/common/tooltips.js:580
#: gui/common/tooltips.js:895 gui/common/tooltips.js:928
#: gui/common/tooltips.js:995 gui/loadgame/SavegameDetails.js:38
#: gui/reference/common/tooltips.js:13 gui/replaymenu/replay_menu.js:282
msgid ", "
msgstr ", "
#: gui/common/settings.js:116
msgctxt "aiDiff"
msgid "Sandbox"
msgstr "Bac-à-sable"
#: gui/common/settings.js:120
msgctxt "aiDiff"
msgid "Very Easy"
msgstr "Très facile"
#: gui/common/settings.js:124
msgctxt "aiDiff"
msgid "Easy"
msgstr "Facile"
#: gui/common/settings.js:128
msgctxt "aiDiff"
msgid "Medium"
msgstr "Moyen"
#: gui/common/settings.js:133
msgctxt "aiDiff"
msgid "Hard"
msgstr "Difficile"
#: gui/common/settings.js:137
msgctxt "aiDiff"
msgid "Very Hard"
msgstr "Très difficile"
#: gui/common/settings.js:147
msgctxt "aiBehavior"
msgid "Random"
msgstr "Aléatoire"
#: gui/common/settings.js:152
msgctxt "aiBehavior"
msgid "Balanced"
msgstr "Équilibré"
#: gui/common/settings.js:156
msgctxt "aiBehavior"
msgid "Defensive"
msgstr "Défensif"
#: gui/common/settings.js:160
msgctxt "aiBehavior"
msgid "Aggressive"
msgstr "Agressif"
#: gui/common/settings.js:173
msgctxt "map"
msgid "Skirmish"
msgstr "Escarmouche"
#: gui/common/settings.js:174
msgid ""
"A map with a predefined landscape and number of players. Freely select the "
"other gamesettings."
msgstr "Une carte avec un paysage et un nombre de joueurs prédéfinis. Les autres options de la partie sont configurables librement."
#: gui/common/settings.js:182
msgctxt "map"
msgid "Random"
msgstr "Aléatoire"
#: gui/common/settings.js:183
msgid ""
"Create a unique map with a different resource distribution each time. Freely"
" select the number of players and teams."
msgstr "Créez une carte originale avec une répartition des ressources différente à chaque fois. Choisissez librement le nombre de joueurs et d'équipes."
#: gui/common/settings.js:190
msgctxt "map"
msgid "Scenario"
msgstr "Scénario"
#: gui/common/settings.js:191
msgid "A map with a predefined landscape and matchsettings."
msgstr "Une carte avec un paysage et des options prédéfinis."
#: gui/common/settings.js:268 gui/common/settings.js:291
msgid "Unlimited"
msgstr "Illimitée"
#: gui/common/settings.js:339
msgctxt "AI name"
msgid "Unknown"
msgstr "Inconnu"
#: gui/common/settings.js:350
msgctxt "AI difficulty"
msgid "Unknown"
msgstr "Inconnu"
#: gui/common/settings.js:361
msgctxt "AI behavior"
msgid "Default"
msgstr "Par défaut"
#: gui/common/settings.js:373
msgctxt "map type"
msgid "Unknown"
msgstr "Inconnu"
#: gui/common/settings.js:385
msgctxt "map size"
msgid "Default"
msgstr "Par défaut"
#: gui/common/settings.js:400
msgctxt "population capacity addendum"
msgid "(world)"
msgstr ""
#: gui/common/settings.js:401 gui/common/settings.js:405
msgctxt "population capacity"
msgid "Unknown"
msgstr "Inconnu"
#: gui/common/settings.js:417
msgid "Unknown Victory Condition"
msgstr "Condition de victoire inconnue"
#: gui/common/tooltips.js:52
#, javascript-format
msgid "%(amount)s %(resourceType)s"
msgstr "%(amount)s %(resourceType)s"
#: gui/common/tooltips.js:61
#, javascript-format
msgid "%(previousAmounts)s and %(lastAmount)s"
msgstr "%(previousAmounts)s et %(lastAmount)s"
#: gui/common/tooltips.js:90
#, javascript-format
msgid "%(time)s %(second)s"
msgid_plural "%(time)s %(second)s"
msgstr[0] "%(time)s %(second)s"
msgstr[1] "%(time)s %(second)s"
#: gui/common/tooltips.js:92 gui/common/tooltips.js:543
#: gui/common/tooltips.js:926
msgid "second"
msgid_plural "seconds"
msgstr[0] "seconde"
msgstr[1] "secondes"
#: gui/common/tooltips.js:145 gui/common/tooltips.js:156
msgid "Health:"
msgstr "Santé :"
#: gui/common/tooltips.js:155
#, javascript-format
msgid "%(healthLabel)s %(current)s / %(max)s"
msgstr "%(healthLabel)s %(current)s / %(max)s"
#: gui/common/tooltips.js:167
#, javascript-format
msgid "%(percentage)s%%"
msgstr "%(percentage)s%%"
#: gui/common/tooltips.js:187 gui/common/tooltips.js:455
#, javascript-format
msgid ""
"%(label)s\n"
"%(details)s"
msgstr ""
#: gui/common/tooltips.js:188
msgid "Resistance:"
msgstr "Résistance :"
#: gui/common/tooltips.js:199
msgid "Damage:"
msgstr "Dégâts :"
#: gui/common/tooltips.js:202 gui/common/tooltips.js:222
#, javascript-format
msgid "%(damage)s %(damageType)s %(resistancePercentage)s"
msgstr ""
#: gui/common/tooltips.js:207 gui/common/tooltips.js:227
#, javascript-format
msgid "(%(resistancePercentage)s)"
msgstr ""
#: gui/common/tooltips.js:220
msgid "Capture:"
msgstr ""
#: gui/common/tooltips.js:224 gui/common/tooltips.js:364
msgctxt "damage type"
msgid "Capture"
msgstr "Capturer"
#: gui/common/tooltips.js:239
msgid "Status Effects:"
msgstr ""
#: gui/common/tooltips.js:244
#, javascript-format
msgid "Blocks %(name)s"
msgstr ""
#: gui/common/tooltips.js:249 gui/common/tooltips.js:257
#: gui/common/tooltips.js:264
#, javascript-format
msgid "%(name)s %(details)s"
msgstr ""
#: gui/common/tooltips.js:251
#, javascript-format
msgid "Duration reduction: %(durationReduction)s%%"
msgstr ""
#: gui/common/tooltips.js:259
#, javascript-format
msgid "Blocks: %(blockPercentage)s%%"
msgstr ""
#: gui/common/tooltips.js:266
#, javascript-format
msgid ""
"Blocks: %(blockPercentage)s%%, Duration reduction: %(durationReduction)s%%"
msgstr ""
#: gui/common/tooltips.js:282
msgid "Garrison to fire arrows"
msgstr "Garnison pour tirer des flèches"
#: gui/common/tooltips.js:285 gui/common/tooltips.js:924
msgid "Interval:"
msgstr "Intervalle :"
#: gui/common/tooltips.js:289
msgid "Rate:"
msgstr "Taux :"
#: gui/common/tooltips.js:290
#, javascript-format
msgid "%(projectileCount)s %(projectileName)s"
msgid_plural "%(projectileCount)s %(projectileName)s"
msgstr[0] "1%(nomduprojectile)s 2%(nombredeprojectiles)s"
msgstr[1] "%(projectileCount)s %(projectileName)s"
#: gui/common/tooltips.js:292
msgid "arrow"
msgid_plural "arrows"
msgstr[0] "flèche"
msgstr[1] "flèches"
#: gui/common/tooltips.js:295
#, javascript-format
msgid "%(projectileString)s / %(attackRateString)s"
msgstr "%(projectileString)s / %(attackRateString)s"
#. Translation: For example: Range: 2 to 10 (+2) meters
#: gui/common/tooltips.js:315
#, javascript-format
msgid ""
"%(rangeLabel)s %(minRange)s to %(maxRange)s (%(relativeRange)s) "
"%(rangeUnit)s"
msgstr "%(rangeLabel)s%(minRange)sà%(maxRange)s(%(relativeRange)s)%(rangeUnit)s"
#. Translation: For example: Range: 10 (+2) meters
#: gui/common/tooltips.js:317
#, javascript-format
msgid "%(rangeLabel)s %(maxRange)s (%(relativeRange)s) %(rangeUnit)s"
msgstr "%(rangeLabel)s%(maxRange)s(%(relativeRange)s)%(rangeUnit)s"
#. Translation: For example: Range: 2 to 10 meters
#: gui/common/tooltips.js:321
#, javascript-format
msgid "%(rangeLabel)s %(minRange)s to %(maxRange)s %(rangeUnit)s"
msgstr "%(rangeLabel)s%(minRange)sà%(maxRange)s%(rangeUnit)s"
#. Translation: For example: Range: 10 meters
#: gui/common/tooltips.js:323
#, javascript-format
msgid "%(rangeLabel)s %(maxRange)s %(rangeUnit)s"
msgstr "%(rangeLabel)s%(maxRange)s%(rangeUnit)s"
#: gui/common/tooltips.js:333 gui/common/tooltips.js:919
msgid "Range:"
msgstr "Portée :"
#: gui/common/tooltips.js:336
#, javascript-format
msgid "+%(number)s"
msgstr "+%(number)s"
#. Translation: For example "0.5 to 1 meters", "1 (+1) meters" or "1 to 2 (+3)
#. meters"
#: gui/common/tooltips.js:340
msgid "meters"
msgstr "mètres"
#: gui/common/tooltips.js:341 gui/common/tooltips.js:921
#: gui/common/tooltips.js:951
msgid "meter"
msgid_plural "meters"
msgstr[0] "mètre"
msgstr[1] "mètres"
#: gui/common/tooltips.js:351
#, javascript-format
msgid "%(damage)s %(damageType)s"
msgstr "%(damage)s %(damageType)s"
#: gui/common/tooltips.js:362
#, javascript-format
msgid "%(amount)s %(name)s"
msgstr "%(amount)s%(name)s"
#: gui/common/tooltips.js:370
#, javascript-format
msgid "%(splashShape)s Splash"
msgstr ""
#: gui/common/tooltips.js:373
#, javascript-format
msgid "%(label)s: %(effects)s"
msgstr "1%(label)s : 2%(effet)s"
#: gui/common/tooltips.js:379
#, javascript-format
msgid "Friendly Fire: %(enabled)s"
msgstr "Tir ami : %(enabled)s"
#: gui/common/tooltips.js:380 gui/loadgame/SavegameDeleter.js:55
#: gui/loadgame/SavegameLoader.js:61 gui/loadgame/SavegameWriter.js:48
#: gui/options/options.js:300 gui/options/options.js:353
#: gui/options/options.js:379 gui/pregame/MainMenuItems.js:190
#: gui/pregame/MainMenuItems.js:214 gui/replaymenu/replay_actions.js:169
msgid "Yes"
msgstr "Oui"
#: gui/common/tooltips.js:380 gui/loadgame/SavegameDeleter.js:55
#: gui/loadgame/SavegameLoader.js:61 gui/loadgame/SavegameWriter.js:48
#: gui/options/options.js:300 gui/options/options.js:353
#: gui/options/options.js:379 gui/pregame/MainMenuItems.js:190
#: gui/pregame/MainMenuItems.js:214 gui/replaymenu/replay_actions.js:169
msgid "No"
msgstr "Non"
#: gui/common/tooltips.js:391
#, javascript-format
msgid "gives %(name)s"
msgstr "donner %(name)s"
#: gui/common/tooltips.js:424
#, javascript-format
msgid "%(attackType)s"
msgstr ""
#: gui/common/tooltips.js:445
#, javascript-format
msgid ""
"%(attackLabel)s: %(effects)s, %(range)s, %(rate)s%(statusEffects)s%(splash)s"
msgstr ""
#: gui/common/tooltips.js:456
msgid "Attack:"
msgstr "Attaque :"
#: gui/common/tooltips.js:483
#, javascript-format
msgid "%(statusName)s: %(statusInfo)s %(stackability)s"
msgstr "%(statusName)s: %(statusInfo)s %(stackability)s"
#: gui/common/tooltips.js:488
#, javascript-format
msgid "%(statusName)s: %(statusInfo)s"
msgstr "%(statusName)s : %(statusInfo)s"
#: gui/common/tooltips.js:499
#, javascript-format
msgid "%(durName)s: %(duration)s"
msgstr "%(durName)s : %(duration)s"
#: gui/common/tooltips.js:500
msgid "Duration"
msgstr "Durée"
#: gui/common/tooltips.js:514
msgctxt "status effect stackability"
msgid "(extends)"
msgstr "(étend)"
#: gui/common/tooltips.js:516
msgctxt "status effect stackability"
msgid "(replaces)"
msgstr "(remplace)"
#: gui/common/tooltips.js:518
msgctxt "status effect stackability"
msgid "(stacks)"
msgstr "(cumule)"
#: gui/common/tooltips.js:520
#, javascript-format
msgid "%(stackability)s"
msgstr "%(stackability)s"
#: gui/common/tooltips.js:531
#, javascript-format
msgid "%(label)s: %(garrisonLimit)s"
msgstr "%(label)s : %(garrisonLimit)s"
#: gui/common/tooltips.js:532
msgid "Garrison Limit"
msgstr "Nombre maximum d'unités en garnison"
#: gui/common/tooltips.js:539
#, javascript-format
msgid "%(healRateLabel)s %(value)s %(health)s / %(second)s"
msgstr "%(healRateLabel)s %(value)s %(health)s / %(second)s"
#: gui/common/tooltips.js:540 gui/common/tooltips.js:914
msgid "Heal:"
msgstr "Guérir :"
#: gui/common/tooltips.js:542 gui/common/tooltips.js:916
msgid "Health"
msgstr "Santé"
#: gui/common/tooltips.js:566 gui/common/tooltips.js:571
#: gui/common/tooltips.js:576
#, javascript-format
msgid "%(label)s: %(value)s"
msgstr "%(label)s : %(value)s"
#: gui/common/tooltips.js:567
msgid "Projectile Limit"
msgstr "Nombre maximum de projectiles"
#: gui/common/tooltips.js:572
msgctxt "projectiles"
msgid "Default"
msgstr "Par défaut"
#: gui/common/tooltips.js:577
msgctxt "projectiles"
msgid "Per Unit"
msgstr "Par unité"
#: gui/common/tooltips.js:586
msgid "Number of repairers:"
msgstr "Nombre de réparateurs:"
#: gui/common/tooltips.js:592
#, javascript-format
msgid "Add another worker to speed up the repairs by %(second)s second."
msgid_plural ""
"Add another worker to speed up the repairs by %(second)s seconds."
msgstr[0] "Ajouter un autre travailleur pour accélérer les réparations de %(second)s seconde."
msgstr[1] "Ajouter un autre travailleur pour accélérer les réparations de %(second)s secondes."
#: gui/common/tooltips.js:599
#, javascript-format
msgid "Add a worker to finish the repairs in %(second)s second."
msgid_plural "Add a worker to finish the repairs in %(second)s seconds."
msgstr[0] "Ajouter un travailleur pour finir les réparations en %(second)s seconde."
msgstr[1] "Ajouter un travailleur pour finir les réparations en %(second)s secondes."
#: gui/common/tooltips.js:608
msgid "Number of builders:"
msgstr "Nombre de constructeurs:"
#: gui/common/tooltips.js:614
#, javascript-format
msgid "Add another worker to speed up the construction by %(second)s second."
msgid_plural ""
"Add another worker to speed up the construction by %(second)s seconds."
msgstr[0] "Ajouter un autre travailleur pour accélérer la construction de %(second)s secondes."
msgstr[1] "Ajouter un autre travailleur pour accélérer la construction de %(second)s secondes."
#: gui/common/tooltips.js:621
#, javascript-format
msgid "Add a worker to finish the construction in %(second)s second."
msgid_plural "Add a worker to finish the construction in %(second)s seconds."
msgstr[0] "Ajouter un travailleur pour finir la construction en %(second)s seconde."
msgstr[1] "Ajouter un travailleur pour finir la construction en %(second)s secondes."
#: gui/common/tooltips.js:656 gui/common/tooltips.js:867
#, javascript-format
msgid "%(component)s %(cost)s"
msgstr "%(component)s %(cost)s"
#: gui/common/tooltips.js:692
msgid "Gather Rates:"
msgstr "Taux de collecte :"
#: gui/common/tooltips.js:695 gui/common/tooltips.js:737
#, javascript-format
msgid "%(resourceIcon)s %(rate)s"
msgstr "%(resourceIcon)s %(rate)s"
#. Translation: Label in tooltip showing the resource type and quantity of a
#. given resource
#. supply.
#: gui/common/tooltips.js:715
#, javascript-format
msgid "%(label)s %(component)s %(amount)s"
msgstr "%(label)s %(component)s %(amount)s"
#: gui/common/tooltips.js:716
msgid "Resource Supply:"
msgstr "Approvisionnement en ressources:"
#. Translation: Marks that a resource supply entity has an unending, infinite,
#. supply of its
#. resource.
#: gui/common/tooltips.js:719 gui/summary/summary.js:111
msgid "∞"
msgstr "∞"
#: gui/common/tooltips.js:733
msgid "Resource Trickle:"
msgstr "Flux de ressources :"
#: gui/common/tooltips.js:734
#, javascript-format
msgid "%(resources)s / %(time)s"
msgstr "%(resources)s / %(time)s"
#. Translation: This string is part of the resources cost string on
#. the tooltip for wall structures.
#: gui/common/tooltips.js:786
#, javascript-format
msgid "%(resourceIcon)s %(minimum)s to %(resourceIcon)s %(maximum)s"
msgstr "de %(resourceIcon)s %(minimum)s à %(resourceIcon)s %(maximum)s"
#: gui/common/tooltips.js:815
#, javascript-format
msgid "Walls: %(costs)s"
msgstr "Murs : %(costs)s"
#: gui/common/tooltips.js:816
#, javascript-format
msgid "Towers: %(costs)s"
msgstr "Tours : %(costs)s"
#. Translation: Label in tooltip showing cost of a unit, structure or
#. technology.
#: gui/common/tooltips.js:824
#, javascript-format
msgid "%(label)s %(costs)s"
msgstr "%(label)s %(costs)s"
#: gui/common/tooltips.js:825
msgid "Cost:"
msgstr "Coût :"
#: gui/common/tooltips.js:838
#, javascript-format
msgid "Requires %(technology)s"
msgstr "Nécessite %(technology)s"
#: gui/common/tooltips.js:850
#, javascript-format
msgid "%(label)s %(populationBonus)s"
msgstr "%(label)s %(populationBonus)s"
#: gui/common/tooltips.js:851
msgid "Population Bonus:"
msgstr "Bonus de population :"
#: gui/common/tooltips.js:872
msgid "Insufficient resources:"
msgstr "Ressources insuffisantes :"
#: gui/common/tooltips.js:888
#, javascript-format
msgid "%(label)s %(speeds)s"
msgstr "%(label)s %(speeds)s"
#: gui/common/tooltips.js:889
msgid "Speed:"
msgstr "Vitesse :"
#: gui/common/tooltips.js:891 gui/common/tooltips.js:896
#, javascript-format
msgid "%(speed)s %(movementType)s"
msgstr "%(speed)s %(movementType)s"
#: gui/common/tooltips.js:893
msgid "Walk"
msgstr "Marche"
#: gui/common/tooltips.js:898
msgid "Run"
msgstr "Course"
#: gui/common/tooltips.js:913 gui/common/tooltips.js:918
#: gui/common/tooltips.js:923 gui/common/tooltips.js:948
#, javascript-format
msgid "%(label)s %(val)s %(unit)s"
msgid_plural "%(label)s %(val)s %(unit)s"
msgstr[0] "%(label)s %(val)s %(unit)s"
msgstr[1] "%(label)s %(val)s %(unit)s"
#: gui/common/tooltips.js:940
#, javascript-format
msgid "%(auralabel)s %(aurainfo)s"
msgstr "%(auralabel)s %(aurainfo)s"
#: gui/common/tooltips.js:941
#, javascript-format
msgid "%(auraname)s:"
msgstr "%(auraname)s :"
#: gui/common/tooltips.js:949
msgctxt "aura"
msgid "Range:"
msgstr "Portée :"
#: gui/common/tooltips.js:966
#, javascript-format
msgid "%(specificName)s (%(genericName)s)"
msgstr "%(specificName)s (%(genericName)s)"
#. Translation: Example: "Epibátēs Athēnaîos [font="sans-bold-16"](Athenian
#. Marine)[/font]"
#: gui/common/tooltips.js:979
#, javascript-format
msgid "%(specificName)s %(fontStart)s(%(genericName)s)%(fontEnd)s"
msgstr "%(specificName)s %(fontStart)s(%(genericName)s)%(fontEnd)s"
#: gui/common/tooltips.js:994
msgid "Classes:"
msgstr "Classes :"
#. Translation: %(component) will be the icon for the loot type and %(loot)
#. will be the
#. value.
#: gui/common/tooltips.js:1021
#, javascript-format
msgid "%(component)s %(loot)s"
msgstr "%(component)s %(loot)s"
#: gui/common/tooltips.js:1031
msgid "Loot:"
msgstr "Butin :"
#: gui/common/tooltips.js:1041
#, javascript-format
msgid "%(label)s %(icons)s"
msgstr ""
#: gui/common/tooltips.js:1042
msgid "Dropsite for:"
msgstr ""
#. Translation: Appears in a tooltip to indicate that right-clicking the
#. corresponding GUI
#. element will open the Template Details GUI page.
#: gui/common/tooltips.js:1050
msgid "Right-click to view more information."
msgstr "Clic droit pour afficher plus d'informations."
#. Translation: Appears in a tooltip to indicate that clicking the
#. corresponding GUI element
#. will open the Template Details GUI page.
#: gui/common/tooltips.js:1056
msgid "Click to view more information."
msgstr "Cliquez pour voir plus d'informations."
#: gui/credits/credits.js:83
#, javascript-format
msgid "%(nick)s — %(name)s"
msgstr ""
#: gui/credits/credits.xml:(caption):19
msgid "0 A.D. Credits"
msgstr "Générique de 0 A.D."
#: gui/credits/texts/art.jsonContent[0].Title
msgid "Art lead"
msgstr "Direction artistique"
#: gui/credits/texts/art.jsonContent[1].Title
msgid "2D Art"
msgstr "Art 2D"
#: gui/credits/texts/art.jsonContent[2].Title
msgid "3D Art"
msgstr "Art 3D"
#: gui/credits/texts/art.jsonTitle
msgid "Art"
msgstr "Art"
#: gui/credits/texts/audio.jsonContent[0].Content[0].Subtitle
msgid "Sound Manager"
msgstr "Directeur du son"
#: gui/credits/texts/audio.jsonContent[0].Content[1].Subtitle
msgid "Lead Composer"
msgstr ""
#: gui/credits/texts/audio.jsonContent[0].Title
msgid "Audio managers"
msgstr ""
#: gui/credits/texts/audio.jsonContent[1].Content[10].Subtitle
msgid "Viola, violin"
msgstr "Alto, violon"
#: gui/credits/texts/audio.jsonContent[1].Content[1].Subtitle
msgid "Additional music, percussion, djembe, sampling"
msgstr "Musique additionnelle, percussion, djembé, échantillon."
#: gui/credits/texts/audio.jsonContent[1].Content[2].Subtitle
msgid "Additional music"
msgstr "Musique additionnelle"
#: gui/credits/texts/audio.jsonContent[1].Content[3].Subtitle
msgid "Flute"
msgstr "Flûte"
#: gui/credits/texts/audio.jsonContent[1].Content[4].Subtitle
msgid "Djembe"
msgstr "Djembé"
#: gui/credits/texts/audio.jsonContent[1].Content[5].Subtitle
msgid "Frame drum, darbuka, riq, toms"
msgstr "Tambour sur cadre, darbouka, riqq, tom"
#: gui/credits/texts/audio.jsonContent[1].Content[6].Subtitle
msgid "Didgeridoo"
msgstr "Didgeridoo"
#: gui/credits/texts/audio.jsonContent[1].Content[7].Subtitle
msgid "Trumpet"
msgstr "Trompette"
#: gui/credits/texts/audio.jsonContent[1].Content[8].Subtitle
msgid "Celtic harp"
msgstr "Harpe celtique"
#: gui/credits/texts/audio.jsonContent[1].Content[9].Subtitle
msgid "Tin whistles"
msgstr "Flûtes irlandaises"
#: gui/credits/texts/audio.jsonContent[1].Title
msgid "Music"
msgstr "Musique"
#: gui/credits/texts/audio.jsonContent[2].Title
#: gui/options/options.json[2].label
msgid "Sound"
msgstr "Son"
#: gui/credits/texts/audio.jsonContent[3].Content[0].Subtitle
msgid "Greek"
msgstr "Grec"
#: gui/credits/texts/audio.jsonContent[3].Content[1].Subtitle
msgid "Latin"
msgstr "Latin"
#: gui/credits/texts/audio.jsonContent[3].Content[2].Subtitle
msgid "Napatan"
msgstr ""
#: gui/credits/texts/audio.jsonContent[3].Content[3].Subtitle
msgid "Persian"
msgstr "Perse"
#: gui/credits/texts/audio.jsonContent[3].Title
msgid "Voices"
msgstr "Voix"
#: gui/credits/texts/audio.jsonTitle
msgid "Audio"
msgstr ""
#: gui/credits/texts/balancing.jsonContent[0].Subtitle
#: gui/credits/texts/history.jsonContent[0].Subtitle
msgid "Head"
msgstr "Direction"
#: gui/credits/texts/balancing.jsonTitle
msgid "Balancing"
msgstr "Équilibrage "
#: gui/credits/texts/community.jsonTitle
msgid "Community and Management"
msgstr "Communauté et management"
#: gui/credits/texts/donators.jsonContent[0].Title
msgid "Pledgie Drive 1"
msgstr "Pledgie n°1"
#: gui/credits/texts/donators.jsonContent[1].Title
msgid "Pledgie Drive 2"
msgstr "Pledgie n°2"
#: gui/credits/texts/donators.jsonContent[2].Title
msgid ""
"Indiegogo 2013 campaign\n"
"More than 1000 donators (!), including:"
msgstr "Campagne Indiegogo 2013\nPlus de 1000 donateurs et donatrices (!), dont :"
#: gui/credits/texts/donators.jsonTitle
msgid "Donors"
msgstr "Donateurs"
#: gui/credits/texts/history.jsonTitle
msgid "History References"
msgstr "Références historiques"
#: gui/credits/texts/maps.jsonContent[0].Title
msgid "Map Making"
msgstr "Création de cartes"
#: gui/credits/texts/maps.jsonContent[1].Title
msgid "Random Map Scripts"
msgstr "Cartes aléatoires"
#: gui/credits/texts/maps.jsonTitle
msgid "Maps"
msgstr "Cartes"
#: gui/credits/texts/programming.jsonContent[0].Title
msgid "Programming managers"
msgstr "Directeurs de la programmation"
#: gui/credits/texts/programming.jsonContent[1].Subtitle
msgid "Special thanks to"
msgstr "Remerciements particuliers envers"
#: gui/credits/texts/programming.jsonTitle
msgid "Programming"
msgstr "Programmation"
#: gui/credits/texts/special.jsonContent[0].Title
msgid "In Memoriam"
msgstr "In Memoriam"
#: gui/credits/texts/special.jsonContent[1].Content[0].Subtitle
msgid "0 A.D. Founder"
msgstr "Créateur de 0 A.D."
#: gui/credits/texts/special.jsonContent[1].Content[1].Subtitle
msgid "Project Leaders"
msgstr "Directeurs de projet"
#: gui/credits/texts/special.jsonContent[1].Content[2].Subtitle
msgid "Co-Lead Designers"
msgstr "Codirecteurs du design"
#: gui/credits/texts/special.jsonContent[1].Title
msgid "Special thanks to:"
msgstr "Remerciements particuliers envers :"
#: gui/credits/texts/special.jsonContent[2].Title
msgid "And thanks to the entire community for making 0 A.D. possible."
msgstr "Et merci à toute la communauté pour avoir rendu 0 A.D. possible."
#: gui/credits/texts/special.jsonContent[3].Title
msgid "No historians were harmed during the development of this project."
msgstr "Aucun historien n'a été blessé durant le développement de ce projet."
#: gui/credits/texts/special.jsonTitle
msgid "Special Credits"
msgstr "Remerciements"
#: gui/credits/texts/translators.jsonTitle
msgid "Translators"
msgstr "Traduction"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Tips.txt:1
msgid ""
"Although reasonably easy for an experienced player, the default AI level is "
"quite challenging for new players yet to master the basic mechanisms of the "
"game. Beginners are advised to start by playing against a lower level AI "
"(Sandbox or Very Easy). Change the AI level by clicking the gear icon next "
"to the player you want to modify in the selection panel above."
msgstr "Bien que relativement faible pour un joueur expérimenté, le niveau de difficulté par défaut de l'IA représente un bon challenge pour permettre aux nouveaux joueurs de maîtriser les mécanismes de base du jeu. Pour les débutants, il est recommandé de commencer à jouer contre un niveau de difficulté inférieur (Bac à sable ou Très facile). Pour changer le niveau de difficulté de l'IA, cliquez sur l'icône d'engrenage à côté de chaque joueur IA sur le panneau de sélection des joueurs."
#: gui/loadgame/SavegameDeleter.js:34
#, javascript-format
msgid "Delete the selected savegame using %(hotkey)s."
msgstr "Pour supprimer la sauvegarde utiliser %(hotkey)s"
#: gui/loadgame/SavegameDeleter.js:39 gui/replaymenu/replay_menu.js:203
#, javascript-format
msgid "Hold %(hotkey)s to skip the confirmation dialog while deleting."
msgstr "Maintenir%(hotkey)s pour ignorer la boîte de dialogue de confirmation lors de la suppression."
#: gui/loadgame/SavegameDeleter.js:52 gui/loadgame/SavegameWriter.js:45
#, javascript-format
msgid "\"%(label)s\""
msgstr "\"%(label)s\""
#: gui/loadgame/SavegameDeleter.js:53
msgid "Saved game will be permanently deleted, are you sure?"
msgstr "Cette sauvegarde sera supprimée définitivement, êtes-vous sûr(e) ?"
#: gui/loadgame/SavegameDeleter.js:54
msgid "DELETE"
msgstr "SUPPRIMER"
#: gui/loadgame/SavegameDetails.js:40
#, javascript-format
msgid "Mods: %(mods)s"
msgstr "Mods : %(mods)s"
#: gui/loadgame/SavegameList.js:158
msgid "yyyy-MM-dd HH:mm:ss"
msgstr "dd-MM-yyyy HH:mm:ss"
#: gui/loadgame/SavegameList.js:169
#, javascript-format
msgid "%(dateString)s %(map)s - %(description)s"
msgstr "%(dateString)s %(map)s - %(description)s"
#: gui/loadgame/SavegameList.js:170
#, javascript-format
msgid "%(dateString)s %(map)s"
msgstr "%(dateString)s %(map)s"
#: gui/loadgame/SavegameLoader.js:9
msgid "Load"
msgstr "Charger"
#: gui/loadgame/SavegameLoader.js:39
#, javascript-format
msgid ""
"This savegame needs 0 A.D. version %(requiredVersion)s, while you are "
"running version %(currentVersion)s."
msgstr "Cette sauvegarde nécessite la version %(requiredVersion)s de 0 A.D., alors que vous utilisez la version%(currentVersion)s."
#: gui/loadgame/SavegameLoader.js:44
msgid "This savegame needs an older version of 0 A.D."
msgstr "Cette sauvegarde nécessite une version plus ancienne de 0 A.D."
#: gui/loadgame/SavegameLoader.js:51
msgid "This savegame needs a different sequence of mods:"
msgstr "Cette sauvegarde nécessite un ensemble de mods différent :"
#: gui/loadgame/SavegameLoader.js:55
msgid "Do you still want to proceed?"
msgstr "Voulez-vous toujours continuer ?"
#: gui/loadgame/SavegameLoader.js:60 gui/options/options.js:299
#: gui/options/options.js:352 gui/options/options.js:378
msgid "Warning"
msgstr "Avertissement"
#: gui/loadgame/SavegamePage.js:42
msgid "Save Game"
msgstr "Sauvegarder"
#: gui/loadgame/SavegamePage.js:42 gui/pregame/MainMenuItems.js:66
msgid "Load Game"
msgstr "Charger une partie"
#: gui/loadgame/SavegameWriter.js:16 gui/options/options.xml:(caption):54
msgid "Save"
msgstr "Sauvegarder"
#: gui/loadgame/SavegameWriter.js:46
msgid "Saved game will be permanently overwritten, are you sure?"
msgstr "Êtes-vous sûr de vouloir écraser cette sauvegarde définitivement ?"
#: gui/loadgame/SavegameWriter.js:47
msgid "OVERWRITE SAVE"
msgstr "REMPLACER"
#: gui/loadgame/load.xml:(caption):43
msgid "No saved games found."
msgstr "Pas de partie sauvegardée trouvée."
#: gui/loadgame/load.xml:(caption):49 gui/locale/locale.xml:(caption):36
msgid "Cancel"
msgstr "Annuler"
#: gui/loadgame/load.xml:(caption):53
#: gui/replaymenu/replay_menu.xml:(caption):231
msgid "Delete"
msgstr "Supprimer"
#: gui/loadgame/load.xml:(caption):63
msgid "Filter compatible saved games"
msgstr "Filtrer les sauvegardes compatibles"
#: gui/loadgame/load.xml:(caption):73
msgid "Players:"
msgstr "Joueurs :"
#: gui/loadgame/load.xml:(caption):77
msgid "Played time:"
msgstr "Durée de jeu :"
#: gui/loadgame/load.xml:(caption):81
#: gui/replaymenu/replay_menu.xml:(caption):150
msgid "Map Type:"
msgstr "Type de carte :"
#: gui/loadgame/load.xml:(caption):85
#: gui/replaymenu/replay_menu.xml:(caption):165
msgid "Map Size:"
msgstr "Taille de carte :"
#: gui/loadgame/load.xml:(caption):89
#: gui/replaymenu/replay_menu.xml:(caption):180
msgid "Victory:"
msgstr "Victoire :"
#: gui/loadgame/load.xml:(heading):26
#: gui/replaymenu/replay_menu.xml:(heading):69
msgctxt "replay"
msgid "Date / Time"
msgstr "Date / Heure"
#: gui/loadgame/load.xml:(heading):30
msgctxt "replay"
msgid "Map Type"
msgstr "Type de carte"
#: gui/loadgame/load.xml:(heading):34
#: gui/replaymenu/replay_menu.xml:(heading):77
msgctxt "replay"
msgid "Map Name"
msgstr "Nom de la carte"
#: gui/loadgame/load.xml:(heading):38
msgctxt "replay"
msgid "Description"
msgstr "Description"
#: gui/locale/locale.xml:(caption):17
msgid "Language:"
msgstr "Langue :"
#. A locale is a set of parameters that defines the user’s language, country
#. and any special
#. variant preferences that the user wants to see in their user interface.
#. Here, “Locale”
#. refers to the code that identifies those settings, such as ‘en_US’.
#: gui/locale/locale.xml:(caption):31
msgid "Locale:"
msgstr "Locale :"
#: gui/locale/locale.xml:(caption):41
msgid "Advanced"
msgstr "Avancé"
#: gui/locale/locale.xml:(caption):46
msgid "Accept"
msgstr "Accepter"
#: gui/options/options.js:95
#, javascript-format
msgid "Default: %(value)s"
msgstr "Par défaut : %(value)s"
#: gui/options/options.js:121
#, javascript-format
msgctxt "option number"
msgid "Min: %(min)s, Max: %(max)s"
msgstr "Min : %(min)s, Max : %(max)s"
#: gui/options/options.js:123
#, javascript-format
msgctxt "option number"
msgid "Min: %(min)s"
msgstr "Min : %(min)s"
#: gui/options/options.js:125
#, javascript-format
msgctxt "option number"
msgid "Max: %(max)s"
msgstr "Max : %(max)s"
#: gui/options/options.js:162
#, javascript-format
msgctxt "slider number"
msgid "Value: %(val)s (min: %(min)s, max: %(max)s)"
msgstr "Valeur : %(val)s (min : %(min)s, max : %(max)s)"
#: gui/options/options.js:298
msgid ""
"Resetting the options will erase your saved settings. Do you want to "
"continue?"
msgstr "Remettre les options à zéro va effacer vos paramètres enregistrés. Voulez-vous continuer ?"
#: gui/options/options.js:351
msgid "Some setting values are invalid! Are you sure to save them?"
msgstr "Des valeurs dans les options sont invalides ! Êtes-vous sûrs de vouloir les sauvegarder ?"
#: gui/options/options.js:377
msgid "You have unsaved changes, do you want to close this window?"
msgstr "Vous avez des modifications non enregistrées, voulez-vous fermer cette fenêtre ?"
#: gui/options/options.json[0].label
msgid "General"
msgstr "Général"
#: gui/options/options.json[0].options[0].label
msgid "Player name (single-player)"
msgstr "Nom du joueur (solo)"
#: gui/options/options.json[0].options[0].tooltip
msgid "How you want to be addressed in single-player matches."
msgstr "Comment souhaitez vous être nommé dans les matchs en solo."
#: gui/options/options.json[0].options[10].label
msgid "Observer limit"
msgstr "Limite de spectateurs"
#: gui/options/options.json[0].options[10].tooltip
msgid "Prevent further observers from joining if the limit is reached."
msgstr "Empêche d'autres spectateurs de rejoindre la partie si la limite est atteinte."
#: gui/options/options.json[0].options[11].label
msgid "Chat timestamp"
msgstr "Horodatage du chat"
#: gui/options/options.json[0].options[11].tooltip
msgid ""
"Show time that messages are posted in the lobby, gamesetup and ingame chat."
msgstr "Afficher l'heure d'envoi des messages dans le canal de discussion : du hall, de la configuration de partie et en cours de partie."
#: gui/options/options.json[0].options[1].label
msgid "Player name (multiplayer)"
msgstr "Nom du joueur (multijoueur)"
#: gui/options/options.json[0].options[1].tooltip
msgid "How you want to be addressed in multiplayer matches (except lobby)."
msgstr "Comment souhaitez vous être nommé dans les matchs multijoueurs (sauf entrée)"
#: gui/options/options.json[0].options[2].label
msgid "Background pause"
msgstr "Tâche de fond en pause"
#: gui/options/options.json[0].options[2].tooltip
msgid "Pause single-player games when window loses focus."
msgstr "Mettez en pause les jeux solo lorsque la fenêtre passe en arrière plan."
#: gui/options/options.json[0].options[3].label
msgid "Enable welcome screen"
msgstr "Activer la page de bienvenue"
#: gui/options/options.json[0].options[3].tooltip
msgid ""
"If you disable it, the welcome screen will still appear once, each time a "
"new version is available. You can always launch it from the main menu."
msgstr "Si désactivé, l'écran d'accueil apparaît tout de même lors de l'utilisation d'une nouvelle version. Vous pouvez l'afficher depuis le menu principal."
#: gui/options/options.json[0].options[4].label
msgid "Network warnings"
msgstr "Erreurs réseau"
#: gui/options/options.json[0].options[4].tooltip
msgid "Show which player has a bad connection in multiplayer games."
msgstr "Afficher quel joueur a une mauvaise connexion dans les parties multijoueur."
#: gui/options/options.json[0].options[5].label
msgid "FPS overlay"
msgstr "Surcouche FPS"
#: gui/options/options.json[0].options[5].tooltip
msgid "Show frames per second in top right corner."
msgstr "Affiche le nombre d'images par seconde en haut à droite."
#: gui/options/options.json[0].options[6].label
msgid "Real time overlay"
msgstr "Surcouche temps réel"
#: gui/options/options.json[0].options[6].tooltip
msgid "Show current system time in top right corner."
msgstr "Affiche l'heure système actuelle en haut à droite."
#: gui/options/options.json[0].options[7].label
msgid "Game time overlay"
msgstr "Surcouche temps de jeu"
#: gui/options/options.json[0].options[7].tooltip
msgid "Show current simulation time in top right corner."
msgstr "Affiche le temps de jeu actuel en haut à droite."
#: gui/options/options.json[0].options[8].label
msgid "Ceasefire time overlay"
msgstr "Décompte du cessez-le-feu"
#: gui/options/options.json[0].options[8].tooltip
msgid "Always show the remaining ceasefire time."
msgstr "Toujours afficher la durée de cessez-le-feu restante."
#: gui/options/options.json[0].options[9].label
msgid "Late observer joins"
msgstr "Spectateurs tardifs"
#: gui/options/options.json[0].options[9].list[0].label
#: gui/options/options.json[3].options[5].list[0].label
msgid "Everyone"
msgstr "Tout le monde"
#: gui/options/options.json[0].options[9].list[1].label
#: gui/options/options.json[3].options[5].list[1].label
msgid "Buddies"
msgstr "Amis"
#: gui/options/options.json[0].options[9].list[2].label
#: gui/options/options.json[1].options[4].list[0].label
#: gui/options/options.json[1].options[5].list[0].label
#: gui/options/options.json[3].options[5].list[2].label
msgid "Disabled"
msgstr "Désactivé"
#: gui/options/options.json[0].options[9].tooltip
msgid ""
"Allow everybody or buddies only to join the game as observer after it "
"started."
msgstr "Autoriser tout le monde ou seulement ses amis à rejoindre la partie après qu'elle ait commencé."
#: gui/options/options.json[1].label
msgid "Graphics"
msgstr "Graphismes"
#: gui/options/options.json[1].options[0].label
msgid "Windowed mode"
msgstr "Mode fenêtré"
#: gui/options/options.json[1].options[0].tooltip
msgid "Start 0 A.D. in a window."
msgstr "Démarrer 0 A.D. en mode fenêtré."
#: gui/options/options.json[1].options[10].label
msgid "Shadow filtering"
msgstr "Filtrage des ombres"
#: gui/options/options.json[1].options[10].tooltip
msgid "Smooth shadows."
msgstr "Ombres douces."
#: gui/options/options.json[1].options[11].label
msgid "Unit silhouettes"
msgstr "Silhouettes des unités"
#: gui/options/options.json[1].options[11].tooltip
msgid "Show outlines of units behind structures."
msgstr "Afficher le contour des unités derrière les bâtiments."
#: gui/options/options.json[1].options[12].label
msgid "Particles"
msgstr "Particules"
#: gui/options/options.json[1].options[12].tooltip
msgid "Enable particles."
msgstr "Activer les particules."
#: gui/options/options.json[1].options[13].label
msgid "Water effects"
msgstr "Effets de l'eau"
#: gui/options/options.json[1].options[13].tooltip
msgid ""
"When OFF, use the lowest settings possible to render water. This makes other"
" settings irrelevant."
msgstr "Lorsque ce paramètre est désactivé; utilise les paramètres les plus bas possibles pour le rendu de l'eau. Rend les autres paramètres inutiles."
#: gui/options/options.json[1].options[14].label
msgid "High-quality water effects"
msgstr "Eau en haute résolution"
#: gui/options/options.json[1].options[14].tooltip
msgid ""
"Use higher-quality effects for water, rendering coastal waves, shore foam, "
"and ships trails."
msgstr "Utiliser les effets haute qualité pour l'eau, générant des vagues côtières, de l'écume, et les trainées des navires."
#: gui/options/options.json[1].options[15].label
msgid "Water reflections"
msgstr "Reflets sur l'eau"
#: gui/options/options.json[1].options[15].tooltip
msgid "Allow water to reflect a mirror image."
msgstr "Permet à l'eau de refléter les objets."
#: gui/options/options.json[1].options[16].label
msgid "Water refraction"
msgstr "Réfraction de l'eau"
#: gui/options/options.json[1].options[16].tooltip
msgid "Use a real water refraction map and not transparency."
msgstr "Utilise une vraie carte de réfraction pour l'eau et non de la transparence."
#: gui/options/options.json[1].options[17].label
msgid "Real water depth"
msgstr "Profondeur réelle de l'eau"
#: gui/options/options.json[1].options[17].tooltip
msgid "Use actual water depth in rendering calculations."
msgstr "Utilise la vraie profondeur de l'eau dans les calculs de rendu."
#: gui/options/options.json[1].options[18].label
msgid "Shadows on water"
msgstr "Ombres sur l'eau"
#: gui/options/options.json[1].options[18].tooltip
msgid "Cast shadows on water."
msgstr "Projette les ombres sur l'eau."
#: gui/options/options.json[1].options[19].label
msgid "Smooth vision"
msgstr "Vision fluide"
#: gui/options/options.json[1].options[19].tooltip
msgid "Lift darkness and fog-of-war smoothly."
msgstr "Révèle doucement l'obscurité et le brouillard de guerre."
#: gui/options/options.json[1].options[1].label
msgid "Prefer GLSL"
msgstr "Préférer GLSL"
#: gui/options/options.json[1].options[1].tooltip
msgid "Use OpenGL 2.0 shaders (recommended)."
msgstr "Utiliser des shaders OpenGL 2.0 (recommandé)."
#: gui/options/options.json[1].options[20].label
msgid "Show sky"
msgstr "Afficher le ciel"
#: gui/options/options.json[1].options[20].tooltip
msgid "Render Sky."
msgstr "Active l'affichage du ciel."
#: gui/options/options.json[1].options[21].label
msgid "VSync"
msgstr "VSync"
#: gui/options/options.json[1].options[21].tooltip
msgid "Run vertical sync to fix screen tearing. REQUIRES GAME RESTART"
msgstr "Utiliser la synchronisation verticale pour empêcher le tearing. NÉCESSITE DE REDÉMARRER LE JEU"
#: gui/options/options.json[1].options[22].label
msgid "FPS throttling in menus"
msgstr "Limite de FPS dans les menus"
#: gui/options/options.json[1].options[22].tooltip
msgid ""
"To save CPU workload, throttle render frequency in all menus. Set to maximum"
" to disable throttling."
msgstr "Pour économiser la charge du travail du processeur, limite la fréquence de rendu dans tous les menus. Définir le paramètre au maximum pour désactiver cette limite."
#: gui/options/options.json[1].options[23].label
msgid "FPS throttling in games"
msgstr "Limite de FPS en jeu"
#: gui/options/options.json[1].options[23].tooltip
msgid ""
"To save CPU workload, throttle render frequency in running games. Set to "
"maximum to disable throttling."
msgstr "Pour économiser la charge du travail du processeur, limite la fréquence de rendu durant les parties. Définir le paramètre au maximum pour désactiver cette limite."
#: gui/options/options.json[1].options[2].label
msgid "Fog"
msgstr "Brouillard"
#: gui/options/options.json[1].options[2].tooltip
msgid "Enable Fog."
msgstr "Activer le brouillard."
#: gui/options/options.json[1].options[3].label
msgid "Post-processing"
msgstr "Post-traitement"
#: gui/options/options.json[1].options[3].tooltip
msgid "Use screen-space post-processing filters (HDR, Bloom, DOF, etc)."
msgstr "Utiliser les filtres de post-traitement (HDR, Bloom, DOF, etc) sur la largeur de l'écran."
#: gui/options/options.json[1].options[4].label
msgid "Anti-Aliasing"
msgstr "Anticrénelage"
#: gui/options/options.json[1].options[4].list[0].tooltip
msgid "Do not use anti-aliasing."
msgstr "Ne pas utiliser l'anticrénelage."
#: gui/options/options.json[1].options[4].list[1].label
msgid "FXAA"
msgstr "FXAA"
#: gui/options/options.json[1].options[4].list[1].tooltip
msgid "Fast, but simple anti-aliasing."
msgstr "Anticrénelage rapide, mais simple."
#: gui/options/options.json[1].options[4].list[2].label
msgid "MSAA (x2)"
msgstr ""
#: gui/options/options.json[1].options[4].list[2].tooltip
msgid ""
"Slow, but high-quality anti-aliasing, uses 2 samples per pixel. Supported "
"for GL3.3+."
msgstr ""
#: gui/options/options.json[1].options[4].list[3].label
msgid "MSAA (x4)"
msgstr ""
#: gui/options/options.json[1].options[4].list[3].tooltip
msgid ""
"Slow, but high-quality anti-aliasing, uses 4 samples per pixel. Supported "
"for GL3.3+."
msgstr ""
#: gui/options/options.json[1].options[4].list[4].label
msgid "MSAA (x8)"
msgstr ""
#: gui/options/options.json[1].options[4].list[4].tooltip
msgid ""
"Slow, but high-quality anti-aliasing, uses 8 samples per pixel. Supported "
"for GL3.3+."
msgstr ""
#: gui/options/options.json[1].options[4].list[5].label
msgid "MSAA (x16)"
msgstr ""
#: gui/options/options.json[1].options[4].list[5].tooltip
msgid ""
"Slow, but high-quality anti-aliasing, uses 16 samples per pixel. Supported "
"for GL3.3+."
msgstr ""
#: gui/options/options.json[1].options[4].tooltip
msgid "Reduce aliasing effect on edges."
msgstr "Réduisez l'effet \"aliasing\" sur les bords."
#: gui/options/options.json[1].options[5].label
msgid "Sharpening"
msgstr ""
#: gui/options/options.json[1].options[5].list[0].tooltip
msgid "Do not use sharpening."
msgstr ""
#: gui/options/options.json[1].options[5].list[1].label
msgid "FidelityFX CAS"
msgstr ""
#: gui/options/options.json[1].options[5].list[1].tooltip
msgid "Contrast adaptive sharpening, a fast, contrast based sharpening pass."
msgstr ""
#: gui/options/options.json[1].options[5].tooltip
msgid "Reduce blurry effects."
msgstr ""
#: gui/options/options.json[1].options[6].label
msgid "Sharpness factor"
msgstr ""
#: gui/options/options.json[1].options[6].tooltip
msgid "The sharpness of the choosen pass."
msgstr ""
#: gui/options/options.json[1].options[7].label
msgid "Shader effects"
msgstr "Effets de shader"
#: gui/options/options.json[1].options[7].tooltip
msgid "Number of shader effects. REQUIRES GAME RESTART"
msgstr "Nombre d'effets de shader. NÉCESSITE DE REDÉMARRER LE JEU"
#: gui/options/options.json[1].options[8].label
msgid "Shadows"
msgstr "Ombres"
#: gui/options/options.json[1].options[8].tooltip
msgid "Enable shadows."
msgstr "Activer les ombres."
#: gui/options/options.json[1].options[9].label
msgid "Shadow quality"
msgstr "Qualité des ombres"
#: gui/options/options.json[1].options[9].list[0].label
msgid "Very Low"
msgstr "Très faible"
#: gui/options/options.json[1].options[9].list[1].label
msgid "Low"
msgstr "Faible"
#: gui/options/options.json[1].options[9].list[2].label
#: gui/options/options.json[3].options[3].list[3].label
msgid "Medium"
msgstr "Moyenne"
#: gui/options/options.json[1].options[9].list[3].label
msgid "High"
msgstr "Haute"
#: gui/options/options.json[1].options[9].list[4].label
msgid "Very High"
msgstr "Très haute"
#: gui/options/options.json[1].options[9].tooltip
msgid ""
"Shadow map resolution. High values can crash the game when using a graphics "
"card with low memory!"
msgstr "Résolution des ombres des cartes. Utiliser des valeurs élevées avec une carte graphique possédant peu de mémoire peut entraîner l'arrêt inopiné du jeu !"
#: gui/options/options.json[1].tooltip
msgid "Set the balance between performance and visual appearance."
msgstr "Définissez l'équilibre entre performance et apparence visuelle."
#: gui/options/options.json[2].options[0].label
msgid "Master volume"
msgstr "Volume principal"
#: gui/options/options.json[2].options[0].tooltip
msgid "Master audio gain."
msgstr "Niveau du volume de l'audio principal."
#: gui/options/options.json[2].options[1].label
msgid "Music volume"
msgstr "Volume de la musique"
#: gui/options/options.json[2].options[1].tooltip
msgid "In game music gain."
msgstr "Niveau du volume de la musique du jeu."
#: gui/options/options.json[2].options[2].label
msgid "Ambient volume"
msgstr "Volume ambiant"
#: gui/options/options.json[2].options[2].tooltip
msgid "In game ambient sound gain."
msgstr "Niveau du volume d'ambiance émit en jeu."
#: gui/options/options.json[2].options[3].label
msgid "Action volume"
msgstr "Volume des actions"
#: gui/options/options.json[2].options[3].tooltip
msgid "In game unit action sound gain."
msgstr "Niveau du volume émit par les unités en jeu."
#: gui/options/options.json[2].options[4].label
msgid "UI volume"
msgstr "Volume de l'interface"
#: gui/options/options.json[2].options[4].tooltip
msgid "UI sound gain."
msgstr "Niveau du volume de l'interface graphique."
#: gui/options/options.json[2].options[5].label
msgid "Nick notification"
msgstr "Notification de nom d'utilisateur"
#: gui/options/options.json[2].options[5].tooltip
msgid "Receive audio notification when someone types your nick."
msgstr "Recevoir une notification audio lorsqu'une personne écrit votre pseudonyme dans le canal de discussion."
#: gui/options/options.json[2].options[6].label
msgid "Game setup - new player notification"
msgstr "Notification de nouveau joueur (configuration du jeu)"
#: gui/options/options.json[2].options[6].tooltip
msgid "Receive audio notification when a new client joins the game setup."
msgstr "Recevoir une notification audio lorsqu'un nouveau client rejoint le salon de configuration de la partie."
#: gui/options/options.json[3].label
msgid "Game Setup"
msgstr "Configuration du jeu"
#: gui/options/options.json[3].options[0].label
msgid "Enable game setting tips"
msgstr "Activer les conseils (configuration du jeu)"
#: gui/options/options.json[3].options[0].tooltip
msgid "Show tips when setting up a game."
msgstr "Afficher les conseils lors de la configuration d'une partie."
#: gui/options/options.json[3].options[1].label
msgid "Enable settings panel slide"
msgstr "Active le glissement du panneau des paramètres."
#: gui/options/options.json[3].options[1].tooltip
msgid "Slide the settings panel when opening, closing or resizing."
msgstr "Fait glisser le panneau des paramètres lors de l'ouverture, la fermeture ou le redimensionnement."
#: gui/options/options.json[3].options[2].label
msgid "Persist match settings"
msgstr "Enregistrer les paramètres du match"
#: gui/options/options.json[3].options[2].tooltip
msgid ""
"Save and restore match settings for quick reuse when hosting another game."
msgstr "Enregistre et restaure les paramètres de jeu pour une réutilisation rapide lors de la création d'une nouvelle partie."
#: gui/options/options.json[3].options[3].label
msgid "Default AI difficulty"
msgstr "Difficulté par défaut de l’IA"
#: gui/options/options.json[3].options[3].list[0].label
msgid "Sandbox"
msgstr "Bac-à-sable"
#: gui/options/options.json[3].options[3].list[1].label
msgid "Very Easy"
msgstr "Très facile"
#: gui/options/options.json[3].options[3].list[2].label
msgid "Easy"
msgstr "Facile"
#: gui/options/options.json[3].options[3].list[4].label
msgid "Hard"
msgstr "Difficile"
#: gui/options/options.json[3].options[3].list[5].label
msgid "Very Hard"
msgstr "Très difficile"
#: gui/options/options.json[3].options[3].tooltip
msgid "Default difficulty of the AI."
msgstr "Difficulté par défaut de l’IA."
#: gui/options/options.json[3].options[4].label
msgid "Default AI behavior"
msgstr "Comportement de l'IA par défaut."
#: gui/options/options.json[3].options[4].list[0].label
msgid "Random"
msgstr "Aléatoire"
#: gui/options/options.json[3].options[4].list[1].label
msgid "Balanced"
msgstr "Equilibré"
#: gui/options/options.json[3].options[4].list[2].label
msgid "Aggressive"
msgstr "Agressif"
#: gui/options/options.json[3].options[4].list[3].label
msgid "Defensive"
msgstr "Défensif"
#: gui/options/options.json[3].options[4].tooltip
msgid "Default behavior of the AI."
msgstr "Comportement de l'IA par défaut."
#: gui/options/options.json[3].options[5].label
msgid "Assign players"
msgstr "Assigner des joueurs"
#: gui/options/options.json[3].options[5].list[0].tooltip
msgid "Players joining the match will be assigned if there is a free slot."
msgstr "Les joueurs rejoignant la partie seront assignés si un emplacement est disponible."
#: gui/options/options.json[3].options[5].list[1].tooltip
msgid ""
"Players joining the match will only be assigned if they are a buddy of the "
"host and if there is a free slot."
msgstr "Les joueurs rejoignant la partie seront seulement assignés si ils sont un ami de l'hôte, et qu'un emplacement est disponible."
#: gui/options/options.json[3].options[5].list[2].tooltip
msgid "Players only receive a slot when the host assigns them explicitly."
msgstr "Les joueurs ne reçoivent un emplacement que lorsque l'hôte le leur assigne explicitement."
#: gui/options/options.json[3].options[5].tooltip
msgid ""
"Automatically assign joining clients to free player slots during the match "
"setup."
msgstr "Affecter automatiquement les clients à des emplacements de joueurs libres pendant la configuration du match."
#: gui/options/options.json[4].label
msgid "Lobby"
msgstr "Lobby"
#: gui/options/options.json[4].options[0].label
msgid "TLS encryption"
msgstr "Chiffrement TLS"
#: gui/options/options.json[4].options[0].tooltip
msgid ""
"Protect login and data exchanged with the lobby server using TLS encryption."
msgstr "Protège les identifiants et les données échangées avec le serveur de lobby en utilisant le chiffrement TLS."
#: gui/options/options.json[4].options[1].label
msgid "Chat backlog"
msgstr "Historique de la discussion"
#: gui/options/options.json[4].options[1].tooltip
msgid "Number of backlogged messages to load when joining the lobby."
msgstr "Nombre de messages d'historique à charger en rejoignant le lobby."
#: gui/options/options.json[4].options[2].label
msgid "Game rating column"
msgstr "Classement des parties"
#: gui/options/options.json[4].options[2].tooltip
msgid ""
"Show the average rating of the participating players in a column of the "
"gamelist."
msgstr "Afficher le classement moyen des participants dans une colonne de la liste des parties."
#: gui/options/options.json[4].tooltip
msgid "These settings only affect the multiplayer."
msgstr "Ces options n'affectent que le multijoueur."
#: gui/options/options.json[5].label
msgid "In-Game"
msgstr "En jeu"
#: gui/options/options.json[5].options[0].label
msgid "Wounded unit health"
msgstr "Santé des unités blessées"
#: gui/options/options.json[5].options[0].tooltip
msgid ""
"The wounded unit hotkey considers the selected units as wounded if their "
"health percentage falls below this number."
msgstr "Le raccourci Unités Blessées considère les unités sélectionnées comme blessées si leur pourcentage de santé descends sous ce nombre."
#: gui/options/options.json[5].options[10].label
msgid "Rank icon above status bar"
msgstr "Icone du rang au dessus de la barre de statut."
#: gui/options/options.json[5].options[10].tooltip
msgid "Show rank icons above status bars."
msgstr "Montre l'icône de rang au dessus de la barre de statut."
#: gui/options/options.json[5].options[11].label
msgid "Experience status bar"
msgstr "Barre d'état d'expérience."
#: gui/options/options.json[5].options[11].tooltip
msgid "Show an experience status bar above each selected unit."
msgstr "Afficher une barre d'état de l'expérience au-dessus de chaque unité sélectionnée."
#: gui/options/options.json[5].options[12].label
msgid "Detailed tooltips"
msgstr "Infobulles détaillées"
#: gui/options/options.json[5].options[12].tooltip
msgid ""
"Show detailed tooltips for trainable units in unit-producing structures."
msgstr "Afficher des infobulles détaillées sur les unités entraînables dans les bâtiments de production d'unités"
#: gui/options/options.json[5].options[13].label
msgid "Sort resources and population tooltip"
msgstr "Tri de l'affichage des ressources et de la population."
#: gui/options/options.json[5].options[13].list[0].label
msgid "Unordered"
msgstr "Non ordonné"
#: gui/options/options.json[5].options[13].list[1].label
msgid "Ascending"
msgstr "Ascendant"
#: gui/options/options.json[5].options[13].list[2].label
msgid "Descending"
msgstr "Descendant"
#: gui/options/options.json[5].options[13].tooltip
msgid ""
"Dynamically sort players in the resources and population tooltip by value."
msgstr "Trie dynamiquement les joueurs dans l'infobulle des ressources et de la population par valeur."
#: gui/options/options.json[5].options[14].label
msgid "Diplomacy colors: self"
msgstr "Couleurs diplomatiques : Soi-même"
#: gui/options/options.json[5].options[14].tooltip
msgid "Color of your units when diplomacy colors are enabled."
msgstr "La couleur de vos unités lorsque les couleurs de diplomatie sont activées."
#: gui/options/options.json[5].options[15].label
msgid "Diplomacy colors: ally"
msgstr "Couleurs diplomatiques : Allié"
#: gui/options/options.json[5].options[15].tooltip
msgid "Color of allies when diplomacy colors are enabled."
msgstr "La couleur de vos alliés lorsque les couleurs diplomatiques sont activées."
#: gui/options/options.json[5].options[16].label
msgid "Diplomacy colors: neutral"
msgstr "Couleurs diplomatiques : Neutre"
#: gui/options/options.json[5].options[16].tooltip
msgid "Color of neutral players when diplomacy colors are enabled."
msgstr "La couleur des joueurs neutres lorsque les couleurs diplomatiques sont activées."
#: gui/options/options.json[5].options[17].label
msgid "Diplomacy colors: enemy"
msgstr "Couleurs diplomatiques : Ennemi"
#: gui/options/options.json[5].options[17].tooltip
msgid "Color of enemies when diplomacy colors are enabled."
msgstr "La couleur de vos ennemis lorsque les couleurs diplomatiques sont activées."
#: gui/options/options.json[5].options[18].label
msgid "Snap to edges"
msgstr "Aligner aux bords"
#: gui/options/options.json[5].options[18].list[0].label
msgid "Hotkey to enable snapping"
msgstr "Raccourci clavier pour activer l'alignement"
#: gui/options/options.json[5].options[18].list[0].tooltip
msgid ""
"New structures are aligned with nearby structures while pressing the hotkey."
msgstr "Les nouvelles structures seront alignées avec les structures adjacentes, lorsque le raccourci clavier est utilisé."
#: gui/options/options.json[5].options[18].list[1].label
msgid "Hotkey to disable snapping"
msgstr "Raccourci clavier pour désactiver l'alignement"
#: gui/options/options.json[5].options[18].list[1].tooltip
msgid ""
"New structures are aligned with nearby structures unless the hotkey is "
"pressed."
msgstr "Les nouvelles structures seront alignées avec les structures adjacentes, sauf si le raccourci clavier est utilisé."
#: gui/options/options.json[5].options[18].tooltip
msgid "This option allows to align new structures with nearby structures."
msgstr "Cette option permet d'aligner les nouvelles structures avec les structures voisines existante"
#: gui/options/options.json[5].options[19].label
msgid "Control Group Membership"
msgstr "Appartenance au groupe de contrôle"
#: gui/options/options.json[5].options[19].list[0].label
msgid "Single"
msgstr "Solo"
#: gui/options/options.json[5].options[19].list[0].tooltip
msgid ""
"When adding a Unit or Structure to a control group, they are removed from "
"other control groups. Use this choice if you want control groups to refer to"
" distinct armies."
msgstr "Lors de l'ajout d'une unité ou construction à un groupe de contrôle, celle-ci est retirée des autres groupes. Choisissez cela si vous souhaitez que les groupes de contrôle désignent des armées distinctes."
#: gui/options/options.json[5].options[19].list[1].label
msgid "Multiple"
msgstr "A plusieurs"
#: gui/options/options.json[5].options[19].list[1].tooltip
msgid ""
"Units and Structures can be part of multiple control groups. This is useful "
"to keep control groups for distinct armies and a control group for the "
"entire army simultaneously."
msgstr "Les unités et constructions peuvent appartenir à différents groupes de contrôle. Cela est utile pour conserver des groupes distincts pour les armées, ainsi qu'un groupe pour l'armée entière."
#: gui/options/options.json[5].options[19].tooltip
msgid "Decide whether units can be part of multiple control groups."
msgstr "Décide si les unités peuvent appartenir à différents groupes de contrôle."
#: gui/options/options.json[5].options[1].label
msgid "Batch training size"
msgstr "Taille du groupe d'unités entraînées."
#: gui/options/options.json[5].options[1].tooltip
msgid "Number of units trained per batch by default."
msgstr "Nombre d’unités entraînées par groupe, par défaut."
#: gui/options/options.json[5].options[2].label
msgid "Scroll batch increment ratio"
msgstr "Ratio d'incrémentation de lot par défilement "
#: gui/options/options.json[5].options[2].tooltip
msgid ""
"Number of times you have to scroll to increase/decrease the batchsize by 1."
msgstr "Le nombre de fois que vous devez faire défiler pour augmenter/diminuer par 1 la taille du lot."
#: gui/options/options.json[5].options[3].label
msgid "Chat notification attack"
msgstr "Notification du chat lors d'attaque."
#: gui/options/options.json[5].options[3].tooltip
msgid "Show a chat notification if you are attacked by another player."
msgstr "Affiche une notification dans la discussion lorsque vous êtes attaqué par un autre joueur."
#: gui/options/options.json[5].options[4].label
msgid "Chat notification tribute"
msgstr "Notification du chat lors de tribut."
#: gui/options/options.json[5].options[4].tooltip
msgid ""
"Show a chat notification if an ally tributes resources to another team "
"member if teams are locked, and all tributes in observer mode."
msgstr "Affiche une notification dans la discussion si un allié donne des ressources à un autre membre de l'équipe lorsque les équipes sont verrouillées, et affiche tout les tributs en mode spectateur."
#: gui/options/options.json[5].options[5].label
msgid "Chat notification barter"
msgstr "Notification du chat lors d'échange."
#: gui/options/options.json[5].options[5].tooltip
msgid ""
"Show a chat notification to observers when a player bartered resources."
msgstr "Affiche une notification dans la discussion aux spectateurs lorsqu'un joueur échange des ressources."
#: gui/options/options.json[5].options[6].label
msgid "Chat notification phase"
msgstr "Phase de notification du chat"
#: gui/options/options.json[5].options[6].list[0].label
msgid "Disable"
msgstr "Désactiver"
#: gui/options/options.json[5].options[6].list[1].label
msgid "Completed"
msgstr "Terminée"
#: gui/options/options.json[5].options[6].list[2].label
msgid "All displayed"
msgstr "Tous affichées"
#: gui/options/options.json[5].options[6].tooltip
msgid ""
"Show a chat notification if you or an ally have started, aborted or "
"completed a new phase, and phases of all players in observer mode."
msgstr "Affiche une notification dans la discussion si vous ou un allié a commencé, annulé ou terminé une nouvelle phase, et les phases de tous les joueurs en mode spectateur."
#: gui/options/options.json[5].options[7].label
msgid "Attack range visualization"
msgstr "Visualisation des portées d'attaque"
#: gui/options/options.json[5].options[7].tooltip
msgid ""
"Display the attack range of selected defensive structures (can also be "
"toggled in-game with the hotkey)."
msgstr "Affiche la portée des attaques des structures défensives sélectionnées (peut aussi être basculé en jeu grâce au raccourci clavier)."
#: gui/options/options.json[5].options[8].label
msgid "Aura range visualization"
msgstr "Visualisation des portées des auras"
#: gui/options/options.json[5].options[8].tooltip
msgid ""
"Display the range of auras of selected units and structures (can also be "
"toggled in-game with the hotkey)."
msgstr "Afficher la portée des auras des unités et structures sélectionnées (peut aussi être basculé en jeu grâce au raccourci clavier)."
#: gui/options/options.json[5].options[9].label
msgid "Heal range visualization"
msgstr "Visualisation des portées de guérison"
#: gui/options/options.json[5].options[9].tooltip
msgid ""
"Display the healing range of selected units (can also be toggled in-game "
"with the hotkey)."
msgstr "Afficher la portée de guérison des unités sélectionnées (peut aussi être basculé en jeu grâce au raccourci clavier)."
#: gui/options/options.json[5].tooltip
msgid "Change options regarding the in-game settings."
msgstr "Changer les options concernant les paramètres du jeu."
#: gui/options/options.xml:(caption):15
msgid "Game Options"
msgstr "Options de jeu"
#: gui/options/options.xml:(caption):42
msgid "Reset"
msgstr "Remise à zéro"
#: gui/options/options.xml:(caption):48
msgid "Revert"
msgstr "Défaire"
#: gui/options/options.xml:(tooltip):43
msgid "Resets user settings to their game default"
msgstr "Remettre les paramètres utilisateur à leur valeur par défaut."
#: gui/options/options.xml:(tooltip):49
msgid "Reverts to previous saved settings"
msgstr "Revient aux paramètres sauvegardés"
#: gui/options/options.xml:(tooltip):55
msgid "Saves changes"
msgstr "Enregistre les modifications"
#: gui/options/options.xml:(tooltip):61
msgid "Unsaved changes affect this session only"
msgstr "Les modifications non enregistrées affectent cette session uniquement"
#: gui/pregame/MainMenuItems.js:3
msgid "Learn To Play"
msgstr "Apprendre à jouer"
#: gui/pregame/MainMenuItems.js:4
msgid ""
"Learn how to play, start the tutorial, discover the technology trees, and "
"the history behind the civilizations."
msgstr "Apprenez à jouer, démarrez le tutoriel, découvrez les arbres de technologie et l'histoire des civilisations."
#: gui/pregame/MainMenuItems.js:7
msgid "Manual"
msgstr "Manuel"
#: gui/pregame/MainMenuItems.js:8
msgid "Open the 0 A.D. Game Manual."
msgstr "Ouvrir le manuel de jeu de 0 A.D."
#: gui/pregame/MainMenuItems.js:14
msgid "Tutorial"
msgstr "Tutoriel"
#: gui/pregame/MainMenuItems.js:15
msgid "Start the economic tutorial."
msgstr "Démarrer le tutoriel économique."
#: gui/pregame/MainMenuItems.js:24
#: gui/reference/common/Buttons/StructreeButton.js:21
#: gui/reference/structree/structree.xml:(caption):20
msgid "Structure Tree"
msgstr "Arbre technologique"
#: gui/pregame/MainMenuItems.js:25
#, javascript-format
msgid ""
"%(hotkey)s: View the structure tree of civilizations featured in 0 A.D."
msgstr "%(hotkey)s : Voir l'arbre technologique des civilisations présentes dans 0 A.D."
#: gui/pregame/MainMenuItems.js:36
#: gui/reference/civinfo/civinfo.xml:(caption):21
#: gui/reference/common/Buttons/CivInfoButton.js:21
msgid "Civilization Overview"
msgstr "Aperçu de la civilisation"
#: gui/pregame/MainMenuItems.js:37
#, javascript-format
msgid "%(hotkey)s: Learn about the civilizations featured in 0 A.D."
msgstr "%(hotkey)s: Découvrez les civilisations présentées dans 0 A.D. "
#: gui/pregame/MainMenuItems.js:50 gui/replaymenu/replay_filters.js:144
msgid "Single-player"
msgstr "Solo"
#: gui/pregame/MainMenuItems.js:51
msgid "Start, load, or replay a single-player game."
msgstr "Démarrez, chargez ou rejouez une partie solo."
#: gui/pregame/MainMenuItems.js:54
msgid "Matches"
msgstr "Matchs"
#: gui/pregame/MainMenuItems.js:55
msgid "Start a new single-player game."
msgstr "Démarrer une nouvelle partie solo."
#: gui/pregame/MainMenuItems.js:61
msgid "Campaigns"
msgstr "Campagnes"
#: gui/pregame/MainMenuItems.js:62
msgid ""
"Relive history through historical military campaigns. \\[NOT YET "
"IMPLEMENTED]"
msgstr "Revivre l'Histoire à travers des campagnes militaires historiques. \\[PAS ENCORE IMPLÉMENTÉ]"
#: gui/pregame/MainMenuItems.js:67
msgid "Load a saved game."
msgstr "Charger une partie sauvegardé "
#: gui/pregame/MainMenuItems.js:73 gui/pregame/MainMenuItems.js:123
msgid "Replays"
msgstr "Vidéos"
#: gui/pregame/MainMenuItems.js:74 gui/pregame/MainMenuItems.js:124
msgid "Playback previous games."
msgstr "Rejouer les vidéos de parties passées."
#: gui/pregame/MainMenuItems.js:88 gui/replaymenu/replay_filters.js:144
msgid "Multiplayer"
msgstr "Multijoueur"
#: gui/pregame/MainMenuItems.js:89
msgid "Fight against one or more human players in a multiplayer game."
msgstr "Affronter un ou plusieurs joueurs humains en ligne."
#. Translation: Join a game by specifying the host's IP address.
#: gui/pregame/MainMenuItems.js:93
msgid "Join Game"
msgstr "Rejoindre une partie"
#: gui/pregame/MainMenuItems.js:94
msgid "Joining an existing multiplayer game."
msgstr "Rejoindre une partie multijoueur existante."
#: gui/pregame/MainMenuItems.js:102
msgid "Host Game"
msgstr "Héberger une partie"
#: gui/pregame/MainMenuItems.js:103
msgid "Host a multiplayer game."
msgstr "Héberger une partie multijoueur."
#: gui/pregame/MainMenuItems.js:111
msgid "Game Lobby"
msgstr "Hall multijoueur"
#: gui/pregame/MainMenuItems.js:113
#, javascript-format
msgid ""
"%(hotkey)s: Launch the multiplayer lobby to join and host publicly visible "
"games and chat with other players."
msgstr "%(hotkey)s : Ouvre le hall multijoueur pour rejoindre et héberger des parties visibles publiquement et discuter avec d'autres joueurs."
#: gui/pregame/MainMenuItems.js:114
msgid "Launch the multiplayer lobby. \\[DISABLED BY BUILD]"
msgstr "Ouvrir le hall multijoueur. \\[DÉSACTIVÉ LORS DE LA COMPILATION] "
#: gui/pregame/MainMenuItems.js:138
msgid "Settings"
msgstr "Paramètres"
#: gui/pregame/MainMenuItems.js:139
msgid "Change game options."
msgstr "Changer les options de jeu"
#: gui/pregame/MainMenuItems.js:142
msgid "Options"
msgstr "Options"
#: gui/pregame/MainMenuItems.js:143
msgid "Adjust game settings."
msgstr "Régler les paramètres de jeu."
#: gui/pregame/MainMenuItems.js:152
msgid "Hotkeys"
-msgstr ""
+msgstr "Raccourcis"
#: gui/pregame/MainMenuItems.js:153
msgid "Adjust hotkeys."
msgstr ""
#: gui/locale/locale.xml:(caption):14 gui/pregame/MainMenuItems.js:159
msgid "Language"
msgstr "Langue"
#: gui/pregame/MainMenuItems.js:160
msgid "Choose the language of the game."
msgstr "Choisir la langue du jeu."
#: gui/pregame/MainMenuItems.js:166
msgid "Mod Selection"
msgstr "Sélection des mods"
#: gui/pregame/MainMenuItems.js:167
msgid "Select and download mods for the game."
msgstr "Sélectionner et télécharger des mods pour le jeu."
#: gui/pregame/MainMenuItems.js:173
msgid "Welcome Screen"
msgstr "Page de bienvenue"
#: gui/pregame/MainMenuItems.js:174
msgid "Show the Welcome Screen again. Useful if you hid it by mistake."
msgstr "Affichez à nouveau message de bienvenue. Utile si vous l'avez caché par erreur."
#: gui/pregame/MainMenuItems.js:182
msgid "Scenario Editor"
msgstr "Éditeur de scénario"
#: gui/pregame/MainMenuItems.js:183
msgid ""
"Open the Atlas Scenario Editor in a new window. You can run this more "
"reliably by starting the game with the command-line argument \"-editor\"."
msgstr "Ouvrir l'éditeur de scénario Atlas dans une nouvelle fenêtre. Vous pouvez exécuter ceci de façon plus sûre en démarrant le jeu avec l'argument de ligne de commande \"-editor\"."
#: gui/pregame/MainMenuItems.js:188
msgid "Are you sure you want to quit 0 A.D. and open the Scenario Editor?"
msgstr "Êtes-vous sûr de bien vouloir quitter 0 A.D. et ouvrir l'Éditeur de Scénario?"
#: gui/pregame/MainMenuItems.js:189 gui/pregame/MainMenuItems.js:213
msgid "Confirmation"
msgstr "Confirmation"
#: gui/pregame/MainMenuItems.js:195
msgid ""
"The scenario editor is not available or failed to load. See the game logs "
"for additional information."
msgstr "L'éditeur de scénario n'est pas disponible ou le chargement a échoué. Voir les registres de jeu pour des informations supplémentaires."
#: gui/pregame/MainMenuItems.js:196 gui/replaymenu/replay_actions.js:117
msgid "Error"
msgstr "Erreur"
#: gui/pregame/MainMenuItems.js:200
msgid "Credits"
msgstr "Générique"
#: gui/pregame/MainMenuItems.js:201
msgid "Show the 0 A.D. credits."
msgstr "Montrer les crédits 0 A.D.\n "
#: gui/pregame/MainMenuItems.js:207
msgid "Exit"
msgstr "Quitter"
#: gui/pregame/MainMenuItems.js:208
msgid "Exit the game."
msgstr "Quitter le jeu."
#: gui/pregame/MainMenuItems.js:212
msgid "Are you sure you want to quit 0 A.D.?"
msgstr "Êtes-vous sûr(e) de vouloir quitter 0 A.D. ?"
#: gui/pregame/ProjectInformation.js:6
msgid "WILDFIRE GAMES"
msgstr "WILDFIRE GAMES"
#: gui/pregame/ProjectInformation.js:18
msgid "Alpha XXIV"
msgstr "Alpha XXIV"
#: gui/pregame/ProjectInformation.js:19
msgid ""
"Notice: This game is under development and many features have not been added"
" yet."
msgstr "ATTENTION : Ce jeu est en cours de développement et certaines fonctionnalités n'ont pas encore été ajoutées."
#: gui/pregame/ProjectInformation.js:25
msgid "Website"
msgstr "Site Web"
#: gui/pregame/ProjectInformation.js:26
msgid "Click to open play0ad.com in your web browser."
msgstr "Accéder à play0ad.com avec votre navigateur."
#: gui/pregame/ProjectInformation.js:33
msgid "Chat"
msgstr "Chat"
#: gui/pregame/ProjectInformation.js:34
msgid ""
"Click to open the 0 A.D. IRC chat in your browser. (#0ad on "
"webchat.quakenet.org)"
msgstr "Accéder au canal IRC de 0 A.D. avec votre navigateur. (#0ad sur webchat.quakenet.org)"
#: gui/pregame/ProjectInformation.js:41
msgid "Report a Bug"
msgstr "Rapporter un bug"
#: gui/pregame/ProjectInformation.js:42
msgid "Click to visit 0 A.D. Trac to report a bug, crash, or error."
msgstr "Cliquer pour reporter un bug, un crash ou une erreur sur le Trac de 0 A.D."
#: gui/pregame/ProjectInformation.js:49
msgid "Translate the Game"
msgstr "Traduire le jeu"
#: gui/pregame/ProjectInformation.js:50
msgid "Click to open the 0 A.D. translate page in your browser."
msgstr "Cliquer pour ouvrir la page de traduction de 0 A.D. dans votre navigateur."
#: gui/pregame/ProjectInformation.js:57
msgid "Donate"
msgstr "Faire un don"
#: gui/pregame/ProjectInformation.js:58
msgid "Help with the project expenses by donating."
msgstr "Aider aux dépenses du projet en faisant un don."
#: gui/pregame/userreport/userreport.js:3
msgctxt "UserReporter Terms and Conditions"
msgid "Terms"
msgstr "Conditions d'Utilisation"
#: gui/pregame/userreport/userreport.js:4
msgid "Please read and accept the UserReporter Terms and Conditions."
msgstr "Veuillez lire et accepter les conditions d'utilisation du Retour d'Usage, s'il vous plait."
#: gui/pregame/userreport/userreport.js:18
msgid "Publications"
msgstr "Publications"
#: gui/pregame/userreport/userreport.js:27
#: gui/pregame/userreport/userreport.js:28
#: gui/pregame/userreport/userreport.js:29
msgid "connecting to server"
msgstr "connexion au serveur"
#: gui/pregame/userreport/userreport.js:30
#, javascript-format
msgid "uploading (%f%%)"
msgstr "téléversement (%f%%)"
#: gui/pregame/userreport/userreport.js:33
msgid "upload succeeded"
msgstr "téléversement réussi"
#: gui/pregame/userreport/userreport.js:34
#, javascript-format
msgid "upload failed (%(errorCode)s)"
msgstr "téléversement échoué (%(errorCode)s)"
#: gui/pregame/userreport/userreport.js:37
#, javascript-format
msgid "upload failed (%(errorMessage)s)"
msgstr "téléversement échoué (%(errorMessage)s)"
#: gui/pregame/userreport/userreport.js:61
msgid "Disable Feedback"
msgstr "Désactiver"
#: gui/pregame/userreport/userreport.js:61
msgid "Enable Feedback"
msgstr "Activer"
#: gui/pregame/userreport/userreport.js:81
msgid "Thank you for helping improve 0 A.D.!"
msgstr "Merci pour votre aide !"
#: gui/pregame/userreport/userreport.js:82
msgid "Feedback is currently enabled."
msgstr "Le retour d'information est actuellement activé."
#: gui/pregame/userreport/userreport.js:83
#, javascript-format
msgid "Status: %(status)s."
msgstr "Status : %(status)s."
#: gui/pregame/userreport/userreport.js:84
msgid "unknown"
msgstr "inconnu"
#: gui/pregame/userreport/userreport.js:86
msgid "Help improve 0 A.D.!"
msgstr "Aidez à améliorer 0 A.D. !"
#: gui/pregame/userreport/userreport.js:87
msgid ""
"You can automatically send us feedback that can help us fix bugs, and "
"improve performance and compatibility."
msgstr "Vous pouvez envoyer automatiquement des retours d'information pour nous aider à résoudre les bugs ainsi que de permettre d'améliorer les performances et la compatibilité."
#. Translation: Description of an item in the CivInfo page, on a new line and
#. indented.
#: gui/reference/civinfo/CivInfoPage.js:101
#, javascript-format
msgid ""
"\n"
" %(description)s"
msgstr ""
#. Translation: An entry in the CivInfo Page. The newline and indentation of
#. the description
#. is handled elsewhere.
#. Example:
#. > • Name of a Special Something (i)
#. > A brief description of the aforementioned something.
#: gui/reference/civinfo/CivInfoPage.js:108
#, javascript-format
msgid "• %(name)s %(info_icon)s%(description)s"
msgstr ""
#: gui/reference/civinfo/CivInfoPage.js:119
#, javascript-format
msgid "%(hotkey)s: Close Civilization Overview."
msgstr "%(hotkey)s: Fermer l'aperçu de la civilisation."
#: gui/reference/civinfo/Sections/GameplaySection.js:30
#, javascript-format
msgid "%(civilization)s Gameplay"
msgstr "Jouer avec les %(civilization)s"
#: gui/reference/civinfo/Sections/HistorySection.js:23
#, javascript-format
msgid "History of the %(civilization)s"
msgstr "Histoire des %(civilization)s"
#: gui/reference/civinfo/Sections/Subsections/BonusesSubsection.js:32
msgid "Civilization Bonus"
msgid_plural "Civilization Bonuses"
msgstr[0] "Bonus de civilisation"
msgstr[1] "Bonus de civilisation"
#: gui/reference/civinfo/Sections/Subsections/BonusesSubsection.js:35
msgid "Team Bonus"
msgid_plural "Team Bonuses"
msgstr[0] "Bonus d'équipe"
msgstr[1] "Bonus d'équipe"
#: gui/reference/civinfo/Sections/Subsections/HeroesSubsection.js:30
msgid "Hero"
msgid_plural "Heroes"
msgstr[0] ""
msgstr[1] ""
#: gui/reference/civinfo/Sections/Subsections/StructuresSubsection.js:24
msgid "Special Structure"
msgid_plural "Special Structures"
msgstr[0] "Construction spéciale"
msgstr[1] "Constructions spéciales"
#: gui/reference/civinfo/Sections/Subsections/TechnologiesSubsection.js:30
msgid "Special Technology"
msgid_plural "Special Technologies"
msgstr[0] ""
msgstr[1] ""
#: gui/reference/common/Buttons/CivInfoButton.js:27
#, javascript-format
msgid "%(hotkey)s: Switch to Civilization Overview."
msgstr "%(hotkey)s : Basculer vers l'aperçu de la civilisation."
#: gui/credits/credits.xml:(caption):32 gui/options/options.xml:(caption):60
#: gui/reference/common/Buttons/CloseButton.js:13
msgid "Close"
msgstr "Fermer"
#: gui/reference/common/Buttons/StructreeButton.js:27
#, javascript-format
msgid "%(hotkey)s: Switch to Structure Tree."
msgstr "%(hotkey)s : Passer à l'Arbre Technologique."
#: gui/reference/common/Dropdowns/CivSelectDropdown.js:63
msgid "Civilization:"
msgstr "Civilisation : "
#: gui/reference/common/TemplateParser.js:128
#, javascript-format
msgid "%(health_min)s to %(health_max)s"
msgstr "%(health_min)s à %(health_max)s"
#. Translation: Label followed by a list of values.
#: gui/reference/common/tooltips.js:10
#, javascript-format
msgid "%(listHeader)s %(listOfValues)s"
msgstr "%(listHeader)s %(listOfValues)s"
#. Translation: Label before a list of the names of units that build the
#. structure selected.
#: gui/reference/common/tooltips.js:27
msgid "Built by:"
msgstr "Construit par :"
#. Translation: Label before a list of the names of structures or units that
#. train the unit
#. selected.
#: gui/reference/common/tooltips.js:33
msgid "Trained by:"
msgstr "Entraîné par :"
#. Translation: Label before a list of names of structures or units that
#. research the
#. technology selected.
#: gui/reference/common/tooltips.js:39
msgid "Researched at:"
msgstr "Recherché à:"
#. Translation: Label before a list of the names of structures the selected
#. unit can
#. construct or build.
#: gui/reference/common/tooltips.js:48
msgid "Builds:"
msgstr "Construit:"
#. Translation: Label before a list of the names of technologies the selected
#. unit or
#. structure can research.
#: gui/reference/common/tooltips.js:57
msgid "Researches:"
msgstr "Recherche:"
#. Translation: Label before a list of the names of units the selected unit or
#. structure can
#. train.
#: gui/reference/common/tooltips.js:66
msgid "Trains:"
msgstr "Entraîne:"
#. Translation: Label before a list of the names of units or structures the
#. selected unit or
#. structure can be upgradable to.
#: gui/reference/common/tooltips.js:75
msgid "Upgradable to:"
msgstr "Améliorable en:"
#: gui/reference/structree/Sections/Trainer/TrainerSection.js:70
msgid "Trainer Units"
msgstr "Unités entraîneuses"
#: gui/reference/structree/StructreePage.js:85
#, javascript-format
msgid "%(hotkey)s: Close Structure Tree."
msgstr "%(hotkey)s : Fermer l'arbre de structures."
#: gui/reference/viewer/ViewerPage.js:167
#, javascript-format
msgid "%(hotkey)s: Close Template Viewer"
msgstr ""
#: gui/reference/viewer/viewer.xml:(caption):16
msgid "Information"
msgstr "Informations"
#: gui/replaymenu/replay_actions.js:90
msgid "This replay needs a different sequence of mods:"
msgstr "Ce replay nécessite une séquence de modes différente:"
#: gui/replaymenu/replay_actions.js:95
msgid "This replay is not compatible with your version of the game!"
msgstr "Cette vidéo n'est pas compatible avec votre version du jeu !"
#: gui/replaymenu/replay_actions.js:96
#, javascript-format
msgid "Your version: %(version)s"
msgstr "Votre version : %(version)s"
#: gui/replaymenu/replay_actions.js:97
#, javascript-format
msgid "Required version: %(version)s"
msgstr "Version requise : %(version)s"
#: gui/replaymenu/replay_actions.js:100
msgid "Incompatible replay"
msgstr "Vidéo incompatible"
#: gui/replaymenu/replay_actions.js:117
msgid "No summary data available."
msgstr "Pas de résumé disponible."
#: gui/replaymenu/replay_actions.js:166
msgid "Are you sure you want to delete this replay permanently?"
msgstr "Êtes-vous sûr de vouloir supprimer cette rediffusion définitivement ?"
#: gui/replaymenu/replay_actions.js:168
msgid "Delete replay"
msgstr "Supprimer la vidéo"
#: gui/replaymenu/replay_filters.js:52
msgctxt "datetime"
msgid "Any"
msgstr "Toutes"
#: gui/replaymenu/replay_filters.js:68
msgctxt "map size"
msgid "Any"
msgstr "Toutes"
#: gui/replaymenu/replay_filters.js:84
msgctxt "map name"
msgid "Any"
msgstr "Toutes"
#: gui/replaymenu/replay_filters.js:100
msgctxt "population capacity"
msgid "Any"
msgstr "Toutes"
#: gui/replaymenu/replay_filters.js:119
msgctxt "duration"
msgid "Any"
msgstr "Toutes"
#. Translation: Shorter duration than max minutes.
#: gui/replaymenu/replay_filters.js:123
#, javascript-format
msgctxt "duration filter"
msgid "< %(max)s min"
msgid_plural "< %(max)s min"
msgstr[0] "< %(max)s min"
msgstr[1] "< %(max)s min"
#. Translation: Longer duration than min minutes.
#: gui/replaymenu/replay_filters.js:127
#, javascript-format
msgctxt "duration filter"
msgid "> %(min)s min"
msgid_plural "> %(min)s min"
msgstr[0] "> %(min)s min"
msgstr[1] "> %(min)s min"
#. Translation: Duration between min and max minutes.
#: gui/replaymenu/replay_filters.js:130
#, javascript-format
msgctxt "duration filter"
msgid "%(min)s - %(max)s min"
msgstr "%(min)s - %(max)s min"
#: gui/replaymenu/replay_filters.js:144
msgid "Single-player and multiplayer"
msgstr "Solo et multijoueur"
#: gui/replaymenu/replay_filters.js:157
msgid "Any Victory Condition"
msgstr "N'importe quelle condition de victoire"
#: gui/replaymenu/replay_filters.js:170
msgid "Rated and unrated games"
msgstr "Parties classées et non classées."
#: gui/replaymenu/replay_filters.js:170
msgid "Rated games"
msgstr "Partie classée."
#: gui/replaymenu/replay_filters.js:170
msgid "Unrated games"
msgstr "Partie non classée."
#: gui/replaymenu/replay_menu.js:194
msgid ""
"Filter replays by typing one or more, partial or complete player names."
msgstr "Filtrez les replays en saisissant un ou plusieurs noms de joueurs partiaux ou complets."
#: gui/replaymenu/replay_menu.js:198
#, javascript-format
msgid "Delete the selected replay using %(hotkey)s."
msgstr "Supprimer le replay sélectionnée à l'aide de %(hotkey)s"
#: gui/replaymenu/replay_menu.js:283
#, javascript-format
msgid "Players: %(numberOfPlayers)s"
msgstr "Joueurs : %(numberOfPlayers)s"
#: gui/replaymenu/replay_menu.js:307
msgid "yyyy-MM-dd HH:mm"
msgstr "dd-MM-yyyy HH:mm"
#: gui/replaymenu/replay_menu.js:337
msgid "yyyy-MM"
msgstr "MM-yyyy"
#: gui/replaymenu/replay_menu.xml:(caption):13
msgid "Replay Games"
msgstr "Vidéos"
#: gui/replaymenu/replay_menu.xml:(caption):109
msgid "Filter compatible replays"
msgstr "Filtrer les vidéos compatibles"
#: gui/replaymenu/replay_menu.xml:(caption):213
msgid "Spoiler"
msgstr "Spoiler"
#: gui/replaymenu/replay_menu.xml:(caption):225
msgid "Main Menu"
msgstr "Menu principal"
#: gui/replaymenu/replay_menu.xml:(caption):237
msgid "Rebuild Cache"
msgstr "Recharger le cache"
#: gui/replaymenu/replay_menu.xml:(caption):244
#: gui/summary/summary.xml:(caption):26
msgid "Summary"
msgstr "Résumé"
#: gui/replaymenu/replay_menu.xml:(caption):250
msgid "Start Replay"
msgstr "Lancer la vidéo"
#: gui/replaymenu/replay_menu.xml:(heading):73
msgctxt "replay"
msgid "Players"
msgstr "Joueurs"
#: gui/replaymenu/replay_menu.xml:(heading):81
msgctxt "replay"
msgid "Size"
msgstr "Taille"
#: gui/replaymenu/replay_menu.xml:(heading):85
msgctxt "replay"
msgid "Population"
msgstr "Population"
#: gui/replaymenu/replay_menu.xml:(heading):89
msgctxt "replay"
msgid "Duration"
msgstr "Durée"
#: gui/replaymenu/replay_menu.xml:(tooltip):238
msgid "Rebuild the replay cache from scratch. Potentially slow!"
msgstr "Régénérer le cache des rediffusions. Cette fonction est potentiellement lente !"
#: gui/splashscreen/splashscreen.txt:2
msgid ""
"[font=\"sans-bold-20\"] Thank you for installing 0 A.D. Empires Ascendant!"
msgstr "[font=\"sans-bold-20\"] Merci d'avoir installé 0 A.D. Empires Ascendant !"
#: gui/splashscreen/splashscreen.txt:3
msgid "[font=\"sans-16\"]"
msgstr "[font=\"sans-16\"]"
#: gui/splashscreen/splashscreen.txt:4
msgid ""
"[imgleft=\"constructionIcon\"]This game is still in development. Features "
"are missing and it contains bugs."
msgstr "[imgleft=\"constructionIcon\"]Le jeu est encore en développement. Des fonctionnalités sont manquantes et il contient des bugs."
#: gui/splashscreen/splashscreen.txt:6
msgid ""
"[imgleft=\"iconLag\"]The game can have performance problems, especially with"
" large maps and a great number of units."
msgstr "[imgleft=\"iconLag\"]Le jeu peut rencontrer des problèmes de performance, en particulier sur les grandes cartes et avec un grand nombre d'unités."
#: gui/splashscreen/splashscreen.txt:8
msgid ""
"[imgleft=\"iconFormation\"]Formations are a work in progress, but you can "
"toggle forming and disbanding formations as desired."
msgstr "[imgleft=\"iconFormation\"]Les formations sont en cours de développement, mais vous pouvez activer ou dissoudre les formations comme vous le souhaitez."
#: gui/splashscreen/splashscreen.xml:(caption):14
msgid "Welcome!"
msgstr "Bienvenue !"
#: gui/splashscreen/splashscreen.xml:(caption):19
msgid "Show this message in the future"
msgstr "Montrer ce message ultérieurement"
#: gui/splashscreen/splashscreen.xml:(caption):25
msgid "Known Issues (web)"
msgstr "Problèmes connus (web)"
#: gui/splashscreen/splashscreen.xml:(caption):30
msgid "OK"
msgstr "OK"
#: gui/summary/layout.js:13
msgid "Score"
msgstr "Score"
#: gui/summary/layout.js:15 gui/summary/layout.js:33 gui/summary/layout.js:71
#: gui/summary/layout.js:111 gui/summary/layout.js:162
#: gui/summary/layout.js:194 gui/summary/summary.xml:(caption):70
msgid "Player name"
msgstr "Nom du joueur"
#: gui/summary/layout.js:16
msgid "Total score"
msgstr "Score total"
#: gui/summary/layout.js:17
msgid "Economy score"
msgstr "Économique"
#: gui/summary/layout.js:18
msgid "Military score"
msgstr "Militaire"
#: gui/summary/layout.js:19
msgid "Exploration score"
msgstr "Exploration"
#: gui/summary/layout.js:31
msgid "Structures"
msgstr "Structures"
#: gui/summary/layout.js:34 gui/summary/layout.js:72 gui/summary/layout.js:112
msgid "Total"
msgstr "Total"
#: gui/summary/layout.js:35
msgid "Houses"
msgstr "Maisons"
#: gui/summary/layout.js:36
msgid "Economic"
msgstr "Économique"
#: gui/summary/layout.js:37
msgid "Outposts"
msgstr "Postes avancés"
#: gui/summary/layout.js:38
msgid "Military"
msgstr "Militaire"
#: gui/summary/layout.js:39
msgid "Fortresses"
msgstr "Forteresses"
#: gui/summary/layout.js:40
msgid "Civ centers"
msgstr "Centres-ville"
#: gui/summary/layout.js:41
msgid "Wonders"
msgstr "Merveilles"
#: gui/summary/layout.js:45
#, javascript-format
msgid ""
"Structure Statistics (%(constructed)s / %(destroyed)s / %(captured)s / "
"%(lost)s)"
msgstr "Statistique structure (%(constructed)s / %(destroyed)s / %(captured)s / %(lost)s)"
#: gui/summary/layout.js:69
msgid "Units"
msgstr "Unités"
#: gui/summary/layout.js:73
msgid "Infantry"
msgstr "Infanterie"
#: gui/summary/layout.js:74
msgid "Worker"
msgstr "Travailleur"
#: gui/summary/layout.js:75
msgid "Cavalry"
msgstr "Cavalerie"
#: gui/summary/layout.js:76
msgid "Champion"
msgstr "Champion"
#: gui/summary/layout.js:77
msgid "Heroes"
msgstr "Héros"
#: gui/summary/layout.js:78
msgid "Siege"
msgstr "Siège"
#: gui/summary/layout.js:79
msgid "Navy"
msgstr "Marine"
#: gui/summary/layout.js:80
msgid "Traders"
msgstr "Commerçants"
#: gui/summary/layout.js:84
#, javascript-format
msgid "Unit Statistics (%(trained)s / %(killed)s / %(captured)s / %(lost)s)"
msgstr "Statistiques de l'unité (%(trained)s / %(killed)s / %(captured)s / %(lost)s)"
#: gui/summary/layout.js:109
msgid "Resources"
msgstr "Ressources"
#: gui/summary/layout.js:121
msgid "Tributes"
msgstr "Tributs"
#: gui/summary/layout.js:122
#, javascript-format
msgid ""
"Tributes \n"
"(%(sent)s / %(received)s)"
msgstr "Tributs\n(%(sent)s / %(received)s)"
#: gui/summary/layout.js:130
msgid "Treasures collected"
msgstr "Trésors collectés"
#: gui/summary/layout.js:131
msgid "Loot"
msgstr "Pillage"
#: gui/summary/layout.js:132
msgid "Livestock bred"
msgstr "Bétail élevé"
#: gui/summary/layout.js:136
#, javascript-format
msgid "Resource Statistics (%(gathered)s / %(used)s)"
msgstr "Statistiques des ressources (%(gathered)s / %(used)s)"
#: gui/summary/layout.js:160
msgid "Market"
msgstr "Marché"
#: gui/summary/layout.js:163
msgid "Trade income"
msgstr "Revenus du commerce"
#: gui/summary/layout.js:164
msgid "Barter efficiency"
msgstr "Efficacité du troc"
#. Translation: use %(resourceWithinSentence)s if needed
#: gui/summary/layout.js:170
#, javascript-format
msgid "%(resourceFirstWord)s exchanged"
msgstr "%(resourceFirstWord)s échangé-e"
#: gui/summary/layout.js:192
msgid "Miscellaneous"
msgstr "Divers"
#: gui/summary/layout.js:195
msgid "Kill / Death ratio"
msgstr "Ratio Tués / Morts"
#: gui/summary/layout.js:196
msgid "Map control (peak)"
msgstr "Contrôle de la carte (maximum)"
#: gui/summary/layout.js:197
msgid "Map control (finish)"
msgstr "Contrôle de la carte (fin de partie)"
#: gui/summary/layout.js:198
msgid "Map exploration"
msgstr "Exploration de la carte"
#: gui/summary/layout.js:199
msgid "Vegetarian ratio"
msgstr "Ratio végétarien"
#: gui/summary/layout.js:200
msgid "Feminization"
msgstr "Féminisation"
#: gui/summary/layout.js:203
msgid "Bribes"
msgstr "Pots de vin"
#: gui/summary/layout.js:204
#, javascript-format
msgid ""
"Bribes\n"
"(%(succeeded)s / %(failed)s)"
msgstr "Pots-de-vin\n(%(succeeded)s / %(failed)s)"
#: gui/summary/layout.js:229
msgid "Charts"
msgstr "Graphes"
#: gui/summary/layout.js:373
msgid "Team total"
msgstr "Total de l'équipe"
#: gui/summary/summary.js:30
msgid "Trained"
msgstr "Entraîné(e)s"
#: gui/summary/summary.js:35
msgid "Constructed"
msgstr "Construit(e)s"
#: gui/summary/summary.js:40
msgid "Gathered"
msgstr "Récolté(e)s"
#: gui/summary/summary.js:45
msgid "Sent"
msgstr "Envoyé(e)s"
#: gui/summary/summary.js:50
msgid "Bought"
msgstr "Acheté(e)s"
#: gui/summary/summary.js:55
msgid "Income"
msgstr "Bénéfices"
#: gui/summary/summary.js:60
msgid "Captured"
msgstr "Capturé(e)s"
#: gui/summary/summary.js:65
msgid "Succeeded"
msgstr "Réussis"
#: gui/summary/summary.js:70
msgid "Destroyed"
msgstr "Détruit(e)s"
#: gui/summary/summary.js:75
msgid "Killed"
msgstr "Tué(e)s"
#: gui/summary/summary.js:80
msgid "Lost"
msgstr "Perdu(e)s"
#: gui/summary/summary.js:85
msgid "Used"
msgstr "Utilisé(e)s"
#: gui/summary/summary.js:90
msgid "Received"
msgstr "Reçu(e)s"
#: gui/summary/summary.js:95
msgid "Sold"
msgstr "Vendu(e)s"
#: gui/summary/summary.js:100
msgid "Outcome"
msgstr "Bilan"
#: gui/summary/summary.js:105
msgid "Failed"
msgstr "Manqués"
#: gui/summary/summary.js:192
#, javascript-format
msgctxt "Player listing with color indicator"
msgid "%(colorIndicator)s %(playerListing)s"
msgstr ""
#: gui/summary/summary.js:195
msgctxt "Charts player color indicator"
msgid "■"
msgstr ""
#: gui/summary/summary.js:225
msgctxt "Player listing"
msgid ", "
msgstr ","
#: gui/summary/summary.js:331
msgid "Time elapsed"
msgstr "Temps écoulé"
#: gui/summary/summary.js:499
msgid "Current Scores"
msgstr "Scores actuels"
#: gui/summary/summary.js:501
msgid "Scores at the end of the game."
msgstr "Scores à la fin du jeu."
#: gui/summary/summary.js:503
msgid "You have been disconnected."
msgstr "Vous avez été déconnecté(e)."
#: gui/summary/summary.js:505
msgid "You have left the game."
msgstr "Vous avez quitté la partie."
#: gui/summary/summary.js:507
msgid "You have won the battle!"
msgstr "Vous avez gagné la bataille !"
#: gui/summary/summary.js:509
msgid "You have been defeated…"
msgstr "Vous avez été vaincu..."
#: gui/summary/summary.js:510
msgid "You have abandoned the game."
msgstr "Vous avez abandonné la partie."
#: gui/summary/summary.js:513
#, javascript-format
msgid "Game time elapsed: %(time)s"
msgstr "Temps de jeu écoulé : %(time)s"
#: gui/summary/summary.js:521
#, javascript-format
msgid "%(mapName)s - %(mapType)s"
msgstr "%(mapName)s - %(mapType)s"
#: gui/summary/summary.js:533
#, javascript-format
msgid "%(hotkey)s: Toggle the multiplayer lobby in a dialog window."
msgstr "%(hotkey)s: Basculer le lobby multijoueur dans une fenêtre de dialogue. "
#: gui/summary/summary.js:546
#, javascript-format
msgid "Toggle the %(name)s summary tab."
msgstr "Afficher/Masquer l'onglet de paramètre %(name)s."
#: gui/summary/summary.js:547
#, javascript-format
msgid "Use %(hotkey)s to move a summary tab right."
msgstr "Utilisez %(hotkey)spour déplacer l'onglet de paramètre vers la droite."
#: gui/summary/summary.js:548
#, javascript-format
msgid "Use %(hotkey)s to move a summary tab left."
msgstr "Utilisez %(hotkey)s pour déplacer l'onglet de paramètre vers la gauche."
#: gui/summary/summary.xml:(caption):120
msgctxt "summary chart"
msgid "Category:"
msgstr "Catégorie :"
#: gui/summary/summary.xml:(caption):130
msgctxt "summary chart"
msgid "Value:"
msgstr "Valeur :"
#: gui/summary/summary.xml:(caption):140
msgctxt "summary chart"
msgid "Type:"
msgstr "Type :"
#: gui/summary/summary.xml:(caption):167
msgid "Group by team"
msgstr "Trier par équipe"
#: gui/summary/summary.xml:(caption):187
msgid "Watch Replay"
msgstr "Voir le replay"
#: gui/summary/summary.xml:(caption):192
msgid "Continue"
msgstr "Continuer"
#: gui/summary/summary.xml:(tooltip):126
msgctxt "summary chart"
msgid "Category"
msgstr "Catégorie"
#: gui/summary/summary.xml:(tooltip):136
msgctxt "summary chart"
msgid "Value"
msgstr "Valeur"
#: gui/summary/summary.xml:(tooltip):147
msgctxt "summary chart"
msgid "Type"
msgstr "Type"
#: gui/text/tips/army_camp.txt:1
msgid "ROMAN ARMY CAMP"
msgstr "CAMP MILITAIRE ROMAIN"
#: gui/text/tips/army_camp.txt:2
msgid ""
"Buildable in neutral or enemy territory. Good for building a secret base "
"behind enemy lines or to consolidate gains within enemy territory."
msgstr "Constructible en territoire neutre ou en territoire ennemi. Convient pour construire une base secrète derrière les lignes ennemies ou pour consolider les acquis en territoire ennemi."
#: gui/text/tips/army_camp.txt:3
msgid "Construct siege weapons and train citizen-soldiers."
msgstr "Permet de construire des armes de siège et d'entraîner des citoyen-soldats."
#: gui/text/tips/army_camp.txt:4
msgid ""
"Garrison units to slowly heal them and protect the army camp from attacks "
"and decay."
msgstr "Mettez certaines de vos unités en garnison pour les soigner lentement et afin de protéger l'armée du camp des attaques et d'éviter son changement d’allégeance."
#: gui/text/tips/barracks.txt:1
msgid "BARRACKS"
msgstr "CASERNE"
#: gui/text/tips/barracks.txt:2
msgid ""
"Train all citizen-soldiers. Some factions can unlock the training of "
"champions as well."
msgstr "Entraînez tous les citoyens-soldats. Certains factions peuvent aussi débloquer l'entrainement de champions."
#: gui/text/tips/barracks.txt:3
msgid "Research military technologies unique to each faction."
msgstr "Recherchez les technologies militaires uniques de chaque faction."
#: gui/text/tips/barracks.txt:4
msgid ""
"Build one early to train citizen-soldiers while you phase up your "
"settlement."
msgstr "Construisez-en un tôt pour entraîner les citoyen-soldats pendant la mise en place de votre colonie."
#: gui/text/tips/barracks.txt:5
msgid "Build in a forward base to resupply your assault with fresh troops."
msgstr "Construisez une base avancée afin de réapprovisionner votre attaque avec des troupes neuves."
#: gui/text/tips/carth_sacred_band.txt:1
msgid "CARTHAGINIAN SACRED BAND"
msgstr "BATAILLON SACRÉ CARTHAGINOIS"
#: gui/text/tips/carth_sacred_band.txt:2
msgid "Champion Spearmen and Champion Cavalry Spearmen for Carthage."
msgstr "Champions Lancier et Champions de cavalerie Lancier pour Carthage."
#: gui/text/tips/carth_sacred_band.txt:3
msgid ""
"Both are trainable from the Temple, instead of the Fortress like most other "
"champions."
msgstr "Les deux peuvent être entraînés au temple, au lieu de la forteresse comme la plupart des autres champions."
#: gui/text/tips/carth_sacred_band.txt:4
msgid ""
"Use the Spearmen as heavy infantry against cavalry. Use the Cavalry as heavy"
" shock against siege weapons and skirmishers."
msgstr "Utilisez les lanciers comme infanterie lourde contre la cavalerie. Utilisez la cavalerie comme un choc lourd contre les armes de siège et les tirailleurs."
#: gui/text/tips/catapults.txt:1
msgid "CATAPULTS"
msgstr "CATAPULTES"
#: gui/text/tips/catapults.txt:2
msgid "Ranged siege engines that are good against structures."
msgstr "Engins de siège à distance efficaces contre les structures."
#: gui/text/tips/catapults.txt:3
msgid "Expensive and slow."
msgstr "Coûteuses et lentes."
#: gui/text/tips/catapults.txt:4
msgid ""
"Pack up into carts for movement, and unpack into stationary engines for "
"attack!"
msgstr "Rentrer dans des chariots pour le déplacement et sortir de l'engin une fois à l'arrêt pour l'attaque!"
#: gui/text/tips/celtic_war_barge.txt:1
msgid "CELTIC WAR BARGE"
msgstr "BARGE DE GUERRE CELTE"
#: gui/text/tips/celtic_war_barge.txt:2
msgid "A medium trireme-class warship."
msgstr "Un navire de guerre moyen, de classe trirème."
#: gui/text/tips/celtic_war_barge.txt:3
msgid "Available to Britons, Gauls, and Iberians."
msgstr "Disponible pour les Britanniques, les Gaulois et les Ibères."
#: gui/text/tips/celtic_war_barge.txt:4
msgid "Can transport up to 40 units."
msgstr "Peut transporter jusqu'à 40 unités."
#: gui/text/tips/celtic_war_barge.txt:5
msgid "Increases firepower with garrisoned infantry."
msgstr "Puissance de feu augmentée avec de l'infanterie embarquée."
#: gui/text/tips/civic_centres.txt:1
msgid "CIVIC CENTERS"
msgstr "CENTRES-VILLES"
#: gui/text/tips/civic_centres.txt:2
msgid "The foundation of your new colony."
msgstr "La base de votre nouvelle colonie."
#: gui/text/tips/civic_centres.txt:3
msgid "Claim large tracts of territory."
msgstr "Revendiquez de vastes étendues de territoire."
#: gui/text/tips/civic_centres.txt:4
msgid "Can be built in friendly and neutral territory."
msgstr "Peuvent être construits en territoire allié et neutre."
#: gui/text/tips/civic_centres.txt:5
msgid ""
"Train citizens: female citizens, infantry citizen-soldiers, and cavalry "
"citizen-soldiers."
msgstr "Former des citoyennes: citoyennes, citoyennes-soldats d'infanterie et citoyennes-soldats de cavalerie."
#: gui/text/tips/embassies.txt:1
msgid "EMBASSIES"
msgstr "AMBASSADES"
#: gui/text/tips/embassies.txt:2
msgid "Special Barracks available to the Carthaginians."
msgstr "Caserne spéciale à la disposition des Carthaginois."
#: gui/text/tips/embassies.txt:3
msgid "Train mercenaries from each of the ethnically-themed embassies."
msgstr "Former des mercenaires des ambassades de chacune des ethnie.\n "
#: gui/text/tips/embassies.txt:4
msgid ""
"Mercenary citizen-soldiers have their normal Food cost converted to Metal "
"cost."
msgstr "Les citoyens-soldats mercenaires voient leur coût de nourriture normal converti en coût de métal."
#: gui/text/tips/fishing.txt:1
msgid "FISHING"
msgstr "PÊCHE"
#: gui/text/tips/fishing.txt:2
msgid "Fish the seas for a bountiful harvest."
msgstr "Pêcher en mers pour une récolte abondante."
#: gui/text/tips/fishing.txt:3
msgid "Fishing boats carry a large amount of food per trip."
msgstr "Les bateaux de pêche transportent une grande quantité de nourriture à chaque voyage."
#: gui/text/tips/fishing.txt:4
msgid "Fishing is faster than gathering food on fields."
msgstr "Pêcher est plus rapide que de récolter de la nourriture sur les champs."
#: gui/text/tips/fishing.txt:5
msgid "Careful! Fish are not an infinite resource!"
msgstr "Attention ! Les poissons ne sont pas une ressource infinie!"
#: gui/text/tips/forge.txt:1
msgid "FORGE"
msgstr ""
#: gui/text/tips/forge.txt:2
msgid "Research structure for all factions."
msgstr "Recherchez les structure pour tous les civilisations. "
#: gui/text/tips/forge.txt:3
msgid "Research weapon and armor upgrades for your units."
msgstr "Recherchez les améliorations d'armes et d'armures pour vos unités."
#: gui/text/tips/fortress.txt:1
msgid "FORTRESS"
msgstr "FORTERESSE"
#: gui/text/tips/fortress.txt:2
msgid "The Fortress is usually each faction's strongest structure."
msgstr "La forteresse est généralement la structure la plus solide de chaque faction."
#: gui/text/tips/fortress.txt:3
msgid "Trains Champions, Heroes, and Siege Weapons."
msgstr "Forme des champions, héros et armes de siège."
#: gui/text/tips/fortress.txt:4
msgid "Gives a population boost."
msgstr "Donne un bonus de population."
#: gui/text/tips/fortress.txt:5
msgid "Garrison soldiers inside to add more firepower to its defense."
msgstr "Mettez des soldats en garnison à l'intérieur pour augmenter sa puissance de feu en défense."
#: gui/text/tips/freehand_position.txt:1
msgid "FREEHAND POSITION"
msgstr "POSITION À MAIN LEVÉE"
#: gui/text/tips/freehand_position.txt:2
msgid ""
"Gain an advantage on the battleground by tactically positioning your units!"
msgstr "Gagner un avantage sur le champ de bataille en positionnant tactiquement vos unités !"
#: gui/text/tips/freehand_position.txt:3
msgid ""
"Therefore select some units, press and hold the right mouse button, draw any"
" line, then release the button."
msgstr "Donc sélectionnez quelques unités, pressez et tenez le bouton droit de la souris, tracez n'importe quelle ligne, puis libérez le bouton."
#: gui/text/tips/freehand_position.txt:4
msgid "Your units will now spread out on this line."
msgstr "Vos unités vont maintenant se répartir sur cette ligne."
#: gui/text/tips/gathering.txt:1
msgid "RESOURCE GATHERING"
msgstr "COLLECTE DES RESSOURCES"
#: gui/text/tips/gathering.txt:2
msgid "Use citizen-soldiers and female citizens to gather resources."
msgstr "Utiliser des citoyens soldat et des citoyennes pour collecter des ressources."
#: gui/text/tips/gathering.txt:3
msgid "Female citizens gather vegetable resources faster."
msgstr "Les citoyennes récoltent les ressources végétales plus rapidement."
#: gui/text/tips/gathering.txt:4
msgid "Infantry citizen-soldiers are faster gathering minerals."
msgstr "Les citoyens-soldat d'infanterie extraient les minéraux plus rapidement."
#: gui/text/tips/gathering.txt:5
msgid "Cavalry citizen-soldiers are faster gathering meat."
msgstr "Les citoyens-soldat de cavalerie collectent la viande plus rapidement."
#: gui/text/tips/gathering.txt:6
msgid ""
"The higher the level of a citizen-soldier (advanced, elite), the better he "
"fights, but the less efficient he is at gathering resources."
msgstr "Plus le niveau du citoyen-soldat est important (avancé, élite), mieux il se bat, mais moins il est efficace en collecte de ressources."
#: gui/text/tips/iphicrates.txt:1
msgid "IPHICRATES"
msgstr "IPHICRATE"
#: gui/text/tips/iphicrates.txt:2
msgid ""
"The Athenian general who reformed the Athenian army to be faster and more "
"maneuverable."
msgstr "Le général athénien qui a réformé l'armée athénienne pour être plus rapide et plus manœuvrable."
#: gui/text/tips/iphicrates.txt:3
msgid "Units in his formation are faster and stronger."
msgstr "Les unités dans sa formation sont plus rapides et plus puissantes."
#: gui/text/tips/iphicrates.txt:4
msgid "Skirmishers move faster while he lives."
msgstr "Les tirailleurs se déplacent plus rapidement tant qu'il est en vie."
#: gui/text/tips/outposts.txt:1
msgid "OUTPOSTS"
msgstr "AVANT-POSTES"
#: gui/text/tips/outposts.txt:2
msgid "Build in neutral or own territory."
msgstr "Construire dans un territoire neutre ou vous appartenant."
#: gui/text/tips/outposts.txt:3
msgid "Cheap and quickly built, but weak."
msgstr ""
#: gui/text/tips/outposts.txt:4
msgid ""
"Garrison infantry for extensive vision, and to prevent losing control of the"
" outpost due to territory decay."
msgstr ""
#: gui/text/tips/palisades.txt:1
msgid "PALISADE WALLS"
msgstr "PALISSADES"
#: gui/text/tips/palisades.txt:2
msgid "A quick, cheap wooden wall available to all factions."
msgstr "Un rapide et peu coûteux mur en bois disponible pour toutes les factions."
#: gui/text/tips/palisades.txt:3
msgid "Most factions have access to them in Village Phase."
msgstr "La plupart des factions y ont accès lors de la phase des villages."
#: gui/text/tips/pericles.txt:1
msgid "PERICLES"
msgstr "PÉRICLÈS"
#: gui/text/tips/pericles.txt:2
msgid "The foremost Athenian politician of the 5th century BC."
msgstr "Le plus grand politicien athénien du Ve siècle avant notre ère."
#: gui/text/tips/pericles.txt:3
msgid "Structures are built faster within his range."
msgstr "Les structures sont construites plus rapidement autour de lui."
#: gui/text/tips/pericles.txt:4
msgid "Temples are cheaper while he lives."
msgstr "Les temples sont moins chers quand il est en vie."
#: gui/text/tips/persian_architecture.txt:1
msgid "PERSIAN ARCHITECTURE"
msgstr "ARCHITECTURE PERSE"
#: gui/text/tips/persian_architecture.txt:2
msgid "Special technology for the Persians."
msgstr "Technologie spéciale pour les Perses."
#: gui/text/tips/persian_architecture.txt:3
msgid "Structures +25% health."
msgstr "Structures +25% de vie."
#: gui/text/tips/persian_architecture.txt:4
msgid "Build time lengthened by +20% as a consequence."
msgstr "Augmentation du temps de construction de +20% en conséquence."
#: gui/text/tips/persian_architecture.txt:5
msgid ""
"Persians also have access to a great number of structural and defensive "
"technologies."
msgstr "Les Perses ont également accès à un grand nombre de technologies structurelles et défensives."
#: gui/text/tips/pikemen.txt:1
msgid "PIKEMEN"
msgstr "PIQUIERS"
#: gui/text/tips/pikemen.txt:2
msgid "Heavily armored and slow. Low attack."
msgstr "Lourdement blindé et lent. Attaque faible."
#: gui/text/tips/pikemen.txt:3
msgid ""
"Used against cavalry or against other melee infantry to pin them in place."
msgstr "Utilisé contre la cavalerie ou contre d'autres unités d'infanterie de mêlée pour les clouer sur place."
#: gui/text/tips/pikemen.txt:4
msgid "Available to: Kushites, Macedonians, Ptolemies, and Seleucids."
msgstr "Disponible pour: les Koushites, les Macédoniens, les Ptolémées et les Séleucides."
#: gui/text/tips/quinquereme.txt:1
msgid "QUINQUEREME"
msgstr "QUINQUÉRÈME"
#: gui/text/tips/quinquereme.txt:2
msgid ""
"The heaviest standard warship. Available to: Carthaginians, Ptolemies, "
"Romans, and Seleucids."
msgstr "Le plus lourd des navires de guerre standards. Disponible pour : Carthaginois, Ptolémées, Romains et Séleucides."
#: gui/text/tips/quinquereme.txt:3
msgid "Transports up to 50 units."
msgstr "Peut transporter jusqu'à 50 unités."
#: gui/text/tips/quinquereme.txt:4
msgid "Increases firepower with garrisoned catapults."
msgstr "La puissance de feu est accrue lorsque des catapultes sont mises en garnison."
#: gui/text/tips/savanna_biome.txt:1
msgid "SAVANNA BIOME"
msgstr "BIOME DE LA SAVANE"
#: gui/text/tips/savanna_biome.txt:2
msgid "Generally flat, with a few watering holes and rocky outcrops."
msgstr "Généralement plat, avec quelques points d'eau et affleurements rocheux."
#: gui/text/tips/savanna_biome.txt:3
msgid "Chock full of herd animals for plentiful hunting."
msgstr "Regorge de troupeaux pour une chasse abondante."
#: gui/text/tips/savanna_biome.txt:4
msgid "Rich in all types of mining."
msgstr "Riche en tous types d'exploitations minières."
#: gui/text/tips/savanna_biome.txt:5
msgid "Wood tends to be sparse, but consists of high-yield Baobab trees."
msgstr "Le bois a tendance à être rare, mais les baobabs permettent un haut rendement."
#: gui/text/tips/scout_towers.txt:1
msgid "DEFENSE TOWERS"
msgstr "TOURS DE DÉFENSE"
#: gui/text/tips/scout_towers.txt:2
msgid "Free-standing towers good for defending large areas of countryside."
msgstr "Tours autonomes aptes à défendre de vastes zones de campagne."
#: gui/text/tips/scout_towers.txt:3
msgid ""
"They usually cost 100 Wood and 100 Stone. Iberian Defense Towers cost 50 "
"Wood and 250 Stone (because they're stronger)."
msgstr "Coûtent habituellement 100 bois et 100 de pierre. Les tours ibères coûtent 50 de bois et 250 de pierre (car elles sont plus solides)."
#: gui/text/tips/scout_towers.txt:4
msgid "Has a ranged attack that increases for each garrisoned unit."
msgstr "Ont une attaque à distance qui augmente pour chaque unité en garnison."
#: gui/text/tips/spartan_hoplites.txt:1
msgid "SPARTIATES"
msgstr "HOPLITES SPARTIATES"
#: gui/text/tips/spartan_hoplites.txt:2
msgid "Strongest infantry unit in the game."
msgstr "L'unité d'infanterie la plus forte du jeu."
#: gui/text/tips/spartan_hoplites.txt:3
msgid "Champion Infantry available to the Spartans."
msgstr "Infanterie championne disponible pour les Spartiates."
#: gui/text/tips/spartan_hoplites.txt:4
msgid ""
"Use them to slaughter enemy cavalry or as a shock force to support your "
"regular infantry."
msgstr "Utilisez-les pour abattre la cavalerie ennemie ou comme une force de choc pour appuyer votre infanterie régulière."
#: gui/text/tips/spearmen.txt:1
msgid "SPEARMEN"
msgstr "LANCIERS"
#: gui/text/tips/spearmen.txt:2
msgid "The basic melee infantry for every faction in the game."
msgstr "L'infanterie de mêlée basique pour chaque faction du jeu."
#: gui/text/tips/spearmen.txt:3
msgid "Used against cavalry for an attack bonus."
msgstr "Utilisé contre la cavalerie pour un bonus d'attaque."
#: gui/text/tips/spearmen.txt:4
msgid "Decent hack attack make them good front line troops."
msgstr "Une attaque tranchante conséquente en font une unité efficace sur la ligne de front."
#: gui/text/tips/spearmen.txt:5
msgid ""
"They are countered by ranged units and swordsmen, so support your spearmen "
"with slingers or cavalry."
msgstr "Ils sont contrés par les unités à distance et les épéistes, alors soutenez vos lanciers avec des frondeurs ou de la cavalerie."
#: gui/text/tips/stoa.txt:1
msgid "STOA"
msgstr "STOA"
#: gui/text/tips/stoa.txt:2
msgid "A special structure for Athenians, Macedonians, and Spartans."
msgstr "Une structure spéciale pour les factions athéniennes, macédoniennes, et spartiates."
#: gui/text/tips/stoa.txt:3
msgid "Trains Heavy Skirmishers and Sword Infantry Champions."
msgstr "Entraîne des tirailleurs lourds et des champions d'infanterie de mêlée."
#: gui/text/tips/stoa.txt:4
msgid "Grants +10 Population."
msgstr "Alloue +10 de population."
#: gui/text/tips/storehouses.txt:1
msgid "STOREHOUSES"
msgstr "ENTREPÔTS"
#: gui/text/tips/storehouses.txt:2
msgid "A cheap dropsite for non-food resources (Wood, Stone, Metal)."
msgstr "Un site de stockage bon marché pour les ressources non alimentaires (bois, pierre, métal)."
#: gui/text/tips/storehouses.txt:3
msgid ""
"Research technologies to improve the gathering capabilities of your "
"citizens."
msgstr "Recherchez des technologies pour améliorer les capacités de collecte de vos citoyens."
#: gui/text/tips/temples.txt:1
msgid "TEMPLES"
msgstr "TEMPLES"
#: gui/text/tips/temples.txt:2
msgid "Town Phase structure."
msgstr "Structure de la Phase des Villes."
#: gui/text/tips/temples.txt:3
msgid "Recruit Healers to heal your troops on the battlefield."
msgstr "Formez-y des guérisseurs pour soigner vos troupes sur le champ de bataille."
#: gui/text/tips/temples.txt:4
msgid "Research healing technologies."
msgstr "Recherchez des technologies de guérison."
#: gui/text/tips/temples.txt:5
msgid "Its aura heals nearby units."
msgstr "Son \"aura\" soigne les unités proches."
#: gui/text/tips/temples.txt:6
msgid "Garrison wounded units inside for quicker healing."
msgstr "Les unités blessées en garnison y guérissent plus vite."
#: gui/text/tips/territory_decay.txt:1
msgid "TERRITORY DECAY"
msgstr "CHANGEMENT D’ALLÉGEANCE"
#: gui/text/tips/territory_decay.txt:2
msgid ""
"Decay happens when structures are not connected to an allied Civil Center."
msgstr "- Vous perdez progressivement le contrôle des bâtiments qui ne sont pas connectés à un centre-ville allié."
#: gui/text/tips/territory_decay.txt:3
msgid ""
"The decay process can be slowed down or reversed by garrisoning some units "
"in the structure."
msgstr "- Le changement d'allégeance d'une unité peut être ralenti voir inversé en la mettant en garnison dans une structure."
#: gui/text/tips/territory_decay.txt:4
msgid ""
"When the decay is completed, the structure will be given to the most "
"influential neighbor."
msgstr "- Lorsque vous perdez totalement le contrôle d'un bâtiment, celui-ci passera sous l'allégeance du voisin le plus influent."
#: gui/text/tips/themistocles.txt:1
msgid "THEMISTOCLES"
msgstr "THÉMISTOCLE"
#: gui/text/tips/themistocles.txt:2
msgid ""
"Athenian hero who commanded the Greeks at the great naval battles of "
"Artemisium and Salamis."
msgstr "Héro Athénien qui commandait les Grecs aux grandes batailles navales de l'Artémision et de Salamine."
#: gui/text/tips/themistocles.txt:3
msgid "All ships are built faster while he lives."
msgstr "Tous les bateaux sont construits plus rapidement quand il est en vie."
#: gui/text/tips/themistocles.txt:4
msgid "The ship he is garrisoned inside sails much faster."
msgstr "Le navire dans lequel il est en garnison navigue beaucoup plus rapidement."
#: gui/text/tips/triremes.txt:1
msgid "TRIREME"
msgstr "TRIRÈME"
#: gui/text/tips/triremes.txt:2
msgid "The Medium Warship."
msgstr "Navire de guerre moyen."
#: gui/text/tips/triremes.txt:3
msgid "Good for transporting or fighting."
msgstr "Bon pour le transport ou le combat."
#: gui/text/tips/triremes.txt:4
msgid "Garrison troops aboard to increase fire power."
msgstr "Mettre des troupes en garnison pour augmenter la puissance de feu."
#: gui/text/tips/viriato.txt:1
msgid "VIRIATO"
msgstr "VIRIATE"
#: gui/text/tips/viriato.txt:2
msgid "Iberian hero of the Lusitani tribe."
msgstr "Héros ibère de la tribu des Lusitaniens."
#: gui/text/tips/viriato.txt:3
msgid ""
"At least seven campaigns against the Romans during the Lusitani Wars from "
"147 to 139 BC."
msgstr "Au moins 7 campagnes contre les Romains pendant les \"guerres lusitaniennes\" entre 147 et 139 av J-C."
#: gui/text/tips/viriato.txt:4
msgid ""
"Has the Guerrilla Tactics aura that allows nearby Iberian units to ambush "
"their opponents."
msgstr "Possède l'aura \"Tactique de guérilla\" qui permet aux Ibères à proximité de tendre une embuscade."
#: gui/text/tips/war_elephants.txt:1
msgid "WAR ELEPHANTS"
msgstr "ÉLÉPHANTS DE GUERRE"
#: gui/text/tips/war_elephants.txt:2
msgid "Huge beasts from Africa and India, trained for war."
msgstr "Bêtes énormes d'Afrique et d'Inde, dressées pour la guerre."
#: gui/text/tips/war_elephants.txt:3
msgid "High Food and Metal cost, but very powerful."
msgstr "Coûtent cher en nourriture et en métal, mais sont très puissants."
#: gui/text/tips/war_elephants.txt:4
msgid ""
"Available to: Carthaginians, Kushites, Mauryas, Persians, Ptolemies, and "
"Seleucids."
msgstr "Disponible pour: les Carthaginois, les Koushites, les Mauryas, les Perses, les Ptolémées et les Séleucides."
#: gui/text/tips/whales.txt:1
msgid "WHALES"
msgstr "BALEINES"
#: gui/text/tips/whales.txt:2
msgid "An oceanic resource."
msgstr "Une ressource océanique."
#: gui/text/tips/whales.txt:3
msgid "2000 Food."
msgstr "2000 de nourriture."
#: gui/text/tips/whales.txt:4
msgid "Gatherable by Fishing Boats after the whale is killed."
msgstr "Récupérable par des bateaux de pêche une fois la baleine tuée."
#: gui/text/tips/whales.txt:5
msgid "Roam around the oceans of the game and flee when attacked."
msgstr "Migrent dans les océans du jeu et fuient lorsqu'elles sont attaquées."
#: simulation/data/resources/food.jsondescription
msgid "Harvest from animals, berry bushes, fish, or fields."
msgstr "Récolter à partir des animaux, buissons, poissons ou champs."
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonname
msgctxt "firstWord"
msgid "Food"
msgstr "Nourriture"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonname
msgctxt "withinSentence"
msgid "Food"
msgstr "nourriture"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonsubtypes.fish
msgctxt "firstWord"
msgid "Fish"
msgstr "Poisson"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonsubtypes.fish
msgctxt "withinSentence"
msgid "Fish"
msgstr "poisson"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonsubtypes.fruit
msgctxt "firstWord"
msgid "Fruit"
msgstr "Fruit"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonsubtypes.fruit
msgctxt "withinSentence"
msgid "Fruit"
msgstr "fruit"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonsubtypes.grain
msgctxt "firstWord"
msgid "Grain"
msgstr "Grain"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonsubtypes.grain
msgctxt "withinSentence"
msgid "Grain"
msgstr "grain"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonsubtypes.meat
msgctxt "firstWord"
msgid "Meat"
msgstr "Viande"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonsubtypes.meat
msgctxt "withinSentence"
msgid "Meat"
msgstr "viande"
#: simulation/data/resources/metal.jsondescription
msgid "Mine from metal mines or quarries."
msgstr "Miner à partir des mines de métal et carrières."
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/metal.jsonname
msgctxt "firstWord"
msgid "Metal"
msgstr "Métal"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/metal.jsonname
msgctxt "withinSentence"
msgid "Metal"
msgstr "métal"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/metal.jsonsubtypes.ore
msgctxt "firstWord"
msgid "Ore"
msgstr "Minerai"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/metal.jsonsubtypes.ore
msgctxt "withinSentence"
msgid "Ore"
msgstr "minerai"
#: simulation/data/resources/stone.jsondescription
msgid "Mine from rocks, stone quarries or ruins."
msgstr "Miner à partir des roches, carrières de pierre ou ruines."
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/stone.jsonname
msgctxt "firstWord"
msgid "Stone"
msgstr "Pierre"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/stone.jsonname
msgctxt "withinSentence"
msgid "Stone"
msgstr "pierre"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/stone.jsonsubtypes.rock
msgctxt "firstWord"
msgid "Rock"
msgstr "Roche"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/stone.jsonsubtypes.rock
msgctxt "withinSentence"
msgid "Rock"
msgstr "roche"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/stone.jsonsubtypes.ruins
#: simulation/data/resources/wood.jsonsubtypes.ruins
msgctxt "firstWord"
msgid "Ruins"
msgstr "Ruines"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/stone.jsonsubtypes.ruins
#: simulation/data/resources/wood.jsonsubtypes.ruins
msgctxt "withinSentence"
msgid "Ruins"
msgstr "ruines"
#: simulation/data/resources/wood.jsondescription
msgid "Cut down from trees or groves."
msgstr "Abattre les arbres ou les bosquets."
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/wood.jsonname
msgctxt "firstWord"
msgid "Wood"
msgstr "Bois"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/wood.jsonname
msgctxt "withinSentence"
msgid "Wood"
msgstr "bois"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/wood.jsonsubtypes.tree
msgctxt "firstWord"
msgid "Tree"
msgstr "Arbre"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/wood.jsonsubtypes.tree
msgctxt "withinSentence"
msgid "Tree"
msgstr "arbre"
Index: ps/trunk/binaries/data/mods/public/l10n/fr_CA.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/fr_CA.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/fr_CA.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: French (Canada) (http://www.transifex.com/wildfire-games/0ad/language/fr_CA/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: fr_CA\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/fi.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/fi.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/fi.public-simulation-auras.po (revision 24321)
@@ -1,961 +1,953 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# asd asd <aalovuorinen@gmail.com>, 2018
# Jiri Grönroos <jiri.gronroos@iki.fi>, 2019
# Juir Lae <juirlae@gmail.com>, 2019
# Max Ihalempia, 2017
# Pauli Kaikkonen <p.kaikkon@gmail.com>, 2016
# Riku Viitanen <riisseli4@gmail.com>, 2017
# Saku Tiihonen <zackyistic@gmail.com>, 2016
# Saku Tiihonen <zackyistic@gmail.com>, 2016
# Some Dude <jonpajanen2@gmail.com>, 2018
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Finnish (http://www.transifex.com/wildfire-games/0ad/language/fi/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: fi\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Sataman korjauksia"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Uskonnollinen kiihko"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Isänmaallisuus"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Tiedon valta"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Uskollisuus"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ashokan käsky"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Maatalousbonus"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Lääkinnällinen hoito"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Kreikkalaistaminen"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Muurin suojaus"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Mahtavuuden symboli"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Kunniallinen laajennus"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Liittoutuneiden sotalaivat -25% rakennusajasta."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delianin kieli"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidit"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashokan uskonnollinen tuki"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Kuninkaallinen tie"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Välimeren leipäkori"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Asevelvollisuus"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Taloudelliset uudistukset"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Sissitaktiikat"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Siirtolaisuus"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspiraatio"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Muodostelmauudistukset"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Kevyen jalkaväenuudistukset"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Mestariarmeija"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Sissipäällikkö"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismi"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Valloittaja"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhinen voitto"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhalaisuus"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Opettaja"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Johtajuus"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Heloottiuudistukset"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/fr.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/fr.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/fr.public-simulation-auras.po (revision 24321)
@@ -1,994 +1,986 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# AAAAA BBBBB <laray.laray@outlook.fr>, 2019
# adrien vigneron <adrienvigneron@ml1.net>, 2017
# Arnaud Rochés <roches.arn@gmail.com>, 2017
# Arnaud Rochés <roches.arn@gmail.com>, 2017
# Arnaud Schmeltz <arnaud-sch5@hotmail.fr>, 2017
# Arthur Bellet <2412arthur@gmail.com>, 2020
# benjamin jasse <benuri@hotmail.fr>, 2020
# Brian BERNARD <brianbernard16@gmail.com>, 2017
# Buber Uglu <buberuglu@hotmail.com>, 2019
# curieux de l'être <skimandco@gmail.com>, 2017
# David D, 2018
# François Poirotte <clicky@erebot.net>, 2016
# gab tes, 2020
# Guillaume Gonthier <ggonthier@live.fr>, 2017
# Hadri man <hadriman@live.fr>, 2018
# Hamza ESSAD <essadhamza@outlook.fr>, 2017
# Irriep Nala Novram <allannkorh@yahoo.fr>, 2017
# Jacques Rathier <jacques.rathier.jr@gmail.com>, 2020
# Jason CHAMPAGNE, 2020
# Jo Du <jojo337@live.fr>, 2017-2018
# jy jrts <lucashavard35@hotmail.fr>, 2017
# Kevin Poirrier <kevin.poirrier.psy@gmail.com>, 2020
# Loki <tontonloul@hotmail.fr>, 2016
# Taonas Crockan <taonasb@live.fr>, 2016
# Lucas Bertram <lucasjbertram@gmail.com>, 2017
# Luc <luc.absil2@gmail.com>, 2017
# Inperpetuammemoriam, 2016
# Michaël DEMESSINE <m.demessine@gmail.com>, 2020
# Micky Jault <micky037@hotmail.fr>, 2016
# Nicolas Auvray <na.itms76@gmail.com>, 2016-2017
# Nicolas Rabou <nicolasrabou@hotmail.fr>, 2018
# nicolas t <deux718281@yahoo.fr>, 2016
# Nolan Dartois <misterdevil59450@gmail.com>, 2019
# oiseauroch <tobollive@aol.com>, 2018
# Olivier Dupuis <oj.dupuis@gmail.com>, 2020
# PierrC <pierre.yves.cudennec@gmail.com>, 2018
# Pierre Juste <supernovae@hotmail.com>, 2019
# polien delamarque <m.oleil@laposte.net>, 2016
# Romain Mesnil <bnb6avekk6@protonmail.com>, 2016
# Polakrity <sxk-fr@live.fr>, 2017-2019
# Thierry Vignaud <thierry.vignaud@gmail.com>, 2017
# Tiber7 - Danilo B. Guttadauria <danilo.guttadauria@gmail.com>, 2017-2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-10-14 08:29+0000\n"
-"Last-Translator: Kevin Poirrier <kevin.poirrier.psy@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: French (http://www.transifex.com/wildfire-games/0ad/language/fr/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: fr\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Augmente la régénération de points de vie des engins de siège en garnison de +3."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Réparations d'arsenal"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Les unités gagnent de l'expérience lorsqu'elles sont en garnison dans les casernes."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Entraînement rigoureux"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "+10 points de régénération de vie des navires en garnison."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Chantiers navals"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "+20% de dégâts pour l'infanterie au corps à corps et à distance."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Ferveur religieuse"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "+15% de taux de récolte pour les travailleurs."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotisme"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Soldats +1 niveau d'ramure et +10% de dommage pour les attaques de mélée et à distance"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Présence Exhortative"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "-5% de santé pour les héros."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdoce Puissant"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "-10% de coûts en ressources et de temps de recherche de technologies pour les bâtiments."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Pouvoir de la connaissance"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Augmente le taux de régénération des points de capture en garnison des bâtiments de +50%."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Loyauté"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Augmente la vitesse de déplacement des marchands de +20%."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Édit d'Ashoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Augmente le taux de récolte des ouvriers de +25%."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bonus agricole"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Augmente la régénération de points de vie des humains de +1."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Traitement médical"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Augmente le rayon d'influence territorial des bâtiments de +20%."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellénisation"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Augmente l'armure de +3 et le champs de vision de +20 des soldats en garnison."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Mur protecteur"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "Augmente la limite de population maximale de +10."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Signe de grandeur"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "Augmente la limite de population maximale de +40 (requiert la technologie “Expansion Glorieuse“)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Expansion glorieuse"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Réduit le temps de construction des navires alliés de -25%."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Ligue de Délos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Réduit le coût des ressources des soigneurs alliés de -20%."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druides"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "+10% de bonus commercial avec les alliés"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Maîtres commerçants"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "-15% de coût de production et de temps de recherche pour les forges"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Production de Gaule"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "-10% de coût de production pour les javeliniers alliés"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Réduit le coût des ressources et le temps d'entraînement des éléphants alliés de -20%."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Fournisseur d'éléphants"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "+20% de prix de vente pour le troc allié."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Monnaie standardisée"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Réduit le coût des ressources et le temps de construction des temples alliés de -50%.\nRéduit le coût des ressources et le temps de recherche des technologies des temples de -50%."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Soutien religieux d'Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Augmente le gain des échanges des marchands terrestres alliés de +15%."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "La Voie Royale"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Flux de +1.0 de nourriture pour les alliés."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Grenier à blé de la Méditerranée"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Infanterie citoyenne alliée −10% de temps d'entraînement."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Conscription"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Réduit le coût des ressources des centres-villes alliés de 20%."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tétrapole syrienne"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Augmente les points de vie de l'infanterie de lanciers allié de +10%."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Ligue du Péloponnèse"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon instaura plusieurs réformes économiques encourageant le commerce et l'agriculture.\nAugmente la vitesse de récolte des ouvriers de +15%."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Réformes économiques"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon apporta un nouveau système des poids et mesures, les pères étaient encouragés à trouver des marchés pour leurs fils.\nRéduit le coût des ressources des technologies économiques de 10%."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortune économique"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "En voyant qu'une défense retranchée était inutile contre l’armée romaine, Cassivellaunus a eu recours à des tactiques de guérilla. Elles furent réutilisées plus tard par d'autres chefs de clan.\nAugmente la vitesse de déplacement et le champs de vision de l'infanterie de +15%."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Tactiques de guérilla"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus a déployé des tirailleurs rapides pour attaquer les troupes romaines et les cueilleurs. +20% d'attaque à distance pour les javeliniers"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Harcèlement de tirailleurs"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Leader de la cavalerie lourde Carthaginoise à Trébie et Cannes , où sa triple charge avait eu un effet dévastateurs sur l'ennemie.\nLa Cavalerie mêlée gagne +1 d'armure et +10% de santé supplémentaire."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Commandant de la Cavalerie Lourde"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "En guerre contre les Romains, Ambiorix réalisa la futilité des guerre ouverte et à l'inverse eu recours aux tactiques d’embuscades. Les Gaulois apprirent où et quand exécuter les attaques surprises.\nLes Soldats gagnent +5% de dégât mêlée et à distance , et leurs promotions nécessitent 25% d’expérience en moins."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Massacre par embuscade"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Quand l'armée Romaine arriva presque à court de vivres , les tribus Gauloise furent ordonnées d’abandonner une partie de leur récolte déjà maigre. Les Éburons sous Ambiorix était réticents de faire ainsi , par conséquent César envoya des troupes pour les prendre de force.\nLes Ouvriers gagnent 10% de récolte du grain."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tribut à Rome"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Au côté de son frère Indibil, Mandonius commanda les recrues Ibériques et les mercenaires qui ont prit part aux Guerre Puniques.\nLes Citoyens Mercenaires alliés coûtent 25% de métal en moins."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Commandant mercenaire"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Suivant la chute d'Indibil au combat, Mandonius mena les survivants en lieu sûr.\nLes Soldats gagnent 10% de santé supplémentaire."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Sauveur de Vies"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Gouvernant avec les pleins pouvoirs sur l'empire de Meroë et en jouant un rôle important dans la religion Meroitic, Shankdakheto représentait la puissance de Kush, quelque chose qu'il ne faut pas prendre à la légère.\nLes citoyennes ennemies voient leur vitesse de récolte diminuer de 15%."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Première Reine Nubienne"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Comme dans toutes les cultures, la religion joua une partie importante dans L'Empire Méroïtique. Shanakdakheto avait un temple construit aux environs de 160 av. J.-C. comme un symbole de l'avancement de Méroé.\nLes Temples gagnent +1 en taux de régénération de garnison."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Temple de Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "\nPendant la Première Guerre Macédonienne, Philippe et ses troupes saccagèrent Thermos, le centre politique et religieux de l'Etoile.\nLes Humains, les Engins de Sièges, et les Bâtiment gagnent +5 en butin de nourriture et de bois. "
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Saccageur de Villes"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Le fils de Chandragupta Maurya, Bindusara consolida l'empire, créant une état stable à hériter pour son fils Ashoka.\nLes Bâtiments gagnent 20% de zone d'influence territoriale."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidateur de l'Empire"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "On dit que Bindusara conquit les terres au sud de l'Empire.\nLes Soldats gagnent 15% force de capture offensive."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "tout au long de son règne, une grande partie de la richesse d'Artaxerxès avait été dépensée dans des projets de construction. Il restaura le Palais de Darius I à Suse et restaura la ville d'Ecbatana.\nLes Bâtiments coûtent 10% de ressource de moins et gagnent 5% de santé supplémentaire."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Grand Constructeur"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Continuant le travail de ses prédécesseurs sur la Grande Bibliothèque d’Alexandrie, Il saisit tous les livres apportés à la ville , laissant ainsi à son peuple une immense source de savoir.\nLes technologies de Bâtiment coûtent 10% de ressource en moins."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Grand Libraire"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Après le viole de Lucretia par le fils du Roi Tarquin le Superbe et son suicide subséquent, Brutus jura de la venger et de renverser la monarchie.\nLes Citoyennes demandent 20% de nourriture en moins et gagnent 10% de vitesse de récolte"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vengeur de Lucrèce"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Brutus était un des personnages clé dans le renversement de la monarchie et dans la fondation de la république romaine. Par la suite, comme consul il mena l'armée romaine à la victoire contre le Roi étrusque Tarquin qui cherchait à reprendre le trône.\nLes Humains et les Engins de Sièges gagnent +1 d'armure."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fondateur et Défenseur de la République"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochos I prépara le terrain pour le Temple d'Ezida à Borsippa.\nLes Temples coûtent 10% de ressources en moins; Les technologies du Temple coûtent 10% de ressource moins."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fondateur du Temple d'Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiochos encouragea l'immigration grecque vers son royaume et établit beaucoup de nouvelles villes en Asie Mineurs pour servir de contrepoids face aux Gaulois.\nLa population maximale augmente de 5%."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Immigration"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Le fils de Séleucos Nicator, Antiochos réussit la tâche formidable de garder l'Empire soudé, tout en construisant des temples et en défaisant les envahisseurs Gaulois avec des éléphant de guerre.\nLes Éléphants Champions coûtent 10% de ressources en moins."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lycurgus institua plusieurs reformes militaires, ainsi l'allégeance complète et non divisé avec Sparte venant de ses citoyens fut implémenté sous la forme d'un gouvernement.\nLes Citoyens Lancier d'Infanterie coûtent 10% de ressources en moins. "
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Réformes militaires de Lycurgue"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Les Champion lanciers d'infanterie coûtent 5% de ressource en moins."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Pour davantage soutenir l'égalité, Lycurgue interdit l'utilisation d'or et d'argent, instaurant une nouvelle monnaie nommée le Pélanors.\nLes Ouvriers gagnent 15% de taux de récolte du métal. "
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pélanors en fer"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Les ouvriers construisent 25% plus vite."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Éléphants Ouvriers"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Augmente la vitesse de construction et de récolte de l'infanterie de +10%."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspiration"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Les Soldats dans leurs formations gagnent +3 d'armure, et 15% de vitesse de déplacement."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Réformes des formations"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "+15% de vitesse de déplacement pour l'infanterie de javeliniers"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Réformes des peltastes"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "Les ouvriers construisent 15% plus vite ."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programme de Construction Péricléen"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Les Temples coûtent 25% de pierre en moins, et gagnent +2 de taux de soins en garnison."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Temple d'Athéna Nikè"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "En garnison, les Navires prennent 30% de temps de formation de groupe en moins, et gagnent 50% de vitesse de déplacement. "
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Commandant naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Les Navires coûtent 50% de métal en moins, et leur de temps de construction est réduit de 20%."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Architecte naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Les Champions gagnent +2 en force de capture d'attaque, 20% de dégât mêlée et à distance , et 10% de vitesse de déplacement."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Armée championne"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Les Soldats et les Engins de Sièges gagnent 1 d'armure, et 15% vitesse de déplacement."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Chef de guérilla"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Les Humains gagnent 0.8 de régénération de point de vie."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Les Soldats et les Engins de Sièges gagnent 15% de vitesse de déplacement."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Général foudroyant"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Les Mercenaires ennemies perdent 20% de dégât mêlée et distance."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Maître des Mercenaires"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Les soldats et les Engins de Sièges , les vôtres comme les alliés , gagnent +1 en force de capture d'attaque, et 20% de dégâts mêlée et distance."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Tacticien"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Augmente les dégâts de mêlée de la cavalerie de +30%."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Commandant de cavalerie"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Les Humains, les Engins de Sièges, et les Navires gagnent +15 de butin de métal en plus"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Saccageur de Rome"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Les Soldats et les Engins de Sièges gagnent +1 en force de capture d'attaque, et 20% de dégât mêlée et distance. "
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Seigneur de guerre celtique"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Préparation à la guerre"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "En garnison, la structure ou l'Engin de Siège gagne +2 en taux de régénération de points de capture de garnison. "
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Défense inspirée"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "En garnison, la structure ou la Tour de Siège gagnent 75% de flèches supplémentaires."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Vaillant défenseur"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Les soldats gagnent +1 d'armure ."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Ferveur de bataille"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Les Soldats coûtent 15% de ressources en moins, et leur temps de formation est réduite de 20%."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilisation"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Les soldats gagnent 20% de vitesse de déplacement."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Les Soldats et les Engins de Sièges gagnent 100% de butin de ressources en plus."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Butin"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Les Champions gagnent +2 en force de capture d'attaque, et 20% de dégât mêlée et distance."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Reine Guerrière"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Les Temples d'Amon coûtent 20% de ressources en plus et prennent 20% de temps de construction en plus. Les Gardes du Temple d'Amon coûtent 20% de ressource en plus , et prennent 20% de temps de formation en plus."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Défieur de la Tradition"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Les Temples d'Amon prennent 20% de ressource et de temps de construction en moins. Les Gardes du Temple d'Amon prennent 20% de ressources et de temps d'entrainement en moins."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Disciple d'Apédémak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Les Soigneurs ennemies perdent 50% de capacité de soins."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Massacre des Fidèles"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "Les Soldats gagnent +10 de dégât mêlée et distance , et gagnent 50% de butin de ressources."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Sauveur de Koush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Les Trirèmes Koushite coûtent 50 de bois et de métal de moins."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Don de Navires de Guerre"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "La zone d'influence territoriale des Bâtiments augmente de 10%"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Impérialisme"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Les Centres Civiques ennemies perdent 50% du taux de régénération des points de capture de garnison."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Conquérant"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Les Lanciers d'infanterie gagnent 20% en force de capture d'attaque, et 20% de dégâts mêlée et distance."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarque"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "Les Engins de sièges gagnent +1 d'armure, 20% dégât mêlée et distance, 10% de portée d'attaque distance, et 10% de champs de vision."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Assiégeant"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Montée en puissance de la Macédoine "
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Les Soldats gagnent 20% de dégât mêlée et distance, mais perdent 15% de santé."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Victoire pyrrhique"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Les Temples prennent 50% de ressources et temps de construction en moins. Les technologies des Temples prennent 50% de ressources et temps de recherche en moins."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Bouddhisme "
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "En garnison, les technologies de Bâtiment coûtent 20% de ressources en moins et sont 50% plus rapide."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Professeur"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Régénération"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "La Cavalerie gagnent +1 en force de capture d'attaque, et 20% de dégâts mêlée et distance."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Commandant de première ligne"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Les Soldats, les Engins de Sièges, les Marchand, Les Navires Marchands gagnent 15% de vitesse de déplacement."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Leadership"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Les Ouvriers construisent et récoltent 15% plus vite."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Administrateur"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Les Soldats et les Engins de Sièges gagnent 20% de répétition mêlée et distance en moins"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriote"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Augmente la santé des héros alliés de +10%."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Consort"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Réduit la santé des héros ennemis de -10%."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Augmente la santé des piquiers de +40%."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Les ouvriers construisent 10% plus vite ."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Protecteur des constructions"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Le coût en ressource pour les Mercenaires est réduit de 35%\n"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Protecteur des mercenaires"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "La Cavalerie gagne 15% de dégâts mêlée et à distance."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Épée de Rome"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "L'infanterie ennemie perds 10% de dégâts mêlée et à distance."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Les humains et les Structures gagnent +1 d'armure."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Bouclier de Rome"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Les Soldats et les Engins de Sièges gagnent +2 en force de capture, et 20% de dégât mêlée et distance."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triomphe"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "La Cavalerie gagne +2 d'armure."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarque"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Les Bâtiments ennemies, les Navires, et les Engins de Sièges perdent 20% de santé."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Conquérant renommé"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Les Éléphants Champions gagnent 20% de dégât mêlée, et 20% de vitesse de déplacement."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarque"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr "+1 d'armure, +25% d'attaque à distance pour les infanteries javeliniers"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Réformes hilotiques"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Augmente de +1 en force de capture et de +25% les dégâts de mêlée des lanciers."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Dernier debout"
Index: ps/trunk/binaries/data/mods/public/l10n/frp.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/frp.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/frp.public-simulation-auras.po (revision 24321)
@@ -1,953 +1,945 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Alexandre Raymond, 2016-2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Franco-Provençal (Arpitan) (http://www.transifex.com/wildfire-games/0ad/language/frp/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: frp\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Chantiér de batiôs"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor religiosa"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Rèformes de formacion"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Rèformes de Pèlasto"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Dèrriér campo"
Index: ps/trunk/binaries/data/l10n/es_AR.engine.po
===================================================================
--- ps/trunk/binaries/data/l10n/es_AR.engine.po (revision 24320)
+++ ps/trunk/binaries/data/l10n/es_AR.engine.po (revision 24321)
@@ -1,231 +1,231 @@
# Translation template for Pyrogenesis.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the Pyrogenesis project.
-#
# Translators:
# Facundo Abiega <abiegafacundo@gmail.com>, 2018,2020
# Franco Falleti <ezefran256@gmail.com>, 2016
# Iván Pstyga <ivanpstyga@gmail.com>, 2017
# Juan Delhon <juandelhon@gmail.com>, 2015
# Jorge Telechea <f00ck6006l3@gmail.com>, 2015
+# Victor Darritchon <extraved@aol.com>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-05-22 07:08+0000\n"
-"PO-Revision-Date: 2020-05-22 10:20+0000\n"
-"Last-Translator: Transifex Bot <>\n"
+"POT-Creation-Date: 2020-11-28 10:01+0000\n"
+"PO-Revision-Date: 2020-12-04 02:11+0000\n"
+"Last-Translator: Victor Darritchon <extraved@aol.com>\n"
"Language-Team: Spanish (Argentina) (http://www.transifex.com/wildfire-games/0ad/language/es_AR/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: es_AR\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-#: i18n/L10n.cpp:251
+#: i18n/L10n.cpp:247
msgid "Long strings"
msgstr "Larga cadena de caracteres "
-#: lobby/XmppClient.cpp:887
+#: lobby/XmppClient.cpp:881
msgid "unknown subtype (see logs)"
msgstr "Subtipo desconocido (ver registro)"
-#: lobby/XmppClient.cpp:1215
+#: lobby/XmppClient.cpp:1209
msgid "The certificate is not trusted."
msgstr "El certificado no es confiable"
-#: lobby/XmppClient.cpp:1216
+#: lobby/XmppClient.cpp:1210
msgid "The certificate hasn't got a known issuer."
msgstr "El certificado no tiene un emisor conocido."
-#: lobby/XmppClient.cpp:1217
+#: lobby/XmppClient.cpp:1211
msgid "The certificate has been revoked."
-msgstr "El certificado fue rechazado."
+msgstr "El certificado fue revocado."
-#: lobby/XmppClient.cpp:1218
+#: lobby/XmppClient.cpp:1212
msgid "The certificate has expired."
msgstr "El certificado expiró."
-#: lobby/XmppClient.cpp:1219
+#: lobby/XmppClient.cpp:1213
msgid "The certificate is not yet active."
-msgstr ""
+msgstr "El certificado todavia no está activo."
-#: lobby/XmppClient.cpp:1220
+#: lobby/XmppClient.cpp:1214
msgid "The certificate has not been issued for the peer connected to."
-msgstr "El certificado no fue emitido para el par al que estás conectado."
+msgstr "El certificado no fue emitido para el compañero al que estás conectado."
-#: lobby/XmppClient.cpp:1221
+#: lobby/XmppClient.cpp:1215
msgid "The certificate signer is not a certificate authority."
-msgstr ""
+msgstr "El firmante del certificado no es una autoridad de certificado."
-#: lobby/XmppClient.cpp:1243 lobby/XmppClient.cpp:1287
-#: lobby/XmppClient.cpp:1326
+#: lobby/XmppClient.cpp:1237 lobby/XmppClient.cpp:1281
+#: lobby/XmppClient.cpp:1320
msgid "Error"
msgstr "Error"
-#: lobby/XmppClient.cpp:1246 lobby/XmppClient.cpp:1290
+#: lobby/XmppClient.cpp:1240 lobby/XmppClient.cpp:1284
msgid "No error"
msgstr "Sin error"
-#: lobby/XmppClient.cpp:1248
+#: lobby/XmppClient.cpp:1242
msgid "Player already logged in"
-msgstr "El jugador ya se encuentra conectado"
+msgstr "El jugador ya inició sesión."
-#: lobby/XmppClient.cpp:1250
+#: lobby/XmppClient.cpp:1244
msgid "Forbidden"
msgstr "Prohibido"
-#: lobby/XmppClient.cpp:1252
+#: lobby/XmppClient.cpp:1246
msgid "Internal server error"
msgstr "Problema interno del servidor"
-#: lobby/XmppClient.cpp:1256
+#: lobby/XmppClient.cpp:1250
msgid "Not allowed"
msgstr "No permitido "
-#: lobby/XmppClient.cpp:1257
+#: lobby/XmppClient.cpp:1251
msgid "Not authorized"
msgstr "No autorizado"
-#: lobby/XmppClient.cpp:1260
+#: lobby/XmppClient.cpp:1254
msgid "Recipient temporarily unavailable"
msgstr "Destinatario temporalmente no disponible"
-#: lobby/XmppClient.cpp:1262
+#: lobby/XmppClient.cpp:1256
msgid "Registration required"
msgstr "Registro requerido"
-#: lobby/XmppClient.cpp:1266
+#: lobby/XmppClient.cpp:1260
msgid "Service unavailable"
msgstr "Servicio no disponible"
-#: lobby/XmppClient.cpp:1271 lobby/XmppClient.cpp:1310
+#: lobby/XmppClient.cpp:1265 lobby/XmppClient.cpp:1304
msgid "Unknown error"
msgstr "Error desconocido"
-#: lobby/XmppClient.cpp:1291
+#: lobby/XmppClient.cpp:1285
msgid "Stream error"
msgstr "Error de envío"
-#: lobby/XmppClient.cpp:1292
+#: lobby/XmppClient.cpp:1286
msgid "The incoming stream version is unsupported"
msgstr "La próxima versión stream no es soportada"
-#: lobby/XmppClient.cpp:1293
+#: lobby/XmppClient.cpp:1287
msgid "The stream has been closed by the server"
msgstr "La comunicación fue interrumpida por el servidor"
-#: lobby/XmppClient.cpp:1297
+#: lobby/XmppClient.cpp:1291
msgid "An I/O error occurred"
msgstr "Ha ocurrido un error I/O"
-#: lobby/XmppClient.cpp:1299
+#: lobby/XmppClient.cpp:1293
msgid "The connection was refused by the server"
msgstr "La conexión fue rechazada por el servidor"
-#: lobby/XmppClient.cpp:1300
+#: lobby/XmppClient.cpp:1294
msgid "Resolving the server's hostname failed"
msgstr "Hubo una falla al resolver el nombre del servidor"
-#: lobby/XmppClient.cpp:1301
+#: lobby/XmppClient.cpp:1295
msgid "This system is out of memory"
msgstr "Falta de memoria en el sistema"
-#: lobby/XmppClient.cpp:1303
+#: lobby/XmppClient.cpp:1297
msgid ""
"The server's certificate could not be verified or the TLS handshake did not "
"complete successfully"
msgstr "No se pudo verificar el certificado del servidor o el handshaking de TLS no se completó correctamente"
-#: lobby/XmppClient.cpp:1304
+#: lobby/XmppClient.cpp:1298
msgid "The server did not offer required TLS encryption"
msgstr "El servidor no ofreció el cifrado TLS requerido"
-#: lobby/XmppClient.cpp:1306
+#: lobby/XmppClient.cpp:1300
msgid "Authentication failed. Incorrect password or account does not exist"
msgstr "Falló la autenticación. Contraseña incorrecta o la cuenta no existe"
-#: lobby/XmppClient.cpp:1307
+#: lobby/XmppClient.cpp:1301
msgid "The user or system requested a disconnect"
msgstr "El usuario o el sistema solicitó la desconexión"
-#: lobby/XmppClient.cpp:1308
+#: lobby/XmppClient.cpp:1302
msgid "There is no active connection"
msgstr "No hay conexión activa"
-#: lobby/XmppClient.cpp:1329
+#: lobby/XmppClient.cpp:1323
msgid "Your account has been successfully registered"
msgstr "Tu cuenta ha sido registrada exitosamente"
-#: lobby/XmppClient.cpp:1330
+#: lobby/XmppClient.cpp:1324
msgid "Not all necessary information provided"
msgstr "No se proveyó toda la información necesaria"
-#: lobby/XmppClient.cpp:1331
+#: lobby/XmppClient.cpp:1325
msgid "Username already exists"
msgstr "El nombre de usuario ya existe"
#: ps/ModIo.cpp:261
#, c-format
msgid "Failure while starting querying for game id. Error: %s; %s."
msgstr "Se produjo un fallo mientras se comenzaba a buscar la id del juego. Error: %s;%s."
#: ps/ModIo.cpp:291
#, c-format
msgid "Failure while starting querying for mods. Error: %s; %s."
msgstr "Se produjo un fallo mientras se comenzaban a buscar los mods. Error %s;%s."
#: ps/ModIo.cpp:317
#, c-format
msgid "Could not create mod directory: %s."
msgstr "No se pudo crear el directorio del mod: %s."
#: ps/ModIo.cpp:342
#, c-format
msgid "Could not open temporary file for mod download: %s."
msgstr "No se pudo abrir el archivo temporal para la descarga del mod: %s."
#: ps/ModIo.cpp:352
#, c-format
msgid "Failed to start the download. Error: %s; %s."
msgstr "No se pudo iniciar la descarga. Error: %s;%s."
#: ps/ModIo.cpp:397
#, c-format
msgid "Asynchronous download failure: %s, %s."
msgstr "Se produjo un fallo en la descarga asíncrona: %s,%s."
-#: ps/ModIo.cpp:426
+#: ps/ModIo.cpp:425
#, c-format
msgid "Download failure. Server response: %s; %s."
msgstr "Se produjo un fallo en la descarga. Respuesta del servidor: %s;%s."
-#: ps/ModIo.cpp:529
+#: ps/ModIo.cpp:528
msgid "Mismatched filesize."
msgstr "Tamaño del archivo incompatible."
-#: ps/ModIo.cpp:547
+#: ps/ModIo.cpp:546
#, c-format
msgid "Invalid file. Expected md5 %s, got %s."
msgstr "El archivo no es válido. Md5 esperado %s, obtenido %s."
-#: ps/ModIo.cpp:562
+#: ps/ModIo.cpp:561
msgid "Failed to compute final hash."
msgstr "No se pudo calcular la función final hash."
-#: ps/ModIo.cpp:568
+#: ps/ModIo.cpp:567
msgid "Failed to verify signature."
msgstr "No se pudo verificar la firma."
-#: ps/SavedGame.cpp:139
+#: ps/SavedGame.cpp:138
#, c-format
msgid "Saved game to '%s'"
msgstr "Juego guardado a \"%s\""
-#: ps/Util.cpp:280 ps/Util.cpp:283 ps/Util.cpp:424 ps/Util.cpp:427
+#: ps/Util.cpp:282 ps/Util.cpp:285 ps/Util.cpp:426 ps/Util.cpp:429
#, c-format
msgid "Screenshot written to '%s'"
msgstr "Captura de pantalla guardada a \"%s\""
#: ps/scripting/JSInterface_Debug.cpp:83
msgid "custom build"
msgstr "Compilación personalizada"
Index: ps/trunk/binaries/data/mods/public/l10n/af.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/af.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/af.public-simulation-auras.po (revision 24321)
@@ -1,955 +1,947 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Archibald Rohde <u17000409@tuks.co.za>, 2018
# Gerard Geldenhuys <gerard5680@outlook.com>, 2017
# Louwrens van Staden <lwvanstaden@gmail.com>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Afrikaans (http://www.transifex.com/wildfire-games/0ad/language/af/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: af\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Beleëringstuie met garnisoen aan boord +3 gesondheid re-generasie tempo"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Manskappe bou ondervinding tydens garnisoen in kaserne"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Intensiewe Opleiding"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Skepe met 'n garnisoen +10 gesondheid re-genereringstempo"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Skeepswerf Herstelwerk"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldate +20% naby- en afstand-aanval skade"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Godsdienstige Ywer"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Arbeiders +15% insamelingstempo"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotisme"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Aansporende Teenwoordigheid"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Helde -5% gesondheid"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Kragtige Priesterdom"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Strukture -10% tegnologiese hulpbronkostes en navorsingstyd"
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Krag deur Kennis"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Strukture +50% verowering getalle garnisoen re-genereringstempo"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lojaliteit"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Handelaars +20% Bewegingspoed"
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edik van Ashoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Arbeiders +25% graan insamelingstempo"
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Boer bonus"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Mense +1 gesondheid re-generasietempo"
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Mediese Behandeling"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Strukture +20% territoriale invloedryke radius"
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenisasie"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Soldate in garnisoen +3 pantser en +20 sigafstand"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Muur Beskerming"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 maksimum populasie limiet."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Simbool van Grootheid"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 maksimum populasie limiet (benodig die \"Glorieryke Uitbreiding\" tegnologie)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Glorieryke Uitbreiding"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Geallieërde Vegskepe -25% konstruksie tyd"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Deliese Liga"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Geallieërde Genesers -20% hulpbron kostes"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr " Druïde"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Handelmeesters"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Huurarbeider"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Geallieërde Olifante -20% hulpbron kostes en opleidingstydsduur."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Olifant Verskaffers"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Bondgenote +20% handelsverkooppryse"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Gestandardiseerde Geldeenheid"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Geallieërde Tempels -50% hulpbron kostes en konstruksie tydsduur; Tempel tegnologieë -50% hulpbron kostes en navorsingstydsduur."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashoka Godsdienstige Bystand"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Geallieërde Land Handelaars +15% handelswins."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Die Koninklike Pad"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Bondgenote +1.0 voedseldeel koers"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Broodmandjie van die Mediterreense"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Geallieërde Burger Infanterie -10% opleidingstydsduur."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Diensplig"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Geallieërde Burgersentrums -20% hulpbron kostes."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Siriaanse Tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Geallieërde Burger Infanterie Spiesvegters +10% gesondheid"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponnesiese Liga"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon het verskeie ekonomiese hervormings geinstitueer wat handel en landbou aangemoedig het.\nArbeiders +15% insamelingspoed."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Ekonomiese Hervormings"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon het 'n nuwe maatstelsel ingestel, vaders was aangemoedig om aambagte vir hulle seuns te vind.\nEkonomiese tegnologieë -10% hulpbron kostes."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Ekonomiese Fortuin"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Met die sien dat verskanste verdediging nutteloos teen die Romeinse weermag was, het Cassivellaunus besluit om guerilla taktiek toe te pas. Dit was later ook deur ander opperhoofde gebruik.\nSoldate +15% bewegingspoed en +15% sigafstand."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Guerrilla Taktiek"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Skermutselaar Teistering"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Leier van die Kartaagse swaargewapende perdesoldate by Trebia en Cannae, waar sy drievoudige aanvalstaktiek verwoestende effek op die vyand gehad het.\nNabyvegtende Kavallerie +1 pantser en +10% gesondheid."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Bevelvoerder van Swaargewapende Kavallerie"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Oorlog met die Romeine het Ambiorix die nutteloosheid van openlike geveg laat besef en hy het hom instede tot hinderlaag taktiek gewend. Die Gallieërs het vinnig geleer waar en wanneer om verrassende aanvalle te loods.\nSoldate +5% naby- en afstand-aanval skade en -25% bevorderingsondervinding."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Hinderlaag Slagting"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Met die voedseltekort van die Romeinse weermag, was die Galliërsiese stamme beveel om deel van hulle reeds-karige oes oor te handig. Die Eburones-stam, onder bevelvoering van Ambiorix, was huiwerig om dit te doen en Ceasar het daarvolgens troepe gestuur om dit met geweld af te neem.\nArbeiders -10% graan insamelingspoed."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Huldeblyk aan Rome"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Saam met sy broer Indibil, het Mandonius bevelgevoer oor die Iberiese rekrute en huursoldate wat gedeel het in die Puniese Oorloë.\nGeallieërde Burger Huursoldate -25% metaal kostes."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Huursoldaat Bevelvoerder"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Nadat Indibil in die stryd gesneuwel het, het Mandonius die oorlewendes tot veiligheid gelei.\nSoldate +10% gesondheid."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Redder van Lewens"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Shanakdakheto wat met volle krag die Meroëtiese ryk regeer het en ook 'n beduidende rol gespeel het in die Meroëtiese godsdiens, het die mag van Kus verteenwoordig, wat niemand lig mag geag het nie.\nVyandige Vroulike Burgers -15% insamelingstempo."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Vroegste Nubiese Koningin"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Soos in alle kulture, het godsdiens 'n beduidende rol gespeel in Kus. Shanakdakhet het die tempel gebou rondom 160BC as 'n simbool van die gevorderdheid van Meroë.\nTempels +1 garnisoen genesingstempo."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Tempel van Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Gedurende die Eerste Masedoniese Oorlog het Philip en sy troepe Thermum, die godsdienstige en politiese senterpunt van Aetolia, geplunder.\nMense, Beleëringstuie, Skepe and Strukture kry +5 voedsel en hout as buit."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Plunderaar van Stede"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Bindusara, seun van Chandragupta Maurya, het die ryk gekonsolideer en a stabiele toestand geskep vir sy seun, Ashoka, om te erf.\nStrukture +20% gebied invloedryke radius."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Konsolideerder van die Ryk"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Daar is vertel dat Bindusara streke in die suide van die ryk oorgeneem het.\nSoldate +15% verowering aanvalskrag."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Regdeur sy heerskappy was baie van Artaxerxes se rykdom spandeer op bouprojekte. Hy het die Paleis van Darius I by Susan gerestoureer asook die antieke stad van Exbatana.\nStrukture -10% hulpbron kostes en +5% gesondheid."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Groot Bouer"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Voortgesette sy voorouers se werk op die Groot Biblioteek van Alexandria, het hy elke boek wat na die stad geneem is gekonfiskeer en so 'n groot hoeveelheid gebergte wysheid vir sy mense agter gelos.\nStruktuur Tegnologieë -10% hulpbron kostes."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Groot Bibliotekaris"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Na die verkragting van Lucretia deur die seun van Koning Tarquinius en haar gevolglike selfmoord het Brutus gesweer om wraak te neem deur die monargie om te werp.\nVroulike Burgers -20% voedsel kostes en +10% insamelingspoed."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Wraaknemer van Lucretia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Brutus was een van die sleutelkarakters in die omwerping van die monargie asook die stigting van die Romeinse Republiek. Later het hy as konsul 'n Romeinse weermag tot oorwinning gelei teen die Etruscan Koning Tarquinius, wie probeer het om die troon terug te neem.\nMense en Beleëringstuie +1 pantser."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Stigter en Beskermer van die Republiek"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochus I het die fondasie vir die Ezida Tempel in Borsippa gelê.\nTempels -10% hulpbron kostes; Tempel tegnologieë -10% hulpbron kostes."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Stigter van die Ezida Tempel"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiochus het Griekse immigrasie na sy gebied aangemoedig en het baie nuwe stede in Klein-Asië gevestig om te dien as teengewig teen die Gallieërs.\n+5% maksimum populasie limiet."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Immigrasie"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Seun van Seleucus Nicator, Antiochus, het in die formidabele taak om die ryk bemekaar te hou geslaag, terwyl hy ook tempels opgerig het en die invallende Gallieërs met oorlogs olifante oorwin het.\nKampioen Olifante -10% hulpbron kostes"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Groot Koning"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lycurgus het verskeie militêre hervormings ingestel, en so die algehele en onverdeelde trou aan Sparta, deur sy burgers, implementeer onder vorm van sy regering.\nBurger Infanterie Spiesvegter -10% hulpbron kostes."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lycurgus se Militêre Hervormings"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Kampioen Infanterie Spiesvegter -5% hulpbron kostes."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Om gelykheid verder te ondersteun, het Lycurgus dit verbied om goud en silver te gebruik en so 'n nuwe yster geldeenheid bekendgestel genoem Pelanors.\nArbeiders +15% metaal insamelingstempo."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Yster Stawe"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Burgersoldate +10% boutydsduur en insamelingstydsduur."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspirasie"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Soldate in sy formasie +3 pantser, +15% bewegingspoed."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formasie Hervormings"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltast Hervormings"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "Arbeiders +15% boutempo."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Periclean Boukonstruksie Program"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Tempels -25% klip kostes, +2 garnisoen gesondheid re-generasie tempo"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Tempel van Athena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Skepe met 'n garnisoen -30% groep opleidingstyd en +50% bewegingspoed."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Vloot Bevelvoerder"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Skepe -50% metaal kostes, -20% konstruksietyd."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Vloot Argitek"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Kampioene +2 verowering aanvalskrag, +20% naby- en afstandaan-val skade, +10 bewegingspoed."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Kampioen Weermag"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Soldate en Beleëringstuie +1 pantser, +15% bewegingspoed."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Guerilla Hoofman"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Mense +0.8 gesondheid re-generasie tempo."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex, Koning van die Britse Gebiede"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldate en Beleëringstuie +15% bewegingspoed."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Weerlig Generaal"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Vyandige Huursoldate -20% naby- en afstand-aanval skade."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Onderwerper van Huursoldate"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Eie en Geallieërde Soldate en Beleëringstuie +1 verowering aanvalskrag, +20 naby- en afstand-aanval skade."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktikus"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Nabyvegtende Kavallerie +30% nabyaanvalskade."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Kavallerie Bevelvoerder"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Mense, Beleëringstuie en Skepe kry +15 metaal buit."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Plunderaar van Rome"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldate en Beleëringstuie +1 verowering aanvalskrag, +20% naby- en afstand-aanval skade"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keltiese Krygsheer"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Voorbereiding vir Oorlog"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "Struktuur of Beleëringstuig met garnisoen +2 verowering getalle re-generasie tempo."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Geïnspireerde Verdediging"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Struktuur of Aanvalstoring met garnisoen +75% pyl getalle"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Dapper Verdediger"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Soldate +1 pantser"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Stryd Ywering"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldate -15% hulpbron kostes, -20% opleidingstyd."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilisering"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldate +20% bewegingspoed."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldate en Beleëringstuie kry +100% hulpbron buit."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Buit"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Kampioene +2 verowering aanvalskrag, +20% naby- en afstand-aanval skade."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Vegter Koningin"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Tempel van Amun +20% hulpbronkostes en konstruksietyd. Amun Tempel Wag +20% hulpbronkostes en opleidingstyd."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Definieerder van Tradisie"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Tempel van Apedemak -20% hulpbronkostes en konstruksietyd. Apedemak Tempel Wag -20% hulpbronkostes en opleidingstyd."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Volgeling van Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Vyandelike Genesers -50% genesingskrag."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Slagting van die Gelowiges"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldate +10 naby- en afstand-aanval skade, kry +50% hulpbron buit."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Redder van Kus"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kusitiese Triremes -50 hout en metaal kostes."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Geskenk van Oorlogskepe"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Strukture +10% territoriale invloedryke radius"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialisme"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Vyandelike Burgersentrums -50% verowering getalle tydens garnisoen re-generasie tempo."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Veroweraar"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Infanterie Paalsoldate +20% verowering aanvalskrag, +20% nabyaanvalskade."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Brigadier-generaal"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "Beleëringstuie +1 pantser, +20% naby- en afstand-aanval skade, +10% afstand-aanval distansie, +10% sigafstand."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Beleërder"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Opkoms van Masedonië"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldate +20% naby- en afstand-aanval skade, -15% gesondheid."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhic Oorwinning"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Tempels -50% hulpbron kostes en konstruksie tyd. Tempel tegnolgieë -50% hulpbron kostes en navorsingstyd."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Boeddhisme"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Struktuur met garnisoen se tegnologieë het -20% hulpbron kostes en -50% navorsingstyd."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Onderwyser"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Herlewing"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Kavallerie +1 verowering aanvalskrag, +20% naby- en afstand-aanval skade."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Voorpuntleier"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldate, Beleëringstuie, Handelaars en Handelskepe +15% bewegingspoed."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Leierskap"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Arbeiders +15% konstruksie tempo en insamelingspoed."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Administrateur"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldate en Beleëringstuie -20% naby- en afstand-aanval interval tyd"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Geallieërde Helde +10% gesondheid"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Gade"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Vyandelike Helde -10% gesondheid."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Paalvegters +40% gesondheid."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Rafia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Arbeiders +10% konstruksie tempo."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Beskermheer van Konstruksie"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Huursoldate -35% hulpbronne kostes."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Huursoldaat Beskermheer"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Kavallerie +15% naby- en afstand-aanval skade."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Swaard van Rome"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Vyandelike Infanterie -10% naby- en afstand-aanval skade."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Mense en Strukture +1 pantser"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Skild van Rome"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldate en Beleëringstuie +2 verowering aanvalskrag, +20% naby- en afstand-aanval skade."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triomf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Kavallerie +2 pantser"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès Kavallerie Offisier"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Vyandelike Strukture, Skepe en Beleëringstuie -20% gesondheid."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Beroemde Veroweraar"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Kampioen Olifante +20% naby-aanval skade, +20% bewegingspoed."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos Olifant Kommandant"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helot Hervormings"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Spiesvegters +1 verowering aanvalskrag, +25% naby-aanval skade."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Laaste Stand"
Index: ps/trunk/binaries/data/mods/public/l10n/ar.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ar.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ar.public-simulation-auras.po (revision 24321)
@@ -1,968 +1,960 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Ahmed Albahhar <tomucazipu@getapet.net>, 2017
# Ali Alherz <aliherz86@gmail.com>, 2017
# Eslam obeidat <islamobidat92@gmail.com>, 2018
# Eslam obeidat <islamobidat92@gmail.com>, 2018
# ⴰⵎⴰⵣⵉⵖ ⵣⵉⵔⵉ <ziri3fm@googlemail.com>, 2018
# hghgh nbnbnb <kokoleban838@gmail.com>, 2019
# Ibrahim Al-Darra <achtenacht88@gmail.com>, 2017
# ibrahim mahfod ghamdi <barho0om_55@hotmail.com>, 2017-2019
# Mohamed Mayla <mohamedmayla@gmail.com>, 2020
# Mohamed Moanis <mohamed_moanis@outlook.com>, 2017
# Nopar Despar <nopardespar@gmail.com>, 2017
# 425467bb0c9da71484550c3c99a0865a_432023a <42ebb87f8d673776150a6c232428c0ac_329642>, 2016-2018
# Omar Rashad <o.rashad2020@gmail.com>, 2017
# Saber Bousba <saber.bousba@gmail.com>, 2017
# 6a39c688df6306dcd1a5e2f20d845515, 2018
# صفا الفليج <safaalfulaij@hotmail.com>, 2017-2018
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-09-18 19:32+0000\n"
-"Last-Translator: Mohamed Mayla <mohamedmayla@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Arabic (http://www.transifex.com/wildfire-games/0ad/language/ar/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ar\n"
"Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 && n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "إصلاحات التَرسانة"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "إصلاحات حوض بناء السفن"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "الاندفاع الدينيّ"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "الوطنيّة"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "وجود استثنائي"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "قِسّ قويّ"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "قوّة المعرفة"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "الولاء"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "مرسوم آشوكا"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "علاوة زراعة"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "العلاج الطبي"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "الهَلْيَنة"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "حماية الجدران"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "رمز العظمة"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "التّوسّع العظيم"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "السفن الحربية للحلفاء −25% من وقت البناء."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "الحلف الدّيليّ"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "المعالجين الحلفاء −20% من كلفة الموارد."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "الدّرويد"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "أسياد التجارة"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "سارابيكو"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "فيلة الحلفاء −20% من كلفة الموارد ووقت التدريب."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "مزودون الفيلة"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "عملة موحّدة"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "الدعم الديني لــ أشوكا "
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "الطريق الملكيّ"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "سله خبز البحر المتوسط"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "التّجنيد الإلزاميّ"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "حلف رباعي المدن السورية"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "الحلف البيلوبونيسيّ"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "الإصلاحات الاقتصادية"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "ثروة إقتصادية"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "تكتيك حرب العصابات"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "المناوش المزعج"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "قائد سلاح الفرسان الثقيلة"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "مذبحة الكمين"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "جزية إلي روما"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "قائد المرتزقة"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "منقذ الحيوات"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "أحدث ملكة نوبيّة"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "معبد في نقا"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "ناهب المدن"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "موحد الإمبراطورية"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "مورييار بامبا"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "الباني العظيم"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "أمين المكتبة العظيم"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "منتقم وكريشيا"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "مؤسس وحامي الجمهورية"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "مؤسس معبد الـ إيذيدا"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "الهجرة"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "بازيليوس ميغاس"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "إصلاحات ليكورجان العسكرية"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "عملة حديدية"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "الإلهام"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "تنظيم التّشكيلة"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "إعادة تشكيل البلتست"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "برنامج البناء البركليثي"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "قائد البحريّة"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "مهندس البحرية"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "جيش الأبطال"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "قائد حرب العصابات"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "ملك بريطانيا"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "جنرال البرق"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "قاهر المرتزقه"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "التكتيكي"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "قائد الخيّالة"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "ناهب روما"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "أمراء الحرب السلتين"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "التّجهيز للحرب"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "وحي الدفاع"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "المدافع الباسل"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "حماس المعركة"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "استنفار القوات"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "غنيمة"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "ملكة محاربة"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "متحدي التقاليد"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "اتباع أبادماك"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "ذبح المؤمنين"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "مخلص كوش"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "هدية من السفن الحربية"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "الإمبريالية"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "الفاتح"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "قائد الفرقة"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "المُحاصر"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "نهوض مقدونيا"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "نصر باهظ الثمن "
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "البوذية"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "المُعلم"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "تجديد"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "قائد الطليعة"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "القيادة"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "المدير"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "وطنية"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "شريك"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "رافيا"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "راعي البناء"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "راعي المرتزقة"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "سيف روما"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "درع روما"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "النصر"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "إللأرسيش"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "الفاتح الشهير"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "زويارتشوس"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "إصلاحات الهيلوت"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "الباقي الأخير"
Index: ps/trunk/binaries/data/mods/public/l10n/ar_EG.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ar_EG.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ar_EG.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Arabic (Egypt) (http://www.transifex.com/wildfire-games/0ad/language/ar_EG/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ar_EG\n"
"Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 && n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ar_IQ.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ar_IQ.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ar_IQ.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Arabic (Iraq) (http://www.transifex.com/wildfire-games/0ad/language/ar_IQ/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ar_IQ\n"
"Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 && n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ar_SA.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ar_SA.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ar_SA.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Arabic (Saudi Arabia) (http://www.transifex.com/wildfire-games/0ad/language/ar_SA/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ar_SA\n"
"Plural-Forms: nplurals=6; plural=(n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 && n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-other.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-other.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-other.po (revision 24321)
@@ -1,4448 +1,4448 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# David Sowa <isithere2@yahoo.com>, 2017-2020
# enolp <enolp@softastur.org>, 2017
# Nicolas Auvray <na.itms76@gmail.com>, 2018
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2020-11-30 07:41+0000\n"
-"PO-Revision-Date: 2020-11-30 08:39+0000\n"
-"Last-Translator: Transifex Bot <>\n"
+"PO-Revision-Date: 2020-12-01 20:17+0000\n"
+"Last-Translator: David Sowa <isithere2@yahoo.com>\n"
"Language-Team: Asturian (http://www.transifex.com/wildfire-games/0ad/language/ast/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ast\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: gui/common/MapCache.js:52
msgctxt "map selection"
msgid "Random"
msgstr "Al debalu"
#: gui/common/MapCache.js:59
msgid "A randomly selected map."
msgstr "Un mapa esbilláu al debalu."
#. dennis-ignore: *
#: gui/common/OverlayCounterFPS.js:28
#, javascript-format
msgid "FPS: %(fps)4s"
msgstr "FPS: %(fps)4s"
#: gui/common/color.js:178
#, javascript-format
msgid "Unassigned hotkey: %(hotkeyName)s"
msgstr "Atayu de tecláu ensin asignar: %(hotkeyName)s"
#: gui/common/color.js:193
#, javascript-format
msgid "Press %(hotkey)s to autocomplete player names."
msgstr "Primi %(hotkey)s p'autocompletar nomes de xugadores."
#: gui/common/color.js:195
msgctxt "hotkey"
msgid "Tab"
msgstr "Tabulador"
#: gui/common/functions_global_object.js:53
msgid "Loading Aborted"
msgstr "Albortóse la carga"
#: gui/common/functions_utility.js:42
msgid "Gaia"
msgstr "Gaia"
#: gui/common/functions_utility.js:236
#, javascript-format
msgid "Build: %(buildDate)s (%(revision)s)"
msgstr "Construyir: %(buildDate)s (%(revision)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:68
#, javascript-format
msgid "%(playerName)s (%(civ)s, %(AIdescription)s)"
msgstr "%(playerName)s (%(civ)s, %(AIdescription)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:71
#, javascript-format
msgid "%(playerName)s (%(civ)s, %(AIdescription)s, %(state)s)"
msgstr "%(playerName)s (%(civ)s, %(AIdescription)s, %(state)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:77
#, javascript-format
msgid "%(playerName)s (%(AIdescription)s)"
msgstr "%(playerName)s (%(AIdescription)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:80
#, javascript-format
msgid "%(playerName)s (%(AIdescription)s, %(state)s)"
msgstr "%(playerName)s (%(AIdescription)s, %(state)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:90
#, javascript-format
msgid "%(playerName)s (OFFLINE)"
msgstr "%(playerName)s (FUERA DE LA REDE)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:93
#, javascript-format
msgid "%(playerName)s (OFFLINE, %(state)s)"
msgstr "%(playerName)s (FUERA DE LA REDE, %(state)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:100
#, javascript-format
msgid "%(playerName)s (%(civ)s)"
msgstr "%(playerName)s (%(civ)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:103
#, javascript-format
msgid "%(playerName)s (%(civ)s, %(state)s)"
msgstr "%(playerName)s (%(civ)s, %(state)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:107
#, javascript-format
msgid "%(playerName)s"
msgstr "%(playerName)s"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:110
#, javascript-format
msgid "%(playerName)s (%(state)s)"
msgstr "%(playerName)s (%(state)s)"
#: gui/common/gamedescription.js:130
msgid "Unknown Civilization"
msgstr "Desconozse la civilización"
#: gui/common/gamedescription.js:137
msgctxt "playerstate"
msgid "defeated"
msgstr "vencióse"
#: gui/common/gamedescription.js:138
msgctxt "playerstate"
msgid "won"
msgstr "ganó"
#: gui/common/gamedescription.js:159
msgid "No Team"
msgstr "Ensin equipu"
#: gui/common/gamedescription.js:160
#, javascript-format
msgid "Team %(team)s"
msgstr "Equipu %(team)s"
#. Translation: Describe players of one team in a selected game, f.e. in the
#. replay- or
#. savegame menu or lobby
#: gui/common/gamedescription.js:163 gui/common/gamedescription.js:170
#, javascript-format
msgid ""
"%(team)s:\n"
"%(playerDescriptions)s"
msgstr "%(team)s:\n%(playerDescriptions)s"
#: gui/common/gamedescription.js:171
msgid "Observer"
msgid_plural "Observers"
msgstr[0] "Espeutador"
msgstr[1] "Espeutadores"
#: gui/common/gamedescription.js:188
msgctxt "victory condition"
msgid "Endless Game"
msgstr "Partida ensin fin"
#: gui/common/gamedescription.js:189
msgid "No winner will be determined, even if everyone is defeated."
msgstr "Nun va determinase dengún ganador, anque toos tean vencíos."
#: gui/common/gamedescription.js:202
#, javascript-format
msgctxt "victory condition"
msgid "Wonder (%(min)s minute)"
msgid_plural "Wonder (%(min)s minutes)"
msgstr[0] "Maravía (%(min)s minutu)"
msgstr[1] "Maravía (%(min)s minutos)"
#: gui/common/gamedescription.js:216
#, javascript-format
msgctxt "victory condition"
msgid "Capture the Relic (%(min)s minute)"
msgid_plural "Capture the Relic (%(min)s minutes)"
msgstr[0] "Prindar la reliquia (%(min)s minutu)"
msgstr[1] "Prindar la reliquia (%(min)s minutos)"
#: gui/common/gamedescription.js:232
msgid "Relic Count"
msgstr "Númberu de reliquies"
#: gui/common/gamedescription.js:239
msgid "Hero Garrison"
msgstr "Guarecimientu d'héroes"
#: gui/common/gamedescription.js:240
msgid "Heroes can be garrisoned."
msgstr "Los héroes puen guarecese."
#: gui/common/gamedescription.js:244
msgid "Exposed Heroes"
msgstr "Héroes espuestos"
#: gui/common/gamedescription.js:245
msgid "Heroes cannot be garrisoned and they are vulnerable to raids."
msgstr "Los héroes nun puen guarecese & son mancables n'asaltos."
#: gui/common/gamedescription.js:252
msgid "Rated game"
msgstr "Partida clasificada"
#: gui/common/gamedescription.js:253
msgid ""
"When the winner of this match is determined, the lobby score will be "
"adapted."
msgstr "Cuando'l ganador d'esti alcuentru se determine, va afacese'l marcador na sala."
#: gui/common/gamedescription.js:258
msgid "Locked Teams"
msgstr "Equipos fixos"
#: gui/common/gamedescription.js:259
msgid "Players can't change the initial teams."
msgstr "Los xugadores nun puen camudar los equipos iniciales."
#: gui/common/gamedescription.js:263
msgid "Diplomacy"
msgstr "Diplomacia"
#: gui/common/gamedescription.js:264
msgid "Players can make alliances and declare war on allies."
msgstr "Los xugadores puen aliase & declarar la guerra a aliaos."
#: gui/common/gamedescription.js:269
msgid "Last Man Standing"
msgstr "El caberu de pie"
#: gui/common/gamedescription.js:270
msgid ""
"Only one player can win the game. If the remaining players are allies, the "
"game continues until only one remains."
msgstr "Namái un xugador pue ganar la partida. Si los xugadores que queden son aliaos, la partida sigue fasta que quede namái ún."
#: gui/common/gamedescription.js:274
msgid "Allied Victory"
msgstr "Victoria aliada"
#: gui/common/gamedescription.js:275
msgid ""
"If one player wins, his or her allies win too. If one group of allies "
"remains, they win."
msgstr "Si gana un xugador, tamién ganen los sos aliaos. Si queda un grupu d'aliaos, gana."
#: gui/common/gamedescription.js:280
msgid "Ceasefire"
msgstr "Altu'l fueu"
#: gui/common/gamedescription.js:283 gui/pregame/userreport/userreport.js:26
msgid "disabled"
msgstr "desactivóse"
#: gui/common/gamedescription.js:284
msgid "For the first minute, other players will stay neutral."
msgid_plural "For the first %(min)s minutes, other players will stay neutral."
msgstr[0] "El primer minutu, los otros xugadores van siguir neutrales."
msgstr[1] "Los primeros %(min)s minutos, los otros xugadores van siguir neutrales."
#: gui/common/gamedescription.js:293
msgctxt "Map Selection"
msgid "Random Map"
msgstr "Mapa al debalu"
#: gui/common/gamedescription.js:294
msgid "Randomly select a map from the list."
msgstr "Esbillar un mapa de la llista al debalu."
#: gui/common/gamedescription.js:299
msgid "Map Name"
msgstr "Nome del mapa"
#: gui/common/gamedescription.js:305
msgid "Map Description"
msgstr "Descripción del mapa"
#: gui/common/gamedescription.js:311
msgid "Map Type"
msgstr "Tipu de mapa"
#: gui/common/gamedescription.js:320
msgid "Map Size"
msgstr "Tamañu del mapa"
#: gui/common/gamedescription.js:329
msgctxt "biome"
msgid "Random Biome"
msgstr "Bioma al debalu"
#: gui/common/gamedescription.js:330
msgid "Randomly select a biome from the list."
msgstr "Esbillar un bioma de la llista al debalu."
#: gui/common/gamedescription.js:345
msgid "Nomad Mode"
msgstr "Mou nómada"
#: gui/common/gamedescription.js:345
msgid "Civic Centers"
msgstr "Places"
#: gui/common/gamedescription.js:348
msgid ""
"Players start with only few units and have to find a suitable place to build"
" their city."
msgstr "Los xugadores entamen con un puñáu d'unidaes ya tienen qu'atopar un sitiu apode pa fincar."
#: gui/common/gamedescription.js:349
msgid "Players start with a Civic Center."
msgstr "Los xugadores entamen con plaza."
#: gui/common/gamedescription.js:354
msgid "Starting Resources"
msgstr "Recursos iniciales"
#: gui/common/gamedescription.js:358
msgctxt "starting resources"
msgid "Per Player"
msgstr "Per xugador"
#: gui/common/gamedescription.js:359
#, javascript-format
msgid "%(startingResourcesTitle)s (%(amount)s)"
msgstr "%(startingResourcesTitle)s (%(amount)s)"
#: gui/common/gamedescription.js:370
msgid "Population Limit"
msgstr "Población máxima"
#: gui/common/gamedescription.js:374
msgctxt "population limit"
msgid "Per Player"
msgstr "Per xugador"
#: gui/common/gamedescription.js:382
msgid "World Population Cap"
msgstr "Población global máxima"
#: gui/common/gamedescription.js:390
msgid "Treasures"
msgstr "Ayalgues"
#: gui/common/gamedescription.js:392
msgctxt "treasures"
msgid "Disabled"
msgstr "Desactiváronse"
#: gui/common/gamedescription.js:393
msgctxt "treasures"
msgid "As defined by the map."
msgstr "Según les definiciones del mapa"
#: gui/common/gamedescription.js:397
msgid "Revealed Map"
msgstr "Mapa descubiertu"
#: gui/common/gamedescription.js:402
msgid "Explored Map"
msgstr "Mapa esploráu"
#: gui/common/gamedescription.js:407
msgid "Cheats"
msgstr "Trampes"
#: gui/common/gamedescription.js:411 gui/common/tooltips.js:144
#: gui/common/tooltips.js:198 gui/common/tooltips.js:219
#: gui/common/tooltips.js:238 gui/common/tooltips.js:301
#: gui/common/tooltips.js:585 gui/common/tooltips.js:607
#: gui/common/tooltips.js:691 gui/common/tooltips.js:732
#: gui/common/tooltips.js:1030
#, javascript-format
msgid "%(label)s %(details)s"
msgstr "%(label)s %(details)s"
#: gui/common/gamedescription.js:414
msgctxt "gamesetup option"
msgid "enabled"
msgstr "activáronse"
#: gui/common/gamedescription.js:415
msgctxt "gamesetup option"
msgid "disabled"
msgstr "desactiváronse"
#: gui/common/gamedescription.js:427
msgid "Victorious"
msgstr "Venció"
#: gui/common/gamedescription.js:432
msgid "Defeated"
msgstr "Vencióse"
#: gui/common/gamedescription.js:441
#, javascript-format
msgid "%(AIdifficulty)s %(AIbehavior)s %(AIname)s"
msgstr "%(AIdifficulty)s %(AIbehavior)s %(AIname)s"
#: gui/common/network.js:17
#, javascript-format
msgid "Losing connection to server (%(seconds)ss)"
msgstr "Ta perdiéndose la conexón col sirvidor (%(seconds)ss)"
#: gui/common/network.js:22
#, javascript-format
msgid "%(player)s losing connection (%(seconds)ss)"
msgstr "%(player)s ta perdiendo la conexón (%(seconds)ss)"
#: gui/common/network.js:28
#, javascript-format
msgid "Bad connection to server (%(milliseconds)sms)"
msgstr "Mala conexón col sirvidor (%(milliseconds)sms)"
#: gui/common/network.js:33
#, javascript-format
msgid "Bad connection to %(player)s (%(milliseconds)sms)"
msgstr "Mala conexón con %(player)s (%(milliseconds)sms)"
#: gui/common/network.js:66
msgid ""
"This is often caused by UDP port 20595 not being forwarded on the host side,"
" by a firewall, or anti-virus software."
msgstr "Esto prodúcenlo davezu una non remisión del puertu UDP 20595 pel llau del agospiu, un tornafuéu o un programa antivirus."
#: gui/common/network.js:67
msgid "The host has ended the game."
msgstr "L'agospiu finó la partida."
#: gui/common/network.js:68
msgid "Incorrect network protocol version."
msgstr "Versión incorreuta del protocolu de rede."
#: gui/common/network.js:69
msgid "Game is loading, please try again later."
msgstr "La partida ta cargándose, vuelvi a tentalo más sero."
#: gui/common/network.js:70
msgid "Game has already started, no observers allowed."
msgstr "La partida yá ta en marcha, nun se permiten espeutadores."
#: gui/common/network.js:71
msgid "You have been kicked."
msgstr "Espuxáronte."
#: gui/common/network.js:72
msgid "You have been banned."
msgstr "Torgáronte."
#: gui/common/network.js:73
msgid "Playername in use. If you were disconnected, retry in few seconds."
msgstr "Nome de xugador n'usu. Si te desconeutesti, reténtalo en dellos segundos."
#: gui/common/network.js:74
msgid "Server full."
msgstr "Sirvidor enllén."
#: gui/common/network.js:75
msgid "Secure lobby authentication failed. Join via lobby."
msgstr "Falló l'autenticación segura de la sala. Xúnite pela sala."
#: gui/common/network.js:76
msgid "Error: Server failed to allocate a unique client identifier."
msgstr "Fallu: El sirvidor falló al asignar un indentificador de veceru únicu."
#: gui/common/network.js:77
msgid "Error: Client commands were ready for an unexpected game turn."
msgstr "Fallu: Los comandos del veceru taben preparaos pa una riola de xuegu non prevista."
#: gui/common/network.js:78
msgid "Error: Client simulated an unexpected game turn."
msgstr "Fallu: El veceru simuló una riola de xuegu non prevista."
#: gui/common/network.js:81
#, javascript-format
msgid "\\[Invalid value %(id)s]"
msgstr "\\[valor non válidu %(id)s]"
#: gui/common/network.js:95
msgid "Lost connection to the server."
msgstr "Perdióse la conexón al sirvidor."
#: gui/common/network.js:96
msgid "Failed to connect to the server."
msgstr "Falló al coneutar col sirvidor."
#: gui/common/network.js:98
msgid "Disconnected"
msgstr "Desconeutóse."
#: gui/common/network.js:106
msgid "Only the host can kick clients!"
msgstr "¡Namái l'agospiu pue espuxar a veceros!"
#. Translation: Number of currently connected players/observers and their
#. names
#: gui/common/network.js:160
#, javascript-format
msgid "Users (%(num)s): %(users)s"
msgstr "Usuarios (%(num)s): %(users)s"
#: gui/common/network.js:161 gui/common/tooltips.js:63
#: gui/common/tooltips.js:211 gui/common/tooltips.js:272
#: gui/common/tooltips.js:354 gui/common/tooltips.js:379
#: gui/common/tooltips.js:394 gui/common/tooltips.js:408
#: gui/common/tooltips.js:485 gui/common/tooltips.js:490
#: gui/common/tooltips.js:547 gui/common/tooltips.js:580
#: gui/common/tooltips.js:895 gui/common/tooltips.js:928
#: gui/common/tooltips.js:995 gui/loadgame/SavegameDetails.js:38
#: gui/reference/common/tooltips.js:13 gui/replaymenu/replay_menu.js:282
msgid ", "
msgstr ","
#: gui/common/settings.js:116
msgctxt "aiDiff"
msgid "Sandbox"
msgstr "Quedu"
#: gui/common/settings.js:120
msgctxt "aiDiff"
msgid "Very Easy"
msgstr "Perfácil"
#: gui/common/settings.js:124
msgctxt "aiDiff"
msgid "Easy"
msgstr "Fácil"
#: gui/common/settings.js:128
msgctxt "aiDiff"
msgid "Medium"
msgstr "Normal"
#: gui/common/settings.js:133
msgctxt "aiDiff"
msgid "Hard"
msgstr "Difícil"
#: gui/common/settings.js:137
msgctxt "aiDiff"
msgid "Very Hard"
msgstr "Perdifícil"
#: gui/common/settings.js:147
msgctxt "aiBehavior"
msgid "Random"
msgstr "Al debalu"
#: gui/common/settings.js:152
msgctxt "aiBehavior"
msgid "Balanced"
msgstr "Equilibráu"
#: gui/common/settings.js:156
msgctxt "aiBehavior"
msgid "Defensive"
msgstr "Defensivu"
#: gui/common/settings.js:160
msgctxt "aiBehavior"
msgid "Aggressive"
msgstr "Agresivu"
#: gui/common/settings.js:173
msgctxt "map"
msgid "Skirmish"
msgstr "Amarradiella"
#: gui/common/settings.js:174
msgid ""
"A map with a predefined landscape and number of players. Freely select the "
"other gamesettings."
msgstr "Un mapa col terrén & númberu de xugadores predefiníos. Esbilla los demás axustes de la partida llibremente."
#: gui/common/settings.js:182
msgctxt "map"
msgid "Random"
msgstr "Al debalu"
#: gui/common/settings.js:183
msgid ""
"Create a unique map with a different resource distribution each time. Freely"
" select the number of players and teams."
msgstr "Cría un mapa únicu con una distribución de recursos diferente cada vegada. Esbilla llibremente'l númberu de xugadores & equipos."
#: gui/common/settings.js:190
msgctxt "map"
msgid "Scenario"
msgstr "Escenariu"
#: gui/common/settings.js:191
msgid "A map with a predefined landscape and matchsettings."
msgstr "Un mapa col terrén & axustes predefiníos."
#: gui/common/settings.js:268 gui/common/settings.js:291
msgid "Unlimited"
msgstr "Ensin llende"
#: gui/common/settings.js:339
msgctxt "AI name"
msgid "Unknown"
msgstr "Desconozse"
#: gui/common/settings.js:350
msgctxt "AI difficulty"
msgid "Unknown"
msgstr "Desconozse"
#: gui/common/settings.js:361
msgctxt "AI behavior"
msgid "Default"
msgstr "Por defeutu"
#: gui/common/settings.js:373
msgctxt "map type"
msgid "Unknown"
msgstr "Desconozse"
#: gui/common/settings.js:385
msgctxt "map size"
msgid "Default"
msgstr "Por defeutu"
#: gui/common/settings.js:400
msgctxt "population capacity addendum"
msgid "(world)"
msgstr "(global)"
#: gui/common/settings.js:401 gui/common/settings.js:405
msgctxt "population capacity"
msgid "Unknown"
msgstr "Desconozse"
#: gui/common/settings.js:417
msgid "Unknown Victory Condition"
msgstr "Desconozse la condición de victoria"
#: gui/common/tooltips.js:52
#, javascript-format
msgid "%(amount)s %(resourceType)s"
msgstr "%(amount)s %(resourceType)s"
#: gui/common/tooltips.js:61
#, javascript-format
msgid "%(previousAmounts)s and %(lastAmount)s"
msgstr "%(previousAmounts)s & %(lastAmount)s"
#: gui/common/tooltips.js:90
#, javascript-format
msgid "%(time)s %(second)s"
msgid_plural "%(time)s %(second)s"
msgstr[0] "%(time)s %(second)s"
msgstr[1] "%(time)s %(second)s"
#: gui/common/tooltips.js:92 gui/common/tooltips.js:543
#: gui/common/tooltips.js:926
msgid "second"
msgid_plural "seconds"
msgstr[0] "segundu"
msgstr[1] "segundos"
#: gui/common/tooltips.js:145 gui/common/tooltips.js:156
msgid "Health:"
msgstr "Salú:"
#: gui/common/tooltips.js:155
#, javascript-format
msgid "%(healthLabel)s %(current)s / %(max)s"
msgstr "%(healthLabel)s %(current)s / %(max)s"
#: gui/common/tooltips.js:167
#, javascript-format
msgid "%(percentage)s%%"
msgstr "%(percentage)s %%"
#: gui/common/tooltips.js:187 gui/common/tooltips.js:455
#, javascript-format
msgid ""
"%(label)s\n"
"%(details)s"
msgstr "%(label)s\n%(details)s"
#: gui/common/tooltips.js:188
msgid "Resistance:"
msgstr "Resistencia:"
#: gui/common/tooltips.js:199
msgid "Damage:"
msgstr "Dañu:"
#: gui/common/tooltips.js:202 gui/common/tooltips.js:222
#, javascript-format
msgid "%(damage)s %(damageType)s %(resistancePercentage)s"
msgstr "%(damage)s %(damageType)s %(resistancePercentage)s"
#: gui/common/tooltips.js:207 gui/common/tooltips.js:227
#, javascript-format
msgid "(%(resistancePercentage)s)"
msgstr "(%(resistancePercentage)s)"
#: gui/common/tooltips.js:220
msgid "Capture:"
msgstr "Captura:"
#: gui/common/tooltips.js:224 gui/common/tooltips.js:364
msgctxt "damage type"
msgid "Capture"
msgstr "Captura"
#: gui/common/tooltips.js:239
msgid "Status Effects:"
msgstr "Efeutos nel estáu:"
#: gui/common/tooltips.js:244
#, javascript-format
msgid "Blocks %(name)s"
msgstr "Apara %(name)s"
#: gui/common/tooltips.js:249 gui/common/tooltips.js:257
#: gui/common/tooltips.js:264
#, javascript-format
msgid "%(name)s %(details)s"
msgstr "%(name)s %(details)s"
#: gui/common/tooltips.js:251
#, javascript-format
msgid "Duration reduction: %(durationReduction)s%%"
msgstr "Amenorgu na duranza: %(durationReduction)s%%"
#: gui/common/tooltips.js:259
#, javascript-format
msgid "Blocks: %(blockPercentage)s%%"
msgstr "Paraes: %(blockPercentage)s%%"
#: gui/common/tooltips.js:266
#, javascript-format
msgid ""
"Blocks: %(blockPercentage)s%%, Duration reduction: %(durationReduction)s%%"
msgstr "Paraes: %(blockPercentage)s%%, Amenorgu na duranza: %(durationReduction)s%%"
#: gui/common/tooltips.js:282
msgid "Garrison to fire arrows"
msgstr "Guarez pa tirar fleches"
#: gui/common/tooltips.js:285 gui/common/tooltips.js:924
msgid "Interval:"
msgstr "Intervalu:"
#: gui/common/tooltips.js:289
msgid "Rate:"
msgstr "Tasa:"
#: gui/common/tooltips.js:290
#, javascript-format
msgid "%(projectileCount)s %(projectileName)s"
msgid_plural "%(projectileCount)s %(projectileName)s"
msgstr[0] "%(projectileCount)s %(projectileName)s"
msgstr[1] "%(projectileCount)s %(projectileName)s"
#: gui/common/tooltips.js:292
msgid "arrow"
msgid_plural "arrows"
msgstr[0] "flecha"
msgstr[1] "fleches"
#: gui/common/tooltips.js:295
#, javascript-format
msgid "%(projectileString)s / %(attackRateString)s"
msgstr "%(projectileString)s / %(attackRateString)s"
#. Translation: For example: Range: 2 to 10 (+2) meters
#: gui/common/tooltips.js:315
#, javascript-format
msgid ""
"%(rangeLabel)s %(minRange)s to %(maxRange)s (%(relativeRange)s) "
"%(rangeUnit)s"
msgstr "%(rangeLabel)s %(minRange)s a %(maxRange)s (%(relativeRange)s) %(rangeUnit)s"
#. Translation: For example: Range: 10 (+2) meters
#: gui/common/tooltips.js:317
#, javascript-format
msgid "%(rangeLabel)s %(maxRange)s (%(relativeRange)s) %(rangeUnit)s"
msgstr "%(rangeLabel)s %(maxRange)s (%(relativeRange)s) %(rangeUnit)s"
#. Translation: For example: Range: 2 to 10 meters
#: gui/common/tooltips.js:321
#, javascript-format
msgid "%(rangeLabel)s %(minRange)s to %(maxRange)s %(rangeUnit)s"
msgstr "%(rangeLabel)s %(minRange)s a %(maxRange)s %(rangeUnit)s"
#. Translation: For example: Range: 10 meters
#: gui/common/tooltips.js:323
#, javascript-format
msgid "%(rangeLabel)s %(maxRange)s %(rangeUnit)s"
msgstr "%(rangeLabel)s %(maxRange)s %(rangeUnit)s"
#: gui/common/tooltips.js:333 gui/common/tooltips.js:919
msgid "Range:"
msgstr "Algame:"
#: gui/common/tooltips.js:336
#, javascript-format
msgid "+%(number)s"
msgstr "+%(number)s"
#. Translation: For example "0.5 to 1 meters", "1 (+1) meters" or "1 to 2 (+3)
#. meters"
#: gui/common/tooltips.js:340
msgid "meters"
msgstr "metros"
#: gui/common/tooltips.js:341 gui/common/tooltips.js:921
#: gui/common/tooltips.js:951
msgid "meter"
msgid_plural "meters"
msgstr[0] "metru"
msgstr[1] "metros"
#: gui/common/tooltips.js:351
#, javascript-format
msgid "%(damage)s %(damageType)s"
msgstr "%(damage)s %(damageType)s"
#: gui/common/tooltips.js:362
#, javascript-format
msgid "%(amount)s %(name)s"
msgstr "%(amount)s %(name)s"
#: gui/common/tooltips.js:370
#, javascript-format
msgid "%(splashShape)s Splash"
msgstr "Dañu chiscante %(splashShape)s"
#: gui/common/tooltips.js:373
#, javascript-format
msgid "%(label)s: %(effects)s"
msgstr "%(label)s: %(effects)s"
#: gui/common/tooltips.js:379
#, javascript-format
msgid "Friendly Fire: %(enabled)s"
msgstr "Fueu amigo: %(enabled)s"
#: gui/common/tooltips.js:380 gui/loadgame/SavegameDeleter.js:55
#: gui/loadgame/SavegameLoader.js:61 gui/loadgame/SavegameWriter.js:48
#: gui/options/options.js:300 gui/options/options.js:353
#: gui/options/options.js:379 gui/pregame/MainMenuItems.js:190
#: gui/pregame/MainMenuItems.js:214 gui/replaymenu/replay_actions.js:169
msgid "Yes"
msgstr "Sí"
#: gui/common/tooltips.js:380 gui/loadgame/SavegameDeleter.js:55
#: gui/loadgame/SavegameLoader.js:61 gui/loadgame/SavegameWriter.js:48
#: gui/options/options.js:300 gui/options/options.js:353
#: gui/options/options.js:379 gui/pregame/MainMenuItems.js:190
#: gui/pregame/MainMenuItems.js:214 gui/replaymenu/replay_actions.js:169
msgid "No"
msgstr "Non"
#: gui/common/tooltips.js:391
#, javascript-format
msgid "gives %(name)s"
msgstr "da %(name)s"
#: gui/common/tooltips.js:424
#, javascript-format
msgid "%(attackType)s"
msgstr "%(attackType)s"
#: gui/common/tooltips.js:445
#, javascript-format
msgid ""
"%(attackLabel)s: %(effects)s, %(range)s, %(rate)s%(statusEffects)s%(splash)s"
msgstr "%(attackLabel)s: %(effects)s, %(range)s, %(rate)s%(statusEffects)s%(splash)s"
#: gui/common/tooltips.js:456
msgid "Attack:"
msgstr "Ataque:"
#: gui/common/tooltips.js:483
#, javascript-format
msgid "%(statusName)s: %(statusInfo)s %(stackability)s"
msgstr "%(statusName)s: %(stackability)s %(statusInfo)s"
#: gui/common/tooltips.js:488
#, javascript-format
msgid "%(statusName)s: %(statusInfo)s"
msgstr "%(statusName)s: %(statusInfo)s"
#: gui/common/tooltips.js:499
#, javascript-format
msgid "%(durName)s: %(duration)s"
msgstr "%(durName)s: %(duration)s"
#: gui/common/tooltips.js:500
msgid "Duration"
msgstr "Duración"
#: gui/common/tooltips.js:514
msgctxt "status effect stackability"
msgid "(extends)"
msgstr "(enllarga)"
#: gui/common/tooltips.js:516
msgctxt "status effect stackability"
msgid "(replaces)"
msgstr "(reemplaza)"
#: gui/common/tooltips.js:518
msgctxt "status effect stackability"
msgid "(stacks)"
msgstr "(embalágase)"
#: gui/common/tooltips.js:520
#, javascript-format
msgid "%(stackability)s"
msgstr "%(stackability)s"
#: gui/common/tooltips.js:531
#, javascript-format
msgid "%(label)s: %(garrisonLimit)s"
msgstr "%(label)s: %(garrisonLimit)s"
#: gui/common/tooltips.js:532
msgid "Garrison Limit"
msgstr "Llende de guarecimientu"
#: gui/common/tooltips.js:539
#, javascript-format
msgid "%(healRateLabel)s %(value)s %(health)s / %(second)s"
msgstr "%(healRateLabel)s %(value)s %(health)s / %(second)s"
#: gui/common/tooltips.js:540 gui/common/tooltips.js:914
msgid "Heal:"
msgstr "Curar:"
#: gui/common/tooltips.js:542 gui/common/tooltips.js:916
msgid "Health"
msgstr "Salú"
#: gui/common/tooltips.js:566 gui/common/tooltips.js:571
#: gui/common/tooltips.js:576
#, javascript-format
msgid "%(label)s: %(value)s"
msgstr "%(label)s: %(value)s"
#: gui/common/tooltips.js:567
msgid "Projectile Limit"
msgstr "Llende de proxeutiles"
#: gui/common/tooltips.js:572
msgctxt "projectiles"
msgid "Default"
msgstr "Por defeutu"
#: gui/common/tooltips.js:577
msgctxt "projectiles"
msgid "Per Unit"
msgstr "Per unidá"
#: gui/common/tooltips.js:586
msgid "Number of repairers:"
msgstr "Númberu d'iguadores:"
#: gui/common/tooltips.js:592
#, javascript-format
msgid "Add another worker to speed up the repairs by %(second)s second."
msgid_plural ""
"Add another worker to speed up the repairs by %(second)s seconds."
msgstr[0] "Amiesta otru obreru pa entainar les igües %(second)s segundu."
msgstr[1] "Amiesta otru obreru pa entainar les igües %(second)s segundos."
#: gui/common/tooltips.js:599
#, javascript-format
msgid "Add a worker to finish the repairs in %(second)s second."
msgid_plural "Add a worker to finish the repairs in %(second)s seconds."
msgstr[0] "Amiesta un obreru pa finar les igües en %(second)s segundu."
msgstr[1] "Amiesta un obreru pa finar les igües en %(second)s segundos."
#: gui/common/tooltips.js:608
msgid "Number of builders:"
msgstr "Númberu de constructores:"
#: gui/common/tooltips.js:614
#, javascript-format
msgid "Add another worker to speed up the construction by %(second)s second."
msgid_plural ""
"Add another worker to speed up the construction by %(second)s seconds."
msgstr[0] "Amiesta otru obreru pa entainar la construcción %(second)s segundu."
msgstr[1] "Amiesta otru obreru pa entainar la construcción %(second)s segundos."
#: gui/common/tooltips.js:621
#, javascript-format
msgid "Add a worker to finish the construction in %(second)s second."
msgid_plural "Add a worker to finish the construction in %(second)s seconds."
msgstr[0] "Amiesta un obreru pa finar la construcción en %(second)s segundu."
msgstr[1] "Amiesta un obreru pa finar la construcción en %(second)s segundos."
#: gui/common/tooltips.js:656 gui/common/tooltips.js:867
#, javascript-format
msgid "%(component)s %(cost)s"
msgstr "%(component)s %(cost)s"
#: gui/common/tooltips.js:692
msgid "Gather Rates:"
msgstr "Tases de percanciamientu:"
#: gui/common/tooltips.js:695 gui/common/tooltips.js:737
#, javascript-format
msgid "%(resourceIcon)s %(rate)s"
msgstr "%(resourceIcon)s %(rate)s"
#. Translation: Label in tooltip showing the resource type and quantity of a
#. given resource
#. supply.
#: gui/common/tooltips.js:715
#, javascript-format
msgid "%(label)s %(component)s %(amount)s"
msgstr "%(label)s %(component)s %(amount)s"
#: gui/common/tooltips.js:716
msgid "Resource Supply:"
msgstr "Reserves de recursos:"
#. Translation: Marks that a resource supply entity has an unending, infinite,
#. supply of its
#. resource.
#: gui/common/tooltips.js:719 gui/summary/summary.js:111
msgid "∞"
msgstr "∞"
#: gui/common/tooltips.js:733
msgid "Resource Trickle:"
msgstr "Bisbera de recursos:"
#: gui/common/tooltips.js:734
#, javascript-format
msgid "%(resources)s / %(time)s"
msgstr "%(resources)s / %(time)s"
#. Translation: This string is part of the resources cost string on
#. the tooltip for wall structures.
#: gui/common/tooltips.js:786
#, javascript-format
msgid "%(resourceIcon)s %(minimum)s to %(resourceIcon)s %(maximum)s"
msgstr "%(resourceIcon)s%(minimum)s a %(resourceIcon)s %(maximum)s"
#: gui/common/tooltips.js:815
#, javascript-format
msgid "Walls: %(costs)s"
msgstr "Muralles: %(costs)s"
#: gui/common/tooltips.js:816
#, javascript-format
msgid "Towers: %(costs)s"
msgstr "Torres: %(costs)s"
#. Translation: Label in tooltip showing cost of a unit, structure or
#. technology.
#: gui/common/tooltips.js:824
#, javascript-format
msgid "%(label)s %(costs)s"
msgstr "%(label)s %(costs)s"
#: gui/common/tooltips.js:825
msgid "Cost:"
msgstr "Costu:"
#: gui/common/tooltips.js:838
#, javascript-format
msgid "Requires %(technology)s"
msgstr "Rique %(technology)s"
#: gui/common/tooltips.js:850
#, javascript-format
msgid "%(label)s %(populationBonus)s"
msgstr "%(label)s %(populationBonus)s"
#: gui/common/tooltips.js:851
msgid "Population Bonus:"
msgstr "Bonificación de población:"
#: gui/common/tooltips.js:872
msgid "Insufficient resources:"
msgstr "Nun hai recursos abondos:"
#: gui/common/tooltips.js:888
#, javascript-format
msgid "%(label)s %(speeds)s"
msgstr "%(label)s %(speeds)s"
#: gui/common/tooltips.js:889
msgid "Speed:"
msgstr "Velocidá:"
#: gui/common/tooltips.js:891 gui/common/tooltips.js:896
#, javascript-format
msgid "%(speed)s %(movementType)s"
msgstr "%(speed)s %(movementType)s"
#: gui/common/tooltips.js:893
msgid "Walk"
msgstr "Andar"
#: gui/common/tooltips.js:898
msgid "Run"
msgstr "Correr"
#: gui/common/tooltips.js:913 gui/common/tooltips.js:918
#: gui/common/tooltips.js:923 gui/common/tooltips.js:948
#, javascript-format
msgid "%(label)s %(val)s %(unit)s"
msgid_plural "%(label)s %(val)s %(unit)s"
msgstr[0] "%(label)s %(val)s %(unit)s"
msgstr[1] "%(label)s %(val)s %(unit)s"
#: gui/common/tooltips.js:940
#, javascript-format
msgid "%(auralabel)s %(aurainfo)s"
msgstr "%(auralabel)s %(aurainfo)s"
#: gui/common/tooltips.js:941
#, javascript-format
msgid "%(auraname)s:"
msgstr "%(auraname)s:"
#: gui/common/tooltips.js:949
msgctxt "aura"
msgid "Range:"
msgstr "Algame:"
#: gui/common/tooltips.js:966
#, javascript-format
msgid "%(specificName)s (%(genericName)s)"
msgstr "%(specificName)s (%(genericName)s)"
#. Translation: Example: "Epibátēs Athēnaîos [font="sans-bold-16"](Athenian
#. Marine)[/font]"
#: gui/common/tooltips.js:979
#, javascript-format
msgid "%(specificName)s %(fontStart)s(%(genericName)s)%(fontEnd)s"
msgstr "%(specificName)s %(fontStart)s(%(genericName)s)%(fontEnd)s"
#: gui/common/tooltips.js:994
msgid "Classes:"
msgstr "Clases:"
#. Translation: %(component) will be the icon for the loot type and %(loot)
#. will be the
#. value.
#: gui/common/tooltips.js:1021
#, javascript-format
msgid "%(component)s %(loot)s"
msgstr "%(component)s %(loot)s"
#: gui/common/tooltips.js:1031
msgid "Loot:"
msgstr "Botín:"
#: gui/common/tooltips.js:1041
#, javascript-format
msgid "%(label)s %(icons)s"
msgstr "%(label)s %(icons)s"
#: gui/common/tooltips.js:1042
msgid "Dropsite for:"
msgstr "Depósitu pa:"
#. Translation: Appears in a tooltip to indicate that right-clicking the
#. corresponding GUI
#. element will open the Template Details GUI page.
#: gui/common/tooltips.js:1050
msgid "Right-click to view more information."
msgstr "Calca col botón derechu pa ver más información."
#. Translation: Appears in a tooltip to indicate that clicking the
#. corresponding GUI element
#. will open the Template Details GUI page.
#: gui/common/tooltips.js:1056
msgid "Click to view more information."
msgstr "Calca pa ver más información."
#: gui/credits/credits.js:83
#, javascript-format
msgid "%(nick)s — %(name)s"
msgstr "%(nick)s — %(name)s"
#: gui/credits/credits.xml:(caption):19
msgid "0 A.D. Credits"
msgstr "Creitos de 0 A.D."
#: gui/credits/texts/art.jsonContent[0].Title
msgid "Art lead"
msgstr "Direutor artísticu"
#: gui/credits/texts/art.jsonContent[1].Title
msgid "2D Art"
msgstr "Gráficos 2D"
#: gui/credits/texts/art.jsonContent[2].Title
msgid "3D Art"
msgstr "Gráficos 3D"
#: gui/credits/texts/art.jsonTitle
msgid "Art"
msgstr "Gráficos"
#: gui/credits/texts/audio.jsonContent[0].Content[0].Subtitle
msgid "Sound Manager"
msgstr "Xestor de soníu"
#: gui/credits/texts/audio.jsonContent[0].Content[1].Subtitle
msgid "Lead Composer"
msgstr "Compositor principal"
#: gui/credits/texts/audio.jsonContent[0].Title
msgid "Audio managers"
msgstr "Xestores d'audiu"
#: gui/credits/texts/audio.jsonContent[1].Content[10].Subtitle
msgid "Viola, violin"
msgstr "Viola, violín"
#: gui/credits/texts/audio.jsonContent[1].Content[1].Subtitle
msgid "Additional music, percussion, djembe, sampling"
msgstr "Más música, percusión, xembé, sampling"
#: gui/credits/texts/audio.jsonContent[1].Content[2].Subtitle
msgid "Additional music"
msgstr "Más música"
#: gui/credits/texts/audio.jsonContent[1].Content[3].Subtitle
msgid "Flute"
msgstr "Xiblata"
#: gui/credits/texts/audio.jsonContent[1].Content[4].Subtitle
msgid "Djembe"
msgstr "Xembé"
#: gui/credits/texts/audio.jsonContent[1].Content[5].Subtitle
msgid "Frame drum, darbuka, riq, toms"
msgstr "Tambor de marcu, darbuka, riq, tam-tames"
#: gui/credits/texts/audio.jsonContent[1].Content[6].Subtitle
msgid "Didgeridoo"
msgstr "Dixeridú"
#: gui/credits/texts/audio.jsonContent[1].Content[7].Subtitle
msgid "Trumpet"
msgstr "Trompeta"
#: gui/credits/texts/audio.jsonContent[1].Content[8].Subtitle
msgid "Celtic harp"
msgstr "Harpa celta"
#: gui/credits/texts/audio.jsonContent[1].Content[9].Subtitle
msgid "Tin whistles"
msgstr "Xiblatos d'estañu"
#: gui/credits/texts/audio.jsonContent[1].Title
msgid "Music"
msgstr "Música"
#: gui/credits/texts/audio.jsonContent[2].Title
#: gui/options/options.json[2].label
msgid "Sound"
msgstr "Soníu"
#: gui/credits/texts/audio.jsonContent[3].Content[0].Subtitle
msgid "Greek"
msgstr "Griegu"
#: gui/credits/texts/audio.jsonContent[3].Content[1].Subtitle
msgid "Latin"
msgstr "Llatín"
#: gui/credits/texts/audio.jsonContent[3].Content[2].Subtitle
msgid "Napatan"
msgstr "Napatán"
#: gui/credits/texts/audio.jsonContent[3].Content[3].Subtitle
msgid "Persian"
msgstr "Persa"
#: gui/credits/texts/audio.jsonContent[3].Title
msgid "Voices"
msgstr "Voces"
#: gui/credits/texts/audio.jsonTitle
msgid "Audio"
msgstr "Audiu"
#: gui/credits/texts/balancing.jsonContent[0].Subtitle
#: gui/credits/texts/history.jsonContent[0].Subtitle
msgid "Head"
msgstr "Cabeza"
#: gui/credits/texts/balancing.jsonTitle
msgid "Balancing"
msgstr "Balancéu"
#: gui/credits/texts/community.jsonTitle
msgid "Community and Management"
msgstr "Comunidá & xestión"
#: gui/credits/texts/donators.jsonContent[0].Title
msgid "Pledgie Drive 1"
msgstr "Campaña de donacionines 1"
#: gui/credits/texts/donators.jsonContent[1].Title
msgid "Pledgie Drive 2"
msgstr "Campaña de donacionines 2"
#: gui/credits/texts/donators.jsonContent[2].Title
msgid ""
"Indiegogo 2013 campaign\n"
"More than 1000 donators (!), including:"
msgstr "Campaña Indiegogo 2013\nMás de 1000 donantes (!), incluyíos:"
#: gui/credits/texts/donators.jsonTitle
msgid "Donors"
msgstr "Donantes"
#: gui/credits/texts/history.jsonTitle
msgid "History References"
msgstr "Referencies históriques"
#: gui/credits/texts/maps.jsonContent[0].Title
msgid "Map Making"
msgstr "Fechura de mapes"
#: gui/credits/texts/maps.jsonContent[1].Title
msgid "Random Map Scripts"
msgstr "Scripts de mapes al debalu"
#: gui/credits/texts/maps.jsonTitle
msgid "Maps"
msgstr "Mapes"
#: gui/credits/texts/programming.jsonContent[0].Title
msgid "Programming managers"
msgstr "Xestores de programación"
#: gui/credits/texts/programming.jsonContent[1].Subtitle
msgid "Special thanks to"
msgstr "Gracies especiales a"
#: gui/credits/texts/programming.jsonTitle
msgid "Programming"
msgstr "Programación"
#: gui/credits/texts/special.jsonContent[0].Title
msgid "In Memoriam"
msgstr "In Memoriam"
#: gui/credits/texts/special.jsonContent[1].Content[0].Subtitle
msgid "0 A.D. Founder"
msgstr "Fundador de 0 A.D."
#: gui/credits/texts/special.jsonContent[1].Content[1].Subtitle
msgid "Project Leaders"
msgstr "Cabezaleros del proxeutu"
#: gui/credits/texts/special.jsonContent[1].Content[2].Subtitle
msgid "Co-Lead Designers"
msgstr "Diseñadores codireutores"
#: gui/credits/texts/special.jsonContent[1].Title
msgid "Special thanks to:"
msgstr "Gracies especiales a:"
#: gui/credits/texts/special.jsonContent[2].Title
msgid "And thanks to the entire community for making 0 A.D. possible."
msgstr "Y gracies a tola comunidá por facer posible 0 A.D."
#: gui/credits/texts/special.jsonContent[3].Title
msgid "No historians were harmed during the development of this project."
msgstr "Nun se firió a historiador dalu nel desendolcu d'esti proxeutu."
#: gui/credits/texts/special.jsonTitle
msgid "Special Credits"
msgstr "Creitos especiales"
#: gui/credits/texts/translators.jsonTitle
msgid "Translators"
msgstr "Traductores"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Tips.txt:1
msgid ""
"Although reasonably easy for an experienced player, the default AI level is "
"quite challenging for new players yet to master the basic mechanisms of the "
"game. Beginners are advised to start by playing against a lower level AI "
"(Sandbox or Very Easy). Change the AI level by clicking the gear icon next "
"to the player you want to modify in the selection panel above."
msgstr "Magar que'l xugador tralláu nun lu vea tan difícil, el nivel por defeutu de la IA ye enforma abegosu pa novatos, que siguen ensin dominar los fundamentales del xuegu. A estos aconséyase-yos entamar xugando escontra una IA de nivel más baxu (Quedu o Perfácil). Cambia'l nivel de la IA calcando nel iconu del engrane cabo'l xugador que quieras camudar nel panel d'esbilla enriba."
#: gui/loadgame/SavegameDeleter.js:34
#, javascript-format
msgid "Delete the selected savegame using %(hotkey)s."
msgstr "Desanicia la partida guardada esbillada usando %(hotkey)s."
#: gui/loadgame/SavegameDeleter.js:39 gui/replaymenu/replay_menu.js:203
#, javascript-format
msgid "Hold %(hotkey)s to skip the confirmation dialog while deleting."
msgstr "Caltén %(hotkey)s primíu (-ida) pa saltar el diálogu de confirmanza al desaniciar."
#: gui/loadgame/SavegameDeleter.js:52 gui/loadgame/SavegameWriter.js:45
#, javascript-format
msgid "\"%(label)s\""
msgstr "«%(label)s»"
#: gui/loadgame/SavegameDeleter.js:53
msgid "Saved game will be permanently deleted, are you sure?"
msgstr "La partida guardada va desaniciase dafechu, ¿de xuru?"
#: gui/loadgame/SavegameDeleter.js:54
msgid "DELETE"
msgstr "DESANICIAR"
#: gui/loadgame/SavegameDetails.js:40
#, javascript-format
msgid "Mods: %(mods)s"
msgstr "Camudos: %(mods)s"
#: gui/loadgame/SavegameList.js:158
msgid "yyyy-MM-dd HH:mm:ss"
msgstr "dd-MM-yyyy HH:mm:ss"
#: gui/loadgame/SavegameList.js:169
#, javascript-format
msgid "%(dateString)s %(map)s - %(description)s"
msgstr "%(dateString)s %(map)s - %(description)s"
#: gui/loadgame/SavegameList.js:170
#, javascript-format
msgid "%(dateString)s %(map)s"
msgstr "%(dateString)s %(map)s"
#: gui/loadgame/SavegameLoader.js:9
msgid "Load"
msgstr "Cargar"
#: gui/loadgame/SavegameLoader.js:39
#, javascript-format
msgid ""
"This savegame needs 0 A.D. version %(requiredVersion)s, while you are "
"running version %(currentVersion)s."
msgstr "Esta partida guardada precisa la versión %(requiredVersion)s de 0 A.D., pero tu tas executando la versión %(currentVersion)s."
#: gui/loadgame/SavegameLoader.js:44
msgid "This savegame needs an older version of 0 A.D."
msgstr "Esta partida guardada precisa una versión más vieya de 0 A.D."
#: gui/loadgame/SavegameLoader.js:51
msgid "This savegame needs a different sequence of mods:"
msgstr "Esta partida guardada precisa una secuencia de camudos diferente:"
#: gui/loadgame/SavegameLoader.js:55
msgid "Do you still want to proceed?"
msgstr "¿Entá quies siguir?"
#: gui/loadgame/SavegameLoader.js:60 gui/options/options.js:299
#: gui/options/options.js:352 gui/options/options.js:378
msgid "Warning"
msgstr "Avisu"
#: gui/loadgame/SavegamePage.js:42
msgid "Save Game"
msgstr "Guardar partida"
#: gui/loadgame/SavegamePage.js:42 gui/pregame/MainMenuItems.js:66
msgid "Load Game"
msgstr "Cargar partida"
#: gui/loadgame/SavegameWriter.js:16 gui/options/options.xml:(caption):54
msgid "Save"
msgstr "Guardar"
#: gui/loadgame/SavegameWriter.js:46
msgid "Saved game will be permanently overwritten, are you sure?"
msgstr "La partida guardada va sobreescribise dafechu, ¿de xuru?"
#: gui/loadgame/SavegameWriter.js:47
msgid "OVERWRITE SAVE"
msgstr "SOBREESCRIBIR PARTIDA"
#: gui/loadgame/load.xml:(caption):43
msgid "No saved games found."
msgstr "Nun s'atoparon partíes guardaes."
#: gui/loadgame/load.xml:(caption):49 gui/locale/locale.xml:(caption):36
msgid "Cancel"
msgstr "Encaboxar"
#: gui/loadgame/load.xml:(caption):53
#: gui/replaymenu/replay_menu.xml:(caption):231
msgid "Delete"
msgstr "Desanciciar"
#: gui/loadgame/load.xml:(caption):63
msgid "Filter compatible saved games"
msgstr "Peñerar partíes compatibles guardaes"
#: gui/loadgame/load.xml:(caption):73
msgid "Players:"
msgstr "Xugadores:"
#: gui/loadgame/load.xml:(caption):77
msgid "Played time:"
msgstr "Tiempu xugao:"
#: gui/loadgame/load.xml:(caption):81
#: gui/replaymenu/replay_menu.xml:(caption):150
msgid "Map Type:"
msgstr "Tipu de mapa:"
#: gui/loadgame/load.xml:(caption):85
#: gui/replaymenu/replay_menu.xml:(caption):165
msgid "Map Size:"
msgstr "Tamañu del mapa:"
#: gui/loadgame/load.xml:(caption):89
#: gui/replaymenu/replay_menu.xml:(caption):180
msgid "Victory:"
msgstr "Victoria:"
#: gui/loadgame/load.xml:(heading):26
#: gui/replaymenu/replay_menu.xml:(heading):69
msgctxt "replay"
msgid "Date / Time"
msgstr "Data / Hora"
#: gui/loadgame/load.xml:(heading):30
msgctxt "replay"
msgid "Map Type"
msgstr "Tipu de mapa"
#: gui/loadgame/load.xml:(heading):34
#: gui/replaymenu/replay_menu.xml:(heading):77
msgctxt "replay"
msgid "Map Name"
msgstr "Nome del mapa"
#: gui/loadgame/load.xml:(heading):38
msgctxt "replay"
msgid "Description"
msgstr "Descripción"
#: gui/locale/locale.xml:(caption):17
msgid "Language:"
msgstr "Llingua:"
#. A locale is a set of parameters that defines the user’s language, country
#. and any special
#. variant preferences that the user wants to see in their user interface.
#. Here, “Locale”
#. refers to the code that identifies those settings, such as ‘en_US’.
#: gui/locale/locale.xml:(caption):31
msgid "Locale:"
msgstr "Rodiada:"
#: gui/locale/locale.xml:(caption):41
msgid "Advanced"
msgstr "Avanzáu"
#: gui/locale/locale.xml:(caption):46
msgid "Accept"
msgstr "Aceutar"
#: gui/options/options.js:95
#, javascript-format
msgid "Default: %(value)s"
msgstr "Por defeutu: %(value)s"
#: gui/options/options.js:121
#, javascript-format
msgctxt "option number"
msgid "Min: %(min)s, Max: %(max)s"
msgstr "Mín: %(min)s, Máx: %(max)s"
#: gui/options/options.js:123
#, javascript-format
msgctxt "option number"
msgid "Min: %(min)s"
msgstr "Mín: %(min)s"
#: gui/options/options.js:125
#, javascript-format
msgctxt "option number"
msgid "Max: %(max)s"
msgstr "Máx: %(max)s"
#: gui/options/options.js:162
#, javascript-format
msgctxt "slider number"
msgid "Value: %(val)s (min: %(min)s, max: %(max)s)"
msgstr "Valor: %(val)s (mín: %(min)s, máx: %(max)s)"
#: gui/options/options.js:298
msgid ""
"Resetting the options will erase your saved settings. Do you want to "
"continue?"
msgstr "Reafitar les opciones va borrar los axustes guardaos. ¿Quies siguir?"
#: gui/options/options.js:351
msgid "Some setting values are invalid! Are you sure to save them?"
msgstr "¡Dellos valores d'axuste nun son válidos! ¿De xuru que quies guardalos?"
#: gui/options/options.js:377
msgid "You have unsaved changes, do you want to close this window?"
msgstr "Tienes cambeos ensin guardar, ¿quies zarrar esta ventana?"
#: gui/options/options.json[0].label
msgid "General"
msgstr "Xeneral"
#: gui/options/options.json[0].options[0].label
msgid "Player name (single-player)"
msgstr "Nome del xugador (un xugador)"
#: gui/options/options.json[0].options[0].tooltip
msgid "How you want to be addressed in single-player matches."
msgstr "La forma en que quieras que te llamen nos alcuentros d'un xugador."
#: gui/options/options.json[0].options[10].label
msgid "Observer limit"
msgstr "Llende d'espeutadores"
#: gui/options/options.json[0].options[10].tooltip
msgid "Prevent further observers from joining if the limit is reached."
msgstr "Quitar que más espeutadores se xunan si s'algama la llende."
#: gui/options/options.json[0].options[11].label
msgid "Chat timestamp"
msgstr "Marca tiempu de la charra"
#: gui/options/options.json[0].options[11].tooltip
msgid ""
"Show time that messages are posted in the lobby, gamesetup and ingame chat."
msgstr "Amosar qué tiempu s'espublicen mensaxes na sala, configuración de partida & charra en xuegu."
#: gui/options/options.json[0].options[1].label
msgid "Player name (multiplayer)"
msgstr "Nome del xugador (multixugador)"
#: gui/options/options.json[0].options[1].tooltip
msgid "How you want to be addressed in multiplayer matches (except lobby)."
msgstr "La forma en que quieras que te llamen nos alcuentros multixugador (sacante la sala)."
#: gui/options/options.json[0].options[2].label
msgid "Background pause"
msgstr "Posa de fondu"
#: gui/options/options.json[0].options[2].tooltip
msgid "Pause single-player games when window loses focus."
msgstr "Posar partíes d'un xugador si se desenfoca la ventana."
#: gui/options/options.json[0].options[3].label
msgid "Enable welcome screen"
msgstr "Activar pantalla d'acoyida"
#: gui/options/options.json[0].options[3].tooltip
msgid ""
"If you disable it, the welcome screen will still appear once, each time a "
"new version is available. You can always launch it from the main menu."
msgstr "Si la desactives, la pantalla d'acoyida entá va apaecer una vegada, cada vuelta qu'heba disponible una versión nueva. Pues llanciala siempre dende'l menú principal."
#: gui/options/options.json[0].options[4].label
msgid "Network warnings"
msgstr "Alvertencies de rede"
#: gui/options/options.json[0].options[4].tooltip
msgid "Show which player has a bad connection in multiplayer games."
msgstr "Amosar cuál xugador tien mala conexón en partíes multixugador."
#: gui/options/options.json[0].options[5].label
msgid "FPS overlay"
msgstr "Sobrecapa FPS"
#: gui/options/options.json[0].options[5].tooltip
msgid "Show frames per second in top right corner."
msgstr "Amosar los cuadros per segundu na esquina cimera drecha."
#: gui/options/options.json[0].options[6].label
msgid "Real time overlay"
msgstr "Sobrecapa de tiempu real"
#: gui/options/options.json[0].options[6].tooltip
msgid "Show current system time in top right corner."
msgstr "Amosar el tiempu del sistema na esquina cimera drecha."
#: gui/options/options.json[0].options[7].label
msgid "Game time overlay"
msgstr "Sobrecapa'l tiempu de xuegu"
#: gui/options/options.json[0].options[7].tooltip
msgid "Show current simulation time in top right corner."
msgstr "Amosar el tiempu de la simulación na esquina cimera drecha."
#: gui/options/options.json[0].options[8].label
msgid "Ceasefire time overlay"
msgstr "Sobrecapa'l tiempu del altu'l fueu"
#: gui/options/options.json[0].options[8].tooltip
msgid "Always show the remaining ceasefire time."
msgstr "Amosar siempre'l tiempu del altu'l fueu que quede."
#: gui/options/options.json[0].options[9].label
msgid "Late observer joins"
msgstr "Xunimientos serondos d'espeutadores."
#: gui/options/options.json[0].options[9].list[0].label
#: gui/options/options.json[3].options[5].list[0].label
msgid "Everyone"
msgstr "Toos"
#: gui/options/options.json[0].options[9].list[1].label
#: gui/options/options.json[3].options[5].list[1].label
msgid "Buddies"
msgstr "Collacios"
#: gui/options/options.json[0].options[9].list[2].label
#: gui/options/options.json[1].options[4].list[0].label
#: gui/options/options.json[1].options[5].list[0].label
#: gui/options/options.json[3].options[5].list[2].label
msgid "Disabled"
msgstr "Desactivóse"
#: gui/options/options.json[0].options[9].tooltip
msgid ""
"Allow everybody or buddies only to join the game as observer after it "
"started."
msgstr "Dexar que toos, o collacios namái, se xunan a la partida como espeutadores dempués qu'emprimare."
#: gui/options/options.json[1].label
msgid "Graphics"
msgstr "Gráficos"
#: gui/options/options.json[1].options[0].label
msgid "Windowed mode"
msgstr "Mou ventana"
#: gui/options/options.json[1].options[0].tooltip
msgid "Start 0 A.D. in a window."
msgstr "Entamar 0 A.D. nuna ventana."
#: gui/options/options.json[1].options[10].label
msgid "Shadow filtering"
msgstr "Peñeráu de solombres"
#: gui/options/options.json[1].options[10].tooltip
msgid "Smooth shadows."
msgstr "Solombres ñidies."
#: gui/options/options.json[1].options[11].label
msgid "Unit silhouettes"
msgstr "Contornos d'unidaes"
#: gui/options/options.json[1].options[11].tooltip
msgid "Show outlines of units behind structures."
msgstr "Amosar contornos d'unidaes detrás de construcciones. "
#: gui/options/options.json[1].options[12].label
msgid "Particles"
msgstr "Partícules"
#: gui/options/options.json[1].options[12].tooltip
msgid "Enable particles."
msgstr "Activar partícules."
#: gui/options/options.json[1].options[13].label
msgid "Water effects"
msgstr "Efeutos d'agua"
#: gui/options/options.json[1].options[13].tooltip
msgid ""
"When OFF, use the lowest settings possible to render water. This makes other"
" settings irrelevant."
msgstr "Si ta DESACTIVAO, emplega los axustes más baxos posibles pa renderizar l'agua. Eso fai que los demás axustes nun seyan relevantes. "
#: gui/options/options.json[1].options[14].label
msgid "High-quality water effects"
msgstr "Efeutos d'agua en calidá alta"
#: gui/options/options.json[1].options[14].tooltip
msgid ""
"Use higher-quality effects for water, rendering coastal waves, shore foam, "
"and ships trails."
msgstr "Emplegar efeutos calidables pa l'agua, renderizando foles costeres, espluma marina & repompos navales."
#: gui/options/options.json[1].options[15].label
msgid "Water reflections"
msgstr "Reflexos na agua"
#: gui/options/options.json[1].options[15].tooltip
msgid "Allow water to reflect a mirror image."
msgstr "Dexar que l'agua reflexe una imaxe especular."
#: gui/options/options.json[1].options[16].label
msgid "Water refraction"
msgstr "Refraición d'agua"
#: gui/options/options.json[1].options[16].tooltip
msgid "Use a real water refraction map and not transparency."
msgstr "Emplegar un mapa de refraición d'agua real & non una tresparencia."
#: gui/options/options.json[1].options[17].label
msgid "Real water depth"
msgstr "Fondura real d'agua"
#: gui/options/options.json[1].options[17].tooltip
msgid "Use actual water depth in rendering calculations."
msgstr "Emplegar la fondura efeutiva de l'agua nos cálculos de renderización."
#: gui/options/options.json[1].options[18].label
msgid "Shadows on water"
msgstr "Solombres na agua"
#: gui/options/options.json[1].options[18].tooltip
msgid "Cast shadows on water."
msgstr "Facer solombres na agua."
#: gui/options/options.json[1].options[19].label
msgid "Smooth vision"
msgstr "Visión ñidia"
#: gui/options/options.json[1].options[19].tooltip
msgid "Lift darkness and fog-of-war smoothly."
msgstr "Estenar ñidiamente la escuridá & la borrina de guerra."
#: gui/options/options.json[1].options[1].label
msgid "Prefer GLSL"
msgstr "Preferir GLSL"
#: gui/options/options.json[1].options[1].tooltip
msgid "Use OpenGL 2.0 shaders (recommended)."
msgstr "Usar los asolombradores d'OpenGL 2.0 (encamiéntase)."
#: gui/options/options.json[1].options[20].label
msgid "Show sky"
msgstr "Amosar cielu"
#: gui/options/options.json[1].options[20].tooltip
msgid "Render Sky."
msgstr "Renderizar cielu."
#: gui/options/options.json[1].options[21].label
msgid "VSync"
msgstr "VSync"
#: gui/options/options.json[1].options[21].tooltip
msgid "Run vertical sync to fix screen tearing. REQUIRES GAME RESTART"
msgstr "Executar vertical sync pa iguar engurries na pantalla. RIQUE REANICIU DEL XUEGU"
#: gui/options/options.json[1].options[22].label
msgid "FPS throttling in menus"
msgstr "Tasación FPS en menús"
#: gui/options/options.json[1].options[22].tooltip
msgid ""
"To save CPU workload, throttle render frequency in all menus. Set to maximum"
" to disable throttling."
msgstr "P'aforrar trabayu a la UCP, tasar la frecuencia de renderización en tolos menús. Afita al máximu pa desactivar la tasación."
#: gui/options/options.json[1].options[23].label
msgid "FPS throttling in games"
msgstr "Tasación FPS en partíes"
#: gui/options/options.json[1].options[23].tooltip
msgid ""
"To save CPU workload, throttle render frequency in running games. Set to "
"maximum to disable throttling."
msgstr "P'aforrar trabayu a la UCP, tasar la frecuencia de renderización al facer partíes. Afita al máximu pa desactivar la tasación. "
#: gui/options/options.json[1].options[2].label
msgid "Fog"
msgstr "Borrina"
#: gui/options/options.json[1].options[2].tooltip
msgid "Enable Fog."
msgstr "Activar borrina."
#: gui/options/options.json[1].options[3].label
msgid "Post-processing"
msgstr "Posprocesamientu"
#: gui/options/options.json[1].options[3].tooltip
msgid "Use screen-space post-processing filters (HDR, Bloom, DOF, etc)."
msgstr "Usa peñeres de posprocesamientu nel espaciu de la pantalla (HDR, Bloom, FDC, etc.)"
#: gui/options/options.json[1].options[4].label
msgid "Anti-Aliasing"
msgstr "Anti-escalonáu"
#: gui/options/options.json[1].options[4].list[0].tooltip
msgid "Do not use anti-aliasing."
msgstr "Nun usar anti-escalonáu."
#: gui/options/options.json[1].options[4].list[1].label
msgid "FXAA"
msgstr "FXAA"
#: gui/options/options.json[1].options[4].list[1].tooltip
msgid "Fast, but simple anti-aliasing."
msgstr "Anti-escalonáu rápidu & cenciellu."
#: gui/options/options.json[1].options[4].list[2].label
msgid "MSAA (x2)"
msgstr "MSAA (x2)"
#: gui/options/options.json[1].options[4].list[2].tooltip
msgid ""
"Slow, but high-quality anti-aliasing, uses 2 samples per pixel. Supported "
"for GL3.3+."
msgstr "Anti-escalonáu calidable pero lentu qu'emplega 2 amosances por píxel. Sofita'l GL3.3+."
#: gui/options/options.json[1].options[4].list[3].label
msgid "MSAA (x4)"
msgstr "MSAA (x4)"
#: gui/options/options.json[1].options[4].list[3].tooltip
msgid ""
"Slow, but high-quality anti-aliasing, uses 4 samples per pixel. Supported "
"for GL3.3+."
msgstr "Anti-escalonáu calidable pero lentu qu'emplega 4 amosances por píxel. Sofita'l GL3.3+."
#: gui/options/options.json[1].options[4].list[4].label
msgid "MSAA (x8)"
msgstr "MSAA (x8)"
#: gui/options/options.json[1].options[4].list[4].tooltip
msgid ""
"Slow, but high-quality anti-aliasing, uses 8 samples per pixel. Supported "
"for GL3.3+."
msgstr "Anti-escalonáu calidable pero lentu qu'emplega 8 amosances por píxel. Sofita'l GL3.3+."
#: gui/options/options.json[1].options[4].list[5].label
msgid "MSAA (x16)"
msgstr "MSAA (x16)"
#: gui/options/options.json[1].options[4].list[5].tooltip
msgid ""
"Slow, but high-quality anti-aliasing, uses 16 samples per pixel. Supported "
"for GL3.3+."
msgstr "Anti-escalonáu calidable pero lentu qu'emplega 16 amosances por píxel. Sofita'l GL3.3+."
#: gui/options/options.json[1].options[4].tooltip
msgid "Reduce aliasing effect on edges."
msgstr "Amenorgar l'efeutu escalonáu nos berbesos."
#: gui/options/options.json[1].options[5].label
msgid "Sharpening"
msgstr "Anidiadura"
#: gui/options/options.json[1].options[5].list[0].tooltip
msgid "Do not use sharpening."
msgstr "Nun uses l'anidiadura."
#: gui/options/options.json[1].options[5].list[1].label
msgid "FidelityFX CAS"
msgstr "FidelityFX CAS"
#: gui/options/options.json[1].options[5].list[1].tooltip
msgid "Contrast adaptive sharpening, a fast, contrast based sharpening pass."
msgstr "«Contrast adaptive sharpening», un pasu anidiador que ye rápidu ya s'enfota nel contraste. "
#: gui/options/options.json[1].options[5].tooltip
msgid "Reduce blurry effects."
msgstr "Amenorga'l desenfoque."
#: gui/options/options.json[1].options[6].label
msgid "Sharpness factor"
msgstr "Factor d'anidiadura"
#: gui/options/options.json[1].options[6].tooltip
msgid "The sharpness of the choosen pass."
msgstr "L'anidiadura del pasu escoyíu."
#: gui/options/options.json[1].options[7].label
msgid "Shader effects"
msgstr "Efeutos d'asolombradores"
#: gui/options/options.json[1].options[7].tooltip
msgid "Number of shader effects. REQUIRES GAME RESTART"
msgstr "El númberu d'efeutos asolombradores. RIQUE'L REANICIU DEL XUEGU"
#: gui/options/options.json[1].options[8].label
msgid "Shadows"
msgstr "Solombres"
#: gui/options/options.json[1].options[8].tooltip
msgid "Enable shadows."
msgstr "Activar solombres."
#: gui/options/options.json[1].options[9].label
msgid "Shadow quality"
msgstr "Calidá de solombres"
#: gui/options/options.json[1].options[9].list[0].label
msgid "Very Low"
msgstr "Perbaxo"
#: gui/options/options.json[1].options[9].list[1].label
msgid "Low"
msgstr "Baxo"
#: gui/options/options.json[1].options[9].list[2].label
#: gui/options/options.json[3].options[3].list[3].label
msgid "Medium"
msgstr "Normal"
#: gui/options/options.json[1].options[9].list[3].label
msgid "High"
msgstr "Alto"
#: gui/options/options.json[1].options[9].list[4].label
msgid "Very High"
msgstr "Peralto"
#: gui/options/options.json[1].options[9].tooltip
msgid ""
"Shadow map resolution. High values can crash the game when using a graphics "
"card with low memory!"
msgstr "Resolución del mapa solombres. ¡Los valores altos puen facer que'l xuegu se bloquie si uses una tarxeta gráfica con poca memoria!"
#: gui/options/options.json[1].tooltip
msgid "Set the balance between performance and visual appearance."
msgstr "Afitar l'equilibriu ente execución & aspeutu visual."
#: gui/options/options.json[2].options[0].label
msgid "Master volume"
msgstr "Volume xeneral"
#: gui/options/options.json[2].options[0].tooltip
msgid "Master audio gain."
msgstr "La ganancia de tol soníu."
#: gui/options/options.json[2].options[1].label
msgid "Music volume"
msgstr "Volume de música"
#: gui/options/options.json[2].options[1].tooltip
msgid "In game music gain."
msgstr "La ganancia de la música en xuegu."
#: gui/options/options.json[2].options[2].label
msgid "Ambient volume"
msgstr "Volume ambiente"
#: gui/options/options.json[2].options[2].tooltip
msgid "In game ambient sound gain."
msgstr "La ganancia del soníu ambiente en xuegu."
#: gui/options/options.json[2].options[3].label
msgid "Action volume"
msgstr "Volume d'aiciones"
#: gui/options/options.json[2].options[3].tooltip
msgid "In game unit action sound gain."
msgstr "La ganancia del soníu d'aiciones d'unidaes en xuegu."
#: gui/options/options.json[2].options[4].label
msgid "UI volume"
msgstr "Volume d'IU"
#: gui/options/options.json[2].options[4].tooltip
msgid "UI sound gain."
msgstr "La IU de la ganancia de soníu."
#: gui/options/options.json[2].options[5].label
msgid "Nick notification"
msgstr "Avisu de nomatu"
#: gui/options/options.json[2].options[5].tooltip
msgid "Receive audio notification when someone types your nick."
msgstr "Recibir una notificación sonora si daquién teclia'l to nomatu."
#: gui/options/options.json[2].options[6].label
msgid "Game setup - new player notification"
msgstr "Configuración de partida - avisu de xugador nuevu"
#: gui/options/options.json[2].options[6].tooltip
msgid "Receive audio notification when a new client joins the game setup."
msgstr "Recibir una notificación sonora si un veceru nuevu se xune a la configuración de partida. "
#: gui/options/options.json[3].label
msgid "Game Setup"
msgstr "Configuración de partida"
#: gui/options/options.json[3].options[0].label
msgid "Enable game setting tips"
msgstr "Activar conseyos d'axustes de partida"
#: gui/options/options.json[3].options[0].tooltip
msgid "Show tips when setting up a game."
msgstr "Amosar conseyos al configurar partíes."
#: gui/options/options.json[3].options[1].label
msgid "Enable settings panel slide"
msgstr "Activar l'esbariu del panel d'axustes"
#: gui/options/options.json[3].options[1].tooltip
msgid "Slide the settings panel when opening, closing or resizing."
msgstr "Esbariar el panel d'axustes al abrir, zarrar o redimensionar."
#: gui/options/options.json[3].options[2].label
msgid "Persist match settings"
msgstr "Caltener los axustes del alcuentru"
#: gui/options/options.json[3].options[2].tooltip
msgid ""
"Save and restore match settings for quick reuse when hosting another game."
msgstr "Guardar & restaurar axustes d'alcuentros pa reutilizalos rápido al agospiar otra partida."
#: gui/options/options.json[3].options[3].label
msgid "Default AI difficulty"
msgstr "Dificultá por defeutu de la IA"
#: gui/options/options.json[3].options[3].list[0].label
msgid "Sandbox"
msgstr "Quedu"
#: gui/options/options.json[3].options[3].list[1].label
msgid "Very Easy"
msgstr "Perfácil"
#: gui/options/options.json[3].options[3].list[2].label
msgid "Easy"
msgstr "Fácil"
#: gui/options/options.json[3].options[3].list[4].label
msgid "Hard"
msgstr "Difícil"
#: gui/options/options.json[3].options[3].list[5].label
msgid "Very Hard"
msgstr "Perdifícil"
#: gui/options/options.json[3].options[3].tooltip
msgid "Default difficulty of the AI."
msgstr "La dificultá por defeutu de la IA."
#: gui/options/options.json[3].options[4].label
msgid "Default AI behavior"
msgstr "Comportamientu por defeutu de la IA"
#: gui/options/options.json[3].options[4].list[0].label
msgid "Random"
msgstr "Al debalu"
#: gui/options/options.json[3].options[4].list[1].label
msgid "Balanced"
msgstr "Equilibráu"
#: gui/options/options.json[3].options[4].list[2].label
msgid "Aggressive"
msgstr "Agresivu"
#: gui/options/options.json[3].options[4].list[3].label
msgid "Defensive"
msgstr "Defensivu"
#: gui/options/options.json[3].options[4].tooltip
msgid "Default behavior of the AI."
msgstr "El comportamientu por defeutu de la IA."
#: gui/options/options.json[3].options[5].label
msgid "Assign players"
msgstr "Asignar xugadores"
#: gui/options/options.json[3].options[5].list[0].tooltip
msgid "Players joining the match will be assigned if there is a free slot."
msgstr "Si hai una rala disponible va asignase a xugadores que se xunan a la partida."
#: gui/options/options.json[3].options[5].list[1].tooltip
msgid ""
"Players joining the match will only be assigned if they are a buddy of the "
"host and if there is a free slot."
msgstr "Si hai una rala disponible va asignase a xugadores que se xunan a la partida, mentanto sían collacios del agospiu."
#: gui/options/options.json[3].options[5].list[2].tooltip
msgid "Players only receive a slot when the host assigns them explicitly."
msgstr "Los xugadores solo reciben una rala si l'agospiu-yosla asigna direutamente."
#: gui/options/options.json[3].options[5].tooltip
msgid ""
"Automatically assign joining clients to free player slots during the match "
"setup."
msgstr "Asignar automáticamente a veceros que tean xuniéndose rales llibres pa xugadores na configuración del alcuentru."
#: gui/options/options.json[4].label
msgid "Lobby"
msgstr "Sala"
#: gui/options/options.json[4].options[0].label
msgid "TLS encryption"
msgstr "Cifráu TLS"
#: gui/options/options.json[4].options[0].tooltip
msgid ""
"Protect login and data exchanged with the lobby server using TLS encryption."
msgstr "Protexi información d'aniciu de sesión & datos intercambiaos col sirvidor de la sala emplegando'l cifráu TLS."
#: gui/options/options.json[4].options[1].label
msgid "Chat backlog"
msgstr "Aneyadura de charra"
#: gui/options/options.json[4].options[1].tooltip
msgid "Number of backlogged messages to load when joining the lobby."
msgstr "El númberu de mensaxes atrasaos a cargar al xunise a la sala."
#: gui/options/options.json[4].options[2].label
msgid "Game rating column"
msgstr "Columna de clasificación de partíes"
#: gui/options/options.json[4].options[2].tooltip
msgid ""
"Show the average rating of the participating players in a column of the "
"gamelist."
msgstr "Amosar la clasificación media de los xugadores participantes nuna columna del llistáu de partíes."
#: gui/options/options.json[4].tooltip
msgid "These settings only affect the multiplayer."
msgstr "Estos axustes namái afeuten el multixugador."
#: gui/options/options.json[5].label
msgid "In-Game"
msgstr "En xuegu"
#: gui/options/options.json[5].options[0].label
msgid "Wounded unit health"
msgstr "Salú d'unidaes mancaes"
#: gui/options/options.json[5].options[0].tooltip
msgid ""
"The wounded unit hotkey considers the selected units as wounded if their "
"health percentage falls below this number."
msgstr "L'atayu de tecláu «unidaes mancaes» tien les unidaes esbillaes por mancaes si'l so porcentaxe de salú caye embaxo d'esti númberu. "
#: gui/options/options.json[5].options[10].label
msgid "Rank icon above status bar"
msgstr "Iconos de rangu enriba barra d'estáu"
#: gui/options/options.json[5].options[10].tooltip
msgid "Show rank icons above status bars."
msgstr "Amosar iconos de rangu enriba barres d'estáu."
#: gui/options/options.json[5].options[11].label
msgid "Experience status bar"
msgstr "Barra d'estáu d'esperiencia"
#: gui/options/options.json[5].options[11].tooltip
msgid "Show an experience status bar above each selected unit."
msgstr "Amosar una barra d'estáu d'esperiencia enriba de cada unidá esbillada."
#: gui/options/options.json[5].options[12].label
msgid "Detailed tooltips"
msgstr "Conseyos detallaos"
#: gui/options/options.json[5].options[12].tooltip
msgid ""
"Show detailed tooltips for trainable units in unit-producing structures."
msgstr "Amosar conseyos detallaos pa unidaes allistables en construcciones que producen unidaes."
#: gui/options/options.json[5].options[13].label
msgid "Sort resources and population tooltip"
msgstr "Ordenar conseyu de recursos & población"
#: gui/options/options.json[5].options[13].list[0].label
msgid "Unordered"
msgstr "Desordenaos"
#: gui/options/options.json[5].options[13].list[1].label
msgid "Ascending"
msgstr "Ascendentes"
#: gui/options/options.json[5].options[13].list[2].label
msgid "Descending"
msgstr "Descendentes"
#: gui/options/options.json[5].options[13].tooltip
msgid ""
"Dynamically sort players in the resources and population tooltip by value."
msgstr "Ordenar por valor & dinámicamente a xugadores nel conseyu de recursos & población."
#: gui/options/options.json[5].options[14].label
msgid "Diplomacy colors: self"
msgstr "Colores diplomátiques: yo"
#: gui/options/options.json[5].options[14].tooltip
msgid "Color of your units when diplomacy colors are enabled."
msgstr "Color de les unidaes tos cuando colores diplomátiques tán activaes."
#: gui/options/options.json[5].options[15].label
msgid "Diplomacy colors: ally"
msgstr "Colores diplomátiques: aliáu"
#: gui/options/options.json[5].options[15].tooltip
msgid "Color of allies when diplomacy colors are enabled."
msgstr "Color d'aliaos cuando colores diplomátiques tán activaes."
#: gui/options/options.json[5].options[16].label
msgid "Diplomacy colors: neutral"
msgstr "Colores diplomátiques: neutral"
#: gui/options/options.json[5].options[16].tooltip
msgid "Color of neutral players when diplomacy colors are enabled."
msgstr "Color de xugadores neutrales cuando colores diplomátiques tán activaes."
#: gui/options/options.json[5].options[17].label
msgid "Diplomacy colors: enemy"
msgstr "Colores diplomátiques: enemigu"
#: gui/options/options.json[5].options[17].tooltip
msgid "Color of enemies when diplomacy colors are enabled."
msgstr "Color d'enemigos cuando colores diplomátiques tán activaes."
#: gui/options/options.json[5].options[18].label
msgid "Snap to edges"
msgstr "Alliniar berbesos"
#: gui/options/options.json[5].options[18].list[0].label
msgid "Hotkey to enable snapping"
msgstr "Atayu de tecláu p'activar alliniamientu"
#: gui/options/options.json[5].options[18].list[0].tooltip
msgid ""
"New structures are aligned with nearby structures while pressing the hotkey."
msgstr "Les construcciones nueves allíniense con construcciones cercanes al primir l'atayu de tecláu."
#: gui/options/options.json[5].options[18].list[1].label
msgid "Hotkey to disable snapping"
msgstr "Atayu de tecláu pa desactivar alliniamientu"
#: gui/options/options.json[5].options[18].list[1].tooltip
msgid ""
"New structures are aligned with nearby structures unless the hotkey is "
"pressed."
msgstr "Les construcciones nueves allíniense con construcciones cercanes sacante que primas l'atayu de tecláu."
#: gui/options/options.json[5].options[18].tooltip
msgid "This option allows to align new structures with nearby structures."
msgstr "Esta opción permítete alliniar construcciones nueves con construcciones cercanes."
#: gui/options/options.json[5].options[19].label
msgid "Control Group Membership"
msgstr "Venceyamientu a grupos de control"
#: gui/options/options.json[5].options[19].list[0].label
msgid "Single"
msgstr "Simple"
#: gui/options/options.json[5].options[19].list[0].tooltip
msgid ""
"When adding a Unit or Structure to a control group, they are removed from "
"other control groups. Use this choice if you want control groups to refer to"
" distinct armies."
msgstr "Al amestar a un grupu control una Unidá o Construcción, esta xébrase de los demás grupos de control. Usa dicha opción si quies que los grupos de control representen exércitos estremaos."
#: gui/options/options.json[5].options[19].list[1].label
msgid "Multiple"
msgstr "Múltiple"
#: gui/options/options.json[5].options[19].list[1].tooltip
msgid ""
"Units and Structures can be part of multiple control groups. This is useful "
"to keep control groups for distinct armies and a control group for the "
"entire army simultaneously."
msgstr "Les unidaes & construcciones puen formar parte de dellos grupos de control. Val pa tener un grupu de control pa tol exércitu & otros grupos de control pa continxentes."
#: gui/options/options.json[5].options[19].tooltip
msgid "Decide whether units can be part of multiple control groups."
msgstr "Decidi si les unidaes puen formar parte de dellos grupos de control."
#: gui/options/options.json[5].options[1].label
msgid "Batch training size"
msgstr "Tamañu del allistamientu"
#: gui/options/options.json[5].options[1].tooltip
msgid "Number of units trained per batch by default."
msgstr "Cuantes unidaes s'allisten per allistamientu por defeutu."
#: gui/options/options.json[5].options[2].label
msgid "Scroll batch increment ratio"
msgstr "Razón de medría d'allistamientos per desplazamientu"
#: gui/options/options.json[5].options[2].tooltip
msgid ""
"Number of times you have to scroll to increase/decrease the batchsize by 1."
msgstr "Cuantes vegaes hai que mover la rueda del mur p'aumentar/amenorgar en 1 el tamañu del allistamientu."
#: gui/options/options.json[5].options[3].label
msgid "Chat notification attack"
msgstr "Avisos na charra sobre ataques"
#: gui/options/options.json[5].options[3].tooltip
msgid "Show a chat notification if you are attacked by another player."
msgstr "Amosar una notificación na charra si t'ataca otru xugador."
#: gui/options/options.json[5].options[4].label
msgid "Chat notification tribute"
msgstr "Avisos na charra sobre tributos"
#: gui/options/options.json[5].options[4].tooltip
msgid ""
"Show a chat notification if an ally tributes resources to another team "
"member if teams are locked, and all tributes in observer mode."
msgstr "Amosar una notificación na charra cuando cualquier aliáu apurra recursos a otru miembru del equipu si los equipos tán fixos & tolos tributos tán en mou espeutador."
#: gui/options/options.json[5].options[5].label
msgid "Chat notification barter"
msgstr "Avisos na charra sobre troqueos"
#: gui/options/options.json[5].options[5].tooltip
msgid ""
"Show a chat notification to observers when a player bartered resources."
msgstr "Amosar una notificación na charra pa espeutadores si un xugador entroca recursos."
#: gui/options/options.json[5].options[6].label
msgid "Chat notification phase"
msgstr "Avisos na charra sobre fases"
#: gui/options/options.json[5].options[6].list[0].label
msgid "Disable"
msgstr "Desactivar"
#: gui/options/options.json[5].options[6].list[1].label
msgid "Completed"
msgstr "Completóse"
#: gui/options/options.json[5].options[6].list[2].label
msgid "All displayed"
msgstr "Too amosao"
#: gui/options/options.json[5].options[6].tooltip
msgid ""
"Show a chat notification if you or an ally have started, aborted or "
"completed a new phase, and phases of all players in observer mode."
msgstr "Amosar una notificación na charra si tu o un aliáu entama, suspende o perfái una fas nueva, & les fases de tolos xugadores tán en mou espeutador."
#: gui/options/options.json[5].options[7].label
msgid "Attack range visualization"
msgstr "Visualización del algame d'ataque"
#: gui/options/options.json[5].options[7].tooltip
msgid ""
"Display the attack range of selected defensive structures (can also be "
"toggled in-game with the hotkey)."
msgstr "Amosar l'algame d'ataque de construcciones de defensa esbillaes (tamién pue activase en xuegu col atayu de tecláu)."
#: gui/options/options.json[5].options[8].label
msgid "Aura range visualization"
msgstr "Visualización del algame d'aura"
#: gui/options/options.json[5].options[8].tooltip
msgid ""
"Display the range of auras of selected units and structures (can also be "
"toggled in-game with the hotkey)."
msgstr "Amosar l'algame de les aures d'unidaes & construcciones esbillaes (tamién pue activase en xuegu col atayu de tecláu)."
#: gui/options/options.json[5].options[9].label
msgid "Heal range visualization"
msgstr "Visualización del algame de curamientu"
#: gui/options/options.json[5].options[9].tooltip
msgid ""
"Display the healing range of selected units (can also be toggled in-game "
"with the hotkey)."
msgstr "Amosar l'algame de curamientu d'unidaes esbillaes (tamién pue activase en xuegu col atayu de tecláu)."
#: gui/options/options.json[5].tooltip
msgid "Change options regarding the in-game settings."
msgstr "Cambiar opciones tocántenes a los axustes en xuegu."
#: gui/options/options.xml:(caption):15
msgid "Game Options"
msgstr "Opciones del xuegu"
#: gui/options/options.xml:(caption):42
msgid "Reset"
msgstr "Reafitar"
#: gui/options/options.xml:(caption):48
msgid "Revert"
msgstr "Revertir"
#: gui/options/options.xml:(tooltip):43
msgid "Resets user settings to their game default"
msgstr "Reafita los axustes del usuariu a los por defeutu del xuegu."
#: gui/options/options.xml:(tooltip):49
msgid "Reverts to previous saved settings"
msgstr "Vuelve a los axustes guardaos anteriores"
#: gui/options/options.xml:(tooltip):55
msgid "Saves changes"
msgstr "Guarda cambeos"
#: gui/options/options.xml:(tooltip):61
msgid "Unsaved changes affect this session only"
msgstr "Los cambeos ensin guardar afeuten esta sesión namái"
#: gui/pregame/MainMenuItems.js:3
msgid "Learn To Play"
msgstr "Deprender a xugar"
#: gui/pregame/MainMenuItems.js:4
msgid ""
"Learn how to play, start the tutorial, discover the technology trees, and "
"the history behind the civilizations."
msgstr "Depriendi a xugar, entama'l tutorial, descubri los árboles teunolóxicos ya la historia detrás de les civilizaciones."
#: gui/pregame/MainMenuItems.js:7
msgid "Manual"
msgstr "Manual"
#: gui/pregame/MainMenuItems.js:8
msgid "Open the 0 A.D. Game Manual."
msgstr "Abrir el manual del xuegu 0 A.D."
#: gui/pregame/MainMenuItems.js:14
msgid "Tutorial"
msgstr "Tutorial"
#: gui/pregame/MainMenuItems.js:15
msgid "Start the economic tutorial."
msgstr "Entamar el tutorial económicu."
#: gui/pregame/MainMenuItems.js:24
#: gui/reference/common/Buttons/StructreeButton.js:21
#: gui/reference/structree/structree.xml:(caption):20
msgid "Structure Tree"
msgstr "Árbole de construcciones"
#: gui/pregame/MainMenuItems.js:25
#, javascript-format
msgid ""
"%(hotkey)s: View the structure tree of civilizations featured in 0 A.D."
msgstr "%(hotkey)s: Ver les construcciones de les civilizaciones qu'apaecen en 0 A.D."
#: gui/pregame/MainMenuItems.js:36
#: gui/reference/civinfo/civinfo.xml:(caption):21
#: gui/reference/common/Buttons/CivInfoButton.js:21
msgid "Civilization Overview"
msgstr "Una güeyada a la civilización"
#: gui/pregame/MainMenuItems.js:37
#, javascript-format
msgid "%(hotkey)s: Learn about the civilizations featured in 0 A.D."
msgstr "%(hotkey)s: Deprender sobro les civilizaciones qu'apaecen en 0 A.D. "
#: gui/pregame/MainMenuItems.js:50 gui/replaymenu/replay_filters.js:144
msgid "Single-player"
msgstr "Un xugador"
#: gui/pregame/MainMenuItems.js:51
msgid "Start, load, or replay a single-player game."
msgstr "Entamar, cargar o repitir una partida d'un xugador."
#: gui/pregame/MainMenuItems.js:54
msgid "Matches"
msgstr "Alcuentros"
#: gui/pregame/MainMenuItems.js:55
msgid "Start a new single-player game."
msgstr "Entamar una partida d'un xugador nueva."
#: gui/pregame/MainMenuItems.js:61
msgid "Campaigns"
msgstr "Campañes"
#: gui/pregame/MainMenuItems.js:62
msgid ""
"Relive history through historical military campaigns. \\[NOT YET "
"IMPLEMENTED]"
msgstr "Revivi la historia al traviés de campañes militares históriques. \\[ENDAGORA NUN S'IMPLEMENTÓ]"
#: gui/pregame/MainMenuItems.js:67
msgid "Load a saved game."
msgstr "Cargar una partida guardada."
#: gui/pregame/MainMenuItems.js:73 gui/pregame/MainMenuItems.js:123
msgid "Replays"
msgstr "Repeticiones"
#: gui/pregame/MainMenuItems.js:74 gui/pregame/MainMenuItems.js:124
msgid "Playback previous games."
msgstr "Reproducir partíes anteriores."
#: gui/pregame/MainMenuItems.js:88 gui/replaymenu/replay_filters.js:144
msgid "Multiplayer"
msgstr "Multixugador"
#: gui/pregame/MainMenuItems.js:89
msgid "Fight against one or more human players in a multiplayer game."
msgstr "Llucha escontra un xugador humanu o más nuna partida multixugador."
#. Translation: Join a game by specifying the host's IP address.
#: gui/pregame/MainMenuItems.js:93
msgid "Join Game"
msgstr "Xunise a la partida"
#: gui/pregame/MainMenuItems.js:94
msgid "Joining an existing multiplayer game."
msgstr "Xuniéndose a una partida multixugador esistente."
#: gui/pregame/MainMenuItems.js:102
msgid "Host Game"
msgstr "Agospiar partida"
#: gui/pregame/MainMenuItems.js:103
msgid "Host a multiplayer game."
msgstr "Agospia una partida multixugador."
#: gui/pregame/MainMenuItems.js:111
msgid "Game Lobby"
msgstr "Sala de la partida"
#: gui/pregame/MainMenuItems.js:113
#, javascript-format
msgid ""
"%(hotkey)s: Launch the multiplayer lobby to join and host publicly visible "
"games and chat with other players."
msgstr "%(hotkey)s: Llanciar la sala multixugador p'agospiar & xunise a partíes visibles públicamente & charrar con otros xugadores."
#: gui/pregame/MainMenuItems.js:114
msgid "Launch the multiplayer lobby. \\[DISABLED BY BUILD]"
msgstr "Llanciar la sala multixugador. \\[DISABLED BY BUILD]"
#: gui/pregame/MainMenuItems.js:138
msgid "Settings"
msgstr "Axustes"
#: gui/pregame/MainMenuItems.js:139
msgid "Change game options."
msgstr "Camudar opciones del xuegu."
#: gui/pregame/MainMenuItems.js:142
msgid "Options"
msgstr "Opciones"
#: gui/pregame/MainMenuItems.js:143
msgid "Adjust game settings."
msgstr "Camuda los axustes del xuegu."
#: gui/pregame/MainMenuItems.js:152
msgid "Hotkeys"
msgstr "Atayos"
#: gui/pregame/MainMenuItems.js:153
msgid "Adjust hotkeys."
msgstr "Camuda los atayos."
#: gui/locale/locale.xml:(caption):14 gui/pregame/MainMenuItems.js:159
msgid "Language"
msgstr "Llingua"
#: gui/pregame/MainMenuItems.js:160
msgid "Choose the language of the game."
msgstr "Escoyer la llingua del xuegu."
#: gui/pregame/MainMenuItems.js:166
msgid "Mod Selection"
msgstr "Esbilla de camudos"
#: gui/pregame/MainMenuItems.js:167
msgid "Select and download mods for the game."
msgstr "Esbillar & baxar camudos pal xuegu."
#: gui/pregame/MainMenuItems.js:173
msgid "Welcome Screen"
msgstr "Pantalla d'acoyida"
#: gui/pregame/MainMenuItems.js:174
msgid "Show the Welcome Screen again. Useful if you hid it by mistake."
msgstr "Volver amosar la pantalla d'acoyida. Ye útil si la anubriesti ensin querer."
#: gui/pregame/MainMenuItems.js:182
msgid "Scenario Editor"
msgstr "Editor d'escenarios"
#: gui/pregame/MainMenuItems.js:183
msgid ""
"Open the Atlas Scenario Editor in a new window. You can run this more "
"reliably by starting the game with the command-line argument \"-editor\"."
msgstr "Abrir l'editor d'escenarios Atlas nuna ventana nueva. Pues executalu con menos fallos entamando'l xuegu pela llinia de comandos col argumentu «-editor»."
#: gui/pregame/MainMenuItems.js:188
msgid "Are you sure you want to quit 0 A.D. and open the Scenario Editor?"
msgstr "¿De xuru que quies colar de 0 A.D. & abrir l'editor d'escenarios?"
#: gui/pregame/MainMenuItems.js:189 gui/pregame/MainMenuItems.js:213
msgid "Confirmation"
msgstr "Confirmanza"
#: gui/pregame/MainMenuItems.js:195
msgid ""
"The scenario editor is not available or failed to load. See the game logs "
"for additional information."
msgstr "L'editor d'escenarios nun ta disponible o falló al cargase. Mira los rexistros del xuegu pa más información."
#: gui/pregame/MainMenuItems.js:196 gui/replaymenu/replay_actions.js:117
msgid "Error"
msgstr "Fallu"
#: gui/pregame/MainMenuItems.js:200
msgid "Credits"
msgstr "Creitos"
#: gui/pregame/MainMenuItems.js:201
msgid "Show the 0 A.D. credits."
msgstr "Amosar los creitos de 0 A.D."
#: gui/pregame/MainMenuItems.js:207
msgid "Exit"
msgstr "Colar"
#: gui/pregame/MainMenuItems.js:208
msgid "Exit the game."
msgstr "Colar del xuegu."
#: gui/pregame/MainMenuItems.js:212
msgid "Are you sure you want to quit 0 A.D.?"
msgstr "¿De xuru que quies colar de 0 A.D.?"
#: gui/pregame/ProjectInformation.js:6
msgid "WILDFIRE GAMES"
msgstr "WILDFIRE GAMES"
#: gui/pregame/ProjectInformation.js:18
msgid "Alpha XXIV"
msgstr "Alfa XXIV"
#: gui/pregame/ProjectInformation.js:19
msgid ""
"Notice: This game is under development and many features have not been added"
" yet."
msgstr "Avisu: El xuegu sigue en desendolcu & munches carauterístiques queden por amestar."
#: gui/pregame/ProjectInformation.js:25
msgid "Website"
msgstr "Sitiu Web"
#: gui/pregame/ProjectInformation.js:26
msgid "Click to open play0ad.com in your web browser."
msgstr "Calca p'abrir play0ad.com en restolador Web."
#: gui/pregame/ProjectInformation.js:33
msgid "Chat"
msgstr "Charrar"
#: gui/pregame/ProjectInformation.js:34
msgid ""
"Click to open the 0 A.D. IRC chat in your browser. (#0ad on "
"webchat.quakenet.org)"
msgstr "Calca p'abrir la charra IRC de 0 A.D. en restolador Web. (#0ad en webchat.quakenet.org)"
#: gui/pregame/ProjectInformation.js:41
msgid "Report a Bug"
msgstr "Informar d'un fallu"
#: gui/pregame/ProjectInformation.js:42
msgid "Click to visit 0 A.D. Trac to report a bug, crash, or error."
msgstr "Calca pa visitar 0 A.D. Trac pa informar d'un bloquéu o fallu."
#: gui/pregame/ProjectInformation.js:49
msgid "Translate the Game"
msgstr "Traducir el xuegu"
#: gui/pregame/ProjectInformation.js:50
msgid "Click to open the 0 A.D. translate page in your browser."
msgstr "Calca p'abrir la páxina de la torna de 0 A.D. en restolador."
#: gui/pregame/ProjectInformation.js:57
msgid "Donate"
msgstr "Donar"
#: gui/pregame/ProjectInformation.js:58
msgid "Help with the project expenses by donating."
msgstr "Ayuda colos gastos del proxeutu donando."
#: gui/pregame/userreport/userreport.js:3
msgctxt "UserReporter Terms and Conditions"
msgid "Terms"
msgstr "Términos"
#: gui/pregame/userreport/userreport.js:4
msgid "Please read and accept the UserReporter Terms and Conditions."
msgstr "Llei & aceuta los Términos & condiciones del UserReporter, por favor."
#: gui/pregame/userreport/userreport.js:18
msgid "Publications"
msgstr "Publicaciones"
#: gui/pregame/userreport/userreport.js:27
#: gui/pregame/userreport/userreport.js:28
#: gui/pregame/userreport/userreport.js:29
msgid "connecting to server"
msgstr "coneutando col sirvidor"
#: gui/pregame/userreport/userreport.js:30
#, javascript-format
msgid "uploading (%f%%)"
msgstr "xubiendo (%f%%)"
#: gui/pregame/userreport/userreport.js:33
msgid "upload succeeded"
msgstr "perfízose la xubida"
#: gui/pregame/userreport/userreport.js:34
#, javascript-format
msgid "upload failed (%(errorCode)s)"
msgstr "falló la xubida (%(errorCode)s)"
#: gui/pregame/userreport/userreport.js:37
#, javascript-format
msgid "upload failed (%(errorMessage)s)"
msgstr "falló la xubida (%(errorMessage)s)"
#: gui/pregame/userreport/userreport.js:61
msgid "Disable Feedback"
msgstr "Deactivar informes"
#: gui/pregame/userreport/userreport.js:61
msgid "Enable Feedback"
msgstr "Activar informes"
#: gui/pregame/userreport/userreport.js:81
msgid "Thank you for helping improve 0 A.D.!"
msgstr "¡Gracies por ayudar a ameyorar 0 A.D.!"
#: gui/pregame/userreport/userreport.js:82
msgid "Feedback is currently enabled."
msgstr "Los informes tán activaos."
#: gui/pregame/userreport/userreport.js:83
#, javascript-format
msgid "Status: %(status)s."
msgstr "Estáu: %(status)s."
#: gui/pregame/userreport/userreport.js:84
msgid "unknown"
msgstr "desconozse"
#: gui/pregame/userreport/userreport.js:86
msgid "Help improve 0 A.D.!"
msgstr "¡Ayuda a ameyorar 0 A.D.!"
#: gui/pregame/userreport/userreport.js:87
msgid ""
"You can automatically send us feedback that can help us fix bugs, and "
"improve performance and compatibility."
msgstr "Pues unviamos automáticamente informes que mos ayuden a iguar fallos & ameyorar el rindimientu & compatibilidá."
#. Translation: Description of an item in the CivInfo page, on a new line and
#. indented.
#: gui/reference/civinfo/CivInfoPage.js:101
#, javascript-format
msgid ""
"\n"
" %(description)s"
-msgstr ""
+msgstr "\n %(description)s"
#. Translation: An entry in the CivInfo Page. The newline and indentation of
#. the description
#. is handled elsewhere.
#. Example:
#. > • Name of a Special Something (i)
#. > A brief description of the aforementioned something.
#: gui/reference/civinfo/CivInfoPage.js:108
#, javascript-format
msgid "• %(name)s %(info_icon)s%(description)s"
-msgstr ""
+msgstr "• %(name)s %(info_icon)s%(description)s"
#: gui/reference/civinfo/CivInfoPage.js:119
#, javascript-format
msgid "%(hotkey)s: Close Civilization Overview."
msgstr "%(hotkey)s: Zarrar la güeyada a la civilización."
#: gui/reference/civinfo/Sections/GameplaySection.js:30
#, javascript-format
msgid "%(civilization)s Gameplay"
msgstr "Xugabilidá de los %(civilization)s"
#: gui/reference/civinfo/Sections/HistorySection.js:23
#, javascript-format
msgid "History of the %(civilization)s"
msgstr "Historia de los %(civilization)s"
#: gui/reference/civinfo/Sections/Subsections/BonusesSubsection.js:32
msgid "Civilization Bonus"
msgid_plural "Civilization Bonuses"
msgstr[0] "Bonificación cultural"
msgstr[1] "Bonificaciones culturales"
#: gui/reference/civinfo/Sections/Subsections/BonusesSubsection.js:35
msgid "Team Bonus"
msgid_plural "Team Bonuses"
msgstr[0] "Bonificación d'equipu"
msgstr[1] "Bonificaciones d'equipu"
#: gui/reference/civinfo/Sections/Subsections/HeroesSubsection.js:30
msgid "Hero"
msgid_plural "Heroes"
-msgstr[0] ""
-msgstr[1] ""
+msgstr[0] "Héroe"
+msgstr[1] "Héroes"
#: gui/reference/civinfo/Sections/Subsections/StructuresSubsection.js:24
msgid "Special Structure"
msgid_plural "Special Structures"
msgstr[0] "Construcción especial"
msgstr[1] "Construcciones especiales"
#: gui/reference/civinfo/Sections/Subsections/TechnologiesSubsection.js:30
msgid "Special Technology"
msgid_plural "Special Technologies"
-msgstr[0] ""
-msgstr[1] ""
+msgstr[0] "Teunoloxía especial"
+msgstr[1] "Teunoloxíes especiales"
#: gui/reference/common/Buttons/CivInfoButton.js:27
#, javascript-format
msgid "%(hotkey)s: Switch to Civilization Overview."
msgstr "%(hotkey)s: Cambiar a la güeyada a la civilización"
#: gui/credits/credits.xml:(caption):32 gui/options/options.xml:(caption):60
#: gui/reference/common/Buttons/CloseButton.js:13
msgid "Close"
msgstr "Zarrar"
#: gui/reference/common/Buttons/StructreeButton.js:27
#, javascript-format
msgid "%(hotkey)s: Switch to Structure Tree."
msgstr "%(hotkey)s: Cambiar al árbole de construcciones."
#: gui/reference/common/Dropdowns/CivSelectDropdown.js:63
msgid "Civilization:"
msgstr "Civilización:"
#: gui/reference/common/TemplateParser.js:128
#, javascript-format
msgid "%(health_min)s to %(health_max)s"
msgstr "%(health_min)s a %(health_max)s"
#. Translation: Label followed by a list of values.
#: gui/reference/common/tooltips.js:10
#, javascript-format
msgid "%(listHeader)s %(listOfValues)s"
msgstr "%(listHeader)s %(listOfValues)s"
#. Translation: Label before a list of the names of units that build the
#. structure selected.
#: gui/reference/common/tooltips.js:27
msgid "Built by:"
msgstr "Construyólo:"
#. Translation: Label before a list of the names of structures or units that
#. train the unit
#. selected.
#: gui/reference/common/tooltips.js:33
msgid "Trained by:"
msgstr "Allistólo:"
#. Translation: Label before a list of names of structures or units that
#. research the
#. technology selected.
#: gui/reference/common/tooltips.js:39
msgid "Researched at:"
msgstr "Investigóse en:"
#. Translation: Label before a list of the names of structures the selected
#. unit can
#. construct or build.
#: gui/reference/common/tooltips.js:48
msgid "Builds:"
msgstr "Constrúi:"
#. Translation: Label before a list of the names of technologies the selected
#. unit or
#. structure can research.
#: gui/reference/common/tooltips.js:57
msgid "Researches:"
msgstr "Investiga:"
#. Translation: Label before a list of the names of units the selected unit or
#. structure can
#. train.
#: gui/reference/common/tooltips.js:66
msgid "Trains:"
msgstr "Allista:"
#. Translation: Label before a list of the names of units or structures the
#. selected unit or
#. structure can be upgradable to.
#: gui/reference/common/tooltips.js:75
msgid "Upgradable to:"
msgstr "Pue facese:"
#: gui/reference/structree/Sections/Trainer/TrainerSection.js:70
msgid "Trainer Units"
msgstr "Unidaes allistadores"
#: gui/reference/structree/StructreePage.js:85
#, javascript-format
msgid "%(hotkey)s: Close Structure Tree."
msgstr "%(hotkey)s: Zarrar l'árbole de construcciones."
#: gui/reference/viewer/ViewerPage.js:167
#, javascript-format
msgid "%(hotkey)s: Close Template Viewer"
msgstr "%(hotkey)s: Zarrar el visor de plantíes"
#: gui/reference/viewer/viewer.xml:(caption):16
msgid "Information"
msgstr "Información"
#: gui/replaymenu/replay_actions.js:90
msgid "This replay needs a different sequence of mods:"
msgstr "Esta repetición precisa una secuencia de camudos diferente:"
#: gui/replaymenu/replay_actions.js:95
msgid "This replay is not compatible with your version of the game!"
msgstr "¡Esta repetición nun ta compatible cola to versión del xuegu!"
#: gui/replaymenu/replay_actions.js:96
#, javascript-format
msgid "Your version: %(version)s"
msgstr "La to versión: %(version)s"
#: gui/replaymenu/replay_actions.js:97
#, javascript-format
msgid "Required version: %(version)s"
msgstr "Versión riquida: %(version)s"
#: gui/replaymenu/replay_actions.js:100
msgid "Incompatible replay"
msgstr "Repetición incompatible"
#: gui/replaymenu/replay_actions.js:117
msgid "No summary data available."
msgstr "Nun hai datos de resume disponibles."
#: gui/replaymenu/replay_actions.js:166
msgid "Are you sure you want to delete this replay permanently?"
msgstr "¿De xuru que quies desaniciar dafechu esta repetición?"
#: gui/replaymenu/replay_actions.js:168
msgid "Delete replay"
msgstr "Desaniciar repetición"
#: gui/replaymenu/replay_filters.js:52
msgctxt "datetime"
msgid "Any"
msgstr "Cualquiera"
#: gui/replaymenu/replay_filters.js:68
msgctxt "map size"
msgid "Any"
msgstr "Cualquiera"
#: gui/replaymenu/replay_filters.js:84
msgctxt "map name"
msgid "Any"
msgstr "Cualquiera"
#: gui/replaymenu/replay_filters.js:100
msgctxt "population capacity"
msgid "Any"
msgstr "Cualquiera"
#: gui/replaymenu/replay_filters.js:119
msgctxt "duration"
msgid "Any"
msgstr "Cualquiera"
#. Translation: Shorter duration than max minutes.
#: gui/replaymenu/replay_filters.js:123
#, javascript-format
msgctxt "duration filter"
msgid "< %(max)s min"
msgid_plural "< %(max)s min"
msgstr[0] "< %(max)s mín"
msgstr[1] "< %(max)s mín"
#. Translation: Longer duration than min minutes.
#: gui/replaymenu/replay_filters.js:127
#, javascript-format
msgctxt "duration filter"
msgid "> %(min)s min"
msgid_plural "> %(min)s min"
msgstr[0] "< %(min)s mín"
msgstr[1] "< %(min)s mín"
#. Translation: Duration between min and max minutes.
#: gui/replaymenu/replay_filters.js:130
#, javascript-format
msgctxt "duration filter"
msgid "%(min)s - %(max)s min"
msgstr "%(min)s - %(max)s mín"
#: gui/replaymenu/replay_filters.js:144
msgid "Single-player and multiplayer"
msgstr "Un xugador & multixugador"
#: gui/replaymenu/replay_filters.js:157
msgid "Any Victory Condition"
msgstr "Cualquier condición de victoria"
#: gui/replaymenu/replay_filters.js:170
msgid "Rated and unrated games"
msgstr "Partíes clasificaes & non clasificaes"
#: gui/replaymenu/replay_filters.js:170
msgid "Rated games"
msgstr "Partíes clasificaes"
#: gui/replaymenu/replay_filters.js:170
msgid "Unrated games"
msgstr "Partíes non clasificaes"
#: gui/replaymenu/replay_menu.js:194
msgid ""
"Filter replays by typing one or more, partial or complete player names."
msgstr "Peñera les repeticiones tecliando'l nome, parcial o completu, d'un xugador o más."
#: gui/replaymenu/replay_menu.js:198
#, javascript-format
msgid "Delete the selected replay using %(hotkey)s."
msgstr "Desanicia la repetición esbillada usando %(hotkey)s."
#: gui/replaymenu/replay_menu.js:283
#, javascript-format
msgid "Players: %(numberOfPlayers)s"
msgstr "Xugadores: %(numberOfPlayers)s"
#: gui/replaymenu/replay_menu.js:307
msgid "yyyy-MM-dd HH:mm"
msgstr "dd-MM-yyyy HH:mm"
#: gui/replaymenu/replay_menu.js:337
msgid "yyyy-MM"
msgstr "MM-yyyy"
#: gui/replaymenu/replay_menu.xml:(caption):13
msgid "Replay Games"
msgstr "Repetir partíes"
#: gui/replaymenu/replay_menu.xml:(caption):109
msgid "Filter compatible replays"
msgstr "Peñerar repeticiones compatibles"
#: gui/replaymenu/replay_menu.xml:(caption):213
msgid "Spoiler"
msgstr "Spoiler"
#: gui/replaymenu/replay_menu.xml:(caption):225
msgid "Main Menu"
msgstr "Menú principal"
#: gui/replaymenu/replay_menu.xml:(caption):237
msgid "Rebuild Cache"
msgstr "Reconstruyir Caxé"
#: gui/replaymenu/replay_menu.xml:(caption):244
#: gui/summary/summary.xml:(caption):26
msgid "Summary"
msgstr "Resume"
#: gui/replaymenu/replay_menu.xml:(caption):250
msgid "Start Replay"
msgstr "Aniciar repetición"
#: gui/replaymenu/replay_menu.xml:(heading):73
msgctxt "replay"
msgid "Players"
msgstr "Xugadores"
#: gui/replaymenu/replay_menu.xml:(heading):81
msgctxt "replay"
msgid "Size"
msgstr "Tamañu"
#: gui/replaymenu/replay_menu.xml:(heading):85
msgctxt "replay"
msgid "Population"
msgstr "Población"
#: gui/replaymenu/replay_menu.xml:(heading):89
msgctxt "replay"
msgid "Duration"
msgstr "Duración"
#: gui/replaymenu/replay_menu.xml:(tooltip):238
msgid "Rebuild the replay cache from scratch. Potentially slow!"
msgstr "Reconstruyir el caxé de la repetición dende cero. ¡Pue tardar!"
#: gui/splashscreen/splashscreen.txt:2
msgid ""
"[font=\"sans-bold-20\"] Thank you for installing 0 A.D. Empires Ascendant!"
msgstr "[font=\"sans-bold-20\"] Gracies por instalar 0 A.D. Empires Ascendant!"
#: gui/splashscreen/splashscreen.txt:3
msgid "[font=\"sans-16\"]"
msgstr "[font=\"sans-16\"]"
#: gui/splashscreen/splashscreen.txt:4
msgid ""
"[imgleft=\"constructionIcon\"]This game is still in development. Features "
"are missing and it contains bugs."
msgstr "[imgleft=\"constructionIcon\"]Esti xuegu sigue en desendolcu. Escarez de carauterístiques & contién fallos."
#: gui/splashscreen/splashscreen.txt:6
msgid ""
"[imgleft=\"iconLag\"]The game can have performance problems, especially with"
" large maps and a great number of units."
msgstr "[imgleft=\"iconLag\"]Esti xuegu pue tener problemes de rindimientu, sobre manera con mapes grandes & bien d'unidaes."
#: gui/splashscreen/splashscreen.txt:8
msgid ""
"[imgleft=\"iconFormation\"]Formations are a work in progress, but you can "
"toggle forming and disbanding formations as desired."
msgstr "[imgleft=\"iconFormation\"]Tamos trabayando nes formaciones, pero pues activales/desactivales como quieras."
#: gui/splashscreen/splashscreen.xml:(caption):14
msgid "Welcome!"
msgstr "¡Afáyate!"
#: gui/splashscreen/splashscreen.xml:(caption):19
msgid "Show this message in the future"
msgstr "Amosar esti mensaxe en futuru"
#: gui/splashscreen/splashscreen.xml:(caption):25
msgid "Known Issues (web)"
msgstr "Problemes conocíos (web)"
#: gui/splashscreen/splashscreen.xml:(caption):30
msgid "OK"
msgstr "Aceutar"
#: gui/summary/layout.js:13
msgid "Score"
msgstr "Puntuación"
#: gui/summary/layout.js:15 gui/summary/layout.js:33 gui/summary/layout.js:71
#: gui/summary/layout.js:111 gui/summary/layout.js:162
#: gui/summary/layout.js:194 gui/summary/summary.xml:(caption):70
msgid "Player name"
msgstr "Nome del xugador"
#: gui/summary/layout.js:16
msgid "Total score"
msgstr "Puntuación total"
#: gui/summary/layout.js:17
msgid "Economy score"
msgstr "Puntuación d'economía"
#: gui/summary/layout.js:18
msgid "Military score"
msgstr "Puntuación militar"
#: gui/summary/layout.js:19
msgid "Exploration score"
msgstr "Puntuación d'esploración"
#: gui/summary/layout.js:31
msgid "Structures"
msgstr "Construcciones"
#: gui/summary/layout.js:34 gui/summary/layout.js:72 gui/summary/layout.js:112
msgid "Total"
msgstr "Total"
#: gui/summary/layout.js:35
msgid "Houses"
msgstr "Cases"
#: gui/summary/layout.js:36
msgid "Economic"
msgstr "Económiques"
#: gui/summary/layout.js:37
msgid "Outposts"
msgstr "Talayes"
#: gui/summary/layout.js:38
msgid "Military"
msgstr "Militares"
#: gui/summary/layout.js:39
msgid "Fortresses"
msgstr "Fortaleces"
#: gui/summary/layout.js:40
msgid "Civ centers"
msgstr "Centros civiles"
#: gui/summary/layout.js:41
msgid "Wonders"
msgstr "Maravíes"
#: gui/summary/layout.js:45
#, javascript-format
msgid ""
"Structure Statistics (%(constructed)s / %(destroyed)s / %(captured)s / "
"%(lost)s)"
msgstr "Esadístiques de construcciones (%(constructed)s / %(destroyed)s / %(captured)s / %(lost)s)"
#: gui/summary/layout.js:69
msgid "Units"
msgstr "Unidaes"
#: gui/summary/layout.js:73
msgid "Infantry"
msgstr "Infantería"
#: gui/summary/layout.js:74
msgid "Worker"
msgstr "Obreros"
#: gui/summary/layout.js:75
msgid "Cavalry"
msgstr "Caballería"
#: gui/summary/layout.js:76
msgid "Champion"
msgstr "Campeones"
#: gui/summary/layout.js:77
msgid "Heroes"
msgstr "Héroes"
#: gui/summary/layout.js:78
msgid "Siege"
msgstr "Asediu"
#: gui/summary/layout.js:79
msgid "Navy"
msgstr "Armada"
#: gui/summary/layout.js:80
msgid "Traders"
msgstr "Comerciantes"
#: gui/summary/layout.js:84
#, javascript-format
msgid "Unit Statistics (%(trained)s / %(killed)s / %(captured)s / %(lost)s)"
msgstr "Estadístiques d'unidaes (%(trained)s / %(killed)s / %(captured)s / %(lost)s)"
#: gui/summary/layout.js:109
msgid "Resources"
msgstr "Recursos"
#: gui/summary/layout.js:121
msgid "Tributes"
msgstr "Tributos"
#: gui/summary/layout.js:122
#, javascript-format
msgid ""
"Tributes \n"
"(%(sent)s / %(received)s)"
msgstr "Tributos\n(%(sent)s/%(received)s)"
#: gui/summary/layout.js:130
msgid "Treasures collected"
msgstr "Ayalgues recoyíes"
#: gui/summary/layout.js:131
msgid "Loot"
msgstr "Botín"
#: gui/summary/layout.js:132
msgid "Livestock bred"
msgstr "Ganáu criao"
#: gui/summary/layout.js:136
#, javascript-format
msgid "Resource Statistics (%(gathered)s / %(used)s)"
msgstr "Estadístiques de recursos (%(gathered)s / %(used)s)"
#: gui/summary/layout.js:160
msgid "Market"
msgstr "Mercáu"
#: gui/summary/layout.js:163
msgid "Trade income"
msgstr "Ganancies comerciales"
#: gui/summary/layout.js:164
msgid "Barter efficiency"
msgstr "Eficacia de troqueos"
#. Translation: use %(resourceWithinSentence)s if needed
#: gui/summary/layout.js:170
#, javascript-format
msgid "%(resourceFirstWord)s exchanged"
msgstr "%(resourceFirstWord)s cambiao"
#: gui/summary/layout.js:192
msgid "Miscellaneous"
msgstr "Mecigayu"
#: gui/summary/layout.js:195
msgid "Kill / Death ratio"
msgstr "Razón de matancies / muertes"
#: gui/summary/layout.js:196
msgid "Map control (peak)"
msgstr "Control del mapa (picu)"
#: gui/summary/layout.js:197
msgid "Map control (finish)"
msgstr "Control del mapa (fin)"
#: gui/summary/layout.js:198
msgid "Map exploration"
msgstr "Esploración del mapa"
#: gui/summary/layout.js:199
msgid "Vegetarian ratio"
msgstr "Razón vexetariana"
#: gui/summary/layout.js:200
msgid "Feminization"
msgstr "Feminización"
#: gui/summary/layout.js:203
msgid "Bribes"
msgstr "Sobornos"
#: gui/summary/layout.js:204
#, javascript-format
msgid ""
"Bribes\n"
"(%(succeeded)s / %(failed)s)"
msgstr "Sobornos\n(%(succeeded)s / %(failed)s)"
#: gui/summary/layout.js:229
msgid "Charts"
msgstr "Gráfiques"
#: gui/summary/layout.js:373
msgid "Team total"
msgstr "Total del equipu"
#: gui/summary/summary.js:30
msgid "Trained"
msgstr "Allistaes"
#: gui/summary/summary.js:35
msgid "Constructed"
msgstr "Construyíes"
#: gui/summary/summary.js:40
msgid "Gathered"
msgstr "Percanciao"
#: gui/summary/summary.js:45
msgid "Sent"
msgstr "Unviaos"
#: gui/summary/summary.js:50
msgid "Bought"
msgstr "Mercao"
#: gui/summary/summary.js:55
msgid "Income"
msgstr "Ganancies"
#: gui/summary/summary.js:60
msgid "Captured"
msgstr "Tomaes"
#: gui/summary/summary.js:65
msgid "Succeeded"
msgstr "Esitosos"
#: gui/summary/summary.js:70
msgid "Destroyed"
msgstr "Esbarrumbaes"
#: gui/summary/summary.js:75
msgid "Killed"
msgstr "Matao"
#: gui/summary/summary.js:80
msgid "Lost"
msgstr "Perdíes"
#: gui/summary/summary.js:85
msgid "Used"
msgstr "Usao"
#: gui/summary/summary.js:90
msgid "Received"
msgstr "Recibíos"
#: gui/summary/summary.js:95
msgid "Sold"
msgstr "Vendío"
#: gui/summary/summary.js:100
msgid "Outcome"
msgstr "Resultáu"
#: gui/summary/summary.js:105
msgid "Failed"
msgstr "Fallíos"
#: gui/summary/summary.js:192
#, javascript-format
msgctxt "Player listing with color indicator"
msgid "%(colorIndicator)s %(playerListing)s"
msgstr "%(colorIndicator)s %(playerListing)s"
#: gui/summary/summary.js:195
msgctxt "Charts player color indicator"
msgid "■"
msgstr "■"
#: gui/summary/summary.js:225
msgctxt "Player listing"
msgid ", "
msgstr ", "
#: gui/summary/summary.js:331
msgid "Time elapsed"
msgstr "Tiempu trescurrío"
#: gui/summary/summary.js:499
msgid "Current Scores"
msgstr "Puntuaciones actuales"
#: gui/summary/summary.js:501
msgid "Scores at the end of the game."
msgstr "Les puntuaciones na fin de la partida."
#: gui/summary/summary.js:503
msgid "You have been disconnected."
msgstr "Desconeutéstite"
#: gui/summary/summary.js:505
msgid "You have left the game."
msgstr "Dexesti la partida"
#: gui/summary/summary.js:507
msgid "You have won the battle!"
msgstr "¡Ganesti la batalla!"
#: gui/summary/summary.js:509
msgid "You have been defeated…"
msgstr "Venciéronte..."
#: gui/summary/summary.js:510
msgid "You have abandoned the game."
msgstr "Abandonesti la partida."
#: gui/summary/summary.js:513
#, javascript-format
msgid "Game time elapsed: %(time)s"
msgstr "Tiempu de partida trescurrío: %(time)s"
#: gui/summary/summary.js:521
#, javascript-format
msgid "%(mapName)s - %(mapType)s"
msgstr "%(mapName)s - %(mapType)s"
#: gui/summary/summary.js:533
#, javascript-format
msgid "%(hotkey)s: Toggle the multiplayer lobby in a dialog window."
msgstr "%(hotkey)s: Activar la sala multixugador nun ventanu de diálogu."
#: gui/summary/summary.js:546
#, javascript-format
msgid "Toggle the %(name)s summary tab."
msgstr "Enseña'l resume %(name)s."
#: gui/summary/summary.js:547
#, javascript-format
msgid "Use %(hotkey)s to move a summary tab right."
msgstr "Usa %(hotkey)s pa mover un resume a mandrecha."
#: gui/summary/summary.js:548
#, javascript-format
msgid "Use %(hotkey)s to move a summary tab left."
msgstr "Usa %(hotkey)s pa mover un resume a manzorga."
#: gui/summary/summary.xml:(caption):120
msgctxt "summary chart"
msgid "Category:"
msgstr "Estaya:"
#: gui/summary/summary.xml:(caption):130
msgctxt "summary chart"
msgid "Value:"
msgstr "Valor:"
#: gui/summary/summary.xml:(caption):140
msgctxt "summary chart"
msgid "Type:"
msgstr "Tipu:"
#: gui/summary/summary.xml:(caption):167
msgid "Group by team"
msgstr "Encolmar per equipu"
#: gui/summary/summary.xml:(caption):187
msgid "Watch Replay"
msgstr "Ver repetición"
#: gui/summary/summary.xml:(caption):192
msgid "Continue"
msgstr "Siguir"
#: gui/summary/summary.xml:(tooltip):126
msgctxt "summary chart"
msgid "Category"
msgstr "Estaya"
#: gui/summary/summary.xml:(tooltip):136
msgctxt "summary chart"
msgid "Value"
msgstr "Valor"
#: gui/summary/summary.xml:(tooltip):147
msgctxt "summary chart"
msgid "Type"
msgstr "Tipu"
#: gui/text/tips/army_camp.txt:1
msgid "ROMAN ARMY CAMP"
msgstr "CAMPAMENTU DEL EXÉRCITU ROMANU"
#: gui/text/tips/army_camp.txt:2
msgid ""
"Buildable in neutral or enemy territory. Good for building a secret base "
"behind enemy lines or to consolidate gains within enemy territory."
msgstr "Pue construyise en territoriu neutral o enemigo. Afechisco pa construyir una base secreta tres les llinies enemigues o asegurar avances en territoriu enemigo."
#: gui/text/tips/army_camp.txt:3
msgid "Construct siege weapons and train citizen-soldiers."
msgstr "Constrúi armes d'asediu & allista milicianos."
#: gui/text/tips/army_camp.txt:4
msgid ""
"Garrison units to slowly heal them and protect the army camp from attacks "
"and decay."
msgstr "Guarez unidaes pa curales adulces & protexer el campamentu militar d'ataques & escayencia."
#: gui/text/tips/barracks.txt:1
msgid "BARRACKS"
msgstr "CUARTELES"
#: gui/text/tips/barracks.txt:2
msgid ""
"Train all citizen-soldiers. Some factions can unlock the training of "
"champions as well."
msgstr "Allista tolos milicianos. Dalgunos faiciones tamién puen desbloquiar l'allistamientu de campeones."
#: gui/text/tips/barracks.txt:3
msgid "Research military technologies unique to each faction."
msgstr "Investiga teunoloxíes militares úniques a cada faición."
#: gui/text/tips/barracks.txt:4
msgid ""
"Build one early to train citizen-soldiers while you phase up your "
"settlement."
msgstr "Constrúi ún ceo p'allistar milicianos de la que l'asitiamientu cambie de fas."
#: gui/text/tips/barracks.txt:5
msgid "Build in a forward base to resupply your assault with fresh troops."
msgstr "Constrúilu nuna base avanzada pa bastite de nueves tropes al facer asaltos."
#: gui/text/tips/carth_sacred_band.txt:1
msgid "CARTHAGINIAN SACRED BAND"
msgstr "LLEXÓN SAGRADA CARTAXINESA"
#: gui/text/tips/carth_sacred_band.txt:2
msgid "Champion Spearmen and Champion Cavalry Spearmen for Carthage."
msgstr "Llanceros campeones & Llanceros campeones d'a caballu pa Cartagu."
#: gui/text/tips/carth_sacred_band.txt:3
msgid ""
"Both are trainable from the Temple, instead of the Fortress like most other "
"champions."
msgstr "Los dos allístense en templu & non na fortaleza, a diferencia de los más de los campeones."
#: gui/text/tips/carth_sacred_band.txt:4
msgid ""
"Use the Spearmen as heavy infantry against cavalry. Use the Cavalry as heavy"
" shock against siege weapons and skirmishers."
msgstr "Emplega los llanceros escontra la caballería. Emplega la caballería pa cargar escontra armes d'asediu & forfugos."
#: gui/text/tips/catapults.txt:1
msgid "CATAPULTS"
msgstr "CATAPULTES"
#: gui/text/tips/catapults.txt:2
msgid "Ranged siege engines that are good against structures."
msgstr "Máquines d'asediu que llancen piedres & desfaen construcciones con facilidá. "
#: gui/text/tips/catapults.txt:3
msgid "Expensive and slow."
msgstr "Cares & lentes."
#: gui/text/tips/catapults.txt:4
msgid ""
"Pack up into carts for movement, and unpack into stationary engines for "
"attack!"
msgstr "Desármales pa movimientu & ¡ármales p'atacar!"
#: gui/text/tips/celtic_war_barge.txt:1
msgid "CELTIC WAR BARGE"
msgstr "BARCU DE GUERRA CELTA"
#: gui/text/tips/celtic_war_barge.txt:2
msgid "A medium trireme-class warship."
msgstr "Un barcu trirreme de tamañu medianu."
#: gui/text/tips/celtic_war_barge.txt:3
msgid "Available to Britons, Gauls, and Iberians."
msgstr "Disponible a los britanos, galos & íberos."
#: gui/text/tips/celtic_war_barge.txt:4
msgid "Can transport up to 40 units."
msgstr "Pue tresportar hasta 40 unidaes."
#: gui/text/tips/celtic_war_barge.txt:5
msgid "Increases firepower with garrisoned infantry."
msgstr "Aumenta la potencia de fueu con infantería guarecío."
#: gui/text/tips/civic_centres.txt:1
msgid "CIVIC CENTERS"
msgstr "PLACES"
#: gui/text/tips/civic_centres.txt:2
msgid "The foundation of your new colony."
msgstr "La fundación de la to colonia nueva."
#: gui/text/tips/civic_centres.txt:3
msgid "Claim large tracts of territory."
msgstr "Toma posesión de grandes estensiones de tierra."
#: gui/text/tips/civic_centres.txt:4
msgid "Can be built in friendly and neutral territory."
msgstr "Pue construyise en territoriu neutral y amigo."
#: gui/text/tips/civic_centres.txt:5
msgid ""
"Train citizens: female citizens, infantry citizen-soldiers, and cavalry "
"citizen-soldiers."
msgstr "Allista ciudadanos: ciudadanes, milicianos d'a pie & milicianos d'a caballu."
#: gui/text/tips/embassies.txt:1
msgid "EMBASSIES"
msgstr "EMBAXAES"
#: gui/text/tips/embassies.txt:2
msgid "Special Barracks available to the Carthaginians."
msgstr "Cuartel especial disponible a los cartaxineses."
#: gui/text/tips/embassies.txt:3
msgid "Train mercenaries from each of the ethnically-themed embassies."
msgstr "Allistar mercenarios de caúna de les embaxaes étniques."
#: gui/text/tips/embassies.txt:4
msgid ""
"Mercenary citizen-soldiers have their normal Food cost converted to Metal "
"cost."
msgstr "Los milicianos mercenarios tienen el so costu normal en comida convertíu nun costu en metal."
#: gui/text/tips/fishing.txt:1
msgid "FISHING"
msgstr "PESCA"
#: gui/text/tips/fishing.txt:2
msgid "Fish the seas for a bountiful harvest."
msgstr "Pesca la mar pa una collecha bayurosa."
#: gui/text/tips/fishing.txt:3
msgid "Fishing boats carry a large amount of food per trip."
msgstr "Los pesqueros lleven muncha cantidá de comida per viaxe."
#: gui/text/tips/fishing.txt:4
msgid "Fishing is faster than gathering food on fields."
msgstr "Ye más rápido pescar que coyer de los eros."
#: gui/text/tips/fishing.txt:5
msgid "Careful! Fish are not an infinite resource!"
msgstr "¡Cuidáu! ¡El pexe pue escosar!"
#: gui/text/tips/forge.txt:1
msgid "FORGE"
msgstr "FRAGUA"
#: gui/text/tips/forge.txt:2
msgid "Research structure for all factions."
msgstr "La construcción investigadora pa toles faiciones."
#: gui/text/tips/forge.txt:3
msgid "Research weapon and armor upgrades for your units."
msgstr "Investiga meyores nes armes & armadures de les unidaes."
#: gui/text/tips/fortress.txt:1
msgid "FORTRESS"
msgstr "FORTALEZA"
#: gui/text/tips/fortress.txt:2
msgid "The Fortress is usually each faction's strongest structure."
msgstr "La fortaleza suel ser la construcción más fuerte de cada faición."
#: gui/text/tips/fortress.txt:3
msgid "Trains Champions, Heroes, and Siege Weapons."
msgstr "Allista campeones, héroes & armes d'asediu."
#: gui/text/tips/fortress.txt:4
msgid "Gives a population boost."
msgstr "Amonta la población máxima. "
#: gui/text/tips/fortress.txt:5
msgid "Garrison soldiers inside to add more firepower to its defense."
msgstr "Guarez soldaos adientro p'añader más potencia de fueu a la defensa."
#: gui/text/tips/freehand_position.txt:1
msgid "FREEHAND POSITION"
msgstr "POSICIÓN A MANO"
#: gui/text/tips/freehand_position.txt:2
msgid ""
"Gain an advantage on the battleground by tactically positioning your units!"
msgstr "¡Saca ventaya en campu batalla asitiando les unidaes táuticamente!"
#: gui/text/tips/freehand_position.txt:3
msgid ""
"Therefore select some units, press and hold the right mouse button, draw any"
" line, then release the button."
msgstr "Pa ello esbilla delles unidaes, primi & caltén primíu'l botón derechu del mur, dibuxa una llinia cualquiera, darréu suelta'l botón."
#: gui/text/tips/freehand_position.txt:4
msgid "Your units will now spread out on this line."
msgstr "Agora les unidaes van espardese pela llinia."
#: gui/text/tips/gathering.txt:1
msgid "RESOURCE GATHERING"
msgstr "LLOGRU DE RECURSOS"
#: gui/text/tips/gathering.txt:2
msgid "Use citizen-soldiers and female citizens to gather resources."
msgstr "Emplega milicianos y ciudadanes pa percanciar recursos."
#: gui/text/tips/gathering.txt:3
msgid "Female citizens gather vegetable resources faster."
msgstr "Les ciudadanes pañen frutos más rápido."
#: gui/text/tips/gathering.txt:4
msgid "Infantry citizen-soldiers are faster gathering minerals."
msgstr "Los milicianos d'a pie estrayen minerales más rápido. "
#: gui/text/tips/gathering.txt:5
msgid "Cavalry citizen-soldiers are faster gathering meat."
msgstr "Los milicianos d'a caballu percancien carne más rápido."
#: gui/text/tips/gathering.txt:6
msgid ""
"The higher the level of a citizen-soldier (advanced, elite), the better he "
"fights, but the less efficient he is at gathering resources."
msgstr "Cuantu más altu'l nivel del milicianu, (avanzáu, escoyíu), meyor s'engarra, pero percancia los recursos más lento. "
#: gui/text/tips/iphicrates.txt:1
msgid "IPHICRATES"
msgstr "IFÍCRATES"
#: gui/text/tips/iphicrates.txt:2
msgid ""
"The Athenian general who reformed the Athenian army to be faster and more "
"maneuverable."
msgstr "El xeneral ateniense que reformó l'exércitu ateniense pa que fore más rápidu & maniobreru. "
#: gui/text/tips/iphicrates.txt:3
msgid "Units in his formation are faster and stronger."
msgstr "Les unidaes na so formación son más rápidos & más fuertes. "
#: gui/text/tips/iphicrates.txt:4
msgid "Skirmishers move faster while he lives."
msgstr "Los forfugos muévense más rápido demientres viva. "
#: gui/text/tips/outposts.txt:1
msgid "OUTPOSTS"
msgstr "TALAYES"
#: gui/text/tips/outposts.txt:2
msgid "Build in neutral or own territory."
msgstr "Llevanta en terrenu propiu o n'abertal."
#: gui/text/tips/outposts.txt:3
msgid "Cheap and quickly built, but weak."
msgstr "Baratos ya rápidos de llevantar, pero sonces."
#: gui/text/tips/outposts.txt:4
msgid ""
"Garrison infantry for extensive vision, and to prevent losing control of the"
" outpost due to territory decay."
msgstr "Guarez infantería nél p'abonda visión ya pa torgar que pierdas el control del miradoriu pola escayencia n'abertal."
#: gui/text/tips/palisades.txt:1
msgid "PALISADE WALLS"
msgstr "ESTACAES"
#: gui/text/tips/palisades.txt:2
msgid "A quick, cheap wooden wall available to all factions."
msgstr "Una muria de madera rápida, barata & disponible a toles faiciones. "
#: gui/text/tips/palisades.txt:3
msgid "Most factions have access to them in Village Phase."
msgstr "Les más de les faiciones disponen d'elles na fas del llugar. "
#: gui/text/tips/pericles.txt:1
msgid "PERICLES"
msgstr "PERICLES"
#: gui/text/tips/pericles.txt:2
msgid "The foremost Athenian politician of the 5th century BC."
msgstr "El principal políticu ateniense del sieglu V e.d.n. "
#: gui/text/tips/pericles.txt:3
msgid "Structures are built faster within his range."
msgstr "Les construcciones fáense más rápido dientro del so algame."
#: gui/text/tips/pericles.txt:4
msgid "Temples are cheaper while he lives."
msgstr "Los templos son más baratos demientres viva. "
#: gui/text/tips/persian_architecture.txt:1
msgid "PERSIAN ARCHITECTURE"
msgstr "ARQUITEUTURA PERSA"
#: gui/text/tips/persian_architecture.txt:2
msgid "Special technology for the Persians."
msgstr "La teunoloxía especial de los perses. "
#: gui/text/tips/persian_architecture.txt:3
msgid "Structures +25% health."
msgstr "Construcciones +25% de salú."
#: gui/text/tips/persian_architecture.txt:4
msgid "Build time lengthened by +20% as a consequence."
msgstr "El tiempu de construcción aprovez el +20% en resultes. "
#: gui/text/tips/persian_architecture.txt:5
msgid ""
"Persians also have access to a great number of structural and defensive "
"technologies."
msgstr "Los perses tamién disponen de gran númberu de teunoloxíes estructurales & proteutores."
#: gui/text/tips/pikemen.txt:1
msgid "PIKEMEN"
msgstr "PIQUEROS"
#: gui/text/tips/pikemen.txt:2
msgid "Heavily armored and slow. Low attack."
msgstr "Bien blindaos & lentos. Pocu ataque. "
#: gui/text/tips/pikemen.txt:3
msgid ""
"Used against cavalry or against other melee infantry to pin them in place."
msgstr "Empléguense contra caballería o otra infantería p'atrapalo. "
#: gui/text/tips/pikemen.txt:4
msgid "Available to: Kushites, Macedonians, Ptolemies, and Seleucids."
msgstr "Disponible a: cuxinos, macedonios, ptolemaicos & seléucides"
#: gui/text/tips/quinquereme.txt:1
msgid "QUINQUEREME"
msgstr "QUINQUERREME"
#: gui/text/tips/quinquereme.txt:2
msgid ""
"The heaviest standard warship. Available to: Carthaginians, Ptolemies, "
"Romans, and Seleucids."
msgstr "El barcu de guerra más pesáu. Disponible a: cartaxineses, ptolemaicos, romanos & seléucides."
#: gui/text/tips/quinquereme.txt:3
msgid "Transports up to 50 units."
msgstr "Tresporta hasta 50 unidaes."
#: gui/text/tips/quinquereme.txt:4
msgid "Increases firepower with garrisoned catapults."
msgstr "Aumenta la potencia de fueu con catapultes guarecíes."
#: gui/text/tips/savanna_biome.txt:1
msgid "SAVANNA BIOME"
msgstr "BIOMA DE SAVANA"
#: gui/text/tips/savanna_biome.txt:2
msgid "Generally flat, with a few watering holes and rocky outcrops."
msgstr "Xeneralmente llana, con dalgunos bebedorios & cantos. "
#: gui/text/tips/savanna_biome.txt:3
msgid "Chock full of herd animals for plentiful hunting."
msgstr "Enxarnada d'animales de menada pa una caza bayurosa. "
#: gui/text/tips/savanna_biome.txt:4
msgid "Rich in all types of mining."
msgstr "Abondosa en mines de toa mena. "
#: gui/text/tips/savanna_biome.txt:5
msgid "Wood tends to be sparse, but consists of high-yield Baobab trees."
msgstr "La madera ye ralo, pero lo qu'hai vien de los baobabs, qu'aducen muncho."
#: gui/text/tips/scout_towers.txt:1
msgid "DEFENSE TOWERS"
msgstr "TORRES DE DEFENSA"
#: gui/text/tips/scout_towers.txt:2
msgid "Free-standing towers good for defending large areas of countryside."
msgstr "Torres independientes afechiscos pa defender grandes fasteres de terrén. "
#: gui/text/tips/scout_towers.txt:3
msgid ""
"They usually cost 100 Wood and 100 Stone. Iberian Defense Towers cost 50 "
"Wood and 250 Stone (because they're stronger)."
msgstr "De normal cuesten 100 de madera & 100 de piedra. Los torrexones íberos cuesten 50 de madera & 250 de piedra (por ser más fuertes). "
#: gui/text/tips/scout_towers.txt:4
msgid "Has a ranged attack that increases for each garrisoned unit."
msgstr "Tien un ataque distante qu'aumenta con cada unidá guarecida. "
#: gui/text/tips/spartan_hoplites.txt:1
msgid "SPARTIATES"
msgstr "ESPARCIATES"
#: gui/text/tips/spartan_hoplites.txt:2
msgid "Strongest infantry unit in the game."
msgstr "La unidá más fuerte d'infantería del xuegu."
#: gui/text/tips/spartan_hoplites.txt:3
msgid "Champion Infantry available to the Spartans."
msgstr "La infantería campeón ta disponible a los espartanos."
#: gui/text/tips/spartan_hoplites.txt:4
msgid ""
"Use them to slaughter enemy cavalry or as a shock force to support your "
"regular infantry."
msgstr "Emplégalos pa diezmar caballería enemigo o como fuercia de choque pa encontar la infantería regular."
#: gui/text/tips/spearmen.txt:1
msgid "SPEARMEN"
msgstr "LLANCEROS"
#: gui/text/tips/spearmen.txt:2
msgid "The basic melee infantry for every faction in the game."
msgstr "La unidá d'infantería común a toles faiciones del xuegu. "
#: gui/text/tips/spearmen.txt:3
msgid "Used against cavalry for an attack bonus."
msgstr "Empléguense escontra caballería pa una bonificación d'ataque. "
#: gui/text/tips/spearmen.txt:4
msgid "Decent hack attack make them good front line troops."
msgstr "El so corte afayadizu fai d'ellos soldaos afechiscos nel frente."
#: gui/text/tips/spearmen.txt:5
msgid ""
"They are countered by ranged units and swordsmen, so support your spearmen "
"with slingers or cavalry."
msgstr "Tán en desventaya contra proxectiles y espaes; poro, enconta los llanceros con flonderos o caballería."
#: gui/text/tips/stoa.txt:1
msgid "STOA"
msgstr "STOA"
#: gui/text/tips/stoa.txt:2
msgid "A special structure for Athenians, Macedonians, and Spartans."
msgstr "Una construcción especial pa los atenienses, macedonios & espartanos."
#: gui/text/tips/stoa.txt:3
msgid "Trains Heavy Skirmishers and Sword Infantry Champions."
msgstr "Allista forfugos pesaos y espaes campeones d'a pie."
#: gui/text/tips/stoa.txt:4
msgid "Grants +10 Population."
msgstr "La población máxima xube +10."
#: gui/text/tips/storehouses.txt:1
msgid "STOREHOUSES"
msgstr "ALMACENES"
#: gui/text/tips/storehouses.txt:2
msgid "A cheap dropsite for non-food resources (Wood, Stone, Metal)."
msgstr "Un depósitu baratu pa recursos non comibles (la madera, la piedra, el metal)."
#: gui/text/tips/storehouses.txt:3
msgid ""
"Research technologies to improve the gathering capabilities of your "
"citizens."
msgstr "Desendolca teunoloxíes p'ameyorar les competencies percanciadores de los ciudadanos."
#: gui/text/tips/temples.txt:1
msgid "TEMPLES"
msgstr "TEMPLOS"
#: gui/text/tips/temples.txt:2
msgid "Town Phase structure."
msgstr "Construcción de villa."
#: gui/text/tips/temples.txt:3
msgid "Recruit Healers to heal your troops on the battlefield."
msgstr "Allista curanderos pa sanar les tropes en campu batalla."
#: gui/text/tips/temples.txt:4
msgid "Research healing technologies."
msgstr "Desendolca teunoloxíes de curamientu."
#: gui/text/tips/temples.txt:5
msgid "Its aura heals nearby units."
msgstr "La so aura cura a unidaes averaes."
#: gui/text/tips/temples.txt:6
msgid "Garrison wounded units inside for quicker healing."
msgstr "Guarez unidaes mancaes pa curales más rápido."
#: gui/text/tips/territory_decay.txt:1
msgid "TERRITORY DECAY"
msgstr "ESCAYENCIA N'ABERTAL"
#: gui/text/tips/territory_decay.txt:2
msgid ""
"Decay happens when structures are not connected to an allied Civil Center."
msgstr "Les construcciones escayen cuando nun tán venceyaos a nengún centru civil aliáu. "
#: gui/text/tips/territory_decay.txt:3
msgid ""
"The decay process can be slowed down or reversed by garrisoning some units "
"in the structure."
msgstr "La escayencia pue desacelerase o dase marcha atrás guareciendo delles unidaes na construcción."
#: gui/text/tips/territory_decay.txt:4
msgid ""
"When the decay is completed, the structure will be given to the most "
"influential neighbor."
msgstr "Al perfacese la escayencia, la construcción va apurrise al vecín más influyente."
#: gui/text/tips/themistocles.txt:1
msgid "THEMISTOCLES"
msgstr "TEMÍSTOCLES"
#: gui/text/tips/themistocles.txt:2
msgid ""
"Athenian hero who commanded the Greeks at the great naval battles of "
"Artemisium and Salamis."
msgstr "L'héroe ateniense que mandó a los griegos nes grandes batalles navales d'Artemisiu & Salamina."
#: gui/text/tips/themistocles.txt:3
msgid "All ships are built faster while he lives."
msgstr "Tolos barcos constrúinse más rápido demientres viva."
#: gui/text/tips/themistocles.txt:4
msgid "The ship he is garrisoned inside sails much faster."
msgstr "El barcu onde se guarez navega muncho más rápido."
#: gui/text/tips/triremes.txt:1
msgid "TRIREME"
msgstr "TRIRREME"
#: gui/text/tips/triremes.txt:2
msgid "The Medium Warship."
msgstr "El barcu de guerra medianu."
#: gui/text/tips/triremes.txt:3
msgid "Good for transporting or fighting."
msgstr "Afechisques pal tresporte o'l combate."
#: gui/text/tips/triremes.txt:4
msgid "Garrison troops aboard to increase fire power."
msgstr "Guarez tropes a bordu p'aumentar la potencia de fueu."
#: gui/text/tips/viriato.txt:1
msgid "VIRIATO"
msgstr "VIRIATU"
#: gui/text/tips/viriato.txt:2
msgid "Iberian hero of the Lusitani tribe."
msgstr "Héroe íberu de la tribu de los lusitanos."
#: gui/text/tips/viriato.txt:3
msgid ""
"At least seven campaigns against the Romans during the Lusitani Wars from "
"147 to 139 BC."
msgstr "Pelo menos siete campañes escontra los romanos nes guerres lusitanes de 147 a 139 a.C."
#: gui/text/tips/viriato.txt:4
msgid ""
"Has the Guerrilla Tactics aura that allows nearby Iberian units to ambush "
"their opponents."
msgstr "Tien l'aura de la táutica guerrillera, que permite a unidaes íberes averaes armar encelaes a los contrarios."
#: gui/text/tips/war_elephants.txt:1
msgid "WAR ELEPHANTS"
msgstr "ELEFANTES DE GUERRA"
#: gui/text/tips/war_elephants.txt:2
msgid "Huge beasts from Africa and India, trained for war."
msgstr "Besties xigantes d'África & India, trallaes pa la guerra."
#: gui/text/tips/war_elephants.txt:3
msgid "High Food and Metal cost, but very powerful."
msgstr "Cuesten muncha comida & metal, pero son mui fuertes."
#: gui/text/tips/war_elephants.txt:4
msgid ""
"Available to: Carthaginians, Kushites, Mauryas, Persians, Ptolemies, and "
"Seleucids."
msgstr "Disponible a: cartaxineses, cuxinos, mauria, perses, ptolemaicos & seléucides."
#: gui/text/tips/whales.txt:1
msgid "WHALES"
msgstr "BALLENES"
#: gui/text/tips/whales.txt:2
msgid "An oceanic resource."
msgstr "Un recursu oceánicu."
#: gui/text/tips/whales.txt:3
msgid "2000 Food."
msgstr "2000 de comida."
#: gui/text/tips/whales.txt:4
msgid "Gatherable by Fishing Boats after the whale is killed."
msgstr "Pue percanciase per pesqueru depués de matada la ballena."
#: gui/text/tips/whales.txt:5
msgid "Roam around the oceans of the game and flee when attacked."
msgstr "Debalen peles mares del xuegu & afuxen cuando se-yos ataca."
#: simulation/data/resources/food.jsondescription
msgid "Harvest from animals, berry bushes, fish, or fields."
msgstr "Acollecha d'animales, bruselares, pexe o eros."
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonname
msgctxt "firstWord"
msgid "Food"
msgstr "Comida"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonname
msgctxt "withinSentence"
msgid "Food"
msgstr "comida"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonsubtypes.fish
msgctxt "firstWord"
msgid "Fish"
msgstr "Pexe"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonsubtypes.fish
msgctxt "withinSentence"
msgid "Fish"
msgstr "pexe"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonsubtypes.fruit
msgctxt "firstWord"
msgid "Fruit"
msgstr "Fruta"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonsubtypes.fruit
msgctxt "withinSentence"
msgid "Fruit"
msgstr "fruta"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonsubtypes.grain
msgctxt "firstWord"
msgid "Grain"
msgstr "Grana"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonsubtypes.grain
msgctxt "withinSentence"
msgid "Grain"
msgstr "grana"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonsubtypes.meat
msgctxt "firstWord"
msgid "Meat"
msgstr "Carne"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonsubtypes.meat
msgctxt "withinSentence"
msgid "Meat"
msgstr "carne"
#: simulation/data/resources/metal.jsondescription
msgid "Mine from metal mines or quarries."
msgstr "Estrayi de mines de metal o canteres. "
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/metal.jsonname
msgctxt "firstWord"
msgid "Metal"
msgstr "Metal"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/metal.jsonname
msgctxt "withinSentence"
msgid "Metal"
msgstr "metal"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/metal.jsonsubtypes.ore
msgctxt "firstWord"
msgid "Ore"
msgstr "Oru"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/metal.jsonsubtypes.ore
msgctxt "withinSentence"
msgid "Ore"
msgstr "oru"
#: simulation/data/resources/stone.jsondescription
msgid "Mine from rocks, stone quarries or ruins."
msgstr "Estrayi de peñes, canteres o ruines."
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/stone.jsonname
msgctxt "firstWord"
msgid "Stone"
msgstr "Piedra"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/stone.jsonname
msgctxt "withinSentence"
msgid "Stone"
msgstr "piedra"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/stone.jsonsubtypes.rock
msgctxt "firstWord"
msgid "Rock"
msgstr "Peña"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/stone.jsonsubtypes.rock
msgctxt "withinSentence"
msgid "Rock"
msgstr "peña"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/stone.jsonsubtypes.ruins
#: simulation/data/resources/wood.jsonsubtypes.ruins
msgctxt "firstWord"
msgid "Ruins"
msgstr "Ruines"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/stone.jsonsubtypes.ruins
#: simulation/data/resources/wood.jsonsubtypes.ruins
msgctxt "withinSentence"
msgid "Ruins"
msgstr "ruines"
#: simulation/data/resources/wood.jsondescription
msgid "Cut down from trees or groves."
msgstr "Los árboles y mates apurren madera."
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/wood.jsonname
msgctxt "firstWord"
msgid "Wood"
msgstr "Madera"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/wood.jsonname
msgctxt "withinSentence"
msgid "Wood"
msgstr "madera"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/wood.jsonsubtypes.tree
msgctxt "firstWord"
msgid "Tree"
msgstr "Árbole"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/wood.jsonsubtypes.tree
msgctxt "withinSentence"
msgid "Tree"
msgstr "árbole"
Index: ps/trunk/binaries/data/mods/public/l10n/ast.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ast.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ast.public-simulation-auras.po (revision 24321)
@@ -1,954 +1,946 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# David Sowa <isithere2@yahoo.com>, 2017-2020
# enolp <enolp@softastur.org>, 2017-2018
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-10-20 02:54+0000\n"
-"Last-Translator: David Sowa <isithere2@yahoo.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Asturian (http://www.transifex.com/wildfire-games/0ad/language/ast/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ast\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Máquines guarecíes: tasa de sanamientu +3."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Igües mecániques"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Les unidaes aduechen guarecíes en barracones."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Exercicios rigorosos"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Barcos: tasa de sanamientu de guarecíos +10."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Igües navales"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldaos: ataques llonxanu ya cuerpu a cuerpu +20%."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Enfotu relixosu"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Obreros: arremangu pa percanciar +15%."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismu"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Soldaos: armadura +1, ataques llonxanu ya cuerpu a cuerpu +10%."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Encamientu"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Héroes: vida −5%."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Cleru puxante"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Construcciones: costos ya mueres teunolóxicos −10%."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "El poder de la conocencia"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Construcciones guarecíes: tasa de recobramientu de la llealtá +50%."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Llealtá"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Comerciantes: velocidá +20%."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edictu d'Asoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Obreros: tasa de cueya de cebera +25%."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bonificación agraria"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Humanos: tasa d'alicamientu +1."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratamientu mélicu"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Construcciones: territoriu +20%."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenismu"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Soldaos guarecíos: armadura +3, visión +20."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Muralles"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "Población máxima: +10."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Símbolu del grandor"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "Población máxima: +40 (rique «Espardimientu gloriosu»)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Espardimientu gloriosu"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Barcos de guerra aliaos: muera de construcción −25%."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Colligamientu de Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Curanderos aliaos: costos −20%."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druides"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "Aliaos: ganancies del comerciu internacional +10%."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Maestros del comerciu"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Fragües: costos ya mueres teunolóxicos −15%."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Productos de la Galia"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Allanciadores milicianos aliaos: costos −10%."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Salitakok"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Elefantes aliaos: costos ya mueres d'allistamientu −20%."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Elefanteros"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Aliaos: tarifes de venta ya troquéu +20%."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Divisa estandarizada"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Templos aliaos: costu ya muera de construcción −50%; Teunoloxía del templu: costos ya mueres −50%."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Fervor d'Asoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Comerciantes terrestres aliaos: ganancies +15%."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "El camín real"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Aliaos: tasa de la bisbera comida +1.0."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Tuña del Mediterraneu"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Milicianos d'a pie aliaos: mueres d'allistamientu −10%."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Serviciu militar"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Places aliaes: costos −20%."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrápolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Llanceros milicianos d'a pie aliaos: vida +10%."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Colligamientu del Peloponesu"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solón fexo estremaes igües na economía que dieron puxu al comerciu ya l'agricultura.\nObreros: arremangu pa percanciar +15%."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformes de la facienda"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solón introduxo un sistema nuevu de midíes y afaló a los pas a buscar oficiu a los fíos.\nTeunoloxía económica: costos −10%."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Espoxigue económicu"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Casivelaunu inxirgó que nun podíen tornar l'exércitu romanu parapetaos detrás de les muries y entamó una guerra de guerrines. Más sero, otros cabezaleros emplegaron la mesma táutica.\nSoldaos: velocidá +15%, visión +15%."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Guerra de guerrines"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Casivelaunu desplegó soldaos axilosos p'atoxigar los militares ya coyedores romanos.\nAllanciadores: algame +20%."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Aforfugón"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Cabezaleru de la caballería cartaxinés nel ríu Trebia ya Cannae, u la so carga triple esfarrapó al enemigu.\nCaballería d'amarrada: armadura +1, vida +10%."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Cabu de la caballería pesao"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Ambiórix sabía que nun diben ganar a los romanos en campu abiertu, asina que s'enfotó na encelada. Los galos nun tardaron en deprender ónde ya cuándo sorprendelos.\nSoldaos: ataques llonxanu ya cuerpu a cuerpu +5%, esperiencia −25%."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Encelada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Al estrechar la comida, los romanos ordenaron a los galos apurri-yos della cebera. Darréu que la collecha fuera mala, los eburones so Ambiórix amosábense ronciegos ya César unvió tropes p'apanda-yoslo pola fuercia.\nObreros: tasa de cueya de cebera −10%."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributu a Roma"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Los hermanos Mandoniu ya Indíbil mandaron los mercenarios íberos nes guerres púniques.\nMilicianos mercenarios aliaos: costu en metal −25%."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Capitán mercenariu"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Tres la cayida d'Indíbil na batalla, Mandoniu pudo escapar col restu del exércitu.\nSoldaos: vida +10%."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Salvador"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Monarca absoluta del Imperiu de Méroe ya figura importante na relixón meroítica, Sanakdakheto tenía detrás de sigo tol poderíu de Cux, dalgo que nun podía tomase a lo llixero.\nCiudadanes enemigues: arremangu pa percanciar −15%."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Reina primera de Nubia "
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "En Cux, como en cualquier otra cultura, la relixón xugaba un papel importante. Alredor de 160 a.C., Sanakdakheto fizo que se construyere'l Templu como símbolu de la prosperidá de Méroe.\nTemplos: tasa de sanamientu de guarecíos +1."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templu de Naga"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Na primer guerra macedónica, les tropes de Filipu saquiaron Termu, la cabeza relixosa ya política d'Etolia.\nHomes, máquines, barcos ya construcciones: saquéu de comida ya madera +5."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Saquiador"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Fíu de Chandragupta Maurya, Bindusara afitó l'imperiu, dexando como heriedu al so fíu, Asoka, un estáu seguru.\nConstrucciones: territoriu +20%."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Afitador del Imperiu"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Dizse que Bindusara conquistó tierra al sur del imperiu.\nSoldaos: captura +15%."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Demientres el so reináu, Artaxerxes gastó munchu dineru en proyeutos de construcción. Remocicó'l Palaciu de Daríu I en Susa y anovó l'antigua urbe d'Ecbátana.\nConstrucciones: costos −10%, vida +5%."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Gran constructor"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Pa faer realidá la Gran Biblioteca d'Alexandría, apoderóse de tolos manuscritos de la urbe ya duplicólos, dexando al pueblu un bayurosu arquivu de sabencia.\nTeunoloxía de construcción: costos −10%."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Gran bibliotecariu"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Desque'l fíu del rei Tarquiniu'l Soberbiu enforció a Llucrecia y ella se suicidó, Brutu xuró vengase d'ella ya valtar la monarquía.\nCiudadanes: costu en comida −20%, arremangu pa percanciar +10%. "
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vengador de Llucrecia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Brutu xugó un papel clave nel valtamientu de la monarquía ya la fundación de la República Romana. Dempués, como cónsul, llevó un exércitu a la victoria escontra'l rei etruscu, Tarquiniu, que buscaba recobrar el tronu.\nHomes ya máquines: armadura +1. "
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Padre ya curiador de la República"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antíocu I punxo les bases del templu d'Ezida en Borsippa.\nTemplos: costos −10%; Teunoloxía del templu: costos −10%."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fundador del Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antíocu afaló la inmigración griega y estableció munches ciudaes n'Asia Menor pa sirvir de barrera contra los galos.\nPoblación máxima: +5%."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Inmigración"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Fíu de Seleucu Nicator, Antíocu llogró caltener l'imperiu y, al empar, fundó templos ya venció los invasores galos con elefantes de guerra.\nElefantes campeones: costos −10%."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Licurgu fexo estremaes igües militares y esixó la llealtá de la ciudadanía a Esparta.\nLlanceros milicianos d'a pie: costos −10%. "
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformes de Licurgu"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Llanceros campeones d'a pie: costos −5%."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "P'axixar la igualdá, Licurgu quitó l'usu del oru ya la plata ya introduxo una moneda nueva de fierro: el pélanor.\nObreros: tasa d'estraición de metal +15%."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "El pélanor"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Obreros: tasa de construcción +25%."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Elefantes de carga"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Milicianos: tasa de construcción y arremangu pa percanciar +10%."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspiración"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Soldaos na formación: armadura +3, velocidá +15%."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformes táutiques"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Allanciadores d'a pie: velocidá +15."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformes del peltasta"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "Obreros: tasa de construcción +15%."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Proyeutu d'obres de Pericles"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Templos: costu en piedra −25%, tasa de sanamientu de guarecíos +2."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Templu d'Atena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Barcos guarecíos: muera del allistamientu coleutivu −30%, velocidá +50%."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Almirante"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Barcos: costu en metal −50%, muera de construcción −20%."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arquiteutu naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Campeones: captura +2, ataques llonxanu ya cuerpu a cuerpu +20%, velocidá +10%."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Exércitu escoyíu"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Soldaos ya Máquines: armadura +1, velocidá +15%."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Guerrilleru"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Humanos: tasa d'alicamientu +0.8."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldaos ya Máquines: velocidá +15%."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Barqa"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Mercenarios enemigos: ataques llonxanu ya cuerpu a cuerpu −20%."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Azote de los mercenarios"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Soldaos ya máquines propios y aliaos: captura +1, ataques llonxanu ya cuerpu a cuerpu +20%."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Táuticu"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Caballería de cutíu: ataque cuerpu a cuerpu +30%."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Cabu de la caballería"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Homes, máquines ya barcos: saquéu de metal +15."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Saquiador de Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Los soldaos ya máquines: captura +1, ataques llonxanu ya cuerpu a cuerpu +20%."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Caudiellu celta"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Entamos pa la guerra"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "Construcciones ya máquines guarecíes: tasa de recobramientu de la llealtá +2."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Defensa inspirada"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Construcciones ya torres d'asediu guarecíes: fleches +75%."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Proteutor valiente"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Soldaos: armadura +1."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Rixu de la batalla"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldaos: costos −15%, muera d'allistamientu −20%."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Movilización"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldaos: velocidá +20%."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldaos ya máquines: saquéu de recursos +100%."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Cacida"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Campeones: captura +2, ataques llonxanu ya cuerpu a cuerpu +20%."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Reina guerrera"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Templu d'Amón: costu ya muera de construcción +20%. Curiador napatán: costu ya muera d'allistamientu +20%."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Progesista"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Templu d'Apedemak: costu ya muera de construcción −20%. Curiador meroíticu: costu ya muera d'allistamientu −20%."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Siguidor d'Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Curanderos enemigos: valor del curamientu −50%."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Matancia de los fieles"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldaos: ataques llonxanu ya cuerpu a cuerpu +10, saquéu de recursos +50%."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Salvador de Cux"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Trirremes cuxines: costu en madera ya metal −50."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Dau de barcos"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Construcciones: territoriu +10%."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismu"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Places guarecíes del enemigu: tasa de recobramientu de la llealtá −50%."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Conquistador"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Piqueros: captura +20%, ataque cuerpu a cuerpu +20%."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "Máquines: armadura +1, ataques llonxanu ya cuerpu a cuerpu +20%, algame +10%, visión +10%."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Asediador"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Ascensu de Macedonia"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldaos: ataques llonxanu ya cuerpu a cuerpu +20%, vida −15%."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Victoria pírrica"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Templos: costos ya muera de construcción −50%. Teunoloxía del templu: costos ya mueres −50%."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budismu"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Si la construcción ta guarecida, los desendolques tienen el −20% del costu y el −50% de la muera."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Instructor"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Reviciadura"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Caballería: captura +1, ataques llonxanu ya cuerpu a cuerpu +20%."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Cabezaleru de primer llinia"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldaos, máquines, comerciantes ya mercantes: velocidá +15%."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Mandu"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Obreros: tasa de construcción y arremangu pa percanciar +15%."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Alministrador"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldaos ya máquines: ralos de tiempu ente llanzamientos, cutes −20%."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Héroes aliaos: vida +10%."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Consorte"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Héroes enemigos: vida −10%."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Piqueros: vida +40%."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Obreros: tasa de construcción +10%."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Mecenes de la construcción"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Mercenarios: costos −35%."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Mercenarista"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Caballería: ataques llonxanu ya cuerpu a cuerpu +15%."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Espada de Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Soldaos d'a pie enemigos: ataques llonxanu ya cuerpu a cuerpu −10%."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Homes ya construcciones: armadura +1."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Escudu de Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldaos ya máquines: captura +2, ataques llonxanu ya cuerpu a cuerpu +20%."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Trunfu"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Caballería: armadura +2."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Construcciones, barcos ya máquines enemigues: vida -20%."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Conquistador de nomadía"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Elefantes campeones: ataque cuerpu a cuerpu +20%, velocidá +20%."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr "Allanciadores milicianos d'a pie: armadura +1, furadura +25%."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformes del ilota"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Llanceros: captura +1, ataque cuerpu a cuerpu +25%."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Amarraza cabera"
Index: ps/trunk/binaries/data/mods/public/l10n/az.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/az.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/az.public-simulation-auras.po (revision 24321)
@@ -1,954 +1,946 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Alp Arslan <olli.tviks@mail.ru>, 2018-2019
# Kenan Husayn, 2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Azerbaijani (http://www.transifex.com/wildfire-games/0ad/language/az/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: az\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Tərsanə təmir edilir"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Vətənpərvərlik"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Bilik Gücü"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Ellinləşmə"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delos birliyi"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "İmperializm"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Fateh"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Mühasirəçı"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Makedoniyanın yüksəlişi"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pirr qələbəsi"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddizm"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Müəllim"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regenerasiya"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Liderlik"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Yurdsevər"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Roma qılıncı"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Roma qalxanı"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/bar.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/bar.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/bar.public-simulation-auras.po (revision 24321)
@@ -1,953 +1,945 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# dabene1408 <holledau1@gmx.de>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-09-16 09:04+0000\n"
-"Last-Translator: dabene1408 <holledau1@gmx.de>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Bavarian (http://www.transifex.com/wildfire-games/0ad/language/bar/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: bar\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Einheitn griang mehra Erfahrung wenns in na Kasern eiquartiert san."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/be.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/be.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/be.public-simulation-auras.po (revision 24321)
@@ -1,954 +1,946 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Michael Kovalevich <mike.kovalevich@gmail.com>, 2017
# Yury Kim <6rikim@gmail.com>, 2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Belarusian (http://www.transifex.com/wildfire-games/0ad/language/be/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: be\n"
"Plural-Forms: nplurals=4; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<12 || n%100>14) ? 1 : n%10==0 || (n%10>=5 && n%10<=9) || (n%100>=11 && n%100<=14)? 2 : 3);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Рамонт на Верфі"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Рэлігійная стараннасць"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Патрыятызм"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Сіла ведаў"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Вернасць"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Эдыкты Ашокі"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Фермерскі бонус"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Медычнае лячэнне"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Элінізацыя"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Знак велічы"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/bg.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/bg.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/bg.public-simulation-auras.po (revision 24321)
@@ -1,953 +1,945 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Любомир Василев, 2016-2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Bulgarian (http://www.transifex.com/wildfire-games/0ad/language/bg/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: bg\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Пристанищни поправки"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Религиозен плам"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Патриотизъм"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Нравоучително присъствие"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Могъщо духовенство"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Силата на знанието"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Вярност"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Декрет на Ашока"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Подобрено земеделие"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Медицински манипулации"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Елинизация"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Защитна стена"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Знак за величие"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Славно разрастване"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Делоски морски съюз"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Друиди"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Майсторски търговци"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Сарипеко"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Доставчици на слонове"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "+20% продажна цена при обмен за съюзниците."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Стандартизирана валута"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Религиозната подкрепа на Ашока"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Царският път"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Увеличение на периодичното получаване на храна с +1.0 за съюзниците."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Житницата на Средиземноморието"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Военна повинност"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Сирийски тетраполий"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Пелопонески съюз"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Икономически реформи"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Икономически успех"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Партизански тактики"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Копиехвъргачески тормоз"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Командир на тежка конница"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Клане от засада"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Римски данък"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Наемнически командир"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Спасител на животи"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Първата нубийска царица"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Храмът в Нага"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Грабител на градове"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Обединител на империята"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Маурски завоевания"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Велик строител"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Велик библиотекар"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Отмъстителят на Лукреция"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Основател и защитник на републиката"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Основател на храма на Езида"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Имиграция"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Басилеус мегас"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Военните реформи на Ликург"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Железни пеланори"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Вдъхновение"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Реформи във формациите"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Пелтаски реформи"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Периклийска строителна програма"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Храм на Атина Нике"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Военноморски командир"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Военноморски архитект"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Гвардия"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Партизански предводител"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Британорум рекс"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Светкавичен генерал"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Покорител на наемници"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Тактик"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Командир на конницата"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Грабител на Рим"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Келтски военачалник"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Подготовка за война"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Вдъхновена защита"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Доблестен защитник"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Боен плам"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Мобилизация"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Плячка"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Царица-во̀ин"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Противник на традицията"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Последовател на Апедемак"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Клане на верните"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Спасител на Куш"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Дарени военни кораби"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Империализъм"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Завоевател"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Таксиархѐс"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Обсадител"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Възходът на Македония"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Пирова победа"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Будизъм"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Учител"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Регенерация"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Фронтови водач"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Предводител"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Администратор"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Патриот"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Спътница"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Рафия"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Покровител на строителството"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Покровител на наемниците"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Мечът на рим"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Щитът на Рим"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Триумф"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Илархѐс"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Прославен завоевател"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Зооиархос"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Илотски реформи"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Последен отпор"
Index: ps/trunk/binaries/data/mods/public/l10n/bn.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/bn.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/bn.public-simulation-auras.po (revision 24321)
@@ -1,955 +1,947 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Anirban Mitra <mitradranirban@gmail.com>, 2020
# Pratyay Mondal <pratyay14.mondal@gmail.com>, 2020
# shoshanko shoshanko <suronjunghosh@gmail.com>, 2018-2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Bengali (http://www.transifex.com/wildfire-games/0ad/language/bn/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: bn\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "ব্যারাকে অন্তর্গত থাকার সময় ইউনিটগুলি অভিজ্ঞতা অর্জন করে।"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "কঠোর প্রশিক্ষণ"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "গ্যারিসনড জাহাজ +10 স্বাস্থ্য পুনরূদ্ধার হার"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "পোতাশ্রয়ে প্রাপ্ত সুবিধাসমূহ"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "সৈন্যরা +20% ক্ষতবিক্ষত এবং সীমাকৃত আক্রমণ থেকে ক্ষতিগ্রস্ত"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "ধর্মীয় উৎসাহ"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "শ্রমিকদের +15% সংগ্রহ দ্রুতি"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "স্বদেশপ্রেম"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "সৈন্যরা +1 আর্মার স্তর এবং +10% দাঙ্গা এবং সীমাকৃত আক্রমণ ক্ষমতা"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "প্রণোদক উপস্থিতি"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "নায়কদের -5% জীবনীশক্তি"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "প্রভাবশালী পৌরোহিত্য"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "কাঠামোগুলি −10% প্রযুক্তি সংস্থান খরচ এবং গবেষণা সময়"
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "জ্ঞান শক্তি"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "কাঠামো + 50% ক্যাপচার পয়েন্ট সৈন্য সরবরাহ পুনর্জন্মের হার"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "আনুগত্য"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "ব্যবসায়ীদের +20% চলাচলের গতি"
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "অশোকের শিলালিপি"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "শ্রমিক +25% শস্য সংগ্রহের হার"
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "কৃষক বোনাস"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "মানুষ +1 স্বাস্থ্য পুনরূদ্ধার হার"
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "চিকিৎসা "
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "কাঠামো +20% অঞ্চল ব্যাসার্ধকে প্রভাবিত করে।"
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "হেলেনিয়করণ"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "গ্যারিসন সৈন্যদের +3 বর্ম এবং +20 দৃষ্টি পরিসীমা"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "প্রাচীর বেষ্টনী"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 সর্বাধিক জনসংখ্যার সীমা"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "মাহাত্ম্য প্রতীক"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 সর্বাধিক জনসংখ্যার সীমা (“গৌরবময় সম্প্রসারণ” প্রযুক্তি প্রয়োজন)।"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "গৌরবময় সম্প্রসারণ "
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "মিত্র যুদ্ধের জাহাজ − 25% নির্মাণের সময়"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "ডেলিয়ান লীগ"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "ওঝা"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "বাণিজ্যনেতা"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "ভাড়াটে সৈনিক"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "হাতি সরবরাহকারী"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "বন্ধু রাষ্ট্র 20% বেশি বিনিময় বিক্রয় মূল্য পাবে।"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "প্রমিত মুদ্রা"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "অশোকের ধর্মীয় উদারতা"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "রাজকীয় পথ"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "ভূমধ্যসাগরের রুটিরঝুড়ি"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "বাধ্যতামূলক সেনা সংগ্রহ"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "সিরিয়ান তিন শহর"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "পেলপনেসিয়ান লীগ"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "অর্থনৈতিক সংস্কার"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "অর্থনৈতিক সৌভাগ্য"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "গেরিলা কৌশল"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr " বিছিন্ন সংঘর্ষ"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "ভারী অশ্বারোহীদের সেনাপতি"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "অতর্কিত হত্যাকাণ্ড"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "রোমকে প্রদেয়ো কর"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "ভাড়াটে সৈন্যদের সেনাপতি"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "জীবন রক্ষাকারী"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "প্রাচীনতম নুবিয়ান রাণী"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "নাক্কার মন্দির"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "শহরের ধ্বংসকারী "
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "সাম্রাজ্য সুসংহতকারী"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "মৌর্য বিজয় অভিযান"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "মহান নির্মাতা"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr " জ্ঞান সংরক্ষণকারী"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "লুক্রেশিয়ার প্রতিশোধ গ্রহণকারী"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "প্রজাতন্ত্রের প্রতিষ্ঠাতা ও রক্ষাকর্তা"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "এজেদা মন্দিরের প্রতিষ্ঠাতা"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "অভিবাসন"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "মহান রাজা"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "লাইকার্গাসের সামরিক সংস্কার"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "লোহার মুদ্রা"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "অনুপ্রেরণা"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "সৈন্যসজ্জা সংস্কার"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "বল্লমধারী সৈনিকদের সংস্কার"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "পেরিক্লিসের নির্মাণ পরিকল্পনা"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "এথিনা নাইকির মন্দির"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "নৌ সেনাপতি"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "নৌ-স্থপতি"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "বিশেষ সেনা"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "গেরিলা প্রধান"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "ব্রিটেনের রাজা\n"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "তড়িৎগতির সেনাপতি"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "ভাড়াটে সৈনিকদের দমনকারী"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "কৌশল ব্যবহারকারী"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "অশ্বারোহীদের সেনাপতি"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "রোমের লুণ্ঠনকারী"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "কেলটিক যুদ্ধবাজ"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "যুদ্ধের প্রস্তুতি"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "অনুপ্রাণিত প্রতিরক্ষা"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "শক্তিশালী বাধাদানকারী"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "তীব্র সংঘর্ষ"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "সৈন্য সমবেতকরণ"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr " লুণ্ঠন"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "যোদ্ধা রানী"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "ঐতিহ্য ভঙ্গকারী"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "আপেদেমেক এর অনুগামী"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "মুমিনের হত্যা"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "কুশ এর ত্রাণকর্তা"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "যুদ্ধজাহাজ উপহার"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "সাম্রাজ্যবাদ"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "পরাক্রমশালী"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "ব্রিগেডিয়ার"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "অবরোধকারী"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "ম্যাসিডনের উত্থান "
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "ফাঁপা বিজয়"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "বৌদ্ধধর্ম"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "শিক্ষক"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "পুনরায় উৎপাদন"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "অগ্রগামী সেনানী"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "নেতৃত্ব"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "প্রশাসক"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "দেশপ্রেমিক"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "সঙ্গীনী"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "রাফিয়ার যুদ্ধ"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "নির্মাণকলার পৃষ্ঠপোষক"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "ভাড়াটে সৈনিকদের পৃষ্ঠপোষক"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "রোমের তলোয়ার"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "রোমের ঢাল"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "সাফল্য"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "বিভাগীয় অশ্বারোহী সেনাপতি"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "প্রখ্যাত বিজয়ী"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "হাতিবাহিনীর সেনাপতি"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "দাস সংস্কার"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "শেষ চেষ্টা"
Index: ps/trunk/binaries/data/mods/public/l10n/br.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/br.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/br.public-simulation-auras.po (revision 24321)
@@ -1,963 +1,955 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Envel PICHON <envel_ras@hotmail.fr>, 2016
# ernest olory <ernestolory@hotmail.fr>, 2016-2019
# Feñch Gallig <ducraig@hotmail.fr>, 2017
# Goulven, 2018-2019
# Irriep Nala Novram <allannkorh@yahoo.fr>, 2016-2019
# nolwenn briand <briandnolwenn22@orange.fr>, 2017
# Thierry Vignaud <thierry.vignaud@gmail.com>, 2017,2019
# tjyu gh <anna.point22@orange.fr>, 2017
# Irriep Nala Novram <allannkorh@yahoo.fr>, 2016
# Youenn Jacquet <youennjacquet@gmail.com>, 2017
# Goulven, 2017-2018
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Breton (http://www.transifex.com/wildfire-games/0ad/language/br/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: br\n"
"Plural-Forms: nplurals=5; plural=((n%10 == 1) && (n%100 != 11) && (n%100 !=71) && (n%100 !=91) ? 0 :(n%10 == 2) && (n%100 != 12) && (n%100 !=72) && (n%100 !=92) ? 1 :(n%10 ==3 || n%10==4 || n%10==9) && (n%100 < 10 || n% 100 > 19) && (n%100 < 70 || n%100 > 79) && (n%100 < 90 || n%100 > 99) ? 2 :(n != 0 && n % 1000000 == 0) ? 3 : 4);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "+10 a feur adteñvañ evit ar bigi gwarnizonet."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Kempennadurioù al Listri"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Nerzh Relijiel"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "+15% a dizh dastum evit al labourerien."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Brogarouriezh"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Bezañs skoazellus"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "-5% a yec'hed evit an harozed."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Belegiezh greñv"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "- 10% a goust en mammennoù teknologiezh hag en amzer-enklask evit ar savadurioù."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Galloud ar Ouiziegezh"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Fealded"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Editoù Ashoka."
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bonuz al Labour-douar"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Mezegañ"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenekadur"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Moger Wareziñ"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 a vevenn boblañs uhelañ."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Arouez a Vrasted"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Emled Glorius"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Kevre Delios"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Drouized"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Penngenwerzhourien"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Pourvezer olifanted"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Kevredidi +20% a briz gwerzhañ trok."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Teulenn Standardizet"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Skoazell Relijiel Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "An Hent-Roueel"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Kevredidi +1.0 a feur buzad boued."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Grignol ar Morkreizdouarel"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Enrollañ en arme"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapolis Sirian"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Kevre ar Peloponnesos"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Adaozadurioù an Ekonomiezh"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortun Ekonomikel"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Taktikel Gerilha"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Harellerezh an Dennataerien"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Komandant ar Varc'hegerezh-Pounner"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Lazhadeg dre dagadenn-stign"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Enor Roma"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Komander Goprsoudard"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Espernour Buhezioù"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Rouanez nubian kentañ"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templ Naka"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Preizher kêrioù"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Startaer an Impalaeriezh"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Saver-Meur"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Levraoueger Meur"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Veñjer Lukresia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Saver ha Difenner ar Republik"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Saver Templ Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Enbroerezh"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Adaozadurioù Soudardel Lycurgan"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanorioù e Houarn"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Awen"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Adaozadurioù ar Stummidigezh"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Adaozadurioù Peltast"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Program saverezh Periklean"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Templ Atena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Komander an Arme-vor"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Lestrsaver"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Arme Kampion"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Penn Gerilha"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Jeneral Luc'hedus"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Deboch ar c'hoprsoudarded"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktisian"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Komander Marc'heger"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Preizher Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Aotrou brezel keltiek"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Prientiñ ar vrezel"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Difenn awenet"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Difenner kalonek"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Bervidanted an Emgann"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Galvadeg"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Preizhadenn"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Rouanez Brezelourez"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Daeour hengoun"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Heulier Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Lazhadeg an dud Fidel"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Salver Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Donezon a Listri-Brezel"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Impalaerouriezh"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Alouber"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taksiarkes"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Seziser"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Kresk barregezh Makedonia"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Trec'h Pirhiek"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Boudaegezh"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Kelenner"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Adteñvañ"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Komandant al Linenn gentañ"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Levierezh"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Merour"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Brogarour"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Kenseurt"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Rafia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Gwarezour ar Savadurioù"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Mestr ar C'hoprsoudarded"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Kleze Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Skoed Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Enor bras"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Alouber brudet"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarkos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Adaozadurioù Hiloted"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "An Hini Diwezhañ War-Sav"
Index: ps/trunk/binaries/data/mods/public/l10n/ca.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ca.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ca.public-simulation-auras.po (revision 24321)
@@ -1,976 +1,968 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Adrià Palouzié <adriapalouzie@gmail.com>, 2018
# Albert F. <alb.fontquerni@gmail.com>, 2017,2019
# Alex Ruiz García <rgalex2034@hotmail.com>, 2017
# Àlvar Farré <alvarkok@hotmail.com>, 2020
# Ambar Gorretas-Aymerich <ambar.gorretas@e-campus.uab.cat>, 2017
# Catalanoic <catalanoic@gmail.com>, 2016
# Cesc Miralles <xesc87@gmail.com>, 2017
# 184b84a0b5ddcbfc811b1e381c47763c_47ec5c4 <71241885ecd6b8ae0abdd28ebf36b0e9_548804>, 2017
# Esteve Blanch <esteve.blanch@live.com>, 2020
# Haommin <tfs.msimangu@gmail.com>, 2016
# Jorge Romero <jorge13romero@gmail.com>, 2018
# José Verdú Díaz <pepv@hotmail.es>, 2017
# josu torres <josuetl@gmail.com>, 2016
# juan Aragó <juan_arago@yahoo.es>, 2018
# Klan Ruiz Martin <rodamit@gmail.com>, 2017
# Marc Masip Compte <marcmc421@gmail.com>, 2019
# Marc Miró <mmirosanchez@gmail.com>, 2017
# Max Montlleo <zeligmax@gmail.com>, 2020
# oriol90 <oriol.flors.mas@gmail.com>, 2020
# Pau Domènech <pdomenechb@gmail.com>, 2017
# Pau Soliva <psoliva@naralabs.com>, 2017
# Peredelgrau, 2016
# Peredelgrau, 2016
# Haommin <tfs.msimangu@gmail.com>, 2016,2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-10-05 11:17+0000\n"
-"Last-Translator: Haommin <tfs.msimangu@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Catalan (http://www.transifex.com/wildfire-games/0ad/language/ca/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ca\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "+3 a la velocitat de regeneració de salut de les màquines de setge refugiades."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Reparacions a l'arsenal"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Les unitats refugiades a la caserna guanyen experiència."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Entrenament dur"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Augmenta un 10% la velocitat de regeneració de salut dels vaixells refugiats."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparacions a la drassana"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Augmenta un 20% l'atac cos a cos i a distància dels soldats."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor religiós"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Els treballadors obtenen recursos un 15% més ràpid."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotisme"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Augmenta en 1 el nivell d'armadura i un 10% l'atac cos a cos i a distància dels soldats."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presència exhortativa"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Herois −5% de salut."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdoci poderós"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Redueix un 10% el cost i el temps d'investigació de les tecnologies."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Poder del coneixement"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Les estructures regeneren els punts de captura un 50% més ràpid quan hi ha unitats refugiades."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lleialtat"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "+20% de velocitat de moviment dels mercaders."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edicte d'Aixoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Els treballadors augmenten un 25 % la velocitat de recol·lecció del gra."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bonificació agrícola"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "+1 a la velocitat de regeneració de la salut dels humans."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tractament mèdic"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "+20% al radi d'influència de les estructures."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hel·lenització"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Els soldats refugiats augmenten en 3 la defensa i en 20 el camp visual."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Protecció de muralla"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 al límit de població màxima."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Símbol de grandesa"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "Augmenta el límit de població màxim en 40 (necessita la tecnologia “Expansió gloriosa”)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Expansió gloriosa"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Els vaixells de guerra aliats triguen un 25% menys a construir-se."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Lliga de Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Els guaridors aliats costen un 20% menys."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druides"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "Bonificació del 10% en comerç internacional per a aliats."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Mestres comerciants"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Redueix un 15% el cost i el temps d'investigació de les tecnologies a la forja."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Productes de la Gàl·lia"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Els soldats amb javelina aliats costen un 10% menys recursos."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Redueix en un 20% el cost i el temps de reclutament dels elefants aliats. "
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Proveïdors d'elefants"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Els aliats obtenen un preu de venda un 20% millor en l'intercanvi."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Moneda estandarditzada"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "−50% al cost i temps de construcció dels temples aliats; −50% al cost i el temps d'investigació de les tecnologies dels temples propis."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Suport religiós d'Aixoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "+15% de benefici per als mercaders terrestres aliats."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "La Ruta Reial"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Incrementa el flux de menjar dels aliats en +1.0."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Graner de la Mediterrània"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "−10% al temps de reclutament de la infanteria ciutadana dels aliats."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Servei militar"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Els centres cívics aliats costen un 20% menys."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetràpoli siriana"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Augmenta la salut dels llancers ciutadans dels aliats en un 10%."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Lliga del Peloponès"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Soló va instaurar diverses reformes econòmiques per tal de potenciar el comerç i l'agricultura.\nAugmenta un 15% la velocitat de recollida de recursos dels treballadors."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformes econòmiques"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Soló va introduir un nou sistema de pesos i mesures, i encoratjava els pares a trobar oficis per als seus fills.\n−10% al cost de les tecnologies econòmiques."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortuna econòmica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "En veure que la defensa atrinxerada era inútil contra l'exèrcit romà, Cassivelaune va recórrer a tàctiques guerrilleres. Més endavant, també van ser emprades per altres cabdills.\n+15% a la velocitat de moviment i camp visual per a tots els soldats."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Tàctiques de guerrilla"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivelaune utilitzava tropes lleugeres per perseguir els exèrcits i recol·lectors romans.\n+20% d'abast per als soldats amb javelina. "
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Tàctiques de guerrilla"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Líder de la cavalleria pesada cartaginesa al Trèbia i a Cannes, on la seva triple càrrega va tenir efectes devastadors en l'enemic.\n+1 d'armadura i +10% de salut per a la cavalleria cos a cos."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandant de cavalleria pesada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Combatent els romans, Ambíorix es va adonar de la inutilitat de la guerra oberta i, en canvi, va recórrer a tàctiques d'emboscada. Els gals van aprendre ràpidament on i quan executar atacs sorpresa.\nEls soldats necessiten un 25% menys d'experiència per ascendir i obtenen un 5% d'atac addicional."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Emboscada mortal"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Quan l'exèrcit romà es va quedar sense aliments, es va ordenar a les tribus gal·les que donessin una part de la seva escassa collita. Els eburons, governats per Ambíorix, s'hi van oposar, per tant el Cèsar va enviar tropes per prendre-la per la força.\nEls treballadors obtenen gra un 10% més lents."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tribut a Roma"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Juntament amb el seu germà Indíbil, Mandoni va comandar els soldats i mercenaris ibèrics que van participar en les Guerres Púniques.\n−25% en el cost de metall per als mercenaris ciutadans aliats."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandant de mercenaris"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Després de la caiguda d'Indíbil en combat, Mandoni va conduir els supervivents a la salvació.\n+10% de salut per a tots els soldats."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Salvador de vides"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Governant absoluta de l'Imperi Meroític i amb un paper important a la religió meroítica, Shanakdakhete representava el poder de Cuix, cosa que no s'ha de prendre a la lleugera.\nTotes les ciutadanes enemigues recullen recursos un 15% més lent."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "La primera reina núbia"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Com en totes les cultures, la religió era vital a Cuix. Shanakdakhete va construir el temple vora l'any 160 aC com a símbol del progrés de Meroe.\n+1 a la velocitat de curació de les unitats refugiades a temples."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Temple a Naga"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "En la Primera Guerra Macedònica, Filip i les seves tropes van saquejar Thermum, el centre polític i religiós d'Etòlia.\nEls humans, màquines de setge, vaixells i estructures saquegen +5 de menjar i fusta."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Saquejador de ciutats"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Fill de Chandragupta Maurya, Bindusara va consolidar l'imperi, convertint-lo en un estat estable que va heretar el seu fill Aixoka.\n+20% al radi d'influència territorial de les estructures."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidador de l'imperi"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "S'atribueix a Bindusara la conquesta de territoris al sud de l'imperi.\nEls soldats capturen un 15% més eficaçment."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Artaxerxes va invertir gran part de la seva fortuna en projectes de construcció. Va restaurar el palau de Darios I a Susa i l'antiga ciutat d'Ecbàtana.\n+5% de salut i −10% de cost per a les estructures."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Gran constructor"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Continuant l'obra del seu predecessor a la gran biblioteca d'Alexandria, va fer copiar tots els llibres que arribaven a la ciutat per deixar al seu poble una immensa quantitat de coneixement acumulat.\nLes tecnologies de les estructures costen un 10% menys recursos."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Gran bibliotecari"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Després de la violació de Lucrècia a mans del fill del rei Tarquini el Superb i del seu posterior suïcidi, Brut va jurar venjar-la i enderrocar la monarquia.\nLes ciutadanes costen un 20% menys i recullen recursos un 10% més ràpid."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Venjador de Lucrècia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Brut va ser una de les figures clau en l'enderrocament de la monarquia i la fundació de la República de Roma. Més endavant, com a cònsol, va conduir un exèrcit a la victòria contra el rei etrusc Tarquini, que volia prendre el tron.\n+1 en armadura per a totes les unitats humanes i màquines de setge."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fundador i defensor de la República"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antíoc I va ordenar la construcció del temple d'Ezida a Borsippa.\n−10% de cost de construcció i d'investigació de tecnologies per als temples."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fundador del temple d'Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antíoc va fomentar la immigració grega al seu regne i va establir ciutats noves a l'Àsia Menor per contrarrestar la presència gal·la.\n+5% de població màxima."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Immigració"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Fill de Seleuc Nicàtor, Antíoc va triomfar en la formidable tasca de mantenir l'imperi unit, mentre fundava temples i derrotava els gals invasors amb elefants de guerra.\nEls elefants campions costen un 10% menys."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Licurg va instaurar diverses reformes militars, assegurant l'absoluta lleialtat a Esparta dels seus ciutadans.\nLa infanteria ciutadana amb llança costa un 10% menys."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformes militars de Licurg"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Els llancers campions costen un 5% menys."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Per promoure la igualtat entre els ciutadans, Licurg va prohibir l'ús de l'or i la plata i va introduir una nova moneda de ferro anomenada pelanor.\nEls treballadors obtenen metall un 15% més ràpid."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanors de ferro"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Els treballadors construeixen un 25% més ràpid."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Elefants de treball"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "+10% de velocitat de construcció i de recollida de recursos dels soldats ciutadans."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspiració"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Els soldats que estiguin en la seva formació guanyen 3 d'armadura i 15% de velocitat."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformes de formació"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "+15% a la velocitat de moviment de la infanteria amb javelina."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformes dels peltastes"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "Els treballadors construeixen un 15% més ràpid."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programa de construcció de Pèricles"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Els temples costen un 25% menys de pedra. Augmenta en 2 la velocitat de curació de les unitats refugiades."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Temple de Nike Àptera"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "El vaixell on estigui embarcat es mou un 50% més ràpid i recluta grups d'unitats un 30% més ràpid."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandant naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "−50% al cost de metall i −20% al temps de construcció dels vaixells."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arquitecte naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "+2 d'atac de captura, +20% d'atac cos a cos i a distància i +10% de velocitat per als campions."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Exèrcit campió"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Els soldats i màquines de setge guanyen 1 d'armadura i 15% de velocitat."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Cabdill guerriller"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "+0,8 a la velocitat de regeneració de la salut dels humans."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Els soldats i màquines de setge es mouen un 15% més ràpid."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "General llampec"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "−20% d'atac per als mercenaris enemics."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Senyor de mercenaris"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "+1 d'atac de captura i +20% d'atac cos a cos i a distància per als soldats i màquines de setge propis i aliats."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Tàctic"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "+30% d'atac cos a cos per a la cavalleria."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandant de cavalleria"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Els humans, màquines de setge i vaixells saquegen +15 de metall."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Saquejador de Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "+1 d'atac de captura i +20% d'atac cos a cos i a distància per als soldats i màquines de setge."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Senyor de la guerra celta"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparació per a la guerra"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "Quan l'heroi està refugiat a una estructura o màquina de setge, aquesta obté una bonificació de +2 a la velocitat de regeneració dels punts de captura."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Defensa inspirada"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Quan està refugiat a una estructura o torre de setge, aquesta dispara un 75% més de fletxes."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Defensor valerós"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "+1 d'armadura per a tots els soldats."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervor de la batalla"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "−15% de cost i −20% de temps de reclutament per a tots els soldats."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilització"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "+20% de velocitat de moviment dels soldats."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Els soldats i les màquines de setge saquegen un 100% més de recursos."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Botí"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "+2 d'atac de captura i +20% d'atac cos a cos i a distància per als campions."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Reina guerrera"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "+20% al cost i temps de construcció del temple d'Amon. +20% al cost i temps de reclutament dels guardes del temple d'Amon."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Desafiador de la tradició"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "−20% al cost i temps de construcció del temple d'Apedemak. −20% al cost i temps de reclutament dels guardes del temple d'Apedemak."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Seguidor d'Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Els guaridors enemics curen un 50% menys."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Matança dels fidels"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "+10 d'atac i +50% de saqueig per als soldats."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Salvador de Cuix"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Els trirrems cuixites costen 50 menys de fusta i metall."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Regal de vaixells de guerra"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "+10% al radi d'influència de les estructures."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialisme"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Els centres cívics enemics regeneren els punts de captura un 50% més lentament."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Conqueridor"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "+20% d'atac de captura i +20% d'atac cos a cos per als piquers d'infanteria."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "+1 d'armadura, +20% d'atac cos a cos i a distància, +10% d'abast i +10% de camp visual per a les màquines de setge."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Assetjador"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Ascens de Macedònia"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Augmenta un 20% l'atac cos a cos i a distància dels soldats, però perden un 15% de salut."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Victòria pírrica"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "-50 % al cost i temps de construcció dels temples; -50% al cost i el temps d'investigació de les tecnologies dels temples."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budisme"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Quan està refugiat a una estructura, les tecnologies d'aquesta estructura costen un 20% menys i triguen un 50% menys a investigar-se."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Mestre"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneració"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "+1 d'atac de captura i +20% d'atac cos a cos i a distància per a la cavalleria."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Líder a l'avantguarda"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Els soldats, màquines de setge, mercaders i vaixells mercants es mouen un 15% més ràpid."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Lideratge"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Els treballadors construeixen i obtenen recursos un 15% més ràpid."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Administrador"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "El temps entre atacs dels soldats i les màquines de setge es redueix un 20%."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "+10% de salut per als herois aliats."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Consort"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "−10% de salut per als herois enemics."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "+40% de salut per als piquers."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Ràfia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Els treballadors construeixen un 10% més ràpid."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patró de la construcció"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Els mercenaris costen un 35% menys."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patró de mercenaris"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Augmenta un 15% l'atac cos a cos i a distància de la cavalleria."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Espasa de Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "−10% d'atac cos a cos i a distància de la infanteria enemiga."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "+1 d'armadura per a humans i estructures."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Escut de Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "+2 d'atac de captura i +20% d'atac cos a cos i a distància per als soldats i màquines de setge."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triomf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "+2 d'armadura per a la cavalleria."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "-20% de salut per a les estructures, vaixells i màquines de setge enemigues."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Conqueridor cèlebre"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "+20% d'atac i velocitat dels elefants campions."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr "+1 d'armadura i +25% d'atac a distància de perforació de la infanteria ciutadana amb javelina."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformes dels ilotes"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "+1 d'atac de captura i +25% d'atac cos a cos per als soldats amb llança."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Darrera defensa"
Index: ps/trunk/binaries/data/mods/public/l10n/cs.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/cs.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/cs.public-simulation-auras.po (revision 24321)
@@ -1,969 +1,961 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# lynx121 <adam.ostruszka@seznam.cz>, 2016
# David Nováček, 2020
# Jakub Jelen <jakuje@gmail.com>, 2017
# Jakub Podlaha <j.podlaha@gmail.com>, 2018
# Jaroslav Benkovsky <jaroslav.benkovsky@nic.cz>, 2018
# Jaroslav Lichtblau <jlichtblau@seznam.cz>, 2016
# Wesalius <jonas.dyba@gmail.com>, 2016
# xgimp <l.bacovsky@gmail.com>, 2020
# Marek Harok <kenturin@seznam.cz>, 2017
# fri, 2016-2019
# Petr Hála <halapetr@selfnet.cz>, 2016-2017
# Petr Louda <nalaniel@gmail.com>, 2018
# Radek Mašek <warrriog@gmail.com>, 2018
# Radim Kohout <radimm.kohout@gmail.com>, 2020
# Robin Kriebel <kriebel.robin@gmail.com>, 2016-2017
# Tomáš Matýs <thommathys@gmail.com>, 2018
# Vojtěch Valigura <Encounter@seznam.cz>, 2018
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-11-18 15:45+0000\n"
-"Last-Translator: Radim Kohout <radimm.kohout@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Czech (http://www.transifex.com/wildfire-games/0ad/language/cs/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: cs\n"
"Plural-Forms: nplurals=4; plural=(n == 1 && n % 1 == 0) ? 0 : (n >= 2 && n <= 4 && n % 1 == 0) ? 1: (n % 1 != 0 ) ? 2 : 3;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Opravy arsenálu"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Jednotky získávají zkušenosti, když jsou umístěny v kasárnách."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Důkladný výcvik"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Lodě umístěné v doku jsou opravovány rychlostí +10"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Opravy v loděnici"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Vojáci získávají +20% k útoku na blízko i na dálku."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Náboženská horlivost"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Dělníci získávají zdroje o 15% rychleji."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Vlastenectví"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Naléhavá přítomnost"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "-5% bodů zdraví pro hrdiny."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Mocné kněžství"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Síla vědění"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Věrnost"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "O 20% rychlejší pohyb obchodníků."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ašókův výnos"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Dělníci sklízí obilí o 25% rychleji."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Zemědělský přídavek"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Lékařské ošetření"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Stavby získávají +20% ke sféře vlivu."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenizace"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Ochrana hradby"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "Navýšení maximální populace o +10."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Znamení velikosti"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "Navýšení populačního limitu o 40 (vyžaduje technologii Velkolepého rozmachu)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Velkolepý rozmach"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Snížení času stavby pro spojenecké lodě o 25%."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Délský spolek (Athénský námořní spolek)"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Snížení ceny pro spojenecké léčitele o 20%."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidové"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Hlavní obchodníci"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Spojenečtí sloni -20% z ceny a doby výcviku."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Dodavatelé slonů"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standardizovaná měna"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ašokova náboženská podpora"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Spojenečtí pozemní obchodníci +15% k zisku."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Královská cesta"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Obilnice Středomoří"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Branná povinnost"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Spojenecká správní střediska -20% z ceny."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Syrské čtyřměstí"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponéská liga"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Hospodářské reformy"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Hospodářský úspěch"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Partyzánské taktiky"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Dotírání harcovníků"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Velitel kartáginské těžké jízdy v bitvě na řece Trebia a v bitvě u Kann, kde jeho trojnásobná zteč měl zničující dopad na nepřítele.\n+1 k brnění a +10% na zdraví pro jízdu pro boj zblízka."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Velitel těžké jízdy"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Pozabíjení po útoku ze zálohy"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Když římské armádě začaly docházet zásoby, galským kmenům bylo nařízeno aby se vzdali části už tak mizerné úrody. Eburoné pod vedením Ambiorixe se však zdráhali tak učinit, a proto César vyslal vojáky, aby zásoby získali silou.\n-10% k rychlosti sklizně obilí."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Poplatek Římu"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Mandonius společně se svým bratrem Indibilem velel iberským brancům a žoldákům, kteří se účastnili Punských válek.\nSnížení nákladů na kov o 25% pro výcvik spojeneckých občanských žoldnéřů. "
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Velitel žoldnéřů"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Po smrti Indíbila v bitvě zavedl Mandonius přeživší do bezpečí.\n+10% ke zdraví pro všechny vojáky."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Zachránce životů"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Vládnoucí plnou mocí v Meroejské říši a zároveň plnící důležitou úlohu v meroejském náboženství, Shanakdakheto představovala sílu Kúše, něco, co by se nemělo brát na lehkou váhu.\n -15% na rychlosti získávání surovin pro občanky nepřítele."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "První královna Núbie"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Tak jako v jiných kulturách, náboženství hrálo v Kúši důležitou roli.\nShanakdakheto měla postaven svůj chrám už kolem roku 160 před naším letopočtem, jako symbol pokrokovosti města Meroë.\n+1 k rychlosti léčení posádky chrámů."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Naqajský chrám"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Během První makedonské války, Filip a jeho jednotky vyplenili Thermum, náboženské a politické centrum Aitólie.\n+5 jídla a dřeva za každou zabitou nebo zničenou jednotku či stavbu."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Plenitel měst"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Syn Čandragupty Maurjy, Bindusára upevnil říši a vytvořil pro svého dědice, syna Ašóku, stabilní stát.\n+20% ke sféře vlivu staveb."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Upevňovatel říše"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Bindusára je znám tím, že si podmanil země ležící jižně od říše.\n+15% na zajímání jednotek pro všechny vojáky."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Během jeho vlády byla velká část Artaxerxova bohatství použita k výstavbě. Obnovil palác Dareia I. v Susách a obnovil starověké město Ecbatana.\n -10% nákladů a +5% zdraví pro stavby."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Vynikající stavitel"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Pokračujíce v práci svých předchůdců na Velké alexandrijské knihovně zabavil každou knihu dovezenou do města. A tak svým lidem zanechal obrovské množství nastřádané moudrosti.\n-10% z nákladů na technologie spojené se stavbami."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Význačný knihovník"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Po znásilnění Lukrécie synem krále Tarquinia Superba a její následné sebevraždě, Brutus slíbil, že ji pomstí a svrhne monarchii.\nObčanky stojí o 20% méně a získávají zdroje o 10% rychleji."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Mstitel Lukrécie"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Brutus byl jednou z hlavních postav při svržení monarchie a založení Římské republiky. Později jako konzul vedl římskou armádu k vítězství proti etruskému králi Tarquiniovi, který usiloval o získání trůnu zpět.\n+1 k brnění pro jednotky a obléhací stroje."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Zakladatel a ochránce republiky"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochos I. položil základy Ezidského chrámu v Borsippě.\n-10% z nákladů na chrámy a chrámové technologie."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Zakladatel chrámu Ezidy"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiochos podporoval migraci Řeků do své říše a založil mnoho nových měst v Malé Asie, aby sloužila jako protiváha Galům.\nNavýšení maximálního počtu obyvatel o 5%."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Přistěhovalectví"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Antiochos, syn Seleuka Níkátóra, uspěl při obtížném úkolu udržet svou říši pohromadě, zatímco založil nové chrámy a porazil Galy pomocí válečných slonů.\n-10% z nákladů na Slony–šampiony."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas (Veliký Král)"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lykúrgos zavedl několik vojenských reforem. A tak bylo za jeho vlády dosaženo naprosté jednoty a oddanosti občanů svému městu, Spartě.\n-10% z nákladů na občanské pěší kopiníky."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lykúrgovy vojenské reformy"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Železný pelanor"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Dělníci staví o 25% rychleji."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Pracovní sloni"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Občanští vojáci staví a získávají suroviny o 10% rychleji. "
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspirace"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformy uskupení"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformy peltastů"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Periklův stavební program"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Námořní velitel"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Námořní stavitel"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Elitní vojsko"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Partyzánský náčelník"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Král Britů"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Bleskový generál"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Pokořitel žoldnéřů"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktik"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Velitel jízdy"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Plenitel Říma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keltský vojenský vůdce"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Přípravy na válku"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Vzorová obrana"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Udatný obránce"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Bojový zápal"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Uvedení do stavu pohotovosti"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Lup"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Válečnická královna"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Opovrhovač tradicí"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Následovatel Apedemaku"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Zachránce Kúše"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Dar válečných lodí"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismus"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Dobyvatel"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Obléhatel"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Vzestup Makedonie"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhovo vítězství"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhismus"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Učitel"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Obnovení"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Prvořadý vedoucí"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Vedení"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Správce"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Vlastenec"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Manželka"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Rafáh"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patron výstavby"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patron žoldnéřství"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Meč Říma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Štít Říma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Věhlasný dobyvatel"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Hélótské reformy"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Poslední boj"
Index: ps/trunk/binaries/data/mods/public/l10n/cy.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/cy.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/cy.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Welsh (http://www.transifex.com/wildfire-games/0ad/language/cy/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: cy\n"
"Plural-Forms: nplurals=4; plural=(n==1) ? 0 : (n==2) ? 1 : (n != 8 && n != 11) ? 2 : 3;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/da.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/da.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/da.public-simulation-auras.po (revision 24321)
@@ -1,962 +1,954 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Anders Marchsteiner <alm.anma@gmail.com>, 2018
# Jesper Kristensen <jespertk@gmail.com>, 2020
# J Wehage, 2020
# Martin Lynge <m.h.l@outlook.com>, 2018
# osandum <s@ndum.dk>, 2020
# Søren Mølgaard <soren_molgaard@outlook.com>, 2019
# Thomas Andersen <tba@live.dk>, 2018
# Thor Krabbe <thor.krabbe@gmail.com>, 2020
# Timm Jensen <timm.m.jensen@gmail.com>, 2016
# Victor Christensen <victorcskolen@gmail.com>, 2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Danish (http://www.transifex.com/wildfire-games/0ad/language/da/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: da\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Enheder erhverver erfaring mens de er opstationeret i kaserner."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Streng træning"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Garnisonerede Skibe modtager +10 til helbredsregenerationsrate."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Skibsværftsreparationer"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldater +20% til nær- og langdistance-angreb"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Religiøs iver"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Arbejdere +15% samlehastighed"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotisme"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Exhortativ tilstedeværelse"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Magtfuld præstedømme"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Videns magt"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Loyalitet"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edikt af Ashoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Jordbrugsbonus"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Lægebehandling"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenisering"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Murbeskyttelse"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 maksimal befolkning."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Symbol for storhed"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Ærefuld Ekspansion"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Det Deliske Søforbund"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druider"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Handelsmestre"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Elefant leverandør"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standardiseret valuta"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashokas Religiøs støtte"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Den Kongelige Vej"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Middelhavets brødkurv"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Værnepligt"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Syrisk Tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Den Peloponnesiske Liga"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Økonomiske Reformer"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Økonomisk Formue"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Guerillataktikker"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Spydkasterchikane"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Kommandør over Tungt Kavaleri"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Bagholdsnedslagtning"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tribut til Rom"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Lejesoldatskommandør"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Livredder"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Tidligste Nubiske dronning"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Tempel i Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Plyndrer af Byer"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Arbejdselefanter"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspiration"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformere Formationen"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltast Reformer"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Flådekommandør"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Elitehær"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Guerilla Leder"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Lyn General"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktiker"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Kavalerikommandør"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keltisk Krigsleder"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Krigsforberedelse"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilisering"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialisme"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhussejr"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Lærer"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Lederskab"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Administrator"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Konstruktionsvelgører"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Roms Sværd"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Roms skjold"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/de.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/de.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/de.public-simulation-auras.po (revision 24321)
@@ -1,977 +1,969 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Wuzzy <almikes@aol.com>, 2016-2018
# ben kov <bensadler@arcor.de>, 2019
# xtother90, 2018-2020
# Elias Keis, 2019
# 9b1afd800f2c3857a0efc186538fe589_4ecff18 <2889cf57732ac93eb6d2c5f4cd789ca0_564032>, 2017
# Fabian Gref <fabian.gref@gmail.com>, 2017
# Maximilian Wagenbach <foaly@posteo.de>, 2016
# John Doe <kormi@gmx.net>, 2018
# ... ... <jon12@gmx.de>, 2017-2018
# Kjell, 2019
# Martin H <pilino@posteo.de>, 2020
# Maximilian von Lindern <hobbituhukai@live.de>, 2017
# Maximilian Wagenbach <foaly@posteo.de>, 2016-2017
# Martin H <pilino@posteo.de>, 2016
# Michael Hecht <arachnovobica.mh@googlemail.com>, 2019
# Nescio, 2020
# Nico Laus <omaoma75@web.de>, 2017
# Ole Gehrmann <ole.internet22@gmail.com>, 2017
# Raymond Vetter, 2016-2019
# R W <robin.waldenburg@gmx.de>, 2016
# Vexatos, 2016
# Thomas Schiele <thomasschiele95@googlemail.com>, 2019
# Till Wendland <wendland.till@web.de>, 2017
# Tobias Stauber <tobias.stauber@gmail.com>, 2016
# xtother90, 2016-2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-09-12 14:22+0000\n"
-"Last-Translator: xtother90\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: German (http://www.transifex.com/wildfire-games/0ad/language/de/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: de\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Einquartiere Belagerungseinheiten +3 Gesundheitsregenerationsrate."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Arsenalreparaturen"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Einheiten gewinnen Erfahrung, wenn sie in Kasernen einquartiert sind."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Rigoroses Training"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Einquartierte Schiffe +10 Gesundheitsregerationsrate."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Werftsreparaturen"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldaten +20% Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Religiöser Eifer"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Arbeiter +15% Sammelrate."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismus"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Soldaten +1 Rüstung und +10% Nah- und Fernkampfschaden."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Ermahnendes Auftreten"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Helden −5% Gesundheit."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Mächtige Priesterschaft"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Gebäude −10% Rohstoffkosten und Dauer für Forschungen."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Macht des Wissens"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Gebäude +50% Loyalitätsregenerationsrate mit einquartierten Einheiten."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Loyalität"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Händler +20% Bewegungsgeschwindigkeit."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edikt von Ashoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Arbeiter +25% Sammelrate für Getreide."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Landwirtschaftsbonus"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Menschen +1 Gesundheitsregerationsrate."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Medizinische Behandlung"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Gebäude +20% territorialer Einflussradius."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenisierung"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Einquartierte Soldaten +3 Rüstung und +20 Sichtweite."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Mauerschutz"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 maximales Bevölkerungslimit."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Symbol der Größe"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 maximales Bevölkerungslimit (erfordert „Glorreiche Expansion“)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Glorreiche Expansion"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Verbündete Kriegsschiffe −25% Bauzeit."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Attischer Seebund"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Verbündete Heiler −20% Rohstoffkosten."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druiden"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "Verbündete +10% internationaler Handelsbonus für verbündete Märkte."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Handelsmeister"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Schmieden −15% Technologiekosten und Forschungszeit."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Produkte aus Gallien"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Verbündete Zivilspeerwerfer −10% Rohstoffkosten."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Verbündete Elefanten −20% Rohstoffkosten und Ausbildungszeit."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Elefantenlieferanten"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Verbündete +20% bessere Verkaufspreise beim Tauschen."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Einheitliche Währung"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Verbündete Tempel −50% Rohstoffkosten und Bauzeit; Tempeltechnologien −50% Rohstoffkosten und Forschungszeit."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashokas religiöse Unterstützung"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Verbündete Händler am Land +15% Handelsertrag."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Die königliche Straße"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Verbündete erhalten +1.0 stetige Nahrungsrate."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Kornkammer des Mittelmeerraumes"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Verbündete Zivilinfanterie erhält −10% auf Ausbildungszeit"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Wehrpflicht"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Verbündete Verwaltungssitze -20% Rohstoffkosten."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Syrische Tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Verbündete Bürgersoldateninfanteriespeerwerfer +10% Gesundheit."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponnesischer Bund"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon setzte einige ökonomische Reformen in Kraft, die Handel und Landwirtschaft förderten.\nArbeiter +15% Sammelrate."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Wirtschaftsreformen"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon führte ein neues System für Gewichte und Maßeinheiten ein, Väter wurden ermuntert, Berufe für ihre Söhne zu finden."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Wirtschaftswunder"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Cassivellaunus griff auf Guerillataktik zurück, als er sah, dass Befestigungen gegen die römische Armee nutzlos waren. Das wurde später von anderen Stammesfürsten auch angewendet.\nSoldaten +15% Bewegungsgeschwindigkeit und +15% Sichtweite."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Guerillataktiken"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus stellte flinke Plänkler auf, um die römischen Truppen und Sammler zu bedrängen.\nWurfspeerkämpfer +20% Reichweite."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Plänklerstörmanöver"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Der Anführer der karthagischen schweren Kavallerie bei Trebia und Cannae, wo sein Dreifachangriff vernichtende Wirkung auf den Feind hatte.\nNahkampfkavallerie +1 Rüstung und +10% Gesundheit."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Anführer der schweren Kavallerie"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Im Krieg mit den Römern wurde Ambriorix die Nutzlosigkeit des offenen Krieges klar und wendete stattdessen Hinterhalttaktiken an. Die Gallier lernten schnell, wo und wann sie Überraschungsangriffe starten mussten.\nSoldaten +5% Nahkampf- und Fernkampfschaden und −25% Erfahrung für die Beförderung."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Hinterhaltschlächter"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Als die Lebensmittel für die römische Armee knapp wurden, wurden die gallischen Stämme dazu angewiesen, einen Teil ihrer ohnehin mageren Ernte abzugeben. Die Eburonen unter Ambiorix sträubten sich, also entsandte Cäsar Truppen, um sich die Ernte mit Gewalt zu holen.\nArbeiter −10% Sammelrate für Getreide."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tribut für Rom"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Gemeinsam mit seinem Bruder Indibil kommandierte Mandonius die iberischen Rekruten und Söldner, welche in den punischen Kriegen teilnahmen.\nAlle verbündeten Bürgersöldner −25% Metallkosten."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Befehlshaber des Söldner"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Nachdem Indibil in der Schlacht gefallen war, führte Mandonius die Überlebenden in Sicherheit.\nSoldaten +10% Gesundheit."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Lebensretter"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Indem sie mit voller Kraft das meroitische Reich regierte und eine wesentliche Rolle in der meroitischen Religion spielte, repräsentierte Shanakdakheto Kuschs Macht, was man nicht auf die leichte Schulter nehmen sollte.\nGegnerische Bürgerinnen −15% Sammelrate."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Früheste nubische Königin"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Wie in allen Kulturen spielte die Religion eine wesentliche Rolle im meroitischen Reich. Shanakdakheto baute den Tempel um 160 v. Chr. als ein Symbol der Fortschrittlichkeit von Meroe.\nTempel +1 Heilrate für einquartierte Einheiten."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Tempel bei Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Während des ersten makedonischen Krieges plünderten Philip und seine Truppen Thermum, das religiöse und politische Zentrum Ätoliens.\nMenschen, Belagerungswaffen, Schiffe und Gebäude +5 Holz und Nahrung als Beute."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Plünderer der Städte"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Bindusara, Sohn von Chandragupta Maurya, vereinigte das Imperium und erschuf einen stabilen Staat, um ihn an seinen Sohn Ashoka weiterzugeben.\nGebäude +20% territorialer Einflussradius."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Vereiniger des Imperiums"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Man gesagt, Bindusara habe die Länder im Süden des Imperiums erobert.\nSoldaten +15% Einnehmrate."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Während seiner Regentschaft wurde ein Großteil von Artaxerxes' Vermögen für Bauprojekte ausgegeben. Er restaurierte den Palast von Dareios I. bei Susa sowie die antike Stadt von Ekbatana.\nGebäude −10% Rohstoffkosten und +5% Gesundheit."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Großer Erbauer"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Er führte die Arbeit seiner Vorgänger an der Bibliothek von Alexandria fort, indem er jedes Buch, das in die Stadt gebracht wurde, beschlagnahmte, und hinterließ so seinen Leuten einen großen Schatz an gesammelten Wissen.\nBauwerkstechnologien −10% Rohstoffkosten."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Großer Bibliothekar"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Nach der Schändung der Lucretia durch den Sohn des Königs Tarquinius Superbus und ihrem anschließenden Suizid schwörte sich Brutus, sie zu rächen und die Monarchie zu stürzen.\nBürgerinnen −20% Nahrungskosten und +10% Sammelrate."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Rächer von Lucretia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Brutus war einer der Hauptakteure beim Sturz der Monarchie und der Gründung der römischen Republik. Später führte er als Konsul eine römische Armee in den Sieg gegen den etruskischen König Tarquinius, der nach der Rückeroberung des Thrones trachtete.\nMenschen und Belagerungswaffen +1 Rüstung."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Gründer und Verteidiger der Republik"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochus I. lag den Grundstein für den Ezida−Tempel in Borsippa.\nTempel −10% Rohstoffkosten; Tempeltechnologien −10% Rohstoffkosten. "
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Gründer des Ezida-Tempels"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiochus förderte die griechische Immigration in sein Reich und erbaute viele neue Städte in Kleinasien, die als Gegengewicht gegen die Gallier dienen sollten.\n+5% maximales Bevölkerungslimit."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Immigration"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Als Sohn von Seleukos Nikator schaffte Antiochus die schwierige Aufgabe, das Imperium zusammenzuhalten, währenddessen Tempel zu gründen und die einmarschierenden Gallier mit Kriegselefanten zu besiegen.\nGardeelefanten −10% Rohstoffkosten."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lykurg führte diverse Militärreformen ein, wodurch unter seiner Regierungsform die komplette und ungeteilte Loyalität seiner Bürger gegenüber Sparta eingeführt wurde.\nBürgersoldateninfanteriespeerkämpfer −10% Rohstoffkosten."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lykurgische Militärreformen"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Gardeinfanteriespeerkämpfer −5% Rohstoffkosten."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Um die Gleichheit weiter voranzutreiben, verbot Lykurg die Verwendung von Gold und Silber und führte eine neue Eisenwährung ein, genannt „Pelanore“.\nArbeiter +15% Metallsammelrate."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Eisenpelanore"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Arbeiter +25% Baurate."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Elefantenarbeiter"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Bürgersoldaten +10% Bau- und Sammelrate."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspiration"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Soldaten in seiner Formation +3 Rüstung, +15% Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formationsreformen"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Infanteriewurfspeerkämpfer +15% Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltastenreformen"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "Arbeiter +15% Baurate."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Perikleisches Bauprogramm"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Tempel −25% Steinkosten, +2 Heilrate für einquartierte Einheiten."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Tempel der Athena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Wenn einquartiert, hat das Schiff −30% Gruppenausbildungszeit und +50% Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Seekommandant"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Schiffe −50% Metallkosten, −20% Bauzeit."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Schiffskonstrukteur"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Gardisten +2 Einnehmrate, +20% Nahkampf- und Fernkampfschaden, +10% Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Gardearmee"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Soldaten und Belagerungseinheiten +1 Rüstung, +15% Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Guerrillaanführer"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Menschen +0,8 Gesundheitsregenerationsrate."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldaten und Belagerungswaffen +15% Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Blitzgeneral"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Gegnerische Söldner −20% Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Bezwinger der Söldner"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Eigene und verbündete Soldaten und Belagerungseinheiten +1 Einnehmrate, +20% Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktiker"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Nahkampfkavallerie +30% Nahkampfschaden."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Berittener Kommandant"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Menschen, Belagerungswaffen und Schiffe +15 Metallbeute."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Plünderer Roms"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldaten und Belagerungswaffen +1 Einnehmrate, +20% Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keltischer Kriegsherr"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Kriegsvorbereitung"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "Wenn einquartiert, hat das Gebäude oder die Belagerungswaffe +2 Regeneration für Eroberungspunkte."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Begeisterte Verteidigung"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Wenn einquartiert, hat das Gebäude oder der Belagerungsturm +75% Pfeile."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Heldenhafter Verteidiger"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Soldaten +1 Rüstung."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Kämpferischer Eifer"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldaten −15% Rohstoffkosten, −20% Ausbildungszeit."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilmachung"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldaten +20% Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldaten und Belagerungswaffen bekommen +100% Rohstoffbeute."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Beute"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Gardisten +2 Einnehmrate, +20% Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Kriegerkönigin"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Tempel des Amun +20% Rohstoffkosten und Bauzeit. Tempelwachen des Amun +20% Rohstoffkosten und Ausbildungszeit."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Herausforderer der Tradition"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Tempel des Amun −20% Rohstoffkosten und Bauzeit. Tempelwachen des Amun −20% Rohstoffkosten und Ausbildungszeit."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Anhänger des Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Gegnerische Heiler −50% Heilstärke."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Schlächter der Gläubigen"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldaten +10% Nahkampf- und Fernkampfschaden, erhalten +50% Rohstoffbeute."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Retter von Kusch"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kuschitische Triremen +50 Holz- und Metallkosten."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Geschenkte Kriegsschiffe"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Gebäude +10% territorialer Einflussradius."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismus"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Gegnerische Verwaltungssitze −50% Loyalitätsregenerationsrate mit einquartierten Einheiten."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Eroberer"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Infanteriepikeniere +20% Einnehmrate, +20% Nahkampfschaden."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "Belagerungswaffen +1 Rüstung. +20% Nahkampf- und Fernkampfschaden, +10% Fernkampfreichweite, +10% Sichtweite."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Belagerer"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Aufstieg Makedoniens"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldaten +20% Nahkampf- und Fernkampfschaden, −15% Gesundheit."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhussieg"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Tempel −50% Rohstoffkosten und Bauzeit. Tempeltechnologien −50% Rohstoffkosten und Forschungszeit."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhismus"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Wenn einquartiert, haben die Technologien des Gebäudes −20% Rohstoffkosten und −50% Forschungszeit."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Lehrer"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneration"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Kavallerie +1 Einnehmrate, +20% Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Anführer an vorderster Front"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldaten, Belagerungswaffen, Händler und Händlerschiffe +15% Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Führung"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Arbeiter +15% Baurate und Sammelrate."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Verwalter"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldaten und Belagerungswaffen −20% Nahkampf- und Fernkampfattackenwiederholungsrate."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Verbündete Helden +10% Gesundheit."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Gefährtin"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Gegnerische Helden −10% Gesundheit."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Pikeniere +40% Gesundheit."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Arbeiter +10% Baurate."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patron der Baukunst"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Söldner −35% Rohstoffkosten."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Söldnerpatron"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Kavallerie +15% Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Schwert von Rom"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Gegnerische Infanterie −10% Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Menschen und Gebäude +1 Rüstung."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Schild von Rom"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldaten und Belagerungswaffen +2 Einnehmrate, +20% Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumph"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Kavallerie +2 Rüstung."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Gegnerische Gebäude, Schiffe und Belagerungswaffen -20% Gesundheit."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Ruhmreicher Eroberer"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Gardeelefanten +20% Nahkampfschaden, +20% Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr "Bürgersoldateninfanterie-Wurfspeerkämpfer +1 Rüstung, +25% Fernkampfstichschaden."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Heloten-Reformen"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Speerkämpfer +1 Einnehmrate, +25% Nahkampfschaden."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Das letzte Gefecht"
Index: ps/trunk/binaries/data/mods/public/l10n/el.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/el.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/el.public-simulation-auras.po (revision 24321)
@@ -1,966 +1,958 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Aristomahos Nikiforakis <barbounism@gmail.com>, 2016-2017
# Costas Sachos <konssach7@gmail.com>, 2016
# Dimitrios Fantanas <fantanasd@gmail.com>, 2020
# Evripidis Papaevripidis <panaevri@gmail.com>, 2020
# Jim Chr <jimchrmodder@gmail.com>, 2019
# Kostas Kolivas <kwstaskolivas@gmail.com>, 2020
# Lampros Lampreas <marbiourd@hotmail.com>, 2016
# LOUKAS SKOUROLIAKOS, 2019
# c28898edaeb1dbe1cfa07607b5ff55ed_3357a88 <52a60029b916ee18b3ab827835d415ca_491145>, 2016
# Nicko Karamanos <nickogr92@gmail.com>, 2019
# Steven Gikas <stevengk123@gmail.com>, 2016-2018
# Vasilis Drosos <basilisd@gmail.com>, 2016-2020
# Κωνσταντίνος Σπάρταλης <consta.spartalis@gmail.com>, 2016
# ΧΡΗΣΤΟΣ ΣΚΙΑΔΑΣ <chrisskas@gmail.com>, 2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-10-22 13:54+0000\n"
-"Last-Translator: Dimitrios Fantanas <fantanasd@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Greek (http://www.transifex.com/wildfire-games/0ad/language/el/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: el\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Φρουρούμενες Πολιορκητικές Μηχανές: +3 στον ρυθμό ανάρρωσης."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Οι μονάδες αποκτούν εμπειρία όσο είναι στην φρουρά ενός στρατώνα."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Εκτεταμένη εκπαίδευση"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Φρουρούμενα πλοία: +10 στον ρυθμό ανάρρωσης."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Επισκευές Ναυπηγείου"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Στρατιώτες: +20% στην αγχέμαχη και εκήβολη ζημιά επίθεσης."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Θρησκευτική Θέρμη"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Εργάτες: +15% στην ταχύτητα συγκομιδής."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Φιλοπατρία"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Προτρεπτική Παρουσία"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Ήρωες: -5% στην υγεία."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Ισχυρή Ιεροσύνη"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Κτίσματα: -10% στο κόστος τεχνολογικών πόρων και χρόνος έρευνας."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Η Δύναμη της Γνώσης"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Κτίρια: +50% στον ρυθμό αναπλήρωσης των βαθμών άλωσης."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Αφοσίωση"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Έμποροι: +20% στην ταχύτητα κίνησης."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Διάταγμα του Ασόκα"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Εργάτες: +25% στον ρυθμό συγκομιδής σιτηρών."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Μπόνους στη καλλιέργεια"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Άνθρωποι: +1 στον ρυθμό ανάρρωσης."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Ιατρική Περίθαλψη"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Κτίσματα: +20% στην ακτίνα εδαφικής επιρροής."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Ελληνισμός"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Φρουρούντες στρατιώτες: +3 στην πανοπλία και +20 στο πεδίο οράσεως."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Προστασία Τείχους"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 στο μέγιστο όριο πληθυσμού."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Σύμβολο του Μεγαλείου"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr " +40 στο μέγιστο όριο πληθυσμού (απαιτείται η τεχνολογία «Ένδοξη Επέκταση»)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Ένδοξη Επέκταση"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Σύμμαχα Πολεμικά Πλοία: -25% στον χρόνο κατασκευής."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Δηλιακή Συμμαχία"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Σύμμαχοι Θεραπευτές: -20% στο κόστος πόρων."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Δρυίδες"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "Σύμμαχοι: +10% μπόνους στο διεθνές εμπόριο.."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Μεγαλέμποροι"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Σύμμαχοι Πολίτες Ακοντιστές: -10% στο κόστος πόρων."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Σαριπέκο"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Σύμμαχοι Ελέφαντες: -20% στο κόστος πόρων και στον χρόνο εκπαίδευσης."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Προμηθευτές Ελεφάντων"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Σύμμαχοι: +20% στις τιμές πώλησης ανταλλασσομένων."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Τυποποιημένο Νόμισμα"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Συμμαχικοί Ναοί: -50% στο κόστος πόρων και στον χρόνο κατασκευής· Τεχνολογίες Ναών: -50% στο κόστος πόρων και στον χρόνο έρευνας."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Θρησκευτική Υποστήριξη του Ασόκα"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Σύμμαχοι Έμποροι Ξηράς: +15% εμπορικό κέρδος."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Η Βασιλική Οδός"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Σύμμαχοι: +1,0 στον ρυθμό αποταμίευσης φαγητού."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Σιτοβολώνας της Μεσογείου"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Συμμαχικό Πεζικό Πολιτών: -10% στον χρόνο εκπαίδευσης."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Στρατολόγηση"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Συμμαχικά Αστικά Κέντρα: -20% στο κόστος πόρων."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Τετράπολις Συρίας"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Συμμαχικό Πολίτες Λογχομφόροι Πεζικό +10% υγεία."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Πελοποννησιακή Συμμαχία"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Ο Σόλων καθιέρωσε αρκετές οικονομικές μεταρρυθμίσεις ενθαρρύνοντας το εμπόριο και την γεωργία.\nΕργάτες: +15% στην ταχύτητα συγκομιδής."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Οικονομικές Μεταρρυθμίσεις"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Ο Σόλων έφερε ένα νέο σύστημα μέτρων και σταθμών, οι πατέρες ενθαρρύνονταν να βρίσκουν εμπόρους για τους υιούς τους.\nΟικονομικές Τεχνολογίες: -10% στο κόστος πόρων."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Οικονομική Περιουσία"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Βλέποντας πως η εδραιωμένη άμυνα ήταν άχρηστη έναντι στον ρωμαϊκό στρατό, ο Κασσιβελλαύνος κατέφυγε στον ανταρτοπόλεμο. Αυτή η τακτική αργότερα υιοθετήθηκε και από άλλους οπλαρχηγούς.\nΣτρατιώτες: +15% στην ταχύτητα κίνησης και στο εύρος οράσεως."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Τακτικές Ανταρτών"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Παρενοχλούντες Ακροβολιστές"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Ηγέτης του Καρχηδονιακού βαρέως ιππικού στον ποταμό Τρεβία και στη Κάννες, όπου με την τριπλή του έφοδο κατέφερε καίριο πλήγμα στον εχθρό.\nΑγχέμαχο Ιππικό: +1 στην θωράκιση και +10% στην υγεία."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Διοικητής του Βαρέως Ιππικού"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Αντιμαχόμενος με τους Ρωμαίους, ο Αμβιορίξ συνειδητοποίησε την ματαιότητα του ανοικτού πολέμου και έτσι κατέφυγε στην τακτική της ενέδρας. Οι Γαλάτες έμαθαν γρήγορα πού και πότε να εκτελούν αιφνιδιαστικές επιθέσεις.\nΣτρατιώτες: +5% στην αγχέμαχη και στην εκήβολη ζημιά επίθεσης και -25% στο όριο εμπειρίας προαγωγής."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Σφαγή μέσω Ενέδρας"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Όταν οι προμήθειες τροφίμων του ρωμαϊκού στρατού ήταν σε έλλειψη, οι γαλατικές φυλές διετάχθησαν να τους παραχωρήσουν μέρος της ήδη γλίσχρας σοδειάς τους. Οι Εβούρωνες υπό τον Αμβιορίξ ήταν απρόθυμοι να το πράξουν και ως εκ τούτου ο Καίσαρας απέστειλε στρατεύματα για να πάρει τις προμήθειές τους με την βία.\nΕργάτες: -10% στον ρυθμό συγκομιδής σιτηρών."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Φόρος υποτελείας στην Ρώμη"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Μαζί με τον αδελφό του Ανδοβάλη, ο Μανδόνιος ηγήθηκ των Ιβήρων νεοσυλλέκτων και μισθοφόρων που συμμετείχαν στους Καρχηδονιακούς Πολέμους.\nΣύμμαχοι Πολίτες Μισθοφόροι: -25% στο κόστος μέταλλου."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Μισθοφόρος Διοικητής"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Μετά την πτώση του Ανδοβάλη στη μάχη, ο Μανδόνιος οδήγησε τους επιζώντες σε ασφαλές μέρος.\nΣτρατιώτες: +10% στην υγεία."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Σωτήρας των Ζωών"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Έχοντας την πλήρη εξουσία στην Αυτοκρατορία της Μερόης, αλλά και κατέχοντας σημαντικό ρόλο στη μεροϊτική θρησκεία, η Σανακδακέτη αντιπροσώπευε την ισχύ του Κους, κάτι που δεν πρέπει να θεωρείται ασήμαντο.\nΕχθρικές Γυναίκες Πολίτες: -15% στην ταχύτητα συγκομιδής."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Αρχαιότερη Νούβια Βασίλισσα"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Όπως και σε όλους τους πολιτισμούς, η θρησκεία έπαιξε σημαντικό ρόλο στο Βασίλειο του Κους. Η Σανακδακέτη οικοδόμησε τον Ναό περί το 160 π.Χ. ως σύμβολο της προόδου της Μερόης.\nΝαοί: +1 στον ρυθμό θεραπείας φρουράς."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Ναός της Νακά"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Κατά τον πρώτο Μακεδονικό Πόλεμο, ο Φίλιππος και τα στρατεύματά του επιτέθηκαν στο Θερμό, το θρησκευτικό και πολιτικό κέντρο της Αιτωλίας\nΆνθρωποι, Πολιορκητικές Μηχανές, Πλοία και Κατασκευές: +5 στα λάφυρα τροφής και ξύλου."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Συλητής Πόλεων"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Ο γιος του Τσαντραγκούπτα Μαουρύα, ο Μπιντουσάρα, ενοποίησε την αυτοκρατορία, κληροδοτώντας την έτσι στον γιο του, Ασόκα, σε μια κατάσταση σταθερότητας.\nΚτίρια: +20% στην ακτίνα επιρροής περιοχής."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Παγιωτής της Αυτοκρατορίας"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Ο Μπιντουσάρα λέγεται ότι κατέκτησε εδάφη στα νότια της αυτοκρατορίας.\nΣτρατιώτες: +15% στον ρυθμό άλωσης."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Βάμπα Μοριγιάρ (Μαουρυανική Κατάκτηση)"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Επί βασιλείας του Αρταξέρξη, ένα μεγάλο μέρος του πλούτου του δαπανήθηκε σε οικοδομικά έργα. Αναστήλωσε το παλάτι του Δαρείου Α' στα Σούσα, και την αρχαία πόλη των Εκβατάνων.\nΚτίρια: -10% στο κόστος πόρων και +5% στην υγεία."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Μέγας Οικοδόμος"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Συνεχίζοντας το έργο των προκατόχων του στην Βιβλιοθήκη της Αλεξάνδρειας, κατέσχε κάθε βιβλίο που φερόταν στην πόλη, αφήνοντας έτσι στον λαό του αμέτρητες ποσότητες συσσωρευμένης σοφίας.\nΤεχνολογίες Κτιρίων: -10% στο κόστος πόρων."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Μέγας Βιβλιοθηκάριος"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Μετά το βιασμό της Λουκρητίας από το γιο του βασιλιά Ταρκυνίου του Υπερηφάνου και την συνεπακόλουθη αυτοκτονία της, ο Βρούτος ορκίστηκε να την εκδικηθεί και να ανατρέψει την μοναρχία.\nΓυναίκες Πολίτες: -20% κόστος φαγητού και +10% ταχύτητα συγκομιδής.."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Εκδικητής της Λουκρητίας"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Ο Λούκιος Ιούνιος Βρούτος ήταν ένας από τους πρωτεργάτες στην ανατροπή της μοναρχίας και στην ίδρυση της Ρωμαϊκής Δημοκρατίας. Αργότερα ως ύπατος ηγήθηκε του ρωμαϊκού στρατού στην νίκη κατά του Ετρούσκου βασιλιά Ταρκυνίου ο οποίος αποσκοπούσε στην επάνοδό του στον θρόνο.\nΆνθρωποι και Πολιορκητικές Μηχανές: +1 στην πανοπλία."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Ιδρυτής και Υπερασπιστής της Δημοκρατίας"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Ο Αντίοχος Α έθεσε τα θεμέλια για το ναό του Έζιδα στην Βορσίππα.\n-10% στο κόστος των πόρων για τους ναούς και −10% στο κόστος των τεχνολογιών του ναού."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Ιδρυτής του Ναού του Έζιδα"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Ο Αντίοχος ενθάρρυνε τη μετανάστευση των Ελλήνων στην επικράτεια του και ίδρυσε πολλές νέες πόλεις στη Μικρά Ασία ώστε να χρησιμεύσουν ως αντίβαρα στους Γαλάτες.\n+5% στο ανώτατο όριο του πληθυσμού."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Μετανάστευση"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Ο γιος του Σέλευκου Νικάτορα, ο Αντίοχος πέτυχε το τεράστιο έργο να διατηρήσει την αυτοκρατορία ενωμένη, την ανέγερση ναών και να νικήσει την εισβολή των Γαλατών με τους πολεμικούς ελέφαντες.\n-10% στο κόστος για τους Πρωταθλητές Ελέφαντες."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Μέγας Βασιλεύς"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Ο Λυκούργος καθιέρωσε διάφορες στρατιωτικές μεταρρυθμίσεις, έχοντας την πλήρη και αμέριστη αφοσίωση από τους πολίτες της Σπάρτη, υλοποιήθηκαν στα πλαίσια της διακυβέρνησής του.\n-10% κόστος πόρων για τις λογχομφόρες μονάδες πολιτών."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Στρατιωτικές Μεταρρυθμίσεις του Λυκούργου"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Πρωταθλητές Λογχοφόροι -5% στο κόστος παραγωγής."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Για τη περαιτέρω ενίσχυση της ισότητα, ο Λυκούργος απαγόρευσε τη χρήση του χρυσού και του αργύρου, αντί αυτού εισήγαγε νέα σιδερένια νομίσματα που ονομάζονταν πελανόρια.\n+15% στο ποσοστό εξόρυξης μέταλλου για τους Εργάτες."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Σιδερένια Πελανόρια"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Εργάτες: +25% ρυθμός οικοδόμησης."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Ελέφαντες Εργάτες"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Πολίτες Οπλίτες: +10% στους ρυθμούς κατασκευής και συγκομιδής."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Έμπνευση"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Στρατιώτες στον σχηματισμό του +3 πανοπλία, +15% αύξηση ταχύτητας"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Μεταρρυθμίσεις Σχηματισμών"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Μεταρρυθμίσεις πελταστών "
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "+15% ταχύτητα κτισίματος στους εργάτες"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Περίκλειο Πρόγραμμα Κατασκευών"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Ναοί -25% κόστος σε πέτρα, +2 στο ρυθμό ίασης για αυτούς που τους φρουρούν."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Ναός της Αθηνάς Νίκης"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Όταν ταμπουρώνεται, το Πλοίο έχει -30% στην εκπαίδευση ομάδων και +50% στη ταχύτητα πλεύσης."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Ναύαρχος"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Πλοία −50% στο κόστος μετάλλου, −20% στο χρόνο κατασκευής."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Ναυτικός Αρχιτέκτονας"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Πρωταθλητές +2 στην επίθεση αιχμαλωσίας, +20% στην αγχέμαχη και εκήβολη επίθεση, 10% στην ταχύτητα κίνησης."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Στρατός πρωταθλητών"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Στρατιώτες και Πολιορκητικές Μηχανές +1 πανοπλία, +15% ταχύτητα κίνησης."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Αρχηγός Ανταρτών"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Ανάπλαση ζωής σε ανθρώπους +0.8"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Ο Βασιλιάς της Βρετανίας"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Στρατιώτες και μηχανές πολιορκίας +15% ταχύτητα"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Αρχηγός Αστραπής"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Εχθρικοί Μισθοφόροι -20% στην ζημία της αγχέμαχης και εκήβολης επίθεσης."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Καταστολέας των Μισθοφόρων"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Οι δικοί μας και οι Συμμαχικοί Στρατιώτες και Πολιορκητικές Μηχανές +1 στην επίθεση αιχμαλωσίας, +20% στην αγχέμαχη και εκήβολη επίθεση."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Στρατηγικός"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Αγμέμαχο Ιππικό +30% στην ζημία της αγχέμαχης επίθεσης."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Διοικητής Ιππικού"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Άνθρωποι, Μηχανές πολιορκίας και πλοία παίρνουν +15 μεταλλικά λάφυρα"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Συλητής της Ρώμης"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Στρατιώτες και Πολιορκητικές Μηχανές +1 στην επίθεση αιχμαλωσίας, +20% ζημιά στην αγχέμαχη και εκήβολη επίθεση."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Κέλτης Πολέμαρχος"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Προετοιμασία για Πόλεμο"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "Όταν ταμπουρώνεται, το Κτίριο ή η Πολιορκητική Μηχανή αποχτά +2 στο ρυθμό αναγέννησες των βαθμών αιχμαλωσίας."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Εμπνευσμένη Άμυνα"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Όταν ταμπουρώνεται, το Κτίριο ή η Πολιορκητική Μηχανή αποχτά +75% ισχύς βέλους."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Γενναίος Υπερασπιστής"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Στρατιώτες +1 πανοπλία."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Ένθερμη Μάχη"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Στρατιώτες -20% στο κόστος πώρων, -20% στο χρόνο εκπαίδευσης."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Επιστράτευση"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Στρατιώτες +20% ταχύτητα κίνησης"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Οι Στρατιώτες και οι Πολιορκητικές Μηχανές αποκτούν 100% λαφυραγώγηση πόρων."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Κλοπιμαία"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Πρωταθλητές +2 στην επίθεση αιχμαλωσίας, +20% στην αγχέμαχη και εκήβολη επίθεση."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Πολεμιστής Βασίλισσα"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Ναός του Άμμων +20% στο κόστος πόρων και στο χρόνο κτισίματος. Φρουρός του Ναού του Άμμων +20% στο κόστος πόρων και στο χρόνο εκπαίδευσης."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Αψηφεί την Παράδοση"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Ναός του Απεδεμάκ −20% στο κόστος πόρων και στο χρόνο κτισίματος. Φρουρός του Ναού του Απεδεμάκ −20% στο κόστος πόρων και στο χρόνο εκπαίδευσης."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Ακόλουθος του Απεδεμάκ"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Εχθρικοί θεραπευτές -50% δύναμη θεραπείας"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Η Σφαγή των Πιστών"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "Στρατιώτες +10 στην αγχέμαχη και εκήβολη επίθεση, αποκτούν +50% στη λαφυραγώγηση των πόρων."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Λυτρωτής της Κους"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Κουσίτικες Τριήρεις −50 στο κόστος ξύλου και μετάλλου."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Δώρο Πολεμικών Πλοίων "
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Αύξηση κατά +10% της εδαφικής επιρροής των κτισμάτων."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Αποικιοκρατία"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Εχθρικά Αστικά Κέντρα -50% στο ρυθμό αναγέννησης των βαθμών αιχμαλώτισης ταμπουρώματος."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Κατακτητής"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Πεζικό Δορατοφόρων +20% στην επίθεση αιχμαλωσίας, +20% ζημιά στην αγχέμαχη επίθεση."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Ταξιάρχης"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "Πολιορκητικές Μηχανές +1 πανοπλία, +20% ζημιά στην αγχέμαχη και εκήβολη επίθεση, +10% βεληνεκές επίθεσης, +10% πεδίο οράσεως."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Πολιορκητής"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Η Έγερση των Μακεδόνων"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Στρατιώτες +20% ζημιά στην αγχέμαχη και εκήβολη επίθεση, -15% ζωή."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Πύρρειος Νίκη"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Ναοί -50% στο κόστος πώρων και στο χρόνο κατασκευής. Οι τεχνολογίες του ναού έχουν -50% στο κόστος πώρων και στο χρόνο έρευνας."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Βουδισμός"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Όταν ταμπουρώνεται, οι τεχνολογίες του Κτιρίου έχουν -20% στο κόστος πώρων και -50% στο χρόνο έρευνας."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Διδάσκαλος"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Αναγέννηση"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Ιππικό +1 στην επίθεση αιχμαλωσίας, +20% στην αγχέμαχη και εκήβολη επίθεση."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Αρχηγός πρώτης γραμμής."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Στρατιώτες, Πολιορκητικές Μηχανές, Έμποροι και Μισθοφορικά Πλοία +15% στη ταχύτητα κίνησης."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Ηγεσία"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Εργάτες +15% στο ρυθμό κατασκευής και ταχύτητα συγκομιδής."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Διοικητής"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Στρατιώτες και Πολιορκητικές Μηχανές -20% στο χρόνο επανάληψης της αγχέμαχης και εκήβολης επίθεσης."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Φιλόπατρις"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Συμμαχικοί Ήρωες +10% υγεία."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Σύζυγος"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Οι εχθρικοί ήρωες −10% ζωή."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Δορατοφόρος +40% υγεία."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Ράφια"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Εργάτες +10% στο ρυθμό κτισίματος."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Χορηγός της Κατασκευής"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Μισθοφόροι -35% στο κόστος πόρων."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Πατρόν Μισθοφόρων"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Ιππικό +15% στην ζημία της αγχέμαχης και εκήβολης επίθεσης."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Το Ξίφος της Ρώμης"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Εχθρικό Ιππικό -10% στην ζημία της αγχέμαχης και εκήβολης επίθεσης."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Άνθρωποι και κτήρια +1 πανοπλία"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Η Ασπίς της Ρώμης"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Στρατιώτες και Πολιορκητικές Μηχανές +2 στην επίθεση αιχμαλωσίας, +20% στην αγχέμαχη και εκήβολη επίθεση."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Θρίαμβος"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Ιππικό +2 πανοπλία."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ιλάρχης"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Εχθρικές Κατασκευές, Πλοία και Πολιορκητικές Μηχανές - 20% υγεία."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Ένδοξος Κατακτητής"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Πρωταθλητές Ελέφαντες +20% στη ζημιά της αγχέμαχης επίθεσης, +20% στην ταχύτητα κίνησης."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Ζωοίαρχος"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Mεταρρυθμίσεις Ειλωτών"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Λογχοφόροι +1 στην επίθεση αιχμαλωσίας, +25% ζημιά στην αγχέμαχη επίθεση."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Τελευταίος Επιζών"
Index: ps/trunk/binaries/data/mods/public/l10n/en_GB.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/en_GB.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/en_GB.public-simulation-auras.po (revision 24321)
@@ -1,960 +1,952 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Adam Jones <uk.adam.jones@gmail.com>, 2016
# Etienne Beguin <eti.beguin@gmail.com>, 2017
# leper <leper@wildfiregames.com>, 2016-2017
# Martin H <pilino@posteo.de>, 2020
# Martin H <pilino@posteo.de>, 2016-2017
# Nescio, 2020
# Nescio, 2020
# Martin H <pilino@posteo.de>, 2017,2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-09-03 19:40+0000\n"
-"Last-Translator: Nescio\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: English (United Kingdom) (http://www.transifex.com/wildfire-games/0ad/language/en_GB/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: en_GB\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Garrisoned Siege Engines +3 health regeneration rate."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Arsenal Repairs"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Units gain experience while garrisoned in the Barracks."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Rigorous Training"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Garrisoned Ships +10 health regeneration rate."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Dockyard Repairs"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldiers +20% melee and ranged attack damage."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Religious Fervour"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Workers +15% gather speed."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotism"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Soldiers +1 armour level and +10% melee and ranged attack damage."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Exhortative Presence"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Heroes −5% health."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Powerful Priesthood"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Structures −10% technology resource costs and research time."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Power of Knowledge"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Structures +50% capture points garrison regeneration rate."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Loyalty"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Traders +20% movement speed."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edict of Ashoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Workers +25% grain gather rate."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Farming bonus"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Humans +1 health regeneration rate."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Medical Treatment"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Structures +20% territory influence radius."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenisation"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Garrisoned Soldiers +3 armour and +20 vision range."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Wall Protection"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 maximum population limit."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Symbol of Greatness"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 maximum population limit (requires the ‘Glorious Expansion’ technology)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Glorious Expansion"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Allied Warships −25% construction time."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delian League"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Allied Healers −20% resource costs."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druids"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "Allies +10% international trade bonus."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Trademasters"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Forges −15% technology resource costs and research time."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Products from Gaul"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Allied Citizen Javelineers −10% resource costs."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Allied Elephants −20% resource costs and training time."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Elephant Suppliers"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Allies +20% barter sell prices."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standardised Currency"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Allied Temples −50% resource costs and building time; Temple technologies −50% resource costs and research time."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashoka's Religious Support"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Allied Land Traders +15% trade gain."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "The Royal Road"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Allies +1.0 food trickle rate."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Breadbasket of the Mediterranean"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Allied Citizen Infantry −10% training time."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Conscription"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Allied Civic Centres −20% resource costs."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Syrian Tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Allied Citizen Infantry Spearmen +10% health."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponnesian League"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon instituted several economic reforms encouraging commerce and agriculture.\nWorkers +15% gather speed."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Economic Reforms"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\nEconomic technologies −10% resource costs."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Economic Fortune"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\nSoldiers +15% movement speed and +15% vision range."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Guerrilla Tactics"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\nJavelineers +20% attack range."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Skirmisher Harassment"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\nMelee Cavalry +1 armour and +10% health."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Commander of Heavy Cavalry"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Warring with the Romans, Ambiorix realised the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\nSoldiers +5% melee and ranged attack damage and −25% promotion experience."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Ambush Slaughter"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\nWorkers −10% grain gather rate."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tribute to Rome"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\nAllied Citizen Mercenaries −25% metal cost."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Mercenary Commander"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Following the fall of Indibil in battle, Mandonius led the survivors to safety.\nSoldiers +10% health."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Saver of Lives"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\nEnemy Female Citizens −15% gather speed."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Earliest Nubian Queen"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\nTemples +1 garrison heal rate."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Temple at Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political centre of Aetolia.\nHumans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Sacker of Cities"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\nStructures +20% territory influence radius."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidator of the Empire"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Bindusara is said to have conquered lands to the south of the empire.\nSoldiers +15% capture attack strength."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\nStructures −10% resource costs and +5% health."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Great Builder"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\nStructure technologies −10% resource costs."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Great Librarian"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\nFemale Citizens −20% food cost and +10% gather speed."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Avenger of Lucretia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\nHumans and Siege Engines +1 armour."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Founder and Defender of the Republic"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochus I laid the foundation for the Ezida Temple in Borsippa.\nTemples −10% resource costs; Temple technologies −10% resource costs."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Founder of the Ezida Temple"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n+5% maximum population limit."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Immigration"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\nChampion Elephants −10% resource costs."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\nCitizen Infantry Spearmen −10% resource costs."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lycurgan Military Reforms"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Champion Infantry Spearmen −5% resource costs."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\nWorkers +15% metal gather rate."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Iron Pelanors"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Workers +25% build rate."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Elephant Workers"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Citizen Soldiers +10% build rate and gather speed."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspiration"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Soldiers in his formation +3 armour, +15% movement speed."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formation Reforms"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Infantry Javelineers +15% movement speed."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltast Reforms"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "Workers +15% build rate."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Periclean Building Program"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Temples −25% stone cost, +2 garrisoned heal rate."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Temple of Athena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "When garrisoned, the Ship has −30% batch training time and +50% movement speed."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Naval Commander"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Ships −50% metal cost, −20% construction time."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Naval Architect"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Champions +2 capture attack strength, +20% melee and ranged attack damage, +10% movement speed."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Champion Army"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Soldiers and Siege Engines +1 armour, +15% movement speed."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Guerrilla Chief"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Humans +0.8 health regeneration rate."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldiers and Siege Engines +15% movement speed."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Lightning General"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Enemy Mercenaries −20% melee and ranged attack damage."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Subduer of Mercenaries"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged attack damage."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Tactician"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Melee Cavalry +30% melee attack damage."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Cavalry Commander"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Humans, Siege Engines, and Ships gain +15 metal loot."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Sacker of Rome"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged attack damage."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Celtic Warlord"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparation for War"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "When garrisoned, the Structure or Siege Engine has +2 capture points garrison regeneration rate."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Inspired Defence"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "When garrisoned, the Structure or Siege Tower has +75% arrow count."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Valiant Defender"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Soldiers +1 armour."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Battle Fervour"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldiers −15% resources costs, −20% training time."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilisation"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldiers +20% movement speed."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldiers and Siege Engines gain +100% resource loot."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Swag"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Champions +2 capture attack strength, +20% melee and ranged attack damage."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Warrior Queen"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% resource costs and training time."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Defier of Tradition"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard −20% resource costs and training time."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Follower of Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Enemy Healers −50% healing strength."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Slaughter of the Faithful"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Saviour of Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kushite Triremes −50 wood and metal cost."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Gift of Warships"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Structures +10% territory influence radius."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialism"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Conqueror"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "Siege Engines +1 armour, +20% melee and ranged attack damage, +10% ranged attack range, +10% vision range."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Besieger"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Rise of Macedon"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldiers +20% melee and ranged attack damage, −15% health."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhic Victory"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Temples −50% resource costs and build time. Temple technologies −50% resource costs and research time."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhism"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "When garrisoned, the Structure's technologies have −20% resource cost and −50% research time."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Teacher"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneration"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Forefront Leader"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Leadership"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Workers +15% build rate and gather speed."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Administrator"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Allied Heroes +10% health."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Consort"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Enemy Heroes −10% health."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Pikemen +40% health."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Workers +10% build rate."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patron of Construction"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Mercenaries −35% resource costs."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Mercenary Patron"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Cavalry +15% melee and ranged attack damage."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Sword of Rome"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Enemy Infantry −10% melee and ranged attack damage."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Humans and Structures +1 armour."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Shield of Rome"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged attack damage."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumph"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Cavalry +2 armour."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Enemy Structures, Ships, and Siege Engines -20% health."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Renowned Conqueror"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Champion Elephants +20% melee attack damage, +20% movement speed."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr "Citizen Infantry Javelineers +1 armour, +25% ranged attack pierce damage."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helot Reforms"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Spearmen +1 capture attack strength, +25% melee attack damage."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Last Stand"
Index: ps/trunk/binaries/data/mods/public/l10n/eo.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/eo.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/eo.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Esperanto (http://www.transifex.com/wildfire-games/0ad/language/eo/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: eo\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidoj"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/es.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/es.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/es.public-simulation-auras.po (revision 24321)
@@ -1,984 +1,976 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Adolfo Pedernera <adopeder@gmail.com>, 2019
# Alan Ponce <ae.ponce24@gmail.com>, 2018
# Albert, 2017
# Albert, 2016
# Alejandro Cosculluela <coscumoscu@gmail.com>, 2019
# Antón Chinaev <Chinaev_Anton@outlook.es>, 2018
# Antonio Martín <antonio.martinperez1991@gmail.com>, 2018
# Antonio Vazquez <antoniovavazquez@gmail.com>, 2020
# Borja Ruiz <metiropeos@gmail.com>, 2019
# Camilo Zuluaga <czuluagaz@gmail.com>, 2017
# Dionisio Adrian Farias Coss <e_factor_06@hotmail.com>, 2018
# The_Gipsy <xelectronhd@gmail.com>, 2018
# Esteban A. Mina <ztephanuz@hotmail.com>, 2017
# Facu G <cufa.galvagno@gmail.com>, 2020
# Javier Rojas <hekeine@gmail.com>, 2017
# Jesus A <jasenjot@gmail.com>, 2017
# Jesús Martínez <pakitochus@gmail.com>, 2020
# Joaquin Marcher <joacorock@gmail.com>, 2018
# Juan Jaramillo <juanda097@protonmail.ch>, 2019
# juan pablo Ferraro <ferrarojuanpablo@yahoo.es>, 2020
# Juan Rivera <juanit.900@gmail.com>, 2019
# Martin Santiago <martinsape2015@gmail.com>, 2019
# Mauricio Luque <email@mauricioluque.com>, 2019
# Max Montlleo <zeligmax@gmail.com>, 2020
# Mihai Pantazi <malexandru_70@hotmail.com>, 2017-2018
# Raúl Fdez. <raulferval@hotmail.com>, 2017
# Rodrigo Vegas Sánchez-Ferrero <rodrigo.vegas@gmail.com>, 2018,2020
# Saul Axel Martínez Ortiz <saulaxel.50@gmail.com>, 2019
# soloooy0 fg <juanjo.fg@hotmail.com>, 2017
# Swyter ™ <Swyterzone@gmail.com>, 2016-2018
# Swyter ™ <Swyterzone@gmail.com>, 2020
# Vince LaRue <mc1171611@gmail.com>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-10-07 13:47+0000\n"
-"Last-Translator: Rodrigo Vegas Sánchez-Ferrero <rodrigo.vegas@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Spanish (http://www.transifex.com/wildfire-games/0ad/language/es/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: es\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Máquinas de asedio guarnecidas (Regeneración de salud: +3)."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Reparaciones de arsenal"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Las unidades ganan experiencia mientras se encuentran acuarteladas."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Entrenamiento riguroso"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Buques guarnecidos (Regeneración de salud: +10)."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparaciones en astilleros"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldados (Daño: +20% cuerpo a cuerpo y a distancia)."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor religioso"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Trabajadores (Velocidad de recolección: +15%)."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Soldados (Armadura: +1; Daño: +10% cuerpo a cuerpo y a distancia)."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presencia exhortativa"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Héroes (Salud: −5%)."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdocio poderoso"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Estructuras (Recursos para tecnología y tiempo de investigación: −10%)."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Saber es poder"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Estructuras (Tasa de regeneración de puntos de captura para la guarnición: +50%)."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lealtad"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Comerciantes (Velocidad de movimiento: +20%)."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edicto de Asóka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Trabajadores (Velocidad de cosecha de grano: +25%)."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bonificación de cultivo"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Humanos (Regeneración de salud: +1)."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratamiento médico"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Estructuras (Radio de influencia: +20%)."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenización"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Soldados guarnecidos (Protección: +3; Campo de visión: +20)."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Protección de muralla"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "Aumenta el límite máximo de población en +10."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Símbolo de grandeza"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 en límite de la población (requiere la tecnología \"Expansión Gloriosa\")."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Gloriosa expansión"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Buques de guerra aliados (Tiempo de construcción: -25%)."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga de Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Sanadores aliados (Coste de recursos: −25%)."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidas"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "Aliados (Bonificación en comercio internacional: +10%)."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Maestros del comercio"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "El forjado reduce el coste de recursos y el tiempo de investigación -15%."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Productos de la Galia"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Ciudadanos con javalinas aliados (Coste de recursos: -10%)."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Elefantes aliados (Coste de recursos y tiempo de adiestramiento: -20%)."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Proveedores de Elefantes"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Aliados (Precios de trueque: +20%)."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Moneda unificada"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Templos aliados (Coste de recursos y tiempo de construcción: -50%; Coste de recursos y tiempo de investigación: −50%)."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Apoyo religioso de Asóka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Comerciantes terrestres aliados (Ganancias en los intercambios: +15%)."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "El camino real"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Aliados (Tasa de generación de comida: +1.0)."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Despensa del Mediterráneo"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Ciudadanos de infantería aliados (Tiempo de adiestramiento: −10%)."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Reclutamiento forzoso"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Centros civiles aliados (Coste de recursos: -20%)."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrápolis siria"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Ciudadanos-lanceros de Infantería aliados (Salud: +10%)."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga del Peloponeso"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solón introdujo numerosas reformas económicas para fomentar el comercio y la agricultura.\nTrabajadores (Velocidad de recolección: 15%)."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformas económicas"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solón ideó un nuevo sistema de pesos y medidas, los padres fueron animados a encontrar comerciantes para formar a sus hijos.\nInvestigar las tecnologías económicas requieren un 10% menos de recursos"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortuna económica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Viendo que la defensa clásica era inútil contra el ejército romano, Casivelono recurrió a tácticas de guerrilla. Más tarde otros jefes tribales harían lo mísmo.\nSoldados (Velocidad: +15%; Campo de visión: +15%)."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Tácticas de guerrilla"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Casivelono desplegó rápidos escaramuceros para hostigar a las tropas y recolectores romanos.\nSoldados con jabalina (Alcance: +20%)."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Terror del escaramucero"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Líder de la caballería pesada cartaginesa en Trebia y Cannas, sus cargas triples de caballería tuvieron un efecto devastador en las formaciones enemigas.\nLa caballería cuerpo a cuerpo tiene +1 de armadura y +10% de puntos de salud"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandante de caballería pesada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Batallando con los romanos, Ambiórix se dio cuenta de la futilidad de la guerra abierta contra ellos y decidió apostar por tácticas de emboscada. Los galos aprendieron rápidamente donde y cuando ejecutar ataques sorpresa.\nLos soldados aumentan sus ataques cuerpo a cuerpo y a distancia +5% y disminuye el coste de experiencia para promocionar -25%."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Matanza subrepticia"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Cuando el ejército romano se encontraba falto de suministros, los galos recibieron la orden de cederles parte de su cosecha. Los eburones bajo el mando de Ambiorix se resistieron a ello incluso cuando César mandó tropas para tomarla por la fuerza.\nLos trabajadores tienen un -10% de velocidad de recolección"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributo romano"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Junto a su hermano Indíbil, Mandonio comandó a las levas ibéricas y tropas mercenarias durante las Guerras Púnicas.\nLos mercenarios de jugadores aliados tienen un -25% de coste de metal"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandante mercenario"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Consciente de la caída de Indíbil en combate, Mandonio dirigió a los supervivientes a lugar seguro.\nLos soldados tienen +10% de puntos de salud. "
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Clemente"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Gobernando de forma absoluta el Imperio de Meroë y como una pieza clave de la religión meroítica, Shanakdakheto era la representación del poder de Kush, algo que no se podía tomar a la ligera.\nLas ciudadanas enemigas tienen un -15% a su velocidad de recolección."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Primera reina nubia"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Como en el resto de culturas la religión era parte clave en Kush. Shanakdakheto construyó su templo sobre el 160 AC como un símbolo del esplendor de Meroë.\nLos templos tienen un +1 en su velocidad de curación a las tropas guarneidas."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templo en Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Durante la Primera Guerra Macedonia, Filipo y sus tropas saquearon Thermum, el centro religioso y político de Aetolia. \nHumanos, máquinas de asedio, naves y estructuras ganan +5 de comida y madera."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Saqueador de ciudades"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Hijo de Chandragupta Maurya, Bindusara consolidó el imperio, creando un estado estable para que su hijo Asoka lo heredara.\nLas estructuras ganan +20% en radio de influencia territorial."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "El afianzador del imperio"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Se dice que Bindusara conquistó tierras al sur del imperio.\nLos soldados aumentan +15% su fuerza de captura."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "A lo largo de su reinado, gran parte de la riqueza de Artajerjes se gastó en proyectos de construcción. Restauró el palacio de Darío I en Susa y restauró la antigua ciudad de Ecbatana.\n+5% de resistencia y -10% de coste de recursos para todos los edificios."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Gran constructor"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Continuando con el trabajo de sus predecesores en la Gran Biblioteca de Alejandría, se apoderó de cada libro traído a la ciudad, dejando así a su pueblo una gran cantidad de sabiduría acumulada.\n-10% en el costo de recursos para todas las tecnologías."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Gran bibliotecario"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Tras la violación de Lucrecia por el hijo del Rey Tarquinio el Soberbio y su posterior suicidio, Bruto juró vengarla y derrocar la monarquía.\nLas ciudadanas cuestan un 20% menos y trabajan un 10% más rápido."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vengador de Lucrecia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Bruto fue una de las figuras clave en el derrocamiento de la monarquía y la fundación de la República Romana. Más tarde, como cónsul, llevó al ejército Romano a la victoria contra el Rey Etrusco Tarquinio quien buscaba retomar el trono.\n+1 de armadura para todas las unidades y máquinas de asedio."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fundador y protector de la república"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antíoco I sentó los cimientos del templo Ezida en Borsippa.\n-10% de coste de recursos para los templos y las tecnologías del templo."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "El fundador del templo Ezida."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antíoco fomentó la la inmigración griega en su reino y estableció nuevas ciudades en Asia Menor para servir de contrapeso a los galos.\nSe aumenta en un +5% el límite de población."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Inmigración"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Hijo de Seleucus Nicator, Antíoco tuvo éxito en la formidable tarea de mantener unido al imperio, mientras fundaba templos y derrotaba a los galos invasores con elefantes de guerra.\n-10% de costo para los Elefantes de Guerra."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Licurgo instituyó varias reformas militares, de modo que la completa e íntegra lealtad de sus ciudadanos a Esparta fue implementada bajo su forma de gobierno.\n-10% de coste de recursos para las unidades ciudadanas con lanza."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformas militares de Licurgo"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "-5% de coste de recursos para los lanceros de infantería."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Para apoyar aún más la igualdad, Licurgo prohibió el uso de oro y plata, y en su lugar introdujo una nueva moneda de hierro llamada pelanores.\n+15% de velocidad de extracción de metales para los trabajadores."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanores de hierro"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Trabajadores (Velocidad de extracción de material: +25%)."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Elefantes de trabajo"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Ciudadanos-soldado (Tiempo de construcción y tiempo de recolección: +10%)."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspiración"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Todos los soldados en su formación ganan un +15% de velocidad y +3 de armadura."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformas de formación"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Soldados de infantería con jabalina (Velocidad de movimiento: +15%)."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformas peltásticas"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "Los trabajadores obtienen un +15% de velocidad de construcción."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programa de construcción de Pericles"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "-25% de coste de piedra y +2 de ritmo de sanación en los templos."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Templo de Atenea Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Los navíos guarnecidos tienen un -30% de tiempo de preparación y un +50% de velocidad de movimiento."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandante naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Los barcos tienen un -50% de coste de metal, y un -20% de tiempo de construcción."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arquitecto naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Tropas de élite (Fuerza de captura: +2; Daño: +20%, cuerpo a cuerpo y a distancia; Velocidad de movimiento: +10%)."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Ejército de élite"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Todos los soldados y máquinas de asedio ganan un +1 en armadura, +15% de velocidad."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Jefe de guerrilla"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Humanos +0.8 en velocidad de regeneración de salud."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Todos los soldados y máquinas de asedio ganan un +15% de velocidad."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "General relámpago"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Los mercenarios enemigos tienen un -20% en daño cuerpo a cuerpo y a distancia. "
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Someter mercenarios"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Soldados y máquinas de asedio propios y aliados (Fuerza de captura: +1; Daño: +20%, cuerpo a cuerpo y a distancia)."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Estratega"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "La caballería cuerpo a cuerpo tiene un +30% daño cuerpo a cuerpo."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandante de caballería"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Unidades, máquinas de asedio y barcos ganan +50 saqueo de metal."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Saqueador de Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldados y máquinas de asedio (Fuerza de captura: +1; Daño: +20%, cuerpo a cuerpo y a distancia)."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Señor de la guerra celta"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparaciones de guerra"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "Al guarecerse, la estructura o máquina de asedio tiene +2 de puntos de captura y tasa de regeneración."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Acicate defensivo"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Al guarecerse, la estructura o máquina de asedio dispara +75% de flechas."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Gallardo defensor"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Soldados +1 armadura."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervor bélico"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldados -15% coste en recursos, -20% tiempo de entrenamiento."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Movilización"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldados +20% velocidad de movimiento."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Los soldados y máquinas de asedio ganan +100% en saqueo de recursos."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Botín"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Tropas de élite (Fuerza de captura: +2; Daño: +20%, cuerpo a cuerpo y a distancia)."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Reina Guerrera"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Templo de Amón +20% coste en recursos y tiempo de construcción. Guardia del Templo de Amón +20% coste de recursos y tiempo de entrenamiento."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Desafiador a la Tradición"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Templo de Apedemak (Recursos necesarios: −20%; Tiempo de construcción: −20%). Guardias del templo de Apedemak (Recursos necesarios: −20%; Tiempo de adiestramiento: −20%)."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Seguidor de Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Curanderos enemigos -50% tasa de curación."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "La matanza de los fieles"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldados (Daño: +10%, cuerpo a cuerpo y a distancia; Saqueo: +50%, de recursos)."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Salvador de Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Triremes Kushitas -50 coste de madera y metal."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Regalo de los Buques de Guerra"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Estructuras +10% radio de influencia territorial."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismo"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Centros cívicos enemigos -50% de tasa de regeneración de guarnición de puntos de captura."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Conquistador"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Infantería de piqueros (Fuerza de captura: +20%; Daño cuerpo a cuerpo: +20%)."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "Máquinas de asedio (Armadura: +1; Daño: +20%; Alcance: +10%; Campo de visión: +10%)."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Maestro de asedios"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Auge de Macedonia"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldados (Daño: +20%, cuerpo a cuerpo y a distancia; Salud: -15%)."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Victoria pírrica"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Templos -50% coste en recursos y tiempo de construcción. Tecnologías de templos -50% coste en recursos y tiempo de investigación."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budismo"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "When garrisoned, the Structure's technologies have −20% resource cost and −50% research time."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Instructor"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneración"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Caballería (Fuerza de ataque de captura: +1; Ataque: +20%)."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Líder absoluto"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Liderazgo"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Workers +15% build rate and gather speed."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Administrador"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldados y máquinas de asedio (Tiempo de espera de repetición de ataque: -20%)."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Allied Heroes +10% health."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Consorte"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Enemy Heroes −10% health."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Piqueros +40% salud."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Rafia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Workers +10% build rate."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patrono constructor"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Mercenaries −35% resource costs."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patrono mercenario"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Caballería (Ataque: +15%)."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Espada de Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Enemy Infantry −10% melee and ranged attack damage."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Humanos y estructuras +1 armadura."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Escudo de Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldados y máquinas de asedio (Fuerza de captura: +2; Daño: +20% cuerpo a cuerpo y a distancia)."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triunfo"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Caballería +2 armadura."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Enemy Structures, Ships, and Siege Engines -20% health."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Gran conquistador"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Champion Elephants +20% melee attack damage, +20% movement speed."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Comandante de elefantes"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr "Ciudadanos-soldado de infantería con jabalinas (Armadura: +1; Daño de perforación a distancia: +25%)."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformas ilotas"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Lanceros (Fuerza de captura: +1; Daño cuerpo a cuerpo: +25%)."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Último superviviente"
Index: ps/trunk/binaries/data/mods/public/l10n/es_AR.public-civilizations.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/es_AR.public-civilizations.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/es_AR.public-civilizations.po (revision 24321)
@@ -1,2611 +1,2612 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Alejandro Avellaneda <aleavellaneda1@gmail.com>, 2018
# Diego <jdiegomdq@gmail.com>, 2015
# Facundo Abiega <abiegafacundo@gmail.com>, 2018
# Facundo Decena <facundo.decena@gmail.com>, 2019
# Guillermo Gini <guillermofgini@gmail.com>, 2015
# Guillermo Gini <guillermofgini@gmail.com>, 2015-2016
# Jorge Telechea <f00ck6006l3@gmail.com>, 2015
# Matías Gaglio <matiasignaciogaglio@gmail.com>, 2018
# Guillermo Gini <guillermofgini@gmail.com>, 2016
# PoinoComer <ignacio.torea@gmail.com>, 2015
# Jorge Telechea <f00ck6006l3@gmail.com>, 2015
+# Victor Darritchon <extraved@aol.com>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:42+0000\n"
-"Last-Translator: Transifex Bot <>\n"
+"PO-Revision-Date: 2020-12-04 03:22+0000\n"
+"Last-Translator: Victor Darritchon <extraved@aol.com>\n"
"Language-Team: Spanish (Argentina) (http://www.transifex.com/wildfire-games/0ad/language/es_AR/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: es_AR\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/civs/athen.jsonAINames[10]
msgid "Cleon"
msgstr "Cleón"
#: simulation/data/civs/athen.jsonAINames[11]
msgid "Cleophon"
msgstr "Cleofonte"
#: simulation/data/civs/athen.jsonAINames[12]
msgid "Thrasybulus"
msgstr "Trasíbulo"
#: simulation/data/civs/athen.jsonAINames[14]
msgid "Demosthenes"
msgstr "Demóstenes"
#: simulation/data/civs/athen.jsonAINames[2]
msgid "Cimon"
msgstr "Cimón"
#: simulation/data/civs/athen.jsonAINames[3]
msgid "Aristides"
msgstr "Arístides"
#: simulation/data/civs/athen.jsonAINames[4]
msgid "Xenophon"
msgstr "Jenofonte"
#: simulation/data/civs/athen.jsonAINames[5]
msgid "Hippias"
msgstr "Hipias"
#: simulation/data/civs/athen.jsonAINames[6]
msgid "Cleisthenes"
msgstr "Clístenes"
#: simulation/data/civs/athen.jsonAINames[7]
msgid "Thucydides"
msgstr "Tucídides"
#: simulation/data/civs/athen.jsonAINames[8]
msgid "Alcibiades"
msgstr "Alcibíades"
#: simulation/data/civs/athen.jsonAINames[9]
msgid "Miltiades"
msgstr "Milcíades"
#: simulation/data/civs/athen.jsonCivBonuses[0].Description
#: simulation/data/civs/mace.jsonCivBonuses[0].Description
#: simulation/data/civs/spart.jsonCivBonuses[0].Description
msgid "Structures +10% health and +10% capture points."
-msgstr ""
+msgstr "Estructuras +10% salud y +10% puntos de captura"
#: simulation/data/civs/athen.jsonCivBonuses[0].History
#: simulation/data/civs/mace.jsonCivBonuses[0].History
#: simulation/data/civs/spart.jsonCivBonuses[0].History
msgid "The Greeks used stone construction from early Mycenaean times."
-msgstr ""
+msgstr "Los Griegos usaron construccion en piedra desde tiempos Myceaneos tempranos"
#: simulation/data/civs/athen.jsonCivBonuses[0].Name
#: simulation/data/civs/mace.jsonCivBonuses[0].Name
#: simulation/data/civs/spart.jsonCivBonuses[0].Name
msgid "Hellenic Architecture"
-msgstr ""
+msgstr "Arquitectura Hellenica"
#: simulation/data/civs/athen.jsonCivBonuses[1].Description
msgid "Metal mining gathering rates increased by +10% for each passing age."
msgstr "La recolección del metal minado aumenta un +10% por cada era pasada."
#: simulation/data/civs/athen.jsonCivBonuses[1].History
msgid ""
"The mines at Laureion in Attica provided Athens with a wealth of silver from"
" which to mint her famous and highly prized coin, The Athenian Owl."
msgstr "Las minas de Lavrio en Ática le proveyeron a los atenienses plata abundante con la cual acuñaron sus famosas y sumamente apreciadas monedas, los búhos de plata atenienses."
#: simulation/data/civs/athen.jsonCivBonuses[1].Name
msgid "Silver Owls"
msgstr "Búhos de plata"
#: simulation/data/civs/athen.jsonFactions[0].Description
msgid "A Hellenic people of the Ionian tribe."
msgstr "Un pueblo helénico de la tribu jónica."
#: simulation/data/civs/athen.jsonFactions[0].Heroes[0].History
msgid ""
"The general who persuaded the Athenians to invest their income from silver "
"mines in a war navy of 200 Triremes. A key figure during the Persian Wars, "
"he commanded the victorious Athenian navy at the decisive battle of Salamis "
"in 479 B.C. Later, he pursued an active policy against the Persians in the "
"Aegean, thereby laying the foundations of future Athenian power. However, he"
" was eventually ostracised by the Athenians and forced to flee to the "
"protection of the Persians."
msgstr "El general que convenció a los atenienses de invertir el ingreso de sus minas de plata en una flota de guerra de 200 Trirremes. Una figura clave en las Guerras Médicas, comandó la victoriosa flota ateniense en la batalla decisiva de Salamina en 479 a. C. Luego, implementó políticas activas contra los persas en el Egeo, consolidando así las bases del futuro poder ateniense. Sin embargo, con el tiempo fue condenado al ostracismo por los atenienses y obligado a escapar hacia la protección de los persas."
#: simulation/data/civs/athen.jsonAINames[0]
#: simulation/data/civs/athen.jsonFactions[0].Heroes[0].Name
msgid "Themistocles"
msgstr "Temístocles"
#: simulation/data/civs/athen.jsonFactions[0].Heroes[1].History
msgid "Pericles was the foremost Athenian politician of the 5th Century B.C."
msgstr "Pericles fue el principal político ateniense del Siglo V a.C."
#: simulation/data/civs/athen.jsonAINames[1]
#: simulation/data/civs/athen.jsonFactions[0].Heroes[1].Name
msgid "Pericles"
msgstr "Pericles"
#: simulation/data/civs/athen.jsonAINames[13]
#: simulation/data/civs/athen.jsonFactions[0].Heroes[2].Name
msgid "Iphicrates"
msgstr "Ifícrates"
#: simulation/data/civs/athen.jsonFactions[0].Technologies[0].Description
msgid "Athenian triremes can train Marines (Epibastes Athenaikos)."
msgstr "Los triremes Atenienses pueden entrenar Marinos (Epibastes Athenaikos)"
#: simulation/data/civs/athen.jsonFactions[0].Technologies[0].Name
msgid "Iphicratean Reforms"
msgstr "Reformas Ificráteas"
#: simulation/data/civs/athen.jsonFactions[0].Technologies[1].Description
msgid ""
"Stone walls can be built in neutral territory. Construction time for walls "
"is reduced by 50%."
msgstr "Los muros de piedra se pueden construir en territorio neutral. El tiempo de construcción de muros se reduce en un 50%."
#: simulation/data/civs/athen.jsonFactions[0].Technologies[1].History
msgid ""
"The Long Walls of Athens were constructed under the auspices of the wily "
"Themistocles and extended 6 km from the city to the port of Piraeus. This "
"secured the city's sea supply routes and prevented an enemy from starving "
"out the city during a siege."
msgstr "Las murallas de Atenas fueron construidas bajo los auspicios del astuto Temístocles y se extendía 6 km desde la ciudad hasta el puerto de El Pireo. Esto protegía las rutas navales de la ciudad y prevenía que un enemigo que asediara corte el suministro de alimentos."
#: simulation/data/civs/athen.jsonFactions[0].Technologies[1].Name
msgid "Long Walls"
msgstr "Murallas"
#: simulation/data/civs/athen.jsonFactions[0].Technologies[2].Description
msgid ""
"The player gains the ability to order spear-armed troops into Phalanx "
"formation, providing greater attack and armor."
msgstr "El jugador obtiene la habilidad de ordenar tropas armadas con lanzas en una Falange, dándoles más ataque y armadura."
#: simulation/data/civs/athen.jsonFactions[0].Technologies[2].History
msgid ""
"The classical phalanx formation was developed about VIII century BC. It was "
"eight men deep and up to eight hundred men wide. The men within overlapped "
"their shields, presenting a formidable shield wall brimming with 8 foot "
"spears."
msgstr "La formación en falanges clásica se desarrolló alrededor del sigo VIII a.C. Eran ocho hombres de fondo y hasta ochocientos hombres de ancho. Los hombres dentro superponían sus escudos, y presentaban un muro de escudos formidable repleto de lanzas de 2.5 mts."
#: simulation/data/civs/athen.jsonFactions[0].Technologies[2].Name
msgid "Othismos"
msgstr "Othismos"
#: simulation/data/civs/athen.jsonHistory
msgid ""
"As the cradle of Western civilization and the birthplace of democracy, "
"Athens was famed as a center for the arts, learning and philosophy. The "
"Athenians were also powerful warriors, particularly at sea. At its peak, "
"Athens dominated a large part of the Hellenic world for several decades."
msgstr "Cuna de la civilización occidental y de la democracia, Atenas era reconocida como el centro de las artes, la educación y la filosofía. Los atenienses también eran poderosos guerreros, en especial en el mar. En su cúspide, Atenas dominó gran parte del mundo helénico durante varias décadas."
#: simulation/data/civs/athen.jsonFactions[0].Name
#: simulation/data/civs/athen.jsonName
msgid "Athenians"
msgstr "Atenienses"
#: simulation/data/civs/athen.jsonStructures[0].History
#: simulation/data/civs/mace.jsonStructures[0].History
#: simulation/data/civs/spart.jsonStructures[0].History
msgid ""
"Greek theatres were places where the immortal tragedies of Aeschylus, "
"Sophocles and many other talented dramatists were staged to the delight of "
"the populace. They were instrumental in enriching Hellenic culture."
msgstr "Los teatros griegos eran lugares donde se presentaban para el placer del pueblo las tragedias inmortales de Esquilo, Sófocles y muchos otros dramaturgos talentosos. Fueron una herramienta útil para enriquecer la cultura helénica."
#: simulation/data/civs/athen.jsonStructures[0].Name
#: simulation/data/civs/mace.jsonStructures[0].Name
#: simulation/data/civs/spart.jsonStructures[0].Name
msgid "Theatron"
msgstr "Teatros"
#: simulation/data/civs/athen.jsonStructures[0].Special
#: simulation/data/civs/spart.jsonStructures[0].Special
msgid ""
"The Hellenization civ bonus. Building a Theatron increases the territory "
"effect of all buildings by 25%."
msgstr "Bonificación de civilización helénica. Construir un Teatro aumenta el efecto territorial de todos los edificios un 25%."
#: simulation/data/civs/athen.jsonStructures[1].History
msgid ""
"The Gymnasion was a vital place in Hellenic cities, where physical exercises"
" were performed and social contacts established."
msgstr "El Gimnasio era un establecimiento vital en las ciudades helénicas, donde se realizaban ejercicios físicos y se establecían contactos sociales."
#: simulation/data/civs/athen.jsonStructures[1].Name
msgid "Gymnasion"
msgstr "Gimnasio"
#: simulation/data/civs/athen.jsonStructures[1].Special
msgid ""
"Train champion units and research technologies pertaining to champion units."
msgstr "Entrena campeones e investiga tecnologías pertenecientes a los campeones."
#: simulation/data/civs/athen.jsonStructures[2].History
msgid ""
"The Prytaneion is the meeting place for the city elders to dine and to make "
"swift decisions."
msgstr "El Pritaneo era el lugar de encuentro donde los ancianos de la ciudad cenaban y tomaban decisiones rápidas."
#: simulation/data/civs/athen.jsonStructures[2].Name
msgid "Prytaneion"
msgstr "Pritaneo"
#: simulation/data/civs/athen.jsonStructures[2].Special
msgid "Train heroes and research technology pertaining to heroes."
msgstr "Entrena héroes e investiga tecnologías pertenecientes a los héroes."
#: simulation/data/civs/athen.jsonTeamBonuses[0].Description
msgid "Allied Warships −25% construction time."
-msgstr ""
+msgstr "Buques de guerra aliados -25% tiempo de construccion"
#: simulation/data/civs/athen.jsonTeamBonuses[0].History
msgid ""
"Shortly after the great naval victories at Salamis and Mykale, the Greek "
"city-states instituted the so-called Delian League in 478 B.C., whose "
"purpose was to push the Persians out of the Aegean region. The allied states"
" contributed ships and money, while the Athenians offered their entire navy."
msgstr "Poco tiempo después de las grandes victorias navales de Salamina y Mícala, las ciudades-estado griegas instituyeron la famosa Liga de Delos en 478 a.C., cuyo propósito era expulsar a los persas de la región del Egeo. Los estados aliados contribuyeron barcos y dinero, mientras que los atenienses ofrecieron su marina completa."
#: simulation/data/civs/athen.jsonTeamBonuses[0].Name
msgid "Delian League"
msgstr "Liga de Delos"
#: simulation/data/civs/brit.jsonAINames[10]
msgid "Vosenius"
msgstr "Vosenio"
#: simulation/data/civs/brit.jsonAINames[3]
msgid "Prasutagus"
msgstr "Prasutagus"
#: simulation/data/civs/brit.jsonAINames[4]
msgid "Venutius"
msgstr "Venutius"
#: simulation/data/civs/brit.jsonAINames[5]
msgid "Cogidubnus"
msgstr "Cogidubnus"
#: simulation/data/civs/brit.jsonAINames[6]
msgid "Commius"
msgstr "Commius"
#: simulation/data/civs/brit.jsonAINames[7]
msgid "Comux"
msgstr "Comux"
#: simulation/data/civs/brit.jsonAINames[8]
msgid "Adminius"
msgstr "Adminio"
#: simulation/data/civs/brit.jsonAINames[9]
msgid "Dubnovellaunus"
msgstr "Dumnovellano"
#: simulation/data/civs/brit.jsonFactions[0].Description
msgid "The Celts of the British Isles."
msgstr "Los celtas de las Islas Británicas"
#: simulation/data/civs/brit.jsonFactions[0].Heroes[0].History
msgid ""
"Caractacus, the Roman form, is a simple change from Karatakos, his actual "
"name, which was printed on his many, many coins. Under this name he is "
"remembered as a fierce defender of Britain against the Romans after their "
"invasion in 43 A.D. Son of King Cunobelin of the Catuvellauni tribal "
"confederation, Karatakos fought for nine years against the Romans with "
"little success, eventually fleeing to the tribes in Wales, where he was "
"defeated decisively. Finally he entered Northern Britain, where was handed "
"over to the Romans. Taken to Rome, Karatakos was allowed to live by the "
"Emperor Claudius and died in Italy. Tradition states he converted to "
"Christianity when his wife did, but there is nothing known of this as "
"definite. Probably more notable is the matter that he was allowed to live "
"once captured. Roman policy was typically to have such men killed in public "
"displays to celebrate. Karatakos was brought before the Emperor and Senate "
"at his request to explain himself. What he said is not known for certainty, "
"but Tacitus applies to him a famous speech…"
msgstr "Caractaco, la forma Romana, es un simple cambio de Karatakos, su nombre real, que estaba impreso en sus muchas, muchas monedas. Bajo este nombre, se le recuerda como un feroz defensor de Gran Bretaña contra los romanos después de su invasión en el año 43 dC Hijo de Rey Cunobelin de la confederación tribal Catuvellauni, Karatakos luchó durante nueve años contra los romanos con poco éxito, y finalmente huyó a las tribus en Gales. , donde fue derrotado decisivamente. Finalmente entró en el norte de Gran Bretaña, donde fue entregado a los romanos. Llevado a Roma, Karatakos fue permitido vivir por el emperador Claudio y murió en Italia. La tradición afirma que se convirtió al cristianismo cuando su esposa lo hizo, pero no se sabe nada de esto como definitivo. Probablemente más notable es el asunto que le permitieron vivir una vez capturado. La política romana solía ser matar a tales hombres en exhibiciones públicas para celebrar. Karatakos fue llevado ante el Emperador y el Senado a petición suya para explicarse. Lo que dijo no se sabe con certeza, pero Tácito le aplica un famoso discurso ...\n"
#: simulation/data/civs/brit.jsonAINames[0]
#: simulation/data/civs/brit.jsonFactions[0].Heroes[0].Name
msgid "Karatakos"
msgstr "Carataco"
#: simulation/data/civs/brit.jsonFactions[0].Heroes[1].History
msgid ""
"Kunobelinos (perhaps better known by the latinized form of Cunobelin) was a "
"powerful ruler of the Catuvellauni. He was referred to by Romans as the King"
" of the Britons. His domains extended around the city of Kamulodunon (known "
"as Camulodunum), modern day Colchester. The Roman defeat in the battle of "
"Teutoburg Forest (Germania) allowed Kunobelinos to conquer a neighboring "
"tribe, the Trinovantes, who were Roman allies and couldn't receive Roman "
"aid. Kunobelinos seems to have been indifferent to the Romans. He traded "
"with them freely, but had few qualms subjugating known Roman allies, and "
"even sent his youngest son Adminius as a fosterling to be educated in Roman "
"Gaul. This accounted for Adminius's friendships among the Romans. Adminius "
"was given lordship over the Cantaci, who inhabited Kent, by his father. This"
" area was the prime area of Roman influence and trade in Britain, and "
"Kunobelinos shrewdly observed his youngest son's friendship with powerful "
"Roman and Gallo-Roman politicians and traders would be of use administrating"
" the region. His other sons though had no love for the Romans. When "
"Kunobelinos died of disease, he was replaced by his son Togdumnos, who "
"arrested, executed, or expelled numerous Roman sympathizers. These included "
"his own brother Adminius, and the deposed Atrebates king, Verica, who "
"appealed to their connections in the Roman Empire for aide in recovering "
"their lands. Togdumnos died in battle with the Romans, and was subsequently "
"replaced by his brother, Karatakos. It is an irony that it was his third son"
" that initially invited this Roman reprisal. Kunobelinos in his own time "
"though was possibly one of the greatest of all British kings. He conquered "
"the great majority of the southern half of Britain (his coins were being "
"minted as far as the borders of what would become Wales). He started ruling "
"over only four minor tribes in a confederation, the Catuvellauni, and ended "
"up achieving recognition as king of Britain. This recognition was so great "
"that tribes in Cambria even came to assist his sons against the Romans and "
"their British allies, and Kunobelinos was held up by the post-Roman Britons "
"as one of their great heroes; a conqueror and uniter of petty kingdoms, "
"something the post-Roman Britons or Romano-British sorely needed."
-msgstr ""
+msgstr "Kunobelinos (quizás más conocido por la forma latinizada de Cunobelin) fue un gobernante poderoso de Catuvellauni. Los Romanos se referían a él como el rey de los Británicos. Sus dominios se extendieron alrededor de la ciudad de Kamulodunon (conocida como Camulodunum), la actual Colchester. La derrota romana en la batalla del Bosque de Teutoburgo (Germania) permitió a Kunobelinos conquistar una tribu vecina, los Trinovantes, que eran aliados romanos y no podían recibir ayuda Romana. Kunobelinos parece haber sido indiferente a los romanos. Comerciaba con ellos libremente, pero tenía pocos escrúpulos para subyugar a conocidos aliados Romanos, e incluso envió a su hijo menor, Adminio, como hijo adoptivo para que se educara en la Galia Romana. Esto explica las amistades de Adminius entre los romanos. Adminius recibió el señorío sobre los Cantaci, que habitaban Kent, por su padre. Esta zona era la principal zona de influencia y comercio romanos en Gran Bretaña, y Kunobelinos observó con astucia que la amistad de su hijo menor con poderosos políticos y comerciantes Romanos y Galo-Romanos sería de utilidad para administrar la región. Sin embargo, sus otros hijos no amaban a los Romanos. Cuando Kunobelinos murió de enfermedad, fue reemplazado por su hijo Togdumnos, quien arrestó, ejecutó o expulsó a numerosos simpatizantes Romanos. Estos incluían a su propio hermano Adminius, y al depuesto rey Atrebates, Verica, que apeló a sus conexiones en el Imperio Romano en busca de ayuda para recuperar sus tierras. Togdumnos murió en batalla con los romanos y posteriormente fue reemplazado por su hermano, Karatakos. Es una ironía que fuera su tercer hijo el que inicialmente invitó a esta represalia Romana. Aunque Kunobelinos en su propio tiempo fue posiblemente uno de los reyes Británicos más grandes. Conquistó la gran mayoría de la mitad sur de Gran Bretaña (sus monedas se acuñaban hasta las fronteras de lo que se convertiría en Gales). Comenzó a gobernar solo cuatro tribus menores en una confederación, los Catuvellauni, y terminó logrando el reconocimiento como rey de Gran Bretaña. Este reconocimiento fue tan grande que las tribus de Cambria llegaron incluso a ayudar a sus hijos contra los romanos y sus aliados Británicos, y los Británicos posrromanos consideraban a Kunobelinos como uno de sus grandes héroes; un conquistador y unificador de pequeños reinos, algo que los británicos post-Romanos o los Romano-Británicos necesitaban con urgencia."
#: simulation/data/civs/brit.jsonAINames[1]
#: simulation/data/civs/brit.jsonFactions[0].Heroes[1].Name
msgid "Kunobelinos"
msgstr "Cunobelino"
#: simulation/data/civs/brit.jsonFactions[0].Heroes[2].History
msgid ""
"Ammianus Marcellinus described how difficult it would be for a band of "
"foreigners to deal with a Celt if he called in the help of his wife. For she"
" was stronger than he was and could rain blows and kicks upon the assailants"
" equal in force to the shots of a catapult. Boudicca, queen of the Iceni, "
"was said to be 'very tall and terrifying in appearance; her voice was very "
"harsh and a great mass of red hair fell over her shoulders. She wore a tunic"
" of many colors over which a thick cloak was fastened by a brooch. Boudicca "
"had actually at first been a Roman ally, along with her husband, Prasutagus,"
" king of the Iceni. Prasutagus had been a close Roman ally after a brief "
"uprising, respected as being forethinking even by his former enemies, now "
"allied Romans, and free to rule his kingdom as their native tradition "
"dictated, except in one case. Prasutagus, realizing he was going to die, "
"agreed upon a will with his wife and subordinates; his daughters would "
"inherit the physical running of the territory, under Boudicca's stewardship "
"until they were adults, and the Emperor of Rome would have overlordship, "
"collecting taxes and being allowed to request military aid. Much the same "
"situation as he already held. The problem lay in that the Romans did not "
"recognize female heirs, and thus asserted, upon Prasutagus's death, that "
"only the Emperor's claim to the kingdom of Icenia was valid. They further "
"noted it was regular Roman practice to only allow a client kingdom to be "
"independent for the lifetime of the initial king, such as had occurred in "
"Galatia. The Empire formally annexed the kingdom, and began extracting harsh"
" taxes immediately, citing that Prasutagus was indebted to the Romans, "
"having taken several loans during his lifetime that he had failed to repay. "
"Boudicca's complaint about this treatment and the defiance of her deceased "
"husband's will was met with brutality; Roman soldiers flogged her, and her "
"daughters, only children, were raped. Boudicca and her subjects were "
"infuriated at the disgrace done to their queen and the children. With the "
"Roman governor of Britain engaged with the druids in Cambria, now Wales, "
"Boudicca was able to attract more followers from outside the Iceni, as they "
"were hardly the only British tribe growing rapidly disillusioned with the "
"Romans. Boudicca and her army laid waste to three cities, routed a Roman "
"legion, and called on the memory of Arminius, a German who had routed the "
"Romans from his lands, and their own ancestors who had driven off Caesar "
"near a century earlier. Boudicca was defeated by a major tactical blunder in"
" the Battle of Watling Street, leading to much of her force being "
"slaughtered as they could not withdraw to safety. Boudicca herself escaped, "
"and then slew her daughters, and then herself, to avoid further shame at "
"Roman hands."
msgstr "Amiano Marcelino describió lo difícil que sería para unos bandidos extranjeros luchar contra un Celta si pedía ayuda a su esposa. Ella solía ser más fuerte que él y podía hacer llover golpes y patadas sobre los asaltantes con la misma fuerza que disparos de catapulta. Se decía que Boudica, la reina de los icenos, era muy alta y de apariencia aterradora, su voz era estridente y una frondosa cabellera roja caía sobre sus hombros. Vestía una túnica de muchos colores sobre la cual colgaba una gruesa capa prendida con un broche. Boudica, en un principio, había sido en realidad una aliada de Roma junto a su esposo, Prasutagus, rey de los icenos. Prasutagus había sido un aliado cercano de los Romanos luego de un breve levantamiento, sus tácticas le ganaron el respeto incluso de sus antiguos enemigos, ahora aliados romanos y tenía la libertad de reinar en su territorio acorde a la tradición nativa, excepto en un caso. Prasutagus, cuando su muerte se acercaba, firmó un testamento junto a su esposa y subordinados: sus hijas heredarían la tierras que serían administradas por Boudica hasta que fueran adultas. El Emperador de Roma conservaría su jerarquía sobre el reino recaudando impuestos y solicitando ayuda militar. Un acuerdo muy similar al que el mismo Prasutagus tenía con Roma. El problema yacía en que los romanos no reconocían herederas mujeres al trono y por eso, luego de la muerte de Prasutagus, afirmaron que el único reclamo válido al trono de los icenos era el del Emperador. Más adelante notaron que era habitual en los romanos permitir a los reinos subordinados conservar su independencia solo durante la vida del rey inicial, como había ocurrido en Galacia. \nEl Imperio anexó formalmente el reino y comenzó a cobrar altos impuestos inmediatamente alegando que Prasutagus tenía deudas con Roma, que había tomado muchos préstamos durante su vida y nunca había devuelto. Las quejas de Boudica por este agravio y el incumplimiento del testamento de su esposo fallecido fueron respondidas con brutalidad: soldados romanos la azotaron y sus hijas fueron violadas aún siendo niñas. Boudica y sus súbitos enfurecieron ante la deshonra hacia su reina e hijas.. Con el gobernador romano ocupado con los druidas de Cambria, hoy Gales, Boudica podía atraer más seguidores además de los icenos, ya que no eran los únicos que estaban decepcionados con los romanos. Boudica y su ejército devastaron tres ciudades, derrotaron a una legión romana y llamaron a la memoria de Arminio, un caudillo germano que había expulsado a los romanos de sus tierras y también a la memoria de sus propios ancestros que habían ahuyentado a César casi un siglo antes. Boudica fue derrotada por un grave error táctico en la batalla de Watling Street al llevar gran parte de sus fuerzas a ser masacradas al no poder retirarse a salvo. Luego de escapar, Boudica asesinó a sus hijas y se suicidó para evitar futuras humillaciones en manos de los romanos. "
#: simulation/data/civs/brit.jsonAINames[2]
#: simulation/data/civs/brit.jsonFactions[0].Heroes[2].Name
msgid "Boudicca"
msgstr "Boudica"
#: simulation/data/civs/brit.jsonHistory
msgid ""
"The Britons were the Celtic tribes of the British Isles. Using chariots, "
"longswordsmen and powerful melee soldiers, they staged fearsome revolts "
"against Rome to protect their customs and interests. Also, they built "
"thousands of unique structures such as hill forts, crannogs and brochs."
msgstr "Los britanos eran una tribu Celta de la isla de Gran Bretaña. Usando carros, infantería de espadas largas y poderosos guerreros cuerpo a cuerpo, montaron temerosos combates contra Roma para proteger sus costumbres e intereses. Por otra parte, construyeron cientos de estructuras únicas como los castros, crannoges y brochs. "
#: simulation/data/civs/brit.jsonFactions[0].Name
#: simulation/data/civs/brit.jsonName
msgid "Britons"
msgstr "Bretones"
#: simulation/data/civs/brit.jsonTeamBonuses[0].Description
msgid "Allied Healers −20% resource costs."
-msgstr ""
+msgstr "Curadores aliados -20% coste de recursos"
#: simulation/data/civs/brit.jsonTeamBonuses[0].History
msgid ""
"The Druids of the Celts maintained an organized religion that advanced the "
"technology of their people even during wartime."
msgstr "Los druidas celtas tenían una religión organizada que promovía el desarrollo tecnológico incluso en tiempos de guerra."
#: simulation/data/civs/brit.jsonTeamBonuses[0].Name
msgid "Druids"
msgstr "Druidas"
#: simulation/data/civs/cart.jsonAINames[10]
msgid "Hampsicora"
msgstr "Hampsicora"
#: simulation/data/civs/cart.jsonAINames[11]
msgid "Hannibal Gisco"
msgstr "Aníbal Giscón"
#: simulation/data/civs/cart.jsonAINames[12]
msgid "Dido"
msgstr "Dido"
#: simulation/data/civs/cart.jsonAINames[13]
msgid "Xanthippus"
msgstr "Jantipo de Atenas"
#: simulation/data/civs/cart.jsonAINames[14]
msgid "Himilco Phameas"
msgstr "Himilcón Fameas"
#: simulation/data/civs/cart.jsonAINames[15]
msgid "Hasdrubal the Boetharch"
msgstr "Asdrúbal el Beotarca"
#: simulation/data/civs/cart.jsonAINames[2]
msgid "Hasdrubal Barca"
msgstr "Asdrúbal Barca"
#: simulation/data/civs/cart.jsonAINames[3]
msgid "Hasdrubal Gisco"
msgstr "Asdrúbal Giscón"
#: simulation/data/civs/cart.jsonAINames[4]
msgid "Hanno the Elder"
msgstr "Hannón el Viejo"
#: simulation/data/civs/cart.jsonAINames[6]
msgid "Mago Barca"
msgstr "Magón Barca"
#: simulation/data/civs/cart.jsonAINames[7]
msgid "Hasdrubal the Fair"
msgstr "Asdrúbal el Bello"
#: simulation/data/civs/cart.jsonAINames[8]
msgid "Hanno the Great"
msgstr "Hannón el Grande"
#: simulation/data/civs/cart.jsonAINames[9]
msgid "Himilco"
msgstr "Himilcón"
#: simulation/data/civs/cart.jsonCivBonuses[0].Description
msgid "Walls +100% build time, +100% stone cost, and +200% health."
-msgstr ""
+msgstr "Paredes +100% tiempo de construcción, +100% coste de piedra y +200% salud"
#: simulation/data/civs/cart.jsonCivBonuses[0].History
msgid "Carthaginians built triple city walls."
msgstr "Los cartagineses construyeron murallas defensivas triples."
#: simulation/data/civs/cart.jsonCivBonuses[0].Name
msgid "Triple Walls"
msgstr "Muralla triple"
#: simulation/data/civs/cart.jsonFactions[0].Heroes[0].History
msgid ""
"Carthage's most famous son. Hannibal Barca was the eldest son of Hamilcar "
"Barca and proved an even greater commander than his father. Lived 247-182 "
"B.C. While he ultimately lost the Second Punic War his victories at Trebia, "
"Lake Trasimene, and Cannae, and the feat of crossing the Alps have secured "
"his position as among the best tacticians and strategists in history."
msgstr "El hijo más famoso de Cartago. Aníbal Barca fue el mayor de los hijos de Amílcar Barca y probó ser un mejor comandante que su padre. Vivió entre el 247-182 a.C. Finalmente perdió la segunda guerra Púnica, pero sus victorias en Trebia, el lago Trasimeno, Cannas, y la hazaña de cruzar los Alpes le aseguraron el puesto como uno de los mejores estrategas tácticos de la historia."
#: simulation/data/civs/cart.jsonAINames[0]
#: simulation/data/civs/cart.jsonFactions[0].Heroes[0].Name
msgid "Hannibal Barca"
msgstr "Aníbal Barca"
#: simulation/data/civs/cart.jsonFactions[0].Heroes[1].History
msgid ""
"Father of Hannibal and virtual military dictator. Hamilcar Barca was a "
"soldier and politician who excelled along his entire career. Lived 275-228 "
"B.C. While overshadowed by his sons, Hamilcar was great general in his own "
"right, earning the nickname Baraq or Barca for the lightning speed of his "
"advance."
-msgstr "Padre de Aníbal y dictador militar en la práctica. Amílcar Barca fue un soldado y político que destacó a lo largode toda su carrera. Vivió entre el 275-228 a.C. Aunque fue eclipsado por sus hijos, Amílcar fue un gran general por sus propios méritos, ganándose el apodo de Baraq o Barca por la velocidad de su avance."
+msgstr "Padre de Aníbal y dictador militar en la práctica. Amílcar Barca fue un soldado y político que destacó a lo largo de toda su carrera. Vivió entre el 275-228 a.C. Aunque fue eclipsado por sus hijos, Amílcar fue un gran general por sus propios méritos, ganándose el apodo de Baraq o Barca por la velocidad de su avance."
#: simulation/data/civs/cart.jsonAINames[1]
#: simulation/data/civs/cart.jsonFactions[0].Heroes[1].Name
msgid "Hamilcar Barca"
msgstr "Amílcar Barca"
#: simulation/data/civs/cart.jsonFactions[0].Heroes[2].History
msgid ""
"Maharbal was Hannibal Barca's 'brash young cavalry commander' during the 2nd"
" Punic War. He is credited with turning the wing of the legions at Cannae "
"resulting in defeat in which 30,000 of 50,000 Romans were lost, as well as "
"significant contributions to the winning of many other battles during the "
"2nd Punic War. He is known for having said, after the battle of Cannae, "
"'Hannibal, you know how to win the victory; just not what to do with it.'"
msgstr "Maharbal fue un \"joven comandante de caballería temerario\" durante la 2da Guerra Púnica. Se le atribuye el giro del ala de las legiones de Cannas, resultando en una derrota en la que los romanos perdieron entre 30.000 y 50.000 hombres, así como contribuciones significantes en la victoria de muchas otras batallas en la 2da Guerra Púnica. El es conocido por haber dicho, después de la batalla de Cannas, \"Aníbal, tu sabes como ganar la victoria; pero no sabes aprovecharla.\""
#: simulation/data/civs/cart.jsonAINames[5]
#: simulation/data/civs/cart.jsonFactions[0].Heroes[2].Name
msgid "Maharbal"
msgstr "Maharbal"
#: simulation/data/civs/cart.jsonFactions[0].Technologies[0].Description
msgid "All Traders and Ships +25% vision range."
msgstr "Todos los comerciantes y barcos +25% de rango de visión."
#: simulation/data/civs/cart.jsonFactions[0].Technologies[0].History
msgid ""
"Nobody knew better than the Carthaginians where in the ancient world they "
"were going and going to go; their merchant traders had missions to "
"everywhere."
msgstr "Nadie sabía mejor que los Cartagineses a donde en el mundo antiguo iban y a donde iban a ir; sus mercaderes tenían misiones a todos lados."
#: simulation/data/civs/cart.jsonFactions[0].Technologies[0].Name
msgid "Exploration"
msgstr "Exploración"
#: simulation/data/civs/cart.jsonFactions[0].Technologies[1].Description
msgid "Civic Centers, Temples, and Houses -25% build time."
msgstr "Los Centros Cívicos, Templos, y Casas -25% tiempo de construcción."
#: simulation/data/civs/cart.jsonFactions[0].Technologies[1].History
msgid ""
"Carthaginians established many trading centers as colonies and ultimately "
"held dominion over 300 cities and towns in North Africa alone."
msgstr "Los Cartagineses establecieron muchos puntos de comercio y colonias y llegaron a tener dominio por sobre 300 ciudades y pueblos en el norte de África."
#: simulation/data/civs/cart.jsonFactions[0].Technologies[1].Name
msgid "Colonization"
msgstr "Colonización"
#: simulation/data/civs/cart.jsonHistory
msgid ""
"Carthage, a city-state in modern-day Tunisia, was a formidable force in the "
"western Mediterranean, eventually taking over much of North Africa and "
"modern-day Spain in the third century B.C. The sailors of Carthage were "
"among the fiercest contenders on the high seas, and masters of naval trade. "
"They deployed towered War Elephants on the battlefield to fearsome effect, "
"and had defensive walls so strong, they were never breached."
msgstr "Cartago, una ciudad-estado en la actual Túnez, era una formidable fuerza en el Mediterráneo Oeste, tomando eventualmente gran parte del norte de África y la actual España en el siglo III a.C. Los marineros de Cartago estuvieron entre los más fieros contendientes de los mares, y fueron maestros del comercio naval. Ellos usaron los elefantes de guerra para asustar a sus enemigos, y tenían murallas infranqueables."
#: simulation/data/civs/cart.jsonName
msgid "Carthaginians"
msgstr "Cartagineses"
#: simulation/data/civs/cart.jsonStructures[0].History
msgid ""
"The structure is based upon the center island of the inner harbour "
"constructed to house the war fleet of the Carthaginian navy at Carthage."
msgstr "La estructura está basada en la isla central del puerto interior construido para albergar la flota cartaginesa en Cartago."
#: simulation/data/civs/cart.jsonStructures[0].Name
msgid "Naval Shipyard"
msgstr "Calafate naviero"
#: simulation/data/civs/cart.jsonStructures[0].Special
msgid "Construct the powerful warships of the Carthaginian navy."
msgstr "Construye los poderosos barcos de guerra de la flota cartaginesa."
#: simulation/data/civs/cart.jsonStructures[1].History
msgid "The Celts supplied fierce warrior mercenaries for Carthaginian armies."
msgstr "Los celtas sirvieron como feroces guerreros mercenarios para los cartagineses."
#: simulation/data/civs/cart.jsonStructures[1].Name
msgid "Celtic Embassy"
msgstr "Embajada Celta"
#: simulation/data/civs/cart.jsonStructures[1].Special
msgid "Train Celtic Mercenaries."
-msgstr ""
+msgstr "Entrenar mercenarios Celtas"
#: simulation/data/civs/cart.jsonStructures[2].History
msgid ""
"The Iberians were known as fierce mercenaries, loyal to their paymasters."
msgstr "Los ibéricos eran conocidos como feroces mercenarios, leales a sus comisarios."
#: simulation/data/civs/cart.jsonStructures[2].Name
msgid "Iberian Embassy"
msgstr "Embajada ibérica"
#: simulation/data/civs/cart.jsonStructures[2].Special
msgid "Train Iberian Mercenaries."
-msgstr ""
+msgstr "Entrenar Mercenarios Iberianos"
#: simulation/data/civs/cart.jsonStructures[3].History
msgid ""
"When Hannibal invaded Italy and defeated the Romans in a series of battles, "
"many of the peoples subject to Rome, including the Greeks and Samnites, "
"revolted and joined the Carthaginian cause."
-msgstr ""
+msgstr "Cuando Hannibal invadió Italia y derroto a los Romanos en una serie de batallas, muchos de las pápuñlas sujetas a Roma, incluyendo los Griegos y Samnitas, se revelaron y se unieron a la causa Cartagiana."
#: simulation/data/civs/cart.jsonStructures[3].Name
msgid "Italic Embassy"
-msgstr ""
+msgstr "Embajada Italiana"
#: simulation/data/civs/cart.jsonStructures[3].Special
msgid "Train Italic Mercenaries."
-msgstr ""
+msgstr "Entrenar mercenarios Italianos"
#: simulation/data/civs/cart.jsonTeamBonuses[0].Description
msgid "Allies +10% international trade bonus."
-msgstr ""
+msgstr "Aliados +10% bono de comercio internacional"
#: simulation/data/civs/cart.jsonTeamBonuses[0].History
msgid ""
"The Phoenicians and Carthaginians were broadly known as the greatest trading"
" civilization of the ancient and classical world."
msgstr "Los Fenicios y Cartagineses fueron conocidos como la civilización que desarrolló el comercio en el mundo antiguo y nuevo."
#: simulation/data/civs/cart.jsonTeamBonuses[0].Name
msgid "Trademasters"
msgstr "Maestros del comercio"
#: simulation/data/civs/gaul.jsonAINames[2]
msgid "Cativolcus"
msgstr "Catuvolco"
#: simulation/data/civs/gaul.jsonAINames[3]
msgid "Cingetorix"
msgstr "Cingétorix"
#: simulation/data/civs/gaul.jsonAINames[5]
msgid "Divico"
msgstr "Divico"
#: simulation/data/civs/gaul.jsonAINames[6]
msgid "Ambiorix"
msgstr "Ambiorix"
#: simulation/data/civs/gaul.jsonAINames[7]
msgid "Liscus"
msgstr "Liscus"
#: simulation/data/civs/gaul.jsonAINames[8]
msgid "Valetiacus"
msgstr "Valetiacus"
#: simulation/data/civs/gaul.jsonAINames[9]
msgid "Viridovix"
msgstr "Virídovix"
#: simulation/data/civs/gaul.jsonCivBonuses[0].Description
msgid "Enhanced food gained from ranching and farming. "
-msgstr "Mayor obtención de comida de granjas y ranchos."
+msgstr "Ampliado el alimento ganado de ranchos y granjas."
#: simulation/data/civs/gaul.jsonCivBonuses[0].History
msgid "Represents Celtic farming methods. "
msgstr "Representa los métodos de cultivo Celtas."
#: simulation/data/civs/gaul.jsonCivBonuses[0].Name
msgid "Ardiosmanae"
msgstr "Ardiosmanae"
#: simulation/data/civs/gaul.jsonCivBonuses[1].Description
msgid "Druids increase attack rates of soldiers near them slightly."
msgstr "Los druidas aumentan ligeramente la velocidad de ataque de los soldados cercanos."
#: simulation/data/civs/gaul.jsonCivBonuses[1].History
msgid "Celtic religion and druidry inspired their warlike mindset. "
msgstr "La religión celta y el druidismo inspiraban la mentalidad bélica."
#: simulation/data/civs/gaul.jsonCivBonuses[1].Name
msgid "Deas Celtica"
msgstr "Deas Celtica"
#: simulation/data/civs/gaul.jsonFactions[0].Description
msgid "The Celts of mainland Europe."
msgstr "Los celtas de la Europa continental."
#: simulation/data/civs/gaul.jsonFactions[0].Heroes[0].History
msgid ""
"When Celtic armies met the enemy, before the battle would start, the Celtic "
"leader would go to the first line and challenge the bravest of the enemy "
"warriors to a single combat. The story of how Marcus Claudius Marcellus "
"killed a Gallic leader at Clastidium (222 B.C.) is typical of such "
"encounters. Advancing with a small army, Marcellus met a combined force of "
"Insubrian Gauls and Gaesatae at Clastidium. The Gallic army advanced with "
"the usual rush and terrifying cries, and their king, Viridomarus, picking "
"out Marcellus by means of his badges of rank, made for him, shouting a "
"challenge and brandishing his spear. Viridomarus was an outstanding figure "
"not only for his size but also for his adornments; for he was resplendent in"
" bright colors and his armor shone with gold and silver. This armor, thought"
" Marcellus, would be a fitting offering to the gods. He charged the Gaul, "
"pierced his bright breastplate and cast him to the ground. It was an easy "
"task to kill Viridomarus and strip him of his armor."
msgstr "Cuando los ejércitos celtas se enfrentaban al enemigo, antes de comenzar la batalla, el líder celta solía ir a la primera línea a desafiar a los guerreros enemigos más valientes a un combate individual. La historia de cómo Marco Claudio Marcelo mató a un líder galo en Clastidio (222 a.C.) es típica de este tipo de enfrentamientos. Mientras avanzaba con un pequeño ejército, Marcelo se encontró con una fuerza combinada de galos ínsubros y gaesatae en Clastidio. Las tropas galas avanzaron con su habitual rapidez y los aterradores gritos siguiendo a su rey, Viridómaro, quien identificó a Marcelo por sus insignias de rango y se le acercó desafiándolo a los gritos y blandiendo su lanza. Viridómaro era una figura prominente no solo por su tamaño sino también por sus ornamentos, ya que resplandecía en radiantes colores y su armadura tenía el brillo del oro y la plata. Esta armadura, pensó Marcelo, sería una gran ofrenda para los dioses. Avanzó sobre el galo, perforó su brillante pechera y lo arrojó al suelo. Fue una tarea fácil matar a Viridómaro y despojarlo de su armadura."
#: simulation/data/civs/gaul.jsonAINames[0]
#: simulation/data/civs/gaul.jsonFactions[0].Heroes[0].Name
msgid "Viridomarus"
msgstr "Viridómaro"
#: simulation/data/civs/gaul.jsonFactions[0].Heroes[1].History
msgid ""
"Brennus is the name which the Roman historians give to the famous leader of "
"the Gauls who took Rome in the time of Camillus. According to Geoffrey of "
"Monmouth, the cleric who wrote “History of the Kings of Britain”, Brennus "
"and his brother Belinus invaded Gaul and sacked Rome in 390 B.C., 'proving' "
"that Britons had conquered Rome, the greatest civilization in the world, "
"long before Rome conquered the Britons. We know from many ancient sources "
"which predate Geoffrey that Rome was indeed sacked, but in 387 not 390, and "
"that the raid was led by a man named Brennus, but he and his invading horde "
"were Gallic Senones, not British. In this episode several features of "
"Geoffrey's editing method can be seen: he modified the historical Brennus, "
"created the brother Belinus, borrowed the Gallic invasion, but omitted the "
"parts where the Celts seemed weak or foolish. His technique is both additive"
" and subtractive. Like the tale of Trojan origin, the story of the sack of "
"Rome is not pure fabrication; it is a creative rearrangement of the "
"available facts, with details added as necessary. By virtue of their "
"historical association, Beli and Bran are often muddled with the earlier "
"brothers Belinus and Brennus (the sons of Dunvallo Molmutius) who contended "
"for power in northern Britain in around 390 B.C., and were regarded as gods "
"in old Celtic tradition."
msgstr "Breno es el nombre que los historiadores romanos le dan al famoso líder de los galos que ocupó Roma en el tiempo de Camilo. Según Godofredo de Monmouth, el clérigo que escribió Historia de los Reyes de Britania, Breno y su hermano Belino invadieron Galia y saquearon Roma en 390 a. C. demostrando que los britanos habían conquistado Roma, la civilización más grandiosa del mundo, mucho antes de que Roma conquistara a los britanos. Sabemos de muchas fuentes antiguas anteriores a Godofredo que Roma de hecho fue saqueada, pero en 387 no en 390 y que el ataque fue liberado por un hombre llamado Breno, pero él y su horda invasora eran galos senones, no británicos. En este episodio, se pueden observar muchas características del método de edición de Godofredo: modificó al Breno histórico, creó al hermano Belino, tomó prestada la invasión gala pero omitió las partes en donde los celtas se veían tontos o débiles. Su técnica agrega y quita detalles. Como la historia troyana, la historia del saqueo de roma no es puro invento, es una reorganización creativa de los hechos disponibles, con detalles añadidos si es necesario. Por virtud de su asociación histórica, Beli y Bran son a menudo confundidos con los anteriores hermanos Belino y Breno (hijos de Dunvallo Molmutius) que compitieron por el poder en Britania del norte alrededor de 390 a. C. y eran considerados dioses en la antigua tradición celta. "
#: simulation/data/civs/gaul.jsonAINames[1]
#: simulation/data/civs/gaul.jsonFactions[0].Heroes[1].Name
msgid "Brennus"
msgstr "Breno"
#: simulation/data/civs/gaul.jsonFactions[0].Heroes[2].History
msgid ""
"Vercingetorix (Gaulish: Ver-Rix Cingetos) was the chieftain of the Arverni "
"tribe in Gaul (modern France). Starting in 52 B.C. he led a revolt against "
"the invading Romans under Julius Caesar, his actions during the revolt are "
"remembered to this day. Vercingetorix was probably born near his tribes "
"capital (Gergovia). From what little info we have Vercingetorix was probably"
" born in 72 B.C., his father was Celtius and we don't know who his mother "
"was. Because we only know of him from Roman sources we don't know much about"
" Vercingetorix as a child or young man, except that perhaps he was probably "
"very high spirited and probably gained some renown in deeds."
msgstr "Vercingétorix (galo: Ver-Rix Cingetos) era el jefe de la tribu de los arvernos en la Galia (hoy Francia). A partir del 52 a.C. lideró una revuelta, que por sus acciones se recuerda a día de hoy, contra los invasores romanos al mando de Julio César. Vercingétorix probablemente nació cerca de la capital tribal (Gergovia). De la poca información disponible se deduce que nació el 72 a.C., hijo de Celtilo y una mujer desconocida. Debido a que solo se sabe de él por las fuentes romanas, no se sabe mucho de su infancia y adolescencia, excepto que probablemente era muy animado y renombrado. "
#: simulation/data/civs/gaul.jsonAINames[4]
#: simulation/data/civs/gaul.jsonFactions[0].Heroes[2].Name
msgid "Vercingetorix"
msgstr "Vercingétorix"
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[0].Description
msgid "Workers +15% grain gather rate."
-msgstr ""
+msgstr "Trabajadores +15% ritmo de recoleccion de granos"
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[0].History
msgid ""
"The Gauls invented an harvesting machine, making it much easier to harvest "
"grain."
-msgstr ""
+msgstr "Los Gaulos inventaron una maquina de cosechado, haciendo mucho mas fácil cosechar grano."
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[0].Name
msgid "Harvesting Machine"
-msgstr ""
+msgstr "Maquina de cosechar"
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[1].Description
msgid ""
"A set amount of metal and food from every structure destroyed or captured."
msgstr "Una cantidad de metal y comida de cada estructura destruida o capturada."
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[1].History
msgid ""
"Woe to the Defeated! The Gallic chieftain Brennus seized Rome (with the "
"exception of a garrison on Capitoline Hill). When Camillus besieged him with"
" a relief force from Veii, he negotiated his surrender for 1000 pounds of "
"gold, and adding the weight of his sword on the scale when the Romans "
"complained that he used false weights he uttered those famous words."
msgstr "¡Ay de los vencidos! El líder galo Breno saqueó Roma (a excepción de una guarnición que estaba en el Capitolio). Cuando Camilo lo sitió con un ejército de liberación de Veii, negoció su retirada por el pago de 1000 libras de oro. Cuando los romanos le reclamaron que usaba pesos falseados, Breno arrojó su espada a la balanza pronunciando sus famosas palabras."
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[1].Name
msgid "Vae Victis"
msgstr "Vae Victis"
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[2].Description
msgid "Gallic druids gain a small melee attack."
msgstr "Los druidas galos obtienen un pequeño ataque melé."
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[2].History
msgid ""
"The Carnutes were druids from Aulercia. They fought when needed, and were "
"largely responsible for turning back the Belgae incursions into Armorica and"
" Aulercia."
msgstr "Los Carnutos eran druidas de Aulercia. Combatían cuando se los necesitaba, y fueron mayormente responsables de repeler las incursiones belgas en Armórica y Aulercia."
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[2].Name
msgid "Carnutes"
msgstr "Carnutos"
#: simulation/data/civs/gaul.jsonHistory
msgid ""
"The Gauls were the Celtic tribes of continental Europe. Dominated by a "
"priestly class of Druids, they featured a sophisticated culture of advanced "
"metalworking, agriculture, trade and even road engineering. With heavy "
"infantry and cavalry, Gallic warriors valiantly resisted Caesar's campaign "
"of conquest and Rome's authoritarian rule."
msgstr "Los galos eran las tribus celtas de la Europa continental. Dominados por una clase sacerdotal de Druidas, tenían una cultura sofisticada y avanzada en metalurgia, agricultura, comercio e incluso ingeniería vial. Con infantería y caballería pesada, los guerreros galos resistieron con valor la campaña de conquista de Cesar y el dominio autoritario de Roma."
#: simulation/data/civs/gaul.jsonFactions[0].Name
#: simulation/data/civs/gaul.jsonName
msgid "Gauls"
msgstr "Galos"
#: simulation/data/civs/gaul.jsonTeamBonuses[0].Description
msgid "Forges −15% technology resource costs and research time."
-msgstr ""
+msgstr "Forjas -15% coste de recursos tecnológicos y tiempo de investigación."
#: simulation/data/civs/gaul.jsonTeamBonuses[0].History
msgid ""
"The Gauls produced and exported swords and scabbards, woolen and leather "
"products, and other arms."
-msgstr ""
+msgstr "Los Gaulos produjeron y exportaron espadas, vainas, productos de lana, cuero y otras armas."
#: simulation/data/civs/gaul.jsonTeamBonuses[0].Name
msgid "Products from Gaul"
-msgstr ""
+msgstr "Productos de Gaula"
#: simulation/data/civs/iber.jsonAINames[4]
msgid "Audax"
msgstr "Audax"
#: simulation/data/civs/iber.jsonAINames[5]
msgid "Ditalcus"
msgstr "Ditalcus"
#: simulation/data/civs/iber.jsonAINames[6]
msgid "Minurus"
msgstr "Minurus"
#: simulation/data/civs/iber.jsonAINames[7]
msgid "Tautalus"
msgstr "Tautalus"
#: simulation/data/civs/iber.jsonCivBonuses[0].Description
msgid "Iberians start with a powerful prefabricated circuit of stone walls."
msgstr "Los ibéricos comienzan con un poderoso circuito de muros de piedra poderosos."
#: simulation/data/civs/iber.jsonCivBonuses[0].History
msgid ""
"With exception to alluvial plains and river valleys, stone is abundant in "
"the Iberian Peninsula and was greatly used in construction of structures of "
"all types."
msgstr "Con excepción de las llanuras aluviales y los valles de los ríos, la piedra abunda en la Península Ibérica y fue utilizada en abundancia en la construcción de estructuras de todo tipo."
#: simulation/data/civs/iber.jsonCivBonuses[0].Name
msgid "Harritsu Leku"
msgstr "Harritsu Leku"
#: simulation/data/civs/iber.jsonFactions[0].Heroes[0].History
msgid ""
"Viriato, like Vercingetorix amongst the Gauls, was the most famous of the "
"Iberian tribal war leaders, having conducted at least 7 campaigns against "
"the Romans in the southern half of the peninsula during the 'Lusitani Wars' "
"from 147-139 B.C. He surfaced as a survivor of the treacherous massacre of "
"9,000 men and the selling into slavery of 21,000 elderly, women, and "
"children of the Lusitani. They had signed a treaty of peace with the Romans,"
" conducted by Servius Sulpicius Galba, governor of Hispania Ulterior, as the"
" 'final solution' to the Lusitani problem. He emerged from humble beginnings"
" in 151 B.C. to become war chief of the Lusitani. He was intelligent and a "
"superior tactician, never really defeated in any encounter (though suffered "
"losses in some requiring retreat). He succumbed instead to another treachery"
" arranged by a later Roman commander, Q. Servilius Caepio, to have him "
"assassinated by three comrades that were close to him."
msgstr "Virato, al igual que Vercingétorix entre los galos, fue el más famoso jefe de guerra tribal ibérico, tras realizar 7 campañas contra los romanos en la mitad sur de la península durante las \"guerras lusitanas\" de 147-139 a.C. Surgió como sobreviviente de la traicionera masacre de 9000 hombres y la esclavitud de 21000 ancianos, mujeres y niños lusitanos. Ellos habían firmado un contrato de paz con los romanos, a cargo de Servio Sulpicio Galba, gobernador de Hispania Ulterior, como la \"solución final\" al problema lusitano. Emergió de comienzos humildes en 151 a.C. y se convirtió en jefe de guerra lusitano. Era inteligente y un estratega superior, que no conoció la derrota (aunque sufrió perdidas en algunas retiradas forzosas). En cambio sucumbió a otra traición organizada por el siguiente comandante romano, Quinto Servilio Cepión, quien hizo que tres camaradas cercanos lo asesinen."
#: simulation/data/civs/iber.jsonAINames[0]
#: simulation/data/civs/iber.jsonAINames[1]
#: simulation/data/civs/iber.jsonFactions[0].Heroes[0].Name
msgid "Viriato"
msgstr "Viriato"
#: simulation/data/civs/iber.jsonFactions[0].Heroes[1].History
msgid ""
"Karos was a chief of the Belli tribe located just east of the Celtiberi "
"(Numantines at the center). Leading the confederated tribes of the meseta "
"central (central upland plain) he concealed 20,000 foot and 5,000 mounted "
"troops along a densely wooded track. Q. Fulvius Nobilior neglected proper "
"reconnaissance and lead his army into the trap strung out in a long column. "
"Some 10,000 of 15,000 Roman legionaries fell in the massive ambush that was "
"sprung upon them. The date was 23 August of 153 B.C., the day when Rome "
"celebrated the feast of Vulcan. By later Senatorial Decree it was ever "
"thereafter known as dies ater, a 'sinister day', and Rome never again fought"
" a battle on the 23rd of August. Karos was wounded in an after battle small "
"cavalry action the same evening and soon died thereafter, but he had carried"
" off one of the most humiliating defeats that Rome ever suffered."
msgstr "Caro fue un jefe de la tribu de los belos ubicada al este de los celtíberos (numantines en el centro). Al mando de las tribus confederadas de la meseta central, escondió 20000 tropas de infantería y 5000 de caballería a lo largo de un camino junto a un bosque frondoso. Quinto Fulvio Nobilior descuidó las exploraciones debidas y condujo su ejercito en una larga columna hacia la trampa. Entre 10000 y 15000 legionarios romanos murieron en la emboscada masiva en la que cayeron. Fue el 23 de agosto de 153 a.C. el día en que Roma celebraba la fiesta a Vulcano. Debido a un decreto del senado, desde ese momento se lo conoció como \"dies ater\", un día siniestro, y Roma no volvió a luchar una batalla los 23 de agosto. Caro resultó herido en una pequeña maniobra de caballería luego de la batalla esa misma tarde y al poco tiempo murió, pero llevó a cabo una de las derrotas más humillantes que jamás haya sufrido Roma."
#: simulation/data/civs/iber.jsonAINames[2]
#: simulation/data/civs/iber.jsonFactions[0].Heroes[1].Name
msgid "Karos"
msgstr "Karos"
#: simulation/data/civs/iber.jsonFactions[0].Heroes[2].History
msgid ""
"Indibil was king of the Ilergetes, a large federation ranged principally "
"along the Ebro River in the northwest of the Iberian Peninsula. During the "
"Barcid expansion, from 212 B.C. he had initially been talked into allying "
"himself with the Carthaginians who had taken control of a lot of territory "
"to the south and west, however after loss and his capture in a major battle "
"he was convinced, some say tricked, to switch to the Roman side by Scipio "
"Africanus. But that alliance didn't last long, as Roman promises were hollow"
" and the Romans acted more like conquerors than allies. So, while the Romans"
" and their allies had ended Carthaginian presence in 'Hispania' in 206 B.C.,"
" Indibil and another tribal prince by the name of Mandonio, who may have "
"been his brother, rose up in rebellion against the Romans. They were "
"defeated in battle, but rose up in a 2nd even larger rebellion that had "
"unified all the Ilergetes again in 205 B.C. Outnumbered and outarmed they "
"were again defeated, Indibil losing his life in the final battle and "
"Mandonio being captured then later put to death. From that date onward the "
"Ilergetes remained a pacified tribe under Roman rule."
msgstr "Indíbil era el rey de los ilergetes, una federación establecida principalmente a lo largo del río Ebro al noroeste de la península ibérica. Durante la expansión bárcida. desde 21 a. C. había sido convencido en un principio de aliarse con los cartaginenses que habían tomado el control de una gran extensión de territorio al sur y al oeste. Sin embargo, tras la derrota y captura en una gran batalla fue convencido, se dice que hasta engañado, de cambiar al lado romano por Escipión el Africano. Pero la alianza no duró mucho, las promesas romanas resultaron falsas y los romanos actuaron más como conquistadores que como aliados. Entonces, mientras los romanos y sus aliados borraban la presencia cartaginesa de Hispania en 206 a. C., Indíbil y otro príncipe de una tribu llamado Mandonio, que probablemente haya sido su hermano, se levantaron en rebelión contra los romanos. Fueron derrotados en batalla, pero se levantaron en armas en una segunda y más grande rebelión que había unificado a todos los ilergetes nuevamente en 205 a. C. Superados en número y armamento fueron derrotados otra vez. Indíbil murió en la batalla final y Mandonio fue capturado y más tarde ejecutado. Desde esa fecha en adelante los ilergetes fueron una tribu pacífica bajo el mando de Roma. "
#: simulation/data/civs/iber.jsonAINames[3]
#: simulation/data/civs/iber.jsonFactions[0].Heroes[2].Name
msgid "Indibil"
msgstr "Indibil"
#: simulation/data/civs/iber.jsonFactions[0].Technologies[0].Description
msgid ""
"Causes targets struck to become inflamed and lose hitpoints at a constant "
"rate until and if either healed or repaired, as appropriate."
msgstr "Prende fuego a los objetivos golpeados y estos pierden puntos de vida a un ritmo constante hasta que sean curados o se reparados, según corresponda."
#: simulation/data/civs/iber.jsonFactions[0].Technologies[0].History
msgid ""
"Iberian tribesmen were noted for wrapping bundles of grass about the shafts "
"of their throwing spears, soaking that in some sort of flammable pitch, then"
" setting it afire just before throwing."
msgstr "Los ibéricos eran famosos por atar fardos de pasto alrededor de las varas de sus jabalinas, los cuales humedecían con algún tipo de brea inflamable, y que encendían inmediatamente antes de atacar."
#: simulation/data/civs/iber.jsonFactions[0].Technologies[0].Name
msgid "Suzko Txabalina"
msgstr "Suzko Txabalina"
#: simulation/data/civs/iber.jsonFactions[0].Technologies[1].Description
msgid "Metal costs for units and technologies reduced by 50%."
msgstr "El costo de metal para las unidades y tecnologías se reduce en un 50%."
#: simulation/data/civs/iber.jsonFactions[0].Technologies[1].History
msgid ""
"The Iberians were known to produce the finest iron and steel implements and "
"weapons of the age. The famous 'Toledo Steel.'"
msgstr "Los ibéricos eran reconocidos por producir las mejores herramientas y armas de hierro y acero de la época. El famoso \"acero de Toledo\"."
#: simulation/data/civs/iber.jsonFactions[0].Technologies[1].Name
msgid "Maisu Burdina Langileak"
msgstr "Maisu Burdina Langileak"
#: simulation/data/civs/iber.jsonHistory
msgid ""
"The Iberians were a people of mysterious origins and language, with a strong"
" tradition of horsemanship and metalworking. A relatively peaceful culture, "
"they usually fought in other's battles only as mercenaries. However, they "
"proved tenacious when Rome sought to take their land and freedom from them, "
"and employed pioneering guerrilla tactics and flaming javelins as they "
"fought back."
msgstr "Los ibéricos eran gente de origen y lenguaje misterioso, con una tradición fuerte en caballería y metalurgia. Una cultura relativamente pacifica, generalmente peleaban batallas ajenas como mercenarios. Sin embargo, probaron ser tenaces cuando Roma intentó despojarlos de su tierra y su libertad, y utilizaron tácticas de guerrilla innovadoras y jabalinas en llamas en sus contraataques."
#: simulation/data/civs/iber.jsonName
msgid "Iberians"
msgstr "Iberos"
#: simulation/data/civs/iber.jsonStructures[0].History
msgid ""
"'Revered Monument' The Iberians were a religious people who built small "
"monuments to their various gods. These monuments could also serve as family "
"tombs."
msgstr "\"Monumento Venerado\": Los ibéricos eran un pueblo religioso que construía pequeños monumentos a sus diferentes dioses. Estos monumentos también podían actuar como tumbas familiares."
#: simulation/data/civs/iber.jsonStructures[0].Name
msgid "Gur Oroigarri"
msgstr "Gur Oroigarri"
#: simulation/data/civs/iber.jsonStructures[0].Special
msgid ""
"Defensive Aura - Gives all Iberian units and buildings within vision range "
"of the monument a 10-15% attack boost. Build Limit: Only 5 may be built per "
"map."
msgstr "Aura Defensiva - Le da a las unidades y edificios ibéricos dentro del rango de visión del monumento una mejora de ataque de 10-15%. Límite de construcción: Solo se pueden construir 5 por mapa."
#: simulation/data/civs/iber.jsonTeamBonuses[0].Description
msgid "Allied Citizen Javelineers −10% resource costs."
-msgstr ""
+msgstr "Ciudadanos jabalineros aliados -10% coste de recursos."
#: simulation/data/civs/iber.jsonTeamBonuses[0].History
msgid ""
"The Iberians were long known to provide mercenaries to other nations to "
"serve as auxiliaries to their armies in foreign wars. Carthage is the most "
"well known example, and we have evidence of them serving in such a capacity "
"in Aquitania."
-msgstr ""
+msgstr "Los Iberianos fueron largamente conocidos por proveer mercenarios a otras naciones para servir como auxiliares a sus ejercitos en guerras extranjeras. Cartago es el mejor ejemplo, y tenemos evidencia de ellos sirviendo en tal capacidad en Aquitania."
#: simulation/data/civs/iber.jsonTeamBonuses[0].Name
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/civs/kush.jsonAINames[0]
msgid "Kashta"
msgstr ""
#: simulation/data/civs/kush.jsonAINames[10]
msgid "Malewiebamani"
msgstr ""
#: simulation/data/civs/kush.jsonAINames[11]
msgid "Harsiotef"
msgstr ""
#: simulation/data/civs/kush.jsonAINames[12]
msgid "Shanakdakhete"
msgstr ""
#: simulation/data/civs/kush.jsonAINames[13]
msgid "Amanishakheto"
msgstr ""
#: simulation/data/civs/kush.jsonAINames[1]
msgid "Alara"
msgstr ""
#: simulation/data/civs/kush.jsonAINames[2]
msgid "Pebatjma"
msgstr ""
#: simulation/data/civs/kush.jsonAINames[3]
msgid "Shabaka"
msgstr ""
#: simulation/data/civs/kush.jsonAINames[4]
msgid "Shebitku"
msgstr ""
#: simulation/data/civs/kush.jsonAINames[5]
msgid "Qalhata"
msgstr ""
#: simulation/data/civs/kush.jsonAINames[6]
msgid "Takahatenamun"
msgstr ""
#: simulation/data/civs/kush.jsonAINames[7]
msgid "Tantamani"
msgstr ""
#: simulation/data/civs/kush.jsonAINames[8]
msgid "Atlanersa"
msgstr ""
#: simulation/data/civs/kush.jsonAINames[9]
msgid "Nasalsa"
msgstr ""
#: simulation/data/civs/kush.jsonFactions[0].Description
msgid ""
"The great African kingdom that straddled the Nile River in Nubia, in the "
"South of Egypt."
-msgstr ""
+msgstr "El grán imperio Africano que pasó el Rio Nilo en Nubia, en el Sur de Egipto."
#: simulation/data/civs/kush.jsonFactions[0].Heroes[0].Name
msgid "Nastasen"
msgstr "Nastasen"
#: simulation/data/civs/kush.jsonFactions[0].Heroes[1].Name
msgid "Arakamani"
msgstr "Arakamani"
#: simulation/data/civs/kush.jsonFactions[0].Heroes[2].Name
msgid "Amanirenas"
msgstr "Amanirenas"
#: simulation/data/civs/kush.jsonFactions[0].Name
msgid "Kushite Africans"
msgstr ""
#: simulation/data/civs/kush.jsonFactions[0].Technologies[0].Description
#: simulation/data/civs/maur.jsonFactions[0].Technologies[0].Description
#: simulation/data/civs/pers.jsonFactions[0].Technologies[0].Description
msgid ""
"Archers −10% training time, +8 attack range, and −10% ranged attack spread."
-msgstr ""
+msgstr "Arqueros -10% tiempo de entrenamiento, +8 rango de ataque y -10% velocidad de ataque a distancia."
#: simulation/data/civs/kush.jsonFactions[0].Technologies[0].History
msgid ""
"The Kushites had a tradition of fine archery and a penchant for using massed"
" archers in battle."
msgstr ""
#: simulation/data/civs/kush.jsonFactions[0].Technologies[0].Name
#: simulation/data/civs/maur.jsonFactions[0].Technologies[0].Name
#: simulation/data/civs/pers.jsonFactions[0].Technologies[0].Name
msgid "Archery Tradition"
msgstr "Tradición de arqueros"
#: simulation/data/civs/kush.jsonFactions[0].Technologies[1].Description
msgid ""
"Civic Structures +20% build time, +20% health, and +20% capture points."
msgstr ""
#: simulation/data/civs/kush.jsonFactions[0].Technologies[1].Name
msgid "Monumental Architecture"
-msgstr ""
+msgstr "Arquitectura monumentál"
#: simulation/data/civs/kush.jsonFactions[0].Technologies[2].Description
msgid "Train elite rank healers."
-msgstr ""
+msgstr "Entrena a los curadores de rango élite"
#: simulation/data/civs/kush.jsonFactions[0].Technologies[2].History
msgid ""
"Have your priests instructed by the High Priest himself - may Amun bless "
"him."
msgstr ""
#: simulation/data/civs/kush.jsonFactions[0].Technologies[2].Name
msgid "High Priest of Amun"
-msgstr ""
+msgstr "Alto Sacerdote de Amun"
#: simulation/data/civs/kush.jsonHistory
msgid ""
"The Kingdom of Kush was an ancient African kingdom situated on the "
"confluences of the Blue Nile, White Nile and River Atbara in what is now the"
" Republic of Sudan. The Kushite era of rule in the region was established "
"after the Bronze Age collapse of the New Kingdom of Egypt, and it was "
"centered at Napata in its early phase. They invaded Egypt in the 8th century"
" BC, and the Kushite emperors ruled as Pharaohs of the Twenty-fifth dynasty "
"of Egypt for a century, until they were expelled by the Assyrians. Kushite "
"culture was influenced heavily by the Egyptians, with Kushite pyramid "
"building and monumental temple architecture still extent. The Kushites even "
"worshipped many Egyptian gods, including Amun. During Classical antiquity, "
"the Kushite imperial capital was at Meroe. In early Greek geography, the "
"Meroitic kingdom was known as Aethiopia. The Kushite kingdom persisted until"
" the 4th century AD, when it weakened and disintegrated due to internal "
"rebellion, eventually succumbing to the rising power of Axum."
msgstr "El Reino de Kush era un antiguo reino africano situado en las confluencias del Nilo Azul, el Nilo Blanco y el Río Atbara en lo que hoy es la República de Sudán. La era de gobierno Kushite en la región se estableció después del colapso de la Edad de Bronce del Nuevo Reino de Egipto, y en su fase inicial se centró en Napata. Invadieron Egipto en el siglo VIII aC, y los emperadores Kushitas gobernaron como faraones de la dinastía XX de Egipto por un siglo, hasta que fueron expulsados ​​por los asirios. La cultura Kushita fue fuertemente influenciada por los egipcios, con la construcción de la pirámide Kushita y la arquitectura monumental del templo. Los kushitas incluso adoraron a muchos dioses egipcios, incluido Amun. Durante la antigüedad clásica, la capital imperial kushita estaba en Meroe. En la geografía griega temprana, el reino de Meroitic se conocía como Aethiopia. El reino Kushita persistió hasta el siglo IV dC, cuando se debilitó y se desintegró debido a la rebelión interna, eventualmente sucumbiendo al poder creciente de Axum."
#: simulation/data/civs/kush.jsonName
msgid "Kushites"
msgstr "Kushitas "
#: simulation/data/civs/kush.jsonStructures[0].Name
msgid "Temple of Amun"
msgstr "Templo de Amún"
#: simulation/data/civs/kush.jsonStructures[0].Special
msgid ""
"The Kushites can upgrade individual Temples to Temples of Amun, which can "
"train Napatan Temple Guard champions and heal units faster."
msgstr ""
#: simulation/data/civs/kush.jsonStructures[1].Name
msgid "Temple of Apedemak"
msgstr "Templo de Apedemak"
#: simulation/data/civs/kush.jsonStructures[1].Special
msgid ""
"The Kushites can upgrade individual Temples to Temples of Apedemak, which "
"can train Meroe Temple Guard champions and heal units faster."
msgstr "Los Kushites pueden mejorar los Templos individuales a los Templos de Apedemak, que pueden entrenar a los campeones de la Guardia del Templo de Meroe y curar las unidades más rápido"
#: simulation/data/civs/kush.jsonStructures[2].History
msgid "The Kushites built over 200 pyramids in Nubia."
msgstr "Los Kushitas construyeron mas de 200 pirámides en Nubia"
#: simulation/data/civs/kush.jsonStructures[2].Name
msgid "Kushite Pyramids"
msgstr "Pirámides Kushitas "
#: simulation/data/civs/kush.jsonStructures[2].Special
msgid ""
"Building a Small Kushite Pyramid unlocks the Town Phase. Building a Large "
"Kushite Pyramid unlocks the City Phase. And each pyramid built adds +10% "
"territory effect to Civic Centers."
msgstr "construyendo una pequeña pirámide Kushita desbloqueas la fase intermedia. La construcción de una gran pirámide Kushita desbloquea la fase urbana. Y cada pirámide construida agrega +10% de influencia sobre los territorios a los Centros cívicos."
#: simulation/data/civs/kush.jsonTeamBonuses[0].Description
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/civs/kush.jsonTeamBonuses[0].Name
msgid "Elephant Suppliers"
msgstr "Proveedores de Elefantes"
#: simulation/data/civs/mace.jsonAINames[10]
msgid "Perseus"
msgstr "Perseo de Macedonia"
#: simulation/data/civs/mace.jsonAINames[11]
msgid "Craterus"
msgstr "Crátero"
#: simulation/data/civs/mace.jsonAINames[12]
msgid "Meleager"
msgstr "Meleagro"
#: simulation/data/civs/mace.jsonAINames[1]
msgid "Philip II"
msgstr "Filipo II"
#: simulation/data/civs/mace.jsonAINames[2]
msgid "Antipater"
msgstr "Antípatro"
#: simulation/data/civs/mace.jsonAINames[3]
msgid "Philip IV"
msgstr "Filipo IV"
#: simulation/data/civs/mace.jsonAINames[4]
#: simulation/data/civs/spart.jsonAINames[5]
msgid "Lysander"
msgstr "Lisandro"
#: simulation/data/civs/mace.jsonAINames[5]
msgid "Lysimachus"
msgstr "Lisímaco"
#: simulation/data/civs/mace.jsonAINames[6]
msgid "Pyrrhus of Epirus"
msgstr "Pirro de Epiro"
#: simulation/data/civs/mace.jsonAINames[7]
msgid "Antigonus II Gonatas"
msgstr "Antígono II Gónatas"
#: simulation/data/civs/mace.jsonAINames[8]
msgid "Demetrius II Aetolicus"
msgstr "Demetrio II el Etólico"
#: simulation/data/civs/mace.jsonAINames[9]
msgid "Philip V"
msgstr "Filipo V"
#: simulation/data/civs/mace.jsonFactions[0].Description
msgid "A Hellenistic kingdom bordering the Greek city-states."
msgstr "Un reino heleno limítrofe con las ciudades-estado griegas."
#: simulation/data/civs/mace.jsonFactions[0].Heroes[0].History
msgid ""
"The king of Macedonia (359-336 B.C.), he carried out vast monetary and "
"military reforms in order to make his kingdom the most powerful force in the"
" Greek world. Greatly enlarged the size of Macedonia by conquering much of "
"Thrace and subduing the Greeks. Murdered in Aegae while planning a campaign "
"against Persia."
msgstr "El rey de Macedonia (359-336 a.C.), llevó a cabo vastas reformas monetarias y militares para hacer de su reino la fuerza más poderosa del mundo griego. Macedonia creció mucho gracias a la conquista de Tracia y el sometimiento de los griegos. Fue asesinado en Egas mientras planeaba una campaña contra Persia."
#: simulation/data/civs/mace.jsonFactions[0].Heroes[0].Name
msgid "Philip II of Macedon"
msgstr "Filipo II de Macedonia"
#: simulation/data/civs/mace.jsonFactions[0].Heroes[1].History
msgid ""
"The most powerful hero of them all - son of Philip II, king of Macedonia "
"(336-323 B.C.). After conquering the rest of the Thracians and quelling the "
"unrest of the Greeks, Alexander embarked on a world-conquest march. "
"Defeating the Persian forces at Granicus (334 B.C.), Issus (333 B.C.) and "
"Gaugamela (331 B.C.), he became master of the Persian Empire. Entering "
"India, he defeated king Porus at Hydaspes (326 B.C.), but his weary troops "
"made him halt. Died in Babylon at the age of 33 while planning a campaign "
"against Arabia."
msgstr "El héroe más poderoso de todos, hijo del rey de Macedonia (336-323 a.C.) Filipo II. Tras conquistar al resto de los Tracios y sofocar la inquietud de los griegos, Alejandro se embarcó en una cruzada de conquista mundial. Venció a las fuerzas persas en Gránico (334 a.C.), Issos (333 a.C.) y Gaugamela (331 a.C.), se convirtió en el señor del imperio Persa. Al entrar en India, derrotó al rey Porus en Hydaspes (326 a.C.), pero el agotamiento de sus tropas hizo que se detenga. Murió en Babilonia a la edad de 33 mientras planeaba una campaña contra Arabia."
#: simulation/data/civs/mace.jsonAINames[0]
#: simulation/data/civs/mace.jsonFactions[0].Heroes[1].Name
msgid "Alexander the Great"
msgstr "Alejandro Magno"
#: simulation/data/civs/mace.jsonFactions[0].Heroes[2].History
msgid ""
"One of the Diadochi, king of Macedonia (294-288 B.C.), Demetrios was "
"renowned as one of the bravest and most able successors of Alexander. As the"
" son of Antigonus I Monophthalmus, he fought and won many important battles "
"early on and was proclaimed king, along with his father, in 306 B.C. Losing "
"his Asian possessions after the battle of Ipsos, he later won the Macedonian"
" throne. Fearing lest they should be overpowered by Demetrios, the other "
"Diadochi united against him and defeated him."
msgstr "Uno de los Diácodos, Demetrio, rey de Macedonia (294-288 a.C.), fue reconocido como uno de los más capaces y más bravos sucesores de Alejandro. Como hijo de Antígono I el Tuerto, ganó pronto muchas batalles importantes y fue proclamado rey, junto a su padre, en el 306 a.C. Luego de perder sus posesiones en Asia, tras la batalla de Ipsos, ganó el trono de Macedonia. El temor de ser dominados por Demetrio hizo que los otros Diácodos se aliaran contra él y lo derrotaran."
#: simulation/data/civs/mace.jsonFactions[0].Heroes[2].Name
msgid "Demetrios the Besieger"
msgstr "Demetrio el Asediador"
#: simulation/data/civs/mace.jsonFactions[0].Technologies[0].Description
#: simulation/data/civs/ptol.jsonFactions[0].Technologies[0].Description
#: simulation/data/civs/sele.jsonFactions[0].Technologies[0].Description
msgid "Civic Centers +100% health and capture points, double default arrows."
msgstr ""
#: simulation/data/civs/mace.jsonFactions[0].Technologies[0].History
#: simulation/data/civs/ptol.jsonFactions[0].Technologies[0].History
#: simulation/data/civs/sele.jsonFactions[0].Technologies[0].History
msgid ""
"Beginning with Alexander, the Hellenistic monarchs founded many cities "
"throughout their empires, where Greek culture and art blended with local "
"customs to create the motley Hellenistic civilization."
msgstr "A partir de Alejandro, los monarcas helénicos fundaron muchas ciudades a través de todos sus imperios, donde la cultura y el arte griegos se mezclaron con las costumbres locales para crear al colorida civilización helenística."
#: simulation/data/civs/mace.jsonFactions[0].Technologies[0].Name
#: simulation/data/civs/ptol.jsonFactions[0].Technologies[0].Name
#: simulation/data/civs/sele.jsonFactions[0].Technologies[0].Name
msgid "Hellenistic Metropolis"
msgstr "Metrópolis helenística"
#: simulation/data/civs/mace.jsonFactions[0].Technologies[1].Description
msgid ""
"Upgrade Shield Bearer Champion Infantry to Silver Shields, with more health "
"and attack damage."
msgstr ""
#: simulation/data/civs/mace.jsonFactions[0].Technologies[1].History
msgid ""
"In India near the end of his long anabasis, Alexander gifted to the Royal "
"Hypaspist corps shields of silver for their long and valiant service in his "
"army."
msgstr "En India cerca del final de su larga anábasis, Alejando otorgó a los cuerpos de Hipaspistas Reales escudos de plata por su largo y valiente servicio en el ejército."
#: simulation/data/civs/mace.jsonFactions[0].Technologies[1].Name
msgid "Silver Shields"
msgstr "Escudos plateados"
#: simulation/data/civs/mace.jsonHistory
msgid ""
"Macedonia was an ancient Greek kingdom, centered in the northeastern part of"
" the Greek peninsula. Under the leadership of Alexander the Great, "
"Macedonian forces and allies took over most of the world they knew, "
"including Egypt, Persia and parts of the Indian subcontinent, allowing a "
"diffusion of Hellenic and eastern cultures for years to come."
msgstr "Macedonia fue un antiguo reino griego situado en el noreste de la península griega. Bajo el mando de Alejandro Magno, las fuerzas macedónicas y sus aliados conquistaron la mayor parte del mundo conocido, incluyendo Egipto, Persia, y partes del subcontinente indio, lo que permitió una difusión de las culturas helénicas y orientales durante muchos años."
#: simulation/data/civs/mace.jsonFactions[0].Name
#: simulation/data/civs/mace.jsonName
msgid "Macedonians"
msgstr "Macedonios"
#: simulation/data/civs/mace.jsonStructures[0].Special
msgid ""
"The Hellenization civ bonus. Building a Theatron increases the territory "
"effect of all buildings by 25%. Build limit: 1."
msgstr "Bonificación de civilización helénica. Construir un Teatro aumenta el efecto territorial de todos los edificios un 25%. Límite de construcción: 1."
#: simulation/data/civs/mace.jsonStructures[1].History
#: simulation/data/civs/ptol.jsonStructures[0].History
#: simulation/data/civs/sele.jsonStructures[0].History
msgid ""
"Alexander the Great founded libraries all over his new empire. These became "
"a center of learning for an entirely new synthesized culture: the "
"Hellenistic culture."
msgstr "Alejandro Magno levantó bibliotecas por todo su nuevo imperio. Se convirtieron en los centros de aprendizaje de una cultura sintetizada completamente nueva: la cultura helena."
#: simulation/data/civs/mace.jsonStructures[1].Name
#: simulation/data/civs/ptol.jsonStructures[0].Name
#: simulation/data/civs/sele.jsonStructures[0].Name
msgid "Library"
msgstr "Librería"
#: simulation/data/civs/mace.jsonStructures[1].Special
msgid ""
"All Special Technologies are researched here. Building one reduces the cost "
"of all other remaining technologies by 10%. Build limit: 1."
msgstr "Todas las tecnologías especiales se investigan aquí. La construcción de una reduce el coste de todas las otras tecnologías restantes en un 10%. Límite de construcción: 1."
#: simulation/data/civs/mace.jsonTeamBonuses[0].Description
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/civs/mace.jsonTeamBonuses[0].History
msgid ""
"The Macedonians and the Diadochi minted coins of very high quality. On their"
" currency the Diadochi in particular frequently depicted themselves as the "
"rightful successor to Alexander the Great, attempting to legitimize their "
"rule."
msgstr "Los macedonios y los diádocos acuñaban monedas de altísima calidad. En sus monedas, los diádoco en particular se veían frecuentemente como los sucesores legítimos de Alejandro Magno, e intentaban legitimar su mandato."
#: simulation/data/civs/mace.jsonTeamBonuses[0].Name
msgid "Standardized Currency"
msgstr "Moneda de uso corriente"
#: simulation/data/civs/maur.jsonAINames[1]
msgid "Bindusara Maurya"
msgstr "Bindusara Maurya"
#: simulation/data/civs/maur.jsonAINames[3]
msgid "Dasharatha Maurya"
msgstr ""
#: simulation/data/civs/maur.jsonAINames[4]
msgid "Samprati Maurya"
msgstr "Sampatri Maurya"
#: simulation/data/civs/maur.jsonAINames[5]
msgid "Shalishuka Maurya"
msgstr ""
#: simulation/data/civs/maur.jsonAINames[6]
msgid "Devavarman Maurya"
msgstr "Devavarman Maurya"
#: simulation/data/civs/maur.jsonAINames[7]
msgid "Shatadhanvan Maurya"
msgstr ""
#: simulation/data/civs/maur.jsonAINames[8]
msgid "Brihadratha Maurya"
msgstr "Brijadratha Maurya"
#: simulation/data/civs/maur.jsonCivBonuses[0].Description
msgid ""
"Mauryas have a +10% population cap bonus (e.g., 330 pop cap instead of the "
"usual 300)."
msgstr ""
#: simulation/data/civs/maur.jsonCivBonuses[0].History
msgid ""
"The Mauryan Empire encompassed dozens of formerly independent kingdoms over "
"an area of 5 million square kilometers, with a population of close to 60 "
"million people. The Mauryan rulers held the title Emperor of Emperors and "
"commanded a standing army of 600,000 infantry, 9000 elephants, 8000 "
"chariots, and 30,000 cavalry, making it arguably the largest army of its "
"time."
msgstr ""
#: simulation/data/civs/maur.jsonCivBonuses[0].Name
msgid "Emperor of Emperors."
msgstr "Emperador de emperadores."
#: simulation/data/civs/maur.jsonCivBonuses[1].Description
msgid "Elephants −30% training time."
-msgstr ""
+msgstr "Elefantes -30% tiempo de entrenamiento."
#: simulation/data/civs/maur.jsonCivBonuses[1].History
msgid ""
"India is the land of the elephants. Elephant warfare originated in India and"
" continued for millennia. It was also the source of elephants for the "
"eastern Mediterranean. Indian kings were able to field large numbers of war "
"elephants."
msgstr ""
#: simulation/data/civs/maur.jsonCivBonuses[1].Name
msgid "Elephant Tradition"
-msgstr ""
+msgstr "Tradición de Elefantes"
#: simulation/data/civs/maur.jsonFactions[0].Heroes[0].History
msgid "Founder of the Mauryan Empire."
msgstr "Fundador del Impero Maurya."
#: simulation/data/civs/maur.jsonAINames[0]
#: simulation/data/civs/maur.jsonFactions[0].Heroes[0].Name
msgid "Chandragupta Maurya"
msgstr "Chandragupta Maurya"
#: simulation/data/civs/maur.jsonFactions[0].Heroes[1].History
msgid "Last great emperor of the Mauryan dynasty."
msgstr "Último gran emperador de la dinastía Maurya."
#: simulation/data/civs/maur.jsonAINames[2]
#: simulation/data/civs/maur.jsonFactions[0].Heroes[1].Name
msgid "Ashoka the Great"
msgstr "Aśoka"
#: simulation/data/civs/maur.jsonFactions[0].Heroes[2].History
msgid "Great teacher and advisor to Chandragupta Maurya."
msgstr "Gran maestro y consejero de Chandragupta Maurya."
#: simulation/data/civs/maur.jsonFactions[0].Heroes[2].Name
msgid "Acharya Chāṇakya"
msgstr "Acharya Chāṇakya"
#: simulation/data/civs/maur.jsonFactions[0].Name
msgid "Mauryan Indians"
msgstr "Indios Maurya"
#: simulation/data/civs/maur.jsonFactions[0].Technologies[0].History
msgid ""
"The Indian peoples had a tradition of fine archery and a penchant for using "
"massed archers in battle."
msgstr ""
#: simulation/data/civs/maur.jsonHistory
msgid ""
"Founded in 322 B.C. by Chandragupta Maurya, the Mauryan Empire was the first"
" to rule most of the Indian subcontinent, and was one of the largest and "
"most populous empires of antiquity. Its military featured bowmen who used "
"the long-range bamboo longbow, fierce female warriors, chariots, and "
"thousands of armored war elephants. Its philosophers, especially the famous "
"Acharya Chanakya, contributed to such varied fields such as economics, "
"religion, diplomacy, warfare, and good governance. Under the rule of Ashoka "
"the Great, the empire saw 40 years of peace, harmony, and prosperity."
msgstr "Fundado en 322 a.C. por Chandragupta Maurya, el imperio Maurya fue el pimero en gobernar la mayor parte del subcontinente indio, y fue uno de los más grandes y poblados de la antigüedad. Su ejército contaba con arqueros que usaban un arco largo de bambú, guerreras feroces, carros de guerra, y miles de elefantes de guerra con armaduras. Sus filósofos, en especial el famoso Acharya Chāṇakya,contribuyeron a varios campos como la economía, religión, diplomacia, guerra, y el buen gobierno. Bajo el mando de Aśoka, el imperio gozó de 40 años de paz, armonía y prosperidad."
#: simulation/data/civs/maur.jsonName
msgid "Mauryas"
msgstr ""
#: simulation/data/civs/maur.jsonStructures[0].Name
msgid "Elephant Stable"
-msgstr ""
+msgstr "Establo de Elefantes"
#: simulation/data/civs/maur.jsonStructures[0].Special
msgid "Train Elephants and research Elephant technologies."
-msgstr ""
+msgstr "Entrena Elefantes e investiga tecnologías de Elefantes."
#: simulation/data/civs/maur.jsonStructures[1].Name
msgid "Edict Pillar of Ashoka"
msgstr "Edictos en los pilares de Aśoka"
#: simulation/data/civs/maur.jsonStructures[1].Special
msgid ""
"Contentment: +10% Health and +10% resource gathering rates for all citizens "
"and allied citizens within its range. Can be built anywhere except in enemy "
"territory. Max Built: 10."
msgstr "Alegría: +10% de Salud y +10% de velocidad de recolección de recursos para todos los ciudadanos propios y de aliados dentro del rango. No se puede construir en territorio enemigo. Límite de construcción: 10."
#: simulation/data/civs/maur.jsonTeamBonuses[0].Description
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/civs/maur.jsonTeamBonuses[0].History
msgid ""
"Ashoka the Great sent embassies West to spread knowledge of the Buddha."
msgstr "Aśoka envió embajadores al oeste para difundir el conocimiento de Buda."
#: simulation/data/civs/maur.jsonTeamBonuses[0].Name
msgid "Ashoka's Religious Support"
msgstr "Apoyo religioso de Asoka"
#: simulation/data/civs/pers.jsonAINames[0]
msgid "Kurush II the Great"
msgstr "Ciro II el Grande"
#: simulation/data/civs/pers.jsonAINames[10]
msgid "Haxamanish"
msgstr "Haxamanish"
#: simulation/data/civs/pers.jsonAINames[11]
msgid "Xsayarsa II"
msgstr "Xsayarsa II"
#: simulation/data/civs/pers.jsonAINames[2]
msgid "Cambyses II"
msgstr "Cambises II"
#: simulation/data/civs/pers.jsonAINames[3]
msgid "Bardiya"
msgstr "Esmerdis"
#: simulation/data/civs/pers.jsonAINames[5]
msgid "Artaxshacha I"
msgstr "Artaxshacha I"
#: simulation/data/civs/pers.jsonAINames[6]
msgid "Darayavahush II"
msgstr "Darayavahush II"
#: simulation/data/civs/pers.jsonAINames[7]
msgid "Darayavahush III"
msgstr "Darayavahush III"
#: simulation/data/civs/pers.jsonAINames[8]
msgid "Artaxshacha II"
msgstr "Artaxshacha II"
#: simulation/data/civs/pers.jsonAINames[9]
msgid "Artaxshacha III"
msgstr "Artaxshacha III"
#: simulation/data/civs/pers.jsonCivBonuses[0].Description
msgid ""
"Persians have a +10% population cap bonus (e.g. 330 pop cap instead of the "
"usual 300)."
msgstr "Los persas tienen un +10% de límite de población (ej.: 330 en lugar de 300)."
#: simulation/data/civs/pers.jsonCivBonuses[0].History
msgid ""
"The Persians could and did levy a large number of infantry during wartime "
"due to the sheer size of the Achaemenid Empire and the way in which it was "
"set-up. In general the Persian infantry was well trained and fought with "
"great tenacity. However while this was true the infantry were poor hand-to-"
"hand, close combat fighters. Also, with the exception of the elite "
"regiments, the Persian infantry was not a standing professional force."
msgstr "Los persas reclutaban mucha infantería durante tiempos de guerra debido al gran tamaño del imperio aqueménida y la forma en que estaba compuesto. En general la infantería persa estaba bien entrenada y peleaba con mucha tenacidad. Sin embargo, eran pobres combatientes melé y mano a mano. Con excepción de los regimientos de elite, la infantería persa no era una fuerza profesional permanente."
#: simulation/data/civs/pers.jsonCivBonuses[0].Name
msgid "Great King's Levy"
msgstr "Leva del Gran rey"
#: simulation/data/civs/pers.jsonFactions[0].Heroes[0].History
msgid ""
"Cyrus (ruled 559-530 B.C.) The son of a Median princess and the ruler of "
"Anshan; justly called the 'Father of the Empire', Cyrus the Great conquered "
"Media, Lydia, Babylonia and Bactria, thereby establishing the Persian "
"Empire. He was also renown as a benevolent conqueror. (OP - Kurush). "
"Technically the second ruler of the Persians by that name, and so appears as"
" Kurush II on his documents and coins. Kurush I was his grandfather."
msgstr "Ciro II, gobernó entre 559-530 a.C., era el hijo de una princesa meda y gobernante de Anshan. Se lo llamaba \"padre del imperio\" con justa razón: conquistó Media, Libia, Babilonia y Bactriana, y de esta manera estableció el imperio persa. También era famoso por ser un conquistador benévolo. Técnicamente el segundo gobernante persa con ese nombre, y por eso aparece como Ciro II en sus documentos y monedas. Ciro I era su abuelo."
#: simulation/data/civs/pers.jsonFactions[0].Heroes[0].Name
msgid "Kurush II"
msgstr "Ciro II"
#: simulation/data/civs/pers.jsonFactions[0].Heroes[1].History
msgid ""
"Darius (ruled 522-486 B.C.) The son of Vishtaspa (Hystaspes), the satrap of "
"Parthia and Hyrcania; a great administrator as well as a decent general, "
"Darius introduced the division of the empire into satrapies and conquered NW"
" India, Thrace and Macedonia. He was called the 'Merchant of the Empire'."
msgstr "Darío (gobernó entre 522-486 a.C.) era el hijo de Histaspes, el sátrapa de Partia e Hircanios. Al ser un gran administrador y un general decente, introdujo la división del imperio en satrapías y conquistó el noroeste de India, Tracia y Macedonia. Se lo llamaba el \"mercader del imperio\"."
#: simulation/data/civs/pers.jsonAINames[1]
#: simulation/data/civs/pers.jsonFactions[0].Heroes[1].Name
msgid "Darayavahush I"
msgstr "Darayavahush I"
#: simulation/data/civs/pers.jsonFactions[0].Heroes[2].History
msgid ""
"Xerxes (ruled 485-465 B.C.) The son of Darius the Great and Atoosa, a "
"daughter of Cyrus the Great, Xerxes was an able administrator, who also "
"extended Imperial rule into Chorasmia. Apart from his failed invasion of "
"Greece, he was famous for his extensive building programme, especially at "
"Persepolis."
msgstr "Jerjes, quien gobernó entre 485-465 a.C., era el hijo de Darío I y de Atosa, una hija de Ciro II el Grande. Jerjes era un administrador capaz, quien extendió el dominio imperial a Corasmia. Aparte de su invasión fallida a Grecia, fue famoso por su extensivo programa de construcción, especialmente en Persépolis."
#: simulation/data/civs/pers.jsonAINames[4]
#: simulation/data/civs/pers.jsonFactions[0].Heroes[2].Name
msgid "Xsayarsa I"
msgstr "Xsayarsa I"
#: simulation/data/civs/pers.jsonFactions[0].Technologies[0].History
msgid ""
"The Iranian peoples had a tradition of fine archery and a penchant for using"
" massed archers in battle."
msgstr ""
#: simulation/data/civs/pers.jsonFactions[0].Technologies[1].Description
msgid "Phoenician triremes gain the unique ability to train cavalry."
msgstr ""
#: simulation/data/civs/pers.jsonFactions[0].Technologies[1].History
msgid ""
"Early Achaemenid rulers acted towards making Persia the first great Asian "
"empire to rule the seas. The Great King behaved favourably towards the "
"various sea peoples in order to secure their services, but also carried out "
"various marine initiatives. During the reign of Darius the Great, for "
"example, a canal was built in Egypt and a Persian navy was sent exploring "
"the Indus river. According to Herodotus, some 300 ships in the Persian navy "
"were retrofitted to carry horses and their riders."
msgstr "Los primeros reyes aqueménidas trabajaron para hacer de Persia el primer gran imperio asiático en dominar los mares. El gran rey se comportaba de forma favorable con los pueblos marinos para asegurar sus servicios, aunque también llevaron a cabo varias iniciativas marítimas. Durante el reinado de Darío I el Grande, por ejemplo, se construyó un canal en Egipto y una flota persa fue enviada para explorar el río Indo. De acuerdo con Herótodo, se modificaron unos 300 barcos en la marina persa para transportar caballos y sus jinetes."
#: simulation/data/civs/pers.jsonFactions[0].Technologies[1].Name
msgid "Naval Craftsmanship"
msgstr "Artesanía naval"
#: simulation/data/civs/pers.jsonFactions[0].Technologies[2].Description
msgid ""
"Increases hitpoints of all structures, but build time increased "
"appropriately."
msgstr "Aumenta la Salud de todas las estructuras, pero aumenta su tiempo de construcción de manera proporcional."
#: simulation/data/civs/pers.jsonFactions[0].Technologies[2].History
msgid ""
"The Persians built the wonderful 2700 kilometer-long Royal Highway from "
"Sardis to Susa; Darius the Great and Xerxes also built the magnificent "
"Persepolis; Cyrus the Great greatly improved Ecbatana and virtually "
"'rebuilt' the old Elamite capital of Susa."
msgstr "Los persas construyeron el maravilloso Camino Real de 2700 kilómetros de largo desde Sardes hasta Susa; Darío I el Grande y Jerjes I también construyeron la magnífica Persépolis; Ciro II el Grande mejoró notablemente Ecbatana y virtualmente \"reconstruyó\" la antigua capital elamita de Susa."
#: simulation/data/civs/pers.jsonFactions[0].Technologies[2].Name
msgid "Persian Architecture"
msgstr "Arquitectura persa"
#: simulation/data/civs/pers.jsonFactions[0].Technologies[3].Description
msgid "Anušiya Champion Infantry -50% train time, but also -10% health."
msgstr ""
#: simulation/data/civs/pers.jsonFactions[0].Technologies[3].History
msgid ""
"The Achaemenids maintained a 10,000-strong elite corps, referred to as "
"Athanatoi (“Immortals”) by Greek authors."
msgstr ""
#: simulation/data/civs/pers.jsonFactions[0].Technologies[3].Name
msgid "Immortals"
msgstr "Inmortales"
#: simulation/data/civs/pers.jsonFactions[0].Technologies[4].Description
#: simulation/data/civs/sele.jsonFactions[0].Technologies[1].Description
msgid "+25% health for cavalry, but +10% train time."
msgstr "+25% de Salud para Caballería, pero +10% tiempo de entrenamiento."
#: simulation/data/civs/pers.jsonFactions[0].Technologies[4].History
msgid ""
"The beautiful and powerful breed of Nisean horses increases health for "
"Persian cavalry."
msgstr "La bella y poderosa raza de caballos niseanos aumenta la Salud a la caballería persa."
#: simulation/data/civs/pers.jsonFactions[0].Technologies[4].Name
#: simulation/data/civs/sele.jsonFactions[0].Technologies[1].Name
msgid "Nisean War Horses"
msgstr "Caballos de guerra niceanos"
#: simulation/data/civs/pers.jsonHistory
msgid ""
"The Persian Empire, when ruled by the Achaemenid dynasty, was one of the "
"greatest empires of antiquity, stretching at its zenith from the Indus "
"Valley in the east to Greece in the west. The Persians were the pioneers of "
"empire-building of the ancient world, successfully imposing a centralized "
"rule over various peoples with different customs, laws, religions and "
"languages, and building a cosmopolitan army made up of contingents from each"
" of these nations."
msgstr "El imperio persa fue uno de los más grandes de la antigüedad cuando lo gobernó la dinastía aqueménida, y su apogeo se extendía desde los Valles indios en el este hasta Grecia en el oeste. Los persas fueron los pioneros en la construcción de imperios del mundo antiguo, e impusieron con éxito un gobierno centralizado sobre varios pueblos con diferentes costumbre, leyes, religiones e idiomas. También construyeron un ejercito cosmopolita compuesto de contingentes de cada una de estas naciones."
#: simulation/data/civs/pers.jsonName
msgid "Persians"
msgstr "Persas"
#: simulation/data/civs/pers.jsonStructures[0].History
msgid "The Persian Empire's best soldiers were Eastern horsemen."
msgstr "El los mejores soldados del imperio persa eran los jinetes del este."
#: simulation/data/civs/pers.jsonStructures[0].Name
msgid "Stable"
-msgstr ""
+msgstr "Establo"
#: simulation/data/civs/pers.jsonStructures[0].Special
msgid "Train Cavalry and research Cavalry technologies."
-msgstr ""
+msgstr "Entrena Caballería e investiga tecnologías de Caballería"
#: simulation/data/civs/pers.jsonStructures[1].History
msgid ""
"The term Apadana designates a large hypostyle palace found in Persia. The "
"best known example, and by far the largest, was the great Apadana at "
"Persepolis. Functioning as the empire's central audience hall, the palace is"
" famous for the reliefs of the tribute-bearers and of the army, including "
"the Immortals."
msgstr "El termino Apadana designa una sala hipóstila de audiencias en los palacios persa. El mejor y más grande ejemplo era la gran Apadana de Persépolis. Esta funcionaba como la sala de audiencias central del imperio, y el palacio es famoso por los relieves de los tributarios y el ejercito, incluídos los inmortales."
#: simulation/data/civs/pers.jsonStructures[1].Name
msgid "Apadana"
msgstr "Apadana"
#: simulation/data/civs/pers.jsonStructures[1].Special
msgid ""
"Train heroes and Persian Immortals. Gives a slow trickle of all resources as"
" 'Satrapy Tribute.'"
msgstr "Entrena héroes e Inmortales persas. Da una pequeña cantidad de recursos como \"tributo sátrapa\"."
#: simulation/data/civs/pers.jsonTeamBonuses[0].Description
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/civs/pers.jsonTeamBonuses[0].History
msgid ""
"Coinage was invented by the Lydians in 7th Century B.C., but it was not very"
" common until the Persian period. Darius the Great standardized coined money"
" and his golden coins (known as 'darics') became commonplace not only "
"throughout his empire, but as far to the west as Central Europe."
msgstr "La acuñación la inventaron los lidios el siglo VII a.C., pero no fue común hasta el período persa. Darío I el Grande normalizó el uso de monedas como dinero y sus monedas de oro (conocidas como dáricos) se convirtieron en algo corriente tanto en su imperio como en el oeste de Europa central."
#: simulation/data/civs/pers.jsonTeamBonuses[0].Name
msgid "Royal Road"
msgstr "Camino real"
#: simulation/data/civs/ptol.jsonAINames[0]
msgid "Ptolemy Soter"
msgstr "Ptolomeo I Sóter"
#: simulation/data/civs/ptol.jsonAINames[10]
msgid "Ptolemy Neos Philopater"
msgstr "Ptolomeo Neo Filópator"
#: simulation/data/civs/ptol.jsonAINames[11]
msgid "Berenice Philopater"
msgstr "Berenice Filópator"
#: simulation/data/civs/ptol.jsonAINames[12]
msgid "Cleopatra Tryphaena"
msgstr "Cleopatra VI Trifena"
#: simulation/data/civs/ptol.jsonAINames[13]
msgid "Berenice Epiphaneia"
msgstr "Berenice Epífanes"
#: simulation/data/civs/ptol.jsonAINames[14]
msgid "Cleopatra Philopater"
msgstr "Cleopatra Filópator"
#: simulation/data/civs/ptol.jsonAINames[15]
msgid "Cleopatra Selene"
msgstr "Cleopatra Selene I"
#: simulation/data/civs/ptol.jsonAINames[16]
msgid "Cleopatra II Philometora Soteira"
msgstr "Cleopatra II Filometora Sótera"
#: simulation/data/civs/ptol.jsonAINames[17]
msgid "Arsinoe IV"
msgstr "Arsínoe IV"
#: simulation/data/civs/ptol.jsonAINames[18]
msgid "Arsinoe II"
msgstr "Arsínoe II"
#: simulation/data/civs/ptol.jsonAINames[1]
msgid "Ptolemy Philadelphus"
msgstr "Ptolomeo II Filadelfo"
#: simulation/data/civs/ptol.jsonAINames[2]
msgid "Ptolemy Epigone"
msgstr "Ptolomeo Epígono "
#: simulation/data/civs/ptol.jsonAINames[3]
msgid "Ptolemy Eurgetes"
msgstr "Ptolomeo III Evergetes"
#: simulation/data/civs/ptol.jsonAINames[4]
msgid "Ptolemy Philopater"
msgstr "Ptolomeo IV Filópator"
#: simulation/data/civs/ptol.jsonAINames[5]
msgid "Ptolemy Epiphanes"
msgstr "Ptolomeo V Epífanes"
#: simulation/data/civs/ptol.jsonAINames[6]
msgid "Ptolemy Philometor"
msgstr "Ptolomeo VI Filometor"
#: simulation/data/civs/ptol.jsonAINames[7]
msgid "Ptolemy Eupator"
msgstr "Ptolomeo Eupátor"
#: simulation/data/civs/ptol.jsonAINames[8]
msgid "Ptolemy Alexander"
msgstr "Ptolomeo X Alejandro I"
#: simulation/data/civs/ptol.jsonAINames[9]
msgid "Ptolemy Neos Dionysos"
msgstr "Ptolomeo XII Neo Dionisio Auletes"
#: simulation/data/civs/ptol.jsonFactions[0].Description
msgid "The great Greek-Macedonian dynastic rule over Ancient Egypt."
msgstr "La gran dinastía greco-macedónica gobernó el Antiguo Egipto."
#: simulation/data/civs/ptol.jsonFactions[0].Heroes[0].Name
msgid "Ptolemaios A' Soter"
msgstr "Ptolomeo I Sóter"
#: simulation/data/civs/ptol.jsonFactions[0].Heroes[1].Name
msgid "Ptolemaios D' Philopater"
msgstr "Ptolomeo IV Filópator"
#: simulation/data/civs/ptol.jsonFactions[0].Heroes[2].Name
msgid "Kleopatra H' Philopater"
msgstr "Cleopatra VII Filópator Nea Thea"
#: simulation/data/civs/ptol.jsonFactions[0].Name
msgid "Ptolemaic Egyptians"
msgstr "Egipcios ptolomeos"
#: simulation/data/civs/ptol.jsonHistory
msgid ""
"The Ptolemaic dynasty was a Macedonian Greek royal family which ruled the "
"Ptolemaic Empire in Egypt during the Hellenistic period. Their rule lasted "
"for 275 years, from 305 BC to 30 BC. They were the last dynasty of ancient "
"Egypt."
msgstr "La dinastía ptolemaica era la familia real macedónica griega que gobernó el imperio Ptolomeo en Egipto durante el período helenístico. Estuvieron 275 años en el gobierno, desde 305 a.C hasta el 30 a.C. Fueron la última dinastía del antiguo Egipto."
#: simulation/data/civs/ptol.jsonName
msgid "Ptolemies"
msgstr "Ptolomeos"
#: simulation/data/civs/ptol.jsonStructures[0].Special
#: simulation/data/civs/sele.jsonStructures[0].Special
msgid ""
"Maximum of 1 built. All Special Technologies and some regular city-phase "
"technologies are researched here. Building one reduces the cost of all other"
" remaining technologies by 10%."
msgstr "Aquí se investigan todas las tecnologías especiales y algunas tecnologías regulares de la fase de ciudad. Su construcción reduce el costo de todas las tecnologías restantes en un 10%. Límite de construcción: 1."
#: simulation/data/civs/ptol.jsonStructures[1].History
msgid ""
"The Greco-Macedonian Ptolemy Dynasty relied on large numbers of Greek and "
"foreign mercenaries for the bulk of its military force, mainly because the "
"loyalty of native Egyptian units was often suspect. Indeed, during one "
"native uprising, Upper Egypt was lost to the Ptolemies for decades. "
"Mercenaries were often battle-hardened and their loyalty could be bought, "
"sometimes cheaply, sometimes not cheaply. This was of no matter, since Egypt"
" under the Ptolemies was so prosperous as to be the richest of Alexander's "
"successor states."
msgstr "La dinastía ptolemaica, de origen greco-macedonio, confiaba en grandes grupos de mercenarios griegos y extranjeros para la mayor parte de su fuerza militar, principalmente porque la lealtad de las unidades egipcias nativas era dudosa. De hecho, los ptolomeos perdieron el Alto Egipto por décadas. Los mercenarios a menudo se endurecían por la batalla y su lealtad podía se comprada, a veces a un precio bajo y otras veces no. Esto no representaba un problema, ya que Egipto bajo el control de los ptolomeos era el estado más prospero desde la muerte de Alejandro. "
#: simulation/data/civs/ptol.jsonStructures[1].Name
msgid "Stratópedo Misthophóron"
msgstr "Stratópedo Misthophóron"
#: simulation/data/civs/ptol.jsonStructures[1].Special
msgid ""
"Must be constructed in neutral territory. Has no territory radius effect. "
"Trains mercenaries."
-msgstr ""
+msgstr "Tiene que ser construido en territorio neutrál. No tiene efecto de radio. Entrena mercenarios."
#: simulation/data/civs/ptol.jsonStructures[2].History
msgid ""
"The Ptolemaic dynasty in Egypt built the magnificent Lighthouse of "
"Alexandria near the harbor mouth of that Nile Delta city. This structure "
"could be seen for many kilometers out to sea and was one of the Seven "
"Wonders of the World."
msgstr "La dinastía ptolemaica en Egipto construyó el magnífico Faro de Alejandría cerca de la boca del puerto de la ciudad del Delta del Nilo. Se podía ver esta estructura desde muchos kilómetros de distancia desde el mar, y era una de las Siete Maravillas del Mundo."
#: simulation/data/civs/ptol.jsonStructures[2].Name
msgid "Lighthouse"
msgstr "Faro"
#: simulation/data/civs/ptol.jsonStructures[2].Special
msgid ""
"When built along the shoreline, removes shroud of darkness over all the "
"water, revealing all the coast lines on the map. Limit: 1."
msgstr "Cuando se construye sobre la costa, remueve la oscuridad sobre el agua, y revela todas las líneas costeras del mapa. Límite de construcción: 1."
#: simulation/data/civs/ptol.jsonTeamBonuses[0].Description
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/civs/ptol.jsonTeamBonuses[0].History
msgid ""
"Egypt was a net exporter of grain, so much so that large cities such as "
"Athens, Antioch, and Rome came to rely upon Egyptian grain in order to feed "
"their masses."
msgstr "Egipto era un exportador de granos nato. Tal es así que grandes ciudades como Atenas, Antioquía, y Roma llegaron a depender del grano egipcio para alimentar a sus pueblos."
#: simulation/data/civs/ptol.jsonTeamBonuses[0].Name
msgid "Breadbasket of the Mediterranean"
msgstr "Almacén del mediterráneo"
#: simulation/data/civs/rome.jsonAINames[0]
msgid "Lucius Junius Brutus"
msgstr "Lucio Junio Bruto"
#: simulation/data/civs/rome.jsonAINames[10]
msgid "Publius Sempronius Tuditanus"
msgstr "Publio Sempronio Tuditano"
#: simulation/data/civs/rome.jsonAINames[11]
msgid "Marcus Cornelius Cethegus"
msgstr "Marco Cornelio Cetego"
#: simulation/data/civs/rome.jsonAINames[12]
msgid "Quintus Caecilius Metellus Pius"
msgstr "Quinto Cecilio Metelo Pío"
#: simulation/data/civs/rome.jsonAINames[13]
msgid "Marcus Licinius Crassus"
msgstr "Marco Licinio Craso"
#: simulation/data/civs/rome.jsonAINames[1]
msgid "Lucius Tarquinius Collatinus"
msgstr "Lucio Tarquinio Colatino"
#: simulation/data/civs/rome.jsonAINames[2]
msgid "Gaius Julius Caesar Octavianus"
-msgstr "Cayo Julio César Octaviano"
+msgstr "Gaio Julio César Octaviano"
#: simulation/data/civs/rome.jsonAINames[3]
msgid "Marcus Vipsanius Agrippa"
msgstr "Marco Vipsanio Agripa"
#: simulation/data/civs/rome.jsonAINames[4]
msgid "Gaius Iulius Iullus"
msgstr "Cayo Julio Julo"
#: simulation/data/civs/rome.jsonAINames[5]
msgid "Gaius Servilius Structus Ahala"
msgstr "Cayo Servilio Estructo Ahala"
#: simulation/data/civs/rome.jsonAINames[6]
msgid "Publius Cornelius Rufinus"
msgstr "Publio Cornelio Rufino"
#: simulation/data/civs/rome.jsonAINames[7]
msgid "Lucius Papirius Cursor"
msgstr "Lucio Papirio Cursor"
#: simulation/data/civs/rome.jsonAINames[8]
msgid "Aulus Manlius Capitolinus"
msgstr "Aulo Manlio Capitolino"
#: simulation/data/civs/rome.jsonAINames[9]
msgid "Publius Cornelius Scipio Africanus"
msgstr "Publio Cornelio Escipión el Africano"
#: simulation/data/civs/rome.jsonCivBonuses[0].Description
msgid "Roman Legionaries can form a Testudo."
msgstr "Los legionarios romanos pueden formar un Testudo."
#: simulation/data/civs/rome.jsonCivBonuses[0].History
msgid ""
"The Romans commonly used the Testudo or 'turtle' formation for defense: "
"Legionaries were formed into hollow squares with twelve men on each side, "
"standing so close together that their shields overlapped like fish scales."
msgstr "Los romanos usaban a menudo la formación de Testudo o \"tortuga\" para defensa: los legionarios se formaban en cuadrados huecos con doce hombres por lado, parados tan cerca que sus escudos se superponían como escamas de pescado."
#: simulation/data/civs/rome.jsonCivBonuses[0].Name
msgid "Testudo Formation"
msgstr "Formación de Testudo"
#: simulation/data/civs/rome.jsonCivBonuses[1].Description
msgid ""
"Any Roman citizen-soldier fighting within Roman territory gains a non-"
"permanent +10% bonus in armor."
msgstr "Cualquier ciudadano-soldado romano que lucha en territorio romano obtiene una bonificación temporal de +10% de armadura."
#: simulation/data/civs/rome.jsonCivBonuses[1].History
msgid ""
"Roman Citizenship was highly prized in the ancient world. Basic rights and "
"privileges were afforded Roman citizens that were denied other conquered "
"peoples. It is said that harming a Roman citizen was akin to harming Rome "
"herself, and would cause the entire might of Rome to fall upon the "
"perpetrator."
msgstr "La ciudadanía romana era muy preciada en el mundo antiguo. Los derechos y privilegios básicos que le pertenecían a los ciudadanos romanos les eran negados a los pueblos conquistados. Se dice que dañar a un ciudadano romano era como dañar a la misma Roma, y que causaba que toda la furia de Roma caiga sobre el perpetrador."
#: simulation/data/civs/rome.jsonCivBonuses[1].Name
msgid "Citizenship"
msgstr "Ciudadanía"
#: simulation/data/civs/rome.jsonFactions[0].Heroes[0].History
msgid ""
"Dictator for six months during the Second Punic War. Instead of attacking "
"the most powerful Hannibal, he started a very effective war of attrition "
"against him."
msgstr "Dictador por seis meses durante la Segunda Guerra Púnica. En lugar de atacar al poderoso Aníbal, comenzó una guerra de atrición muy efectiva contra él."
#: simulation/data/civs/rome.jsonFactions[0].Heroes[0].Name
msgid "Quintus Fabius Maximus"
msgstr "Quinto Fabio Máximo"
#: simulation/data/civs/rome.jsonFactions[0].Heroes[1].History
msgid ""
"A soldier of the first war with Carthage, a hero of the Second Punic War, "
"and victor over the Gauls at Clastidium. Plutarch describes him as a man of "
"war, strong in body and constitution, with an iron will to fight on. As a "
"general he was immensely capable, standing alongside Scipio Africanus and "
"Claudius Nero as the most effective Roman generals of the entire Second "
"Punic War. In addition to his military achievements Marcellus was a fan of "
"Greek culture and arts, which he enthusiastically promoted in Rome. He met "
"his demise when his men were ambushed near Venusia. In honor of the respect "
"the people held for him, Marcellus was granted the title of 'Sword of Rome.'"
msgstr "Un soldado en la primera guerra con Cartagena, un héroe de la Segunda Guerra Púnica, y victorioso sobre los galos de Clastidio. Plutarco lo describe como un hombre de guerra, fuerte de cuerpo y constitución, con una voluntad combativa inquebrantable. Como general era inmensamente competente, y al igual que Escipión el Africano y Claudio Nerón fue uno de los generales romanos más efectivos de la Segunda Guerra Púnica. Además de sus logros militares, Marcelo era fanático de la cultura y arte griego, los cuales promovió en Roma. Encontró su fin cuando emboscaron a sus hombres cerca de Venosa. En honor al respeto que se le tenía, se le concedió a Marcelo el título de \"espada de Roma\"."
#: simulation/data/civs/rome.jsonFactions[0].Heroes[1].Name
msgid "Marcus Claudius Marcellus"
msgstr "Marco Claudio Marcelo"
#: simulation/data/civs/rome.jsonFactions[0].Heroes[2].History
msgid ""
"He was the first really successful Roman general against the Carthaginians. "
"His campaigns in Spain and Africa helped to bring Carthage to its knees "
"during the Second Punic War. He defeated Hannibal at the Battle of Zama in "
"202 B.C."
msgstr "Fue el primer general romano exitoso contra Cartagena. Sus campañas en España y África ayudaron a dejar a Cártago de rodillas durante la Segunda Guerra Púnica. Derrotó a Aníbal en la batalla de Zama el 202 a.C."
#: simulation/data/civs/rome.jsonFactions[0].Heroes[2].Name
msgid "Scipio Africanus"
msgstr "Escipión el Africano"
#: simulation/data/civs/rome.jsonFactions[0].Technologies[0].Description
msgid "Roman heroes can convert enemy units with great cost."
msgstr "Los héroes romanos pueden convertir unidades enemigas costosas."
#: simulation/data/civs/rome.jsonFactions[0].Technologies[0].History
msgid ""
"'Divide and conquer' was the main principle in Rome's foreign politics "
"throughout its long history. The Romans lured enemies or neutral factions to"
" their side by offering them certain privileges. In due period of time, "
"friends as well as foes were subjugated."
msgstr "\"Divide y conquistarás\" era el principal lema romano en política exterior a lo largo de su historia. Los romanos atraían enemigos o facciones neutrales a su lado al ofrecerle privilegios. Con el tiempo, tanto los amigos como los enemigos eran subyugados."
#: simulation/data/civs/rome.jsonFactions[0].Technologies[0].Name
msgid "Divide et Impera"
msgstr "Divide et Impera"
#: simulation/data/civs/rome.jsonHistory
msgid ""
"The Romans controlled one of the largest empires of the ancient world, "
"stretching at its peak from southern Scotland to the Sahara Desert, and "
"containing between 60 million and 80 million inhabitants, one quarter of the"
" Earth's population at that time. Rome also remained one of the strongest "
"nations on earth for almost 800 years. The Romans were the supreme builders "
"of the ancient world, excelled at siege warfare and had an exquisite "
"infantry and navy."
msgstr "Los romanos controlaron uno de los imperios más grandes del mundo antiguo, que se extendía en su cúspide desde el sur de Escocia hasta el desierto del Sahara, y contenía entre 60 y 80 millones de habitantes, un cuarto de la población mundial en ese momento. Roma se mantuvo como una de las naciones más poderosas de la tierra por casi 800 años. Los romanos eran eximios constructores, se distinguían en los asedios y tenían una infantería y una marina superior."
#: simulation/data/civs/rome.jsonName
msgid "Romans"
msgstr "Romanos"
#: simulation/data/civs/rome.jsonStructures[0].History
msgid ""
"Sometimes it was a temporary camp built facing the route by which the army "
"is to march, other times a defensive or offensive (for sieges) structure. "
"Within the Praetorian gate, which should either front the east or the enemy,"
" the tents of the first centuries or cohorts are pitched, and the dracos "
"(ensigns of cohorts) and other ensigns planted. The Decumane gate is "
"directly opposite to the Praetorian in the rear of the camp, and through "
"this the soldiers are conducted to the place appointed for punishment or "
"execution. It has a turf wall, and it's surrounded by a canal filled with "
"water whenever possible for extra defense. Many towns started up as bigger "
"military camps to evolve to more complicated cities."
msgstr "A veces se construía un campamento temporario con dirección a la ruta por la cual marcharía un ejército, otras veces se formaba una estructura defensiva u ofensiva (asedios). Dentro de la puerta Pretoriana, que mira al Este o al enemigo, están las carpas de las primeras centurias o cohortes, y allí se plantaban los dracos (insignias de los cohortes) y otras insignias. La puerta Decumana estaba directamente opuesta a la Pretoriana al final del campamento, y a través de ella se conducía a los soldados a los castigos o ejecuciones. Tenía una empalizada, y estaba rodeada por un canal lleno de agua siempre que se podía por cuestiones de defensa. Muchos pueblos comenzaron como grandes campamentos militares y se convirtieron en ciudades complejas."
#: simulation/data/civs/rome.jsonStructures[0].Name
msgid "Entrenched Camp"
msgstr "Campamento atrincherado"
#: simulation/data/civs/rome.jsonStructures[0].Special
msgid "Trains citizen-soldiers from neutral or enemy territory."
msgstr "Entrena ciudadanos-soldado en territorio neutral o enemigo."
#: simulation/data/civs/rome.jsonStructures[1].History
msgid "Turf walls built by legionaries during sieges."
msgstr "Empalizadas construidas por legionarios durante los asedios."
#: simulation/data/civs/rome.jsonStructures[1].Name
msgid "Murus Latericius"
msgstr "Murus Latericius"
#: simulation/data/civs/rome.jsonStructures[1].Special
msgid "Can be built in neutral and enemy territory to strangle enemy towns."
msgstr "Puede ser construido en territorio neutral y enemigo para sofocar pueblos enemigos."
#: simulation/data/civs/rome.jsonTeamBonuses[0].Description
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/civs/rome.jsonTeamBonuses[0].History
msgid ""
"Many Roman soldiers were conscripted into service. While volunteers were "
"preferred, the Roman state did maintain an annual military draft. During an "
"emergency the draft and the terms of service were enlarged. The importance "
"of military service in Republican Rome was so great it was a prerequisite "
"for a political career. Members of the Senate were called Conscript Fathers "
"because of this, reflected in how the ordo equester was said to have been "
"\"conscripted\" into the Senate."
msgstr "Muchos soldados Romanos eran conscriptos, es decir, obligados a prestar servicio. Si bien se prefería a los voluntarios, el estado Romano mantenía un reclutamiento militar anual. Durante una emergencia, el reclutamiento y el plazo del servicio eran extendidos. La importancia del servicio militar a la República de Roma era tan grande que era un requisito previo a la carrera política. Los miembros del Senado eran llamados Padres Conscriptos por esto: reflejaba cómo el ordo equester era \"conscripto\" en el Senado."
#: simulation/data/civs/rome.jsonTeamBonuses[0].Name
msgid "Conscription"
msgstr "Conscripción"
#: simulation/data/civs/sele.jsonAINames[0]
msgid "Seleucus I Nicator"
msgstr "Seleuco I Nicátor"
#: simulation/data/civs/sele.jsonAINames[10]
msgid "Alexander I Balas"
msgstr "Alejandro I Balas"
#: simulation/data/civs/sele.jsonAINames[11]
#: simulation/data/civs/sele.jsonAINames[15]
msgid "Demetrius II Nicator"
msgstr "Demetrio II Nicátor"
#: simulation/data/civs/sele.jsonAINames[12]
msgid "Antiochus VI Dionysus"
msgstr "Antíoco VI Dionisio"
#: simulation/data/civs/sele.jsonAINames[13]
msgid "Diodotus Tryphon"
msgstr "Diodoto Trifón"
#: simulation/data/civs/sele.jsonAINames[14]
msgid "Antiochus VII Sidetes"
msgstr "Antíoco VII Sidetes"
#: simulation/data/civs/sele.jsonAINames[16]
msgid "Alexander II Zabinas"
msgstr "Alejandro II Zabinas"
#: simulation/data/civs/sele.jsonAINames[17]
msgid "Cleopatra Thea"
msgstr "Cleopatra Tea"
#: simulation/data/civs/sele.jsonAINames[18]
msgid "Seleucus V Philometor"
msgstr "Seleuco V Filometor"
#: simulation/data/civs/sele.jsonAINames[19]
msgid "Antiochus VIII Grypus"
msgstr "Antíoco VIII Grifo"
#: simulation/data/civs/sele.jsonAINames[1]
msgid "Antiochus I Soter"
msgstr "Antíoco I Soter"
#: simulation/data/civs/sele.jsonAINames[20]
msgid "Antiochus IX Cyzicenus"
msgstr "Antíoco IX Eusebio"
#: simulation/data/civs/sele.jsonAINames[21]
msgid "Seleucus VI Epiphanes"
msgstr "Seleuco VI Epifanes"
#: simulation/data/civs/sele.jsonAINames[22]
msgid "Antiochus X Eusebes"
msgstr "Antíoco X Eusebio"
#: simulation/data/civs/sele.jsonAINames[23]
msgid "Demetrius III Eucaerus"
msgstr "Demetrio II Eucarios"
#: simulation/data/civs/sele.jsonAINames[24]
msgid "Antiochus XI Epiphanes"
msgstr "Antíoco XI Epifanes"
#: simulation/data/civs/sele.jsonAINames[25]
msgid "Philip I Philadelphus"
msgstr "Filipo I Filadelfo"
#: simulation/data/civs/sele.jsonAINames[26]
msgid "Antiochus XII Dionysus"
msgstr "Antíoco XII Dionisio"
#: simulation/data/civs/sele.jsonAINames[27]
msgid "Seleucus VII Kybiosaktes"
msgstr "Seleuco VII Cibiosactes"
#: simulation/data/civs/sele.jsonAINames[28]
msgid "Antiochus XIII Asiaticus"
msgstr "Antíoco XIII Asiático"
#: simulation/data/civs/sele.jsonAINames[29]
msgid "Philip II Philoromaeus"
msgstr "Filipo II Filorromano"
#: simulation/data/civs/sele.jsonAINames[2]
msgid "Antiochus II Theos"
msgstr "Antíoco II Teos"
#: simulation/data/civs/sele.jsonAINames[3]
msgid "Seleucus II Callinicus"
msgstr "Seleuco II Calinico"
#: simulation/data/civs/sele.jsonAINames[4]
msgid "Seleucus III Ceraunus"
msgstr "Seleuco III Cerauno"
#: simulation/data/civs/sele.jsonAINames[5]
msgid "Antiochus III Megas"
msgstr "Antíoco III el Grande"
#: simulation/data/civs/sele.jsonAINames[6]
msgid "Seleucus IV Philopator"
msgstr "Seleuco IV Filopátor"
#: simulation/data/civs/sele.jsonAINames[7]
msgid "Antiochus IV Epiphanes"
msgstr "Antíoco IV Epifanes"
#: simulation/data/civs/sele.jsonAINames[8]
msgid "Antiochus V Eupator"
msgstr "Antíoco V Eupátor"
#: simulation/data/civs/sele.jsonAINames[9]
msgid "Demetrius I Soter"
msgstr "Demetrio I Soter"
#: simulation/data/civs/sele.jsonFactions[0].Description
msgid ""
"The Macedonian-Greek dynasty that ruled the Eastern part of Alexander's "
"former empire."
msgstr "La dinastía Greco-macedónica que gobernó la zona oriental del antiguo imperio Alejandrino."
#: simulation/data/civs/sele.jsonFactions[0].Heroes[0].History
msgid ""
"Always lying in wait for the neighboring nations, strong in arms and "
"persuasive in council, he (Seleucus) acquired Mesopotamia, Armenia, "
"'Seleucid' Cappadocia, Persis, Parthia, Bactria, Arabia, Tapouria, Sogdia, "
"Arachosia, Hyrcania, and other adjacent peoples that had been subdued by "
"Alexander, as far as the river Indus, so that the boundaries of his empire "
"were the most extensive in Asia after that of Alexander. The whole region "
"from Phrygia to the Indus was subject to Seleucus. — Appian, 'The Syrian "
"Wars'."
msgstr "Siempre al acecho de las naciones vecinas, fuerte en armas y persuasivo en consejos, él (Seleuco) adquirió Mesopotamia, Armenia, Capadocia 'seléucida', Persis, Partia, Bactriana, Arabia, Tapuria, Sogdiana, Aracosia, Hircania, y otros pueblos adyacentes que habían sido subyugados por Alejandro, tan lejanos como el río Indo, por lo que las fronteras de su imperio eran las más extensas de Asia después de las de Alejandro. La totalidad de la región desde Frigia al Indo fue sometida por Seleuco. - Apiano, \"las Guerras Sirias\"."
#: simulation/data/civs/sele.jsonFactions[0].Heroes[0].Name
msgid "Seleukos A' Nikator"
msgstr "Seleuco I Nicátor"
#: simulation/data/civs/sele.jsonFactions[0].Heroes[1].History
msgid ""
"Antiochus inherited a troubled kingdom upon the beginning of his reign. From"
" the verge of collapse he managed to weld back together the empire Seleucus "
"I fought so hard to found. The rebellious eastern satraps of Bactria and "
"Parthia were brought to heel, temporarily securing his eastern borders. He "
"then turned his attention to mother Greece, attempting to fulfill the dreams"
" of his fathers by invading Greece under the pretext of liberation. The "
"Achaean League and the Kingdom of Pergamon banded together with the Romans "
"to defeat him at the Battle of Magnesia, forever burying the dream of "
"reuniting Alexander's empire."
msgstr ""
#: simulation/data/civs/sele.jsonFactions[0].Heroes[1].Name
msgid "Antiokhos G' Megas"
msgstr "Antíoco III el Grande"
#: simulation/data/civs/sele.jsonFactions[0].Heroes[2].History
msgid ""
"Antiochus IV Epiphanes was a son of Antiochus III the Great and brother of "
"Seleucus IV Philopator. Originally named Mithridates, he assumed the name "
"Antiochus either upon his accession to the throne or after the death of his "
"elder brother Antiochus. Notable events during his reign include the near-"
"conquest of Egypt (twice), which was halted by the threat of Roman "
"intervention, and the beginning of the Jewish revolt of the Maccabees. He "
"died of sudden illness while fighting off a Parthian invasion from the East."
msgstr "Antíoco IV Epifanes era el hijo de Antíoco III el Grande y hermano de Seleuco IV Filopátor. Su verdadero nombre era Mitrídates, pero lo cambió a Antíoco cuando ascendió al trono o luego de que muera su hermano mayor Antíoco. Sucesos notables durante su reinado incluyen los dos intentos de conquistar Egipto, los cuales fallaron por la amenaza de la intervención romana, y el comienzo de la revuelta judía de Macabeos. Murió de una enfermedad repentina mientras repelía una invasión Pariana del Este."
#: simulation/data/civs/sele.jsonFactions[0].Heroes[2].Name
msgid "Antiokhos D' Epiphanes"
msgstr "Antíoco IV Epífanes"
#: simulation/data/civs/sele.jsonFactions[0].Technologies[1].History
msgid ""
"The beautiful and powerful breed of Nisean horses increases health for "
"Seleucid cavalry."
msgstr "La bella y poderosa raza de caballos niseanos aumenta la Salud a la caballería seléucidos."
#: simulation/data/civs/sele.jsonFactions[0].Technologies[2].Description
msgid ""
"Unlock either Champion Infantry Pikemen or Champion Infantry Swordsmen."
msgstr ""
#: simulation/data/civs/sele.jsonFactions[0].Technologies[2].History
msgid ""
"Seleucid and indeed Successor warfare evolved over the course of the 3rd and"
" 2nd centuries. Contact with Eastern upstarts such as the Parthians and "
"constant revolts of peripheral satrapies such as Bactria caused the "
"Seleucids to reform their military and change their tactics, specifically in"
" the cavalry arm. War with the Romans from the West and invasions from the "
"Galatians also forced the Seleucids to reform their infantry regiments to be"
" more flexible."
msgstr "Los Seléucidas y la guerra de Sucesión evolucionaron en el curso de los siglos III y II. El contacto con los rebeldes del este como los Partos y las revueltas de satrapías periféricas como Bactriana hicieron que los Seléucidas reformen sus ejércitos y cambien sus tácticas, específicamente en la caballería. La guerra con los Romanos del Oeste y las invasiones Gálatas también forzaron a los Seléucidas a reformar sus regimientos de infantería para que sean más flexibles."
#: simulation/data/civs/sele.jsonFactions[0].Technologies[2].Name
msgid "Traditional Army vs Reform Army"
-msgstr ""
+msgstr "Ejercito Tradicional vs Ejercito de la Reforma"
#: simulation/data/civs/sele.jsonHistory
msgid ""
"The Macedonian-Greek dynasty that ruled most of Alexander's former empire."
msgstr "La dinastía Greco-macedónica que gobernó la mayoría del antiguo imperio Alejandrino."
#: simulation/data/civs/sele.jsonFactions[0].Name
#: simulation/data/civs/sele.jsonName
msgid "Seleucids"
msgstr "Seléucidas"
#: simulation/data/civs/sele.jsonStructures[1].History
msgid ""
"The Seleucid kings invited Greeks, Macedonians, Galatians (Gauls), Cretans, "
"and Thracians alike to settle in within the vast territories of the empire. "
"They settled in military colonies called cleruchies (klēroukhia). Under this"
" arrangement, the settlers were given a plot of land, or a kleros, and in "
"return were required to serve in the great king's army when called to duty. "
"This created a upper-middle class of military settlers who owed their "
"livelihoods and fortunes to the Syrian kings and helped grow the available "
"manpower for the imperial Seleucid army. A side effect of this system was "
"that it drained the Greek homeland of military-aged men, a contributing "
"factor to Greece's eventual conquest by Rome."
msgstr "Los reyes seléucos invitaron a griegos, macedonios, galatianos (galos), cretenses, y trácios a establecerse dentro de los territorios del vasto imperio. Se asentaron en colonias militares llamadas cleruquías (klēroukhia). Con este arreglo, los colonos recibían tierras, o un kleros, y a cambio debían servir en el ejército del gran rey cuando el deber los llamase. Esto creó una clase medio-alta de colonos militares que debían sus sustentos y fortunas a los reyes sirios, y que ayudaron a incrementar el bulto del ejército imperial seléucida. Un efecto secundario de este sistema era que sustraía a Grecia de hombres en edad de servir en el ejército, lo que influyó en que Grecia resulte conquistada por Roma."
#: simulation/data/civs/sele.jsonStructures[1].Name
msgid "Military Colony"
msgstr "Colonia Militar"
#: simulation/data/civs/sele.jsonStructures[1].Special
msgid ""
"This is the Seleucid expansion building, similar to Civic Centers for other "
"factions. It is weaker and carries a smaller territory influence, but is "
"cheaper and built faster."
msgstr "Este edificio de expansión seléucida, similar a los Centros Cívicos para otras facciones. Es más débil y tiene menor influencia territorial, pero es más barato y se construye más rápido."
#: simulation/data/civs/sele.jsonTeamBonuses[0].Description
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/civs/sele.jsonTeamBonuses[0].History
msgid ""
"The political core of the Seleucid Empire consisted of four 'sister' cities:"
" Antioch (the capital), Seleucia Pieria, Apamea, and Laodicea."
msgstr "El corazón político del imperio Seléucida consistía de cuatro ciudades \"hermanas\": Antioquía (capital), Pieria seléucia, Apamea y Laodicea."
#: simulation/data/civs/sele.jsonTeamBonuses[0].Name
msgid "Syrian Tetrapolis"
msgstr "Tetrápolis Siria"
#: simulation/data/civs/spart.jsonAINames[0]
msgid "Leonidas"
msgstr "Leónidas"
#: simulation/data/civs/spart.jsonAINames[10]
msgid "Eucleidas"
msgstr "Euclidas"
#: simulation/data/civs/spart.jsonAINames[11]
msgid "Agesipolis"
msgstr "Agesípolis"
#: simulation/data/civs/spart.jsonAINames[1]
msgid "Dienekes"
msgstr "Dienekes"
#: simulation/data/civs/spart.jsonAINames[3]
msgid "Agis"
msgstr "Agis"
#: simulation/data/civs/spart.jsonAINames[4]
msgid "Archidamus"
msgstr "Arquídamo"
#: simulation/data/civs/spart.jsonAINames[6]
msgid "Pausanias"
msgstr "Pausanias"
#: simulation/data/civs/spart.jsonAINames[7]
msgid "Agesilaus"
msgstr "Agesilao"
#: simulation/data/civs/spart.jsonAINames[8]
msgid "Echestratus"
msgstr "Equéstrato"
#: simulation/data/civs/spart.jsonAINames[9]
msgid "Eurycrates"
msgstr "Eurícrates"
#: simulation/data/civs/spart.jsonFactions[0].Heroes[0].History
msgid ""
"The king of Sparta, who fought and died at the battle of Thermopylae in 480 "
"B.C. He successfully blocked the way of the huge Persian army through the "
"narrow passage with his 7000 men, until Xerxes was made aware of a secret "
"unobstructed path. Finding the enemy at his rear, Leonidas sent home most of"
" his troops, choosing to stay behind with 300 hand-picked hoplites and win "
"time for the others to withdraw."
msgstr "El rey de Esparta, que peleó y murió en la batalla de Termópilas el 480 a.C. Detuvo con éxito el gigantesco ejército persa en el pasaje angosto con sus 7000 hombres, hasta que Jerjes descubrió un pase secreto indefenso. Cuando encontró a su enemigo a sus espaldas, Leónidas mandó de vuelta a la mayoría de sus tropas, y se quedó con un grupo de 300 hóplitas elegidos por él para ganar tiempo para la retirada."
#: simulation/data/civs/spart.jsonFactions[0].Heroes[0].Name
msgid "Leonidas I"
msgstr "Leónidas I"
#: simulation/data/civs/spart.jsonFactions[0].Heroes[1].History
msgid ""
"Because Brasidas has sponsored their citizenship in return for service, "
"Helot Skirmishers fight longer and harder for Sparta while within range of "
"him."
msgstr "Gracias a que Brásidas les propuso la ciudadanía a cambio de servicios, las tropas Ilota luchan más tiempo y con mayor fiereza para Esparta si están en su rango."
#: simulation/data/civs/spart.jsonAINames[2]
#: simulation/data/civs/spart.jsonFactions[0].Heroes[1].Name
msgid "Brasidas"
msgstr "Brásidas"
#: simulation/data/civs/spart.jsonFactions[0].Heroes[2].History
msgid ""
"Agis III was the 20th Spartan king of the Eurypontid lineage. Agis cobbled "
"together an alliance of Southern Greek states to fight off Macedonian "
"hegemony while Alexander the Great was away in Asia on his conquest march. "
"After securing Crete as a Spartan tributary, Agis then moved to besiege the "
"city of Megalopolis in the Peloponnese, who was an ally of Macedon. "
"Antipater, the Macedonian regent, lead an army to stop this new uprising. In"
" the Battle of Megalopolis, the Macedonians prevailed in a long and bloody "
"battle. Much like Leonidas 150 years earlier, instead of surrendering, Agis "
"made a heroic final stand in order to buy time for his troops to retreat."
msgstr "Agis III fue el 20do rey espartano de linaje Euripóndita. Agis formó una alianza de estados griegos sureños para repeler la hegemonía macedónica mientras Alejandro Magno se encontraba en su marcha de conquista asiatica. Luego de asegurar que Creta sea tributaria de Esparta, Agis avanzó y asedió la ciudad de Megalópolis en el Peloponeso, que era aliada de Macedonia. Antípatro, el regente macedónico, lideró un ejército para evitar este levantamiento. En la batalla de Megalópolis, los macedonios prevalecieron en una batalla larga y sangrienta. Como Leónidas 150 antes, en lugar de rendirse, Agis sostuvo una última batalla heroica para ganar tiempo para que sus tropas se retiren."
#: simulation/data/civs/spart.jsonFactions[0].Heroes[2].Name
msgid "Agis III"
msgstr "Agis III"
#: simulation/data/civs/spart.jsonFactions[0].Technologies[0].Description
msgid ""
"Spartan female citizens cannot be captured and will doggedly fight back "
"against any attackers."
msgstr ""
#: simulation/data/civs/spart.jsonFactions[0].Technologies[0].History
msgid ""
"Spartan women were some of the freest in the ancient world. They could own "
"land and slaves and even exercise naked like Spartan men. It is said that "
"only Spartan women gave birth to real men. Such tough-as-nails women more "
"than once helped save their city from disaster, for example when after a "
"lost battle against Pyrrhus of Epirus they overnight built an earthen "
"rampart to protect the city while their men slept in preparation for the "
"next day's siege."
msgstr "Las mujeres espartanas eran algunas de las más libres del mundo antiguo. Podían poseer tierras y esclavos e incluso ejercitar desnudas como los hombres. Se dice que solo las mujeres espartanas parían hombres de verdad. Estas duras mujeres ayudaron a salvar su ciudad más de una vez, como por ejemplo cuando, luego de la derrota contra Pirro de Epiro, construyeron una muralla de tierra durante la noche mientras los hombres dormían y descansaban para el asedio del día siguiente."
#: simulation/data/civs/spart.jsonFactions[0].Technologies[0].Name
msgid "Feminine Mystique"
msgstr "Mujer Mística"
#: simulation/data/civs/spart.jsonFactions[0].Technologies[1].Description
msgid "Units in phalanx formation move faster."
msgstr "Las unidades en formación de falange se mueven más rápido."
#: simulation/data/civs/spart.jsonFactions[0].Technologies[1].History
msgid ""
"Paeans were battle hymns that were sung by the hoplites when they charged "
"the enemy lines. One of the first known Paeans were composed by Tirteus, a "
"warrior poet of Sparta, during the First Messenian War."
msgstr "El peán era un himno de batalla que cantaban los hoplitas cuando embestían las líneas enemigas. Uno de los primeros que se conocen fue compuesto por Tirteo, un poeta-guerrero espartano, durante la Primera Guerra Mesenia."
#: simulation/data/civs/spart.jsonFactions[0].Technologies[1].Name
msgid "Tyrtean Paeans"
msgstr "Peán de Tirteo"
#: simulation/data/civs/spart.jsonFactions[0].Technologies[2].Description
msgid "Champion Infantry Spearmen +25% health, but +5% training time."
msgstr ""
#: simulation/data/civs/spart.jsonFactions[0].Technologies[2].History
msgid ""
"Spartans were housed and trained from a young age to be superlative warriors"
" and to endure any hardship a military life can give them."
msgstr "Los espartanos se entrenaban desde chicos para ser guerreros formidables y soportar cualquier dificultad que la vida militar pueda presentarles."
#: simulation/data/civs/spart.jsonFactions[0].Technologies[2].Name
msgid "The Agoge"
msgstr "El Agogé"
#: simulation/data/civs/spart.jsonHistory
msgid ""
"Sparta was a prominent city-state in ancient Greece, and its dominant "
"military power on land from circa 650 B.C. Spartan culture was obsessed with"
" military training and excellence, with rigorous training for boys beginning"
" at age seven. Thanks to its military might, Sparta led a coalition of Greek"
" forces during the Greco-Persian Wars, and won over Athens in the "
"Peloponnesian Wars, though at great cost."
msgstr "Esparta fue una ciudad-estado prominente de Grecia con un poder militar dominante en tierra desde aproximadamente el 650 a.C. La cultura espartana estaba obsesionada con el entrenamiento militar y la excelencia, con entrenamiento riguroso para niños que comenzaba a los siete años. Gracias a su poder militar, Esparta lideró la coalición de fuerzas griegas en las guerras Greco-persas, y conquistó Atenas en la guerra del Peloponeso, aunque a un costo muy elevado."
#: simulation/data/civs/spart.jsonFactions[0].Name
#: simulation/data/civs/spart.jsonName
msgid "Spartans"
msgstr "Espartanos"
#: simulation/data/civs/spart.jsonStructures[1].History
msgid ""
"The Syssition was the Mess Hall for full-blooded Spartiates. Every Spartan "
"peer, even kings, belonged to one."
msgstr "La sisitia era la comida colectiva de homoioi. Todos los espartanos, incluso los reyes, pertenecían a una."
#: simulation/data/civs/spart.jsonStructures[1].Name
msgid "Syssition"
msgstr "Sisitia"
#: simulation/data/civs/spart.jsonStructures[1].Special
msgid "Train heroes and Spartiates and research technologies related to them."
msgstr "Entrena héroes y Homoioi e investiga tecnologías relacionadas."
#: simulation/data/civs/spart.jsonTeamBonuses[0].Description
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/civs/spart.jsonTeamBonuses[0].History
msgid ""
"Much of the Peloponnese was subject to Sparta in one way or another. This "
"loose confederation, with Sparta as its leader, was later dubbed the "
"Peloponnesian League by historians, but in ancient times was called 'The "
"Lacedaemonians and their allies.'"
msgstr "La mayoría del Peloponeso estaba sometida a Esparta de una u otra manera. Esta confederación, con Esparta como líder, recibió de los historiadores el nombre de Liga del Peloponeso, pero originalmente era \"los lacedemonianos y sus aliados\"."
#: simulation/data/civs/spart.jsonTeamBonuses[0].Name
msgid "Peloponnesian League"
msgstr "Liga del Peloponeso"
Index: ps/trunk/binaries/data/mods/public/l10n/es_AR.public-gui-other.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/es_AR.public-gui-other.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/es_AR.public-gui-other.po (revision 24321)
@@ -1,4449 +1,4450 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Franco Falleti <ezefran256@gmail.com>, 2016
# Matías Gaglio <matiasignaciogaglio@gmail.com>, 2018
# mlopezviedma <mlopezviedma@gmail.com>, 2017
# PoinoComer <ignacio.torea@gmail.com>, 2015
+# Victor Darritchon <extraved@aol.com>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2020-11-30 07:41+0000\n"
-"PO-Revision-Date: 2020-11-30 08:39+0000\n"
-"Last-Translator: Transifex Bot <>\n"
+"PO-Revision-Date: 2020-12-04 03:22+0000\n"
+"Last-Translator: Victor Darritchon <extraved@aol.com>\n"
"Language-Team: Spanish (Argentina) (http://www.transifex.com/wildfire-games/0ad/language/es_AR/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: es_AR\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: gui/common/MapCache.js:52
msgctxt "map selection"
msgid "Random"
msgstr "Aleatorio"
#: gui/common/MapCache.js:59
msgid "A randomly selected map."
msgstr "Un mapa elegido al azar."
#. dennis-ignore: *
#: gui/common/OverlayCounterFPS.js:28
#, javascript-format
msgid "FPS: %(fps)4s"
msgstr "FPS: %(fps)4s"
#: gui/common/color.js:178
#, javascript-format
msgid "Unassigned hotkey: %(hotkeyName)s"
msgstr ""
#: gui/common/color.js:193
#, javascript-format
msgid "Press %(hotkey)s to autocomplete player names."
msgstr ""
#: gui/common/color.js:195
msgctxt "hotkey"
msgid "Tab"
msgstr "Tab"
#: gui/common/functions_global_object.js:53
msgid "Loading Aborted"
msgstr "Carga Abortada"
#: gui/common/functions_utility.js:42
msgid "Gaia"
msgstr "Gaia"
#: gui/common/functions_utility.js:236
#, javascript-format
msgid "Build: %(buildDate)s (%(revision)s)"
msgstr "Construir: %(buildDate)s (%(revision)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:68
#, javascript-format
msgid "%(playerName)s (%(civ)s, %(AIdescription)s)"
msgstr "%(playerName)s(%(civ)s, %(AIdescription)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:71
#, javascript-format
msgid "%(playerName)s (%(civ)s, %(AIdescription)s, %(state)s)"
msgstr "%(playerName)s (%(civ)s, %(AIdescription)s, %(state)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:77
#, javascript-format
msgid "%(playerName)s (%(AIdescription)s)"
msgstr "%(playerName)s (%(AIdescription)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:80
#, javascript-format
msgid "%(playerName)s (%(AIdescription)s, %(state)s)"
msgstr "%(playerName)s (%(AIdescription)s, %(state)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:90
#, javascript-format
msgid "%(playerName)s (OFFLINE)"
msgstr "%(playerName)s (DESCONECTADO)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:93
#, javascript-format
msgid "%(playerName)s (OFFLINE, %(state)s)"
msgstr "%(playerName)s (DESCONECTADO, %(state)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:100
#, javascript-format
msgid "%(playerName)s (%(civ)s)"
msgstr "%(playerName)s (%(civ)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:103
#, javascript-format
msgid "%(playerName)s (%(civ)s, %(state)s)"
msgstr ""
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:107
#, javascript-format
msgid "%(playerName)s"
msgstr ""
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:110
#, javascript-format
msgid "%(playerName)s (%(state)s)"
msgstr ""
#: gui/common/gamedescription.js:130
msgid "Unknown Civilization"
msgstr "Civilización desconocida"
#: gui/common/gamedescription.js:137
msgctxt "playerstate"
msgid "defeated"
msgstr "derrotado"
#: gui/common/gamedescription.js:138
msgctxt "playerstate"
msgid "won"
msgstr "Ganado"
#: gui/common/gamedescription.js:159
msgid "No Team"
msgstr "Sin equipo"
#: gui/common/gamedescription.js:160
#, javascript-format
msgid "Team %(team)s"
msgstr "%(team)sAliado "
#. Translation: Describe players of one team in a selected game, f.e. in the
#. replay- or
#. savegame menu or lobby
#: gui/common/gamedescription.js:163 gui/common/gamedescription.js:170
#, javascript-format
msgid ""
"%(team)s:\n"
"%(playerDescriptions)s"
msgstr ""
#: gui/common/gamedescription.js:171
msgid "Observer"
msgid_plural "Observers"
msgstr[0] ""
msgstr[1] ""
#: gui/common/gamedescription.js:188
msgctxt "victory condition"
msgid "Endless Game"
msgstr "Juego infinito"
#: gui/common/gamedescription.js:189
msgid "No winner will be determined, even if everyone is defeated."
msgstr ""
#: gui/common/gamedescription.js:202
#, javascript-format
msgctxt "victory condition"
msgid "Wonder (%(min)s minute)"
msgid_plural "Wonder (%(min)s minutes)"
msgstr[0] ""
msgstr[1] ""
#: gui/common/gamedescription.js:216
#, javascript-format
msgctxt "victory condition"
msgid "Capture the Relic (%(min)s minute)"
msgid_plural "Capture the Relic (%(min)s minutes)"
msgstr[0] ""
msgstr[1] ""
#: gui/common/gamedescription.js:232
msgid "Relic Count"
msgstr "Conteo de reliquias"
#: gui/common/gamedescription.js:239
msgid "Hero Garrison"
msgstr "Guarnicion de Héroe."
#: gui/common/gamedescription.js:240
msgid "Heroes can be garrisoned."
msgstr ""
#: gui/common/gamedescription.js:244
msgid "Exposed Heroes"
msgstr ""
#: gui/common/gamedescription.js:245
msgid "Heroes cannot be garrisoned and they are vulnerable to raids."
msgstr ""
#: gui/common/gamedescription.js:252
msgid "Rated game"
msgstr ""
#: gui/common/gamedescription.js:253
msgid ""
"When the winner of this match is determined, the lobby score will be "
"adapted."
msgstr ""
#: gui/common/gamedescription.js:258
msgid "Locked Teams"
msgstr ""
#: gui/common/gamedescription.js:259
msgid "Players can't change the initial teams."
msgstr ""
#: gui/common/gamedescription.js:263
msgid "Diplomacy"
msgstr ""
#: gui/common/gamedescription.js:264
msgid "Players can make alliances and declare war on allies."
msgstr ""
#: gui/common/gamedescription.js:269
msgid "Last Man Standing"
msgstr "Último hombre en pie"
#: gui/common/gamedescription.js:270
msgid ""
"Only one player can win the game. If the remaining players are allies, the "
"game continues until only one remains."
msgstr ""
#: gui/common/gamedescription.js:274
msgid "Allied Victory"
msgstr ""
#: gui/common/gamedescription.js:275
msgid ""
"If one player wins, his or her allies win too. If one group of allies "
"remains, they win."
msgstr ""
#: gui/common/gamedescription.js:280
msgid "Ceasefire"
msgstr "Alto el fuego"
#: gui/common/gamedescription.js:283 gui/pregame/userreport/userreport.js:26
msgid "disabled"
msgstr "deshabilitado"
#: gui/common/gamedescription.js:284
msgid "For the first minute, other players will stay neutral."
msgid_plural "For the first %(min)s minutes, other players will stay neutral."
msgstr[0] ""
msgstr[1] ""
#: gui/common/gamedescription.js:293
msgctxt "Map Selection"
msgid "Random Map"
msgstr ""
#: gui/common/gamedescription.js:294
msgid "Randomly select a map from the list."
msgstr ""
#: gui/common/gamedescription.js:299
msgid "Map Name"
msgstr ""
#: gui/common/gamedescription.js:305
msgid "Map Description"
msgstr ""
#: gui/common/gamedescription.js:311
msgid "Map Type"
msgstr "Tipo de mapa"
#: gui/common/gamedescription.js:320
msgid "Map Size"
msgstr "Tamaño de map"
#: gui/common/gamedescription.js:329
msgctxt "biome"
msgid "Random Biome"
msgstr ""
#: gui/common/gamedescription.js:330
msgid "Randomly select a biome from the list."
msgstr ""
#: gui/common/gamedescription.js:345
msgid "Nomad Mode"
msgstr ""
#: gui/common/gamedescription.js:345
msgid "Civic Centers"
msgstr ""
#: gui/common/gamedescription.js:348
msgid ""
"Players start with only few units and have to find a suitable place to build"
" their city."
msgstr ""
#: gui/common/gamedescription.js:349
msgid "Players start with a Civic Center."
msgstr ""
#: gui/common/gamedescription.js:354
msgid "Starting Resources"
msgstr "Recursos al iniciar"
#: gui/common/gamedescription.js:358
msgctxt "starting resources"
msgid "Per Player"
msgstr "Por jugador"
#: gui/common/gamedescription.js:359
#, javascript-format
msgid "%(startingResourcesTitle)s (%(amount)s)"
msgstr ""
#: gui/common/gamedescription.js:370
msgid "Population Limit"
msgstr ""
#: gui/common/gamedescription.js:374
msgctxt "population limit"
msgid "Per Player"
msgstr "Por jugador"
#: gui/common/gamedescription.js:382
msgid "World Population Cap"
msgstr ""
#: gui/common/gamedescription.js:390
msgid "Treasures"
msgstr ""
#: gui/common/gamedescription.js:392
msgctxt "treasures"
msgid "Disabled"
msgstr ""
#: gui/common/gamedescription.js:393
msgctxt "treasures"
msgid "As defined by the map."
msgstr ""
#: gui/common/gamedescription.js:397
msgid "Revealed Map"
msgstr "Mapa revelado"
#: gui/common/gamedescription.js:402
msgid "Explored Map"
msgstr "Mapa explorado"
#: gui/common/gamedescription.js:407
msgid "Cheats"
msgstr "Trucos"
#: gui/common/gamedescription.js:411 gui/common/tooltips.js:144
#: gui/common/tooltips.js:198 gui/common/tooltips.js:219
#: gui/common/tooltips.js:238 gui/common/tooltips.js:301
#: gui/common/tooltips.js:585 gui/common/tooltips.js:607
#: gui/common/tooltips.js:691 gui/common/tooltips.js:732
#: gui/common/tooltips.js:1030
#, javascript-format
msgid "%(label)s %(details)s"
msgstr "%(label)s %(details)s"
#: gui/common/gamedescription.js:414
msgctxt "gamesetup option"
msgid "enabled"
msgstr ""
#: gui/common/gamedescription.js:415
msgctxt "gamesetup option"
msgid "disabled"
msgstr ""
#: gui/common/gamedescription.js:427
msgid "Victorious"
msgstr ""
#: gui/common/gamedescription.js:432
msgid "Defeated"
msgstr ""
#: gui/common/gamedescription.js:441
#, javascript-format
msgid "%(AIdifficulty)s %(AIbehavior)s %(AIname)s"
msgstr ""
#: gui/common/network.js:17
#, javascript-format
msgid "Losing connection to server (%(seconds)ss)"
msgstr ""
#: gui/common/network.js:22
#, javascript-format
msgid "%(player)s losing connection (%(seconds)ss)"
msgstr ""
#: gui/common/network.js:28
#, javascript-format
msgid "Bad connection to server (%(milliseconds)sms)"
msgstr ""
#: gui/common/network.js:33
#, javascript-format
msgid "Bad connection to %(player)s (%(milliseconds)sms)"
msgstr ""
#: gui/common/network.js:66
msgid ""
"This is often caused by UDP port 20595 not being forwarded on the host side,"
" by a firewall, or anti-virus software."
msgstr ""
#: gui/common/network.js:67
msgid "The host has ended the game."
msgstr ""
#: gui/common/network.js:68
msgid "Incorrect network protocol version."
msgstr ""
#: gui/common/network.js:69
msgid "Game is loading, please try again later."
msgstr ""
#: gui/common/network.js:70
msgid "Game has already started, no observers allowed."
msgstr ""
#: gui/common/network.js:71
msgid "You have been kicked."
msgstr ""
#: gui/common/network.js:72
msgid "You have been banned."
msgstr ""
#: gui/common/network.js:73
msgid "Playername in use. If you were disconnected, retry in few seconds."
msgstr ""
#: gui/common/network.js:74
msgid "Server full."
msgstr ""
#: gui/common/network.js:75
msgid "Secure lobby authentication failed. Join via lobby."
msgstr ""
#: gui/common/network.js:76
msgid "Error: Server failed to allocate a unique client identifier."
msgstr ""
#: gui/common/network.js:77
msgid "Error: Client commands were ready for an unexpected game turn."
msgstr ""
#: gui/common/network.js:78
msgid "Error: Client simulated an unexpected game turn."
msgstr ""
#: gui/common/network.js:81
#, javascript-format
msgid "\\[Invalid value %(id)s]"
msgstr ""
#: gui/common/network.js:95
msgid "Lost connection to the server."
msgstr "Se ha perdido la conexión con el servidor."
#: gui/common/network.js:96
msgid "Failed to connect to the server."
msgstr ""
#: gui/common/network.js:98
msgid "Disconnected"
msgstr "Desconectado "
#: gui/common/network.js:106
msgid "Only the host can kick clients!"
msgstr ""
#. Translation: Number of currently connected players/observers and their
#. names
#: gui/common/network.js:160
#, javascript-format
msgid "Users (%(num)s): %(users)s"
msgstr ""
#: gui/common/network.js:161 gui/common/tooltips.js:63
#: gui/common/tooltips.js:211 gui/common/tooltips.js:272
#: gui/common/tooltips.js:354 gui/common/tooltips.js:379
#: gui/common/tooltips.js:394 gui/common/tooltips.js:408
#: gui/common/tooltips.js:485 gui/common/tooltips.js:490
#: gui/common/tooltips.js:547 gui/common/tooltips.js:580
#: gui/common/tooltips.js:895 gui/common/tooltips.js:928
#: gui/common/tooltips.js:995 gui/loadgame/SavegameDetails.js:38
#: gui/reference/common/tooltips.js:13 gui/replaymenu/replay_menu.js:282
msgid ", "
msgstr ","
#: gui/common/settings.js:116
msgctxt "aiDiff"
msgid "Sandbox"
msgstr "Sandbox"
#: gui/common/settings.js:120
msgctxt "aiDiff"
msgid "Very Easy"
msgstr "Muy fácil"
#: gui/common/settings.js:124
msgctxt "aiDiff"
msgid "Easy"
msgstr "Facil"
#: gui/common/settings.js:128
msgctxt "aiDiff"
msgid "Medium"
msgstr "Medio"
#: gui/common/settings.js:133
msgctxt "aiDiff"
msgid "Hard"
msgstr "Difícil"
#: gui/common/settings.js:137
msgctxt "aiDiff"
msgid "Very Hard"
msgstr "Muy difícil"
#: gui/common/settings.js:147
msgctxt "aiBehavior"
msgid "Random"
msgstr "Aleatorio"
#: gui/common/settings.js:152
msgctxt "aiBehavior"
msgid "Balanced"
msgstr ""
#: gui/common/settings.js:156
msgctxt "aiBehavior"
msgid "Defensive"
msgstr "Defensivo"
#: gui/common/settings.js:160
msgctxt "aiBehavior"
msgid "Aggressive"
msgstr "Agresivo"
#: gui/common/settings.js:173
msgctxt "map"
msgid "Skirmish"
msgstr "Escaramuza"
#: gui/common/settings.js:174
msgid ""
"A map with a predefined landscape and number of players. Freely select the "
"other gamesettings."
msgstr ""
#: gui/common/settings.js:182
msgctxt "map"
msgid "Random"
msgstr "Aleatorio"
#: gui/common/settings.js:183
msgid ""
"Create a unique map with a different resource distribution each time. Freely"
" select the number of players and teams."
msgstr ""
#: gui/common/settings.js:190
msgctxt "map"
msgid "Scenario"
msgstr ""
#: gui/common/settings.js:191
msgid "A map with a predefined landscape and matchsettings."
msgstr ""
#: gui/common/settings.js:268 gui/common/settings.js:291
msgid "Unlimited"
msgstr "Ilimitado"
#: gui/common/settings.js:339
msgctxt "AI name"
msgid "Unknown"
msgstr "Desconocido"
#: gui/common/settings.js:350
msgctxt "AI difficulty"
msgid "Unknown"
msgstr "Desconocido"
#: gui/common/settings.js:361
msgctxt "AI behavior"
msgid "Default"
msgstr "Por defecto"
#: gui/common/settings.js:373
msgctxt "map type"
msgid "Unknown"
msgstr "Desconocido"
#: gui/common/settings.js:385
msgctxt "map size"
msgid "Default"
msgstr "Por defecto"
#: gui/common/settings.js:400
msgctxt "population capacity addendum"
msgid "(world)"
msgstr ""
#: gui/common/settings.js:401 gui/common/settings.js:405
msgctxt "population capacity"
msgid "Unknown"
msgstr "Desconocido"
#: gui/common/settings.js:417
msgid "Unknown Victory Condition"
msgstr ""
#: gui/common/tooltips.js:52
#, javascript-format
msgid "%(amount)s %(resourceType)s"
msgstr ""
#: gui/common/tooltips.js:61
#, javascript-format
msgid "%(previousAmounts)s and %(lastAmount)s"
msgstr ""
#: gui/common/tooltips.js:90
#, javascript-format
msgid "%(time)s %(second)s"
msgid_plural "%(time)s %(second)s"
msgstr[0] ""
msgstr[1] ""
#: gui/common/tooltips.js:92 gui/common/tooltips.js:543
#: gui/common/tooltips.js:926
msgid "second"
msgid_plural "seconds"
msgstr[0] "segundo"
msgstr[1] "segundos"
#: gui/common/tooltips.js:145 gui/common/tooltips.js:156
msgid "Health:"
msgstr "Salud:"
#: gui/common/tooltips.js:155
#, javascript-format
msgid "%(healthLabel)s %(current)s / %(max)s"
msgstr ""
#: gui/common/tooltips.js:167
#, javascript-format
msgid "%(percentage)s%%"
msgstr ""
#: gui/common/tooltips.js:187 gui/common/tooltips.js:455
#, javascript-format
msgid ""
"%(label)s\n"
"%(details)s"
msgstr ""
#: gui/common/tooltips.js:188
msgid "Resistance:"
msgstr ""
#: gui/common/tooltips.js:199
msgid "Damage:"
msgstr ""
#: gui/common/tooltips.js:202 gui/common/tooltips.js:222
#, javascript-format
msgid "%(damage)s %(damageType)s %(resistancePercentage)s"
msgstr ""
#: gui/common/tooltips.js:207 gui/common/tooltips.js:227
#, javascript-format
msgid "(%(resistancePercentage)s)"
msgstr ""
#: gui/common/tooltips.js:220
msgid "Capture:"
msgstr ""
#: gui/common/tooltips.js:224 gui/common/tooltips.js:364
msgctxt "damage type"
msgid "Capture"
msgstr ""
#: gui/common/tooltips.js:239
msgid "Status Effects:"
msgstr ""
#: gui/common/tooltips.js:244
#, javascript-format
msgid "Blocks %(name)s"
msgstr ""
#: gui/common/tooltips.js:249 gui/common/tooltips.js:257
#: gui/common/tooltips.js:264
#, javascript-format
msgid "%(name)s %(details)s"
msgstr ""
#: gui/common/tooltips.js:251
#, javascript-format
msgid "Duration reduction: %(durationReduction)s%%"
msgstr ""
#: gui/common/tooltips.js:259
#, javascript-format
msgid "Blocks: %(blockPercentage)s%%"
msgstr ""
#: gui/common/tooltips.js:266
#, javascript-format
msgid ""
"Blocks: %(blockPercentage)s%%, Duration reduction: %(durationReduction)s%%"
msgstr ""
#: gui/common/tooltips.js:282
msgid "Garrison to fire arrows"
msgstr ""
#: gui/common/tooltips.js:285 gui/common/tooltips.js:924
msgid "Interval:"
msgstr "Intervalo:"
#: gui/common/tooltips.js:289
msgid "Rate:"
msgstr "Ritmo:"
#: gui/common/tooltips.js:290
#, javascript-format
msgid "%(projectileCount)s %(projectileName)s"
msgid_plural "%(projectileCount)s %(projectileName)s"
msgstr[0] ""
msgstr[1] ""
#: gui/common/tooltips.js:292
msgid "arrow"
msgid_plural "arrows"
msgstr[0] "flecha"
msgstr[1] "flechas"
#: gui/common/tooltips.js:295
#, javascript-format
msgid "%(projectileString)s / %(attackRateString)s"
msgstr ""
#. Translation: For example: Range: 2 to 10 (+2) meters
#: gui/common/tooltips.js:315
#, javascript-format
msgid ""
"%(rangeLabel)s %(minRange)s to %(maxRange)s (%(relativeRange)s) "
"%(rangeUnit)s"
msgstr ""
#. Translation: For example: Range: 10 (+2) meters
#: gui/common/tooltips.js:317
#, javascript-format
msgid "%(rangeLabel)s %(maxRange)s (%(relativeRange)s) %(rangeUnit)s"
msgstr ""
#. Translation: For example: Range: 2 to 10 meters
#: gui/common/tooltips.js:321
#, javascript-format
msgid "%(rangeLabel)s %(minRange)s to %(maxRange)s %(rangeUnit)s"
msgstr ""
#. Translation: For example: Range: 10 meters
#: gui/common/tooltips.js:323
#, javascript-format
msgid "%(rangeLabel)s %(maxRange)s %(rangeUnit)s"
msgstr ""
#: gui/common/tooltips.js:333 gui/common/tooltips.js:919
msgid "Range:"
msgstr "Rango:"
#: gui/common/tooltips.js:336
#, javascript-format
msgid "+%(number)s"
msgstr ""
#. Translation: For example "0.5 to 1 meters", "1 (+1) meters" or "1 to 2 (+3)
#. meters"
#: gui/common/tooltips.js:340
msgid "meters"
msgstr ""
#: gui/common/tooltips.js:341 gui/common/tooltips.js:921
#: gui/common/tooltips.js:951
msgid "meter"
msgid_plural "meters"
msgstr[0] ""
msgstr[1] ""
#: gui/common/tooltips.js:351
#, javascript-format
msgid "%(damage)s %(damageType)s"
msgstr "%(damage)s %(damageType)s"
#: gui/common/tooltips.js:362
#, javascript-format
msgid "%(amount)s %(name)s"
msgstr ""
#: gui/common/tooltips.js:370
#, javascript-format
msgid "%(splashShape)s Splash"
msgstr ""
#: gui/common/tooltips.js:373
#, javascript-format
msgid "%(label)s: %(effects)s"
msgstr ""
#: gui/common/tooltips.js:379
#, javascript-format
msgid "Friendly Fire: %(enabled)s"
msgstr ""
#: gui/common/tooltips.js:380 gui/loadgame/SavegameDeleter.js:55
#: gui/loadgame/SavegameLoader.js:61 gui/loadgame/SavegameWriter.js:48
#: gui/options/options.js:300 gui/options/options.js:353
#: gui/options/options.js:379 gui/pregame/MainMenuItems.js:190
#: gui/pregame/MainMenuItems.js:214 gui/replaymenu/replay_actions.js:169
msgid "Yes"
msgstr "Sí"
#: gui/common/tooltips.js:380 gui/loadgame/SavegameDeleter.js:55
#: gui/loadgame/SavegameLoader.js:61 gui/loadgame/SavegameWriter.js:48
#: gui/options/options.js:300 gui/options/options.js:353
#: gui/options/options.js:379 gui/pregame/MainMenuItems.js:190
#: gui/pregame/MainMenuItems.js:214 gui/replaymenu/replay_actions.js:169
msgid "No"
msgstr "No"
#: gui/common/tooltips.js:391
#, javascript-format
msgid "gives %(name)s"
msgstr ""
#: gui/common/tooltips.js:424
#, javascript-format
msgid "%(attackType)s"
msgstr ""
#: gui/common/tooltips.js:445
#, javascript-format
msgid ""
"%(attackLabel)s: %(effects)s, %(range)s, %(rate)s%(statusEffects)s%(splash)s"
msgstr ""
#: gui/common/tooltips.js:456
msgid "Attack:"
msgstr "Ataque:"
#: gui/common/tooltips.js:483
#, javascript-format
msgid "%(statusName)s: %(statusInfo)s %(stackability)s"
msgstr ""
#: gui/common/tooltips.js:488
#, javascript-format
msgid "%(statusName)s: %(statusInfo)s"
msgstr ""
#: gui/common/tooltips.js:499
#, javascript-format
msgid "%(durName)s: %(duration)s"
msgstr ""
#: gui/common/tooltips.js:500
msgid "Duration"
msgstr "Duración"
#: gui/common/tooltips.js:514
msgctxt "status effect stackability"
msgid "(extends)"
msgstr ""
#: gui/common/tooltips.js:516
msgctxt "status effect stackability"
msgid "(replaces)"
msgstr ""
#: gui/common/tooltips.js:518
msgctxt "status effect stackability"
msgid "(stacks)"
msgstr ""
#: gui/common/tooltips.js:520
#, javascript-format
msgid "%(stackability)s"
msgstr ""
#: gui/common/tooltips.js:531
#, javascript-format
msgid "%(label)s: %(garrisonLimit)s"
msgstr ""
#: gui/common/tooltips.js:532
msgid "Garrison Limit"
msgstr ""
#: gui/common/tooltips.js:539
#, javascript-format
msgid "%(healRateLabel)s %(value)s %(health)s / %(second)s"
msgstr ""
#: gui/common/tooltips.js:540 gui/common/tooltips.js:914
msgid "Heal:"
msgstr "Curar:"
#: gui/common/tooltips.js:542 gui/common/tooltips.js:916
msgid "Health"
msgstr ""
#: gui/common/tooltips.js:566 gui/common/tooltips.js:571
#: gui/common/tooltips.js:576
#, javascript-format
msgid "%(label)s: %(value)s"
msgstr ""
#: gui/common/tooltips.js:567
msgid "Projectile Limit"
msgstr ""
#: gui/common/tooltips.js:572
msgctxt "projectiles"
msgid "Default"
msgstr "Por defecto"
#: gui/common/tooltips.js:577
msgctxt "projectiles"
msgid "Per Unit"
msgstr ""
#: gui/common/tooltips.js:586
msgid "Number of repairers:"
msgstr ""
#: gui/common/tooltips.js:592
#, javascript-format
msgid "Add another worker to speed up the repairs by %(second)s second."
msgid_plural ""
"Add another worker to speed up the repairs by %(second)s seconds."
msgstr[0] ""
msgstr[1] ""
#: gui/common/tooltips.js:599
#, javascript-format
msgid "Add a worker to finish the repairs in %(second)s second."
msgid_plural "Add a worker to finish the repairs in %(second)s seconds."
msgstr[0] ""
msgstr[1] ""
#: gui/common/tooltips.js:608
msgid "Number of builders:"
msgstr ""
#: gui/common/tooltips.js:614
#, javascript-format
msgid "Add another worker to speed up the construction by %(second)s second."
msgid_plural ""
"Add another worker to speed up the construction by %(second)s seconds."
msgstr[0] ""
msgstr[1] ""
#: gui/common/tooltips.js:621
#, javascript-format
msgid "Add a worker to finish the construction in %(second)s second."
msgid_plural "Add a worker to finish the construction in %(second)s seconds."
msgstr[0] ""
msgstr[1] ""
#: gui/common/tooltips.js:656 gui/common/tooltips.js:867
#, javascript-format
msgid "%(component)s %(cost)s"
msgstr "%(component)s %(cost)s"
#: gui/common/tooltips.js:692
msgid "Gather Rates:"
msgstr ""
#: gui/common/tooltips.js:695 gui/common/tooltips.js:737
#, javascript-format
msgid "%(resourceIcon)s %(rate)s"
msgstr ""
#. Translation: Label in tooltip showing the resource type and quantity of a
#. given resource
#. supply.
#: gui/common/tooltips.js:715
#, javascript-format
msgid "%(label)s %(component)s %(amount)s"
msgstr ""
#: gui/common/tooltips.js:716
msgid "Resource Supply:"
msgstr ""
#. Translation: Marks that a resource supply entity has an unending, infinite,
#. supply of its
#. resource.
#: gui/common/tooltips.js:719 gui/summary/summary.js:111
msgid "∞"
msgstr ""
#: gui/common/tooltips.js:733
msgid "Resource Trickle:"
msgstr ""
#: gui/common/tooltips.js:734
#, javascript-format
msgid "%(resources)s / %(time)s"
msgstr ""
#. Translation: This string is part of the resources cost string on
#. the tooltip for wall structures.
#: gui/common/tooltips.js:786
#, javascript-format
msgid "%(resourceIcon)s %(minimum)s to %(resourceIcon)s %(maximum)s"
msgstr "%(resourceIcon)s %(minimum)s a %(resourceIcon)s %(maximum)s"
#: gui/common/tooltips.js:815
#, javascript-format
msgid "Walls: %(costs)s"
msgstr "Muros: %(costs)s"
#: gui/common/tooltips.js:816
#, javascript-format
msgid "Towers: %(costs)s"
msgstr "Torres: %(costs)s"
#. Translation: Label in tooltip showing cost of a unit, structure or
#. technology.
#: gui/common/tooltips.js:824
#, javascript-format
msgid "%(label)s %(costs)s"
msgstr ""
#: gui/common/tooltips.js:825
msgid "Cost:"
msgstr ""
#: gui/common/tooltips.js:838
#, javascript-format
msgid "Requires %(technology)s"
msgstr ""
#: gui/common/tooltips.js:850
#, javascript-format
msgid "%(label)s %(populationBonus)s"
msgstr "%(label)s %(populationBonus)s"
#: gui/common/tooltips.js:851
msgid "Population Bonus:"
msgstr "Población Bonus:"
#: gui/common/tooltips.js:872
msgid "Insufficient resources:"
msgstr "Recursos insuficientes:"
#: gui/common/tooltips.js:888
#, javascript-format
msgid "%(label)s %(speeds)s"
msgstr "%(label)s %(speeds)s"
#: gui/common/tooltips.js:889
msgid "Speed:"
msgstr "Velocidad:"
#: gui/common/tooltips.js:891 gui/common/tooltips.js:896
#, javascript-format
msgid "%(speed)s %(movementType)s"
msgstr "%(speed)s %(movementType)s"
#: gui/common/tooltips.js:893
msgid "Walk"
msgstr "Caminar"
#: gui/common/tooltips.js:898
msgid "Run"
msgstr "Correr"
#: gui/common/tooltips.js:913 gui/common/tooltips.js:918
#: gui/common/tooltips.js:923 gui/common/tooltips.js:948
#, javascript-format
msgid "%(label)s %(val)s %(unit)s"
msgid_plural "%(label)s %(val)s %(unit)s"
msgstr[0] ""
msgstr[1] ""
#: gui/common/tooltips.js:940
#, javascript-format
msgid "%(auralabel)s %(aurainfo)s"
msgstr "%(auralabel)s %(aurainfo)s"
#: gui/common/tooltips.js:941
#, javascript-format
msgid "%(auraname)s:"
msgstr "%(auraname)s:"
#: gui/common/tooltips.js:949
msgctxt "aura"
msgid "Range:"
msgstr ""
#: gui/common/tooltips.js:966
#, javascript-format
msgid "%(specificName)s (%(genericName)s)"
msgstr "%(specificName)s (%(genericName)s)"
#. Translation: Example: "Epibátēs Athēnaîos [font="sans-bold-16"](Athenian
#. Marine)[/font]"
#: gui/common/tooltips.js:979
#, javascript-format
msgid "%(specificName)s %(fontStart)s(%(genericName)s)%(fontEnd)s"
msgstr ""
#: gui/common/tooltips.js:994
msgid "Classes:"
msgstr "Clases:"
#. Translation: %(component) will be the icon for the loot type and %(loot)
#. will be the
#. value.
#: gui/common/tooltips.js:1021
#, javascript-format
msgid "%(component)s %(loot)s"
msgstr ""
#: gui/common/tooltips.js:1031
msgid "Loot:"
msgstr "Recibes:"
#: gui/common/tooltips.js:1041
#, javascript-format
msgid "%(label)s %(icons)s"
msgstr ""
#: gui/common/tooltips.js:1042
msgid "Dropsite for:"
msgstr ""
#. Translation: Appears in a tooltip to indicate that right-clicking the
#. corresponding GUI
#. element will open the Template Details GUI page.
#: gui/common/tooltips.js:1050
msgid "Right-click to view more information."
msgstr ""
#. Translation: Appears in a tooltip to indicate that clicking the
#. corresponding GUI element
#. will open the Template Details GUI page.
#: gui/common/tooltips.js:1056
msgid "Click to view more information."
msgstr ""
#: gui/credits/credits.js:83
#, javascript-format
msgid "%(nick)s — %(name)s"
msgstr ""
#: gui/credits/credits.xml:(caption):19
msgid "0 A.D. Credits"
msgstr ""
#: gui/credits/texts/art.jsonContent[0].Title
msgid "Art lead"
msgstr ""
#: gui/credits/texts/art.jsonContent[1].Title
msgid "2D Art"
msgstr ""
#: gui/credits/texts/art.jsonContent[2].Title
msgid "3D Art"
msgstr ""
#: gui/credits/texts/art.jsonTitle
msgid "Art"
msgstr ""
#: gui/credits/texts/audio.jsonContent[0].Content[0].Subtitle
msgid "Sound Manager"
msgstr ""
#: gui/credits/texts/audio.jsonContent[0].Content[1].Subtitle
msgid "Lead Composer"
msgstr ""
#: gui/credits/texts/audio.jsonContent[0].Title
msgid "Audio managers"
msgstr ""
#: gui/credits/texts/audio.jsonContent[1].Content[10].Subtitle
msgid "Viola, violin"
msgstr ""
#: gui/credits/texts/audio.jsonContent[1].Content[1].Subtitle
msgid "Additional music, percussion, djembe, sampling"
msgstr ""
#: gui/credits/texts/audio.jsonContent[1].Content[2].Subtitle
msgid "Additional music"
msgstr ""
#: gui/credits/texts/audio.jsonContent[1].Content[3].Subtitle
msgid "Flute"
msgstr ""
#: gui/credits/texts/audio.jsonContent[1].Content[4].Subtitle
msgid "Djembe"
msgstr ""
#: gui/credits/texts/audio.jsonContent[1].Content[5].Subtitle
msgid "Frame drum, darbuka, riq, toms"
msgstr ""
#: gui/credits/texts/audio.jsonContent[1].Content[6].Subtitle
msgid "Didgeridoo"
msgstr ""
#: gui/credits/texts/audio.jsonContent[1].Content[7].Subtitle
msgid "Trumpet"
msgstr ""
#: gui/credits/texts/audio.jsonContent[1].Content[8].Subtitle
msgid "Celtic harp"
msgstr ""
#: gui/credits/texts/audio.jsonContent[1].Content[9].Subtitle
msgid "Tin whistles"
msgstr ""
#: gui/credits/texts/audio.jsonContent[1].Title
msgid "Music"
msgstr ""
#: gui/credits/texts/audio.jsonContent[2].Title
#: gui/options/options.json[2].label
msgid "Sound"
msgstr ""
#: gui/credits/texts/audio.jsonContent[3].Content[0].Subtitle
msgid "Greek"
msgstr ""
#: gui/credits/texts/audio.jsonContent[3].Content[1].Subtitle
msgid "Latin"
msgstr ""
#: gui/credits/texts/audio.jsonContent[3].Content[2].Subtitle
msgid "Napatan"
msgstr ""
#: gui/credits/texts/audio.jsonContent[3].Content[3].Subtitle
msgid "Persian"
msgstr ""
#: gui/credits/texts/audio.jsonContent[3].Title
msgid "Voices"
msgstr ""
#: gui/credits/texts/audio.jsonTitle
msgid "Audio"
msgstr ""
#: gui/credits/texts/balancing.jsonContent[0].Subtitle
#: gui/credits/texts/history.jsonContent[0].Subtitle
msgid "Head"
msgstr ""
#: gui/credits/texts/balancing.jsonTitle
msgid "Balancing"
msgstr ""
#: gui/credits/texts/community.jsonTitle
msgid "Community and Management"
msgstr ""
#: gui/credits/texts/donators.jsonContent[0].Title
msgid "Pledgie Drive 1"
msgstr ""
#: gui/credits/texts/donators.jsonContent[1].Title
msgid "Pledgie Drive 2"
msgstr ""
#: gui/credits/texts/donators.jsonContent[2].Title
msgid ""
"Indiegogo 2013 campaign\n"
"More than 1000 donators (!), including:"
msgstr ""
#: gui/credits/texts/donators.jsonTitle
msgid "Donors"
msgstr ""
#: gui/credits/texts/history.jsonTitle
msgid "History References"
msgstr ""
#: gui/credits/texts/maps.jsonContent[0].Title
msgid "Map Making"
msgstr ""
#: gui/credits/texts/maps.jsonContent[1].Title
msgid "Random Map Scripts"
msgstr ""
#: gui/credits/texts/maps.jsonTitle
msgid "Maps"
msgstr ""
#: gui/credits/texts/programming.jsonContent[0].Title
msgid "Programming managers"
msgstr ""
#: gui/credits/texts/programming.jsonContent[1].Subtitle
msgid "Special thanks to"
msgstr ""
#: gui/credits/texts/programming.jsonTitle
msgid "Programming"
msgstr ""
#: gui/credits/texts/special.jsonContent[0].Title
msgid "In Memoriam"
msgstr ""
#: gui/credits/texts/special.jsonContent[1].Content[0].Subtitle
msgid "0 A.D. Founder"
msgstr ""
#: gui/credits/texts/special.jsonContent[1].Content[1].Subtitle
msgid "Project Leaders"
msgstr ""
#: gui/credits/texts/special.jsonContent[1].Content[2].Subtitle
msgid "Co-Lead Designers"
msgstr ""
#: gui/credits/texts/special.jsonContent[1].Title
msgid "Special thanks to:"
msgstr ""
#: gui/credits/texts/special.jsonContent[2].Title
msgid "And thanks to the entire community for making 0 A.D. possible."
msgstr ""
#: gui/credits/texts/special.jsonContent[3].Title
msgid "No historians were harmed during the development of this project."
msgstr ""
#: gui/credits/texts/special.jsonTitle
msgid "Special Credits"
msgstr ""
#: gui/credits/texts/translators.jsonTitle
msgid "Translators"
msgstr ""
#: gui/gamesetup/Pages/GameSetupPage/Panels/Tips.txt:1
msgid ""
"Although reasonably easy for an experienced player, the default AI level is "
"quite challenging for new players yet to master the basic mechanisms of the "
"game. Beginners are advised to start by playing against a lower level AI "
"(Sandbox or Very Easy). Change the AI level by clicking the gear icon next "
"to the player you want to modify in the selection panel above."
msgstr ""
#: gui/loadgame/SavegameDeleter.js:34
#, javascript-format
msgid "Delete the selected savegame using %(hotkey)s."
msgstr ""
#: gui/loadgame/SavegameDeleter.js:39 gui/replaymenu/replay_menu.js:203
#, javascript-format
msgid "Hold %(hotkey)s to skip the confirmation dialog while deleting."
msgstr ""
#: gui/loadgame/SavegameDeleter.js:52 gui/loadgame/SavegameWriter.js:45
#, javascript-format
msgid "\"%(label)s\""
msgstr "\"%(label)s\""
#: gui/loadgame/SavegameDeleter.js:53
msgid "Saved game will be permanently deleted, are you sure?"
msgstr "Esta partida guardada será eliminada permanentemente. ¿Está seguro?"
#: gui/loadgame/SavegameDeleter.js:54
msgid "DELETE"
msgstr "ELIMINAR"
#: gui/loadgame/SavegameDetails.js:40
#, javascript-format
msgid "Mods: %(mods)s"
msgstr ""
#: gui/loadgame/SavegameList.js:158
msgid "yyyy-MM-dd HH:mm:ss"
msgstr "yyyy-MM-dd HH:mm:ss"
#: gui/loadgame/SavegameList.js:169
#, javascript-format
msgid "%(dateString)s %(map)s - %(description)s"
msgstr "%(dateString)s %(map)s - %(description)s"
#: gui/loadgame/SavegameList.js:170
#, javascript-format
msgid "%(dateString)s %(map)s"
msgstr "%(dateString)s %(map)s"
#: gui/loadgame/SavegameLoader.js:9
msgid "Load"
msgstr "Cargar"
#: gui/loadgame/SavegameLoader.js:39
#, javascript-format
msgid ""
"This savegame needs 0 A.D. version %(requiredVersion)s, while you are "
"running version %(currentVersion)s."
msgstr ""
#: gui/loadgame/SavegameLoader.js:44
msgid "This savegame needs an older version of 0 A.D."
msgstr ""
#: gui/loadgame/SavegameLoader.js:51
msgid "This savegame needs a different sequence of mods:"
msgstr ""
#: gui/loadgame/SavegameLoader.js:55
msgid "Do you still want to proceed?"
msgstr "Quieres proceder igualmente?"
#: gui/loadgame/SavegameLoader.js:60 gui/options/options.js:299
#: gui/options/options.js:352 gui/options/options.js:378
msgid "Warning"
msgstr "Alerta"
#: gui/loadgame/SavegamePage.js:42
msgid "Save Game"
msgstr "Guardar partida"
#: gui/loadgame/SavegamePage.js:42 gui/pregame/MainMenuItems.js:66
msgid "Load Game"
msgstr ""
#: gui/loadgame/SavegameWriter.js:16 gui/options/options.xml:(caption):54
msgid "Save"
msgstr "Guardar"
#: gui/loadgame/SavegameWriter.js:46
msgid "Saved game will be permanently overwritten, are you sure?"
msgstr ""
#: gui/loadgame/SavegameWriter.js:47
msgid "OVERWRITE SAVE"
msgstr ""
#: gui/loadgame/load.xml:(caption):43
msgid "No saved games found."
msgstr ""
#: gui/loadgame/load.xml:(caption):49 gui/locale/locale.xml:(caption):36
msgid "Cancel"
msgstr "Cancelar"
#: gui/loadgame/load.xml:(caption):53
#: gui/replaymenu/replay_menu.xml:(caption):231
msgid "Delete"
msgstr "Borrar"
#: gui/loadgame/load.xml:(caption):63
msgid "Filter compatible saved games"
msgstr ""
#: gui/loadgame/load.xml:(caption):73
msgid "Players:"
msgstr "Jugadores:"
#: gui/loadgame/load.xml:(caption):77
msgid "Played time:"
msgstr "Tiempo jugado:"
#: gui/loadgame/load.xml:(caption):81
#: gui/replaymenu/replay_menu.xml:(caption):150
msgid "Map Type:"
msgstr "Tipo de mapa:"
#: gui/loadgame/load.xml:(caption):85
#: gui/replaymenu/replay_menu.xml:(caption):165
msgid "Map Size:"
msgstr "Tamaño de mapa:"
#: gui/loadgame/load.xml:(caption):89
#: gui/replaymenu/replay_menu.xml:(caption):180
msgid "Victory:"
msgstr "Victoria:"
#: gui/loadgame/load.xml:(heading):26
#: gui/replaymenu/replay_menu.xml:(heading):69
msgctxt "replay"
msgid "Date / Time"
msgstr ""
#: gui/loadgame/load.xml:(heading):30
msgctxt "replay"
msgid "Map Type"
msgstr "Tipo de mapa"
#: gui/loadgame/load.xml:(heading):34
#: gui/replaymenu/replay_menu.xml:(heading):77
msgctxt "replay"
msgid "Map Name"
msgstr "Nombre de mapa"
#: gui/loadgame/load.xml:(heading):38
msgctxt "replay"
msgid "Description"
msgstr "Descripción"
#: gui/locale/locale.xml:(caption):17
msgid "Language:"
msgstr ""
#. A locale is a set of parameters that defines the user’s language, country
#. and any special
#. variant preferences that the user wants to see in their user interface.
#. Here, “Locale”
#. refers to the code that identifies those settings, such as ‘en_US’.
#: gui/locale/locale.xml:(caption):31
msgid "Locale:"
msgstr ""
#: gui/locale/locale.xml:(caption):41
msgid "Advanced"
msgstr "Avanzado"
#: gui/locale/locale.xml:(caption):46
msgid "Accept"
msgstr "Aceptar"
#: gui/options/options.js:95
#, javascript-format
msgid "Default: %(value)s"
msgstr ""
#: gui/options/options.js:121
#, javascript-format
msgctxt "option number"
msgid "Min: %(min)s, Max: %(max)s"
msgstr ""
#: gui/options/options.js:123
#, javascript-format
msgctxt "option number"
msgid "Min: %(min)s"
msgstr ""
#: gui/options/options.js:125
#, javascript-format
msgctxt "option number"
msgid "Max: %(max)s"
msgstr ""
#: gui/options/options.js:162
#, javascript-format
msgctxt "slider number"
msgid "Value: %(val)s (min: %(min)s, max: %(max)s)"
msgstr ""
#: gui/options/options.js:298
msgid ""
"Resetting the options will erase your saved settings. Do you want to "
"continue?"
msgstr ""
#: gui/options/options.js:351
msgid "Some setting values are invalid! Are you sure to save them?"
msgstr ""
#: gui/options/options.js:377
msgid "You have unsaved changes, do you want to close this window?"
msgstr ""
#: gui/options/options.json[0].label
msgid "General"
-msgstr ""
+msgstr "Generál"
#: gui/options/options.json[0].options[0].label
msgid "Player name (single-player)"
msgstr ""
#: gui/options/options.json[0].options[0].tooltip
msgid "How you want to be addressed in single-player matches."
msgstr ""
#: gui/options/options.json[0].options[10].label
msgid "Observer limit"
msgstr ""
#: gui/options/options.json[0].options[10].tooltip
msgid "Prevent further observers from joining if the limit is reached."
msgstr ""
#: gui/options/options.json[0].options[11].label
msgid "Chat timestamp"
msgstr ""
#: gui/options/options.json[0].options[11].tooltip
msgid ""
"Show time that messages are posted in the lobby, gamesetup and ingame chat."
msgstr ""
#: gui/options/options.json[0].options[1].label
msgid "Player name (multiplayer)"
msgstr ""
#: gui/options/options.json[0].options[1].tooltip
msgid "How you want to be addressed in multiplayer matches (except lobby)."
msgstr ""
#: gui/options/options.json[0].options[2].label
msgid "Background pause"
msgstr ""
#: gui/options/options.json[0].options[2].tooltip
msgid "Pause single-player games when window loses focus."
msgstr ""
#: gui/options/options.json[0].options[3].label
msgid "Enable welcome screen"
msgstr ""
#: gui/options/options.json[0].options[3].tooltip
msgid ""
"If you disable it, the welcome screen will still appear once, each time a "
"new version is available. You can always launch it from the main menu."
msgstr ""
#: gui/options/options.json[0].options[4].label
msgid "Network warnings"
msgstr ""
#: gui/options/options.json[0].options[4].tooltip
msgid "Show which player has a bad connection in multiplayer games."
msgstr ""
#: gui/options/options.json[0].options[5].label
msgid "FPS overlay"
msgstr ""
#: gui/options/options.json[0].options[5].tooltip
msgid "Show frames per second in top right corner."
msgstr "Muestra los FPS en la esquina superior derecha."
#: gui/options/options.json[0].options[6].label
msgid "Real time overlay"
msgstr ""
#: gui/options/options.json[0].options[6].tooltip
msgid "Show current system time in top right corner."
msgstr ""
#: gui/options/options.json[0].options[7].label
msgid "Game time overlay"
msgstr ""
#: gui/options/options.json[0].options[7].tooltip
msgid "Show current simulation time in top right corner."
msgstr "Muestra el tiempo en la esquina superior derecha"
#: gui/options/options.json[0].options[8].label
msgid "Ceasefire time overlay"
msgstr ""
#: gui/options/options.json[0].options[8].tooltip
msgid "Always show the remaining ceasefire time."
msgstr "Siempre muestra el tiempo del alto al fuego."
#: gui/options/options.json[0].options[9].label
msgid "Late observer joins"
msgstr ""
#: gui/options/options.json[0].options[9].list[0].label
#: gui/options/options.json[3].options[5].list[0].label
msgid "Everyone"
msgstr ""
#: gui/options/options.json[0].options[9].list[1].label
#: gui/options/options.json[3].options[5].list[1].label
msgid "Buddies"
msgstr ""
#: gui/options/options.json[0].options[9].list[2].label
#: gui/options/options.json[1].options[4].list[0].label
#: gui/options/options.json[1].options[5].list[0].label
#: gui/options/options.json[3].options[5].list[2].label
msgid "Disabled"
msgstr ""
#: gui/options/options.json[0].options[9].tooltip
msgid ""
"Allow everybody or buddies only to join the game as observer after it "
"started."
msgstr ""
#: gui/options/options.json[1].label
msgid "Graphics"
msgstr ""
#: gui/options/options.json[1].options[0].label
msgid "Windowed mode"
msgstr ""
#: gui/options/options.json[1].options[0].tooltip
msgid "Start 0 A.D. in a window."
msgstr ""
#: gui/options/options.json[1].options[10].label
msgid "Shadow filtering"
msgstr ""
#: gui/options/options.json[1].options[10].tooltip
msgid "Smooth shadows."
msgstr ""
#: gui/options/options.json[1].options[11].label
msgid "Unit silhouettes"
msgstr ""
#: gui/options/options.json[1].options[11].tooltip
msgid "Show outlines of units behind structures."
msgstr ""
#: gui/options/options.json[1].options[12].label
msgid "Particles"
msgstr "Partículas"
#: gui/options/options.json[1].options[12].tooltip
msgid "Enable particles."
msgstr ""
#: gui/options/options.json[1].options[13].label
msgid "Water effects"
msgstr ""
#: gui/options/options.json[1].options[13].tooltip
msgid ""
"When OFF, use the lowest settings possible to render water. This makes other"
" settings irrelevant."
msgstr ""
#: gui/options/options.json[1].options[14].label
msgid "High-quality water effects"
msgstr ""
#: gui/options/options.json[1].options[14].tooltip
msgid ""
"Use higher-quality effects for water, rendering coastal waves, shore foam, "
"and ships trails."
msgstr "Usa efectos de mayor calidad para el agua, renderizar las olas, marea en la costa y el oleaje producido por los barcos."
#: gui/options/options.json[1].options[15].label
msgid "Water reflections"
msgstr ""
#: gui/options/options.json[1].options[15].tooltip
msgid "Allow water to reflect a mirror image."
msgstr ""
#: gui/options/options.json[1].options[16].label
msgid "Water refraction"
msgstr ""
#: gui/options/options.json[1].options[16].tooltip
msgid "Use a real water refraction map and not transparency."
msgstr ""
#: gui/options/options.json[1].options[17].label
msgid "Real water depth"
msgstr ""
#: gui/options/options.json[1].options[17].tooltip
msgid "Use actual water depth in rendering calculations."
msgstr ""
#: gui/options/options.json[1].options[18].label
msgid "Shadows on water"
msgstr ""
#: gui/options/options.json[1].options[18].tooltip
msgid "Cast shadows on water."
msgstr ""
#: gui/options/options.json[1].options[19].label
msgid "Smooth vision"
msgstr ""
#: gui/options/options.json[1].options[19].tooltip
msgid "Lift darkness and fog-of-war smoothly."
msgstr ""
#: gui/options/options.json[1].options[1].label
msgid "Prefer GLSL"
msgstr ""
#: gui/options/options.json[1].options[1].tooltip
msgid "Use OpenGL 2.0 shaders (recommended)."
msgstr ""
#: gui/options/options.json[1].options[20].label
msgid "Show sky"
msgstr ""
#: gui/options/options.json[1].options[20].tooltip
msgid "Render Sky."
msgstr ""
#: gui/options/options.json[1].options[21].label
msgid "VSync"
msgstr "VSync"
#: gui/options/options.json[1].options[21].tooltip
msgid "Run vertical sync to fix screen tearing. REQUIRES GAME RESTART"
msgstr "Usa el sync vertical para solucionar la ruptura de la pantalla. REQUIERE REINICIAR EL JUEGO"
#: gui/options/options.json[1].options[22].label
msgid "FPS throttling in menus"
msgstr ""
#: gui/options/options.json[1].options[22].tooltip
msgid ""
"To save CPU workload, throttle render frequency in all menus. Set to maximum"
" to disable throttling."
msgstr ""
#: gui/options/options.json[1].options[23].label
msgid "FPS throttling in games"
msgstr ""
#: gui/options/options.json[1].options[23].tooltip
msgid ""
"To save CPU workload, throttle render frequency in running games. Set to "
"maximum to disable throttling."
msgstr ""
#: gui/options/options.json[1].options[2].label
msgid "Fog"
msgstr ""
#: gui/options/options.json[1].options[2].tooltip
msgid "Enable Fog."
msgstr ""
#: gui/options/options.json[1].options[3].label
msgid "Post-processing"
msgstr ""
#: gui/options/options.json[1].options[3].tooltip
msgid "Use screen-space post-processing filters (HDR, Bloom, DOF, etc)."
msgstr ""
#: gui/options/options.json[1].options[4].label
msgid "Anti-Aliasing"
msgstr ""
#: gui/options/options.json[1].options[4].list[0].tooltip
msgid "Do not use anti-aliasing."
msgstr ""
#: gui/options/options.json[1].options[4].list[1].label
msgid "FXAA"
msgstr ""
#: gui/options/options.json[1].options[4].list[1].tooltip
msgid "Fast, but simple anti-aliasing."
msgstr ""
#: gui/options/options.json[1].options[4].list[2].label
msgid "MSAA (x2)"
msgstr ""
#: gui/options/options.json[1].options[4].list[2].tooltip
msgid ""
"Slow, but high-quality anti-aliasing, uses 2 samples per pixel. Supported "
"for GL3.3+."
msgstr ""
#: gui/options/options.json[1].options[4].list[3].label
msgid "MSAA (x4)"
msgstr ""
#: gui/options/options.json[1].options[4].list[3].tooltip
msgid ""
"Slow, but high-quality anti-aliasing, uses 4 samples per pixel. Supported "
"for GL3.3+."
msgstr ""
#: gui/options/options.json[1].options[4].list[4].label
msgid "MSAA (x8)"
msgstr ""
#: gui/options/options.json[1].options[4].list[4].tooltip
msgid ""
"Slow, but high-quality anti-aliasing, uses 8 samples per pixel. Supported "
"for GL3.3+."
msgstr ""
#: gui/options/options.json[1].options[4].list[5].label
msgid "MSAA (x16)"
msgstr ""
#: gui/options/options.json[1].options[4].list[5].tooltip
msgid ""
"Slow, but high-quality anti-aliasing, uses 16 samples per pixel. Supported "
"for GL3.3+."
msgstr ""
#: gui/options/options.json[1].options[4].tooltip
msgid "Reduce aliasing effect on edges."
msgstr ""
#: gui/options/options.json[1].options[5].label
msgid "Sharpening"
msgstr ""
#: gui/options/options.json[1].options[5].list[0].tooltip
msgid "Do not use sharpening."
msgstr ""
#: gui/options/options.json[1].options[5].list[1].label
msgid "FidelityFX CAS"
msgstr ""
#: gui/options/options.json[1].options[5].list[1].tooltip
msgid "Contrast adaptive sharpening, a fast, contrast based sharpening pass."
msgstr ""
#: gui/options/options.json[1].options[5].tooltip
msgid "Reduce blurry effects."
msgstr ""
#: gui/options/options.json[1].options[6].label
msgid "Sharpness factor"
msgstr ""
#: gui/options/options.json[1].options[6].tooltip
msgid "The sharpness of the choosen pass."
msgstr ""
#: gui/options/options.json[1].options[7].label
msgid "Shader effects"
msgstr ""
#: gui/options/options.json[1].options[7].tooltip
msgid "Number of shader effects. REQUIRES GAME RESTART"
msgstr ""
#: gui/options/options.json[1].options[8].label
msgid "Shadows"
msgstr "Sombras"
#: gui/options/options.json[1].options[8].tooltip
msgid "Enable shadows."
msgstr ""
#: gui/options/options.json[1].options[9].label
msgid "Shadow quality"
msgstr ""
#: gui/options/options.json[1].options[9].list[0].label
msgid "Very Low"
msgstr ""
#: gui/options/options.json[1].options[9].list[1].label
msgid "Low"
msgstr ""
#: gui/options/options.json[1].options[9].list[2].label
#: gui/options/options.json[3].options[3].list[3].label
msgid "Medium"
msgstr ""
#: gui/options/options.json[1].options[9].list[3].label
msgid "High"
msgstr ""
#: gui/options/options.json[1].options[9].list[4].label
msgid "Very High"
msgstr ""
#: gui/options/options.json[1].options[9].tooltip
msgid ""
"Shadow map resolution. High values can crash the game when using a graphics "
"card with low memory!"
msgstr ""
#: gui/options/options.json[1].tooltip
msgid "Set the balance between performance and visual appearance."
msgstr ""
#: gui/options/options.json[2].options[0].label
msgid "Master volume"
msgstr ""
#: gui/options/options.json[2].options[0].tooltip
msgid "Master audio gain."
msgstr ""
#: gui/options/options.json[2].options[1].label
msgid "Music volume"
msgstr ""
#: gui/options/options.json[2].options[1].tooltip
msgid "In game music gain."
msgstr ""
#: gui/options/options.json[2].options[2].label
msgid "Ambient volume"
msgstr ""
#: gui/options/options.json[2].options[2].tooltip
msgid "In game ambient sound gain."
msgstr ""
#: gui/options/options.json[2].options[3].label
msgid "Action volume"
msgstr ""
#: gui/options/options.json[2].options[3].tooltip
msgid "In game unit action sound gain."
msgstr ""
#: gui/options/options.json[2].options[4].label
msgid "UI volume"
msgstr ""
#: gui/options/options.json[2].options[4].tooltip
msgid "UI sound gain."
msgstr ""
#: gui/options/options.json[2].options[5].label
msgid "Nick notification"
msgstr ""
#: gui/options/options.json[2].options[5].tooltip
msgid "Receive audio notification when someone types your nick."
msgstr ""
#: gui/options/options.json[2].options[6].label
msgid "Game setup - new player notification"
msgstr ""
#: gui/options/options.json[2].options[6].tooltip
msgid "Receive audio notification when a new client joins the game setup."
msgstr ""
#: gui/options/options.json[3].label
msgid "Game Setup"
msgstr ""
#: gui/options/options.json[3].options[0].label
msgid "Enable game setting tips"
msgstr ""
#: gui/options/options.json[3].options[0].tooltip
msgid "Show tips when setting up a game."
msgstr ""
#: gui/options/options.json[3].options[1].label
msgid "Enable settings panel slide"
msgstr ""
#: gui/options/options.json[3].options[1].tooltip
msgid "Slide the settings panel when opening, closing or resizing."
msgstr ""
#: gui/options/options.json[3].options[2].label
msgid "Persist match settings"
msgstr ""
#: gui/options/options.json[3].options[2].tooltip
msgid ""
"Save and restore match settings for quick reuse when hosting another game."
msgstr ""
#: gui/options/options.json[3].options[3].label
msgid "Default AI difficulty"
msgstr ""
#: gui/options/options.json[3].options[3].list[0].label
msgid "Sandbox"
msgstr "Sandbox"
#: gui/options/options.json[3].options[3].list[1].label
msgid "Very Easy"
msgstr "Muy fácil"
#: gui/options/options.json[3].options[3].list[2].label
msgid "Easy"
msgstr "Facil"
#: gui/options/options.json[3].options[3].list[4].label
msgid "Hard"
msgstr "Difícil"
#: gui/options/options.json[3].options[3].list[5].label
msgid "Very Hard"
msgstr "Muy difícil"
#: gui/options/options.json[3].options[3].tooltip
msgid "Default difficulty of the AI."
msgstr ""
#: gui/options/options.json[3].options[4].label
msgid "Default AI behavior"
msgstr ""
#: gui/options/options.json[3].options[4].list[0].label
msgid "Random"
msgstr "Aleatorio"
#: gui/options/options.json[3].options[4].list[1].label
msgid "Balanced"
msgstr ""
#: gui/options/options.json[3].options[4].list[2].label
msgid "Aggressive"
msgstr "Agresivo"
#: gui/options/options.json[3].options[4].list[3].label
msgid "Defensive"
msgstr "Defensivo"
#: gui/options/options.json[3].options[4].tooltip
msgid "Default behavior of the AI."
msgstr ""
#: gui/options/options.json[3].options[5].label
msgid "Assign players"
msgstr ""
#: gui/options/options.json[3].options[5].list[0].tooltip
msgid "Players joining the match will be assigned if there is a free slot."
msgstr ""
#: gui/options/options.json[3].options[5].list[1].tooltip
msgid ""
"Players joining the match will only be assigned if they are a buddy of the "
"host and if there is a free slot."
msgstr ""
#: gui/options/options.json[3].options[5].list[2].tooltip
msgid "Players only receive a slot when the host assigns them explicitly."
msgstr ""
#: gui/options/options.json[3].options[5].tooltip
msgid ""
"Automatically assign joining clients to free player slots during the match "
"setup."
msgstr ""
#: gui/options/options.json[4].label
msgid "Lobby"
msgstr "Sala"
#: gui/options/options.json[4].options[0].label
msgid "TLS encryption"
msgstr ""
#: gui/options/options.json[4].options[0].tooltip
msgid ""
"Protect login and data exchanged with the lobby server using TLS encryption."
msgstr ""
#: gui/options/options.json[4].options[1].label
msgid "Chat backlog"
msgstr ""
#: gui/options/options.json[4].options[1].tooltip
msgid "Number of backlogged messages to load when joining the lobby."
msgstr ""
#: gui/options/options.json[4].options[2].label
msgid "Game rating column"
msgstr ""
#: gui/options/options.json[4].options[2].tooltip
msgid ""
"Show the average rating of the participating players in a column of the "
"gamelist."
msgstr ""
#: gui/options/options.json[4].tooltip
msgid "These settings only affect the multiplayer."
msgstr ""
#: gui/options/options.json[5].label
msgid "In-Game"
msgstr ""
#: gui/options/options.json[5].options[0].label
msgid "Wounded unit health"
msgstr ""
#: gui/options/options.json[5].options[0].tooltip
msgid ""
"The wounded unit hotkey considers the selected units as wounded if their "
"health percentage falls below this number."
msgstr ""
#: gui/options/options.json[5].options[10].label
msgid "Rank icon above status bar"
msgstr ""
#: gui/options/options.json[5].options[10].tooltip
msgid "Show rank icons above status bars."
msgstr ""
#: gui/options/options.json[5].options[11].label
msgid "Experience status bar"
msgstr ""
#: gui/options/options.json[5].options[11].tooltip
msgid "Show an experience status bar above each selected unit."
msgstr ""
#: gui/options/options.json[5].options[12].label
msgid "Detailed tooltips"
msgstr ""
#: gui/options/options.json[5].options[12].tooltip
msgid ""
"Show detailed tooltips for trainable units in unit-producing structures."
msgstr ""
#: gui/options/options.json[5].options[13].label
msgid "Sort resources and population tooltip"
msgstr ""
#: gui/options/options.json[5].options[13].list[0].label
msgid "Unordered"
msgstr ""
#: gui/options/options.json[5].options[13].list[1].label
msgid "Ascending"
msgstr ""
#: gui/options/options.json[5].options[13].list[2].label
msgid "Descending"
msgstr ""
#: gui/options/options.json[5].options[13].tooltip
msgid ""
"Dynamically sort players in the resources and population tooltip by value."
msgstr ""
#: gui/options/options.json[5].options[14].label
msgid "Diplomacy colors: self"
msgstr ""
#: gui/options/options.json[5].options[14].tooltip
msgid "Color of your units when diplomacy colors are enabled."
msgstr ""
#: gui/options/options.json[5].options[15].label
msgid "Diplomacy colors: ally"
msgstr ""
#: gui/options/options.json[5].options[15].tooltip
msgid "Color of allies when diplomacy colors are enabled."
msgstr ""
#: gui/options/options.json[5].options[16].label
msgid "Diplomacy colors: neutral"
msgstr ""
#: gui/options/options.json[5].options[16].tooltip
msgid "Color of neutral players when diplomacy colors are enabled."
msgstr ""
#: gui/options/options.json[5].options[17].label
msgid "Diplomacy colors: enemy"
msgstr ""
#: gui/options/options.json[5].options[17].tooltip
msgid "Color of enemies when diplomacy colors are enabled."
msgstr ""
#: gui/options/options.json[5].options[18].label
msgid "Snap to edges"
msgstr ""
#: gui/options/options.json[5].options[18].list[0].label
msgid "Hotkey to enable snapping"
msgstr ""
#: gui/options/options.json[5].options[18].list[0].tooltip
msgid ""
"New structures are aligned with nearby structures while pressing the hotkey."
msgstr ""
#: gui/options/options.json[5].options[18].list[1].label
msgid "Hotkey to disable snapping"
msgstr ""
#: gui/options/options.json[5].options[18].list[1].tooltip
msgid ""
"New structures are aligned with nearby structures unless the hotkey is "
"pressed."
msgstr ""
#: gui/options/options.json[5].options[18].tooltip
msgid "This option allows to align new structures with nearby structures."
msgstr ""
#: gui/options/options.json[5].options[19].label
msgid "Control Group Membership"
msgstr ""
#: gui/options/options.json[5].options[19].list[0].label
msgid "Single"
msgstr ""
#: gui/options/options.json[5].options[19].list[0].tooltip
msgid ""
"When adding a Unit or Structure to a control group, they are removed from "
"other control groups. Use this choice if you want control groups to refer to"
" distinct armies."
msgstr ""
#: gui/options/options.json[5].options[19].list[1].label
msgid "Multiple"
msgstr ""
#: gui/options/options.json[5].options[19].list[1].tooltip
msgid ""
"Units and Structures can be part of multiple control groups. This is useful "
"to keep control groups for distinct armies and a control group for the "
"entire army simultaneously."
msgstr ""
#: gui/options/options.json[5].options[19].tooltip
msgid "Decide whether units can be part of multiple control groups."
msgstr ""
#: gui/options/options.json[5].options[1].label
msgid "Batch training size"
msgstr ""
#: gui/options/options.json[5].options[1].tooltip
msgid "Number of units trained per batch by default."
msgstr ""
#: gui/options/options.json[5].options[2].label
msgid "Scroll batch increment ratio"
msgstr ""
#: gui/options/options.json[5].options[2].tooltip
msgid ""
"Number of times you have to scroll to increase/decrease the batchsize by 1."
msgstr ""
#: gui/options/options.json[5].options[3].label
msgid "Chat notification attack"
msgstr ""
#: gui/options/options.json[5].options[3].tooltip
msgid "Show a chat notification if you are attacked by another player."
msgstr ""
#: gui/options/options.json[5].options[4].label
msgid "Chat notification tribute"
msgstr ""
#: gui/options/options.json[5].options[4].tooltip
msgid ""
"Show a chat notification if an ally tributes resources to another team "
"member if teams are locked, and all tributes in observer mode."
msgstr ""
#: gui/options/options.json[5].options[5].label
msgid "Chat notification barter"
msgstr ""
#: gui/options/options.json[5].options[5].tooltip
msgid ""
"Show a chat notification to observers when a player bartered resources."
msgstr ""
#: gui/options/options.json[5].options[6].label
msgid "Chat notification phase"
msgstr ""
#: gui/options/options.json[5].options[6].list[0].label
msgid "Disable"
msgstr ""
#: gui/options/options.json[5].options[6].list[1].label
msgid "Completed"
msgstr ""
#: gui/options/options.json[5].options[6].list[2].label
msgid "All displayed"
msgstr ""
#: gui/options/options.json[5].options[6].tooltip
msgid ""
"Show a chat notification if you or an ally have started, aborted or "
"completed a new phase, and phases of all players in observer mode."
msgstr ""
#: gui/options/options.json[5].options[7].label
msgid "Attack range visualization"
msgstr ""
#: gui/options/options.json[5].options[7].tooltip
msgid ""
"Display the attack range of selected defensive structures (can also be "
"toggled in-game with the hotkey)."
msgstr ""
#: gui/options/options.json[5].options[8].label
msgid "Aura range visualization"
msgstr ""
#: gui/options/options.json[5].options[8].tooltip
msgid ""
"Display the range of auras of selected units and structures (can also be "
"toggled in-game with the hotkey)."
msgstr ""
#: gui/options/options.json[5].options[9].label
msgid "Heal range visualization"
msgstr ""
#: gui/options/options.json[5].options[9].tooltip
msgid ""
"Display the healing range of selected units (can also be toggled in-game "
"with the hotkey)."
msgstr ""
#: gui/options/options.json[5].tooltip
msgid "Change options regarding the in-game settings."
msgstr ""
#: gui/options/options.xml:(caption):15
msgid "Game Options"
msgstr ""
#: gui/options/options.xml:(caption):42
msgid "Reset"
msgstr ""
#: gui/options/options.xml:(caption):48
msgid "Revert"
msgstr ""
#: gui/options/options.xml:(tooltip):43
msgid "Resets user settings to their game default"
msgstr ""
#: gui/options/options.xml:(tooltip):49
msgid "Reverts to previous saved settings"
msgstr ""
#: gui/options/options.xml:(tooltip):55
msgid "Saves changes"
msgstr ""
#: gui/options/options.xml:(tooltip):61
msgid "Unsaved changes affect this session only"
msgstr ""
#: gui/pregame/MainMenuItems.js:3
msgid "Learn To Play"
msgstr ""
#: gui/pregame/MainMenuItems.js:4
msgid ""
"Learn how to play, start the tutorial, discover the technology trees, and "
"the history behind the civilizations."
msgstr ""
#: gui/pregame/MainMenuItems.js:7
msgid "Manual"
msgstr "Manual"
#: gui/pregame/MainMenuItems.js:8
msgid "Open the 0 A.D. Game Manual."
msgstr "Abrir el manual de 0 A.D."
#: gui/pregame/MainMenuItems.js:14
msgid "Tutorial"
msgstr ""
#: gui/pregame/MainMenuItems.js:15
msgid "Start the economic tutorial."
msgstr ""
#: gui/pregame/MainMenuItems.js:24
#: gui/reference/common/Buttons/StructreeButton.js:21
#: gui/reference/structree/structree.xml:(caption):20
msgid "Structure Tree"
msgstr ""
#: gui/pregame/MainMenuItems.js:25
#, javascript-format
msgid ""
"%(hotkey)s: View the structure tree of civilizations featured in 0 A.D."
msgstr ""
#: gui/pregame/MainMenuItems.js:36
#: gui/reference/civinfo/civinfo.xml:(caption):21
#: gui/reference/common/Buttons/CivInfoButton.js:21
msgid "Civilization Overview"
msgstr ""
#: gui/pregame/MainMenuItems.js:37
#, javascript-format
msgid "%(hotkey)s: Learn about the civilizations featured in 0 A.D."
msgstr ""
#: gui/pregame/MainMenuItems.js:50 gui/replaymenu/replay_filters.js:144
msgid "Single-player"
msgstr ""
#: gui/pregame/MainMenuItems.js:51
msgid "Start, load, or replay a single-player game."
msgstr ""
#: gui/pregame/MainMenuItems.js:54
msgid "Matches"
msgstr ""
#: gui/pregame/MainMenuItems.js:55
msgid "Start a new single-player game."
msgstr ""
#: gui/pregame/MainMenuItems.js:61
msgid "Campaigns"
msgstr ""
#: gui/pregame/MainMenuItems.js:62
msgid ""
"Relive history through historical military campaigns. \\[NOT YET "
"IMPLEMENTED]"
msgstr ""
#: gui/pregame/MainMenuItems.js:67
msgid "Load a saved game."
msgstr ""
#: gui/pregame/MainMenuItems.js:73 gui/pregame/MainMenuItems.js:123
msgid "Replays"
msgstr ""
#: gui/pregame/MainMenuItems.js:74 gui/pregame/MainMenuItems.js:124
msgid "Playback previous games."
msgstr ""
#: gui/pregame/MainMenuItems.js:88 gui/replaymenu/replay_filters.js:144
msgid "Multiplayer"
msgstr "Multijugador"
#: gui/pregame/MainMenuItems.js:89
msgid "Fight against one or more human players in a multiplayer game."
msgstr ""
#. Translation: Join a game by specifying the host's IP address.
#: gui/pregame/MainMenuItems.js:93
msgid "Join Game"
msgstr "Unirse a la partida"
#: gui/pregame/MainMenuItems.js:94
msgid "Joining an existing multiplayer game."
msgstr ""
#: gui/pregame/MainMenuItems.js:102
msgid "Host Game"
msgstr "Hostear una partida"
#: gui/pregame/MainMenuItems.js:103
msgid "Host a multiplayer game."
msgstr ""
#: gui/pregame/MainMenuItems.js:111
msgid "Game Lobby"
msgstr ""
#: gui/pregame/MainMenuItems.js:113
#, javascript-format
msgid ""
"%(hotkey)s: Launch the multiplayer lobby to join and host publicly visible "
"games and chat with other players."
msgstr ""
#: gui/pregame/MainMenuItems.js:114
msgid "Launch the multiplayer lobby. \\[DISABLED BY BUILD]"
msgstr ""
#: gui/pregame/MainMenuItems.js:138
msgid "Settings"
msgstr ""
#: gui/pregame/MainMenuItems.js:139
msgid "Change game options."
msgstr ""
#: gui/pregame/MainMenuItems.js:142
msgid "Options"
msgstr "Opciones"
#: gui/pregame/MainMenuItems.js:143
msgid "Adjust game settings."
msgstr ""
#: gui/pregame/MainMenuItems.js:152
msgid "Hotkeys"
msgstr ""
#: gui/pregame/MainMenuItems.js:153
msgid "Adjust hotkeys."
msgstr ""
#: gui/locale/locale.xml:(caption):14 gui/pregame/MainMenuItems.js:159
msgid "Language"
msgstr "Idioma"
#: gui/pregame/MainMenuItems.js:160
msgid "Choose the language of the game."
msgstr ""
#: gui/pregame/MainMenuItems.js:166
msgid "Mod Selection"
msgstr ""
#: gui/pregame/MainMenuItems.js:167
msgid "Select and download mods for the game."
msgstr ""
#: gui/pregame/MainMenuItems.js:173
msgid "Welcome Screen"
msgstr ""
#: gui/pregame/MainMenuItems.js:174
msgid "Show the Welcome Screen again. Useful if you hid it by mistake."
msgstr ""
#: gui/pregame/MainMenuItems.js:182
msgid "Scenario Editor"
msgstr ""
#: gui/pregame/MainMenuItems.js:183
msgid ""
"Open the Atlas Scenario Editor in a new window. You can run this more "
"reliably by starting the game with the command-line argument \"-editor\"."
msgstr ""
#: gui/pregame/MainMenuItems.js:188
msgid "Are you sure you want to quit 0 A.D. and open the Scenario Editor?"
msgstr ""
#: gui/pregame/MainMenuItems.js:189 gui/pregame/MainMenuItems.js:213
msgid "Confirmation"
msgstr "Confirmar"
#: gui/pregame/MainMenuItems.js:195
msgid ""
"The scenario editor is not available or failed to load. See the game logs "
"for additional information."
msgstr ""
#: gui/pregame/MainMenuItems.js:196 gui/replaymenu/replay_actions.js:117
msgid "Error"
msgstr "Error"
#: gui/pregame/MainMenuItems.js:200
msgid "Credits"
msgstr ""
#: gui/pregame/MainMenuItems.js:201
msgid "Show the 0 A.D. credits."
msgstr ""
#: gui/pregame/MainMenuItems.js:207
msgid "Exit"
msgstr "Salir"
#: gui/pregame/MainMenuItems.js:208
msgid "Exit the game."
msgstr ""
#: gui/pregame/MainMenuItems.js:212
msgid "Are you sure you want to quit 0 A.D.?"
msgstr "Estás seguro que quieres salir de 0 A.D.?"
#: gui/pregame/ProjectInformation.js:6
msgid "WILDFIRE GAMES"
msgstr ""
#: gui/pregame/ProjectInformation.js:18
msgid "Alpha XXIV"
msgstr ""
#: gui/pregame/ProjectInformation.js:19
msgid ""
"Notice: This game is under development and many features have not been added"
" yet."
msgstr ""
#: gui/pregame/ProjectInformation.js:25
msgid "Website"
msgstr "Sitio web"
#: gui/pregame/ProjectInformation.js:26
msgid "Click to open play0ad.com in your web browser."
msgstr ""
#: gui/pregame/ProjectInformation.js:33
msgid "Chat"
msgstr "Chat"
#: gui/pregame/ProjectInformation.js:34
msgid ""
"Click to open the 0 A.D. IRC chat in your browser. (#0ad on "
"webchat.quakenet.org)"
msgstr ""
#: gui/pregame/ProjectInformation.js:41
msgid "Report a Bug"
msgstr ""
#: gui/pregame/ProjectInformation.js:42
msgid "Click to visit 0 A.D. Trac to report a bug, crash, or error."
msgstr ""
#: gui/pregame/ProjectInformation.js:49
msgid "Translate the Game"
msgstr ""
#: gui/pregame/ProjectInformation.js:50
msgid "Click to open the 0 A.D. translate page in your browser."
msgstr ""
#: gui/pregame/ProjectInformation.js:57
msgid "Donate"
msgstr ""
#: gui/pregame/ProjectInformation.js:58
msgid "Help with the project expenses by donating."
msgstr ""
#: gui/pregame/userreport/userreport.js:3
msgctxt "UserReporter Terms and Conditions"
msgid "Terms"
msgstr ""
#: gui/pregame/userreport/userreport.js:4
msgid "Please read and accept the UserReporter Terms and Conditions."
msgstr ""
#: gui/pregame/userreport/userreport.js:18
msgid "Publications"
msgstr ""
#: gui/pregame/userreport/userreport.js:27
#: gui/pregame/userreport/userreport.js:28
#: gui/pregame/userreport/userreport.js:29
msgid "connecting to server"
msgstr "conectando a servidor"
#: gui/pregame/userreport/userreport.js:30
#, javascript-format
msgid "uploading (%f%%)"
msgstr "subiendo (%f%%)"
#: gui/pregame/userreport/userreport.js:33
msgid "upload succeeded"
msgstr "subido completado"
#: gui/pregame/userreport/userreport.js:34
#, javascript-format
msgid "upload failed (%(errorCode)s)"
msgstr "subido fallado (%(errorCode)s)"
#: gui/pregame/userreport/userreport.js:37
#, javascript-format
msgid "upload failed (%(errorMessage)s)"
msgstr "subido fallado (%(errorMessage)s)"
#: gui/pregame/userreport/userreport.js:61
msgid "Disable Feedback"
msgstr ""
#: gui/pregame/userreport/userreport.js:61
msgid "Enable Feedback"
msgstr ""
#: gui/pregame/userreport/userreport.js:81
msgid "Thank you for helping improve 0 A.D.!"
msgstr ""
#: gui/pregame/userreport/userreport.js:82
msgid "Feedback is currently enabled."
msgstr ""
#: gui/pregame/userreport/userreport.js:83
#, javascript-format
msgid "Status: %(status)s."
msgstr ""
#: gui/pregame/userreport/userreport.js:84
msgid "unknown"
msgstr "desconocido"
#: gui/pregame/userreport/userreport.js:86
msgid "Help improve 0 A.D.!"
msgstr ""
#: gui/pregame/userreport/userreport.js:87
msgid ""
"You can automatically send us feedback that can help us fix bugs, and "
"improve performance and compatibility."
msgstr ""
#. Translation: Description of an item in the CivInfo page, on a new line and
#. indented.
#: gui/reference/civinfo/CivInfoPage.js:101
#, javascript-format
msgid ""
"\n"
" %(description)s"
msgstr ""
#. Translation: An entry in the CivInfo Page. The newline and indentation of
#. the description
#. is handled elsewhere.
#. Example:
#. > • Name of a Special Something (i)
#. > A brief description of the aforementioned something.
#: gui/reference/civinfo/CivInfoPage.js:108
#, javascript-format
msgid "• %(name)s %(info_icon)s%(description)s"
msgstr ""
#: gui/reference/civinfo/CivInfoPage.js:119
#, javascript-format
msgid "%(hotkey)s: Close Civilization Overview."
msgstr ""
#: gui/reference/civinfo/Sections/GameplaySection.js:30
#, javascript-format
msgid "%(civilization)s Gameplay"
msgstr ""
#: gui/reference/civinfo/Sections/HistorySection.js:23
#, javascript-format
msgid "History of the %(civilization)s"
msgstr "Historia de las %(civilization)s"
#: gui/reference/civinfo/Sections/Subsections/BonusesSubsection.js:32
msgid "Civilization Bonus"
msgid_plural "Civilization Bonuses"
msgstr[0] "Bonus de Civilización"
msgstr[1] "Bonuses de Civilización"
#: gui/reference/civinfo/Sections/Subsections/BonusesSubsection.js:35
msgid "Team Bonus"
msgid_plural "Team Bonuses"
msgstr[0] "Bonus de Equipo"
msgstr[1] "Bonuses de Equipo"
#: gui/reference/civinfo/Sections/Subsections/HeroesSubsection.js:30
msgid "Hero"
msgid_plural "Heroes"
msgstr[0] ""
msgstr[1] ""
#: gui/reference/civinfo/Sections/Subsections/StructuresSubsection.js:24
msgid "Special Structure"
msgid_plural "Special Structures"
msgstr[0] ""
msgstr[1] ""
#: gui/reference/civinfo/Sections/Subsections/TechnologiesSubsection.js:30
msgid "Special Technology"
msgid_plural "Special Technologies"
msgstr[0] ""
msgstr[1] ""
#: gui/reference/common/Buttons/CivInfoButton.js:27
#, javascript-format
msgid "%(hotkey)s: Switch to Civilization Overview."
msgstr ""
#: gui/credits/credits.xml:(caption):32 gui/options/options.xml:(caption):60
#: gui/reference/common/Buttons/CloseButton.js:13
msgid "Close"
msgstr "Cerrar"
#: gui/reference/common/Buttons/StructreeButton.js:27
#, javascript-format
msgid "%(hotkey)s: Switch to Structure Tree."
msgstr ""
#: gui/reference/common/Dropdowns/CivSelectDropdown.js:63
msgid "Civilization:"
msgstr "Civilización:"
#: gui/reference/common/TemplateParser.js:128
#, javascript-format
msgid "%(health_min)s to %(health_max)s"
msgstr ""
#. Translation: Label followed by a list of values.
#: gui/reference/common/tooltips.js:10
#, javascript-format
msgid "%(listHeader)s %(listOfValues)s"
msgstr ""
#. Translation: Label before a list of the names of units that build the
#. structure selected.
#: gui/reference/common/tooltips.js:27
msgid "Built by:"
msgstr ""
#. Translation: Label before a list of the names of structures or units that
#. train the unit
#. selected.
#: gui/reference/common/tooltips.js:33
msgid "Trained by:"
msgstr ""
#. Translation: Label before a list of names of structures or units that
#. research the
#. technology selected.
#: gui/reference/common/tooltips.js:39
msgid "Researched at:"
msgstr ""
#. Translation: Label before a list of the names of structures the selected
#. unit can
#. construct or build.
#: gui/reference/common/tooltips.js:48
msgid "Builds:"
msgstr ""
#. Translation: Label before a list of the names of technologies the selected
#. unit or
#. structure can research.
#: gui/reference/common/tooltips.js:57
msgid "Researches:"
msgstr ""
#. Translation: Label before a list of the names of units the selected unit or
#. structure can
#. train.
#: gui/reference/common/tooltips.js:66
msgid "Trains:"
msgstr ""
#. Translation: Label before a list of the names of units or structures the
#. selected unit or
#. structure can be upgradable to.
#: gui/reference/common/tooltips.js:75
msgid "Upgradable to:"
msgstr ""
#: gui/reference/structree/Sections/Trainer/TrainerSection.js:70
msgid "Trainer Units"
msgstr ""
#: gui/reference/structree/StructreePage.js:85
#, javascript-format
msgid "%(hotkey)s: Close Structure Tree."
msgstr ""
#: gui/reference/viewer/ViewerPage.js:167
#, javascript-format
msgid "%(hotkey)s: Close Template Viewer"
msgstr ""
#: gui/reference/viewer/viewer.xml:(caption):16
msgid "Information"
msgstr "Información"
#: gui/replaymenu/replay_actions.js:90
msgid "This replay needs a different sequence of mods:"
msgstr ""
#: gui/replaymenu/replay_actions.js:95
msgid "This replay is not compatible with your version of the game!"
msgstr ""
#: gui/replaymenu/replay_actions.js:96
#, javascript-format
msgid "Your version: %(version)s"
msgstr ""
#: gui/replaymenu/replay_actions.js:97
#, javascript-format
msgid "Required version: %(version)s"
msgstr ""
#: gui/replaymenu/replay_actions.js:100
msgid "Incompatible replay"
msgstr ""
#: gui/replaymenu/replay_actions.js:117
msgid "No summary data available."
msgstr ""
#: gui/replaymenu/replay_actions.js:166
msgid "Are you sure you want to delete this replay permanently?"
msgstr ""
#: gui/replaymenu/replay_actions.js:168
msgid "Delete replay"
msgstr ""
#: gui/replaymenu/replay_filters.js:52
msgctxt "datetime"
msgid "Any"
msgstr ""
#: gui/replaymenu/replay_filters.js:68
msgctxt "map size"
msgid "Any"
msgstr ""
#: gui/replaymenu/replay_filters.js:84
msgctxt "map name"
msgid "Any"
msgstr ""
#: gui/replaymenu/replay_filters.js:100
msgctxt "population capacity"
msgid "Any"
msgstr ""
#: gui/replaymenu/replay_filters.js:119
msgctxt "duration"
msgid "Any"
msgstr ""
#. Translation: Shorter duration than max minutes.
#: gui/replaymenu/replay_filters.js:123
#, javascript-format
msgctxt "duration filter"
msgid "< %(max)s min"
msgid_plural "< %(max)s min"
msgstr[0] ""
msgstr[1] ""
#. Translation: Longer duration than min minutes.
#: gui/replaymenu/replay_filters.js:127
#, javascript-format
msgctxt "duration filter"
msgid "> %(min)s min"
msgid_plural "> %(min)s min"
msgstr[0] ""
msgstr[1] ""
#. Translation: Duration between min and max minutes.
#: gui/replaymenu/replay_filters.js:130
#, javascript-format
msgctxt "duration filter"
msgid "%(min)s - %(max)s min"
msgstr ""
#: gui/replaymenu/replay_filters.js:144
msgid "Single-player and multiplayer"
msgstr ""
#: gui/replaymenu/replay_filters.js:157
msgid "Any Victory Condition"
msgstr ""
#: gui/replaymenu/replay_filters.js:170
msgid "Rated and unrated games"
msgstr ""
#: gui/replaymenu/replay_filters.js:170
msgid "Rated games"
msgstr ""
#: gui/replaymenu/replay_filters.js:170
msgid "Unrated games"
msgstr ""
#: gui/replaymenu/replay_menu.js:194
msgid ""
"Filter replays by typing one or more, partial or complete player names."
msgstr ""
#: gui/replaymenu/replay_menu.js:198
#, javascript-format
msgid "Delete the selected replay using %(hotkey)s."
msgstr ""
#: gui/replaymenu/replay_menu.js:283
#, javascript-format
msgid "Players: %(numberOfPlayers)s"
msgstr ""
#: gui/replaymenu/replay_menu.js:307
msgid "yyyy-MM-dd HH:mm"
msgstr ""
#: gui/replaymenu/replay_menu.js:337
msgid "yyyy-MM"
msgstr ""
#: gui/replaymenu/replay_menu.xml:(caption):13
msgid "Replay Games"
msgstr ""
#: gui/replaymenu/replay_menu.xml:(caption):109
msgid "Filter compatible replays"
msgstr ""
#: gui/replaymenu/replay_menu.xml:(caption):213
msgid "Spoiler"
msgstr ""
#: gui/replaymenu/replay_menu.xml:(caption):225
msgid "Main Menu"
msgstr "Menú principal"
#: gui/replaymenu/replay_menu.xml:(caption):237
msgid "Rebuild Cache"
msgstr ""
#: gui/replaymenu/replay_menu.xml:(caption):244
#: gui/summary/summary.xml:(caption):26
msgid "Summary"
msgstr "Resumen"
#: gui/replaymenu/replay_menu.xml:(caption):250
msgid "Start Replay"
msgstr "Iniciar repetición"
#: gui/replaymenu/replay_menu.xml:(heading):73
msgctxt "replay"
msgid "Players"
msgstr "Jugadores"
#: gui/replaymenu/replay_menu.xml:(heading):81
msgctxt "replay"
msgid "Size"
msgstr "Tamaño"
#: gui/replaymenu/replay_menu.xml:(heading):85
msgctxt "replay"
msgid "Population"
msgstr "Población"
#: gui/replaymenu/replay_menu.xml:(heading):89
msgctxt "replay"
msgid "Duration"
msgstr "Duración"
#: gui/replaymenu/replay_menu.xml:(tooltip):238
msgid "Rebuild the replay cache from scratch. Potentially slow!"
msgstr ""
#: gui/splashscreen/splashscreen.txt:2
msgid ""
"[font=\"sans-bold-20\"] Thank you for installing 0 A.D. Empires Ascendant!"
msgstr ""
#: gui/splashscreen/splashscreen.txt:3
msgid "[font=\"sans-16\"]"
msgstr ""
#: gui/splashscreen/splashscreen.txt:4
msgid ""
"[imgleft=\"constructionIcon\"]This game is still in development. Features "
"are missing and it contains bugs."
msgstr ""
#: gui/splashscreen/splashscreen.txt:6
msgid ""
"[imgleft=\"iconLag\"]The game can have performance problems, especially with"
" large maps and a great number of units."
msgstr ""
#: gui/splashscreen/splashscreen.txt:8
msgid ""
"[imgleft=\"iconFormation\"]Formations are a work in progress, but you can "
"toggle forming and disbanding formations as desired."
msgstr ""
#: gui/splashscreen/splashscreen.xml:(caption):14
msgid "Welcome!"
msgstr "¡Bienvenido!"
#: gui/splashscreen/splashscreen.xml:(caption):19
msgid "Show this message in the future"
msgstr "Mostrar este mensaje en el futuro"
#: gui/splashscreen/splashscreen.xml:(caption):25
msgid "Known Issues (web)"
msgstr "Problemas conocidos (web)"
#: gui/splashscreen/splashscreen.xml:(caption):30
msgid "OK"
msgstr "OK"
#: gui/summary/layout.js:13
msgid "Score"
msgstr "Puntuación"
#: gui/summary/layout.js:15 gui/summary/layout.js:33 gui/summary/layout.js:71
#: gui/summary/layout.js:111 gui/summary/layout.js:162
#: gui/summary/layout.js:194 gui/summary/summary.xml:(caption):70
msgid "Player name"
msgstr ""
#: gui/summary/layout.js:16
msgid "Total score"
msgstr ""
#: gui/summary/layout.js:17
msgid "Economy score"
msgstr ""
#: gui/summary/layout.js:18
msgid "Military score"
msgstr ""
#: gui/summary/layout.js:19
msgid "Exploration score"
msgstr ""
#: gui/summary/layout.js:31
msgid "Structures"
msgstr ""
#: gui/summary/layout.js:34 gui/summary/layout.js:72 gui/summary/layout.js:112
msgid "Total"
msgstr ""
#: gui/summary/layout.js:35
msgid "Houses"
msgstr ""
#: gui/summary/layout.js:36
msgid "Economic"
msgstr "Economico"
#: gui/summary/layout.js:37
msgid "Outposts"
msgstr ""
#: gui/summary/layout.js:38
msgid "Military"
msgstr "Militar"
#: gui/summary/layout.js:39
msgid "Fortresses"
msgstr ""
#: gui/summary/layout.js:40
msgid "Civ centers"
msgstr ""
#: gui/summary/layout.js:41
msgid "Wonders"
msgstr ""
#: gui/summary/layout.js:45
#, javascript-format
msgid ""
"Structure Statistics (%(constructed)s / %(destroyed)s / %(captured)s / "
"%(lost)s)"
msgstr ""
#: gui/summary/layout.js:69
msgid "Units"
msgstr "Unidades"
#: gui/summary/layout.js:73
msgid "Infantry"
msgstr "Infantería"
#: gui/summary/layout.js:74
msgid "Worker"
msgstr "Trabajador"
#: gui/summary/layout.js:75
msgid "Cavalry"
msgstr "Caballería"
#: gui/summary/layout.js:76
msgid "Champion"
msgstr "Campeón"
#: gui/summary/layout.js:77
msgid "Heroes"
msgstr "Héroes"
#: gui/summary/layout.js:78
msgid "Siege"
msgstr ""
#: gui/summary/layout.js:79
msgid "Navy"
msgstr ""
#: gui/summary/layout.js:80
msgid "Traders"
msgstr ""
#: gui/summary/layout.js:84
#, javascript-format
msgid "Unit Statistics (%(trained)s / %(killed)s / %(captured)s / %(lost)s)"
msgstr ""
#: gui/summary/layout.js:109
msgid "Resources"
msgstr "Recursos"
#: gui/summary/layout.js:121
msgid "Tributes"
msgstr ""
#: gui/summary/layout.js:122
#, javascript-format
msgid ""
"Tributes \n"
"(%(sent)s / %(received)s)"
msgstr ""
#: gui/summary/layout.js:130
msgid "Treasures collected"
msgstr ""
#: gui/summary/layout.js:131
msgid "Loot"
msgstr ""
#: gui/summary/layout.js:132
msgid "Livestock bred"
msgstr ""
#: gui/summary/layout.js:136
#, javascript-format
msgid "Resource Statistics (%(gathered)s / %(used)s)"
msgstr ""
#: gui/summary/layout.js:160
msgid "Market"
msgstr "Mercado"
#: gui/summary/layout.js:163
msgid "Trade income"
msgstr ""
#: gui/summary/layout.js:164
msgid "Barter efficiency"
msgstr ""
#. Translation: use %(resourceWithinSentence)s if needed
#: gui/summary/layout.js:170
#, javascript-format
msgid "%(resourceFirstWord)s exchanged"
msgstr ""
#: gui/summary/layout.js:192
msgid "Miscellaneous"
msgstr ""
#: gui/summary/layout.js:195
msgid "Kill / Death ratio"
msgstr ""
#: gui/summary/layout.js:196
msgid "Map control (peak)"
msgstr ""
#: gui/summary/layout.js:197
msgid "Map control (finish)"
msgstr ""
#: gui/summary/layout.js:198
msgid "Map exploration"
msgstr ""
#: gui/summary/layout.js:199
msgid "Vegetarian ratio"
msgstr ""
#: gui/summary/layout.js:200
msgid "Feminization"
msgstr ""
#: gui/summary/layout.js:203
msgid "Bribes"
msgstr ""
#: gui/summary/layout.js:204
#, javascript-format
msgid ""
"Bribes\n"
"(%(succeeded)s / %(failed)s)"
msgstr ""
#: gui/summary/layout.js:229
msgid "Charts"
msgstr ""
#: gui/summary/layout.js:373
msgid "Team total"
msgstr ""
#: gui/summary/summary.js:30
msgid "Trained"
msgstr ""
#: gui/summary/summary.js:35
msgid "Constructed"
msgstr ""
#: gui/summary/summary.js:40
msgid "Gathered"
msgstr ""
#: gui/summary/summary.js:45
msgid "Sent"
msgstr ""
#: gui/summary/summary.js:50
msgid "Bought"
msgstr ""
#: gui/summary/summary.js:55
msgid "Income"
msgstr ""
#: gui/summary/summary.js:60
msgid "Captured"
msgstr ""
#: gui/summary/summary.js:65
msgid "Succeeded"
msgstr ""
#: gui/summary/summary.js:70
msgid "Destroyed"
msgstr ""
#: gui/summary/summary.js:75
msgid "Killed"
msgstr ""
#: gui/summary/summary.js:80
msgid "Lost"
msgstr ""
#: gui/summary/summary.js:85
msgid "Used"
msgstr ""
#: gui/summary/summary.js:90
msgid "Received"
msgstr ""
#: gui/summary/summary.js:95
msgid "Sold"
msgstr ""
#: gui/summary/summary.js:100
msgid "Outcome"
msgstr ""
#: gui/summary/summary.js:105
msgid "Failed"
msgstr ""
#: gui/summary/summary.js:192
#, javascript-format
msgctxt "Player listing with color indicator"
msgid "%(colorIndicator)s %(playerListing)s"
msgstr ""
#: gui/summary/summary.js:195
msgctxt "Charts player color indicator"
msgid "■"
msgstr ""
#: gui/summary/summary.js:225
msgctxt "Player listing"
msgid ", "
msgstr ","
#: gui/summary/summary.js:331
msgid "Time elapsed"
msgstr ""
#: gui/summary/summary.js:499
msgid "Current Scores"
msgstr ""
#: gui/summary/summary.js:501
msgid "Scores at the end of the game."
msgstr ""
#: gui/summary/summary.js:503
msgid "You have been disconnected."
msgstr ""
#: gui/summary/summary.js:505
msgid "You have left the game."
msgstr "Abandonaste la partida."
#: gui/summary/summary.js:507
msgid "You have won the battle!"
msgstr "Ganaste la batalla!"
#: gui/summary/summary.js:509
msgid "You have been defeated…"
msgstr ""
#: gui/summary/summary.js:510
msgid "You have abandoned the game."
msgstr "Abandonaste la partida."
#: gui/summary/summary.js:513
#, javascript-format
msgid "Game time elapsed: %(time)s"
msgstr "Tiempo de juego transcurrido: %(time)s"
#: gui/summary/summary.js:521
#, javascript-format
msgid "%(mapName)s - %(mapType)s"
msgstr ""
#: gui/summary/summary.js:533
#, javascript-format
msgid "%(hotkey)s: Toggle the multiplayer lobby in a dialog window."
msgstr ""
#: gui/summary/summary.js:546
#, javascript-format
msgid "Toggle the %(name)s summary tab."
msgstr ""
#: gui/summary/summary.js:547
#, javascript-format
msgid "Use %(hotkey)s to move a summary tab right."
msgstr ""
#: gui/summary/summary.js:548
#, javascript-format
msgid "Use %(hotkey)s to move a summary tab left."
msgstr ""
#: gui/summary/summary.xml:(caption):120
msgctxt "summary chart"
msgid "Category:"
msgstr ""
#: gui/summary/summary.xml:(caption):130
msgctxt "summary chart"
msgid "Value:"
msgstr ""
#: gui/summary/summary.xml:(caption):140
msgctxt "summary chart"
msgid "Type:"
msgstr ""
#: gui/summary/summary.xml:(caption):167
msgid "Group by team"
msgstr ""
#: gui/summary/summary.xml:(caption):187
msgid "Watch Replay"
msgstr ""
#: gui/summary/summary.xml:(caption):192
msgid "Continue"
msgstr "Continuar"
#: gui/summary/summary.xml:(tooltip):126
msgctxt "summary chart"
msgid "Category"
msgstr ""
#: gui/summary/summary.xml:(tooltip):136
msgctxt "summary chart"
msgid "Value"
msgstr ""
#: gui/summary/summary.xml:(tooltip):147
msgctxt "summary chart"
msgid "Type"
msgstr ""
#: gui/text/tips/army_camp.txt:1
msgid "ROMAN ARMY CAMP"
msgstr ""
#: gui/text/tips/army_camp.txt:2
msgid ""
"Buildable in neutral or enemy territory. Good for building a secret base "
"behind enemy lines or to consolidate gains within enemy territory."
msgstr ""
#: gui/text/tips/army_camp.txt:3
msgid "Construct siege weapons and train citizen-soldiers."
msgstr ""
#: gui/text/tips/army_camp.txt:4
msgid ""
"Garrison units to slowly heal them and protect the army camp from attacks "
"and decay."
msgstr ""
#: gui/text/tips/barracks.txt:1
msgid "BARRACKS"
msgstr ""
#: gui/text/tips/barracks.txt:2
msgid ""
"Train all citizen-soldiers. Some factions can unlock the training of "
"champions as well."
msgstr ""
#: gui/text/tips/barracks.txt:3
msgid "Research military technologies unique to each faction."
msgstr ""
#: gui/text/tips/barracks.txt:4
msgid ""
"Build one early to train citizen-soldiers while you phase up your "
"settlement."
msgstr ""
#: gui/text/tips/barracks.txt:5
msgid "Build in a forward base to resupply your assault with fresh troops."
msgstr ""
#: gui/text/tips/carth_sacred_band.txt:1
msgid "CARTHAGINIAN SACRED BAND"
msgstr ""
#: gui/text/tips/carth_sacred_band.txt:2
msgid "Champion Spearmen and Champion Cavalry Spearmen for Carthage."
msgstr ""
#: gui/text/tips/carth_sacred_band.txt:3
msgid ""
"Both are trainable from the Temple, instead of the Fortress like most other "
"champions."
msgstr ""
#: gui/text/tips/carth_sacred_band.txt:4
msgid ""
"Use the Spearmen as heavy infantry against cavalry. Use the Cavalry as heavy"
" shock against siege weapons and skirmishers."
msgstr ""
#: gui/text/tips/catapults.txt:1
msgid "CATAPULTS"
msgstr ""
#: gui/text/tips/catapults.txt:2
msgid "Ranged siege engines that are good against structures."
msgstr ""
#: gui/text/tips/catapults.txt:3
msgid "Expensive and slow."
msgstr ""
#: gui/text/tips/catapults.txt:4
msgid ""
"Pack up into carts for movement, and unpack into stationary engines for "
"attack!"
msgstr ""
#: gui/text/tips/celtic_war_barge.txt:1
msgid "CELTIC WAR BARGE"
msgstr ""
#: gui/text/tips/celtic_war_barge.txt:2
msgid "A medium trireme-class warship."
msgstr ""
#: gui/text/tips/celtic_war_barge.txt:3
msgid "Available to Britons, Gauls, and Iberians."
msgstr ""
#: gui/text/tips/celtic_war_barge.txt:4
msgid "Can transport up to 40 units."
msgstr ""
#: gui/text/tips/celtic_war_barge.txt:5
msgid "Increases firepower with garrisoned infantry."
msgstr ""
#: gui/text/tips/civic_centres.txt:1
msgid "CIVIC CENTERS"
msgstr ""
#: gui/text/tips/civic_centres.txt:2
msgid "The foundation of your new colony."
msgstr ""
#: gui/text/tips/civic_centres.txt:3
msgid "Claim large tracts of territory."
msgstr ""
#: gui/text/tips/civic_centres.txt:4
msgid "Can be built in friendly and neutral territory."
msgstr ""
#: gui/text/tips/civic_centres.txt:5
msgid ""
"Train citizens: female citizens, infantry citizen-soldiers, and cavalry "
"citizen-soldiers."
msgstr ""
#: gui/text/tips/embassies.txt:1
msgid "EMBASSIES"
msgstr ""
#: gui/text/tips/embassies.txt:2
msgid "Special Barracks available to the Carthaginians."
msgstr ""
#: gui/text/tips/embassies.txt:3
msgid "Train mercenaries from each of the ethnically-themed embassies."
msgstr ""
#: gui/text/tips/embassies.txt:4
msgid ""
"Mercenary citizen-soldiers have their normal Food cost converted to Metal "
"cost."
msgstr ""
#: gui/text/tips/fishing.txt:1
msgid "FISHING"
msgstr ""
#: gui/text/tips/fishing.txt:2
msgid "Fish the seas for a bountiful harvest."
msgstr ""
#: gui/text/tips/fishing.txt:3
msgid "Fishing boats carry a large amount of food per trip."
msgstr ""
#: gui/text/tips/fishing.txt:4
msgid "Fishing is faster than gathering food on fields."
msgstr ""
#: gui/text/tips/fishing.txt:5
msgid "Careful! Fish are not an infinite resource!"
msgstr ""
#: gui/text/tips/forge.txt:1
msgid "FORGE"
msgstr ""
#: gui/text/tips/forge.txt:2
msgid "Research structure for all factions."
msgstr ""
#: gui/text/tips/forge.txt:3
msgid "Research weapon and armor upgrades for your units."
msgstr ""
#: gui/text/tips/fortress.txt:1
msgid "FORTRESS"
msgstr ""
#: gui/text/tips/fortress.txt:2
msgid "The Fortress is usually each faction's strongest structure."
msgstr ""
#: gui/text/tips/fortress.txt:3
msgid "Trains Champions, Heroes, and Siege Weapons."
msgstr ""
#: gui/text/tips/fortress.txt:4
msgid "Gives a population boost."
msgstr ""
#: gui/text/tips/fortress.txt:5
msgid "Garrison soldiers inside to add more firepower to its defense."
msgstr ""
#: gui/text/tips/freehand_position.txt:1
msgid "FREEHAND POSITION"
msgstr ""
#: gui/text/tips/freehand_position.txt:2
msgid ""
"Gain an advantage on the battleground by tactically positioning your units!"
msgstr ""
#: gui/text/tips/freehand_position.txt:3
msgid ""
"Therefore select some units, press and hold the right mouse button, draw any"
" line, then release the button."
msgstr ""
#: gui/text/tips/freehand_position.txt:4
msgid "Your units will now spread out on this line."
msgstr ""
#: gui/text/tips/gathering.txt:1
msgid "RESOURCE GATHERING"
msgstr ""
#: gui/text/tips/gathering.txt:2
msgid "Use citizen-soldiers and female citizens to gather resources."
msgstr ""
#: gui/text/tips/gathering.txt:3
msgid "Female citizens gather vegetable resources faster."
msgstr ""
#: gui/text/tips/gathering.txt:4
msgid "Infantry citizen-soldiers are faster gathering minerals."
msgstr ""
#: gui/text/tips/gathering.txt:5
msgid "Cavalry citizen-soldiers are faster gathering meat."
msgstr ""
#: gui/text/tips/gathering.txt:6
msgid ""
"The higher the level of a citizen-soldier (advanced, elite), the better he "
"fights, but the less efficient he is at gathering resources."
msgstr ""
#: gui/text/tips/iphicrates.txt:1
msgid "IPHICRATES"
msgstr ""
#: gui/text/tips/iphicrates.txt:2
msgid ""
"The Athenian general who reformed the Athenian army to be faster and more "
"maneuverable."
msgstr ""
#: gui/text/tips/iphicrates.txt:3
msgid "Units in his formation are faster and stronger."
msgstr ""
#: gui/text/tips/iphicrates.txt:4
msgid "Skirmishers move faster while he lives."
msgstr ""
#: gui/text/tips/outposts.txt:1
msgid "OUTPOSTS"
msgstr ""
#: gui/text/tips/outposts.txt:2
msgid "Build in neutral or own territory."
msgstr ""
#: gui/text/tips/outposts.txt:3
msgid "Cheap and quickly built, but weak."
msgstr ""
#: gui/text/tips/outposts.txt:4
msgid ""
"Garrison infantry for extensive vision, and to prevent losing control of the"
" outpost due to territory decay."
msgstr ""
#: gui/text/tips/palisades.txt:1
msgid "PALISADE WALLS"
msgstr ""
#: gui/text/tips/palisades.txt:2
msgid "A quick, cheap wooden wall available to all factions."
msgstr ""
#: gui/text/tips/palisades.txt:3
msgid "Most factions have access to them in Village Phase."
msgstr ""
#: gui/text/tips/pericles.txt:1
msgid "PERICLES"
msgstr ""
#: gui/text/tips/pericles.txt:2
msgid "The foremost Athenian politician of the 5th century BC."
msgstr ""
#: gui/text/tips/pericles.txt:3
msgid "Structures are built faster within his range."
msgstr ""
#: gui/text/tips/pericles.txt:4
msgid "Temples are cheaper while he lives."
msgstr ""
#: gui/text/tips/persian_architecture.txt:1
msgid "PERSIAN ARCHITECTURE"
msgstr ""
#: gui/text/tips/persian_architecture.txt:2
msgid "Special technology for the Persians."
msgstr ""
#: gui/text/tips/persian_architecture.txt:3
msgid "Structures +25% health."
msgstr ""
#: gui/text/tips/persian_architecture.txt:4
msgid "Build time lengthened by +20% as a consequence."
msgstr ""
#: gui/text/tips/persian_architecture.txt:5
msgid ""
"Persians also have access to a great number of structural and defensive "
"technologies."
msgstr ""
#: gui/text/tips/pikemen.txt:1
msgid "PIKEMEN"
msgstr ""
#: gui/text/tips/pikemen.txt:2
msgid "Heavily armored and slow. Low attack."
msgstr ""
#: gui/text/tips/pikemen.txt:3
msgid ""
"Used against cavalry or against other melee infantry to pin them in place."
msgstr ""
#: gui/text/tips/pikemen.txt:4
msgid "Available to: Kushites, Macedonians, Ptolemies, and Seleucids."
msgstr ""
#: gui/text/tips/quinquereme.txt:1
msgid "QUINQUEREME"
msgstr ""
#: gui/text/tips/quinquereme.txt:2
msgid ""
"The heaviest standard warship. Available to: Carthaginians, Ptolemies, "
"Romans, and Seleucids."
msgstr ""
#: gui/text/tips/quinquereme.txt:3
msgid "Transports up to 50 units."
msgstr ""
#: gui/text/tips/quinquereme.txt:4
msgid "Increases firepower with garrisoned catapults."
msgstr ""
#: gui/text/tips/savanna_biome.txt:1
msgid "SAVANNA BIOME"
msgstr ""
#: gui/text/tips/savanna_biome.txt:2
msgid "Generally flat, with a few watering holes and rocky outcrops."
msgstr ""
#: gui/text/tips/savanna_biome.txt:3
msgid "Chock full of herd animals for plentiful hunting."
msgstr ""
#: gui/text/tips/savanna_biome.txt:4
msgid "Rich in all types of mining."
msgstr ""
#: gui/text/tips/savanna_biome.txt:5
msgid "Wood tends to be sparse, but consists of high-yield Baobab trees."
msgstr ""
#: gui/text/tips/scout_towers.txt:1
msgid "DEFENSE TOWERS"
msgstr ""
#: gui/text/tips/scout_towers.txt:2
msgid "Free-standing towers good for defending large areas of countryside."
msgstr ""
#: gui/text/tips/scout_towers.txt:3
msgid ""
"They usually cost 100 Wood and 100 Stone. Iberian Defense Towers cost 50 "
"Wood and 250 Stone (because they're stronger)."
msgstr ""
#: gui/text/tips/scout_towers.txt:4
msgid "Has a ranged attack that increases for each garrisoned unit."
msgstr ""
#: gui/text/tips/spartan_hoplites.txt:1
msgid "SPARTIATES"
msgstr ""
#: gui/text/tips/spartan_hoplites.txt:2
msgid "Strongest infantry unit in the game."
msgstr ""
#: gui/text/tips/spartan_hoplites.txt:3
msgid "Champion Infantry available to the Spartans."
msgstr ""
#: gui/text/tips/spartan_hoplites.txt:4
msgid ""
"Use them to slaughter enemy cavalry or as a shock force to support your "
"regular infantry."
msgstr ""
#: gui/text/tips/spearmen.txt:1
msgid "SPEARMEN"
msgstr ""
#: gui/text/tips/spearmen.txt:2
msgid "The basic melee infantry for every faction in the game."
msgstr ""
#: gui/text/tips/spearmen.txt:3
msgid "Used against cavalry for an attack bonus."
msgstr ""
#: gui/text/tips/spearmen.txt:4
msgid "Decent hack attack make them good front line troops."
msgstr ""
#: gui/text/tips/spearmen.txt:5
msgid ""
"They are countered by ranged units and swordsmen, so support your spearmen "
"with slingers or cavalry."
msgstr ""
#: gui/text/tips/stoa.txt:1
msgid "STOA"
msgstr ""
#: gui/text/tips/stoa.txt:2
msgid "A special structure for Athenians, Macedonians, and Spartans."
msgstr ""
#: gui/text/tips/stoa.txt:3
msgid "Trains Heavy Skirmishers and Sword Infantry Champions."
msgstr ""
#: gui/text/tips/stoa.txt:4
msgid "Grants +10 Population."
msgstr ""
#: gui/text/tips/storehouses.txt:1
msgid "STOREHOUSES"
msgstr ""
#: gui/text/tips/storehouses.txt:2
msgid "A cheap dropsite for non-food resources (Wood, Stone, Metal)."
msgstr ""
#: gui/text/tips/storehouses.txt:3
msgid ""
"Research technologies to improve the gathering capabilities of your "
"citizens."
msgstr ""
#: gui/text/tips/temples.txt:1
msgid "TEMPLES"
msgstr ""
#: gui/text/tips/temples.txt:2
msgid "Town Phase structure."
msgstr ""
#: gui/text/tips/temples.txt:3
msgid "Recruit Healers to heal your troops on the battlefield."
msgstr ""
#: gui/text/tips/temples.txt:4
msgid "Research healing technologies."
msgstr ""
#: gui/text/tips/temples.txt:5
msgid "Its aura heals nearby units."
msgstr ""
#: gui/text/tips/temples.txt:6
msgid "Garrison wounded units inside for quicker healing."
msgstr ""
#: gui/text/tips/territory_decay.txt:1
msgid "TERRITORY DECAY"
msgstr ""
#: gui/text/tips/territory_decay.txt:2
msgid ""
"Decay happens when structures are not connected to an allied Civil Center."
msgstr ""
#: gui/text/tips/territory_decay.txt:3
msgid ""
"The decay process can be slowed down or reversed by garrisoning some units "
"in the structure."
msgstr ""
#: gui/text/tips/territory_decay.txt:4
msgid ""
"When the decay is completed, the structure will be given to the most "
"influential neighbor."
msgstr ""
#: gui/text/tips/themistocles.txt:1
msgid "THEMISTOCLES"
msgstr ""
#: gui/text/tips/themistocles.txt:2
msgid ""
"Athenian hero who commanded the Greeks at the great naval battles of "
"Artemisium and Salamis."
msgstr ""
#: gui/text/tips/themistocles.txt:3
msgid "All ships are built faster while he lives."
msgstr ""
#: gui/text/tips/themistocles.txt:4
msgid "The ship he is garrisoned inside sails much faster."
msgstr ""
#: gui/text/tips/triremes.txt:1
msgid "TRIREME"
msgstr ""
#: gui/text/tips/triremes.txt:2
msgid "The Medium Warship."
msgstr ""
#: gui/text/tips/triremes.txt:3
msgid "Good for transporting or fighting."
msgstr ""
#: gui/text/tips/triremes.txt:4
msgid "Garrison troops aboard to increase fire power."
msgstr ""
#: gui/text/tips/viriato.txt:1
msgid "VIRIATO"
msgstr ""
#: gui/text/tips/viriato.txt:2
msgid "Iberian hero of the Lusitani tribe."
msgstr ""
#: gui/text/tips/viriato.txt:3
msgid ""
"At least seven campaigns against the Romans during the Lusitani Wars from "
"147 to 139 BC."
msgstr ""
#: gui/text/tips/viriato.txt:4
msgid ""
"Has the Guerrilla Tactics aura that allows nearby Iberian units to ambush "
"their opponents."
msgstr ""
#: gui/text/tips/war_elephants.txt:1
msgid "WAR ELEPHANTS"
msgstr ""
#: gui/text/tips/war_elephants.txt:2
msgid "Huge beasts from Africa and India, trained for war."
msgstr ""
#: gui/text/tips/war_elephants.txt:3
msgid "High Food and Metal cost, but very powerful."
msgstr ""
#: gui/text/tips/war_elephants.txt:4
msgid ""
"Available to: Carthaginians, Kushites, Mauryas, Persians, Ptolemies, and "
"Seleucids."
msgstr ""
#: gui/text/tips/whales.txt:1
msgid "WHALES"
msgstr ""
#: gui/text/tips/whales.txt:2
msgid "An oceanic resource."
msgstr ""
#: gui/text/tips/whales.txt:3
msgid "2000 Food."
msgstr ""
#: gui/text/tips/whales.txt:4
msgid "Gatherable by Fishing Boats after the whale is killed."
msgstr ""
#: gui/text/tips/whales.txt:5
msgid "Roam around the oceans of the game and flee when attacked."
msgstr ""
#: simulation/data/resources/food.jsondescription
msgid "Harvest from animals, berry bushes, fish, or fields."
msgstr ""
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonname
msgctxt "firstWord"
msgid "Food"
msgstr "Comida"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonname
msgctxt "withinSentence"
msgid "Food"
msgstr "Comida"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonsubtypes.fish
msgctxt "firstWord"
msgid "Fish"
msgstr "Pez"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonsubtypes.fish
msgctxt "withinSentence"
msgid "Fish"
msgstr "Pez"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonsubtypes.fruit
msgctxt "firstWord"
msgid "Fruit"
msgstr "Fruta"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonsubtypes.fruit
msgctxt "withinSentence"
msgid "Fruit"
msgstr "Fruta"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonsubtypes.grain
msgctxt "firstWord"
msgid "Grain"
msgstr "Grano"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonsubtypes.grain
msgctxt "withinSentence"
msgid "Grain"
msgstr "Grano"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonsubtypes.meat
msgctxt "firstWord"
msgid "Meat"
msgstr "Carne"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonsubtypes.meat
msgctxt "withinSentence"
msgid "Meat"
msgstr "Carne"
#: simulation/data/resources/metal.jsondescription
msgid "Mine from metal mines or quarries."
msgstr ""
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/metal.jsonname
msgctxt "firstWord"
msgid "Metal"
msgstr "Metal"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/metal.jsonname
msgctxt "withinSentence"
msgid "Metal"
msgstr "Metal"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/metal.jsonsubtypes.ore
msgctxt "firstWord"
msgid "Ore"
msgstr "Mineral"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/metal.jsonsubtypes.ore
msgctxt "withinSentence"
msgid "Ore"
msgstr "Mineral"
#: simulation/data/resources/stone.jsondescription
msgid "Mine from rocks, stone quarries or ruins."
msgstr ""
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/stone.jsonname
msgctxt "firstWord"
msgid "Stone"
msgstr "Piedra"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/stone.jsonname
msgctxt "withinSentence"
msgid "Stone"
msgstr "Piedra"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/stone.jsonsubtypes.rock
msgctxt "firstWord"
msgid "Rock"
msgstr "Roca"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/stone.jsonsubtypes.rock
msgctxt "withinSentence"
msgid "Rock"
msgstr "Roca"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/stone.jsonsubtypes.ruins
#: simulation/data/resources/wood.jsonsubtypes.ruins
msgctxt "firstWord"
msgid "Ruins"
msgstr "Ruinas"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/stone.jsonsubtypes.ruins
#: simulation/data/resources/wood.jsonsubtypes.ruins
msgctxt "withinSentence"
msgid "Ruins"
msgstr "Ruinas"
#: simulation/data/resources/wood.jsondescription
msgid "Cut down from trees or groves."
msgstr ""
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/wood.jsonname
msgctxt "firstWord"
msgid "Wood"
msgstr "Madera"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/wood.jsonname
msgctxt "withinSentence"
msgid "Wood"
msgstr "Madera"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/wood.jsonsubtypes.tree
msgctxt "firstWord"
msgid "Tree"
msgstr "Árbol"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/wood.jsonsubtypes.tree
msgctxt "withinSentence"
msgid "Tree"
msgstr "Árbol"
Index: ps/trunk/binaries/data/mods/public/l10n/es_AR.public-simulation-technologies.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/es_AR.public-simulation-technologies.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/es_AR.public-simulation-technologies.po (revision 24321)
@@ -1,1809 +1,1809 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Alejandro Avellaneda <aleavellaneda1@gmail.com>, 2018
# Facundo Abiega <abiegafacundo@gmail.com>, 2018
# Franco Falleti <ezefran256@gmail.com>, 2016
# Iván Pstyga <ivanpstyga@gmail.com>, 2017
# Matías Gaglio <matiasignaciogaglio@gmail.com>, 2018
# Nicolás Vilurón <viluronnicolas@gmail.com>, 2019
# PoinoComer <ignacio.torea@gmail.com>, 2015
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-09-04 08:16+0000\n"
-"Last-Translator: Transifex Bot <>\n"
+"PO-Revision-Date: 2020-12-04 03:09+0000\n"
+"Last-Translator: Victor Darritchon <extraved@aol.com>\n"
"Language-Team: Spanish (Argentina) (http://www.transifex.com/wildfire-games/0ad/language/es_AR/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: es_AR\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/technologies/archery_tradition.jsondescription
msgid ""
"The Indian, Iranian, and Kushite peoples had a tradition of fine archery and"
" a penchant for using massed archers in battle."
msgstr ""
#: simulation/data/technologies/archery_tradition.jsongenericName
msgid "Archery Tradition"
msgstr "Tradición de arqueros"
#: simulation/data/technologies/archery_tradition.jsonrequirementsTooltip
#: simulation/data/technologies/armor_ship_reinforcedhull.jsonrequirementsTooltip
#: simulation/data/technologies/cavalry_movement_speed.jsonrequirementsTooltip
#: simulation/data/technologies/gather_capacity_basket.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_plows.jsonrequirementsTooltip
#: simulation/data/technologies/gather_fishing_net.jsonrequirementsTooltip
#: simulation/data/technologies/gather_lumbering_ironaxes.jsonrequirementsTooltip
#: simulation/data/technologies/health_females_01.jsonrequirementsTooltip
#: simulation/data/technologies/tower_watch.jsonrequirementsTooltip
msgid "Unlocked in Village Phase."
msgstr "Desbloqueado en la Fase de Aldea."
#: simulation/data/technologies/archery_tradition.jsontooltip
msgid ""
"Archers −10% training time, +8 attack range, and −10% ranged attack spread."
-msgstr ""
+msgstr "Arqueros -10% tiempo de entrenamiento, +8 rango de ataque y -10% velocidad de ataque a distancia."
#: simulation/data/technologies/armor_cav_01.jsondescription
msgid "Metal armor for a horse's face."
msgstr "Armadura de metal para la cara del caballo."
#: simulation/data/technologies/armor_cav_01.jsongenericName
#: simulation/data/technologies/armor_cav_02.jsongenericName
msgid "Chamfron"
msgstr "Chaflán protector"
#: simulation/data/technologies/armor_cav_01.jsonrequirementsTooltip
#: simulation/data/technologies/armor_infantry_01.jsonrequirementsTooltip
#: simulation/data/technologies/armor_ship_hypozomata.jsonrequirementsTooltip
#: simulation/data/technologies/attack_cavalry_melee_01.jsonrequirementsTooltip
#: simulation/data/technologies/attack_cavalry_ranged_01.jsonrequirementsTooltip
#: simulation/data/technologies/attack_infantry_melee_01.jsonrequirementsTooltip
#: simulation/data/technologies/attack_infantry_ranged_01.jsonrequirementsTooltip
#: simulation/data/technologies/carthaginians/special_colonisation.jsonrequirementsTooltip
#: simulation/data/technologies/carthaginians/special_exploration.jsonrequirementsTooltip
#: simulation/data/technologies/gather_capacity_wheelbarrow.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_harvester.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_training.jsonrequirementsTooltip
#: simulation/data/technologies/gather_lumbering_strongeraxes.jsonrequirementsTooltip
#: simulation/data/technologies/gather_mining_serfs.jsonrequirementsTooltip
#: simulation/data/technologies/gather_mining_shaftmining.jsonrequirementsTooltip
#: simulation/data/technologies/heal_barracks.jsonrequirementsTooltip
#: simulation/data/technologies/heal_range.jsonrequirementsTooltip
#: simulation/data/technologies/heal_rate.jsonrequirementsTooltip
#: simulation/data/technologies/kushites/monumental_architecture.jsonrequirementsTooltip
#: simulation/data/technologies/persians/training_levy_cavalry.jsonrequirementsTooltip
#: simulation/data/technologies/persians/training_levy_infantry.jsonrequirementsTooltip
#: simulation/data/technologies/pop_house_01.jsonrequirementsTooltip
#: simulation/data/technologies/tower_crenellations.jsonrequirementsTooltip
#: simulation/data/technologies/tower_range.jsonrequirementsTooltip
#: simulation/data/technologies/trade_commercial_treaty.jsonrequirementsTooltip
#: simulation/data/technologies/trade_convoys_speed.jsonrequirementsTooltip
#: simulation/data/technologies/trade_gain_01.jsonrequirementsTooltip
#: simulation/data/technologies/upgrade_rank_advanced_mercenary.jsonrequirementsTooltip
msgid "Unlocked in Town Phase."
msgstr "Desbloqueado en la Fase de Pueblo"
#: simulation/data/technologies/armor_cav_01.jsonspecificName.athen
#: simulation/data/technologies/armor_cav_01.jsonspecificName.mace
#: simulation/data/technologies/armor_cav_01.jsonspecificName.ptol
#: simulation/data/technologies/armor_cav_01.jsonspecificName.sele
#: simulation/data/technologies/armor_cav_01.jsonspecificName.spart
msgid "Prometōpídion"
msgstr "Prometōpídion"
#: simulation/data/technologies/armor_cav_01.jsontooltip
#: simulation/data/technologies/armor_cav_02.jsontooltip
msgid "Cavalry +1 hack and pierce armor."
msgstr ""
#: simulation/data/technologies/armor_cav_02.jsondescription
msgid "Metal armor for a horse's body."
msgstr "Armadura de metal para el cuerpo del caballo."
#: simulation/data/technologies/armor_cav_02.jsonrequirementsTooltip
#: simulation/data/technologies/armor_hero_01.jsonrequirementsTooltip
#: simulation/data/technologies/armor_infantry_02.jsonrequirementsTooltip
#: simulation/data/technologies/armor_ship_hullsheathing.jsonrequirementsTooltip
#: simulation/data/technologies/attack_cavalry_melee_02.jsonrequirementsTooltip
#: simulation/data/technologies/attack_cavalry_ranged_02.jsonrequirementsTooltip
#: simulation/data/technologies/attack_infantry_melee_02.jsonrequirementsTooltip
#: simulation/data/technologies/attack_infantry_ranged_02.jsonrequirementsTooltip
#: simulation/data/technologies/attack_soldiers_will.jsonrequirementsTooltip
#: simulation/data/technologies/attack_steel_working.jsonrequirementsTooltip
#: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsonrequirementsTooltip
#: simulation/data/technologies/gather_capacity_carts.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_fertilizer.jsonrequirementsTooltip
#: simulation/data/technologies/gather_lumbering_sharpaxes.jsonrequirementsTooltip
#: simulation/data/technologies/gather_mining_silvermining.jsonrequirementsTooltip
#: simulation/data/technologies/gather_mining_slaves.jsonrequirementsTooltip
#: simulation/data/technologies/heal_range_2.jsonrequirementsTooltip
#: simulation/data/technologies/heal_rate_2.jsonrequirementsTooltip
#: simulation/data/technologies/heal_temple.jsonrequirementsTooltip
#: simulation/data/technologies/health_regen_units.jsonrequirementsTooltip
#: simulation/data/technologies/hellenes/spartans_agoge.jsonrequirementsTooltip
#: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsonrequirementsTooltip
#: simulation/data/technologies/hellenes/special_long_walls.jsonrequirementsTooltip
#: simulation/data/technologies/kushites/upgrade_rank_elite_healer.jsonrequirementsTooltip
#: simulation/data/technologies/persians/immortals.jsonrequirementsTooltip
#: simulation/data/technologies/persians/special_equine_transports.jsonrequirementsTooltip
#: simulation/data/technologies/persians/training_conscription_cavalry.jsonrequirementsTooltip
#: simulation/data/technologies/persians/training_conscription_infantry.jsonrequirementsTooltip
#: simulation/data/technologies/pop_house_02.jsonrequirementsTooltip
#: simulation/data/technologies/pop_wonder.jsonrequirementsTooltip
#: simulation/data/technologies/romans/vision_sibylline.jsonrequirementsTooltip
#: simulation/data/technologies/siege_armor.jsonrequirementsTooltip
#: simulation/data/technologies/siege_attack.jsonrequirementsTooltip
#: simulation/data/technologies/siege_bolt_accuracy.jsonrequirementsTooltip
#: simulation/data/technologies/siege_cost_metal.jsonrequirementsTooltip
#: simulation/data/technologies/siege_cost_wood.jsonrequirementsTooltip
#: simulation/data/technologies/successors/special_hellenistic_metropolis.jsonrequirementsTooltip
#: simulation/data/technologies/successors/special_parade_of_daphne.jsonrequirementsTooltip
#: simulation/data/technologies/successors/special_war_horses.jsonrequirementsTooltip
#: simulation/data/technologies/successors/unlock_reform_army.jsonrequirementsTooltip
#: simulation/data/technologies/successors/unlock_traditional_army.jsonrequirementsTooltip
#: simulation/data/technologies/successors/upgrade_mace_silvershields.jsonrequirementsTooltip
#: simulation/data/technologies/tower_armour.jsonrequirementsTooltip
#: simulation/data/technologies/tower_murderholes.jsonrequirementsTooltip
#: simulation/data/technologies/trade_convoys_armor.jsonrequirementsTooltip
#: simulation/data/technologies/trade_gain_02.jsonrequirementsTooltip
#: simulation/data/technologies/training_conscription.jsonrequirementsTooltip
#: simulation/data/technologies/training_naval_architects.jsonrequirementsTooltip
#: simulation/data/technologies/unlock_champion_units.jsonrequirementsTooltip
msgid "Unlocked in City Phase."
msgstr "Desbloqueado en la Fase de Ciudad."
#: simulation/data/technologies/armor_hero_01.jsondescription
msgid ""
"Body armor fashioned completely of iron, the hardest workable metal known to"
" the ancients."
msgstr "Armadura completa hecha de hierro, el metal más duro para aquel momento."
#: simulation/data/technologies/armor_hero_01.jsongenericName
msgid "Iron Hero Armor"
msgstr "Armadura de hierro para los héroes"
#: simulation/data/technologies/armor_hero_01.jsonspecificName.athen
#: simulation/data/technologies/armor_hero_01.jsonspecificName.mace
#: simulation/data/technologies/armor_hero_01.jsonspecificName.ptol
#: simulation/data/technologies/armor_hero_01.jsonspecificName.sele
#: simulation/data/technologies/armor_hero_01.jsonspecificName.spart
msgid "Sidḗrea Panoplía"
msgstr "Sidḗrea Panoplía"
#: simulation/data/technologies/armor_hero_01.jsonspecificName.rome
msgid "Lorica Ferrea"
msgstr "Lorica Ferrea"
#: simulation/data/technologies/armor_hero_01.jsontooltip
msgid "Heroes +50 metal cost, +2 hack and pierce armor."
msgstr ""
#: simulation/data/technologies/armor_infantry_01.jsondescription
msgid "Quilted linen or leather body armor for infantrymen."
msgstr "Armadura de cuero para la infantería."
#: simulation/data/technologies/armor_infantry_01.jsongenericName
msgid "Quilted Body Armor"
msgstr "Armadura de cuero"
#: simulation/data/technologies/armor_infantry_01.jsonspecificName.athen
#: simulation/data/technologies/armor_infantry_01.jsonspecificName.brit
#: simulation/data/technologies/armor_infantry_01.jsonspecificName.cart
#: simulation/data/technologies/armor_infantry_01.jsonspecificName.gaul
#: simulation/data/technologies/armor_infantry_01.jsonspecificName.generic
#: simulation/data/technologies/armor_infantry_01.jsonspecificName.iber
#: simulation/data/technologies/armor_infantry_01.jsonspecificName.mace
#: simulation/data/technologies/armor_infantry_01.jsonspecificName.maur
#: simulation/data/technologies/armor_infantry_01.jsonspecificName.pers
#: simulation/data/technologies/armor_infantry_01.jsonspecificName.rome
#: simulation/data/technologies/armor_infantry_01.jsonspecificName.spart
msgid "Spolas"
msgstr "Spolas"
#: simulation/data/technologies/armor_infantry_01.jsontooltip
#: simulation/data/technologies/armor_infantry_02.jsontooltip
msgid "Infantry +1 hack and pierce armor."
msgstr ""
#: simulation/data/technologies/armor_infantry_02.jsondescription
msgid "Laminated linen body armor for infantrymen."
msgstr "Armadura de cuero fino para la infantería."
#: simulation/data/technologies/armor_infantry_02.jsongenericName
msgid "Laminated Linen Body Armor"
msgstr "Armadura de cuero fino"
#: simulation/data/technologies/armor_infantry_02.jsonspecificName.athen
#: simulation/data/technologies/armor_infantry_02.jsonspecificName.cart
#: simulation/data/technologies/armor_infantry_02.jsonspecificName.mace
#: simulation/data/technologies/armor_infantry_02.jsonspecificName.pers
#: simulation/data/technologies/armor_infantry_02.jsonspecificName.ptol
#: simulation/data/technologies/armor_infantry_02.jsonspecificName.rome
#: simulation/data/technologies/armor_infantry_02.jsonspecificName.sele
#: simulation/data/technologies/armor_infantry_02.jsonspecificName.spart
msgid "Linothorakes"
msgstr "Linothorakes"
#: simulation/data/technologies/armor_ship_hullsheathing.jsondescription
msgid "Lead sheathing protects ship hulls."
msgstr "Revestimiento de plomo que protege el casco del barco."
#: simulation/data/technologies/armor_ship_hullsheathing.jsongenericName
msgid "Lead hull sheathing"
msgstr "Revestimiento de plomo"
#: simulation/data/technologies/armor_ship_hullsheathing.jsontooltip
#: simulation/data/technologies/armor_ship_hypozomata.jsontooltip
#: simulation/data/technologies/armor_ship_reinforcedhull.jsontooltip
msgid "Ships +2 armor."
msgstr ""
#: simulation/data/technologies/armor_ship_hypozomata.jsondescription
msgid "The hypozomata braces the structure of a ship."
msgstr "La hipozomata sostiene la estructura de la nave."
#: simulation/data/technologies/armor_ship_hypozomata.jsongenericName
msgid "Hypozomata undergirding"
msgstr "Apuntalar con hipozomata"
#: simulation/data/technologies/armor_ship_reinforcedhull.jsondescription
msgid "Wooden reinforcement beams for ship hulls."
msgstr "Refuerzos de cuadernas de madera para los cascos de tus barcos. "
#: simulation/data/technologies/armor_ship_reinforcedhull.jsongenericName
msgid "Reinforced hull"
msgstr "Casco reforzado"
#: simulation/data/technologies/attack_cavalry_melee_01.jsondescription
msgid "Training increases melee attack."
msgstr "Entrenamiento aumenta el daño cuerpo a cuerpo"
#: simulation/data/technologies/attack_cavalry_melee_01.jsongenericName
msgid "Close Combat Cavalry Training"
msgstr "Entrenamiento cuerpo a cuerpo para caballería"
#: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.athen
#: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.mace
#: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.ptol
#: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.sele
#: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.spart
#: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.athen
#: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.mace
#: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.ptol
#: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.sele
#: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.spart
#: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.athen
#: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.mace
#: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.ptol
#: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.sele
#: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.spart
#: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.athen
#: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.mace
#: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.ptol
#: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.sele
#: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.spart
msgid "Xyston"
msgstr "Xyston"
#: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.rome
#: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.rome
#: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.rome
#: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.rome
msgid "Hasta"
msgstr "Hasta"
#: simulation/data/technologies/attack_cavalry_melee_01.jsontooltip
msgid "+20% melee cavalry attack."
msgstr "+20% de Daño para caballería cuerpo a cuerpo."
#: simulation/data/technologies/attack_cavalry_melee_02.jsondescription
#: simulation/data/technologies/attack_cavalry_ranged_02.jsondescription
msgid "Replaces bronze weapons with iron."
msgstr "Reemplaza las armas de bronce por armas de hierro."
#: simulation/data/technologies/attack_cavalry_melee_02.jsongenericName
#: simulation/data/technologies/attack_cavalry_ranged_02.jsongenericName
#: simulation/data/technologies/attack_infantry_melee_02.jsongenericName
msgid "Iron Weapons"
msgstr "Armas de hierro"
#: simulation/data/technologies/attack_cavalry_melee_02.jsontooltip
msgid ""
"Equip your melee cavalry with better weapons. +20% melee cavalry attack."
msgstr "Equipa tu caballería con mejores armas. +20% de Daño cuerpo a cuerpo."
#: simulation/data/technologies/attack_cavalry_ranged_01.jsondescription
msgid "Training increases ranged attack."
msgstr "El entrenamiento aumenta el daño a distancia."
#: simulation/data/technologies/attack_cavalry_ranged_01.jsongenericName
msgid "Ranged Combat Cavalry Training"
msgstr "Entrenamiento a distancia para la caballería"
#: simulation/data/technologies/attack_cavalry_ranged_01.jsontooltip
msgid "+20% ranged cavalry attack."
msgstr "+20% de daño a distancia para caballería."
#: simulation/data/technologies/attack_cavalry_ranged_02.jsontooltip
msgid ""
"Equip your ranged cavalry with better weapons. +20% ranged cavalry attack."
msgstr "Equipa tu caballería a distancia con mejores armas. +20% de daño a distancia para caballería."
#: simulation/data/technologies/attack_infantry_melee_01.jsondescription
msgid ""
"Often, an infantryman would carry a secondary weapon in addition to his "
"primary weapon of choice, to be drawn when the primary weapon has failed or "
"been broken."
msgstr "Usualmente, un infante lleva un arma secundaria, para ser usada cuando la primera se rompa."
#: simulation/data/technologies/attack_infantry_melee_01.jsongenericName
msgid "Side Arms"
msgstr "Arma de bolsillo"
#: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.athen
#: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.mace
#: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.ptol
#: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.sele
#: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.spart
msgid "Xíphos"
msgstr "Xíphos"
#: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.rome
msgid "Pugio"
msgstr "Pugio"
#: simulation/data/technologies/attack_infantry_melee_01.jsontooltip
#: simulation/data/technologies/attack_infantry_melee_02.jsontooltip
msgid "+20% melee infantry attack."
msgstr "+20% de Daño de todos los tipos para la infantería cuerpo a cuerpo."
#: simulation/data/technologies/attack_infantry_melee_02.jsondescription
msgid "Using iron instead of bronze gave weapons additional power."
msgstr "Usar hierro en vez de bronce hacía las armas más potentes."
#: simulation/data/technologies/attack_infantry_ranged_01.jsondescription
#: simulation/data/technologies/attack_infantry_ranged_02.jsondescription
msgid "Training increases damage of ranged infantry."
msgstr ""
#: simulation/data/technologies/attack_infantry_ranged_01.jsongenericName
msgid "Ranged Infantry Irregulars"
msgstr "Infantería irregular a distancia"
#: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.athen
#: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.mace
#: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.ptol
#: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.sele
#: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.spart
#: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.athen
#: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.mace
#: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.ptol
#: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.sele
#: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.spart
msgid "Átaktoi"
msgstr "Átaktoi"
#: simulation/data/technologies/attack_infantry_ranged_01.jsontooltip
#: simulation/data/technologies/attack_infantry_ranged_02.jsontooltip
msgid "+20% ranged infantry attack."
msgstr "+20% de Daño a distancia para la infantería a distancia."
#: simulation/data/technologies/attack_infantry_ranged_02.jsongenericName
msgid "Ranged Infantry Masterclass"
msgstr "Clase maestra para infantería a distancia"
#: simulation/data/technologies/attack_soldiers_will.jsondescription
msgid "The will to fight is crucial to victory."
msgstr "El deseo de lucha es crucial para la victoria."
#: simulation/data/technologies/attack_soldiers_will.jsongenericName
msgid "Will to fight"
msgstr "Deseo de pelear"
#: simulation/data/technologies/attack_soldiers_will.jsonspecificName.athen
#: simulation/data/technologies/attack_soldiers_will.jsonspecificName.mace
#: simulation/data/technologies/attack_soldiers_will.jsonspecificName.ptol
#: simulation/data/technologies/attack_soldiers_will.jsonspecificName.sele
#: simulation/data/technologies/attack_soldiers_will.jsonspecificName.spart
msgid "Dýnamis"
msgstr "Dýnamis"
#: simulation/data/technologies/attack_soldiers_will.jsontooltip
msgid ""
"Inspire your troops with higher pay. All land and naval army +25% attack."
msgstr "Inspira a tus tropas con mejores pagas. Ejercito y armada +25% de ataque."
#: simulation/data/technologies/attack_steel_working.jsondescription
msgid ""
"Secret steel working techniques give sword blades distinctive and beautiful "
"markings. Not only that, but the steel's hardness is unparalleled."
msgstr "Las técnicas de artesanía secretas proporcionan a las espadas unas preciosas y distintivas marcas. No solo eso, sino que la dureza del metal es incomparable."
#: simulation/data/technologies/attack_steel_working.jsongenericName
msgid "Steel Working"
msgstr "Trabajo del acero"
#: simulation/data/technologies/attack_steel_working.jsonspecificName.iber
msgid "Toledo Steel"
msgstr "Acero toledano"
#: simulation/data/technologies/attack_steel_working.jsonspecificName.maur
msgid "Wootz Steel"
msgstr "Acero wootz"
#: simulation/data/technologies/attack_steel_working.jsontooltip
msgid "+20% Hack attack for all swordsmen and macemen."
msgstr ""
#: simulation/data/technologies/carthaginians/special_colonisation.jsondescription
msgid ""
"Carthaginians established many trading centers as colonies and ultimately "
"held dominion over 300 cities and towns in North Africa alone."
msgstr "Los Cartagineses establecieron muchos puntos de comercio y colonias y llegaron a tener dominio por sobre 300 ciudades y pueblos en el norte de África."
#: simulation/data/technologies/carthaginians/special_colonisation.jsongenericName
msgid "Colonization"
msgstr "Colonización"
#: simulation/data/technologies/carthaginians/special_colonisation.jsontooltip
msgid ""
"Carthaginians were colonizers. Civic Centers, Temples, and Houses -25% build"
" time."
msgstr ""
#: simulation/data/technologies/carthaginians/special_exploration.jsondescription
msgid ""
"Nobody knew better than the Carthaginians where in the ancient world they "
"were going and going to go; their merchant traders had missions to "
"everywhere."
msgstr "Nadie sabía mejor que los Cartagineses a donde en el mundo antiguo iban y a donde iban a ir; sus mercaderes tenían misiones a todos lados."
#: simulation/data/technologies/carthaginians/special_exploration.jsongenericName
msgid "Exploration"
msgstr "Exploración"
#: simulation/data/technologies/carthaginians/special_exploration.jsontooltip
msgid "Carthaginians were explorers. All Traders and Ships +25% vision range."
msgstr ""
#: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsondescription
msgid ""
"Significantly increase build speed of batches of ships at the Shipyard."
msgstr ""
#: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsongenericName
msgid "Phoenician Naval Architects"
msgstr ""
#: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsontooltip
msgid "Shipyard increased batch construction speed bonus."
msgstr ""
#: simulation/data/technologies/cavalry_movement_speed.jsondescription
msgid "Train your horses to move faster."
msgstr "Entrena a tus caballos para que se muevan más rápido."
#: simulation/data/technologies/cavalry_movement_speed.jsongenericName
msgid "Horse Racing"
msgstr ""
#: simulation/data/technologies/cavalry_movement_speed.jsontooltip
msgid "Cavalry +10% walk speed."
msgstr ""
#: simulation/data/technologies/civbonuses/cart_walls.jsondescription
msgid ""
"Carthaginians built their city walls in three concentric circuits. These "
"walls were never breached. Even when the city was taken by the Romans, it "
"was via the city's harbor, not by storming its walls."
msgstr ""
#: simulation/data/technologies/civbonuses/cart_walls.jsongenericName
msgid "Triple Walls"
msgstr "Muralla triple"
#: simulation/data/technologies/civbonuses/cart_walls.jsontooltip
msgid "Walls +100% build time, +100% stone cost, and +200% health."
-msgstr ""
+msgstr "Paredes +100% tiempo de construccion, +100% coste de piedra y +200% salud."
#: simulation/data/technologies/civbonuses/celt_structures.jsondescription
msgid "Celtic structures were mostly made of wood with rubble foundations."
msgstr ""
#: simulation/data/technologies/civbonuses/celt_structures.jsongenericName
msgid "Wooden Construction"
msgstr "Construcción de madera"
#: simulation/data/technologies/civbonuses/celt_structures.jsontooltip
msgid ""
"Briton and Gaulish Structures −20% build time, −20% health, and −20% capture"
" points."
msgstr ""
#: simulation/data/technologies/civbonuses/greek_structures.jsondescription
msgid "The Greeks used stone construction from early Mycenaean times."
-msgstr ""
+msgstr "Los Griegos usaron construccion en roca desde tiempos Myceaneos tempranos"
#: simulation/data/technologies/civbonuses/greek_structures.jsongenericName
msgid "Hellenic Architecture"
-msgstr ""
+msgstr "Arquitectura Hellenica"
#: simulation/data/technologies/civbonuses/greek_structures.jsontooltip
msgid "Structures +10% health and +10% capture points."
-msgstr ""
+msgstr "Estructuras +10% salud y +10% puntos de captura"
#: simulation/data/technologies/civbonuses/maur_elephants.jsondescription
msgid ""
"India is the land of the elephants. Elephant warfare originated in India and"
" continued for millennia. It was also the source of elephants for the "
"eastern Mediterranean. Indian kings were able to field large numbers of war "
"elephants."
msgstr ""
#: simulation/data/technologies/civbonuses/maur_elephants.jsongenericName
msgid "Elephant Tradition"
-msgstr ""
+msgstr "Tradición Elefante"
#: simulation/data/technologies/civbonuses/maur_elephants.jsontooltip
msgid "Elephants −30% training time."
-msgstr ""
+msgstr "Elefantes -30% tiempo de entrenamiento."
#: simulation/data/technologies/civbonuses/maur_population.jsondescription
msgid ""
"The Mauryan Empire encompassed dozens of formerly independent kingdoms over "
"an area of 5 million square kilometers, with a population of close to 60 "
"million people. The Mauryan regents held the title Emperor of Emperors and "
"commanded a standing army of 600,000 infantry, 9000 elephants, 8000 "
"chariots, and 30,000 cavalry, making it arguably the largest army of its "
"time."
msgstr "El imperio Maurya abarcaba decenas de reinos que habían sido independientes sobre unos 5 millones de kilómetros cuadrados, con una población cercana a los 60 millones de personas. Los regentes maurya tenían el título de Emperador de emperadores y comandaban un ejército de 600000 tropas de infantería, 9000 elefantes de guerra, 8000 carros de guerra, y 30,000 unidades de caballería, lo que los hacía el mayor ejército de su época."
#: simulation/data/technologies/civbonuses/maur_population.jsongenericName
msgid "Emperor of Emperors"
msgstr ""
#: simulation/data/technologies/civbonuses/maur_population.jsonspecificName.maur
msgid "Chakravarti Samrāt"
msgstr ""
#: simulation/data/technologies/civbonuses/maur_population.jsontooltip
msgid "Mauryas +10% maximum population limit."
msgstr ""
#: simulation/data/technologies/civbonuses/maur_walls.jsondescription
msgid ""
"The Mauryas built their city walls out of wood, an abundant natural resource"
" in India."
msgstr ""
#: simulation/data/technologies/civbonuses/maur_walls.jsongenericName
msgid "Wooden Walls"
msgstr "Muralla de Madera"
#: simulation/data/technologies/civbonuses/maur_walls.jsontooltip
msgid "Mauryan City Walls −20% build time and −20% health."
msgstr ""
#: simulation/data/technologies/civbonuses/pers_population.jsondescription
msgid ""
"The Persians could and did levy a large number of infantry during wartime "
"due to the sheer size of the Achaemenid Empire and the way in which it was "
"set-up. In general the Persian infantry was well trained and fought with "
"great tenacity. However while this was true the infantry were poor hand-to-"
"hand, close combat fighters. Also, with the exception of the elite "
"regiments, the Persian infantry was not a standing professional force."
msgstr "Los persas reclutaban mucha infantería durante tiempos de guerra debido al gran tamaño del imperio aqueménida y la forma en que estaba compuesto. En general la infantería persa estaba bien entrenada y peleaba con mucha tenacidad. Sin embargo, eran pobres combatientes melé y mano a mano. Con excepción de los regimientos de elite, la infantería persa no era una fuerza profesional permanente."
#: simulation/data/technologies/civbonuses/pers_population.jsongenericName
msgid "Great King's Levy"
msgstr "Leva del Gran rey"
#: simulation/data/technologies/civbonuses/pers_population.jsontooltip
msgid "Persians +10% maximum population limit."
msgstr ""
#: simulation/data/technologies/civbonuses/spart_population.jsondescription
msgid ""
"The Spartans did not have the largest army in the world, but they did have "
"the best army in the world for their time. What they didn't have in "
"quantity, they made up with quality. It was said that Sparta did not need "
"strong city walls, for its men were its walls."
msgstr ""
#: simulation/data/technologies/civbonuses/spart_population.jsongenericName
msgid "Underdogs"
msgstr ""
#: simulation/data/technologies/civbonuses/spart_population.jsontooltip
msgid "Spartans −10% maximum population limit."
msgstr ""
#: simulation/data/technologies/gather_animals_stockbreeding.jsondescription
msgid "Breed livestock (sheep, goats, cattle, etc.) for food."
msgstr ""
#: simulation/data/technologies/gather_animals_stockbreeding.jsongenericName
msgid "Stockbreeding"
msgstr "Ganadería"
#: simulation/data/technologies/gather_animals_stockbreeding.jsontooltip
msgid "Domestic Animals −25% breeding time."
msgstr "-25% al tiempo de desarrollo de Animales Domesticos"
#: simulation/data/technologies/gather_capacity_basket.jsondescription
msgid "Workers use baskets. Increases shuttling capacity for all resources."
msgstr "Los trabajadores usan cestas, incrementa la capacidad de carga para todos los recursos"
#: simulation/data/technologies/gather_capacity_basket.jsongenericName
msgid "Baskets"
msgstr "Canastas"
#: simulation/data/technologies/gather_capacity_basket.jsontooltip
#: simulation/data/technologies/gather_capacity_carts.jsontooltip
#: simulation/data/technologies/gather_capacity_wheelbarrow.jsontooltip
msgid "Workers +5 resource capacity."
msgstr "Aumenta +5 la capacidad de recolección de los trabajadores"
#: simulation/data/technologies/gather_capacity_carts.jsondescription
msgid ""
"Workers use horse-drawn carts. Increases shuttling capacity for all "
"resources."
msgstr ""
#: simulation/data/technologies/gather_capacity_carts.jsongenericName
msgid "Horse-drawn Carts"
msgstr "Carretas tiradas por caballos"
#: simulation/data/technologies/gather_capacity_fishing.jsondescription
msgid "Salting allows to preserve fish longer."
msgstr ""
#: simulation/data/technologies/gather_capacity_fishing.jsongenericName
msgid "Salting Fish"
msgstr ""
#: simulation/data/technologies/gather_capacity_fishing.jsonrequirementsTooltip
msgid "Unlocked in Town Phase. Requires Fishing Net."
msgstr "Desbloqueable en fase urbana. Requiere de Red de pesca"
#: simulation/data/technologies/gather_capacity_fishing.jsontooltip
msgid "Fishing Boats +20 food capacity."
msgstr "+20 de capacidad de alimento en pesqueros "
#: simulation/data/technologies/gather_capacity_wheelbarrow.jsondescription
msgid ""
"Workers use wheelbarrows. Increases shuttling capacity for all resources."
msgstr ""
#: simulation/data/technologies/gather_capacity_wheelbarrow.jsongenericName
msgid "Wheelbarrow"
msgstr "Carretilla"
#: simulation/data/technologies/gather_farming_fertilizer.jsondescription
msgid "Extra nutrients for farms."
msgstr "Nutrientes adicionales para tus cultivos."
#: simulation/data/technologies/gather_farming_fertilizer.jsongenericName
msgid "Fertilizer"
msgstr "Fertilizante"
#: simulation/data/technologies/gather_farming_fertilizer.jsontooltip
#: simulation/data/technologies/gather_farming_plows.jsontooltip
#: simulation/data/technologies/gather_farming_training.jsontooltip
msgid "Workers +20% grain gather rate."
msgstr ""
#: simulation/data/technologies/gather_farming_harvester.jsondescription
msgid ""
"The Gauls invented an harvesting machine, making it much easier to harvest "
"grain."
-msgstr ""
+msgstr "Los Gaulos inventaron una maquina de cosechado, haciendo mucho mas fácil cosechar grano."
#: simulation/data/technologies/gather_farming_harvester.jsongenericName
msgid "Harvesting Machine"
-msgstr ""
+msgstr "Maquina de cosechar"
#: simulation/data/technologies/gather_farming_harvester.jsontooltip
msgid "Workers +15% grain gather rate."
-msgstr ""
+msgstr "Trabajadores +15% ritmo de recoleccion de granos"
#: simulation/data/technologies/gather_farming_plows.jsondescription
msgid ""
"Equip your workers with iron plows, animal-drawn instruments to turn the "
"sod."
msgstr ""
#: simulation/data/technologies/gather_farming_plows.jsongenericName
msgid "Iron Plow"
msgstr "Azada de hierro"
#: simulation/data/technologies/gather_farming_training.jsondescription
msgid "Training for workers to increase farm gathering speed."
msgstr "Entrena a los trabajadores para que recolecten más rápido los frutos de la tierra."
#: simulation/data/technologies/gather_farming_training.jsongenericName
msgid "Gather Training"
msgstr "Entrenamiento de recolección"
#: simulation/data/technologies/gather_fishing_net.jsondescription
msgid "Use nets to improve the productivity of fishing boats."
msgstr "Usa redes para perfeccionar la productividad de los botes de pesca"
#: simulation/data/technologies/gather_fishing_net.jsongenericName
msgid "Fishing Net"
msgstr "Red de pesca"
#: simulation/data/technologies/gather_fishing_net.jsontooltip
msgid "Fishing Boats +30% fish gather rate."
msgstr ""
#: simulation/data/technologies/gather_lumbering_ironaxes.jsondescription
#: simulation/data/technologies/gather_lumbering_sharpaxes.jsondescription
#: simulation/data/technologies/gather_lumbering_strongeraxes.jsondescription
msgid "Increases wood gathering rates for trees."
msgstr "Aumenta la velocidad de tala de árboles."
#: simulation/data/technologies/gather_lumbering_ironaxes.jsongenericName
msgid "Iron Ax Heads"
msgstr "Hachas de hierro"
#: simulation/data/technologies/gather_lumbering_ironaxes.jsontooltip
#: simulation/data/technologies/gather_lumbering_sharpaxes.jsontooltip
#: simulation/data/technologies/gather_lumbering_strongeraxes.jsontooltip
msgid "Workers +25% wood gather rate."
msgstr ""
#: simulation/data/technologies/gather_lumbering_sharpaxes.jsongenericName
msgid "Sharp Ax Heads"
msgstr "Hachas afiladas"
#: simulation/data/technologies/gather_lumbering_strongeraxes.jsongenericName
msgid "Stronger Ax"
msgstr "Hachas más resistentes"
#: simulation/data/technologies/gather_mining_serfs.jsondescription
msgid ""
"Compel serfs to help your workers quarry stone. Increases stone gathering "
"rates."
msgstr ""
#: simulation/data/technologies/gather_mining_serfs.jsongenericName
msgid "Serfs"
msgstr "Siervos"
#: simulation/data/technologies/gather_mining_serfs.jsonspecificName.athen
#: simulation/data/technologies/gather_mining_serfs.jsonspecificName.mace
#: simulation/data/technologies/gather_mining_serfs.jsonspecificName.spart
msgid "Heílōtes"
msgstr "Heílōtes"
#: simulation/data/technologies/gather_mining_serfs.jsontooltip
#: simulation/data/technologies/gather_mining_servants.jsontooltip
#: simulation/data/technologies/gather_mining_slaves.jsontooltip
msgid "Workers +25% stone gather rate."
msgstr ""
#: simulation/data/technologies/gather_mining_servants.jsondescription
msgid "Hire servants to help quarry stone. Increases stone gathering rates."
msgstr ""
#: simulation/data/technologies/gather_mining_servants.jsongenericName
msgid "Servants"
msgstr "Sirvientes"
#: simulation/data/technologies/gather_mining_servants.jsonspecificName.athen
#: simulation/data/technologies/gather_mining_servants.jsonspecificName.mace
#: simulation/data/technologies/gather_mining_servants.jsonspecificName.spart
msgid "Doûloi"
msgstr "Doûloi"
#: simulation/data/technologies/gather_mining_shaftmining.jsondescription
msgid "Develop shaft mining. Increases metal gathering rates."
msgstr ""
#: simulation/data/technologies/gather_mining_shaftmining.jsongenericName
msgid "Shaft Mining"
msgstr "Pozos mineros"
#: simulation/data/technologies/gather_mining_shaftmining.jsontooltip
#: simulation/data/technologies/gather_mining_silvermining.jsontooltip
#: simulation/data/technologies/gather_mining_wedgemallet.jsontooltip
msgid "Workers +25% metal gather rate."
msgstr ""
#: simulation/data/technologies/gather_mining_silvermining.jsondescription
msgid "Strike a vein of precious silver. Increases metal gathering rates."
msgstr ""
#: simulation/data/technologies/gather_mining_silvermining.jsongenericName
msgid "Silver Mining"
msgstr "Minería de metal"
#: simulation/data/technologies/gather_mining_silvermining.jsonspecificName.athen
msgid "Mines of Laureion"
msgstr "Minas de Laureion"
#: simulation/data/technologies/gather_mining_silvermining.jsonspecificName.mace
msgid "Mines of Krenides"
msgstr "Minas de Krenides"
#: simulation/data/technologies/gather_mining_slaves.jsondescription
msgid ""
"Buy slaves to help your workers quarry stone. Increases stone gathering "
"rates."
msgstr ""
#: simulation/data/technologies/gather_mining_slaves.jsongenericName
msgid "Slaves"
msgstr "Esclavos"
#: simulation/data/technologies/gather_mining_slaves.jsonspecificName.athen
#: simulation/data/technologies/gather_mining_slaves.jsonspecificName.mace
#: simulation/data/technologies/gather_mining_slaves.jsonspecificName.spart
msgid "Andrápoda"
msgstr "Andrápoda"
#: simulation/data/technologies/gather_mining_wedgemallet.jsondescription
msgid ""
"Equip your workers with helpful tools. Increases metal gathering rates."
msgstr ""
#: simulation/data/technologies/gather_mining_wedgemallet.jsongenericName
msgid "Wedge and Mallet"
msgstr "Cuña y mazo"
#: simulation/data/technologies/gather_wicker_baskets.jsondescription
msgid "Equip your foragers with wicker baskets for foraging."
msgstr ""
#: simulation/data/technologies/gather_wicker_baskets.jsongenericName
msgid "Wicker Baskets"
msgstr "Canastas de mimbre"
#: simulation/data/technologies/gather_wicker_baskets.jsontooltip
msgid "Workers +50% fruit gather rate."
msgstr ""
#: simulation/data/technologies/heal_barracks.jsondescription
msgid "Units garrisoned in Barracks heal over time."
msgstr ""
#: simulation/data/technologies/heal_barracks.jsongenericName
msgid "Living Conditions"
msgstr "Condiciones de vida"
#: simulation/data/technologies/heal_barracks.jsontooltip
msgid "Units gain health over time while garrisoned in Barracks."
msgstr ""
#: simulation/data/technologies/heal_range.jsondescription
#: simulation/data/technologies/heal_range_2.jsondescription
msgid "Increases the healing and vision range of all healers."
msgstr ""
#: simulation/data/technologies/heal_range.jsongenericName
msgid "Healing Range"
msgstr "Rango de curación"
#: simulation/data/technologies/heal_range.jsonspecificName.athen
#: simulation/data/technologies/heal_range.jsonspecificName.mace
#: simulation/data/technologies/heal_range.jsonspecificName.spart
msgid "Olympic Pantheon"
msgstr "Panteón Olímpico"
#: simulation/data/technologies/heal_range.jsontooltip
#: simulation/data/technologies/heal_range_2.jsontooltip
msgid "Healers +5 Healing and Vision Range."
msgstr ""
#: simulation/data/technologies/heal_range_2.jsongenericName
msgid "Healing Range 2"
msgstr "Rango de curación 2"
#: simulation/data/technologies/heal_range_2.jsonspecificName.athen
#: simulation/data/technologies/heal_range_2.jsonspecificName.mace
#: simulation/data/technologies/heal_range_2.jsonspecificName.spart
msgid "Akadḗmeia"
msgstr "Akadḗmeia"
#: simulation/data/technologies/heal_rate.jsondescription
#: simulation/data/technologies/heal_rate_2.jsondescription
msgid "Increases the Healing Rate of all healers."
msgstr "Aumenta la velocidad de curación de los curanderos."
#: simulation/data/technologies/heal_rate.jsongenericName
msgid "Healing Rate"
msgstr "Velocidad de curación"
#: simulation/data/technologies/heal_rate.jsonspecificName.athen
#: simulation/data/technologies/heal_rate.jsonspecificName.mace
#: simulation/data/technologies/heal_rate.jsonspecificName.spart
msgid "Sphágia"
msgstr "Sphágia"
#: simulation/data/technologies/heal_rate.jsontooltip
#: simulation/data/technologies/heal_rate_2.jsontooltip
msgid "Healers −20% healing time."
msgstr ""
#: simulation/data/technologies/heal_rate_2.jsongenericName
msgid "Healing Rate 2"
msgstr "Velocidad de curación 2"
#: simulation/data/technologies/heal_rate_2.jsonspecificName.athen
#: simulation/data/technologies/heal_rate_2.jsonspecificName.mace
#: simulation/data/technologies/heal_rate_2.jsonspecificName.spart
msgid "Hippocratic Oath"
msgstr "Juramento hipocrático"
#: simulation/data/technologies/heal_temple.jsondescription
msgid "Units garrisoned in a temple are healed faster."
msgstr "Las unidades guarnecidas en el templo se regeneran más rápido."
#: simulation/data/technologies/heal_temple.jsongenericName
msgid "Divine Offerings"
msgstr "Ofrendas divinas"
#: simulation/data/technologies/heal_temple.jsonspecificName.athen
msgid "Eleusian Mysteries"
msgstr "Misterios eleusinos"
#: simulation/data/technologies/heal_temple.jsonspecificName.mace
#: simulation/data/technologies/heal_temple.jsonspecificName.spart
msgid "Olympic Games"
msgstr "Juegos olímpicos"
#: simulation/data/technologies/heal_temple.jsontooltip
msgid "Temples +50% garrisoned healing rate."
msgstr "Los templos reciben un +50% de velocidad de curación para las unidades guarnecidas."
#: simulation/data/technologies/health_females_01.jsondescription
msgid ""
"The loom allowed the creation of finer clothing for settlers. Women of the "
"household were taught from a young age how to weave on the loom, and "
"subsequently spent a large share of their lives working with it."
msgstr ""
#: simulation/data/technologies/health_females_01.jsongenericName
msgid "The Loom"
msgstr "El telar"
#: simulation/data/technologies/health_females_01.jsontooltip
msgid "+100% health for female citizens."
msgstr ""
#: simulation/data/technologies/health_regen_units.jsondescription
msgid "Unlock health regeneration for your units."
msgstr "Desbloquea la regeneración natural para tus unidades."
#: simulation/data/technologies/health_regen_units.jsongenericName
msgid "Battlefield Medicine"
msgstr "Medicina de campaña"
#: simulation/data/technologies/health_regen_units.jsontooltip
msgid "Organic units will slowly regenerate health over time when idle."
msgstr "Tus unidades se regenerarán lentamente cuando no estén en batalla."
#: simulation/data/technologies/hellenes/spartans_agoge.jsondescription
msgid ""
"Spartans were housed and trained from a young age to be superlative warriors"
" and to endure any hardship a military life can give them."
msgstr "Los espartanos se entrenaban desde chicos para ser guerreros formidables y soportar cualquier dificultad que la vida militar pueda presentarles."
#: simulation/data/technologies/hellenes/spartans_agoge.jsongenericName
msgid "The Agoge"
msgstr "El Agogé"
#: simulation/data/technologies/hellenes/spartans_agoge.jsontooltip
msgid "Champion Infantry Spearmen +25% health, but +5% training time."
msgstr ""
#: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsondescription
msgid ""
"Athenian triremes can train Marines (Epibates Athenaikos) and Cretan "
"Mercenary Archers (Toxotes Kretikos)."
msgstr ""
#: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsongenericName
msgid "Iphicratean Reforms"
msgstr "Reformas Ificráteas"
#: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsontooltip
msgid "Athenian triremes can train Marines and Cretan Mercenary Archers."
msgstr ""
#: simulation/data/technologies/hellenes/special_long_walls.jsondescription
msgid ""
"The Long Walls of Athens were constructed under the auspices of the wily "
"Themistocles and extended 6 km from the city to the port of Piraeus. This "
"secured the city's sea supply routes and prevented an enemy from starving "
"out the city during a siege."
msgstr "Las murallas de Atenas fueron construídas bajo los auspicios del astuto Temístocles y se extendía 6 km desde la ciudad hasta el puerto de El Pireo. Esto protegía las rutas navales de la ciudad y prevenía que un enemigo que asediara corte el suministro de alimentos."
#: simulation/data/technologies/hellenes/special_long_walls.jsongenericName
msgid "Athenian Long Walls"
msgstr ""
#: simulation/data/technologies/hellenes/special_long_walls.jsontooltip
msgid "Build Walls in own or neutral territory."
msgstr ""
#: simulation/data/technologies/kushites/monumental_architecture.jsongenericName
msgid "Monumental Architecture"
-msgstr ""
+msgstr "Arquitectura monumentál"
#: simulation/data/technologies/kushites/monumental_architecture.jsontooltip
msgid ""
"Civic Structures +20% build time, +20% health, and +20% capture points."
msgstr ""
#: simulation/data/technologies/kushites/upgrade_rank_elite_healer.jsondescription
msgid ""
"Have your priests instructed by the High Priest himself - may Amun bless "
"him."
msgstr ""
#: simulation/data/technologies/kushites/upgrade_rank_elite_healer.jsongenericName
msgid "Divine Instruction"
msgstr ""
#: simulation/data/technologies/kushites/upgrade_rank_elite_healer.jsontooltip
msgid "Train elite rank healers."
-msgstr ""
+msgstr "Entrena a los curadores de rango élite"
#: simulation/data/technologies/persians/immortals.jsondescription
msgid ""
"The Achaemenids maintained a 10,000-strong elite corps, referred to as "
"Athanatoi (“Immortals”) by Greek authors."
msgstr ""
#: simulation/data/technologies/persians/immortals.jsongenericName
msgid "Immortals"
msgstr "Inmortales"
#: simulation/data/technologies/persians/immortals.jsontooltip
msgid "Anušiya Champion Infantry -50% train time, but also -10% health."
msgstr ""
#: simulation/data/technologies/persians/persian_architecture.jsondescription
msgid ""
"The Persians built the wonderful 1677 mile-long Royal Highway from Sardis to"
" Susa; Darius the Great and Xerxes also built the magnificent Persepolis; "
"Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old "
"Elamite capital of Susa."
msgstr "Los persas construyeron el maravilloso Camino Real Persa de 2699 desde Sarde hasta Susa; Darío I el Grande y Jerjes I también construyeron la magnífica Persépolis; Ciro II el Grande mejoró Ecbatana y virtualmente \"reconstruyó\" la vieja capial elamita de Susa."
#: simulation/data/technologies/persians/persian_architecture.jsongenericName
msgid "Persian Architecture"
msgstr "Arquitectura persa"
#: simulation/data/technologies/persians/persian_architecture.jsontooltip
msgid ""
"All Persian structures +25% health and capture points, but also +20% build "
"time."
msgstr ""
#: simulation/data/technologies/persians/special_equine_transports.jsondescription
msgid ""
"Early Achaemenid rulers acted towards making Persia the first great Asian "
"empire to rule the seas. The Great King behaved favourably towards the "
"various sea peoples in order to secure their services, but also carried out "
"various marine initiatives. During the reign of Darius the Great, for "
"example, a canal was built in Egypt and a Persian navy was sent exploring "
"the Indus river. According to Herodotus, some 300 ships in the Persian navy "
"were retrofitted to carry horses and their riders."
msgstr "Los primeros reyes aqueménidas trabajaron para hacer de Persia el primer gran imperio asiático en dominar los mares. El gran rey se comportaba de forma favorable con los pueblos marinos para asegurar sus servicios, aunque también llevaron a cabo varias iniciativas marítimas. Durante el reinado de Darío I el Grande, por ejemplo, se construyó un canal en Egipto y una flota persa fue enviada para explorar el río Indo. De acuerdo con Herótodo, se modificaron unos 300 barcos en la marina persa para transportar caballos y sus jinetes."
#: simulation/data/technologies/persians/special_equine_transports.jsongenericName
msgid "Equine Transports"
msgstr ""
#: simulation/data/technologies/persians/special_equine_transports.jsontooltip
msgid "Phoenician Triremes gain the ability to train cavalry."
msgstr ""
#: simulation/data/technologies/persians/training_conscription_cavalry.jsondescription
msgid ""
"Significantly increase training speed of cavalry at the stables by training "
"them in large batches or battalions."
msgstr ""
#: simulation/data/technologies/persians/training_conscription_cavalry.jsongenericName
msgid "Cavalry Conscription"
msgstr ""
#: simulation/data/technologies/persians/training_conscription_cavalry.jsontooltip
msgid "Faster batch training speed for the Stables."
msgstr ""
#: simulation/data/technologies/persians/training_conscription_infantry.jsongenericName
msgid "Infantry Conscription"
msgstr ""
#: simulation/data/technologies/persians/training_levy_cavalry.jsondescription
msgid ""
"Calling up cavalry levies in time of war helps bolster the ranks of a king's"
" army."
msgstr ""
#: simulation/data/technologies/persians/training_levy_cavalry.jsongenericName
msgid "Levy Cavalry"
msgstr "Savaranos (caballería sansánida)"
#: simulation/data/technologies/persians/training_levy_cavalry.jsontooltip
msgid ""
"All cavalry -20% train time, but also -5% health. Unlocks Cavalry "
"Conscription."
msgstr ""
#: simulation/data/technologies/persians/training_levy_infantry.jsondescription
msgid ""
"Calling up infantry levies in time of war helps bolster the ranks of a "
"king's army."
msgstr ""
#: simulation/data/technologies/persians/training_levy_infantry.jsongenericName
msgid "Levy Infantry"
msgstr ""
#: simulation/data/technologies/persians/training_levy_infantry.jsontooltip
msgid ""
"All infantry -20% train time, but also -5% health. Unlocks Infantry "
"Conscription."
msgstr ""
#: simulation/data/technologies/phase_city.jsondescription
msgid ""
"Dummy technology for use in templates requirements, replaced by "
"phase_city_generic or phase_city_{civ}."
msgstr ""
#: simulation/data/technologies/phase_city.jsongenericName
#: simulation/data/technologies/phase_city_athen.jsongenericName
#: simulation/data/technologies/phase_city_generic.jsongenericName
msgid "City Phase"
msgstr "Fase de ciudad"
#: simulation/data/technologies/phase_city_athen.jsondescription
msgid ""
"Advances from a bustling town to a veritable metropolis, full of the wonders"
" of modern technology. This is the Athenian city phase, where metal "
"gathering rates are boosted because of the 'Silver Owls' bonus."
msgstr "Avanza de una bulliciosa ciudad a una verdadera metrópolis, llena de las maravillas de la tecnología moderna. Esta es la fase de Ciudad de Atenas, en la cual la recolección de metal aumenta debido a el bonus de las \"Lechuzas de Plata\"."
#: simulation/data/technologies/phase_city_athen.jsonrequirementsTooltip
#: simulation/data/technologies/phase_city_generic.jsonrequirementsTooltip
msgid "Requires 4 Town Structures."
msgstr ""
#: simulation/data/technologies/phase_city_athen.jsonspecificName.athen
#: simulation/data/technologies/phase_city_generic.jsonspecificName.mace
#: simulation/data/technologies/phase_city_generic.jsonspecificName.spart
msgid "Megalópolis"
msgstr "Megalópolis"
#: simulation/data/technologies/phase_city_athen.jsontooltip
msgid ""
"Advance to City Phase, which unlocks more structures and units. Territory "
"radius for Civic Centers increased by another +50%. Silver Owls civ bonus "
"grants an extra +10% metal gather rate to all workers. Citizen Soldiers +10%"
" health. All structures +9 garrisoned regeneration rate."
msgstr ""
#: simulation/data/technologies/phase_city_generic.jsondescription
msgid ""
"Advances from a bustling town to a veritable metropolis, full of the wonders"
" of modern technology."
msgstr "Avancar de una bulliciosa ciudad a una verdadera metrópolis, llena de las maravillas de la tecnología moderna."
#: simulation/data/technologies/phase_city_generic.jsontooltip
msgid ""
"Advance to City Phase, which unlocks more structures and units. Territory "
"radius for Civic Centers increased by another +50%. Citizen Soldiers +10% "
"health. All structures +9 garrisoned regeneration rate."
msgstr ""
#: simulation/data/technologies/phase_town.jsondescription
msgid ""
"Dummy technology for use in templates requirements, replaced by "
"phase_town_generic or phase_town_{civ}."
msgstr ""
#: simulation/data/technologies/phase_town.jsongenericName
#: simulation/data/technologies/phase_town_athen.jsongenericName
#: simulation/data/technologies/phase_town_generic.jsongenericName
msgid "Town Phase"
msgstr "Fase de Pueblo"
#: simulation/data/technologies/phase_town_athen.jsondescription
msgid ""
"Advances from a small village to a bustling town, ready to expand rapidly. "
"This is the Athenian town phase, where metal gathering rates are boosted "
"because of the 'Silver Owls' bonus."
msgstr ""
#: simulation/data/technologies/phase_town_athen.jsonrequirementsTooltip
#: simulation/data/technologies/phase_town_generic.jsonrequirementsTooltip
msgid "Requires 5 Village Structures."
msgstr ""
#: simulation/data/technologies/phase_town_athen.jsonspecificName.athen
#: simulation/data/technologies/phase_town_generic.jsonspecificName.mace
#: simulation/data/technologies/phase_town_generic.jsonspecificName.spart
msgid "Kōmópolis"
msgstr "Kōmópolis"
#: simulation/data/technologies/phase_town_athen.jsontooltip
msgid ""
"Advance to Town Phase, which unlocks more structures and units. Territory "
"radius for Civic Centers increased by +30%. 'Silver Owls' civ bonus grants "
"an extra +10% metal gather rate to all workers. Citizen Soldiers +20% "
"health. All structures +7 garrisoned regeneration rate."
msgstr ""
#: simulation/data/technologies/phase_town_generic.jsondescription
msgid ""
"Advances from a small village to a bustling town, ready to expand rapidly."
msgstr "Avanca de una pequeña aldea a una población bulliciosa, lista para expandirse."
#: simulation/data/technologies/phase_town_generic.jsontooltip
msgid ""
"Advance to Town Phase, which unlocks more structures and units. Territory "
"radius for Civic Centers increased by +30%. Citizen Soldiers +20% health. "
"All structures +7 garrisoned regeneration rate."
msgstr ""
#: simulation/data/technologies/phase_village.jsongenericName
msgid "Village Phase"
msgstr "Fase de Aldea"
#: simulation/data/technologies/pop_house_01.jsondescription
msgid ""
"Home gardens ranged from simple fenced-in areas to large manicured and "
"colonnaded enclosures."
msgstr "Los jardines de las casas variaban desde pequeños lugares cercados hasta jardines inmensos cuidados y adornados."
#: simulation/data/technologies/pop_house_01.jsongenericName
msgid "Home Garden"
msgstr "Jardín hogareño"
#: simulation/data/technologies/pop_house_01.jsonspecificName.athen
#: simulation/data/technologies/pop_house_01.jsonspecificName.mace
#: simulation/data/technologies/pop_house_01.jsonspecificName.ptol
#: simulation/data/technologies/pop_house_01.jsonspecificName.rome
#: simulation/data/technologies/pop_house_01.jsonspecificName.sele
#: simulation/data/technologies/pop_house_01.jsonspecificName.spart
#: simulation/data/technologies/pop_wonder.jsonspecificName.athen
#: simulation/data/technologies/pop_wonder.jsonspecificName.mace
#: simulation/data/technologies/pop_wonder.jsonspecificName.ptol
#: simulation/data/technologies/pop_wonder.jsonspecificName.rome
#: simulation/data/technologies/pop_wonder.jsonspecificName.sele
#: simulation/data/technologies/pop_wonder.jsonspecificName.spart
msgid "Peristyle"
msgstr "Peristilo"
#: simulation/data/technologies/pop_house_01.jsonspecificName.pers
#: simulation/data/technologies/pop_wonder.jsonspecificName.pers
msgid "Paradise"
msgstr "Paraiso"
#: simulation/data/technologies/pop_house_01.jsontooltip
#: simulation/data/technologies/pop_house_02.jsontooltip
msgid "Houses +20% population cap bonus."
msgstr "Las casas aumentan un +20% de Población."
#: simulation/data/technologies/pop_house_02.jsondescription
msgid ""
"Homes tended to expand as the wealth and population of a settlement grew."
msgstr "Las casas tendían a ampliarse a medida que crecía la riqueza y la población."
#: simulation/data/technologies/pop_house_02.jsongenericName
msgid "Manors"
msgstr "Fincas"
#: simulation/data/technologies/pop_house_02.jsonspecificName.rome
msgid "Insulae"
msgstr "Insulae"
#: simulation/data/technologies/pop_wonder.jsondescription
msgid "The wonder attracts many more people to your civilization."
msgstr "Las maravillas atraen mucha más gente a tu civilización."
#: simulation/data/technologies/pop_wonder.jsongenericName
msgid "Glorious Expansion"
msgstr "Expansión gloriosa"
#: simulation/data/technologies/pop_wonder.jsontooltip
msgid ""
"Enable Glorious Expansion. Further increase the population limit by 40 per "
"Wonder owned."
msgstr ""
#: simulation/data/technologies/romans/vision_sibylline.jsondescription
msgid ""
"The Sibylline Books or 'Libri Sibyllini' were a collection of oracular "
"utterances, set out in Greek hexameters, purchased from a sibyl by the last "
"king of Rome, Tarquinius Superbus, and consulted at momentous crises through"
" the history of the Republic and the Empire."
msgstr "Los libros de Sibylline o 'Libri Sibyllini' fueron una colección de expresiones oraculares, expuestas en hexámetros griegos, adquiridos en una sibila por el último rey de Roma, Tarquinius Superbus, y consultados en crisis trascendentales a través de la historia de la República y el Imperio."
#: simulation/data/technologies/romans/vision_sibylline.jsongenericName
msgid "Sibylline Books"
msgstr "Libros de Sibylline"
#: simulation/data/technologies/romans/vision_sibylline.jsonspecificName
msgid "Libri Sibyllini"
msgstr "Libri Sibyllini\n"
#: simulation/data/technologies/romans/vision_sibylline.jsontooltip
msgid "+25% Vision range for all units."
msgstr "+25% de rango de visión para todas las unidades"
#: simulation/data/technologies/siege_armor.jsondescription
msgid "Increased armor on siege engines."
msgstr ""
#: simulation/data/technologies/siege_armor.jsongenericName
msgid "Armor plating"
msgstr "Armadura de placas"
#: simulation/data/technologies/siege_armor.jsontooltip
msgid "Siege Engines +2 hack armor."
msgstr ""
#: simulation/data/technologies/siege_attack.jsondescription
msgid "Advanced technologies improve siege efficiency."
msgstr ""
#: simulation/data/technologies/siege_attack.jsongenericName
msgid "Advanced Siege"
msgstr "Armas de asedio avanzadas"
#: simulation/data/technologies/siege_attack.jsontooltip
msgid "Siege Engines +25% attack crush damage."
msgstr ""
#: simulation/data/technologies/siege_bolt_accuracy.jsondescription
msgid "Improvement to projectile accuracy."
msgstr ""
#: simulation/data/technologies/siege_bolt_accuracy.jsongenericName
msgid "Bolt Accuracy"
msgstr "Los tornillos son mas precisos"
#: simulation/data/technologies/siege_bolt_accuracy.jsontooltip
msgid "Bolt Shooters −20% ranged attack spread."
msgstr ""
#: simulation/data/technologies/siege_cost_metal.jsondescription
msgid "Siege engines require less metal."
msgstr ""
#: simulation/data/technologies/siege_cost_metal.jsongenericName
msgid "Metalworker"
msgstr "herrero"
#: simulation/data/technologies/siege_cost_metal.jsontooltip
msgid "Siege Engines −20% metal cost."
msgstr ""
#: simulation/data/technologies/siege_cost_wood.jsondescription
msgid "Siege engines require less wood."
msgstr ""
#: simulation/data/technologies/siege_cost_wood.jsongenericName
msgid "Artillery Instructors"
msgstr "Instructores de artilleria"
#: simulation/data/technologies/siege_cost_wood.jsontooltip
msgid "Siege Engines −20% wood cost."
msgstr ""
#: simulation/data/technologies/soldier_ranged_experience.jsontooltip
msgid "Ranged Soldiers +25% promotion experience."
msgstr ""
#: simulation/data/technologies/spy_counter.jsondescription
msgid "Recruit a network of informants to watch over your people."
msgstr ""
#: simulation/data/technologies/spy_counter.jsongenericName
msgid "Counterintelligence"
msgstr ""
#: simulation/data/technologies/spy_counter.jsontooltip
msgid "Make your units 50% more expensive to bribe."
msgstr ""
#: simulation/data/technologies/successors/pair_unlock_champions.jsongenericName
msgid "Traditional Army vs Reform Army"
-msgstr ""
+msgstr "Ejercito Tradicional vs Ejercito de la Reforma"
#: simulation/data/technologies/successors/special_hellenistic_metropolis.jsondescription
msgid ""
"Beginning with Alexander, the Hellenistic monarchs founded many cities "
"throughout their empires, where Greek culture and art blended with local "
"customs to create the motley Hellenistic civilization."
msgstr "A partir de Alejandro, los monarcas helénicos fundaron muchas ciudades a través de todos sus imperios, donde la cultura y el arte griegos se mezclaron con las costumbres locales para crear al colorida civilización helenística."
#: simulation/data/technologies/successors/special_hellenistic_metropolis.jsongenericName
msgid "Hellenistic Metropolis"
msgstr "Metrópolis helenística"
#: simulation/data/technologies/successors/special_hellenistic_metropolis.jsontooltip
msgid "Civic Centers +100% health and capture points, double default arrows."
msgstr ""
#: simulation/data/technologies/successors/special_parade_of_daphne.jsondescription
msgid ""
"Significantly increase training speed of champions and siege engines at the "
"fortress when training them in large batches."
msgstr ""
#: simulation/data/technologies/successors/special_parade_of_daphne.jsongenericName
msgid "Parade of Daphne"
msgstr ""
#: simulation/data/technologies/successors/special_parade_of_daphne.jsontooltip
msgid "Faster batch training speed for the Fortress."
msgstr ""
#: simulation/data/technologies/successors/special_war_horses.jsondescription
msgid ""
"The now-extinct Nisian breed of horse was one of the largest and robust "
"horses of ancient times. They were highly sought after by the Seleucids and "
"Persians as both rider and mount gained heavier armor as time progressed."
msgstr ""
#: simulation/data/technologies/successors/special_war_horses.jsongenericName
msgid "Nisean War Horses"
msgstr "Caballos de guerra niceanos"
#: simulation/data/technologies/successors/special_war_horses.jsonspecificName.sele
msgid "Nisioi"
msgstr "Nisioi"
#: simulation/data/technologies/successors/special_war_horses.jsontooltip
msgid "All cavalry +20% health."
msgstr "Toda la caballería obtiene +20% de salud"
#: simulation/data/technologies/successors/unlock_reform_army.jsondescription
msgid "The Roman-style core of the Seleucid army."
msgstr ""
#: simulation/data/technologies/successors/unlock_reform_army.jsongenericName
msgid "Reform Army"
msgstr "reforma tu ejército"
#: simulation/data/technologies/successors/unlock_reform_army.jsontooltip
msgid "Unlock the Champion Infantry Swordsman."
msgstr ""
#: simulation/data/technologies/successors/unlock_traditional_army.jsondescription
msgid "The Macedonian-style core of the Seleucid army."
msgstr ""
#: simulation/data/technologies/successors/unlock_traditional_army.jsongenericName
msgid "Traditional Army"
msgstr "Ejército tradicional"
#: simulation/data/technologies/successors/unlock_traditional_army.jsontooltip
msgid "Unlock the Champion Infantry Pikeman."
msgstr ""
#: simulation/data/technologies/successors/upgrade_mace_silvershields.jsondescription
msgid ""
"The Silver Shields, or Argyraspidai, were the elite heavy infantry arm of "
"the Macedonian army."
msgstr ""
#: simulation/data/technologies/successors/upgrade_mace_silvershields.jsongenericName
msgid "Silver Shields Regiment"
msgstr ""
#: simulation/data/technologies/successors/upgrade_mace_silvershields.jsontooltip
msgid ""
"Upgrade Shield Bearer Champion Infantry to Silver Shields, with more health "
"and attack damage."
msgstr ""
#: simulation/data/technologies/tower_armour.jsondescription
msgid "Reinforce the foundations in preparation of an attack."
msgstr "Refuerza los cimientos en preparación de un ataque."
#: simulation/data/technologies/tower_armour.jsongenericName
msgid "Sturdy Foundations"
msgstr "Cimientos sólidos"
#: simulation/data/technologies/tower_armour.jsontooltip
msgid "Towers +2 armor."
msgstr ""
#: simulation/data/technologies/tower_crenellations.jsondescription
msgid ""
"Crenellations on the battlements allow soldiers wider range of fire in "
"defending a keep."
msgstr "Las almenas y aspilleras en las fortificaciones permiten disparar más flechas al defender."
#: simulation/data/technologies/tower_crenellations.jsongenericName
msgid "Crenellations"
msgstr "Aspilleras"
#: simulation/data/technologies/tower_crenellations.jsontooltip
msgid "Sentry and Stone Towers +40% more arrows per garrisoned Soldier."
msgstr ""
#: simulation/data/technologies/tower_murderholes.jsondescription
msgid "Murder holes allow hitting enemies at the foot of the tower."
msgstr ""
#: simulation/data/technologies/tower_murderholes.jsongenericName
msgid "Murder Holes"
msgstr ""
#: simulation/data/technologies/tower_murderholes.jsontooltip
msgid "Sentry and Stone Towers have 0 minimum attack range."
msgstr ""
#: simulation/data/technologies/tower_range.jsondescription
msgid "Arrow shooters increase the maximum range of the fire arrows."
msgstr "Permite ampliar la distancia de tiro de las flechas prendidas fuego."
#: simulation/data/technologies/tower_range.jsongenericName
msgid "Arrow Shooters"
msgstr "Tiradores"
#: simulation/data/technologies/tower_range.jsontooltip
msgid "Sentry and Stone Towers +8 attack range."
msgstr ""
#: simulation/data/technologies/tower_watch.jsondescription
msgid "A night's watch increases vigilance."
msgstr "Un vigía nocturno aumenta la vigilancia."
#: simulation/data/technologies/tower_watch.jsongenericName
msgid "Sentries"
msgstr "Centinelas"
#: simulation/data/technologies/tower_watch.jsonspecificName.athen
#: simulation/data/technologies/tower_watch.jsonspecificName.mace
#: simulation/data/technologies/tower_watch.jsonspecificName.ptol
#: simulation/data/technologies/tower_watch.jsonspecificName.sele
#: simulation/data/technologies/tower_watch.jsonspecificName.spart
msgid "Nyktophýlakes"
msgstr "Nyktophýlakes"
#: simulation/data/technologies/tower_watch.jsonspecificName.rome
msgid "Vigiles"
msgstr "Vigiles"
#: simulation/data/technologies/tower_watch.jsontooltip
msgid "Sentry and Stone Towers +1 default arrow count."
msgstr ""
#: simulation/data/technologies/trade_commercial_treaty.jsondescription
msgid "Improve the international trading profit."
msgstr ""
#: simulation/data/technologies/trade_commercial_treaty.jsongenericName
msgid "Commercial Treaty"
msgstr ""
#: simulation/data/technologies/trade_commercial_treaty.jsontooltip
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/technologies/trade_convoys_armor.jsondescription
msgid "Increases defensive capability of traders."
msgstr ""
#: simulation/data/technologies/trade_convoys_armor.jsongenericName
#: simulation/data/technologies/trade_convoys_speed.jsongenericName
msgid "Trade Convoys"
msgstr ""
#: simulation/data/technologies/trade_convoys_armor.jsontooltip
msgid "Traders +2 hack and pierce armor."
msgstr ""
#: simulation/data/technologies/trade_convoys_speed.jsondescription
msgid ""
"Increases movement rate of traders, which in turn increases trade income."
msgstr ""
#: simulation/data/technologies/trade_convoys_speed.jsontooltip
msgid "Traders +25% Walk Speed, which quickly increases trade income."
msgstr ""
#: simulation/data/technologies/trade_gain_01.jsondescription
#: simulation/data/technologies/trade_gain_02.jsondescription
msgid "The progress in handicraft improves the trading profit."
msgstr ""
#: simulation/data/technologies/trade_gain_01.jsongenericName
msgid "Handicraft"
msgstr "artesanía "
#: simulation/data/technologies/trade_gain_01.jsontooltip
msgid "Traders +10% gain."
msgstr ""
#: simulation/data/technologies/trade_gain_02.jsongenericName
msgid "Advanced Handicraft"
msgstr "artesanía avanzada"
#: simulation/data/technologies/trade_gain_02.jsontooltip
msgid "Traders +15% gain."
msgstr ""
#: simulation/data/technologies/persians/training_conscription_infantry.jsondescription
#: simulation/data/technologies/training_conscription.jsondescription
msgid ""
"Significantly increase training speed of soldiers at the Barracks by "
"training them in large batches or battalions."
msgstr ""
#: simulation/data/technologies/training_conscription.jsongenericName
msgid "Conscription"
msgstr "Conscripción"
#: simulation/data/technologies/persians/training_conscription_infantry.jsontooltip
#: simulation/data/technologies/training_conscription.jsontooltip
msgid "Faster batch training speed for the Barracks."
msgstr ""
#: simulation/data/technologies/training_naval_architects.jsondescription
msgid "Significantly increase build speed of batches of ships at the Dock."
msgstr ""
#: simulation/data/technologies/training_naval_architects.jsongenericName
msgid "Naval Architects"
msgstr ""
#: simulation/data/technologies/training_naval_architects.jsontooltip
msgid "Docks increased batch construction speed bonus."
msgstr ""
#: simulation/data/technologies/unit_advanced.jsontooltip
msgid ""
"Advanced and Elite units +20% training time, +1 armor, +10% health, +0.7 "
"capture attack strength, +20% loot, and −30% gather speed; Healers +5 "
"healing strength and +3 healing range; Melee units +20% attack damage; "
"Ranged units +4 attack range and −10% spread."
msgstr ""
#: simulation/data/technologies/unit_elephant_african.jsontooltip
msgid ""
"African Elephants −10% resource costs, training time, health, attack damage,"
" and loot."
msgstr ""
#: simulation/data/technologies/unit_elephant_indian.jsontooltip
msgid ""
"Indian Elephants +10% resource costs, training time, health, attack damage, "
"and loot."
msgstr ""
#: simulation/data/technologies/unit_elite.jsontooltip
msgid ""
"Elite units +20% training time, +1 armor, +10% health, +0.8 capture attack "
"strength, +20% loot, and −30% gather speed; Healers +5 healing strength and "
"+3 healing range; Melee units +20% attack damage; Ranged units +4 attack "
"range and −10% spread."
msgstr ""
#: simulation/data/technologies/unlock_champion_units.jsondescription
msgid ""
"Guard units (Champions) are professionals who wield the best weapons and "
"have the best training."
msgstr ""
#: simulation/data/technologies/unlock_champion_units.jsongenericName
msgid "Unlock Champion Units"
msgstr ""
#: simulation/data/technologies/unlock_champion_units.jsonspecificName.athen
#: simulation/data/technologies/unlock_champion_units.jsonspecificName.mace
#: simulation/data/technologies/unlock_champion_units.jsonspecificName.spart
msgid "Ágēma"
msgstr ""
#: simulation/data/technologies/unlock_champion_units.jsonspecificName.rome
msgid "Regio Cohors"
msgstr ""
#: simulation/data/technologies/unlock_champion_units.jsontooltip
msgid "Unlock the ability to train Champions at the Barracks."
msgstr ""
#: simulation/data/technologies/unlock_females_house.jsondescription
msgid "A festival attended by women-only, to celebrate female fertility."
msgstr ""
#: simulation/data/technologies/unlock_females_house.jsongenericName
msgid "Fertility Festival"
msgstr ""
#: simulation/data/technologies/unlock_females_house.jsonspecificName.athen
#: simulation/data/technologies/unlock_females_house.jsonspecificName.mace
#: simulation/data/technologies/unlock_females_house.jsonspecificName.spart
msgid "Thesmophória"
msgstr ""
#: simulation/data/technologies/unlock_females_house.jsonspecificName.rome
msgid "Bona Dea"
msgstr ""
#: simulation/data/technologies/unlock_females_house.jsontooltip
msgid "Unlock the ability to train women from houses."
msgstr "Desbloquea la habilidad de formar mujeres desde las casas."
#: simulation/data/technologies/unlock_shared_dropsites.jsondescription
msgid ""
"The extension of trade leads to the permanent establishment of storekeepers "
"and their families in foreign countries, allowing them to exploit the wealth"
" of these countries."
msgstr ""
#: simulation/data/technologies/unlock_shared_dropsites.jsongenericName
msgid "Diaspora"
msgstr ""
#: simulation/data/technologies/unlock_shared_dropsites.jsonrequirementsTooltip
msgid "Requires 3 Traders"
msgstr ""
#: simulation/data/technologies/unlock_shared_dropsites.jsontooltip
msgid "Allows using allied dropsites."
msgstr ""
#: simulation/data/technologies/unlock_shared_los.jsondescription
msgid ""
"By means of trading and travelling people explored beyond the boundaries of "
"their lands and drew maps of it in order to share and memorize their "
"discoveries."
msgstr ""
#: simulation/data/technologies/unlock_shared_los.jsongenericName
msgid "Cartography"
msgstr ""
#: simulation/data/technologies/unlock_shared_los.jsontooltip
msgid ""
"See what your allies see, browse their summary and check their resources and"
" population count in the top panel."
msgstr ""
#: simulation/data/technologies/unlock_spies.jsondescription
msgid ""
"Merchants' first goal was trading, but they also gathered information about "
"the countries they crossed."
msgstr ""
#: simulation/data/technologies/unlock_spies.jsongenericName
msgid "Espionage"
msgstr ""
#: simulation/data/technologies/unlock_spies.jsontooltip
msgid ""
"Allows bribing the units of other players in order to share their vision."
msgstr ""
#: simulation/data/technologies/upgrade_rank_advanced_mercenary.jsondescription
msgid "Hire professional mercenaries to fight in your army."
msgstr ""
#: simulation/data/technologies/upgrade_rank_advanced_mercenary.jsongenericName
msgid "Expertise In War"
msgstr ""
#: simulation/data/technologies/upgrade_rank_advanced_mercenary.jsontooltip
msgid "Mercenaries are promoted to Advanced rank."
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/es_AR.public-tutorials.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/es_AR.public-tutorials.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/es_AR.public-tutorials.po (revision 24321)
@@ -1,1036 +1,1042 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Guillermo Grunwaldt <guigrunwaldt@gmail.com>, 2017
# Javier Mora <jhm.ciberman@gmail.com>, 2017
# Facundo Abiega <abiegafacundo@gmail.com>, 2018
# Facundo Decena <facundo.decena@gmail.com>, 2019
# angek crobalan <correoparaangel@yahoo.com.ar>, 2019
+# Victor Darritchon <extraved@aol.com>, 2020
#
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D. — Empires Ascendant\n"
"POT-Creation-Date: 2020-11-28 10:01+0000\n"
"PO-Revision-Date: 2017-06-04 12:59+0000\n"
-"Last-Translator: angek crobalan <correoparaangel@yahoo.com.ar>, 2019\n"
+"Last-Translator: Victor Darritchon <extraved@aol.com>, 2020\n"
"Language-Team: Spanish (Argentina) (https://www.transifex.com/wildfire-games/teams/17418/es_AR/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: es_AR\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: maps/tutorials/introductory_tutorial.js:3
msgid "Welcome to the 0 A.D. tutorial."
msgstr "Bienvenido al tutorial de 0 A.D."
#: maps/tutorials/introductory_tutorial.js:6
msgid ""
"Left-click on a female citizen and then right-click on a berry bush to make "
"that female citizen gather food. Female citizens gather vegetables faster "
"than other units."
msgstr ""
"Haz click izquierdo sobre una Ciudadana y luego click derecho sobre un "
"arbusto de frutos para que la ciudadana recolecte alimento. Las Ciudadanas "
"Mujeres recolectan vegetales más rápidamente que otras unidades."
#: maps/tutorials/introductory_tutorial.js:15
msgid ""
"Select the citizen-soldier, right-click on a tree near the Civic Center to "
"begin gathering Wood. Citizen Soldiers gather Wood faster than female "
"citizens."
msgstr ""
"Selecciona un Ciudadano Soldado, haz click derecho sobre un árbol cercano al"
" Centro Cívico para comenzar a recolectar madera. Los Ciudadanos Soldado "
"recolectan madera más rápido que las Ciudadanas Mujeres"
#: maps/tutorials/introductory_tutorial.js:26
#, javascript-format
msgid ""
"Select the Civic Center building and hold %(hotkey)s while clicking on the "
"Hoplite icon once to begin training a batch of Hoplites."
msgstr ""
"Selecciona el Centro Cívico y mantén presionado %(hotkey)s mientras haces "
"click una vez en el ícono del Hoplita para entrenar un grupo de Hoplitas."
#: maps/tutorials/introductory_tutorial.js:37
#: maps/tutorials/introductory_tutorial.js:79
#: maps/tutorials/introductory_tutorial.js:161
#: maps/tutorials/introductory_tutorial.js:237
msgid ""
"Do not forget to press the batch training hotkey while clicking to produce "
"multiple units."
msgstr ""
"No olvides presionar la tecla de entrenamiento por grupos mientras haces "
"click para producir mútiples unidades."
#: maps/tutorials/introductory_tutorial.js:38
msgid "Click on the HOPLITE icon."
msgstr "Haz click sobre el ícono de HOPLITA."
#: maps/tutorials/introductory_tutorial.js:46
msgid ""
"Select the two idle female citizens and build a house nearby by selecting "
"the house icon. Place the house by left-clicking on a piece of land."
msgstr ""
"Selecciona dos Ciudadanas inactivas para construir una casa en las cercanías"
" haciendo click sobre el icono de casa. Ubica la casa haciendo click "
"izquierdo sobre el terreno."
#: maps/tutorials/introductory_tutorial.js:54
msgid ""
"When they are ready, select the newly trained Hoplites and assign them to "
"build a storehouse beside some nearby trees. They will begin to gather Wood "
"when it's constructed."
msgstr ""
"Cuando estén listos, selecciona los Hoplitas recién entrenados y asígnales "
"la construcción de un Almacén cerca de los árboles. Comenzarán a recolectar "
"madera cuando esté terminado."
#: maps/tutorials/introductory_tutorial.js:64
#, javascript-format
msgid ""
"Train a batch of Skirmishers by holding %(hotkey)s and clicking on the "
"Skirmisher icon in the Civic Center."
msgstr ""
"Entrena un grupo de Escaramuceros presionando %(hotkey)s y haciendo click en"
" el ícono de Escaramuzador en el Centro Cívico."
#: maps/tutorials/introductory_tutorial.js:80
msgid "Click on the Skirmisher icon."
msgstr "Haz click en el ícono de Escaramuzador."
#: maps/tutorials/introductory_tutorial.js:88
msgid ""
"Build a farmstead in an open space beside the Civic Center using any idle "
"builders."
msgstr ""
"Construye una Granja en un espacio abierto al lado del Centro Cívico usando "
"ciudadanos inactivos."
#: maps/tutorials/introductory_tutorial.js:100
msgid "Let's wait for the farmstead to be built."
msgstr "Espera a que la Granja esté finalizada."
#: maps/tutorials/introductory_tutorial.js:112
msgid ""
"Once the farmstead is constructed, its builders will automatically begin "
"gathering food if there is any nearby. Select the builders and instead make "
"them construct a field beside the farmstead."
msgstr ""
"Una vez que la Granja esté construida, sus constructores automáticamente "
"comenzarán a recolectar alimento si hay en los alrededores. Selecciona los "
"constructores y hazles construir un Huerto al lado de la Granja."
#: maps/tutorials/introductory_tutorial.js:136
msgid ""
"The field's builders will now automatically begin gathering food from the "
"field. Using the newly created group of skirmishers, get them to build "
"another house nearby."
msgstr ""
"Los constructores del Huerto ahora comenzarán automáticamente a recolectar "
"alimento del Huerto. Usa este grupo de Escaramuzadores creado recientemente "
"para que construyan otra casa en las cercanías."
#: maps/tutorials/introductory_tutorial.js:144
msgid ""
"Train a batch of Hoplites at the Civic Center. Select the Civic Center and "
"with it selected right-click on a tree nearby. Units from the Civic Center "
"will now automatically gather Wood."
msgstr ""
"Entrena un grupo de Hoplitas en el Centro Cívico. Selecciona el Centro "
"Cívico y haz click derecho en un árbol cercano. Las unidades ahora "
"recolectarán madera automáticamente al salir del Centro Cívico."
#: maps/tutorials/introductory_tutorial.js:162
msgid "Click on the Hoplite icon."
msgstr "Haz clicl sobre el ícono de Hoplita."
#: maps/tutorials/introductory_tutorial.js:176
msgid ""
"Select the Civic Center, then hover the cursor over the tree and right-click"
" when you see your cursor change into a Wood icon."
msgstr ""
"Selecciona el Centro Cívico, luego desplaza el cursor sobre un árbol, haz "
"click derecho cuando veas que el cursor cambia a un ícono de madera. "
#: maps/tutorials/introductory_tutorial.js:185
msgid ""
"Order the idle Skirmishers to build an outpost to the north east at the edge"
" of your territory. This will be the fifth Village Phase structure that you"
" have built, allowing you to advance to the Town Phase."
msgstr ""
"Ordena a los Escaramuzadores inactivos a construir un Puesto de Avanzada al "
"noreste de tu territorio cerca del borde. Esta será la quinta estructura de "
"Fase Aldea que habrás construido, lo que te permitirá avanzar a la Fase "
"Pueblo."
#: maps/tutorials/introductory_tutorial.js:193
msgid ""
"Select the Civic Center again and advance to Town Phase by clicking on the "
"II icon (you have to wait for the outpost to be built first). This will "
"allow Town Phase buildings to be constructed."
msgstr ""
"Selecciona el Centro Cívico nuevamente para avanzar a la Fase Pueblo "
"haciendo click sobre el ícono \"II\" (deberás esperar a que el Puesto de "
"Avanzada esté terminado primero). Esto te permitirá construir los edificios "
"de la Fase Pueblo. "
#: maps/tutorials/introductory_tutorial.js:205
msgid ""
"While waiting for the phasing up, you may reassign your idle workers to "
"gathering the resources you are short of."
msgstr ""
"Mientras esperás el cambio de fase, podés utilizar los trabajadores "
"inactivos para recolectar los recursos que te hagan falta."
#: maps/tutorials/introductory_tutorial.js:220
msgid ""
"Start training a batch of female citizens in the Civic Center and set its "
"rally point to the farm (right click on it)."
msgstr ""
"Comienza por entrenar a un grupo de Ciudadanas en el Centro Cívico y fija el"
" punto de encuentro en la Granja haciendo click derecho sobre esta."
#: maps/tutorials/introductory_tutorial.js:238
msgid "Click on the female citizen icon."
msgstr "Haz click sobre el ícono Ciudadana"
#: maps/tutorials/introductory_tutorial.js:258
msgid ""
"Build a Barracks nearby. Whenever your population limit is reached, build an"
" extra house using any available builder units."
msgstr ""
"Construye un Cuartel en las cercanías. Cada vez que alcances el limite de "
"población, construye otra casa usando cualquier unidad constructora "
"disponible."
#: maps/tutorials/introductory_tutorial.js:266
msgid ""
"Prepare for an attack by an enemy player. Train more soldiers using the "
"Barracks, and get idle soldiers to build a Tower near your Outpost."
msgstr ""
+"Preparáte para un ataque de un jugador enemigo. Entrena mas soldados usando "
+"las Barracas y consegui soldados desocupados para construir una Torre cerca "
+"de tu Puesto de Avanzada."
#: maps/tutorials/introductory_tutorial.js:274
msgid ""
"Build a Forge and research the Infantry Training technology (sword icon) to "
"improve infantry hack attack."
msgstr ""
+"Construí una Forja e investiga la tecnología de Entrenamiento de Infantería "
+"(icono de una espada) para mejorar el ataque de cortes de la infanteria."
#: maps/tutorials/introductory_tutorial.js:282
msgid "The enemy is coming. Train more soldiers to fight off the enemies."
msgstr ""
"El enemigo está viniendo. Entrena más soldados para combatir a los enemigos."
#: maps/tutorials/introductory_tutorial.js:290
msgid "Try to repel the attack."
msgstr "Intenta repeler el ataque."
#: maps/tutorials/introductory_tutorial.js:300
msgid ""
"The enemy attack has been thwarted. Now build a market and a temple while "
"you assign new units to gather required resources."
msgstr ""
"Has impedido el ataque enemigo. Ahora construye un Mercado y un Templo "
"mientras asignas nuevas unidades a recolectar los recursos necesarios."
#: maps/tutorials/introductory_tutorial.js:321
msgid ""
"Once you meet the City Phase requirements, select your Civic Center and "
"advance to City Phase."
msgstr ""
"Una vez que cumplas con los requerimientos de la Fase Urbana, selecciona tu "
"Centro Cívico y avanza hacia la Fase Urbana."
#: maps/tutorials/introductory_tutorial.js:329
msgid ""
"While waiting for the phase change, you may train more soldiers at the "
"Barracks."
msgstr ""
"Mientras esperás el cambio de fase, podés entrenar más soldados en el "
"Cuartel."
#: maps/tutorials/introductory_tutorial.js:337
msgid ""
"Now that you are in City Phase, build a fortress nearby (gather some stone "
"first if needed) and then use it to construct 2 Battering Rams."
msgstr ""
"Ahora que estás en la Fase Urbana, construye una Fortaleza en las cercanías "
"(recolecta algo de piedra si es necesario) y utilízala para construir 2 "
"Arietes."
#: maps/tutorials/introductory_tutorial.js:359
msgid ""
"Stop all your soldiers gathering resources and instead task small groups to "
"find the enemy Civic Center on the map. Once The enemy's base has been "
"spotted, send your siege weapons and all remaining soldiers to destroy it.\n"
msgstr ""
"Utiliza todos los soldados que estén recolectando recursos para armar "
"pequeños grupos de búsqueda y encontrar el Centro Cívico enemigo en el mapa."
" Una vez que encuentres la base enemiga, envía tus armas de asedio y todos "
"los soldados restantes para destruirla.\n"
#: maps/tutorials/introductory_tutorial.js:360
msgid "Female citizens should continue to gather resources."
msgstr "Las Ciudadanas deberían seguir recolectando recursos."
#: maps/tutorials/introductory_tutorial.js:371
msgid "The enemy has been defeated. These tutorial tasks are now completed."
msgstr ""
"El enemigo ha sido derrotado. Estas tareas del tutorial han sido "
"completadas."
#: maps/tutorials/introductory_tutorial.xml:Description:39
msgid "This is a basic tutorial to get you started playing 0 A.D."
msgstr "Este es el tutorial básico para que comiences a jugar 0 A.D."
#: maps/tutorials/introductory_tutorial.xml:Name:39
msgid "Introductory Tutorial"
msgstr "Tutorial Introductorio"
#: maps/tutorials/introductory_tutorial.xml:PlayerData[0].Name:39
#: maps/tutorials/starting_economy_walkthrough.xml:PlayerData[0].Name:39
msgid "Player 1"
msgstr "Jugador 1"
#: maps/tutorials/introductory_tutorial.xml:PlayerData[1].Name:39
msgid "Player 2"
msgstr "Jugador 2"
#: maps/tutorials/starting_economy_walkthrough.js:4
msgid ""
"This tutorial will teach the basics of developing your economy. Typically, "
"you will start with a Civic Center and a couple units in Village Phase and "
"ultimately, your goal will be to develop and expand your empire, often by "
"evolving to Town Phase and City Phase afterward.\n"
msgstr ""
"Este tutorial te enseñará los conocimientos básicos del desarrollo de tu "
"economía. Normalmente, comenzarás con un Centro Cívico y un par de unidades "
"en Fase Aldea y finalmente, tu objetivo será desarrollar y expandir tu "
"imperio, avanzando a Fase Pueblo y Fase Urbana luego. \n"
#: maps/tutorials/starting_economy_walkthrough.js:6
#, javascript-format
msgid ""
"\n"
"Before starting, you can toggle between fullscreen and windowed mode using %(hotkey)s."
msgstr ""
"Antes de comenzar, puedes alternar entre el modo pantalla completa y modo "
"ventana usando %(hotkey)s."
#: maps/tutorials/starting_economy_walkthrough.js:9
msgid ""
"You can change the level of zoom using the mouse wheel and the camera view "
"using any of your keyboard's arrow keys.\n"
msgstr ""
"Puedes hacer zoom usando la rueda del mouse y cambiar la vista de cámara "
"usando cualquiera de las flechas del teclado."
#: maps/tutorials/starting_economy_walkthrough.js:10
msgid "Adjust the game window to your preferences.\n"
msgstr "Ajusta la ventana del juego a tus preferencias.\n"
#: maps/tutorials/starting_economy_walkthrough.js:12
#, javascript-format
msgid ""
"\n"
"You may also toggle between showing and hiding this tutorial panel at any moment using %(hotkey)s.\n"
msgstr ""
"\n"
"Puedes mostrar u ocultar el panel de este tutorial en cualquier momento usando %(hotkey)s.\n"
#: maps/tutorials/starting_economy_walkthrough.js:19
msgid ""
"To start off, select your building, the Civic Center, by clicking on it. A "
"selection ring in the color of your civilization will be displayed after "
"clicking."
msgstr ""
"Para comenzar, selecciona tu edificio, el Centro Cívico, haciendo click "
"sobre este. Se mostrará un area de selección del color de tu civilización "
"luego de hacer click."
#: maps/tutorials/starting_economy_walkthrough.js:24
msgid ""
"Now that the Civic Center is selected, you will notice that a production "
"panel will appear on the lower right of your screen detailing the actions "
"that the buildings supports. For the production panel, available actions are"
" not masked in any color, while an icon masked in either grey or red "
"indicates that the action has not been unlocked or you do not have "
"sufficient resources to perform that action, respectively. Additionally, you"
" can hover the cursor over any icon to show a tooltip with more details.\n"
msgstr ""
"Ahora que el Centro Cívico está seleccionado, notarás que aparece un panel "
"de producción en el extremo inferior derecho de tu pantalla mostrando "
"opciones disponibles de ese edificio. En el panel de producción, las "
"opciones disponibles están en color mientras que que aparecen el gris o rojo"
" significa que todavía no han sido desbloqueadas o no tienes los recursos "
"suficientes para realizar esa acción. Además, puedes desplazar el cursor "
"sobre cualquier ícono para ver más detalles.\n"
#: maps/tutorials/starting_economy_walkthrough.js:25
msgid ""
"The top row of buttons contains portraits of units that may be trained at "
"the building while the bottom one or two rows will have researchable "
"technologies. Hover the cursor over the II icon. The tooltip will tell us "
"that advancing to Town Phase requires both more constructed structures as "
"well as more Food and Wood resources."
msgstr ""
"Los botones de la parte superior muestran las unidades que se pueden "
"entrenar en el edificio mientras que los de la parte inferior muestran las "
"tecnologías que se pueden desarrollar. Desplaza el cursor sobre el icono "
"\"II\". El mensaje nos dirá que para avanzar a la Fase Pueblo se requerirán "
"más estructuras y más madera y alimento. "
#: maps/tutorials/starting_economy_walkthrough.js:30
msgid ""
"You have two main types of starting units: female citizens and citizen "
"soldiers. Female citizens are purely economic units; they have low HP, no "
"armor, and little to no attack. Citizen soldiers are workers by default, but"
" in times of need, can utilize a weapon to fight. You have two categories of"
" citizen soldiers: infantry and cavalry. Female citizens and infantry "
"citizen soldiers can gather any land resources while cavalry citizen "
"soldiers can only gather meat from hunted animals.\n"
msgstr ""
"Tienes dos unidades principales para comenzar: Ciudadanas Mujeres y "
"Ciudadanos Soldado. Las Ciudadanas son unidades económicas exclusivamente: "
"tienen pocos puntos de vida, no tienen armadura y muy poco ataque. Los "
"Ciudadanos Soldado son trabajadores por defecto, pero cuando es necesario, "
"pueden utilizar armas para pelear. Tienes dos categorías de Ciudadanos "
"Soldado: infantería y caballería. Las Ciudadanas y los Ciudadanos Soldado de"
" infantería pueden recolectar cualquier recurso mientras que los Ciudadanos "
"Soldado de caballería solamente pueden recolectar alimento de animales que "
"hayan cazado.\n"
#: maps/tutorials/starting_economy_walkthrough.js:35
msgid ""
"As a general rule of thumb, left-clicking represents selection while right-"
"clicking with an entity selected represents an order (gather, build, fight, "
"etc.).\n"
msgstr ""
"Recuerda que el click izquierdo selecciona mientras que el click derecho da "
"una orden (recolectar, construir, atacar, etc.).\n"
#: maps/tutorials/starting_economy_walkthrough.js:40
msgid ""
"At this point, food and wood are the most important resources for developing"
" your economy, so let's start with gathering food. Female citizens gather "
"vegetables faster than other units.\n"
msgstr ""
"En este punto, el alimento y la madera son los recursos más importantes para"
" desarrollar tu economía, por eso comienza por recolectar alimento. Las "
"Ciudadanas recolectan vegetales más rápido que otras unidades.\n"
#: maps/tutorials/starting_economy_walkthrough.js:41
msgid "There are primarily three ways to select units:\n"
msgstr "Hay tres formas principales de seleccionar unidades:\n"
#: maps/tutorials/starting_economy_walkthrough.js:42
msgid ""
"1) Hold the left mouse button and drag a selection rectangle that encloses "
"the units you want to select.\n"
msgstr ""
"1) Mantén presionado el botón izquierdo y arrástralo para formar un "
"rectángulo de selección que rodee las unidades que quieres seleccionar.\n"
#: maps/tutorials/starting_economy_walkthrough.js:43
msgid ""
"2) Click on one of them and then add additional units to your selection by "
"holding Shift and clicking each additional unit (or also via the above "
"selection rectangle).\n"
msgstr ""
"2) Haz click sobre una de las unidades y luego incorpora unidades "
"adicionales a tu selección manteniendo apretado Shift y haciendo click sobre"
" cada unidad adicional (o tambíen con el rectángulo de selección antes "
"mencionado).\n"
#: maps/tutorials/starting_economy_walkthrough.js:44
msgid ""
"3) Double-click on a unit. This will select every unit of the same type as "
"the specified unit in your visible window. Triple-click will select all "
"units of the same type on the entire map.\n"
msgstr ""
"3) Haz doble click sobre una unidad. Esto seleccionará toda unidad del mismo"
" tipo que la unidad especificada en tu ventana visible. Haz triple click "
"para seleccionar todas las unidades del mismo tipo en todo el mapa. "
#: maps/tutorials/starting_economy_walkthrough.js:45
msgid ""
"You can click on an empty space on the map to reset the selection. Try each "
"of these methods before tasking all of your female citizens to gather the "
"grapes to the southeast of your Civic Center by right-clicking on the grapes"
" when you have all the female citizens selected."
msgstr ""
"Ahora puedes hacer click sobre un espacio vacío en el mapa para reiniciar la"
" selección. Intenta realizar cada uno de estos métodos antes de poner a "
"todas tus Ciudadanas a recolectar frutos al sudeste de tu Centro Cívico "
"haciendo click derecho en los frutos una vez que todas las Ciudadanas estén "
"seleccionadas."
#: maps/tutorials/starting_economy_walkthrough.js:56
msgid ""
"Now, let's gather some Wood with your Infantry Citizen Soldiers. Select your"
" Infantry Citizen Soldiers and order them to gather Wood by right-clicking "
"on the nearest tree."
msgstr ""
"Ahora recolectemos algo de madera con tu infantería de Ciudadanos Soldado. "
"Selecciona tu infantería de Ciudadanos Soldado y ordénales que recolecten "
"madera haciendo click derecho sobre el árbol más cercano. "
#: maps/tutorials/starting_economy_walkthrough.js:67
msgid ""
"Cavalry Citizen Soldiers are good for hunting. Select your cavalry and order"
" him to hunt the chickens around your Civic Center in similar fashion."
msgstr ""
"La caballería de Ciudadanos Soldado es buena para la caza. Selecciona tu "
"caballería y ordena que cace los pollos alrededor del Centro Cívico de la "
"misma manera."
#: maps/tutorials/starting_economy_walkthrough.js:78
msgid ""
"All your units are now gathering resources. We should train more units!\n"
msgstr ""
"Todas tus unidades están ahora recolectando recursos. ¡Deberíamos entrenar "
"más unidades!\n"
#: maps/tutorials/starting_economy_walkthrough.js:79
msgid ""
"First, let's set a rally point. Setting a rally point on a building that can"
" train units will automatically designate a task to the new unit upon "
"completion of training. We want to send the newly trained units to gather "
"Wood on the group of trees to the south of the Civic Center. To do so, "
"select the Civic Center by clicking on it and then right-click on one of the"
" trees.\n"
msgstr ""
"Primero, fijemos un punto de encuentro. Fijar un punto de encuentro en un "
"edificio que entrena unidades, automáticamente asigna una tarea a la nueva "
"unidad una vez finalizado el entrenamiento. Queremos enviar a las nuevas "
"unidades a recolectar madera en el grupo de árboles al sur del Centro "
"Cívico. Para hacerlo, selecciona el Centro Cívico haciendo click en este y "
"luego haciendo click derecho sobre uno de los árboles. \n"
#: maps/tutorials/starting_economy_walkthrough.js:80
msgid ""
"Rally points are indicated by a small flag at the end of the blue line."
msgstr ""
"Los puntos de encuentro son señalados con una pequeña bandera al final de la"
" línea azul. "
#: maps/tutorials/starting_economy_walkthrough.js:88
msgid ""
"Select the Civic Center, then hover the cursor over a tree and right-click "
"when you see the cursor change into a Wood icon."
msgstr ""
"Slecciona el Centro Cívico, luego desplaza el cursor sobre un árbol y haz "
"click derecho cuando veas que el cursor cambia al ícono de madera."
#: maps/tutorials/starting_economy_walkthrough.js:97
msgid ""
"Now that the rally point is set, we can produce additional units and they "
"will do their assigned task automatically.\n"
msgstr ""
"Ahora que el punto de encuentro está fijado, podemos producir unidades "
"adicionales y realizarán la tarea asignada automáticamente.\n"
#: maps/tutorials/starting_economy_walkthrough.js:98
msgid ""
"Citizen soldiers gather wood faster than female citizens. Select the Civic "
"Center and, while holding Shift, click on the second unit icon, the hoplites"
" (holding Shift trains a batch of five units). You can also train units "
"individually by simply clicking, but training 5 units together takes less "
"time than training 5 units individually."
msgstr ""
"Los Ciudadanos Soldado recolectan madera más rápido que las Ciudadanas. "
"Selecciona el Centro Cívico y mientras mantienes presionado Shift, haz click"
" sobre el ícono de unidad secundaria. los Hoplitas (mantener apretado Shift "
"entrena un grupo de 5 unidades). Puedes también entrenar unidades "
"individualmente simplemente haciendo click, pero entrenar 5 unidades juntas "
"lleva menos tiempo que 5 unidades por separado."
#: maps/tutorials/starting_economy_walkthrough.js:108
msgid "Do not forget to hold Shift while clicking to train several units."
msgstr ""
"No olvides mantener presionado Shift mientras haces click para entrenar "
"muchas unidades."
#: maps/tutorials/starting_economy_walkthrough.js:109
msgid "Hold Shift and click on the Hoplite icon."
msgstr "Mantén presionado Shift y haz click sobre el ícono de Hoplita."
#: maps/tutorials/starting_economy_walkthrough.js:118
#: maps/tutorials/starting_economy_walkthrough.js:177
msgid "Let's wait for the units to be trained.\n"
msgstr "Esperemos a que las unidades terminen su entrenamiento.\n"
#: maps/tutorials/starting_economy_walkthrough.js:119
msgid ""
"While waiting, direct your attention to the panel at the top of your screen."
" On the upper left, you will see your current resource supply (Food, Wood, "
"Stone, and Metal). As each worker brings resources back to the Civic Center "
"(or another dropsite), you will see the amount of the corresponding resource"
" increase.\n"
msgstr ""
"Mientras esperas, presta atención al panel en la parte superior de tu "
"pantalla. En el extremo superior izquierdo, verás el suministro de recursos "
"(alimento, madera, piedra y metal). Cada vez que una unidad lleve recursos "
"al Centro Cívico (u otro punto de almacenamiento) verás que la cantidad de "
"recurso correspondiente aumentará.\n"
#: maps/tutorials/starting_economy_walkthrough.js:120
msgid ""
"This is a very important concept to keep in mind: gathered resources have to"
" be brought back to a dropsite to be accounted, and you should always try to"
" minimize the distance between resource and nearest dropsite to improve your"
" gathering efficiency."
msgstr ""
"Este es un concepto muy importante a tener en cuenta: los recursos "
"recolectados deben ser traidos de vuelta al punto de almacenamiento para que"
" cuenten y siempre deberías minimizar la distancia entre el recurso y el "
"punto de almacenamiento más cercano para aumentar la eficiencia de "
"recolección."
#: maps/tutorials/starting_economy_walkthrough.js:129
msgid ""
"The newly trained units automatically go to the trees and start gathering "
"Wood.\n"
msgstr ""
"Las unidades entrenadas recientemente, automáticamente irán a los árboles y "
"recolectarán madera.\n"
#: maps/tutorials/starting_economy_walkthrough.js:130
msgid ""
"But as they have to bring it back to the Civic Center to deposit it, their "
"gathering efficiency suffers from the distance. To fix that, we can build a "
"storehouse, a dropsite for Wood, Stone, and Metal, close to the trees. To do"
" so, select your five newly trained Citizen Soldiers and look for the "
"construction panel on the bottom right, click on the storehouse icon, move "
"the mouse as close as possible to the trees you want to gather and click on "
"a valid place to build the dropsite.\n"
msgstr ""
"Sin embargo, al tener que volver al Centro Cívico para depositarla, su "
"eficiencia de recolección disminuye debido a la distancia. Para solucionar "
"esto, puedes construir un Almacén, un punto de almacenamiento para madera, "
"piedra y metal cerca de los árboles. Para hacerlo, selecciona tus cinco "
"Ciudadanos Soldado recientemente entrenados y busca el panel de construcción"
" en el extremo inferior derecho, haz click sobre el ícono de Almacén, mueve "
"el mouse lo más cerca posible de los árboles que desees y haz click sobre un"
" lugar apropiado para constuir el punto de almacenamiento.\n"
#: maps/tutorials/starting_economy_walkthrough.js:131
msgid ""
"Invalid (obstructed) positions will show the building preview overlay in "
"red."
msgstr ""
"Las posiciones inapropiadas (obstaculizadas) mostrarán la vista previa del "
"edificio en color rojo."
#: maps/tutorials/starting_economy_walkthrough.js:141
msgid ""
"The selected citizens will automatically start constructing the building "
"once you place the foundation."
msgstr ""
"Los Ciudadanos seleccionados, automáticamente comenzarán a construir el "
"edificio una vez que hayas posicionado los cimientos."
#: maps/tutorials/starting_economy_walkthrough.js:152
msgid ""
"When construction finishes, the builders default to gathering Wood "
"automatically.\n"
msgstr ""
"Cuando la construcción finaliza, automáticamente los constructores "
"comenzarán a recolectar madera.\n"
#: maps/tutorials/starting_economy_walkthrough.js:153
msgid ""
"Let's train some female citizens to gather more food. Select the Civic "
"Center, hold Shift and click on the female citizen icon to train 5 female "
"citizens."
msgstr ""
"Entrena algunas Ciudadanas para recolectar más alimento. Selecciona el "
"Centro Cívico, mantén presionado Shift y luego haz click sobre el ícono de "
"Ciudadana para entrenar 5 Ciudadanas."
#: maps/tutorials/starting_economy_walkthrough.js:167
msgid "Do not forget to hold Shift and click to train several units."
msgstr "No olvides mantener presionado Shift para entrenar muchas unidades."
#: maps/tutorials/starting_economy_walkthrough.js:168
msgid "Hold shift and click on the Female Citizen icon."
msgstr "Mantén presionado Shift y haz click sobre el ícono Ciudadana."
#: maps/tutorials/starting_economy_walkthrough.js:178
msgid ""
"In the meantime, we seem to have enough workers gathering Wood. We should "
"remove the current rally point of the Civic Center away from gathering Wood."
" For that purpose, right-click on the Civic Center when it is selected (and "
"the flag icon indicating the rally point is crossed out)."
msgstr ""
"Mientras tanto, vemos que hay suficientes trabajadores para recolectar "
"madera. Puedes remover el punto de encuentro actual del Centro Cívico de la "
"madera. Para eso, haz click derecho en el Centro Cívico cuando esté "
"seleccionado (y la bandera que indica el punto de encuentro desaparecerá "
"automáticamente). "
#: maps/tutorials/starting_economy_walkthrough.js:192
msgid "The units should be ready soon.\n"
msgstr "Estas unidades deberían estar listas pronto.\n"
#: maps/tutorials/starting_economy_walkthrough.js:193
msgid ""
"In the meantime, direct your attention to your population count on the top "
"panel. It is the fifth item from the left, after the resources. It would be "
"prudent to keep an eye on it. It indicates your current population "
"(including those being trained) and the current population limit, which is "
"determined by your built structures."
msgstr ""
"Mientras tanto, presta atención al contador de población en el panel "
"superior. Es el quinto elemento desde la izquierda luego de los recursos. "
"Sería prudente mirarlo de vez en cuando. Indica tu población actual "
"(incluyendo aquellos que están siendo entrenados) y el límite de población "
"actual, que es determinado por las estructuras construidas."
#: maps/tutorials/starting_economy_walkthrough.js:206
msgid ""
"As you have nearly reached the population limit, you must increase it by "
"building some new structures if you want to train more units. The most cost "
"effective structure to increase your population limit is the house.\n"
msgstr ""
"Como has alcanzado el limite de población, debes incrementarlo construyendo "
"algunas estructuras nuevas si quieres entrenar más unidades. La estructura "
"más económica para incrementar tu límite de población es la Casa.\n"
#: maps/tutorials/starting_economy_walkthrough.js:207
msgid ""
"Now that the units are ready, let's see how to build several houses in a "
"row."
msgstr ""
"Ahora que las unidades están listas, veamos cómo construir muchas casas de "
"una sola vez."
#: maps/tutorials/starting_economy_walkthrough.js:212
msgid ""
"Select two of your newly-trained female citizens and ask them to build these"
" houses in the empty space to the east of the Civic Center. To do so, after "
"selecting the female citizens, click on the house icon in the bottom right "
"panel and, while holding Shift, click first on the position in the map where"
" you want to build the first house, and then click on the position where you"
" want to build the second house (when you give a command while holding "
"Shift, you put the command in a queue; units automatically switch to the "
"next command in their queue when they finish their current command). Press "
"Escape to get rid of the house cursor so you don't spam houses all over the "
"map.\n"
msgstr ""
"Selecciona dos de tus Ciudadanas recientente entrenadas y ordénales que "
"construyan estas casas en un espacio vacío al este del Centro Cívico. Para "
"hacerlo, luego de seleccionar las Ciudadanas, haz click en el ícono de Casa "
"en el panel inferior derecho y mientras mantienes presionado Shift, haz "
"click primero en la posición del mapa donde quieres construir la primera "
"casa y luego haz click en la posición donde quieres construir la segunta "
"casa (cuando das la orden mientras mantienes presionado Shift, pones la "
"orden en una cola, las unidades automáticamente pasarán a la siguiente orden"
" de la cola una vez que hayan terminado la orden actual). Presiona escape "
"para liberarte del cursor de casa para no construir casas accidentalmente "
"por todo el mapa.\n"
#: maps/tutorials/starting_economy_walkthrough.js:213
msgid ""
"Reminder: to select only two female citizens, click on the first one and "
"then hold Shift and click on the second one."
msgstr ""
"Recuerda, selecciona sólamente dos Ciudadanas, haz click en la primera, "
"luego mantén presionado Shift y haz click en la segunda."
#: maps/tutorials/starting_economy_walkthrough.js:246
msgid ""
"You may notice that berries are a finite supply of food. We will need a more"
" lasting food source. Fields produce an unlimited food resource, but are "
"slower to gather than forageable fruits.\n"
msgstr ""
"Habrás notado que los frutos no son una fuente infinita de alimento. "
"Necesitarás un recurso de alimento más duradero. Los Huertos producen "
"alimento ilimitado, pero lo hacen más lentamente que los frutos "
"recolectados.\n"
#: maps/tutorials/starting_economy_walkthrough.js:247
msgid ""
"But to minimize the distance between a farm and its corresponding food "
"dropsite, we will first build a farmstead."
msgstr ""
"Pero para minimizar la distancia entre el Huerto y su correspondiente punto "
"de almacentamiento de alimento, construiremos primero una Granja."
#: maps/tutorials/starting_economy_walkthrough.js:258
msgid ""
"Select the three remaining (idle) female citizens and order them to build a "
"farmstead in the center of the large open area to the west of the Civic "
"Center.\n"
msgstr ""
"Selecciona las tres Ciudadanas inactivas restantes y ordénales que "
"construyan una Granja en el centro de la gran área abierta al oeste del "
"Centro Cívico.\n"
#: maps/tutorials/starting_economy_walkthrough.js:259
msgid ""
"We will need a decent chunk of space around the farmstead to build fields. "
"In addition, we can see goats on the west side to further improve our food "
"gathering efficiency should we ever decide to hunt them.\n"
msgstr ""
"Necesitarás un espacio apropiado alrededor de la Granja para construir los "
"Huertos. Además, puedes ver cabras en el lado oeste que ayudarán a mejorar "
"la eficiencia de recolección de alimento si decides cazarlas.\n"
#: maps/tutorials/starting_economy_walkthrough.js:260
msgid ""
"If you try to select the three idle female citizens by clicking and dragging"
" a selection rectangle over them, you might accidentally select additional "
"units. To avoid that, hold the I key while selecting so that only idle units"
" are selected. If you accidentally select a cavalry unit, hold Ctrl and "
"click on the cavalry unit icon of the selection panel at the bottom of the "
"screen to remove the cavalry unit from the current selection."
msgstr ""
"Si tratas de seleccionar las tres Ciudadanas inactivas restantes haciendo "
"click y arrastrando el rectángulo de selección sobre ellas, accidentalmente "
"podrías seleccionar otras unidades. Para evitar esto, mantén presionada la "
"tecla i mientras seleccionas y así seleccionaras unicamente las unidades "
"inactivas. Si accidentalmente seleccionaras una unidad de caballería "
"inactiva, mantén presionado Ctrl y luego haz click sobre el ícono de "
"caballería en el panel de selección inferior de la pantalla para remover la "
"unidad de caballería de la selección actual."
#: maps/tutorials/starting_economy_walkthrough.js:275
msgid ""
"When the farmstead construction is finished, its builders will automatically"
" look for food, and in this case, they will go after the nearby goats.\n"
msgstr ""
"Cuando finalice la construcción de la Granja, sus constructoras "
"automáticamente buscarán alimento y en este caso, irán detrás de las "
"cabras.\n"
#: maps/tutorials/starting_economy_walkthrough.js:276
msgid ""
"But your house builders will only look for something else to build and, if "
"nothing found, become idle. Let's wait for them to build the houses."
msgstr ""
"Pero tus constructoras de casas solamente buscarán algo más para construir, "
"si no encuentran nada, quedarán inactivas Espera a que construyan las casas."
#: maps/tutorials/starting_economy_walkthrough.js:292
msgid ""
"When both houses are built, select your two female citizens and order them "
"to build a field as close as possible to the farmstead, which is a dropsite "
"for all types of food."
msgstr ""
"Cuando ambas casas estén construidas, selecciona tus dos Ciudadanas y "
"ordénales que construyan un Huerto lo más cerca posible de la Granja, que es"
" el punto de almacenamiento de todo tipo de alimento."
#: maps/tutorials/starting_economy_walkthrough.js:302
msgid ""
"When the field is ready, the builders will automatically start gathering "
"it.\n"
msgstr ""
"Cuando el Huerto esté construido, los constructores automáticamente "
"comenzarán a trabajarlo.\n"
#: maps/tutorials/starting_economy_walkthrough.js:303
msgid ""
"The cavalry unit should have slaughtered all chickens by now. Select it and "
"explore the south-west area: there is a lake with some camels around. Move "
"your cavalry by right-clicking on the point you want to go, and when you see"
" a herd of camels, right-click on one of them to start hunting for food."
msgstr ""
"La unidad de caballería ya habrá terminado con todos los pollos ahora. "
"Selecciónala y explora el área al suroeste: hay un lago con algunos camellos"
" alrededor. Mueve tu caballería haciendo click derecho sobre el punto al que"
" quieres ir y cuando veas a los camellos, haz click derecho en uno de ellos "
"para comenzar a recolectar alimento."
#: maps/tutorials/starting_economy_walkthrough.js:314
msgid ""
"A field can have up to five farmers working on it. To add additional "
"gatherers, select the Civic Center and setup a rally point on a field by "
"right-clicking on it. As long as the field is not yet build, new workers "
"sent by a rally point will help building it, while they will gather it when "
"built."
msgstr ""
"Un Huerto puede tener hasta 5 personas trabajando en él. Para agregar "
"recolectores adicionales, selecciona el Centro Cívico y fija un punto de "
"encuentro en un Huerto haciendo click derecho sobre él. Mientras el Huerto "
"esté en construcción, los nuevos trabajadores enviados al punto de encuentro"
" ayudarán a construirlo y al terminar recolectarán alimento."
#: maps/tutorials/starting_economy_walkthrough.js:322
msgid "Select the Civic Center and right-click on the field."
msgstr "Selecciona el Centro Cívico y haz click derecho sobre el Huerto."
#: maps/tutorials/starting_economy_walkthrough.js:330
msgid ""
"Now click three times on the female citizen icon in the bottom right panel "
"to train three additional farmers."
msgstr ""
"Ahora haz click tres veces en el ícono Ciudadana en el panel inferior "
"derecho para entrenar 3 granjeras adicionales."
#: maps/tutorials/starting_economy_walkthrough.js:344
msgid "Click without holding Shift to train a single unit."
msgstr ""
"Haz click sin mantener presionado Shift para entrenar unidades individuales."
#: maps/tutorials/starting_economy_walkthrough.js:345
msgid "Click on the Female Citizen icon."
msgstr "Haz click en el ícono Ciudadana."
#: maps/tutorials/starting_economy_walkthrough.js:355
msgid ""
"You can increase the gather rates of your workers by researching new "
"technologies available in some buildings.\n"
msgstr ""
"Puedes incrementar los índices de recolección de tus trabajadores "
"desarrollando nuevas tecnologías disponibles en algunos de tus edificios.\n"
#: maps/tutorials/starting_economy_walkthrough.js:356
msgid ""
"The farming rate, for example, can be improved with a researchable "
"technology in the farmstead. Select the farmstead and look at its production"
" panel on the bottom right. You will see several researchable technologies. "
"Hover the cursor over them to see their costs and effects and click on the "
"one you want to research."
msgstr ""
"El indice de cultivo, por ejemplo, puede mejorarse con una tecnología "
"disponible en la Granja. Selecciona la Granja y busca en su panel de "
"producción inferior derecho. Verás muchas tecnologías disponibles para "
"desarrollar. Desplaza el cursor sobre ellas para ver sus costos y efectos y "
"haz click sobre la que quieras desarrollar."
#: maps/tutorials/starting_economy_walkthrough.js:371
msgid ""
"We should start preparing to phase up into Town Phase, which will unlock "
"many more units and buildings. Select the Civic Center and hover the cursor "
"over the Town Phase icon to see what is still needed.\n"
msgstr ""
"Podríamos prepararnos para pasar a la Fase Pueblo, que desbloqueará más "
"unidades y edificios. Selecciona el Centro Cívico y desplaza el cursor sobre"
" el ícono Fase Pueblo para ver lo que se necesita todavía.\n"
#: maps/tutorials/starting_economy_walkthrough.js:372
msgid ""
"We now have enough resources, but one structure is missing. Although this is"
" an economic tutorial, it is nonetheless useful to be prepared for defense "
"in case of attack, so let's build Barracks.\n"
msgstr ""
"Ahora tenemos recursos suficientes, pero se necesita una estructura. A pesar"
" de ser un tutorial sobre economía, es útil estar preparado para la defensa "
"en caso de ataque, para eso construyamos un Cuartel.\n"
#: maps/tutorials/starting_economy_walkthrough.js:373
msgid ""
"Select four of your soldiers and ask them to build a Barracks: as before, "
"start selecting the soldiers, click on the Barracks icon in the production "
"panel and then lay down a foundation not far from your Civic Center where "
"you want to build."
msgstr ""
"Seleccioná cuatro soldados y ordenales construir un Cuartel: como antes, "
"comenzá por seleccionar los soldados, haz click sobre el ícono de Cuartel en"
" el panel de producción y luego ubicá los cimientos no muy lejos de tu "
"Centro Cívico donde quieres construir."
#: maps/tutorials/starting_economy_walkthrough.js:384
msgid ""
"Let's wait for the Barracks to be built. As this construction is lengthy, "
"you can add two soldiers to build it faster. To do so, select your Civic "
"Center and set up a rally point on the Barracks foundation by right-clicking"
" on it (you should see a hammer icon). Then produce two more builders by "
"clicking on the hoplite icon twice."
msgstr ""
"Esperá a que termine la construcción de tu Cuartel. Ya que esta construcción"
" lleva tiempo, podés agregar dos soldados para construir más rápidamente. "
"Para hacerlo, seleccioná tu Centro Cívico y fija un punto de encuentro sobre"
" los cimientos del Cuartel haciendo click derecho sobre él (deberías ver un "
"ícono de martillo), luego entrená dos constructores haciendo doble click "
"sobre el ícono de Hoplita."
#: maps/tutorials/starting_economy_walkthrough.js:394
msgid ""
"You should now be able to research Town Phase. Select the Civic Center and "
"click on the technology icon.\n"
msgstr ""
"Deberías poder pasar a la Fase Pueblo. Selecciona el Centro Cívico y haz "
"click sobre el ícono de tecnología.\n"
#: maps/tutorials/starting_economy_walkthrough.js:395
msgid ""
"If you still miss some resources (icon with red overlay), wait for them to "
"be gathered by your workers."
msgstr ""
"Si todavía faltan recursos (ícono en rojo), espera a que sean recolectados "
"por tus trabajadores."
#: maps/tutorials/starting_economy_walkthrough.js:409
msgid ""
"In later phases, you need usually Stone and Metal to build bigger structures"
" and train better soldiers. Hence, while waiting for the research to be "
"done, you will send half of your idle Citizen Soldiers (who have finished "
"building the Barracks) to gather Stone and the other half to gather Metal.\n"
msgstr ""
"En las siguientes fases, generalmente necesitarás piedra y metal para construir estructuras más grandes y entrenar mejores soldados. Por lo tanto, mientras esperas a pasar de fase, envía a la mitad de tus Ciudadanos Soldado (que ya habrán terminado el Cuartel) a recolectar piedra y a la otra mitad a recolectar metal.\n"
" "
#: maps/tutorials/starting_economy_walkthrough.js:410
msgid ""
"To do so, we could select three Citizen Soldiers and right-click on the "
"Stone mine on the west of the Civic Center (the cursor changes when hovering"
" the Stone mine while your soldiers are selected). However, these soldiers "
"were gathering Wood, so they may still carry some Wood which would be lost "
"when starting to gather another resource."
msgstr ""
"Para eso, podemos seleccionar tres Ciudadanos Soldado y hacer click derecho "
"en la cantera de piedra al oeste de Centro Cívico (el cursor cambia al "
"desplazarlo sobre la cantera de piedra mientras tus soldados están "
"seleccionados). Sin embargo, estos soldados estaban recolectando madera, por"
" eso probablemente lleven madera que se perderá cuando comiencen a "
"recolectar otro recurso. "
#: maps/tutorials/starting_economy_walkthrough.js:415
msgid ""
"Thus, we should order them to deposit their Wood in the Civic Center along "
"the way. To do so, we will hold Shift while clicking to queue orders: select"
" your soldiers, hold Shift and right-click on the Civic Center to deposit "
"their Wood and then hold Shift and right-click on the Stone mine to gather "
"it.\n"
msgstr ""
"Entonces deberías ordenarles que depositen su madera en el Centro Cívico "
"mientras van a la cantera. Para eso, mantén presionado Shift mientras haces "
"click para poner las ordenes en cola: selecciona tus soldados, mantén "
"presionado Shift y haz click derecho en el Centro Cívico para depositar su "
"madera y click derecho en la cantera para recolectar piedra.\n"
#: maps/tutorials/starting_economy_walkthrough.js:416
msgid ""
"Perform a similar order queue with the remaining soldiers and the Metal mine"
" in the west."
msgstr ""
"Realiza una cola de órdenes similar con los soldados restantes y la mina de "
"metal en el oeste."
#: maps/tutorials/starting_economy_walkthrough.js:450
msgid ""
"This is the end of the walkthrough. This should give you a good idea of the "
"basics of setting up your economy."
msgstr ""
"Este es el final de esta guía. Esto debería darte una buena idea de los "
"conocimientos básicos para organizar economía."
#: maps/tutorials/starting_economy_walkthrough.xml:Description:39
msgid ""
"This map will give a rough guide for starting the game effectively. Early "
"in the game the most important thing is to gather resources as fast as "
"possible so you are able to build enough troops later."
msgstr ""
"Este mapa te va a dar una guía para empezar a jugar el juego eficientemente."
" Al comienzo del juego, lo más importante es recolectar recursos lo más "
"rápido que puedas para poder entrenar tropas luego."
#: maps/tutorials/starting_economy_walkthrough.xml:Name:39
msgid "Starting Economy Walkthrough"
msgstr "Guía de economía."
Index: ps/trunk/binaries/data/mods/public/l10n/es_MX.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/es_MX.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/es_MX.public-simulation-auras.po (revision 24321)
@@ -1,964 +1,956 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Aimar Triujeque <aimartriujeque@gmail.com>, 2020
# Alfonso Sandokan C.E. <dokan.11@gmail.com>, 2018
# Andrés Núñez <andressnb9@gmail.com>, 2019
# Angel Fabian <angelfabram-@hotmail.com>, 2020
# Daniel Cárdenas <danielfhb@hotmail.es>, 2020
# Dianiel García <jdangarr@gmail.com>, 2018
# Esteban A. Mina <ztephanuz@hotmail.com>, 2018
# jose luis lopez torres <luzsoez@gmail.com>, 2018
# Luis Aguilar <laguilararamburu@hotmail.com>, 2019
# Luis Calderón <metalson1@hotmail.com>, 2019
# Ricardo Jiménez <jimenezp.r@pucp.edu.pe>, 2020
# Victor Sanchez <vinktersorg_@hotmail.com>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Spanish (Mexico) (http://www.transifex.com/wildfire-games/0ad/language/es_MX/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: es_MX\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Barcos Guarnecidos +3 en regeneración de salud"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Reparación de arsenal"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Las unidades ganan experiencia mientras están guarnecidas en barracas"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Entrenamiento Riguroso"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Barcos Guarnecidos +10 en regeneración de salud"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparaciones de puerto"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldados +20% ataque melee y en rango"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor Religioso"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Trabajadores +15% velocidad de reunión"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Soldados +1 de nivel de armadura y +10% de ataque cuerpo a cuerpo y a distancia"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presencia de mando"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Heroes -5% de salud."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdocio poderoso"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Estructuras -10% de costos en recursos tecnológicos y tiempo de investigación."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Poder del conocimiento"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Estructuras +50% en puntos de captura y tasa de regeneración de unidades guarnecidas."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lealtad"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Proclamación de Ashoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bono de agricultura"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratamiento Médico"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenización "
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Protección de la muralla"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 al límite de población"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Símbolo de la Grandeza"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Expansión Gloriosa"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "-25% de tiempo de construcción a barcos de guerra aliados."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga de Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidas"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Maestros del comercio."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Productos de Gaul"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Ciudadanos jabalineros aliados -10% costo en recursos."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Elefantes Aliados -20% de costo en recursos y tiempo de reclutamiento."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Proveedores de elefantes."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "+20% a aliado al precio de venta de especias"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Divisa Estandarizada"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Templos Aliados -50% de costos y tiempo de construcción; \nTecnologías del Templo -50% costo en recursos y tiempo de investigación."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Apoyo Religioso de Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Comerciantes Aliados +15% ganancia de comercio."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "El Camino Real"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Aliados +1.0 tasa de intercambio de alimento."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Canasta de pan del Mediterraneo"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Aliados Infantería Ciudana -10% tiempo de reclutamiento."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Conscripción"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Aliado Centro Civil -20% costo en recursos."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapolis Siria"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Aliado Infantería de Lanceros Ciudadana +10% salud."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "La Liga del Peloponeso"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon instituyo multiples reformas económicas que alentaban el comercio y la agricultura.\n+15% de velocidad de recolección para trabajadores"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformas Económica "
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortuna Económica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Tácticas de Guerrilla"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Hostigamiento de tirador"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandante de Caballería Pesada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Masacre en Emboscada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributo a Roma"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandante de Mercenarios"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Salvador de vidas"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Primer Reina Nubia"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templo de Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Durante la Primera Guerra Macedónica, Filipo y sus tropas saquearon Termo, el centro político y religioso de Etolia.\n+5 de alimento y madera, por cada humano, máquina de asedio, barco, y estructura eliminada. "
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Saqueador de Ciudades"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidador de El Imperio"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Gran Constructor"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Gran Bibliotecario"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vengador de Lucrecia."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Bruto fue una de las figuras clave en el derrocamiento de la monarquía y la fundación de la República romana. Más tarde, como cónsul, dirigió un ejército romano a la victoria contra el rey etrusco Tarquinius, que buscaba recuperar el trono\nHumanos y motores de asedio +1 armadura."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fundador y Defensor de la Republica"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antíoco senté las bases para el Templo de Ezida en Borsippa\ntemplos -10% coste de recursos; tecnologías del templo -10% coste de recursos"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fundador del templo de Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Inmigración "
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Trabajadores +25% ritmo de construcción."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Elefantes Obreros"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "+10% velocidad de construcción y recolección para ciudadano-soldado"
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspiración"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformas de Formación"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformas peltastas"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandante Naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arquitecto Naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Ejército campeón"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Jefe de Guerrila"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Táctico "
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandante de Caballería "
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparación para la guerra"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Defensa inspirada"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Movilización"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Reina guerrera"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Estructuras +10% de su radio de influencia"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismo"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Centro Cívico Enemigo -50% puntos de captura y velocidad de regeneración de unidades guarnecidas."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Conquistador"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Piqueros +20% fuerza de captura, +20% daño de ataque cuerpo a cuerpo."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "Máquinas de asedio +1 armadura, +20% daño al ataque cuerpo a cuerpo y a distancia, +10% rango de ataque a distancia, +10% rango de visión."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Nacimiento de Macedonia."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldados +20% de daño al ataque cuerpo a cuerpo y a distancia, -15% salud."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Victoria Pírrica"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Templos -50% costo en recursos y tiempo de construcción. Tecnologías del templo -50% de costo en recursos y tiempo de investigación."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budismo"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Cuando hay unidades guarecidas, las tecnoloías de las estructuras cuestan -20% en recursos y -50% el tiempo de investigación."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Maestro"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneración"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Caballería +1 fuerza de ataque de captura, +20% daño en ataque cuerpo a cuerpo y a distancia."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Lider del frente"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldados, Máquinas de Asedio, Comerciantes y Barcos Mercantes +15% velocidad de desplazamiento."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Liderazgo"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Trabajadores +15% velocidad de construcción y de recolección."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Administrador"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Consorte"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patrón de construcción"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Espada de Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Humanos y Estructuras +1 de Armadura."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Escudo de Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triunfo"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Caballería +2 de armadura."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformas ilotas"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Última Resistencia "
Index: ps/trunk/binaries/data/mods/public/l10n/eu.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/eu.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/eu.public-simulation-auras.po (revision 24321)
@@ -1,957 +1,949 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Inaxio Lopes <inaxio.lopes@gmail.com>, 2019
# Mielanjel Iraeta <pospolos@gmail.com>, 2017-2020
# Osoitz <oelkoro@gmail.com>, 2017,2019-2020
# Mielanjel Iraeta <pospolos@gmail.com>, 2020
# Thadah D. Denyse <juchuf@gmail.com>, 2016-2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-09-06 09:20+0000\n"
-"Last-Translator: Mielanjel Iraeta <pospolos@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Basque (http://www.transifex.com/wildfire-games/0ad/language/eu/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: eu\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Guardan sartutako dauden setio makinak +3 berrosatze tasa."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Konponketak armategian"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Unitateek esperientzia irabazten dute kuarteletan dauden bitartean."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Prestakuntza zorrotza"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Guardan sartutako ontziak +10 berrosatze tasa."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Konponketak Ontzioletan"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldaduek %20+ kalte buruz-buruko eta urrutiko erasoetan."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Debozio Erlijiosoa "
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Langileek %15+ ustiaketa abiaduran."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Abertzaletasuna"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Soldaduek: armadura +1, %10+ kalte buruz-buruko eta urrutiko erasoetan."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Akuilari Presentzia "
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Heroiek %5- osasun gutxiago."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Apaiztegi Boteretsua"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Egiturak %10- merkagoak eta teknologietan denbora gutxiago"
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Jakintza Boterea da"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Egiturak %50+ atzemate puntu guardan sartutako berrosatze tasa."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Leialtasuna"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Merkatariek %20+ mugitze abiaduran."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ashokako Ediktua"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Langileek %25+ garau ustiaketa tasan."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Nekazaritza hobaria"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Gizakiek +1 osasun berrosatze tasa."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Sendagintza"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Egiturek %20+ lurraldetasun eragina."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenizazioa"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Guardan sartutako soldaduak +3 armadura eta +20 ikusmen-irismena."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Harresiaren babesa"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 gehieneko biztanleria muga."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Handitasunaren Ikurra"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "Gehieneko biztanleria muga +40 handitzen du. (\"Zabalketa Loriatsua\" teknologia behar du)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Zabaltze Loriatsua"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Aliatuen guda itsasontziak %25- gutxiago eraikitze-denboran."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delosko Liga"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Sendalari aliatuak %20 gutxiago baliabide kostuetan."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Aztiak"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "Aliatuak +%10 gehiago nazioarteko merkataritzan."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Merkataritza maisuak"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Burdinolak %15- merkeagoak eta teknologietan denbora gutxiago"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Galiako produktuak"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Aliatuen hiritar lantzariak %10- baliabide kostuan."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Elefante aliatuak %20 gutxiago baliabide kostuetan eta trebatze denboran."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Elefante Hornitzaileak"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Aliatuak %20 gehiago truke saklmentetan."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Moneta estandarizatua"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Aliatuen tenpluak %50 gutxiago baliabide eta eraikitze kostuetan. Tenpluaren teknologiak %50 gutxiago baliabide kostuetan eta eraikitze denboran."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashokaren Laguntza Erlijiosoa "
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Eskualde aliatuetako merkatariek %15+ irabazian."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Errege Ibilbidea"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Aliatuak 1.0 jaki jasotze tasa."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Mediterraneoko Despentsa"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Lagun infanteriak -%10 denbora gutxiago"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Derrigorrezko erreklutatzea"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Aliatuen gizarte zentroak %20 gutxiago baliabide kostuetan."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapoli Siriarra"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Aliatutako hiritar infanteria lantzariak %10+ osasunean."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga Peloponesoarra"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solonek merkataritza eta nekazaritza suspertzeko zenbat aldaketa ekonomikoak egin zituen.\nLangileek % 15+ ustiaketa abiadura."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Berrikuntza ekonomikoak"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solonek pisu eta neurri sistema berri sartu zuen, gurasoak umeak lanbide bat ikas zezaten bultzatu ziren.\nEkonomi teknologien % 10- baliabide kostuan."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Ondasun Ekonomikoa"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Errotutako babesa Erromatarren kontra alferrikakoa zela ikusirik, Cassivellaunusek gerrilla taktiketara jo zuen. Aurrerago beste nagusi batzuk era erabili zuten.\nSoldaduek % 15+ mugimendu abiaduran eta ikusmen-irismenean."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Gerrilla Taktikak "
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunusek xaxatzaile arinak zabaldu zituen Erromatar soldadu eta nekazariak jazartzeko.\nLantzariak %20+ eraso-irismenean."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Xaxatzailearen jazarpena"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Trebian eta Cannaen Kartagotarren Zalditeria astunaren liderra, non bere eraso hirukoitzak eragin suntsitzaileak izan zituen etsaietan.\nBuruz-buruko zalditeria +1 armaduran, + %10 osasunean."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Zalditeria Astunaren Komandantea"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Erromatarrekin ari zelarik, Ambiorix ohiko gerraren hutsaltasunez konturatu zen eta horren ordez segadak egiten hasi zen. Galiarrak azkar ikasi zuten non eta noiz egin ustekabeko segadak.\nSoldaduek %5+ buruz-buruko eta urrutiko borrokan eta %25- promoziorako esperientzia."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Isilpeko Hilketa"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Erromako armadari janari baliabideak agortu zitzaionean, beraien uzta eskasaren zati bati uko egitera agindu zitzaien. Ambiorixen azpiko Eburoneak ez zuten nahi izan eta Zesarrek tropak bidali zituen hauek indarrez hartzera.\nLangileak % 10- garau ustiaketa abiaduran."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Erromako Zerga"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Bere anaia Indibilekin batera, Mandoniok Gerra Punikoetan parte hartu zuten soldadugai eta mertzenariok agindu zituen.\nAliatutako hiritar mertzenarioak %25- metal kostuan."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Mertzenarioen Komandantea"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Indibil borrokan erori ondoren, Mandoniusek bizirik irten zirenak ziurtasunera eraman zituen.\nSoldaduek 10+ osasunean."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Bihozbera"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Meroë Inperioan botere osoa hartuta eta Meroitic erlijioan esanguratsua izan arren, Shanakdakhetok Kush-en indarra irudikatzen zuen, arinki hartu gabe.\nEmakumezko herritar etsaiak %15- ustiaketa abiaduran."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Nubiako Erregina Goiztiarra"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Kultura guztietan bezala, erregetza Mungaingo Inperioan zati garrantzitsua izan zen. Shanakdakhetok Tenplua eraiki zuen K.a. 160 inguruan Meroëren aurrerapenaren sinbolo gisa.\nTenpluek +1 guardan sartutako unitateak sendatze abiaduran."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Naqaren Tenplua"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Mazedoniako Lehen Gerra bitartean, Felipe eta bere tropek Thermum, Etoliako gune erlijioso eta politikoa, arpilatu zuten.\nGizakiak, setio makinak, ontziak eta egiturek +5 janari eta egur harrapakina."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Hiri Lapurrak"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Chandragupta Mauryaren semea, Bindusarak Inperioari eutsi zion, estatu iraunkorra sortuz bere seme Ashoka oinorde izendatzeko.\nEgiturak %20+ lurraldetasun eraginean."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Inperioaren Euslea"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Bindusaraz esaten da Inperio hegoaldeko lurrak bereganatu zituela.\nSoldaduek %15+ atzemate eraso indarra."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Bere agintearen bitartean, Artaxerxesen ondare zati handi bat eraikuntza proiektuetan erabili zen. Susako Darius l-ren palazioa eraberritu zuen eta Ecbatana hiri zaharra ere bai.\nEgiturek %10- baliabide kostuan eta %5+ osasunean."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Eraikitzaile Handia"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Alexandriako Liburutegi Handiko bere aurrekoen lanari jarraituz, hiri horretara eramandako liburu bakoitzaren jabe egin zen, bere herriari bildutako jakinduria handia utziz.\nEgitura teknologiak %10- baliabide kostuan."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Liburuzain Handia"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Tarquinius Superbus erregearen Lucrecia alabaren bortxaketa eta ondorioz bere buruaz beste egin eta gero, Brutusek mendeku hartzea eta monarkia eraistea zin egin zuen.\nEmakumeak -%20 gutxiago janari kostuan eta ustiaketa abiadura %10 azkarrago."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Lucreciaren Mendekatzailea"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Bruto monarkia eraistearen eta Erromako Errepublika sortzearen ikurretako bat izan zen. Aurrerago, kontsul zelarik tronua berreskuratu nahi zuen Tarquinius errege Etruskoaren kontra osatu zuen armada garaipenera eraman zuen.\nGizaki eta setio makinak +1 armaduran."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Errepublikaren Sortzaile eta Babeslea"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochusek Borsippako Ezidaren Tenplua sortu zuen.\nTenpluak %10- baliabide kostuan, Tenpluko teknologiak %10- baliabide kostuan."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Ezida Tenpluaren Sortzailea"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiochiusek Grekoen migrazioa suspertu zuen eta hiri berri asko egonkortu zituen Asia Txikian Galiarren indarra parekatzeko.\n%5+ gehieneko biztanleria mugan."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Inmigrazioa"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Seleucus Nicatorren semea, Antiochusek inperioa baturik eusteko lan handia hartu zuen, tenpluak sortu eta Galiar inbasoreak gerra elefantez garaitzen zituen bitartean.\nElefante aldezkariak -%10 gutxiago baliabide kostuetan."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lycurgusek zenbait militar erreforma ezarri zituen, horrela bere aginte era pean martxan jarri zen Spartari zintzo eta zatitu gabeko obeditu beharra.\nHiritar infanteria lantzariak %10- baliabide kostuan."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lycurganen Militar Erreformak"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Infanteriako lantzari aldezkariak -%5 baliabide kostuetan."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Berdintasuna are gehiago bultzatzeko, Lycurgusek urre eta zilarraren erabilera debekatu zuen, eta pelanors izeneko burdin dirua sartu zuen.\nLangileek %15+ metal ustiaketan."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Burdin Goldeak"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Langileak %25+ eraikitze abiaduran."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Lanerako elefanteak"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Hiritar-soldaduak %10+ eraikitze tasan eta ustiaketa abiaduran."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspirazioa"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Formazio honetako soldaduek +3 armadura, %15+ mugitze abiaduran."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formazio berrikuntzak"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Infanteria lantzariak %15+ mugimendu abiaduran."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltasta berrikuntzak"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "Langileak %15+ eraikitze abiaduran."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Periclesen Eraikitze Programa"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Tenpluak %25- harri kostua, +2 guardan sartutako sendatze abiadura."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Atenea Nikeren Tenplua"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Guardan sartzean, ontziak %30- talde trebatze denboran eta %50+ mugimendu abiaduran."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Ontzi-komandantea"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Ontziak %50- metal kontuan, %20- eraikuntza denboran."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Itsasontzi Arkitektoa"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Aldezkariek +2 atzeman eraso indarra, %20+ buruz-buruko eta urruneko erasoen kaltean, %10+ mugimendu abiaduran."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Armada Aldezkaria"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Soldadu eta setio makinek +1 armadura, %15+ mugimendu abiaduran."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Gerrillari Nagusia "
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Gizakiek +0.8 osasun berrosatze tasan."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldadu eta setio makinek %15+ mugimendu abiaduran."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Tximistaren Jenerala."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Etsai mertzenarioak %20- buruz-buruko eta urrutiko erasoen kaltean."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Mertzenarioen menderatzailea"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Norberaren eta aliatuen soldaduek eta setio makinek +1 atzemate eraso indarra, %20+ kalte buruz-buruko eta urrutiko erasoetan."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktika"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Buruz-buruko zalditeria %30+ buruz-burko eraso kaltean."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Zalditeria Komandantea"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Gizakiak, setio makinak, eta ontziek +15 metal harrapakin."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Erromako Lapurra"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldaduek eta setio makinek +1 atzemate eraso indarra, %20+ buruz-buruko eta urrutiko eraso kaltea."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Guda Jauntxo Zelta"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Gerraren Prestakuntzak"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "Guardan sartzean, egitura edo setio makinak +2 atzemate puntu guardan sendatze abiadura."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Babes Pizgarria"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Guardan sartzean, egitura edo setio dorreak %75+ gezi kopuruan."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Valiant Defendatzailea"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Soldaduek +1 armadura."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Borrokaren Beroa"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldaduak %15- baliabide kostuan, %20- trebatze denboran."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilizazioa"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldaduak %20- mugitze abiaduran."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldadu eta setio makinek %100+ gehiago baliabide harrapakinean."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Ebasketa"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Aldezkariak +2 atzemate eraso indarra, %20+ buruz-buruko eta urrutiko eraso kaltean."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Erregina Gerlaria"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Amun tenplua %20+ baliabide kostan eta eraikitze denboran.\nAmun tenpluko zaindaria %20+ baliabide kostuan eta trebatze denboran."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Tradizioaren Defierra"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Apedemak tenplua %20- baliabide kostuan eta eraikuntza denboran.\nApedemak tenpluaren zaindaria %20- baliabide kostuan eta trebatze denboran."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Apedemaken jarraitzailea"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Arerioaren sendalariak -%50 sendatzeko gaitasuna."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Fededunaren hilketa"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldaduek 10+ kalte buruz-buruko eta urrutiko eraso kaltean, %50+ baliabide harrapakin gehiago."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Kushen salbatzailea"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kuxtar trirremeak -50 egur eta metal kostuan."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Gudaontzien oparia"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Egiturek %10+ lurraldetasun eragina."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Inperialismoa"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Etsaien Gizarte zentroak %50- atzemate puntu guardan sartutako berrosatze tasa."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Konkistatzailea"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Infanteria pikariak %20+ atzemate eraso indarrean, %20+ buruz-buruko eraso kaltean."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "Setio makinek +1 armadura, %20+ buruz-buruko eta urrutiko eraso kaltea, %10+ urrutiko eraso irismena, %10+ ikusmen-irismena."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Setioa"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Mazedoniako Igoera "
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldaduek %20+ buruz-buruko eta urrutiko eraso kaltea, %15- osasuna."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Garaipen Pirrikoa"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Tenpluak %50- baliabide kostuan eta eraikitze denboran. Tenpluko teknologiak %50- baliabide kostuan eta ikertze denboran."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budismoa"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Guardan sartzean, egituraren teknologiek %20- kostua dute eta %50- ikertze denbora."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Irakaslea"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Birsorkuntza"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Zalditeriak +1 atzemate eraso indarra, %20+ buruz-buruko eta urrutiko eraso kaltean."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Abangoardiaren Liderra"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldaduek, setio makinek, merkatariek, eta merkantzia ontziek %15+ mugitze abiaduran."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Lidergoa"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Langileek %15+ eraikitze eta ustiaketa abiaduran."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Administratzailea"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldaduek eta setio makinek %20- buruz-buruko eta urrutiko erasoak errepikatzeko denboran."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Abertzalea"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Heroi aliatuak %10+ osasuna."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Ezkontide"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Heroi etsaiek -%10 osasuna."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Pikariek %40+ osasunean."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Langileak %10+ eraikitze abiaduran."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Eraikitzaile Ugazaba"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Mertzenarioak %35- merkeago."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Mertzenario ugazaba"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Zalditeria %15+ buruz-buruko eta urrutiko erasoen kaltean."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Erromako Ezpata"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Etsaien infanteria %10- buruz-buruko eta urrutiko eraso kaltean."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Gizakiak eta egiturak +1 armadura."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Erromako Ezkutua"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldaduek eta setio makinek +2 atzemate eraso indarra, %20+ kalte buruz-buruko eta urrutiko erasoetan."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Erabateko garaipena"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Zalditeria +2 armadura."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Etsaien egiturak, ontziak, eta setio makinak %20- osasunean."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Konkistatzaile Handia"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Elefante aldezkariak %20+ buruz-buruko eraso kaltean, %20+ mugitze abiaduran."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Elefanteen Nagusia"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr "Hiritar infanteria lantzariak +1 armadura, %25+ urrutirako erasoen zulatze kaltean."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Morroi Aldaketak"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Lantzariak +1 atzemate eraso indarrean, %25+ buruz-buruko eraso kaltean."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Azken Borroka"
Index: ps/trunk/binaries/data/mods/public/l10n/fr.public-gui-ingame.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/fr.public-gui-ingame.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/fr.public-gui-ingame.po (revision 24321)
@@ -1,1666 +1,1666 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Adge Nodux <tempo.data@gmail.com>, 2016
# adrien vigneron <adrienvigneron@ml1.net>, 2017
# Antoine Adet <antoine.adet@gmail.com>, 2013
# Arnaud Rochés <roches.arn@gmail.com>, 2017
# Baptiste <gelezbaptiste@openmailbox.org>, 2015
# benjamin jasse <benuri@hotmail.fr>, 2019-2020
# Bruno T <brtur2@gmail.com>, 2019
# Buggi, 2014
# Cajetan Bouchard <cajetan.bouchard@gmail.com>, 2014-2015
# Calinou, 2013
# Cyril Mercier, 2018
# Thibaut Cuvelier <dourouc05@gmail.com>, 2014
# foufy much <foufy68@hotmail.com>, 2016
# François Poirotte <clicky@erebot.net>, 2014,2016
# Glorfindel Of Gondolin, 2019
# Hadrien Titeux <hadwarez@gmail.com>, 2013
# Hamza ESSAD <essadhamza@outlook.fr>, 2017
# Irriep Nala Novram <allannkorh@yahoo.fr>, 2017
# Jérémi Mapas <jeremi.mapas@gmail.com>, 2017
# Jibi, 2013
# Julien Bernard, 2013
# jy jrts <lucashavard35@hotmail.fr>, 2017
# Kachimatte <erwan.trestan.laigle@gmail.com>, 2013
# kalemiro <cuvillier.cl@gmail.com>, 2014
# lemiaou, 2014
# Leyto Leyto <machin237@yahoo.fr>, 2016
# Loki <tontonloul@hotmail.fr>, 2016
# LordIgorIIIofKiev <igorpono@hotmail.com>, 2014
# Taonas Crockan <taonasb@live.fr>, 2016
# DiabloO <lowriders_diabloqm@hotmail.com>, 2014
# Marco tom Suden, 2014
# minissimo <lucanium@gmail.com>, 2014
# Mortimer <doug.mortimer@netcourrier.com>, 2015-2016,2018
# Nicolas Auvray <na.itms76@gmail.com>, 2013-2017,2019
# nicolas caillard <nick2paris@gmail.com>, 2013
# nicolas t <deux718281@yahoo.fr>, 2016
# Oimat <pgersberg@free.fr>, 2014
# oiseauroch <tobollive@aol.com>, 2018
# Olivier <olivier.torrens@gmail.com>, 2013
# polien delamarque <m.oleil@laposte.net>, 2017
# PRIME Gildas <prime.gildas@gmail.com>, 2013
# quelqun dev <quelqun007@gmail.com>, 2020
# Rémi Moulin <ggd.remi@gmail.com>, 2020
# Rémi Verschelde <akien@mageia.org>, 2014
# Rémy J., 2016
# robin moussu <robin.moussu+transifex@gmail.com>, 2013
# Rodrigue March <rodriguemarch@sfr.fr>, 2013
# Ross1396, 2014
# Sacha Vrand <vrand.sacha@gmail.com>, 2017
# sanderd17, 2014
# Sander Deryckere, 2014
# slimkhan, 2014
# Slim Khan, 2014
-# Polakrity <sxk-fr@live.fr>, 2014,2017-2019
+# Polakrity <sxk-fr@live.fr>, 2014,2017-2020
# tavariz <guipoi@yahoo.fr>, 2014
# Thedemos <thekingadn@gmail.com>, 2014
# Thierry Vignaud <thierry.vignaud@gmail.com>, 2017
# Tiber7 - Danilo B. Guttadauria <danilo.guttadauria@gmail.com>, 2018
# 2e2b588472fe1defa568f6ae9221f0c2_f685bd0 <4fbea93f12e370fe13ba9d0b9be43534_151614>, 2014
# Tito221 <Titanomachy221@hotmail.fr>, 2013
# oiseauroch <tobollive@aol.com>, 2018
# Loki <tontonloul@hotmail.fr>, 2013
# Toto AD <ad@imw.fr>, 2014
# Valentin Ambroise <valentin.amb@hotmail.com>, 2015
# ecaba88ae861835563a122a2209143f0_c75c0b0 <ecd3cd68364b3e7b593275a415b55a41_99458>, 2014
# Yannick Heintz, 2014
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-11-20 10:27+0000\n"
-"Last-Translator: Transifex Bot <>\n"
+"PO-Revision-Date: 2020-12-01 22:29+0000\n"
+"Last-Translator: Polakrity <sxk-fr@live.fr>\n"
"Language-Team: French (http://www.transifex.com/wildfire-games/0ad/language/fr/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: fr\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: gui/session/GameSpeedControl.xml:(tooltip):11
msgid "Choose game speed"
msgstr "Choisir la vitesse de jeu"
#: gui/session/Menu.js:41
#, javascript-format
msgid "Press %(hotkey)s to toggle this menu."
msgstr "Appuyez sur %(hotkey)s pour basculer sur ce menu."
#: gui/session/MenuButtons.js:32
msgid "Chat"
msgstr "Chat"
#: gui/session/MenuButtons.js:53
msgid "Save"
msgstr "Sauvegarder"
#: gui/session/MenuButtons.js:74
msgid "Summary"
msgstr "Résumé"
#: gui/session/MenuButtons.js:87
#, javascript-format
msgid "Press %(hotkey)s to open the summary screen."
msgstr "Appuyez sur %(hotkey)s pour ouvrir l'écran de résumé de partie."
#: gui/session/MenuButtons.js:130
msgid "Lobby"
msgstr "Lobby"
#: gui/session/MenuButtons.js:139
#, javascript-format
msgid ""
"Press %(hotkey)s to open the multiplayer lobby page without leaving the "
"game."
msgstr "Appuyez sur %(hotkey)s pour ouvrir le salon multijoueur sans quitter la partie."
#: gui/session/MenuButtons.js:158
msgid "Options"
msgstr "Options"
#: gui/session/MenuButtons.js:182
msgid "Hotkeys"
-msgstr ""
+msgstr "Raccourcis"
#: gui/session/MenuButtons.js:217
msgid "Resume"
msgstr "Reprendre"
#: gui/session/MenuButtons.js:217
msgid "Pause"
msgstr "Pause"
#: gui/session/MenuButtons.js:218
#, javascript-format
msgid "Press %(hotkey)s to pause or resume the game."
msgstr "Appuyez sur %(hotkey)s pour mettre en pause ou reprendre la partie."
#: gui/session/MenuButtons.js:234
msgid "Resign"
msgstr "Abandonner"
#: gui/session/MenuButtons.js:258
#: gui/session/NetworkStatusOverlay.xml:(caption):9
msgid "Exit"
msgstr "Quitter"
#: gui/session/NetworkStatusOverlay.js:38
msgid "Connection to the server has been authenticated."
msgstr "La connexion au serveur a été authentifiée."
#: gui/session/NetworkStatusOverlay.js:39
msgid "Connected to the server."
msgstr "Connecté au serveur."
#: gui/session/NetworkStatusOverlay.js:40
msgid "Connection to the server has been lost."
msgstr "La connexion au serveur a été perdue."
#: gui/session/NetworkStatusOverlay.js:42
msgid "Waiting for players to connect:"
msgstr "En attente de la connexion de joueurs :"
#: gui/session/NetworkStatusOverlay.js:43
msgid "Synchronizing gameplay with other players…"
msgstr "Synchronisation avec les autres joueurs..."
#: gui/session/NetworkStatusOverlay.js:47
msgctxt "Separator for a list of client loading messages"
msgid ", "
msgstr ","
#. Translation: The "x" means "times", with the mathematical meaning of
#. multiplication.
#: gui/session/OverlayCounterElapsedTime.js:33
#, javascript-format
msgid "%(time)s (%(speed)sx)"
msgstr "%(time)s (%(speed)sx)"
#: gui/session/PauseOverlay.js:40
#: gui/session/message_box/OutOfSyncNetwork.js:20
msgctxt "Separator for a list of players"
msgid ", "
msgstr ","
#: gui/session/PauseOverlay.js:45
#, javascript-format
msgid "Paused by %(players)s"
msgstr "Mis en pause par %(players)s"
#: gui/session/PauseOverlay.xml:(caption):7
msgid "Game Paused"
msgstr "Jeu en pause"
#: gui/session/PauseOverlay.xml:(caption):11
msgid "Click to Resume Game"
msgstr "Cliquer pour reprendre la partie"
#: gui/session/ResearchProgress.js:108 gui/session/selection_details.js:268
#: gui/session/selection_details.js:284 gui/session/selection_panels.js:600
msgctxt "countdown format"
msgid "m:ss"
msgstr "m:ss"
#: gui/session/chat/ChatAddressees.js:88
msgctxt "chat addressee"
msgid "Everyone"
msgstr "Tout le monde"
#: gui/session/chat/ChatAddressees.js:94
msgctxt "chat addressee"
msgid "Allies"
msgstr "Alliés"
#: gui/session/chat/ChatAddressees.js:95
msgctxt "chat message context"
msgid "Ally"
msgstr "Allié"
#: gui/session/chat/ChatAddressees.js:105
msgctxt "chat addressee"
msgid "Enemies"
msgstr "Ennemis"
#: gui/session/chat/ChatAddressees.js:106
msgctxt "chat message context"
msgid "Enemy"
msgstr "Ennemi"
#: gui/session/chat/ChatAddressees.js:116
msgctxt "chat addressee"
msgid "Observers"
msgstr "Spectateurs"
#: gui/session/chat/ChatAddressees.js:117
msgctxt "chat message context"
msgid "Observer"
msgstr "Spectateur"
#: gui/session/chat/ChatAddressees.js:124
msgctxt "chat message context"
msgid "Private"
msgstr "Privé"
#: gui/session/chat/ChatHistory.js:49
#, javascript-format
msgid "%(time)s %(message)s"
msgstr "%(time)s %(message)s"
#: gui/session/chat/ChatHistory.js:61
#, javascript-format
msgid "\\[%(time)s]"
msgstr "\\[%(time)s]"
#: gui/session/chat/ChatHistory.js:62
msgid "HH:mm"
msgstr "HH:mm"
#: gui/session/chat/ChatHistory.js:82
msgctxt "chat history filter"
msgid "Chat and notifications"
msgstr "Discussions et notifications"
#: gui/session/chat/ChatHistory.js:87
msgctxt "chat history filter"
msgid "Chat messages"
msgstr "Messagerie de discussion"
#: gui/session/chat/ChatHistory.js:92
msgctxt "chat history filter"
msgid "Players chat"
msgstr "Discussion des joueurs"
#: gui/session/chat/ChatHistory.js:99
msgctxt "chat history filter"
msgid "Ally chat"
msgstr "Discussion des alliés"
#: gui/session/chat/ChatHistory.js:106
msgctxt "chat history filter"
msgid "Enemy chat"
msgstr "Discussion des ennemis"
#: gui/session/chat/ChatHistory.js:113
msgctxt "chat history filter"
msgid "Observer chat"
msgstr "Discussion des observateurs"
#: gui/session/chat/ChatHistory.js:120
msgctxt "chat history filter"
msgid "Private chat"
msgstr "Discussion privée"
#: gui/session/chat/ChatHistory.js:125
msgctxt "chat history filter"
msgid "Game notifications"
msgstr "Notifications de partie"
#: gui/session/chat/ChatHistory.js:130
msgctxt "chat history filter"
msgid "Network notifications"
msgstr "Notifications du réseau"
#: gui/session/chat/ChatInput.js:31
msgctxt "chat input"
msgid "Type the message to send."
msgstr "Tapez le message à envoyer."
#: gui/session/chat/ChatInput.js:37
#, javascript-format
msgid "Press %(hotkey)s to open the public chat."
msgstr "Appuyez sur %(hotkey)s pour ouvrir le salon de discussion public."
#: gui/session/chat/ChatInput.js:40
#, javascript-format
msgid "Press %(hotkey)s to open the observer chat."
msgstr "Appuyez sur %(hotkey)s pour ouvrir le salon de discussion des observateurs."
#: gui/session/chat/ChatInput.js:41
#, javascript-format
msgid "Press %(hotkey)s to open the ally chat."
msgstr "Appuyez sur %(hotkey)s pour ouvrir le salon de discussion des alliés."
#: gui/session/chat/ChatInput.js:43
#, javascript-format
msgid "Press %(hotkey)s to open the previously selected private chat."
msgstr "Appuyez sur %(hotkey)s pour ouvrir la dernière discussion privée."
#. Translation: A player that left the game joins again
#: gui/session/chat/ChatMessageFormatNetwork.js:23
#, javascript-format
msgid "%(player)s is starting to rejoin the game."
msgstr "%(player)s commence à rejoindre la partie."
#. Translation: A player joins the game for the first time
#: gui/session/chat/ChatMessageFormatNetwork.js:25
#, javascript-format
msgid "%(player)s is starting to join the game."
msgstr "%(player)s commence à rejoindre la partie."
#: gui/session/chat/ChatMessageFormatNetwork.js:34
#, javascript-format
msgid "%(player)s has left the game."
msgstr "%(player)s a quitté la partie."
#: gui/session/chat/ChatMessageFormatNetwork.js:46
#, javascript-format
msgid "%(username)s has been banned"
msgstr "%(username)s a été banni(e)"
#: gui/session/chat/ChatMessageFormatNetwork.js:47
#, javascript-format
msgid "%(username)s has been kicked"
msgstr "%(username)s a été éjecté(e)"
#. Translation: A player that left the game joins again
#: gui/session/chat/ChatMessageFormatNetwork.js:64
#, javascript-format
msgid "%(player)s has rejoined the game."
msgstr "%(player)s a rejoint la partie."
#. Translation: A player joins the game for the first time
#: gui/session/chat/ChatMessageFormatNetwork.js:66
#, javascript-format
msgid "%(player)s has joined the game."
msgstr "%(player)s a rejoint la partie."
#: gui/session/chat/ChatMessageFormatPlayer.js:57
msgid "no-context"
msgstr "Hors-contexte "
#: gui/session/chat/ChatMessageFormatPlayer.js:61
#, javascript-format
msgid "<%(user)s>"
msgstr "<%(user)s>"
#: gui/session/chat/ChatMessageFormatPlayer.js:159
#, javascript-format
msgid "(%(context)s) %(userTag)s %(message)s"
msgstr "(%(context)s) %(userTag)s %(message)s"
#: gui/session/chat/ChatMessageFormatPlayer.js:160
#, javascript-format
msgid "%(userTag)s %(message)s"
msgstr "%(userTag)s %(message)s"
#: gui/session/chat/ChatMessageFormatPlayer.js:163
#, javascript-format
msgid "(%(context)s) * %(user)s %(message)s"
msgstr "(%(context)s) * %(user)s %(message)s"
#: gui/session/chat/ChatMessageFormatPlayer.js:164
#, javascript-format
msgid "* %(user)s %(message)s"
msgstr "* %(user)s %(message)s"
#: gui/session/chat/ChatMessageFormatSimulation.js:16
#, javascript-format
msgid "Your livestock has been attacked by %(attacker)s!"
msgstr "Vos réserves de nourriture ont été attaquées par %(attacker)s !"
#: gui/session/chat/ChatMessageFormatSimulation.js:17
#, javascript-format
msgid "You have been attacked by %(attacker)s!"
msgstr "Vous avez été attaqué(e) par %(attacker)s !"
#: gui/session/chat/ChatMessageFormatSimulation.js:38
#, javascript-format
msgid "%(player)s bartered %(amountGiven)s for %(amountGained)s."
msgstr ""
#: gui/session/chat/ChatMessageFormatSimulation.js:70
#, javascript-format
msgid "You are now allied with %(player)s."
msgstr "Vous êtes maintenant allié(e) avec %(player)s."
#: gui/session/chat/ChatMessageFormatSimulation.js:71
#, javascript-format
msgid "You are now at war with %(player)s."
msgstr "Vous êtes maintenant en guerre contre %(player)s."
#: gui/session/chat/ChatMessageFormatSimulation.js:72
#, javascript-format
msgid "You are now neutral with %(player)s."
msgstr "Vous êtes maintenant neutre vis-à-vis de %(player)s."
#: gui/session/chat/ChatMessageFormatSimulation.js:75
#, javascript-format
msgid "%(player)s is now allied with you."
msgstr "%(player)s est maintenant allié(e) avec vous."
#: gui/session/chat/ChatMessageFormatSimulation.js:76
#, javascript-format
msgid "%(player)s is now at war with you."
msgstr "%(player)s est maintenant en guerre contre vous."
#: gui/session/chat/ChatMessageFormatSimulation.js:77
#, javascript-format
msgid "%(player)s is now neutral with you."
msgstr "%(player)s est maintenant neutre vis-à-vis de vous."
#: gui/session/chat/ChatMessageFormatSimulation.js:80
#, javascript-format
msgid "%(player)s is now allied with %(player2)s."
msgstr "%(player)s est maintenant allié(e) avec %(player2)s."
#: gui/session/chat/ChatMessageFormatSimulation.js:81
#, javascript-format
msgid "%(player)s is now at war with %(player2)s."
msgstr "%(player)s est désormais en guerre contre %(player2)s."
#: gui/session/chat/ChatMessageFormatSimulation.js:82
#, javascript-format
msgid "%(player)s is now neutral with %(player2)s."
msgstr "%(player)s est désormais neutre vis-à-vis de %(player2)s."
#: gui/session/chat/ChatMessageFormatSimulation.js:98
#, javascript-format
msgid "%(player)s is advancing to the %(phaseName)s."
msgstr "%(player)s avance vers la %(phaseName)s."
#: gui/session/chat/ChatMessageFormatSimulation.js:100
#, javascript-format
msgid "The %(phaseName)s of %(player)s has been aborted."
msgstr "La %(phaseName)s de %(player)s a été avorté."
#: gui/session/chat/ChatMessageFormatSimulation.js:103
#, javascript-format
msgid "%(player)s has reached the %(phaseName)s."
msgstr "%(player)s a atteint la %(phaseName)s."
#. Translation: This comma is used for separating first to penultimate
#. elements in an
#. enumeration.
#: gui/session/chat/ChatMessageFormatSimulation.js:126
msgid ", "
msgstr ","
#: gui/session/chat/ChatMessageFormatSimulation.js:142
#, javascript-format
msgid "%(player)s has sent you %(amounts)s."
msgstr "%(player)s vous a envoyé %(amounts)s."
#: gui/session/chat/ChatMessageFormatSimulation.js:144
#, javascript-format
msgid "You have sent %(player2)s %(amounts)s."
msgstr "Vous avez envoyé %(amounts)s à %(player2)s."
#: gui/session/chat/ChatMessageFormatSimulation.js:149
#, javascript-format
msgid "%(player)s has sent %(player2)s %(amounts)s."
msgstr "%(player)s a envoyé %(amounts)s à %(player2)s."
#: gui/session/chat/chat_window.xml:(caption):19
msgctxt "chat input"
msgid "Filter:"
msgstr "Filtre :"
#: gui/session/chat/chat_window.xml:(caption):46
msgctxt "chat input"
msgid "To:"
msgstr "Pour :"
#: gui/session/chat/chat_window.xml:(caption):60
msgctxt "chat input"
msgid "Text:"
msgstr "Texte :"
#: gui/session/chat/chat_window.xml:(caption):72
msgid "Cancel"
msgstr "Annuler"
#: gui/session/chat/chat_window.xml:(caption):86
msgctxt "chat"
msgid "History"
msgstr "Historique"
#: gui/session/chat/chat_window.xml:(caption):91
msgid "Send"
msgstr "Envoyer"
#: gui/session/chat/chat_window.xml:(tooltip):29
msgctxt "chat input"
msgid "Filter the chat history."
msgstr "Filtrer l'historique de discussion."
#: gui/session/chat/chat_window.xml:(tooltip):55
msgctxt "chat input"
msgid "Select chat addressee."
msgstr "Sélectionnez le destinataire."
#: gui/session/developer_overlay/DeveloperOverlay.js:67
msgid "The Developer Overlay was opened."
msgstr "La surcouche développeur a été ouverte."
#: gui/session/developer_overlay/DeveloperOverlay.js:68
msgid "The Developer Overlay was closed."
msgstr "La surcouche développeur a été fermée."
#: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:15
msgid "Control all units"
msgstr "Contrôler toutes les unités"
#: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:42
msgid "Change perspective"
msgstr "Changer de perspective"
#: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:60
msgid "Display selection state"
msgstr "Afficher l'état de la sélection"
#: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:73
msgid "Pathfinder overlay"
msgstr "Surcouche Recherche de chemin"
#: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:86
msgid "Hierarchical pathfinder overlay"
msgstr "Surcouche Hiérarchie pour les chemins"
#: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:99
msgid "Obstruction overlay"
msgstr "Surcouche Obstruction"
#: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:112
msgid "Unit motion overlay"
msgstr "Surcouche Déplacement d'unité"
#: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:125
msgid "Range overlay"
msgstr "Surcouche Portée"
#: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:138
msgid "Bounding box overlay"
msgstr "Surcouche Cadre de délimitation"
#: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:151
msgid "Restrict camera"
msgstr "Restreindre la caméra"
#: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:169
msgid "Reveal map"
msgstr "Révéler la carte"
#: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:195
msgid "Enable time warp"
msgstr "Activer la déformation du temps"
#: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:208
msgid "Promote selected units"
msgstr "Promouvoir les unités sélectionnées"
#: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:229
msgid "Enable culling"
msgstr "Activer le culling"
#: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:247
msgid "Lock cull camera"
msgstr "Verrouiller la caméra ssélectionné"
#: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:265
msgid "Display camera frustum"
msgstr "Afficher le cône de la caméra"
#: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:283
msgid "Display shadows frustum"
msgstr "Afficher les ombres du champ de vision"
#: gui/session/developer_overlay/TimeWarp.js:65
msgid "Time warp mode"
msgstr "Déformation du temps"
#: gui/session/developer_overlay/TimeWarp.js:66
msgid ""
"Note: time warp mode is a developer option, and not intended for use over "
"long periods of time. Using it incorrectly may cause the game to run out of "
"memory or crash."
msgstr "Remarque : Le mode 'déformation du temps' est une option de développeur, et n'est pas fait pour être utilisé sur de longues durées. Son utilisation incorrecte peut provoquer un manque de mémoire ou un plantage."
#: gui/session/dialogs/yes_no.xml:(caption):11
msgid "Question"
msgstr "Question"
#: gui/session/dialogs/yes_no.xml:(caption):15
msgid "Yes or no?"
msgstr "Oui ou non ?"
#: gui/session/diplomacy/DiplomacyDialog.xml:(caption):15
msgid "Name"
msgstr "Nom"
#: gui/session/diplomacy/DiplomacyDialog.xml:(caption):18
msgid "Civilization"
msgstr "Civilisation"
#: gui/session/diplomacy/DiplomacyDialog.xml:(caption):21
msgid "Team"
msgstr "Équipe"
#: gui/session/diplomacy/DiplomacyDialog.xml:(caption):24
msgid "Theirs"
msgstr "Eux"
#: gui/session/diplomacy/DiplomacyDialog.xml:(caption):27
msgid "A"
msgstr "A"
#: gui/session/diplomacy/DiplomacyDialog.xml:(caption):31
msgid "N"
msgstr "N"
#: gui/session/diplomacy/DiplomacyDialog.xml:(caption):35
msgid "E"
msgstr "E"
#: gui/session/diplomacy/DiplomacyDialog.xml:(caption):39
msgid "Tribute"
msgstr "Tribut"
#: gui/session/diplomacy/DiplomacyDialog.xml:(caption):90
#: gui/session/objectives/ObjectivesDialog.xml:(caption):43
#: gui/session/trade/TradeDialog.xml:(caption):22
msgid "Close"
msgstr "Fermer"
#: gui/session/diplomacy/DiplomacyDialogCeasefireCounter.js:27
#, javascript-format
msgctxt "ceasefire"
msgid "Remaining ceasefire time: %(time)s."
msgstr "Temps restant avant la fin du cessez-le-feu : %(time)s"
#: gui/session/diplomacy/DiplomacyDialog.xml:(caption):85
#: gui/session/diplomacy/DiplomacyDialogColorsButton.js:30
#: gui/session/minimap/MiniMapDiplomacyColorsButton.js:34
msgid "Toggle Diplomacy Colors"
msgstr "Basculer couleurs diplomatiques"
#: gui/session/diplomacy/playercontrols/AttackRequestButton.js:38
msgid "Request your allies to attack this enemy"
msgstr "Demander à vos alliés d'attaquer cet ennemi"
#: gui/session/diplomacy/playercontrols/DiplomacyPlayerText.js:75
msgctxt "team"
msgid "None"
msgstr "Aucune"
#: gui/session/diplomacy/DiplomacyDialog.xml:(tooltip):28
#: gui/session/diplomacy/playercontrols/DiplomacyPlayerText.js:78
msgid "Ally"
msgstr "Allié"
#: gui/session/diplomacy/DiplomacyDialog.xml:(tooltip):32
#: gui/session/diplomacy/playercontrols/DiplomacyPlayerText.js:81
msgid "Neutral"
msgstr "Neutre"
#: gui/session/diplomacy/DiplomacyDialog.xml:(tooltip):36
#: gui/session/diplomacy/playercontrols/DiplomacyPlayerText.js:84
msgid "Enemy"
msgstr "Ennemi"
#: gui/session/diplomacy/playercontrols/SpyRequestButton.js:139
msgid ""
"Bribe a random unit from this player and share its vision during a limited "
"period."
msgstr "Soudoyer une unité aléatoire de ce joueur et partager son champ de vision pour une durée limitée."
#: gui/session/diplomacy/playercontrols/SpyRequestButton.js:142
msgid "A failed bribe will cost you:"
msgstr "Un échec de pot-de-vin vous coûtera :"
#: gui/session/diplomacy/playercontrols/StanceButton.js:60
msgctxt "diplomatic stance selection"
msgid "x"
msgstr "x"
#: gui/session/diplomacy/playercontrols/TributeButton.js:112
#, javascript-format
msgid ""
"Tribute %(resourceAmount)s %(resourceType)s to %(playerName)s. Shift-click "
"to tribute %(greaterAmount)s."
msgstr "Donner %(resourceAmount)s %(resourceType)s à %(playerName)s. Maj+clic pour donner %(greaterAmount)s."
#: gui/session/input.js:176
#, javascript-format
msgid "Basic range: %(range)s meter"
msgid_plural "Basic range: %(range)s meters"
msgstr[0] "Portée de base : %(range)s mètre"
msgstr[1] "Portée de base : %(range)s mètres"
#: gui/session/input.js:177
#, javascript-format
msgid "Average bonus range: %(range)s meter"
msgid_plural "Average bonus range: %(range)s meters"
msgstr[0] "Bonus de portée moyen : %(range)s mètre"
msgstr[1] "Bonus de portée moyen : %(range)s mètres"
#: gui/session/input.js:700
msgid "Cannot build wall here!"
msgstr "Impossible de construire un mur ici !"
#: gui/session/message_box/DeleteSelectionConfirmation.js:10
msgid "Delete"
msgstr "Supprimer"
#: gui/session/message_box/DeleteSelectionConfirmation.js:11
msgid "Destroy everything currently selected?"
msgstr "Détruire la sélection actuelle ?"
#: gui/session/dialogs/yes_no.xml:(caption):24
#: gui/session/message_box/DeleteSelectionConfirmation.js:14
#: gui/session/message_box/QuitConfirmation.js:14
#: gui/session/message_box/QuitConfirmationMenu.js:49
#: gui/session/message_box/ResignConfirmation.js:9
msgid "No"
msgstr "Non"
#: gui/session/dialogs/yes_no.xml:(caption):19
#: gui/session/message_box/DeleteSelectionConfirmation.js:17
#: gui/session/message_box/QuitConfirmation.js:17
#: gui/session/message_box/QuitConfirmationMenu.js:52
#: gui/session/message_box/ResignConfirmation.js:12
msgid "Yes"
msgstr "Oui"
#: gui/session/message_box/OutOfSyncNetwork.js:15
#: gui/session/message_box/OutOfSyncReplay.js:26
#, javascript-format
msgid "Out-Of-Sync error on turn %(turn)s."
msgstr "Erreur de synchronisation au tour %(turn)s."
#: gui/session/message_box/OutOfSyncNetwork.js:19
#, javascript-format
msgctxt "Out-Of-Sync"
msgid "Players: %(players)s"
msgstr "Joueurs : %(players)s"
#: gui/session/message_box/OutOfSyncNetwork.js:24
msgctxt "Out-Of-Sync"
msgid "Your game state is identical to the hosts game state."
msgstr "L'état de votre partie est identique à celui de l'hôte."
#: gui/session/message_box/OutOfSyncNetwork.js:25
msgctxt "Out-Of-Sync"
msgid "Your game state differs from the hosts game state."
msgstr "L'état de votre partie est différent de celui de l'hôte."
#: gui/session/message_box/OutOfSyncNetwork.js:31
msgctxt "Out-Of-Sync"
msgid "Rejoining Multiplayer games with AIs is not supported yet!"
msgstr "Rejoindre des parties multijoueurs avec des IAs n'est pas encore possible pour le moment!"
#: gui/session/message_box/OutOfSyncNetwork.js:34
msgctxt "Out-Of-Sync"
msgid "Ensure all players use the same mods."
msgstr "Assurez-vous que tous les joueurs utilisent les mêmes mods."
#: gui/session/message_box/OutOfSyncNetwork.js:35
msgctxt "Out-Of-Sync"
msgid "Click on \"Report a Bug\" in the main menu to help fix this."
msgstr "Cliquez sur \"Rapporter un bug\" dans le menu principal pour aider à sa résolution."
#: gui/session/message_box/OutOfSyncNetwork.js:36
#, javascript-format
msgctxt "Out-Of-Sync"
msgid "Replay saved to %(filepath)s"
msgstr "Replay sauvegardé dans %(filepath)s"
#: gui/session/message_box/OutOfSyncNetwork.js:39
#, javascript-format
msgctxt "Out-Of-Sync"
msgid "Dumping current state to %(filepath)s"
msgstr "État actuel déposé dans %(filepath)s"
#: gui/session/message_box/OutOfSyncNetwork.js:51
#: gui/session/message_box/OutOfSyncReplay.js:23
msgid "Out of Sync"
msgstr "Échec de la synchronisation"
#. Translation: This is shown if replay is out of sync
#: gui/session/message_box/OutOfSyncReplay.js:28
msgid "Out-Of-Sync"
msgstr "Hors synchronisation"
#: gui/session/message_box/QuitConfirmation.js:6
#: gui/session/message_box/QuitConfirmationMenu.js:63
#: gui/session/message_box/ResignConfirmation.js:5
msgid "Confirmation"
msgstr "Confirmation"
#: gui/session/message_box/QuitConfirmation.js:9
msgid "Are you sure you want to quit?"
msgstr "Êtes-vous sûr(e) de vouloir quitter ?"
#: gui/session/message_box/QuitConfirmationDefeat.js:54
msgid "VICTORIOUS!"
msgstr "VICTOIRE !"
#: gui/session/message_box/QuitConfirmationDefeat.js:55
msgid "DEFEATED!"
msgstr "DÉFAITE !"
#: gui/session/message_box/QuitConfirmationDefeat.js:57
msgid "Do you want to quit?"
msgstr "Voulez-vous quitter ?"
#: gui/session/message_box/QuitConfirmationMenu.js:33
msgid ""
"Are you sure you want to quit? Leaving will disconnect all other players."
msgstr "Êtes-vous sûr(e) de vouloir quitter ? Tous les joueurs vont être déconnectés."
#: gui/session/message_box/QuitConfirmationMenu.js:64
msgid "Do you want to resign or will you return soon?"
msgstr "Voulez-vous vous rendre ou allez-vous revenir bientôt ?"
#: gui/session/message_box/QuitConfirmationMenu.js:67
msgid "I will return"
msgstr "Je reviendrai"
#: gui/session/message_box/QuitConfirmationMenu.js:71
msgid "I resign"
msgstr "J'abandonne"
#: gui/session/message_box/QuitConfirmationReplay.js:14
msgctxt "replayFinished"
msgid "Confirmation"
msgstr "Confirmation"
#: gui/session/message_box/QuitConfirmationReplay.js:17
msgctxt "replayFinished"
msgid "The replay has finished. Do you want to quit?"
msgstr "La vidéo est terminée. Voulez-vous quitter ?"
#: gui/session/message_box/QuitConfirmationReplay.js:22
msgctxt "replayFinished"
msgid "No"
msgstr "Non"
#: gui/session/message_box/QuitConfirmationReplay.js:25
msgctxt "replayFinished"
msgid "Yes"
msgstr "Oui"
#: gui/session/message_box/ResignConfirmation.js:6
msgid "Are you sure you want to resign?"
msgstr "Êtes-vous sûr(e) de vouloir abandonner ?"
#: gui/session/messages.js:88
msgid "You have won!"
msgstr "Vous avez gagné !"
#: gui/session/messages.js:89
msgid "You have been defeated!"
msgstr "Vous avez été vaincu(e) !"
#: gui/session/messages.js:352
msgid "Click to quit this tutorial."
msgstr "Cliquer pour quitter ce tutoriel."
#: gui/session/messages.js:353
msgid "Quit"
msgstr "Quitter"
#: gui/session/messages.js:357
msgid "Click when ready."
msgstr "Cliquez quand vous êtes prêt."
#: gui/session/messages.js:361
msgid "Follow the instructions."
msgstr "Suivez les instructions."
#: gui/session/messages.js:486
msgid "Unknown Player"
msgstr "Joueur inconnu"
#: gui/session/minimap/MiniMapIdleWorkerButton.js:40
msgid "Find idle worker"
msgstr "Trouver un travailleur inactif"
#: gui/session/selection_details.js:68
#, javascript-format
msgid "%(genericName)s — Packed"
msgstr "%(genericName)s — Démonté"
#: gui/session/chat/ChatAddressees.js:74 gui/session/selection_details.js:78
#, javascript-format
msgid "\\[OFFLINE] %(player)s"
msgstr "\\[HORS LIGNE] %(player)s"
#: gui/session/selection_details.js:83
#, javascript-format
msgid "%(rank)s Rank"
msgstr "%(rank)s Grade"
#: gui/session/selection_details.js:139
#, javascript-format
msgid "%(hitpoints)s / %(maxHitpoints)s"
msgstr "%(hitpoints)s / %(maxHitpoints)s"
#: gui/session/selection_details.js:178
#, javascript-format
msgid "%(capturePoints)s / %(maxCapturePoints)s"
msgstr "%(capturePoints)s / %(maxCapturePoints)s"
#: gui/session/selection_details.js:198
#, javascript-format
msgid "%(experience)s %(current)s / %(required)s"
msgstr "%(experience)s %(current)s / %(required)s"
#: gui/session/selection_details.js:199 gui/session/selection_details.js:205
msgid "Experience:"
msgstr "Expérience :"
#: gui/session/selection_details.js:204
#, javascript-format
msgid "%(experience)s %(current)s"
msgstr "%(experience)s %(current)s"
#: gui/session/selection_details.js:214
msgid "∞"
msgstr "∞"
#: gui/session/selection_details.js:215 gui/session/selection_details.js:245
#: gui/session/selection_details.js:273
#, javascript-format
msgid "%(amount)s / %(max)s"
msgstr "%(amount)s / %(max)s"
#: gui/session/selection_details.js:227
#, javascript-format
msgid "%(resource)s:"
msgstr "%(resource)s :"
#: gui/session/selection_details.js:258 gui/session/unit_actions.js:640
#: gui/session/unit_actions.js:649 gui/session/unit_actions.js:667
#: gui/session/unit_actions.js:998
#, javascript-format
msgid "Gain: %(gain)s"
msgstr "Gain : %(gain)s"
#: gui/session/selection_details.js:277
msgid "Current/max gatherers"
msgstr "Ramasseurs actuels/max"
#: gui/session/selection_details.js:299
#, javascript-format
msgid "(%(genericName)s)"
msgstr "(%(genericName)s)"
#: gui/session/selection_details.js:429
msgid "Capture Points:"
msgstr "Points de capture :"
#: gui/session/selection_details.js:437
#, javascript-format
msgid "%(label)s %(details)s\n"
msgstr "%(label)s %(details)s\n"
#: gui/session/selection_details.js:438
msgid "Carrying:"
msgstr "Portant :"
#: gui/session/selection_details.js:441 gui/session/selection_details.js:450
#, javascript-format
msgid "%(type)s %(amount)s"
msgstr "%(type)s %(amount)s"
#: gui/session/selection_details.js:446
#, javascript-format
msgid "%(label)s %(details)s"
msgstr "%(label)s %(details)s"
#: gui/session/selection_details.js:447
msgid "Loot:"
msgstr "Butin :"
#. Translation: Used in the trading gain tooltip
#: gui/session/selection_details.js:508
#, javascript-format
msgid "%(gain)s (%(player)s)"
msgstr "%(gain)s (%(player)s)"
#. Translation: Used in the trading gain tooltip to concatenate profits of
#. different players
#: gui/session/selection_details.js:532
msgid "+"
msgstr "+"
#: gui/session/selection_details.js:539
msgctxt "Separation mark in an enumeration"
msgid ", "
msgstr ","
#: gui/session/selection_panels.js:65
msgid "Raise an alert!"
msgstr "Déclencher l'alerte !"
#: gui/session/selection_panels.js:68
msgid "End of alert."
msgstr "Fin de l'alerte."
#: gui/session/selection_panels.js:380
#, javascript-format
msgid "Unload %(name)s"
msgstr "Décharger %(name)s"
#: gui/session/selection_panels.js:381
msgid "Single-click to unload 1. Shift-click to unload all of this type."
msgstr "Simple clic pour en décharger 1. Maj+clic pour décharger tous ceux de ce type."
#: gui/session/selection_panels.js:383 gui/session/selection_panels.js:893
#, javascript-format
msgid "Player: %(playername)s"
msgstr "Joueur : %(playername)s"
#: gui/session/selection_panels.js:419
msgid "Lock Gate"
msgstr "Verrouiller la porte"
#: gui/session/selection_panels.js:425
msgid "Unlock Gate"
msgstr "Déverrouiller la porte"
#: gui/session/selection_panels.js:476
msgid "Pack"
msgstr "Démonter"
#: gui/session/selection_panels.js:484
msgid "Unpack"
msgstr "Monter"
#: gui/session/selection_panels.js:492
msgid "Cancel Packing"
msgstr "Annuler le démontage"
#: gui/session/selection_panels.js:500
msgid "Cancel Unpacking"
msgstr "Annuler le montage"
#: gui/session/selection_panels.js:587
msgid "Insufficient population capacity:"
msgstr "Limite de population insuffisante :"
#: gui/session/selection_panels.js:588
#, javascript-format
msgid "%(population)s %(neededSlots)s"
msgstr "%(population)s %(neededSlots)s"
#: gui/session/selection_panels.js:758
#, javascript-format
msgid "%(number)s entity of class %(class)s"
msgid_plural "%(number)s entities of class %(class)s"
msgstr[0] "%(number)s entité de classe %(class)s"
msgstr[1] "%(number)s entité de classe %(class)s"
#: gui/session/selection_panels.js:764
#, javascript-format
msgid "Remaining: %(entityCounts)s"
msgstr "Restant : %(entityCounts)s"
#: gui/session/selection_panels.js:765
msgctxt "Separator for a list of entity counts"
msgid ", "
msgstr ","
#: gui/session/selection_panels.js:817
msgid "Cannot research while upgrading."
msgstr ""
#: gui/session/selection_panels.js:1040
msgid "Cannot train while upgrading."
msgstr ""
#: gui/session/selection_panels.js:1102
#, javascript-format
msgid "Upgrade to %(name)s. %(tooltip)s"
msgstr "Passer à. %(name)s%(tooltip)s"
#: gui/session/selection_panels.js:1107
#, javascript-format
msgid "Upgrade to %(name)s."
msgstr "Passer à %(name)s"
#: gui/session/selection_panels.js:1142
msgid "Cancel Upgrading"
msgstr "Annuler l'amélioration"
#: gui/session/selection_panels.js:1157
msgid ""
"Cannot upgrade when the entity is training, researching or already "
"upgrading."
msgid_plural ""
"Cannot upgrade when all entities are training, researching or already "
"upgrading."
msgstr[0] ""
msgstr[1] ""
#: gui/session/selection_panels_helpers.js:51
msgctxt "stance"
msgid "Violent"
msgstr "Violent"
#: gui/session/selection_panels_helpers.js:53
msgctxt "stance"
msgid "Aggressive"
msgstr "Agressif"
#: gui/session/selection_panels_helpers.js:55
msgctxt "stance"
msgid "Defensive"
msgstr "Défensif"
#: gui/session/selection_panels_helpers.js:57
msgctxt "stance"
msgid "Passive"
msgstr "Passif"
#: gui/session/selection_panels_helpers.js:59
msgctxt "stance"
msgid "Standground"
msgstr "Maintenir la position"
#: gui/session/selection_panels_helpers.js:71
msgctxt "stance"
msgid "Attack nearby opponents, focus on attackers and chase while visible"
msgstr "Attaquer les adversaires à proximité, se concentrer sur les attaquants et poursuivre les unités encore en vue"
#: gui/session/selection_panels_helpers.js:73
msgctxt "stance"
msgid "Attack nearby opponents"
msgstr "Attaquer les adversaires à proximité"
#: gui/session/selection_panels_helpers.js:75
msgctxt "stance"
msgid ""
"Attack nearby opponents, chase a short distance and return to the original "
"location"
msgstr "Attaquer les adversaires à proximité, les poursuivre sur une courte distance et revenir à la position d'origine"
#: gui/session/selection_panels_helpers.js:77
msgctxt "stance"
msgid "Flee if attacked"
msgstr "Fuir en cas d'attaque"
#: gui/session/selection_panels_helpers.js:79
msgctxt "stance"
msgid "Attack opponents in range, but don't move"
msgstr "Attaquer les adversaires à portée, mais sans bouger"
#: gui/session/selection_panels_helpers.js:93
#, javascript-format
msgid "Current Count: %(count)s, Limit: %(limit)s."
msgstr "Nombre actuel : %(count)s, Limite : %(limit)s."
#: gui/session/selection_panels_helpers.js:107
#, javascript-format
msgid "%(changer)s enlarges the limit with %(change)s."
msgstr "%(changer)s agrandit la capacité de %(change)s."
#: gui/session/selection_panels_helpers.js:108
#, javascript-format
msgid "%(changer)s lessens the limit with %(change)s."
msgstr "%(changer)s diminue la capacité de %(change)s."
#: gui/session/selection_panels_helpers.js:139
#, javascript-format
msgid "%(buildings)s*%(batchSize)s"
msgstr "%(buildings)s*%(batchSize)s"
#: gui/session/selection_panels_helpers.js:153
#, javascript-format
msgid "%(action)s to train %(number)s (%(fullBatch)s + %(remainderBatch)s)."
msgstr "%(action)s pour en former %(number)s (%(fullBatch)s + %(remainderBatch)s)."
#: gui/session/selection_panels_helpers.js:155
#, javascript-format
msgid "%(action)s to train %(number)s (%(fullBatch)s)."
msgstr "%(action)s pour en former %(number)s (%(fullBatch)s)."
#: gui/session/selection_panels_helpers.js:157
#, javascript-format
msgid "%(action)s to train %(number)s."
msgstr "%(action)s pour en former %(number)s."
#: gui/session/selection_panels_helpers.js:162
msgid "Shift-click"
msgstr "Maj+clic"
#: gui/session/selection_panels_left/garrison_panel.xml:(tooltip):16
#: gui/session/selection_panels_middle/single_details_area.xml:(tooltip):20
msgid "Health"
msgstr "Santé"
#: gui/session/selection_panels_middle/single_details_area.xml:(tooltip):34
msgid "Capture points"
msgstr "Points de capture"
#: gui/session/selection_panels_middle/single_details_area.xml:(tooltip):62
msgid "Attack and Resistance"
msgstr "Attaque et résistance"
#: gui/session/selection_panels_middle/single_details_area.xml:(tooltip):77
msgid "Experience"
msgstr "Expérience"
#: gui/session/selection_panels_middle/single_details_area.xml:(tooltip):85
msgid "Rank"
msgstr "Grade"
#: gui/session/selection_panels_right/queue_panel.xml:(tooltip):8
msgid "Production queue"
msgstr "File de production"
#: gui/session/session_objects/selection_group_icons.xml:(tooltip):7
msgid ""
"Click to select grouped units, double-click to focus the grouped units and "
"right-click to disband the group."
msgstr "Cliquer pour sélectionner le groupe, double-cliquer pour centrer la caméra sur les unités et cliquer droit pour dissoudre le groupe."
#: gui/session/top_panel/BuildLabel.xml:(caption):6
msgid "ALPHA XXIV"
msgstr "ALPHA XXIV"
#: gui/session/top_panel/CivIcon.js:77
#, javascript-format
msgid ""
"%(civ)s\n"
"%(hotkey_civinfo)s / %(hotkey_structree)s: View Civilization Overview / Structure Tree\n"
"Last opened will be reopened on click."
msgstr "%(civ)s\n%(hotkey_civinfo)s/%(hotkey_structree)s: Afficher l'aperçu de la civilisation / l'arbre de structure\nLa dernière ouverture sera rouverte au clic."
#: gui/session/top_panel/CounterManager.js:100
#, javascript-format
msgid "%(order)s: %(hotkey)s to change order."
msgstr "%(order)s: %(hotkey)s pour changer l'ordre."
#: gui/session/top_panel/CounterManager.js:104
msgid "Unordered"
msgstr "Inactif"
#: gui/session/top_panel/CounterManager.js:106
msgid "Descending"
msgstr "Descendant"
#: gui/session/top_panel/CounterManager.js:107
msgid "Ascending"
msgstr "Ascendant"
#: gui/session/top_panel/CounterManager.js:132
#, javascript-format
msgid "%(playername)s: %(statValue)s"
msgstr "%(playername)s : %(statValue)s"
#: gui/session/top_panel/CounterPopulation.js:56
#, javascript-format
msgid "%(popCount)s/%(popLimit)s"
msgstr "%(popCount)s/%(popLimit)s"
#: gui/session/top_panel/CounterPopulation.js:58
msgid "Population (current / limit)"
msgstr "Population (actuelle / limite)"
#: gui/session/top_panel/CounterPopulation.js:60
#, javascript-format
msgid "Maximum population: %(popCap)s"
msgstr "Population maximale : %(popCap)s"
#: gui/session/top_panel/CounterPopulation.js:62
#, javascript-format
msgid "%(popCount)s/%(popLimit)s/%(popMax)s"
msgstr "%(popCount)s/%(popLimit)s/%(popMax)s"
#: gui/session/top_panel/FollowPlayer.xml:(caption):15
#: gui/session/top_panel/FollowPlayer.xml:(tooltip):11
msgctxt "observer mode"
msgid "Follow Player"
msgstr "Suivre le joueur"
#: gui/session/diplomacy/DiplomacyDialog.xml:(caption):10
#: gui/session/top_panel/IconButtons/DiplomacyDialogButton.js:29
msgid "Diplomacy"
msgstr "Diplomatie"
#: gui/session/top_panel/IconButtons/GameSpeedButton.xml:(tooltip):9
msgid "Game Speed"
msgstr "Vitesse de jeu"
#: gui/session/objectives/ObjectivesDialog.xml:(caption):15
#: gui/session/top_panel/IconButtons/ObjectivesDialogButton.js:23
msgid "Objectives"
msgstr "Objectifs"
#: gui/session/top_panel/MenuButton.xml:(caption):15
msgid "Menu"
msgstr "Menu"
#: gui/session/top_panel/PlayerViewControl.js:123
msgid "Observer"
msgstr "Spectateur"
#: gui/session/top_panel/PlayerViewControl.xml:(caption):17
msgid "Observer Mode"
msgstr "Mode spectateur"
#: gui/session/top_panel/PlayerViewControl.xml:(tooltip):13
msgid "Choose player to view"
msgstr "Choisir le joueur à visualiser"
#: gui/session/trade/BarterButton.js:100
#, javascript-format
msgid "Buy %(resource)s"
msgstr "Acheter %(resource)s"
#: gui/session/trade/BarterButton.js:101
#, javascript-format
msgid "Sell %(resource)s"
msgstr "Vendre %(resource)s"
#: gui/session/trade/BarterButton.js:102
#, javascript-format
msgctxt "buy action"
msgid "+%(amount)s"
msgstr "+%(amount)s"
#: gui/session/trade/BarterButton.js:103
#, javascript-format
msgctxt "sell action"
msgid "-%(amount)s"
msgstr "-%(amount)s"
#: gui/session/trade/BarterPanel.xml:(caption):5
msgid "Barter"
msgstr "Troquer"
#: gui/session/trade/BarterPanel.xml:(caption):13
msgid "Sell:"
msgstr "Vendre :"
#: gui/session/trade/BarterPanel.xml:(caption):17
msgid "Buy:"
msgstr "Acheter :"
#: gui/session/trade/BarterPanel.xml:(caption):21
msgid "No Markets Available"
msgstr "Aucun marché disponible"
#: gui/session/trade/TradeButton.js:56
#, javascript-format
msgctxt "trading good ratio"
msgid "%(amount)s%%"
msgstr "%(amount)s%%"
#: gui/session/trade/TradeButtonManager.js:80
#, javascript-format
msgid ""
"Select one type of goods you want to modify by clicking on it, and then use "
"the arrows of the other types to modify their shares. You can also press "
"%(hotkey)s while selecting one type of goods to bring its share to 100%%."
msgstr "Sélectionnez un type de bien que vous voulez modifier en cliquant dessus et utilisez les flèches pour modifier leur valeur. Vous pouvez aussi appuyer sur %(hotkey)s lorsque vous le sélectionnez pour le modifier à 100%%."
#: gui/session/trade/TradeDialogBarterPanel.js:45
#, javascript-format
msgid ""
"Start by selecting the resource you wish to sell from the upper row. For "
"each time the lower buttons are pressed, %(quantity)s of the upper resource "
"will be sold for the displayed quantity of the lower. Press and hold "
"%(hotkey)s to temporarily multiply the traded amount by %(multiplier)s."
msgstr "Commencez par sélectionner la ressource que vous souhaitez vendre sur la ligne supérieur. Chaque fois que vous appuyez sur le bouton inférieur, %(quantity)s de la ressource supérieure sera vendue pour la quantité affichée de la partie inférieure. Appuyez et maintenez la touche %(hotkey)s pour multiplier toutes les quantités par %(multiplier)s."
#: gui/session/trade/TradePanel.xml:(caption):5
msgid "Trade"
msgstr "Commerce"
#: gui/session/trade/TradePanel.xml:(caption):14
msgid "Resources:"
msgstr "Ressources :"
#: gui/session/trade/TraderStatusTextLand.js:15
#, javascript-format
msgid "There is %(numberTrading)s land trader trading"
msgid_plural "There are %(numberTrading)s land traders trading"
msgstr[0] "Il y a %(numberTrading)s commerçant terrestre qui marchande"
msgstr[1] "Il y a %(numberTrading)s commerçants terrestres qui marchandent"
#: gui/session/trade/TraderStatusTextLand.js:25
#, javascript-format
msgid "%(numberOfLandTraders)s inactive"
msgid_plural "%(numberOfLandTraders)s inactive"
msgstr[0] "%(numberOfLandTraders)s inactif"
msgstr[1] "%(numberOfLandTraders)s inactifs"
#: gui/session/trade/TraderStatusTextLand.js:30
#, javascript-format
msgid "%(numberOfLandTraders)s land trader inactive"
msgid_plural "%(numberOfLandTraders)s land traders inactive"
msgstr[0] "%(numberOfLandTraders)s commerçant terrestre inactif"
msgstr[1] "%(numberOfLandTraders)s commerçants terrestres inactifs"
#: gui/session/trade/TraderStatusTextLand.js:40
#, javascript-format
msgid "%(numberGarrisoned)s garrisoned on a trading merchant ship"
msgid_plural "%(numberGarrisoned)s garrisoned on a trading merchant ship"
msgstr[0] "%(numberGarrisoned)s est en garnison sur un navire marchand"
msgstr[1] "%(numberGarrisoned)s sont en garnison sur un navire marchand"
#: gui/session/trade/TraderStatusTextLand.js:45
#, javascript-format
msgid ""
"There is %(numberGarrisoned)s land trader garrisoned on a trading merchant "
"ship"
msgid_plural ""
"There are %(numberGarrisoned)s land traders garrisoned on a trading merchant"
" ship"
msgstr[0] "Il y a %(numberGarrisoned)s commerçant terrestre en garnison dans un navire marchand"
msgstr[1] "Il y a %(numberGarrisoned)s commerçants terrestres en garnison dans un navire marchand"
#: gui/session/trade/TraderStatusTextLand.js:65
#, javascript-format
msgid "%(openingTradingString)s, and %(garrisonedString)s."
msgstr "%(openingTradingString)s, et %(garrisonedString)s."
#: gui/session/trade/TraderStatusTextLand.js:66
#, javascript-format
msgid ""
"%(openingTradingString)s, %(garrisonedString)s, and %(inactiveString)s."
msgstr "%(openingTradingString)s, %(garrisonedString)s, et %(inactiveString)s."
#: gui/session/trade/TraderStatusTextLand.js:69
#: gui/session/trade/TraderStatusTextShip.js:47
#, javascript-format
msgid "%(openingTradingString)s."
msgstr "%(openingTradingString)s."
#: gui/session/trade/TraderStatusTextLand.js:70
#: gui/session/trade/TraderStatusTextShip.js:46
#, javascript-format
msgid "%(openingTradingString)s, and %(inactiveString)s."
msgstr "%(openingTradingString)s, et %(inactiveString)s."
#: gui/session/trade/TraderStatusTextLand.js:75
#, javascript-format
msgid "%(openingGarrisonedString)s."
msgstr "%(openingGarrisonedString)s."
#: gui/session/trade/TraderStatusTextLand.js:76
#, javascript-format
msgid "%(openingGarrisonedString)s, and %(inactiveString)s."
msgstr "%(openingGarrisonedString)s, et %(inactiveString)s."
#: gui/session/trade/TraderStatusTextLand.js:79
#: gui/session/trade/TraderStatusTextShip.js:50
#, javascript-format
msgid "There is %(inactiveString)s."
msgid_plural "There are %(inactiveString)s."
msgstr[0] "Il y a %(inactiveString)s."
msgstr[1] "Il y a %(inactiveString)s."
#: gui/session/trade/TraderStatusTextLand.js:80
msgid "There are no land traders."
msgstr "Il n'y a pas de commerçants terrestres."
#: gui/session/trade/TraderStatusTextShip.js:14
#, javascript-format
msgid "There is %(numberTrading)s merchant ship trading"
msgid_plural "There are %(numberTrading)s merchant ships trading"
msgstr[0] "Il y a %(numberTrading)s navire marchand qui commerce"
msgstr[1] "Il y a %(numberTrading)s navires marchands qui commercent"
#: gui/session/trade/TraderStatusTextShip.js:24
#, javascript-format
msgid "%(numberOfShipTraders)s inactive"
msgid_plural "%(numberOfShipTraders)s inactive"
msgstr[0] "%(numberOfShipTraders)s inactif"
msgstr[1] "%(numberOfShipTraders)s inactifs"
#: gui/session/trade/TraderStatusTextShip.js:29
#, javascript-format
msgid "%(numberOfShipTraders)s merchant ship inactive"
msgid_plural "%(numberOfShipTraders)s merchant ships inactive"
msgstr[0] "%(numberOfShipTraders)s navire marchand inactif"
msgstr[1] "%(numberOfShipTraders)s navires marchands inactifs"
#: gui/session/trade/TraderStatusTextShip.js:51
msgid "There are no merchant ships."
msgstr "Il n'y a aucun navire marchand."
#: gui/session/tutorial_panel.xml:(caption):11
msgid "Ready"
msgstr "Prêt"
#: gui/session/unit_actions.js:578
msgid ""
"This is the origin trade market.\n"
"Right-click to cancel trade route."
msgstr "C'est le marché du commerce d'origine.\nCliquer avec le bouton droit pour annuler la route commerciale."
#: gui/session/unit_actions.js:638
msgid "Origin trade market."
msgstr "Marché d'origine."
#: gui/session/unit_actions.js:648
msgid "Destination trade market."
msgstr "Marché de destination."
#: gui/session/unit_actions.js:655
msgid "Right-click to set as origin trade market"
msgstr "Clic droit pour définir le marché d'origine"
#: gui/session/unit_actions.js:662 gui/session/unit_actions.js:1004
msgid "This market is too close to the origin market."
msgstr "Ce marché est trop proche du marché d'origine."
#: gui/session/unit_actions.js:666
msgid "Right-click to set as destination trade market."
msgstr "Clic droit pour définir le marché de destination."
#: gui/session/unit_actions.js:727 gui/session/unit_actions.js:942
#, javascript-format
msgid "Current garrison: %(garrisoned)s/%(capacity)s"
msgstr "Garnison actuelle : %(garrisoned)s/%(capacity)s"
#: gui/session/unit_actions.js:995
msgid "Right-click to establish a default route for new traders."
msgstr "Clic droit pour établir une route par défaut pour les nouveaux commerçants."
#: gui/session/unit_actions.js:999
#, javascript-format
msgid "Expected gain: %(gain)s"
msgstr "Gain attendu : %(gain)s"
#: gui/session/unit_actions.js:1129
msgid "This entity cannot be controlled."
msgid_plural "These entities cannot be controlled."
-msgstr[0] ""
-msgstr[1] ""
+msgstr[0] "Cette entité ne peut pas être contrôlée."
+msgstr[1] "Ces entités ne peuvent pas être contrôlées."
#: gui/session/unit_actions.js:1166 gui/session/unit_actions.js:1494
msgid "Unload All."
msgstr "Tout décharger."
#: gui/session/unit_actions.js:1184
msgid "Destroy the selected units or structures."
msgstr "Détruire les unités ou structures sélectionnées."
#: gui/session/unit_actions.js:1186
#, javascript-format
msgid "Use %(hotkey)s to avoid the confirmation dialog."
msgstr "Utilisez %(hotkey)s pour éviter la fenêtre de confirmation."
#: gui/session/unit_actions.js:1233
msgid "Abort the current order."
msgstr "Abandonner l'ordre actuel."
#: gui/session/unit_actions.js:1252
msgid "Order the selected units to garrison in a structure or unit."
msgstr "Ordonner à l'unité de se mettre en garnison dans la structure ou unité"
#: gui/session/unit_actions.js:1275
msgid "Unload"
msgstr "Décharger"
#: gui/session/unit_actions.js:1293
msgid "Order the selected units to repair a structure, ship, or siege engine."
msgstr "Ordonner à l'unité sélectionné de réparer la structure, navire ou engin de siège?"
#: gui/session/unit_actions.js:1312
msgid "Focus on Rally Point."
msgstr "Centrer sur le point de ralliement."
#: gui/session/unit_actions.js:1347
msgid "Back to Work"
msgstr "Retour au travail"
#: gui/session/unit_actions.js:1366
msgid "Order the selected units to guard a structure or unit."
msgstr "Ordonner à l'unité sélectionné de garder la structure ou unité. "
#: gui/session/unit_actions.js:1384
msgid "Remove guard"
msgstr "Ne plus garder"
#: gui/session/top_panel/IconButtons/TradeDialogButton.js:31
#: gui/session/trade/TradeDialog.xml:(caption):9
#: gui/session/unit_actions.js:1401
msgid "Barter & Trade"
msgstr "Troquer et échanger"
#: gui/session/unit_actions.js:1419
msgid "Patrol"
msgstr "Patrouiller"
#: gui/session/unit_actions.js:1420
msgid "Attack all encountered enemy units while avoiding structures."
msgstr "Attaque toutes les unités ennemies rencontrées tout en évitant les structures."
#: gui/session/unit_actions.js:1446
msgid "Press to allow allies to use this dropsite"
msgstr "Cliquez pour autoriser vos alliés à utiliser ce dépôt"
#: gui/session/unit_actions.js:1450
msgid "Press to prevent allies from using this dropsite"
msgstr "Cliquez pour empêcher vos alliés d'utiliser ce dépôt"
#: gui/session/unit_actions.js:1515
msgid "You are allowed to use this dropsite"
msgstr "Vous avez le droit d'utiliser ce dépôt"
#: gui/session/unit_actions.js:1520
msgid "The use of this dropsite is prohibited"
msgstr "L'utilisation de ce dépôt vous est interdite"
#: gui/session/unit_actions.js:1594
msgid "The entity has to be killed before it can be gathered from"
msgstr "L'entité doit être tuée avant de pouvoir en récolter des ressources"
#: gui/session/unit_actions.js:1597
msgid ""
"You cannot destroy this entity as you own less than half the capture points"
msgstr "Vous ne pouvez pas détruire cette entité tant que vous possédez moins de la moitié de ses points de capture"
#: gui/session/unit_actions.js:1600
msgid "This entity is undeletable"
msgstr "Cette entité ne peut pas être détruite"
Index: ps/trunk/binaries/data/mods/public/l10n/fr.public-templates-other.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/fr.public-templates-other.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/fr.public-templates-other.po (revision 24321)
@@ -1,1054 +1,1054 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# AAAAA BBBBB <laray.laray@outlook.fr>, 2019
# adrien vigneron <adrienvigneron@ml1.net>, 2017
# Anakine Capdecomme-Mabit <anakine.capmab@gmail.com>, 2019
# Arnaud Rochés <roches.arn@gmail.com>, 2017
# Arnaud Rochés <roches.arn@gmail.com>, 2017
# benjamin jasse <benuri@hotmail.fr>, 2020
# Cyril Mercier, 2019
# David Baum <david.baum@tuta.io>, 2020
# François Magimel, 2019
# François Poirotte <clicky@erebot.net>, 2020
# gab tes, 2020
# Glorfindel Of Gondolin, 2019
# gorius <gorius05@gmail.com>, 2014
# tavariz <guipoi@yahoo.fr>, 2015
# Hamza ESSAD <essadhamza@outlook.fr>, 2017
# Irriep Nala Novram <allannkorh@yahoo.fr>, 2017
# l p <llenaick.lp23@gmail.com>, 2018
# Luc <luc.absil2@gmail.com>, 2017
# Nescio, 2020
# Mortimer <doug.mortimer@netcourrier.com>, 2016
# Nicolas Auvray <na.itms76@gmail.com>, 2014-2017
# nicolas t <deux718281@yahoo.fr>, 2016
# polien delamarque <m.oleil@laposte.net>, 2017
# 96921931311cbcef40e532f6e0de4499_eac7260, 2019
-# Polakrity <sxk-fr@live.fr>, 2014,2017
+# Polakrity <sxk-fr@live.fr>, 2014,2017,2020
# Thierry Vignaud <thierry.vignaud@gmail.com>, 2017
# Tiber7 - Danilo B. Guttadauria <danilo.guttadauria@gmail.com>, 2018
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-11-20 10:22+0000\n"
+"PO-Revision-Date: 2020-12-01 22:31+0000\n"
"Last-Translator: Polakrity <sxk-fr@live.fr>\n"
"Language-Team: French (http://www.transifex.com/wildfire-games/0ad/language/fr/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: fr\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: simulation/data/template_helpers/damage_types/crush.jsondescription
msgctxt "damage type"
msgid "Damage caused by sheer force, like with a club or by trampling."
msgstr "Dégâts provoqués par la force pure, comme avec une matraque ou par piétinement."
#: simulation/data/template_helpers/damage_types/crush.jsonname
msgctxt "damage type"
msgid "Crush"
msgstr "Écrasant"
#: simulation/data/template_helpers/damage_types/hack.jsondescription
msgctxt "damage type"
msgid ""
"Damage caused by sharp objects cutting or chopping, like with a sword or an "
"axe."
msgstr "Dégâts provoqués par des objets tranchants, coupants ou hachants, tels qu'une épée ou une hache."
#: simulation/data/template_helpers/damage_types/hack.jsonname
msgctxt "damage type"
msgid "Hack"
msgstr "Tranchant"
#: simulation/data/template_helpers/damage_types/pierce.jsondescription
msgctxt "damage type"
msgid "Damage caused by sharp pointy objects, like arrows or spears."
msgstr "Dommage causé par des objets pointus, tels que les flèches et les lances."
#: simulation/data/template_helpers/damage_types/pierce.jsonname
msgctxt "damage type"
msgid "Pierce"
msgstr "Perçant"
#: simulation/templates/campaigns/army_mace_hero_alexander.xml:24
msgid "Army of Alexander the Great."
msgstr "Armée d'Alexandre le Grand."
#: simulation/templates/campaigns/army_mace_hero_alexander.xml:25
msgid "Army of Alexander the Great"
msgstr "Armée d'Alexandre le Grand"
#: simulation/templates/campaigns/army_mace_hero_alexander.xml:26
#: simulation/templates/campaigns/army_mace_standard.xml:21
#: simulation/templates/campaigns/army_spart_hero_leonidas.xml:26
msgid "This is what an army would look like on the Strat Map."
msgstr "C'est à cela que ressemblerait une armée sur la carte stratégique."
#: simulation/templates/campaigns/army_mace_standard.xml:19
msgid "Army of Macedonia"
msgstr "Armée de Macédoine"
#: simulation/templates/campaigns/army_mace_standard.xml:20
msgid "Army of Macedon"
msgstr "Armée de Macédoine"
#: simulation/templates/campaigns/army_spart_hero_leonidas.xml:24
msgid "Army of Leonidas I."
msgstr "Armée de Léonidas Ier."
#: simulation/templates/campaigns/army_spart_hero_leonidas.xml:25
msgid "Army of Leonidas I"
msgstr "Armée de Léonidas Ier"
#: simulation/templates/campaigns/campaign_city_minor_test.xml:21
#: simulation/templates/campaigns/campaign_city_test.xml:21
msgid "Market"
msgstr "Marché"
#: simulation/templates/campaigns/campaign_city_minor_test.xml:22
#: simulation/templates/campaigns/campaign_city_test.xml:22
msgid "Settlement"
msgstr "Colonie"
#: simulation/templates/campaigns/campaign_city_minor_test.xml:23
msgid "Minor Greek Polis"
msgstr "Cité-état grecque mineure"
#: simulation/templates/campaigns/campaign_city_minor_test.xml:24
msgid "This is a minor Greek city."
msgstr "Ceci est une ville grecque mineure."
#: simulation/templates/campaigns/campaign_city_test.xml:23
msgid "Greek Polis"
msgstr "Cité-état grecque"
#: simulation/templates/campaigns/campaign_city_test.xml:24
msgid "This is a major Greek city."
msgstr "Ceci est une ville grecque majeure."
#: simulation/templates/campaigns/campaign_religious_test.xml:12
msgid "Religious Sanctuary"
msgstr "Sanctuaire religieux"
#: simulation/templates/campaigns/campaign_religious_test.xml:13
msgid "Greek Religious Sanctuary"
msgstr "Sanctuaire religieux grec"
#: simulation/templates/gaia/fauna_bear_black.xml:8
msgid "Black Bear"
msgstr "Ours noir"
#: simulation/templates/gaia/fauna_bear_black.xml:9
msgid "Ursus americanus"
msgstr "Ursus americanus"
#: simulation/templates/gaia/fauna_bear_brown.xml:8
msgid "Brown Bear"
msgstr "Ours brun"
#: simulation/templates/gaia/fauna_bear_brown.xml:9
msgid "Ursus arctos"
msgstr "Ursus arctos"
#: simulation/templates/gaia/fauna_bear_polar.xml:8
msgid "Polar Bear"
msgstr "Ours Polaire"
#: simulation/templates/gaia/fauna_bear_polar.xml:9
msgid "Ursus maritimus"
msgstr "Ursus maritimus"
#: simulation/templates/gaia/fauna_boar.xml:5
#: simulation/templates/gaia/fauna_hippopotamus.xml:5
#: simulation/templates/gaia/fauna_walrus.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Tusks"
msgstr ""
#: simulation/templates/gaia/fauna_boar.xml:20
msgid "Wild Boar"
msgstr "Sanglier"
#: simulation/templates/gaia/fauna_boar.xml:21
msgid "Sus scrofa"
msgstr "Sus scrofa"
#: simulation/templates/gaia/fauna_camel.xml:8
msgid "Dromedary"
msgstr "Dromadaire"
#: simulation/templates/gaia/fauna_camel.xml:9
msgid "Camelus dromedarius"
msgstr "Camelus dromedarius"
#: simulation/templates/gaia/fauna_cattle_bull.xml:8
msgid "Bull"
msgstr "Taureau"
#: simulation/templates/gaia/fauna_cattle_bull.xml:9
#: simulation/templates/gaia/fauna_cattle_cow.xml:9
msgid "Bos taurus taurus"
msgstr "Bos taurus taurus"
#: simulation/templates/gaia/fauna_cattle_cow.xml:8
msgid "Cow"
msgstr "Vache"
#: simulation/templates/gaia/fauna_cattle_sanga.xml:8
msgid "Sanga Cattle"
msgstr "Taureau d'Afrique"
#: simulation/templates/gaia/fauna_cattle_sanga.xml:9
msgid "Bos taurus africanus"
msgstr "Bos taurus africanus"
#: simulation/templates/gaia/fauna_cattle_zebu.xml:8
msgid "Zebu"
msgstr "Zébu"
#: simulation/templates/gaia/fauna_cattle_zebu.xml:9
msgid "Bos taurus indicus"
msgstr "Bos taurus indicus"
#: simulation/templates/gaia/fauna_chicken.xml:11
msgid "Chicken"
msgstr "Poulet"
#: simulation/templates/gaia/fauna_chicken.xml:12
msgid "Gallus gallus domesticus"
msgstr "Gallus gallus domesticus"
#: simulation/templates/gaia/fauna_crocodile_nile.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Teeth"
msgstr ""
#: simulation/templates/gaia/fauna_crocodile_nile.xml:20
msgid "Nile Crocodile"
msgstr "Crocodile du Nil"
#: simulation/templates/gaia/fauna_crocodile_nile.xml:21
msgid "Crocodylus niloticus"
msgstr "Crocodylus niloticus"
#: simulation/templates/gaia/fauna_deer.xml:8
msgid "Red Deer"
msgstr "Cerf élaphe"
#: simulation/templates/gaia/fauna_deer.xml:9
msgid "Cervus elaphus"
msgstr "Cervus elaphus"
#: simulation/templates/gaia/fauna_dog_mastiff.xml:8
msgid "Mastiff"
msgstr "Mastiff"
#: simulation/templates/gaia/fauna_dog_mastiff.xml:9
#: simulation/templates/gaia/fauna_dog_wolfhound.xml:9
msgid "Canis lupus familiaris"
msgstr "Canis lupus familiaris"
#: simulation/templates/gaia/fauna_dog_wolfhound.xml:8
msgid "Wolfhound"
msgstr "Lévrier"
#: simulation/templates/gaia/fauna_donkey.xml:8
msgid "Donkey"
msgstr "Âne"
#: simulation/templates/gaia/fauna_donkey.xml:9
msgid "Equus africanus asinus"
msgstr "Equus africanus asinus"
#: simulation/templates/gaia/fauna_elephant_african_bush.xml:11
msgid "African Bush Elephant"
msgstr "Éléphant de savane d'Afrique"
#: simulation/templates/gaia/fauna_elephant_african_bush.xml:12
#: simulation/templates/gaia/fauna_elephant_african_infant.xml:9
msgid "Loxodonta africana"
msgstr "Loxodonta africana"
#: simulation/templates/gaia/fauna_elephant_african_infant.xml:8
msgid "African Bush Elephant Calf"
msgstr "Éléphanteau de savane d'Afrique"
#: simulation/templates/gaia/fauna_elephant_asian.xml:11
msgid "Asian Elephant"
msgstr "Éléphant d'Asie"
#: simulation/templates/gaia/fauna_elephant_asian.xml:12
#: simulation/templates/gaia/fauna_elephant_asian_infant.xml:9
msgid "Elephas maximus"
msgstr "Elephas maximus"
#: simulation/templates/gaia/fauna_elephant_asian_infant.xml:8
msgid "Asian Elephant Calf"
msgstr "Éléphanteau d'Asie"
#: simulation/templates/gaia/fauna_elephant_north_african.xml:11
msgid "African Forest Elephant"
msgstr "Éléphant de forêt d'Afrique"
#: simulation/templates/gaia/fauna_elephant_north_african.xml:12
msgid "Loxodonta cyclotis"
msgstr "Loxodonta cyclotis"
#: simulation/templates/gaia/fauna_fox_arctic.xml:8
msgid "Arctic Fox"
msgstr "Renard arctique"
#: simulation/templates/gaia/fauna_fox_arctic.xml:9
msgid "Vulpes lagopus"
msgstr "Vulpes lagopus"
#: simulation/templates/gaia/fauna_fox_red.xml:8
msgid "Red Fox"
msgstr "Renard roux"
#: simulation/templates/gaia/fauna_fox_red.xml:9
msgid "Vulpes vulpes"
msgstr "Vulpes vulpes"
#: simulation/templates/gaia/fauna_gazelle.xml:8
msgid "Thomson's Gazelle"
msgstr "Gazelle de Thomson"
#: simulation/templates/gaia/fauna_gazelle.xml:9
msgid "Eudorcas thomsonii"
msgstr "Eudorcas thomsonii"
#: simulation/templates/gaia/fauna_giraffe.xml:11
msgid "Giraffe"
msgstr "Girafe"
#: simulation/templates/gaia/fauna_giraffe.xml:12
#: simulation/templates/gaia/fauna_giraffe_infant.xml:9
msgid "Giraffa camelopardalis"
msgstr "Giraffa camelopardalis"
#: simulation/templates/gaia/fauna_giraffe_infant.xml:8
msgid "Juvenile Giraffe"
msgstr "Girafon"
#: simulation/templates/gaia/fauna_goat.xml:8
msgid "Goat"
msgstr "Chèvre"
#: simulation/templates/gaia/fauna_goat.xml:9
msgid "Capra aegagrus hircus"
msgstr "Capra aegagrus hircus"
#: simulation/templates/gaia/fauna_hippopotamus.xml:21
msgid "Hippopotamus"
msgstr "Hippopotame"
#: simulation/templates/gaia/fauna_hippopotamus.xml:22
msgid "Hippopotamus amphibius"
msgstr "Hippopotamus amphibius"
#: simulation/templates/gaia/fauna_horse.xml:8
msgid "Horse"
msgstr "Cheval"
#: simulation/templates/gaia/fauna_horse.xml:9
msgid "Equus ferus caballus"
msgstr "Equus ferus caballus"
#: simulation/templates/gaia/fauna_horse_pony.xml:8
msgid "Pony"
msgstr "Poney"
#: simulation/templates/gaia/fauna_lion.xml:5
#: simulation/templates/gaia/fauna_tiger.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Paws"
msgstr ""
#: simulation/templates/gaia/fauna_lion.xml:20
msgid "Lion"
msgstr "Lion"
#: simulation/templates/gaia/fauna_lion.xml:21
msgid "Panthera leo"
msgstr "Panthera leo"
#: simulation/templates/gaia/fauna_lioness.xml:4
msgid "Lioness"
msgstr "Lionne"
#: simulation/templates/gaia/fauna_muskox.xml:8
msgid "Muskox"
msgstr "Bœuf musqué"
#: simulation/templates/gaia/fauna_muskox.xml:9
msgid "Ovibos moschatus"
msgstr "Ovibos moschatus"
#: simulation/templates/gaia/fauna_peacock.xml:11
msgid "Peacock"
msgstr "Paon"
#: simulation/templates/gaia/fauna_peacock.xml:12
msgid "Pavo cristatus"
msgstr "Pavo cristatus"
#: simulation/templates/gaia/fauna_pig.xml:8
msgid "Pig"
msgstr "Cochon"
#: simulation/templates/gaia/fauna_pig.xml:9
msgid "Sus scrofa domesticus"
msgstr "Sus scrofa domesticus"
#: simulation/templates/gaia/fauna_pig_flaming.xml:18
msgid "Flaming Pig"
msgstr "Cochon enflammé"
#: simulation/templates/gaia/fauna_piglet.xml:8
msgid "Piglet"
msgstr "Cochonnet"
#: simulation/templates/gaia/fauna_rabbit.xml:11
msgid "Rabbit"
msgstr "Lapin"
#: simulation/templates/gaia/fauna_rabbit.xml:12
msgid "Oryctolagus cuniculus"
msgstr "Oryctolagus cuniculus"
#: simulation/templates/gaia/fauna_rhinoceros_white.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Horn"
msgstr ""
#: simulation/templates/gaia/fauna_rhinoceros_white.xml:20
msgid "White Rhinoceros"
msgstr "Rhinocéros blanc"
#: simulation/templates/gaia/fauna_rhinoceros_white.xml:21
msgid "Ceratotherium simum"
msgstr "Ceratotherium simum"
#: simulation/templates/gaia/fauna_shark.xml:12
msgid "Great White Shark"
msgstr "Grand requin blanc"
#: simulation/templates/gaia/fauna_shark.xml:13
msgid "Carcharodon carcharias"
msgstr "Carcharodon carcharias"
#: simulation/templates/gaia/fauna_sheep.xml:8
msgid "Sheep"
msgstr "Mouton"
#: simulation/templates/gaia/fauna_sheep.xml:9
msgid "Ovis aries"
msgstr "Ovis aries"
#: simulation/templates/gaia/fauna_tiger.xml:20
msgid "Tiger"
msgstr "Tigre"
#: simulation/templates/gaia/fauna_tiger.xml:21
msgid "Panthera tigris"
msgstr "Panthera tigris"
#: simulation/templates/gaia/fauna_walrus.xml:22
msgid "Walrus"
msgstr "Morse"
#: simulation/templates/gaia/fauna_walrus.xml:23
msgid "Odobenus rosmarus"
msgstr "Odobenus rosmarus"
#: simulation/templates/gaia/fauna_whale_fin.xml:8
msgid "Fin Whale"
msgstr "Rorqual commun"
#: simulation/templates/gaia/fauna_whale_fin.xml:9
msgid "Balaenoptera physalus"
msgstr "Balaenoptera physalus"
#: simulation/templates/gaia/fauna_whale_humpback.xml:8
msgid "Humpback Whale"
msgstr "Baleine à bosse"
#: simulation/templates/gaia/fauna_whale_humpback.xml:9
msgid "Megaptera novaeangliae"
msgstr "Megaptera novaeangliae"
#: simulation/templates/gaia/fauna_wildebeest.xml:8
msgid "Blue Wildebeest"
msgstr "Gnou bleu"
#: simulation/templates/gaia/fauna_wildebeest.xml:9
msgid "Connochaetes taurinus"
msgstr "Connochaetes taurinus"
#: simulation/templates/gaia/fauna_wolf.xml:8
msgid "Wolf"
msgstr "Loup"
#: simulation/templates/gaia/fauna_wolf.xml:9
msgid "Canis lupus"
msgstr "Canis lupus"
#: simulation/templates/gaia/fauna_wolf_arctic.xml:4
msgid "Arctic Wolf"
msgstr "Loup arctique"
#: simulation/templates/gaia/fauna_zebra.xml:8
msgid "Common Zebra"
msgstr "Zèbre commun"
#: simulation/templates/gaia/fauna_zebra.xml:9
msgid "Equus quagga"
msgstr "Equus quagga"
#: simulation/templates/gaia/fish/tilapia.xml:4
msgid "Tilapia"
msgstr "Tilapia"
#: simulation/templates/gaia/fish/tuna.xml:4
msgid "Tuna"
msgstr "Thon"
#: simulation/templates/gaia/fruit/apple.xml:4
msgid "Apple"
-msgstr ""
+msgstr "Pomme"
#: simulation/templates/gaia/fruit/banana.xml:4
msgid "Banana"
msgstr "Banane"
#: simulation/templates/gaia/fruit/berry_01.xml:4
#: simulation/templates/gaia/fruit/berry_02.xml:4
#: simulation/templates/gaia/fruit/berry_03.xml:4
#: simulation/templates/gaia/fruit/berry_04.xml:4
#: simulation/templates/gaia/fruit/berry_05.xml:4
msgid "Berries"
msgstr "Baies"
#: simulation/templates/gaia/fruit/date.xml:4
#: simulation/templates/gaia/tree/date_palm.xml:4
#: simulation/templates/gaia/tree/date_palm_dead.xml:4
msgid "Date Palm"
msgstr "Palmier dattier"
#: simulation/templates/gaia/fruit/fig.xml:7
msgid "Fig"
msgstr "Figuier"
#: simulation/templates/gaia/fruit/grapes.xml:4
msgid "Grapes"
msgstr "Raisins"
#: simulation/templates/gaia/fruit/olive.xml:4
msgid "Olive"
-msgstr ""
+msgstr "Olive"
#: simulation/templates/gaia/ruins/column_doric.xml:8
msgid "Ancient Ruins"
msgstr "Vieilles ruines"
#: simulation/templates/gaia/ruins/pyramid_great.xml:8
msgid "Great Pyramid"
msgstr "Grande pyramide"
#: simulation/templates/gaia/ruins/pyramid_minor.xml:8
msgid "Minor Pyramid"
msgstr "Pyramide mineure"
#: simulation/templates/gaia/ruins/standing_stone.xml:8
#: simulation/templates/gaia/treasure/standing_stone.xml:8
msgid "Celtic Standing Stone"
msgstr "Menhir"
#: simulation/templates/gaia/ruins/stone_statues_egyptian.xml:8
msgid "Ptolemaic Egyptian Statues"
msgstr "Statues égyptiennes ptolémaïques"
#: simulation/templates/gaia/ruins/stone_statues_kushite.xml:8
msgid "Kushite Statue"
msgstr "Statue koushite"
#: simulation/templates/gaia/ruins/stone_statues_roman.xml:8
msgid "Roman Statues"
msgstr "Statues romaines"
#: simulation/templates/gaia/ruins/unfinished_greek_temple.xml:8
msgid "Unfinished Greek Temple"
msgstr "Temple grec inachevé"
#: simulation/templates/gaia/treasure/food_barrel.xml:8
#: simulation/templates/gaia/treasure/food_bin.xml:8
#: simulation/templates/gaia/treasure/food_crate.xml:8
#: simulation/templates/gaia/treasure/food_jars.xml:8
msgid "Food Treasure"
msgstr "Trésor de nourriture"
#: simulation/templates/gaia/treasure/food_barrels_buried.xml:8
msgid "Half-buried Barrels"
msgstr "Barils semi-enterrés"
#: simulation/templates/gaia/treasure/food_persian_big.xml:8
msgid "Persian Food Stores"
msgstr "Magasins d'alimentation perses"
#: simulation/templates/gaia/treasure/food_persian_small.xml:8
msgid "Persian Food Treasure"
msgstr "Trésor de nourriture perses"
#: simulation/templates/gaia/treasure/golden_fleece.xml:8
msgid "Golden Fleece"
msgstr "Toison d'Or"
#: simulation/templates/gaia/treasure/metal.xml:8
msgid "Secret Box"
msgstr "Boîte secrète"
#: simulation/templates/gaia/treasure/metal_persian_big.xml:8
msgid "Persian Wares"
msgstr "Marchandises perses"
#: simulation/templates/gaia/treasure/metal_persian_small.xml:8
msgid "Persian Rugs"
msgstr "Tapis perses"
#: simulation/templates/gaia/treasure/pegasus.xml:8
msgid "Pegasus"
msgstr "Pégase"
#: simulation/templates/gaia/treasure/shipwreck.xml:8
#: simulation/templates/gaia/treasure/shipwreck_ram_bow.xml:8
#: simulation/templates/gaia/treasure/shipwreck_sail_boat.xml:8
#: simulation/templates/gaia/treasure/shipwreck_sail_boat_cut.xml:8
msgid "Shipwreck"
msgstr "Épave"
#: simulation/templates/gaia/treasure/shipwreck_debris.xml:8
msgid "Shipwreck Cargo"
msgstr "Épave de bateau cargo"
#: simulation/templates/gaia/treasure/stone.xml:8
msgid "Stone Treasure"
msgstr "Trésor de pierre"
#: simulation/templates/gaia/treasure/wood.xml:8
msgid "Wood Treasure"
msgstr "Trésor de bois"
#: simulation/templates/gaia/tree/acacia.xml:4
msgid "Acacia"
msgstr ""
#: simulation/templates/gaia/tree/aleppo_pine.xml:4
msgid "Aleppo Pine"
msgstr ""
#: simulation/templates/gaia/tree/bamboo.xml:4
#: simulation/templates/gaia/tree/bamboo_single.xml:4
msgid "Bamboo"
msgstr "Bambou"
#: simulation/templates/gaia/tree/bamboo_dragon.xml:8
msgid "Dragon Bamboo"
msgstr "Bambou géant"
#: simulation/templates/gaia/tree/banyan.xml:8
msgid "Banyan"
msgstr "Figuier des banians"
#: simulation/templates/gaia/tree/baobab.xml:8
#: simulation/templates/gaia/tree/baobab_3_mature.xml:8
#: simulation/templates/gaia/tree/baobab_4_dead.xml:8
msgid "Baobab"
msgstr "Baobab"
#: simulation/templates/gaia/tree/baobab_1_sapling.xml:4
msgid "Baobab Sapling"
msgstr "Pousse de baobab"
#: simulation/templates/gaia/tree/baobab_2_young.xml:4
msgid "Young Baobab"
msgstr "Jeune baobab"
#: simulation/templates/gaia/tree/bush_badlands.xml:4
msgid "Hardy Bush"
msgstr "Arbuste robuste"
#: simulation/templates/gaia/tree/bush_temperate.xml:4
#: simulation/templates/gaia/tree/bush_temperate_winter.xml:4
#: simulation/templates/gaia/tree/bush_tropic.xml:4
msgid "Bush"
msgstr "Buisson"
#: simulation/templates/gaia/tree/carob.xml:4
msgid "Carob"
msgstr ""
#: simulation/templates/gaia/tree/cedar_atlas_1_sapling.xml:4
msgid "Atlas Cedar Sapling"
msgstr "Pousse de cèdre de l'atlas"
#: simulation/templates/gaia/tree/cedar_atlas_2_young.xml:4
#: simulation/templates/gaia/tree/cedar_atlas_3_mature.xml:4
#: simulation/templates/gaia/tree/cedar_atlas_4_dead.xml:4
msgid "Atlas Cedar"
msgstr "Cèdre de l'atlas"
#: simulation/templates/gaia/tree/cretan_date_palm_patch.xml:8
#: simulation/templates/gaia/tree/cretan_date_palm_short.xml:4
#: simulation/templates/gaia/tree/cretan_date_palm_tall.xml:4
msgid "Cretan Date Palm"
msgstr "Dattier crétois"
#: simulation/templates/gaia/tree/cypress.xml:4
#: simulation/templates/gaia/tree/cypress_wild.xml:4
#: simulation/templates/gaia/tree/cypress_windswept.xml:4
msgid "Cypress"
msgstr ""
#: simulation/templates/gaia/tree/dead.xml:4
#: simulation/templates/gaia/tree/temperate.xml:4
#: simulation/templates/gaia/tree/temperate_autumn.xml:4
#: simulation/templates/gaia/tree/temperate_winter.xml:4
msgid "Deciduous Tree"
msgstr "Caduc"
#: simulation/templates/gaia/tree/elm.xml:4
#: simulation/templates/gaia/tree/elm_dead.xml:4
msgid "Elm"
msgstr ""
#: simulation/templates/gaia/tree/euro_beech.xml:4
#: simulation/templates/gaia/tree/euro_beech_aut.xml:4
msgid "European Beech"
msgstr ""
#: simulation/templates/gaia/tree/euro_birch.xml:4
msgid "Silver Birch"
msgstr "Bouleau argenté"
#: simulation/templates/gaia/tree/fir.xml:4
#: simulation/templates/gaia/tree/fir_winter.xml:4
msgid "Fir"
msgstr ""
#: simulation/templates/gaia/tree/fir_sapling.xml:4
msgid "Fir Sapling"
msgstr "Pousse de sapin"
#: simulation/templates/gaia/tree/juniper_prickly.xml:4
msgid "Prickly Juniper"
msgstr "Cade"
#: simulation/templates/gaia/tree/mangrove.xml:4
msgid "Mangrove"
msgstr "Mangrove"
#: simulation/templates/gaia/tree/maple.xml:4
msgid "Maple"
msgstr "Érable"
#: simulation/templates/gaia/tree/medit_fan_palm.xml:4
msgid "Mediterranean Fan Palm"
msgstr "Palmier méditerranéen"
#: simulation/templates/gaia/tree/oak.xml:4
#: simulation/templates/gaia/tree/oak_aut.xml:4
#: simulation/templates/gaia/tree/oak_aut_new.xml:4
#: simulation/templates/gaia/tree/oak_dead.xml:4
#: simulation/templates/gaia/tree/oak_new.xml:4
msgid "Oak"
msgstr ""
#: simulation/templates/gaia/tree/oak_holly.xml:4
msgid "Holly Oak"
msgstr "Chêne vert"
#: simulation/templates/gaia/tree/oak_hungarian.xml:4
#: simulation/templates/gaia/tree/oak_hungarian_autumn.xml:4
msgid "Hungarian Oak"
msgstr "Chêne de Hongrie"
#: simulation/templates/gaia/tree/oak_large.xml:4
msgid "Large Oak"
msgstr ""
#: simulation/templates/gaia/tree/palm_areca.xml:4
msgid "Areca Palm"
msgstr "Areca"
#: simulation/templates/gaia/tree/palm_doum.xml:4
msgid "Doum Palm"
msgstr "Palmier Doum"
#: simulation/templates/gaia/tree/palm_palmyra.xml:4
msgid "Palmyra Palm"
msgstr "Palmier de Palmyre"
#: simulation/templates/gaia/tree/palm_tropic.xml:4
msgid "Palm"
msgstr "Palmier"
#: simulation/templates/gaia/tree/palm_tropical.xml:4
msgid "Tropical Palm"
msgstr "Palmier tropical"
#: simulation/templates/gaia/tree/pine.xml:4
#: simulation/templates/gaia/tree/pine_w.xml:4
msgid "Pine"
msgstr ""
#: simulation/templates/gaia/tree/pine_black.xml:4
#: simulation/templates/gaia/tree/pine_black_dead.xml:4
msgid "Black Pine"
msgstr "Pin noir"
#: simulation/templates/gaia/tree/pine_maritime.xml:4
#: simulation/templates/gaia/tree/pine_maritime_short.xml:4
msgid "Maritime Pine"
msgstr "Pin maritime"
#: simulation/templates/gaia/tree/poplar.xml:4
#: simulation/templates/gaia/tree/poplar_dead.xml:4
#: simulation/templates/gaia/tree/poplar_lombardy_autumn.xml:4
msgid "Poplar"
msgstr "Peuplier"
#: simulation/templates/gaia/tree/poplar_lombardy.xml:4
#: simulation/templates/gaia/tree/poplar_lombardy_dead.xml:4
msgid "Black Poplar"
msgstr ""
#: simulation/templates/gaia/tree/senegal_date_palm.xml:4
msgid "Senegal Date Palm"
msgstr "Palmier dattier du Sénégal"
#: simulation/templates/gaia/tree/strangler.xml:8
msgid "Strangler Fig"
msgstr "Figuier étrangleur"
#: simulation/templates/gaia/tree/tamarix.xml:4
msgid "Tamarix"
msgstr ""
#: simulation/templates/gaia/tree/teak.xml:8
msgid "Teak"
msgstr "Teck"
#: simulation/templates/gaia/tree/toona.xml:4
msgid "Toona"
msgstr ""
#: simulation/templates/gaia/tree/tropic_rainforest.xml:4
msgid "Rainforest Tree"
msgstr "Arbres de la forêt tropicale."
#: simulation/templates/skirmish/structures/default_house_10.xml:5
msgid ""
"Changes in a 10-pop house for civilisations with those houses, is deleted "
"for other civs"
msgstr "Devient une maison à 10 de population pour les civilisations qui ont ces maisons, est détruite pour les autres civilisations"
#: simulation/templates/skirmish/structures/default_house_5.xml:8
msgid ""
"Changes in a 5-pop house for civilisations with those houses, is deleted for"
" other civs"
msgstr "Devient une maison à 5 de population pour les civilisations qui ont ces maisons, est détruite pour les autres civilisations"
#: simulation/templates/skirmish/units/default_infantry_melee_b.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Melee"
msgstr "Mêlée"
#: simulation/templates/skirmish/units/default_infantry_ranged_b.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Ranged"
msgstr "À distance"
#: simulation/templates/special/formations/anti_cavalry.xml:6
#: simulation/templates/special/formations/testudo.xml:6
msgid "Melee Infantry only, requires at least 16."
msgstr "Infanterie de mêlée uniquement, nécessite au moins 16.\n "
#: simulation/templates/special/formations/anti_cavalry.xml:7
msgid "Anti Cavalry"
msgstr "Anti-cavalerie"
#: simulation/templates/special/formations/battle_line.xml:5
msgid "Battle Line"
msgstr "Ligne de bataille"
#: simulation/templates/special/formations/box.xml:6
msgid "Requires at least 4 Soldiers or Siege engines."
msgstr "Requiert au moins 4 soldats ou 4 Engins de Sièges."
#: simulation/templates/special/formations/box.xml:7
msgid "Box"
msgstr "Carré"
#: simulation/templates/special/formations/column_closed.xml:5
msgid "Forced March"
msgstr "Marche forcée"
#: simulation/templates/special/formations/column_open.xml:5
msgid "Column Open"
msgstr "Colonne ouverte"
#: simulation/templates/special/formations/flank.xml:6
msgid "Requires at least 8 Soldiers or Siege engines."
msgstr "Requiert au moins 8 soldats ou 8 Engins de Sièges."
#: simulation/templates/special/formations/flank.xml:7
msgid "Flank"
msgstr "Flanc"
#: simulation/templates/special/formations/line_closed.xml:5
msgid "Close Order"
msgstr "Ordre fermé"
#: simulation/templates/special/formations/line_open.xml:5
msgid "Open Order"
msgstr "Ordre ouvert"
#: simulation/templates/special/formations/null.xml:5
msgid "None"
msgstr "Aucune"
#: simulation/templates/special/formations/phalanx.xml:6
msgid "Infantry Hoplites only, requires at least 10."
msgstr "Infanterie Hoplites uniquement. Nécessite au moins 10."
#: simulation/templates/special/formations/phalanx.xml:7
msgid "Phalanx"
msgstr "Phalange"
#: simulation/templates/special/formations/scatter.xml:5
msgid "Scatter"
msgstr "Dispersion"
#: simulation/templates/special/formations/skirmish.xml:5
msgid "Ranged Soldiers only, requires at least 2."
msgstr "Soldat à distance uniquement, nécessite au moins 2."
#: simulation/templates/special/formations/skirmish.xml:6
msgid "Skirmish"
msgstr "Escarmouche"
#: simulation/templates/special/formations/syntagma.xml:6
msgid "Infantry Pikemen only, requires at least 16."
msgstr "Piquiers d'Infanterie uniquement, nécessite au moins 16."
#: simulation/templates/special/formations/syntagma.xml:8
msgid "Syntagma"
msgstr "Syntagma"
#: simulation/templates/special/formations/testudo.xml:8
msgid "Testudo"
msgstr "Tortue"
#: simulation/templates/special/formations/wedge.xml:6
msgid "Cavalry only, requires at least 6."
msgstr "Cavalerie uniquement, nécessite au moins 6."
#: simulation/templates/special/formations/wedge.xml:7
msgid "Wedge"
msgstr "Fer de lance"
#: simulation/templates/special/player/player.xml:59
msgid "Player"
msgstr "Joueur"
#: simulation/templates/special/spy.xml:17
msgid "Spy"
msgstr "Espion"
#: simulation/templates/template_formation.xml:26
msgid "Requires at least 2 Soldiers or Siege Engines."
msgstr ""
#: simulation/templates/template_gaia.xml:7
msgid "Gaia"
msgstr "Gaia"
#: simulation/templates/gaia/fish/generic.xml:4
#: simulation/templates/template_gaia_fish.xml:8
msgid "Fish"
msgstr "Poisson"
#: simulation/templates/template_gaia_fish.xml:10
msgid "Catch fish for food."
msgstr "Pêcher des poissons pour obtenir de la nourriture."
#: simulation/templates/template_gaia_fruit.xml:8
msgid "Fruit"
msgstr "fruit"
#: simulation/templates/template_gaia_fruit.xml:9
msgid "Pick fruit for food."
msgstr "Cueillir des fruits pour de la nourriture."
#: simulation/templates/template_gaia_ore.xml:8
msgid "Metal Mine"
msgstr "Mine de métal"
#: simulation/templates/template_gaia_ore.xml:9
msgid "Mine ore for metal."
msgstr "Miner du minerais pour obtenir du métal."
#: simulation/templates/template_gaia_rock.xml:8
msgid "Stone Quarry"
msgstr "Carrière de pierres"
#: simulation/templates/template_gaia_rock.xml:9
msgid "Quarry rock for stone."
msgstr "Miner des rochers pour obtenir de la pierre."
#: simulation/templates/template_gaia_ruins.xml:8
msgid "Ruins"
msgstr "Ruines"
#: simulation/templates/template_gaia_ruins.xml:9
msgid "Demolish ruins for stone."
msgstr "Démolir des ruines pour obtenir de la pierre."
#: simulation/templates/template_gaia_treasure.xml:8
msgid "Treasure"
msgstr "Trésor"
#: simulation/templates/template_gaia_treasure.xml:9
msgid "Collect treasures for resources."
msgstr "Récupérer des Trésors pour obtenir des ressources."
#: simulation/templates/template_gaia_tree.xml:8
msgid "Tree"
msgstr "Arbre"
#: simulation/templates/template_gaia_tree.xml:9
msgid "Chop trees for wood."
msgstr "Couper des arbres pour obtenir du bois."
#: simulation/templates/template_structure.xml:47
msgid "Structure"
msgstr "Structure"
#: simulation/templates/template_unit.xml:38
msgid "Unit"
msgstr "Unité"
#: simulation/templates/template_wallset.xml:9
#: simulation/templates/template_wallset.xml:11
msgid "Wall"
msgstr "Muraille"
#: simulation/templates/template_wallset.xml:10
msgid "Wall off an area."
msgstr "Entourez une zone de muraille. "
Index: ps/trunk/binaries/data/mods/public/l10n/ga.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ga.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ga.public-simulation-auras.po (revision 24321)
@@ -1,955 +1,947 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Brian Mac Giolla Mhuire <brian@oireas.com>, 2018-2019
# fake name <concannh@tcd.ie>, 2018
# Coinneach Donáll Mac Ocslaigh <coinneachoxley@gmail.com>, 2016-2018
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Irish (http://www.transifex.com/wildfire-games/0ad/language/ga/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ga\n"
"Plural-Forms: nplurals=5; plural=(n==1 ? 0 : n==2 ? 1 : n<7 ? 2 : n<11 ? 3 : 4);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Deisiúcháin Longlanna"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Díograis Creidimh"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Tírghrá "
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Láithreacht Laoidheach"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sagartacht Chumhachtach"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Cumhacht Eolais"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Dílseacht"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Forógra Aisióca"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bónas Feirmeoireachta"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Cóireáil Leighis"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Heilléiniú"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Cosaint Balla"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Siombail Gaiscíochta"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Leathnú Glórmhar"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Conradh na Déalois"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Draoithe"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Máistrí Trádála"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Tuarastalta"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Soláthraithe Eilifintí"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Praghais dhíolta babhtála +20% do chomhghuaillithe."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Airgeadra Caighdeánaithe"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Tacaíocht Chreidimh d'Aisióca"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Bóthar na Ríthe"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Ráta silte bia +1.0 do chomhghuaillithe."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Gráinseach na Mheánmhara"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Coinscríobhacht"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Teitreacathair Shiriach"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Conradh na Péalopoinéise"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Leasuithe Geilleagracha"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Saibhreas Geilleagrach"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Teaicticí Treallchogaíochta"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Cluicheadh na Scirmiseoirí"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Ceannasaí an Mharcshlua Trom"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Sléacht na Luíochán"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Cíos Rómhánach"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Ceannasaí Gallóglach"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Coigilteoir Bheatha"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "An Bhanríon Núibiach is Sia"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Teampall i Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Creachnóir na gCathracha"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Daingnitheoir na hImpearachta"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Tógálaí Mór"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Leabharlannaí Mór"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Díoltasaí Lúicréite"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Bunaitheoir agus Cosantóir na Poblachta"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Bunaitheoir den Theampall Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Inimirce"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Leasuithe Airm de Laíocurgas"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Péilanóir Iarainn"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Spreagacht"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Leasú Eagair"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Leasuithe Ghaithleannaigh"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Ríomhchlár Tógála de Phéiricleis"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Teampall le Aitéiné Nícéa"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Ceannasaí Cabhlaigh"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Ailtire Cabhlaigh"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Arm na gCuradh"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Taoiseach Treallchogaí"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Rí na Breataine"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Ginearál Tintrí"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Ceansaí na nAmhas"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Beartaí"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Ceannasaí Marcra"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Creachnóir na Róimhe"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Taoiseach Ceilteach"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Ullmhú do Chogadh"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Consaint Spreagtha"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Cosantóir Cróga"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Díocas Catha"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Slógadh"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Faladhúda"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Banríon Ghaiscíoch"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Namhaid Traidisiúin"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Maol Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Sléacht na gCreidmheach"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Slánaitheoir na Chuise"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Bronntanas Long Cogaidh"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Impiriúlachas"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Concaire"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Léigearthóir"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Éirí na Macadóine"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Bua Piorrach"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Búdachas"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Múinteoir"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Athghiniúint"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Ceannasaí Urgharda"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Ceannasaíocht"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Rairthóir"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Tírghráthóir"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Céile"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Gasa"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Pátrún Tógála"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Pátrún na nAmhas"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Claíomh na Róimhe"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Sciath na Róimhe"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Bua"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Concaire Cáiliúil"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Tiarna na nAinmhithe"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Leasuithe Héalóta"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Seasamh Deireanach"
Index: ps/trunk/binaries/data/mods/public/l10n/gl.public-civilizations.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/gl.public-civilizations.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/gl.public-civilizations.po (revision 24321)
@@ -1,2605 +1,2606 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Adrian Chaves <adrian@chaves.io>, 2018-2019
# Adrián Chaves Fernández <adriyetichaves@gmail.com>, 2014-2016
# Adrián Chaves Fernández <adriyetichaves@gmail.com>, 2016
+# BRAIS Koecklin <koecklin@gmail.com>, 2020
# mandruis <manuiglesias96@yahoo.es>, 2017
# mandruis <manuiglesias96@yahoo.es>, 2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:42+0000\n"
-"Last-Translator: Transifex Bot <>\n"
+"PO-Revision-Date: 2020-12-02 21:14+0000\n"
+"Last-Translator: BRAIS Koecklin <koecklin@gmail.com>\n"
"Language-Team: Galician (http://www.transifex.com/wildfire-games/0ad/language/gl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: gl\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/civs/athen.jsonAINames[10]
msgid "Cleon"
msgstr "Cleón"
#: simulation/data/civs/athen.jsonAINames[11]
msgid "Cleophon"
msgstr "Cleofonte"
#: simulation/data/civs/athen.jsonAINames[12]
msgid "Thrasybulus"
msgstr "Trasíbulo"
#: simulation/data/civs/athen.jsonAINames[14]
msgid "Demosthenes"
msgstr "Demóstenes"
#: simulation/data/civs/athen.jsonAINames[2]
msgid "Cimon"
msgstr "Cimón"
#: simulation/data/civs/athen.jsonAINames[3]
msgid "Aristides"
msgstr "Arístides"
#: simulation/data/civs/athen.jsonAINames[4]
msgid "Xenophon"
msgstr "Xenofonte"
#: simulation/data/civs/athen.jsonAINames[5]
msgid "Hippias"
msgstr "Hipias"
#: simulation/data/civs/athen.jsonAINames[6]
msgid "Cleisthenes"
msgstr "Clístenes"
#: simulation/data/civs/athen.jsonAINames[7]
msgid "Thucydides"
msgstr "Tucídides"
#: simulation/data/civs/athen.jsonAINames[8]
msgid "Alcibiades"
msgstr "Alcibíades"
#: simulation/data/civs/athen.jsonAINames[9]
msgid "Miltiades"
msgstr "Milcíades"
#: simulation/data/civs/athen.jsonCivBonuses[0].Description
#: simulation/data/civs/mace.jsonCivBonuses[0].Description
#: simulation/data/civs/spart.jsonCivBonuses[0].Description
msgid "Structures +10% health and +10% capture points."
msgstr ""
#: simulation/data/civs/athen.jsonCivBonuses[0].History
#: simulation/data/civs/mace.jsonCivBonuses[0].History
#: simulation/data/civs/spart.jsonCivBonuses[0].History
msgid "The Greeks used stone construction from early Mycenaean times."
msgstr "Os gregos usaban pedra na construción desde os tempos dos micenas."
#: simulation/data/civs/athen.jsonCivBonuses[0].Name
#: simulation/data/civs/mace.jsonCivBonuses[0].Name
#: simulation/data/civs/spart.jsonCivBonuses[0].Name
msgid "Hellenic Architecture"
msgstr "Arquitectura helena"
#: simulation/data/civs/athen.jsonCivBonuses[1].Description
msgid "Metal mining gathering rates increased by +10% for each passing age."
msgstr "A taxa de extracción de metal das minas aumenta un 10% por cada fase."
#: simulation/data/civs/athen.jsonCivBonuses[1].History
msgid ""
"The mines at Laureion in Attica provided Athens with a wealth of silver from"
" which to mint her famous and highly prized coin, The Athenian Owl."
msgstr "As minas de Lavrio, en Ática, fornecen aos atenienses abundantes reservas de prata que lles permiten acuñar a súa famosa e moi valiosa moeda, a «curuxa ateniense»."
#: simulation/data/civs/athen.jsonCivBonuses[1].Name
msgid "Silver Owls"
msgstr "Curuxa"
#: simulation/data/civs/athen.jsonFactions[0].Description
msgid "A Hellenic people of the Ionian tribe."
msgstr "Un pobo heleno das tribos de Xonia."
#: simulation/data/civs/athen.jsonFactions[0].Heroes[0].History
msgid ""
"The general who persuaded the Athenians to invest their income from silver "
"mines in a war navy of 200 Triremes. A key figure during the Persian Wars, "
"he commanded the victorious Athenian navy at the decisive battle of Salamis "
"in 479 B.C. Later, he pursued an active policy against the Persians in the "
"Aegean, thereby laying the foundations of future Athenian power. However, he"
" was eventually ostracised by the Athenians and forced to flee to the "
"protection of the Persians."
msgstr "O xeneral que persuadiu aos atenienses de investir os seus ingresos das minas de prata nunha flota de guerra de 200 trirremes. Figura clave durante as guerras persas, comandou a vitoriosa flota ateniense na batalla decisiva de Salamis no ano 479 a.C. Máis adiante, perseguiu unha política activa contra os persas no Exeo, estabelecendo as bases para o posterior dominio ateniense. Porén, os atenienses acabaron condenándoo ao ostracismo, obrigándoo a fuxir a terras persas pola súa protección."
#: simulation/data/civs/athen.jsonAINames[0]
#: simulation/data/civs/athen.jsonFactions[0].Heroes[0].Name
msgid "Themistocles"
msgstr "Temístocles"
#: simulation/data/civs/athen.jsonFactions[0].Heroes[1].History
msgid "Pericles was the foremost Athenian politician of the 5th Century B.C."
msgstr "Pericles foi o político ateniense de maior influencia do século V a.C."
#: simulation/data/civs/athen.jsonAINames[1]
#: simulation/data/civs/athen.jsonFactions[0].Heroes[1].Name
msgid "Pericles"
msgstr "Pericles"
#: simulation/data/civs/athen.jsonAINames[13]
#: simulation/data/civs/athen.jsonFactions[0].Heroes[2].Name
msgid "Iphicrates"
msgstr "Ifícrates"
#: simulation/data/civs/athen.jsonFactions[0].Technologies[0].Description
msgid "Athenian triremes can train Marines (Epibastes Athenaikos)."
msgstr "Os trirremes atenienses poden adestrar mariños (Epibastes Athenaikos)."
#: simulation/data/civs/athen.jsonFactions[0].Technologies[0].Name
msgid "Iphicratean Reforms"
msgstr "Reformas de Ifícrates"
#: simulation/data/civs/athen.jsonFactions[0].Technologies[1].Description
msgid ""
"Stone walls can be built in neutral territory. Construction time for walls "
"is reduced by 50%."
msgstr "As murallas de pedra poden construírse en territorio neutral. O tempo de construción das murallas redúcese á metade."
#: simulation/data/civs/athen.jsonFactions[0].Technologies[1].History
msgid ""
"The Long Walls of Athens were constructed under the auspices of the wily "
"Themistocles and extended 6 km from the city to the port of Piraeus. This "
"secured the city's sea supply routes and prevented an enemy from starving "
"out the city during a siege."
msgstr "Os Muros Longos de Atenas construíronse co auspicio do astuto Temístocles e tiñan unha extensión de 6 km, desde a cidade ata o porto do Pireo. Isto protexeu as rutas de subministracións por mar á cidade, e impediu que os inimigos conseguisen que a cidade quedase sen abastecementos durante os asedios."
#: simulation/data/civs/athen.jsonFactions[0].Technologies[1].Name
msgid "Long Walls"
msgstr "Muros Longos"
#: simulation/data/civs/athen.jsonFactions[0].Technologies[2].Description
msgid ""
"The player gains the ability to order spear-armed troops into Phalanx "
"formation, providing greater attack and armor."
msgstr "O xogador pode usar a formación de falanxe coas tropas con lanza, aumentando así o seu ataque e armadura."
#: simulation/data/civs/athen.jsonFactions[0].Technologies[2].History
msgid ""
"The classical phalanx formation was developed about VIII century BC. It was "
"eight men deep and up to eight hundred men wide. The men within overlapped "
"their shields, presenting a formidable shield wall brimming with 8 foot "
"spears."
msgstr "A clásica formación en falanxe desenvolveuna no século VIII a.C. Estaba composta de oito filas de soldados e ata oitocentos soldados chegaban a ocupar cada fila. Os soldados da falanxe entrecruzaban os escudos, formando un muro de escudos do que saían lanzas de case dous metros e medio."
#: simulation/data/civs/athen.jsonFactions[0].Technologies[2].Name
msgid "Othismos"
msgstr "Odismos"
#: simulation/data/civs/athen.jsonHistory
msgid ""
"As the cradle of Western civilization and the birthplace of democracy, "
"Athens was famed as a center for the arts, learning and philosophy. The "
"Athenians were also powerful warriors, particularly at sea. At its peak, "
"Athens dominated a large part of the Hellenic world for several decades."
msgstr "Berce da civilización occidental e da democracia, Atenas era famosa por ser un centro de referencia na arte, o ensino e a filosofía. Os atenienses eran poderosos guerreiros, especialmente no mar. Nos seu mellor momento, Atenas dominou unha gran parte do mundo heleno durante varias décadas."
#: simulation/data/civs/athen.jsonFactions[0].Name
#: simulation/data/civs/athen.jsonName
msgid "Athenians"
msgstr "Atenienses"
#: simulation/data/civs/athen.jsonStructures[0].History
#: simulation/data/civs/mace.jsonStructures[0].History
#: simulation/data/civs/spart.jsonStructures[0].History
msgid ""
"Greek theatres were places where the immortal tragedies of Aeschylus, "
"Sophocles and many other talented dramatists were staged to the delight of "
"the populace. They were instrumental in enriching Hellenic culture."
msgstr "Nos teatros gregos representábanse as traxedias inmortais de Esquilo, Sófocles e moitos outros dramaturgos de talento para deleite do público. Os teatros foron esenciais no enriquecemento da cultura helénica."
#: simulation/data/civs/athen.jsonStructures[0].Name
#: simulation/data/civs/mace.jsonStructures[0].Name
#: simulation/data/civs/spart.jsonStructures[0].Name
msgid "Theatron"
msgstr "Teatro"
#: simulation/data/civs/athen.jsonStructures[0].Special
#: simulation/data/civs/spart.jsonStructures[0].Special
msgid ""
"The Hellenization civ bonus. Building a Theatron increases the territory "
"effect of all buildings by 25%."
msgstr "A bonificación de civilización de «helenización». A construción dun teatro aumenta nun +25% o efecto no territorio de todas as estruturas."
#: simulation/data/civs/athen.jsonStructures[1].History
msgid ""
"The Gymnasion was a vital place in Hellenic cities, where physical exercises"
" were performed and social contacts established."
msgstr "Os ximnasios eran vitais nas cidades helenas como lugares nos que facer exercicio físico e estabelecer lazos sociais."
#: simulation/data/civs/athen.jsonStructures[1].Name
msgid "Gymnasion"
msgstr "Ximnasio"
#: simulation/data/civs/athen.jsonStructures[1].Special
msgid ""
"Train champion units and research technologies pertaining to champion units."
msgstr "Adestra campións e investiga tecnoloxías relativas a eles."
#: simulation/data/civs/athen.jsonStructures[2].History
msgid ""
"The Prytaneion is the meeting place for the city elders to dine and to make "
"swift decisions."
msgstr "O pritaneo é o lugar de reunión dos sabios da cidade, onde gozan de banquetes e toman decisións."
#: simulation/data/civs/athen.jsonStructures[2].Name
msgid "Prytaneion"
msgstr "Pritaneo"
#: simulation/data/civs/athen.jsonStructures[2].Special
msgid "Train heroes and research technology pertaining to heroes."
msgstr "Adestra heroes e investiga tecnoloxías relativas a eles."
#: simulation/data/civs/athen.jsonTeamBonuses[0].Description
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/civs/athen.jsonTeamBonuses[0].History
msgid ""
"Shortly after the great naval victories at Salamis and Mykale, the Greek "
"city-states instituted the so-called Delian League in 478 B.C., whose "
"purpose was to push the Persians out of the Aegean region. The allied states"
" contributed ships and money, while the Athenians offered their entire navy."
msgstr "Pouco despois das grandes vitorias navais en Salamina e Mícala, as cidades estado dos gregos constituíron no ano 478 a.C. o que se coñeceu como a «Liga de Delos», cuxo propósito era o de expulsar aos persas da rexión do Exeo. Os estados aliados contribuíron con embarcacións e cartos, mentres que os atenienses ofreceron a totalidade da súa flota."
#: simulation/data/civs/athen.jsonTeamBonuses[0].Name
msgid "Delian League"
msgstr "Liga de Delos"
#: simulation/data/civs/brit.jsonAINames[10]
msgid "Vosenius"
msgstr "Vosenio"
#: simulation/data/civs/brit.jsonAINames[3]
msgid "Prasutagus"
msgstr "Prasutago"
#: simulation/data/civs/brit.jsonAINames[4]
msgid "Venutius"
msgstr "Venutio"
#: simulation/data/civs/brit.jsonAINames[5]
msgid "Cogidubnus"
msgstr "Coxiduno"
#: simulation/data/civs/brit.jsonAINames[6]
msgid "Commius"
msgstr "Comio"
#: simulation/data/civs/brit.jsonAINames[7]
msgid "Comux"
msgstr "Comux"
#: simulation/data/civs/brit.jsonAINames[8]
msgid "Adminius"
msgstr "Adminio"
#: simulation/data/civs/brit.jsonAINames[9]
msgid "Dubnovellaunus"
msgstr "Dumnovellauno"
#: simulation/data/civs/brit.jsonFactions[0].Description
msgid "The Celts of the British Isles."
msgstr "Os celtas das illas británicas."
#: simulation/data/civs/brit.jsonFactions[0].Heroes[0].History
msgid ""
"Caractacus, the Roman form, is a simple change from Karatakos, his actual "
"name, which was printed on his many, many coins. Under this name he is "
"remembered as a fierce defender of Britain against the Romans after their "
"invasion in 43 A.D. Son of King Cunobelin of the Catuvellauni tribal "
"confederation, Karatakos fought for nine years against the Romans with "
"little success, eventually fleeing to the tribes in Wales, where he was "
"defeated decisively. Finally he entered Northern Britain, where was handed "
"over to the Romans. Taken to Rome, Karatakos was allowed to live by the "
"Emperor Claudius and died in Italy. Tradition states he converted to "
"Christianity when his wife did, but there is nothing known of this as "
"definite. Probably more notable is the matter that he was allowed to live "
"once captured. Roman policy was typically to have such men killed in public "
"displays to celebrate. Karatakos was brought before the Emperor and Senate "
"at his request to explain himself. What he said is not known for certainty, "
"but Tacitus applies to him a famous speech…"
msgstr "O nome orixinal de Carataco é «Karatakos», que é como se pode ver impreso nas súas moitas moedas. Fixo historia por defender ferozmente Britania dos romanos tras as súas invasións no 43 d.C. Fillo do Rei Cunobelino das tribos dos catuvelaunos, Carataco loitou durante nove anos contra os romanos sen moito éxito, e acabou fuxindo ás tribos de Gales, onde o derrotaron definitivamente. Acabou entrando en Britania do Norte, que o entregou aos romanos. Enviado a Roma, o emperador Claudio permitiulle vivir, e pasou o resto da súa vida en Italia. Conta a tradición que converteu ao cristianismo cando o fixo a súa muller, pero non existen probas que o confirmen. Máis relevante é probabelmente o feito de que lle permitisen vivir despois de capturalo. A política romana adoitaba consistir en matar publicamente á xente nesa situación, a modo de celebración. Carataco presentouse, a petición propia, fronte ao emperador e ao senado para explicarse. Non se sabe con certeza o que dixo, pero Tácito atribúelle un famoso discurso…"
#: simulation/data/civs/brit.jsonAINames[0]
#: simulation/data/civs/brit.jsonFactions[0].Heroes[0].Name
msgid "Karatakos"
msgstr "Carataco"
#: simulation/data/civs/brit.jsonFactions[0].Heroes[1].History
msgid ""
"Kunobelinos (perhaps better known by the latinized form of Cunobelin) was a "
"powerful ruler of the Catuvellauni. He was referred to by Romans as the King"
" of the Britons. His domains extended around the city of Kamulodunon (known "
"as Camulodunum), modern day Colchester. The Roman defeat in the battle of "
"Teutoburg Forest (Germania) allowed Kunobelinos to conquer a neighboring "
"tribe, the Trinovantes, who were Roman allies and couldn't receive Roman "
"aid. Kunobelinos seems to have been indifferent to the Romans. He traded "
"with them freely, but had few qualms subjugating known Roman allies, and "
"even sent his youngest son Adminius as a fosterling to be educated in Roman "
"Gaul. This accounted for Adminius's friendships among the Romans. Adminius "
"was given lordship over the Cantaci, who inhabited Kent, by his father. This"
" area was the prime area of Roman influence and trade in Britain, and "
"Kunobelinos shrewdly observed his youngest son's friendship with powerful "
"Roman and Gallo-Roman politicians and traders would be of use administrating"
" the region. His other sons though had no love for the Romans. When "
"Kunobelinos died of disease, he was replaced by his son Togdumnos, who "
"arrested, executed, or expelled numerous Roman sympathizers. These included "
"his own brother Adminius, and the deposed Atrebates king, Verica, who "
"appealed to their connections in the Roman Empire for aide in recovering "
"their lands. Togdumnos died in battle with the Romans, and was subsequently "
"replaced by his brother, Karatakos. It is an irony that it was his third son"
" that initially invited this Roman reprisal. Kunobelinos in his own time "
"though was possibly one of the greatest of all British kings. He conquered "
"the great majority of the southern half of Britain (his coins were being "
"minted as far as the borders of what would become Wales). He started ruling "
"over only four minor tribes in a confederation, the Catuvellauni, and ended "
"up achieving recognition as king of Britain. This recognition was so great "
"that tribes in Cambria even came to assist his sons against the Romans and "
"their British allies, and Kunobelinos was held up by the post-Roman Britons "
"as one of their great heroes; a conqueror and uniter of petty kingdoms, "
"something the post-Roman Britons or Romano-British sorely needed."
msgstr "Cunobelino foi un poderoso líder dos catuvelaunos. Os romanos chamábano o Rei dos Bretóns. Os seus dominios estendíanse polos arredores da cidade de Camulodunum, actual Colchester. A derrota dos romanos na batalla da fraga de Teutoburgo, en Xermania, permitiu a Cunobelino conquistar a unha tribo veciña, os trinovantes, que eran aliados dos romanos e non puideron recibir axuda dos romanos. Comerciou con eles libremente, pero apenas tivo reparos en subxugar aliados coñecidos dos romanos, e mesmo enviou ao seu fillo máis novo, Adminio, como discípulo para ser educado na Galia romana. A isto se deben as amizades de Adminio entre os romanos. O pai de Adminio púxoo ao mando dos cantaci, os habitantes de Kent. Esta era a zona principal de influencia romana e comercio de Britania, e Cunobelino observou con perspicacia que a amizade do seu fillo con poderosos comerciantes e políticos romanos e galo-romanos podía resultar útil para administrar a rexión. Porén, os seus outros fillos non tiñan ningún aprecio polos romanos. Cando Cunobelino morreu por enfermidade substituíuno o seu fillo Togdumnos, que arrestou, executou ou expulsou a numerosos simpatizantes dos romanos. Entre eles estivo o seu propio irmán, Adminio, e o rei destituído de Atrebates, Verica, que apelaron ás súas conexións no Imperio Romano en busca de axuda para recuperar as súas terras. Togdumnos morreu nunha batalla contra os romanos, e substituíuno o seu irmán, Karatakos. Ironicamente, foi precisamente o seu terceiro fillo o que provocou inicialmente esta represalia por parte dos romanos. Porén, en vida Cunobelino quizais fose un dos máis grandes reis británicos. Conquistou a gran maioría da metade sur de Britania (as súas moedas acuñábanse ata nas fronteiras do que hoxe coñecemos como Gales). Comezou liderando unicamente catro tribos dunha confederación, os catuvelaunos, e acabou sendo recoñecido como rei de Britania. Este recoñecemento foi tal que incluso tribos de Cambria acudiron en axuda dos seus fillos contra os romanos e os seus aliados britanos, e os bretóns post-romanos considerárono un dos seus grandes heroes; un conquistador e unificador de reinos insignificantes, algo que os bretóns post-romanos ou romano-bretóns necesitaban profundamente."
#: simulation/data/civs/brit.jsonAINames[1]
#: simulation/data/civs/brit.jsonFactions[0].Heroes[1].Name
msgid "Kunobelinos"
msgstr "Cunobelino"
#: simulation/data/civs/brit.jsonFactions[0].Heroes[2].History
msgid ""
"Ammianus Marcellinus described how difficult it would be for a band of "
"foreigners to deal with a Celt if he called in the help of his wife. For she"
" was stronger than he was and could rain blows and kicks upon the assailants"
" equal in force to the shots of a catapult. Boudicca, queen of the Iceni, "
"was said to be 'very tall and terrifying in appearance; her voice was very "
"harsh and a great mass of red hair fell over her shoulders. She wore a tunic"
" of many colors over which a thick cloak was fastened by a brooch. Boudicca "
"had actually at first been a Roman ally, along with her husband, Prasutagus,"
" king of the Iceni. Prasutagus had been a close Roman ally after a brief "
"uprising, respected as being forethinking even by his former enemies, now "
"allied Romans, and free to rule his kingdom as their native tradition "
"dictated, except in one case. Prasutagus, realizing he was going to die, "
"agreed upon a will with his wife and subordinates; his daughters would "
"inherit the physical running of the territory, under Boudicca's stewardship "
"until they were adults, and the Emperor of Rome would have overlordship, "
"collecting taxes and being allowed to request military aid. Much the same "
"situation as he already held. The problem lay in that the Romans did not "
"recognize female heirs, and thus asserted, upon Prasutagus's death, that "
"only the Emperor's claim to the kingdom of Icenia was valid. They further "
"noted it was regular Roman practice to only allow a client kingdom to be "
"independent for the lifetime of the initial king, such as had occurred in "
"Galatia. The Empire formally annexed the kingdom, and began extracting harsh"
" taxes immediately, citing that Prasutagus was indebted to the Romans, "
"having taken several loans during his lifetime that he had failed to repay. "
"Boudicca's complaint about this treatment and the defiance of her deceased "
"husband's will was met with brutality; Roman soldiers flogged her, and her "
"daughters, only children, were raped. Boudicca and her subjects were "
"infuriated at the disgrace done to their queen and the children. With the "
"Roman governor of Britain engaged with the druids in Cambria, now Wales, "
"Boudicca was able to attract more followers from outside the Iceni, as they "
"were hardly the only British tribe growing rapidly disillusioned with the "
"Romans. Boudicca and her army laid waste to three cities, routed a Roman "
"legion, and called on the memory of Arminius, a German who had routed the "
"Romans from his lands, and their own ancestors who had driven off Caesar "
"near a century earlier. Boudicca was defeated by a major tactical blunder in"
" the Battle of Watling Street, leading to much of her force being "
"slaughtered as they could not withdraw to safety. Boudicca herself escaped, "
"and then slew her daughters, and then herself, to avoid further shame at "
"Roman hands."
msgstr "Amiano Marcelino describiu o difícil que resultaría para un grupo de estranxeiros enfrontarse a un celta que lle pedía axuda á súa muller. Pois ela era máis forte que el, e asestaba golpes e patadas cunha forza como a dos proxectís dunha catapulta. Disque Boadicea, raíña dos icenos, era «moi alta e de aspecto aterrador, cunha voz ronca e unha enorme mata de pelo vermello que caía sobre os seus ombreiros». Boadicea vestía unha túnica de varias cores, e sobre ela unha capa. Fora en realizade aliada dos romanos nun principio, xunto co seu marido, Prasutagus, rei dos icenos. Prasutagus fora un fiel aliado dos romanos despois dun curto levantamento, que o respectaban mesmo cando eran inimigos pola súa capacidade para planificar, e era libre de gobernar o seu reino como o ditaba a súa tradición local, salvo por un caso. Prasutagus, consciente de que ía morrer, acordou coa súa muller e subordinados un testamento segundo o cal as súas fillas herdarían o control real do territorio, baixo a tutela de Boadicea ata que fosen maiores de idade, e o emperador de Roma sería señor das terras e recadaría impostos e podería solicitar axuda militar. A situación non sería moi distinta de como era xa, o problema era que os romanos non recoñecían mulleres como herdeiras, e determinaron por tanto, ao morrer Prasutagus, que o único que tiña dereito ao trono do reino de Icenia era o emperador. Ademais indicaron que era unha practica romana habitual a de permitir aos reinos vasalos ser independentes unicamente durante a vida do seu rei inicial, tal e como ocorrera coa Galia. O imperio anexou formalmente o reino e comezou de seguida a esixir uns impostos moi altos, baixo o pretexto de que Prasutagus estaba en débeda cos romanos, que pedira varios empréstitos en vida que non chegara devolver. Os romanos responderon con brutalidade ás queixas de Boadicea sobre este trato e sobre o desafío do testamento do seu defunto marido; os romanos azoutárona, as súas fillas, aínda menores de idade, foron violadas. Isto levantou a ira de Boadicea e os seus súbditos. Co gobernador romano da Bretaña ocupado loitando contra os druídas en Cambria (a actual Gales), Boadicea conseguir atraer a máis seguidores non inicenos, pois eles non eran nin moito menos a única tribo bretoa que se estaba desenganando rapidamente cos romanos. Boadicea e o seu exército devastaron tres cidades, expulsaron a unha lexión romana, e fixeron un chamamento á memoria de Arminio, un xermano que expulsara aos romanos das súas terras, así como aos seus propios devanceiros que botaran a César había case un século. Boadicea foi derrotada a causa dun erro táctico colosal na Batalla de Watling Street, e a meirande parte das súas forzas foron vítimas dunha matanza ao non poder retirarse a un lugar seguro. A propia Boadicea conseguiu escapar, e matou ás súas fillas e quitouse a vida para evitar volver caer en mans dos romanos."
#: simulation/data/civs/brit.jsonAINames[2]
#: simulation/data/civs/brit.jsonFactions[0].Heroes[2].Name
msgid "Boudicca"
msgstr "Boadicea"
#: simulation/data/civs/brit.jsonHistory
msgid ""
"The Britons were the Celtic tribes of the British Isles. Using chariots, "
"longswordsmen and powerful melee soldiers, they staged fearsome revolts "
"against Rome to protect their customs and interests. Also, they built "
"thousands of unique structures such as hill forts, crannogs and brochs."
msgstr "Os bretóns eran tribos celtas das illas británicas. Usando cuadrigas, guerreiros con espadas longas e outros fortes soldados especializados na loita de contacto, provocaron temidas revoltas contra os romanos para protexer as súas costumes e intereses. Ademais, construíron milleiros de estruturas únicas como castros, crannogues e broches."
#: simulation/data/civs/brit.jsonFactions[0].Name
#: simulation/data/civs/brit.jsonName
msgid "Britons"
msgstr "Bretóns"
#: simulation/data/civs/brit.jsonTeamBonuses[0].Description
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/civs/brit.jsonTeamBonuses[0].History
msgid ""
"The Druids of the Celts maintained an organized religion that advanced the "
"technology of their people even during wartime."
msgstr "Os druídas dos celtas mantiñan unha relixión organizada que evolucionou a tecnoloxía do seu pobo incluso durante os tempos de guerra."
#: simulation/data/civs/brit.jsonTeamBonuses[0].Name
msgid "Druids"
msgstr "Druídas"
#: simulation/data/civs/cart.jsonAINames[10]
msgid "Hampsicora"
msgstr "Hampsicora"
#: simulation/data/civs/cart.jsonAINames[11]
msgid "Hannibal Gisco"
msgstr "Aníbal Xiscón"
#: simulation/data/civs/cart.jsonAINames[12]
msgid "Dido"
msgstr "Dido"
#: simulation/data/civs/cart.jsonAINames[13]
msgid "Xanthippus"
msgstr "Xantipo"
#: simulation/data/civs/cart.jsonAINames[14]
msgid "Himilco Phameas"
msgstr "Himilcón Fameas"
#: simulation/data/civs/cart.jsonAINames[15]
msgid "Hasdrubal the Boetharch"
msgstr "Asdrúbal o Beotarca"
#: simulation/data/civs/cart.jsonAINames[2]
msgid "Hasdrubal Barca"
msgstr "Asdrúbal Barca"
#: simulation/data/civs/cart.jsonAINames[3]
msgid "Hasdrubal Gisco"
msgstr "Asdrúbal Xiscón"
#: simulation/data/civs/cart.jsonAINames[4]
msgid "Hanno the Elder"
msgstr "Hannón o Vello"
#: simulation/data/civs/cart.jsonAINames[6]
msgid "Mago Barca"
msgstr "Magón Barca"
#: simulation/data/civs/cart.jsonAINames[7]
msgid "Hasdrubal the Fair"
msgstr "Asdrúbal o Belo"
#: simulation/data/civs/cart.jsonAINames[8]
msgid "Hanno the Great"
msgstr "Hannón o Grande"
#: simulation/data/civs/cart.jsonAINames[9]
msgid "Himilco"
msgstr "Himilcón"
#: simulation/data/civs/cart.jsonCivBonuses[0].Description
msgid "Walls +100% build time, +100% stone cost, and +200% health."
msgstr ""
#: simulation/data/civs/cart.jsonCivBonuses[0].History
msgid "Carthaginians built triple city walls."
msgstr "Os cartaxineses construían murallas triplas nas súas cidades."
#: simulation/data/civs/cart.jsonCivBonuses[0].Name
msgid "Triple Walls"
msgstr "Murallas triplas"
#: simulation/data/civs/cart.jsonFactions[0].Heroes[0].History
msgid ""
"Carthage's most famous son. Hannibal Barca was the eldest son of Hamilcar "
"Barca and proved an even greater commander than his father. Lived 247-182 "
"B.C. While he ultimately lost the Second Punic War his victories at Trebia, "
"Lake Trasimene, and Cannae, and the feat of crossing the Alps have secured "
"his position as among the best tacticians and strategists in history."
msgstr "O fillo máis famoso de Cartago, Aníbal Barca (247-182 a.C.), era o fillo maior de Amílcar Barca, e demostrou ser un comandante aínda máis grande que seu pai. Aínda que acabou sendo derrotado durante a Segunda Guerra Púnica, as súas vitorias en Trebia, no Lago Trasimeno e en Cannas, así como a fazaña de cruzar os Alpes, aseguráronlle un posto entre os mellores tácticos e estrategos da historia."
#: simulation/data/civs/cart.jsonAINames[0]
#: simulation/data/civs/cart.jsonFactions[0].Heroes[0].Name
msgid "Hannibal Barca"
msgstr "Aníbal Barca"
#: simulation/data/civs/cart.jsonFactions[0].Heroes[1].History
msgid ""
"Father of Hannibal and virtual military dictator. Hamilcar Barca was a "
"soldier and politician who excelled along his entire career. Lived 275-228 "
"B.C. While overshadowed by his sons, Hamilcar was great general in his own "
"right, earning the nickname Baraq or Barca for the lightning speed of his "
"advance."
msgstr "Pai de Aníbal e ditador militar de facto, Amílcar Barca (275-228 a.C.) foi un excelente soldado e político durante toda a súa carreira. A pesar de que os seus fillos lle fixeron sombra, Amílcar era un gran xeneral, e gañouse o alcume de «Barca» (raio) pola rapidez coa que avanzaba."
#: simulation/data/civs/cart.jsonAINames[1]
#: simulation/data/civs/cart.jsonFactions[0].Heroes[1].Name
msgid "Hamilcar Barca"
msgstr "Amílcar Barca"
#: simulation/data/civs/cart.jsonFactions[0].Heroes[2].History
msgid ""
"Maharbal was Hannibal Barca's 'brash young cavalry commander' during the 2nd"
" Punic War. He is credited with turning the wing of the legions at Cannae "
"resulting in defeat in which 30,000 of 50,000 Romans were lost, as well as "
"significant contributions to the winning of many other battles during the "
"2nd Punic War. He is known for having said, after the battle of Cannae, "
"'Hannibal, you know how to win the victory; just not what to do with it.'"
msgstr "O xove e intrépido Maharbal foi o comandante de cabalaría de Aníbal Barca durante a Segunda Guerra Púnica. Atribúeselle facer dar a volta ás lexións dos flancos en Cannas conseguindo unha vitoria na que os romanos perderon tres quintas partes das súas 50.000 unidades, e atribúenselle tamén contribucións importantes ás vitorias noutras moitas batallas durante a Segunda Guerra Púnica. É coñecido polas súas palabras tras a batalla de Cannas: «Aníbal, sabes como conseguir a vitoria, pero non que facer con ela»."
#: simulation/data/civs/cart.jsonAINames[5]
#: simulation/data/civs/cart.jsonFactions[0].Heroes[2].Name
msgid "Maharbal"
msgstr "Maharbal"
#: simulation/data/civs/cart.jsonFactions[0].Technologies[0].Description
msgid "All Traders and Ships +25% vision range."
msgstr "O raio de visión de todos os comerciantes e barcos aumenta nun +25%."
#: simulation/data/civs/cart.jsonFactions[0].Technologies[0].History
msgid ""
"Nobody knew better than the Carthaginians where in the ancient world they "
"were going and going to go; their merchant traders had missions to "
"everywhere."
msgstr "Ninguén sabía mellor que os cartaxineses a que parte do mundo antigo ían e a que parte pretendían ir. Os seus comerciantes tiñan misións en todas partes."
#: simulation/data/civs/cart.jsonFactions[0].Technologies[0].Name
msgid "Exploration"
msgstr "Exploración"
#: simulation/data/civs/cart.jsonFactions[0].Technologies[1].Description
msgid "Civic Centers, Temples, and Houses -25% build time."
msgstr "Redúcese nun -25% o tempo de construción de centros cívicos, templos e casas."
#: simulation/data/civs/cart.jsonFactions[0].Technologies[1].History
msgid ""
"Carthaginians established many trading centers as colonies and ultimately "
"held dominion over 300 cities and towns in North Africa alone."
msgstr "Os cartaxineses estableceron moitos centros de comercios como colonias e acabaron por dominar máis de 300 cidades e vilas só no norte de África."
#: simulation/data/civs/cart.jsonFactions[0].Technologies[1].Name
msgid "Colonization"
msgstr "Colonización"
#: simulation/data/civs/cart.jsonHistory
msgid ""
"Carthage, a city-state in modern-day Tunisia, was a formidable force in the "
"western Mediterranean, eventually taking over much of North Africa and "
"modern-day Spain in the third century B.C. The sailors of Carthage were "
"among the fiercest contenders on the high seas, and masters of naval trade. "
"They deployed towered War Elephants on the battlefield to fearsome effect, "
"and had defensive walls so strong, they were never breached."
msgstr "Cartago, a cidade estado do que agora coñecemos por Tunisia, constituía unha forza formidábel no Mediterráneo occidental, e acabou tomando posesión de gran parte do norte de África e da Península Ibérica durante o século III a.C. Os mariñeiros de Cartago estaban entre os máis feroces dos mares, e eran os mestres do comercio por mar. Os cartaxineses levaban ao campo de batalla elefantes de guerra con torres de soldados sobre eles, enchendo de medo o corazón dos seus inimigos, e ninguén podía derribar as súas murallas."
#: simulation/data/civs/cart.jsonName
msgid "Carthaginians"
msgstr "Cartaxineses"
#: simulation/data/civs/cart.jsonStructures[0].History
msgid ""
"The structure is based upon the center island of the inner harbour "
"constructed to house the war fleet of the Carthaginian navy at Carthage."
msgstr "A estrutura está baseada na illa central do porto interior construído para aloxar a flota de guerra cartaxinesa en Cartago."
#: simulation/data/civs/cart.jsonStructures[0].Name
msgid "Naval Shipyard"
msgstr "Estaleiro"
#: simulation/data/civs/cart.jsonStructures[0].Special
msgid "Construct the powerful warships of the Carthaginian navy."
msgstr "Constrúe os invencíbeis barcos de guerra da flota cartaxinesa."
#: simulation/data/civs/cart.jsonStructures[1].History
msgid "The Celts supplied fierce warrior mercenaries for Carthaginian armies."
msgstr "Os celtas subministraban feroces guerreiros aos exércitos cartaxineses."
#: simulation/data/civs/cart.jsonStructures[1].Name
msgid "Celtic Embassy"
msgstr "Embaixada celta"
#: simulation/data/civs/cart.jsonStructures[1].Special
msgid "Train Celtic Mercenaries."
-msgstr ""
+msgstr "Adestra Mercenarios Celtas."
#: simulation/data/civs/cart.jsonStructures[2].History
msgid ""
"The Iberians were known as fierce mercenaries, loyal to their paymasters."
msgstr "Os mercenarios iberos eran famosos pola súa ferocidade e lealdade a quen os contrataba."
#: simulation/data/civs/cart.jsonStructures[2].Name
msgid "Iberian Embassy"
msgstr "Embaixada ibera"
#: simulation/data/civs/cart.jsonStructures[2].Special
msgid "Train Iberian Mercenaries."
-msgstr ""
+msgstr "Adestra Mercenarios Íberos."
#: simulation/data/civs/cart.jsonStructures[3].History
msgid ""
"When Hannibal invaded Italy and defeated the Romans in a series of battles, "
"many of the peoples subject to Rome, including the Greeks and Samnites, "
"revolted and joined the Carthaginian cause."
msgstr ""
#: simulation/data/civs/cart.jsonStructures[3].Name
msgid "Italic Embassy"
-msgstr ""
+msgstr "Embaixada italiana"
#: simulation/data/civs/cart.jsonStructures[3].Special
msgid "Train Italic Mercenaries."
-msgstr ""
+msgstr "Adestra Mercenarios Italos."
#: simulation/data/civs/cart.jsonTeamBonuses[0].Description
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/civs/cart.jsonTeamBonuses[0].History
msgid ""
"The Phoenicians and Carthaginians were broadly known as the greatest trading"
" civilization of the ancient and classical world."
msgstr "Os fenicios e os cartaxineses eran ben coñecidos como a civilización de comerciantes máis importante do mundo antigo e clásico."
#: simulation/data/civs/cart.jsonTeamBonuses[0].Name
msgid "Trademasters"
msgstr "Mestres do comercio"
#: simulation/data/civs/gaul.jsonAINames[2]
msgid "Cativolcus"
msgstr "Catuvolco"
#: simulation/data/civs/gaul.jsonAINames[3]
msgid "Cingetorix"
msgstr "Cinxétorix"
#: simulation/data/civs/gaul.jsonAINames[5]
msgid "Divico"
msgstr "Divicón"
#: simulation/data/civs/gaul.jsonAINames[6]
msgid "Ambiorix"
msgstr "Ambiórix"
#: simulation/data/civs/gaul.jsonAINames[7]
msgid "Liscus"
msgstr "Lisco"
#: simulation/data/civs/gaul.jsonAINames[8]
msgid "Valetiacus"
msgstr "Valetiaco"
#: simulation/data/civs/gaul.jsonAINames[9]
msgid "Viridovix"
msgstr "Virídovix"
#: simulation/data/civs/gaul.jsonCivBonuses[0].Description
msgid "Enhanced food gained from ranching and farming. "
msgstr "Aumento da eficiencia dos currais e mailos cultivos."
#: simulation/data/civs/gaul.jsonCivBonuses[0].History
msgid "Represents Celtic farming methods. "
msgstr "Representa métodos de labranza celtas."
#: simulation/data/civs/gaul.jsonCivBonuses[0].Name
msgid "Ardiosmanae"
msgstr "Ardiosmanæ"
#: simulation/data/civs/gaul.jsonCivBonuses[1].Description
msgid "Druids increase attack rates of soldiers near them slightly."
msgstr "Os druídas aumentan a velocidade de ataque dos soldados preto deles."
#: simulation/data/civs/gaul.jsonCivBonuses[1].History
msgid "Celtic religion and druidry inspired their warlike mindset. "
msgstr "A relixión celta e mailo druidismo inspiraron a mentalidade guerreira deste pobo."
#: simulation/data/civs/gaul.jsonCivBonuses[1].Name
msgid "Deas Celtica"
msgstr "Deas Celtica"
#: simulation/data/civs/gaul.jsonFactions[0].Description
msgid "The Celts of mainland Europe."
msgstr "Os celtas do continente europeo."
#: simulation/data/civs/gaul.jsonFactions[0].Heroes[0].History
msgid ""
"When Celtic armies met the enemy, before the battle would start, the Celtic "
"leader would go to the first line and challenge the bravest of the enemy "
"warriors to a single combat. The story of how Marcus Claudius Marcellus "
"killed a Gallic leader at Clastidium (222 B.C.) is typical of such "
"encounters. Advancing with a small army, Marcellus met a combined force of "
"Insubrian Gauls and Gaesatae at Clastidium. The Gallic army advanced with "
"the usual rush and terrifying cries, and their king, Viridomarus, picking "
"out Marcellus by means of his badges of rank, made for him, shouting a "
"challenge and brandishing his spear. Viridomarus was an outstanding figure "
"not only for his size but also for his adornments; for he was resplendent in"
" bright colors and his armor shone with gold and silver. This armor, thought"
" Marcellus, would be a fitting offering to the gods. He charged the Gaul, "
"pierced his bright breastplate and cast him to the ground. It was an easy "
"task to kill Viridomarus and strip him of his armor."
msgstr "Cando os exércitos celtas chegaron onda o inimigo, antes do inicio da batalla, o líder dos celtas adoitaba ir á primeira liña e retar ao máis valente dos guerreiros inimigos a un combate entre os dous. A historia de como Marco Claudio Marcelo asasinou a un líder galo en Clastidio (222 a.C.) é típica deses encontros. Avanzando cun pequeno exército, Marcelo topouse cunha forza combinada de galos de Insubria sexetas en Clastidio. O exército galo avanzou coa súa présa habitual e os seus cantos de guerra, e o seu rei, Viridomaro, que identificou a Marcelo polas súas condecoracións, encarouno e dirixiuse a el, lanza en man e berrando. Viridomaro salientaba tanto polo seu tamaño como pola súa forma de vestir, con cores vivas e unha armadura de dourado e prateado. Marcelo considerou que a súa armadura sería unha ofrenda axeitada para os deuses. Así que cargou contra o galo, perforou a súa armadura, e tirouno ao chan. Matar a Viridomaro e quitarlle a armadura foi fácil."
#: simulation/data/civs/gaul.jsonAINames[0]
#: simulation/data/civs/gaul.jsonFactions[0].Heroes[0].Name
msgid "Viridomarus"
msgstr "Viridomaro"
#: simulation/data/civs/gaul.jsonFactions[0].Heroes[1].History
msgid ""
"Brennus is the name which the Roman historians give to the famous leader of "
"the Gauls who took Rome in the time of Camillus. According to Geoffrey of "
"Monmouth, the cleric who wrote “History of the Kings of Britain”, Brennus "
"and his brother Belinus invaded Gaul and sacked Rome in 390 B.C., 'proving' "
"that Britons had conquered Rome, the greatest civilization in the world, "
"long before Rome conquered the Britons. We know from many ancient sources "
"which predate Geoffrey that Rome was indeed sacked, but in 387 not 390, and "
"that the raid was led by a man named Brennus, but he and his invading horde "
"were Gallic Senones, not British. In this episode several features of "
"Geoffrey's editing method can be seen: he modified the historical Brennus, "
"created the brother Belinus, borrowed the Gallic invasion, but omitted the "
"parts where the Celts seemed weak or foolish. His technique is both additive"
" and subtractive. Like the tale of Trojan origin, the story of the sack of "
"Rome is not pure fabrication; it is a creative rearrangement of the "
"available facts, with details added as necessary. By virtue of their "
"historical association, Beli and Bran are often muddled with the earlier "
"brothers Belinus and Brennus (the sons of Dunvallo Molmutius) who contended "
"for power in northern Britain in around 390 B.C., and were regarded as gods "
"in old Celtic tradition."
msgstr "Breno é o nome co que os historiadores romanos bautizaron ao famoso líder dos galos que tomou Roma nos temos de Camillus. Segundo Godofredo de Monmouth, o crego que escribiu «Historia dos reis de Bretaña», Breno e o seu irmán Belino invadiron a Galia e saquearon Roma no ano 390 a.C., “demostrando” que os bretóns conquistaran Roma, a mellor civilización do mundo, moito antes de que Roma conquistase aos bretóns. Sabemos por moitas fontes da antigüidade anteriores a Godofredo dun saqueo de Roma, pero no ano 387, non no 390, e que o líder se chamaba Breno, pero a horda coa que invadiu estaba formada por senóns galos, non británicos. Neste episodio podemos observar moitas das características do método de edición de Godofredo: cambiou ao histórico Breno, creou un irmán chamado Belino, tomou prestada a invasión gala, pero saltou as partes que facían parecer aos celtas febles e parvos. A súa técnica engade e resta. Como a historia de orixe troiana, a historia do saqueo de Roma non é mera invención; é unha adaptación creativa dos feitos coñecidos, con detalles engadidos para embelecer o relato. Pola súa asociación histórica, Belo e Bran adoitan mesturarse cos irmáns previos, Breno e Belino (os fillos de Dyfnwal Moelmud) que loitaron polo poder no norte de Bretaña arredor do ano 390 a.C., e estaban considerados deuses na tradición celta antiga."
#: simulation/data/civs/gaul.jsonAINames[1]
#: simulation/data/civs/gaul.jsonFactions[0].Heroes[1].Name
msgid "Brennus"
msgstr "Breno"
#: simulation/data/civs/gaul.jsonFactions[0].Heroes[2].History
msgid ""
"Vercingetorix (Gaulish: Ver-Rix Cingetos) was the chieftain of the Arverni "
"tribe in Gaul (modern France). Starting in 52 B.C. he led a revolt against "
"the invading Romans under Julius Caesar, his actions during the revolt are "
"remembered to this day. Vercingetorix was probably born near his tribes "
"capital (Gergovia). From what little info we have Vercingetorix was probably"
" born in 72 B.C., his father was Celtius and we don't know who his mother "
"was. Because we only know of him from Roman sources we don't know much about"
" Vercingetorix as a child or young man, except that perhaps he was probably "
"very high spirited and probably gained some renown in deeds."
msgstr "Vercinxetórix era o xefe da tribo gala dos arvernos, na actual Francia. Desde o ano 52 a.C. liderou unha revolta contra os romanos invasores, estes liderados por Xulio César, e as súas fazañas durante a revolta aínda son lembradas a día de hoxe. Vercinxetórix naceu probablemente preto da capital da súa tribo (Xergovia). Polo pouco que se sabe, Vercinxetórix puido nacer no ano 72 a.C., o seu pai chamábase Celtio e non sabemos nada de súa nai. Dado que o único que se sabe de Vercinxetórix é por fontes romanas, non sabemos moito de cando o galo era novo, salvo que probablemente fose moi vivaz e que debeu gañar renome coas súas fazañas."
#: simulation/data/civs/gaul.jsonAINames[4]
#: simulation/data/civs/gaul.jsonFactions[0].Heroes[2].Name
msgid "Vercingetorix"
msgstr "Vercingetorix"
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[0].Description
msgid "Workers +15% grain gather rate."
msgstr ""
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[0].History
msgid ""
"The Gauls invented an harvesting machine, making it much easier to harvest "
"grain."
msgstr ""
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[0].Name
msgid "Harvesting Machine"
msgstr ""
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[1].Description
msgid ""
"A set amount of metal and food from every structure destroyed or captured."
msgstr "Obtense unha cantidade de metal e de comida fixas de todas as estruturas que se destrúan ou capturen."
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[1].History
msgid ""
"Woe to the Defeated! The Gallic chieftain Brennus seized Rome (with the "
"exception of a garrison on Capitoline Hill). When Camillus besieged him with"
" a relief force from Veii, he negotiated his surrender for 1000 pounds of "
"gold, and adding the weight of his sword on the scale when the Romans "
"complained that he used false weights he uttered those famous words."
msgstr "«Vae victis!» (Pobres os vencidos!). Breno, o xefe dos galos, conquistou Roma (salvo por unha gornición no, Breno negociou a súa rendición por 1 000 libras de ouro, e cando os romanos se queixaron de que os pesos que os galos puxeran na balanza eran falsos, Breno pronunciou esas famosas palabras e engadiu a súa espada aos pesos."
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[1].Name
msgid "Vae Victis"
msgstr "Vae victis"
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[2].Description
msgid "Gallic druids gain a small melee attack."
msgstr "Os druídas galos obteñen un feble ataque de contacto."
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[2].History
msgid ""
"The Carnutes were druids from Aulercia. They fought when needed, and were "
"largely responsible for turning back the Belgae incursions into Armorica and"
" Aulercia."
msgstr "Os carnutos era druídas de Aulercia. Loitaban cando facía falla, e foron en gran parte responsábeis do cambio de tornas nas incursións belgas en Armórica e Aulercia."
#: simulation/data/civs/gaul.jsonFactions[0].Technologies[2].Name
msgid "Carnutes"
msgstr "Carnutos"
#: simulation/data/civs/gaul.jsonHistory
msgid ""
"The Gauls were the Celtic tribes of continental Europe. Dominated by a "
"priestly class of Druids, they featured a sophisticated culture of advanced "
"metalworking, agriculture, trade and even road engineering. With heavy "
"infantry and cavalry, Gallic warriors valiantly resisted Caesar's campaign "
"of conquest and Rome's authoritarian rule."
msgstr "Os galos eran as tribos celtas do continente europeo. Dominados por unha clase de sacerdotes, os druídas, a cultura gala era sofisticada e o seu traballo dos metais avanzado, así como a agricultura, o comercio e mesmo a enxeñaría de camiños. Con infantaría e cabalaría pesadas, os guerreiros galos resistiron con valentía durante a campaña de conquista de César e o goberno autoritario de Roma."
#: simulation/data/civs/gaul.jsonFactions[0].Name
#: simulation/data/civs/gaul.jsonName
msgid "Gauls"
msgstr "Galos"
#: simulation/data/civs/gaul.jsonTeamBonuses[0].Description
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/civs/gaul.jsonTeamBonuses[0].History
msgid ""
"The Gauls produced and exported swords and scabbards, woolen and leather "
"products, and other arms."
msgstr ""
#: simulation/data/civs/gaul.jsonTeamBonuses[0].Name
msgid "Products from Gaul"
msgstr ""
#: simulation/data/civs/iber.jsonAINames[4]
msgid "Audax"
msgstr "Audax"
#: simulation/data/civs/iber.jsonAINames[5]
msgid "Ditalcus"
msgstr "Ditalco"
#: simulation/data/civs/iber.jsonAINames[6]
msgid "Minurus"
msgstr "Minuro"
#: simulation/data/civs/iber.jsonAINames[7]
msgid "Tautalus"
msgstr "Tautalo"
#: simulation/data/civs/iber.jsonCivBonuses[0].Description
msgid "Iberians start with a powerful prefabricated circuit of stone walls."
msgstr "Os iberos comezar cun forte circuíto prefabricado de murallas de pedra."
#: simulation/data/civs/iber.jsonCivBonuses[0].History
msgid ""
"With exception to alluvial plains and river valleys, stone is abundant in "
"the Iberian Peninsula and was greatly used in construction of structures of "
"all types."
msgstr "Coa excepción das chairas aluviais e os vales dos ríos, a pedra é un ben abundante na Península Ibérica e usouse moito na construción de estruturas de todo tipo."
#: simulation/data/civs/iber.jsonCivBonuses[0].Name
msgid "Harritsu Leku"
msgstr "Harritsu Leku"
#: simulation/data/civs/iber.jsonFactions[0].Heroes[0].History
msgid ""
"Viriato, like Vercingetorix amongst the Gauls, was the most famous of the "
"Iberian tribal war leaders, having conducted at least 7 campaigns against "
"the Romans in the southern half of the peninsula during the 'Lusitani Wars' "
"from 147-139 B.C. He surfaced as a survivor of the treacherous massacre of "
"9,000 men and the selling into slavery of 21,000 elderly, women, and "
"children of the Lusitani. They had signed a treaty of peace with the Romans,"
" conducted by Servius Sulpicius Galba, governor of Hispania Ulterior, as the"
" 'final solution' to the Lusitani problem. He emerged from humble beginnings"
" in 151 B.C. to become war chief of the Lusitani. He was intelligent and a "
"superior tactician, never really defeated in any encounter (though suffered "
"losses in some requiring retreat). He succumbed instead to another treachery"
" arranged by a later Roman commander, Q. Servilius Caepio, to have him "
"assassinated by three comrades that were close to him."
msgstr "Viriato, como Vercinxetórix entre os galos, era o máis famoso dos líderes militares das tribos iberas. Organizou polo menos sete campañas contra os romanos da metade sur da península durante as Guerras Lusitanas entre o 147 a.C. e o 139 a.C. Saíu supervivente dunha traizón que resultou na masacre de 9.000 homes e maila venda como escravos de 21.000 vellos, mulleres e nenos dos lusitanos. Asinaran un tratado de paz cos romanos, conducido por Servio Sulpicio Galba, gobernador da Hispania Ulterior, como a “solución final” ao problema dos lusitanos. Viriato era intelixente e un gran estratega que nunca perdeu unha batalla aínda que si sufriu numerosas baixas nalgunhas nas que fuxir era necesario. En vez de a esa, Viriato sucumbiu a unha traizón posterior dos romanos, cando o comandante Quinto Servilio Cepión pagou a tres dos seus compañeiros máis próximos para asasinalo."
#: simulation/data/civs/iber.jsonAINames[0]
#: simulation/data/civs/iber.jsonAINames[1]
#: simulation/data/civs/iber.jsonFactions[0].Heroes[0].Name
msgid "Viriato"
msgstr "Viriato"
#: simulation/data/civs/iber.jsonFactions[0].Heroes[1].History
msgid ""
"Karos was a chief of the Belli tribe located just east of the Celtiberi "
"(Numantines at the center). Leading the confederated tribes of the meseta "
"central (central upland plain) he concealed 20,000 foot and 5,000 mounted "
"troops along a densely wooded track. Q. Fulvius Nobilior neglected proper "
"reconnaissance and lead his army into the trap strung out in a long column. "
"Some 10,000 of 15,000 Roman legionaries fell in the massive ambush that was "
"sprung upon them. The date was 23 August of 153 B.C., the day when Rome "
"celebrated the feast of Vulcan. By later Senatorial Decree it was ever "
"thereafter known as dies ater, a 'sinister day', and Rome never again fought"
" a battle on the 23rd of August. Karos was wounded in an after battle small "
"cavalry action the same evening and soon died thereafter, but he had carried"
" off one of the most humiliating defeats that Rome ever suffered."
msgstr "Karos éra xefe da tribo dos belos, situados arredor da zona de Numantina e que facían fronteira cos celtiberos polo leste Liderando as tribos confederadas da meseta central, Karos reuniu a 20.000 soldados a pe e 5.000 a cabalo nun tramo de camiño que atravesaba un denso bosque. Quinto Fulvio Nobilior, por non enviar tropas de recoñecemento, levou ao seu exército directamente á trampa. Entre 10.000 e 15.000 lexionarios romanos morreron durante a emboscada masiva da que foron vítimas. O día foi o 23 de agosto de do ano 153 a.C., o día en que Roma celebraba a festa de Vulcano. O senado decretou que ese día pasaría a chamarse «dies ater» (día desafortunado), e Roma non volveu loitar unha batalla ese día. Karos resultou ferido nunha pequena acción de cabalaría posterior á batalla aquela mesma tarde, e morreu pouco despois, pero conseguiu unha das derrotas máis humillantes que Roma sufriu xamais."
#: simulation/data/civs/iber.jsonAINames[2]
#: simulation/data/civs/iber.jsonFactions[0].Heroes[1].Name
msgid "Karos"
msgstr "Karos"
#: simulation/data/civs/iber.jsonFactions[0].Heroes[2].History
msgid ""
"Indibil was king of the Ilergetes, a large federation ranged principally "
"along the Ebro River in the northwest of the Iberian Peninsula. During the "
"Barcid expansion, from 212 B.C. he had initially been talked into allying "
"himself with the Carthaginians who had taken control of a lot of territory "
"to the south and west, however after loss and his capture in a major battle "
"he was convinced, some say tricked, to switch to the Roman side by Scipio "
"Africanus. But that alliance didn't last long, as Roman promises were hollow"
" and the Romans acted more like conquerors than allies. So, while the Romans"
" and their allies had ended Carthaginian presence in 'Hispania' in 206 B.C.,"
" Indibil and another tribal prince by the name of Mandonio, who may have "
"been his brother, rose up in rebellion against the Romans. They were "
"defeated in battle, but rose up in a 2nd even larger rebellion that had "
"unified all the Ilergetes again in 205 B.C. Outnumbered and outarmed they "
"were again defeated, Indibil losing his life in the final battle and "
"Mandonio being captured then later put to death. From that date onward the "
"Ilergetes remained a pacified tribe under Roman rule."
msgstr "Indíbil era o rei dos ilerxetes, unha gran federación situada principalmente nas ribeiras do río Ebro, no noroeste da Península Ibérica. Durante a expansión dos Barca, desde o ano 212 a.C. consideraba a posibilidade de aliarse cos cartaxineses, que tomaran o control dunha gran parte do territorio no sur e o oeste, pero tras unha derrota e ser capturado nunha importante batalla, Escipión o Africano convenceuno (hai quen di que mediante enganos) para pasarse ao lado dos romanos. Pero pouco durou esa alianza, dado que as promesas dos romanos estaban baleiras e actuaron máis como conquistadores que como aliados. Así que se ben os romanos e os seus aliados acabaran coa presenza de Cartago na Península Ibérica no ano 206 a.C., Indíbil e outro príncipe tribal, Mandonio —que podería ser o seu irmán—, rebeláronse contra os romanos. Perderon a batalla, pero volveron alzarse en rebelión unha segunda vez nun número aínda maior, tras volver unificar os ilerxetes no ano 205 a.C. Pero en menor número que o inimigo, e con peor armamento, foi inevitábel a súa derrota. Nesta batalla final, Indíbil perdeu a vida e Mandonio foi capturado e posteriormente executado. Desde aquel día a tribo dos ilerxetes non volveu rebelarse contra os romanos."
#: simulation/data/civs/iber.jsonAINames[3]
#: simulation/data/civs/iber.jsonFactions[0].Heroes[2].Name
msgid "Indibil"
msgstr "Indíbil"
#: simulation/data/civs/iber.jsonFactions[0].Technologies[0].Description
msgid ""
"Causes targets struck to become inflamed and lose hitpoints at a constant "
"rate until and if either healed or repaired, as appropriate."
msgstr "Fai que o obxectivo se incendie e perda puntos de vida de maneira constante ata que reciba coidados médicos (no caso dun ser vivo) ou sexa reparado (no caso dunha estrutura)."
#: simulation/data/civs/iber.jsonFactions[0].Technologies[0].History
msgid ""
"Iberian tribesmen were noted for wrapping bundles of grass about the shafts "
"of their throwing spears, soaking that in some sort of flammable pitch, then"
" setting it afire just before throwing."
msgstr "Os homes das tribos iberas eran coñecidos por cubrir de herba as puntas das súas xavelinas, untalas nunha substancia inflamábel, e prenderlle lume xusto antes de lanzalas."
#: simulation/data/civs/iber.jsonFactions[0].Technologies[0].Name
msgid "Suzko Txabalina"
msgstr "Suzko Txabalina"
#: simulation/data/civs/iber.jsonFactions[0].Technologies[1].Description
msgid "Metal costs for units and technologies reduced by 50%."
msgstr "Redución nun -50% do custo de metal das unidades e tecnoloxías."
#: simulation/data/civs/iber.jsonFactions[0].Technologies[1].History
msgid ""
"The Iberians were known to produce the finest iron and steel implements and "
"weapons of the age. The famous 'Toledo Steel.'"
msgstr "Os iberos eran famosos por producir as mellores armas de ferro e aceiro da época. Era especialmente famoso o producido na rexión de Toledo."
#: simulation/data/civs/iber.jsonFactions[0].Technologies[1].Name
msgid "Maisu Burdina Langileak"
msgstr "Maisu Burdina Langileak"
#: simulation/data/civs/iber.jsonHistory
msgid ""
"The Iberians were a people of mysterious origins and language, with a strong"
" tradition of horsemanship and metalworking. A relatively peaceful culture, "
"they usually fought in other's battles only as mercenaries. However, they "
"proved tenacious when Rome sought to take their land and freedom from them, "
"and employed pioneering guerrilla tactics and flaming javelins as they "
"fought back."
msgstr "Pouco se sabe da orixe e maila lingua dos iberos, un pobo cunha gran tradición de cabalaría e traballo do metal. Cunha cultura relativamente pacífica, adoitaban loitar nas batallas doutros pobos como mercenarios. Porén, demostraron ser tenaces en canto Roma se propuxo arrebatarlles as súas terras e a súa liberdade, e na súa defensa empregaban pioneiras tácticas de guerrilla e xavelinas en chamas."
#: simulation/data/civs/iber.jsonName
msgid "Iberians"
msgstr "Iberos"
#: simulation/data/civs/iber.jsonStructures[0].History
msgid ""
"'Revered Monument' The Iberians were a religious people who built small "
"monuments to their various gods. These monuments could also serve as family "
"tombs."
msgstr "Os iberos eran un pobo relixioso que construía pequenos monumentos dos seus deuses. Estes monumentos podían servir tamén como sepulcros familiares."
#: simulation/data/civs/iber.jsonStructures[0].Name
msgid "Gur Oroigarri"
msgstr "Gur Oroigarri"
#: simulation/data/civs/iber.jsonStructures[0].Special
msgid ""
"Defensive Aura - Gives all Iberian units and buildings within vision range "
"of the monument a 10-15% attack boost. Build Limit: Only 5 may be built per "
"map."
msgstr "Aura defensiva que fornece ás unidades e estruturas iberas dentro do raio de visión do monumento un aumento do ataque de entre o 10% e o 15%. Límite de construción: só é posíbel construír 5."
#: simulation/data/civs/iber.jsonTeamBonuses[0].Description
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/civs/iber.jsonTeamBonuses[0].History
msgid ""
"The Iberians were long known to provide mercenaries to other nations to "
"serve as auxiliaries to their armies in foreign wars. Carthage is the most "
"well known example, and we have evidence of them serving in such a capacity "
"in Aquitania."
msgstr ""
#: simulation/data/civs/iber.jsonTeamBonuses[0].Name
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/civs/kush.jsonAINames[0]
msgid "Kashta"
msgstr "Kashta"
#: simulation/data/civs/kush.jsonAINames[10]
msgid "Malewiebamani"
msgstr "Malewiebamani"
#: simulation/data/civs/kush.jsonAINames[11]
msgid "Harsiotef"
msgstr "Harsiotef"
#: simulation/data/civs/kush.jsonAINames[12]
msgid "Shanakdakhete"
msgstr "Shanakdakhete"
#: simulation/data/civs/kush.jsonAINames[13]
msgid "Amanishakheto"
msgstr "Amanishakheto"
#: simulation/data/civs/kush.jsonAINames[1]
msgid "Alara"
msgstr "Alara"
#: simulation/data/civs/kush.jsonAINames[2]
msgid "Pebatjma"
msgstr "Pebatjma"
#: simulation/data/civs/kush.jsonAINames[3]
msgid "Shabaka"
msgstr "Shabaka"
#: simulation/data/civs/kush.jsonAINames[4]
msgid "Shebitku"
msgstr "Shebitku"
#: simulation/data/civs/kush.jsonAINames[5]
msgid "Qalhata"
msgstr "Qalhata"
#: simulation/data/civs/kush.jsonAINames[6]
msgid "Takahatenamun"
msgstr "Takahatenamun"
#: simulation/data/civs/kush.jsonAINames[7]
msgid "Tantamani"
msgstr "Tantamani"
#: simulation/data/civs/kush.jsonAINames[8]
msgid "Atlanersa"
msgstr "Atlanersa"
#: simulation/data/civs/kush.jsonAINames[9]
msgid "Nasalsa"
msgstr "Nasalsa"
#: simulation/data/civs/kush.jsonFactions[0].Description
msgid ""
"The great African kingdom that straddled the Nile River in Nubia, in the "
"South of Egypt."
msgstr "O gran reino africano asentado no Río Nilo en Nubia, ao sur de Exipto."
#: simulation/data/civs/kush.jsonFactions[0].Heroes[0].Name
msgid "Nastasen"
msgstr "Nastasen"
#: simulation/data/civs/kush.jsonFactions[0].Heroes[1].Name
msgid "Arakamani"
msgstr "Arakamani"
#: simulation/data/civs/kush.jsonFactions[0].Heroes[2].Name
msgid "Amanirenas"
msgstr "Amanirenas"
#: simulation/data/civs/kush.jsonFactions[0].Name
msgid "Kushite Africans"
msgstr "Africanos cuxitas"
#: simulation/data/civs/kush.jsonFactions[0].Technologies[0].Description
#: simulation/data/civs/maur.jsonFactions[0].Technologies[0].Description
#: simulation/data/civs/pers.jsonFactions[0].Technologies[0].Description
msgid ""
"Archers −10% training time, +8 attack range, and −10% ranged attack spread."
msgstr ""
#: simulation/data/civs/kush.jsonFactions[0].Technologies[0].History
msgid ""
"The Kushites had a tradition of fine archery and a penchant for using massed"
" archers in battle."
msgstr ""
#: simulation/data/civs/kush.jsonFactions[0].Technologies[0].Name
#: simulation/data/civs/maur.jsonFactions[0].Technologies[0].Name
#: simulation/data/civs/pers.jsonFactions[0].Technologies[0].Name
msgid "Archery Tradition"
msgstr "Tradición de arqueiros"
#: simulation/data/civs/kush.jsonFactions[0].Technologies[1].Description
msgid ""
"Civic Structures +20% build time, +20% health, and +20% capture points."
msgstr ""
#: simulation/data/civs/kush.jsonFactions[0].Technologies[1].Name
msgid "Monumental Architecture"
msgstr "Arquitectura monumental"
#: simulation/data/civs/kush.jsonFactions[0].Technologies[2].Description
msgid "Train elite rank healers."
msgstr "Adestrar sandadores de rango de elite."
#: simulation/data/civs/kush.jsonFactions[0].Technologies[2].History
msgid ""
"Have your priests instructed by the High Priest himself - may Amun bless "
"him."
msgstr "Fai que o alto sacerdote en persoa adestre os teus sacerdotes. Que Amón o bendiga."
#: simulation/data/civs/kush.jsonFactions[0].Technologies[2].Name
msgid "High Priest of Amun"
msgstr "Alto sacerdote de Amón"
#: simulation/data/civs/kush.jsonHistory
msgid ""
"The Kingdom of Kush was an ancient African kingdom situated on the "
"confluences of the Blue Nile, White Nile and River Atbara in what is now the"
" Republic of Sudan. The Kushite era of rule in the region was established "
"after the Bronze Age collapse of the New Kingdom of Egypt, and it was "
"centered at Napata in its early phase. They invaded Egypt in the 8th century"
" BC, and the Kushite emperors ruled as Pharaohs of the Twenty-fifth dynasty "
"of Egypt for a century, until they were expelled by the Assyrians. Kushite "
"culture was influenced heavily by the Egyptians, with Kushite pyramid "
"building and monumental temple architecture still extent. The Kushites even "
"worshipped many Egyptian gods, including Amun. During Classical antiquity, "
"the Kushite imperial capital was at Meroe. In early Greek geography, the "
"Meroitic kingdom was known as Aethiopia. The Kushite kingdom persisted until"
" the 4th century AD, when it weakened and disintegrated due to internal "
"rebellion, eventually succumbing to the rising power of Axum."
msgstr "O Reino Cuxita foi un reino africano situado na confluencia entre o Nilo Azul, o Nilo Branco e o Río Atbara no que hoxe coñecemos como a República de Sudán. A era cuxita de goberno da rexión estabeleceuse tras o colapso do Novo Reino de Exipto na Idade de Bronce, e nos comezos estaba centrado en Napata. Invadiron Exipto no século oito antes de Cristo, e os emperadores cuxitas reinaron como faraóns da vixésimo quinta dinastía de Exipto durante un século, ata que os asirios os expulsaron. A cultura cuxita recibiu fortes influencias exipcias, coa construción de pirámides e templos monumentais dos cuxitas aínda estendida. Os cuxitas mesmo veneraban varios deuses exipcios, incluído Amún. Durante a antigüidade clásica, a capital imperial cuxita situouse en Meroe. Nos principios da xeografía grega, o reino de Meroe coñecíase como Etiopía. O reino cuxita durou ata o século catro despois de Cristo, cando se volveu feble e se desintegrou por mor de rebelións internas, e acabou sucumbindo ao poder en alza de Axum."
#: simulation/data/civs/kush.jsonName
msgid "Kushites"
msgstr "Cuxitas"
#: simulation/data/civs/kush.jsonStructures[0].Name
msgid "Temple of Amun"
msgstr "Templo de Amón"
#: simulation/data/civs/kush.jsonStructures[0].Special
msgid ""
"The Kushites can upgrade individual Temples to Temples of Amun, which can "
"train Napatan Temple Guard champions and heal units faster."
msgstr "Os cuxitas poden anovar templos individuais a templos de Amón, que poden adestrar campións gardas do templo de Napata e unidades sandadoras máis rápido."
#: simulation/data/civs/kush.jsonStructures[1].Name
msgid "Temple of Apedemak"
msgstr "Templo de Apedemak"
#: simulation/data/civs/kush.jsonStructures[1].Special
msgid ""
"The Kushites can upgrade individual Temples to Temples of Apedemak, which "
"can train Meroe Temple Guard champions and heal units faster."
msgstr "Os cuxitas poden anovar templos individuais a templos de Apedemak, que poden adestrar campións gardas do templo de Meroe e unidades sandadoras máis rápido."
#: simulation/data/civs/kush.jsonStructures[2].History
msgid "The Kushites built over 200 pyramids in Nubia."
msgstr "Os cuxitas construíron máis de 200 pirámides en Nubia."
#: simulation/data/civs/kush.jsonStructures[2].Name
msgid "Kushite Pyramids"
msgstr "Pirámides cuxitas"
#: simulation/data/civs/kush.jsonStructures[2].Special
msgid ""
"Building a Small Kushite Pyramid unlocks the Town Phase. Building a Large "
"Kushite Pyramid unlocks the City Phase. And each pyramid built adds +10% "
"territory effect to Civic Centers."
msgstr "Construír unha pirámide cuxita pequena desbloquea a fase de vila. Construír unha pirámide cuxita grande desbloquea a fase de cidade. E cada pirámide construída engade un +10% de efecto de territorio aos centros cívicos."
#: simulation/data/civs/kush.jsonTeamBonuses[0].Description
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/civs/kush.jsonTeamBonuses[0].Name
msgid "Elephant Suppliers"
msgstr "Proveedores de elefantes."
#: simulation/data/civs/mace.jsonAINames[10]
msgid "Perseus"
msgstr "Perseo"
#: simulation/data/civs/mace.jsonAINames[11]
msgid "Craterus"
msgstr "Crátero"
#: simulation/data/civs/mace.jsonAINames[12]
msgid "Meleager"
msgstr "Meleagro"
#: simulation/data/civs/mace.jsonAINames[1]
msgid "Philip II"
msgstr "Filipo II"
#: simulation/data/civs/mace.jsonAINames[2]
msgid "Antipater"
msgstr "Antípatro"
#: simulation/data/civs/mace.jsonAINames[3]
msgid "Philip IV"
msgstr "Filipo IV"
#: simulation/data/civs/mace.jsonAINames[4]
#: simulation/data/civs/spart.jsonAINames[5]
msgid "Lysander"
msgstr "Lisandro"
#: simulation/data/civs/mace.jsonAINames[5]
msgid "Lysimachus"
msgstr "Lisímaco"
#: simulation/data/civs/mace.jsonAINames[6]
msgid "Pyrrhus of Epirus"
msgstr "Pirro de Épiro"
#: simulation/data/civs/mace.jsonAINames[7]
msgid "Antigonus II Gonatas"
msgstr "Antígono II Gónatas"
#: simulation/data/civs/mace.jsonAINames[8]
msgid "Demetrius II Aetolicus"
msgstr "Demetrio II de Macedonia"
#: simulation/data/civs/mace.jsonAINames[9]
msgid "Philip V"
msgstr "Filipo V"
#: simulation/data/civs/mace.jsonFactions[0].Description
msgid "A Hellenistic kingdom bordering the Greek city-states."
msgstr "Un reino heleno que fai fronteira coas cidades estado de Grecia."
#: simulation/data/civs/mace.jsonFactions[0].Heroes[0].History
msgid ""
"The king of Macedonia (359-336 B.C.), he carried out vast monetary and "
"military reforms in order to make his kingdom the most powerful force in the"
" Greek world. Greatly enlarged the size of Macedonia by conquering much of "
"Thrace and subduing the Greeks. Murdered in Aegae while planning a campaign "
"against Persia."
msgstr "Como rei de Macedonia (359-336 a.C.), Filipo levou a cabo importantes reformas económicas e militares para converter o seu reino na forza máis poderosa do mundo grego. Tamén estendeu os territorios de Macedonia conquistando unha gran parte de Tracia e sometendo aos gregos. Foi asasinado en Aigai mentres planificaba a súa campaña contra Persia."
#: simulation/data/civs/mace.jsonFactions[0].Heroes[0].Name
msgid "Philip II of Macedon"
msgstr "Filipo II de Macedonia"
#: simulation/data/civs/mace.jsonFactions[0].Heroes[1].History
msgid ""
"The most powerful hero of them all - son of Philip II, king of Macedonia "
"(336-323 B.C.). After conquering the rest of the Thracians and quelling the "
"unrest of the Greeks, Alexander embarked on a world-conquest march. "
"Defeating the Persian forces at Granicus (334 B.C.), Issus (333 B.C.) and "
"Gaugamela (331 B.C.), he became master of the Persian Empire. Entering "
"India, he defeated king Porus at Hydaspes (326 B.C.), but his weary troops "
"made him halt. Died in Babylon at the age of 33 while planning a campaign "
"against Arabia."
msgstr "Alexandre Magno, fillo de Filipo II e rei de Macedonia (336-323 a.C.) foi o heroe máis poderoso de todos. Tras conquistar o resto dos tracios e calmar a inquedanza dos gregos, Alexandre embarcou nunha marcha pola conquista do mundo. Tras derrotar as forzas dos persas en Gránico (334 a.C.), Issos (333 a.C.) e Gaugamela (331 a.C.), Alexandre converteuse no señor do imperio persa. A continuación invadiu a India, onde derrotou ao rei Poros en Hidaspes (326 a.C.), pero as súas tropas, esgotadas, obrigárono a parar. Morreu en Babilonia aos 33 anos, cando planificaba unha campaña militar contra Arabia."
#: simulation/data/civs/mace.jsonAINames[0]
#: simulation/data/civs/mace.jsonFactions[0].Heroes[1].Name
msgid "Alexander the Great"
msgstr "Alexandre Magno"
#: simulation/data/civs/mace.jsonFactions[0].Heroes[2].History
msgid ""
"One of the Diadochi, king of Macedonia (294-288 B.C.), Demetrios was "
"renowned as one of the bravest and most able successors of Alexander. As the"
" son of Antigonus I Monophthalmus, he fought and won many important battles "
"early on and was proclaimed king, along with his father, in 306 B.C. Losing "
"his Asian possessions after the battle of Ipsos, he later won the Macedonian"
" throne. Fearing lest they should be overpowered by Demetrios, the other "
"Diadochi united against him and defeated him."
msgstr "Demetrio, un dos diádocos e rei de Macedonia (294-288 a.C.), foi recoñecido como un dos sucesores de Alexandre máis capaces e bravos. Fillo de Antígono I Monóftalmos, Demetrio loitou e gañou moitas batallas importantes cando aínda era moi novo e foi proclamado rei, xunto con seu pai, no ano 306 a.C. Perdeu as súas posesións en Asia tras a batalla de Ipsos, e logo conseguiu ascender ao trono macedonio. Levados polo medo de que Demetrios os superase en poder, o resto dos diádocos uníronse contra el e derrotárono."
#: simulation/data/civs/mace.jsonFactions[0].Heroes[2].Name
msgid "Demetrios the Besieger"
msgstr "Demetrio “O asediador”"
#: simulation/data/civs/mace.jsonFactions[0].Technologies[0].Description
#: simulation/data/civs/ptol.jsonFactions[0].Technologies[0].Description
#: simulation/data/civs/sele.jsonFactions[0].Technologies[0].Description
msgid "Civic Centers +100% health and capture points, double default arrows."
msgstr ""
#: simulation/data/civs/mace.jsonFactions[0].Technologies[0].History
#: simulation/data/civs/ptol.jsonFactions[0].Technologies[0].History
#: simulation/data/civs/sele.jsonFactions[0].Technologies[0].History
msgid ""
"Beginning with Alexander, the Hellenistic monarchs founded many cities "
"throughout their empires, where Greek culture and art blended with local "
"customs to create the motley Hellenistic civilization."
msgstr "Comezando con Alexandre, os monarcas helenos fundaron moitas cidades ao longo dos seus imperios, nas que a cultura e maila arte gregas se combinaban coas costumes locais dando lugar á diversidade da civilización helena."
#: simulation/data/civs/mace.jsonFactions[0].Technologies[0].Name
#: simulation/data/civs/ptol.jsonFactions[0].Technologies[0].Name
#: simulation/data/civs/sele.jsonFactions[0].Technologies[0].Name
msgid "Hellenistic Metropolis"
msgstr "Metrópoles helenas"
#: simulation/data/civs/mace.jsonFactions[0].Technologies[1].Description
msgid ""
"Upgrade Shield Bearer Champion Infantry to Silver Shields, with more health "
"and attack damage."
msgstr ""
#: simulation/data/civs/mace.jsonFactions[0].Technologies[1].History
msgid ""
"In India near the end of his long anabasis, Alexander gifted to the Royal "
"Hypaspist corps shields of silver for their long and valiant service in his "
"army."
msgstr "Na India, cara o final do seu longo avance, Alexandre agasallou aos corpos reais de hispapistas con escudos de prata pola constancia e valentía dos seus servizos no exército."
#: simulation/data/civs/mace.jsonFactions[0].Technologies[1].Name
msgid "Silver Shields"
msgstr "Escudos de prata"
#: simulation/data/civs/mace.jsonHistory
msgid ""
"Macedonia was an ancient Greek kingdom, centered in the northeastern part of"
" the Greek peninsula. Under the leadership of Alexander the Great, "
"Macedonian forces and allies took over most of the world they knew, "
"including Egypt, Persia and parts of the Indian subcontinent, allowing a "
"diffusion of Hellenic and eastern cultures for years to come."
msgstr "Macedonia foi un antigo reino grego, situado na parte nordeste da península grega. Baixo o liderado de Alexandre Magno, as forzas de Macedonia e os seus aliados fixéronse coa meirande parte do mundo que coñecían, incluíndo Exipto, Persia e partes da India, o que permitiu a difusión das culturas helena e oriental durante moitos anos."
#: simulation/data/civs/mace.jsonFactions[0].Name
#: simulation/data/civs/mace.jsonName
msgid "Macedonians"
msgstr "Macedonios"
#: simulation/data/civs/mace.jsonStructures[0].Special
msgid ""
"The Hellenization civ bonus. Building a Theatron increases the territory "
"effect of all buildings by 25%. Build limit: 1."
msgstr "A bonificación de civilización de «helenización». A construción dun teatro aumenta nun +35% o efecto no territorio de todas as estruturas. Límite de construción: 1."
#: simulation/data/civs/mace.jsonStructures[1].History
#: simulation/data/civs/ptol.jsonStructures[0].History
#: simulation/data/civs/sele.jsonStructures[0].History
msgid ""
"Alexander the Great founded libraries all over his new empire. These became "
"a center of learning for an entirely new synthesized culture: the "
"Hellenistic culture."
msgstr "Alexandre Magno construíu bibliotecas por todo o seu novo imperio. Estas bibliotecas convertéronse nun centro de aprendizaxe para toda unha nova cultura: a cultura helena."
#: simulation/data/civs/mace.jsonStructures[1].Name
#: simulation/data/civs/ptol.jsonStructures[0].Name
#: simulation/data/civs/sele.jsonStructures[0].Name
msgid "Library"
msgstr "Biblioteca"
#: simulation/data/civs/mace.jsonStructures[1].Special
msgid ""
"All Special Technologies are researched here. Building one reduces the cost "
"of all other remaining technologies by 10%. Build limit: 1."
msgstr "Todas as tecnoloxías especiais investíganse aquí. Construír unha biblioteca reduce un 10% o custo do resto das tecnoloxías. Só pode construírse unha."
#: simulation/data/civs/mace.jsonTeamBonuses[0].Description
msgid "Allies +20% barter sell prices."
msgstr "+20% de prezos de venda de comercio para os aliados."
#: simulation/data/civs/mace.jsonTeamBonuses[0].History
msgid ""
"The Macedonians and the Diadochi minted coins of very high quality. On their"
" currency the Diadochi in particular frequently depicted themselves as the "
"rightful successor to Alexander the Great, attempting to legitimize their "
"rule."
msgstr "Os macedonios e os diádocos acuñaban moedas de gran calidade. Nas súas moedas, os diádocos concretamente adoitaban representarse a si mesmos como os sucesores lexítimos de Alexandre Magno."
#: simulation/data/civs/mace.jsonTeamBonuses[0].Name
msgid "Standardized Currency"
msgstr "Moeda estandarizada"
#: simulation/data/civs/maur.jsonAINames[1]
msgid "Bindusara Maurya"
msgstr "Bindusara Mauria"
#: simulation/data/civs/maur.jsonAINames[3]
msgid "Dasharatha Maurya"
msgstr ""
#: simulation/data/civs/maur.jsonAINames[4]
msgid "Samprati Maurya"
msgstr "Samprati Mauria"
#: simulation/data/civs/maur.jsonAINames[5]
msgid "Shalishuka Maurya"
msgstr ""
#: simulation/data/civs/maur.jsonAINames[6]
msgid "Devavarman Maurya"
msgstr "Devavarman Mauria"
#: simulation/data/civs/maur.jsonAINames[7]
msgid "Shatadhanvan Maurya"
msgstr ""
#: simulation/data/civs/maur.jsonAINames[8]
msgid "Brihadratha Maurya"
msgstr "Brihadraza Mauria"
#: simulation/data/civs/maur.jsonCivBonuses[0].Description
msgid ""
"Mauryas have a +10% population cap bonus (e.g., 330 pop cap instead of the "
"usual 300)."
msgstr "Os mauros teñen unha bonificación de límite de poboación de +10% (p. ex. 330 de límite de poboación en vez do 300 habitual)."
#: simulation/data/civs/maur.jsonCivBonuses[0].History
msgid ""
"The Mauryan Empire encompassed dozens of formerly independent kingdoms over "
"an area of 5 million square kilometers, with a population of close to 60 "
"million people. The Mauryan rulers held the title Emperor of Emperors and "
"commanded a standing army of 600,000 infantry, 9000 elephants, 8000 "
"chariots, and 30,000 cavalry, making it arguably the largest army of its "
"time."
msgstr "O Imperio Mauro estaba formado por ducias de reinos outrora independentes que se estendían por unha zona de 5 millóns de quilómetros cadrados, cunha poboación de preto de 60 millóns de persoas. Os líderes dos mauros tiñan o título de emperador de emperadores e comandaban un exército permanente de 600.000 unidades de infantaría, 9.000 elefantes, 8.000 carros, e 30.000 unidades de cabalaría, posibelmente o maior exército do seu tempo."
#: simulation/data/civs/maur.jsonCivBonuses[0].Name
msgid "Emperor of Emperors."
msgstr "Emperador de emperadores"
#: simulation/data/civs/maur.jsonCivBonuses[1].Description
msgid "Elephants −30% training time."
msgstr ""
#: simulation/data/civs/maur.jsonCivBonuses[1].History
msgid ""
"India is the land of the elephants. Elephant warfare originated in India and"
" continued for millennia. It was also the source of elephants for the "
"eastern Mediterranean. Indian kings were able to field large numbers of war "
"elephants."
msgstr ""
#: simulation/data/civs/maur.jsonCivBonuses[1].Name
msgid "Elephant Tradition"
msgstr ""
#: simulation/data/civs/maur.jsonFactions[0].Heroes[0].History
msgid "Founder of the Mauryan Empire."
msgstr "Fundador do Imperio Mauro."
#: simulation/data/civs/maur.jsonAINames[0]
#: simulation/data/civs/maur.jsonFactions[0].Heroes[0].Name
msgid "Chandragupta Maurya"
msgstr "Chandragupta Mauria"
#: simulation/data/civs/maur.jsonFactions[0].Heroes[1].History
msgid "Last great emperor of the Mauryan dynasty."
msgstr "Último gran emperador da dinastía maura."
#: simulation/data/civs/maur.jsonAINames[2]
#: simulation/data/civs/maur.jsonFactions[0].Heroes[1].Name
msgid "Ashoka the Great"
msgstr "Aśoka o Grande"
#: simulation/data/civs/maur.jsonFactions[0].Heroes[2].History
msgid "Great teacher and advisor to Chandragupta Maurya."
msgstr "Gran mestre e conselleiro de Chandragupta Mauria."
#: simulation/data/civs/maur.jsonFactions[0].Heroes[2].Name
msgid "Acharya Chāṇakya"
msgstr "Acharya Chāṇakya"
#: simulation/data/civs/maur.jsonFactions[0].Name
msgid "Mauryan Indians"
msgstr "Indios mauros"
#: simulation/data/civs/maur.jsonFactions[0].Technologies[0].History
msgid ""
"The Indian peoples had a tradition of fine archery and a penchant for using "
"massed archers in battle."
msgstr ""
#: simulation/data/civs/maur.jsonHistory
msgid ""
"Founded in 322 B.C. by Chandragupta Maurya, the Mauryan Empire was the first"
" to rule most of the Indian subcontinent, and was one of the largest and "
"most populous empires of antiquity. Its military featured bowmen who used "
"the long-range bamboo longbow, fierce female warriors, chariots, and "
"thousands of armored war elephants. Its philosophers, especially the famous "
"Acharya Chanakya, contributed to such varied fields such as economics, "
"religion, diplomacy, warfare, and good governance. Under the rule of Ashoka "
"the Great, the empire saw 40 years of peace, harmony, and prosperity."
msgstr "Fundado no ano 322 a.C. por Chandragupta Mauria, o Imperio Mauro foi o primeiro en dominar a meirande parte da India, e era un dos imperios máis grandes e poboados da antigüidade. O seu exército contaba con arqueiros que portaban arcos de bambú de gran alcance, feroces mulleres guerreiras, carros, e milleiros de elefantes de guerra armados. Os seus filósofos, especialmente o famoso Chānakya, contribuíron a campos tan diversos como a economía, a relixión, a diplomacia, a guerra, e o goberno. Durante o goberno de Aśoka o Grande, o imperio viviu 40 anos de paz, harmonía e prosperidade."
#: simulation/data/civs/maur.jsonName
msgid "Mauryas"
msgstr "Mauros"
#: simulation/data/civs/maur.jsonStructures[0].Name
msgid "Elephant Stable"
msgstr ""
#: simulation/data/civs/maur.jsonStructures[0].Special
msgid "Train Elephants and research Elephant technologies."
msgstr ""
#: simulation/data/civs/maur.jsonStructures[1].Name
msgid "Edict Pillar of Ashoka"
msgstr "Edictos de Aśokā"
#: simulation/data/civs/maur.jsonStructures[1].Special
msgid ""
"Contentment: +10% Health and +10% resource gathering rates for all citizens "
"and allied citizens within its range. Can be built anywhere except in enemy "
"territory. Max Built: 10."
msgstr "Concento: aumenta en +10% a saúde e maila velocidade de recollida de recursos de todos os cidadáns, propios e aliados, dentro do seu raio de acción. Pode construírse en calquera lugar salvo en territorio inimigo. Non pode construírse máis de 10."
#: simulation/data/civs/maur.jsonTeamBonuses[0].Description
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/civs/maur.jsonTeamBonuses[0].History
msgid ""
"Ashoka the Great sent embassies West to spread knowledge of the Buddha."
msgstr "Aśoka o Grande enviou embaixadores ao oeste para esparexer as doutrinas de Buddha."
#: simulation/data/civs/maur.jsonTeamBonuses[0].Name
msgid "Ashoka's Religious Support"
msgstr "Apoio relixoso de Aśoka"
#: simulation/data/civs/pers.jsonAINames[0]
msgid "Kurush II the Great"
msgstr "Ciro II o Grande"
#: simulation/data/civs/pers.jsonAINames[10]
msgid "Haxamanish"
msgstr "Haxamanis"
#: simulation/data/civs/pers.jsonAINames[11]
msgid "Xsayarsa II"
msgstr "Xaiarsa II"
#: simulation/data/civs/pers.jsonAINames[2]
msgid "Cambyses II"
msgstr "Cambises II"
#: simulation/data/civs/pers.jsonAINames[3]
msgid "Bardiya"
msgstr "Esmerdis"
#: simulation/data/civs/pers.jsonAINames[5]
msgid "Artaxshacha I"
msgstr "Artaxacha I"
#: simulation/data/civs/pers.jsonAINames[6]
msgid "Darayavahush II"
msgstr "Daraiavaus I"
#: simulation/data/civs/pers.jsonAINames[7]
msgid "Darayavahush III"
msgstr "Daraiavaus III"
#: simulation/data/civs/pers.jsonAINames[8]
msgid "Artaxshacha II"
msgstr "Artaxacha II"
#: simulation/data/civs/pers.jsonAINames[9]
msgid "Artaxshacha III"
msgstr "Artaxacha III"
#: simulation/data/civs/pers.jsonCivBonuses[0].Description
msgid ""
"Persians have a +10% population cap bonus (e.g. 330 pop cap instead of the "
"usual 300)."
msgstr "Os persas teñen unha bonificación de +10% de límite de poboación. Por exemplo, se o límite é 300 unidades, eles poden ter 330."
#: simulation/data/civs/pers.jsonCivBonuses[0].History
msgid ""
"The Persians could and did levy a large number of infantry during wartime "
"due to the sheer size of the Achaemenid Empire and the way in which it was "
"set-up. In general the Persian infantry was well trained and fought with "
"great tenacity. However while this was true the infantry were poor hand-to-"
"hand, close combat fighters. Also, with the exception of the elite "
"regiments, the Persian infantry was not a standing professional force."
msgstr "Os persas podían recrutar levas de infantaría en gran número durante os tempos de guerra debido ás enormes dimensións do imperio aqueménida e da forma en que estaba organizado. En xeral, a infantaría persa estaba ben adestraba e loitaba con gran tenacidade. Pero a pesar disto a infantaría deixaba bastante que desexan no combate a curta distancia, man a man. Ademais, salvo polos rexementos de elite, a infantaría persa non era unha forza verdadeiramente profesional."
#: simulation/data/civs/pers.jsonCivBonuses[0].Name
msgid "Great King's Levy"
msgstr "Leva do gran rei"
#: simulation/data/civs/pers.jsonFactions[0].Heroes[0].History
msgid ""
"Cyrus (ruled 559-530 B.C.) The son of a Median princess and the ruler of "
"Anshan; justly called the 'Father of the Empire', Cyrus the Great conquered "
"Media, Lydia, Babylonia and Bactria, thereby establishing the Persian "
"Empire. He was also renown as a benevolent conqueror. (OP - Kurush). "
"Technically the second ruler of the Persians by that name, and so appears as"
" Kurush II on his documents and coins. Kurush I was his grandfather."
msgstr "Ciro (reinou do 559 ao 530 a.C.), fillo dunha princesa meda e o gobernador de Anshan, recibía xustamente o alcume de «Pai do imperio». Ciro o Grande conquistou Media, Lidia, Babilonia, e Bactriana, establecendo así o imperio persa. Tamén era coñecido por ser un conquistador benevolente. O seu nome en persa pode transcribirse como «Kūruš», e tecnicamente foi o segundo gobernante persa con ese nome, aparecendo como Kūruš II nos seus documentos e moedas. Kūruš I fora o seu avó."
#: simulation/data/civs/pers.jsonFactions[0].Heroes[0].Name
msgid "Kurush II"
msgstr "Kūruš II"
#: simulation/data/civs/pers.jsonFactions[0].Heroes[1].History
msgid ""
"Darius (ruled 522-486 B.C.) The son of Vishtaspa (Hystaspes), the satrap of "
"Parthia and Hyrcania; a great administrator as well as a decent general, "
"Darius introduced the division of the empire into satrapies and conquered NW"
" India, Thrace and Macedonia. He was called the 'Merchant of the Empire'."
msgstr "Darío (reinou do 521 ao 486 a.C.) era fillo de Histaspes (transcrito como «Vištâspa» en persa antigo), o sátrapa de Partos e Hircania. Darío foi un gran administrador e un xeneral decente, que introduciu a división do imperio en satrapías, e conquistou a parte noroeste da India, Tracia e Macedonia. Recibía o nome do «Comerciante do Imperio»."
#: simulation/data/civs/pers.jsonAINames[1]
#: simulation/data/civs/pers.jsonFactions[0].Heroes[1].Name
msgid "Darayavahush I"
msgstr "Darayavahush I"
#: simulation/data/civs/pers.jsonFactions[0].Heroes[2].History
msgid ""
"Xerxes (ruled 485-465 B.C.) The son of Darius the Great and Atoosa, a "
"daughter of Cyrus the Great, Xerxes was an able administrator, who also "
"extended Imperial rule into Chorasmia. Apart from his failed invasion of "
"Greece, he was famous for his extensive building programme, especially at "
"Persepolis."
msgstr "Xerxes (reinou do 485 ao 465 a.C.) era fillo de Darío o Grande e Atosa, filla de Ciro o Grande. Xerxes era un administrador capaz, e tamén estendeu o goberno do imperio a Corasmia. Ademais de polo seu infrutuoso intento de invadir Grecia, foi coñecido polo seu extenso programa de construción, especialmente en Persépole."
#: simulation/data/civs/pers.jsonAINames[4]
#: simulation/data/civs/pers.jsonFactions[0].Heroes[2].Name
msgid "Xsayarsa I"
msgstr "Xsayarsa I"
#: simulation/data/civs/pers.jsonFactions[0].Technologies[0].History
msgid ""
"The Iranian peoples had a tradition of fine archery and a penchant for using"
" massed archers in battle."
msgstr ""
#: simulation/data/civs/pers.jsonFactions[0].Technologies[1].Description
msgid "Phoenician triremes gain the unique ability to train cavalry."
msgstr ""
#: simulation/data/civs/pers.jsonFactions[0].Technologies[1].History
msgid ""
"Early Achaemenid rulers acted towards making Persia the first great Asian "
"empire to rule the seas. The Great King behaved favourably towards the "
"various sea peoples in order to secure their services, but also carried out "
"various marine initiatives. During the reign of Darius the Great, for "
"example, a canal was built in Egypt and a Persian navy was sent exploring "
"the Indus river. According to Herodotus, some 300 ships in the Persian navy "
"were retrofitted to carry horses and their riders."
msgstr "Os primeiros gobernantes aqueménidas concentráronse en converter a Persoa no primeiro gran imperio asiático en dominar os mares. O “gran rei” mostrouse favorábel aos pobos costeiros para asegurarse os seus servizos, pero tamén puxo en marcha varias iniciativas mariñas. Durante o reinado de Darío o Grante, por exemplo, construíuse unha canle en Exipto e enviouse unha flota naval persa para explorar o río Indo. Segundo Heródoto, modernizáronse arredor de 300 naves persas para acomodar cabalos e mailos soldados que os montaban."
#: simulation/data/civs/pers.jsonFactions[0].Technologies[1].Name
msgid "Naval Craftsmanship"
msgstr "Tradición naval"
#: simulation/data/civs/pers.jsonFactions[0].Technologies[2].Description
msgid ""
"Increases hitpoints of all structures, but build time increased "
"appropriately."
msgstr "Aumenta a vida de todas as estruturas, pero aumenta o tempo de construción das mesmas de maneira proporcional."
#: simulation/data/civs/pers.jsonFactions[0].Technologies[2].History
msgid ""
"The Persians built the wonderful 2700 kilometer-long Royal Highway from "
"Sardis to Susa; Darius the Great and Xerxes also built the magnificent "
"Persepolis; Cyrus the Great greatly improved Ecbatana and virtually "
"'rebuilt' the old Elamite capital of Susa."
msgstr "Os persas construíron a marabillosa estrada real de 2 700 km de Sardis a Susa; Darío o Grande e Xerxes tamén construíron a magnífica Persépole; Ciro o Grande mellorou substancialmente Ecbatana e practicamente reconstruiu a vella capital elamita de Susa."
#: simulation/data/civs/pers.jsonFactions[0].Technologies[2].Name
msgid "Persian Architecture"
msgstr "Arquitectura persa"
#: simulation/data/civs/pers.jsonFactions[0].Technologies[3].Description
msgid "Anušiya Champion Infantry -50% train time, but also -10% health."
msgstr ""
#: simulation/data/civs/pers.jsonFactions[0].Technologies[3].History
msgid ""
"The Achaemenids maintained a 10,000-strong elite corps, referred to as "
"Athanatoi (“Immortals”) by Greek authors."
msgstr ""
#: simulation/data/civs/pers.jsonFactions[0].Technologies[3].Name
msgid "Immortals"
msgstr "Inmortais"
#: simulation/data/civs/pers.jsonFactions[0].Technologies[4].Description
#: simulation/data/civs/sele.jsonFactions[0].Technologies[1].Description
msgid "+25% health for cavalry, but +10% train time."
msgstr "A vida da cabalaría aumenta en +25%, pero o seu tempo de adestramento aumenta tamén en +10%."
#: simulation/data/civs/pers.jsonFactions[0].Technologies[4].History
msgid ""
"The beautiful and powerful breed of Nisean horses increases health for "
"Persian cavalry."
msgstr "A fermosa e poderosa raza de cabalos de Nisaia aumenta a vida da cabalaría persa."
#: simulation/data/civs/pers.jsonFactions[0].Technologies[4].Name
#: simulation/data/civs/sele.jsonFactions[0].Technologies[1].Name
msgid "Nisean War Horses"
msgstr "Cabalos de guerra de Nisaia"
#: simulation/data/civs/pers.jsonHistory
msgid ""
"The Persian Empire, when ruled by the Achaemenid dynasty, was one of the "
"greatest empires of antiquity, stretching at its zenith from the Indus "
"Valley in the east to Greece in the west. The Persians were the pioneers of "
"empire-building of the ancient world, successfully imposing a centralized "
"rule over various peoples with different customs, laws, religions and "
"languages, and building a cosmopolitan army made up of contingents from each"
" of these nations."
msgstr "O imperio persa, durante o goberno da dinastía aqueménida, foi un dos imperios máis importantes da antigüidade, abranguendo no seu mellor momento terras que comprendían desde o val do Indo ata o oeste de Grecia. Os persas eran pioneiros da construción de imperios do mundo antigo, e impuxeron con éxito un goberno centralizado sobre varios pobos con diferentes costumes, leis, relixións e idiomas, e construíndo un exército cosmopolita formado por continxentes de cada unha desas nacións."
#: simulation/data/civs/pers.jsonName
msgid "Persians"
msgstr "Persas"
#: simulation/data/civs/pers.jsonStructures[0].History
msgid "The Persian Empire's best soldiers were Eastern horsemen."
msgstr "Os mellores soldados do imperio persa eran cabaleiros orientais."
#: simulation/data/civs/pers.jsonStructures[0].Name
msgid "Stable"
msgstr ""
#: simulation/data/civs/pers.jsonStructures[0].Special
msgid "Train Cavalry and research Cavalry technologies."
msgstr ""
#: simulation/data/civs/pers.jsonStructures[1].History
msgid ""
"The term Apadana designates a large hypostyle palace found in Persia. The "
"best known example, and by far the largest, was the great Apadana at "
"Persepolis. Functioning as the empire's central audience hall, the palace is"
" famous for the reliefs of the tribute-bearers and of the army, including "
"the Immortals."
msgstr "«Apadana» é o nome que recibían uns grandes palacios hipóstilas que hai en Persia. A gran apadana en Persépole trátase do exemplo mellor coñecido, e sen dúbida o máis grande. O palacio, que funcionaba como un centro imperial para audiencias, é famoso polos relevos dos portadores de tributos e do exército, incluíndo os inmortais."
#: simulation/data/civs/pers.jsonStructures[1].Name
msgid "Apadana"
msgstr "Apadana"
#: simulation/data/civs/pers.jsonStructures[1].Special
msgid ""
"Train heroes and Persian Immortals. Gives a slow trickle of all resources as"
" 'Satrapy Tribute.'"
msgstr "Adestra heroes e inmortais persas. Fornece un aumento lento pero constante de todos os recursos como «tributos das satrapías»."
#: simulation/data/civs/pers.jsonTeamBonuses[0].Description
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/civs/pers.jsonTeamBonuses[0].History
msgid ""
"Coinage was invented by the Lydians in 7th Century B.C., but it was not very"
" common until the Persian period. Darius the Great standardized coined money"
" and his golden coins (known as 'darics') became commonplace not only "
"throughout his empire, but as far to the west as Central Europe."
msgstr "Os lidios inventaron a moeda no século VII a.C., pero non se volveu moi común ata o período dos persas. Darío o Grande estandarizou a moeda e as súas moedas de ouro (os «dáricos») volvéronse común non só dentro do reino, senón que chegaron ata o mesmo centro de Europa."
#: simulation/data/civs/pers.jsonTeamBonuses[0].Name
msgid "Royal Road"
msgstr "Camiño real"
#: simulation/data/civs/ptol.jsonAINames[0]
msgid "Ptolemy Soter"
msgstr "Ptolomeo Sóter"
#: simulation/data/civs/ptol.jsonAINames[10]
msgid "Ptolemy Neos Philopater"
msgstr "Ptolomeo Neo Filopator"
#: simulation/data/civs/ptol.jsonAINames[11]
msgid "Berenice Philopater"
msgstr "Berenice Filopator"
#: simulation/data/civs/ptol.jsonAINames[12]
msgid "Cleopatra Tryphaena"
msgstr "Cleopatra Trifena"
#: simulation/data/civs/ptol.jsonAINames[13]
msgid "Berenice Epiphaneia"
msgstr "Berenice Epifanea"
#: simulation/data/civs/ptol.jsonAINames[14]
msgid "Cleopatra Philopater"
msgstr "Cleopatra Filopator"
#: simulation/data/civs/ptol.jsonAINames[15]
msgid "Cleopatra Selene"
msgstr "Cleopatra Selene"
#: simulation/data/civs/ptol.jsonAINames[16]
msgid "Cleopatra II Philometora Soteira"
msgstr "Cleopatra II Filomentora Soteira"
#: simulation/data/civs/ptol.jsonAINames[17]
msgid "Arsinoe IV"
msgstr "Arsínoe IV"
#: simulation/data/civs/ptol.jsonAINames[18]
msgid "Arsinoe II"
msgstr "Arsínoe II"
#: simulation/data/civs/ptol.jsonAINames[1]
msgid "Ptolemy Philadelphus"
msgstr "Ptolomeo Filadelfo"
#: simulation/data/civs/ptol.jsonAINames[2]
msgid "Ptolemy Epigone"
msgstr "Ptolomeo Epigón"
#: simulation/data/civs/ptol.jsonAINames[3]
msgid "Ptolemy Eurgetes"
msgstr "Ptolomeo Everxetes"
#: simulation/data/civs/ptol.jsonAINames[4]
msgid "Ptolemy Philopater"
msgstr "Ptolomeo Filopator"
#: simulation/data/civs/ptol.jsonAINames[5]
msgid "Ptolemy Epiphanes"
msgstr "Ptolomeo Epífanes"
#: simulation/data/civs/ptol.jsonAINames[6]
msgid "Ptolemy Philometor"
msgstr "Ptolomeo Filometor"
#: simulation/data/civs/ptol.jsonAINames[7]
msgid "Ptolemy Eupator"
msgstr "Ptolomeo Éupator"
#: simulation/data/civs/ptol.jsonAINames[8]
msgid "Ptolemy Alexander"
msgstr "Ptolomeo Alexandre"
#: simulation/data/civs/ptol.jsonAINames[9]
msgid "Ptolemy Neos Dionysos"
msgstr "Ptolomeo Neo Dioniso"
#: simulation/data/civs/ptol.jsonFactions[0].Description
msgid "The great Greek-Macedonian dynastic rule over Ancient Egypt."
msgstr "A gran dinastía greco-macedonia goberna o Antigo Exipto."
#: simulation/data/civs/ptol.jsonFactions[0].Heroes[0].Name
msgid "Ptolemaios A' Soter"
msgstr "Ptolemaios A' Soter"
#: simulation/data/civs/ptol.jsonFactions[0].Heroes[1].Name
msgid "Ptolemaios D' Philopater"
msgstr "Ptolemaios D' Philopater"
#: simulation/data/civs/ptol.jsonFactions[0].Heroes[2].Name
msgid "Kleopatra H' Philopater"
msgstr "Kleopatra H' Philopater"
#: simulation/data/civs/ptol.jsonFactions[0].Name
msgid "Ptolemaic Egyptians"
msgstr "Exipcios tolemaicos"
#: simulation/data/civs/ptol.jsonHistory
msgid ""
"The Ptolemaic dynasty was a Macedonian Greek royal family which ruled the "
"Ptolemaic Empire in Egypt during the Hellenistic period. Their rule lasted "
"for 275 years, from 305 BC to 30 BC. They were the last dynasty of ancient "
"Egypt."
msgstr "A dinastía dos Tolomeos consistiu nunha familia real greco-macedonia que gobernou o Imperio Tolemaico en Exipto durante o período helenístico. O seu reinado durou 275 anos, desde o 205 a.C ao 30 a.C. Foron a última dinastía do Antigo Exipto."
#: simulation/data/civs/ptol.jsonName
msgid "Ptolemies"
msgstr "Tolemaicos"
#: simulation/data/civs/ptol.jsonStructures[0].Special
#: simulation/data/civs/sele.jsonStructures[0].Special
msgid ""
"Maximum of 1 built. All Special Technologies and some regular city-phase "
"technologies are researched here. Building one reduces the cost of all other"
" remaining technologies by 10%."
msgstr "Todas as tecnoloxías especiais e algunhas tecnoloxías normais da fase de cidade investíganse aquí. Construír unha biblioteca reduce un 10% o custo do resto das tecnoloxías. Só pode construírse unha."
#: simulation/data/civs/ptol.jsonStructures[1].History
msgid ""
"The Greco-Macedonian Ptolemy Dynasty relied on large numbers of Greek and "
"foreign mercenaries for the bulk of its military force, mainly because the "
"loyalty of native Egyptian units was often suspect. Indeed, during one "
"native uprising, Upper Egypt was lost to the Ptolemies for decades. "
"Mercenaries were often battle-hardened and their loyalty could be bought, "
"sometimes cheaply, sometimes not cheaply. This was of no matter, since Egypt"
" under the Ptolemies was so prosperous as to be the richest of Alexander's "
"successor states."
msgstr "A dinastía greco-macedonia dos tolemaicos confiaba nun gran número de mercenarios estranxeiros gregos para reforzar a súa forza militar, principalmente porque dubidaban da lealdade das unidades nativas do Exipto. Ben é certo que durante un dos levantamentos de nativos, os tolemaicos perderon o Alto Exipto e non o volveron recuperar ata décadas máis tarde. Os mercenarios adoitaban ter experiencia en combate e a súa lealdade podía comprarse, ás veces a un bo prezo, ás veces a un gran prezo. Pero isto non supuña ningún problema, dado que Exipto, baixo o reinado dos tolemaicos, gozou dunha prosperidade que o converteu no estado máis rico dos sucesores de Alexandre."
#: simulation/data/civs/ptol.jsonStructures[1].Name
msgid "Stratópedo Misthophóron"
msgstr "Stratópedo Misthophóron"
#: simulation/data/civs/ptol.jsonStructures[1].Special
msgid ""
"Must be constructed in neutral territory. Has no territory radius effect. "
"Trains mercenaries."
msgstr ""
#: simulation/data/civs/ptol.jsonStructures[2].History
msgid ""
"The Ptolemaic dynasty in Egypt built the magnificent Lighthouse of "
"Alexandria near the harbor mouth of that Nile Delta city. This structure "
"could be seen for many kilometers out to sea and was one of the Seven "
"Wonders of the World."
msgstr "A dinastía exipcia dos Tolomeos construíu o magnífico Faro de Alexandría preto do porto de dita cidade, situada no Delta do Nilo. Esta estrutura podía verse desde moitos quilómetros de distancia desde o mar, e foi unha das sete marabillas do mundo."
#: simulation/data/civs/ptol.jsonStructures[2].Name
msgid "Lighthouse"
msgstr "Faro"
#: simulation/data/civs/ptol.jsonStructures[2].Special
msgid ""
"When built along the shoreline, removes shroud of darkness over all the "
"water, revealing all the coast lines on the map. Limit: 1."
msgstr "Cando se constrúe na liña de costa, retira o manto de escuridade de toda a auga, revelando todas as liñas de costa do mapa. Só pode construírse un."
#: simulation/data/civs/ptol.jsonTeamBonuses[0].Description
msgid "Allies +1.0 food trickle rate."
msgstr "+1.0 de taxa de aumento constante da comida para os aliados."
#: simulation/data/civs/ptol.jsonTeamBonuses[0].History
msgid ""
"Egypt was a net exporter of grain, so much so that large cities such as "
"Athens, Antioch, and Rome came to rely upon Egyptian grain in order to feed "
"their masses."
msgstr "Exipto era un exportador neto de gran, ata o pondo de que grandes cidades como Atenas, Antioquía ou Roma acabaron dependendo do gran de Exipto para satisfacer á súa poboación."
#: simulation/data/civs/ptol.jsonTeamBonuses[0].Name
msgid "Breadbasket of the Mediterranean"
msgstr "Cultivos do Mediterráneo"
#: simulation/data/civs/rome.jsonAINames[0]
msgid "Lucius Junius Brutus"
msgstr "Lucio Xunio Bruto"
#: simulation/data/civs/rome.jsonAINames[10]
msgid "Publius Sempronius Tuditanus"
msgstr "Publio Sempronio Tuditano"
#: simulation/data/civs/rome.jsonAINames[11]
msgid "Marcus Cornelius Cethegus"
msgstr "Marco Cornelio Cetego"
#: simulation/data/civs/rome.jsonAINames[12]
msgid "Quintus Caecilius Metellus Pius"
msgstr "Quinto Cecilio Metelo Pío"
#: simulation/data/civs/rome.jsonAINames[13]
msgid "Marcus Licinius Crassus"
msgstr "Marco Licinio Craso"
#: simulation/data/civs/rome.jsonAINames[1]
msgid "Lucius Tarquinius Collatinus"
msgstr "Lucio Tarquinio Colatino"
#: simulation/data/civs/rome.jsonAINames[2]
msgid "Gaius Julius Caesar Octavianus"
msgstr "Caio Xulio César Octaviano"
#: simulation/data/civs/rome.jsonAINames[3]
msgid "Marcus Vipsanius Agrippa"
msgstr "Marco Vipsanio Agripa"
#: simulation/data/civs/rome.jsonAINames[4]
msgid "Gaius Iulius Iullus"
msgstr "Caio Xulio Xulo"
#: simulation/data/civs/rome.jsonAINames[5]
msgid "Gaius Servilius Structus Ahala"
msgstr "Caio Servilio Estruto Ahala"
#: simulation/data/civs/rome.jsonAINames[6]
msgid "Publius Cornelius Rufinus"
msgstr "Publio Cornelio Rufino"
#: simulation/data/civs/rome.jsonAINames[7]
msgid "Lucius Papirius Cursor"
msgstr "Lucio Papirio Cursor"
#: simulation/data/civs/rome.jsonAINames[8]
msgid "Aulus Manlius Capitolinus"
msgstr "Aulo Manlio Capitolino"
#: simulation/data/civs/rome.jsonAINames[9]
msgid "Publius Cornelius Scipio Africanus"
msgstr "Publio Cornelio Escipión o Africano"
#: simulation/data/civs/rome.jsonCivBonuses[0].Description
msgid "Roman Legionaries can form a Testudo."
msgstr "Os lexionarios romanos poden formar en tartaruga."
#: simulation/data/civs/rome.jsonCivBonuses[0].History
msgid ""
"The Romans commonly used the Testudo or 'turtle' formation for defense: "
"Legionaries were formed into hollow squares with twelve men on each side, "
"standing so close together that their shields overlapped like fish scales."
msgstr "Os romanos adoitaban empregar a formación de tartaruga para defenderse. Os lexionarios organizábanse formando un cadrado cunha ducia de soldados en cada lado, xuntos dabondo para que os seus escudos se entrelazasen como escamas de peixe."
#: simulation/data/civs/rome.jsonCivBonuses[0].Name
msgid "Testudo Formation"
msgstr "Formación de tartaruga"
#: simulation/data/civs/rome.jsonCivBonuses[1].Description
msgid ""
"Any Roman citizen-soldier fighting within Roman territory gains a non-"
"permanent +10% bonus in armor."
msgstr "Calquera cidadán soldado romano que loite dentro do territorio romano consegue unha bonificación de armadura temporal do 10%."
#: simulation/data/civs/rome.jsonCivBonuses[1].History
msgid ""
"Roman Citizenship was highly prized in the ancient world. Basic rights and "
"privileges were afforded Roman citizens that were denied other conquered "
"peoples. It is said that harming a Roman citizen was akin to harming Rome "
"herself, and would cause the entire might of Rome to fall upon the "
"perpetrator."
msgstr "A cidadanía romana era moi prezada no mundo antigo. Aos cidadáns romanos concedíanselles dereitos e privilexios básicos que se lles negaban aos pobos conquistados. Adoitaba dicirse que atacar a un cidadán romano equivalía a atacar á propia Roma, polo que sobre o culpábel caería todo o peso de Roma."
#: simulation/data/civs/rome.jsonCivBonuses[1].Name
msgid "Citizenship"
msgstr "Cidadanía"
#: simulation/data/civs/rome.jsonFactions[0].Heroes[0].History
msgid ""
"Dictator for six months during the Second Punic War. Instead of attacking "
"the most powerful Hannibal, he started a very effective war of attrition "
"against him."
msgstr "Quinto Fabio Máximo foi seis meses ditador durante a Segunda Guerra Púnica. En vez de atacar a Aníbal cando este último estaba no seu mellor momento, Quinto comezou unha guerra de desgaste contra el que resultou moi efectiva."
#: simulation/data/civs/rome.jsonFactions[0].Heroes[0].Name
msgid "Quintus Fabius Maximus"
msgstr "Quinto Fabio Máximo"
#: simulation/data/civs/rome.jsonFactions[0].Heroes[1].History
msgid ""
"A soldier of the first war with Carthage, a hero of the Second Punic War, "
"and victor over the Gauls at Clastidium. Plutarch describes him as a man of "
"war, strong in body and constitution, with an iron will to fight on. As a "
"general he was immensely capable, standing alongside Scipio Africanus and "
"Claudius Nero as the most effective Roman generals of the entire Second "
"Punic War. In addition to his military achievements Marcellus was a fan of "
"Greek culture and arts, which he enthusiastically promoted in Rome. He met "
"his demise when his men were ambushed near Venusia. In honor of the respect "
"the people held for him, Marcellus was granted the title of 'Sword of Rome.'"
msgstr "Marco Claudio Marcelo foi un soldado da primeira guerra con Cartago, heroe da Segunda Guerra Púnica e vencedor sobre os galos en Clastidium. Plutarco descríbeo como un home de guerra, de constitución forte e cunha férrea vontade para seguir loitando. Foi un xeneral inmensamente capaz, encabezando xunto con Escipión o Africano e Nerón a lista dos xenerais romanos máis efectivos da Segunda Guerra Púnica. Ademais das súas fazañas militares, Marcelo gustaba da cultura e a arte gregas, que promovía en Roma de maneira entusiasta. Morreu cando os seus soldados sufriron unha emboscada preto de Venusia. En honor ao respecto que lle tiña o pobo, Marcelo recibiu o título de «Espada de Roma»."
#: simulation/data/civs/rome.jsonFactions[0].Heroes[1].Name
msgid "Marcus Claudius Marcellus"
msgstr "Marco Claudio Marcelo"
#: simulation/data/civs/rome.jsonFactions[0].Heroes[2].History
msgid ""
"He was the first really successful Roman general against the Carthaginians. "
"His campaigns in Spain and Africa helped to bring Carthage to its knees "
"during the Second Punic War. He defeated Hannibal at the Battle of Zama in "
"202 B.C."
msgstr "Escipión foi o primeiro xeneral romano en conseguir unha vitoria contra os cartaxineses. As súas campañas na Península Ibérica e África axudaron a poñer a Cartago de xeonllos durante a Segunda Guerra Púnica. Derrotou a Aníbal na Batalla de Zama no ano 202 a.C."
#: simulation/data/civs/rome.jsonFactions[0].Heroes[2].Name
msgid "Scipio Africanus"
msgstr "Scipio Africanus"
#: simulation/data/civs/rome.jsonFactions[0].Technologies[0].Description
msgid "Roman heroes can convert enemy units with great cost."
msgstr "Os heroes romanos poden converter unidades inimigas cun gran custo."
#: simulation/data/civs/rome.jsonFactions[0].Technologies[0].History
msgid ""
"'Divide and conquer' was the main principle in Rome's foreign politics "
"throughout its long history. The Romans lured enemies or neutral factions to"
" their side by offering them certain privileges. In due period of time, "
"friends as well as foes were subjugated."
msgstr "«Divide e vencerás» foi o principio polo que se rexeron as políticas de exterior de Roma durante toda a súa historia. Os romanos atraían ás faccións inimigas ou neutrais ao seu bando ofrecéndolles certos privilexios. Chegado o momento, amigos e inimigos eran subxugados."
#: simulation/data/civs/rome.jsonFactions[0].Technologies[0].Name
msgid "Divide et Impera"
msgstr "Divide et Impera"
#: simulation/data/civs/rome.jsonHistory
msgid ""
"The Romans controlled one of the largest empires of the ancient world, "
"stretching at its peak from southern Scotland to the Sahara Desert, and "
"containing between 60 million and 80 million inhabitants, one quarter of the"
" Earth's population at that time. Rome also remained one of the strongest "
"nations on earth for almost 800 years. The Romans were the supreme builders "
"of the ancient world, excelled at siege warfare and had an exquisite "
"infantry and navy."
msgstr "Os romanos controlaban un dos maiores imperios do mundo antigo, con territorios baixo o seu control que ían desde o sur de Escocia ata o Deserto do Sáhara, e a súa poboación estaba entre os 60 e os 80 millóns, unha cuarta parte da poboación do planeta naqueles tempos. Roma foi tamén durante os seguintes case 800 anos unha das nacións máis poderosas do planeta. Os romanos eran grandes construtores do mundo antigo, excelentes no asedio militar a cidades, e contaban cunha infantaría e unha flota de primeira."
#: simulation/data/civs/rome.jsonName
msgid "Romans"
msgstr "Romanos"
#: simulation/data/civs/rome.jsonStructures[0].History
msgid ""
"Sometimes it was a temporary camp built facing the route by which the army "
"is to march, other times a defensive or offensive (for sieges) structure. "
"Within the Praetorian gate, which should either front the east or the enemy,"
" the tents of the first centuries or cohorts are pitched, and the dracos "
"(ensigns of cohorts) and other ensigns planted. The Decumane gate is "
"directly opposite to the Praetorian in the rear of the camp, and through "
"this the soldiers are conducted to the place appointed for punishment or "
"execution. It has a turf wall, and it's surrounded by a canal filled with "
"water whenever possible for extra defense. Many towns started up as bigger "
"military camps to evolve to more complicated cities."
msgstr "Ás veces tratábase dun campamento temporal erguido de cara á ruta pola que o exército marcharía, mentres que outras se trataba dunha estrutura defensiva ou ofensiva (para asedios). Dentro móntanse as tendas das primeiras centurias ou cohortes canda a porta pretoriana, que debería dar ou ben ao leste ou ben ao inimigo, e plántanse os dracos (o estandarte da cohorte) así como outros estandartes. A porta Decumano sitúase no lado oposto aos pretorianos, situados estes na parte posterior do campamento, e a través dela se conduce aos soldados ao lugar determinado para o seu castigo ou execución. Conta cun muro de terra, e cando é posíbel está rodeado dunha canle con auga para maior defensa. Moitas cidades foron inicialmente campamentos que evolucionaron en complexidade co paso do tempo."
#: simulation/data/civs/rome.jsonStructures[0].Name
msgid "Entrenched Camp"
msgstr "Campamento atrincheirado"
#: simulation/data/civs/rome.jsonStructures[0].Special
msgid "Trains citizen-soldiers from neutral or enemy territory."
msgstr "Adestra cidadáns soldado desde territorios neutrais ou inimigos."
#: simulation/data/civs/rome.jsonStructures[1].History
msgid "Turf walls built by legionaries during sieges."
msgstr "Muros de terra construídos polos lexionarios durante os asedios a cidades."
#: simulation/data/civs/rome.jsonStructures[1].Name
msgid "Murus Latericius"
msgstr "Murus Latericius"
#: simulation/data/civs/rome.jsonStructures[1].Special
msgid "Can be built in neutral and enemy territory to strangle enemy towns."
msgstr "Pode construírse un territorio neutral e inimigo para estrangular as cidades inimigas."
#: simulation/data/civs/rome.jsonTeamBonuses[0].Description
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/civs/rome.jsonTeamBonuses[0].History
msgid ""
"Many Roman soldiers were conscripted into service. While volunteers were "
"preferred, the Roman state did maintain an annual military draft. During an "
"emergency the draft and the terms of service were enlarged. The importance "
"of military service in Republican Rome was so great it was a prerequisite "
"for a political career. Members of the Senate were called Conscript Fathers "
"because of this, reflected in how the ordo equester was said to have been "
"\"conscripted\" into the Senate."
msgstr "Moitos soldados romanos estaban obrigados a facer o servizo militar. Aínda que se preferían os voluntarios, o estado romano obrigaba aos cidadáns a un ano de servizo militar. En caso de emerxencia, a duración e as condicións do servizo prolongábanse. A importancia do servizo militar na república romana era tal que se trataba dun dos requisitos para acceder á carreira política. Aos membros do senado chamábanos «pais do servizo militar» por isto, e dicíase que os équites eran «recrutados» para o senado."
#: simulation/data/civs/rome.jsonTeamBonuses[0].Name
msgid "Conscription"
msgstr "Levas"
#: simulation/data/civs/sele.jsonAINames[0]
msgid "Seleucus I Nicator"
msgstr "Seleuco I Nicátor"
#: simulation/data/civs/sele.jsonAINames[10]
msgid "Alexander I Balas"
msgstr "Alexandre I Balas"
#: simulation/data/civs/sele.jsonAINames[11]
#: simulation/data/civs/sele.jsonAINames[15]
msgid "Demetrius II Nicator"
msgstr "Demetrio II Nicátor"
#: simulation/data/civs/sele.jsonAINames[12]
msgid "Antiochus VI Dionysus"
msgstr "Antíoco VI Dioniso"
#: simulation/data/civs/sele.jsonAINames[13]
msgid "Diodotus Tryphon"
msgstr "Diodoto Trifón"
#: simulation/data/civs/sele.jsonAINames[14]
msgid "Antiochus VII Sidetes"
msgstr "Antíoco VII Sidetes"
#: simulation/data/civs/sele.jsonAINames[16]
msgid "Alexander II Zabinas"
msgstr "Alejandro II Zabinas"
#: simulation/data/civs/sele.jsonAINames[17]
msgid "Cleopatra Thea"
msgstr "Cleopatra Thea"
#: simulation/data/civs/sele.jsonAINames[18]
msgid "Seleucus V Philometor"
msgstr "Seleuco V Filometor"
#: simulation/data/civs/sele.jsonAINames[19]
msgid "Antiochus VIII Grypus"
msgstr "Antíoco VIII Grifón"
#: simulation/data/civs/sele.jsonAINames[1]
msgid "Antiochus I Soter"
msgstr "Antíoco I Sóter"
#: simulation/data/civs/sele.jsonAINames[20]
msgid "Antiochus IX Cyzicenus"
msgstr "Antíoco IX Eusebio"
#: simulation/data/civs/sele.jsonAINames[21]
msgid "Seleucus VI Epiphanes"
msgstr "Seleuco VI Epífanes"
#: simulation/data/civs/sele.jsonAINames[22]
msgid "Antiochus X Eusebes"
msgstr "Antíoco X Eusebio"
#: simulation/data/civs/sele.jsonAINames[23]
msgid "Demetrius III Eucaerus"
msgstr "Demetrio III Eucarios"
#: simulation/data/civs/sele.jsonAINames[24]
msgid "Antiochus XI Epiphanes"
msgstr "Antíoco XI Epífanes"
#: simulation/data/civs/sele.jsonAINames[25]
msgid "Philip I Philadelphus"
msgstr "Filipo I Filadelfo"
#: simulation/data/civs/sele.jsonAINames[26]
msgid "Antiochus XII Dionysus"
msgstr "Antíoco XII Dioniso"
#: simulation/data/civs/sele.jsonAINames[27]
msgid "Seleucus VII Kybiosaktes"
msgstr "Seleuco VII Cibiosactes"
#: simulation/data/civs/sele.jsonAINames[28]
msgid "Antiochus XIII Asiaticus"
msgstr "Antíoco XIII Asiático"
#: simulation/data/civs/sele.jsonAINames[29]
msgid "Philip II Philoromaeus"
msgstr "Filipo II Filorromano"
#: simulation/data/civs/sele.jsonAINames[2]
msgid "Antiochus II Theos"
msgstr "Antíoco II Teos"
#: simulation/data/civs/sele.jsonAINames[3]
msgid "Seleucus II Callinicus"
msgstr "Seleuco II Calinico"
#: simulation/data/civs/sele.jsonAINames[4]
msgid "Seleucus III Ceraunus"
msgstr "Seleuco III Cerauno"
#: simulation/data/civs/sele.jsonAINames[5]
msgid "Antiochus III Megas"
msgstr "Antíoco III o Grande"
#: simulation/data/civs/sele.jsonAINames[6]
msgid "Seleucus IV Philopator"
msgstr "Seleuco IV Filopátor"
#: simulation/data/civs/sele.jsonAINames[7]
msgid "Antiochus IV Epiphanes"
msgstr "Antíoco IV Epífanes"
#: simulation/data/civs/sele.jsonAINames[8]
msgid "Antiochus V Eupator"
msgstr "Antíoco V Eupátor"
#: simulation/data/civs/sele.jsonAINames[9]
msgid "Demetrius I Soter"
msgstr "Demetrio I Sóter"
#: simulation/data/civs/sele.jsonFactions[0].Description
msgid ""
"The Macedonian-Greek dynasty that ruled the Eastern part of Alexander's "
"former empire."
msgstr "A dinastía greco-macedonia que gobernou a parte leste do antigo imperio de Alexandre Magno."
#: simulation/data/civs/sele.jsonFactions[0].Heroes[0].History
msgid ""
"Always lying in wait for the neighboring nations, strong in arms and "
"persuasive in council, he (Seleucus) acquired Mesopotamia, Armenia, "
"'Seleucid' Cappadocia, Persis, Parthia, Bactria, Arabia, Tapouria, Sogdia, "
"Arachosia, Hyrcania, and other adjacent peoples that had been subdued by "
"Alexander, as far as the river Indus, so that the boundaries of his empire "
"were the most extensive in Asia after that of Alexander. The whole region "
"from Phrygia to the Indus was subject to Seleucus. — Appian, 'The Syrian "
"Wars'."
msgstr "Sempre á espera das nacións veciñas, agresivo na batalla e persuasivo fóra dela, Seleuco anexionou Mesopotamia, Armenia, “Seleucia” Capadocia, Persos, Partia, Bactria, Arabia, Tapouria, Sogdia, Arachosia, Hircania, e outros pobos adxacentes que foran subxugados por Alexandre, ata a mesmísima beira do río Indo, para que así as fronteiras do seu imperio fosen as máis extensas en Asia despois das de Alexandre. Toda a rexión, desde Frixia ata o Indo, obedecía a Seleuco. — Apiano, «As guerras sirias»."
#: simulation/data/civs/sele.jsonFactions[0].Heroes[0].Name
msgid "Seleukos A' Nikator"
msgstr "Seleukos A' Nikator"
#: simulation/data/civs/sele.jsonFactions[0].Heroes[1].History
msgid ""
"Antiochus inherited a troubled kingdom upon the beginning of his reign. From"
" the verge of collapse he managed to weld back together the empire Seleucus "
"I fought so hard to found. The rebellious eastern satraps of Bactria and "
"Parthia were brought to heel, temporarily securing his eastern borders. He "
"then turned his attention to mother Greece, attempting to fulfill the dreams"
" of his fathers by invading Greece under the pretext of liberation. The "
"Achaean League and the Kingdom of Pergamon banded together with the Romans "
"to defeat him at the Battle of Magnesia, forever burying the dream of "
"reuniting Alexander's empire."
msgstr "Antíoco herdou un reino a piques de afundirse, pero conseguiu devolver a grandeza ao imperio que Seleuco I loitara tan duro por fundar. Someteu aos sátrapas rebeldes de Bactria e Partia, asegurando temporalmente a fronteira oriental. A continuación dedicou a súa atención á nai Grecia, e intentou cumprir o sono dos seus pais invadindo Grecia coa escusa de liberala. A Liga do Exeo e o Reino de Pérgamo aliáronse cos romanos para derrotalo na Batalla de Magnesia, soterrando definitivamente o sono de reunificar o imperio de Alexandre."
#: simulation/data/civs/sele.jsonFactions[0].Heroes[1].Name
msgid "Antiokhos G' Megas"
msgstr "Antiokhos G' Megas"
#: simulation/data/civs/sele.jsonFactions[0].Heroes[2].History
msgid ""
"Antiochus IV Epiphanes was a son of Antiochus III the Great and brother of "
"Seleucus IV Philopator. Originally named Mithridates, he assumed the name "
"Antiochus either upon his accession to the throne or after the death of his "
"elder brother Antiochus. Notable events during his reign include the near-"
"conquest of Egypt (twice), which was halted by the threat of Roman "
"intervention, and the beginning of the Jewish revolt of the Maccabees. He "
"died of sudden illness while fighting off a Parthian invasion from the East."
msgstr "Antíoco IV Epífanes era fillo de Antíoco III Magno e irmán de Seleuco IV Filopátor. Nomeado «Mitrídates» nun principio, asumiu o nome de «Antíoco» ou ben cando ascendeu ao trono ou despois da morte do seu irmán maior, Antíoco. Entre os acontecementos máis notábeis que tiveron lugar durante o seu reinado salientan a case conquista do Exipto en dúas ocasións, en ambas ocasións detida ante a ameaza da intervención romana, e mailo principio da revolta xudía dos Macabeos. Morreu dunha enfermidade repentina durante a represión da invasión parta desde o leste."
#: simulation/data/civs/sele.jsonFactions[0].Heroes[2].Name
msgid "Antiokhos D' Epiphanes"
msgstr "Antiokhos D' Epiphanes"
#: simulation/data/civs/sele.jsonFactions[0].Technologies[1].History
msgid ""
"The beautiful and powerful breed of Nisean horses increases health for "
"Seleucid cavalry."
msgstr "A fermosa e poderosa raza de cabalos de Nisaia aumenta a vida da cabalaría seléucida."
#: simulation/data/civs/sele.jsonFactions[0].Technologies[2].Description
msgid ""
"Unlock either Champion Infantry Pikemen or Champion Infantry Swordsmen."
msgstr ""
#: simulation/data/civs/sele.jsonFactions[0].Technologies[2].History
msgid ""
"Seleucid and indeed Successor warfare evolved over the course of the 3rd and"
" 2nd centuries. Contact with Eastern upstarts such as the Parthians and "
"constant revolts of peripheral satrapies such as Bactria caused the "
"Seleucids to reform their military and change their tactics, specifically in"
" the cavalry arm. War with the Romans from the West and invasions from the "
"Galatians also forced the Seleucids to reform their infantry regiments to be"
" more flexible."
msgstr "As tácticas de guerra dos seléucidas e desde logo dos sucesores evolucionaron durante o transcurso do terceiro e segundo séculos antes de cristo. O contacto coas novas civilizacións do leste coma os partos e as constantes revoltas das satrapías da periferia como Bactria obrigaron aos seléucidas a reformar o seu exército e cambiar as súas tácticas, especialmente no brazo da cabalaría. A guerra cos romanos polo oeste e as invasións dos gálatas tamén obrigaron aos seléucidas a reformar os seus reximentos de infantaría para facelos máis flexíbeis."
#: simulation/data/civs/sele.jsonFactions[0].Technologies[2].Name
msgid "Traditional Army vs Reform Army"
msgstr ""
#: simulation/data/civs/sele.jsonHistory
msgid ""
"The Macedonian-Greek dynasty that ruled most of Alexander's former empire."
msgstr "A dinastía greco-macedonia que gobernou a meirande parte do antigo imperio de Alexandre Magno."
#: simulation/data/civs/sele.jsonFactions[0].Name
#: simulation/data/civs/sele.jsonName
msgid "Seleucids"
msgstr "Seléucidas"
#: simulation/data/civs/sele.jsonStructures[1].History
msgid ""
"The Seleucid kings invited Greeks, Macedonians, Galatians (Gauls), Cretans, "
"and Thracians alike to settle in within the vast territories of the empire. "
"They settled in military colonies called cleruchies (klēroukhia). Under this"
" arrangement, the settlers were given a plot of land, or a kleros, and in "
"return were required to serve in the great king's army when called to duty. "
"This created a upper-middle class of military settlers who owed their "
"livelihoods and fortunes to the Syrian kings and helped grow the available "
"manpower for the imperial Seleucid army. A side effect of this system was "
"that it drained the Greek homeland of military-aged men, a contributing "
"factor to Greece's eventual conquest by Rome."
msgstr "Os reis seléucidas convidaron aos gregos, macedonios, gálatas (galos), cretas e tracios a asentarse dentro dos bastos territorios do imperio. Estableceron colonias militares coñecidas como «cleruchis» (klēroukhia). Os asentadores recibían terras («kleros»), e a cambio debían servir no exército do rei en tempo de guerra. Isto deu lugar a unha clase media-alta de asentadores militares que lle debían as súas posesións e fortunas aos reis sirios e axudou a aumentar a soldadesca do exército seléucida. Como efecto colateral deste sistema, moitos homes en idade de loitar marcharon de Grecia, o que contribuíu máis adiante á derrota de Grecia por parte de Roma."
#: simulation/data/civs/sele.jsonStructures[1].Name
msgid "Military Colony"
msgstr "Colonia militar"
#: simulation/data/civs/sele.jsonStructures[1].Special
msgid ""
"This is the Seleucid expansion building, similar to Civic Centers for other "
"factions. It is weaker and carries a smaller territory influence, but is "
"cheaper and built faster."
msgstr "Isto é a estrutura de expansión dos seléucidas, similar ao centro cívico do resto de faccións. A estrutura é máis feble e ten menor influencia territorial, pero é máis barata e constrúese máis rápido."
#: simulation/data/civs/sele.jsonTeamBonuses[0].Description
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/civs/sele.jsonTeamBonuses[0].History
msgid ""
"The political core of the Seleucid Empire consisted of four 'sister' cities:"
" Antioch (the capital), Seleucia Pieria, Apamea, and Laodicea."
msgstr "O núcleo político do imperio dos seléucidas estaba formado por catro cidades “irmás”: Antioquía (a capital), Seleucia Pieria, Apamea e Laodicea."
#: simulation/data/civs/sele.jsonTeamBonuses[0].Name
msgid "Syrian Tetrapolis"
msgstr "Tetrápole siria"
#: simulation/data/civs/spart.jsonAINames[0]
msgid "Leonidas"
msgstr "Leónidas"
#: simulation/data/civs/spart.jsonAINames[10]
msgid "Eucleidas"
msgstr "Euclidas"
#: simulation/data/civs/spart.jsonAINames[11]
msgid "Agesipolis"
msgstr "Axesípolis"
#: simulation/data/civs/spart.jsonAINames[1]
msgid "Dienekes"
msgstr "Dienekes"
#: simulation/data/civs/spart.jsonAINames[3]
msgid "Agis"
msgstr "Axis"
#: simulation/data/civs/spart.jsonAINames[4]
msgid "Archidamus"
msgstr "Arquídamo"
#: simulation/data/civs/spart.jsonAINames[6]
msgid "Pausanias"
msgstr "Pausanias"
#: simulation/data/civs/spart.jsonAINames[7]
msgid "Agesilaus"
msgstr "Axesilao"
#: simulation/data/civs/spart.jsonAINames[8]
msgid "Echestratus"
msgstr "Equéstrato"
#: simulation/data/civs/spart.jsonAINames[9]
msgid "Eurycrates"
msgstr "Eurícrates"
#: simulation/data/civs/spart.jsonFactions[0].Heroes[0].History
msgid ""
"The king of Sparta, who fought and died at the battle of Thermopylae in 480 "
"B.C. He successfully blocked the way of the huge Persian army through the "
"narrow passage with his 7000 men, until Xerxes was made aware of a secret "
"unobstructed path. Finding the enemy at his rear, Leonidas sent home most of"
" his troops, choosing to stay behind with 300 hand-picked hoplites and win "
"time for the others to withdraw."
msgstr "O rei de Esparta, que loitou e morreu na batalla das Termópilas no ano 480 a.C. Leónidas bloqueou con éxito o camiño ao enorme exército persa a través do estreito paso cos seus 7000 soldados, ata que Xerxes recibiu noticia dun camiño secreto polo que pasar. Ao decatarse de que o inimigo os rodeara, Leónidas enviou de volta a Esparta á meirande parte das tropas, e quedou atrás con 300 hoplitas escollidos persoalmente para conseguirlles tempo ao resto das tropas na súa retirada."
#: simulation/data/civs/spart.jsonFactions[0].Heroes[0].Name
msgid "Leonidas I"
msgstr "Leónidas I"
#: simulation/data/civs/spart.jsonFactions[0].Heroes[1].History
msgid ""
"Because Brasidas has sponsored their citizenship in return for service, "
"Helot Skirmishers fight longer and harder for Sparta while within range of "
"him."
msgstr "Como Brásidas financiou a súa cidadanía a cambio do seu servizo, os soldados ilotas loitan por máis tempo e con máis determinación por Esparta cando están dentro do seu raio de acción."
#: simulation/data/civs/spart.jsonAINames[2]
#: simulation/data/civs/spart.jsonFactions[0].Heroes[1].Name
msgid "Brasidas"
msgstr "Brásidas"
#: simulation/data/civs/spart.jsonFactions[0].Heroes[2].History
msgid ""
"Agis III was the 20th Spartan king of the Eurypontid lineage. Agis cobbled "
"together an alliance of Southern Greek states to fight off Macedonian "
"hegemony while Alexander the Great was away in Asia on his conquest march. "
"After securing Crete as a Spartan tributary, Agis then moved to besiege the "
"city of Megalopolis in the Peloponnese, who was an ally of Macedon. "
"Antipater, the Macedonian regent, lead an army to stop this new uprising. In"
" the Battle of Megalopolis, the Macedonians prevailed in a long and bloody "
"battle. Much like Leonidas 150 years earlier, instead of surrendering, Agis "
"made a heroic final stand in order to buy time for his troops to retreat."
msgstr "Axis III, da familia dos Euripóntidas, foi o vixésimo rei de Esparta. Axis conseguiu unha alianza dos estados gregos do sur para loitar contra a hexemonía de Macedonia mentres Alexandre Magno estaba lonxe, en Asia, nas súas conquistas. Tras converter Creta nun vasalo de Esparta, Axis asediou a cidade de Megalópolis, no Peloponeso, que era aliado de Macedonia. Antípatro, rexente de Macedonia, comandou un exército para deter este novo levantamento. Na Batalla de Megalópolis, os macedonios conseguiron a vitoria tras unha longa e sanguenta batalla. De xeito similar a como fixera Leónidas 150 anos atrás, en vez de renderse, Axis fixo un último acto heroico para gañar tempo para a retirada das súas tropas."
#: simulation/data/civs/spart.jsonFactions[0].Heroes[2].Name
msgid "Agis III"
msgstr "Axis III"
#: simulation/data/civs/spart.jsonFactions[0].Technologies[0].Description
msgid ""
"Spartan female citizens cannot be captured and will doggedly fight back "
"against any attackers."
msgstr ""
#: simulation/data/civs/spart.jsonFactions[0].Technologies[0].History
msgid ""
"Spartan women were some of the freest in the ancient world. They could own "
"land and slaves and even exercise naked like Spartan men. It is said that "
"only Spartan women gave birth to real men. Such tough-as-nails women more "
"than once helped save their city from disaster, for example when after a "
"lost battle against Pyrrhus of Epirus they overnight built an earthen "
"rampart to protect the city while their men slept in preparation for the "
"next day's siege."
msgstr "As espartanas eran unhas das mulleres que gozaban maiores liberdades no mundo antigo. Podían posuír terras e escravos e mesmo facer exercicio espidas como os espartanos. Disque só as mulleres espartanas daban a luz a homes de verdade. Estas mulleres de armas tomar axudaron máis dunha vez a salvar a súa cidade, como por exemplo cando tras perder a batalla contra Pirro de Epiro construíron durante a noite unha muralla de terra para protexer a cidade mentres os homes durmían para así estar preparados o día seguinte para o asedio."
#: simulation/data/civs/spart.jsonFactions[0].Technologies[0].Name
msgid "Feminine Mystique"
msgstr "Mística feminina"
#: simulation/data/civs/spart.jsonFactions[0].Technologies[1].Description
msgid "Units in phalanx formation move faster."
msgstr "As unidades na formación de falanxe móvense máis rápido."
#: simulation/data/civs/spart.jsonFactions[0].Technologies[1].History
msgid ""
"Paeans were battle hymns that were sung by the hoplites when they charged "
"the enemy lines. One of the first known Paeans were composed by Tirteus, a "
"warrior poet of Sparta, during the First Messenian War."
msgstr "Os peáns eran himnos de batalla cantados polos hoplitas cando cargaban contra as liñas inimigas. Uns dos primeiros peáns coñecidos foron compostos por Tirteo, un guerreiro poeta de Esparta, durante a Primeira Guerra Mesenia."
#: simulation/data/civs/spart.jsonFactions[0].Technologies[1].Name
msgid "Tyrtean Paeans"
msgstr "Peáns de Tirteo"
#: simulation/data/civs/spart.jsonFactions[0].Technologies[2].Description
msgid "Champion Infantry Spearmen +25% health, but +5% training time."
msgstr ""
#: simulation/data/civs/spart.jsonFactions[0].Technologies[2].History
msgid ""
"Spartans were housed and trained from a young age to be superlative warriors"
" and to endure any hardship a military life can give them."
msgstr "Os espartanos internábanse e adestrábanse desde unha idade temperá para converterse en guerreiros superiores, e para facerlle fronte a calquera dificultade que se lles presentase durante a súa vida militar."
#: simulation/data/civs/spart.jsonFactions[0].Technologies[2].Name
msgid "The Agoge"
msgstr "A agoxé"
#: simulation/data/civs/spart.jsonHistory
msgid ""
"Sparta was a prominent city-state in ancient Greece, and its dominant "
"military power on land from circa 650 B.C. Spartan culture was obsessed with"
" military training and excellence, with rigorous training for boys beginning"
" at age seven. Thanks to its military might, Sparta led a coalition of Greek"
" forces during the Greco-Persian Wars, and won over Athens in the "
"Peloponnesian Wars, though at great cost."
msgstr "Esparta era unha cidade estado prominente na antiga Grecia, e o poder militar dominante da cona desde arredor do ano 650 a.C. A cultura espartana estaba obsesionada co adestramento militar e a superación, con rigorosos adestramentos para os rapaces desde os sete anos. Grazas á súa fortaleza militar, Esparta liderou unha coalición de forzar gregas durante as Guerras Médicas, e conseguir a vitoria sobre Atenas durante as Guerras do Peloponeso, aínda que pagando un alto prezo."
#: simulation/data/civs/spart.jsonFactions[0].Name
#: simulation/data/civs/spart.jsonName
msgid "Spartans"
msgstr "Espartanos"
#: simulation/data/civs/spart.jsonStructures[1].History
msgid ""
"The Syssition was the Mess Hall for full-blooded Spartiates. Every Spartan "
"peer, even kings, belonged to one."
msgstr "Todo espartano, incluídos or reis, formaban parte dun gran comedor para hómoiois."
#: simulation/data/civs/spart.jsonStructures[1].Name
msgid "Syssition"
msgstr "Gran comedor"
#: simulation/data/civs/spart.jsonStructures[1].Special
msgid "Train heroes and Spartiates and research technologies related to them."
msgstr "Adestra herores e hómoiois e investiga tecnoloxías relativas a eles."
#: simulation/data/civs/spart.jsonTeamBonuses[0].Description
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/civs/spart.jsonTeamBonuses[0].History
msgid ""
"Much of the Peloponnese was subject to Sparta in one way or another. This "
"loose confederation, with Sparta as its leader, was later dubbed the "
"Peloponnesian League by historians, but in ancient times was called 'The "
"Lacedaemonians and their allies.'"
msgstr "Unha gran parte do Peloponeso era súbdito de Esparta dalgunha forma. Esta especie de confederación, con Esparta como líder, foi máis tarde denominada Liga do Peloponeso polos historiadores, pero nos tempos antigos recibía o nome de «lacedemonios e aliados»."
#: simulation/data/civs/spart.jsonTeamBonuses[0].Name
msgid "Peloponnesian League"
msgstr "Liga do Peloponeso"
Index: ps/trunk/binaries/data/mods/public/l10n/hi.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/hi.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/hi.public-simulation-auras.po (revision 24321)
@@ -1,956 +1,948 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Faraaz Madni <rocketfrost247@gmail.com>, 2018
# opn game <opngame@tutanota.com>, 2020
# Rajarshi Bandopadhyay <theocrat93@gmail.com>, 2017-2018
# Sonu Singh <sonumayank2384@gmail.com>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-11-27 00:23+0000\n"
-"Last-Translator: opn game <opngame@tutanota.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Hindi (http://www.transifex.com/wildfire-games/0ad/language/hi/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: hi\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "अंदर रखे घेराबंदी उपकरणों का +3 के दर से स्वास्थ्य सुधार होता है"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "बैरक में रहने के दौरान इकाइयाँ अनुभव प्राप्त करती हैं।"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "कठिन प्रशिक्षण"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "अंदर रखी नौकाओं का +10 के दर से स्वास्थ्य सुधार होता है"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "डॉकयार्ड में मरम्मत"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "धार्मिक जोश"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "देशप्रेम"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "उपदेशात्मक उपस्थिती"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "hero/ नायक का -5 % स्वास्थ्य"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "क्षमताशील पुरोहित समिती"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "ज्ञान की क्षमता"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "निष्ठा"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "अशोक के अध्यादेश"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "श्रमिकों द्वारा +२५% अनाज की उपज"
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "खेती अधिलाभ"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "मनुष्यों का +1 के दर से स्वास्थ्य सुधार होता है"
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "चिकित्सा तथा इलाज"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "यवनीकरण"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "दीवार सुरक्षा"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 अधिकतम जनसंख्या सीमा।"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "महानता का प्रतीक"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 अधिकतम जनसंख्या सीमा (\"गौरवशाली विस्तार\" प्रौद्योगिकी की आवश्यकता है)।"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "गौरवशाली विस्तार"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "देलिय संघ"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "पुरोहित"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "हाथी आपूर्तिकर्ता"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "मानकीकृत मुद्रा"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "मित्र मंदिर -50% संसाधन लागत और निर्माण समय; मंदिर प्रौद्योगिकी -50% संसाधन लागत और निर्माण समय।"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "अशोक का धार्मिक समर्थन"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "संबद्ध भूमि व्यापारी +15% व्यापार लाभ।"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "राजसी सड़क"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "मित्र-राष्ट्र +1.0 खाद्य बहाव दर।"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "भूमध्य सागर की ब्रेडटोकरी"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "सम्बद्ध नागरिक इन्फैंट्री -10% प्रशिक्षण काल"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "भरती"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "सीरियाई टेट्रापोलिस"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "गठबंधित भाला धारक सिपाहियों का +10 % स्वास्थ्य"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "ट्रेबिया और कैनेई में कार्थेज की भारी घुड़सवार सेना के सेनापति, जहां उनके त्रिशूल धावे का दुश्मन पर विनाशकारी प्रभाव था।\nशस्त्रधारी घुड़सवार सेना को +1 कवच और +10% स्वास्थ्य।"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "युद्ध में इंडिबिल के मारे जाने के बाद, मंडोनियस ने बचे लोगों का नेतृत्व किया और उन्हें सुरक्षित स्थान तक पहुंचाया।\nसैनिकों का +10% स्वास्थ्य।"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "अपने शासनकाल के दौरान, आर्तज़ेरसीस ने अधिकांश धन ईमारतों और निर्माण परियोजनाओं पर खर्च किया था। उन्होंने सुसा में डेरियस प्रथम के महल का जीर्णोद्धार किया और प्राचीन शहर इक्बाटाना को भी पुनर्स्थापित किया। इमारतों का -10% संसाधन ख़र्च और +5% स्वास्थ्य।"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "मनुष्यों का +0.8 के दर से स्वास्थ्य सुधार होता है"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "योद्धा रानी"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "परंपरा का अवज्ञा करनेवाला"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "अपदेमक का अनुयायी"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "निष्ठावान का वध"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "कुश का उद्धारकर्ता"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "युद्धपोतों का उपहार"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "साम्राज्यवाद"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "विजेता"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "बौद्ध धर्म"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "अध्यापक"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "उत्थान"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "अग्रगण्य नेता"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "नेतृत्व"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "प्रशासक"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "देश-भक्त"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "सहचारी"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "श्रमिक +10% निर्माण दर।"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "निर्माण का संरक्षक"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "वेतन-भोगी -35% संसाधन लागत।"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "किराये का संरक्षक"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "घुड़सवार सेना +15% हाथापाई और हमले का नुकसान।"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "रोम की तलवार"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "शत्रु पैदल सेना -10% हाथापाई और हमले का नुकसान।"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "मनुष्य और संरचनाएँ +1 कवच।"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "रोम की ढाल"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "सैनिक और घेराबंदी इंजन +2 कब्जा आक्रमण शक्ति, +20% हाथापाई और हमले का नुकसान।"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "विजय"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "घुड़सवार सेना +2 कवच।"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "शत्रु संरचनाएं, जहाजों, और घेराबंदी इंजन -20% स्वास्थ्य।"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "विख्यात विजेता"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "चैंपियन हाथी +20% हाथापाई से नुकसान, +20% संचलन गति।"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "हेलोट सुधार"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "शूलधारक +1 हमले और कब्जा की शक्ति, +25% हाथापाई से नुकसान"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "अंतिम मोरचा"
Index: ps/trunk/binaries/data/mods/public/l10n/gd.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/gd.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/gd.public-simulation-auras.po (revision 24321)
@@ -1,955 +1,947 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# GunChleoc, 2016-2019
# GunChleoc, 2017
# GunChleoc, 2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Gaelic, Scottish (http://www.transifex.com/wildfire-games/0ad/language/gd/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: gd\n"
"Plural-Forms: nplurals=4; plural=(n==1 || n==11) ? 0 : (n==2 || n==12) ? 1 : (n > 2 && n < 20) ? 2 : 3;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Gheibh innealan-sèiste a tha ’nan gearastan +3 air an slànachadh."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Buannaichidh aonadan eòlas fad ’s a bhios iad ’nan gearastan ann an taigh-feachd."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Dian-oideachadh"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Gheibh longan le gearastan annta +10 air an slànachadh."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Càradh sa chala"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Nì saighdearan +20% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Dèine chràbhach"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Buainidh na h-obraichean nas luaithe le +15%."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Tìr-ghràdh"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Làthair bhrosnachail"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Gheibh curaidhean −5% a shlàinte."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sagartachd chumhachdach"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Gheibh togalaichean −10% air cosgaisean stòrais agus ùine rannsachaidh nan teicneolasan."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Cumhachd an eòlais"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Gheibh togalaichean +50% air ath-ghintinn nam puingean glacaidh nuair a bhios gearastan annta."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Dìlseachd"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Gluaisidh an luchd-malairt +20% nas luaithe."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Fuagradh Aśoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "+25% air astar buain gràin an luchd-obrach."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Buannachd àitich"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Gheibh daoine +1 air an slànachadh."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Leigheas"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Cuiridh seo +20% a bhuaidh ranntair ris gach togalach."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Greugachadh"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Gheibh saighdearan a tha ’nan gearastan +3 a dh’armachd agus +20 a dh’astar lèirsinne."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Dìon balla"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 air an tomhas-sluaigh as motha."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Samhla mòrachd"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 air an tomhas-sluaigh as motha (bidh feum air an teicneolas “Leudachadh glòrmhor”)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Leudachadh glòrmhor"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "−25% air ùine togail nan longan-cogaidh caidreabhach."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Lìg Dhealos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "−20% a chosgaisean stòrais air lighichean caidreabhach."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Draoidhean"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Maighstirean malairt"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "−20% air cosgaisean stòrais ’s ùine oideachaidh nan ailbheanan caidreabhach."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Solaraichean ailbheanan"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "+20% air prìsean reic iomlaideachaidh nan caidreabhach."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Airgeadra stannardaichte"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "−50% air cosgaisean stòrais is ùine togail nan teampall caidreabhach; −50% air cosgaisean stòrais is ùine rannsachaidh nan teicneolasan annta."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Taic cràbhach Aśoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Buannaichidh luchd-malairt tìre caidreabhach +15% air a’ mhalart."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "An rathad rìoghail"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Gheibh caidreabhaich +1.0 air a’ bhiadh chunbhalach."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Basgaid-arain na Mara Meadhanaich"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Gheibh coisridh-dhùthcha caidreabhach −10% air an ùine oideachaidh."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Dleastanas-airm"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "−20% a chosgaisean stòrais air ionadan sìobhalta caidreabhach."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Ceithir-bhaile Siridheach"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "+10% a shlàinte airson sleaghairean coisridh-dùthcha nan caidreabhach."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "An Lìg Pheoloponnasach"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Chuir Solon corra ath-leasachadh an eaconamaidh an gnìomh a bhrosnaich am malart ’s an àiteachas.\nCruinnichidh an luchd-obrach +15% nas luaithe."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Ath-leasachadh an eaconamaidh"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Stèidhich Solon siostam meidhe ùr ’s chaidh athraichean a bhrosnachadh gun lorgadh iad ceàird dha ’m mic.\n−10% a chosgaisean stòrais air teicneolasan eaconamach."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Sealbh eaconamach"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "On a mhothaich e nach robh daingnean gu feum an aghaidh arm na Ròimhe, b’ e innleachdan guerilla am fuasgladh dha Chassivellaunus. Chleachd ceannardan eile e cuideachd an uairsin.\n+15% air luaths gluasaid is +15% air astar lèirsinne nan saighdearan."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Innleachdan guerrilla"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Sàrachadh streupa"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "’S e ceannard eachraidh trom Chartago a bh’ ann aig Trebia ’s Cannae, far an do rinn a chruinn-leum trìoblaichte sgrios mòr air an nàmhaid.\n+1 air armachd, +10% air slàinte eachraidh dhlùith."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Ceannard eachraidh thruim"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "On a chogadh an aghaidh nan Ròmanach, mhothaich Amiorix nach robh blàr fosgailte gu feum sam bith dha agus ghabh e ri innleachd fàth-feitheimh an uairsin. Dh’ionnsaigh muinntir na Gaille gu luath cuin ’s càit an toireadh iad ionnsaigh obann.\nNì saigdearan +5% de dhochann dlùth s astair a bharrachd agus gheibh iad −25% air an eòlas àrdachaidh."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Àr fath-feitheimh"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Nuair a dh’fhàs am biadh gann air feachd nan Ròmanach, fhuair treubhan na Gaille òrdan gus cuid dhen bhuain ghann aca a ghèilleadh dha. Cha robh na h-Eburones fo Ambiorix dèidheil air sin agus chuir Ceusar saighdearan an toir orra gus am biadh a thoirt uapa.\n−10% air astar buain gràin an luchd-obrach."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Fo chìs na Ròimhe"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Stiùirich Mandonius saighdearan ùra ’s saighdearan-duaise nan Ibèireach a ghabh pàirt sna cogaidhean Pùnach còmhla ri a bhràthair Indibil.\n−25% air cosgais meatailt nan saighdearn-dùthcha duaise caidreabhach."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Ceannard shaighdearan-duaise"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Às dèidh Indibil tuiteam air a’ bhlàr, stiùirich Mandonius an fheadhainn a mhair beò gu àite shàbhailte.\nGheibh saighdearan +10% a shlàinte."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Sàbhalaiche bheathannan"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "On a riaghlaich Shanakdakheto le làn-smachd air Impireachd Mheroë Empire agus bha i cudromach airson creideamh Mheroë cuideachd, riochdaicheadh i cumhachd dhrùidhteach Kuluš.\nGheibh saoranaich bhoireann nàimhdeil −15% air luaths an cruinneachaidh."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "A’ chiad bhànrigh Nuibitheach"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Mar a bha airson na dualchasan eile uile, bha an creideamh glè chudromach ann an Impireachd Kuluš. Dh’òrdaich Shanakdakheto gun deach an teampall a thogail mo 160 RC ‘na shamhla air dè cho adhartach ’sa bha Meroë.\nGheibh aonadan a tha ’nan gearastan ann an teampall +1 air an slànachadh."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Teampall Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Rè a’ chiad chogaidh Mhasadonaich, chreach Filip ’s fheachd Thermum, cathair creideimh is poileataigeach Aetolia.\nBuannaichidh daoine, innealan-sèiste, longan agus togalaichean +5 de spùinn bìdh is fiodha."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Neach-creiche bhailtean"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "’S e mac Chandragupta Mauraidhea a bh’ ann am Bindusara ’s co-dhaingnich e an impireachd, a’ cruthachadh stàit sheasmhach a gheibheadh a mhac Aśoka mar dhìleab.\nCuiridh seo +20% a bhuaidh ranntair ris gach togalach."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Co-dhaingniche na h-impireachd"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Thathar ag ràdh gun do cheannsaich Bindusara tìrean gu deas air an impireachd.\nGheibh saighdearan +15% air neart an ionnsaighean glacaidh."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Choisg Artaxerxes cuid mhòr dhen bheartas aige rè a rìoghachd air pròiseactan togail. Dh’aisig e lùchairt Darius I aig Susa agus seann-bhaile Ecbatana.\nGheibh togalaichean −10% air an cosgaisean stòrais agus +5% air an slàinte."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Sàr-thogalaiche"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Lean e air adhart le obair a shinnsearan air leabharlann mhòr Alexandria, a’ togail gach leabhair a chaidh a thoirt dhan bhaile, a’ fàgail grunn mhòr gliocais dha muinntir.\nGheibh togalaichean −10% air cosgais stòrais nan teicneolasan."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Mòr-leabharlannaiche"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Às dèid mac Rìgh Tarquinius Superbus Lucretia èigneachadh ’s a fèin-mhurt air thoradh, mhionnaich Brutus gun gabhadh e dìoghaltas is gun tilgeadh e sìos am monarcachd.\nGheibh saoranaich bhoireann −20% air an cosgais bìdh agus +10% air luaths na buana."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Dìolair Lucretia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "’S e fear cudromach a bh’ ann am Brutus an sàs air tilgeadh sìos na monarcachd is stèidheachadh na Poblachd Ròmanaich. Às dèidh dol ’na chonsul an uairsin, stiùirich e feachd Ròmanach dhan bhuaidh an aghaidh an Rìgh Etruscanaich Tarquinius a dh’fheuch ris a’ chathair ath-ghabhail.\n+1 a dh’armachd air gach duine ’s inneal-sèiste."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Stèidheadair is dìonadair na poblachd"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Bhonntaich Antiochus teampall Ezida ann am Borsippa.\n−10% a chosgaisean stòrais air teampaill; −10% a chosgaisean stòrais air teicneolasan teampaill."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Stèidheadair teampall Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Bhrosnaich Antiochus in-imrich nan Greugach dhan rìoghachd aige ’s stèidhich e iomadh baile ùr ann an Àisia Bheag ’nan cuideam an aghaidh muinntir na Gaille.\n+5% air an tomhas-shluaigh as motha."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "In-imrich"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "’S e mac Seleucus Nicator a bh’ ann an Antiochus agus shoirbhich leis a’ mhòr-obair aige an impireachd a chumail ri chèile fhad ’s an do stèidhich e teampaill ’s a chuir e ruaig le ailbheanan-cogaidh air muinntir na Gaille a bhris a-steach.\n−10% a chosgaisean stòrais air laoich ailbhein."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Chuir Lycurgus iomadh ath-leasachadh an airm an cèill, mar sin chaidh dìlseachd shlàn dha Sparta leis a shaoranaich a stèidheachadh fon rìoghachd aige.\n−10% a chosgaisean stòrais air coisridh-dùthcha sleagha."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Ath-leasachaidhean arm Lycurgus"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "−5% a chosgaisean stòrais air laoich sleaghair coisridh."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Gus barrachd co-ionnannachd a bhrosnachadh, thoirmisg Lycurgus cleachdadh òir no airgid is stèidhich e airgeadra iarainn ùr ’na àite air an do chuirte peileanoraichean.\nCruinnichidh an luchd-obrach meatailt nas luaithe le +15%."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Peileanoraichean iarainn"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Nì obraichean togail nas luaithe le +25%."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Obraichean ailbhein"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Nì saighdearan-dùthcha togail is cruinneachadh nas luaithe le +10%."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Brosnachadh"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Gheibh gach saighdear sa chumadh aige +3 a dh’armachd, gluaisidh iad +15% nas luaithe."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Ath-leasachaidhean air na cumaidhean"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Ath-leasachaidhean air a’ phealtast"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "Nì obraichean togail nas luaithe le +15%."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Prògram togail Phericles"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "−25% air cosgais chlachan gus teampaill a thogail, −50% air luaths slànachaidh airson aonadan a tha ’nan gearastan ann."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Teampall Athena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Nuair a bhios gearastan air an long, thèid grunnan oideachadh nas luaithe le −30% agus gluaisidh e +50% nas luaithe."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Ceannard cabhlaich"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "−50% a chosgais meatailt, togail nas luaithe le −20% airson longan."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Ailtire cabhlaich"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Gheibh laoich +2 air an ionnsaigh glacaidh, nì iad +20% dhe dhochann dlùth ’s astair, gluaisidh iad +10% nas luaithe."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Feachd nan laoch"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Gheibh gach saighdear ’s inneal-sèiste +1 a dh’armachd, gluaisidh iad +15% nas luaithe."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Ceannard guerrilla"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Gheibh daoine +0.8 air an slànachadh."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Gluaisidh gach saighdear ’s inneal-sèiste +15% nas luaithe."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Ceann-armailt dealanaich"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Nì saighdearan-duaise nàimhdeil −20% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Ceannsalaiche nan saighdearan-duaise"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Gheibh na saighdearan ’s innealan-sèiste agad fhèin ’s do chaidreabhach +1 air an ionnsaigh glacaidh, nì iad +20% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Fear-innleachd"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "+30% air ionnsaighean dlùtha le eachraidh dlùth."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Ceannard eachraidh"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Togaidh daoine, innealan-sèiste is longan +15 a spùinn meatailt."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Neach-creiche na Ròimhe"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Gheibh na saighdearan ’s innealan-sèiste +1 air an ionnsaigh glacaidh, nì iad +20% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Tighearna-cogaidh Ceilteach"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Ullachadh cogaidh"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "Gheibh an togalach no an t-inneal-sèiste +2 air ath-ghintinn nam puingean glacaidh nuair a bhios gearastan ann."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Dìon brosnaichte"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Gheibh an togalach no an tùr sèiste +75% de shaighdean nuair a bhios gearastan ann."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Dìonadair dàna"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Gheibh saighdearan +1 a dh’armachd."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Dèine còmhraige"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "−15% a chosgaisean stòrais, oideachadh nas luaithe le −20% airson saighdearan."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Togail feachd"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Gluaisidh na saighdearan +20% nas luaithe."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Togaidh saighdearan is innealan-sèiste +100% a spùinn."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Creach"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Gheibh laoich +2 air an ionnsaigh glacaidh, nì iad +20% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Bànrigh ghaisgeach"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "+20% air cosgaisean stòrais is ùine togail teampall Amuin. +20% air cosgaisean stòrais ’s ùine oideachaidh nan geàrd teampaill Amuin."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Dùbhlanach an dualchais"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "−20% air cosgaisean stòrais is ùine togail teampall Apedemak. −20% air cosgaisean stòrais ’s ùine oideachaidh nan geàrd teampaill Apedemak."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Gille Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "−50% air neart an t-slànachaidh aig lighichean nàimhdeil."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Casgairt nan creidmheach"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "Nì saighdearan +10% dhe dhochann dlùth ’s astair, togaidh iad +50% a spùinn."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Sàbhalaiche Kuluš"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "−50 a chosgais fiodha ’s meatailte air trì-ràmhaich Kuluš."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Tìodhlac longaidhean-cogaidh"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Cuiridh seo +10% a bhuaidh ranntair ris gach togalach."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Impireachd"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Caillidh ionadan sìobhalta nàimhdeil −50% de dh’ath-ghintinn nam puingean glacaidh on gearastan a bhios annta."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Ceannsaiche"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Gheibh pìcearan coisridh +20 air an ionnsaigh glacaidh, nì iad +20% dhe dhochann dlùth."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "Gheibh innealan-sèiste +1 air an armachd, nì iad +20% dhe dhochann astair, +10 air astar nan ionnsaighean astair, +10% a dh’astar lèirsinne."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Sèistear"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Èirigh na Masadoine"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Nì saighdearan +20% dhe dhochann dlùth ’s astair, gheibh iad −15% a shlàinte."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Buaidh Phyrrhach"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "−50% air cosgaisean stòrais is ùine togail nan teampall. −50% air cosgaisean stòrais is ùine rannsachaidh nan teicneolasan annta."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budastachd"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Gheibh teicneolasan an togalaich −20% air na cosgaisean stòrais agus −50% air an ùine rannsachaidh nuair a bhios gearastan annta."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Oide"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Ath-ghintinn"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Gheibh eachraidh +1 air an ionnsaigh glacaidh, nì iad +20% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Am broilleach na sabaid"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Gluaisidh saighdearan, innealan-sèiste, luchd-malairt agus longan-malairt +15% nas luaithe."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Ceannardas"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Nì obraichean togail is cruinneachadh nas luaithe le +15%."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Rianaire"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "−20% air an ùine a bhèir e mus doir na saighdearan is innealan-sèiste ionnsaigh dhlùth no astair a-rithist."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Tìr-ghràdhaiche"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Gheibh curaidhean caidreabhach +10% a shlàinte."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Càraid rìoghail"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Gheibh curaidhean nàimhdeil −10% a shlàinte."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Gheibh pìcearan +40% a shlàinte."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Nì obraichean togail nas luaithe le +10%."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Cùl-taic togalach"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "−35% a chosgaisean stòrais air saighdearan-duaise."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Cùl-taic do shaighdearan-duaise"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Nì eachraidh +15% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Claidheamh na Ròimhe"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Nì coisridh nàimhdeil −10% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Gheibh daoine is togalaichean +1 a dh’armachd."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Sgiath na Ròimhe"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Gheibh na saighdearan ’s innealan-sèiste +2 air an ionnsaigh glacaidh, nì iad +20% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Buaidh-chaithream"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Gheibh eachraidh +2 a dh’armachd."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Gheibh togalaichean, longan is innealan-sèiste nàimhdeil −20% a shlàinte."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Ceannsaiche cliùiteach"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Gheibh laoich ailbhein +20 air an ionnsaigh dhlùth, gluaisidh iad +20% nas luaithe."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Ceannard ailbhein"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Aura ath-leasachadh Heileotais"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Gheibh sleaghairean +1 air an ionnsaigh glacaidh, nì iad +25% dhe dhochann dlùth."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Seasamh deireannach"
Index: ps/trunk/binaries/data/mods/public/l10n/he.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/he.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/he.public-simulation-auras.po (revision 24321)
@@ -1,955 +1,947 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# adin hykin <adin1664@gmail.com>, 2017
# aqua - <aqua194@gmail.com>, 2018
# Ruby Gross <icreatemyweb@gmail.com>, 2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Hebrew (http://www.transifex.com/wildfire-games/0ad/language/he/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: he\n"
"Plural-Forms: nplurals=4; plural=(n == 1 && n % 1 == 0) ? 0 : (n == 2 && n % 1 == 0) ? 1: (n % 10 == 0 && n % 1 == 0 && n > 10) ? 2 : 3;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "תיקונים בספינה"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "הלהט הדתי"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "אַהֲבַת הַמוֹלֶדֶת"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "נוכחות מופנית"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "הכהונה רבת עוצמה"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "כח הידע"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "נאמנות"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "צו של אשוקה"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "בונוס חקלאי"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "טיפול רפואי"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "ההלניזציה"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "הגנה על הקיר"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "סמל של גדול"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "התרחבות מפוארת"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "הליגה האטית-דלית\n "
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "דרואידים"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Trademasters"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "סרפיקו "
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "הספקים פיל"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "מטבע מתוקנן"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "תמיכה דתית של אשוקה"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "הדרך המלכותית /"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "לחם של הים התיכון"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "גִיוּס חוֹבָה"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "טטריפוליס הסורית"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "ליגה פלופונסית"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "רפורמות כלכליות"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "הון כלכלי"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "טקטיקות גרילה"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "התנצלות"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "מפקד חיל הפרשים הכבד"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "אמבוש שחיטה"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "מחווה לרומא"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "מפקד חרב"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "שומר החיים /"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "המלכה הראשונה של נוביה"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "בית המקדש בנאקה"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "שובר ערים"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "מאוחד של האימפריה"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "בונה גדול"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "הספרן הגדול"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "נוקם של לוקרישיה"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "מייסד ומגן הרפובליקה"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "מייסד מקדש אזידה"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "עלייה"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "ליקורגן רפורמות צבאיות"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "מטילי ברזל"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "השראה"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "רפורמות גיבוש"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "רפורמות פלטסט"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "תוכנית בניין פריקלן"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "מפקד חיל הים"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "אדריכל ימי"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "צבא אלוף"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "מפקד גרילה"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "בריטנום רקס"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "ברק כללי"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "מכניע של שכירי חרב"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "טַקטִיקָן"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "מפקד פרשים"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "שובר רומא"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "סלטיק"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "הכנות למלחמה"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "השראה הביטחון"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "מגן הוואלאנט"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "קרב קרב"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "גִיוּס"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "הִתנוֹעֲעוּת"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "מלכה לוחמת"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "המרד של המסורת"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "חסיד אפדמק"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "מושיע קוש"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "מתנה של ספינות מלחמה"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "אִימפֵּרִיאָלִיזְם"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "כּוֹבֵשׁ"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "מוניות"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "בסיגר"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "עלייתו של מקדון"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "ניצחון פירוס"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "בודהיזם"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "ומורה."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "הִתחַדְשׁוּת"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "מנהיג Forefront"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "ההנהגה"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "מנהל"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "פַּטרִיוֹט"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "בַּת זוּג"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "ראפיה"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "פטרון הבניה"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "פטרון שכירי החרב"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "חרב רומא"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "מגן של רומא /"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "- ניצחון?"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "הכובש הנודע"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "הרפורמות"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "מעמד אחרון"
Index: ps/trunk/binaries/data/mods/public/l10n/gl.public-templates-buildings.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/gl.public-templates-buildings.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/gl.public-templates-buildings.po (revision 24321)
@@ -1,2041 +1,2041 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Adrian Chaves <adrian@chaves.io>, 2018-2019
# Adrián Chaves Fernández <adriyetichaves@gmail.com>, 2014-2016
# Adrián Chaves Fernández <adriyetichaves@gmail.com>, 2016
# mandruis <manuiglesias96@yahoo.es>, 2016
# mandruis <manuiglesias96@yahoo.es>, 2016
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-11-20 10:25+0000\n"
-"Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
+"PO-Revision-Date: 2020-12-02 21:14+0000\n"
+"Last-Translator: BRAIS Koecklin <koecklin@gmail.com>\n"
"Language-Team: Galician (http://www.transifex.com/wildfire-games/0ad/language/gl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: gl\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/templates/structures/athen/arsenal.xml:5
#: simulation/templates/structures/mace/arsenal.xml:5
#: simulation/templates/structures/ptol/arsenal.xml:5
#: simulation/templates/structures/sele/arsenal.xml:5
#: simulation/templates/structures/spart/arsenal.xml:5
msgid "Hoplothēkē"
msgstr ""
#: simulation/templates/structures/athen/barracks.xml:12
#: simulation/templates/structures/mace/barracks.xml:12
#: simulation/templates/structures/ptol/barracks.xml:11
#: simulation/templates/structures/sele/barracks.xml:12
#: simulation/templates/structures/spart/barracks.xml:12
msgid "Stratopedon"
msgstr ""
#: simulation/templates/structures/athen/civil_centre.xml:8
#: simulation/templates/structures/mace/civil_centre.xml:8
#: simulation/templates/structures/ptol/civil_centre.xml:9
#: simulation/templates/structures/sele/civil_centre.xml:5
#: simulation/templates/structures/spart/civil_centre.xml:8
msgid "Agora"
msgstr ""
#: simulation/templates/structures/athen/corral.xml:5
#: simulation/templates/structures/mace/corral.xml:5
#: simulation/templates/structures/ptol/corral.xml:17
#: simulation/templates/structures/sele/corral.xml:5
#: simulation/templates/structures/spart/corral.xml:5
msgid "Epaulos"
msgstr ""
#: simulation/templates/structures/athen/defense_tower.xml:9
#: simulation/templates/structures/mace/defense_tower.xml:9
#: simulation/templates/structures/ptol/defense_tower.xml:9
#: simulation/templates/structures/sele/defense_tower.xml:9
#: simulation/templates/structures/spart/defense_tower.xml:9
msgid "Pyrgion"
msgstr ""
#: simulation/templates/structures/athen/dock.xml:12
#: simulation/templates/structures/mace/dock.xml:12
#: simulation/templates/structures/ptol/dock.xml:9
#: simulation/templates/structures/sele/dock.xml:9
#: simulation/templates/structures/spart/dock.xml:12
msgid "Limēn"
msgstr ""
#: simulation/templates/structures/athen/farmstead.xml:11
#: simulation/templates/structures/mace/farmstead.xml:11
#: simulation/templates/structures/ptol/farmstead.xml:17
#: simulation/templates/structures/sele/farmstead.xml:8
#: simulation/templates/structures/spart/farmstead.xml:11
msgid "Epoikion"
msgstr ""
#: simulation/templates/structures/athen/field.xml:5
#: simulation/templates/structures/mace/field.xml:5
#: simulation/templates/structures/ptol/field.xml:5
#: simulation/templates/structures/sele/field.xml:5
#: simulation/templates/structures/spart/field.xml:5
msgid "Agros"
msgstr ""
#: simulation/templates/structures/athen/forge.xml:5
#: simulation/templates/structures/mace/forge.xml:5
#: simulation/templates/structures/ptol/forge.xml:5
#: simulation/templates/structures/sele/forge.xml:5
#: simulation/templates/structures/spart/forge.xml:5
msgid "Chalkeōn"
msgstr ""
#: simulation/templates/structures/athen/fortress.xml:9
#: simulation/templates/structures/mace/fortress.xml:9
#: simulation/templates/structures/ptol/fortress.xml:9
#: simulation/templates/structures/sele/fortress.xml:9
#: simulation/templates/structures/spart/fortress.xml:9
msgid "Phrourion"
msgstr "Phrourion"
#: simulation/templates/structures/athen/fortress.xml:10
#: simulation/templates/structures/spart/fortress.xml:10
msgid "Garrison Soldiers for additional arrows."
msgstr ""
#: simulation/templates/structures/athen/gymnasium.xml:22
#: simulation/templates/structures/athen/gymnasium.xml:26
msgid "Gymnasium"
msgstr "Ximnasio"
#: simulation/templates/structures/athen/gymnasium.xml:23
msgid "Gymnasion"
msgstr "Ximnasio"
#: simulation/templates/structures/athen/gymnasium.xml:24
msgid "Train Champions."
msgstr ""
#: simulation/templates/structures/athen/house.xml:5
#: simulation/templates/structures/mace/house.xml:5
#: simulation/templates/structures/ptol/house.xml:18
#: simulation/templates/structures/sele/house.xml:8
#: simulation/templates/structures/spart/house.xml:5
msgid "Oikos"
msgstr ""
#: simulation/templates/structures/athen/market.xml:5
#: simulation/templates/structures/mace/market.xml:5
#: simulation/templates/structures/ptol/market.xml:9
#: simulation/templates/structures/sele/market.xml:5
#: simulation/templates/structures/spart/market.xml:5
msgid "Emporion"
msgstr ""
#: simulation/templates/structures/athen/outpost.xml:5
#: simulation/templates/structures/mace/outpost.xml:5
#: simulation/templates/structures/ptol/outpost.xml:5
#: simulation/templates/structures/sele/outpost.xml:5
#: simulation/templates/structures/spart/outpost.xml:5
msgid "Prophylagma"
msgstr ""
#: simulation/templates/structures/athen/prytaneion.xml:22
msgid "Council Chamber"
msgstr "Cámara do consello"
#: simulation/templates/structures/athen/prytaneion.xml:23
msgid "Prytaneion"
msgstr "Pritaneo"
#: simulation/templates/structures/athen/prytaneion.xml:24
msgid "Train Heroes and research technologies."
msgstr ""
#: simulation/templates/structures/athen/prytaneion.xml:26
#: simulation/templates/structures/spart/gerousia.xml:26
msgid "Council"
msgstr ""
#: simulation/templates/structures/athen/range.xml:8
#: simulation/templates/structures/mace/range.xml:8
#: simulation/templates/structures/ptol/range.xml:8
#: simulation/templates/structures/sele/range.xml:8
#: simulation/templates/structures/spart/range.xml:5
msgid "Stratopedon tōn Psilōn"
msgstr ""
#: simulation/templates/structures/athen/sentry_tower.xml:5
#: simulation/templates/structures/mace/sentry_tower.xml:5
#: simulation/templates/structures/ptol/sentry_tower.xml:5
#: simulation/templates/structures/sele/sentry_tower.xml:5
#: simulation/templates/structures/spart/sentry_tower.xml:5
msgid "Pyrgidion"
msgstr ""
#: simulation/templates/structures/athen/stable.xml:5
#: simulation/templates/structures/mace/stable.xml:5
#: simulation/templates/structures/ptol/stable.xml:5
#: simulation/templates/structures/sele/stable.xml:5
#: simulation/templates/structures/spart/stable.xml:5
msgid "Hippōn"
msgstr ""
#: simulation/templates/structures/athen/storehouse.xml:8
#: simulation/templates/structures/mace/storehouse.xml:8
#: simulation/templates/structures/ptol/storehouse.xml:18
#: simulation/templates/structures/sele/storehouse.xml:8
#: simulation/templates/structures/spart/storehouse.xml:8
msgid "Apothēkē"
msgstr ""
#: simulation/templates/structures/athen/temple.xml:9
#: simulation/templates/structures/mace/temple.xml:9
#: simulation/templates/structures/ptol/temple.xml:12
#: simulation/templates/structures/sele/temple.xml:9
#: simulation/templates/structures/spart/temple.xml:9
msgid "Naos"
msgstr ""
#: simulation/templates/structures/athen/theater.xml:5
#: simulation/templates/structures/mace/theater.xml:5
#: simulation/templates/structures/spart/theater.xml:5
msgid "Theatron"
msgstr "Teatro"
#: simulation/templates/structures/athen/tower_artillery.xml:9
#: simulation/templates/structures/athen/tower_bolt.xml:9
#: simulation/templates/structures/mace/tower_artillery.xml:9
#: simulation/templates/structures/mace/tower_bolt.xml:9
#: simulation/templates/structures/ptol/tower_bolt.xml:9
#: simulation/templates/structures/sele/tower_artillery.xml:9
#: simulation/templates/structures/spart/tower_bolt.xml:9
msgid "Pyrgíon"
msgstr "Pyrgíon"
#: simulation/templates/structures/athen/wall_gate.xml:12
#: simulation/templates/structures/mace/wall_gate.xml:12
#: simulation/templates/structures/ptol/wall_gate.xml:12
#: simulation/templates/structures/sele/wall_gate.xml:12
#: simulation/templates/structures/spart/wall_gate.xml:12
msgid "Pylai"
msgstr ""
#: simulation/templates/structures/athen/wall_long.xml:9
#: simulation/templates/structures/athen/wall_medium.xml:9
#: simulation/templates/structures/athen/wall_short.xml:9
#: simulation/templates/structures/athen/wallset_stone.xml:5
#: simulation/templates/structures/mace/wall_long.xml:9
#: simulation/templates/structures/mace/wall_medium.xml:9
#: simulation/templates/structures/mace/wall_short.xml:9
#: simulation/templates/structures/mace/wallset_stone.xml:5
#: simulation/templates/structures/ptol/wall_long.xml:9
#: simulation/templates/structures/ptol/wall_medium.xml:9
#: simulation/templates/structures/ptol/wall_short.xml:9
#: simulation/templates/structures/ptol/wallset_stone.xml:5
#: simulation/templates/structures/sele/wall_long.xml:9
#: simulation/templates/structures/sele/wall_medium.xml:9
#: simulation/templates/structures/sele/wall_short.xml:9
#: simulation/templates/structures/sele/wallset_stone.xml:5
#: simulation/templates/structures/spart/wall_long.xml:9
#: simulation/templates/structures/spart/wall_medium.xml:9
#: simulation/templates/structures/spart/wall_short.xml:9
#: simulation/templates/structures/spart/wallset_stone.xml:5
msgid "Teichos"
msgstr ""
#: simulation/templates/structures/athen/wall_tower.xml:9
#: simulation/templates/structures/mace/wall_tower.xml:9
#: simulation/templates/structures/ptol/wall_tower.xml:9
#: simulation/templates/structures/sele/wall_tower.xml:9
#: simulation/templates/structures/spart/wall_tower.xml:9
msgid "Pyrgos"
msgstr ""
#: simulation/templates/structures/athen/wonder.xml:9
msgid "Parthenōn"
msgstr ""
#: simulation/templates/structures/bench.xml:11
msgid "Bench"
msgstr "Banco"
#: simulation/templates/structures/bench.xml:12
msgid "Wooden Bench"
msgstr "Banco de madeira"
#: simulation/templates/structures/bridge_hele.xml:12
#: simulation/templates/structures/bridge_hele.xml:13
msgid "Bridge"
msgstr "Ponte"
#: simulation/templates/structures/bridge_wooden.xml:12
#: simulation/templates/structures/bridge_wooden.xml:13
msgid "Wooden Bridge"
msgstr "Ponte de madeira"
#: simulation/templates/structures/brit/arsenal.xml:5
#: simulation/templates/structures/gaul/arsenal.xml:5
msgid "Miletucerdon"
msgstr "Miletucerdon"
#: simulation/templates/structures/brit/barracks.xml:19
msgid "Coriosessa"
msgstr "Coriosessa"
#: simulation/templates/structures/brit/civil_centre.xml:12
msgid "Tigernotreba"
msgstr "Tigernotreba"
#: simulation/templates/structures/brit/corral.xml:8
#: simulation/templates/structures/gaul/corral.xml:8
msgid "Cagion"
msgstr "Cagion"
#: simulation/templates/structures/brit/crannog.xml:13
msgid "Island Settlement"
msgstr "Asentamento dunha illa"
#: simulation/templates/structures/brit/crannog.xml:14
msgid "Cranogion"
msgstr "Cranogion"
#: simulation/templates/structures/brit/crannog.xml:15
msgid ""
"Build upon a shoreline in own, neutral, or allied territory. Acquire large "
"tracts of territory. Territory root. Train Citizens, construct Ships, and "
"research technologies. Garrison Soldiers for additional arrows."
msgstr ""
#: simulation/templates/structures/brit/defense_tower.xml:9
#: simulation/templates/structures/brit/sentry_tower.xml:5
#: simulation/templates/structures/brit/wall_tower.xml:12
#: simulation/templates/structures/gaul/defense_tower.xml:9
#: simulation/templates/structures/gaul/sentry_tower.xml:5
#: simulation/templates/structures/gaul/wall_tower.xml:12
msgid "Uxelon"
msgstr "Uxelon"
#: simulation/templates/structures/brit/dock.xml:15
#: simulation/templates/structures/gaul/dock.xml:15
msgid "Counos"
msgstr "Counos"
#: simulation/templates/structures/brit/farmstead.xml:14
#: simulation/templates/structures/gaul/farmstead.xml:11
msgid "Buta"
msgstr "Buta"
#: simulation/templates/structures/brit/field.xml:5
#: simulation/templates/structures/gaul/field.xml:5
msgid "Olca"
msgstr "Olca"
#: simulation/templates/structures/brit/forge.xml:8
#: simulation/templates/structures/gaul/forge.xml:8
msgid "Gobanion"
msgstr "Gobanion"
#: simulation/templates/structures/brit/fortress.xml:15
#: simulation/templates/structures/gaul/fortress.xml:8
msgid "Dunon"
msgstr "Dunon"
#: simulation/templates/structures/brit/house.xml:9
#: simulation/templates/structures/gaul/house.xml:5
msgid "Tegia"
msgstr "Tegia"
#: simulation/templates/structures/brit/market.xml:15
#: simulation/templates/structures/gaul/market.xml:15
msgid "Magos"
msgstr "Magos"
#: simulation/templates/structures/brit/outpost.xml:5
#: simulation/templates/structures/gaul/outpost.xml:5
msgid "Antosolicon"
msgstr "Antosolicon"
#: simulation/templates/structures/brit/range.xml:5
#: simulation/templates/structures/gaul/range.xml:8
msgid "Budinadon"
msgstr "Budinadon"
#: simulation/templates/structures/brit/rotarymill.xml:5
msgid "Melonas"
msgstr "Melonas"
#: simulation/templates/structures/brit/stable.xml:11
#: simulation/templates/structures/gaul/stable.xml:11
msgid "Eposton"
msgstr "Eposton"
#: simulation/templates/structures/brit/storehouse.xml:11
#: simulation/templates/structures/gaul/storehouse.xml:11
msgid "Capanon"
msgstr "Capanon"
#: simulation/templates/structures/brit/temple.xml:18
#: simulation/templates/structures/gaul/temple.xml:18
msgid "Nemeton"
msgstr "Nemeton"
#: simulation/templates/structures/brit/wall_gate.xml:12
#: simulation/templates/structures/gaul/wall_gate.xml:12
msgid "Duoricos"
msgstr "Duoricos"
#: simulation/templates/structures/brit/wall_long.xml:9
#: simulation/templates/structures/brit/wall_medium.xml:9
#: simulation/templates/structures/brit/wall_short.xml:9
#: simulation/templates/structures/brit/wallset_stone.xml:5
#: simulation/templates/structures/gaul/wall_long.xml:9
#: simulation/templates/structures/gaul/wall_medium.xml:9
#: simulation/templates/structures/gaul/wall_short.xml:9
#: simulation/templates/structures/gaul/wallset_stone.xml:5
msgid "Rate"
msgstr "Rate"
#: simulation/templates/structures/brit/wonder.xml:10
msgid "Uffington White Horse"
msgstr ""
#: simulation/templates/structures/cart/apartment.xml:17
msgid "Apartment Building"
msgstr "Edificio de apartamentos"
#: simulation/templates/structures/cart/barracks.xml:12
msgid "Maḥanēt"
msgstr "Maḥanēt"
#: simulation/templates/structures/cart/civil_centre.xml:8
msgid "Merkāz"
msgstr "Merkāz"
#: simulation/templates/structures/cart/corral.xml:8
msgid "Rēfet"
msgstr "Rēfet"
#: simulation/templates/structures/cart/defense_tower.xml:9
#: simulation/templates/structures/cart/tower_artillery.xml:9
#: simulation/templates/structures/cart/tower_bolt.xml:9
#: simulation/templates/structures/cart/wall_tower.xml:12
msgid "Mijdil"
msgstr "Mijdil"
#: simulation/templates/structures/cart/dock.xml:17
msgid "Commercial Port"
msgstr "Porto comercial"
#: simulation/templates/structures/cart/dock.xml:18
msgid "Namel"
msgstr "Namel"
#: simulation/templates/structures/cart/dock.xml:19
msgid ""
"Construct fishing boats to gather meat and merchant ships to trade with "
"other docks."
msgstr "Constrúe barcos de pesca e naves para comerciar con outros portos."
#: simulation/templates/structures/cart/embassy.xml:19
msgid "Train Mercenaries and research Mercenary technologies."
msgstr ""
#: simulation/templates/structures/cart/embassy_celtic.xml:17
msgid "Celtic Embassy"
msgstr "Embaixada celta"
#: simulation/templates/structures/cart/embassy_celtic.xml:18
msgid "Train Celtic Mercenaries and research Mercenary technologies."
msgstr ""
#: simulation/templates/structures/cart/embassy_iberian.xml:10
msgid "Iberian Embassy"
msgstr "Embaixada ibera"
#: simulation/templates/structures/cart/embassy_iberian.xml:11
msgid "Train Iberian Mercenaries and research Mercenary technologies."
msgstr ""
#: simulation/templates/structures/cart/embassy_italic.xml:17
msgid "Italic Embassy"
-msgstr ""
+msgstr "Embaixada italiana"
#: simulation/templates/structures/cart/embassy_italic.xml:18
msgid "Train Italic Mercenaries and research Mercenary technologies."
msgstr ""
#: simulation/templates/structures/cart/farmstead.xml:8
msgid "Aḥuzāh"
msgstr "Aḥuzāh"
#: simulation/templates/structures/cart/field.xml:5
msgid "Šadd"
msgstr "Šadd"
#: simulation/templates/structures/cart/fortress.xml:9
msgid "Ḥamet"
msgstr "Ḥamet"
#: simulation/templates/structures/cart/house.xml:8
msgid "Bet"
msgstr "Bet"
#: simulation/templates/structures/cart/market.xml:12
msgid "Šūq"
msgstr "Šūq"
#: simulation/templates/structures/cart/s_wall_long.xml:10
#: simulation/templates/structures/cart/s_wall_medium.xml:10
#: simulation/templates/structures/cart/s_wall_short.xml:10
#: simulation/templates/structures/cart/s_wall_tower.xml:10
#: simulation/templates/structures/cart/wallset_short.xml:5
msgid "Low Wall"
msgstr "Muralla baixa"
#: simulation/templates/structures/cart/s_wall_long.xml:11
#: simulation/templates/structures/cart/s_wall_medium.xml:11
#: simulation/templates/structures/cart/s_wall_short.xml:11
#: simulation/templates/structures/cart/s_wall_tower.xml:11
msgid "Stone Wall"
msgstr "Muro de pedra"
#: simulation/templates/structures/cart/storehouse.xml:8
msgid "Maḥṣabah"
msgstr "Maḥṣabah"
#: simulation/templates/structures/cart/super_dock.xml:40
msgid "Naval Shipyard"
msgstr "Estaleiro"
#: simulation/templates/structures/cart/super_dock.xml:41
msgid "Cothon"
msgstr "Cothon"
#: simulation/templates/structures/cart/super_dock.xml:42
msgid ""
"Build upon a shoreline in own, neutral, or allied territory. Acquire large "
"tracts of territory. Territory root. Construct Warships and research "
"technologies."
msgstr ""
#: simulation/templates/structures/cart/super_dock.xml:44
msgid "Shipyard"
msgstr "Estaleiro"
#: simulation/templates/structures/cart/temple.xml:14
msgid "Maqdaš"
msgstr "Maqdaš"
#: simulation/templates/structures/cart/temple.xml:15
msgid "Train Healers and Champions and research healing technologies."
msgstr ""
#: simulation/templates/structures/cart/tophet.xml:18
msgid "Sacrificial Temple"
msgstr "Templo de sacrificios"
#: simulation/templates/structures/cart/tophet.xml:19
msgid "Tophet"
msgstr "Tofet"
#: simulation/templates/structures/cart/tophet.xml:20
msgid "Train Healers and Champion Cavalry and research healing technologies."
msgstr ""
#: simulation/templates/structures/cart/wall_gate.xml:12
msgid "Mijdil-šaʿar"
msgstr "Mijdil-šaʿar"
#: simulation/templates/structures/cart/wall_long.xml:9
#: simulation/templates/structures/cart/wall_medium.xml:9
#: simulation/templates/structures/cart/wall_short.xml:9
msgid "Homah"
msgstr "Homah"
#: simulation/templates/structures/cart/wallset_stone.xml:5
msgid "Jdar"
msgstr "Jdar"
#: simulation/templates/structures/cart/wonder.xml:9
msgid "Temple of Ba'al Hammon"
msgstr "Templo de Ba'al Hammon"
#: simulation/templates/structures/celt_hut.xml:21
msgid "Hut"
msgstr "Cabana"
#: simulation/templates/structures/celt_longhouse.xml:21
msgid "Longhouse"
msgstr "Fogar comunal"
#: simulation/templates/structures/column_doric.xml:11
#: simulation/templates/structures/column_doric_fallen.xml:11
#: simulation/templates/structures/column_doric_fallen_b.xml:11
msgid "Column"
msgstr "Columna"
#: simulation/templates/structures/column_doric.xml:12
msgid "Doric Column"
msgstr "Columna dórica"
#: simulation/templates/structures/column_doric_fallen.xml:12
#: simulation/templates/structures/column_doric_fallen_b.xml:12
msgid "Fallen Doric Column"
msgstr "Columna dórica caída"
#: simulation/templates/structures/desert_trading_post.xml:14
msgid "Desert Trading Post"
msgstr "Posto de comercio do deserto"
#: simulation/templates/structures/desert_trading_post.xml:15
#: simulation/templates/structures/pers/market.xml:12
msgid "Ardatašta"
msgstr "Ardatašta"
#: simulation/templates/structures/fence_long.xml:12
#: simulation/templates/structures/fence_short.xml:12
msgid "Fence"
msgstr "Valo"
#: simulation/templates/structures/fence_long.xml:13
msgid "Long Wooden Fence"
msgstr "Cerca longa de madeira"
#: simulation/templates/structures/fence_short.xml:13
msgid "Short Wooden Fence"
msgstr "Cerca curta de madeira"
#: simulation/templates/structures/fence_stone.xml:12
#: simulation/templates/structures/fence_stone.xml:13
msgid "Stone Fence"
msgstr "Valo de pedra"
#: simulation/templates/structures/gaul/barracks.xml:19
msgid "Coriosedlon"
msgstr "Coriosedlon"
#: simulation/templates/structures/gaul/civil_centre.xml:12
msgid "Lissos"
msgstr "Lissos"
#: simulation/templates/structures/gaul/rotarymill.xml:5
msgid "Brauon"
msgstr "Brauon"
#: simulation/templates/structures/gaul/tavern.xml:21
msgid "Tavern"
msgstr "Taberna"
#: simulation/templates/structures/gaul/tavern.xml:22
msgid "Taberna"
msgstr "Taberna"
#: simulation/templates/structures/gaul/tavern.xml:23
msgid "Recruit Naked Fanatics."
msgstr "Recruta fanáticos espidos."
#: simulation/templates/structures/gaul/theater.xml:10
msgid "Assembly of Princes"
msgstr ""
#: simulation/templates/structures/gaul/theater.xml:11
msgid "Remogantion"
msgstr "Remogantion"
#: simulation/templates/structures/gaul/wonder.xml:9
msgid "Sanctuary of Corent"
msgstr ""
#: simulation/templates/structures/gaul/wonder.xml:10
msgid "Celicnon"
msgstr ""
#: simulation/templates/structures/generic_field.xml:8
msgid "Wheat Field"
msgstr "Campo de trigo"
#: simulation/templates/structures/hellenic_epic_temple.xml:23
msgid "Epic Temple"
msgstr "Templo épico"
#: simulation/templates/structures/hellenic_epic_temple.xml:24
msgid "Naos Parthenos"
msgstr "Naos Parthenos"
#: simulation/templates/structures/hellenic_epic_temple.xml:25
msgid "Garrison units to heal them at a quick rate."
msgstr "Acuartela unidades para sandalas moi rapidamente."
#: simulation/templates/structures/hellenic_propylaea.xml:21
msgid "Portico"
msgstr "Pórtico"
#: simulation/templates/structures/hellenic_propylaea.xml:22
msgid "Propylaea"
msgstr "Propileo"
#: simulation/templates/structures/hellenic_stoa.xml:25
msgid "Hellenic Stoa"
msgstr "Stoá helena"
#: simulation/templates/structures/iber/barracks.xml:5
msgid "Kaserna"
msgstr "Kaserna"
#: simulation/templates/structures/iber/civil_centre.xml:8
msgid "Oppidum"
msgstr "Oppidum"
#: simulation/templates/structures/iber/corral.xml:8
msgid "Saroe"
msgstr "Saroe"
#: simulation/templates/structures/iber/defense_tower.xml:32
#: simulation/templates/structures/iber/wall_tower.xml:9
msgid "Dorre"
msgstr "Dorre"
#: simulation/templates/structures/iber/dock.xml:12
msgid "Kai"
msgstr "Kai"
#: simulation/templates/structures/iber/farmstead.xml:11
msgid "Baserri"
msgstr "Baserri"
#: simulation/templates/structures/iber/field.xml:5
msgid "Soro"
msgstr "Soro"
#: simulation/templates/structures/iber/forge.xml:5
msgid "Harotz"
msgstr "Harotz"
#: simulation/templates/structures/iber/fortress.xml:15
msgid "Castro"
msgstr "Castro"
#: simulation/templates/structures/iber/house.xml:5
msgid "Etxe"
msgstr "Etxe"
#: simulation/templates/structures/iber/market.xml:12
msgid "Arruga"
msgstr "Arruga"
#: simulation/templates/structures/iber/monument.xml:32
msgid "Revered Monument"
msgstr "Monumento venerado"
#: simulation/templates/structures/iber/monument.xml:33
msgid "Gur Oroigarri"
msgstr "Gur Oroigarri"
#: simulation/templates/structures/iber/monument.xml:9
#: simulation/templates/structures/iber/monument.xml:34
msgid "Monument"
msgstr "Monumento"
#: simulation/templates/structures/iber/storehouse.xml:5
msgid "Ola"
msgstr "Ola"
#: simulation/templates/structures/iber/temple.xml:12
msgid "Loki"
msgstr "Loki"
#: simulation/templates/structures/iber/wall_gate.xml:12
msgid "Biko Sarbide"
msgstr "Biko Sarbide"
#: simulation/templates/structures/iber/wall_long.xml:9
#: simulation/templates/structures/iber/wall_medium.xml:9
#: simulation/templates/structures/iber/wall_short.xml:9
#: simulation/templates/structures/iber/wallset_stone.xml:5
msgid "Zabal Horma"
msgstr "Zabal Horma"
#: simulation/templates/structures/iber/wonder.xml:9
msgid "Cancho Roano"
msgstr "Cancho Roano"
#: simulation/templates/structures/kush/arsenal.xml:5
msgid "Pr-ỉwn n ms"
msgstr "Pr-ỉwn n ms"
#: simulation/templates/structures/kush/barracks.xml:9
msgid "pr-msʿyw"
msgstr ""
#: simulation/templates/structures/kush/camp_blemmye.xml:22
msgid "Blemmye Camp"
msgstr "Campo blemio"
#: simulation/templates/structures/kush/camp_blemmye.xml:23
msgid "Train Blemmye Mercenaries."
msgstr ""
#: simulation/templates/structures/kush/camp_noba.xml:22
msgid "Noba Village"
msgstr ""
#: simulation/templates/structures/kush/camp_noba.xml:23
msgid "Train Noba Mercenaries."
msgstr ""
#: simulation/templates/structures/kush/civil_centre.xml:9
msgid "Pr-nsw"
msgstr "Pr-nsw"
#: simulation/templates/structures/kush/corral.xml:9
msgid "ihy"
msgstr "ihy"
#: simulation/templates/structures/kush/defense_tower.xml:5
msgid "tsmt ʿȝ"
msgstr ""
#: simulation/templates/structures/kush/dock.xml:9
msgid "Mryt"
msgstr "Mryt"
#: simulation/templates/structures/kush/elephant_stables.xml:5
msgid "Ỉḥ Abu"
msgstr "Ỉḥ Abu"
#: simulation/templates/structures/kush/farmstead.xml:9
msgid "snwt"
msgstr "snwt"
#: simulation/templates/structures/kush/field.xml:5
msgid "sht"
msgstr "sht"
#: simulation/templates/structures/kush/forge.xml:5
msgid "hmw hʿy n rȝ-ʿ"
msgstr ""
#: simulation/templates/structures/kush/fortress.xml:9
msgid "Htm"
msgstr "Htm"
#: simulation/templates/structures/kush/house.xml:5
msgid "Pr"
msgstr "Pr"
#: simulation/templates/structures/kush/market.xml:9
msgid "Pr-sbt"
msgstr "Pr-sbt"
#: simulation/templates/structures/kush/outpost.xml:5
msgid "trtr"
msgstr "trtr"
#: simulation/templates/structures/kush/pyramid_large.xml:26
msgid "Large Pyramid"
msgstr "Gran pirámide"
#: simulation/templates/structures/kush/pyramid_large.xml:27
msgid "mr ʿȝ"
msgstr ""
#: simulation/templates/structures/kush/pyramid_large.xml:29
#: simulation/templates/structures/kush/pyramid_small.xml:29
msgid "Pyramid"
msgstr "Pirámide"
#: simulation/templates/structures/kush/pyramid_small.xml:26
msgid "Small Pyramid"
msgstr "Pirámide pequena"
#: simulation/templates/structures/kush/pyramid_small.xml:27
msgid "mr"
msgstr "mr"
#: simulation/templates/structures/kush/range.xml:8
msgid "Pr-Pdt"
msgstr "Pr-Pdt"
#: simulation/templates/structures/kush/sentry_tower.xml:5
msgid "tsmt"
msgstr "tsmt"
#: simulation/templates/structures/kush/shrine.xml:12
msgid "Shrine"
msgstr "Altar"
#: simulation/templates/structures/kush/shrine.xml:13
msgid "ḥwt-nṯr"
msgstr "ḥwt-nṯr"
#: simulation/templates/structures/kush/stable.xml:9
msgid "Ỉḥ Ssmt"
msgstr "Ỉḥ Ssmt"
#: simulation/templates/structures/kush/storehouse.xml:5
msgid "wdȝt"
msgstr ""
#: simulation/templates/structures/kush/temple.xml:8
msgid "Temple of Apedemak"
msgstr "Templo de Apedemak"
#: simulation/templates/structures/kush/temple.xml:9
msgid "Pr-ʿIprmk"
msgstr ""
#: simulation/templates/structures/kush/temple.xml:10
msgid ""
"Train Healers and Apedamak Champions and research healing technologies."
msgstr ""
#: simulation/templates/structures/kush/temple.xml:11
msgid "TempleOfApedemak"
msgstr ""
#: simulation/templates/structures/kush/temple_amun.xml:28
msgid "Grand Temple of Amun"
msgstr "Gran templo de Amón"
#: simulation/templates/structures/kush/temple_amun.xml:29
msgid "Pr-ʿImn"
msgstr ""
#: simulation/templates/structures/kush/temple_amun.xml:30
msgid "Train Healers and Amun Champions and research healing technologies."
msgstr ""
#: simulation/templates/structures/kush/temple_amun.xml:31
msgid "TempleOfAmun"
msgstr ""
#: simulation/templates/structures/kush/wall_gate.xml:12
msgid "ʿryt"
msgstr ""
#: simulation/templates/structures/kush/wall_long.xml:9
#: simulation/templates/structures/kush/wall_medium.xml:9
#: simulation/templates/structures/kush/wall_short.xml:9
#: simulation/templates/structures/kush/wallset_stone.xml:5
msgid "sbty"
msgstr "sbty"
#: simulation/templates/structures/kush/wall_tower.xml:9
msgid "sȝwt"
msgstr ""
#: simulation/templates/structures/kush/wonder.xml:9
msgid "Mnw nht"
msgstr "Mnw nht"
#: simulation/templates/structures/mace/library.xml:5
#: simulation/templates/structures/ptol/library.xml:5
#: simulation/templates/structures/sele/library.xml:9
msgid "Bibliothēkē"
msgstr ""
#: simulation/templates/structures/mace/wonder.xml:9
msgid "Hieron tou Dios tou Olympiou"
msgstr ""
#: simulation/templates/structures/maur/barracks.xml:15
msgid "Sainyavasa"
msgstr "Sainyavasa"
#: simulation/templates/structures/maur/civil_centre.xml:12
msgid "Rajadhanika"
msgstr "Rajadhanika"
#: simulation/templates/structures/maur/corral.xml:8
msgid "Gotra"
msgstr "Gotra"
#: simulation/templates/structures/maur/defense_tower.xml:5
#: simulation/templates/structures/maur/tower_double.xml:24
msgid "Udarka"
msgstr "Udarka"
#: simulation/templates/structures/maur/dock.xml:9
msgid "Naukasthanaka"
msgstr "Naukasthanaka"
#: simulation/templates/structures/maur/elephant_stables.xml:5
msgid "Vāraṇaśālā"
msgstr "Vāraṇaśālā"
#: simulation/templates/structures/maur/farmstead.xml:11
msgid "Kantu"
msgstr "Kantu"
#: simulation/templates/structures/maur/field.xml:5
msgid "Kshetra"
msgstr "Kshetra"
#: simulation/templates/structures/maur/forge.xml:5
msgid "Lohakāra"
msgstr "Lohakāra"
#: simulation/templates/structures/maur/fortress.xml:5
msgid "Durg"
msgstr "Durg"
#: simulation/templates/structures/maur/house.xml:8
msgid "Griham"
msgstr "Griham"
#: simulation/templates/structures/maur/market.xml:12
msgid "Vipana"
msgstr "Vipana"
#: simulation/templates/structures/maur/outpost.xml:5
msgid "Uparaksana"
msgstr "Uparaksana"
#: simulation/templates/structures/maur/palace.xml:20
msgid "Harmya"
msgstr "Harmya"
#: simulation/templates/structures/maur/palace.xml:21
msgid "Train Female Citizens, Champions, and Heroes."
msgstr ""
#: simulation/templates/structures/maur/palace.xml:23
#: simulation/templates/structures/pers/apadana.xml:31
#: simulation/templates/structures/pers/tacara.xml:24
#: simulation/templates/structures/pers/tacara.xml:27
msgid "Palace"
msgstr "Palacio"
#: simulation/templates/structures/maur/pillar_ashoka.xml:32
msgid "Edict Pillar of Ashoka"
msgstr "Edictos de Aśokā"
#: simulation/templates/structures/maur/pillar_ashoka.xml:33
msgid "Śāsana Stambha Aśokā"
msgstr "Śāsana Stambha Aśokā"
#: simulation/templates/structures/maur/pillar_ashoka.xml:9
#: simulation/templates/structures/maur/pillar_ashoka.xml:34
msgid "Pillar"
msgstr "Columna"
#: simulation/templates/structures/maur/storehouse.xml:5
msgid "Khalla"
msgstr "Khalla"
#: simulation/templates/structures/maur/temple.xml:12
msgid "Devalaya"
msgstr "Devalaya"
#: simulation/templates/structures/maur/tower_double.xml:20
msgid "Rampart Tower"
msgstr ""
#: simulation/templates/structures/maur/tower_double.xml:22
msgid ""
"Higher health tower with ramparts for up to 16 archers. Visibly garrisoned "
"archers recieve a range and armor bonus. Only archers can garrison. Needs "
"the murder holes tech to protect its foot."
msgstr ""
#: simulation/templates/structures/maur/wall_gate.xml:18
msgid "Dwara"
msgstr "Dwara"
#: simulation/templates/structures/maur/wall_long.xml:15
#: simulation/templates/structures/maur/wall_medium.xml:15
#: simulation/templates/structures/maur/wall_short.xml:15
#: simulation/templates/structures/maur/wallset_stone.xml:5
msgid "Shilabanda"
msgstr "Shilabanda"
#: simulation/templates/structures/maur/wall_tower.xml:18
msgid "Puratta"
msgstr "Puratta"
#: simulation/templates/structures/maur/wonder.xml:9
msgid "Great Stupa"
msgstr "Great Stupa"
#: simulation/templates/structures/mausoleum.xml:8
msgid "Mausoleum at Halicarnassus"
msgstr ""
#: simulation/templates/structures/mausoleum.xml:9
msgid "Mausōleion"
msgstr ""
#: simulation/templates/structures/merc_camp_egyptian.xml:6
#: simulation/templates/structures/ptol/mercenary_camp.xml:6
msgid "MercenaryCamp"
msgstr "Campo de mercenarios"
#: simulation/templates/structures/merc_camp_egyptian.xml:28
msgid "Egyptian Mercenary Camp"
msgstr ""
#: simulation/templates/structures/merc_camp_egyptian.xml:29
#: simulation/templates/structures/ptol/mercenary_camp.xml:28
msgid "Stratopedeia Misthophorōn"
msgstr ""
#: simulation/templates/structures/merc_camp_egyptian.xml:31
msgid "Capture this structure to train mercenaries from Hellenistic Egypt."
msgstr "Captura esta estrutura para adestrar mercenarios do Exipto heleno."
#: simulation/templates/structures/obelisk.xml:11
msgid "Obelisk"
msgstr "Obelisco"
#: simulation/templates/structures/obelisk.xml:12
msgid "Egyptian Obelisk"
msgstr "Obelisco exipcio"
#: simulation/templates/structures/palisades_fort.xml:9
msgid "Wooden Tower"
msgstr "Torre de madeira"
#: simulation/templates/structures/palisades_gate.xml:20
msgid "Palisade Gate"
msgstr "Porta de cerca"
#: simulation/templates/structures/palisades_gate.xml:22
#: simulation/templates/structures/palisades_long.xml:31
msgid "Allow units access through Palisades. Can be locked to prevent access."
msgstr ""
#: simulation/templates/structures/palisades_long.xml:17
msgid "Can be converted into a Palisade Gate."
msgstr ""
#: simulation/templates/structures/palisades_spike_angle.xml:17
msgid "Angle Spike"
msgstr ""
#: simulation/templates/structures/palisades_spikes_small.xml:17
msgid "Small Spikes"
msgstr "Puntas pequenas"
#: simulation/templates/structures/palisades_spikes_tall.xml:17
msgid "Tall Spikes"
msgstr "Puntas altas"
#: simulation/templates/structures/palisades_watchtower.xml:14
msgid "Watchtower"
msgstr "Torre de vixilancia"
#: simulation/templates/structures/pers/apadana.xml:27
msgid "Throne Hall"
msgstr ""
#: simulation/templates/structures/pers/apadana.xml:28
msgid "Apadāna"
msgstr ""
#: simulation/templates/structures/pers/apadana.xml:29
#: simulation/templates/structures/spart/syssiton.xml:25
msgid "Train Champions and Heroes."
msgstr ""
#: simulation/templates/structures/pers/apartment_block.xml:15
msgid "Apartment Block"
msgstr "Bloque de apartamentos"
#: simulation/templates/structures/pers/barracks.xml:5
msgid "Padgan"
msgstr "Padgan"
#: simulation/templates/structures/pers/barracks.xml:6
msgid "Train Infantry."
msgstr ""
#: simulation/templates/structures/pers/civil_centre.xml:8
msgid "Provincial Governor"
msgstr "Gobernador provincial"
#: simulation/templates/structures/pers/civil_centre.xml:9
msgid "Xšaçapāvan"
msgstr "Xšaçapāvan"
#: simulation/templates/structures/pers/corral.xml:11
msgid "Gaiāšta"
msgstr "Gaiāšta"
#: simulation/templates/structures/pers/defense_tower.xml:5
#: simulation/templates/structures/pers/tower_babylon.xml:5
#: simulation/templates/structures/pers/wall_tower.xml:9
msgid "Pāyaud"
msgstr "Pāyaud"
#: simulation/templates/structures/pers/dock.xml:12
msgid "Nāvašta"
msgstr "Nāvašta"
#: simulation/templates/structures/pers/farmstead.xml:8
msgid "Kaštašta"
msgstr "Kaštašta"
#: simulation/templates/structures/pers/field.xml:5
msgid "Kaštrya"
msgstr "Kaštrya"
#: simulation/templates/structures/pers/forge.xml:5
msgid "Arštišta"
msgstr "Arštišta"
#: simulation/templates/structures/pers/fortress.xml:5
msgid "Didā"
msgstr "Didā"
#: simulation/templates/structures/pers/fortress.xml:6
msgid "Research technologies. Garrison Soldiers for additional arrows."
msgstr ""
#: simulation/templates/structures/pers/hall.xml:23
msgid "Gate of All Nations"
msgstr ""
#: simulation/templates/structures/pers/hall.xml:24
msgid "Duvarθi Visadahyu"
msgstr ""
#: simulation/templates/structures/pers/hall.xml:25
msgid "Hall"
msgstr ""
#: simulation/templates/structures/pers/house.xml:8
msgid "Huvādā"
msgstr "Huvādā"
#: simulation/templates/structures/pers/house_b.xml:15
#: simulation/templates/structures/pers/inn.xml:15
msgid "Inn"
msgstr "Taberna"
#: simulation/templates/structures/pers/ishtar_gate.xml:26
msgid "Ishtar Gate of Babylon"
msgstr "Porta de Istar de Babilonia"
#: simulation/templates/structures/pers/ishtar_gate.xml:27
msgid "IshtarGate"
msgstr ""
#: simulation/templates/structures/pers/outpost.xml:5
msgid "Didebani"
msgstr "Didebani"
#: simulation/templates/structures/pers/stable.xml:9
msgid "Paraspa"
msgstr "Paraspa"
#: simulation/templates/structures/pers/storehouse.xml:5
msgid "Asiyah"
msgstr "Asiyah"
#: simulation/templates/structures/pers/tacara.xml:25
msgid "Taçara"
msgstr "Taçara"
#: simulation/templates/structures/pers/temple.xml:12
msgid "Āyadanam"
msgstr ""
#: simulation/templates/structures/pers/wall_gate.xml:12
msgid "Duvarθiš"
msgstr ""
#: simulation/templates/structures/pers/wall_long.xml:9
#: simulation/templates/structures/pers/wall_medium.xml:9
#: simulation/templates/structures/pers/wall_short.xml:9
#: simulation/templates/structures/pers/wallset_stone.xml:5
msgid "Para"
msgstr "Para"
#: simulation/templates/structures/pers/warehouse.xml:12
msgid "Warehouse"
msgstr "Almacén"
#: simulation/templates/structures/pers/wonder.xml:9
msgid "Hanging Gardens of Babylon"
msgstr "Xardíns colgantes de Babilonia"
#: simulation/templates/structures/ptol/elephant_stables.xml:5
#: simulation/templates/structures/sele/elephant_stables.xml:5
msgid "Stathmos tōn Elepantōn"
msgstr ""
#: simulation/templates/structures/ptol/fortress.xml:10
#: simulation/templates/structures/sele/fortress.xml:10
msgid ""
"Train Champions and research technologies. Garrison Soldiers for additional "
"arrows."
msgstr ""
#: simulation/templates/structures/ptol/house.xml:19
msgid ""
"Increase the population limit. Since they are made of mud brick, Egyptian "
"houses are free of cost, but are very weak."
msgstr "Aumentar o límite de poboación. Xa que son feitos de ladrillos de barro, casas exipcias son libres de custos, pero son moi débiles."
#: simulation/templates/structures/ptol/lighthouse.xml:25
#: simulation/templates/structures/ptol/lighthouse.xml:28
msgid "Lighthouse"
msgstr "Faro"
#: simulation/templates/structures/ptol/lighthouse.xml:26
msgid "Pharos"
msgstr "Pharos"
#: simulation/templates/structures/ptol/lighthouse.xml:27
msgid ""
"Build upon a shoreline in own, neutral, or allied territory. Reveal the "
"shorelines over the entire map. Very large vision range."
msgstr ""
#: simulation/templates/structures/ptol/mercenary_camp.xml:27
msgid "Mercenary Camp"
msgstr "Campo de mercenarios"
#: simulation/templates/structures/ptol/mercenary_camp.xml:30
msgid ""
"Cheap Barracks-like structure that is buildable in neutral territory, but "
"casts no territory influence. Train Mercenaries."
msgstr "Estrutura barata similar ao cuartel que pode construírse en territorio neutral, pero non exerce influencia sobre o territorio. Adestra mercenarios."
#: simulation/templates/structures/ptol/military_colony.xml:9
#: simulation/templates/structures/sele/military_colony.xml:9
msgid "Klērouchia"
msgstr ""
#: simulation/templates/structures/ptol/tower_artillery.xml:9
msgid "mktr-n-ḏw"
msgstr "mktr-n-ḏw"
#: simulation/templates/structures/ptol/wonder.xml:9
msgid "Hieron tou Hōrou"
msgstr ""
#: simulation/templates/structures/rome/amphitheater_pompeii.xml:6
msgid "Amphitheātrum"
msgstr ""
#: simulation/templates/structures/rome/arch.xml:22
msgid "Triumphal Arch"
msgstr "Arco do triunfo"
#: simulation/templates/structures/rome/arch.xml:23
msgid "Arcus Triumphālis"
msgstr ""
#: simulation/templates/structures/rome/arch.xml:24
msgid "TriumphalArch"
msgstr ""
#: simulation/templates/structures/rome/army_camp.xml:72
msgid "Army Camp"
msgstr ""
#: simulation/templates/structures/rome/army_camp.xml:73
msgid "Castra"
msgstr "Castra"
#: simulation/templates/structures/rome/army_camp.xml:74
msgid ""
"Build in neutral or enemy territory. Train Citizen-Soldiers and construct "
"Siege Engines. Garrison Soldiers for additional arrows."
msgstr ""
#: simulation/templates/structures/rome/army_camp.xml:40
#: simulation/templates/structures/rome/army_camp.xml:76
msgid "ArmyCamp"
msgstr "Campamento militar"
#: simulation/templates/structures/rome/arsenal.xml:5
msgid "Ballistārium"
msgstr ""
#: simulation/templates/structures/rome/barracks.xml:12
msgid "Castrum"
msgstr "Castrum"
#: simulation/templates/structures/rome/civil_centre.xml:12
msgid "Forum"
msgstr "Foro"
#: simulation/templates/structures/rome/corral.xml:8
msgid "Saeptum"
msgstr "Saeptum"
#: simulation/templates/structures/rome/defense_tower.xml:9
#: simulation/templates/structures/rome/tower_artillery.xml:9
#: simulation/templates/structures/rome/tower_bolt.xml:9
msgid "Turris Laterīcia"
msgstr ""
#: simulation/templates/structures/rome/dock.xml:12
msgid "Portus"
msgstr "Portus"
#: simulation/templates/structures/rome/farmstead.xml:8
msgid "Vīlla"
msgstr ""
#: simulation/templates/structures/rome/field.xml:5
msgid "Ager"
msgstr "Ager"
#: simulation/templates/structures/rome/forge.xml:5
msgid "Armāmentārium"
msgstr ""
#: simulation/templates/structures/rome/fortress.xml:5
msgid "Castellum"
msgstr "Castellum"
#: simulation/templates/structures/rome/house.xml:5
msgid "Domus"
msgstr "Domus"
#: simulation/templates/structures/rome/market.xml:12
msgid "Mercātus"
msgstr ""
#: simulation/templates/structures/rome/outpost.xml:5
msgid "Vigilārium"
msgstr ""
#: simulation/templates/structures/rome/sentry_tower.xml:5
msgid "Turris Līgnea"
msgstr ""
#: simulation/templates/structures/rome/siege_wall_gate.xml:24
msgid "Siege Wall Gate"
msgstr "Porta de muralla de pedra"
#: simulation/templates/structures/rome/siege_wall_gate.xml:25
msgid "Porta Circummūnītiōnis"
msgstr ""
#: simulation/templates/structures/rome/siege_wall_gate.xml:26
#: simulation/templates/structures/rome/siege_wall_long.xml:27
#: simulation/templates/structures/rome/siege_wall_medium.xml:24
#: simulation/templates/structures/rome/siege_wall_short.xml:24
#: simulation/templates/structures/rome/siege_wall_tower.xml:23
#: simulation/templates/structures/rome/wallset_siege.xml:8
msgid "SiegeWall"
msgstr ""
#: simulation/templates/structures/rome/siege_wall_long.xml:25
#: simulation/templates/structures/rome/siege_wall_medium.xml:22
#: simulation/templates/structures/rome/siege_wall_short.xml:22
#: simulation/templates/structures/rome/wallset_siege.xml:5
msgid "Siege Wall"
msgstr "Muralla de pedra"
#: simulation/templates/structures/rome/siege_wall_long.xml:26
#: simulation/templates/structures/rome/siege_wall_medium.xml:23
#: simulation/templates/structures/rome/siege_wall_short.xml:23
#: simulation/templates/structures/rome/wallset_siege.xml:6
msgid "Mūrus Circummūnītiōnis"
msgstr ""
#: simulation/templates/structures/rome/siege_wall_tower.xml:21
msgid "Siege Wall Tower"
msgstr "Torre de muralla de pedra"
#: simulation/templates/structures/rome/siege_wall_tower.xml:22
msgid "Turris Circummūnītiōnis"
msgstr ""
#: simulation/templates/structures/rome/stable.xml:5
msgid "Equīle"
msgstr ""
#: simulation/templates/structures/rome/storehouse.xml:8
msgid "Receptāculum"
msgstr ""
#: simulation/templates/structures/rome/temple.xml:9
msgid "Aedēs"
msgstr ""
#: simulation/templates/structures/rome/temple_mars.xml:12
msgid "Temple of Mars"
msgstr "Templo de Marte"
#: simulation/templates/structures/rome/temple_mars.xml:13
msgid "Aedēs Mārtiālis"
msgstr ""
#: simulation/templates/structures/rome/temple_mars.xml:14
msgid "TempleOfMars"
msgstr ""
#: simulation/templates/structures/rome/temple_vesta.xml:18
msgid "Temple of Vesta"
msgstr "Templo de Vesta"
#: simulation/templates/structures/rome/temple_vesta.xml:19
msgid "Aedēs Vestālis"
msgstr ""
#: simulation/templates/structures/rome/temple_vesta.xml:20
msgid "TempleOfVesta"
msgstr ""
#: simulation/templates/structures/rome/tent.xml:29
msgid "Tent"
msgstr "Tenda"
#: simulation/templates/structures/rome/tent.xml:30
msgid "Tabernāculum"
msgstr "Tabernāculum"
#: simulation/templates/structures/rome/tent.xml:32
msgid "A temporary shelter for soldiers."
msgstr "Un albergue temporal para soldados."
#: simulation/templates/structures/rome/wall_gate.xml:12
msgid "Porta"
msgstr "Porta"
#: simulation/templates/structures/rome/wall_long.xml:9
#: simulation/templates/structures/rome/wall_medium.xml:9
#: simulation/templates/structures/rome/wall_short.xml:9
#: simulation/templates/structures/rome/wallset_stone.xml:5
msgid "Moenia"
msgstr "Moenia"
#: simulation/templates/structures/rome/wall_tower.xml:9
msgid "Turris Lapidea"
msgstr "Turris Lapidea"
#: simulation/templates/structures/rome/wallset_siege.xml:7
msgid "Wall off an area. Build in own, neutral, or enemy territory."
msgstr ""
#: simulation/templates/structures/rome/wonder.xml:9
msgid "Aedēs Iovis Optimi Maximi"
msgstr ""
#: simulation/templates/structures/sele/wonder.xml:9
msgid "Hieron tou Apollōnos Pythiou"
msgstr ""
#: simulation/templates/structures/sele_colonnade.xml:11
msgid "Colonnade"
msgstr "Columnata"
#: simulation/templates/structures/sele_colonnade.xml:12
msgid "Corinthian Colonnade"
msgstr "Columnata Corintia"
#: simulation/templates/structures/spart/gerousia.xml:22
msgid "Spartan Senate"
msgstr "Senado espartano"
#: simulation/templates/structures/spart/gerousia.xml:23
msgid "Gerousia"
msgstr "Gerousia"
#: simulation/templates/structures/spart/gerousia.xml:24
msgid "Train Heroes."
msgstr ""
#: simulation/templates/structures/spart/syssiton.xml:23
msgid "Military Mess Hall"
msgstr "Rancho militar"
#: simulation/templates/structures/spart/syssiton.xml:24
msgid "Syssition"
msgstr "Gran comedor"
#: simulation/templates/structures/spart/syssiton.xml:27
msgid "Syssiton"
msgstr ""
#: simulation/templates/structures/spart/wonder.xml:9
msgid "Hieron tēs Artemidos Orthias"
msgstr ""
#: simulation/templates/structures/stall_big.xml:11
msgid "Big stall"
msgstr "Caseta grande"
#: simulation/templates/structures/stall_med.xml:11
msgid "Medium stall"
msgstr "Caseta mediana"
#: simulation/templates/structures/stall_small_a.xml:11
#: simulation/templates/structures/stall_small_b.xml:11
msgid "Small stall"
msgstr "Caseta pequena"
#: simulation/templates/structures/stonehenge.xml:8
msgid "Stonehenge"
msgstr "Stonehenge"
#: simulation/templates/structures/table_rectangle.xml:11
#: simulation/templates/structures/table_square.xml:11
msgid "Table"
msgstr "Mesa"
#: simulation/templates/structures/table_rectangle.xml:12
msgid "Rectangle Table"
msgstr "Mesa rectangular"
#: simulation/templates/structures/table_square.xml:12
msgid "Square Table"
msgstr "Mesa redonda"
#: simulation/templates/template_structure_civic.xml:5
msgid "Civic Structure"
msgstr "Estrutura civil"
#: simulation/templates/template_structure_civic.xml:6
msgid "Civic"
msgstr "Cívica"
#: simulation/templates/structures/rome/army_camp.xml:5
#: simulation/templates/template_structure_civic_civil_centre.xml:11
#: simulation/templates/template_structure_defensive_tower.xml:5
#: simulation/templates/template_structure_defensive_wall_tower.xml:5
#: simulation/templates/template_structure_military_fortress.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Bow"
msgstr ""
#: simulation/templates/template_structure_civic_civil_centre.xml:80
msgid "Civic Center"
msgstr "Centro cívico"
#: simulation/templates/template_structure_civic_civil_centre.xml:82
msgid ""
"Build in own or neutral territory. Acquire large tracts of territory. "
"Territory root. Train Citizens and research technologies. Garrison Soldiers "
"for additional arrows."
msgstr ""
#: simulation/templates/template_structure_civic_civil_centre.xml:46
#: simulation/templates/template_structure_civic_civil_centre.xml:84
#: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:10
msgid "CivilCentre"
msgstr "Centro cívico"
#: simulation/templates/template_structure_civic_civil_centre.xml:84
#: simulation/templates/template_structure_defensive.xml:5
#: simulation/templates/template_structure_military_fortress.xml:73
msgid "Defensive"
msgstr "Actitude defensiva"
#: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:27
msgid "Military Colony"
msgstr "Colonia militar"
#: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:29
msgid "Colony"
msgstr "Colonia"
#: simulation/templates/structures/pers/house_a.xml:12
#: simulation/templates/template_structure_civic_house.xml:31
#: simulation/templates/template_structure_civic_house.xml:33
msgid "House"
msgstr "Casa"
#: simulation/templates/template_structure_civic_house.xml:33
#: simulation/templates/template_structure_defensive_tower_sentry.xml:33
#: simulation/templates/template_structure_economic_farmstead.xml:30
#: simulation/templates/template_structure_economic_storehouse.xml:31
#: simulation/templates/template_structure_military_barracks.xml:29
#: simulation/templates/template_structure_military_dock.xml:28
#: simulation/templates/template_structure_military_range.xml:25
#: simulation/templates/template_structure_military_stable.xml:26
#: simulation/templates/template_structure_resource_corral.xml:21
msgid "Village"
msgstr "Aldea"
#: simulation/templates/structures/athen/royal_stoa.xml:5
#: simulation/templates/structures/hellenic_stoa.xml:24
#: simulation/templates/structures/mace/royal_stoa.xml:5
#: simulation/templates/structures/spart/royal_stoa.xml:12
#: simulation/templates/template_structure_civic_stoa.xml:31
#: simulation/templates/template_structure_civic_stoa.xml:34
msgid "Stoa"
msgstr "Stoá"
#: simulation/templates/template_structure_civic_stoa.xml:33
msgid "Train Mercenary Champions."
msgstr ""
#: simulation/templates/structures/cart/super_dock.xml:44
#: simulation/templates/structures/gaul/tavern.xml:24
#: simulation/templates/structures/kush/pyramid_small.xml:29
#: simulation/templates/structures/maur/elephant_stables.xml:7
#: simulation/templates/structures/ptol/lighthouse.xml:28
#: simulation/templates/template_structure_civic_stoa.xml:34
#: simulation/templates/template_structure_civic_temple.xml:33
#: simulation/templates/template_structure_defensive_tower_stone.xml:34
#: simulation/templates/template_structure_economic_market.xml:28
#: simulation/templates/template_structure_military_embassy.xml:25
#: simulation/templates/template_structure_military_forge.xml:26
msgid "Town"
msgstr "Vila"
#: simulation/templates/template_structure_civic_temple.xml:30
#: simulation/templates/template_structure_civic_temple.xml:33
msgid "Temple"
msgstr "Templo"
#: simulation/templates/template_structure_civic_temple.xml:32
msgid "Train Healers and research healing technologies."
msgstr ""
#: simulation/templates/template_structure_defensive.xml:4
msgid "Defensive Structure"
msgstr "Estrutura defensiva"
#: simulation/templates/structures/palisades_outpost.xml:17
#: simulation/templates/template_structure_defensive_outpost.xml:9
#: simulation/templates/template_structure_defensive_outpost.xml:36
#: simulation/templates/template_structure_defensive_outpost.xml:39
msgid "Outpost"
msgstr "Atalaia"
#: simulation/templates/template_structure_defensive_outpost.xml:38
msgid ""
"Build in own or neutral territory. Slowly converts to Gaia while in neutral "
"territory."
msgstr ""
#: simulation/templates/structures/wallset_palisade.xml:4
#: simulation/templates/structures/wallset_palisade.xml:5
#: simulation/templates/template_structure_defensive_palisade.xml:15
#: simulation/templates/template_structure_defensive_palisade.xml:18
msgid "Palisade"
msgstr "Cerca"
#: simulation/templates/template_structure_defensive_palisade.xml:17
msgid "Wall off an area."
msgstr ""
#: simulation/templates/template_structure_defensive_tower.xml:37
#: simulation/templates/template_structure_defensive_tower.xml:53
#: simulation/templates/template_structure_defensive_tower.xml:54
msgid "Tower"
msgstr ""
#: simulation/templates/template_structure_defensive_tower_artillery.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Stone"
msgstr "Pedra"
#: simulation/templates/template_structure_defensive_tower_artillery.xml:58
msgid "Artillery Tower"
msgstr ""
#: simulation/templates/template_structure_defensive_tower_artillery.xml:60
msgid "ArtilleryTower"
msgstr ""
#: simulation/templates/structures/kush/pyramid_large.xml:29
#: simulation/templates/structures/kush/temple_amun.xml:31
#: simulation/templates/structures/rome/temple_mars.xml:14
#: simulation/templates/template_structure_defensive_tower_artillery.xml:60
#: simulation/templates/template_structure_defensive_tower_bolt.xml:59
#: simulation/templates/template_structure_military_arsenal.xml:28
#: simulation/templates/template_structure_military_elephant_stables.xml:27
#: simulation/templates/template_structure_military_fortress.xml:73
#: simulation/templates/template_structure_special.xml:20
#: simulation/templates/template_structure_wonder.xml:43
msgid "City"
msgstr "Cidade"
#: simulation/templates/template_structure_defensive_tower_bolt.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Bolt"
msgstr ""
#: simulation/templates/template_structure_defensive_tower_bolt.xml:57
msgid "Bolt Tower"
msgstr ""
#: simulation/templates/template_structure_defensive_tower_bolt.xml:59
msgid "BoltTower"
msgstr ""
#: simulation/templates/template_structure_defensive_tower_sentry.xml:30
msgid "Sentry Tower"
msgstr "Torre de sentinela"
#: simulation/templates/template_structure_defensive_tower_sentry.xml:32
#: simulation/templates/template_structure_defensive_tower_stone.xml:33
msgid ""
"Garrison Infantry for additional arrows. Needs the “Murder Holes” technology"
" to protect its foot."
msgstr ""
#: simulation/templates/template_structure_defensive_tower_sentry.xml:33
msgid "SentryTower"
msgstr "Torre de sentinela"
#: simulation/templates/template_structure_defensive_tower_sentry.xml:65
msgid "Reinforce with stone and upgrade to a defense tower."
msgstr "Reforzar con pedra e avanzar a unha torre de defensa."
#: simulation/templates/template_structure_defensive_tower_stone.xml:31
msgid "Stone Tower"
msgstr ""
#: simulation/templates/template_structure_defensive_tower_stone.xml:34
msgid "StoneTower"
msgstr "Torre de pedra"
#: simulation/templates/template_structure_defensive_wall.xml:23
#: simulation/templates/template_structure_defensive_wall.xml:26
msgid "Wall"
msgstr ""
#: simulation/templates/template_structure_defensive_wall.xml:25
msgid "Wall off your town for a stout defense."
msgstr "Rodea a túa vila para reforzar a súa defensa."
#: simulation/templates/structures/palisades_gate.xml:23
#: simulation/templates/template_structure_defensive_wall_gate.xml:22
#: simulation/templates/template_structure_defensive_wall_gate.xml:25
msgid "Gate"
msgstr "Gate"
#: simulation/templates/template_structure_defensive_wall_gate.xml:24
#: simulation/templates/template_structure_defensive_wall_long.xml:29
msgid "Allow units access through Walls. Can be locked to prevent access."
msgstr ""
#: simulation/templates/template_structure_defensive_wall_long.xml:20
msgid "Can be converted into a Gate."
msgstr ""
#: simulation/templates/template_structure_defensive_wall_tower.xml:51
msgid "Wall Turret"
msgstr "Torre de muralla"
#: simulation/templates/template_structure_defensive_wall_tower.xml:53
msgid "Garrison Infantry for additional arrows."
msgstr ""
#: simulation/templates/template_structure_economic.xml:4
msgid "Economic Structure"
msgstr "Estrutura económica"
#: simulation/templates/template_structure_economic.xml:5
#: simulation/templates/template_structure_military_dock.xml:28
msgid "Economic"
msgstr "Económicas"
#: simulation/templates/template_structure_economic_farmstead.xml:26
#: simulation/templates/template_structure_economic_farmstead.xml:30
msgid "Farmstead"
msgstr "Granxa"
#: simulation/templates/template_structure_economic_farmstead.xml:28
msgid "Research food gathering technologies."
msgstr ""
#: simulation/templates/template_structure_economic_market.xml:24
#: simulation/templates/template_structure_economic_market.xml:28
msgid "Market"
msgstr "Mercado"
#: simulation/templates/template_structure_economic_market.xml:26
msgid ""
"Barter resources. Establish trade routes. Train Traders and research trade "
"and barter technologies."
msgstr ""
#: simulation/templates/template_structure_economic_market.xml:28
#: simulation/templates/template_structure_military_dock.xml:28
msgid "Trade"
msgstr "Comercio"
#: simulation/templates/template_structure_economic_storehouse.xml:27
#: simulation/templates/template_structure_economic_storehouse.xml:31
msgid "Storehouse"
msgstr "Almacén"
#: simulation/templates/template_structure_economic_storehouse.xml:29
msgid "Research gathering technologies."
msgstr ""
#: simulation/templates/template_structure_military.xml:10
msgid "Military Structure"
msgstr "Estrutura militar"
#: simulation/templates/template_structure_military.xml:12
msgid "Military"
msgstr "Militares"
#: simulation/templates/template_structure_military_arsenal.xml:25
#: simulation/templates/template_structure_military_arsenal.xml:28
msgid "Arsenal"
msgstr ""
#: simulation/templates/template_structure_military_arsenal.xml:27
msgid ""
"Train Champion Infantry Crossbowmen, construct Siege Engines, and research "
"Siege Engine technologies."
msgstr ""
#: simulation/templates/template_structure_military_barracks.xml:26
#: simulation/templates/template_structure_military_barracks.xml:29
msgid "Barracks"
msgstr "Cuartel"
#: simulation/templates/template_structure_military_barracks.xml:28
msgid "Train Citizen Soldiers and research technologies."
msgstr ""
#: simulation/templates/template_structure_military_dock.xml:25
#: simulation/templates/template_structure_military_dock.xml:28
msgid "Dock"
msgstr "Porto"
#: simulation/templates/template_structure_military_dock.xml:27
msgid ""
"Build upon a shoreline in own, neutral, or allied territory. Establish trade"
" routes. Construct Ships and research Ship technologies."
msgstr ""
#: simulation/templates/structures/brit/crannog.xml:16
#: simulation/templates/structures/cart/super_dock.xml:44
#: simulation/templates/template_structure_military_dock.xml:28
msgid "Naval"
msgstr ""
#: simulation/templates/template_structure_military_elephant_stables.xml:24
msgid "Elephant Stable"
msgstr ""
#: simulation/templates/template_structure_military_elephant_stables.xml:26
msgid "Train Elephants and research Elephant technologies."
msgstr ""
#: simulation/templates/template_structure_military_elephant_stables.xml:27
msgid "ElephantStable"
msgstr ""
#: simulation/templates/structures/cart/embassy.xml:18
#: simulation/templates/template_structure_military_embassy.xml:23
#: simulation/templates/template_structure_military_embassy.xml:25
msgid "Embassy"
msgstr "Embaixada"
#: simulation/templates/template_structure_military_forge.xml:22
#: simulation/templates/template_structure_military_forge.xml:26
msgid "Forge"
msgstr ""
#: simulation/templates/template_structure_military_forge.xml:24
msgid "Research attack and armor technologies."
msgstr ""
#: simulation/templates/template_structure_military_fortress.xml:39
#: simulation/templates/template_structure_military_fortress.xml:69
#: simulation/templates/template_structure_military_fortress.xml:73
msgid "Fortress"
msgstr "Fortaleza"
#: simulation/templates/template_structure_military_fortress.xml:71
msgid ""
"Train Champions and Heroes and research technologies. Garrison Soldiers for "
"additional arrows."
msgstr ""
#: simulation/templates/template_structure_military_range.xml:22
msgid "Practice Range"
msgstr "Campo de práctica"
#: simulation/templates/template_structure_military_range.xml:24
msgid "Train Ranged Infantry and research technologies."
msgstr ""
#: simulation/templates/template_structure_military_range.xml:25
msgid "Range"
msgstr "Campo militar"
#: simulation/templates/template_structure_military_stable.xml:23
#: simulation/templates/template_structure_military_stable.xml:26
msgid "Stable"
msgstr ""
#: simulation/templates/template_structure_military_stable.xml:25
msgid "Train Cavalry and research Cavalry technologies."
msgstr ""
#: simulation/templates/template_structure_resource.xml:4
msgid "Resource Structure"
msgstr "Estrutura de recursos"
#: simulation/templates/template_structure_resource.xml:5
msgid "Resource"
msgstr "Recurso"
#: simulation/templates/template_structure_resource_corral.xml:18
#: simulation/templates/template_structure_resource_corral.xml:21
msgid "Corral"
msgstr "Curral"
#: simulation/templates/template_structure_resource_corral.xml:20
msgid "Raise Domestic Animals for food."
msgstr ""
#: simulation/templates/template_structure_resource_field.xml:18
#: simulation/templates/template_structure_resource_field.xml:20
msgid "Field"
msgstr "Campo de cultivo"
#: simulation/templates/template_structure_resource_field.xml:21
msgid ""
"Harvest grain for food. Each subsequent gatherer works less efficiently."
msgstr ""
#: simulation/templates/template_structure_special.xml:19
msgid "Special Structure"
msgstr ""
#: simulation/templates/structures/rome/amphitheater_pompeii.xml:5
#: simulation/templates/template_structure_special_amphitheater.xml:18
#: simulation/templates/template_structure_special_amphitheater.xml:20
msgid "Amphitheater"
msgstr ""
#: simulation/templates/template_structure_special_library.xml:25
#: simulation/templates/template_structure_special_library.xml:27
msgid "Library"
msgstr "Biblioteca"
#: simulation/templates/template_structure_special_rotarymill.xml:23
msgid "Rotary Mill"
msgstr "Muíño de roda"
#: simulation/templates/template_structure_special_rotarymill.xml:25
msgid "RotaryMill"
msgstr ""
#: simulation/templates/template_structure_special_theater.xml:24
#: simulation/templates/template_structure_special_theater.xml:26
msgid "Theater"
msgstr ""
#: simulation/templates/template_structure_wonder.xml:39
#: simulation/templates/template_structure_wonder.xml:43
msgid "Wonder"
msgstr "Marabilla"
#: simulation/templates/template_structure_wonder.xml:41
msgid ""
"Bring glory to your civilization and add large tracts of land to your "
"empire."
msgstr "Trae gloria á túa civilización e anexiona unha importante extensión de terreo."
Index: ps/trunk/binaries/data/mods/public/l10n/gl.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/gl.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/gl.public-simulation-auras.po (revision 24321)
@@ -1,958 +1,950 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Adrián Chaves Fernández <adriyetichaves@gmail.com>, 2018
# Adrián Chaves (Gallaecio) <adrian@chaves.io>, 2019
# Andrés Blasco <andresbarnaiz@gmail.com>, 2018
# Chema Fernández <chemafdzgar@gmail.com>, 2016
# daniel diaz <danieldiazdelaiglesia@gmail.com>, 2020
# Gonzalo Corral <gcorralhdez@gmail.com>, 2018
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Galician (http://www.transifex.com/wildfire-games/0ad/language/gl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: gl\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "As unidades gañan experiencia mentras estean acuarteladas."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Adestramento duro"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparacións dos estaleiros"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Devoción relixiosa"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presenza exhortativa"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Heroes -5% de saúde."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdocio poderoso"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Poder do Coñecemento"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lealdade"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edicto de Aśoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bonificación agrícola"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratamento médico."
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenización."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Protección das murallas"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Símbolo de grandeza"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Expansión gloriosa"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga de Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druídas"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Mestres do comercio"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Proveedores de elefantes."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "+20% de prezos de venda de comercio para os aliados."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Moeda estandarizada"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Apoio relixoso de Aśoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "O camiño real"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "+1.0 de taxa de aumento constante da comida para os aliados."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Cultivos do Mediterráneo"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Levas"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrápole siria"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga do Peloponeso"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformas económicas"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortuna económica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Tácticas de guerrilla"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Hostigamento do escaramuzador"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandante de cabalería pesada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Matanza por sorpresa"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributo a Roma"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandante mercenario"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Clemente"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Primeira raíña nubia"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templo en Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Saqueador de cidades"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Afianzador do Imperio"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Gran construtor"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Gran bibliotecario"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vengador de Lucrecia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fundador e defensor da República"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fundador do templo Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Inmigración"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformas militares de Licurgo"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanores de ferro"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Elefantes traballadores"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspiración."
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformas de formacións"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformas dos peltastas"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programa de construcción de Pericles"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Templo de Atenea"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandante naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arquitecto naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Exército de campións"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Xefe de guerrilla"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Xeneral lóstrego"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Someter mercenarios"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Estratega"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandante de cabalería"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Saqueador de Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Señor da guerra celta"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparativos de guerra"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Defensa elaborada"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Defensor hábil"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervor guerreiro"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Movilización"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Botín"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Raíña guerreira"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Desafiador da tradición"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Seguidor de Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "A matanza dos fieis"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Salvador de Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Agasallo dos barcos de guerra"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismo"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Conquistador"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Asediador"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Auxe de Macedonia"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Victoria pírrica"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budismo"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Instrutor"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Rexeneración"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Líder principal"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Liderazgo"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Administrador"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Consorte"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Rafia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patrón da construción"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patrón mercenario"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Espada de Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Escudo de Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Victoria"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Conquistador de renome"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Comandante de elefantes"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformas ilotas"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Última defensa"
Index: ps/trunk/binaries/data/mods/public/l10n/hr.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/hr.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/hr.public-simulation-auras.po (revision 24321)
@@ -1,957 +1,949 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Doku <x0rgtv@googlemail.com>, 2019
# Dominik Novosel <vortextardis@gmail.com>, 2017
# Gifmaster <necrotico31@gmail.com>, 2016
# Mario Antunović <marioantunovic13@gmail.com>, 2018
# Marko Muler <mx2uler@gmail.com>, 2018
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Croatian (http://www.transifex.com/wildfire-games/0ad/language/hr/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: hr\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Popravci na brodogradilištu"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Vjerski žar"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotizam"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Opominjuća prisutnost"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Moćno Svećenstvo"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Moć znanja"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Odanost"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ašokin sporazum"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bonus na farmanje"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Medicinska skrb"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenizacija"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Zaštita Zidova"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Simbol Veličine"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Slavna ekspanzija"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delijska liga"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidi"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Dobavljači slonova"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Saveznici +20% razmjene prodajnih cijena."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standardizirana Valuta"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Saveznički hramovi -50% troškova resursa i vremena izgradnje; Tehnologije hrama -50% troškova resursa i vremena istraživanja."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashokina Religiozna Potpora"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Saveznički trgovci na kopnu +15% -tni dobitak od trgovine."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Kraljevski put"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Saveznici +1.0 stopa lučenja hrane."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Mediteranska Košara"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Vojna obaveza"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Sirijski Tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Ekonomične Reforme"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Pokolj iz zasjede"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tribut Rimu"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Spasitelj Života"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Sjajan graditelj"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Osnivač i Branitelj Republike"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Osnivač Hrama Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigracija"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspiracija"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formacijske Reforme"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltastske Reforme"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Pericleanski graditeljki program"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Navalski zapovjednik"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Navalski arhitekt"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Velikaška Vojska"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Priprema za rat"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helotske Reforme"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/hy.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/hy.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/hy.public-simulation-auras.po (revision 24321)
@@ -1,954 +1,946 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Gagik Papikyan <gagspapikyan@gmail.com>, 2016,2019-2020
# Vahe Avagyan <vahe-a@outlook.fr>, 2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-31 05:32+0000\n"
-"Last-Translator: Gagik Papikyan <gagspapikyan@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Armenian (http://www.transifex.com/wildfire-games/0ad/language/hy/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: hy\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "+3 կայազորի պաշարողական մեքենաների առողջության վերականգնմանը:"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Զինանոցի վերանորոգում"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Միավորները ձեռք են բերում փորձ՝ գտնվելով զորանոցի կայազորում։"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Խիստ մարզում"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "+10 կայազորի նավերի առողջության վերականգնմանը:"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Նավաշինարան"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "+20% զինվորների մերձամարտի և հեռահար հարձակման վնասին:"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Կրոնական եռանդ"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "+15% աշխատավորների հավաքչության արագությանը։"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Հայրենասիրություն"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "+1 զրահ և +10% մերձամարտի և հեռահար հարձակման վնաս զինվորներին։"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Հորդորական ներկայություն"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "-5% հերոսների առողջությանը։"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Հզոր քրմություն"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "-10% կառույցների տեխնոլոգիայի ռեսուրսային արժեքին և հետազոտման ժամանակին։"
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Գիտելիքի հզորություն"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "+50% կառույցների գրավման միավորների կայազորային վերականգման արագությանը։"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Հավատարմություն"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "+20% վաճառողների արագությունը։"
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Աշոկայի էդիկտ"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "+25% աշխատավորների հացահատիկի հավաքչության արագությանը։"
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Հողագործության բոնուս"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "+1 մարդկանց առողջության վերականգնմանը։"
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Բուժում"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "+20% կառույցների տարածքային ազդեցության շառավղին։"
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Հելլենիզացում"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "+3 զրահ և +20 տեսադաշտ կայազորի զինվորներին։"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Պարիսպի պաշտպանություն"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 բնակչության առավելագույն սահմանաչափին։"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Մեծության խորհրդանիշ"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 բնակչության առավելագույն սահմանաչափին (անհրաժեշտ է “Փառավոր ընդլայնում” տեխնոլոգիան)։"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Փառավոր ընդլայնում"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "-25% դաշնակից ռազմանավերի շինարարության ժամանակին։"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Աթենական ծովային միություն"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "-20% դաշնակից բուժակների ռեսուրսային արժեքին։"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Դրուիդներ"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "+10% դաշնակիցների միջազգային առևտրի բոնուսին:"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Առևտրի վարպետներ"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "-15% դարբնոցների տեխնոլոգիաների ռեսուրսային արժեքին և հետազոտման ժամանակին:"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Ապրանքներ Գալիայից"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "-10% դաշնակից տեգավոր քաղաքացիական հետևակի ռեսուրսային արժեքին:"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Սարիպեկո"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "-20% դաշնակից փղերի ռեսուրսային արժեքին և վարժեցման ժամանակին։"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Փղի մատակարարներ"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "+20% դաշնակիցների փոխանակման վաճառքի գներին։"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Ստանդարտացված արժույթ"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "-50% դաշնակից տաճարների ռեսուրսային արժեքին, կառուցման ժամանակին, դրանց տեխնոլոգիաների ռեսուրսային արժեքին և հետազոտության ժամանակին։"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Աշոկայի կրոնական օգնություն"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "+15% դաշնակից ցամաքային առևտրականների առևտրի եկամուտին։"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Արքայական ճանապարհ"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "+1.0 դաշնակիցների սննդի հավաքման արագությանը։"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Միջերկրական ծովի հացահատիկի հայրենիք"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "-10% դաշնակից քաղաքացիական հետևակի պատրաստման ժամանակին։"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Զորակոչ"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "-20% դաշնակից քաղաքացիական կենտրոնների ռեսուրսային արժեքին։"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Սիրիայի չորս քաղաքների միություն"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "+10% դաշնակից նիզակավոր քաղաքացիական հետևակի առողջությանը։"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Պելոպոնեսյան միություն"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Սոլոնը սահմանեց բազմաթիվ տնտեսական բարեփոխումներ՝ խրախուսելով առևտուրն ու գյուղատնտեսությունը։\n+15% աշխատավորների հավաքչության արագությանը։"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Տնտեսական բարեփոխումներ"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Սոլոնը ներկայացրեց զանգվածների և չափումների նոր համակարգ, հայրերը խրախուսվեցին իրենց որդիների համար փնտրել մասնագիտություն։\n-10% տնտեսական տեխնոլոգիաների ռեսուրսային արժեքին։"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Տնտեսական հարստություն"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Տեսնելով, որ ամրացված պաշտպանությունն անօգուտ է հռոմեական բանակի դեմ, Կասսիվելաունուսը դիմեց պարտիզանական մարտավարության: Այն հետագայում գործածեցին նաև այլ զորավարներ:\n+15% զինվորների արագությանը և տեսադաշտին։"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Պարտիզանական մարտավարություն"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Կասսիվելաունուսը տեղակայեց առաջնագծի արագաշարժ նիզականետեր՝ հռոմեական զինվորներին և սննդի հայթայթիչներին ծաղրելու համար։\n+20% տեգավորների հեռահարությանը։"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Առաջնագծի նիզականետների ծաղրանք"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Տրեբիայում և Քանայում Կարթագենյան ծանր հեծելազորի հրամանատար, որի եռակի հարձակումն ավերիչ ազդեցություն թողեց թշնամու վրա։\n+1 զրահ և +10% առողջություն մերձամարտող հեծելազորին։"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Ծանր հեծելազորի հրամանատար"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Պատերազմելով հռոմեացիների դեմ՝ Ամբիորիքսը գիտակցեց, որ բաց պատերազմն ապարդյուն է, և փոխարենը դիմեց ծուղակային մարտավարության: Գալերն արագորեն իմացան, թե որտեղ իրականացնել անակնկալ գրոհներ։\n+5 մերձամարտի և հեռահար հարձակման վնաս և -25% առաջխաղացման փորձ զինվորներին։"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Որոգայթով սպանդ"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Երբ սպառվեցին հռոմեական բանակի սննդի պաշարները, գալական ցեղերին հրամայվեց հանձնել իրենց արդեն իսկ աղքատիկ բերքի մի մասը։ Ամբիորիքսի գլխավորությամբ էբուրոնները հրաժարվեցին ենթարկվել, և Կեսարը զորք ուղարկեց՝ բռնի ուժով բերքը վերցնելու համար։\n-10% աշխատավորների հացահատիկի հավաքչության արագությանը։"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Տուրք Հռոմին"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Իր եղբայր Ինդիբիլի հետ միասին Մանդոնիուսը ղեկավարեց իբերական նորակոչիկներին և վարձկաններին, ովքեր մասնակցեցին Պունիկյան պատերազմներին։\n-25% դաշնակից քաղաքացիական վարձկանների մետաղական արժեքին։"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Վարձկանների հրամանատար"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Ճակատամարտի ընթացքում Ինդիբիլի մահվանից հետո Մանդոնիուսն առաջնորդեց ողջ մնացածներին դեպի անվտանգ վայր։\n+10% զինվորների առողջությանը։"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Կյանքերի փրկիչ"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Ամբողջությամբ կառավարելով Մերոեյան կայսրությունը և կարևոր դեր խաղալով Մերոեյան կրոնում՝ Շանակդախեթոն ներկայացնում էր Քուշի հզորությունը՝ մի բան, որին չէր կարելի թեթև նայել։\n-15% թշնամական կին քաղաքացիների հավաքչության արագությանը։"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Ամենավաղ նուբիական թագուհի"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Ինչպես բոլոր մշակույթներում, կրոնը կարևոր դեր խաղաց Քուշում։ Շանակդախեթոն տաճարի կառուցումն ավարտեց մ․թ․ա մոտ 160թ․-ին՝ որպես Մերոեյի զարգացվածության նշան։\n+1 տաճարների կայազորի բուժման արագությանը։"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Նաքայի տաճար"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Առաջին Մակեդոնական պատերազմի ընթացքում Փիլիպոսը և նրա զինվորները կողոպտեցին Թերմումը՝ Էտոլիայի կրոնական և քաղաքական կենտրոնը։\n+5 մարդկանց, պաշարողական մեքենաների, նավերի և կառույցների սննդային և փայտյա ավարին։"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Քաղաքների Կողոպտիչ"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Չանդրագուպտա Մաուրիայի որդին՝ Բինդուսարան, համախմբեց կայսրությունն՝ ստեղծելով կայուն պետություն որպես ժառանգություն իր որդու՝ Աշոկայի համար։\n+20% կառույցների տարածքային ազդեցության շառավղին։"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Կայսրություն Համախմբող"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Ասում են, որ Բինդուսարան գրավել է կայսրությունից հարավ ընկած տարածքներ։\n+15% զինվորների գրավման արագությանը։"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Մաուրիայի նվաճում"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Արտաքսերքսեսի օրոք վերջինիս հարստության մեծ մասը ծախսվեց շինարարական նախագծերի վրա։ Նա վերականգնեց Դարեհ I-ի՝ Սուսայում գտնվող պալատը և նախկին տեսքին բերեց հին քաղաք Էկբատանը։\n-10% ռեսուրսային արժեք և +5% առողջություն կառույցներին։"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Մեծ Շինարար"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Շարունակելով Ալեքսանդրիայի Մեծ գրադարանի վրա կատարվող իր նախնիների աշխատանքը՝ նա զավթեց քաղաք բերված յուրաքանչյուր գիրք՝ իր ժողովրդին թողնելով կուտակված գիտելիքի հսկա քանակություն։\n-10% կառույցային տեխնոլոգիաների ռեսուրսային արժեքին։"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Մեծ Գրադարանավար"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Տարքվինիոս Գոռոզ արքայի որդու կողմից Լուկրեցիայի բռնաբարությունից և հետագայում վերջինիս ինքնասպանությունից հետո Բրուտոսը խոստացավ վրեժխնդիր լինել և տապալել միապետությունը։\n-20% սննդային արժեք և +10% հավաքչության արագություն կին քաղաքացիներին։"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Լուկրեցիայի վրիժառու"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Բրուտոսը միապետության տապալման և Հռոմեական հանրապետության հիմնադրման առանցքային մասնակիցներից էր։ Հետագայում նա, որպես կոնսուլ, առաջնորդեց հռոմեական բանակը դեպի հաղթանակ ընդդեմ էտրուսկ թագավոր Տարքվինիոսի, ով ցանկանում էր վերադարձնել գահը։\n+1 մարդկանց և պաշարողական մեքենաների զրահին։"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Հանրապետության հիմնադիր և պաշտպան"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Անտիոքոս I-ը Բորսիպպայում հիմնադրեց Եզիդայի տաճարը։\n-10% տաճարների և դրանց տեխնոլոգիաների ռեսուրսային արժեքին։"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Եզիդա տաճարի հիմնադիր"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Անտիոքոսը ոգեշնչեց հունական ներգաղթը դեպի իր թագավորություն և Փոքր Ասիայում հիմնեց բազմաթիվ նոր քաղաքներ՝ գալերին հակակշիռ ծառայելու համար։\n+5% առավելագույն բնակչության քանակ։"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Ներգաղթ"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Նիկատոր Սելևկյանի որդի Անտիոքոսին հաջողվեց լուծել կայսրության ամբողջականությունը պահելու նշանակալի առաջադրանքը՝ միաժամանակ հիմնելով տաճարներ և ռազմական փղերով ջախջախելով ներխուժող գալերին։\n-10% չեմպիոնական փղերի ռեսուրսային արժեքին։"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Բասիլևս Մեգաս"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Լիկուրգոսը հաստատեց բազմաթիվ ռազմական բարեփոխումներ, և այդպիսով քաղաքացիների ամբողջական և անքակտելի հավատարմությունը Սպարտային իրականացվեց կառավարման իր համակարգի ներքո։\n-10% քաղաքացիական նիզակավոր հետևակի ռեսուրսային արժեքին։"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Լիկուրգոսյան ռազմական բարեփոխումներ"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "-5% չեմպիոնական նիզակավոր հետևակի ռեսուրսային արժեքին։"
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Հավասարությանն էլ ավելի աջակցելու նպատակով Լիկուրգոսն արգելեց ոսկու և արծաթի օգտագործումը՝ ներկայացնելով պելանոր կոչվող նոր, երկաթյա արժույթ։\n+15% աշխատավորների մետաղահավաքչությանը։"
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Երկաթյա պելանորներ"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "+25% աշխատավորների կառուցման արագությանը։"
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Փղերի գծով աշխատավորներ"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "+10% աշխարհազորայինների կառուցման և հավաքչության արագությանը։"
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Ոգեշնչում"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "+15% արագություն և +3 զրահ իր մարտակարգի բոլոր զինվորներին։"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Շարային բարեփոխումներ"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "+15% տեգավոր հետևակի արագությանը։"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Պելտաստների բարեփոխումներ"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "+15% աշխատավորների կառուցման արագությանը։"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Պերիկլեսյան շինարարական ծրագիր"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "-25% քարի արժեք և +2 կայազորի բուժման արագություն տաճարներին։"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Աթենաս Նիկե աստվածուհու տաճար"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Գտնվելով նավի կայազորի մեջ՝ տալիս է նավին +50% արագություն և նվազեցնում միավորների խմբեր պատրաստելու ժամանակը 30%-ով։"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Ծովային հրամանատար"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "-20% կառուցման ժամանակ և -50% մետաղական արժեք նավերին իր կյանքի ընթացքում։"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Նավեր նախագծող"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "+20% մերձամարտի և հեռահար հարձակման վնաս, +2 գրավման արագություն և +10% արագություն չեմպիոնական միավորներին:"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Չեմպիոնական բանակ"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "+15% արագություն և +1 զրահ զինվորներին և պաշարողական մեքենաներին։"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Պարտիզանների առաջնորդ"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "+0.8 առողջություն վայրկյանում մարդկանց բուժման արագությանը։"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Բրիտոնների թագավոր"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "+15% զինվորների և պաշարողական մեքենաների արագությանը։"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Կայծակնային Զորավար"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "-20% թշնամական վարձկանների մերձամարտի և հեռահար հարձակման վնասին։"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Վարձկաններին Հանդարտեցնող"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "+20% մերձամարտի ու հեռահար հարձակման վնաս և +1 գրավում սեփական և դաշնակից զինվորներին և պաշարողական մեքենաներին։"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Մարտավար"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "+30% մերձամարտող հեծելազորի հարձակմանը։"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Հեծելազորի հրամանատար"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "+15 մետաղի ավար մարդկանց, պաշարողական մեքենաներին և նավերին։"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Հռոմի Կողոպտիչ"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "+20% մերձամարտի ու հեռահար հարձակման վնաս և +1 գրավում զինվորներին և պաշարողական մեքենաներին։"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Կելտական ռազմական առաջնորդ"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Պատրաստություն պատերազմին"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "Ունենալով կայազոր՝ կառույցը կամ պաշարողական մեքենան ստանում է +2 գրավման միավորների կայազորային վերականգնման արագություն։"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Ոգեշնչված պաշտպանություն"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Ունենալով կայազոր՝ կառույցը կամ պաշարողական աշտարակն ստանում է +75% ավել նետեր։"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Քաջարի Պաշտպան"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "+1 զինվորների զրահին։"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Պայքարի եռանդ"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "-20% պատրաստման ժամանակ և -15% ռեսուրսային արժեք զինվորներին։"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Զորահավաք"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "+20% զինվորների արագությանը։"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "+100% զինվորների և պաշարողական մեքենաների ռեսուրսային ավարին։"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Կողոպտիչի ռազմավար"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "+20% մերձամարտի և հեռահար հարձակման վնաս և +2 գրավում չեմպիոնական միավորներին։"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Մարտիկ թագուհի"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "+20% Ամոնի տաճարի և դրա պահակազորի ռեսուրսային արժեքին ու կառուցման ժամանակին։"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Ավանդույթ Հերքող"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "-20% Ապեդեմակի տաճարի և դրա պահակազորի արժեքին ու կառուցման ժամանակին։"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Ապեդեմակի հետևորդ"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "-50% թշնամական բուժակների բուժման արագությանը։"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Հավատացյալների սպանդ"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "+10% զինվորների մերձամարտի և հեռահար հարձակման վնասին, +50% ռեսուրսային ավար:"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Քուշի փրկիչ"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "-50 քուշական տրիրեմաների փայտի և մետաղական արժեքին։"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Ռազմանավերի նվեր"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "+10% կառույցների տարածքային ազդեցությանը։"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Իմպերիալիզմ"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "-50% թշնամական քաղաքացիական կենտրոնների գրավման միավորների կայազորային վերականգման արագությանը։"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Նվաճող"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "+20% մերձամարտի վնաս և +20% գրավում նիզակավորներին։"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Սպա"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "+20% մերձամարտի և հեռահար հարձակման վնաս, +10% հեռահարություն, +1 զրահ և +10% տեսադաշտ պաշարողական մեքենաներին։"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Պաշարող"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Մակեդոնիայի վերելքը"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "+20% մերձամարտի ու հեռահար հարձակման վնաս և -15% առողջություն զինվորներին։"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Պյուռոսյան հաղթանակ"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "-50% տաճարների ու դրանց տեխնոլոգիաների ռեսուրսային արժեքին և կառուցման ժամանակին։"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Բուդդայականություն"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Ունենալով կայազոր՝ կառույցն ստանում է -20% արժեք և -50% հետազոտության ժամանակ տեխնոլոգիաներին։"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Ուսուցիչ"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Վերականգնում"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "+20% մերձամարտի ու հեռահար հարձակման վնաս և +1 գրավում հեծելազորին։"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Առաջնագծի հրամանատար"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "+15% զինվորների, պաշարողական մեքենաների, առևտրականների և առևտրական նավերի արագությանը։"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Առաջնորդություն"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "+15% աշխատավորների հավաքչության և կառուցման արագությանը։"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Կառավարիչ"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "-20% զինվորների և պաշարողական մեքենաների մերձամարտի և հեռահար հարձակման կրկնության ժամանակին։"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Հայրենասեր"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "+10% դաշնակից հերոսների առողջությանը։"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Ուղեկից"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "-10% թշնամական հերոսների առողջությանը։"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "+40% նիզակավորների առողջությանը։"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Ռաֆիա"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "+10% աշխատավորների կառուցման արագությանը։"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Կառուցման Հովանավոր"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "-35% վարձկանների ռեսուրսային արժեքին։"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Վարձկանների Հովանավոր"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "+15% հեծելազորի մերձամարտի և հեռահար հարձակման վնասին։"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Հռոմի սուրը"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "-10% թշնամական հետևակի մերձամարտի և հեռահար հարձակման վնասին։"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "+1 միավորների և կառույցների զրահին։"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Հռոմի վահանը"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "+20% մերձամարտի և հեռահար հարձակման վնաս և +2 գրավում զինվորներին և պաշարողական մեքենաներին։"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Հաղթանակ"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "+2 հեծելազորի զրահին։"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Թևի հրամանատար"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "-20% թշնամական կառույցների, պաշարողական մեքենաների և նավերի առողջությանը։"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Անվանի Նվաճող"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "+20% մերձամարտի վնաս և արագություն ռազմական փղերին։"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Փղերի հրամանատար"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr "+25% հեռահար հարձակման վնաս և +1 զրահ տեգավոր քաղաքացիական հետևակին։"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Հելոտական բարեփոխումներ"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "+25% մերձամարտի վնաս և +1 գրավում նիզակավոր զինվորներին։"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Վերջին ճակատամարտ"
Index: ps/trunk/binaries/data/mods/public/l10n/jbo.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/jbo.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/jbo.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Lojban (http://www.transifex.com/wildfire-games/0ad/language/jbo/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: jbo\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/krl.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/krl.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/krl.public-simulation-auras.po (revision 24321)
@@ -1,954 +1,946 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Daniil Zaytsev <arelatensis@gmail.com>, 2020
# Onni Kemppi <onniikemppi@gmail.com>, 2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-11-17 02:05+0000\n"
-"Last-Translator: Daniil Zaytsev <arelatensis@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Karelian (http://www.transifex.com/wildfire-games/0ad/language/krl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: krl\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialism"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhism"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Opettaja"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/lv.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/lv.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/lv.public-simulation-auras.po (revision 24321)
@@ -1,957 +1,949 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# ValihrAnt <go.3@inbox.lv>, 2018
# Beāte Lakševica <tava.unochka@inbox.lv>, 2016
# jabalv <jabalv@protonmail.com>, 2018
# Jānis Ločmelis <minimenlatvia@gmail.com>, 2017
# Vladimirs Kuzmins, 2016
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Latvian (http://www.transifex.com/wildfire-games/0ad/language/lv/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: lv\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n != 0 ? 1 : 2);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotisms"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Zināšanu spēks"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lojalitāte"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Lauksaimniecības bonuss "
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Mūra Aizsardzība"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Deliana līga"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Tirgus meistri"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashokas reliģiskais atbalsts"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Karaliskais ceļš"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Vidusjūras Maizes Grozs"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Sīriešu Tetrapole"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Struktūru reformas"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltasta reformas"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Čempionu Armija"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taksiarks"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pirrhika uzvara (Par mata tiesu)"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Konsorts"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helotu Reformas"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/mr.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/mr.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/mr.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Marathi (http://www.transifex.com/wildfire-games/0ad/language/mr/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: mr\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/nl.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/nl.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/nl.public-simulation-auras.po (revision 24321)
@@ -1,971 +1,963 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Bart <b.anthonisse@gmail.com>, 2020
# Bart Groeneveld, 2017
# bb <b.jansen5@students.uu.nl>, 2020
# bb <b.jansen5@students.uu.nl>, 2018
# Christof Verhoeven <christof.verhoeven@gmail.com>, 2016-2017
# Dig Dug <digdug3@zonnet.nl>, 2018
# Freagarach . <freagarach@gmail.com>, 2019-2020
# Ismail Sahin <ismailsahin1994@hotmail.com>, 2017
# Jan Jasper de Kroon <jajadekroon@gmail.com>, 2019
# Lucas Verschragen <lucas.verschragen@coleurope.eu>, 2019
# Michiel Franssen <michiel.franssen@outlook.com>, 2018
# niektb <niektb95@gmail.com>, 2016
# Otto Kieft <otto.kieft@live.nl>, 2017
# Reinout De Geest <rlgdegeest@gmail.com>, 2017
# Robin van der Kruit <Robin.Kruit@hotmail.com>, 2018
# Sam Crauwels <sam.crauwels@gmail.com>, 2018
# Sander Deryckere, 2016
# Tim de Reuver <tim.de.reuver95@gmail.com>, 2020
# Spijker <woartel@hotmail.com>, 2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-10-22 08:17+0000\n"
-"Last-Translator: Bart <b.anthonisse@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Dutch (http://www.transifex.com/wildfire-games/0ad/language/nl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: nl\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "+3 genezing voor bemande belegeringswapens."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Werkplaats Reparaties"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Eenheden krijgen meer ervaring terwijl ze in de kazerne verblijven."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Genadeloze training"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "+10 genezing voor bemande schepen."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Herstel van Scheepswerf"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldaten +20% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Religieuze IJver"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Arbeiders +15% verzamelsnelheid."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Vaderlandsliefde"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Soldaten +1 pantser en +10% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Aansporende aanwezigheid"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Helden -5% gezondheid."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Krachtig Priesterschap"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "-10% grondstoffen en onderzoekstijd voor gebouwtechnologieên."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Kracht van Kennis"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Gebouwen +50% snelheid bij het herwinnen van loyaliteit."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Loyaliteit"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Handelaren +20% snelheid."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ashoka's Bevelschrift"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Arbeiders +25% graanverzamelingsniveau."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Landbouw bonus"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "+1 genezing voor mensen."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Medische Behandeling"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Gebouwen +20% territorium invloedradius."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenisatie"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Gelegerde soldaten +3 pantser en +20 gezichtsveld."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Muurbescherming"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 % maximale bevolkingslimiet."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Symbool van Grootsheid"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 maximale bevolkingslimiet (vereist \"Glorieuze Expansie\" technologie)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Glorieuze Expansie"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Geallieerde oorlogsschepen -25% bouwtijd."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delische Bond"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Geallieerde helers kosten -20% grondstoffen."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druïden"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "Geallieerden +10% internationale handelsbonus."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Ruilmeesters"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Smederijen -15% grondstofkosten en onderzoekstijd voor gebouwtechnologieën."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Producten uit Gallië"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Geallieerde burger speerwerpers kosten -10% grondstoffen."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Geallieerde olifanten kosten -20% grondstoffen en rekruteringstijd."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Olifant Leveranciers"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr " Geallieerden +20% verkoopprijzen van grondstoffen. "
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Gestandaardiseerd geld"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Geallieerde tempels kosten -50% grondstoffen en bouwtijd; tempeltechnologieën kosten -50% grondstoffen en onderzoekstijd."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashoka's Religieuze Bijstand"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Geallieerde handelaren +15% winst."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "De Koningsweg"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Geallieerden +1.0 voedselbonus."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Broodmand van de Middellandse Zee"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Geallieerde burgerinfanterie -10% rekruteringstijd."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Dienstplicht"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Geallieerde beschavingscentra kosten -20% grondstoffen."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Syrische Tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Geallieerde burger infanterie speervechters +10% gezondheid."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponnesische Liga"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon voerde verschillende economische hervormingen in om handel en landbouw te stimuleren.\nArbeiders +15% verzamelsnelheid."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Economische Hervormingen"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon voerde een nieuw systeem van maten en gewichten in, vaders werden aangemoedigd om hun zonen een vak te leren.\nEconomische technologieën kosten -10% grondstoffen."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Economisch Fortuin"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Toen hij merkte dat loopgraven nutteloos waren tegen de Romeinen, ging Cassivellanus over op guerillatactieken. Dit werd later overgenomen door andere krijgsheren.\nSoldaten +15% snelheid en +15% gezichtsveld."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Guerrilla Tactieken"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus liet mobiele speerwerpers de Romeinse troepen en plunderaars bestoken. \nSpeerwerpers +20% aanvalsbereik."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Speerwerper Intimidatie"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Leider van de Carthaagse zware cavalerie in Trebla en Cannae, waar zijn driedubbele aanval een verwoestend effect op de vijand had.\nmêlee cavalerie +1 pantser en +10% gezondheid."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Commandant Zware Cavalerie"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "In de strijd met de Romeinen realiseerde Ambiorix zich dat open oorlogsvoering geen zin had en ging over op het leggen van hinderlagen. De Galliërs leerden al snel waar en wanneer ze het beste verrassingsaanvallen moesten uitvoeren.\nSoldaten +5% mêlee en afstandsaanval en -25% ervaring voor promoties."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Hinderlaag Slachtpartij"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Wanneer het Romeinse leger tekort kreeg aan voedsel werden de Gallische stammen bevolen een deel van hun reeds magere oogst af te staan. De Eburonen onder Ambiorix waren niet geneigd dit te doen, daarom stuurde Caesar troepen om met hen af te rekenen.\nArbeiders -10% landbouw verzamelsnelheid."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Eerbetoon aan Rome"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Samen met zijn broer Indibil leidde Mandonius de Iberische rekruten en huurlingen die deelnamen aan de Punische oorlogen.\nGeallieerde burgerhuurlingen kosten -25% metaal."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Huurlingen kapitein"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Nadat Indibil sneuvelde in het gevecht, leidde Mandonlus de overlevenden naar een veilige plaats.\nSoldaten +10% gezondheid."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Levensredder"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Als enige machthebber van het Meroë rijk en met een aanzienlijke rol in de Meroïtische religie vertegenwoordigde Shanakdakheto de macht en kracht van Kush, wat bepaald niet niets was.\nVijandelijke vrouwelijke burgers -15% verzamelsnelheid."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Eerste Nubische Koningin"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Zoals in alle culturen speelde religie een aanzienlijke rol in Kush. Shanakdakheto liet rond 160 v. Chr. de tempel bouwen als symbool van de geavanceerdheid van Meroë.\nTempels +1 genezingssnelheid voor gelegerde troepen."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Tempel bij Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Tijdens de Eerste Macedonische Oorlog plunderden Philip en zijn troepen Thermum, het religieuze en politieke centrum van Aetolië.\nMensen, belegeringswerktuigen, schepen en gebouwen maken +5 voedsel en hout buit."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Stedenplunderaar"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Bindusara, de zoon van Chandragupta Maurya, verenigde het rijk en creëerde een stabiele staat voor zijn zoon Ashoka. \nGebouwen +20% territorium."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Vereniger van het Keizerrijk"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Het wordt gezegd dat Bindusara gebieden ten zuiden van het rijk heeft veroverd.\nSoldaten +15% veroveren."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Gedurende zijn hele regeerperiode besteedde Artaxerxes zijn rijkdom aan bouwprojecten. Hij restaureerde het paleis van Darius I in Susa en hij bouwde de oude stad Ectabana opnieuw op.\nGebouwen kosten -10% grondstoffen en krijgen +5% gezondheid."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Grote Bouwer"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Gelijk zijn voorgangers bouwde hij aan de Grote Bibliotheek van Alexandriê. Hij nam ieder boek dat de stad binnenkwam in beslag en liet zijn mensen zo een enorme hoeveelheid aan verzamelde wijsheid na.\nGebouwtechnologieën kosten -10% grondstoffen."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Groots Bibliothecaris"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Nadat Lucretia verkracht was door de zoon van Koning Tarquinius Superbus en daarna zelfmoord pleegde, zwoor Brutus wraak te nemen en het koninkrijk omver te werpen.\nVrouwelijke burgers kosten -20% voedsel en +10% verzamelsnelheid."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Wreker van Lucretia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Brutus was een van de centrale personen bij het omverwerpen van de monarchie en de stichting van de Romeinse republiek. Als consul leidde hij het Romeinse leger later naar de overwinning tegen de Etruskische koning Tarquinius die de troon wilde terugveroveren.\nMensen en belegeringswerktuigen +1 pantser."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Stichter en beschermer van de Republiek"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochus I legde de fundering van de Ezida tempel in Borsippa.\nTempels kosten -10% grondstoffen; tempeltechnologieën kosten -10% grondstoffen."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Stichter van de Ezida Tempel"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiochus stimuleerde Grieken te emigreren naar zijn rijk en stichtte veel nieuwe steden in Klein-Azië als tegenwicht tegen de Galliërs.\n+5% maximum bevolkingslimiet."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Immigratie"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Antiochus, zoon van Seleucus Nicator, slaagde er op formidabele wijze in het rijk bij elkaar te houden. Hij stichtte vele tempels en versloeg een invasie van Galliêrs met krijgsolifanten.\nKampioensolifanten kosten -10% grondstoffen."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Grote Koning"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lycurgus voerde verschillende militaire hervormingen in. Daarmee werd de gehele en onverdeelde toewijding van de burgers aan Sparta onder zijn bewind ingesteld.\nBurger infanterie speervechters kosten -10% minder grondstoffen."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lycurgische Militaire Hervormingen"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Kampioen infanterie speervechters kosten -5% minder grondstoffen."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Ter meerdere bevordering van de gelijkheid verbood Lycurgus het gebruik van goud en zilver, en introduceerde hij een nieuwe ijzeren munt, pelanors genaamd.\nArbeiders +15% metaal verzamelsnelheid."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Ijzeren Pelanors"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Arbeiders +25% bouwsnelheid."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Werkolifant"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "+10% bouwsnelheid en verzamelsnelheid voor burgersoldaten."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspiratie"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Soldaten in zijn formatie +3 pantser en +15% snelheid."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formatiehervormingen"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Infanterie speerwerpers +15% snelheid."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Speerwerpershervormingen"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "Arbeiders +15% bouwsnelheid."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Periclean's Gebouwen Programma"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Tempels kosten -25% steen en +2 genezing voor gelegerden."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Tempel van Athena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Met bemanning heeft het schip -30% groepsrekruteringstijd en +50% snelheid."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Scheepscommandant"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Schepen kosten -50% metaal en -20% bouwtijd."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Scheepsarchitect"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Kampioenen +2 veroveren, +20% schade bij mêlee en afstandsaanval, +10% snelheid."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Kampioenenaura"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Soldaten en belegeringswerktuigen +1 pantser en +15% snelheid."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Guerrilla Krijgsheer"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "+0.8 genezing voor mensen."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldaten en belegeringswerktuigen +15% snelheid."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Bliksem Generaal"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Vijandelijke huurlingen -20% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Onderwerper van Huurlingen"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Eigen en geallieerde soldaten en belegeringswerktuigen +1 veroveren, +20% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Tactieker"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Mêlee cavalerie +30% schade bij mêlee aanval."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Cavalerie Commandant"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Mensen, belegeringswerktuigen en schepen maken +15 metaal buit."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Plunderaar van Rome"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldaten en belegeringswerktuigen +1 veroveren, +20 schade bij mêlee en afstandsaanval."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keltische krijgsheer"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Voorbereiding voor Oorlog"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "+2 snelheid bij het herwinnen van loyaliteit voor bemande gebouwen of belegeringswerktuigen."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Geïnspireerde Defensie"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Met bemanning schiet het gebouw of belegeringswerktuig +75% meer pijlen."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Moedige Verdediger"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Soldaten +1 pantser."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Strijdlust"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldaten kosten -15% minder grondstoffen en -20% rekruteringstijd."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilisatie"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldaten +20% snelheid."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldaten en belegeringswerktuigen maken +100% grondstoffen buit."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Buit"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Kampioenen +2 veroveren, +20% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Krijgskoningin"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "De Tempel van Amon kost +20% grondstoffen en bouwtijd. Amon tempelwachters kosten +20% grondstoffen en rekruteringstijd."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Tarter van Traditie"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "De Tempel van Apademak kost -20% grondstoffen en bouwtijd. Apademak tempelwachters kosten -20% grondstoffen en rekruteringstijd."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Volger van Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Vijandelijke genezers -50% genezing."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Afslachting van de gelovigen"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldaten +10% schade bij mêlee en afstandsaanval en maken +50% grondstoffen buit."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Verlosser van Koesj"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kush triremes kosten -50 hout en metaal."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Geschenk van oorlogsschepen"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Gebouwen +10% territorium."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialisme"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Vijandige beschavingscentra -50% snelheid bij het herwinnen van loyaliteit."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Overwinnaar"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Infanterie piekeniers +20% veroveren, +20% schade bij mêlee aanval."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "Belegeringswerktuigen +1 pantser, +20% schade bij mêlee en afstandsaanval, +10% afstandsaanvalsbereik, +10% gezichtsveld."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Belegeraar"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Verrijzing van Macedonië"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldaten +20% schade bij mêlee en afstandsaanval en -15% gezondheid."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrusoverwinning"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Tempels kosten -50% grondstoffen en bouwtijd. Tempeltechnologieën kosten -50% grondstoffen en onderzoekstijd."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Boeddhisme"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Met bemanning kosten de gebouwtechnologieën -20% grondstoffen en -50% onderzoekstijd."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Leraar"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneratie"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Cavalerie +1 veroveren, +20% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Voorhoede leider"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldaten, belegeringswerktuigen, handelaren en koopvaardijschepen +15% snelheid."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Leiderschap"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Arbeiders +15% bouwsnelheid en verzamelsnelheid.."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Beheerder"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldaten en belegeringswerktuigen -20%j mêlee en afstandsaanval herhaaltijd."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Geallieerde helden +10% gezondheid."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Gemalin"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Vijandelijke helden -10% gezondheid."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Piekeniers +40% gezondheid."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Arbeiders +10% bouwsnelheid."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Beschermheilige van de Bouw"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Huurlingen kosten -35% grondstoffen."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Huurling beschermheilige"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Cavalerie +15% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Zwaard van Rome"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Vijandelijke infanterie -10% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Mensen en gebouwen +1 pantser."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Schild van Rome"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldaten en belegeringswerktuigen +2 veroveren, +20% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triomf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Cavalerie +2 pantser."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Vijandelijke gebouwen, schepen en belegeringswerktuigen -20% gezondheid."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Beroemd veroveraar"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Kampioensolifanten +20% schade bij mêlee aanval en +20% snelheid."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr "Burger infanterie speerwerpers +1 pantser en +25% doorboorschade bij afstandsaanval."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helotenhervormingen"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Speervechters +1 veroveren, +25% mêlee aanval."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Laatst Overlevende"
Index: ps/trunk/binaries/data/mods/public/l10n/pt_PT.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/pt_PT.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/pt_PT.public-simulation-auras.po (revision 24321)
@@ -1,966 +1,958 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Damixinho <rapazamistoso@gmail.com>, 2020
# Djassi Fonseca <djassi.fonseca@gmail.com>, 2016
# Drew Melim <nokostya.translation@gmail.com>, 2016
# Gonçalo Amaral <gongasamaral@hotmail.com>, 2018
# João Ferreira <joaopedropferreira3@gmail.com>, 2020
# Damixinho <rapazamistoso@gmail.com>, 2020
# Mário Branco <branco.ana8@gmail.com>, 2017
# Nuno Menezes <nuno.menezes12@gmail.com>, 2017
# Paulo Marques <pm.marques92@gmail.com>, 2020
# Pedro matias <pmsm1100@gmail.com>, 2018
# Pedro M <pedrofernando94@gmail.com>, 2016
# Pedro Santos <estevespubl@gmail.com>, 2017
# Rui <xymarior@yandex.com>, 2018-2019
# t g <khonostrov@runbox.no>, 2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-09-09 14:49+0000\n"
-"Last-Translator: Damixinho <rapazamistoso@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Portuguese (Portugal) (http://www.transifex.com/wildfire-games/0ad/language/pt_PT/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: pt_PT\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Máquinas de Cerco guarnecidas +3 de taxa de regeneração de vida"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Reparações do Arsenal"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Unidades ganham experiência enquanto guarnecidas nos quartéis."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Treino Rigoroso"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Navios guarnecidos +10 de velocidade de regeneração de vida."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparações da Doca"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldados +20% de ataque corpo-a-corpo e ataque à distância."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor Religioso"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Trabalhadores +15% de velocidade de recolha."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Soldados +1 de nível de armadura e +10% de dano de ataque físico e de alcance."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presença Encorajadora"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Heróis -5% de vida."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdócio Poderoso"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Estruturas -10% de custos de recurso de tecnologia e de tempo de desenvolvimento"
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Poder do Conhecimento"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Estruturas +50% de taxa de regeneração de pontos de captura da guarnição"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lealdade"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Mercadores +20% de velocidade de movimento."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Édito de Asoca"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Trabalhadores +25% taxa de recolha de trigo"
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bónus de Cultivo"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Humanos +1 taxa de regeneração de vida."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratamento Médico"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Estruturas +10% de raio de influência territorial."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenização"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Soldados guarnecidos +3 de armadura e +20 de alcance de visão"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Proteção de Muralha"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 de limite máximo de população."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Símbolo de Grandeza"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 de limite máximo de população (é necessário a tecnologia “Expansão Gloriosa”)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Expansão Gloriosa"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Navios de Guerra -25% de tempo de construção"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga de Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Curandeiros Aliados -20% de custos de recurso."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidas"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "Aliados +10% de bónus em comércio internacional"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Mestres do Comércio"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Forjas -15% de custos de recurso de tecnologia e tempo de pesquisa"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Produtos da Gália"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Cidadãos Javelineiros Aliados -10% de custos de recursos."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Elefantes Aliados -20% de custos de recursos e de tempo de treino."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Fornecedores de Elefantes"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Aliados +20% preços de venda de trocas comerciais."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Moeda Padronizada"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Templos Aliados -50% de custos de recursos e de tempo de construção; tecnologias de Templo -50% de custos de recurso e de tempo de pesquisa."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Apoio Religioso de Asoca"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Comerciantes Terrestres Aliados +15% de ganho de comércio."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "A Estrada Real"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Aliados +1.0 taxa de receber constante de comida."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Celeiro do Mediterrâneo"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Cidadãos de infantaria aliados -10% tempo de treino"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Recrutamento"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Centros Cívicos Aliados -20% de custos de recursos."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrápolis Síria"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Infantaria de Lanceiros de Cidadãos Aliados +10% de vida."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga do Peloponeso"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Sólon instituiu várias reformas económicas, o que incentivou o comércio e a agricultura.\nTrabalhadores + 15% de velocidade de recolha."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformas Económicas"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Sólon introduziu um novo sistema de pesos e medidas, pais foram encorajados a encontrar comércios para os seus filhos.\nTecnologias económicas -10% custos de recurso"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortuna Económica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Vendo a defesa entrincheirada a ser inútil contra o exército Romano, Cassivelauno recorreu a táticas de guerrilha. Estas também foram empregues mais tarde por outros lideres.\nSoldados +15% velocidade de movimento e +15 alcance de visão"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Táticas de Guerrilha"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus escaramuceiros rápidos implantados para disruptar tropas Romanas e forrageiros. Javelineiros +20% de ataque de alcance."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Perseguição dos Escaramuçadores"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Líder da cavalaria pesada Cartaginese em Trébia e Canas, onde a sua tripla carga teve efeitos devastadores sobre o enemigo.\nCavalaria de corpo-a-corpo +1 armadura e +10% vida"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandante da Cavalaria Pesada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Guerreando com os Romanos, Ambiórix percebeu da futilidade da guerra aberta e em vez disso recorreu a táticas de emboscada. Os Gauleses rapidamente aprenderam onde e quando executar os ataques de surpresa.\nSoldados +5% dano de ataque à distância e corpo-a-corpo e -25% experiência de promoção."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Massacre de Emboscada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Quando o exército Romano escasseou de suprimentos de comida, as tribos Gaulesas foram obrigas a ceder uma parte da sua já escassa colheita. Os Eburões sob Ambiórix estavam relutantes em fazê-lo, portanto César enviou as tropas para os tomarem pela força.\nTrabalhadores -10% taxa de recolha de trigo."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributo a Roma"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Junto com o seu irmão Indíbil, Mandónio comandou os mercenários e recrutas ibéricos que tomaram parte nas Guerras Púnicas.\nCidadãos Mercenários Aliados -25% custo de metal."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandante Mercenário"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Após a queda de Indíbil em batalha, Mandónio liderou os sobreviventes para segurança.\nSoldados +10% vida."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Salvador de Vidas"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Governando com poder total no Império de Meroé e também desempenhando um papel significativo na religião Meróitica, Shanakdakhete representou o poderio de Cuxe, algo que não deve ser tomado por leve.\nCidadãs inimigas -15% velocidade de recolha"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Rainha Núbia Mais Antiga"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Como em todas as culturas, a religião desempenhou uma parte significante em Cuxe. Shanakdakhete teve o templo construído a cerca de 160 AC como um símbolo dos avanços de Meroé\nTemplos +1 taxa de cura da guarnição."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templo em Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Duante a Primeira Guerra Macedónica, Filipe e as suas tropas saquearam Thermos, o centro político e religioso de Etólia.\nHumanos, Máquinas de Cerco, Navios, e Estruturas ganham +5 pilhagem de comida e madeira."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Saqueador de Cidades"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Filho de Chandragupta Máuria, Bindusara consolidou o império, criando um estado estável para o seu filho Asoka herdar.\nEstruturas +20% raio de influência territorial."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidador do Império"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Dizem que Bindusara conquistou terras para o sul do Império.\nSoldados +15% força de ataque de captura."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Ao longo do seu reinado, muita da riqueza de Artaxerxes foi gasta em projetos de construção. Ele restaurou o Palácio de Dário I em Susa, e restaurou a antiga cidade de Ecbátana.\nEstruturas -10% custos de recurso e +5% vida."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Grande Construtor"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Continuando o trabalho dos seus predecessores na Grande Biblioteca de Alexandria, ele apreendeu todos os livros trazidos à cidade, assim deixando para o seu povo uma vasta quantidade de sabedoria acumulada. tecnologias de Estrutura -10% custos de recurso."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Grande Bibliotecário"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Depois do estupro de Lucrécia pelo filho do Rei Tarquínio Soberbo e o seu subsequente suicídio, Bruto jurou vingá-la e derrubar a monarquia.\nCidadãs -20% custo de comida e +10% velocidade de recolha."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vingador de Lucrécia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Bruto foi uma das figuras-chave no derrubamento da monarquia e na fundação da República Romana. Mais tarde, como cônsul liderou um exército Romano à vitória contra o Rei Etrusco Tarquínio, que almejava recuperar o seu trono.\nHumanos e Máquinas de Cerco +1 armadura."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fundador e Defensor da República"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antíoco I estabeleceu a fundação para o Templo de Ezida em Borsipa.\nTemplos -10% custos de recurso; tecnologias do Templo -10% custos de recurso."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fundador do Templo de Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antíoco encourajou a imigração Grega para o seu reino e estabeleceu muitas novas cidades na Ásia Menor para servirem de contrapesos aos Gauleses.\n+5% limite máximo de população."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigração"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Filho de Seleuco Nicátor, Antíoco sucedeu na formidável tarefa de manter o império unido, entretanto fundava templos e ia derrotando os Gauleses invasores com elefantes de guerra.\nElefantes Campeões -10% custos de recurso."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Licurgo instituiu várias reformas militares, assim a completa e indivisível fidelidade para Esparta pelos seus cidadãos foi implementada sob a sua forma de governo.\nInfantaria de Lanceiros Cidadãos -10% custos de recurso."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformas Militares de Lycurgan"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Infantaria de Lanceiros campeã -5% custo de recursos"
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Para apoiar adicionalmente a igualdade, Licurgo proibiu o uso de ouro e prata, introduzindo uma nova moeda de ferro chamada pelanor.\nTrabalhadores +15% taxa de recolha de metal."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanors de Ferro"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Trabalhadores +25% de velocidade de construção."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Elefantes trabalhadores"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Soldados cidadãos +10% de velocidade de construção e de recolha."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspiração"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Soldados na sua formação: +3 de defesa, +15% de velocidade de deslocação."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformas de Formação"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Javelineiros de Infantaria +15% de velocidade de movimento."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformas de Peltasta"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "Trabalhadores +15% de velocidade de construção."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programa de Construção Péricleano"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Templos -25% custo de pedra, +2 taxa de cura da guarnição"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Templo de Atena Nice"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Quando guarnecido, o navio tem -30% tempo de treino em lote e +50% velocidade de movimento"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandante Naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Navios -50% custo de metal, -20% tempo de construção"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arquiteto Naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Campeões +2 de força de ataque de captura, +20% de dano corpo-a-corpo e à distância, +10% velocidade de movimento"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Exército Campeão"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Soldados e Armas de Cerco +1 de defesa, +15% de velocidade de deslocação."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Chefe de Guerrilha"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Humanos +0.8 de velocidade de regeneração de vida."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldados e armas de cerco +15% de velocidade de deslocação."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "General Relâmpago"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Mercenários Inimigos -20% de dano no ataque corpo-a-corpo e à distância."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Subjugador de Mercenários"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Soldados Aliados e Próprios e Máquinas de Cerco +1 força de ataque de captura, +20% dano de ataque à distância e corpo-a-corpo."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Tático"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Cavalaria de Combate Corpo-a-corpo +30% de dano no ataque corpo-a-corpo."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandante da Cavalaria"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Humanos, Máquinas de Cerco, e Navios ganham +15 pilhagem de metal."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Saqueador de Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldados e Máquinas de Cerco +1 força de ataque de captura, +20% dano de ataque à distância e corpo-a-corpo."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Chefe de Guerra Celta"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparação para a Guerra"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "Quando guarnecida, a Estrutura ou Máquina de Cerco tem +2 taxa de regeneração de pontos de captura da guarnição."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Defesa Inspirada"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Quando guarnecida, a Estrutura ou Torre de Cerco tem +75% contagem de setas."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Valente Defensor"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Soldados +1 de defesa."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervor da Batalha"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldados -15% de custo em recursos, -20% de tempo de treino."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilização"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldados +20% de velocidade de deslocação."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldados e Máquinas de Cerco ganham +100% pilhagem de recurso."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Pilhagem"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Campeões +2 força de ataque de captura, +20% dano de ataque à distância e corpo-a-corpo."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Rainha Guerreira"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Templo de Ámon +20% custos de recurso e tempo de construção. Guarda do Templo de Ámon +20% custos de recurso e tempo de treino."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Desafiador das Tradições"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Templo de Apedemaque -20% custos de recurso e tempo de construção. Guarda do Templo de Apedemak -20% custos de recurso e tempo de treino."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Seguidor de Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Curandeiros Inimigos -50% de força de cura."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Matança dos Fiéis"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldados +10 dano de ataque à distância e corpo-a-corpo, ganham +50% pilhagem de recurso."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Salvador de Cuxe"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Trirremes Cuxitas -50 custo de madeira e metal."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Presente de Navios de Guerra"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Estruturas +10% raio de influência territorial"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismo"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Centros Cívicos Inimigos -50% taxa de regeneração de pontos de captura da guarnição."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Conquistador"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Piqueiros de Infantaria +20% força de ataque de captura, +20% dano de ataque corpo-a-corpo"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "Armas de Cerco +1 de defesa, +20 de dano no ataque corpo-a-corpo e à distância, +10% de alcance do ataque à distância, 10% de alcance de visão."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Sitiante"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Ascensão da Macedónia"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldados +20% de dano no ataque corpo-a-corpo e à distância, -15% de vida."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Vitória Pírrica"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Templos -50% custos de recurso e tempo de construção. tecnologias do Templo -50% custos de recurso e tempo de pesquisa."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budismo"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Quando guarnecida, as tecnologias da Estrutura têm -20% custo de recurso e -50% tempo de pesquisa."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Professor"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneração"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Cavalaria +1 força de ataque de captura, +20% dano de ataque à distância e corpo-a-corpo."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Líder da Frente"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldados, Armas de Cerco, Mercadores e Navios de Mercadorias +15% de velocidade de deslocação."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Liderança"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Trabalhadoes +15% de velocidade de construção e de recolha."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Administrador"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldados e Máquina de Cerco -20% tempo de repetição de ataque à distância e corpo-a-corpo"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Heróis Aliados +10% vida."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Consorte"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Heróis inimigos -10% vida."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Piqueiros +40% vida."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Rafa"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Trabalhadores +10% velocidade de construção"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patrono da Construção"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Mercenários -35% custos de recurso."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patrono dos Mercenários"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Cavalaria +15% dano de ataque à distância e corpo-a-corpo."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Espada de Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Infantaria Inimiga -10% ataque à distância e corpo-a-corpo."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Humanos e Estruturas +1 armadura."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Escudo de Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldados e Máquinas de Cerco + 2 força de ataque de captura, +20% dano de ataque à distância e corpo-a-corpo."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triunfo"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Cavalaria +2 armadura."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Estruturas Inimigas, Navios, e Máquinas de Cerco -20% vida."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Conquistador Célebre"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Elefantes Campeões +20% dano de ataque corpo-a-corpo, +20% velocidade de movimento."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr "Infantaria de Cidadãos Javelineiros +1 de armadura, +25% de dano perfurador de alcance"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformas de Hilota"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Lanceiros +1 força de ataque de captura, +25% dano de ataque corpo-a-corpo"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Última Resistência"
Index: ps/trunk/binaries/data/mods/public/l10n/si.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/si.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/si.public-simulation-auras.po (revision 24321)
@@ -1,953 +1,945 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Mindula Madhuhansa <mimmindula@gmail.com>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-11-07 18:13+0000\n"
-"Last-Translator: Mindula Madhuhansa <mimmindula@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Sinhala (http://www.transifex.com/wildfire-games/0ad/language/si/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: si\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "අවි ගබඩාව අලුත්වැඩියාව"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/sr.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/sr.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/sr.public-simulation-auras.po (revision 24321)
@@ -1,959 +1,951 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Aca G. <martel.gilgames@gmail.com>, 2017
# acac97 <aleksandar.cvetic97@gmail.com>, 2018
# Blagoj Lučić <legendaryseven1@gmail.com>, 2020
# Dusan Resin <dusan.s.resin@gmail.com>, 2020
# Janko Bosnjakovic <jankoeve@gmail.com>, 2016
# Milisav Radovanovic <cykablyad6@gmail.com>, 2018
# Nemanja Mihailovic <nmihailovic96@gmail.com>, 2016
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Serbian (http://www.transifex.com/wildfire-games/0ad/language/sr/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sr\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Стациониране Опсадне Машине +3 здравља брзина регенерације"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Оправка Арсенала."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Јединице стичу искуство док су стациониране у баракама."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Строга обука"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Стационирани Бродови +10 здравља брзина регенерације"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Оправка бродоградилишта"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Војници +20% прса у прса и далекометна штета."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Религиозни Занос"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Радници +15% брзина сакупљања."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Патриотизам"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Војници +1 оклоп ниво и +10% близина и раздаљина напада оштећење"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Изврсна Присутност"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Хероји -5% здравља."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Снажно Свештенство"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Грађевине -10% цене технологија у ресурсима и време истраживања."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Моћ Знања"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Грађевине +50% освајачких поена стационарна стопа обнављања."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Оданост"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Трговци +20% брзина кретања."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ашокин Едикт"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Радници +25% стопа сакупљања жита."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Бонус земљорадње"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Људи +1 стопа обнављања здравља."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Медицински третман"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Грађевине +20% пречник територијалног утицаја."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Хеленизација"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Стационирани Војници +3 оклоп и +20 раздаљина видика."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Заштита Зидина"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 максимални лимит популације"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Симбол Величине"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 максимални лимит популације (захтева “Славну Експанзију ” технологија)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Славно Проширење"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Савезни Ратни Бродови -25% времена конструкције."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Делска лига"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Савезнички исцелитељи -20% цене ресурса."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Друиди"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "Савезници +10% Интернационални трговински бонус."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Трговачки мајстори"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Продукти од Гала"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Савезни грађанин Копљаш -10% ресурса цијена."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Сарипеко"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Савезни Слонови -20% цена ресурса и вријеме тренинга."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Добављачи Слонова"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Савезници +20% размена продајне цене."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Стандардизована Валута"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Савезни Храмови -50% цена ресурса и време изградње; Храма технологије -50% цена ресурса и време истраживања."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ашокина Верска Подршка"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Савезни Копнени Трговци +15% добитак од трговине."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Царски Пут"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Медитеранска Житница"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Војна Обавеза"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Пелопонески Савез"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Економске Реформе"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Економско Богатство"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Герилска Тактика"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Командир Тешке Коњице"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Покољ из заседе"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Данак Риму"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Плаћенички Командир"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Спаситељ Живота"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Најранија Нубијска Краљица"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Током Првог македонског рата, Филип и његове јединице опљачкале су Термум, верско и политичо средиште Аетолије. Људи, опсадна оруђа, бродови и грађевине добијају +5% хране и дрвета као плен."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Пљачкаш Градова"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Син Чандрагупта Маурја, Биндусара учврстио је царство, стварајући стабилну државу свом сину Ашока у наслеђе. Грађевине +20% пречник територијалног утицаја."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Утемељивач Царства"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Током његове владавине, много Артаксерксесовог богатства је утрошено на изградњу пројеката. Обновио је палату Дариуса првог у Суси и обновио је древни град Екбатану. Грађевине -10% цене ресураса и +5% здравља."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Велики Градитељ"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Велики Библиотекар"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Осветник Лукреције"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Оснивач и Чувар Републике"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Оснивач Езидиног Храма"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Досељавање"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Ликургова Војна Реформа"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Шампионски пешадијски копљаник -5% цене ресурса."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Радници +25% брзина изградње."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Грађанин војник +10% брзина изградње и брзина скупљања."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Инспирација"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "реформе формација"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "реформе пелтаста"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "Радници +15% стопа изградње."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Храмови -25% цена камена, +2 стопа лечења стационираних јединица"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Храм Атине Нике"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Морнарички Командант"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Морнарички Архитекта"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Шампионска армија"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Тактичар"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Коњички Командант"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Припрема за рат"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Надахнута Одбрана"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Војници +1 оклоп."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Војници -15% цене ресурса, -20% време обуке."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Мобилизација"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Војници +20% брзина кретања."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Војници и опсадна оруђа добијају +100% плена у ресурсима "
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Краљица Ратник"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Пркосник Традиције"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Храм Апедамака -20% цене ресурса и времена изградње. Чувар Храма Апедамака - 20% цене ресурса и времена обуке."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Следбеник Апедамаков"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Непријатељски исцелитељи -50% цене ресурса."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Кољач Верних"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Грађевине +10% пречник територијалног утицаја."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Империјализам"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Освајач"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Пирова Победа"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Будизам"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Учитељ"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Вођство"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Родољуб"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Римски Мач"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Људи и грађевине +1 оклоп"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Римски Штит"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Коњица +2 оклоп."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Непријатељске грађевине, бродови и опсадна оруђа -20% здравља."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "реформа хелота"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Последње упориште"
Index: ps/trunk/binaries/data/mods/public/l10n/hu.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/hu.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/hu.public-simulation-auras.po (revision 24321)
@@ -1,963 +1,955 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Ács Zoltán <acszoltan111@gmail.com>, 2020
# András Vöröskői <voroskoi@gmail.com>, 2019
# Balázs Meskó <meskobalazs@mailbox.org>, 2020
# Balázs Meskó <meskobalazs@mailbox.org>, 2016-2020
# Balázs Úr, 2017
# Gyuris Gellért <jobel@ujevangelizacio.hu>, 2016
# Gyuris Gellért <jobel@ujevangelizacio.hu>, 2017
# Hammer Andrew <andrewhammer87@gmail.com>, 2017
# Nagy András <asd0707@freemail.hu>, 2018,2020
# Schafer Gergő <gergoschafer@gmail.com>, 2020
# Tibor Buzási, 2016
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-31 12:23+0000\n"
-"Last-Translator: Balázs Meskó <meskobalazs@mailbox.org>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Hungarian (http://www.transifex.com/wildfire-games/0ad/language/hu/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: hu\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "+3 életerő regenerációs sebesség a beszállásolt ostromgépeknél."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Az egységeg tapasztalati pontot kapnak miközben a laktanyákban elvannak szállásolva. "
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Szigorú kiképzés"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "+10 életerő regenerációs sebesség a beszállásolt hajóknál."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Hajógyári javítások"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "+20% közelharci és távolsági támadás a katonáknál."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Vallási buzgalom"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "+15% begyűjtési sebesség a munkásoknál."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Hazafiasság"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Buzdító jelenlét"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "-5% életerő a hősöknél."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Erős papság"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "-20% műszaki nyersanyagköltség és kutatási idő az épületeknél."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "A tudás hatalma"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "+50% foglalási pont regenerációs sebesség az épületeknél."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Hűség"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "+20% mozgási sebesség a kereskedőknél."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Asóka rendelete"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "+25% gabonabegyűjtési sebesség a munkásoknál."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Termesztési bónusz"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "+1 életerő regenerációs sebesség az embereknél."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Orvosi ellátás"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "+10% területhatás az épületeknél."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenizáció"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "+3 páncél és +20 látótávolság a beszállásolt katonáknál."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Falvédelem"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 maximális népességkorlát."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "A nagyság szimbóluma"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 maximális népességkorlát (a „Dicsőséges hódítás” technológia szükséges)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Dicsőséges hódítás"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "A szövetségeknek -25% gyártási idő a hadihajóknál."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Déloszi szövetség"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "A szövetségeseknek -20% nyersanyagköltség a gyógyítóknál."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidák"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "A szövetségeseknek +10% nemzetközi kereskedelmi bónusz."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Kereskedőmesterek"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "-20% műszaki nyersanyagköltség és kutatási idő a kohóknál."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Gall termékek"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "A szövetségeseknek -10% nyersanyagköltség a lándzsás polgári katonáknál."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "A szövetségeknek -20% nyersanyagköltség és kiképzési idő az elefántoknál."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Elefántellátók"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "A szövetségeseknek +20% az eladási árnál cserekor."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Egységes váltó"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Minden szövetséges templomnál -50% nyersanyagköltség és építési idő; minden templomi technológiánál -50% nyersanyagköltség és kutatási idő."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Asóka vallási támogatása"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "A szövetséges szárazföldi kereskedőknek +15% kereskedelmi haszon."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "A királyi út"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "A szövetségeseknek +1,0 folyamatosan érkező élelem."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "A Földközi-tenger kenyereskosara"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "A szövetségeseknek -10% kiképzési idő a polgári gyalogságnál."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Sorozás"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "A szövetségeseknek -20% nyersanyagköltség a városházáknál."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Szír tetrapolisz"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "A szövetségeseknek +10% életerő a lándzsás gyalogos polgári katonáknál."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponnészoszi szövetség"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Szolón számos gazdasági reformot vezetett be, ösztönözve a kereskedelmet és a mezőgazdálkodást.\n+15% begyűjtési sebesség a munkásoknál."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Gazdasági reformok"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Szolón új súly- és mértékrendszert vezetett be, az apákat ösztönözte, hogy új szakmát keressenek fiaiknak.\n-10% a gazdasági technológiák költségéből."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Gazdasági vagyon"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Azt látva, hogy a körülárkolt védelem hasztalan a római hadsereg ellen, Cassivellaunus gerilla taktikához folyamodott. Ezt később más törzsfőnökök is bevetették.\n+15% mozgási sebesség és látóhatár minden katonánál."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Gerilla taktika"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Zaklató csatárok"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "A karthágói nehézlovasság vezetője Trebiánál és Cannaenál, ahol a hármas rohamjának elsöprő hatása volt az ellenségen.\n+1 páncél, +10% életerő a közelharci lovasságnál."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Nehéz lovassági parancsnok"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "A rómaiakkal háborúzva, Ambiorix felismerte a nyílt hadviselés hasztalanságát, és ehelyett lesből támadásos taktikához folyamodott. A gallok gyorsan megtanulták, hogy hol és mikor hajtsanak végre váratlan támadásokat.\nA katonáknál 25%-kal kevesebb tapasztalat szükséges az előléptetéshez, valamint 5%-os támadási bónuszt kapnak."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Mészárlás lesből"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Mikor a római haderő fogytán volt az élelemnek, kiadta a Gall törzseknek, hogy átadják az így is csekély takarmányuk egy részét. Az Ambriorix vezetése alatt álló Eburones törzs vonakodott ettől, ezért a Császár csapatokat küldött, hogy erővel vegye el.\n-10% termesztési sebesség a munkásoknál."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Sarc Rómának"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "A testvére, Indibil mellett, Mandonius vezette az ibériai újoncokat és zsoldosokat, akik részt vettek a pun háborúkban.\n-25% fém költség a szövetséges polgári katona zsoldosoknál."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Zsoldos parancsnok"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Indibil csatában eleste után, Mandonius vezette biztonságba a túlélőket.\n+10% életerő minden katonánál."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Életmentő"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "A Meroéi birodalom teljes hatalmával, és a meroita vallásban játszott nagy szerepével, Shanakdekhato Kush hatalmát testesítette meg, amelyet nem szabad lebecsülni.\n-15% begyűjtési sebesség minden ellenséges női polgárnál."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Legkorábbi núbiai királynő"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Mint minden kultúrában, a vallás fontos szerepet játszott a Meroéi birodalomban is. A Shanakdekheto által i.e. 160 körül építtetett templom Meroé fejlettségének szimbóluma volt.\n+1 beszállásolási gyógyítási sebesség a templomoknál."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templom Naqánál"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Az első makedón háborúban, Philipposz és csapatai kifosztották Thermumot, Aetolia vallási és politikai központját.\n+5 élelem és fa zsákmányolása minden embernél, ostromgépnél, hajónál és épületnél."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Városok kifosztója"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Csandragupta Maurja fia, Binduszára megszilárdította a birodalmat, stabil államot létrehozva, amit a fia, Asóka örökölt.\n+20% területhatás az épületeknél."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "A birodalom megszilárdítója"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Azt mondják, hogy Binduszára földeket hódított meg a birodalom déli részén.\n+15% elfoglalási sebesség a katonáknál."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Az uralma alatt, Artakhsaszjá vagyona nagy részét építési projektekre költötte. Helyreállítatta I. Dárajavaus palotáját Szuszában, és helyreállíttatta Ekbatana ősi városát.\n+5% életerő és -10% nyersanyagköltség minden épületnél."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Nagy építő"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Elődei munkáját folytatva Alexandrai Nagykönyvtárán, beszerzett minden könyvet, ami a városba került, így nagy mennyiségű felhalmozott tudást hagyva a népének.\n-10% kutatási költség minden épülettechnológiánál."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Nagy könyvtáros"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Miurán Tarquinius Superbus fia megerőszakolta Lucretiát, aki emiatt öngyilkos lett, Brutus fogadalmat tett, hogy megbosszulja őt, és megbuktatja a királyságot.\n-20% élelemköltség és +10% begyűjtési sebesség a polgárnőknél."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Lucretia megbosszulója"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Brutis a királyság megdöntésének és a Római köztársaság megalapításának egyik kulcsfigurája volt. Később, konzulként győzelemre vezette a római sereget Tarquinius etruszk királlyal szemben, aki vissza akarta szerezni a trónt.\n+1 páncél minden embernél és ostromgépnél."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "A köztársaság alapítója és védelmezője"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "I. Antiokhosz rakta le az Ezida templom alapkövét Borszippában.\n-10% nyersanyagköltség a templomoknál és templomi technológiáknál."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Az Ezida templom alapítója"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiokhosz ösztönözte a görög bevándorlást országába, és sok új várost alapított Kis-Ázsiában, hogy ellensúlyként szolgáljon a gallokkal szemben.\n+5% maximális népességkorlát."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Bevándorlás"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Szeleukosz Nikatór fiának, Antiokhosznak sikerült a rettentő feladat, a birodalom egyben tartása, miközben templomokat alapított, és harci elefántokkal győzte le a betörő gallokat.\n-10% nyersanyagköltség a bajnok elefántoknál."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas (Nagy király)"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lükurgosz számos katonai reformot vezetett be, és így az ő kormányzata érte el a spártai polgárok teljes és osztatlan hűségét.\n-10% nyersanyagköltség a lándzsás polgári gyalogságnál."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lükurgoszi hadi reformok"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "-5% nyersanyagköltség a bajnok lándzsás gyalogosoknál."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Az egyenlőség további megerősítése érdekében Lükurgosz megtiltotta az arany és ezüst használatát, bevezetve egy új vaspénzt, a pelanorokat.\n+15% fémgyűjtési sebesség a munkásoknál."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Vas pelanorok"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "+25% építési sebesség a munkásoknál."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Elefánt munkások"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "+10% építési és begyűjtési sebesség a polgári katonáknál."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspiráció"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "+3 páncél és +15% sebesség az alakzatában lévő ."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Alakzat reformok"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltasztész reformok"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "A munkások építési sebessége 15%-kal nő."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Periklészi építési program"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Templomok -25% kő igény, +2 beszállásolt gyógyulási sebesség"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Athéné Niké temploma"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Tengerészparancsnok"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Hajómérnök"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Bajnok sereg"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Gerillafőnök"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britanniarum Rex (A britonok királya)"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "+15 % mozgási sebesség katonáknak és ostromgépeknek."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Villámgyors tábornok"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Zsoldosok legyőzője"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktikus"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Lovassági parancsnok"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Róma kifosztója"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Kelta hadúr"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Hadi előkészület"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Inspirált védelem"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Bátor védelmező"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "+1 páncél a katonáknál."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Harci szellem"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "-15% nyersanyagköltség, -20% kiképzési idő a katonáknál."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mozgosítás"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "+20% mozgási sebesség a katonáknál."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "+100% nyersanyagzsákmány a katonáknál és ostromgépeknél."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Szajré"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Harcos királynő"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "A hagyomány meghazudtolója"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Apedemak követője"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "A hűségesek lemészárlása"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Kush megmentője"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Hadihajók ajándéka"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperializmus"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Hódító"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Ostromló"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Makedónia felkelése "
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pürrhoszi győzelem"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhizmus"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Tanár"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneráció"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Élvonalbeli vezető"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Vezetés"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Hivatalnok"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Hazafi"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "+10% életerő a szövetséges hősöknél."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Hitvestárs"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "-10% életerő az ellenséges hősöknél."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "+40% életerő a pikásoknál"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Rafia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "+10% építési sebesség a munkásoknál."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Az építészet támogatója"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Zsoldosok pártfogója"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Róma kardja"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Róma pajzsa"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Diadal"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Híres hódító "
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos (elefánt parancsnok)"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helóta reformok"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Utolsó vérig"
Index: ps/trunk/binaries/data/mods/public/l10n/ja.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ja.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ja.public-simulation-auras.po (revision 24321)
@@ -1,958 +1,950 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Asakura, 2017-2018
# Jun Furukawa <junnik@icloud.com>, 2019
# karubabu <karubabu@protonmail.com>, 2018
# red hare <www3@hotmail.co.jp>, 2017
# Takaki IEKURA <tacostea@gmail.com>, 2018
# Yukiharu YABUKI <yabuki.yukiharu@gmail.com>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Japanese (http://www.transifex.com/wildfire-games/0ad/language/ja/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ja\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "駐屯している船は耐久力の回復率が+10%増加します。"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "修復ドック"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "兵士の攻撃力+20%"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "宗教熱"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "労働者の採集速度が+15%改善します。"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "愛国心"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "勧告者"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "英雄は、-5%の耐久度を減らします"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "強力な神官職"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "知識の力"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "忠誠"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "商人は移動速度が+20%増加します。"
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "アショカの勅書"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "労働者の採集速度が+25%改善します"
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "農耕ボーナス"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "医療"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "建築物は+20%領土効果の範囲を広げます。"
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "ギリシャ化"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "訓練兵 守備力+3 視界+20"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "壁による防護"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "人口上限の最大が+10増加します。"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "偉大さの象徴"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "威信の伝播"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "同盟している軍艦の建造時間を25%減少します。"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "デロス同盟"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "同盟している治療者の資源コストを20%減少します。"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "ドルイド僧"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "豪商"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "シャリペコ"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "同盟している象は、資源コストと訓練時間が-20%になる。"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "象供給者"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "同盟国との物品交換の販売価格が+20になる。"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "通貨統一"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "アショーカ王信仰の支え"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "同盟国の商人は+15%の交易利益を得ます"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "王の道"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "地中海の穀倉"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "同盟している市民歩兵は-10%の訓練時間になります。"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "徴兵"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "民兵の建築スピードと資源採集スピード+10%"
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "陣形改革"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "投槍兵改革"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "海軍司令官"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "チャンピオン隊"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "騎兵指揮官"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "ケルト将軍"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "兵士 守備力+1"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "兵士の訓練費用-15%、訓練時間-20% "
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "兵士の移動スピード+20%"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "兵士の近距離攻撃+10%、資源収集力+50%"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "帝政"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "征服者"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "兵士の攻撃力+20%、生命力-15%"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "ヘイロタイ改革"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ko.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ko.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ko.public-simulation-auras.po (revision 24321)
@@ -1,965 +1,957 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# 9d55e3ee15627ad1d8f4f40620dcb50d, 2018
# Asakura, 2017
# JungHee Lee <daemul72@gmail.com>, 2019
# JungHee Lee <daemul72@gmail.com>, 2019
# karubabu <karubabu@protonmail.com>, 2018
# karubabu <karubabu@protonmail.com>, 2018
# ks k, 2019
# ks k, 2019-2020
# 9d55e3ee15627ad1d8f4f40620dcb50d, 2018
# JungHee Lee <daemul72@gmail.com>, 2019
# Muk Myung-Hee MyungHee <exploration@ponp.be>, 2018
# red hare <www3@hotmail.co.jp>, 2017
# Takaki IEKURA <tacostea@gmail.com>, 2018
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-09-08 16:42+0000\n"
-"Last-Translator: ks k\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Korean (http://www.transifex.com/wildfire-games/0ad/language/ko/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ko\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "공성 무기에 주둔시 체력 회복률이 +3 증가합니다."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "병기공장 수리"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "병영에 주둔하는 동안 부대원들은 경험치를 얻습니다."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "철저한 훈련"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "배에 주둔하면 체력 회복률이 +10 증가합니다."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "조선소 수리"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "군인의 근접 및 범위 공격 피해가 +20% 증가합니다."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "종교적 열정"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "노동자의 수집속도가 +15% 증가합니다."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "애국심"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "군인의 방어 수준이 +1 증가하고 근접 및 범위 공격 피해가 +10% 증가합니다."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "권고적인 주둔군ehsms 현혹적인 존재"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "영웅의 체력이 -5% 감소합니다."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "강력한 신권"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "건축물의 기술 자원 비용과 연구 시간이 -10% 감소합니다."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "지식의 힘"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "건축물 점령지점에 주둔시 회복률이 +50% 증가합니다."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "충성심"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "상인의 이동 속도가 20% 증가합니다."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "아소카의 칙령"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "노동자의 곡물 수확률이 +25% 증가합니다."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "농업 보너스"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "사람의 체력 회복률이 +1 증가합니다."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "의료"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "건축물의 영토 영향 반경이 +20% 증가합니다."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "헬레니즘(그리스)화"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "군인이 주둔시 방어력 +3 시야 범위가 +20 증가합니다."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "성벽 보호"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "최대 인구수가 +10 증가합니다."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "위대함의 상징"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "최대 인구수가 +40 증가합니다 (“영광스러운 확장” 기술이 필요)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "영광스러운 확장"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "동맹의 전함 건조 시간이 -25% 단축됩니다."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "델로스 동맹"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "동맹 치료사의 양성 자원 비용이 -20% 감소합니다."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "드루이드"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "동맹국의 국제 무역 보너스가 +10% 증가합니다."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "거상"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "대장간의 기술 자원 비용과 연구 시간이 -15% 감소합니다."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "갈리아의 제품"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "동맹의 시민 투창병의 자원비용이 −10% 감소합니다."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "사리페코"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "동맹의 코끼리 양성 자원 비용과 훈련 시간이 -20% 감소합니다."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "코끼리 공급자"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "동맹의 판매가격이 +20% 증가합니다."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "통화 표준화 or 표준화된 통화"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "동맹의 사원 짓는 자원 비용과 건설 시간이 -50% 감소합니다; 사원 기술의 자원 비용과 연구시간이 -50% 감소합니다."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "아소카의 종교적 지원"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "동맹의 육로 상인의 교역 수입이 +15% 증가합니다."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "왕도"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "동맹의 식량 공급률이 +1.0 증가합니다."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "지중해의 곡창 지대"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "동맹의 시민 보병 훈련 시간이 -10% 감소합니다."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "징병"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "동맹의 시민회관 자원 비용이 -20% 감소합니다."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "시리아 테트라폴리스"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "동맹의 시민 창 보병의 체력이 +10% 증가합니다."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "펠로폰네소스 동맹"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "솔론이 상업과 농업을 장려하는 몇 가지 경제 개혁을 도입합니다.\n노동자의 수집 속도가 +15% 증가합니다."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "경제 개혁"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "솔론은 새로운 무게와 측정 시스템을 도입했고, 아버지들은 그들의 아들을 위한 거래를 찾도록 격려 받았습니다.\n경제 기술 비용이 -10% 감소합니다."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "경제 재산"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "로마 군대에 대항하여 고착된 방어가 무용지물이 되는 것을 본 카시벨라누스는 게릴라 전술에 의지했습니다. 이것은 나중에 다른 수장들에게도 고용되었습니다.\n병사들이 이동 속도와 시야 범위가 +15% 증가합니다."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "게릴라 전술"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "카시벨라누스는 로마 군대와 약탈자들을 괴롭히기 위해 빠르게 움직이는 산병전 대형을 전개 했습니다.\n투창병의 공격 범위가 +20% 증가합니다."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "척후병의 고민거리"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "트레비아와 칸나에에 있는 카르타고의 중무장 기병대의 우두머리로서, 그의 세차례 습격이 적에게 파괴적인 영향을 끼쳤습니다.\n근접 기병의 방어력이 +1, 체력이 +10% 증가합니다."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "중갑 기마 사령관"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "로마인들과 전쟁을 벌이던 암비오릭스는 공공연한 전투의 무의미함을 깨닫고 대신 매복 전술에 의지했습니다. 가울은 언제, 어디서 기습 공격을 시도해야 하는지를 빨리 알게되었습니다.\n군인의 근접 및 범위 공격 피해가 +5% 증가하고 진급은 -25% 적은 경험치만으로 할 수 있습니다."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "매복 학살"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "로마군이 식량공급이 부족해지자, 갈리아 부족은 빈약한 수확의 일부를 포기하라는 명령을 받았습니다. 암비오릭스 휘하 에부로네스는 그렇게 하는것을 주저했고, 그러자 카이사르는 군대를 보내어 무력으로 점령했습니다.\n노동자의 곡물 수확률이 -10% 감소합니다."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "로마에 조공"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "만돈니우스는 형제인 인디빌과 함께 포에니 전쟁에 참가한 이베리아 신병과 용병들을 지휘했습니다.\n동맹의 시민 용병 양성시 금속 비용이 -25% 감소합니다."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "용병 사령관"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "전투에서 인디빌이 전사한후 만도니우스는 그를 따르는 생존자들을 안전하게 이끌었습니다.\n군인의 체력이 +10% 증가합니다."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "생명의 은인"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "메로에 제국에서 전권을 행사하고 또한 메로아 종교에서 중요한 역할을 하는 샤낙다케토는 가볍게 여겨서는 안 될 쿠쉬의 힘을 대변했습니다.\n적의 여성 시민의 양성 속도가 -15% 감소합니다."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "최초의 누비아 여왕"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "모든 문화권에서와 마찬가지로 종교는 메로 제국에서 중요한 역할을했습니다. 사낙다케토는 쿠시의 선진화의 상징하기위해 기원전 160년 경에 사원을 지었습니다. \n사원에 주둔 한 유닛의 치료 속도가 +1 증가합니다."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "나카의 사원"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "첫 마케도니아 전쟁 동안, 필립과 그의 군대는 아이톨리아의 종교적, 정치적 중심지인 테르뭄을 약탈했습니다.\n사람, 공성 무기, 배, 건축물을 파괴할 때마다 노획물로 식량과 목재가 +5 씩 증가합니다."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "도시의 약탈자"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "찬드라굽타 마우리야의 아들 빈두사라는 제국을 통합하고 그의 아들 아소카가 안정시켰습니다.\n건축물의 영토 영향력 반경이 +20% 증가합니다."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "제국의 통합자"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "빈두사라는 제국의 남쪽 땅을 정복했다고 합니다.\n군인의 점령 공격력이 +15% 증가합니다."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "밤바 모리야르"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "그의 통치 기간 내내 아르탁세르크세스의 재산의 상당 부분은 프로젝트를 짓는데 쓰여졌습니다. 그는 수사에서 다리우스 1 세의 궁전을 복원하고 고대 도시인 엑바타나를 복원했습니다.\n건축물의 자원 비용이 -10% 감소하고 내구력이 +5% 증가합니다."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "훌륭한 건축가"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "알렉산드리아 대도서관에서 그의 선조??들의 작업을 계속하면서, 그는 도시로 가져온 모든 책을 압수했고, 따라서 그의 백성들에게 엄청난 양의 지혜를 남겨주었습니다.\n건축물 기술에 대한 자원 비용이 -10% 감소합니다."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "위대한 사서"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "타르퀴니우스 수퍼버스 왕의 아들이 루크레티아를 강간하고 이후 자살한 뒤 브루투스는 루크레티아의 원수를 갚고 군주제를 전복시키겠다고 맹세했습니다.\n여성 시민의 양성시 식량 비용이 -20% 감소하고 수집 속도가 +10% 증가합니다."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "루크레티아의 복수자"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "브루투스는 군주제의 전복하고 로마 공화국의 건국에서 핵심 인물 중 한 명이었습니다. 이후 집정관으로서 그는 로마군을 이끌고 왕위를 되찾으려는 에트루스카누스 왕 타르퀴니우스를 상대로 승리를 거두었습니다.\n사람과 공성 무기의 방어력이 +1 증가합니다."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "공화국의 창립자이자 수호자"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "안티오코스 1세는 보르시파에 있는 에지다 사원의 기초를 닦았습니다.\n사원의 자원 비용이 -10% 감소합니다; 사원 기술의 자원 비용이 -10% 감소합니다."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "에지다 사원의 창립자"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "안티오코스는 자신의 영역으로의 그리스인의 이민을 장려하고 소아시아에 많은 신도시들을 설립하여 가울족에 대한 평형추 역할을 했습니다.\n 최대 인구수가 +5% 증가합니다."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "이민자"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "셀레우코스 니케토르의 아들인 안티오코스는 제국을 함께 지키는 엄청난 업을 성공하는 한편, 사원을 세우고 전쟁 코끼리와 함께 침공한 갈리아를 물리쳤습니다.\n대표 전사 코끼리 양성 비용이 -10% 감소합니다."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "바실레우스 메가스"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "리쿠르고스는 여러가지 군사개혁을 단행했기 때문에 스파르타에 대한 시민들의 완전하고 분명한 충성은 그의 정부형태로 이행되었습니다.\n시민 창 보병의 양성 자원 비용이 -10% 감소합니다."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "심각한 군사 개혁"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "대표 전사 창 보병의 양성 자원 비용이 -5% 감소합니다."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "평등을 더욱 뒷받침하기 위해 리쿠르고스는 펠라노르스라는 새로운 철제 통화를 도입하면서 금과 은의 사용을 금지했습니다.\n노동자의 금속 채취율이 +15% 증가합니다."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "철제 펠라노르스"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "작업자의 건설 속도가 +25% 증가합니다."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "코끼리 일꾼"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "시민 군인의 건물 짓는 속도가 10%, 수집속도도 빨라집니다."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "영감"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "그의 진형에 있는 병사들의 방어력이 +3, 이동 속도는 +15% 증가합니다."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "진형 개편"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "투창 보병들의 이동 속도가 +15% 증가합니다."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "투창 병사 개편"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "노동자의 건설 속도가 +15% 증가합니다."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "페리클레안 or 페라클린 or 페라클란 건설 계획"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "사원의 석재 비용이 -25% 감소하고, 사원에 주둔군의 치료율이 +2 증가합니다."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "아테나 니케의 신전"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "주둔할 때, 배는 대량 양성 시간이 -30% 감소하고, 이동 속도가 +50% 증가합니다."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "해군 사령관"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "배의 금속 비용이 -50% 감소하고, 건조 시간이 -20% 감소합니다."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "군함 설계자"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "대표 전사 점령 공격력이 +2 증가하고, 근접 및 범위 공격 피해가 +20% 증가하고 이동 속도가 +10% 증가합니다."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "대표 전사 육군"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "군인과 공성 무기의 방어력이 +1 증가하고, 이동 속도가 +15% 증가합니다."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "게릴라 우두머리"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "사람의 체력이 초당 +0.8씩 회복합니다."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "브리타니아 국왕or 브리탄노룸 렉스(브리탄 왕)"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "군인과 공성 무기의 이동 속도가 +15% 증가합니다."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "번개 장군"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "적 용병의 근접 및 범위 공격 피해가 -20% 감소합니다."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "용병 정복자"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "아군과 동맹군의 공성 무기의 점령 공격력이 +1 증가하고, 근접 및 범위 공격 피해가 +20% 증가합니다."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "전술가"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "근접 기병의 근접 공격 피해가 +30% 증가합니다."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "기병 지휘관"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "사람, 공성 무기, 배의 금속 약탈물의 증가 +15 증가합니다."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "로마의 약탈자"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "군인과 공성 무기의 점령 공격력이 +1 증가하고, 근접 및 범위 공격 피해가 +20% 증가합니다."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "켈트 군 지도자"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "전쟁 준비"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "주둔시, 건축물 또는 공성 무기의 점령 점수 주둔 회복률이 +2 증가합니다."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "탁월한 방어"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "주둔시, 건축물과 공성탑의 화살 수가 +75% 증가합니다."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "용맹한 수비군"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "군인의 방어력이 +1 증가합니다."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "전쟁의 열정"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "군인의 자원 비용이 -15% 감소하고, 양성 시간이 -20% 감소합니다."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "동원"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "군인의 이동 속도가 +20% 증가합니다."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "군인과 공성 무기의 약탈물의 이익이 +100% 증가합니다."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "약탈품"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "대표 전사 점령 공격력이 +2 증가하고, 근접 및 범위 공격 피해가 +20% 증가합니다."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "전사 여왕"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "아문 사원의 자원 비용과 짓는 시간이 +20% 증가합니다. 아문 사원 경비병의 자원 비용과 양성 비용이 +20% 증가합니다."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "전승의 도전자"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "아페데막의 자원 비용과 건설 속도가 -20% 감소합니다. 아페데막 사원 경비병의 자원 비용과 양성 시간이 -20% 감소합니다."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "사자 머리의 전사 신 추종자"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "적 치료사의 치료력이 -50% 감소합니다."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "신앙의 학살"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "군인의 근접 및 범위 공격 피해가 +10 증가하고, 자원 약탈의 이익이 +50% 증가합니다."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "쿠시의 구세주"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "쿠시의 3단 노선의 목재와 금속 비용이 -50 감소합니다."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "군함의 재주"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "건축물의 영역 영향 반경이 +10% 증가합니다."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "제국주의"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "적 시민 회관의 점령 점수가 -50% 감소하고, 주둔시 재생률도 감소합니다.(번역확인??)"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "정복자"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "보병 장창병의 점령 공격력이 +20% 증가하고, 근접 공격 피해가 +20% 증가합니다."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "탁시아르체스"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "공성 무기의 방어력이 +1 증가하고, 근접 및 범위 공격 피해가 +20% 증가하고, 범위 공격 범위가 +10% 증가하고, 시야범위가 +1 증가합니다."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "포위군"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "마케도니아의 부활"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "군인의 근접 및 범위 공격 피해가 +20% 증가하고, 체력은 -15% 감소합니다."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "피로스의 승리ehsms 희생을 많이 치른 승리??"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "사원의 자원 비용과 짓는 시간이 -50% 감소합니다. 사원의 기술의 자원 비용과 연구 속도가 -50% 감소합니다."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "불교"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "주둔할때, 건축물의 기술의 자원 비용이 -20% 감소하고, 연구 시간이 -50% 감소합니다."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "스승"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "재건"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "기병의 점령 공격력이 +1 증가하고, 근접 및 범위 공격 피해가 +20% 증가합니다."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "선두 지도자ehsms 주자"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "군인, 공성 무기, 교역상, 상선의 속도가 +15% 증가합니다."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "통솔력"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "노동자의 짓는 속도와 수집 속도가 +15% 증가합니다."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "관리자"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "군인과 공성 무기의 근접 및 범위 공격의 반복시간이 -20% 짧아집니다."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "애국자"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "동맹 영웅의 체력을 +10% 증가합니다."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "배우자ehsms연합??"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "적 영웅의 체력을 -10% 감소합니다."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "창병의 체력이 +40% 증가합니다."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "라피아"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "노동자의 짓는 속도가 +10% 증가합니다."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "건축의 수호성인"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "용병의 자원 비용이 -35% 감소합니다."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "용병 수호성인"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "기병의 근접 및 범위 공격 피해가 +15% 증가합니다."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "로마의 칼"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "적 보병의 근접 및 범위 공격 피해가 -10% 감소합니다."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "사람과 건축물의 방어력이 +1 증가합니다."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "로마의 방패"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "군인과 공성 무기의 점령 공격력이 +2 증가하고, 근접 및 범위 공격 피해가 +20% 증가합니다."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "승리의 환희"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "기병의 방어력이 +2 증가합니다."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "이라르체스(기병 장교)"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "적의 건물, 배, 공성 무기의 내구력이 -20% 감소합니다."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "유명한 정복자"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "대표 전사 코끼리의 근접 공격 피해가 +20% 증가하고, 이동 속도가 +20% 증가합니다."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "주이아르초스(코끼리 사령관)"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr "시민 투창 보병의 방어력이 +1 증가하고, 사거리 관통 피해가 +25% 증가합니다."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "스파르타의 노예 개혁"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "창병의 점령 공격력이 +1 증가하고, 근접 공격 피해가 +25% 증가합니다."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "최후의 보루"
Index: ps/trunk/binaries/data/mods/public/l10n/lt.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/lt.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/lt.public-simulation-auras.po (revision 24321)
@@ -1,957 +1,949 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Vytautas, 2018
# Ieva Rotomskyte <blyniukas@gmail.com>, 2020
# Jokubas Danilaitis <danilaitis1998@gmail.com>, 2020
# Kristupas Kristupas <karthus.kart@gmail.com>, 2017
# Nerijus Rastikis <nerijus.rastikis@hotmail.lt>, 2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-11-02 12:34+0000\n"
-"Last-Translator: Jokubas Danilaitis <danilaitis1998@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Lithuanian (http://www.transifex.com/wildfire-games/0ad/language/lt/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: lt\n"
"Plural-Forms: nplurals=4; plural=(n % 10 == 1 && (n % 100 > 19 || n % 100 < 11) ? 0 : (n % 10 >= 2 && n % 10 <=9) && (n % 100 > 19 || n % 100 < 11) ? 1 : n % 1 != 0 ? 2: 3);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Dislokuoti taranai įgyja +3 gyvybės atstatyme"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Arsenalo taisymas"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Kariai dislokuoti barakuose įgauna patirties."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Intensyvūs apmokymai"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Dislokuoti laivai: sveikatos atsistatymo greitis +10 "
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Remontas laivų prieplaukoje"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Kariai įgyja +20% atakos kovojant per atstumą ir arti."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Religinė aistra"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Darbininkai renka +15% greičiau"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotizmas"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Kariai įgyja +1 šarvuotės lygį ir +10% atakos kovojant per atstumą ir arti."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Įkvėpti kovai"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Didvyriai praranda -5 gyvybės "
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Stipri dvasininkija"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Sumažėja -10% technologinių išteklių kaina ir tyrimų laikas"
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Pažinimo galia"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lojalumas"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ašokos ediktas"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Žemdirbystės priedas"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Medicininis gydymas"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenizmo sklaida"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Sienos apsauga"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Didybės simbolis"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Šlovinga plėtra"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delo lyga"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidai"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Prekybininkai"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Dramblių tiekėjas"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standartizuota valiuta"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ašokos religinė parama"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Karališkasis kelias"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Viduržemio jūros maitintoja"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Karo prievolė"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Sirijos tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponeso lyga"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Ekonomikos reformos"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Ekonominė sėkmė"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Partizaninė taktika"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Skirmišerių antpuolis"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Sunkiosios kavalerijos vadas"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Skerdynės iš pasalų"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Duoklė Romai"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Samdinių Vadas"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Gyvybių Gelbėtojas"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Miestų Plėšikas"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Didis Statybininkas"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Didis Bibliotekininkas"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Lucretios Keršytojas"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Ezido Šventyklos Įkūrėjas"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Emigracija"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lykurganiečių Karinės Reformos"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Įkvėpimas"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formacijos Reformos"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Skydo ir ieties Reformos"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Čempiono Armija"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Karininkas"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Gniuždanti Pergalė"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helotų Reformos"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/mn.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/mn.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/mn.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Mongolian (http://www.transifex.com/wildfire-games/0ad/language/mn/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: mn\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/nl.public-gui-other.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/nl.public-gui-other.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/nl.public-gui-other.po (revision 24321)
@@ -1,4476 +1,4476 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Anique van Berne <avanberne@gmail.com>, 2016
# annihilator solar <incoming@upcmail.nl>, 2019
# Bart <b.anthonisse@gmail.com>, 2020
# Bart <b.anthonisse@gmail.com>, 2020
# Bart Groeneveld, 2017
# Bart Groeneveld, 2016
# bb <b.jansen5@students.uu.nl>, 2019-2020
# bb <b.jansen5@students.uu.nl>, 2018
# Charon De Beukelaer <charondb@gmail.com>, 2015
# Christof Verhoeven <christof.verhoeven@gmail.com>, 2016
# Ellen Roels, 2015
# 0df07244571ee3139f3030c73f383bf7_b45dbf3 <0dbf15e41aaa6214dad933946b05b915_279461>, 2015
# Floretta <florisjan.gerrits@gmail.com>, 2014
# Freagarach . <freagarach@gmail.com>, 2019-2020
# 魔大农, 2015
# Ismail Sahin <ismailsahin1994@hotmail.com>, 2017
# Johannes Collosus <the_pc_pilot@live.nl>, 2015
# Marijn Billiet <marijnbilliet@gmail.com>, 2017-2018
# Mark Lemmens <the_white_eagle@telenet.be>, 2015
# 477f07d437f0da0e33ec4ecd7b8e2b62, 2017
# Max Klaversma <maxklaversma@gmail.com>, 2014
# niektb <niektb95@gmail.com>, 2015-2016
# Piers T <pierstitus@gmail.com>, 2019
# Reginas - <reginas@hotmail.nl>, 2016
# Ruben De Smet <ruben.de.smet@telenet.be>, 2015
# Sam Crauwels <sam.crauwels@gmail.com>, 2018
# Sander Bol <k.ander@gmail.com>, 2017
# Sander Deryckere, 2014-2016
# Thomas den Hollander <denhollander.thomas@gmail.com>, 2015
# Tim G <timgoossens4@hotmail.com>, 2015
# Wouter Donders <wouter.donders@gmail.com>, 2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2020-11-30 07:41+0000\n"
-"PO-Revision-Date: 2020-11-30 08:39+0000\n"
-"Last-Translator: Transifex Bot <>\n"
+"PO-Revision-Date: 2020-12-01 19:33+0000\n"
+"Last-Translator: Bart <b.anthonisse@gmail.com>\n"
"Language-Team: Dutch (http://www.transifex.com/wildfire-games/0ad/language/nl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: nl\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: gui/common/MapCache.js:52
msgctxt "map selection"
msgid "Random"
msgstr "Willekeurig"
#: gui/common/MapCache.js:59
msgid "A randomly selected map."
msgstr "Een willekeurig geselecteerde kaart."
#. dennis-ignore: *
#: gui/common/OverlayCounterFPS.js:28
#, javascript-format
msgid "FPS: %(fps)4s"
msgstr "FPS: %(fps)4s"
#: gui/common/color.js:178
#, javascript-format
msgid "Unassigned hotkey: %(hotkeyName)s"
msgstr "Sneltoets niet toegewezen: %(hotkeyName)s"
#: gui/common/color.js:193
#, javascript-format
msgid "Press %(hotkey)s to autocomplete player names."
msgstr "Druk op %(hotkey)s om spelersnamen automatisch aan te vullen."
#: gui/common/color.js:195
msgctxt "hotkey"
msgid "Tab"
msgstr "Tab"
#: gui/common/functions_global_object.js:53
msgid "Loading Aborted"
msgstr "Laden afgebroken"
#: gui/common/functions_utility.js:42
msgid "Gaia"
msgstr "Gaia"
#: gui/common/functions_utility.js:236
#, javascript-format
msgid "Build: %(buildDate)s (%(revision)s)"
msgstr "Versie: %(buildDate)s (%(revision)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:68
#, javascript-format
msgid "%(playerName)s (%(civ)s, %(AIdescription)s)"
msgstr "%(playerName)s (%(civ)s, %(AIdescription)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:71
#, javascript-format
msgid "%(playerName)s (%(civ)s, %(AIdescription)s, %(state)s)"
msgstr "%(playerName)s (%(civ)s, %(AIdescription)s, %(state)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:77
#, javascript-format
msgid "%(playerName)s (%(AIdescription)s)"
msgstr "%(playerName)s (%(AIdescription)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:80
#, javascript-format
msgid "%(playerName)s (%(AIdescription)s, %(state)s)"
msgstr "%(playerName)s (%(AIdescription)s, %(state)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:90
#, javascript-format
msgid "%(playerName)s (OFFLINE)"
msgstr "%(playerName)s (OFFLINE)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:93
#, javascript-format
msgid "%(playerName)s (OFFLINE, %(state)s)"
msgstr "%(playerName)s (OFFLINE, %(state)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:100
#, javascript-format
msgid "%(playerName)s (%(civ)s)"
msgstr "%(playerName)s (%(civ)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:103
#, javascript-format
msgid "%(playerName)s (%(civ)s, %(state)s)"
msgstr "%(playerName)s (%(civ)s, %(state)s)"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:107
#, javascript-format
msgid "%(playerName)s"
msgstr "%(playerName)s"
#. Translation: Describe a player in a selected game, f.e. in the replay- or
#. savegame menu
#: gui/common/gamedescription.js:110
#, javascript-format
msgid "%(playerName)s (%(state)s)"
msgstr "%(playerName)s (%(state)s)"
#: gui/common/gamedescription.js:130
msgid "Unknown Civilization"
msgstr "Onbekende beschaving"
#: gui/common/gamedescription.js:137
msgctxt "playerstate"
msgid "defeated"
msgstr "verslagen"
#: gui/common/gamedescription.js:138
msgctxt "playerstate"
msgid "won"
msgstr "gewonnen"
#: gui/common/gamedescription.js:159
msgid "No Team"
msgstr "Geen team"
#: gui/common/gamedescription.js:160
#, javascript-format
msgid "Team %(team)s"
msgstr "Team %(team)s"
#. Translation: Describe players of one team in a selected game, f.e. in the
#. replay- or
#. savegame menu or lobby
#: gui/common/gamedescription.js:163 gui/common/gamedescription.js:170
#, javascript-format
msgid ""
"%(team)s:\n"
"%(playerDescriptions)s"
msgstr "%(team)s:\n%(playerDescriptions)s"
#: gui/common/gamedescription.js:171
msgid "Observer"
msgid_plural "Observers"
msgstr[0] "Waarnemer"
msgstr[1] "Waarnemers"
#: gui/common/gamedescription.js:188
msgctxt "victory condition"
msgid "Endless Game"
msgstr "Eindeloos Spel"
#: gui/common/gamedescription.js:189
msgid "No winner will be determined, even if everyone is defeated."
msgstr "Geen winnaar zal worden uitgeroepen, ook als iedereen verslagen is."
#: gui/common/gamedescription.js:202
#, javascript-format
msgctxt "victory condition"
msgid "Wonder (%(min)s minute)"
msgid_plural "Wonder (%(min)s minutes)"
msgstr[0] "Wonder (%(min)s minuut)"
msgstr[1] "Wonder (%(min)s minuten)"
#: gui/common/gamedescription.js:216
#, javascript-format
msgctxt "victory condition"
msgid "Capture the Relic (%(min)s minute)"
msgid_plural "Capture the Relic (%(min)s minutes)"
msgstr[0] "Verover het relikwie (%(min)s minuut)"
msgstr[1] "Verover het relikwie (%(min)s minuten)"
#: gui/common/gamedescription.js:232
msgid "Relic Count"
msgstr "Aantal Relikwieën"
#: gui/common/gamedescription.js:239
msgid "Hero Garrison"
msgstr "Helden Gestationeerd"
#: gui/common/gamedescription.js:240
msgid "Heroes can be garrisoned."
msgstr "Helden kunnen worden gestationeerd"
#: gui/common/gamedescription.js:244
msgid "Exposed Heroes"
msgstr "Onbeschutte Helden"
#: gui/common/gamedescription.js:245
msgid "Heroes cannot be garrisoned and they are vulnerable to raids."
msgstr "Helden kunnen niet gestationeerd worden, en zijn kwetsbaar voor overvallen."
#: gui/common/gamedescription.js:252
msgid "Rated game"
msgstr "Competitiespel"
#: gui/common/gamedescription.js:253
msgid ""
"When the winner of this match is determined, the lobby score will be "
"adapted."
msgstr "Zodra de winnaar van het spel is bepaald wordt de score in de lobby aangepast."
#: gui/common/gamedescription.js:258
msgid "Locked Teams"
msgstr "Vaste Teams"
#: gui/common/gamedescription.js:259
msgid "Players can't change the initial teams."
msgstr "Spelers kunnen de initiële teams niet veranderen."
#: gui/common/gamedescription.js:263
msgid "Diplomacy"
msgstr "Diplomatie"
#: gui/common/gamedescription.js:264
msgid "Players can make alliances and declare war on allies."
msgstr "Spelers kunnen allianties aangaan en verbreken."
#: gui/common/gamedescription.js:269
msgid "Last Man Standing"
msgstr "Laatste Overlevende Wint"
#: gui/common/gamedescription.js:270
msgid ""
"Only one player can win the game. If the remaining players are allies, the "
"game continues until only one remains."
msgstr "Slechts één speler kan winnen. Wanneer de overblijvende spelers geallieerd zijn, blijft het spel doorgaan totdat er slechts één overblijft."
#: gui/common/gamedescription.js:274
msgid "Allied Victory"
msgstr "Geallieerde Overwinning"
#: gui/common/gamedescription.js:275
msgid ""
"If one player wins, his or her allies win too. If one group of allies "
"remains, they win."
msgstr "Indien een speler wint, winnen alle geallieerde spelers ook. Indien één groep geallieerde spelers overblijft, winnen zij."
#: gui/common/gamedescription.js:280
msgid "Ceasefire"
msgstr "Wapenstilstand"
#: gui/common/gamedescription.js:283 gui/pregame/userreport/userreport.js:26
msgid "disabled"
msgstr "uitgeschakeld"
#: gui/common/gamedescription.js:284
msgid "For the first minute, other players will stay neutral."
msgid_plural "For the first %(min)s minutes, other players will stay neutral."
msgstr[0] "Gedurende de eerste minuut blijven andere spelers neutraal."
msgstr[1] "Gedurende de eerste %(min)s minuten blijven andere spelers neutraal."
#: gui/common/gamedescription.js:293
msgctxt "Map Selection"
msgid "Random Map"
msgstr "Willekeurige Kaart"
#: gui/common/gamedescription.js:294
msgid "Randomly select a map from the list."
msgstr "Kies een kaart willekeurig van de lijst."
#: gui/common/gamedescription.js:299
msgid "Map Name"
msgstr "Kaartnaam"
#: gui/common/gamedescription.js:305
msgid "Map Description"
msgstr "Kaartomschrijving"
#: gui/common/gamedescription.js:311
msgid "Map Type"
msgstr "Kaarttype"
#: gui/common/gamedescription.js:320
msgid "Map Size"
msgstr "Kaartgrootte"
#: gui/common/gamedescription.js:329
msgctxt "biome"
msgid "Random Biome"
msgstr "Willekeurige bioom"
#: gui/common/gamedescription.js:330
msgid "Randomly select a biome from the list."
msgstr "Kies een bioom willekeurig van de lijst."
#: gui/common/gamedescription.js:345
msgid "Nomad Mode"
msgstr "Nomade Modus"
#: gui/common/gamedescription.js:345
msgid "Civic Centers"
msgstr "Beschavingcentrums"
#: gui/common/gamedescription.js:348
msgid ""
"Players start with only few units and have to find a suitable place to build"
" their city."
msgstr "Spelers beginnen met slechts een klein aantal eenheden en moeten een geschikte plek vinden om hun stad te bouwen."
#: gui/common/gamedescription.js:349
msgid "Players start with a Civic Center."
msgstr "Spelers beginnen met een beschavingscentrum."
#: gui/common/gamedescription.js:354
msgid "Starting Resources"
msgstr "Beginkapitaal"
#: gui/common/gamedescription.js:358
msgctxt "starting resources"
msgid "Per Player"
msgstr "Per speler"
#: gui/common/gamedescription.js:359
#, javascript-format
msgid "%(startingResourcesTitle)s (%(amount)s)"
msgstr "%(startingResourcesTitle)s (%(amount)s)"
#: gui/common/gamedescription.js:370
msgid "Population Limit"
msgstr "Bevolkingslimiet"
#: gui/common/gamedescription.js:374
msgctxt "population limit"
msgid "Per Player"
msgstr "Per speler"
#: gui/common/gamedescription.js:382
msgid "World Population Cap"
msgstr "Maximale wereldbevolking"
#: gui/common/gamedescription.js:390
msgid "Treasures"
msgstr "Schatten"
#: gui/common/gamedescription.js:392
msgctxt "treasures"
msgid "Disabled"
msgstr "Uitgeschakeld"
#: gui/common/gamedescription.js:393
msgctxt "treasures"
msgid "As defined by the map."
msgstr "Wordt bepaald door de kaart."
#: gui/common/gamedescription.js:397
msgid "Revealed Map"
msgstr "Zichtbare Kaart"
#: gui/common/gamedescription.js:402
msgid "Explored Map"
msgstr "Verkende Kaart"
#: gui/common/gamedescription.js:407
msgid "Cheats"
msgstr "Cheats"
#: gui/common/gamedescription.js:411 gui/common/tooltips.js:144
#: gui/common/tooltips.js:198 gui/common/tooltips.js:219
#: gui/common/tooltips.js:238 gui/common/tooltips.js:301
#: gui/common/tooltips.js:585 gui/common/tooltips.js:607
#: gui/common/tooltips.js:691 gui/common/tooltips.js:732
#: gui/common/tooltips.js:1030
#, javascript-format
msgid "%(label)s %(details)s"
msgstr "%(label)s %(details)s"
#: gui/common/gamedescription.js:414
msgctxt "gamesetup option"
msgid "enabled"
msgstr "ingeschakeld"
#: gui/common/gamedescription.js:415
msgctxt "gamesetup option"
msgid "disabled"
msgstr "uitgeschakeld"
#: gui/common/gamedescription.js:427
msgid "Victorious"
msgstr "Winnaar"
#: gui/common/gamedescription.js:432
msgid "Defeated"
msgstr "Verslagen"
#: gui/common/gamedescription.js:441
#, javascript-format
msgid "%(AIdifficulty)s %(AIbehavior)s %(AIname)s"
msgstr "%(AIdifficulty)s%(AIbehavior)s%(AIname)s"
#: gui/common/network.js:17
#, javascript-format
msgid "Losing connection to server (%(seconds)ss)"
msgstr "Verbinding met de server gaat verloren (%(seconds)ss)."
#: gui/common/network.js:22
#, javascript-format
msgid "%(player)s losing connection (%(seconds)ss)"
msgstr "%(player)s is de verbinding met de server aan het verliezen (%(seconds)ss)"
#: gui/common/network.js:28
#, javascript-format
msgid "Bad connection to server (%(milliseconds)sms)"
msgstr "Slechte verbinding met de server (%(milliseconds)sms)"
#: gui/common/network.js:33
#, javascript-format
msgid "Bad connection to %(player)s (%(milliseconds)sms)"
msgstr "Slechte verbinding met %(player)s (%(milliseconds)sms)"
#: gui/common/network.js:66
msgid ""
"This is often caused by UDP port 20595 not being forwarded on the host side,"
" by a firewall, or anti-virus software."
msgstr "Dit wordt vaak veroorzaakt doordat UDP poort 20595 niet geforward wordt bij de host, door de firewall of anti-virus software."
#: gui/common/network.js:67
msgid "The host has ended the game."
msgstr "De host heeft het spel beëindigd."
#: gui/common/network.js:68
msgid "Incorrect network protocol version."
msgstr "Onjuiste versie van het netwerkprotocol."
#: gui/common/network.js:69
msgid "Game is loading, please try again later."
msgstr "Spel wordt geladen, probeer het later nog eens."
#: gui/common/network.js:70
msgid "Game has already started, no observers allowed."
msgstr "Het spel is al begonnen, waarnemers zijn niet toegestaan."
#: gui/common/network.js:71
msgid "You have been kicked."
msgstr "Je werd uitgesloten."
#: gui/common/network.js:72
msgid "You have been banned."
msgstr "U werd verbannen."
#: gui/common/network.js:73
msgid "Playername in use. If you were disconnected, retry in few seconds."
msgstr "Naam al in gebruik. Als u terug in het spel probeert te komen, wacht dan even en probeer het over een paar seconden opnieuw."
#: gui/common/network.js:74
msgid "Server full."
msgstr "Server is vol."
#: gui/common/network.js:75
msgid "Secure lobby authentication failed. Join via lobby."
msgstr "Veilige lobby-authenticatie mislukt. Neem deel via de lobby."
#: gui/common/network.js:76
msgid "Error: Server failed to allocate a unique client identifier."
msgstr "Fout: de server kon geen unieke client identifier toekennen."
#: gui/common/network.js:77
msgid "Error: Client commands were ready for an unexpected game turn."
msgstr "Fout: client commando's waren klaar voor een onverwachte spelbeurt. "
#: gui/common/network.js:78
msgid "Error: Client simulated an unexpected game turn."
msgstr "Fout: client simuleerde een onverwachte spelbeurt."
#: gui/common/network.js:81
#, javascript-format
msgid "\\[Invalid value %(id)s]"
msgstr "\\[Ongeldige waarde %(id)s]"
#: gui/common/network.js:95
msgid "Lost connection to the server."
msgstr "Verbinding met de server verloren."
#: gui/common/network.js:96
msgid "Failed to connect to the server."
msgstr "Verbinden met de server mislukt."
#: gui/common/network.js:98
msgid "Disconnected"
msgstr "Verbinding verbroken"
#: gui/common/network.js:106
msgid "Only the host can kick clients!"
msgstr "Alleen de host kan spelers uitsluiten!"
#. Translation: Number of currently connected players/observers and their
#. names
#: gui/common/network.js:160
#, javascript-format
msgid "Users (%(num)s): %(users)s"
msgstr "Gebruikers (%(num)s): %(users)s"
#: gui/common/network.js:161 gui/common/tooltips.js:63
#: gui/common/tooltips.js:211 gui/common/tooltips.js:272
#: gui/common/tooltips.js:354 gui/common/tooltips.js:379
#: gui/common/tooltips.js:394 gui/common/tooltips.js:408
#: gui/common/tooltips.js:485 gui/common/tooltips.js:490
#: gui/common/tooltips.js:547 gui/common/tooltips.js:580
#: gui/common/tooltips.js:895 gui/common/tooltips.js:928
#: gui/common/tooltips.js:995 gui/loadgame/SavegameDetails.js:38
#: gui/reference/common/tooltips.js:13 gui/replaymenu/replay_menu.js:282
msgid ", "
msgstr ", "
#: gui/common/settings.js:116
msgctxt "aiDiff"
msgid "Sandbox"
msgstr "Zandbak"
#: gui/common/settings.js:120
msgctxt "aiDiff"
msgid "Very Easy"
msgstr "Heel Makkelijk "
#: gui/common/settings.js:124
msgctxt "aiDiff"
msgid "Easy"
msgstr "Makkelijk"
#: gui/common/settings.js:128
msgctxt "aiDiff"
msgid "Medium"
msgstr "Middelzwaar"
#: gui/common/settings.js:133
msgctxt "aiDiff"
msgid "Hard"
msgstr "Moeilijk "
#: gui/common/settings.js:137
msgctxt "aiDiff"
msgid "Very Hard"
msgstr "Heel Moeilijk"
#: gui/common/settings.js:147
msgctxt "aiBehavior"
msgid "Random"
msgstr "Willekeurig"
#: gui/common/settings.js:152
msgctxt "aiBehavior"
msgid "Balanced"
msgstr "Gebalanceerd"
#: gui/common/settings.js:156
msgctxt "aiBehavior"
msgid "Defensive"
msgstr "Defensief"
#: gui/common/settings.js:160
msgctxt "aiBehavior"
msgid "Aggressive"
msgstr "Aggressief"
#: gui/common/settings.js:173
msgctxt "map"
msgid "Skirmish"
msgstr "Schermutseling"
#: gui/common/settings.js:174
msgid ""
"A map with a predefined landscape and number of players. Freely select the "
"other gamesettings."
msgstr "Een kaart met een voorgedefinieerd landschap en spelersaantal. De overige instellingen mag u zelf instellen."
#: gui/common/settings.js:182
msgctxt "map"
msgid "Random"
msgstr "Willekeurig"
#: gui/common/settings.js:183
msgid ""
"Create a unique map with a different resource distribution each time. Freely"
" select the number of players and teams."
msgstr "Creëer een unieke kaart met elke keer een andere grondstoffenverdeling. Het aantal spelers en de teams kunnen vrij gekozen worden."
#: gui/common/settings.js:190
msgctxt "map"
msgid "Scenario"
msgstr "Scenario"
#: gui/common/settings.js:191
msgid "A map with a predefined landscape and matchsettings."
msgstr "Een kaart met een voorgedefinieerd landschap en spelinstellingen."
#: gui/common/settings.js:268 gui/common/settings.js:291
msgid "Unlimited"
msgstr "Onbeperkt"
#: gui/common/settings.js:339
msgctxt "AI name"
msgid "Unknown"
msgstr "Onbekend"
#: gui/common/settings.js:350
msgctxt "AI difficulty"
msgid "Unknown"
msgstr "Onbekend"
#: gui/common/settings.js:361
msgctxt "AI behavior"
msgid "Default"
msgstr "Standaard"
#: gui/common/settings.js:373
msgctxt "map type"
msgid "Unknown"
msgstr "Onbekend"
#: gui/common/settings.js:385
msgctxt "map size"
msgid "Default"
msgstr "Standaard"
#: gui/common/settings.js:400
msgctxt "population capacity addendum"
msgid "(world)"
msgstr "(wereld)"
#: gui/common/settings.js:401 gui/common/settings.js:405
msgctxt "population capacity"
msgid "Unknown"
msgstr "Onbekend"
#: gui/common/settings.js:417
msgid "Unknown Victory Condition"
msgstr "Onbekende overwinningsconditie"
#: gui/common/tooltips.js:52
#, javascript-format
msgid "%(amount)s %(resourceType)s"
msgstr "%(amount)s %(resourceType)s"
#: gui/common/tooltips.js:61
#, javascript-format
msgid "%(previousAmounts)s and %(lastAmount)s"
msgstr "%(previousAmounts)s en %(lastAmount)s"
#: gui/common/tooltips.js:90
#, javascript-format
msgid "%(time)s %(second)s"
msgid_plural "%(time)s %(second)s"
msgstr[0] "%(time)s %(second)s"
msgstr[1] "%(time)s %(second)s"
#: gui/common/tooltips.js:92 gui/common/tooltips.js:543
#: gui/common/tooltips.js:926
msgid "second"
msgid_plural "seconds"
msgstr[0] "seconde"
msgstr[1] "seconden"
#: gui/common/tooltips.js:145 gui/common/tooltips.js:156
msgid "Health:"
msgstr "Gezondheid:"
#: gui/common/tooltips.js:155
#, javascript-format
msgid "%(healthLabel)s %(current)s / %(max)s"
msgstr "%(healthLabel)s%(current)s/%(max)s"
#: gui/common/tooltips.js:167
#, javascript-format
msgid "%(percentage)s%%"
msgstr "%(percentage)s%%"
#: gui/common/tooltips.js:187 gui/common/tooltips.js:455
#, javascript-format
msgid ""
"%(label)s\n"
"%(details)s"
msgstr "%(label)s\n%(details)s"
#: gui/common/tooltips.js:188
msgid "Resistance:"
msgstr "Weerstand:"
#: gui/common/tooltips.js:199
msgid "Damage:"
msgstr "Schade:"
#: gui/common/tooltips.js:202 gui/common/tooltips.js:222
#, javascript-format
msgid "%(damage)s %(damageType)s %(resistancePercentage)s"
msgstr "%(damage)s %(damageType)s %(resistancePercentage)s"
#: gui/common/tooltips.js:207 gui/common/tooltips.js:227
#, javascript-format
msgid "(%(resistancePercentage)s)"
msgstr "(%(resistancePercentage)s)"
#: gui/common/tooltips.js:220
msgid "Capture:"
msgstr "Verovering:"
#: gui/common/tooltips.js:224 gui/common/tooltips.js:364
msgctxt "damage type"
msgid "Capture"
msgstr "Verover"
#: gui/common/tooltips.js:239
msgid "Status Effects:"
msgstr "Statuseffecten:"
#: gui/common/tooltips.js:244
#, javascript-format
msgid "Blocks %(name)s"
msgstr "Blokkeert %(name)s"
#: gui/common/tooltips.js:249 gui/common/tooltips.js:257
#: gui/common/tooltips.js:264
#, javascript-format
msgid "%(name)s %(details)s"
msgstr "%(name)s %(details)s"
#: gui/common/tooltips.js:251
#, javascript-format
msgid "Duration reduction: %(durationReduction)s%%"
msgstr "Afname tijdsduur: %(durationReduction)s%%"
#: gui/common/tooltips.js:259
#, javascript-format
msgid "Blocks: %(blockPercentage)s%%"
msgstr "Blokkeert: %(blockPercentage)s%%"
#: gui/common/tooltips.js:266
#, javascript-format
msgid ""
"Blocks: %(blockPercentage)s%%, Duration reduction: %(durationReduction)s%%"
msgstr "Blokkeert: %(blockPercentage)s%%, afname tijdsduur: %(durationReduction)s%%"
#: gui/common/tooltips.js:282
msgid "Garrison to fire arrows"
msgstr "Beman voor extra pijlen."
#: gui/common/tooltips.js:285 gui/common/tooltips.js:924
msgid "Interval:"
msgstr "Interval:"
#: gui/common/tooltips.js:289
msgid "Rate:"
msgstr "Interval:"
#: gui/common/tooltips.js:290
#, javascript-format
msgid "%(projectileCount)s %(projectileName)s"
msgid_plural "%(projectileCount)s %(projectileName)s"
msgstr[0] "%(projectileCount)s %(projectileName)s"
msgstr[1] "%(projectileCount)s %(projectileName)s"
#: gui/common/tooltips.js:292
msgid "arrow"
msgid_plural "arrows"
msgstr[0] "pijl"
msgstr[1] "pijlen"
#: gui/common/tooltips.js:295
#, javascript-format
msgid "%(projectileString)s / %(attackRateString)s"
msgstr "%(projectileString)s / %(attackRateString)s"
#. Translation: For example: Range: 2 to 10 (+2) meters
#: gui/common/tooltips.js:315
#, javascript-format
msgid ""
"%(rangeLabel)s %(minRange)s to %(maxRange)s (%(relativeRange)s) "
"%(rangeUnit)s"
msgstr "%(rangeLabel)s %(minRange)s tot %(maxRange)s (%(relativeRange)s) %(rangeUnit)s"
#. Translation: For example: Range: 10 (+2) meters
#: gui/common/tooltips.js:317
#, javascript-format
msgid "%(rangeLabel)s %(maxRange)s (%(relativeRange)s) %(rangeUnit)s"
msgstr "%(rangeLabel)s %(maxRange)s (%(relativeRange)s) %(rangeUnit)s"
#. Translation: For example: Range: 2 to 10 meters
#: gui/common/tooltips.js:321
#, javascript-format
msgid "%(rangeLabel)s %(minRange)s to %(maxRange)s %(rangeUnit)s"
msgstr "%(rangeLabel)s %(minRange)s tot %(maxRange)s %(rangeUnit)s"
#. Translation: For example: Range: 10 meters
#: gui/common/tooltips.js:323
#, javascript-format
msgid "%(rangeLabel)s %(maxRange)s %(rangeUnit)s"
msgstr "%(rangeLabel)s %(maxRange)s %(rangeUnit)s"
#: gui/common/tooltips.js:333 gui/common/tooltips.js:919
msgid "Range:"
msgstr "Bereik:"
#: gui/common/tooltips.js:336
#, javascript-format
msgid "+%(number)s"
msgstr "+%(number)s"
#. Translation: For example "0.5 to 1 meters", "1 (+1) meters" or "1 to 2 (+3)
#. meters"
#: gui/common/tooltips.js:340
msgid "meters"
msgstr "meters"
#: gui/common/tooltips.js:341 gui/common/tooltips.js:921
#: gui/common/tooltips.js:951
msgid "meter"
msgid_plural "meters"
msgstr[0] "meter"
msgstr[1] "meter"
#: gui/common/tooltips.js:351
#, javascript-format
msgid "%(damage)s %(damageType)s"
msgstr "%(damage)s %(damageType)s"
#: gui/common/tooltips.js:362
#, javascript-format
msgid "%(amount)s %(name)s"
msgstr "%(amount)s %(name)s"
#: gui/common/tooltips.js:370
#, javascript-format
msgid "%(splashShape)s Splash"
msgstr "%(splashShape)s omgeving"
#: gui/common/tooltips.js:373
#, javascript-format
msgid "%(label)s: %(effects)s"
msgstr "%(label)s: %(effects)s"
#: gui/common/tooltips.js:379
#, javascript-format
msgid "Friendly Fire: %(enabled)s"
msgstr "Eigen Vuur: %(enabled)s"
#: gui/common/tooltips.js:380 gui/loadgame/SavegameDeleter.js:55
#: gui/loadgame/SavegameLoader.js:61 gui/loadgame/SavegameWriter.js:48
#: gui/options/options.js:300 gui/options/options.js:353
#: gui/options/options.js:379 gui/pregame/MainMenuItems.js:190
#: gui/pregame/MainMenuItems.js:214 gui/replaymenu/replay_actions.js:169
msgid "Yes"
msgstr "Ja"
#: gui/common/tooltips.js:380 gui/loadgame/SavegameDeleter.js:55
#: gui/loadgame/SavegameLoader.js:61 gui/loadgame/SavegameWriter.js:48
#: gui/options/options.js:300 gui/options/options.js:353
#: gui/options/options.js:379 gui/pregame/MainMenuItems.js:190
#: gui/pregame/MainMenuItems.js:214 gui/replaymenu/replay_actions.js:169
msgid "No"
msgstr "Nee"
#: gui/common/tooltips.js:391
#, javascript-format
msgid "gives %(name)s"
msgstr "geeft %(name)s"
#: gui/common/tooltips.js:424
#, javascript-format
msgid "%(attackType)s"
msgstr "%(attackType)s"
#: gui/common/tooltips.js:445
#, javascript-format
msgid ""
"%(attackLabel)s: %(effects)s, %(range)s, %(rate)s%(statusEffects)s%(splash)s"
msgstr "%(attackLabel)s: %(effects)s, %(range)s, %(rate)s%(statusEffects)s%(splash)s"
#: gui/common/tooltips.js:456
msgid "Attack:"
msgstr "Aanval:"
#: gui/common/tooltips.js:483
#, javascript-format
msgid "%(statusName)s: %(statusInfo)s %(stackability)s"
msgstr "%(statusName)s: %(statusInfo)s %(stackability)s"
#: gui/common/tooltips.js:488
#, javascript-format
msgid "%(statusName)s: %(statusInfo)s"
msgstr "%(statusName)s: %(statusInfo)s"
#: gui/common/tooltips.js:499
#, javascript-format
msgid "%(durName)s: %(duration)s"
msgstr "%(durName)s: %(duration)s"
#: gui/common/tooltips.js:500
msgid "Duration"
msgstr "Duur"
#: gui/common/tooltips.js:514
msgctxt "status effect stackability"
msgid "(extends)"
msgstr "(breidt uit)"
#: gui/common/tooltips.js:516
msgctxt "status effect stackability"
msgid "(replaces)"
msgstr "(vervangt)"
#: gui/common/tooltips.js:518
msgctxt "status effect stackability"
msgid "(stacks)"
msgstr "(stapelt)"
#: gui/common/tooltips.js:520
#, javascript-format
msgid "%(stackability)s"
msgstr "%(stackability)s"
#: gui/common/tooltips.js:531
#, javascript-format
msgid "%(label)s: %(garrisonLimit)s"
msgstr "%(label)s: %(garrisonLimit)s"
#: gui/common/tooltips.js:532
msgid "Garrison Limit"
msgstr "Bemanningslimiet"
#: gui/common/tooltips.js:539
#, javascript-format
msgid "%(healRateLabel)s %(value)s %(health)s / %(second)s"
msgstr "%(healRateLabel)s %(value)s %(health)s / %(second)s"
#: gui/common/tooltips.js:540 gui/common/tooltips.js:914
msgid "Heal:"
msgstr "Genezing:"
#: gui/common/tooltips.js:542 gui/common/tooltips.js:916
msgid "Health"
msgstr "Gezondheid"
#: gui/common/tooltips.js:566 gui/common/tooltips.js:571
#: gui/common/tooltips.js:576
#, javascript-format
msgid "%(label)s: %(value)s"
msgstr "%(label)s: %(value)s"
#: gui/common/tooltips.js:567
msgid "Projectile Limit"
msgstr "Projectiellimiet"
#: gui/common/tooltips.js:572
msgctxt "projectiles"
msgid "Default"
msgstr "Standaard"
#: gui/common/tooltips.js:577
msgctxt "projectiles"
msgid "Per Unit"
msgstr "Per Eenheid"
#: gui/common/tooltips.js:586
msgid "Number of repairers:"
msgstr "Aantal reparateurs:"
#: gui/common/tooltips.js:592
#, javascript-format
msgid "Add another worker to speed up the repairs by %(second)s second."
msgid_plural ""
"Add another worker to speed up the repairs by %(second)s seconds."
msgstr[0] "Wijs een extra werker toe om het repareren met %(second)s seconde te versnellen."
msgstr[1] "Wijs een extra werker toe om het repareren met %(second)s seconden te versnellen."
#: gui/common/tooltips.js:599
#, javascript-format
msgid "Add a worker to finish the repairs in %(second)s second."
msgid_plural "Add a worker to finish the repairs in %(second)s seconds."
msgstr[0] "Wijs een extra werker toe om het repareren in %(second)s seconde af te ronden."
msgstr[1] "Wijs een extra werker toe om het repareren in %(second)s seconden af te ronden."
#: gui/common/tooltips.js:608
msgid "Number of builders:"
msgstr "Aantal werklieden:"
#: gui/common/tooltips.js:614
#, javascript-format
msgid "Add another worker to speed up the construction by %(second)s second."
msgid_plural ""
"Add another worker to speed up the construction by %(second)s seconds."
msgstr[0] "Wijs een extra werker toe om de constructie met %(second)s seconde te versnellen."
msgstr[1] "Wijs een extra werker toe om de constructie met %(second)s seconden te versnellen."
#: gui/common/tooltips.js:621
#, javascript-format
msgid "Add a worker to finish the construction in %(second)s second."
msgid_plural "Add a worker to finish the construction in %(second)s seconds."
msgstr[0] "Wijs een extra werker toe om de constructie in %(second)s seconde af te ronden."
msgstr[1] "Wijs een extra werker toe om de constructie in %(second)s seconden af te ronden."
#: gui/common/tooltips.js:656 gui/common/tooltips.js:867
#, javascript-format
msgid "%(component)s %(cost)s"
msgstr "%(component)s %(cost)s"
#: gui/common/tooltips.js:692
msgid "Gather Rates:"
msgstr "Verzamelsnelheden:"
#: gui/common/tooltips.js:695 gui/common/tooltips.js:737
#, javascript-format
msgid "%(resourceIcon)s %(rate)s"
msgstr "%(resourceIcon)s %(rate)s"
#. Translation: Label in tooltip showing the resource type and quantity of a
#. given resource
#. supply.
#: gui/common/tooltips.js:715
#, javascript-format
msgid "%(label)s %(component)s %(amount)s"
msgstr "%(label)s%(component)s%(amount)s"
#: gui/common/tooltips.js:716
msgid "Resource Supply:"
msgstr "Grondstof Voorraad:"
#. Translation: Marks that a resource supply entity has an unending, infinite,
#. supply of its
#. resource.
#: gui/common/tooltips.js:719 gui/summary/summary.js:111
msgid "∞"
msgstr "∞"
#: gui/common/tooltips.js:733
msgid "Resource Trickle:"
msgstr "Grondstoffen Bonus:"
#: gui/common/tooltips.js:734
#, javascript-format
msgid "%(resources)s / %(time)s"
msgstr "%(resources)s/%(time)s"
#. Translation: This string is part of the resources cost string on
#. the tooltip for wall structures.
#: gui/common/tooltips.js:786
#, javascript-format
msgid "%(resourceIcon)s %(minimum)s to %(resourceIcon)s %(maximum)s"
msgstr "%(resourceIcon)s %(minimum)s tot %(resourceIcon)s %(maximum)s"
#: gui/common/tooltips.js:815
#, javascript-format
msgid "Walls: %(costs)s"
msgstr "Muren: %(costs)s"
#: gui/common/tooltips.js:816
#, javascript-format
msgid "Towers: %(costs)s"
msgstr "Torens: %(costs)s"
#. Translation: Label in tooltip showing cost of a unit, structure or
#. technology.
#: gui/common/tooltips.js:824
#, javascript-format
msgid "%(label)s %(costs)s"
msgstr "%(label)s%(costs)s"
#: gui/common/tooltips.js:825
msgid "Cost:"
msgstr "Kosten:"
#: gui/common/tooltips.js:838
#, javascript-format
msgid "Requires %(technology)s"
msgstr "\"%(technology)s\" vereist"
#: gui/common/tooltips.js:850
#, javascript-format
msgid "%(label)s %(populationBonus)s"
msgstr "%(label)s %(populationBonus)s"
#: gui/common/tooltips.js:851
msgid "Population Bonus:"
msgstr "Bevolkingsbonus"
#: gui/common/tooltips.js:872
msgid "Insufficient resources:"
msgstr "Onvoldoende grondstoffen:"
#: gui/common/tooltips.js:888
#, javascript-format
msgid "%(label)s %(speeds)s"
msgstr "%(label)s %(speeds)s"
#: gui/common/tooltips.js:889
msgid "Speed:"
msgstr "Snelheid:"
#: gui/common/tooltips.js:891 gui/common/tooltips.js:896
#, javascript-format
msgid "%(speed)s %(movementType)s"
msgstr "%(speed)s %(movementType)s"
#: gui/common/tooltips.js:893
msgid "Walk"
msgstr "Wandelen"
#: gui/common/tooltips.js:898
msgid "Run"
msgstr "Lopen"
#: gui/common/tooltips.js:913 gui/common/tooltips.js:918
#: gui/common/tooltips.js:923 gui/common/tooltips.js:948
#, javascript-format
msgid "%(label)s %(val)s %(unit)s"
msgid_plural "%(label)s %(val)s %(unit)s"
msgstr[0] "%(label)s %(val)s %(unit)s"
msgstr[1] "%(label)s %(val)s %(unit)s"
#: gui/common/tooltips.js:940
#, javascript-format
msgid "%(auralabel)s %(aurainfo)s"
msgstr "%(auralabel)s %(aurainfo)s"
#: gui/common/tooltips.js:941
#, javascript-format
msgid "%(auraname)s:"
msgstr "%(auraname)s:"
#: gui/common/tooltips.js:949
msgctxt "aura"
msgid "Range:"
msgstr "Bereik:"
#: gui/common/tooltips.js:966
#, javascript-format
msgid "%(specificName)s (%(genericName)s)"
msgstr "%(specificName)s (%(genericName)s)"
#. Translation: Example: "Epibátēs Athēnaîos [font="sans-bold-16"](Athenian
#. Marine)[/font]"
#: gui/common/tooltips.js:979
#, javascript-format
msgid "%(specificName)s %(fontStart)s(%(genericName)s)%(fontEnd)s"
msgstr "%(specificName)s %(fontStart)s(%(genericName)s)%(fontEnd)s"
#: gui/common/tooltips.js:994
msgid "Classes:"
msgstr "Klassen:"
#. Translation: %(component) will be the icon for the loot type and %(loot)
#. will be the
#. value.
#: gui/common/tooltips.js:1021
#, javascript-format
msgid "%(component)s %(loot)s"
msgstr "%(component)s %(loot)s"
#: gui/common/tooltips.js:1031
msgid "Loot:"
msgstr "Buit:"
#: gui/common/tooltips.js:1041
#, javascript-format
msgid "%(label)s %(icons)s"
msgstr "%(label)s %(icons)s"
#: gui/common/tooltips.js:1042
msgid "Dropsite for:"
msgstr "Pakhuis voor:"
#. Translation: Appears in a tooltip to indicate that right-clicking the
#. corresponding GUI
#. element will open the Template Details GUI page.
#: gui/common/tooltips.js:1050
msgid "Right-click to view more information."
msgstr "Klik rechts om meer informatie te zien."
#. Translation: Appears in a tooltip to indicate that clicking the
#. corresponding GUI element
#. will open the Template Details GUI page.
#: gui/common/tooltips.js:1056
msgid "Click to view more information."
msgstr "Klik om meer informatie te zien."
#: gui/credits/credits.js:83
#, javascript-format
msgid "%(nick)s — %(name)s"
msgstr "%(nick)s — %(name)s"
#: gui/credits/credits.xml:(caption):19
msgid "0 A.D. Credits"
msgstr "0 A.D. credits"
#: gui/credits/texts/art.jsonContent[0].Title
msgid "Art lead"
msgstr "Leider grafische kunst"
#: gui/credits/texts/art.jsonContent[1].Title
msgid "2D Art"
msgstr "2D kunst"
#: gui/credits/texts/art.jsonContent[2].Title
msgid "3D Art"
msgstr "3D kunst"
#: gui/credits/texts/art.jsonTitle
msgid "Art"
msgstr "Grafische kunst"
#: gui/credits/texts/audio.jsonContent[0].Content[0].Subtitle
msgid "Sound Manager"
msgstr "Geluidsmanager"
#: gui/credits/texts/audio.jsonContent[0].Content[1].Subtitle
msgid "Lead Composer"
msgstr "Componist"
#: gui/credits/texts/audio.jsonContent[0].Title
msgid "Audio managers"
msgstr "Audio managers"
#: gui/credits/texts/audio.jsonContent[1].Content[10].Subtitle
msgid "Viola, violin"
msgstr "Viool"
#: gui/credits/texts/audio.jsonContent[1].Content[1].Subtitle
msgid "Additional music, percussion, djembe, sampling"
msgstr "Aanvullende muziek, percussie, djembé, sampling"
#: gui/credits/texts/audio.jsonContent[1].Content[2].Subtitle
msgid "Additional music"
msgstr "Aanvullende muziek"
#: gui/credits/texts/audio.jsonContent[1].Content[3].Subtitle
msgid "Flute"
msgstr "Fluit"
#: gui/credits/texts/audio.jsonContent[1].Content[4].Subtitle
msgid "Djembe"
msgstr "Djembe"
#: gui/credits/texts/audio.jsonContent[1].Content[5].Subtitle
msgid "Frame drum, darbuka, riq, toms"
msgstr "Lijsttrommel, darboeka, riq, tom-tom"
#: gui/credits/texts/audio.jsonContent[1].Content[6].Subtitle
msgid "Didgeridoo"
msgstr "Didgeridoo"
#: gui/credits/texts/audio.jsonContent[1].Content[7].Subtitle
msgid "Trumpet"
msgstr "Trompet"
#: gui/credits/texts/audio.jsonContent[1].Content[8].Subtitle
msgid "Celtic harp"
msgstr "Keltische harp"
#: gui/credits/texts/audio.jsonContent[1].Content[9].Subtitle
msgid "Tin whistles"
msgstr "Tinwhistle"
#: gui/credits/texts/audio.jsonContent[1].Title
msgid "Music"
msgstr "Muziek"
#: gui/credits/texts/audio.jsonContent[2].Title
#: gui/options/options.json[2].label
msgid "Sound"
msgstr "Geluiden"
#: gui/credits/texts/audio.jsonContent[3].Content[0].Subtitle
msgid "Greek"
msgstr "Grieks"
#: gui/credits/texts/audio.jsonContent[3].Content[1].Subtitle
msgid "Latin"
msgstr "Latijn"
#: gui/credits/texts/audio.jsonContent[3].Content[2].Subtitle
msgid "Napatan"
msgstr "Napataans"
#: gui/credits/texts/audio.jsonContent[3].Content[3].Subtitle
msgid "Persian"
msgstr "Perzisch"
#: gui/credits/texts/audio.jsonContent[3].Title
msgid "Voices"
msgstr "Stemmen"
#: gui/credits/texts/audio.jsonTitle
msgid "Audio"
msgstr "Audio"
#: gui/credits/texts/balancing.jsonContent[0].Subtitle
#: gui/credits/texts/history.jsonContent[0].Subtitle
msgid "Head"
msgstr "Leider"
#: gui/credits/texts/balancing.jsonTitle
msgid "Balancing"
msgstr "Audio balans "
#: gui/credits/texts/community.jsonTitle
msgid "Community and Management"
msgstr "Management en bijdragersgemeenschap"
#: gui/credits/texts/donators.jsonContent[0].Title
msgid "Pledgie Drive 1"
msgstr "Eerste Pledgie Drive"
#: gui/credits/texts/donators.jsonContent[1].Title
msgid "Pledgie Drive 2"
msgstr "Tweede Pledgie Drive"
#: gui/credits/texts/donators.jsonContent[2].Title
msgid ""
"Indiegogo 2013 campaign\n"
"More than 1000 donators (!), including:"
msgstr "IndieGoGo 2013 campagne\nMeer dan 1000 donoren (!), waaronder:"
#: gui/credits/texts/donators.jsonTitle
msgid "Donors"
msgstr "Donors"
#: gui/credits/texts/history.jsonTitle
msgid "History References"
msgstr "Historische referenties"
#: gui/credits/texts/maps.jsonContent[0].Title
msgid "Map Making"
msgstr "Kaartmakers"
#: gui/credits/texts/maps.jsonContent[1].Title
msgid "Random Map Scripts"
msgstr "Willekeurige kaartscript programmeurs"
#: gui/credits/texts/maps.jsonTitle
msgid "Maps"
msgstr "Kaarten"
#: gui/credits/texts/programming.jsonContent[0].Title
msgid "Programming managers"
msgstr "Programmeringsmanagers"
#: gui/credits/texts/programming.jsonContent[1].Subtitle
msgid "Special thanks to"
msgstr "Extra dank voor"
#: gui/credits/texts/programming.jsonTitle
msgid "Programming"
msgstr "Programmering"
#: gui/credits/texts/special.jsonContent[0].Title
msgid "In Memoriam"
msgstr "In Memoriam"
#: gui/credits/texts/special.jsonContent[1].Content[0].Subtitle
msgid "0 A.D. Founder"
msgstr "0 A.D. oprichter"
#: gui/credits/texts/special.jsonContent[1].Content[1].Subtitle
msgid "Project Leaders"
msgstr "Project leiders"
#: gui/credits/texts/special.jsonContent[1].Content[2].Subtitle
msgid "Co-Lead Designers"
msgstr "Co-leider designer"
#: gui/credits/texts/special.jsonContent[1].Title
msgid "Special thanks to:"
msgstr "Extra dank voor:"
#: gui/credits/texts/special.jsonContent[2].Title
msgid "And thanks to the entire community for making 0 A.D. possible."
msgstr "En bedankt aan de hele 0 A.D. gemeenschap om dit project mogelijk te maken."
#: gui/credits/texts/special.jsonContent[3].Title
msgid "No historians were harmed during the development of this project."
msgstr "Er werden geen geschiedkundigen gefolterd bij het maken van dit project."
#: gui/credits/texts/special.jsonTitle
msgid "Special Credits"
msgstr "Speciale credits"
#: gui/credits/texts/translators.jsonTitle
msgid "Translators"
msgstr "Vertalers"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Tips.txt:1
msgid ""
"Although reasonably easy for an experienced player, the default AI level is "
"quite challenging for new players yet to master the basic mechanisms of the "
"game. Beginners are advised to start by playing against a lower level AI "
"(Sandbox or Very Easy). Change the AI level by clicking the gear icon next "
"to the player you want to modify in the selection panel above."
msgstr "Alhoewel redelijk gemakkelijk voor een ervaren speler, is het niveau van standaard AI nogal uitdagend voor nieuwe spelers welke de basismechanismen van het spel nog moeten beheersen. Beginnelingen worden geadviseerd om te starten met spelen tegen een lager niveau AI (Zandbak of Heel makkelijk). Verander het niveau van de AI door op het tandwiel icoon te klikken nabij de speler welke u aan wilt passen, in het selectiepaneel hierboven."
#: gui/loadgame/SavegameDeleter.js:34
#, javascript-format
msgid "Delete the selected savegame using %(hotkey)s."
msgstr "Verwijder het geselecteerde opgeslagen spel met %(hotkey)s"
#: gui/loadgame/SavegameDeleter.js:39 gui/replaymenu/replay_menu.js:203
#, javascript-format
msgid "Hold %(hotkey)s to skip the confirmation dialog while deleting."
msgstr "Houd %(hotkey)s ingedrukt om te verwijderen zonder bevestiging."
#: gui/loadgame/SavegameDeleter.js:52 gui/loadgame/SavegameWriter.js:45
#, javascript-format
msgid "\"%(label)s\""
msgstr "\"%(label)s\""
#: gui/loadgame/SavegameDeleter.js:53
msgid "Saved game will be permanently deleted, are you sure?"
msgstr "Dit spel zal permanent verwijderd worden, weet u het zeker?"
#: gui/loadgame/SavegameDeleter.js:54
msgid "DELETE"
msgstr "VERWIJDER"
#: gui/loadgame/SavegameDetails.js:40
#, javascript-format
msgid "Mods: %(mods)s"
msgstr "Mods: %(mods)s"
#: gui/loadgame/SavegameList.js:158
msgid "yyyy-MM-dd HH:mm:ss"
msgstr "yyyy-MM-dd HH:mm:ss"
#: gui/loadgame/SavegameList.js:169
#, javascript-format
msgid "%(dateString)s %(map)s - %(description)s"
msgstr "%(dateString)s %(map)s - %(description)s"
#: gui/loadgame/SavegameList.js:170
#, javascript-format
msgid "%(dateString)s %(map)s"
msgstr "%(dateString)s %(map)s"
#: gui/loadgame/SavegameLoader.js:9
msgid "Load"
msgstr "Laad"
#: gui/loadgame/SavegameLoader.js:39
#, javascript-format
msgid ""
"This savegame needs 0 A.D. version %(requiredVersion)s, while you are "
"running version %(currentVersion)s."
msgstr "Dit opgeslagen spel vereist 0 A.D. versie %(requiredVersion)s, terwijl u werkt op versie %(currentVersion)s."
#: gui/loadgame/SavegameLoader.js:44
msgid "This savegame needs an older version of 0 A.D."
msgstr "Dit opgeslagen spel vereist een oudere versie van 0 A.D."
#: gui/loadgame/SavegameLoader.js:51
msgid "This savegame needs a different sequence of mods:"
msgstr "Dit opgeslagen spel vereist een andere volgorde mods:"
#: gui/loadgame/SavegameLoader.js:55
msgid "Do you still want to proceed?"
msgstr "Wilt u verder gaan?"
#: gui/loadgame/SavegameLoader.js:60 gui/options/options.js:299
#: gui/options/options.js:352 gui/options/options.js:378
msgid "Warning"
msgstr "Waarschuwing"
#: gui/loadgame/SavegamePage.js:42
msgid "Save Game"
msgstr "Spel opslaan"
#: gui/loadgame/SavegamePage.js:42 gui/pregame/MainMenuItems.js:66
msgid "Load Game"
msgstr "Laad spel"
#: gui/loadgame/SavegameWriter.js:16 gui/options/options.xml:(caption):54
msgid "Save"
msgstr "Opslaan"
#: gui/loadgame/SavegameWriter.js:46
msgid "Saved game will be permanently overwritten, are you sure?"
msgstr "Opgeslagen spel zal permanent overschreven worden, bent u zeker?"
#: gui/loadgame/SavegameWriter.js:47
msgid "OVERWRITE SAVE"
msgstr "OVERSCHRIJF OPGESLAGEN SPEL"
#: gui/loadgame/load.xml:(caption):43
msgid "No saved games found."
msgstr "Geen opgeslagen spellen gevonden."
#: gui/loadgame/load.xml:(caption):49 gui/locale/locale.xml:(caption):36
msgid "Cancel"
msgstr "Annuleren"
#: gui/loadgame/load.xml:(caption):53
#: gui/replaymenu/replay_menu.xml:(caption):231
msgid "Delete"
msgstr "Verwijder"
#: gui/loadgame/load.xml:(caption):63
msgid "Filter compatible saved games"
msgstr "Filter compatibele opgeslagen spellen"
#: gui/loadgame/load.xml:(caption):73
msgid "Players:"
msgstr "Spelers:"
#: gui/loadgame/load.xml:(caption):77
msgid "Played time:"
msgstr "Gespeelde tijd:"
#: gui/loadgame/load.xml:(caption):81
#: gui/replaymenu/replay_menu.xml:(caption):150
msgid "Map Type:"
msgstr "Kaarttype:"
#: gui/loadgame/load.xml:(caption):85
#: gui/replaymenu/replay_menu.xml:(caption):165
msgid "Map Size:"
msgstr "Kaartgrootte:"
#: gui/loadgame/load.xml:(caption):89
#: gui/replaymenu/replay_menu.xml:(caption):180
msgid "Victory:"
msgstr "Overwinning:"
#: gui/loadgame/load.xml:(heading):26
#: gui/replaymenu/replay_menu.xml:(heading):69
msgctxt "replay"
msgid "Date / Time"
msgstr "Datum / Tijd"
#: gui/loadgame/load.xml:(heading):30
msgctxt "replay"
msgid "Map Type"
msgstr "Kaarttype"
#: gui/loadgame/load.xml:(heading):34
#: gui/replaymenu/replay_menu.xml:(heading):77
msgctxt "replay"
msgid "Map Name"
msgstr "Kaartnaam"
#: gui/loadgame/load.xml:(heading):38
msgctxt "replay"
msgid "Description"
msgstr "Omschrijving"
#: gui/locale/locale.xml:(caption):17
msgid "Language:"
msgstr "Taal:"
#. A locale is a set of parameters that defines the user’s language, country
#. and any special
#. variant preferences that the user wants to see in their user interface.
#. Here, “Locale”
#. refers to the code that identifies those settings, such as ‘en_US’.
#: gui/locale/locale.xml:(caption):31
msgid "Locale:"
msgstr "Taalvariant:"
#: gui/locale/locale.xml:(caption):41
msgid "Advanced"
msgstr "Geavanceerd"
#: gui/locale/locale.xml:(caption):46
msgid "Accept"
msgstr "Accepteren"
#: gui/options/options.js:95
#, javascript-format
msgid "Default: %(value)s"
msgstr "Standaard: %(value)s"
#: gui/options/options.js:121
#, javascript-format
msgctxt "option number"
msgid "Min: %(min)s, Max: %(max)s"
msgstr "Minimaal: %(min)s, Maximaal: %(max)s"
#: gui/options/options.js:123
#, javascript-format
msgctxt "option number"
msgid "Min: %(min)s"
msgstr "Minimaal:%(min)s"
#: gui/options/options.js:125
#, javascript-format
msgctxt "option number"
msgid "Max: %(max)s"
msgstr "Maximaal: %(max)s"
#: gui/options/options.js:162
#, javascript-format
msgctxt "slider number"
msgid "Value: %(val)s (min: %(min)s, max: %(max)s)"
msgstr "Waarde: %(val)s (minimaal: %(min)s, maximaal: %(max)s)"
#: gui/options/options.js:298
msgid ""
"Resetting the options will erase your saved settings. Do you want to "
"continue?"
msgstr "Opties resetten zal de opgeslagen instellingen verwijderen. Bent u zeker dat u verder wilt?"
#: gui/options/options.js:351
msgid "Some setting values are invalid! Are you sure to save them?"
msgstr "Sommige instellingen zijn niet geldig! Zeker dat u deze wilt bewaren?"
#: gui/options/options.js:377
msgid "You have unsaved changes, do you want to close this window?"
msgstr "U hebt uw veranderingen niet opgeslagen. Weet u zeker dat u dit venster wilt sluiten?"
#: gui/options/options.json[0].label
msgid "General"
msgstr "Algemeen"
#: gui/options/options.json[0].options[0].label
msgid "Player name (single-player)"
msgstr "Naam speler (singleplayer)"
#: gui/options/options.json[0].options[0].tooltip
msgid "How you want to be addressed in single-player matches."
msgstr "Jouw naam in singleplayer spellen."
#: gui/options/options.json[0].options[10].label
msgid "Observer limit"
msgstr "Waarnemerlimiet"
#: gui/options/options.json[0].options[10].tooltip
msgid "Prevent further observers from joining if the limit is reached."
msgstr "Blokkeer toetreden van waarnemers als de limiet bereikt is."
#: gui/options/options.json[0].options[11].label
msgid "Chat timestamp"
msgstr "Chat tijdsweergave"
#: gui/options/options.json[0].options[11].tooltip
msgid ""
"Show time that messages are posted in the lobby, gamesetup and ingame chat."
msgstr "Toon de tijd waarop chatberichten verstuurd zijn in de lobby, gamesetup en ingame chat."
#: gui/options/options.json[0].options[1].label
msgid "Player name (multiplayer)"
msgstr "Naam speler (multiplayer)"
#: gui/options/options.json[0].options[1].tooltip
msgid "How you want to be addressed in multiplayer matches (except lobby)."
msgstr "Jouw naam in multiplayer spellen (met uitzondering van de lobby)."
#: gui/options/options.json[0].options[2].label
msgid "Background pause"
msgstr "Pauzeer achtergrond"
#: gui/options/options.json[0].options[2].tooltip
msgid "Pause single-player games when window loses focus."
msgstr "Pauzeer singleplayer spellen wanneer een ander venster naar de voorgrond gaat."
#: gui/options/options.json[0].options[3].label
msgid "Enable welcome screen"
msgstr "Schakel het welkomstscherm in"
#: gui/options/options.json[0].options[3].tooltip
msgid ""
"If you disable it, the welcome screen will still appear once, each time a "
"new version is available. You can always launch it from the main menu."
msgstr "Als u het uitschakeld wordt het welkomsscherm slechts éénmaal getoond, elke keer wanneer er een nieuwe versie beschikbaar is. U kunt het altijd openen uit het hoofdmenu."
#: gui/options/options.json[0].options[4].label
msgid "Network warnings"
msgstr "Netwerkmeldingen"
#: gui/options/options.json[0].options[4].tooltip
msgid "Show which player has a bad connection in multiplayer games."
msgstr "Toon welke speler een slechte verbinding heeft in multiplayer spellen."
#: gui/options/options.json[0].options[5].label
msgid "FPS overlay"
msgstr "FPS overlay"
#: gui/options/options.json[0].options[5].tooltip
msgid "Show frames per second in top right corner."
msgstr "Toon de frames per seconde teller in de rechter bovenhoek"
#: gui/options/options.json[0].options[6].label
msgid "Real time overlay"
msgstr "Echte tijd overlay"
#: gui/options/options.json[0].options[6].tooltip
msgid "Show current system time in top right corner."
msgstr "Geef de huidige systeemtijd weer in de rechter bovenhoek."
#: gui/options/options.json[0].options[7].label
msgid "Game time overlay"
msgstr "Speltijd overlay"
#: gui/options/options.json[0].options[7].tooltip
msgid "Show current simulation time in top right corner."
msgstr "Geef de huidige simulatietijd weer in de rechter bovenhoek."
#: gui/options/options.json[0].options[8].label
msgid "Ceasefire time overlay"
msgstr "Wapenstilstand tijd overlay"
#: gui/options/options.json[0].options[8].tooltip
msgid "Always show the remaining ceasefire time."
msgstr "Laat de overgebleven tijd van de wapenstilstand altijd zien."
#: gui/options/options.json[0].options[9].label
msgid "Late observer joins"
msgstr "Late toetreding waarnemers"
#: gui/options/options.json[0].options[9].list[0].label
#: gui/options/options.json[3].options[5].list[0].label
msgid "Everyone"
msgstr "Iedereen"
#: gui/options/options.json[0].options[9].list[1].label
#: gui/options/options.json[3].options[5].list[1].label
msgid "Buddies"
msgstr "Vrienden"
#: gui/options/options.json[0].options[9].list[2].label
#: gui/options/options.json[1].options[4].list[0].label
#: gui/options/options.json[1].options[5].list[0].label
#: gui/options/options.json[3].options[5].list[2].label
msgid "Disabled"
msgstr "Uitgeschakeld"
#: gui/options/options.json[0].options[9].tooltip
msgid ""
"Allow everybody or buddies only to join the game as observer after it "
"started."
msgstr "Sta iedereen of enkel vrienden toe om het spel toe te treden als waarnemer nadat het spel gestart is."
#: gui/options/options.json[1].label
msgid "Graphics"
msgstr "Grafische instellingen"
#: gui/options/options.json[1].options[0].label
msgid "Windowed mode"
msgstr "Venstermodus"
#: gui/options/options.json[1].options[0].tooltip
msgid "Start 0 A.D. in a window."
msgstr "Start 0 A.D. in een venster."
#: gui/options/options.json[1].options[10].label
msgid "Shadow filtering"
msgstr "Schaduwfiltering"
#: gui/options/options.json[1].options[10].tooltip
msgid "Smooth shadows."
msgstr "Zachte schaduwen."
#: gui/options/options.json[1].options[11].label
msgid "Unit silhouettes"
msgstr "Silhouetten"
#: gui/options/options.json[1].options[11].tooltip
msgid "Show outlines of units behind structures."
msgstr "Laat de contouren van de eenheden achter bouwwerken zien."
#: gui/options/options.json[1].options[12].label
msgid "Particles"
msgstr "Partikels"
#: gui/options/options.json[1].options[12].tooltip
msgid "Enable particles."
msgstr "Activeer partikels."
#: gui/options/options.json[1].options[13].label
msgid "Water effects"
msgstr "Watereffecten"
#: gui/options/options.json[1].options[13].tooltip
msgid ""
"When OFF, use the lowest settings possible to render water. This makes other"
" settings irrelevant."
msgstr "Zet dit UIT om de laagst waterkwaliteit weer te geven. Dit negeert alle andere waterinstellingen."
#: gui/options/options.json[1].options[14].label
msgid "High-quality water effects"
msgstr "Hoge kwaliteit watereffecten"
#: gui/options/options.json[1].options[14].tooltip
msgid ""
"Use higher-quality effects for water, rendering coastal waves, shore foam, "
"and ships trails."
msgstr "Gebruik hogere kwaliteit effecten voor water, renderen van kustgolfen, schuimkoppen en hekgolven."
#: gui/options/options.json[1].options[15].label
msgid "Water reflections"
msgstr "Waterreflectie"
#: gui/options/options.json[1].options[15].tooltip
msgid "Allow water to reflect a mirror image."
msgstr "Laat water toe om een spiegelbeeld te reflecteren."
#: gui/options/options.json[1].options[16].label
msgid "Water refraction"
msgstr "Waterrefractie"
#: gui/options/options.json[1].options[16].tooltip
msgid "Use a real water refraction map and not transparency."
msgstr "Gebruik een realistische refractieafbeelding, en geen transparantie voor water."
#: gui/options/options.json[1].options[17].label
msgid "Real water depth"
msgstr "Werkelijke waterdiepte"
#: gui/options/options.json[1].options[17].tooltip
msgid "Use actual water depth in rendering calculations."
msgstr "Gebruik de echte diepte van het water bij de weergaveberekeningen."
#: gui/options/options.json[1].options[18].label
msgid "Shadows on water"
msgstr "Schaduwen op het water"
#: gui/options/options.json[1].options[18].tooltip
msgid "Cast shadows on water."
msgstr "Toon schaduwen op het water."
#: gui/options/options.json[1].options[19].label
msgid "Smooth vision"
msgstr "Zachte randen"
#: gui/options/options.json[1].options[19].tooltip
msgid "Lift darkness and fog-of-war smoothly."
msgstr "Maak de overgang van donkere stukken naar lichtere stukken zachter."
#: gui/options/options.json[1].options[1].label
msgid "Prefer GLSL"
msgstr "Gebruik GLSL"
#: gui/options/options.json[1].options[1].tooltip
msgid "Use OpenGL 2.0 shaders (recommended)."
msgstr "Gebruik OpenGL 2.0 shaders (aangeraden)"
#: gui/options/options.json[1].options[20].label
msgid "Show sky"
msgstr "Toon lucht"
#: gui/options/options.json[1].options[20].tooltip
msgid "Render Sky."
msgstr "Toon de lucht."
#: gui/options/options.json[1].options[21].label
msgid "VSync"
msgstr "VSync"
#: gui/options/options.json[1].options[21].tooltip
msgid "Run vertical sync to fix screen tearing. REQUIRES GAME RESTART"
msgstr "Gebruik verticale synchronisatie om een scherm dat \"scheurt\" te voorkomen. HET SPEL MOET HERSTART WORDEN"
#: gui/options/options.json[1].options[22].label
msgid "FPS throttling in menus"
msgstr "Limiteer beelden per seconde (FPS) in het menu."
#: gui/options/options.json[1].options[22].tooltip
msgid ""
"To save CPU workload, throttle render frequency in all menus. Set to maximum"
" to disable throttling."
msgstr "Beperk de renderfrequentie in alle menus voor een lager processorgebruik. Stel in op maximaal om beperking uit te schakelen."
#: gui/options/options.json[1].options[23].label
msgid "FPS throttling in games"
msgstr "Limiteer beelden per seconde (FPS) tijdens het spelen"
#: gui/options/options.json[1].options[23].tooltip
msgid ""
"To save CPU workload, throttle render frequency in running games. Set to "
"maximum to disable throttling."
msgstr "Beperk de renderfrequentie tijdens het spelen voor een lager processorgebruik. Stel in op maximaal om beperking uit te schakelen."
#: gui/options/options.json[1].options[2].label
msgid "Fog"
msgstr "Mist"
#: gui/options/options.json[1].options[2].tooltip
msgid "Enable Fog."
msgstr "Activeer Mist."
#: gui/options/options.json[1].options[3].label
msgid "Post-processing"
msgstr "Postprocessing"
#: gui/options/options.json[1].options[3].tooltip
msgid "Use screen-space post-processing filters (HDR, Bloom, DOF, etc)."
msgstr "Gebruik postprocesfilters op het scherm (HDR, Bloom, DOF, etc)."
#: gui/options/options.json[1].options[4].label
msgid "Anti-Aliasing"
msgstr "Anti-aliassen"
#: gui/options/options.json[1].options[4].list[0].tooltip
msgid "Do not use anti-aliasing."
msgstr "Gebruik geen anti-aliassen."
#: gui/options/options.json[1].options[4].list[1].label
msgid "FXAA"
msgstr "FXAA"
#: gui/options/options.json[1].options[4].list[1].tooltip
msgid "Fast, but simple anti-aliasing."
msgstr "Snelle maar eenvoudige anti-aliassen."
#: gui/options/options.json[1].options[4].list[2].label
msgid "MSAA (x2)"
msgstr "MSAA (x2)"
#: gui/options/options.json[1].options[4].list[2].tooltip
msgid ""
"Slow, but high-quality anti-aliasing, uses 2 samples per pixel. Supported "
"for GL3.3+."
msgstr "Langzaam, maar hoge kwaliteit anti-aliasing. Gebruikt 2 samples per pixel. Ondersteuning voor GL3.3+."
#: gui/options/options.json[1].options[4].list[3].label
msgid "MSAA (x4)"
msgstr "MSAA (x4)"
#: gui/options/options.json[1].options[4].list[3].tooltip
msgid ""
"Slow, but high-quality anti-aliasing, uses 4 samples per pixel. Supported "
"for GL3.3+."
msgstr "Langzaam, maar hoge kwaliteit anti-aliasing. Gebruikt 4 samples per pixel. Ondersteuning voor GL3.3+."
#: gui/options/options.json[1].options[4].list[4].label
msgid "MSAA (x8)"
msgstr "MSAA (x8)"
#: gui/options/options.json[1].options[4].list[4].tooltip
msgid ""
"Slow, but high-quality anti-aliasing, uses 8 samples per pixel. Supported "
"for GL3.3+."
msgstr "Langzaam, maar hoge kwaliteit anti-aliasing. Gebruikt 8 samples per pixel. Ondersteuning voor GL3.3+."
#: gui/options/options.json[1].options[4].list[5].label
msgid "MSAA (x16)"
msgstr "MSAA (x16)"
#: gui/options/options.json[1].options[4].list[5].tooltip
msgid ""
"Slow, but high-quality anti-aliasing, uses 16 samples per pixel. Supported "
"for GL3.3+."
msgstr "Langzaam, maar hoge kwaliteit anti-aliasing. Gebruikt 16 samples per pixel. Ondersteuning voor GL3.3+."
#: gui/options/options.json[1].options[4].tooltip
msgid "Reduce aliasing effect on edges."
msgstr "Beperk aliasing bij randen."
#: gui/options/options.json[1].options[5].label
msgid "Sharpening"
msgstr "Scherpteverhoging"
#: gui/options/options.json[1].options[5].list[0].tooltip
msgid "Do not use sharpening."
msgstr "Gebruik geen scherpte effect."
#: gui/options/options.json[1].options[5].list[1].label
msgid "FidelityFX CAS"
msgstr "FidelityFX CAS"
#: gui/options/options.json[1].options[5].list[1].tooltip
msgid "Contrast adaptive sharpening, a fast, contrast based sharpening pass."
msgstr "Adaptieve contrastscherpte, een snelle beeldverscherping gebaseerd op contrast."
#: gui/options/options.json[1].options[5].tooltip
msgid "Reduce blurry effects."
msgstr "Beperk vage effecten."
#: gui/options/options.json[1].options[6].label
msgid "Sharpness factor"
msgstr "Scherpheidsfactor"
#: gui/options/options.json[1].options[6].tooltip
msgid "The sharpness of the choosen pass."
msgstr "De scherpte van de gekozen bewerking."
#: gui/options/options.json[1].options[7].label
msgid "Shader effects"
msgstr "Shader effecten"
#: gui/options/options.json[1].options[7].tooltip
msgid "Number of shader effects. REQUIRES GAME RESTART"
msgstr "Aantal shader effecten. HET SPEL MOET HERSTART WORDEN"
#: gui/options/options.json[1].options[8].label
msgid "Shadows"
msgstr "Schaduwen"
#: gui/options/options.json[1].options[8].tooltip
msgid "Enable shadows."
msgstr "Activeer schaduwen."
#: gui/options/options.json[1].options[9].label
msgid "Shadow quality"
msgstr "Schaduwkwaliteit"
#: gui/options/options.json[1].options[9].list[0].label
msgid "Very Low"
msgstr "Erg laag"
#: gui/options/options.json[1].options[9].list[1].label
msgid "Low"
msgstr "Laag"
#: gui/options/options.json[1].options[9].list[2].label
#: gui/options/options.json[3].options[3].list[3].label
msgid "Medium"
msgstr "Normaal"
#: gui/options/options.json[1].options[9].list[3].label
msgid "High"
msgstr "Hoog"
#: gui/options/options.json[1].options[9].list[4].label
msgid "Very High"
msgstr "Erg hoog"
#: gui/options/options.json[1].options[9].tooltip
msgid ""
"Shadow map resolution. High values can crash the game when using a graphics "
"card with low memory!"
msgstr "Schaduwmap resolutie. Te hoge waarden kunnen leiden tot een spelcrash wanneer er een videokaart met te weinig geheugen wordt gebruikt."
#: gui/options/options.json[1].tooltip
msgid "Set the balance between performance and visual appearance."
msgstr "Stel de verhouding in tussen prestaties en visuele weergave."
#: gui/options/options.json[2].options[0].label
msgid "Master volume"
msgstr "Volume"
#: gui/options/options.json[2].options[0].tooltip
msgid "Master audio gain."
msgstr "Mastervolume."
#: gui/options/options.json[2].options[1].label
msgid "Music volume"
msgstr "Volume muziek"
#: gui/options/options.json[2].options[1].tooltip
msgid "In game music gain."
msgstr "Volume van de muziek."
#: gui/options/options.json[2].options[2].label
msgid "Ambient volume"
msgstr "Achtergrondvolume"
#: gui/options/options.json[2].options[2].tooltip
msgid "In game ambient sound gain."
msgstr "Volume van het achtergrondgeluid."
#: gui/options/options.json[2].options[3].label
msgid "Action volume"
msgstr "Actievolume"
#: gui/options/options.json[2].options[3].tooltip
msgid "In game unit action sound gain."
msgstr "Volume van de spelelementen."
#: gui/options/options.json[2].options[4].label
msgid "UI volume"
msgstr "UI volume"
#: gui/options/options.json[2].options[4].tooltip
msgid "UI sound gain."
msgstr "Volume van de klikken."
#: gui/options/options.json[2].options[5].label
msgid "Nick notification"
msgstr "Alias aankondiging"
#: gui/options/options.json[2].options[5].tooltip
msgid "Receive audio notification when someone types your nick."
msgstr "Ontvang een audiobericht wanneer iemand uw alias intypt."
#: gui/options/options.json[2].options[6].label
msgid "Game setup - new player notification"
msgstr "Spel instelling - nieuwe speler melding"
#: gui/options/options.json[2].options[6].tooltip
msgid "Receive audio notification when a new client joins the game setup."
msgstr "Ontvang een audionotificatie wanneer iemand het spel betreedt."
#: gui/options/options.json[3].label
msgid "Game Setup"
msgstr "Spel Instellingen"
#: gui/options/options.json[3].options[0].label
msgid "Enable game setting tips"
msgstr "Activeer instelling tips"
#: gui/options/options.json[3].options[0].tooltip
msgid "Show tips when setting up a game."
msgstr "Laat tips zien bij het instellen van een spel"
#: gui/options/options.json[3].options[1].label
msgid "Enable settings panel slide"
msgstr "Activeer instellingspaneel schuif"
#: gui/options/options.json[3].options[1].tooltip
msgid "Slide the settings panel when opening, closing or resizing."
msgstr "Laat het instellingen paneel schuiven bij het openen, sluiten of herschalen hiervan."
#: gui/options/options.json[3].options[2].label
msgid "Persist match settings"
msgstr "Wedstrijdinstellingen behouden"
#: gui/options/options.json[3].options[2].tooltip
msgid ""
"Save and restore match settings for quick reuse when hosting another game."
msgstr "Wedstrijdinstellingen opslaan en opvragen voor snel hergebruik bij het hosten van een ander spel."
#: gui/options/options.json[3].options[3].label
msgid "Default AI difficulty"
msgstr "Standaard AI spelniveau"
#: gui/options/options.json[3].options[3].list[0].label
msgid "Sandbox"
msgstr "Zandbak"
#: gui/options/options.json[3].options[3].list[1].label
msgid "Very Easy"
msgstr "Heel Makkelijk "
#: gui/options/options.json[3].options[3].list[2].label
msgid "Easy"
msgstr "Makkelijk"
#: gui/options/options.json[3].options[3].list[4].label
msgid "Hard"
msgstr "Moeilijk "
#: gui/options/options.json[3].options[3].list[5].label
msgid "Very Hard"
msgstr "Heel Moeilijk"
#: gui/options/options.json[3].options[3].tooltip
msgid "Default difficulty of the AI."
msgstr "Standaard moeilijkheid van de computerspeler."
#: gui/options/options.json[3].options[4].label
msgid "Default AI behavior"
msgstr "Standaard AI gedrag"
#: gui/options/options.json[3].options[4].list[0].label
msgid "Random"
msgstr "Willekeurig"
#: gui/options/options.json[3].options[4].list[1].label
msgid "Balanced"
msgstr "Gebalanceerd"
#: gui/options/options.json[3].options[4].list[2].label
msgid "Aggressive"
msgstr "Aggressief"
#: gui/options/options.json[3].options[4].list[3].label
msgid "Defensive"
msgstr "Defensief"
#: gui/options/options.json[3].options[4].tooltip
msgid "Default behavior of the AI."
msgstr "Standaard gedrag van de computerspeler."
#: gui/options/options.json[3].options[5].label
msgid "Assign players"
msgstr "Wijs spelers toe"
#: gui/options/options.json[3].options[5].list[0].tooltip
msgid "Players joining the match will be assigned if there is a free slot."
msgstr "Spelers die zich bij het spel voegen worden toegelaten als er een plek vrij is."
#: gui/options/options.json[3].options[5].list[1].tooltip
msgid ""
"Players joining the match will only be assigned if they are a buddy of the "
"host and if there is a free slot."
msgstr "Spelers die zich bij het spel voegen worden alleen toegelaten als ze een vriend van de host zijn en als er een plek vrij is."
#: gui/options/options.json[3].options[5].list[2].tooltip
msgid "Players only receive a slot when the host assigns them explicitly."
msgstr "Spelers krijgen alleen een plek wanneer de host ze die toewijst."
#: gui/options/options.json[3].options[5].tooltip
msgid ""
"Automatically assign joining clients to free player slots during the match "
"setup."
msgstr "Wijs toetredende spelers automatisch een vrije plek toe tijdens het instellen van een spel."
#: gui/options/options.json[4].label
msgid "Lobby"
msgstr "Lobby"
#: gui/options/options.json[4].options[0].label
msgid "TLS encryption"
msgstr "TLS Versleuteling."
#: gui/options/options.json[4].options[0].tooltip
msgid ""
"Protect login and data exchanged with the lobby server using TLS encryption."
msgstr "Beveilig login en chat gegevens van de lobby server met TLS encryptie."
#: gui/options/options.json[4].options[1].label
msgid "Chat backlog"
msgstr "Chat log"
#: gui/options/options.json[4].options[1].tooltip
msgid "Number of backlogged messages to load when joining the lobby."
msgstr "Aantal berichten die geladen worden wanneer u in de lobby binnen komt."
#: gui/options/options.json[4].options[2].label
msgid "Game rating column"
msgstr "Spelrating kolom"
#: gui/options/options.json[4].options[2].tooltip
msgid ""
"Show the average rating of the participating players in a column of the "
"gamelist."
msgstr "Toon de gemiddelde rating van de deelnemende spelers in een kolom op de speellijst."
#: gui/options/options.json[4].tooltip
msgid "These settings only affect the multiplayer."
msgstr "Deze instellingen hebben enkel betrekking tot het multiplayer spel."
#: gui/options/options.json[5].label
msgid "In-Game"
msgstr "In-game"
#: gui/options/options.json[5].options[0].label
msgid "Wounded unit health"
msgstr "Gewonde eenheid gezondheidspercentage"
#: gui/options/options.json[5].options[0].tooltip
msgid ""
"The wounded unit hotkey considers the selected units as wounded if their "
"health percentage falls below this number."
msgstr "De sneltoets voor gewonde eenheden markeert de geselecteerde eenheden als gewond wanneer hun gezondheidspercentage onder dit getal zakt."
#: gui/options/options.json[5].options[10].label
msgid "Rank icon above status bar"
msgstr "Rang icoon boven statusbalk"
#: gui/options/options.json[5].options[10].tooltip
msgid "Show rank icons above status bars."
msgstr "Laat Rang icoon boven statusbalken zien."
#: gui/options/options.json[5].options[11].label
msgid "Experience status bar"
msgstr "Ervaringsbalk"
#: gui/options/options.json[5].options[11].tooltip
msgid "Show an experience status bar above each selected unit."
msgstr "Toon een ervaringsbalk boven iedere geselecteerde eenheid."
#: gui/options/options.json[5].options[12].label
msgid "Detailed tooltips"
msgstr "Gedetailleerde tips"
#: gui/options/options.json[5].options[12].tooltip
msgid ""
"Show detailed tooltips for trainable units in unit-producing structures."
msgstr "Toon gedetailleerde tips voor rekruteerbare eenheden zien in gebouwen die eenheden produceren."
#: gui/options/options.json[5].options[13].label
msgid "Sort resources and population tooltip"
msgstr "Sorteer de grondstoffen- en populatie-informatie"
#: gui/options/options.json[5].options[13].list[0].label
msgid "Unordered"
msgstr "Ongeordend"
#: gui/options/options.json[5].options[13].list[1].label
msgid "Ascending"
msgstr "Oplopend"
#: gui/options/options.json[5].options[13].list[2].label
msgid "Descending"
msgstr "Aflopend"
#: gui/options/options.json[5].options[13].tooltip
msgid ""
"Dynamically sort players in the resources and population tooltip by value."
msgstr "Sorteer spelers in de grondstoffen- en populatie-informatie op waarde"
#: gui/options/options.json[5].options[14].label
msgid "Diplomacy colors: self"
msgstr "Diplomatie kleuren: eigen"
#: gui/options/options.json[5].options[14].tooltip
msgid "Color of your units when diplomacy colors are enabled."
msgstr "Kleur van je eigen eenheden wanneer diplomatie kleuren zijn geactiveerd."
#: gui/options/options.json[5].options[15].label
msgid "Diplomacy colors: ally"
msgstr "Diplomatie kleuren: geallieerd"
#: gui/options/options.json[5].options[15].tooltip
msgid "Color of allies when diplomacy colors are enabled."
msgstr "Kleur van de geallieerden wanneer diplomatie kleuren zijn geactiveerd."
#: gui/options/options.json[5].options[16].label
msgid "Diplomacy colors: neutral"
msgstr "Diplomatie kleuren: neutraal"
#: gui/options/options.json[5].options[16].tooltip
msgid "Color of neutral players when diplomacy colors are enabled."
msgstr "Kleur van neutrale spelers wanneer diplomatie kleuren zijn geactiveerd."
#: gui/options/options.json[5].options[17].label
msgid "Diplomacy colors: enemy"
msgstr "Diplomatie kleuren: vijandelijk"
#: gui/options/options.json[5].options[17].tooltip
msgid "Color of enemies when diplomacy colors are enabled."
msgstr "Kleur van de vijanden wanneer diplomatie kleuren zijn ingeschakeld."
#: gui/options/options.json[5].options[18].label
msgid "Snap to edges"
msgstr "Uitlijnen op rand"
#: gui/options/options.json[5].options[18].list[0].label
msgid "Hotkey to enable snapping"
msgstr "Sneltoets om uitlijnen op rand in te schakelen"
#: gui/options/options.json[5].options[18].list[0].tooltip
msgid ""
"New structures are aligned with nearby structures while pressing the hotkey."
msgstr "Nieuwe gebouwen worden uitgelijnd met nabije gebouwen wanneer de sneltoets wordt ingedrukt."
#: gui/options/options.json[5].options[18].list[1].label
msgid "Hotkey to disable snapping"
msgstr "Sneltoets om uitlijnen op rand uit te schakelen"
#: gui/options/options.json[5].options[18].list[1].tooltip
msgid ""
"New structures are aligned with nearby structures unless the hotkey is "
"pressed."
msgstr "Nieuwe gebouwen worden uitgelijnd met nabije gebouwen behalve wanneer de sneltoets wordt ingedrukt."
#: gui/options/options.json[5].options[18].tooltip
msgid "This option allows to align new structures with nearby structures."
msgstr "Deze optie maakt het mogelijk om nieuwe gebouwen uit te lijnen met nabij gelegen gebouwen."
#: gui/options/options.json[5].options[19].label
msgid "Control Group Membership"
msgstr "Stel groepssamenstelling in"
#: gui/options/options.json[5].options[19].list[0].label
msgid "Single"
msgstr "Enkele"
#: gui/options/options.json[5].options[19].list[0].tooltip
msgid ""
"When adding a Unit or Structure to a control group, they are removed from "
"other control groups. Use this choice if you want control groups to refer to"
" distinct armies."
msgstr "Wanneer een eenheid of gebouw aan een controlegroep wordt toegevoegd, wordt deze verwijderd uit andere controlegroepen. Gebruik deze optie als je wil dat controlegroepen betrekking hebben op specifieke legers."
#: gui/options/options.json[5].options[19].list[1].label
msgid "Multiple"
msgstr "Meerdere"
#: gui/options/options.json[5].options[19].list[1].tooltip
msgid ""
"Units and Structures can be part of multiple control groups. This is useful "
"to keep control groups for distinct armies and a control group for the "
"entire army simultaneously."
msgstr "Eenheden en gebouwen kunnen deel uitmaken van meerdere controlegroepen. Dit is handig om controlegroepen voor bepaalde legeronderdelen én een controlegroep voor het hele leger te gebruiken."
#: gui/options/options.json[5].options[19].tooltip
msgid "Decide whether units can be part of multiple control groups."
msgstr "Beslis of eenheden deel kunnen uitmaken van meerdere controlegroepen."
#: gui/options/options.json[5].options[1].label
msgid "Batch training size"
msgstr "Omvang groepsrekrutering"
#: gui/options/options.json[5].options[1].tooltip
msgid "Number of units trained per batch by default."
msgstr "Standaard aantal opgeleide eenheden per groep."
#: gui/options/options.json[5].options[2].label
msgid "Scroll batch increment ratio"
msgstr "Stel toename groepsomvang in"
#: gui/options/options.json[5].options[2].tooltip
msgid ""
"Number of times you have to scroll to increase/decrease the batchsize by 1."
msgstr "Het aantal keer dat u moet scrollen om de groepsgrootte met 1 te vergroten/verkleinen."
#: gui/options/options.json[5].options[3].label
msgid "Chat notification attack"
msgstr "Chatnotificatie aanval"
#: gui/options/options.json[5].options[3].tooltip
msgid "Show a chat notification if you are attacked by another player."
msgstr "Laat een chatnotificatie zien wanneer u wordt aangevallen door een andere speler."
#: gui/options/options.json[5].options[4].label
msgid "Chat notification tribute"
msgstr "Chatnotificatie schenking"
#: gui/options/options.json[5].options[4].tooltip
msgid ""
"Show a chat notification if an ally tributes resources to another team "
"member if teams are locked, and all tributes in observer mode."
msgstr "Laat een chatnotificatie zien wanneer een geallieerde grondstoffen geschonken heeft aan een teamgenoot als Vaste Teams aan staat en alle schenkingen in waarnemer modus."
#: gui/options/options.json[5].options[5].label
msgid "Chat notification barter"
msgstr "Chatnotificatie ruilhandel"
#: gui/options/options.json[5].options[5].tooltip
msgid ""
"Show a chat notification to observers when a player bartered resources."
msgstr "Laat een chatnotificatie zien aan waarnemers als een speler grondstoffen heeft geruild."
#: gui/options/options.json[5].options[6].label
msgid "Chat notification phase"
msgstr "Chatnotificatie Fasen"
#: gui/options/options.json[5].options[6].list[0].label
msgid "Disable"
msgstr "Schakel uit"
#: gui/options/options.json[5].options[6].list[1].label
msgid "Completed"
msgstr "Voltooid"
#: gui/options/options.json[5].options[6].list[2].label
msgid "All displayed"
msgstr "Alles weergegeven"
#: gui/options/options.json[5].options[6].tooltip
msgid ""
"Show a chat notification if you or an ally have started, aborted or "
"completed a new phase, and phases of all players in observer mode."
msgstr "Laat een chatnotificatie zien wanneer u of een geallieerde het onderzoeken van een nieuwe fase bent begonnen, heeft afgebroken of heeft voltooid en van fasen van alle spelers in waarnemer modus."
#: gui/options/options.json[5].options[7].label
msgid "Attack range visualization"
msgstr "Zichtbaar aanvalsbereik"
#: gui/options/options.json[5].options[7].tooltip
msgid ""
"Display the attack range of selected defensive structures (can also be "
"toggled in-game with the hotkey)."
msgstr "Laat het aanvalsbereik van de geselecteerde verdedigingswerken zien (dit kan ook omgezet worden tijdens het spelen door de sneltoets)."
#: gui/options/options.json[5].options[8].label
msgid "Aura range visualization"
msgstr "Zichtbaar aurabereik"
#: gui/options/options.json[5].options[8].tooltip
msgid ""
"Display the range of auras of selected units and structures (can also be "
"toggled in-game with the hotkey)."
msgstr "Laat het aurabereik van de geselecteerde eenheden en bouwwerken zien (dit kan ook omgezet worden tijdens het spelen door de sneltoets)."
#: gui/options/options.json[5].options[9].label
msgid "Heal range visualization"
msgstr "Zichtbaar helersbereik"
#: gui/options/options.json[5].options[9].tooltip
msgid ""
"Display the healing range of selected units (can also be toggled in-game "
"with the hotkey)."
msgstr "Laat het helingsbereik van de geselecteerde eenheden zien (dit kan ook omgezet worden tijdens het spelen door de sneltoets)."
#: gui/options/options.json[5].tooltip
msgid "Change options regarding the in-game settings."
msgstr "Verander opties betreffende de in-game instellingen."
#: gui/options/options.xml:(caption):15
msgid "Game Options"
msgstr "Spel opties"
#: gui/options/options.xml:(caption):42
msgid "Reset"
msgstr "Reset"
#: gui/options/options.xml:(caption):48
msgid "Revert"
msgstr "Herstel"
#: gui/options/options.xml:(tooltip):43
msgid "Resets user settings to their game default"
msgstr "Herstel de instellingen naar hun standaard waarden"
#: gui/options/options.xml:(tooltip):49
msgid "Reverts to previous saved settings"
msgstr "Herstel de vorige opgeslagen instellingen"
#: gui/options/options.xml:(tooltip):55
msgid "Saves changes"
msgstr "Sla wijzigingen op"
#: gui/options/options.xml:(tooltip):61
msgid "Unsaved changes affect this session only"
msgstr "Niet-opgeslagen veranderingen hebben alleen effect op deze sessie"
#: gui/pregame/MainMenuItems.js:3
msgid "Learn To Play"
msgstr "Spelhandleiding"
#: gui/pregame/MainMenuItems.js:4
msgid ""
"Learn how to play, start the tutorial, discover the technology trees, and "
"the history behind the civilizations."
msgstr "Leer het spel, start de oefening, ontdek de technologie-ontwikkeling en de geschiedenis achter de beschavingen."
#: gui/pregame/MainMenuItems.js:7
msgid "Manual"
msgstr "Handleiding"
#: gui/pregame/MainMenuItems.js:8
msgid "Open the 0 A.D. Game Manual."
msgstr "Open de handleiding voor 0 A.D."
#: gui/pregame/MainMenuItems.js:14
msgid "Tutorial"
msgstr "Tutorial"
#: gui/pregame/MainMenuItems.js:15
msgid "Start the economic tutorial."
msgstr "Start de economische tutorial."
#: gui/pregame/MainMenuItems.js:24
#: gui/reference/common/Buttons/StructreeButton.js:21
#: gui/reference/structree/structree.xml:(caption):20
msgid "Structure Tree"
msgstr "Structuurboom"
#: gui/pregame/MainMenuItems.js:25
#, javascript-format
msgid ""
"%(hotkey)s: View the structure tree of civilizations featured in 0 A.D."
msgstr "%(hotkey)s: Toon de structuurboom van beschavingen in 0 A.D."
#: gui/pregame/MainMenuItems.js:36
#: gui/reference/civinfo/civinfo.xml:(caption):21
#: gui/reference/common/Buttons/CivInfoButton.js:21
msgid "Civilization Overview"
msgstr "Overzicht van beschavingen"
#: gui/pregame/MainMenuItems.js:37
#, javascript-format
msgid "%(hotkey)s: Learn about the civilizations featured in 0 A.D."
msgstr "%(hotkey)s: Leer over de beschavingen van 0 A.D."
#: gui/pregame/MainMenuItems.js:50 gui/replaymenu/replay_filters.js:144
msgid "Single-player"
msgstr "Singleplayer"
#: gui/pregame/MainMenuItems.js:51
msgid "Start, load, or replay a single-player game."
msgstr "Start, laad of herhaal een singleplayer spel."
#: gui/pregame/MainMenuItems.js:54
msgid "Matches"
msgstr "Wedstrijden"
#: gui/pregame/MainMenuItems.js:55
msgid "Start a new single-player game."
msgstr "Start een nieuw singleplayerspel."
#: gui/pregame/MainMenuItems.js:61
msgid "Campaigns"
msgstr "Veldtochten"
#: gui/pregame/MainMenuItems.js:62
msgid ""
"Relive history through historical military campaigns. \\[NOT YET "
"IMPLEMENTED]"
msgstr "Herbeleef de geschiedenis door middel van historische militaire veldtochten. \\[NOG NIET GEÏMPLEMENTEERD]"
#: gui/pregame/MainMenuItems.js:67
msgid "Load a saved game."
msgstr "Laad een opgeslagen spel."
#: gui/pregame/MainMenuItems.js:73 gui/pregame/MainMenuItems.js:123
msgid "Replays"
msgstr "Herhalingen"
#: gui/pregame/MainMenuItems.js:74 gui/pregame/MainMenuItems.js:124
msgid "Playback previous games."
msgstr "Verleden spellen afspelen."
#: gui/pregame/MainMenuItems.js:88 gui/replaymenu/replay_filters.js:144
msgid "Multiplayer"
msgstr "Multiplayer"
#: gui/pregame/MainMenuItems.js:89
msgid "Fight against one or more human players in a multiplayer game."
msgstr "Daag één of meerdere mensen uit voor een netwerk spel."
#. Translation: Join a game by specifying the host's IP address.
#: gui/pregame/MainMenuItems.js:93
msgid "Join Game"
msgstr "Join spel"
#: gui/pregame/MainMenuItems.js:94
msgid "Joining an existing multiplayer game."
msgstr "Sluit u aan bij een bestaand multiplayer spel."
#: gui/pregame/MainMenuItems.js:102
msgid "Host Game"
msgstr "Host een spel"
#: gui/pregame/MainMenuItems.js:103
msgid "Host a multiplayer game."
msgstr "Host een multiplayer spel."
#: gui/pregame/MainMenuItems.js:111
msgid "Game Lobby"
msgstr "Spellobby"
#: gui/pregame/MainMenuItems.js:113
#, javascript-format
msgid ""
"%(hotkey)s: Launch the multiplayer lobby to join and host publicly visible "
"games and chat with other players."
msgstr "%(hotkey)s: Start de multiplayer lobby om publieke spellen te starten en te betreden en om te chatten met andere spelers."
#: gui/pregame/MainMenuItems.js:114
msgid "Launch the multiplayer lobby. \\[DISABLED BY BUILD]"
msgstr "Start de spellobby. \\[NIET GEACTIVEERD IN DEZE VERSIE]"
#: gui/pregame/MainMenuItems.js:138
msgid "Settings"
msgstr "Instellingen"
#: gui/pregame/MainMenuItems.js:139
msgid "Change game options."
msgstr "Verander de spelinstellingen."
#: gui/pregame/MainMenuItems.js:142
msgid "Options"
msgstr "Instellingen"
#: gui/pregame/MainMenuItems.js:143
msgid "Adjust game settings."
msgstr "Wijzig de instellingen."
#: gui/pregame/MainMenuItems.js:152
msgid "Hotkeys"
msgstr "Sneltoetsen"
#: gui/pregame/MainMenuItems.js:153
msgid "Adjust hotkeys."
msgstr "Sneltoetsen aanpassen"
#: gui/locale/locale.xml:(caption):14 gui/pregame/MainMenuItems.js:159
msgid "Language"
msgstr "Taal"
#: gui/pregame/MainMenuItems.js:160
msgid "Choose the language of the game."
msgstr "Kies de taal van het spel."
#: gui/pregame/MainMenuItems.js:166
msgid "Mod Selection"
msgstr "Mod selectie"
#: gui/pregame/MainMenuItems.js:167
msgid "Select and download mods for the game."
msgstr "Selecteer en download mods voor het spel."
#: gui/pregame/MainMenuItems.js:173
msgid "Welcome Screen"
msgstr "Welkomstscherm"
#: gui/pregame/MainMenuItems.js:174
msgid "Show the Welcome Screen again. Useful if you hid it by mistake."
msgstr "Toon het welkomstscherm. Nuttig als je dit per ongeluk hebt uitgezet."
#: gui/pregame/MainMenuItems.js:182
msgid "Scenario Editor"
msgstr "Scenario bewerker"
#: gui/pregame/MainMenuItems.js:183
msgid ""
"Open the Atlas Scenario Editor in a new window. You can run this more "
"reliably by starting the game with the command-line argument \"-editor\"."
msgstr "Open de Atlas scenariobewerker in een nieuw venster. U kan dit ook starten met de opdrachtpromt optie \"-editor\" op een meer betrouwbare manier."
#: gui/pregame/MainMenuItems.js:188
msgid "Are you sure you want to quit 0 A.D. and open the Scenario Editor?"
msgstr "Bent u zeker dat u 0 A.D. wil stoppen en de Scenario Editor wil openen?"
#: gui/pregame/MainMenuItems.js:189 gui/pregame/MainMenuItems.js:213
msgid "Confirmation"
msgstr "Bevestiging"
#: gui/pregame/MainMenuItems.js:195
msgid ""
"The scenario editor is not available or failed to load. See the game logs "
"for additional information."
msgstr "De scenariobewerker is niet beschikbaar of heeft een probleem ondervonden. Bekijk de log voor meer informatie."
#: gui/pregame/MainMenuItems.js:196 gui/replaymenu/replay_actions.js:117
msgid "Error"
msgstr "Fout"
#: gui/pregame/MainMenuItems.js:200
msgid "Credits"
msgstr "Credits"
#: gui/pregame/MainMenuItems.js:201
msgid "Show the 0 A.D. credits."
msgstr "Toon de credits voor 0 A.D."
#: gui/pregame/MainMenuItems.js:207
msgid "Exit"
msgstr "Stop"
#: gui/pregame/MainMenuItems.js:208
msgid "Exit the game."
msgstr "Verlaat het spel."
#: gui/pregame/MainMenuItems.js:212
msgid "Are you sure you want to quit 0 A.D.?"
msgstr "Bent u zeker dat u 0 A.D. wilt stoppen?"
#: gui/pregame/ProjectInformation.js:6
msgid "WILDFIRE GAMES"
msgstr "WILDFIRE GAMES"
#: gui/pregame/ProjectInformation.js:18
msgid "Alpha XXIV"
msgstr "Alfa XXIV"
#: gui/pregame/ProjectInformation.js:19
msgid ""
"Notice: This game is under development and many features have not been added"
" yet."
msgstr "Let op: dit spel is in ontwikkeling. Veel functies zijn nog niet toegepast."
#: gui/pregame/ProjectInformation.js:25
msgid "Website"
msgstr "Website"
#: gui/pregame/ProjectInformation.js:26
msgid "Click to open play0ad.com in your web browser."
msgstr "Klik om play0ad.com in uw webbrowser te openen."
#: gui/pregame/ProjectInformation.js:33
msgid "Chat"
msgstr "Chat"
#: gui/pregame/ProjectInformation.js:34
msgid ""
"Click to open the 0 A.D. IRC chat in your browser. (#0ad on "
"webchat.quakenet.org)"
msgstr "Klik om de IRC chat in je webbrowser te openen. (#0ad op webchat.quakenet.org)"
#: gui/pregame/ProjectInformation.js:41
msgid "Report a Bug"
msgstr "Meld een probleem"
#: gui/pregame/ProjectInformation.js:42
msgid "Click to visit 0 A.D. Trac to report a bug, crash, or error."
msgstr "Klik om de 0 A.D. Trac pagina te bezoeken en zo een bug, crash of ander probleem te melden."
#: gui/pregame/ProjectInformation.js:49
msgid "Translate the Game"
msgstr "Vertaal het spel"
#: gui/pregame/ProjectInformation.js:50
msgid "Click to open the 0 A.D. translate page in your browser."
msgstr "Klik om de 0 A.D. vertaalpagina te openen in uw browser."
#: gui/pregame/ProjectInformation.js:57
msgid "Donate"
msgstr "Doneer"
#: gui/pregame/ProjectInformation.js:58
msgid "Help with the project expenses by donating."
msgstr "Help het project met een donatie."
#: gui/pregame/userreport/userreport.js:3
msgctxt "UserReporter Terms and Conditions"
msgid "Terms"
msgstr "Gebruikersvoorwaarden"
#: gui/pregame/userreport/userreport.js:4
msgid "Please read and accept the UserReporter Terms and Conditions."
msgstr "Lees en accepteer de gebruiksvoorwaarden van de UserReporter, alstublieft."
#: gui/pregame/userreport/userreport.js:18
msgid "Publications"
msgstr "Publicaties"
#: gui/pregame/userreport/userreport.js:27
#: gui/pregame/userreport/userreport.js:28
#: gui/pregame/userreport/userreport.js:29
msgid "connecting to server"
msgstr "verbinden met server"
#: gui/pregame/userreport/userreport.js:30
#, javascript-format
msgid "uploading (%f%%)"
msgstr "aan het versturen (%f%%)"
#: gui/pregame/userreport/userreport.js:33
msgid "upload succeeded"
msgstr "uploaden geslaagd"
#: gui/pregame/userreport/userreport.js:34
#, javascript-format
msgid "upload failed (%(errorCode)s)"
msgstr "versturen mislukt (%(errorCode)s)"
#: gui/pregame/userreport/userreport.js:37
#, javascript-format
msgid "upload failed (%(errorMessage)s)"
msgstr "versturen mislukt (%(errorMessage)s)"
#: gui/pregame/userreport/userreport.js:61
msgid "Disable Feedback"
msgstr "Feedback uitschakelen"
#: gui/pregame/userreport/userreport.js:61
msgid "Enable Feedback"
msgstr "Feedback inschakelen"
#: gui/pregame/userreport/userreport.js:81
msgid "Thank you for helping improve 0 A.D.!"
msgstr "Bedankt om 0 A.D. te helpen verbeteren!"
#: gui/pregame/userreport/userreport.js:82
msgid "Feedback is currently enabled."
msgstr "Feedback is momenteel geactiveerd."
#: gui/pregame/userreport/userreport.js:83
#, javascript-format
msgid "Status: %(status)s."
msgstr "Status: %(status)s"
#: gui/pregame/userreport/userreport.js:84
msgid "unknown"
msgstr "onbekend"
#: gui/pregame/userreport/userreport.js:86
msgid "Help improve 0 A.D.!"
msgstr "Help om 0 A.D. te verbeteren!"
#: gui/pregame/userreport/userreport.js:87
msgid ""
"You can automatically send us feedback that can help us fix bugs, and "
"improve performance and compatibility."
msgstr "U kunt ons automatisch feedback sturen. Dit kan ons helpen om bugs op te lossen en de prestaties en compatibiliteit te verbeteren."
#. Translation: Description of an item in the CivInfo page, on a new line and
#. indented.
#: gui/reference/civinfo/CivInfoPage.js:101
#, javascript-format
msgid ""
"\n"
" %(description)s"
-msgstr ""
+msgstr "\n %(description)s"
#. Translation: An entry in the CivInfo Page. The newline and indentation of
#. the description
#. is handled elsewhere.
#. Example:
#. > • Name of a Special Something (i)
#. > A brief description of the aforementioned something.
#: gui/reference/civinfo/CivInfoPage.js:108
#, javascript-format
msgid "• %(name)s %(info_icon)s%(description)s"
-msgstr ""
+msgstr "• %(name)s %(info_icon)s%(description)s"
#: gui/reference/civinfo/CivInfoPage.js:119
#, javascript-format
msgid "%(hotkey)s: Close Civilization Overview."
msgstr "%(hotkey)s Sluit het overzicht van beschavingen"
#: gui/reference/civinfo/Sections/GameplaySection.js:30
#, javascript-format
msgid "%(civilization)s Gameplay"
msgstr "Spelverloop voor %(civilization)s"
#: gui/reference/civinfo/Sections/HistorySection.js:23
#, javascript-format
msgid "History of the %(civilization)s"
msgstr "Geschiedenis van de %(civilization)s"
#: gui/reference/civinfo/Sections/Subsections/BonusesSubsection.js:32
msgid "Civilization Bonus"
msgid_plural "Civilization Bonuses"
msgstr[0] "Beschavingsbonus"
msgstr[1] "Beschavingsbonussen"
#: gui/reference/civinfo/Sections/Subsections/BonusesSubsection.js:35
msgid "Team Bonus"
msgid_plural "Team Bonuses"
msgstr[0] "Teambonus"
msgstr[1] "Teambonussen"
#: gui/reference/civinfo/Sections/Subsections/HeroesSubsection.js:30
msgid "Hero"
msgid_plural "Heroes"
-msgstr[0] ""
-msgstr[1] ""
+msgstr[0] "Held"
+msgstr[1] "Helden"
#: gui/reference/civinfo/Sections/Subsections/StructuresSubsection.js:24
msgid "Special Structure"
msgid_plural "Special Structures"
msgstr[0] "Speciaal gebouw"
msgstr[1] "Speciale gebouwen"
#: gui/reference/civinfo/Sections/Subsections/TechnologiesSubsection.js:30
msgid "Special Technology"
msgid_plural "Special Technologies"
-msgstr[0] ""
-msgstr[1] ""
+msgstr[0] "Speciale technologie"
+msgstr[1] "Speciale technologieën"
#: gui/reference/common/Buttons/CivInfoButton.js:27
#, javascript-format
msgid "%(hotkey)s: Switch to Civilization Overview."
msgstr "%(hotkey)s Ga naar het overzicht van beschavingen"
#: gui/credits/credits.xml:(caption):32 gui/options/options.xml:(caption):60
#: gui/reference/common/Buttons/CloseButton.js:13
msgid "Close"
msgstr "Sluiten"
#: gui/reference/common/Buttons/StructreeButton.js:27
#, javascript-format
msgid "%(hotkey)s: Switch to Structure Tree."
msgstr "%(hotkey)s: Ga naar structuurboom."
#: gui/reference/common/Dropdowns/CivSelectDropdown.js:63
msgid "Civilization:"
msgstr "Beschaving"
#: gui/reference/common/TemplateParser.js:128
#, javascript-format
msgid "%(health_min)s to %(health_max)s"
msgstr "%(health_min)stot%(health_max)s"
#. Translation: Label followed by a list of values.
#: gui/reference/common/tooltips.js:10
#, javascript-format
msgid "%(listHeader)s %(listOfValues)s"
msgstr "%(listHeader)s%(listOfValues)s"
#. Translation: Label before a list of the names of units that build the
#. structure selected.
#: gui/reference/common/tooltips.js:27
msgid "Built by:"
msgstr "Gebouwd door:"
#. Translation: Label before a list of the names of structures or units that
#. train the unit
#. selected.
#: gui/reference/common/tooltips.js:33
msgid "Trained by:"
msgstr "Gerekruteerd door:"
#. Translation: Label before a list of names of structures or units that
#. research the
#. technology selected.
#: gui/reference/common/tooltips.js:39
msgid "Researched at:"
msgstr "Onderzocht door:"
#. Translation: Label before a list of the names of structures the selected
#. unit can
#. construct or build.
#: gui/reference/common/tooltips.js:48
msgid "Builds:"
msgstr "Bouwt:"
#. Translation: Label before a list of the names of technologies the selected
#. unit or
#. structure can research.
#: gui/reference/common/tooltips.js:57
msgid "Researches:"
msgstr "Onderzoekt:"
#. Translation: Label before a list of the names of units the selected unit or
#. structure can
#. train.
#: gui/reference/common/tooltips.js:66
msgid "Trains:"
msgstr "Rekruteert:"
#. Translation: Label before a list of the names of units or structures the
#. selected unit or
#. structure can be upgradable to.
#: gui/reference/common/tooltips.js:75
msgid "Upgradable to:"
msgstr "Om te bouwen tot:"
#: gui/reference/structree/Sections/Trainer/TrainerSection.js:70
msgid "Trainer Units"
msgstr "Rekruteereenheden"
#: gui/reference/structree/StructreePage.js:85
#, javascript-format
msgid "%(hotkey)s: Close Structure Tree."
msgstr "%(hotkey)s: Sluit structuurboom"
#: gui/reference/viewer/ViewerPage.js:167
#, javascript-format
msgid "%(hotkey)s: Close Template Viewer"
msgstr "%(hotkey)s: sluit sjabloon viewer"
#: gui/reference/viewer/viewer.xml:(caption):16
msgid "Information"
msgstr "Informatie"
#: gui/replaymenu/replay_actions.js:90
msgid "This replay needs a different sequence of mods:"
msgstr "Deze herhaling vereist een andere volgorde mods:"
#: gui/replaymenu/replay_actions.js:95
msgid "This replay is not compatible with your version of the game!"
msgstr "Deze herhaling is niet compatibel met jouw versie van het spel!"
#: gui/replaymenu/replay_actions.js:96
#, javascript-format
msgid "Your version: %(version)s"
msgstr "Uw versie: %(version)s"
#: gui/replaymenu/replay_actions.js:97
#, javascript-format
msgid "Required version: %(version)s"
msgstr "Vereiste versie %(version)s"
#: gui/replaymenu/replay_actions.js:100
msgid "Incompatible replay"
msgstr "Niet-compatibele herhaling"
#: gui/replaymenu/replay_actions.js:117
msgid "No summary data available."
msgstr "Geen samenvatting beschikbaar."
#: gui/replaymenu/replay_actions.js:166
msgid "Are you sure you want to delete this replay permanently?"
msgstr "Weet u zeker dat u deze herhaling permanent wil verwijderen?"
#: gui/replaymenu/replay_actions.js:168
msgid "Delete replay"
msgstr "Verwijder herhaling"
#: gui/replaymenu/replay_filters.js:52
msgctxt "datetime"
msgid "Any"
msgstr "Alles"
#: gui/replaymenu/replay_filters.js:68
msgctxt "map size"
msgid "Any"
msgstr "Alles"
#: gui/replaymenu/replay_filters.js:84
msgctxt "map name"
msgid "Any"
msgstr "Alles"
#: gui/replaymenu/replay_filters.js:100
msgctxt "population capacity"
msgid "Any"
msgstr "Alles"
#: gui/replaymenu/replay_filters.js:119
msgctxt "duration"
msgid "Any"
msgstr "Alles"
#. Translation: Shorter duration than max minutes.
#: gui/replaymenu/replay_filters.js:123
#, javascript-format
msgctxt "duration filter"
msgid "< %(max)s min"
msgid_plural "< %(max)s min"
msgstr[0] "< %(max)s min"
msgstr[1] "< %(max)s min"
#. Translation: Longer duration than min minutes.
#: gui/replaymenu/replay_filters.js:127
#, javascript-format
msgctxt "duration filter"
msgid "> %(min)s min"
msgid_plural "> %(min)s min"
msgstr[0] "> %(min)s min"
msgstr[1] "> %(min)s min"
#. Translation: Duration between min and max minutes.
#: gui/replaymenu/replay_filters.js:130
#, javascript-format
msgctxt "duration filter"
msgid "%(min)s - %(max)s min"
msgstr "%(min)s - %(max)s min"
#: gui/replaymenu/replay_filters.js:144
msgid "Single-player and multiplayer"
msgstr "Single- en multiplayer"
#: gui/replaymenu/replay_filters.js:157
msgid "Any Victory Condition"
msgstr "Elke Overwinningsvoorwaarde"
#: gui/replaymenu/replay_filters.js:170
msgid "Rated and unrated games"
msgstr "Competitie- en oefenspellen"
#: gui/replaymenu/replay_filters.js:170
msgid "Rated games"
msgstr "Competitiespellen"
#: gui/replaymenu/replay_filters.js:170
msgid "Unrated games"
msgstr "Oefenspellen"
#: gui/replaymenu/replay_menu.js:194
msgid ""
"Filter replays by typing one or more, partial or complete player names."
msgstr "Filter herhalingen door één of meerdere, gedeeltelijke of complete, spelersnamen in te typen."
#: gui/replaymenu/replay_menu.js:198
#, javascript-format
msgid "Delete the selected replay using %(hotkey)s."
msgstr "Verwijder de geselecteerde herhaling met %(hotkey)s."
#: gui/replaymenu/replay_menu.js:283
#, javascript-format
msgid "Players: %(numberOfPlayers)s"
msgstr "Spelers: %(numberOfPlayers)s"
#: gui/replaymenu/replay_menu.js:307
msgid "yyyy-MM-dd HH:mm"
msgstr "dd-MM-tutu HH:mm"
#: gui/replaymenu/replay_menu.js:337
msgid "yyyy-MM"
msgstr "MM-yyyy"
#: gui/replaymenu/replay_menu.xml:(caption):13
msgid "Replay Games"
msgstr "Herhaal spellen"
#: gui/replaymenu/replay_menu.xml:(caption):109
msgid "Filter compatible replays"
msgstr "Filter compatibele herhalingen"
#: gui/replaymenu/replay_menu.xml:(caption):213
msgid "Spoiler"
msgstr "Spoiler"
#: gui/replaymenu/replay_menu.xml:(caption):225
msgid "Main Menu"
msgstr "Hoofdmenu"
#: gui/replaymenu/replay_menu.xml:(caption):237
msgid "Rebuild Cache"
msgstr "Bouw de cache opnieuw op."
#: gui/replaymenu/replay_menu.xml:(caption):244
#: gui/summary/summary.xml:(caption):26
msgid "Summary"
msgstr "Samenvatting"
#: gui/replaymenu/replay_menu.xml:(caption):250
msgid "Start Replay"
msgstr "Start Herhaling"
#: gui/replaymenu/replay_menu.xml:(heading):73
msgctxt "replay"
msgid "Players"
msgstr "Spelers"
#: gui/replaymenu/replay_menu.xml:(heading):81
msgctxt "replay"
msgid "Size"
msgstr "Grootte"
#: gui/replaymenu/replay_menu.xml:(heading):85
msgctxt "replay"
msgid "Population"
msgstr "Bevolking"
#: gui/replaymenu/replay_menu.xml:(heading):89
msgctxt "replay"
msgid "Duration"
msgstr "Duur"
#: gui/replaymenu/replay_menu.xml:(tooltip):238
msgid "Rebuild the replay cache from scratch. Potentially slow!"
msgstr "Bouw de herhalingscache helemaal opnieuw op. Dit kan lang duren."
#: gui/splashscreen/splashscreen.txt:2
msgid ""
"[font=\"sans-bold-20\"] Thank you for installing 0 A.D. Empires Ascendant!"
msgstr "[font=\"sans-bold-20\"]Bedankt voor het installeren van 0 A.D. Empires Ascendant!"
#: gui/splashscreen/splashscreen.txt:3
msgid "[font=\"sans-16\"]"
msgstr "[font=\"sans-16\"]"
#: gui/splashscreen/splashscreen.txt:4
msgid ""
"[imgleft=\"constructionIcon\"]This game is still in development. Features "
"are missing and it contains bugs."
msgstr "[icon=\"constructionIcon\"]Dit spel is nog steeds in ontwikkeling. Er zijn zaken nog niet geïmplementeerd, en ook verschillende problemen."
#: gui/splashscreen/splashscreen.txt:6
msgid ""
"[imgleft=\"iconLag\"]The game can have performance problems, especially with"
" large maps and a great number of units."
msgstr "[imgleft=\"iconLag\"]Het spel kan performance problemen hebben, in het bijzonder met grote kaarten en een groot aantal eenheden."
#: gui/splashscreen/splashscreen.txt:8
msgid ""
"[imgleft=\"iconFormation\"]Formations are a work in progress, but you can "
"toggle forming and disbanding formations as desired."
msgstr "[imgleft=\"iconFormation\"]Formaties zijn nog in volle ontwikkeling, maar je kan formaties aan/uit zetten naar wens."
#: gui/splashscreen/splashscreen.xml:(caption):14
msgid "Welcome!"
msgstr "Welkom!"
#: gui/splashscreen/splashscreen.xml:(caption):19
msgid "Show this message in the future"
msgstr "Toon dit bericht ook in de toekomst."
#: gui/splashscreen/splashscreen.xml:(caption):25
msgid "Known Issues (web)"
msgstr "Gekende problemen (web)"
#: gui/splashscreen/splashscreen.xml:(caption):30
msgid "OK"
msgstr "OK"
#: gui/summary/layout.js:13
msgid "Score"
msgstr "Score"
#: gui/summary/layout.js:15 gui/summary/layout.js:33 gui/summary/layout.js:71
#: gui/summary/layout.js:111 gui/summary/layout.js:162
#: gui/summary/layout.js:194 gui/summary/summary.xml:(caption):70
msgid "Player name"
msgstr "Naam speler"
#: gui/summary/layout.js:16
msgid "Total score"
msgstr "Totale score"
#: gui/summary/layout.js:17
msgid "Economy score"
msgstr "Economische score"
#: gui/summary/layout.js:18
msgid "Military score"
msgstr "Militaire score"
#: gui/summary/layout.js:19
msgid "Exploration score"
msgstr "Ontdekkings-score"
#: gui/summary/layout.js:31
msgid "Structures"
msgstr "Gebouwen"
#: gui/summary/layout.js:34 gui/summary/layout.js:72 gui/summary/layout.js:112
msgid "Total"
msgstr "Totaal"
#: gui/summary/layout.js:35
msgid "Houses"
msgstr "Huizen"
#: gui/summary/layout.js:36
msgid "Economic"
msgstr "Economisch"
#: gui/summary/layout.js:37
msgid "Outposts"
msgstr "Voorposten"
#: gui/summary/layout.js:38
msgid "Military"
msgstr "Militair"
#: gui/summary/layout.js:39
msgid "Fortresses"
msgstr "Vestingen"
#: gui/summary/layout.js:40
msgid "Civ centers"
msgstr "Beschavings-centra"
#: gui/summary/layout.js:41
msgid "Wonders"
msgstr "Wonderen"
#: gui/summary/layout.js:45
#, javascript-format
msgid ""
"Structure Statistics (%(constructed)s / %(destroyed)s / %(captured)s / "
"%(lost)s)"
msgstr "Gebouwstatistieken (%(constructed)s / %(destroyed)s / %(captured)s / %(lost)s)"
#: gui/summary/layout.js:69
msgid "Units"
msgstr "Eenheden"
#: gui/summary/layout.js:73
msgid "Infantry"
msgstr "Infanterie"
#: gui/summary/layout.js:74
msgid "Worker"
msgstr "Arbeider"
#: gui/summary/layout.js:75
msgid "Cavalry"
msgstr "Cavalerie"
#: gui/summary/layout.js:76
msgid "Champion"
msgstr "Kampioen"
#: gui/summary/layout.js:77
msgid "Heroes"
msgstr "Helden"
#: gui/summary/layout.js:78
msgid "Siege"
msgstr "Belegering"
#: gui/summary/layout.js:79
msgid "Navy"
msgstr "Marine"
#: gui/summary/layout.js:80
msgid "Traders"
msgstr "Handelaren"
#: gui/summary/layout.js:84
#, javascript-format
msgid "Unit Statistics (%(trained)s / %(killed)s / %(captured)s / %(lost)s)"
msgstr "Eenhedenstatistieken (%(trained)s / %(killed)s / %(captured)s / %(lost)s)"
#: gui/summary/layout.js:109
msgid "Resources"
msgstr "Grondstoffen"
#: gui/summary/layout.js:121
msgid "Tributes"
msgstr "Donaties"
#: gui/summary/layout.js:122
#, javascript-format
msgid ""
"Tributes \n"
"(%(sent)s / %(received)s)"
msgstr "Donaties \n(%(sent)s / %(received)s)"
#: gui/summary/layout.js:130
msgid "Treasures collected"
msgstr "Schatten verzameld"
#: gui/summary/layout.js:131
msgid "Loot"
msgstr "Buit"
#: gui/summary/layout.js:132
msgid "Livestock bred"
msgstr "Vee gefokt"
#: gui/summary/layout.js:136
#, javascript-format
msgid "Resource Statistics (%(gathered)s / %(used)s)"
msgstr "Grondstofstatistieken (%(gathered)s / %(used)s)"
#: gui/summary/layout.js:160
msgid "Market"
msgstr "Markt"
#: gui/summary/layout.js:163
msgid "Trade income"
msgstr "Handel inkomsten"
#: gui/summary/layout.js:164
msgid "Barter efficiency"
msgstr "Handel-efficiëntie"
#. Translation: use %(resourceWithinSentence)s if needed
#: gui/summary/layout.js:170
#, javascript-format
msgid "%(resourceFirstWord)s exchanged"
msgstr "%(resourceFirstWord)s uitgewisseld"
#: gui/summary/layout.js:192
msgid "Miscellaneous"
msgstr "Diversen"
#: gui/summary/layout.js:195
msgid "Kill / Death ratio"
msgstr "Gedood / Gestorven ratio"
#: gui/summary/layout.js:196
msgid "Map control (peak)"
msgstr "Bezet gebied (hoogtepunt)"
#: gui/summary/layout.js:197
msgid "Map control (finish)"
msgstr "Bezet gebied (einde)"
#: gui/summary/layout.js:198
msgid "Map exploration"
msgstr "Kaart verkenning"
#: gui/summary/layout.js:199
msgid "Vegetarian ratio"
msgstr "Vegetariërs ratio"
#: gui/summary/layout.js:200
msgid "Feminization"
msgstr "Feminisatie"
#: gui/summary/layout.js:203
msgid "Bribes"
msgstr "Omkoping"
#: gui/summary/layout.js:204
#, javascript-format
msgid ""
"Bribes\n"
"(%(succeeded)s / %(failed)s)"
msgstr "Omkoping\n(%(succeeded)s/%(failed)s)"
#: gui/summary/layout.js:229
msgid "Charts"
msgstr "Grafieken"
#: gui/summary/layout.js:373
msgid "Team total"
msgstr "Team totaal"
#: gui/summary/summary.js:30
msgid "Trained"
msgstr "Opgeleid"
#: gui/summary/summary.js:35
msgid "Constructed"
msgstr "Gebouwd"
#: gui/summary/summary.js:40
msgid "Gathered"
msgstr "Verzameld"
#: gui/summary/summary.js:45
msgid "Sent"
msgstr "Verzonden"
#: gui/summary/summary.js:50
msgid "Bought"
msgstr "Gekocht"
#: gui/summary/summary.js:55
msgid "Income"
msgstr "Inkomsten"
#: gui/summary/summary.js:60
msgid "Captured"
msgstr "Veroverd"
#: gui/summary/summary.js:65
msgid "Succeeded"
msgstr "Geslaagd"
#: gui/summary/summary.js:70
msgid "Destroyed"
msgstr "Vernietigd"
#: gui/summary/summary.js:75
msgid "Killed"
msgstr "Gedood"
#: gui/summary/summary.js:80
msgid "Lost"
msgstr "Verloren"
#: gui/summary/summary.js:85
msgid "Used"
msgstr "Gebruikt"
#: gui/summary/summary.js:90
msgid "Received"
msgstr "Ontvangen"
#: gui/summary/summary.js:95
msgid "Sold"
msgstr "Verkocht"
#: gui/summary/summary.js:100
msgid "Outcome"
msgstr "Uitkomst"
#: gui/summary/summary.js:105
msgid "Failed"
msgstr "Mislukt"
#: gui/summary/summary.js:192
#, javascript-format
msgctxt "Player listing with color indicator"
msgid "%(colorIndicator)s %(playerListing)s"
msgstr "%(colorIndicator)s %(playerListing)s"
#: gui/summary/summary.js:195
msgctxt "Charts player color indicator"
msgid "■"
msgstr "■"
#: gui/summary/summary.js:225
msgctxt "Player listing"
msgid ", "
msgstr ","
#: gui/summary/summary.js:331
msgid "Time elapsed"
msgstr "Verstreken tijd"
#: gui/summary/summary.js:499
msgid "Current Scores"
msgstr "Huidige Scores"
#: gui/summary/summary.js:501
msgid "Scores at the end of the game."
msgstr "Score aan het einde van de game"
#: gui/summary/summary.js:503
msgid "You have been disconnected."
msgstr "Uw verbinding is verbroken."
#: gui/summary/summary.js:505
msgid "You have left the game."
msgstr "U hebt het spel verlaten"
#: gui/summary/summary.js:507
msgid "You have won the battle!"
msgstr "U hebt de slag gewonnen!"
#: gui/summary/summary.js:509
msgid "You have been defeated…"
msgstr "U bent verslagen..."
#: gui/summary/summary.js:510
msgid "You have abandoned the game."
msgstr "U hebt het spel verlaten."
#: gui/summary/summary.js:513
#, javascript-format
msgid "Game time elapsed: %(time)s"
msgstr "Verstreken speltijd: %(time)s"
#: gui/summary/summary.js:521
#, javascript-format
msgid "%(mapName)s - %(mapType)s"
msgstr "%(mapName)s - %(mapType)s"
#: gui/summary/summary.js:533
#, javascript-format
msgid "%(hotkey)s: Toggle the multiplayer lobby in a dialog window."
msgstr "%(hotkey)s: Toon de multiplayer lobby in een dialoogvenster."
#: gui/summary/summary.js:546
#, javascript-format
msgid "Toggle the %(name)s summary tab."
msgstr "Zet het %(name)s samenvattingstabblad aan en uit."
#: gui/summary/summary.js:547
#, javascript-format
msgid "Use %(hotkey)s to move a summary tab right."
msgstr "Klik %(hotkey)s om een samenvattingstabblad naar rechts te gaan."
#: gui/summary/summary.js:548
#, javascript-format
msgid "Use %(hotkey)s to move a summary tab left."
msgstr "Klik %(hotkey)s om een samenvattingstabblad naar links te gaan."
#: gui/summary/summary.xml:(caption):120
msgctxt "summary chart"
msgid "Category:"
msgstr "Categorie:"
#: gui/summary/summary.xml:(caption):130
msgctxt "summary chart"
msgid "Value:"
msgstr "Waarde:"
#: gui/summary/summary.xml:(caption):140
msgctxt "summary chart"
msgid "Type:"
msgstr "Type:"
#: gui/summary/summary.xml:(caption):167
msgid "Group by team"
msgstr "Groepeer per team"
#: gui/summary/summary.xml:(caption):187
msgid "Watch Replay"
msgstr "Bekijk Herhaling"
#: gui/summary/summary.xml:(caption):192
msgid "Continue"
msgstr "Verder"
#: gui/summary/summary.xml:(tooltip):126
msgctxt "summary chart"
msgid "Category"
msgstr "Categorie"
#: gui/summary/summary.xml:(tooltip):136
msgctxt "summary chart"
msgid "Value"
msgstr "Waarde"
#: gui/summary/summary.xml:(tooltip):147
msgctxt "summary chart"
msgid "Type"
msgstr "Type"
#: gui/text/tips/army_camp.txt:1
msgid "ROMAN ARMY CAMP"
msgstr "ROMEINS LEGERKAMP"
#: gui/text/tips/army_camp.txt:2
msgid ""
"Buildable in neutral or enemy territory. Good for building a secret base "
"behind enemy lines or to consolidate gains within enemy territory."
msgstr "Kan gebouwd worden in neutraal en vijandig territorium. Goed om vijand te verassen met een verborgen basis achter de linies of om gebied te versterken in vijandelijk gebied."
#: gui/text/tips/army_camp.txt:3
msgid "Construct siege weapons and train citizen-soldiers."
msgstr "Bouw belegeringswapens en rekruteer burgersoldaten."
#: gui/text/tips/army_camp.txt:4
msgid ""
"Garrison units to slowly heal them and protect the army camp from attacks "
"and decay."
msgstr "Stationeer eenheden om ze traag te genezen en ze het Legerkamp te laten beschermen tegen aanvallen en verval."
#: gui/text/tips/barracks.txt:1
msgid "BARRACKS"
msgstr "KAZERNE"
#: gui/text/tips/barracks.txt:2
msgid ""
"Train all citizen-soldiers. Some factions can unlock the training of "
"champions as well."
msgstr "Rekruteer burgersoldaten. Sommige beschavingen kunnen ook kampioenen rekruteren."
#: gui/text/tips/barracks.txt:3
msgid "Research military technologies unique to each faction."
msgstr "Onderzoek militaire technologieën, uniek voor iedere beschaving."
#: gui/text/tips/barracks.txt:4
msgid ""
"Build one early to train citizen-soldiers while you phase up your "
"settlement."
msgstr "Bouw er vroeg één zodat u, terwijl u naar de volgende fase gaat, nieuwe burgersoldaten kunt blijven rekruteren."
#: gui/text/tips/barracks.txt:5
msgid "Build in a forward base to resupply your assault with fresh troops."
msgstr "Bouw dicht bij de frontlijn om de aanval van verse troepen te kunnen voorzien."
#: gui/text/tips/carth_sacred_band.txt:1
msgid "CARTHAGINIAN SACRED BAND"
msgstr "CARTHAAGSE HEILIGE SCHARE"
#: gui/text/tips/carth_sacred_band.txt:2
msgid "Champion Spearmen and Champion Cavalry Spearmen for Carthage."
msgstr "Kampioen speervechters (ruiter en infanterie) voor Carthago."
#: gui/text/tips/carth_sacred_band.txt:3
msgid ""
"Both are trainable from the Temple, instead of the Fortress like most other "
"champions."
msgstr "Kunnen beiden in de Tempel gerekruteerd worden, in tegenstelling tot het Fort voor de meeste andere kampioenen."
#: gui/text/tips/carth_sacred_band.txt:4
msgid ""
"Use the Spearmen as heavy infantry against cavalry. Use the Cavalry as heavy"
" shock against siege weapons and skirmishers."
msgstr "Gebruik de Speervechters als zware Infanterie tegen Ruiters. Gebruik Ruiters om snel Belegeringswapenen en Tirailleurs uit te schakelen."
#: gui/text/tips/catapults.txt:1
msgid "CATAPULTS"
msgstr "KATAPULTEN"
#: gui/text/tips/catapults.txt:2
msgid "Ranged siege engines that are good against structures."
msgstr "Afstandsbelegeringswapens die goed zijn tegen gebouwen."
#: gui/text/tips/catapults.txt:3
msgid "Expensive and slow."
msgstr "Duur en traag."
#: gui/text/tips/catapults.txt:4
msgid ""
"Pack up into carts for movement, and unpack into stationary engines for "
"attack!"
msgstr "Pak ze in tot wagens om te vervoeren en pak ze uit om te gebruiken!"
#: gui/text/tips/celtic_war_barge.txt:1
msgid "CELTIC WAR BARGE"
msgstr "KELTISCHE OORLOGSAAK"
#: gui/text/tips/celtic_war_barge.txt:2
msgid "A medium trireme-class warship."
msgstr "Een medium \"trireme\"-klasse oorlogsschip."
#: gui/text/tips/celtic_war_barge.txt:3
msgid "Available to Britons, Gauls, and Iberians."
msgstr "Beschikbaar voor Britten, Galliërs en Iberiërs."
#: gui/text/tips/celtic_war_barge.txt:4
msgid "Can transport up to 40 units."
msgstr "Kan tot 40 eenheden vervoeren."
#: gui/text/tips/celtic_war_barge.txt:5
msgid "Increases firepower with garrisoned infantry."
msgstr "Verhoog de vuurkracht door infanteriebemanning."
#: gui/text/tips/civic_centres.txt:1
msgid "CIVIC CENTERS"
msgstr "BESCHAVINGSCENTRA"
#: gui/text/tips/civic_centres.txt:2
msgid "The foundation of your new colony."
msgstr "Het fundament van uw nieuwe kolonie."
#: gui/text/tips/civic_centres.txt:3
msgid "Claim large tracts of territory."
msgstr "Eigen grote delen territorium toe."
#: gui/text/tips/civic_centres.txt:4
msgid "Can be built in friendly and neutral territory."
msgstr "Kan in geallieerd en neutraal territorium gebouwd worden."
#: gui/text/tips/civic_centres.txt:5
msgid ""
"Train citizens: female citizens, infantry citizen-soldiers, and cavalry "
"citizen-soldiers."
msgstr "Rekruteer burgers: vrouwen en burgersoldaten te voet en te paard."
#: gui/text/tips/embassies.txt:1
msgid "EMBASSIES"
msgstr "AMBASSADES"
#: gui/text/tips/embassies.txt:2
msgid "Special Barracks available to the Carthaginians."
msgstr "Speciale Kazerne voor the Carthagers."
#: gui/text/tips/embassies.txt:3
msgid "Train mercenaries from each of the ethnically-themed embassies."
msgstr "Rekruteer huurlingen van elk van de ambassades van verschillende beschavingen."
#: gui/text/tips/embassies.txt:4
msgid ""
"Mercenary citizen-soldiers have their normal Food cost converted to Metal "
"cost."
msgstr "Huurlingen kosten Metaal in plaats van Voedsel."
#: gui/text/tips/fishing.txt:1
msgid "FISHING"
msgstr "VISSEN"
#: gui/text/tips/fishing.txt:2
msgid "Fish the seas for a bountiful harvest."
msgstr "Bevis de zeeën voor een overvloedige oogst."
#: gui/text/tips/fishing.txt:3
msgid "Fishing boats carry a large amount of food per trip."
msgstr "Vissersschepen kunnen veel voedsel per uitvaart vervoeren."
#: gui/text/tips/fishing.txt:4
msgid "Fishing is faster than gathering food on fields."
msgstr "Vissen verzameld voedsel sneller dan boeren op velden."
#: gui/text/tips/fishing.txt:5
msgid "Careful! Fish are not an infinite resource!"
msgstr "Voorzichtig! Vis is geen onuitputtelijke grondstof!"
#: gui/text/tips/forge.txt:1
msgid "FORGE"
msgstr "VASTE PLAATSING"
#: gui/text/tips/forge.txt:2
msgid "Research structure for all factions."
msgstr "Onderzoeksgebouw voor alle beschavingen."
#: gui/text/tips/forge.txt:3
msgid "Research weapon and armor upgrades for your units."
msgstr "Onderzoek nieuwe wapens en verbeterde bescherming voor jouw eenheden."
#: gui/text/tips/fortress.txt:1
msgid "FORTRESS"
msgstr "FORT"
#: gui/text/tips/fortress.txt:2
msgid "The Fortress is usually each faction's strongest structure."
msgstr "Het fort is meestal het sterkste gebouw van een beschaving."
#: gui/text/tips/fortress.txt:3
msgid "Trains Champions, Heroes, and Siege Weapons."
msgstr "Rekruteer Kampioenen en Helden en maak Belegeringswapenen."
#: gui/text/tips/fortress.txt:4
msgid "Gives a population boost."
msgstr "Geeft een bevolkingsbonus."
#: gui/text/tips/fortress.txt:5
msgid "Garrison soldiers inside to add more firepower to its defense."
msgstr "Beman met soldaten om meer vuurkracht te geven aan de defensie."
#: gui/text/tips/freehand_position.txt:1
msgid "FREEHAND POSITION"
msgstr "VRIJE PLAATSING"
#: gui/text/tips/freehand_position.txt:2
msgid ""
"Gain an advantage on the battleground by tactically positioning your units!"
msgstr "Verkrijg voordeel op het slagveld door je eenheden tactisch te plaatsen!"
#: gui/text/tips/freehand_position.txt:3
msgid ""
"Therefore select some units, press and hold the right mouse button, draw any"
" line, then release the button."
msgstr "Selecteer daarvoor enkele eenheden, klik de rechter muisknop en houd die ingedrukt, teken een lijn, en laat de muisknop los."
#: gui/text/tips/freehand_position.txt:4
msgid "Your units will now spread out on this line."
msgstr "Uw eenheden zullen zich nu over deze lijn verspreiden."
#: gui/text/tips/gathering.txt:1
msgid "RESOURCE GATHERING"
msgstr "GRONDSTOFFEN VERZAMELEN"
#: gui/text/tips/gathering.txt:2
msgid "Use citizen-soldiers and female citizens to gather resources."
msgstr "Gebruik burgersoldaten en vrouwelijke burgers om grondstoffen te verzamelen."
#: gui/text/tips/gathering.txt:3
msgid "Female citizens gather vegetable resources faster."
msgstr "Vrouwelijke burgers zijn sneller in het verzamelen van plantaardig voedsel."
#: gui/text/tips/gathering.txt:4
msgid "Infantry citizen-soldiers are faster gathering minerals."
msgstr "Infanterie burgersoldaten zijn sneller in het mijnen."
#: gui/text/tips/gathering.txt:5
msgid "Cavalry citizen-soldiers are faster gathering meat."
msgstr "Ruiter burgersoldaten zijn sneller in het verzamelen van vlees."
#: gui/text/tips/gathering.txt:6
msgid ""
"The higher the level of a citizen-soldier (advanced, elite), the better he "
"fights, but the less efficient he is at gathering resources."
msgstr "Hoe hoger de rang van een burgersoldaat (Geavanceerd, Elite), hoe beter deze vecht maar hoe minder efficient hij grondstoffen kan verzamelen."
#: gui/text/tips/iphicrates.txt:1
msgid "IPHICRATES"
msgstr "IPHICRATES"
#: gui/text/tips/iphicrates.txt:2
msgid ""
"The Athenian general who reformed the Athenian army to be faster and more "
"maneuverable."
msgstr "De Atheense generaal die het Atheense leger hervormd heeft om sneller en beter manuvreerbaar te zijn."
#: gui/text/tips/iphicrates.txt:3
msgid "Units in his formation are faster and stronger."
msgstr "Eenheden in zijn formatie zijn sneller en sterker."
#: gui/text/tips/iphicrates.txt:4
msgid "Skirmishers move faster while he lives."
msgstr "Tirailleurs bewegen sneller zolang hij leeft."
#: gui/text/tips/outposts.txt:1
msgid "OUTPOSTS"
msgstr "VOORPOSTEN"
#: gui/text/tips/outposts.txt:2
msgid "Build in neutral or own territory."
msgstr "Bouw in eigen of neutraal gebied."
#: gui/text/tips/outposts.txt:3
msgid "Cheap and quickly built, but weak."
msgstr "Snel en goedkoop om te bouwen, maar niet sterk."
#: gui/text/tips/outposts.txt:4
msgid ""
"Garrison infantry for extensive vision, and to prevent losing control of the"
" outpost due to territory decay."
msgstr "Beman met infanterie om verder te kunnen kijken en om verlies van de uitkijkpost als gevolg van invloedsverlies tegen te gaan."
#: gui/text/tips/palisades.txt:1
msgid "PALISADE WALLS"
msgstr "PALISSADEN SCHUTTING"
#: gui/text/tips/palisades.txt:2
msgid "A quick, cheap wooden wall available to all factions."
msgstr "Een snelle, goedkope schutting beschikbaar voor alle beschavingen."
#: gui/text/tips/palisades.txt:3
msgid "Most factions have access to them in Village Phase."
msgstr "De meeste beschavingen kunnen ze al gebruiken in de Dorpsfase."
#: gui/text/tips/pericles.txt:1
msgid "PERICLES"
msgstr "PERIKLES"
#: gui/text/tips/pericles.txt:2
msgid "The foremost Athenian politician of the 5th century BC."
msgstr "De bekendste Atheense politicus van de 5de eeuw V.C."
#: gui/text/tips/pericles.txt:3
msgid "Structures are built faster within his range."
msgstr "Gebouwen in zijn aura zijn sneller compleet."
#: gui/text/tips/pericles.txt:4
msgid "Temples are cheaper while he lives."
msgstr "Tempels zijn goedkoper tijdens zijn leven."
#: gui/text/tips/persian_architecture.txt:1
msgid "PERSIAN ARCHITECTURE"
msgstr "PERZISCHE ARCHITECTUUR"
#: gui/text/tips/persian_architecture.txt:2
msgid "Special technology for the Persians."
msgstr "Speciale technologie voor de Perzen."
#: gui/text/tips/persian_architecture.txt:3
msgid "Structures +25% health."
msgstr "Gebouwen +25% gezondheid."
#: gui/text/tips/persian_architecture.txt:4
msgid "Build time lengthened by +20% as a consequence."
msgstr "Constructietijd met 20% verlengd als gevolg."
#: gui/text/tips/persian_architecture.txt:5
msgid ""
"Persians also have access to a great number of structural and defensive "
"technologies."
msgstr "Perzen hebben toegang tot een groot aantal structurele en defensieve technologieën."
#: gui/text/tips/pikemen.txt:1
msgid "PIKEMEN"
msgstr "PIEKENIERS"
#: gui/text/tips/pikemen.txt:2
msgid "Heavily armored and slow. Low attack."
msgstr "Zwaar bepantserd en traag. Lage aanvalskracht."
#: gui/text/tips/pikemen.txt:3
msgid ""
"Used against cavalry or against other melee infantry to pin them in place."
msgstr "Gebruikt tegen cavalerie of andere mêlee infanterie om hen op hun plaats te houden"
#: gui/text/tips/pikemen.txt:4
msgid "Available to: Kushites, Macedonians, Ptolemies, and Seleucids."
msgstr "- Beschikbaar voor: Kushiten, Macedoniërs, Ptolemaeïers en Seleuciden."
#: gui/text/tips/quinquereme.txt:1
msgid "QUINQUEREME"
msgstr "QUINQUEREME"
#: gui/text/tips/quinquereme.txt:2
msgid ""
"The heaviest standard warship. Available to: Carthaginians, Ptolemies, "
"Romans, and Seleucids."
msgstr "Het zwaarste oorlogsschip. Beschikbaar voor Rome, Carthago, de Ptolemeërs en de Seleudicen."
#: gui/text/tips/quinquereme.txt:3
msgid "Transports up to 50 units."
msgstr "Kan tot 50 eenheden vervoeren."
#: gui/text/tips/quinquereme.txt:4
msgid "Increases firepower with garrisoned catapults."
msgstr "Verhoog de vuurkracht door katapultenbemanning."
#: gui/text/tips/savanna_biome.txt:1
msgid "SAVANNA BIOME"
msgstr "SAVANNE BIOTOOP"
#: gui/text/tips/savanna_biome.txt:2
msgid "Generally flat, with a few watering holes and rocky outcrops."
msgstr "Over het algemeen vlak, met slechts enkele waterplassen of rotsige ontsluitingen."
#: gui/text/tips/savanna_biome.txt:3
msgid "Chock full of herd animals for plentiful hunting."
msgstr "Vol makke dieren die eenvoudig bejaagd kunnen worden."
#: gui/text/tips/savanna_biome.txt:4
msgid "Rich in all types of mining."
msgstr "Rijk aan alle soorten mijnbouw grondstoffen."
#: gui/text/tips/savanna_biome.txt:5
msgid "Wood tends to be sparse, but consists of high-yield Baobab trees."
msgstr "Hout is veelal zeldzaam, doch omvat dikke Baobab bomen."
#: gui/text/tips/scout_towers.txt:1
msgid "DEFENSE TOWERS"
msgstr "VERDEDIGINGSTORENS"
#: gui/text/tips/scout_towers.txt:2
msgid "Free-standing towers good for defending large areas of countryside."
msgstr "Alleenstaande torens, goed om grote porties buitengebied te verdedigen."
#: gui/text/tips/scout_towers.txt:3
msgid ""
"They usually cost 100 Wood and 100 Stone. Iberian Defense Towers cost 50 "
"Wood and 250 Stone (because they're stronger)."
msgstr "Ze kosten normaal 100 Hout en 100 Steen. Iberische Verdedigingstorens kosten 50 Hout en 250 Steen (omdat ze sterker zijn)."
#: gui/text/tips/scout_towers.txt:4
msgid "Has a ranged attack that increases for each garrisoned unit."
msgstr "Hoe meer bemanning, hoe meer pijlen er geschoten worden."
#: gui/text/tips/spartan_hoplites.txt:1
msgid "SPARTIATES"
msgstr "Spartanen"
#: gui/text/tips/spartan_hoplites.txt:2
msgid "Strongest infantry unit in the game."
msgstr "Sterkste Infanterie eenheid in het spel."
#: gui/text/tips/spartan_hoplites.txt:3
msgid "Champion Infantry available to the Spartans."
msgstr "Kampioen infanterie beschikbaar voor de Spartanen."
#: gui/text/tips/spartan_hoplites.txt:4
msgid ""
"Use them to slaughter enemy cavalry or as a shock force to support your "
"regular infantry."
msgstr "Gebruik ze om vijandelijke Ruiters af te slachten of als ondersteuning van uw reguliere Infanterie."
#: gui/text/tips/spearmen.txt:1
msgid "SPEARMEN"
msgstr "SPEERVECHTERS"
#: gui/text/tips/spearmen.txt:2
msgid "The basic melee infantry for every faction in the game."
msgstr "De basis Mêlee Infanterie voor elke beschaving in het spel."
#: gui/text/tips/spearmen.txt:3
msgid "Used against cavalry for an attack bonus."
msgstr "Gebruikt tegen Cavalerie voor een aanvalsbonus."
#: gui/text/tips/spearmen.txt:4
msgid "Decent hack attack make them good front line troops."
msgstr "Goede frontlinie troepen dankzij een fatsoenlijke slagaanval."
#: gui/text/tips/spearmen.txt:5
msgid ""
"They are countered by ranged units and swordsmen, so support your spearmen "
"with slingers or cavalry."
msgstr "Zwak tegen afstandseenheden en zwaardvechters. Ondersteun je speervechters dus met slingeraars of cavalerie."
#: gui/text/tips/stoa.txt:1
msgid "STOA"
msgstr "STOA"
#: gui/text/tips/stoa.txt:2
msgid "A special structure for Athenians, Macedonians, and Spartans."
msgstr "Een speciaal gebouw voor Atheners, Macedoniërs en Spartanen."
#: gui/text/tips/stoa.txt:3
msgid "Trains Heavy Skirmishers and Sword Infantry Champions."
msgstr "Rekruteert Zwaar Bewapende Speerwerpers en Kampioen Zwaardvechters."
#: gui/text/tips/stoa.txt:4
msgid "Grants +10 Population."
msgstr "Geeft +10 Bevolkingsbonus."
#: gui/text/tips/storehouses.txt:1
msgid "STOREHOUSES"
msgstr "BERGPLAATS"
#: gui/text/tips/storehouses.txt:2
msgid "A cheap dropsite for non-food resources (Wood, Stone, Metal)."
msgstr "Een goedkoop pakhuis voor niet-voedsel grondstoffen (Hout, Steen, Metaal)."
#: gui/text/tips/storehouses.txt:3
msgid ""
"Research technologies to improve the gathering capabilities of your "
"citizens."
msgstr "Onderzoek technologieën om de verzamelsnelheid van je burgers te verbeteren."
#: gui/text/tips/temples.txt:1
msgid "TEMPLES"
msgstr "TEMPELS"
#: gui/text/tips/temples.txt:2
msgid "Town Phase structure."
msgstr "Gebouw uit de Stadsfase."
#: gui/text/tips/temples.txt:3
msgid "Recruit Healers to heal your troops on the battlefield."
msgstr "Rekruteer Helers om je troepen op het slagveld te genezen."
#: gui/text/tips/temples.txt:4
msgid "Research healing technologies."
msgstr "Onderzoek genezings technologieën."
#: gui/text/tips/temples.txt:5
msgid "Its aura heals nearby units."
msgstr "Heeft een aura om nabije eenheden te helen."
#: gui/text/tips/temples.txt:6
msgid "Garrison wounded units inside for quicker healing."
msgstr "Breng gekwetste eenheden binnen om sneller te genezen."
#: gui/text/tips/territory_decay.txt:1
msgid "TERRITORY DECAY"
msgstr "TERRITORIUMVERVAL"
#: gui/text/tips/territory_decay.txt:2
msgid ""
"Decay happens when structures are not connected to an allied Civil Center."
msgstr "Verval vindt plaats wanneer gebouwen niet verbonden zijn met een geallieerd beschavingscentrum."
#: gui/text/tips/territory_decay.txt:3
msgid ""
"The decay process can be slowed down or reversed by garrisoning some units "
"in the structure."
msgstr "Het verval kan vertraagd of teniet gedaan worden door enkele eenheden het gebouw te laten bemannen."
#: gui/text/tips/territory_decay.txt:4
msgid ""
"When the decay is completed, the structure will be given to the most "
"influential neighbor."
msgstr "Wanneer het verval compleet is, zal het gebouw aan de meest invloedrijke buur gegeven worden."
#: gui/text/tips/themistocles.txt:1
msgid "THEMISTOCLES"
msgstr "THEMISTOCLES"
#: gui/text/tips/themistocles.txt:2
msgid ""
"Athenian hero who commanded the Greeks at the great naval battles of "
"Artemisium and Salamis."
msgstr "Atheense held die de Grieken commandeerde tijdens de grote zeeslagen van Artemsium en Salamis."
#: gui/text/tips/themistocles.txt:3
msgid "All ships are built faster while he lives."
msgstr "Alle schepen worden sneller gebouwd tijdens zijn leven."
#: gui/text/tips/themistocles.txt:4
msgid "The ship he is garrisoned inside sails much faster."
msgstr "Het schip waarin hij zich bevindt kan sneller zeilen."
#: gui/text/tips/triremes.txt:1
msgid "TRIREME"
msgstr "TRIREEM"
#: gui/text/tips/triremes.txt:2
msgid "The Medium Warship."
msgstr "Middelgroot Oorlogsschip."
#: gui/text/tips/triremes.txt:3
msgid "Good for transporting or fighting."
msgstr "Goed als transportmiddel of om te vechten."
#: gui/text/tips/triremes.txt:4
msgid "Garrison troops aboard to increase fire power."
msgstr "Beman met troepen om de vuurkracht te verhogen."
#: gui/text/tips/viriato.txt:1
msgid "VIRIATO"
msgstr "VIRIATO"
#: gui/text/tips/viriato.txt:2
msgid "Iberian hero of the Lusitani tribe."
msgstr "Iberische Held van de Lusitani stam."
#: gui/text/tips/viriato.txt:3
msgid ""
"At least seven campaigns against the Romans during the Lusitani Wars from "
"147 to 139 BC."
msgstr "Minstens zeven veldtochten tegen de Romeinen tijdens de 'Lusitani oorlogen' van 147 tot 139 V.C."
#: gui/text/tips/viriato.txt:4
msgid ""
"Has the Guerrilla Tactics aura that allows nearby Iberian units to ambush "
"their opponents."
msgstr "Heeft de 'guerrilla tactiek' aura waarmee dichtbijzijnde Iberische eenheden hun tegenstanders in een hinderlaag kunnen lokken."
#: gui/text/tips/war_elephants.txt:1
msgid "WAR ELEPHANTS"
msgstr "KRIJGSOLIFANTEN"
#: gui/text/tips/war_elephants.txt:2
msgid "Huge beasts from Africa and India, trained for war."
msgstr "Grote beesten uit Afrika en India, getraind voor de oorlog."
#: gui/text/tips/war_elephants.txt:3
msgid "High Food and Metal cost, but very powerful."
msgstr "Hoge Voedsel- en Metaalkosten, maar heel krachtig."
#: gui/text/tips/war_elephants.txt:4
msgid ""
"Available to: Carthaginians, Kushites, Mauryas, Persians, Ptolemies, and "
"Seleucids."
msgstr "Beschikbaar voor: Carthagers, Kushiten, Mauriërs, Perzen, Ptolemaeïers en Seleuciden."
#: gui/text/tips/whales.txt:1
msgid "WHALES"
msgstr "WALVISSEN"
#: gui/text/tips/whales.txt:2
msgid "An oceanic resource."
msgstr "Een oceanische voedselbron."
#: gui/text/tips/whales.txt:3
msgid "2000 Food."
msgstr "2000 Voedsel."
#: gui/text/tips/whales.txt:4
msgid "Gatherable by Fishing Boats after the whale is killed."
msgstr "Voedsel kan opgehaald worden door Vissersschepen nadat de walvis gedood is."
#: gui/text/tips/whales.txt:5
msgid "Roam around the oceans of the game and flee when attacked."
msgstr "Zwemmen rond in de oceaan en vluchten wanneer ze worden aangevallen."
#: simulation/data/resources/food.jsondescription
msgid "Harvest from animals, berry bushes, fish, or fields."
msgstr "Verzamel van dieren, bessenstruiken, vissen, of akkers."
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonname
msgctxt "firstWord"
msgid "Food"
msgstr "Voedsel"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonname
msgctxt "withinSentence"
msgid "Food"
msgstr "Voedsel"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonsubtypes.fish
msgctxt "firstWord"
msgid "Fish"
msgstr "Vis"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonsubtypes.fish
msgctxt "withinSentence"
msgid "Fish"
msgstr "Vis"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonsubtypes.fruit
msgctxt "firstWord"
msgid "Fruit"
msgstr "Fruit"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonsubtypes.fruit
msgctxt "withinSentence"
msgid "Fruit"
msgstr "Fruit"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonsubtypes.grain
msgctxt "firstWord"
msgid "Grain"
msgstr "Graan"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonsubtypes.grain
msgctxt "withinSentence"
msgid "Grain"
msgstr "Graan"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/food.jsonsubtypes.meat
msgctxt "firstWord"
msgid "Meat"
msgstr "Vlees"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/food.jsonsubtypes.meat
msgctxt "withinSentence"
msgid "Meat"
msgstr "Vlees"
#: simulation/data/resources/metal.jsondescription
msgid "Mine from metal mines or quarries."
msgstr "Mijn van ijzermijnen of groeves"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/metal.jsonname
msgctxt "firstWord"
msgid "Metal"
msgstr "Metaal"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/metal.jsonname
msgctxt "withinSentence"
msgid "Metal"
msgstr "Metaal"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/metal.jsonsubtypes.ore
msgctxt "firstWord"
msgid "Ore"
msgstr "Mineraal"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/metal.jsonsubtypes.ore
msgctxt "withinSentence"
msgid "Ore"
msgstr "Mineraal"
#: simulation/data/resources/stone.jsondescription
msgid "Mine from rocks, stone quarries or ruins."
msgstr "Mijn van rotsen, steengroeves or ruïnes."
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/stone.jsonname
msgctxt "firstWord"
msgid "Stone"
msgstr "Steen"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/stone.jsonname
msgctxt "withinSentence"
msgid "Stone"
msgstr "Steen"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/stone.jsonsubtypes.rock
msgctxt "firstWord"
msgid "Rock"
msgstr "Rots"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/stone.jsonsubtypes.rock
msgctxt "withinSentence"
msgid "Rock"
msgstr "Rots"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/stone.jsonsubtypes.ruins
#: simulation/data/resources/wood.jsonsubtypes.ruins
msgctxt "firstWord"
msgid "Ruins"
msgstr "Ruïnes"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/stone.jsonsubtypes.ruins
#: simulation/data/resources/wood.jsonsubtypes.ruins
msgctxt "withinSentence"
msgid "Ruins"
msgstr "Ruïnes"
#: simulation/data/resources/wood.jsondescription
msgid "Cut down from trees or groves."
msgstr "Hout wordt verzameld van bomen of bosjes."
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/wood.jsonname
msgctxt "firstWord"
msgid "Wood"
msgstr "Hout"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/wood.jsonname
msgctxt "withinSentence"
msgid "Wood"
msgstr "Hout"
#. Translation: Word as used at the beginning of a sentence or as a single-
#. word sentence.
#: simulation/data/resources/wood.jsonsubtypes.tree
msgctxt "firstWord"
msgid "Tree"
msgstr "Boom"
#. Translation: Word as used in the middle of a sentence (which may require
#. using lowercase
#. for your language).
#: simulation/data/resources/wood.jsonsubtypes.tree
msgctxt "withinSentence"
msgid "Tree"
msgstr "Boom"
Index: ps/trunk/binaries/data/mods/public/l10n/pt_BR.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/pt_BR.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/pt_BR.public-simulation-auras.po (revision 24321)
@@ -1,979 +1,971 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Alison Machado <alison.mbatista@outlook.com>, 2017
# borg 2k <estevanborg@gmail.com>, 2017-2018
# Cássio Gabriel <p8promo@gmail.com>, 2020
# Cássio Gabriel <p8promo@gmail.com>, 2020
# Danlorenzi <danlorenzi@hotmail.com>, 2017
# Filipe Oliveira <contato@fmoliveira.com.br>, 2017
# Gustavo Oliveira <oliveiragstv@gmail.com>, 2017
# Iksaandry Kral <iksaandry@outlook.com>, 2019
# Jefferson Gomes <jefferson.mg2@hotmail.com>, 2016
# Jorno Jornade <jfcarrer@hotmail.com>, 2018
# Lorenzo Villa <lorenzz.lokao@gmail.com>, 2020
# Lourenço Gaiteiro <loredal@gmail.com>, 2017
# Lucas Reis <lucasgta.vicecity12@gmail.com>, 2018
# 5740f0c2ff83ac22a5953606e86947f1_e6465d5 <abc26f27459d4e084e159537753d2851_615505>, 2017
# Márcio Souza <agente.juniorsilva@gmail.com>, 2020
# Mateus Guerra <jmateusz@gmx.co.uk>, 2020
# Monstro Socialista <monstrosocialista@gmail.com>, 2016
# Pedro Augustus Diniz Falcão Silva <pedro.falcao.ufcg@gmail.com>, 2016
# Rafael Andrade <rafaelandradeadm@gmail.com>, 2020
# Rafael Monteiro <rafaelimabsb2@hotmail.com>, 2016
# Renato Cirino <renatimpirei@gmail.com>, 2019
# Rui <xymarior@yandex.com>, 2018-2019
# Tiago Melo <tiago.henrique.cco@gmail.com>, 2020
# Tiago Melo <tiago.henrique.cco@gmail.com>, 2020
# Tiago Melo <tiago.henrique.cco@gmail.com>, 2018-2020
# victoJ <vfriedrichj@gmail.com>, 2020
# Victor Gregório <vt_marv@hotmail.com>, 2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-10-24 06:21+0000\n"
-"Last-Translator: Márcio Souza <agente.juniorsilva@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Portuguese (Brazil) (http://www.transifex.com/wildfire-games/0ad/language/pt_BR/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: pt_BR\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Armas de Cerco abastecidas possuem +3 de \"Taxa de regeneração de vida\"."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Reparação do Arsenal"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Unidades ganham experiência enquanto aquarteladas em quartéis."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Treinamento Rigoroso"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Navios aquartelados têm +10 na taxa de regeneração de vida."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparação do Estaleiro"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldados têm +20% de ataque corpo-a-corpo e de dano à distância."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor Religioso"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Trabalhadores têm +15% de velocidade de coleta."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Soldados tem +1 de armadura e +10% de ataque à distância e de corpo-a-corpo."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presença Encorajadora"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Heróis têm -5% da vida máxima."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdócio Poderoso"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Estruturas possuem -10% de custos de recursos tecnológicos e de tempo de pesquisa."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Poder de Conhecimento"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Estruturas têm +50% na taxa de regeneração de pontos de captura de unidades aquarteladas."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lealdade"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Comerciantes têm +20% de velocidade de movimento."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Édito de Ashoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Trabalhadores têm +25% de taxa de coleta de grãos."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bônus de cultivo"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Humanos têm +1 na taxa de regeneração de vida."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratamento Médico"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Estruturas têm +20% de raio de influência de território."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenização"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Soldados aquartelados têm +3 de armadura e +20 de campo de visão."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Muralha de Proteção"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 no limite máximo de população."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Símbolo de Grandeza"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 no limite máximo de população (requer a tecnologia “Expansão Gloriosa”)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Expansão Gloriosa"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Navios de Guerra Aliados possuem -25% de tempo de construção."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga de Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Curandeiros Aliados possuem -20% em custo de recursos."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidas"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "Aliados têm +10% de bônus de comércio internacional."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Mestres Mercantes"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Gastou -15% de custo de recursos tecnológicos e tempo de pesquisa"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Produtos da Gália"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Dardeiros Cidadãos Aliados têm -10% de custo de recursos."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Elefantes Aliados possuem -20% de custo em recursos e tempo de treino."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Fornecedores de Elefantes"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Aliados têm +20% no preço de venda de trocas comerciais."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Moeda Padronizada"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Templos Aliados possuem -50% de custos em recursos e tempo de construção; Tecnologias do Templo possuem -50% de custos em recursos e tempo de pesquisa."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Apoio Religioso de Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Comerciantes Terrestres Aliados têm +15% de ganho em comércio."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "A Estrada Real"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Aliados têm +1.0 na taxa constante de comida."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Celeiro do Mediterrâneo"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Infantaria de Cidadãos Aliados possui -10% de tempo de treinamento."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Conscrição"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr " Centros Cívicos Aliados possuem -20% de custo em recursos."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrápoles Síria"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Lanceiros da Infantaria de Cidadãos Aliados têm +10% da vida máxima."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga do Peloponeso"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Sólon instituiu diversas reformas econômicas buscando encorajar o comércio e a agricultura.\nTrabalhadores têm +15% de velocidade de coleta."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformas Econômicas"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Sólon trouxe um novo sistema de pesos e medidas, e os pais foram encorajados a encontrar negócios para seus filhos.\nTecnologias econômicas possuem -10% de custos de recurso."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortuna Econômica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Vendo a defesa entrincheirada ser inútil contra o exército Romano, Cassivelauno recorreu a táticas de guerrilha. Isto foi empregado mais tarde por outros chefes também.\nSoldados têm +15% de velocidade de movimento e +15% de alcance de visão."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Táticas de Guerrilha"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivelauno implementou movimentos rápidos para escaramuçadores, para perseguir tropas e forrageadores Romanos.\nDardeiros têm +20% de alcance de ataque."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Perseguição dos Escaramuçadores"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Líder da cavalaria pesada Cartaginesa em Trébia e Canas, onde sua carga tripla teve efeitos devastadores sobre o inimigo.\nCavalaria de combate corpo-a-corpo tem +1 de armadura e +10% de vida."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandante de Cavalaria Pesada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Combatendo os Romanos, Ambiórix percebeu a futilidade da guerra aberta e, em vez disso, recorreu a táticas de emboscada. Os Gauleses aprenderam rapidamente onde e quando executar ataques surpresas.\nOs Soldados têm +5% de dano corpo-a-corpo e de ataque à distância e -25% de experiência de promoção."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Abate em Emboscada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Quando o exército Romano ficou aquém do abastecimento de comida, as tribos Gaulesas foram obrigadas a desistir de uma parte de sua já escassa colheita. Os Eburões sob Ambiórix estavam relutantes em fazer dessa forma, consequentemente César enviou tropas para tomá-los pela força.\nTrabalhadores possuem -10% de taxa de coleta de grãos."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributo a Roma"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Juntamente com seu irmão Indíbil, Mandônio comandou os recrutas e mercenários Ibéricos que participaram nas Guerras Púnicas.\nMercenários Cidadãos Aliados possuem -25% de custo de metal."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandante Mercenário"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Após a queda de Indíbil na batalha, Mandônio conduziu todos à segurança.\nSoldados têm +10% de vida máxima."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Salvador de Vidas"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Governando o Império Meroé com toda sua força e também sendo uma parte importante da religião Meroítica, Shanakdakheto representou a ira de Cuxe, algo que é pra ser levado a sério.\nCidadãs Inimigas possúem -15% de velocidade de colheita."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Mais Aintiga Rainha Núbia"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Como em todas as culturas, a religião teve um papel importante para os Cuxes. Shanakdakheto teve o templo construído por volta de 160 a.C., como um símbolo dos avanços de Meroé.\nTemplos têm +1 na taxa de cura de unidades aquarteladas."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templo em Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Durante a Primeira Guerra Macedônica, Philip e suas tropas saquearam Termo, o centro político e religioso de Aetolia.\nHumanos, Armas de Cerco, Barcos e Estruturas têm +5 de alimentos e madeira em saques."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Saqueador de Cidades"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Filho de Chandragupta Maurya, Bindusara consolidou seu império, criando um Estado estável para seu filho Ashoka herdar.\nEstruturas têm +20% no raio de influência de território."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidador do Império"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Disseram por aí que Bindusara conquistou terras ao sul do império.\nSoldados têm +15% de força de ataque de captura."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Por todo seu reinado, muitas das riquezas de Artaxerxes foram gastas com projetos de construção. Ele restaurou o Palácio de Dario I em Susã e restaurou a antiga cidade de Ecbátana.\nEstruturas têm -10% de recursos para construir e recebem +5% de vida."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Grande Construtor"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Continuando o trabalho de seus antecessores na Grande Biblioteca de Alexandria, ele tomou posse de todos os livros trazidos à cidade, assim deixando uma vasta herança de conhecimento acumulado ao seu povo.\nTecnologia das estruturas custam -10% de recursos."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Grande Bibliotecário"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Depois de ser estuprada pelo filho do rei Tarquínio, o Soberbo, Lucretia cometeu suicídio; isso fez com que Bruto jurasse derrubar a monarquia e vingá-la.\nCidadãs custam -20% de comida e têm +10% de velocidade na colheita."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vingador de Lucrécia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Bruto foi uma das figuras mais importantes na queda da monarquia e na fundação da República Romana. Mais tarde, como um cônsul, liderou o exército Romano para a vitória contra o rei etrusco Tarquínio que buscava retomar o trono.\nHumanos e Armas de Cerco têm +1 de armadura."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fundador e Defensor da República"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochus I contribuiu para a construção do Templo Ezida em Borsippa.\nTemplos custam -10% de recursos; tecnologias de Templos custam -10% de recursos."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fundador do Templo de Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antíoco incentivou a imigração Grega ao seu reino e estabeleceu várias novas cidades na Anatólia para servirem de contrapeso para os Gauleses.\n+5% no limite da população."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigração"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Filho de Seleucus Nicator, Antiochus foi bem sucedido na formidável tarefa de manter o império unido e estável, enquanto fundava novos templos e derrotava os Gauls invasores com elefantes de guerra.\nElefantes Campeões custam -10% de recursos."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lycurgus instituiu diversas reformas militares e, sob sua forma de governo, foi implementada uma fidelidade completa e absoluta com Esparta e seus cidadãos.\nInfantaria de Lanceiros Civis custam -10% de recursos."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformas Militares de Lycurgan"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Lanceiro de Infantaria Campeão -5% custo de recursos."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Apoiando ainda mais a igualdade, Lycurgus proibiu o uso de ouro e prata, introduzindo uma nova moeda de ferro chamada pelanors.\nTrabalhadores têm +15% na taxa de coleta de metal."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanors de Ferro"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Trabalhadores têm +25% de taxa de construção."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Elefantes Trabalhadores"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Soldados Cidadãos têm +10% de taxa de construção e velocidade de coleta."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspiração"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Soldados em sua formação têm +3 de armadura e +15% de velocidade de movimento."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformas na Formação"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Dardeiros de Infantaria têm +15% de velocidade de movimento."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformas na Infantaria Leve"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "Trabalhadores têm +15% na taxa de construção."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programa de Construção de Péricles"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Templos custam -15% de pedra e têm +2% na taxa de cura de unidades aquarteladas."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Templo de Atena Nice"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Quando aquartelado, o Barco têm -30% no tempo de treinamento e +50% de velocidade de movimento."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandante Naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Barcos custam -50% de metal e levam -20% de tempo para construir."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arquiteto Naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Campeões têm +2 de força de ataque de captura, +20% de dano de ataque corpo-a-corpo e de longo alcance e +10% de velocidade de movimento."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Exército Campeão"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Soldados e Armas de Cerco têm +1 de armadura e +15% na velocidade de movimento."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Chefe de Guerrilha"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Humanos têm +0.8 na taxa de regeneração de vida."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldados e Armas de Cerco têm +15% na velocidade de movimento."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "General Relâmpago"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Mercenários Inimigos têm -20% de dano de ataque à distância e de corpo-a-corpo."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Subjugador de Mercenários"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Soldados e Armas de Cerco próprios e aliados têm +1% de poder de captura e +20% de dano de ataque corpo-a-corpo e à distância."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Tático"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Cavalaria de combate corpo-a-corpo tem +30% de dano de ataque corpo-a-corpo."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandante da Cavalaria"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Humanos, Armas de Cerco e Barcos têm +15 de metal em saques."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Saqueador de Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldados e Armas de Cerco têm +1 de poder de captura e +20% de dano de ataque à distância e de corpo-a-corpo."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Chefe de Guerra Celta"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparação para Guerra"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "Quando aquartelados, a Estrutura ou Arma de Cerco têm +2% na taxa de pontos de captura de unidades aquarteladas."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Defesa Inspirada"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Quando aquartelado, a Estrutura ou Arma de Cerco têm +75% de flechas."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Valente Defensor"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Soldados têm +1 de armadura."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervor da Batalha"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldados têm -15% de custo de recursos e -20% de tempo de treinamento."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilização"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldados têm +20% na velocidade de movimento."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldados e Armas de Cerco têm +100% de recursos de saque."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Pilhagem"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Campeões têm +2 de poder de captura e +20% de dano de ataque à distância e de corpo-a-corpo."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Rainha Guerreira"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Templo de Ámon têm +20% no custo dos recursos e no tempo de construção. Guarda do Templo de Ámon custa +20% de recurso e de tempo de treinamento."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Desafiador das Tradições"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Templo de Apedemak possúi -20% no custo dos recursos e no tempo de construção. Guarda do Templo de Apedemak custa -20% de recurso e de tempo de treinamento."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Seguidor de Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Curandeiros Inimigos −50% força de cura."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Matança dos Fiéis"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldados têm +10% de dano de ataque à distância e de corpo-a-corpo e +50% no saque de recursos."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Redentor de Cuxe"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Trirremes Cuchitas custam -50% de madeira e metal."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Presente de Navios de Guerra"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Estruturas têm +10% no raio de influência de território."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismo"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Centros Cívicos Inimigos possúem -50% na taxa de pontos de captura de unidades aquarteladas."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Conquistador"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Piqueiros têm +20% de poder de captura e +20% de dano de ataque corpo-a-corpo."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "Armas de Cerco têm +1 de armadura, +20% de dano de ataque à distância e de corpo-a-corpo, +10% de alcance de ataque e +10% de campo de visão."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Sitiante"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Ascensão da Macedônia"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldados têm +20% de dano de ataque à distância e de corpo-a-corpo e -15% de saúde."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Vitória Pírrica"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Templos custam -50% de recursos e tempo de construção. Tecnologias do Templo possúem -50% no custo de recursos e no tempo de pesquisa."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budismo"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Quando aquartelados, as tecnologias das Estruturas têm -20% de custo de recursos e -50% de tempo de pesquisa."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Professor"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneração"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Cavalaria tem +1 de poder de captura e +20% de dano de ataque à distância e de corpo-a-corpo."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Líder de Frente"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldados, Armas de Cerco, Comerciantes e Navios Mercantes têm +15% de velocidade de movimento."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Liderança"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Trabalhadores têm +15% de taxa de construção e de velocidade de coleta."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Administrador"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldados e Armas de Cerco têm -20% no tempo de repetição de ataque à distância e de corpo-a-corpo."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Heróis Aliados têm +10% de vida."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Consorte"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Heróis Inimigos têm -10% de vida."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Piqueiros têm +40% de vida."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Ráfia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Trabalhadores têm +10% de taxa de construção."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patrono da Construção"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Mercenários têm -35% de custo de recursos."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patrono dos Mercenários"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Cavalaria tem +15% de dano de ataque à distância e de corpo-a-corpo."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Espada de Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Infantaria Inimiga tem -10% de dano de ataque à distância e de corpo-a-corpo."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Humanos e Estruturas têm +1 de armadura."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Escudo de Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldados e Armas de Cerco têm +2 de força de ataque de captura, +20% de dano de ataque corpo-a-corpo e de longo alcance."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triunfo"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Cavalaria têm +2 de armadura."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Estruturas Inimigas, Navios e Armas de Cerco têm -20% de vida."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Conquistador Renomado"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Elefantes Campeões têm +20% de dano de ataque corpo-a-corpo e +20% de velocidade de movimento."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr "Dardeiros de Infantaria Cidadãos têm +1 de armadura e +25% de dano de ataque perfurante à distância."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformas dos Escravos"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Lanceiros têm +1 de poder de captura e +25% de dano de ataque corpo-a-corpo."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Último Suporte"
Index: ps/trunk/binaries/data/mods/public/l10n/ru_UA.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ru_UA.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ru_UA.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Russian (Ukraine) (http://www.transifex.com/wildfire-games/0ad/language/ru_UA/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ru_UA\n"
"Plural-Forms: nplurals=4; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<12 || n%100>14) ? 1 : n%10==0 || (n%10>=5 && n%10<=9) || (n%100>=11 && n%100<=14)? 2 : 3);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/sq.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/sq.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/sq.public-simulation-auras.po (revision 24321)
@@ -1,955 +1,947 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Andjol Bici <andjolbici12@gmail.com>, 2017
# Kevin Agastra <kevin_agastra@yahoo.it>, 2020
# Krisli Pulaj <pkisi00@gmail.com>, 2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Albanian (http://www.transifex.com/wildfire-games/0ad/language/sq/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sq\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Anijet në Garizon +10 Jetë dhe rigjenerim"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Riparimet e portit detar"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Ushtarët +20% shpatë dhe dëme shkaktuar nga sulmi"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Entuziazëm Fetar"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Punëtorë +15% shpjetësi grumbullimi"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotizëm"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Fuqia e Diturisë"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Besnikëri"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Urdhri i Ashokës"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Shperblimet e bujqësisë"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Trajtim mjekësor"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenizëm"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Mbrojtja e murit"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Simboli i Madhështisë"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Zgjerim i Lavdishëm"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Lidhja e Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidët"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Mjeshtrat e tregtisë"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Valuta e standardizuar"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Mbështetja Fetare e Ashokës"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapolisi Sirian"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Lidhja Peloponeze"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reforma Ekonomike"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Taktika guerilase"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Komandant i Kalorësisë së Rëndë"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Shpëtues Jetësh"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Tempulli në Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Plaçkitës Qytetesh"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Ndërtues i Madh"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigrim"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Frymëzim"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Takticien"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Plaçkitës i Romës"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Përgatitje për Luftë"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilizim"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperializëm"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Pushtues"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Fitore Pirrike"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budizm"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Mësues"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Ripërtëritje"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Udhëheqje"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Administrator"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Shpata e Romës"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Mburoja e Romës"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Pushtues me Famë"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Qëndrimi i Fundit"
Index: ps/trunk/binaries/data/mods/public/l10n/hu.public-maps.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/hu.public-maps.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/hu.public-maps.po (revision 24321)
@@ -1,2975 +1,2975 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Hammer Andrew <andrewhammer87@gmail.com>, 2017
# Balázs Meskó <meskobalazs@mailbox.org>, 2020
# Balázs Meskó <meskobalazs@mailbox.org>, 2015-2020
# Balázs Meskó <meskobalazs@mailbox.org>, 2020
# Balázs Úr, 2015-2016
# Bence Erős <ebence88@gmail.com>, 2015
# Boross Péter <borosspet@web.de>, 2015-2016
# Farkas Máté <nyugatkeleti@gmail.com>, 2019
# Gyuris Gellért <jobel@ujevangelizacio.hu>, 2014-2016
# Kristóf Kófiás <kristof.kofias@gmail.com>, 2014
# lkishalmi <laszlo.kishalmi@gmail.com>, 2015
# Mátyás Demeter <mathias.demeter@gmail.com>, 2015
# Nagy András <asd0707@freemail.hu>, 2015
# Stew Den <stewden55@hotmail.com>, 2014
# Tibor Buzási, 2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-11-13 10:15+0000\n"
-"Last-Translator: Transifex Bot <>\n"
+"PO-Revision-Date: 2020-12-02 21:03+0000\n"
+"Last-Translator: Balázs Meskó <meskobalazs@mailbox.org>\n"
"Language-Team: Hungarian (http://www.transifex.com/wildfire-games/0ad/language/hu/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: hu\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: maps/random/aegean_sea.jsonsettings.Description
msgid "Players start on two sides of a sea with scattered islands."
msgstr "A játékosok egy szigetekkel teli tenger két szélén kezdenek."
#: maps/random/aegean_sea.jsonsettings.Name
msgid "Aegean Sea"
msgstr "Égei-tenger"
#: maps/random/african_plains.jsonsettings.Description
msgid ""
"The central region of the vast continent of Africa, birthplace of humanity. "
"Players start in a lush area teeming with vegetation and wildlife."
msgstr "A hatalmas afrikai kontinens középső régiója, az emberiség szülőhelye. A játékosok nyüzgő vadvilágú és buja növényzetű területen kezdenek."
#: maps/random/african_plains.jsonsettings.Name
msgid "African Plains"
msgstr "Afrikai síkság"
#: maps/random/alpine_lakes.jsonsettings.Description
msgid ""
"High Alpine mountains surrounding deep valleys strung with mountain streams "
"and finger-like lakes."
msgstr "Hegyi patakokkal és ujjszerű tavakkal szabdalt mély völgyeket körülvevő magas alpesi hegység."
#: maps/random/alpine_lakes.jsonsettings.Name
msgid "Alpine Lakes"
msgstr "Alpesi tavak"
#: maps/random/alpine_valley.jsonsettings.Description
msgid "High Alpine mountains bordering deep valleys."
msgstr "Mély völgyek alpesi hegyek koszorújában."
#: maps/random/alpine_valley.jsonsettings.Name
msgid "Alpine Valley"
msgstr "Alpesi völgy"
#: maps/random/ambush.jsonsettings.Description
msgid ""
"High bluffs overlook the terrain below. Bountiful resources await on the "
"cliffs, but beware of enemies planning an ambush."
msgstr "Magas ormok tekintenek a lenti területre. Bőséges nyersanyag vár a sziklákon, de óvakodj az ellenségek tervezett rajtaütésétől."
#: maps/random/ambush.jsonsettings.Name
msgid "Ambush"
msgstr "Rajtaütés"
#: maps/random/anatolian_plateau.jsonsettings.Description
msgid ""
"An indefensible open land with little wood and stone, representing the "
"central basin of Asia Minor."
msgstr "Kis-Ázsia központi medencéjében lévő védhetetlen nyílt vidék kevés fával és kővel."
#: maps/random/anatolian_plateau.jsonsettings.Name
msgid "Anatolian Plateau"
msgstr "Anatóliai fennsík"
#: maps/random/archipelago.jsonsettings.Description
msgid ""
"A maze of islands of different sizes and shapes. Players start with more "
"wood than normal."
msgstr "Különböző méretű és alakú szigetek labirintusa. A játékosok a szokásosnál több fával kezdenek."
#: maps/random/archipelago.jsonsettings.Name
msgid "Archipelago"
msgstr "Szigetvilág"
#: maps/random/arctic_summer.jsonsettings.Description
msgid ""
"Summer has arrived to the cold regions of the north and with it have many "
"animals, profiting from its milder climate. Wolves, ever present, have shed "
"their winter clothes; deer, hares and muskox populate the plains. The last "
"traces of winter are rapidly disappearing, only to reappear very soon."
msgstr "A nyár megérkezett a hideg északi területekre, és sok állatnak kedvezett az enyhébb klíma. A minden jelenlévő farkasok levetették a téli bundájuk, a szarvasok, nyulak és pézsmatulkok benépesített az alföldeket. A tél utolsó nyomai gyorsan tűnnek el, hogy egészen hamarosan visszatérjenek."
#: maps/random/arctic_summer.jsonsettings.Name
msgid "Arctic Summer"
msgstr "Sarki nyár"
#: maps/random/ardennes_forest.jsonsettings.Description
msgid ""
"Each player starts deep in the forest.\n"
"\n"
"The Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva."
msgstr "A játékosok sűrű erdőben kezdenek.\n\nAz Ardennek röghegységekkel és erdőkkel tarkított vonulata, melyek főleg a mai Belgium és Luxemburg területén húzódik. A hatalmas erdőséget a római korban Silva, az erdők istennője, után Arduenna Silva-nak hívták."
#: maps/random/ardennes_forest.jsonsettings.Name
msgid "Ardennes Forest"
msgstr "Ardenneki erdők"
#: maps/random/atlas_mountains.jsonsettings.Description
msgid ""
"A rugged land with small room for buildings with scarce wood. Represents the"
" mountain range in the Northwest Africa."
msgstr "Rögös föld kevés beépíthető hellyel és fával. Északnyugat-Afrika hegyvidékének mintájára."
#: maps/random/atlas_mountains.jsonsettings.Name
msgid "Atlas Mountains"
msgstr "Atlasz-hegység"
#: maps/random/bahrain.jsonsettings.Description
msgid ""
"Bahrain, centre of the Dilmun civilization which fell in 800BC, was in turn "
"controlled by Sumerians, Assyrians, Babylonians, Persians and other later "
"peoples. An island strategically placed in the Sinus Persicus (Persian Gulf)"
" and also centre of pearl trading due to its magnificent pearl fisheries, "
"Bahrain is never left unoccupied for long. But now, with the previous "
"occupants gone, the land prepares for war. Will you be the next Ruler of "
"Bahrain?"
msgstr "Bahrein, a i. e. 800-ban elbukott dilmun civilizáció központja volt, amelyet sumerok, asszírok, babilóniaik, perzsák és más későbbi népek irányítottak. A Perzsa-öbölben található stratégiailag jó helyen lévő sziget, amely a gyöngykereskedelem központja is a gyöngyhalászat miatt, sosem marad sokáig lakatlan. De most, hogy az előző lakók elmentek, a föld felkészül a háborúra. Te leszel Bahrein következő uralkodója?"
#: maps/random/bahrain.jsonsettings.Name
msgid "Bahrain"
msgstr "Bahrein"
#: maps/random/belgian_uplands.jsonsettings.Description
msgid ""
"An experimental map with its heightmap generated by erosion to look more "
"natural. Not all seeds will be fair though! Tiny maps with 8 players may "
"take a while to generate."
msgstr "Egy kísérleti térkép az erózió által előállított magasságtérképével, hogy még természetesebbnek tűnjön. Ennek ellenére nem minden kezdőpont lesz igazságos! A 8 játékossal rendelkező apró térképek előállítása eltarthat egy ideig."
#: maps/random/belgian_uplands.jsonsettings.Name
msgid "Belgian Uplands"
msgstr "Belga felföldek"
#: maps/random/botswanan_haven.jsonsettings.Description
msgid ""
"Botswanan Africa during the wet season, a land which was arid and "
"inhospitable just weeks before has come to life totally transformed. Herds "
"of zebras graze amid the tall, lush grasses in which lions lie waiting, "
"while in the shallow pools lurk fearsome crocodiles."
msgstr "A botswanai Afrika a nedves évszak alatt: egy föld, amely néhány hete még száraz és lakhatatlan volt, most életre kelt, és teljesen átalakult. Zebracsordák legelnek a magas, buja fű között, ahol az oroszlánok várnak, míg a sekély mocsárban félelmetes krokodilok leselkednek."
#: maps/random/botswanan_haven.jsonsettings.Name
msgid "Botswanan Haven"
msgstr "Botswanai Menedék"
#: maps/random/caledonian_meadows.jsonsettings.Description
msgid ""
"Fertile lands surrounded by harsh terrain.\n"
"Remains of recent snowfalls still haunt the forests, and torrential rivers from the snowmelt have barely died away.\n"
"Aiming at a realistic terrain, this map might not always be balanced."
msgstr "Termékeny földeket övez a durva terep.\nA közelmúltbeli hóesések maradványai még mindig kísértik az erdőket, és az olvadás okozta hegyi folyók alig tűntek még el.\nA realisztikus terepre törekedve, ez a térkép lehet, hogy nem mindig kiegyensúlyozott."
#: maps/random/caledonian_meadows.jsonsettings.Name
msgid "Caledonian Meadows"
msgstr "Kaledóniai rétek"
#: maps/random/cantabrian_highlands.jsonsettings.Description
msgid ""
"Each player starts on a hill surrounded by steep cliffs. Represents "
"Cantabria, a mountainous region in the North of the Iberian peninsula."
msgstr "Minden játékos egy meredek szikláktól ölelt dombon kezd. Ez a pálya Cantabriát az ibériai félsziget északi hegyvidéki tájait mintázza."
#: maps/random/cantabrian_highlands.jsonsettings.Name
msgid "Cantabrian Highlands"
msgstr "Cantabriai fennsík"
#: maps/random/canyon.jsonsettings.Description
msgid "Players start around the map in deep canyons."
msgstr "A játékosok a térkép szélén, mély kanyonokban kezdenek."
#: maps/random/canyon.jsonsettings.Name
msgid "Canyon"
msgstr "Kanyon"
#: maps/random/continent.jsonsettings.Description
#: maps/random/unknown.jsonsettings.Landscapes.land[0].Description
msgid "All players starts on a continent surrounded by water."
msgstr "Mindegyik játékos egy vízzel körülvett kontinensen kezd."
#: maps/random/continent.jsonsettings.Name
#: maps/random/unknown.jsonsettings.Landscapes.land[0].Name
msgid "Continent"
msgstr "Kontinens"
#: maps/random/corinthian_isthmus.jsonsettings.Description
#: maps/random/unknown.jsonsettings.Landscapes.land[1].Description
#: maps/skirmishes/corinthian_isthmus_2p.xml:Description:39
#: maps/skirmishes/corinthian_isthmus_4p.xml:Description:40
msgid ""
"Two Mediterranean land masses connected by a narrow spit of land, called an "
"'Isthmus'."
msgstr "Két mediterrán földrész, melyet egy keskeny földnyelv kapcsol össze. "
#: maps/random/corinthian_isthmus.jsonsettings.Name
msgid "Corinthian Isthmus"
msgstr "Korinthoszi-földszoros"
#: maps/random/corsica.jsonsettings.Description
msgid ""
"The players start on two opposing islands, both with a very jagged relief "
"that will make landing difficult."
msgstr "A játékosok a két szembenálló szigeten kezdenek. Mindkét sziget partvonala erősen csipkézett, ami nehezíti a partraszállást."
#: maps/random/corsica.jsonsettings.Name
msgid "Corsica vs Sardinia"
msgstr "Korzika Szardínia ellen"
#: maps/random/cycladic_archipelago.jsonsettings.Description
msgid ""
"Each player starts on an island surrounded by water.\n"
"\n"
"The Cyclades is an island group in the Aegean Sea, south-east of the mainland of Greece. They are one of the island groups which constitute the Aegean archipelago. The name refers to the islands around the sacred island of Delos. The Cyclades comprise about 220 islands. The islands are peaks of a submerged mountainous terrain, with the exception of two volcanic islands, Milos and Santorini. The climate is generally dry and mild, but with the exception of Naxos the soil is not very fertile."
msgstr "Minden játékos egy vízzel körülvett szigeten kezd.\n\nA Kükládok egy szigetcsoport az Égei-tengeren Görögország szárazföldi részétől délkeletre. Egyike azon szigetcsoportoknak, amelyek az Égei szigetvilágot alkotják. A név Délosz szent szigete körüli szigetekre utal. A Kükládok körülbelül 220 szigetből áll. A szigetek lesüllyedt hegyi terepek csúcsai két vulkanikus sziget, Milosz és Szantorini kivételével. Az éghajlatuk általában száraz és enyhe, de a talaj nem túl termékeny, kivéve Naxosz szigetét."
#: maps/random/cycladic_archipelago.jsonsettings.Name
msgid "Cycladic Archipelago"
msgstr "Kükládok szigetcsoport"
#: maps/random/danubius.jsonsettings.Daytime[0].Description
msgid "Bright daylight illuminates the scene."
msgstr "Napvilág világítja meg a jelenetet."
#: maps/random/danubius.jsonsettings.Daytime[0].Name
msgid "Day"
msgstr "Nappal"
#: maps/random/danubius.jsonsettings.Daytime[1].Description
msgid "Attackers are covered by the darkness of the night."
msgstr "A támadókat az éj sötétje fedi."
#: maps/random/danubius.jsonsettings.Daytime[1].Name
msgid "Night"
msgstr "Éjszaka"
#: maps/random/danubius.jsonsettings.Description
msgid ""
"Players start along the banks of the river Danube in the period following "
"the expansion into Pannonia by the Celtic Boii tribe. Seeking to consolidate"
" their hold on this land, celtic reinforcements have been sent to root out "
"the remaining foreign cultures. Players not only have to vie for power "
"amongst themselves, but also beat back these ruthless invaders. Ultimately, "
"the Boii were defeated by the rising power of the Dacians, hence leading to "
"the reemergence of the Geto-Dacian Confederation under King Burebista."
msgstr "A játékosok a Duna folyó partján kezdenek, a kelta Boii törzs Pannónia felé történő terjeszkedésének időszaka után. A föld uralmának megszilárdítására törekedve, kelta erősítések kerültek kiküldésre, hogy kiűzzék a megmaradt idegen kultúrákat. A játékosok nem csak egymás közt harcolnak a hatalomért, hanem ezekkel a hódítókkal is fel kell venniük a harcot. Végül, a Boii törzset legyőzték a dákok, amely a géta-dák szövetség felemelkedéséhez vezetett, Boirebisztasz király alatt."
#: maps/random/danubius.jsonsettings.Name
msgid "Danubius"
msgstr "Danubius"
#: maps/random/deep_forest.jsonsettings.Description
msgid "A deep dark forest in Germania."
msgstr "Egy sötét, mély erdő Germániában."
#: maps/random/deep_forest.jsonsettings.Name
msgid "Deep Forest"
msgstr "Sötét erdő"
#: maps/random/dodecanese.jsonsettings.Description
msgid ""
"Controlling access to the Aegean Sea from the East, the Dodecanese have been"
" subject to numerous yet short-lived invasions. Ultimately consolidating "
"power with Rhodes at their lead, these islands developed into great "
"maritime, commercial and cultural centers. Will you acheive the same?"
msgstr "Az Égei-tenger elérését keletről korlátozva, a Dodekanészosz több rövid életű invázió célpontja volt. Végül Rodosz vezetésével szilárdították meg a hatalmat, és ezek a szigetek nagy hajózási, kereskedelmi és kulturális központokká váltak. Te is eléred ugyanezt?"
#: maps/random/dodecanese.jsonsettings.Name
msgid "Dodecanese"
msgstr "Dodekanészosz"
#: maps/random/elephantine.jsonsettings.Description
msgid ""
"Forming the traditional frontier between ancient Kush and Egypt, the "
"fortified Island of Elephantine was situated on the Nile River at the first "
"cataract. As the border between Upper Egypt and Lower Nubia, Elephantine "
"became an important way-station for the trade in ivory and other goods. It "
"was considered to be the home of the god Khnum, guardian of the source of "
"the Nile, and boasted an impressive temple complex."
msgstr "Kus és Egyiptom hagyományos határát adva, Elephantiné megerősített szigete a Nílus folyó első kataraktájánál feküdt. Felső-Egyiptom és Alsó-Núbia határaként, Elephantiné fontos megálló lett az elefántcsont és már áruk kereskedelmében. Hnum, a Nílus forrásának őrző istenének otthonának tekintették, és lenyűgöző templomegyüttessel büszkélkedhettek."
#: maps/random/elephantine.jsonsettings.Name
msgid "Elephantine"
msgstr "Elephantiné"
#: maps/random/empire.jsonsettings.Description
msgid ""
"A neighboring province has pledged alegiance to your rule. It's up to you to"
" command them to victory."
msgstr "Egy szomszédos provincia hűségesküt tett neked. Rajtad áll, hogy győzelemre vezesd őket."
#: maps/random/empire.jsonsettings.Name
msgid "Empire"
msgstr "Birodalom"
#: maps/random/english_channel.jsonsettings.Description
msgid ""
"Players start in either northern France or southern Britain while the "
"English channel separates them."
msgstr "A játékosok vagy Észak-Franciaországban, vagy Dél-Britanniában kezdenek. A La Manche-csatorna elválasztja őket egymástól."
#: maps/random/english_channel.jsonsettings.Name
msgid "English Channel"
msgstr "Angol csatorna"
#: maps/random/extinct_volcano.jsonsettings.Description
msgid ""
"[color=\"red\"]IMPORTANT NOTE: AI PLAYERS DO NOT WORK WITH THIS MAP[/color]\n"
"\n"
"A once fertile valley, desolated by the eruption of the long-dormant volcano in the heart of the region. Following years of empty, scorched deadness, signs of life started reappearing and spreading. Now the land is half-way to the full lushness of its former era. Alas, it is not to be: following a long stretch of drought, interminable rains have set in in the higher regions to the north. Water levels are rising at drastic levels, slowly forcing players to seek the high ground of the lesser, extinct volcanoes or the now again dormant great cone."
msgstr "[color=\"red\"]FONTOS: AZ MI JÁTÉKOSOK NEM MŰKÖDNEK EZEN A TÉRKÉPEN[/color]\n\nEgy egykor termékeny völgy, amelyet a terület közepén lévő régóta szunnyadó vulkán pusztított el. Az évek óta tartó üres, kiégett pusztaságban az élet jelei újra megjelentek, és terjednek. Most már a föld régi teljes bujasága felé jár félúton. De ez nem fog bekövetkezni: egy hosszú aszály után, az északi területek felől érkező megállíthatatlan esők érkeznek. A vízszint drasztikusan növekszik, lassan arra kényszerítve a játékosokat, hogy magasabb területeket keressenek, a kisebb kihunyt tűzhányókon, vagy a most újra szunnyadó kúpján."
#: maps/random/extinct_volcano.jsonsettings.Name
msgid "Extinct Volcano"
msgstr "Kialudt vulkán"
#: maps/random/extinct_volcano_triggers.js:59
msgid "It keeps on raining, we will have to evacuate soon!"
msgstr "Továbbra is esik, hamarosan evakuálnunk kell!"
#: maps/random/extinct_volcano_triggers.js:60
msgid "The rivers are standing high, we need to find a safe place!"
msgstr "A folyók magasan állnak, biztonságos helyet kell keresnünk!"
#: maps/random/extinct_volcano_triggers.js:61
msgid "We have to find dry ground, our lands will drown soon!"
msgstr "Száraz talajt kell találnunk, a földjeinket hamarosan ellepi a víz!"
#: maps/random/extinct_volcano_triggers.js:62
msgid "The lakes start swallowing the land, we have to find shelter!"
msgstr "A tavak elkezdik elnyelni a földet, menedéket kell keresnünk!"
#: maps/random/fields_of_meroe.jsonsettings.Description
msgid ""
"The \"Island of Meroë\", a vast peninsula flanked by the Nile and Atbarah "
"rivers, formed the heartland of ancient Kush. Where the harsh deserts start "
"making way for the semi-arid savannahs and small acacia forests dot the "
"landscape. The area is rich in resources and the ever-present Nile brings "
"life, but grave threats loom on the opposite riverbank."
msgstr "„Meroé szigete” egy nagy félsziget, amelyet a Nílus és Atbara folyók határolják. Ez adta az ókori kusita királyság hátországát, ahol a zord sivatagokat felváltják a félsivatagos szavannák, és kis akáciaerdők tarkítják a tájat. A terület nyersanyagokban gazdag, és a mindig jelenlévő Nílus életet ad, de a folyó túlsó oldalán súlyos fenyegetések ólálkodnak."
#: maps/random/fields_of_meroe.jsonsettings.Name
msgid "Fields of Meroë"
msgstr "Meroé mezői"
#: maps/random/flood.jsonsettings.Description
msgid ""
"A great flood has moved across the valley enabling ships and troops to "
"battle in chest deep waters."
msgstr "Egy nagy áradás folyt át a völgyön, lehetővé téve a hajók és a csapatok harcát a mellkasig érő vizekben."
#: maps/random/flood.jsonsettings.Name
msgid "Flood"
msgstr "Áradás"
#: maps/random/fortress.jsonsettings.Description
msgid "Players start in a ready-made fortress with piles of resources."
msgstr "A játékosok egy kulcsrakész erődben kezdenek egy halom nyersanyaggal."
#: maps/random/fortress.jsonsettings.Name
msgid "Fortress"
msgstr "Erőd"
#: maps/random/frontier.jsonsettings.Description
msgid "A wild, unknown landscape awaits rival explorers."
msgstr "Egy vad, ismeretlen terület vár a rivális felfedezőkre."
#: maps/random/frontier.jsonsettings.Name
msgid "Frontier"
msgstr "Határvidék"
#: maps/random/gear.jsonsettings.Description
msgid "A land with waterways decorated in a manner similar to spider web."
msgstr "Egy pókháló szerű víziút-hálózattal szabdalt földrész."
#: maps/random/gear.jsonsettings.Name
msgid "Gear"
msgstr "Fogaskerék"
#: maps/random/guadalquivir_river.jsonsettings.Description
msgid ""
"Players start in the shores of the Mediterranean Sea with a river flowing between them.\n"
"\n"
"The Guadalquivir is the fifth longest river in the Iberian peninsula and the second longest river with its entire length in Spain. The Guadalquivir river is the only great navigable river in Spain. Currently it is navigable to Seville, but in Roman times it was navigable to Cordoba. The ancient city of Tartessos was said to have been located at the mouth of the Guadalquivir, although its site has not yet been found."
msgstr "A játékosok a Földközi tenger parján kezdenek, köztük egy folyó kúzódik.\n\nA Guadalquivir az ibériai-félsziget ötödik leghosszabb folyója. Ez Spanyolország egyetlen hajózható nagy folyója. Jelenleg Sevilla-ig, azonban római időkben egész Cordobáig járható volt. Tartessos ősi városa a legenda szerint a Guadalquivir torkolatában helyezkedett el, azinban nyomait máig nem sikerült megtalálni."
#: maps/random/guadalquivir_river.jsonsettings.Name
msgid "Guadalquivir River"
msgstr "Guadalquivir folyó"
#: maps/random/gulf_of_bothnia.jsonsettings.Description
msgid ""
"Players start around a gulf dotted with small islands.\n"
"\n"
"The Gulf of Bothnia is the northernmost arm of the Baltic Sea."
msgstr "A játékosok egy kis szigetekkel tarkított tengeröböl mentén kezdenek.\n\nA Botteni-öböl a Balti-tenger legészakibb nyúlványa."
#: maps/random/gulf_of_bothnia.jsonsettings.Name
msgid "Gulf of Bothnia"
msgstr "Botteni-öböl"
#: maps/random/harbor.jsonsettings.Description
msgid ""
"Players start with some light fishing opportunities in the calm waters of a "
"sheltered harbor. A large bounty of seafood lays beyond the protective "
"cliffs in the deep ocean. Small passages at the base of the cliffs make for "
"tight fighting and easy fortification. Will you fight your way through the "
"narrow passageways or take to the sea?"
msgstr "A játékosok könnyű halászati lehetőséggel indulnak a védett kikötő nyugodt vizeiben. Nagy mennyiségű tenger gyümölcseit rejt a védelmező sziklákon túli mély óceán. A szirtek lábánál lévő kis átjárók szoros küzdelmet és könnyű erődítményépítést jelentenek. Átküzdöd magad a keskeny átjárókon, vagy a tenger felé veszed az irányt?"
#: maps/random/harbor.jsonsettings.Name
msgid "Harbor"
msgstr "Kikötő"
#: maps/random/hellas.jsonsettings.Description
msgid ""
"Hellas, home to the Greeks and through them birthplace to the foundation of "
"western civilization. Yet the land lacks unity, countless city-states vie "
"for dominance. Will you lead your polis to glory and greatness or see it "
"fall into oblivion, erased from the histories?"
msgstr "Hellász, a görögök otthona, és így a nyugati civilizáció bölcsője. De a föld nem egységes, számtalan városállam harcol a fölényért. Győzelemre és nagyságra vezeted a poliszodat, vagy a feledésbe meredve kitörlöd a történelemből?"
#: maps/random/hellas.jsonsettings.Name
msgid "Hellas"
msgstr "Hellász"
#: maps/random/hells_pass.jsonsettings.Description
msgid ""
"A narrow pass between steep mountains promotes tight, defensive combat. With"
" bountiful resources far from the front lines, teams may choose to support "
"their exposed teammates financially, or retreat to more fertile, but less "
"defensible ground."
msgstr "A meredek hegyek közti keskeny hágó szoros, védekező harcokat követel. A frontvonalaktól messze található, bőséges nyersanyagok miatt, a csapatok dönthetnek úgy, hogy anyagilag támogatják a támadásoknak jobban kitett csapattagokat, vagy visszavonulnak a termékenyebb, de nehezebben védhető földekre."
#: maps/random/hells_pass.jsonsettings.Name
msgid "Hell's Pass"
msgstr "A pokol hágója"
#: maps/random/hyrcanian_shores.jsonsettings.Description
msgid ""
"Each player starts in a coastal area between forested hills and the Caspian "
"Sea."
msgstr "Minden játékos a tengerparton kezd az erdővel borított hegyek és a Kaszpi-tenger között."
#: maps/random/hyrcanian_shores.jsonsettings.Name
msgid "Hyrcanian Shores"
msgstr "Kaszpi tengerpart"
#: maps/random/india.jsonsettings.Description
msgid ""
"Central India just before the monsoon season - a parched land awaits the "
"life-bringing rain which is already two months late. Due to the extended "
"dryness and scorching heat, only the largest lake remains. The hardy trees "
"which have survived the climate are spread out, yet not too scarce."
msgstr "Közép-Indai épp a monszun évszak előtt – egy kiszáradt föld várja az életadó esőt, amely már két hónapja késik. A hosszú szárazság és perzselő hőség miatt, csak a legnagyobb tó maradt meg. A fák, amelyek túlélték a klímát szétszórtak, de nem olyan ritkák."
#: maps/random/india.jsonsettings.Name
msgid "India"
msgstr "India"
#: maps/random/island_stronghold.jsonsettings.Description
msgid ""
"Teams start off with nearly adjacent civic centers on a small island, "
"offering a fortified base from which to expand."
msgstr "A csapatok majdnem szomszédos városházákkal kezdenek egy kis szigeten, amely egy erődített bázist nyújt, ahonnan terjeszkedni lehet."
#: maps/random/island_stronghold.jsonsettings.Name
msgid "Island Stronghold"
msgstr "Szigeterőd"
#: maps/random/islands.jsonsettings.Description
msgid "Players start in small islands while there are many others around."
msgstr "A játékosok kis szigeteken kezdenek, miközben sokan mások is vannak a környéken."
#: maps/random/islands.jsonsettings.Name
msgid "Islands"
msgstr "Szigetek"
#: maps/random/jebel_barkal.jsonsettings.Description
msgid ""
"Starting near the fertile banks of the Nile, the players besiege the heavily"
" defended city Napata which lies at the foot of the hill Jebel Barkal, the "
"\"Pure Mountain\". It is the Southern home of Amun, and according to "
"Kushites and Egyptians alike, the birthplace of man. Known as the Throne of "
"the Two Lands, the ancient religious capital of Napata lay in its shadow. "
"This is where Kings were made... and unmade! Abutting a rich floodplain "
"downstream from the 4th cataract, this area became the breadbasket of "
"ancient Kush."
msgstr "A Nílus termékeny partjától indulva, a játékosok megostromolják Napata erősen védett városát, amely a Jebel Barkal domb lábánál fekszik, a „Tiszta hegynél”. Ez Amun déli otthona, és a kusiták és egyiptomiak szerint is az emberiség szülőhelye. A két föld trónjaként is ismert főváros, Napata az árnyékában fekszik. Ez az ahol a királyok királlyá váltak… vagy megszűntek annak lenni. A negyedik kataraktától kezdve gazdag termőföld határolja, így lett az ókori Kus kenyereskosara."
#: maps/random/jebel_barkal.jsonsettings.Name
msgid "Jebel Barkal"
msgstr "Jebel Barkal"
#: maps/random/jebel_barkal_triggers.js:592
msgid "Napata is attacking!"
msgstr "Napata támad!"
#: maps/random/jebel_barkal_triggers.js:602
#, javascript-format
msgid "Napata will attack in %(time)s!"
msgstr "Napata %(time)s perc múlva támad!"
#: maps/random/kerala.jsonsettings.Description
msgid ""
"Players start in the southwestern shores of India between a sea and "
"mountains."
msgstr "A játékosok India délnyugati partjainál kezdenek a tenger és a hegyek között."
#: maps/random/kerala.jsonsettings.Name
msgid "Kerala"
msgstr "Kerala"
#: maps/random/lake.jsonsettings.Description
msgid "Players start around a lake in the center of the map."
msgstr "A játékosok a térkép közepén lévő tó körül kezdenek."
#: maps/random/lake.jsonsettings.Name
msgid "Lake"
msgstr "Tó"
#: maps/random/latium.jsonsettings.Description
msgid ""
"The Italian peninsula \n"
"\n"
" Latium is the region of central western Italy in which the city of Rome was founded and grew to be the capital city of the Roman Empire. Latium was originally a small triangle of fertile, volcanic soil on which resided the tribe of the Latins. It was located on the left bank (east and south) of the Tiber river, extending northward to the Anio river (a left-bank tributary of the Tiber) and southeastward to the Pomptina Palus (Pontine Marshes, now the Pontine Fields) as far south as the Circeian promontory. The right bank of the Tiber was occupied by the Etruscan city of Veii, and the other borders were occupied by Italic tribes. Subsequently Rome defeated Veii and then its Italic neighbors, expanding Latium to the Apennine Mountains in the northeast and to the opposite end of the marsh in the southeast. The modern descendant, the Italian Regione of Lazio, also called Latium in Latin, and occasionally in modern English, is somewhat larger still, but not as much as double the original Latium."
msgstr "Az Itáliai-félsziget\n\nLatium az Itáliai-félsziget középnyugati része, ahol Róma városát alapították, a későbbi Római Birodalom fővárosát. Latium kezdetben egy latin törzsek lakta, vulkanikus talajú, termékeny háromszög volt. A Tiberis folyó bal partján, keletre és északra nyúlt az Anio folyóig (a Tiberis mellékfolyója), majd délkeletre a Pomptina Palusig (Pomptina lápság, ma Pó-síkság), délen pedig egészen a Circeói hegyfokig. A Tiberis jobb partján Veii etruszk város állt, a többi határon pedig itáliai törzsek éltek. A rómaiak előbb Veiit, majd az itáliai törzseket meghódítva kiterjesztették Latiumot északkeleten az Appeninekig, délkeleten pedig a az lápság végéig. A modern utódja, az olasz Lazio régió még ennél is valamivel nagyobb, nem egészen duplája az eredeti Latiumnak."
#: maps/random/latium.jsonsettings.Name
msgid "Latium"
msgstr "Latium"
#: maps/random/lions_den.jsonsettings.Description
msgid ""
"High cliffs protect each player's main base. Venturing into the unknown can "
"be risky, but necessary."
msgstr "Magas sziklák védik minden játékos főhadiszállását. A kalandozás az ismeretlenbe kockázatos lehet, de szükséges."
#: maps/random/lions_den.jsonsettings.Name
msgid "Lion's Den"
msgstr "Az oroszlán barlangja"
#: maps/random/lorraine_plain.jsonsettings.Description
msgid ""
"Players start in a nearly flat Gallic plain divided by a river and its "
"tributaries."
msgstr "A játékosok a majdnem sima és egyenletes Gall-síkságon kezdenek, melyet egy folyó és mellékágai szabdalnak szét."
#: maps/random/lorraine_plain.jsonsettings.Name
msgid "Lorraine Plain"
msgstr "Lotaringia"
#: maps/random/lower_nubia.jsonsettings.Description
msgid ""
"Known in the Greco-Roman world as the Triakontaschoinos, Lower Nubia was the"
" area between the first and second cataracts of the Nile and formed the "
"traditional border region between Kush and Egypt. The scorching desert, "
"steep valleys and towering cliffs of the area make this an inhospitable "
"place to live, but the control of this ancient corridor was vital for any "
"power seeking to control the lucrative trade routes on the Nile and affords "
"access to the rich goldfields of the Nubian desert."
msgstr "A görög-római világban Triakontaszkoinosz néven ismert Alsó-Núbia a Nílus első és második kataraktája közti terület volt, és a Kus és Egyiptom közti hagyományos határterület volt. A perzselő sivatagok, meredek völgyek és tornyosuló sziklák lakhatatlan területté teszik, be ezen ősi folyó uralma létfontosságú volt azon hatalmaknak, akik a Nílus gazdag kereskedelmi utaira vágytak. A terület hozzáférést adott a Núbiai-sivatag gazdag aranymezőihez. "
#: maps/random/lower_nubia.jsonsettings.Name
msgid "Lower Nubia"
msgstr "Alsó-Núbia"
#: maps/random/mainland.jsonsettings.Description
#: maps/random/unknown.jsonsettings.Landscapes.land[8].Description
msgid "A typical map without any water."
msgstr "Egy tipikus vízmentes tájegység."
#: maps/random/mainland.jsonsettings.Name
#: maps/random/unknown.jsonsettings.Landscapes.land[8].Name
msgid "Mainland"
msgstr "Szárazföld"
#: maps/random/marmara.jsonsettings.Description
msgid ""
"The Propontis (Sea of Marmara) connects the Pontus Euxinus (Black Sea) to "
"the Aegean Sea, and seperates Asia Minor from Thrace. To the south-west lies"
" the Hellespont (Dardanelles), at the entrance of which the ancient city of "
"Ilium (Troy) once stood. To the north-east lies the Bosporus Thraciae "
"(Bosporus strait) where in time the Greek city of Byzantium would be "
"founded, later to become the capital of the great Byzantine Empire under the"
" new name of Constantinople. Players start on fertile land with adequate "
"resources."
msgstr "A Propontis (Márvány-tenger) köti össze a Pontus Euxinust (Fekete-tenger) az Égei-tengerrel, és elválasztja Kis-Ázsiát Trákiától. Délnyugatra a Hellészpontosz (Dardanellák) fekszik, amelynek a bejáratánál egykor Ilium (Trója) városa állt. Északkeletre a Bosporus Thraciae (Boszporusz-szoros) fekszik, ahol idővel Bizánc görög városa fog állni, amely később a nagy Bizánci Birodalom központja lesz, az új, Konstantinápoly név alatt. A játékosok termékeny földön kezdenek, elégséges nyersanyagokkal."
#: maps/random/marmara.jsonsettings.Name
msgid "Marmara"
msgstr "Márvány-tenger"
#: maps/random/mediterranean.jsonsettings.Description
msgid ""
"The Mediterranean, home to the Phoenicians, Greeks, Egyptians and later on "
"Romans. They took the rudimentary knowledge and principles of organisation "
"from Mesopotamia and forged it into something more, thereby shifting the "
"centre of learning and knowledge to the Mediterranean Coast, thus laying the"
" foundations of civilization as we know it today. The Mediterranean Sea is "
"almost completely enclosed by land: on the north by Gallia Transalpina "
"(Transalpine Gaul), Italia, Greece (Graecia) and Anatolia, on the east by "
"Syria, on the south by Libya and Mauritania, and on the west by Iberia. The "
"name Mediterranean is derived from Latin, but the Romans themselves "
"preferred the term 'Mare Internum' or even 'Mare Nostrum'."
msgstr "A Földközi-tenger: a föníciaiak, görögök, egyiptomiak és később a rómaiak otthona. Fogták a mezopotámiai kezdetleges tudást és szervezési elveket, és valami többé kovácsolták, ezáltal eltolva a tanulás és a tudás központját a Földközi-tenger partvidékére, megalapozva a ma ismert civilizációt. A Földközi-tenger majdnem teljesen földdel körülzárt: északról Gallia Transalpina (Transzalpoki Gallia), Itália, Görögország (Graecia) és Anatólia, keletről Szíria, délről Líbia és Mauritánia, nyugaton pedig Ibéria. A Földközi-tenger a latin nevéből származik, de a rómaiak a „Mare Internum” vagy a „Mare Nostrum” nevet használták."
#: maps/random/mediterranean.jsonsettings.Name
msgid "Mediterranean"
msgstr "Földközi-tenger"
#: maps/random/migration.jsonsettings.Description
msgid ""
"Players start in small islands in the eastern part of the map. There is a "
"big continent in the west ready for expansion."
msgstr "A játékosok a térkép keleti szélén, kis szigeteken kezdenek. Nyugatra található egy meghódításra váró nagy kontinens."
#: maps/random/migration.jsonsettings.Name
#: maps/scenarios/migration.xml:Name:27
msgid "Migration"
msgstr "Népvándorlás"
#: maps/random/neareastern_badlands.jsonsettings.Description
msgid ""
"A jumbled maze of cliffs, canyons, and rugged terrain with an oasis in the center\n"
"\n"
"Cappadocia is a historical region in Central Anatolia. In the time of Herodotus, the Cappadocians were reported as occupying the whole region from Mount Taurus to the vicinity of the the Black Sea. Cappadocia, in this sense, was bounded in the south by the chain of the Taurus Mountains that separate it from Cilicia, to the east by the upper Euphrates and the Armenian Highland, to the north by Pontus, and to the west by Lycaonia and eastern Galatia. Cappadocia lies in eastern Anatolia. The relief consists of a high plateau over 1000 m in altitude that is pierced by volcanic peaks. Due to its inland location and high altitude, Cappadocia has a markedly continental climate, with hot dry summers and cold snowy winters. Rainfall is sparse and the region is largely semi-arid."
msgstr "Sziklák kusza labirintusából álló kemény terep kanyonokkal és középen egy oázissal.\n\nKappadókia Közép-Anatólia történelmi régiója. Hérodotosz idején Kappadókiaiak a Torosz-hegységtől a Fekete-tengerig éltek. Kappadókiát ebben az értelemben délről a Torosz-hegység láncai választják el Szicíliától, keletről a felső Eufrátesz és az Örmény-felvidék, északról a Pontosz, nyugatról pedig Lükaónia és kelet Galatia határolja. Kappadókia Kelet-Anatóliában fekszik. A domborzat egy 1000 m feletti fennsíkból áll és vulkanikus csúcsokkal tarkított. A szárazföldi elhelyezkedése és nagy magassága miatt Kappadókia éghajlata erősen kontinentális, sok forró, száraz nyárral és hideg, havas téllel. Az eső ritka és a régió nagyrészt félsivatagos."
#: maps/random/neareastern_badlands.jsonsettings.Name
msgid "Neareastern Badlands"
msgstr "Közel-keleti pusztaság"
#: maps/random/new_rms_test.jsonsettings.Description
msgid "A basic test of the random map generator - not playable."
msgstr "A véletlenszerű térkép-előállító alapvető tesztje - nem játszható."
#: maps/random/new_rms_test.jsonsettings.Name
msgid "New RMS Test"
msgstr "Új RMS teszt"
#: maps/random/ngorongoro.jsonsettings.Description
msgid ""
"Ngorongoro Crater is the world's largest intact volcanic caldera and is one "
"of the Seven Natural Wonders of Africa. Due to it's climate, biodiversity "
"and history, Ngorongoro is believed by some to be Africa's Garden of Eden "
"and the birthplace of mankind."
msgstr "A Ngorongoro kráter a világ legnagyobb érintetlen vulkanikus kalderája, és egyike Afrika hét természeti csodájának. A klímája, biodiverzitása és történelme miatt, a Ngorongoro sokak számára Afrika édenkertje és az emberiség szülőhelye."
#: maps/random/ngorongoro.jsonsettings.Name
msgid "Ngorongoro"
msgstr "Ngorongoro"
#: maps/random/northern_lights.jsonsettings.Description
msgid ""
"Players start in a tough map to play with scarce wood and dangerous polar "
"animals."
msgstr "A játékosok kemény terepen kezdenek, ahol kevés fa és veszélyes sarkvidéki állatok találhatók."
#: maps/random/northern_lights.jsonsettings.Name
msgid "Northern Lights"
msgstr "Sarki fények"
#: maps/random/oasis.jsonsettings.Description
msgid ""
"Players start around a small oasis in the center of the map which holds much"
" of the available wood on the map."
msgstr "A játékosok a térkép közepén, egy olyan kis oázis környékén kezdenek, ahol a területen elérhető összes famennyiség zöme található."
#: maps/random/oasis.jsonsettings.Name
msgid "Oasis"
msgstr "Oázis"
#: maps/random/persian_highlands.jsonsettings.Description
msgid ""
"A dry central plateau rich in minerals surrounded by rocky hills\n"
"\n"
"The southern parts of Zagros Mountains were the heart of the Persian empires and population. Although the altitude is high, the southern parts are drier that the northern Zagros, leading to a semi-arid climate. Still there are some sparse oak forests in the higher grounds."
msgstr "A központi kiszáradt fennsík gazdag ásványokban, melyet sziklás hegyek vesznek körül.\n\nA Zagrosz-hegység déli része a perzsa birodalom és lakosság szíve. Mivel nagy a tengerszint feletti magasság és a déli részek szárazabbak, mint az északiak, egy félszáraz klíma jön létre. A magasabb területeken még mindig van néhány ritka tölgyes."
#: maps/random/persian_highlands.jsonsettings.Name
msgid "Persian Highlands"
msgstr "Perzsa felvidék"
#: maps/random/phoenician_levant.jsonsettings.Description
msgid ""
"Players start in the eastern part of the map while a great sea is located to"
" the west."
msgstr "A játékosok a térkép keleti szélén kezdenek, miközben a nagy tenger tőlük nyugatra található."
#: maps/random/phoenician_levant.jsonsettings.Name
msgid "Phoenician Levant"
msgstr "Föníciai Levante"
#: maps/random/polar_sea.jsonsettings.Daytime[0].Description
msgid "Scattered sunlight illuminates the scenery in a vivid red tone."
msgstr "A szórt napfény élénk vörös színnel világítja meg a tájat."
#: maps/random/polar_sea.jsonsettings.Daytime[0].Name
msgid "Dawn"
msgstr "Hajnal"
#: maps/random/polar_sea.jsonsettings.Daytime[1].Description
msgid "The scenery is illuminated by direct or indirect sunlight."
msgstr "A tájat közvetlen vagy közvetett napfény világítja meg."
#: maps/random/polar_sea.jsonsettings.Daytime[1].Name
msgid "Daylight"
msgstr "Nappali fény"
#: maps/random/polar_sea.jsonsettings.Description
msgid ""
"Players start in a cold polar region barren of vegetation. In the sea fish "
"and whales abound, while the fragile icy land teems with huntable walruses "
"and deadly wolves. These wolves, made ravenous by the harsh and forbidding "
"climate, drawn by the scent of prey, have started appearing in terrifying "
"numbers. A wise and strong ruler will not only achieve victory over his "
"enemies, but also keep the number of these beasts at bay, lest they "
"undermine his economy and cause his downfall. [color=\"red\"]Warning: It is "
"inadvisable to disable treasures, since there is no gatherable wood. Not "
"recommended for inexperienced players.[/color]"
msgstr "A játékosok egy hideg sarkvidéki területen kezdenek, növényzet nélkül. A tenger gazdag halakban és bálnákban, míg a törékeny jeges föld vadászható rozmárokkal és halálos farkasokkal teli. Ezeket a farkasok, amelyek farkaséhesek a zord klíma miatt, a zsákmány szaga vonzotta ide, és ilyesztő számban vannak jelen. Egy bölcs és erős uralkodó nem csak az ellenségei felett arat győzelmet, hanem a bestiák számát is kordában tartja, különben aláássa a gazdaságát, amely a bukását okozza. [color=\"red\"]Figyelmeztetés: Nem tanácsos kikapcsolni a kincseket, mert nincs begyűjthető fa. Nem ajánlott a tapasztalatlan játékosoknak.[/color]"
#: maps/random/polar_sea.jsonsettings.Name
msgid "Polar Sea"
msgstr "Jeges-tenger"
#: maps/random/pompeii.jsonsettings.Description
msgid ""
"Pompeii was an ancient Roman coastal city, in the Campania region of Italy. "
"Pompeii, along with much of the surrounding area, was mostly destroyed and "
"buried under 4 to 6 meters of volcanic ash and pumice in the eruption of "
"Mount Vesuvius in AD 79."
msgstr "Pompeii egy ókori római partmenti város volt, Itális Campania régiójában. Pompeii, a körülötte lévő terület nagy részével együtt, nagyrészt elpusztult, és 4-6 méter vulkáni hamu és habkő alá temetődött a Vezúv kitörésekor, i. sz. 79-ben."
#: maps/random/pompeii.jsonsettings.Name
msgid "Pompeii"
msgstr "Pompeii"
#: maps/random/pyrenean_sierra.jsonsettings.Description
msgid ""
"High mountains separating the enemies.\n"
"\n"
"The Pyrenees is a great mountain range located between modern France and Spain."
msgstr "Magas hegyek választják el az ellenségeket.\n\nA Pireneusok a modern Franciaország és Spanyolország között található hatalmas hegység."
#: maps/random/pyrenean_sierra.jsonsettings.Name
msgid "Pyrenean Sierra"
msgstr "Pireneusi hegylánc"
#: maps/random/ratumacos.jsonsettings.Description
msgid ""
"Players start on the banks of the River Sequana (Seine) in Northern Gaul "
"near the settlement of Ratumacos. Destined to become one of the largest and "
"most prosperous cities of Medieval Europe and one of the Anglo-Norman "
"dynasty capitals under the new name of Rouen, Ratumacos is still a peaceful "
"land - but not for long."
msgstr "A játékosok a Sequana (Szajna) folyó partjainál kezdenek, Észak-Galliában, Ratumacos települése közelében. Arra rendeltetve, hogy a középkori Európa egyik legnagyobb és leggazdagabb városa, valamint az anglo-normann dinasztia székhelye legyen, az új Rouen név alatt, Ratumacos még egy békés vidék – de már nem sokáig."
#: maps/random/ratumacos.jsonsettings.Name
msgid "Ratumacos"
msgstr "Ratumacos"
#: maps/random/red_sea.jsonsettings.Description
msgid ""
"Historically, the Red Sea was a sea of many nations. Ideally situated for "
"trade with the Far East, it was coveted by all. Although dry, this land is "
"by no means inhospitable, and is amply provided with all resources."
msgstr "Történelmileg a Vörös-tenger sok nemzet tengere volt. Ideálisan helyen található a Távol-Kelettel történő kereskedelemhez, sokan áhítoznak rá. Bár száraz, ez a föld korántsem lakhatatlan, és bőségesen elérhető minden nyersanyag."
#: maps/random/red_sea.jsonsettings.Name
msgid "Red Sea"
msgstr "Vörös-tenger"
#: maps/random/rhine_marshlands.jsonsettings.Description
msgid ""
"Shallow, passable wetlands with little room for building. Represents the "
"lowlands of the Rhine basin in Europe."
msgstr "Sekély, járható ingoványos terület, kevés építkezésre alkalmas hellyel. A Rajna-medence alföldjeit képviselit Európában."
#: maps/random/rhine_marshlands.jsonsettings.Name
msgid "Rhine Marshlands"
msgstr "Rajnai mocsárvidék"
#: maps/random/river_archipelago.jsonsettings.Description
msgid ""
"Narrow strips of lands are separated by waterways, leaving few and shallow "
"landbridges between them. Tropical wetlands provide plenty of game, but "
"beware of Mauryan tribesmen when exploring the outermost islands."
msgstr "Keskeny földcsíkok, vízfolyásokkal elválasztva, kevés sekély földhíddal közöttük. A trópusi vizes élőhelyek sok vadat biztosítanak, de óvakodj a maurja törzsi emberektől, ha a legkülsőbb szigeteket fedezed fel."
#: maps/random/river_archipelago.jsonsettings.Name
msgid "River Archipelago"
msgstr "Folyami szigetek"
#: maps/random/rivers.jsonsettings.Description
msgid ""
"Rivers flow between players and join each other in the center of the map."
msgstr "Folyók folynak a játékosok között, és a térkép közepén csatlakoznak egymáshoz."
#: maps/random/rivers.jsonsettings.Name
msgid "Rivers"
msgstr "Folyók"
#: maps/random/rmbiome/fields_of_meroe/dry.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"The vitalizing waters of the Nile sustain life along its banks, while the "
"long dry season scorches the land."
msgstr "A Nílus életet adó vizei teszik lehetővé az életet a part mentén, miközben egy hosszú száraz évszak perzseli a földet."
#: maps/random/rmbiome/fields_of_meroe/dry.jsonDescription.Title
msgctxt "biome definition"
msgid "Dry Season"
msgstr "Száraz évszak"
#: maps/random/rmbiome/fields_of_meroe/rainy.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Revelling in the much awaited rain, the baked land transforms into a lush "
"haven for both man and beast."
msgstr "A várva várt esőnek örülve, a forró föld egy buja menedékké változik, mind az emberek és vadak számára."
#: maps/random/rmbiome/fields_of_meroe/rainy.jsonDescription.Title
msgctxt "biome definition"
msgid "Rainy Season"
msgstr "Esős évszak"
#: maps/random/rmbiome/generic/alpine.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"A region in the high snowy mountains. Biting winds sweep through the "
"abundant conifer forests, making even the more resilient deer and mountain "
"goats shiver."
msgstr "Egy terület a magas havas hegyekben. Harapós szelek söpörnek végig a hatalmas tűlevelű erdőkön, amelytől még az ellenállóbb szarvasok és hegyi kecskék is reszketnek. "
#: maps/random/rmbiome/generic/alpine.jsonDescription.Title
msgctxt "biome definition"
msgid "Alpine"
msgstr "Alpesi"
#: maps/random/rmbiome/generic/autumn.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Autumn at its peak. The landscape is a dazzling dash of colors irrevocably "
"intertwined. The native beech and oak trees of this temperate zone display a"
" multi-colored foliage while the evergreen pines look on with indifference "
"at the approaching winter."
msgstr "Az ősz csúcspontja. A táj maga a színek kavalkádja. A mérsékelt éghajlatú terület őshonos bükk és tölgyfái sokszínű lombozatot mutatnak, miközben az örökzöld fenyők mit sem változva várják a közelgő telet."
#: maps/random/rmbiome/generic/autumn.jsonDescription.Title
msgctxt "biome definition"
msgid "Autumn"
msgstr "Ősz"
#: maps/random/rmbiome/generic/desert.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"A semi-desert area that boasts numerous clumps of date palms and tamarix "
"trees. Herds of camels roam the wild and the occasional gazelle jumps up in "
"fright at being disturbed."
msgstr "Egy félsivatagos terület, amely számos kupac tamariskával és datolyapálmával büszkélkedhet. Tevecsordák kóborolnak a vadonban, és időnként gazellák ugornak fel, mikor megijesztik őket."
#: maps/random/rmbiome/generic/desert.jsonDescription.Title
msgctxt "biome definition"
msgid "Desert"
msgstr "Sivatag"
#: maps/random/rmbiome/generic/mediterranean.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Start in a region blessed with the Mediterranean climate, a warm and "
"inviting land. The cypresses are in a perpetual struggle with the dominant "
"fan palms while deer graze in their shadows, blissfully unaware."
msgstr "Kezdj egy mediterrán éghajlattal megáldott területen, egy meleg és hívogató földön. A ciprusok örökös küzdelemben állnak a domináló legyezőpálmákkal, miközben a szarvasok az árnyékban legelnek, boldog tudatlanságban."
#: maps/random/rmbiome/generic/mediterranean.jsonDescription.Title
msgctxt "biome definition"
msgid "Mediterranean"
msgstr "Földközi-tenger"
#: maps/random/rmbiome/generic/savanna.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"The savanna, a dry climate in which only the hardy Baobab trees thrive. "
"Solitary gazelles graze the sparse grass, while herds of zebras, wildebeest,"
" giraffes or elephants roam the wild in search of food."
msgstr "A szavanna, egy száraz klíma, ahol csak a szívós majomkenyérfák nőnek. Magányos gazellák legelnek a kietlen fűben, miközben zebracsordák, gnúk, zsiráfok vagy elefántok kóborolnak a vadonban, élelmet keresve."
#: maps/random/rmbiome/generic/savanna.jsonDescription.Title
msgctxt "biome definition"
msgid "Savanna"
msgstr "Szavanna"
#: maps/random/rmbiome/generic/snowy.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Settle in the cold regions of the North, the native habitat of the wooly "
"muskox. Here you can pine away to your content and also hunt the occasional "
"walrus or two."
msgstr "Telepedj le az Észak hideg területein, a keleti pézsmatulok természetes élőhelyén. Itt aztán kedvedre vághatsz fenyőfát, és néha vadászhatsz egy-két rozmárra."
#: maps/random/rmbiome/generic/snowy.jsonDescription.Title
msgctxt "biome definition"
msgid "Snowy"
msgstr "Havas"
#: maps/random/rmbiome/generic/temperate.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Lush grasslands carpet the land, in places giving way to magnificent and "
"diverse broadleaf forests. Poplars, pines, beeches and oaks all vie for "
"supremacy but this root-war is a neverending struggle. Numerous apple trees "
"dot the land, deer and sheep gorge themselves on this years fallen fruit."
msgstr "Buja füves puszta fedi a vidéket, néhol káprázatos és változatos lomblevelű erdőnek adva helyet. Nyárfák, fenyők, bükkfák és tölgyek versengenek az elsőbbségért, de ez a gyökérharc egy véget nem érő küzdelem. Számos almafa pettyezi a tájat, szarvasok és birkák falják fel az ez évi lehullott gyümölcsöt."
#: maps/random/rmbiome/generic/temperate.jsonDescription.Title
msgctxt "biome definition"
msgid "Temperate"
msgstr "Mérsékelt"
#: maps/random/rmbiome/generic/tropic.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Explore the mysterious tropics. An extremely green, but also extremely humid"
" environment awaits. The tall Toona trees look on disapprovingly at this "
"invasion of their privacy and ferocious tigers are determined to defend "
"their territory at all costs."
msgstr "Fedezd fel a titokzatos trópusokat. Egy rendkívüli módon zöld, de rendkívül párás környezet vár rád. A magas mahagónik rosszallóan figyelik ezt a behatolást, és az ádáz tigrisek eltökéltek, hogy mindenáron megvédjék a területüket."
#: maps/random/rmbiome/generic/tropic.jsonDescription.Title
msgctxt "biome definition"
msgid "Tropic"
msgstr "Trópusi"
#: maps/random/rmbiome/gulf_of_bothnia/frozen_lake.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Solidifying it's grip, the harsh cold has succeeded in freezing up the gulf."
" The thick ice formed is capable of withstanding any weight."
msgstr "Megszilárdítva a szorítását, a zord hideg sikeresen befagyasztotta az öbölt. A kialakult vastag jég bármekkora súlyt elbír."
#: maps/random/rmbiome/gulf_of_bothnia/frozen_lake.jsonDescription.Title
msgctxt "biome definition"
msgid "Frozen Lake"
msgstr "Befagyott tó"
#: maps/random/rmbiome/gulf_of_bothnia/late_spring.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"A late spring breeze ripples through the conifer forests of the Gulf of "
"Bothnia. Herds of deer dot the landscape and playful rabbits frolick in the "
"undergrowth."
msgstr "A késő tavaszi szellő legyezi a Botteni-öböl tűlevelű erdeit. Szarvascsordák pöttyözik a tájat, és játékos nyulak futkároznak az aljnövényzetben."
#: maps/random/rmbiome/gulf_of_bothnia/late_spring.jsonDescription.Title
msgctxt "biome definition"
msgid "Late Spring"
msgstr "Késő tavasz"
#: maps/random/rmbiome/gulf_of_bothnia/winter.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Winter has set in, carpeting the land with its first snow. The still "
"unfrozen gulf offers great fishing opportunities."
msgstr "A tél beköszöntött, és szőnyegként terül a földre az első hó. A még mindig ki nem olvadt öböl nagyszerű horgászati lehetőségeket kínál."
#: maps/random/rmbiome/gulf_of_bothnia/winter.jsonDescription.Title
msgctxt "biome definition"
msgid "Winter"
msgstr "Tél"
#: maps/random/rmbiome/persian_highlands/spring.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Spring in the highlands, yet the heat has already begun making itself felt. "
"The short-lived green grasses are on the retreat, paving the way for "
"scorching summer."
msgstr "Tavasz a felföldeken, de a hő már érezteti a hatását. A rövid életű zöld füvek visszavonulóban vannak, átadva az utat a perzselő nyárnak."
#: maps/random/rmbiome/persian_highlands/spring.jsonDescription.Title
msgctxt "biome definition"
msgid "Spring"
msgstr "Tavasz"
#: maps/random/rmbiome/persian_highlands/summer.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"An arid, hostile land. The blistering heat has baked the ground to a sickly "
"brown and the remaining trees struggle for survival."
msgstr "Egy száraz, ellenséges föld. A fortyogó hő beteges barnára sütötte a földet, és a megmaradt fák a túlélésért küzdenek."
#: maps/random/rmbiome/persian_highlands/summer.jsonDescription.Title
msgctxt "biome definition"
msgid "Summer"
msgstr "Nyár"
#: maps/random/saharan_oases.jsonsettings.Description
msgid "Each players starts near a lush oasis in a large, desolate desert."
msgstr "Mindegyik játékos egy a hatalmas sivatagban található buja oázis környékén kezd."
#: maps/random/saharan_oases.jsonsettings.Name
#: maps/scenarios/saharan_oases.xml:Name:27
msgid "Saharan Oases"
msgstr "Szaharai oázisok"
#: maps/random/sahel.jsonsettings.Description
msgid ""
"A somewhat open map with an abundance of food and mineral resources, while "
"wood is somewhat scarce."
msgstr "Egy viszonylag nyílt térkép bőséges élelemmel és ásványkinccsel, de a fa viszonylag ritka."
#: maps/random/sahel.jsonsettings.Name maps/scenarios/sahel.xml:Name:39
msgid "Sahel"
msgstr "Száhil öv"
#: maps/random/sahel_watering_holes.jsonsettings.Description
msgid ""
"Players start around the map with lines of water between them\n"
"\n"
"The African savanna is chocked full of animal life for hunting, while the nearby mineral deposits are plentiful. The dry season is approaching and the watering holes are drying up."
msgstr "A játékosok a térkép szélein kezdenek, köztük vízmosásokkal.\n\nAz afrikai szavanna telis-tele van vadászható állatokkal, míg a közeli ásványkészletek bőségesek. A száraz évszak közeledik és az itatók kiszáradnak."
#: maps/random/sahel_watering_holes.jsonsettings.Name
msgid "Sahel Watering Holes"
msgstr "Száhil övi itatók"
#: maps/random/schwarzwald.jsonsettings.Description
msgid "A forest heavy map with a lake in the middle and plenty of resources."
msgstr "Egy sűrű erdős terület egy tóval a közepén, rengeteg nyersanyaggal."
#: maps/random/schwarzwald.jsonsettings.Name
msgid "Schwarzwald"
msgstr "Fekete-erdő"
#: maps/random/scythian_rivulet.jsonsettings.Description
msgid ""
"Carpeted in snow, the land slumbers in repose, but this fragile peace is "
"destined to be shattered - and not by spring. Large packs of wolves lurk in "
"the wild searching for prey, a lone arctic fox scurries away to hide. "
"Starting in this seemingly hostile terrain, players must conquer - or be "
"conquered."
msgstr "A hóval fedett föld nyugodtan szunnyad, de a törékeny béke darabjaira fog hullni – és nem a tavasz miatt. Nagy farkasfalkák ólálkodnak a vadonban, prédát keresve, és egy magányos sarki róka menedéket keres. Ezt a látszólag ellenséges terepet kell a játékosoknak meghódítaniuk – vagy be kell hódolniuk."
#: maps/random/scythian_rivulet.jsonsettings.Name
msgid "Scythian Rivulet"
msgstr "Szkíta patak"
#: maps/random/snowflake_searocks.jsonsettings.Description
msgid "Many small islands connected to each other by narrow passages."
msgstr "Sok kis sziget egymásba kapcsolva keskeny ösvényekkel."
#: maps/random/snowflake_searocks.jsonsettings.Name
msgid "Snowflake Searocks"
msgstr "Hópehely tengerkövek"
#: maps/random/stronghold.jsonsettings.Description
msgid ""
"Teams start off with nearly adjacent civic centers, offering easy military "
"and construction cooperation. With slivers of personal territory, teammates "
"must rely on each other to defend their rear."
msgstr "A csapatok majdnem szomszédos városházákkal kezdenek, amely könnyű katonai és építési együttműködést tesz lehetővé. Mivel csak kevés személyes területtel rendelkeznek, a csapattagoknak így egymásra kell támaszkodniuk a hátuk megvédésekor."
#: maps/random/stronghold.jsonsettings.Name
msgid "Stronghold"
msgstr "Erőd"
#: maps/random/survivalofthefittest.jsonsettings.Description
msgid ""
"[color=\"red\"]IMPORTANT NOTE: AI PLAYERS DO NOT WORK WITH THIS MAP[/color]\n"
"\n"
"Protect your base against endless waves of enemies. Use your woman citizen to collect the treasures at the center of the map before others do, and try to build your base up. The last player remaining will be the winner!"
msgstr "[color=\"red\"]FONTOS MEGJEGYZÉS: A GÉPI JÁTÉKOSOK NEM MŰKÖDNEK EZEN A TÉRKÉPEN[/color]\n\nVédd meg a bázisod az ellenségek végtelen hulláma ellen. Használd a női polgárokat a térkép közepén lévő kincsek begyűjtéséhez, mielőtt a többiek teszik meg, és próbáld meg felépíteni a bázisod. Az utolsó megmaradó játékos lesz a győztes!"
#: maps/random/survivalofthefittest.jsonsettings.Name
msgid "Survival of the Fittest"
msgstr "A legalkalmasabb túlélése"
#: maps/random/survivalofthefittest_triggers.js:163
#, javascript-format
msgid "The first wave will start in %(time)s!"
msgstr "Az első hullám %(time)s percen belül fog indulni!"
#: maps/random/survivalofthefittest_triggers.js:268
msgid "An enemy wave is attacking!"
msgstr "Egy ellenséges hullám támad!"
#: maps/random/survivalofthefittest_triggers.js:292
#, javascript-format
msgid "%(player)s has been defeated (lost civic center)."
msgstr "%(player)s vesztett (elvesztette a városházát)."
#: maps/random/syria.jsonsettings.Description
msgid "Players start in a plains with slightly rolling highlands."
msgstr "A játékosok egy síkságon kezdenek egy kissé dimbes-dombos hegyvidékkel."
#: maps/random/syria.jsonsettings.Name
msgid "Syria"
msgstr "Szíria"
#: maps/random/the_nile.jsonsettings.Description
msgid ""
"A calm wide river, representing the Nile River in Egypt, divides the map "
"into western and eastern parts."
msgstr "Egy csendes, széles folyó, amely a Nílust képviseli, nyugati és keleti részekre választja szét a térképet."
#: maps/random/the_nile.jsonsettings.Name
msgid "The Nile"
msgstr "A Nílus"
#: maps/random/unknown.jsonsettings.Description
msgid "The unknown."
msgstr "Az ismeretlen."
#: maps/random/unknown.jsonsettings.Landscapes.land[1].Name
msgid "Isthmus"
msgstr "Isthmus"
#: maps/random/unknown.jsonsettings.Landscapes.land[2].Description
msgid "A small central river."
msgstr "Egy kicsi központi folyó."
#: maps/random/unknown.jsonsettings.Landscapes.land[2].Name
msgid "Central River"
msgstr "Központi folyó"
#: maps/random/unknown.jsonsettings.Landscapes.land[3].Description
msgid ""
"Players are aligned on a strip of land with seas bordering on one or both "
"sides that may hold islands."
msgstr "A játékosok egy földcsíkon vannak elhelyezve, melyet tenger határol egy vagy két oldalon, és szigeteket is tartalmazhat."
#: maps/random/unknown.jsonsettings.Landscapes.land[3].Name
msgid "Edge Seas"
msgstr "Peremtengerek"
#: maps/random/unknown.jsonsettings.Landscapes.land[4].Description
msgid "Land shaped like a concrescent moon around a central lake."
msgstr "Holdsarló alakú földterület egy központi tó körül."
#: maps/random/unknown.jsonsettings.Landscapes.land[4].Name
msgid "Gulf"
msgstr "Öböl"
#: maps/random/unknown.jsonsettings.Landscapes.land[5].Description
msgid "Mainland style with some small random lakes."
msgstr "Szárazföld jellegű, apró és véletlenszerű tavakkal."
#: maps/random/unknown.jsonsettings.Landscapes.land[5].Name
msgid "Lakes"
msgstr "Tava"
#: maps/random/unknown.jsonsettings.Landscapes.land[6].Description
msgid ""
"A large hill encompasses the map and leaves players only a small passage to "
"the two neighboring players."
msgstr "Egy nagy hegy zárja körül a térképet, a szomszédos játékosokat pedig szűk hágók választják el."
#: maps/random/unknown.jsonsettings.Landscapes.land[6].Name
msgid "Passes"
msgstr "Hágó"
#: maps/random/unknown.jsonsettings.Landscapes.land[7].Description
msgid ""
"The land is enclosed by a hill that leaves a small area per player connected"
" to the large central place."
msgstr "A földet egy hegy zárja körül, amely kis területeket hagy játékosonként, melyeket egy nagy központi terület kapcsol össze."
#: maps/random/unknown.jsonsettings.Landscapes.land[7].Name
msgid "Lowlands"
msgstr "Alföldek"
#: maps/random/unknown.jsonsettings.Landscapes.naval[0].Description
msgid "A huge sea is dividing the map into two halves."
msgstr "Egy nagy tenger választja két félre a térképet."
#: maps/random/unknown.jsonsettings.Landscapes.naval[0].Name
msgid "Naval: Central Sea"
msgstr "Tengeri: Központi tenger"
#: maps/random/unknown.jsonsettings.Landscapes.naval[1].Description
msgid "Players are scattered across island chains and disconnected islands."
msgstr "A játékosok szigetláncokon és különálló szigeteken vannak elszórva."
#: maps/random/unknown.jsonsettings.Landscapes.naval[1].Name
msgid "Naval: Archipelago"
msgstr "Tengeri: Szigetvilág"
#: maps/random/unknown.jsonsettings.Landscapes.naval[2].Description
msgid "A central lake with rivers possibly separating neighboring players."
msgstr "Egy központi tó folyókkal, melyek elvághatják egymástól a szomszédos játékosokat"
#: maps/random/unknown.jsonsettings.Landscapes.naval[2].Name
msgid "Naval: Lake and rivers"
msgstr "Tengeri: Tó és folyók"
#: maps/random/unknown.jsonsettings.Name
msgid "Unknown"
msgstr "Ismeretlen"
#: maps/random/volcanic_lands.jsonsettings.Description
msgid "A charred dead land where players start around a smoking volcano."
msgstr "Egy elszenesedett, halott föld, ahol a játékosok egy füstölgő vulkán körül kezdenek."
#: maps/random/volcanic_lands.jsonsettings.Name
msgid "Volcanic Lands"
msgstr "Vulkanikus vidék"
#: maps/random/wall_demo.jsonsettings.Description
msgid ""
"A demonstration of wall placement methods/code in random maps. Giant map "
"size is recommended!"
msgstr "A falak elhelyezéséért felelős metódusok és kódok demója véletlenszerű térképeken. Hatalmas térképméret javasolt."
#: maps/random/wall_demo.jsonsettings.Name
msgid "Wall Demo"
msgstr "Fal demó"
#: maps/random/wild_lake.jsonsettings.Description
msgid "A lake surrounded by hills."
msgstr "Egy hegyekkel körbevett tó"
#: maps/random/wild_lake.jsonsettings.Name
msgid "Wild Lake"
msgstr "Vad tó"
#: maps/scenarios/_default.xml:Description:28
#: maps/scenarios/temperate_map.xml:Description:27
#: maps/scenarios/walltest.xml:Description:27
msgid "Give an interesting description of your map."
msgstr "Adj meg egy érdekes leírást a térképedről."
#: maps/scenarios/_default.xml:Name:28
msgid "Unnamed map"
msgstr "Névtelen térkép"
#: maps/scenarios/arcadia.xml:Description:39
msgid ""
"Springtime in Arcadia, Greece. Spring rains have gorged what would otherwise be dry creek beds throughout the rest of the year, dividing the lands between two warring tribes. \n"
"\n"
"Players start on either side of a mountainous region rich in resources. Extra starting buildings help players jumpstart building their new colonies."
msgstr "Tavasz Árkádiában, Görögországban. A tavaszi esők megöntözték az egyébként az év többi részében kiszáradt patakmedreket, elosztva a vidéket két háborúzó törzs között.\n\nA játékosok egy nyersanyagokban gazdag hegyvidéki régió különböző oldalán kezdenek. Extra kezdő épületek segítik a játékosokat, hogy repülőrajtot vegyenek a kolóniájuk kiépítésében."
#: maps/scenarios/arcadia.xml:Name:39
msgid "Arcadia"
msgstr "Árkádia"
#: maps/scenarios/arcadia.xml:PlayerData[0].Name:39
#: maps/scenarios/belgian_bog_night.xml:PlayerData[0].Name:39
#: maps/scenarios/death_canyon_invasion_force.xml:PlayerData[0].Name:39
#: maps/scenarios/demo_trading.xml:PlayerData[0].Name:27
#: maps/scenarios/eire_and_albion.xml:PlayerData[0].Name:27
#: maps/scenarios/fast_oasis.xml:PlayerData[0].Name:27
#: maps/scenarios/flight_demo.xml:PlayerData[1].Name:40
#: maps/scenarios/gold_rush.xml:PlayerData[0].Name:27
#: maps/scenarios/laconia.xml:PlayerData[0].Name:27
#: maps/scenarios/migration.xml:PlayerData[0].Name:27
#: maps/scenarios/necropolis.xml:PlayerData[0].Name:39
#: maps/scenarios/reservoir.xml:PlayerData[0].Name:27
#: maps/scenarios/saharan_oases.xml:PlayerData[0].Name:27
#: maps/scenarios/sandbox_britons.xml:PlayerData[0].Name:39
#: maps/scenarios/sandbox_gauls.xml:PlayerData[1].Name:40
#: maps/scenarios/sandbox_iberians.xml:PlayerData[0].Name:39
#: maps/scenarios/sandbox_romans.xml:PlayerData[0].Name:39
#: maps/scenarios/siwa_oasis.xml:PlayerData[0].Name:27
#: maps/scenarios/the_massacre_of_delphi.xml:PlayerData[0].Name:39
#: maps/scenarios/treasure_islands.xml:PlayerData[0].Name:39
#: maps/scenarios/tropical_island.xml:PlayerData[0].Name:39
#: maps/scenarios/walls.xml:PlayerData[0].Name:27
#: maps/scenarios/walltest.xml:PlayerData[0].Name:27
msgid "Player 1"
msgstr "1. játékos"
#: maps/scenarios/arcadia.xml:PlayerData[1].Name:39
#: maps/scenarios/belgian_bog_night.xml:PlayerData[1].Name:39
#: maps/scenarios/demo_trading.xml:PlayerData[1].Name:27
#: maps/scenarios/eire_and_albion.xml:PlayerData[1].Name:27
#: maps/scenarios/fast_oasis.xml:PlayerData[1].Name:27
#: maps/scenarios/flight_demo.xml:PlayerData[2].Name:40
#: maps/scenarios/gold_rush.xml:PlayerData[1].Name:27
#: maps/scenarios/laconia.xml:PlayerData[1].Name:27
#: maps/scenarios/migration.xml:PlayerData[1].Name:27
#: maps/scenarios/necropolis.xml:PlayerData[1].Name:39
#: maps/scenarios/saharan_oases.xml:PlayerData[1].Name:27
#: maps/scenarios/sandbox_britons.xml:PlayerData[1].Name:39
#: maps/scenarios/sandbox_gauls.xml:PlayerData[2].Name:40
#: maps/scenarios/sandbox_iberians.xml:PlayerData[1].Name:39
#: maps/scenarios/sandbox_romans.xml:PlayerData[1].Name:39
#: maps/scenarios/siwa_oasis.xml:PlayerData[1].Name:27
#: maps/scenarios/the_massacre_of_delphi.xml:PlayerData[1].Name:39
#: maps/scenarios/treasure_islands.xml:PlayerData[1].Name:39
#: maps/scenarios/tropical_island.xml:PlayerData[1].Name:39
#: maps/scenarios/walls.xml:PlayerData[1].Name:27
#: maps/scenarios/walltest.xml:PlayerData[1].Name:27
msgid "Player 2"
msgstr "2. játékos"
#: maps/scenarios/azure_coast_2p.xml:Description:27
#: maps/scenarios/azure_coast_4p.xml:Description:27
#: maps/scenarios/azure_coast_8p.xml:Description:39
msgid "Help the young Massilia to settle or expel the Greeks from Gaul."
msgstr "Segíts a fiatal Massiliának letelepedni és kiűzni a görögöket Galliából."
#: maps/scenarios/azure_coast_2p.xml:Name:27
msgid "Azure Coast 2"
msgstr "Azúrpart 2"
#: maps/scenarios/azure_coast_2p.xml:PlayerData[0].Name:27
msgid "Greeks"
msgstr "Görögök"
#: maps/scenarios/azure_coast_2p.xml:PlayerData[1].Name:27
msgid "Celts"
msgstr "Kelták"
#: maps/scenarios/azure_coast_4p.xml:Name:27
msgid "Azure Coast 3"
msgstr "Azúrpart 3"
#: maps/scenarios/azure_coast_4p.xml:PlayerData[0].Name:27
msgid "East"
msgstr "Kelet"
#: maps/scenarios/azure_coast_4p.xml:PlayerData[1].Name:27
msgid "West"
msgstr "Nyugat"
#: maps/scenarios/azure_coast_4p.xml:PlayerData[2].Name:27
msgid "South"
msgstr "Dél"
#: maps/scenarios/azure_coast_4p.xml:PlayerData[3].Name:27
msgid "North"
msgstr "Észak"
#: maps/scenarios/azure_coast_8p.xml:Name:39
msgid "Azure Coast 1"
msgstr "Azúrpart 1"
#: maps/scenarios/azure_coast_8p.xml:PlayerData[0].Name:39
msgid "Antipolis"
msgstr "Antipolis"
#: maps/scenarios/azure_coast_8p.xml:PlayerData[1].Name:39
msgid "Nikaia"
msgstr "Nikaia"
#: maps/scenarios/azure_coast_8p.xml:PlayerData[2].Name:39
msgid "Massalia"
msgstr "Masszalia"
#: maps/scenarios/azure_coast_8p.xml:PlayerData[3].Name:39
msgid "Olbia"
msgstr "Olbia"
#: maps/scenarios/azure_coast_8p.xml:PlayerData[4].Name:39
msgid "Deciates"
msgstr "Deciates"
#: maps/scenarios/azure_coast_8p.xml:PlayerData[5].Name:39
msgid "Salluvii"
msgstr "Salluvii"
#: maps/scenarios/azure_coast_8p.xml:PlayerData[6].Name:39
msgid "Cavares"
msgstr "Cavares"
#: maps/scenarios/azure_coast_8p.xml:PlayerData[7].Name:39
msgid "Verguni"
msgstr "Verguni"
#: maps/scenarios/battle_for_the_tiber.xml:Description:27
msgid ""
"Rome battles against the Etruscan city of Veii for control of the Tiber "
"River basin."
msgstr "Róma Veii etruszk város ellen harcol a Tiberis folyómedence uralmáért."
#: maps/scenarios/battle_for_the_tiber.xml:Name:27
msgid "Battle for the Tiber"
msgstr "Harc a Tiberis folyóért"
#: maps/scenarios/battle_for_the_tiber.xml:PlayerData[0].Name:27
msgid "Rome"
msgstr "Róma"
#: maps/scenarios/battle_for_the_tiber.xml:PlayerData[1].Name:27
msgid "Veii"
msgstr "Veii"
#: maps/scenarios/battle_for_the_tiber.xml:PlayerData[2].Name:27
#: maps/scenarios/battle_for_the_tiber.xml:PlayerData[3].Name:27
msgid "Gallic Invaders"
msgstr "Gall hódítók"
#: maps/scenarios/belgian_bog_night.xml:Description:39
msgid "Two Celtic tribes face off across a large bog at night."
msgstr "Két kelta törzs áll szemben egymással egy nagy mocsárnál, éjszaka."
#: maps/scenarios/belgian_bog_night.xml:Name:39
msgid "Belgian Bog Night"
msgstr "Belga mocsári éjszaka"
#: maps/scenarios/bridge_demo.xml:Description:27
msgid "Demo map showing how to simulate bridges in the Atlas map editor."
msgstr "Demó térkép, amely azt mutatja meg, hogyan szimulálj hidakat az Atlas térképszerkesztőben."
#: maps/scenarios/bridge_demo.xml:Name:27
msgid "Bridge demo"
msgstr "Híd demó"
#: maps/scenarios/bridge_demo.xml:PlayerData[0].Name:27
msgid "Bridge Demo"
msgstr "Híd demó"
#: maps/scenarios/bridge_demo.xml:PlayerData[1].Name:27
msgid "Other"
msgstr "Egyéb"
#: maps/scenarios/campaign_test_map.xml:Description:39
msgid "A test map for potential Strategic Campaigns."
msgstr "Egy teszt térkép a lehetséges stratégiai hadjáratokhoz."
#: maps/scenarios/campaign_test_map.xml:Name:39
msgid "Strategic Campaign Proof of Concept"
msgstr "Stratégiai hadjárat megvalósíthatósági példa"
#: maps/scenarios/campaign_test_map.xml:PlayerData[0].Name:39
msgid "Delian League"
msgstr "Déloszi szövetség"
#: maps/scenarios/campaign_test_map.xml:PlayerData[1].Name:39
#: maps/scenarios/peloponnese.xml:PlayerData[3].Name:39
msgid "Thebes"
msgstr "Théba"
#: maps/scenarios/campaign_test_map.xml:PlayerData[2].Name:39
#: maps/scenarios/peloponnese.xml:PlayerData[5].Name:39
msgid "Thessaly"
msgstr "Thesszália"
#: maps/scenarios/campaign_test_map.xml:PlayerData[3].Name:39
msgid "Megara"
msgstr "Megara"
#: maps/scenarios/campaign_test_map.xml:PlayerData[4].Name:39
msgid "Eretria"
msgstr "Eretria"
#: maps/scenarios/campaign_test_map.xml:PlayerData[5].Name:39
msgid "Chalcis"
msgstr "Chalcis"
#: maps/scenarios/campaign_test_map.xml:PlayerData[6].Name:39
msgid "Peloponnesian League"
msgstr "Peloponnészoszi szövetség"
#: maps/scenarios/campaign_test_map.xml:PlayerData[7].Name:39
msgid "Religious Institutions"
msgstr "Egyházi intézmények"
#: maps/scenarios/campaign_test_map_2_heightmap.xml:Name:39
msgid "Campaign Map - Test"
msgstr "Hadjárat térkép - teszt"
#: maps/scenarios/cinema_demo.js:6
msgid "Cutscene starts after 5 seconds"
msgstr "A bejátszás 5 másodperc után indul"
#: maps/scenarios/cinema_demo.xml:Description:40
msgid "Demo map for cinematic camera movements."
msgstr "Demó térkép a mozis kameramozgásokhoz."
#: maps/scenarios/cinema_demo.xml:Name:40
msgid "Cinema Demo"
msgstr "Mozi demó"
#: maps/scenarios/cinema_demo.xml:PlayerData[1].Name:40
msgid "Xerxes I"
msgstr "I. Khsajársá"
#: maps/scenarios/cinema_demo.xml:PlayerData[2].Name:40
msgid "You"
msgstr "Te"
#: maps/scenarios/combat_demo.xml:Description:27
msgid ""
"A combat demonstration between a small number of ranged and melee infantry "
"units."
msgstr "Egy ütközet demó kisebb számú távolsági és közelharci gyalogsági egység között."
#: maps/scenarios/combat_demo.xml:Name:27
msgid "Combat Demo"
msgstr "Ütközet demó"
#: maps/scenarios/combat_demo_huge.xml:Description:74
msgid "1296 units. Extremely slow (we need more optimisation)."
msgstr "1296 egység. Rendkívül lassú (további optimalizálásra van szükségünk)."
#: maps/scenarios/combat_demo_huge.xml:Name:74
msgid "Combat Demo (Huge)"
msgstr "Ütközet demó (hatalmas)"
#: maps/scenarios/death_canyon_invasion_force.xml:Description:39
msgid ""
"A deep rocky canyon slicing through the desert. Good for multiplayer.\n"
"\n"
"2 teams of 2 players. 1 player on each team starts with a base and resources. The other player starts with only a large army to assist their teammate."
msgstr "Egy mély sziklás kanyon szeli ketté a sivatagot. Kitűnő többjátékos terep.\n\n2 csapat 2-2 játékossal. Az egyik csapatjátékos bázissal és nyersanyagforrásokkal kezd, a másik pedig egy nagyobb hadsereggel, hogy segítse a csapattársát."
#: maps/scenarios/death_canyon_invasion_force.xml:Name:39
msgid "Death Canyon - Invasion Force"
msgstr "Halálkanyon - inváziós erő"
#: maps/scenarios/death_canyon_invasion_force.xml:PlayerData[1].Name:39
#: maps/scenarios/death_canyon_invasion_force.xml:PlayerData[3].Name:39
msgid "Invasion Force"
msgstr "Inváziós erő"
#: maps/scenarios/death_canyon_invasion_force.xml:PlayerData[2].Name:39
#: maps/scenarios/demo_trading.xml:PlayerData[2].Name:27
#: maps/scenarios/fast_oasis.xml:PlayerData[2].Name:27
#: maps/scenarios/gold_rush.xml:PlayerData[2].Name:27
#: maps/scenarios/migration.xml:PlayerData[2].Name:27
#: maps/scenarios/necropolis.xml:PlayerData[2].Name:39
#: maps/scenarios/saharan_oases.xml:PlayerData[2].Name:27
#: maps/scenarios/sandbox_britons.xml:PlayerData[2].Name:39
#: maps/scenarios/sandbox_gauls.xml:PlayerData[3].Name:40
#: maps/scenarios/siwa_oasis.xml:PlayerData[2].Name:27
msgid "Player 3"
msgstr "3. játékos"
#: maps/scenarios/demo_trading.xml:Description:27
msgid "A demonstration of the new trading feature."
msgstr "Egy demó az új kereskedelmi funkcióhoz."
#: maps/scenarios/demo_trading.xml:Name:27
msgid "Trading Demo"
msgstr "Kereskedési demó"
#: maps/scenarios/eire_and_albion.xml:Description:27
msgid ""
"A demo map of the British Isles, created with the assistance of a height "
"map."
msgstr "A brit szigetek demó térképe, amely egy magasságtérkép segítségével lett létrehozva."
#: maps/scenarios/eire_and_albion.xml:Name:27
msgid "Eire and Albion (British Isles)"
msgstr "Eire és Albion (Brit-szigetek)"
#: maps/scenarios/fast_oasis.xml:Description:27
msgid ""
"A small desert map. Each player starts near an oasis spotted about an otherwise bleak and sandy desert that is wide open to assault and depredation.\n"
"\n"
"Gameplay is tight and fast, with no time to stop and smell the roses."
msgstr "Egy kis sivatagi térkép. Minden játékos egy kis oázis közelében kezd, hogy felfedezze az egyébként sivár és homokos sivatagot, mely alkalmas terep a rohamokra és a pusztításra.\n\nA játékmenet feszes és gyors, nincs idő a megállásra, hogy a rózsák illatában merengjünk."
#: maps/scenarios/fast_oasis.xml:Name:27
msgid "Fast Oasis"
msgstr "Gyors oázis"
#: maps/scenarios/fast_oasis.xml:PlayerData[3].Name:27
#: maps/scenarios/gold_rush.xml:PlayerData[3].Name:27
#: maps/scenarios/necropolis.xml:PlayerData[3].Name:39
#: maps/scenarios/saharan_oases.xml:PlayerData[3].Name:27
#: maps/scenarios/siwa_oasis.xml:PlayerData[3].Name:27
msgid "Player 4"
msgstr "4. játékos"
#: maps/scenarios/fishing_demo.xml:Description:27
msgid "Test out fishing with a fishing boat. Still in development."
msgstr "Próbáld ki a halászatot egy halászhajóval. Még fejlesztés alatt."
#: maps/scenarios/fishing_demo.xml:Name:27
msgid "Fishing Demo"
msgstr "Halászat demó"
#: maps/scenarios/flight_demo.xml:Description:40
msgid "Fly some Mustangs."
msgstr "Reptess pár Mustangot."
#: maps/scenarios/flight_demo.xml:Name:40
msgid "Flight Demo"
msgstr "Repülés demó"
#: maps/scenarios/gold_rush.xml:Description:27
msgid ""
"A wide-open map with a central rocky region rich in Minerals (Metal "
"Resource). This map may be played if the other more detailed maps cause "
"uncomfortable lag."
msgstr "Egy tág térkép egy központi sziklás régióval, mely gazdag ásványokban (fém nyersanyagban). Ez a térkép akkor is játszható marad, ha a többi, részletesebb térkép kellemetlenül szakadozva játszható. "
#: maps/scenarios/gold_rush.xml:Name:27
msgid "Gold Rush"
msgstr "Aranyláz"
#: maps/scenarios/gorge.xml:Description:27
msgid "A riparian gorge meanders its way through the South lands of Gaul."
msgstr "Egy parti szurdok kanyarog végig Dél-Gallia földjén."
#: maps/scenarios/gorge.xml:Name:27
msgid "Gorge"
msgstr "Szurdok"
#: maps/scenarios/height_map_import_demo_fractal.xml:Description:27
msgid "Importation of a height map created with fractals."
msgstr "Fraktálokkal készített magasságtérkép importálása."
#: maps/scenarios/height_map_import_demo_fractal.xml:Name:27
msgid "Height Map Import Demo - Fractal"
msgstr "Magasságtérkép-importálás demó - fraktál"
#: maps/scenarios/height_map_import_demo_greece.xml:Description:27
msgid ""
"An example of height map importation. Image was 1000x1000 grayscale PNG. This image can be found in the scenarios folder.\n"
" \n"
"(Smaller images are recommended, as the importer scales the scenario size by the resolution of the imported image.)"
msgstr "Példa magasságtérkép importálása. A kép 1000×1000 méretű szürkeárnyalatos PNG. Ez a kép a küldetések mappájában található.\n\n(Kisebb képek alkalmazása javasolt, mivel az importáló a küldetés méretéhez méretezi át az importált kép felbontását.)"
#: maps/scenarios/height_map_import_demo_greece.xml:Name:27
msgid "Height Map Import Demo - Greece"
msgstr "Magasságtérkép-importálás demó - Görögország"
#: maps/scenarios/height_map_import_demo_greecesmall.xml:Description:27
msgid ""
"An example of height map importation. Image was 512x512 grayscale PNG. This "
"image can be found in the scenarios folder, but can be placed anywhere."
msgstr "Példa magasságtérkép importálása. A kép 512×512 méretű szürkeárnyalatos PNG. Ez a kép a küldetések mappájában található, de bárhová helyezhető."
#: maps/scenarios/height_map_import_demo_greecesmall.xml:Name:27
msgid "Height Map Import Demo - Greece (small)"
msgstr "Magasságtérkép-importálás demó - Görögország (kicsi)"
#: maps/scenarios/laconia.xml:Description:27
msgid ""
"The Peloponnesian valley of Laconia, homeland of the Spartans.\n"
"\n"
"The Macedonians are encroaching into Spartan lands. After losing a pitched battle against the invaders, the Spartans must rebuild their army quickly before the Macedonians overrun the entire valley."
msgstr "Lakónia peloponnészoszi völgye, a spártaiak hazája.\n\nA makedónok rátámadtak Spárta vidékére. Miután csatát vesztettek az inváziós seregektől a magaslatok között, a spártaiak most gyorsan újjá kell szervezzék a hadsereget, mielőtt a makedónok lerohanják teljes völgyet."
#: maps/scenarios/laconia.xml:Name:27
msgid "Laconia"
msgstr "Lakónia"
#: maps/scenarios/migration.xml:Description:27
msgid ""
"Multiplayer map. Each player starts out on a small island with minimal resources situated off the coast of a large land mass.\n"
"\n"
"This is a WFG community-designed map by: SMST, NOXAS1, and Yodaspirine."
msgstr "Többjátékos térkép. Minimális nyersanyaggal kezd minden játékos egy kis szigeten, a szárazföld partjainak közelében.\n\nA térképet a WFG közösség készítette: SMST, NOXAS1 és Yodaspirine."
#: maps/scenarios/miletus.xml:Description:27
msgid "A sandbox scenario for one player."
msgstr "Egy homokozó küldetés egy játékosnak."
#: maps/scenarios/miletus.xml:Name:27
#: maps/scenarios/miletus.xml:PlayerData[0].Name:27
msgid "Miletus"
msgstr "Milétosz"
#: maps/scenarios/miletus.xml:PlayerData[1].Name:27
#: maps/scenarios/sandbox_ptolemies_02.xml:PlayerData[1].Name:39
msgid "Romans"
msgstr "Rómaiak"
#: maps/scenarios/multiplayer_demo.xml:Description:27
msgid ""
"Small map with lots of resources and some water, for testing gameplay in "
"non-competitive multiplayer matches."
msgstr "Kis pálya sok-sok nyersanyaggal és némi vízfelülettel a nem versenyképes többjátékos módú játszmák játékmenetének tesztelésére."
#: maps/scenarios/multiplayer_demo.xml:Name:27
msgid "Multiplayer Demo"
msgstr "Többjátékos demó"
#: maps/scenarios/napata_reconstruction.xml:Description:40
msgid ""
"This map displays a reconstruction of the ancient city Napata. "
"[color=\"red\"]Note:[/color] The map is not intended to be playable."
msgstr "Ez a pálya Napata ókori városának rekonstrukcióját mutatja. [color=\"red\"]Megjegyzés:[/color] A pályának nem célja, hogy játszható legyen."
#: maps/scenarios/napata_reconstruction.xml:Name:40
msgid "Napata Reconstruction"
msgstr "Napata helyreállítás"
#: maps/scenarios/necropolis.xml:Description:39
msgid ""
"Four players duke it out over the vast Nile Delta. Each city starts out nestled atop a large plateau, but resources are scarce, forcing each player to expand their resource operations into the surrounding lands.\n"
"\n"
"Scouts say the nearby branches of the Nile River are shallow and fordable in multiple locations, so should only serve as a minor barrier between enemy factions."
msgstr "Négy játékos kitartóan küzd a hatalmas Nílus-deltában. Minden város egy nagy fennsíkon befészkelve kezdi, de a nyersanyagok szűkösek, arra sarkallva a játékosokat, hogy terjesszék ki nyersanyagforrás utáni kutatásukat a környező vidékre.\n\nA felderítők szerint a Nílus folyó közeli ágai sekélyek és több helyen átgázolhatóak, tehát csupán egy kis akadályt képeznek az ellenséges csoportok között."
#: maps/scenarios/necropolis.xml:Name:39
msgid "Necropolis"
msgstr "Nekropolisz"
#: maps/scenarios/pathfinding_demo.xml:Description:39
msgid "A map for testing unit movement algorithms."
msgstr "Egy térkép az egységmozgási algoritmusok teszteléséhez."
#: maps/scenarios/pathfinding_demo.xml:Name:39
msgid "Pathfinding Demo"
msgstr "Útvonalkereső demó"
#: maps/scenarios/pathfinding_terrain_demo.xml:Description:27
msgid ""
"A map for testing movement costs and terrain properties in the A* "
"pathfinder."
msgstr "Egy térkép a költségek és a felszíntulajdonságok mozgásának teszteléséhez az A* felderítőben."
#: maps/scenarios/pathfinding_terrain_demo.xml:Name:27
msgid "Pathfinding Terrain Demo"
msgstr "Útvonalkereső terep demó"
#: maps/scenarios/peloponnese.xml:Description:39
msgid "A real-world map of the Greek homeland."
msgstr "Valósághű térkép a görög anyaországról."
#: maps/scenarios/peloponnese.xml:Name:39
msgid "Peloponnesian Wars"
msgstr "Peloponnészoszi háborúk"
#: maps/scenarios/peloponnese.xml:PlayerData[0].Name:39
msgid "Athens"
msgstr "Athén"
#: maps/scenarios/peloponnese.xml:PlayerData[1].Name:39
msgid "Sparta"
msgstr "Spárta"
#: maps/scenarios/peloponnese.xml:PlayerData[2].Name:39
msgid "Elis"
msgstr "Élia"
#: maps/scenarios/peloponnese.xml:PlayerData[4].Name:39
msgid "Corinth"
msgstr "Korinthosz"
#: maps/scenarios/pickup_test_map.xml:Description:40
msgid ""
"Test map for picking units up, with sea and two islands. Trigger points are "
"placed."
msgstr "Teszt térkép egységek felvételéhez, tengerrel és két szigettel. Aktiváló pontok vannak elhelyezve."
#: maps/scenarios/pickup_test_map.xml:Name:40
msgid "Pickup test map"
msgstr "Felvételi teszt térkép"
#: maps/scenarios/polynesia.xml:Description:39
msgid "Demo map for new fancy water effects."
msgstr "Demó térkép a csillogó vízi effektekhez."
#: maps/scenarios/polynesia.xml:Name:39
msgid "Polynesia"
msgstr "Polinézia"
#: maps/scenarios/polynesia.xml:PlayerData[0].Name:39
msgid "Samoa"
msgstr "Szamoa"
#: maps/scenarios/polynesia.xml:PlayerData[1].Name:39
msgid "Vanuatu"
msgstr "Vanuatu"
#: maps/scenarios/reservoir.xml:Description:27
msgid "A demo showing water planes."
msgstr "Egy demó, amely a hidroplánokat mutatja be."
#: maps/scenarios/reservoir.xml:Name:27
msgid "Reservoir"
msgstr "Víztározó"
#: maps/scenarios/resource_demo.xml:Description:27
msgid "Demo map for resource gathering."
msgstr "Demó térkép a nyersanyaggyűjtéshez."
#: maps/scenarios/resource_demo.xml:Name:27
msgid "Resource demo"
msgstr "Nyersanyag demó"
#: maps/scenarios/road_demo.xml:Description:27
msgid "Demo map showcasing Temperate Road decals."
msgstr "Demó bemutató térkép a mérsékelt úthoz."
#: maps/scenarios/road_demo.xml:Name:27
msgid "Road Decals Demo"
msgstr "Útmatrica demó"
#: maps/scenarios/saharan_oases.xml:Description:27
msgid ""
"A desert biome map where each player has founded their colony at their own "
"lush oasis. The rest of the map is generally wide-open and barren."
msgstr "Sivatagi életközösség, ahol minden játékos buja növényzetű, saját oázisban alapít kolóniát. A térkép többi része általában nyitott és sivár."
#: maps/scenarios/sahel.xml:Description:39
msgid ""
"Situated Southside of the Atlas mountain range in North Africa.\n"
"\n"
"A somewhat open map with an abundance of food and mineral resources, while wood is somewhat scarce."
msgstr "Az Atlasz hegység déli oldalán található Észak-Afrikában.\n\nNémileg nyitott térkép bőséges élelem és és fém nyersanyaggal, míg a fa meglehetősen ritka."
#: maps/scenarios/sahel.xml:PlayerData[0].Name:39
msgid "Aulus Manlius Capitolinus"
msgstr "Aulus Manlius Capitolinus"
#: maps/scenarios/sahel.xml:PlayerData[1].Name:39
msgid "Hasdrubal the Fair"
msgstr "Hasdrubal, az igazságos"
#: maps/scenarios/sahel.xml:PlayerData[2].Name:39
msgid "Artaxshacha II"
msgstr "II. Artakhsaszjá"
#: maps/scenarios/sahel.xml:PlayerData[3].Name:39
msgid "Tautalus"
msgstr "Tautalus"
#: maps/scenarios/sandbox_athenians.xml:Description:39
msgid ""
"Play with the Athenians faction in a non-threatening sandbox environment."
msgstr "Játssz az athéni civilizációval egy nem-ellenséges homokozó környezetben."
#: maps/scenarios/sandbox_athenians.xml:Name:39
msgid "Sandbox - The Athenians"
msgstr "Homokozó - az athéniak"
#: maps/scenarios/sandbox_athenians.xml:PlayerData[0].Name:39
msgid "The Athenians"
msgstr "Az athéniak"
#: maps/scenarios/sandbox_athenians.xml:PlayerData[1].Name:39
#: maps/scenarios/sandbox_macedonians.xml:PlayerData[1].Name:39
#: maps/scenarios/sandbox_spartans.xml:PlayerData[0].Name:39
#: maps/scenarios/sandbox_spartans.xml:PlayerData[1].Name:39
msgid "The Spartans"
msgstr "A spártaiak"
#: maps/scenarios/sandbox_athenians.xml:PlayerData[2].Name:39
#: maps/scenarios/sandbox_macedonians.xml:PlayerData[2].Name:39
#: maps/scenarios/sandbox_spartans.xml:PlayerData[2].Name:39
msgid "The Persians"
msgstr "A perzsák"
#: maps/scenarios/sandbox_athenians.xml:PlayerData[3].Name:39
#: maps/scenarios/sandbox_macedonians.xml:PlayerData[3].Name:39
#: maps/scenarios/sandbox_spartans.xml:PlayerData[3].Name:39
msgid "The Gauls"
msgstr "A gallok"
#: maps/scenarios/sandbox_britons.xml:Description:39
#: maps/scenarios/sandbox_gauls.xml:Description:40
msgid "Play around with the Gallic faction in an idyllic sandbox setting."
msgstr "Játssz a gall néppel egy idilli homokozó beállításban."
#: maps/scenarios/sandbox_britons.xml:Name:39
msgid "Sandbox - The Britons"
msgstr "Homokozó - a britonok"
#: maps/scenarios/sandbox_britons.xml:PlayerData[3].Name:39
#: maps/scenarios/sandbox_gauls.xml:PlayerData[4].Name:40
msgid "Roman Interlopers"
msgstr "Római betolakodók"
#: maps/scenarios/sandbox_carthaginians.xml:Description:39
msgid "Explore the Carthaginian Buildings and Units."
msgstr "Fedezd fel a karthágói épületeket és egységeket."
#: maps/scenarios/sandbox_carthaginians.xml:Name:39
msgid "Sandbox - The Carthaginians"
msgstr "Homokozó - a karthágóiak"
#: maps/scenarios/sandbox_carthaginians.xml:PlayerData[0].Name:39
#: maps/scenarios/serengeti.xml:PlayerData[0].Name:27
msgid "Carthage"
msgstr "Karthágó"
#: maps/scenarios/sandbox_carthaginians.xml:PlayerData[1].Name:39
#: maps/scenarios/sandbox_persians.xml:PlayerData[1].Name:39
msgid "Creeps"
msgstr "Utálatosak"
#: maps/scenarios/sandbox_gauls.xml:Name:40
msgid "Sandbox - The Gauls"
msgstr "Homokozó - a gallok"
#: maps/scenarios/sandbox_iberians.xml:Description:39
msgid "A demo map for the Iberians."
msgstr "Demótérkép az ibériaiakhoz."
#: maps/scenarios/sandbox_iberians.xml:Name:39
msgid "Sandbox - The Iberians"
msgstr "Homokozó - az ibériaiak"
#: maps/scenarios/sandbox_kushites.xml:Description:40
msgid "Play the Kushites faction in a non-threatening sandbox scenario."
msgstr "Játssz a kusita néppel egy ellenség nélküli homokozó küldetésben."
#: maps/scenarios/sandbox_kushites.xml:Name:40
msgid "Sandbox - The Kushites"
msgstr "Homokozó – a kusiták"
#: maps/scenarios/sandbox_kushites.xml:PlayerData[1].Name:40
msgid "Kushites"
msgstr "Kusiták"
#: maps/scenarios/sandbox_kushites.xml:PlayerData[2].Name:40
msgid "Egyptians"
msgstr "Egyiptomiak"
#: maps/scenarios/sandbox_macedonians.xml:Description:39
msgid ""
"Play with the Macedonians faction in a non-threatening sandbox environment."
msgstr "Játssz a makedón néppel egy nem-ellenséges homokozó környezetben."
#: maps/scenarios/sandbox_macedonians.xml:Name:39
msgid "Sandbox - The Macedonians"
msgstr "Homokozó - a makedónok"
#: maps/scenarios/sandbox_macedonians.xml:PlayerData[0].Name:39
msgid "The Macedonians"
msgstr "A makedónok"
#: maps/scenarios/sandbox_mauryas.xml:Description:39
msgid "Mauryan Indian faction showcase map."
msgstr "Maurja indiaiak bemutató térképe"
#: maps/scenarios/sandbox_mauryas.xml:Name:39
msgid "Sandbox - The Mauryas"
msgstr "Homokozó – a maurják"
#: maps/scenarios/sandbox_mauryas.xml:PlayerData[0].Name:39
msgid "Mauryan Indians"
msgstr "Maurja indiaiak"
#: maps/scenarios/sandbox_mauryas.xml:PlayerData[1].Name:39
msgid "Enemy"
msgstr "Ellenség"
#: maps/scenarios/sandbox_persians.xml:Description:39
msgid "Demo Map. Play with the Persian civilisation in a sandbox setting."
msgstr "Demó térkép. Játssz a perzsa civilizációval egy homokozó beállításban."
#: maps/scenarios/sandbox_persians.xml:Name:39
msgid "Sandbox - The Persians"
msgstr "Homokozó - A perzsák"
#: maps/scenarios/sandbox_persians.xml:PlayerData[0].Name:39
msgid "Achaemenids"
msgstr "Óperzsák"
#: maps/scenarios/sandbox_ptolemies.xml:Description:39
#: maps/skirmishes/sporades_islands_2p.xml:Description:39
msgid "An islands map good for intense naval combat."
msgstr "Egy szigetekkel tarkított térkép, ideális heves tengeri csatákhoz."
#: maps/scenarios/sandbox_ptolemies.xml:Name:39
msgid "Sandbox - The Ptolemaic Egyptians"
msgstr "Homokozó - a ptolemaioszi egyiptomiak"
#: maps/scenarios/sandbox_ptolemies.xml:PlayerData[0].Name:39
msgid "Ptolemaios A' Soter"
msgstr "Ptolemaiosz Szótér"
#: maps/scenarios/sandbox_ptolemies.xml:PlayerData[1].Name:39
msgid "Kautilya"
msgstr "Kautilja"
#: maps/scenarios/sandbox_ptolemies_02.xml:Description:39
msgid ""
"Play with the Ptolemaic Egyptians in a non-threatening sandbox setting."
msgstr "Játssz a ptolemaioszi egyiptomiakkal egy nem-ellenséges homokozó beállításban."
#: maps/scenarios/sandbox_ptolemies_02.xml:Name:39
msgid "Sandbox - The Ptolemaic Egyptians 2"
msgstr "Homokozó - a ptolemaioszi egyiptomiak 2"
#: maps/scenarios/sandbox_ptolemies_02.xml:PlayerData[0].Name:39
msgid "Ptolemy \"Savior\""
msgstr "Ptolemaiosz, a „Megmentő”"
#: maps/scenarios/sandbox_ptolemies_02.xml:PlayerData[2].Name:39
msgid "Seleucids"
msgstr "Szeleukidák"
#: maps/scenarios/sandbox_ptolemies_02.xml:PlayerData[3].Name:39
msgid "Libyans"
msgstr "Líbiaiak"
#: maps/scenarios/sandbox_romans.xml:Description:39
msgid "A sandbox scenario for players to try out the Roman civilisation."
msgstr "Egy homokozó küldetés azoknak a játékosoknak, akik ki akarják próbálni a római civilizációt."
#: maps/scenarios/sandbox_romans.xml:Name:39
msgid "Sandbox - The Republican Romans"
msgstr "Homokozó - A köztársasági rómaiak"
#: maps/scenarios/sandbox_seleucids.xml:Description:39
msgid "A sandbox scenario for players to try out the Seleucid civilisation."
msgstr "Egy homokozó küldetés azoknak a játékosoknak, akik ki akarják próbálni a szeleukida civilizációt."
#: maps/scenarios/sandbox_seleucids.xml:Name:39
msgid "Sandbox - The Seleucids"
msgstr "Homokozó ‒ a szeleukidák"
#: maps/scenarios/sandbox_seleucids.xml:PlayerData[0].Name:39
msgid "The Seleucids"
msgstr "A szeleukidák"
#: maps/scenarios/sandbox_seleucids.xml:PlayerData[1].Name:39
msgid "The Ptolemies"
msgstr "A ptolemaioszok"
#: maps/scenarios/sandbox_spartans.xml:Description:39
msgid ""
"Play with the Spartans faction in a non-threatening sandbox environment."
msgstr "Játssz a spártaiakkal egy nem-ellenséges homokozó környezetben."
#: maps/scenarios/sandbox_spartans.xml:Name:39
msgid "Sandbox - The Spartans"
msgstr "Homokozó - a spártaiak"
#: maps/scenarios/savanna_ravine.xml:Description:39
msgid ""
"A wide-open Savanna map with a small ravine running down the center, which "
"is easily forded."
msgstr "Egy határtalan szavanna, amelynek közepén egy könnyen átgázolható, kicsiny vízmosás fut végig a hasadékban."
#: maps/scenarios/savanna_ravine.xml:Name:39
msgid "Savanna Ravine"
msgstr "Szavannai vízmosás"
#: maps/scenarios/serengeti.xml:Description:27
msgid ""
"The African serengeti has herds of animals criss crossing the plain. Mineral"
" wealth is bountiful and wood is in full supply."
msgstr "Az afrikai serengetin állatcsordák szelik keresztül-kasul a síkságot. Az ásványi vagyon mesébe illő, a fakészlet teljes."
#: maps/scenarios/serengeti.xml:Name:27
msgid "Serengeti 1"
msgstr "Serengeti 1"
#: maps/scenarios/serengeti.xml:PlayerData[1].Name:27
msgid "Iberia"
msgstr "Ibéria"
#: maps/scenarios/serengeti.xml:PlayerData[2].Name:27
msgid "Greece"
msgstr "Görögország"
#: maps/scenarios/serengeti.xml:PlayerData[3].Name:27
msgid "Persia"
msgstr "Perzsia"
#: maps/scenarios/ship_formations.xml:Description:27
msgid "Ship formations mockup."
msgstr "Hajóalakzatok minta."
#: maps/scenarios/ship_formations.xml:Name:27
msgid "Ship Formations"
msgstr "Hajóalakzatok"
#: maps/scenarios/ship_formations.xml:PlayerData[0].Name:27
msgid "Ships"
msgstr "Hajók"
#: maps/scenarios/shipattacks.xml:Description:27
msgid "Move ships around. Attack other ships."
msgstr "Hajók mozgatása, más hajók megtámadása."
#: maps/scenarios/shipattacks.xml:Name:27
msgid "Ships Demo"
msgstr "Hajók demó"
#: maps/scenarios/siwa_oasis.xml:Description:27
msgid ""
"Carthage vs. Macedon vs. Persia vs. Iberia! A large oasis acts as the hub of"
" mountainous spokes that divide the home territories of each player."
msgstr "Karthágó, Makedónia, Perzsia és Ibéria egymás ellen! Egy nagy oázis adja a központot, amelytől a hegyvonulatok elválasztják a játékosok területét."
#: maps/scenarios/siwa_oasis.xml:Name:27
msgid "Siwa Oasis"
msgstr "Szíva-oázis"
#: maps/scenarios/temperate_map.xml:Name:27
msgid "Base Temperate Map"
msgstr "Alap mérsékelt térkép"
#: maps/scenarios/territory_demo.xml:Description:27
msgid "A demo map showing the territory effects of each type of structure."
msgstr "Egy demó térkép, amely az egyes épülettípusok területhatását mutatja be."
#: maps/scenarios/territory_demo.xml:Name:27
msgid "Territory Demo"
msgstr "Terület demó"
#: maps/scenarios/test_foundation.xml:Description:40
msgid ""
"This map is designed to help artists and modders find the adequate "
"foundation for a specific building. This map is not meant to be playable."
msgstr "Ez a térkép arra lett tervezve, hogy segítsen a művészeknek és moddereknek, hogy megfelelő alapzatot találjanak az egyes épületeknek. Ez a térkép nem úgy készült, hogy játszható legyen."
#: maps/scenarios/test_foundation.xml:Name:40
msgid "Foundation Testing Map"
msgstr "Alapzat tesztelési térkép"
#: maps/scenarios/the_massacre_of_delphi.xml:Description:39
msgid ""
"The Celts invade Greece. Fight through the central valley or cut through the"
" rich highlands in order to secure the lands around Delphi!"
msgstr "Kelta invázió Görögország ellen. Küzdj a központi völgy mentén, vagy vágj át a gazdag felvidéken, hogy biztosítsd Delphoi vidékét!"
#: maps/scenarios/the_massacre_of_delphi.xml:Name:39
msgid "Massacre of Delphi"
msgstr "Delphoi vérfürdő"
#: maps/scenarios/the_persian_gates.xml:Description:27
msgid ""
"\"It has always been the Greek Dream to go East.\"\n"
"\n"
"\"Beware such pride. The East has a way of swallowing men and their dreams.\"\n"
"\n"
"Will Alexander push his way through The Persian Gates and fulfill his destiny, or will Ariobarzanes defend the rugged ancient land of Persis against a foreign invader?"
msgstr "„Mindig is az volt a görög álom, hogy keletre kell menni.”\n\n„Óvakodj az ilyen gőgtől. Kelet útja elnyeli a férfit és az álmait.”\n\n„Vajon Sándor előretör a perzsa kapukig és betölti végzetét, vagy \nAriobarzanes megvédi a zord és ősi perzsa földet az idegen hódítótól?”"
#: maps/scenarios/the_persian_gates.xml:Name:27
msgid "The Persian Gates"
msgstr "A perzsa kapuk"
#: maps/scenarios/the_persian_gates.xml:PlayerData[0].Name:27
msgid "Alexandros Megas"
msgstr "Nagy Sándor"
#: maps/scenarios/the_persian_gates.xml:PlayerData[1].Name:27
msgid "Krateros"
msgstr "Krateros"
#: maps/scenarios/the_persian_gates.xml:PlayerData[2].Name:27
msgid "Ariobarzanes"
msgstr "Ariobarzanes"
#: maps/scenarios/the_persian_gates.xml:PlayerData[3].Name:27
msgid "Persians"
msgstr "Perzsák"
#: maps/scenarios/third_macedonian_war.xml:Description:27
msgid ""
"The Romans encroach upon Macedonian lands for the third and final time. Can "
"the once-proud Macedonians prevail against the Roman juggernaut?"
msgstr "A rómaiak harmadszor és utoljára hatolnak be makedón földre. Képesek-e a valaha volt büszke makedónok győzedelmeskedni az eltipró római erő felett?"
#: maps/scenarios/third_macedonian_war.xml:Name:27
msgid "Third Macedonian War"
msgstr "Harmadik makedón háború"
#: maps/scenarios/third_macedonian_war.xml:PlayerData[0].Name:27
msgid "Lucius Aemilius Paullus"
msgstr "Lucius Aemilius Paullus"
#: maps/scenarios/third_macedonian_war.xml:PlayerData[1].Name:27
msgid "Perseus of Macedon"
msgstr "Perszeusz makedón király"
#: maps/scenarios/third_macedonian_war.xml:PlayerData[2].Name:27
msgid "Greek Allies"
msgstr "Görög szövetségesek"
#: maps/scenarios/treasure_islands.js:9
msgid "Collect the treasures before your enemy does! May the better win!"
msgstr "Gyűjtsd össze a kincseket, mielőtt az ellenséged tenné meg! Győzzön a jobb!"
#: maps/scenarios/treasure_islands.js:28
msgid "No winner yet, prepare for battle!"
msgstr "Még nincs győztes, készülj a csatára!"
#: maps/scenarios/treasure_islands.js:43
msgid "Your enemy's treasury is filled to the brim, you lose!"
msgstr "Az ellenség kincstára színültig telt, vesztettél!"
#: maps/scenarios/treasure_islands.js:48
msgid "Your treasury is filled to the brim, you are victorious!"
msgstr "A kincstár színültig telt, győztél!"
#: maps/scenarios/treasure_islands.js:60
msgid "Hurry up! Your enemy is close to victory!"
msgstr "Siess! Az ellenséged közel áll a győzelemhez!"
#: maps/scenarios/treasure_islands.js:71
#, javascript-format
msgid "Treasures remaining to collect for victory: %(remainingTreasures)s!"
msgstr "A győzelemig még %(remainingTreasures)s kincset kell gyűjteni!"
#: maps/scenarios/treasure_islands.js:79
msgid "You have collected a treasure!"
msgstr "Begyűjtöttél egy kincset!"
#: maps/scenarios/treasure_islands.js:91
msgid "Defeat your enemy to win!"
msgstr "Győzd le az ellenséget a győzelemért!"
#: maps/scenarios/treasure_islands.js:100
#, javascript-format
msgid "%(lastPlayer)s has won (treasure collected)."
msgid_plural "%(players)s and %(lastPlayer)s have won (treasure collected)."
msgstr[0] "%(lastPlayer)s nyert (begyűjtött kincs)."
msgstr[1] "%(players)s és %(lastPlayer)s nyertek (begyűjtött kincs)."
#: maps/scenarios/treasure_islands.js:104
#, javascript-format
msgid "%(lastPlayer)s has been defeated (treasure collected)."
msgid_plural ""
"%(players)s and %(lastPlayer)s have been defeated (treasure collected)."
msgstr[0] "%(lastPlayer)s vesztett (begyűjtött kincs)."
msgstr[1] "%(players)s és %(lastPlayer)s vesztettek (begyűjtött kincs)."
#: maps/scenarios/treasure_islands.xml:Description:39
msgid ""
"Search treasures on small islands and on the water. Collect more treasures "
"than your opponent to win."
msgstr "Keress kincseket a kis szigeteken és a a vízen. A győzelemhez gyűjt össze több kincset az ellenfeleidnél."
#: maps/scenarios/treasure_islands.xml:Name:39
msgid "Treasure Islands"
msgstr "Kincses szigetek"
#: maps/scenarios/triggers_demo.js:73
msgid "Testing the yes-no dialog. Do you want to say sure or rather not?"
msgstr "Az igen-nem párbeszédablak tesztelése. Szeretnél biztosat mondani, vagy inkább nem?"
#: maps/scenarios/triggers_demo.js:79
msgid "Sure"
msgstr "Biztosan"
#: maps/scenarios/triggers_demo.js:83
msgid "Say sure"
msgstr "Mondd, hogy biztos"
#: maps/scenarios/triggers_demo.js:89
msgid "Rather not"
msgstr "Inkább nem"
#: maps/scenarios/triggers_demo.js:93
msgid "Say rather not"
msgstr "Mondd, hogy inkább nem"
#: maps/scenarios/triggers_demo.xml:Description:39
msgid ""
"Demo map listening to various triggers and printing warning messages about "
"them"
msgstr "Demó térkép különféle aktiválóra való figyeléshez, és az ezekkel kapcsolatos figyelmeztető üzenetek kiírásához."
#: maps/scenarios/triggers_demo.xml:Name:39
msgid "Triggers Demo"
msgstr "Aktiválók demó"
#: maps/scenarios/tropical_island.xml:Description:39
msgid "Multiplayer map. A tropical paradise."
msgstr "Többjátékos térkép. Egy trópusi paradicsom."
#: maps/scenarios/tropical_island.xml:Name:39
msgid "Tropical Island"
msgstr "Trópusi sziget"
#: maps/scenarios/unit_motion_integration_test.xml:Description:41
msgid ""
"This map is designed to test some basic unit movement cases. It will involve"
" unitAI, unitMotion and the relevant pathfinders and thus acts as an "
"integrated test map. Look for things such as stuck units, wrong animations, "
"and weird pathing."
msgstr "Ez a térkép alapvető egységmozgási esetek tesztelésére készült. Tartalmazza a unitAI-t, a unitMotiont és a releváns útkeresőket, így integrált teszttérképként szolgál. Keress elakadt egységeket, hibás animációkat és furcsa útkereséseket."
#: maps/scenarios/unit_motion_integration_test.xml:Name:41
msgid "Unit Motion Integration Test"
msgstr "Egységmozgás integrációs teszt"
#: maps/scenarios/units_demo.xml:Description:28
msgid "Every unit in the game."
msgstr "Minden egység a játékból."
#: maps/scenarios/units_demo.xml:Name:28
msgid "Units Demo"
msgstr "Egységek demó"
#: maps/scenarios/walls.xml:Description:27
msgid "Walls."
msgstr "Falak."
#: maps/scenarios/walls.xml:Name:27
msgid "Walls"
msgstr "Falak"
#: maps/scenarios/walltest.xml:Name:27
msgid "WallTest"
msgstr "Falteszt"
#: maps/scenarios/we_are_legion.xml:Description:27
msgid "A quick battle demo map using Roman legionaries."
msgstr "Egy gyors ütközet demó térkép római legionáriusok használatával."
#: maps/scenarios/we_are_legion.xml:Name:27
msgid "We Are Legion"
msgstr "Mi vagyunk a légió"
#: maps/skirmishes/acropolis_bay_2p.xml:Description:39
msgid ""
"Each player starts the match atop a large flat plateau.\n"
"\n"
"To the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed plateau commanding the valley below."
msgstr "Minden játékos egy nagy fennsíkon kezdi a játszmát.\n\nKeleten egy nagy öböl terül el halászati lehetőséggel. Nyugaton egy zord hátország található, melyet egy gazdátlan fennsík határoz meg a völgy fölött."
#: maps/skirmishes/acropolis_bay_2p.xml:Name:39
msgid "Acropolis Bay (2)"
msgstr "Akropolisz-öböl (2)"
#: maps/skirmishes/alpine_mountains_3p.xml:Description:40
msgid ""
"A map filled with impassable mountains and a great number of natural "
"resources."
msgstr "Egy térkép tele áthatolhatatlan hegyekkel és nagyszámú nyersanyagforrással."
#: maps/skirmishes/alpine_mountains_3p.xml:Name:40
msgid "Alpine Mountains (3)"
msgstr "Alpesi hegyek (3)"
#: maps/skirmishes/alpine_valleys_2p.xml:Description:39
msgid ""
"The high peaks and valleys of the Alps.\n"
"\n"
"Each player starts the match nestled in a safe green valley. Between lies the treacherous Alps mountain range."
msgstr "Az Alpok délceg csúcsai és völgyei.\n\nMinden játékos egy biztonságos, zöld völgybe fészkelve kezdi a mérkőzést. Közöttük terülnek el az alattomos alpesi hegyek."
#: maps/skirmishes/alpine_valleys_2p.xml:Name:39
msgid "Alpine Valleys (2)"
msgstr "Alpesi völgyek (2)"
#: maps/skirmishes/atlas_valleys_8p.xml:Description:40
msgid ""
"Skirmish high in the Atlas mountains, where snowcapped mountains loom over "
"desert oases. A wild landscape awaits; every player will experience "
"different advantages and challenges based on their location."
msgstr "Csatázz az Atlasz hegység magaslatain, ahol hófödte hegycsúcsok magasodnak a sivatagi oázisok fölé. Vadregényes táj vár; minden játékos különböző előnyökkel és kihívásokkal rendelkezik, a helyzetétől függően."
#: maps/skirmishes/atlas_valleys_8p.xml:Name:40
msgid "Atlas Valleys (8)"
msgstr "Atlasz völgyei (8)"
#: maps/skirmishes/bactria_2p.xml:Description:39
msgid ""
"The arid and mineral-rich lands of Bactria (modern-day Afghanistan) at the foot of the Hindu Kush mountains.\n"
"\n"
"The center of the map is a dried up mountain. On either side are mountains and foothills pierced by treacherous passes and old trade routes."
msgstr "A szárad és ásványokban gazdag Baktria földje (a mai Afganisztán) a Hindukus hegyeinek lábai előtt.\n\nA térkép közepe egy kiszáradt hegy. Minden oldalát hegyek és dombok veszik körbe csalóka hágókkal és régi kereskedelmi utakkal átszabdalva."
#: maps/skirmishes/bactria_2p.xml:Name:39
msgid "Bactria (2)"
msgstr "Baktria (2)"
#: maps/skirmishes/barcania_3p.xml:Description:27
msgid ""
"A wild and wooded isle, full of forests, gold, and mystery. Mountains, seas,"
" and thick forests make for a very dynamic and fast-paced 3-player map with "
"lots of potential for skirmishing and guerilla warfare as well as tough "
"defensive fighting or aggressive maneuvers."
msgstr "Vad és erdős sziget tele erdőséggel, arannyal és titkokkal. A hegyek, a tenger és a sűrű erdő egy nagyon dinamikus és gyors tempójú, 3 játékos által játszható térképpé teszi, sok lehetőséget adva a csatákra, gerilla-hadviselésre valamint kemény védekező harcra vagy támadó manőverekre."
#: maps/skirmishes/barcania_3p.xml:Name:27
msgid "Barcania (3)"
msgstr "Barca (3)"
#: maps/skirmishes/belgian_bog_2p.xml:Description:39
msgid ""
"Two players face off across a large bog somewhere in the Rhine lowlands.\n"
"\n"
"Wood is abundant, but Metal and Stone are hard to find and extract. Hunting and foraging is plentiful."
msgstr "Két játékos egy mocsárnál küzd valahol a Rajna alföldjén.\n\nA fa ugyan bőséges, de fémet és követ találni és kitermelni nehézkes. A vadászat és a takarmány bőséges."
#: maps/skirmishes/belgian_bog_2p.xml:Name:39
msgid "Belgian Bog (2)"
msgstr "Belga mocsár (2)"
#: maps/skirmishes/butana_steppe_2p.xml:Description:40
msgid ""
"South of the Sahara, East of the Nile, lies a semi-arid region today known "
"as the Butana Steppe."
msgstr "A Szaharától délre, a Nílustól keletre, fekszik egy félszáraz régió, amely ma Butána sztyepp néven ismert."
#: maps/skirmishes/butana_steppe_2p.xml:Name:40
msgid "Butana Steppe (2)"
msgstr "Butána sztyepp (2)"
#: maps/skirmishes/butana_steppe_2p.xml:PlayerData[0].Name:40
msgid "West Player"
msgstr "Nyugati játékos"
#: maps/skirmishes/butana_steppe_2p.xml:PlayerData[1].Name:40
msgid "East Player"
msgstr "Keleti játékos"
#: maps/skirmishes/caspian_sea_2pv2p.xml:Description:39
msgid ""
"Two teams face off across a long, very large saltwater lake.\n"
"\n"
"Fishing can be had in the central lake. The map is also well-endowed with Stone and Metal deposits."
msgstr "Két csapat küzd egy hosszú, nagyon nagy sós vizű tó mellett.\n\nA központi tóban lehet halászni. A térkép jól el van látva kő és fém tartalékkal."
#: maps/skirmishes/caspian_sea_2pv2p.xml:Name:39
msgid "Caspian Sea (2v2)"
msgstr "Kaszpi-tenger (2v2)"
#: maps/skirmishes/corinthian_isthmus_2p.xml:Name:39
msgid "Corinthian Isthmus (2)"
msgstr "Korinthoszi-földszoros (2)"
#: maps/skirmishes/corinthian_isthmus_4p.xml:Name:40
msgid "Corinthian Isthmus (4)"
msgstr "Korinthoszi-földszoros (4)"
#: maps/skirmishes/corsica_and_sardinia_4p.xml:Description:39
msgid ""
"The players start on two opposing islands, both with a very jagged relief that will make landing difficult.\n"
"\n"
"Originally occupied by the Torreans, then marginally settled by Etruscans, Phocaeans and Syracusans. Rome conquered these two islands from Carthage during the First Punic War and in 238 BC created the \"Corsica et Sardinia\" province. The Corsicans regularly revolted and over the course of a century, the island lost two thirds of its Corsican population."
msgstr "A játékosok egymással szemben kezdenek egy-egy szigeten, melyek domborzata nagyon egyenetlen, ami nehézkessé teszi a kikötést.\n\nEredetileg a torre kultúra foglalta el, majd részben az etruszkok, föníciaiak, szirakúzaiak telepítették be. Róma Karthágótól hódította el ezt a két szigetet az első pun háború során i. e. 238-ban és hozta létre „Corsica et Sardinia” provinciát. Korzika egy évszázadon keresztül rendszeresen fellázadt, így elvesztette a a korzikai lakosságának kétharmadát."
#: maps/skirmishes/corsica_and_sardinia_4p.xml:Name:39
msgid "Corsica and Sardinia (4)"
msgstr "Korzika és Szardínia (4)"
#: maps/skirmishes/cycladic_archipelago_2p.xml:Description:39
msgid "A \"small island\"-style map set in the Aegean Sea."
msgstr "Egy „kis sziget” stílusú térképkészlet az Égei-tengeren."
#: maps/skirmishes/cycladic_archipelago_2p.xml:Name:39
msgid "Cycladic Archipelago (2)"
msgstr "Kükládok szigetcsoport (2)"
#: maps/skirmishes/cycladic_archipelago_3p.xml:Description:39
msgid ""
"A \"small island\"-style map set in the Aegean Sea.\n"
"\n"
"Map size: Very Large"
msgstr "Egy „kis sziget” stílusú térképkészlet az Égei-tengeren.\n\nTérképméret: nagyon nagy."
#: maps/skirmishes/cycladic_archipelago_3p.xml:Name:39
msgid "Cycladic Archipelago (3)"
msgstr "Kükládok szigetcsoport (3)"
#: maps/skirmishes/cycladic_archipelago_3p.xml:PlayerData[0].Name:39
msgid "Samos"
msgstr "Szamosz"
#: maps/skirmishes/cycladic_archipelago_3p.xml:PlayerData[1].Name:39
msgid "Lesbos"
msgstr "Leszbosz"
#: maps/skirmishes/cycladic_archipelago_3p.xml:PlayerData[2].Name:39
msgid "Delos"
msgstr "Délosz"
#: maps/skirmishes/death_canyon_2p.xml:Description:39
msgid ""
"A deep rocky canyon slicing through the desert.\n"
"\n"
"Each player starts their colony on a plateau on either side of the ravine."
msgstr "Egy mély sziklás kanyon szeli át a sivatagot.\n\nMinden játékos a fennsíkon kezdi kolóniáját a hasadék két oldalán."
#: maps/skirmishes/death_canyon_2p.xml:Name:39
msgid "Death Canyon (2)"
msgstr "Halálkanyon (2)"
#: maps/skirmishes/deccan_plateau_2p.xml:Description:39
msgid ""
"Two players square off across the heavily forested Deccan Plateau of central India.\n"
"\n"
"Each player starts the match with a free farmstead and free storehouse.\n"
"\n"
"Virgin resources lie to the lowlands on either side of the plateau. The lowlands also offer opportunity for expansion and strategic maneuvering."
msgstr "Két játékos telepszik le az igen erdős Dekkán-fennsíkon Közép-Indiában.\n\nMinden játékos egy ingyenes tanyával és raktárral kezdi a játszmát.\n\nSzűz források az alföldön terülnek el, a fennsík mindkét oldalán. Az alföldek kínálnak lehetőséget a terjeszkedésre és a stratégiai manőverekre."
#: maps/skirmishes/deccan_plateau_2p.xml:Name:39
msgid "Deccan Plateau (2)"
msgstr "Dekkán-fennsík (2)"
#: maps/skirmishes/dueling_cliffs_3pv3p.xml:Description:40
msgid ""
"A foggy alpine landscape becomes a battleground as each team has an ally "
"squashed precariously between two enemies. Two forest cliffs overlook the "
"center lake, accessible from the sides of the map."
msgstr "Egy ködös hegyi táj válik csatatérré, mert minden egyes csapatnak az egyik szövetségese két ellenség közé van ékelve. Két erdős szikla néz a központi helyen lévő tóra, amely a térkép oldalairól érhető el."
#: maps/skirmishes/dueling_cliffs_3pv3p.xml:Name:40
msgid "Dueling Cliffs (3v3)"
msgstr "A párbajok sziklái (3v3)"
#: maps/skirmishes/egypt_3pv3p.xml:Description:40
msgid ""
"Fight for the remains of ancient Egypt!\n"
"\n"
"Players start with full grown cities and small armies, each having distinct advantages and drawbacks. Take care, there are 7 mighty forts and marauding bandids!\n"
"\n"
"It is the last century before 0 A.D. Egypt is internally divided between hellenistic (Alexandria, represented by Seleucids) and traditional influences (Memphis, represented by Ptolemies). Thebes in the southern clime of river Nile has already been taken over by the Kush. In the north western Al-Dschabal al-Achdar, where the mediterranean city of Cyrene is located the Romans are preparing their invasion. From the eastern desert at-Tih and mount Sinai enemies (represented by Persians) are pushing forward and the oasis Siwa. Charga (represented by Carthage) in the south western desert are trying to get a share of the pie as well.\n"
"Locations:\n"
"- Alexandria: library, harbor\n"
"- Memphis: Necropolis, pyramids, Apis shrine\n"
"- Thebes: temple district, Valley of the Kings \n"
"- Cyrene: mediterranean Macchie, olive groves\n"
"- Fayyum: crocodile shrine, nile dam\n"
"- Eastern desert: mount Sinai, deep Wadi, Red Sea reefs\n"
"- Western desert: Oasis Charga and Siwa, Qattara Depression\n"
msgstr "Harcolj az ókori Egyiptom maradványaiért!\n\nA játékosok teljes városokkal és kis hadseregekkel kezdenek, és különböző előnyökkel és hátrányokkal indulnak. Légy óvatos, 7 hatalmas erőd van, és portyázó banditák.\n\nA 0 A.D. előtti utolsó században Egyiptom megosztott a hellén (Alexandria, melyet a szeleukidák képviselnek) és a hagyományos hatások között (Memphisz, melyet a ptolemaiosziak képviselnek). Thébát, a Nílus déli részénmár elfoglalták a kusiták. Észak-nyugaton El-Dzsabal el-Ahdar, ahol Küréné földközi-tengeri városa állt, a rómaiak invázióra készülnek. A keleti sivatagtól, a Tih fennsíktól és a Sínai-hegytől érkező ellenségek (a perzsák képviselik) előre nyomulnak a Szíva-oázis felé. A délnyugati sivatagban található Khárga-oázis (Karthágó képviseli) is szeretne egy szeletet a tortából.\nHelyszínek:\n- Alexandria: könyvtár, kikötő\n- Memphisz: nekropolisz, piramisok, Ápisz-szentély\n- Théba: templomnegyed, Királyok völgye\n- Küréné: mediterrán macchiák, olajfaligetek\n- Fajjúm: krokodilszentély, nílusi gát\n- Keleti sivatag: Sínai-hegy, mély kiszáradt medrek, vörös-tengeri zátony\n- Nyugati sivatag: Khárga- és Szíva-oázisok, Kattara-mélyföld\n"
#: maps/skirmishes/egypt_3pv3p.xml:Name:40
msgid "Egypt (3v3)"
msgstr "Egyiptom (3v3)"
#: maps/skirmishes/egypt_3pv3p.xml:PlayerData[0].Name:40
msgid "Alexandria"
msgstr "Alexandria"
#: maps/skirmishes/egypt_3pv3p.xml:PlayerData[1].Name:40
msgid "Theben"
msgstr "Théba"
#: maps/skirmishes/egypt_3pv3p.xml:PlayerData[2].Name:40
msgid "Siwa"
msgstr "Szíva"
#: maps/skirmishes/egypt_3pv3p.xml:PlayerData[3].Name:40
msgid "Sinai"
msgstr "Sínai-félsziget"
#: maps/skirmishes/egypt_3pv3p.xml:PlayerData[4].Name:40
msgid "Memphis"
msgstr "Memphisz"
#: maps/skirmishes/egypt_3pv3p.xml:PlayerData[5].Name:40
msgid "Cyrene"
msgstr "Küréné"
#: maps/skirmishes/farmland_2p.xml:Description:40
msgid "Farmland in Eastern Europe."
msgstr "Kelet-Európai termőföld."
#: maps/skirmishes/farmland_2p.xml:Name:40
msgid "Farmland (2)"
msgstr "Termőföld (2)"
#: maps/skirmishes/forest_battle_4p.xml:Description:40
msgid ""
"A forest battle map where all players fight for supremacy and control over "
"the middle."
msgstr "Erdei csatatérkép, ahol minden játékos a fennhatóságért és a központ birtoklásáért küzd."
#: maps/skirmishes/forest_battle_4p.xml:Name:40
msgid "Forest Battle (4)"
msgstr "Erdei csata (4)"
#: maps/skirmishes/gallic_fields_3p.xml:Description:39
msgid ""
"Defend your Gallic outpost against attacks from your treacherous neighbors!\n"
"\n"
"Each player begins the match with a wooden palisade and some guard towers atop a low embankment.\n"
"\n"
"Watch out for Romans passing by!"
msgstr "Védd meg a gall előőrsödet a hitszegő szomszédok támadásától!\n\nMinden játékos egy alacsony töltésre épített fapalánkkal és néhány őrtoronnyal kezd.\n\nFigyelj a római betörésekre!"
#: maps/skirmishes/gallic_fields_3p.xml:Name:39
msgid "Gallic Fields (3)"
msgstr "Gall mezők (3)"
#: maps/skirmishes/gambia_river_3p.xml:Description:39
msgid ""
"All players start on one bank of the river, with minimal harvestable metal. Across the Gambia River is a savanna with many deposits of metal to be claimed. \n"
"\n"
"(Warning: Large map. Good computer specs recommended)"
msgstr "Minden játékos a folyó egy másik partján indul, minimális begyűjthető fémmel. Szerte a Gambia folyó mentén szavanna terül el sok-sok fém lelőhellyel, amelyekre igényt tarthatunk.\n\n(Figyelmeztetés: Nagy térkép. Jó számítógépes konfiguráció szükséges.)"
#: maps/skirmishes/gambia_river_3p.xml:Name:39
msgid "Gambia River (3)"
msgstr "Gambia folyó (3)"
#: maps/skirmishes/golden_island_2p.xml:Description:40
msgid ""
"A ring of land borders a resource-rich island in the Mediterranean. Players "
"can access the center via a narrow strip of shallow water or via boat."
msgstr "Egy földgyűrű határol egy nyersanyagokban gazdag szigetet a Földközi-tengeren. A játékosok a sziget közepét a szűken sekély vízen, vagy csónakkal érhetik el."
#: maps/skirmishes/golden_island_2p.xml:Name:40
msgid "Golden Island (2)"
msgstr "Aranysziget (2)"
#: maps/skirmishes/golden_oasis_2p.xml:Description:39
msgid ""
"Players start around a small oasis in the center of the map which holds much of the available wood on the map.\n"
"\n"
"Elsewhere, in the hinterlands, lies great riches, in the form of large deposits of gold and other metals."
msgstr "A játékosok egy, a pálya közepén levő kis oázis körül kezdenek, ahol a pályán levő fa nagy része található.\n\nA hátországok más nyersanyagokban - aranyban és fémben - bővelkednek."
#: maps/skirmishes/golden_oasis_2p.xml:Name:39
msgid "Gold Oasis (2)"
msgstr "Arany oázis (2)"
#: maps/skirmishes/greek_acropolis_2p.xml:Description:39
#: maps/skirmishes/greek_acropolis_night_2p.xml:Description:39
msgid ""
"Two factions find themselves perched safely atop large rocky plateaus.\n"
"\n"
"Scout the lands to find free treasures and to secure new resources."
msgstr "Két csoport egy sziklás fennsíkon találja magát biztonságban befészkelve.\n\nDerítsd fel a vidéket a szabad kincsek után, és az új nyersanyagforrások biztosítása érdekében."
#: maps/skirmishes/greek_acropolis_2p.xml:Name:39
msgid "Greek Acropolis (2)"
msgstr "Görög akropolisz (2)"
#: maps/skirmishes/greek_acropolis_4p.xml:Description:39
msgid ""
"Three factions find themselves perched safely atop large rocky plateaus, whereas the fourth one is separated from their foes by a river branch.\n"
"\n"
"Scout the lands to find free treasures and to secure new resources.."
msgstr "Három csoport egy sziklás fennsíkon találja magát biztonságban befészkelve, míg a negyediket egy folyó ága választja el az ellenfeleitől.\n\nDerítsd fel a vidékez a szabad kincsek után és az új nyersanyagforrások biztosítása érdekében."
#: maps/skirmishes/greek_acropolis_4p.xml:Name:39
msgid "Greek Acropolis (4)"
msgstr "Görög akropolisz (4)"
#: maps/skirmishes/greek_acropolis_night_2p.xml:Name:39
msgid "Greek Acropolis Night (2)"
msgstr "Görög akropolisz éjjel (2)"
#: maps/skirmishes/libyan_oases_4p.xml:Description:39
msgid ""
"An otherwise wide-open, flat desert map is pierced in the center by two lush oases.\n"
"\n"
"This represents the Libyan Desert, part of the Saharan Desert, West of the Nile River in Egypt."
msgstr "Egy egyébként határtalan, sík, sivatagi térképet középen két buja oázis lyukaszt át.\n\nEz a Líbiai-sivatagot jelenti, a Szahara részét, a Nílustól nyugatra."
#: maps/skirmishes/libyan_oases_4p.xml:Name:39
msgid "Libyan Oases (4)"
msgstr "Líbiai oázisok (4)"
#: maps/skirmishes/libyan_oasis_2p.xml:Description:39
msgid ""
"An old favorite. An otherwise wide-open, flat desert map is pierced in the center by a lush oasis.\n"
"\n"
"This represents the Libyan Desert, part of the Saharan Desert, West of the Nile River in Egypt.\n"
"\n"
"Iberians do not receive their circuit walls here. Instead, all factions receive four free Stone Towers."
-msgstr ""
+msgstr "Egy régi kedvenc. Egy egyébként határtalan, sík, sivatagi térképet középen két buja oázis lyukaszt át.\n\nEz a Líbiai-sivatagot jelenti, a Szahara részét, a Nílustól nyugatra.\n\nAz ibériaiak itt nem kapják meg a körkörös falaikat. Ehelyett minden csoport négy ingyenes kőtornyot kap."
#: maps/skirmishes/libyan_oasis_2p.xml:Name:39
msgid "Libyan Oasis (2)"
msgstr "Líbiai oázisok (2)"
#: maps/skirmishes/lorraine_plain_2p.xml:Description:40
msgid ""
"The map is cut through the center by a river traversing east-west with some shallows.\n"
"\n"
"Fairly open-wooded and basically flat. Plenty of building room. Well balanced resources.\n"
"\n"
"Civ Territories are divided by main river and tributaries (with necessary shallows for crossings)."
msgstr "A térkép közepét egy folyó szeli át kelet-nyugati irányba néhány gázlóval.\n\nEléggé nyílt és erdős, alapvetően sík. Bőven van hely építeni. A nyersanyagok jól el vannak osztva.\n\nA városközpontokat egy folyó és mellékágai választják el (az átkeléshez szükséges gázlókkal)."
#: maps/skirmishes/lorraine_plain_2p.xml:Name:40
msgid "Lorraine Plain (2)"
msgstr "Lotaringia (2)"
#: maps/skirmishes/median_oasis_2p.xml:Description:39
#: maps/skirmishes/median_oasis_4p.xml:Description:39
msgid ""
"A large oasis acts as the hub of mountainous spokes that divide the home "
"territories of each player."
msgstr "Egy nagy oázist, mint kerékagyat a küllők, úgy vesznek körbe a hegyek, melyek elválasztják a játékosok saját területeit."
#: maps/skirmishes/median_oasis_2p.xml:Name:39
msgid "Median Oasis (2)"
msgstr "Méd oázisok (2)"
#: maps/skirmishes/median_oasis_4p.xml:Name:39
msgid "Median Oasis (4)"
msgstr "Méd oázisok (4)"
#: maps/skirmishes/mediterranean_cove_2p.xml:Description:39
msgid ""
"A sheltered natural harbour on the Mediterranean coast provides the "
"resources for battle."
msgstr "A Mediterrán-partokon található védett természetes kikötő, ami nyersanyagokat biztosít a csatához."
#: maps/skirmishes/mediterranean_cove_2p.xml:Name:39
msgid "Mediterranean Coves (2)"
msgstr "Mediterrán öblök (2)"
#: maps/skirmishes/neareastern_badlands_2p.xml:Description:39
#: maps/skirmishes/neareastern_badlands_4p.xml:Description:39
msgid ""
"The 'Cappadocia' region of Central-Eastern Anatolia.\n"
"\n"
"All players start on the Western end of the map, with a vast unclaimed wilderness lying open before them ripe for conquest and depredation.\n"
"\n"
"Stone and Metal resources are in abundance, especially Stone, but Wood is somewhat scarce."
msgstr "Középkelet-Anatólia Kappadókia régiója.\n\nMinden játékos a térkép nyugati végéről, egy hatalmas gazdátlan vadonból indul, amely kész a hódításra és a pusztításra.\n\nA fő és a fém nyersanyag bőséges, különösen a kő, de a fa némileg szegényes."
#: maps/skirmishes/neareastern_badlands_2p.xml:Name:39
msgid "Neareastern Badlands (2)"
msgstr "Közel-keleti vadvidék (2)"
#: maps/skirmishes/neareastern_badlands_4p.xml:Name:39
msgid "Neareastern Badlands (4)"
msgstr "Közel-keleti vadvidék (4)"
#: maps/skirmishes/nile_river_4p.xml:Description:39
msgid ""
"An Egyptian desert map bisected by the broad Nile River. Organic resources "
"cluster near the river, while mineral resources can be found in the desert "
"hinterlands."
msgstr "Egy egyiptomi sivatagi térkép, amit kettéoszt a széles Nílus folyó. A szerves nyersanyagok a folyó mentén csoportosulnak, míg az ásványkincsek a sivatagos hátországban találhatók."
#: maps/skirmishes/nile_river_4p.xml:Name:39
msgid "Nile River (4)"
msgstr "Nílus folyó (4)"
#: maps/skirmishes/northern_island_2p.xml:Description:40
msgid ""
"Stranded in the cold North, 2 players fight for supremacy over the Island. "
"One player starts in the Mountains to the West, the other player starts near"
" the Bay in the East."
msgstr "Hajótöröttként a hideg északon 2 játékos küzd a sziget fölötti hatalomért. Az egyik játékos a nyugati hegyekben kezd, a másik a keleti öböl közelében."
#: maps/skirmishes/northern_island_2p.xml:Name:40
msgid "Northern Island (2)"
msgstr "Északi sziget (2)"
#: maps/skirmishes/obedska_bog_4p.xml:Description:40
#: maps/skirmishes/obedska_bog_night_4p.xml:Description:40
msgid ""
"A lazy river meanders through these Serbian wetlands. Stone is scarce, but many lumps of bog iron sit waiting to be found.\n"
"\n"
"*This map makes heavy use of grass actors which may adversely affect performance."
msgstr "Egy lusta folyó kanyarog ezeken a szerb lápokon. A kő ritka, de számos vaslelőhely vár arra, hogy megtalálják.\n\n*Ez a térkép nagy számban használ füveket, ami negatívan hathat a teljesítményre."
#: maps/skirmishes/obedska_bog_4p.xml:Name:40
msgid "Obedska Bog (4)"
msgstr "Obedszka lapvidék (4)"
#: maps/skirmishes/obedska_bog_night_4p.xml:Name:40
msgid "Obedska Bog Night (4)"
msgstr "Obedszka lápvidék éjszaka (4)"
#: maps/skirmishes/oceanside_2p.xml:Description:40
msgid "A Lush temperate biome along an ocean. "
msgstr "Egy buja mérsékelt övi biom az óceán mellett."
#: maps/skirmishes/oceanside_2p.xml:Name:40
msgid "Oceanside (2)"
msgstr "Óceán part (2)"
#: maps/skirmishes/persian_highlands_4p.xml:Description:39
msgid ""
"A dry central basin rich in minerals surrounded by rocky hills and "
"highlands."
msgstr "A központi kiszáradt medence gazdag ásványokban, melyet sziklás hegyek és felföldek vesznek körül."
#: maps/skirmishes/persian_highlands_4p.xml:Name:39
msgid "Persian Highlands (4)"
msgstr "Perzsa felvidék (4)"
#: maps/skirmishes/punjab_2p.xml:Description:40
msgid ""
"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n"
"\n"
"The rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common sight."
msgstr "Észak-Nyugat India. A közeli folyókat felduzzasztotta a monszun hozta eső, így csak néhány alattomos átkelő maradt.\n\nA folyókat számottevő erdő övezi, a környező vidéket pedig fűtakaró fedi. Ügyelj a tigrisekre a magas fűben! Ázsiai elefántokat is gyakran látni."
#: maps/skirmishes/punjab_2p.xml:Name:40
msgid "Punjab (2)"
msgstr "Pandzsáb (2)"
#: maps/skirmishes/saharan_oases_4p.xml:Description:39
msgid ""
"A desert biome map where each player has founded their colony at their own lush oasis.\n"
"\n"
"The rest of the map is generally wide-open and barren."
msgstr "Sivatagi életközösség, ahol minden játékos buja növényzetű, saját oázisban alapít kolóniát. \n\nA térkép többi része általában nyitott és sivár."
#: maps/skirmishes/saharan_oases_4p.xml:Name:39
msgid "Saharan Oases (4)"
msgstr "Szaharai oázisok (4)"
#: maps/skirmishes/sahel_4p.xml:Description:39
msgid ""
"Situated Southside of the Atlas mountain range in North Africa.\n"
"\n"
"A somewhat open map with an abundance of animals and mineral resources, while wood is scarce."
msgstr "Az Atlasz hegység déli oldalán található Észak-Afrikában.\n\nNémileg nyitott térkép bőséges vadállományban és fém nyersanyagban, míg a fa ritka."
#: maps/skirmishes/sahel_4p.xml:Name:39
msgid "Sahel (4)"
msgstr "Száhil öv (4)"
#: maps/skirmishes/sahyadri_buttes_5.xml:Description:40
msgid ""
"The diverse rainforests nestled in the Sahyadri mountain range of the west coast of India. It goes without saying, wood is abundant.\n"
"\n"
"Iberian players do not get full circuit walls, but 5 strategically placed wall towers.\n"
"\n"
"WARNING: This map uses a lot of floral actors on account of being a rainforest. Expect a drop in framerate, this is taxing on most mid range computers."
msgstr "A Szahjadri-hegységben elterülő változatos esőerdők India nyugati partján. Mondani sem kell, fából rengeteg van.\n\nAz ibériai játékosok nem teljesen körbezárt falakat kapnak, hanem 5 stratégiailag elhelyezett tornyot.\n\nFIGYELMEZTETÉS: A térkép sok növényzeti aktort használ, mivel egy esőerdő. Számítson képkockasebesség-csökkenésre, mert ez megterheli a legtöbb középkategóriás számítógépet."
#: maps/skirmishes/sahyadri_buttes_5.xml:Name:40
msgid "Sahyadri Buttes (5)"
msgstr "Szahjadri-hegység (5)"
#: maps/skirmishes/savanna_river.xml:Description:39
msgid "A large savanna is bisected by a narrow jungle stream."
msgstr "Egy hatalmas szavanna, amit egy keskeny őserdei sáv választ ketté."
#: maps/skirmishes/savanna_river.xml:Name:39
msgid "Savanna River (2)"
msgstr "Szavanna folyó (2)"
#: maps/skirmishes/sicilia_2p.xml:Description:39
msgid "The large Mediterranean island of Sicily is open for conquest."
msgstr "Szicília, a nagy mediterrán sziget csak arra vár, hogy meghódítsák."
#: maps/skirmishes/sicilia_2p.xml:Name:39
msgid "Sicilia (2)"
msgstr "Szicília (2)"
#: maps/skirmishes/sicilia_nomad.xml:Description:35
msgid ""
"The large Mediterranean island of Sicily is open for conquest.\n"
"[color=\"orange\"]Tip: docks are useful dropsite when you have no territory yet.[/color]"
msgstr "Szicília, a nagy mediterrán sziget csak arra vár, hogy meghódítsák.\n[color=\"orange\"]Tipp: a kikötők hasznos partraszálló helyek addig, amíg még nincs területed.[/color]"
#: maps/skirmishes/sicilia_nomad.xml:Name:35
msgid "Sicilia Nomad (2)"
msgstr "Szícilia nomád (2)"
#: maps/skirmishes/skirmish_demo.xml:Description:39
msgid "A demo Skirmish map."
msgstr "Egy demó csata térkép."
#: maps/skirmishes/skirmish_demo.xml:Name:39
msgid "Skirmish Demo"
msgstr "Csata demó"
#: maps/skirmishes/sporades_islands_2p.xml:Name:39
msgid "Sporades Islands (2)"
msgstr "Szporádok (2)"
#: maps/skirmishes/syria_2p.xml:Description:39
msgid ""
"A barren land with little wood and few animals. Treasures dot the landscape and will be essential to early growth.\n"
"\n"
"The player who sets up a profitable trade caravan earliest may gain a decisive advantage."
msgstr "Kopár föld kevés fával és némi állatállománnyal. Kincsek tarkítják a tájat, amelyek létfontosságúak a korai növekedéshez.\n\nA játékos, amely leghamarabb felállít egy jövedelmező kereskedelmi karavánt, döntő előnyre tehet szert."
#: maps/skirmishes/syria_2p.xml:Name:39
msgid "Syria (2)"
msgstr "Szíria (2)"
#: maps/skirmishes/team_oasis_2pv2p.xml:Description:39
msgid ""
"An oasis surrounded by mountains and desert. Farmlands near the water's edge"
" provide much-needed boost in farming, but foraging and hunting are in short"
" supply."
msgstr "Hegyekkel és sivatagokkal körülvett oázis. A vízparton fekvő termőföldek biztosítják a termesztés fejlődését, de a gyűjtögetéshez és a vadászathoz csak elenyészve van lehetőség."
#: maps/skirmishes/team_oasis_2pv2p.xml:Name:39
msgid "Team Oasis (2v2)"
msgstr "Csapat oázis (2v2)"
#: maps/skirmishes/temperate_roadway_2p.xml:Description:40
msgid "Temperate zone map with plentiful resources. Map Size: Small"
msgstr "Mérsékelt övi térkép számos nyersanyaggal. Térképméret: kicsi."
#: maps/skirmishes/temperate_roadway_2p.xml:Name:40
msgid "Temperate Roadway (2)"
msgstr "Mérsékelt övi folyosó (2)"
#: maps/skirmishes/thessalian_plains_4p.xml:Description:39
msgid ""
"The rolling Thessalian plain is traversed with narrow streams, easily "
"forded. Wide-open spaces allow for massive expansion, while each player "
"starts the match safe atop a large plateau."
msgstr "A thesszáliai alföldet szűk folyók keresztezik, melyeken könnyű átgázolni. A tág terek gyors terjeszkedést tesznek lehetővé. Minden játékos a mérkőzést egy biztonságos és nagy fennsíkon kezdi."
#: maps/skirmishes/thessalian_plains_4p.xml:Name:39
msgid "Thessalian Plains (4)"
msgstr "Thesszáliai alföld (4)"
#: maps/skirmishes/tuscan_acropolis_4p.xml:Description:40
msgid ""
"Four factions find themselves perched safely atop large rocky plateaus.\n"
"\n"
"Scout the lands to find free treasures and to secure new resources."
msgstr "Négy csoport egy sziklás fennsíkon találja magát biztonságban befészkelve.\n\nDerítsd fel a vidéket a szabad kincsek után, és az új nyersanyagforrások biztosítása érdekében."
#: maps/skirmishes/tuscan_acropolis_4p.xml:Name:40
msgid "Tuscan Acropolis (4)"
msgstr "Toszkán akropolisz (4)"
#: maps/skirmishes/two_seas_6p.xml:Description:40
msgid ""
"A large tropic map with two seas to the East and to the West. Good for two "
"teams of three players or three teams of two players."
msgstr "Egy hatalmas trópusi térkép két tengerrel keleten és nyugaton. Kiváló terep két csapatban játszó három-három játékos, vagy három csapatban játszó két-két játékos számára."
#: maps/skirmishes/two_seas_6p.xml:Name:40
msgid "Two Seas (6)"
msgstr "Két tenger (6)"
#: maps/skirmishes/vesuvius_6p.xml:Description:40
msgid ""
"Skirmish as ash lightly falls around this recently erupted volcano. the "
"scorched landscape offers little food, though the blasted forests are still "
"laden with useful wood. "
msgstr "Csatázz, miközben hamu hullik a nemrég kitört vulkánból. A felperzselt táj kevés élelmet kínál, de a letarolt erdők még mindig tele vannak hasznos fával."
#: maps/skirmishes/vesuvius_6p.xml:Name:40
msgid "Vesuvius (6)"
msgstr "Vesuvius (6)"
#: maps/skirmishes/via_augusta_4p.xml:Description:40
msgid ""
"All Roads Lead To Rome. Via Julia Augusta a Roman road built in 13 BCE."
msgstr "Minden út Rómába vezet. A Via Iulia Augustán, az i. e. 13-ban épült római úton keresztül."
#: maps/skirmishes/via_augusta_4p.xml:Name:40
msgid "Via Augusta"
msgstr "Via Augusta"
#: maps/skirmishes/watering_holes_4p.xml:Description:39
msgid ""
"The African savanna is chocked full of animal life for hunting, while the nearby mineral deposits are plentiful. The dry season is approaching and the watering holes are drying up.\n"
"\n"
"Note: This is a very small \"fast and furious\" map. Iberians do not start with their custom circuit walls."
msgstr "Az afrikai szavanna telis-tele van vadászható állatokkal, míg a közeli ásványkészletek bőségesek. A száraz évszak közeledik és az itatók kiszáradnak.\n\nMegjegyzés: Ez egy nagyon kicsi „halálos iramú” térkép. Az ibériaiak nem a saját falaikkal körülvéve kezdenek."
#: maps/skirmishes/watering_holes_4p.xml:Name:39
msgid "Watering Holes (4)"
msgstr "Itatók (4)"
#: maps/skirmishes/zagros_mountains_2p.xml:Description:39
msgid ""
"The mountains buffering the Persian homeland, straddling Persis, Susiana, and Media.\n"
"\n"
"Players start the match near the Persian Gulf in their own province with 1 free Temple. \n"
"\n"
"Access to untapped resources and territories can be found through the rugged hinterlands."
msgstr "A hegyek Perzsia védőzónája, melyet Perszisz, Elám és Média fog közre.\n\nA játékosok a Perzsa-öböl közelében, saját tartományukban kezdik a játszmát 1 db ingyenes templommal.\n\nÉrintetlen nyersanyagokhoz és területekhez a zord hátországban lehet hozzáférni."
#: maps/skirmishes/zagros_mountains_2p.xml:Name:39
msgid "Zagros Mountains (2)"
msgstr "Zagrosz-hegység (2)"
Index: ps/trunk/binaries/data/mods/public/l10n/it.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/it.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/it.public-simulation-auras.po (revision 24321)
@@ -1,977 +1,969 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Andrea D'Annibale <andreadannibale87@gmail.com>, 2020
# Christian Bellagamba <christiandes00@gmail.com>, 2018
# Daniele Laudani <danielelaudani@protonmail.com>, 2018
# Davide Redana <davide.redana@gmail.com>, 2018
# Davide Zuliani <davide.x.zuliani@gmail.com>, 2020
# SecondCloud500 <eddieven2000@gmail.com>, 2017
# 68050bdc14f6091ae4ebbf99db4aa65a, 2017
# Fabio Pedretti <pedretti.fabio@gmail.com>, 2017
# Fabrizio Morotti <famorot@tin.it>, 2016-2017
# George Lungu <lungugeorge88@gmail.com>, 2018
# Giuseppe D'Addio <giuseppinoino@virgilio.it>, 2019
# Italang, 2019
# Kevin Tonel <prophetinnocence@gmail.com>, 2018
# Luca Errani <luca.errani1@gmail.com>, 2018
# Martin Falanga <iblaim97@hotmail.it>, 2017
# mattia_b89 <mattia.b89@gmail.com>, 2018
# c5f3de31f3a2c4018f39966fa6563659_5b320d0, 2016-2017
# Nescio, 2020
# Michele Marongiu <michelemarongiu@gmail.com>, 2017,2019
# Nicolas Benetton <inm.bene96@gmail.com>, 2018
# Paolo Gianpaolo <gpuse91@gmail.com>, 2017
# pietro pietro <doggy_box@yahoo.com>, 2020
# Pietro Zaccherini <pietrozak@libero.it>, 2020
# Slave Gjorgjievski <slave93@hotmail.it>, 2018
# Thomas Zilio <thomaszilio77@gmail.com>, 2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-11-01 21:47+0000\n"
-"Last-Translator: Matteo Cagliari <matteocagliari5@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Italian (http://www.transifex.com/wildfire-games/0ad/language/it/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: it\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Le unità d'assedio di guarnigione +3 punti salute al secondo."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Le unità guadagnano esperienza quando presidiano una caserma."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Addestramento Rigoroso"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Le navi presidiate recuperano +10 punti salute al secondo."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Cantiere Navale"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "+20% danno da mischia e a distanza per i soldati"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervore Religioso"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "+15% velocità di raccolta per i lavoratori."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriottismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "+1 livello di armatura e +10% danno da mischia e a distanza per i soldati"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presenza Esortativa"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "−5% vita per gli Eroi."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdozio potente"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "−10% costi e tempi di ricerca per le tecnologie in tutte le strutture."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Potere della Conoscenza"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Le strutture presidiate recuperano i punti cattura il 50% più in fretta."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Fedeltà"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "+20% velocità per i commercianti."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Editto di Ashoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "+25% velocità di raccolta per i lavoratori."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bonus Agricoltura"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Le unità umane recuperano 1 punto salute al secondo."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Trattamento Medico"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "+20% raggio d'influenza territoriale per gli edifici."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Ellenizzazione"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Le unità presidiate ottengono +3 armatura e +20 visione,"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Protezione delle Mura"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 limite massimo di popolazione."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Simbolo di gratitudine"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 limite massimo di popolazione (richiede Espansione Gloriosa)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Espansione Gloriosa"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "−25% tempi di costruzione per le navi da guerra alleate."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Lega di Delo"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "−20% costi per i guaritori alleati."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidi"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "+10% bonus per commerci internazionali con alleati"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Mastro commerciante"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Fucine -15% costi di risorse tecnologiche e tempo di ricerca"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Prodotti dei Galli"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "−20% costi e tempi d'addestramento per gli elefanti alleati."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Fornitori di Elefanti"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "+20% prezzi di vendita da baratto per gli alleati."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Valuta Standardizzata"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "−50% costi e tempi di costruzioni per i templi alleati, e −50% costi e tempi di ricerca per le loro tecnologie."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Supporto religioso di Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "+15% introiti commerciali terrestri alleati."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "La Strada Reale"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "+1.0 tasso di introito alimentare per gli alleati."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Granaio del Mediterraneo"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "−10% tempi di addestramento per la fanteria alleata."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Coscrizione"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "−20% costi per i centri civici alleati."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapoli Siriaca"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "+10% salute per i lancieri cittadini alleati."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Lega Peloponnesiaca"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon istituì varie riforme economiche incoraggiando il commercio e l'agricoltura.\n+15% velocità di raccolta."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Riforme Economiche"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon importò un nuovo sistema di pesi e misure, e i padri furono incoraggiati a trovare commerci per i loro figli.\n−10% costi per le tecnologie economiche."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortuna Economica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Vedendo che le difese trincerate erano inutili contro i Romani, Cassivellauno si rivolse alle tattiche di guerriglia, in seguito sviluppata anche da altri capi tribù.\n+15% velocità e visione per tutti i soldati."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Tattiche di Guerriglia"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Incursori Schermidori"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Capo della cavalleria pesante cartaginese a Trebbia e Canne, dove la sua tripla carica ebbe effetti devastanti sul nemico.\n+1 armatura e +10% salute per la cavalleria da mischia."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandante di Cavalleria Pesante"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "In guerra con i Romani, Ambiorige, capendo la futilità della guerra aperta, si affidò alla tattiche delle imboscate. I Galli impararono in fretta dove e quando attaccare a sorpresa.\n+5% attacco da mischia e a distanza e −25% esperienza da promozione per tutti i fanti."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Imboscata"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Quando l'esercito romano esaurì le sue scorte alimentari, le tribù galliche ebbero l'ordine di dare parte del loro già magro raccolto. Gli Eburoni sotto Ambiorige si mostrarono riluttanti a farlo e quindi Cesare mandò delle truppe per prenderle con la forza.\n−10% raccolta di grano per gli operai."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributo a Roma"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Insieme a suo fratello Indibile, Mandonio comandò gli iberi, reclute e mercenari, che presero parte alle Guerre Puniche.\n−25% costi in metallo per i mercenari alleati cittadini."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandante di Ventura"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Dopo che Indibile cadde in battaglia, Mandonio guidò i superstiti alla sicurezza.\n+10% salute per i soldati."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Salvatore di Vite"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Sovrana in pieno potere dell'impero di Meroë, ebbe anche un ruolo importante nella religione meroitica, Shanakdakheto rappresentò la potenza di Kush, da non prendere alla leggera.\n−15% velocità di raccolta per i cittadini donna nemici."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Regina del Nubiano antico"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Come in tutte le culture, la religione era parte importante nel regno di Kush. Shanakdakheto costruì questo tempio intorno 160 a.C. come simbolo dello splendore di Meroë.\n+1 tasso di guarigione dai templi."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Tempio di Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Durante la Prima Guerra Macedone, Filippo e le sue truppe saccheggiarono Thermum, centro politico e religioso dell'Etolia.\n+5 bottino in cibo e legname per gli umani, le macchine d'assedio, le navi e le strutture."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Saccheggiatore di Città"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Figlio di Chandragupta Maurya, Bindusara consolidò l'impero e creò uno stato stabile per suo figlio ed erede Ashoka.\n+20% raggio d'influenza territoriale per le strutture."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidatore dell'Impero"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Si dice che Bindusara avesse conquistato le terre a sud dell'impero.\n+15% forza di cattura per i soldati."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Durante il suo regno, gran parte delle ricchezze di Artaserse furono spese nei progetti edilizi. Riparò il Palazzo di Dario I a Susa e riportò in auge l'antica città di Ecbatana.\n−10% costi e +5% salute per tutte le strutture."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Grande Costruttore"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Continuando le opere dei suoi predecessori sulla Grande Libreria di Alessandria, egli prese ogni libro portato alla città, lasciando così al suo popolo una conoscenza raramente vista prima.\n−10% costi per le tecnologie nelle strutture."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Grande Bibliotecario"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Dopo lo stupro di Lucretia da parte del figlio del re Tarquinio il Superbo e il suo conseguente suicidio, Bruto giurò di vendicarla e rovesciò la monarchia.\n−20% costi e +10% velocità di raccolta per i cittadini donna."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vendicatore di Lucrezia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Bruto fu una delle figure chiave nel rovesciamento della monarchia e la fondazione della Repubblica a Roma. In seguito, come console, guidò l'esercito romano alla vittoria contro il re etrusco Tarquinio che cercava di riprendersi il trono.\n+1 armatura per gli umani e le macchine d'assedio."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fondatore e Difensore della Repubblica"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antioco I pose le fondamenta del tempio di Ezida a Borsippa.\n−10% costi per i templi e le loro tecnologie."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fondatore del Tempio di Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antioco incoraggiò l'immigrazione greca nel suo reame e fondò tante nuove città in Asia Minore per servire come contropesi per i Galli.\n+5% limite di popolazione massima."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Immigrazione"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Figlio di Seleuco Nicatore, Antioco riuscì nel compito formidabile nel riunire l'imperò, fondando al contempo dei templi e sconfiggendo gli invasori galli con i suoi elefanti da guerra.\n−10% costi per gli elefanti Campione."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Licurgo istituì varie riforme militari, rendendo così la completa e totale alleanza con Sparta dai suoi cittadini implementata sotto il suo governo.\n−10% costi per i lancieri cittadini."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Riforme Militari di Licurgo"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "−5% costi per i lancieri Campione."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Per sostenere meglio l'uguaglianza, Licurgo proibì l'uso dell'oro e dell'argento, introducendo una nuova valuta in ferro chiamata pelanors.\n+15% raccolta di metallo."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanor di Ferro"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Lavoratori +25% di tasso di costruzione."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Elefante Lavoratore"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "+10% velocità di costruzione e raccolta per i soldati cittadini."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Ispirazione"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "+3 armatura e +15% velocità per i soldati nella sua formazione."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Riforme sulla Formazione"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Riforme dei Peltasti"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "+15% velocità di costruzione."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programma Edilizio di Pericle"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "−25% costi in pietra e +2 punti di guarigione per i presidiati nei templi."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Tempio di Atena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "−30% tempi d'addestramento e +50% velocità per le navi presidiate."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandante Navale"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "−50% costi in metallo e −20% tempi di costruzioni per le navi."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Architetto Navale"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "+2 attacco cattura, +20% attacco da mischia e a distanza e +10% velocità per le unità Campione."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Armata di Campioni"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "+1 armatura e +15% velocità per soldati e macchine d'assedio."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Capo dei Guerriglieri"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "+0.8 tasso di rigenerazione per le unità umane."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Re dei Britanni"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "+15% velocità per soldati e macchine d'assedio."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Generale Fulmine"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "−20% attacco da mischia e distanza per i mercenari nemici."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Domatore di Mercenari"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "+1 attacco cattura e +20% danno da mischia e a distanza per soldati e macchine d'assedio proprie ed alleate."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Stratega"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "+30% attacco da mischia per la cavalleria."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandate di Cavalleria"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "+15 bottino in metallo per umani, macchine d'assedio e navi."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Sacco di Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "+1 attacco cattura e +20% danno da mischia e a distanza per soldati e macchine d'assedio."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Signore della Guerra Celtico"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparazione alla Guerra"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "Quando presidiata, la struttura o la macchina d'assedio recupera 2 punti cattura al secondo."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Difesa Ispirata"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Quando presidiata, la struttura o la torre difensiva ottiene il 75% di frecce in più."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Difensore Valoroso"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "+1 armatura per i soldati."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervore nella Battaglia"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "−15% costi e −20% tempi d'addestramento per i soldati."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilitazione"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "+20% velocità per i soldati."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Doppio bottino guadagnato da soldati e macchine d'assedio."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Bottino"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "+1 attacco cattura e +20% danno da mischia e a distanza per le unità Campione."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Regina Guerriera"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "+20% costi e tempi di costruzione per il Tempio di Amun e per le sue Guardie del Tempio di Amun."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Avversario della Tradizione"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "−20% costi e tempi di costruzione per il Tempio di Apedemak e per le sue Guardie del Tempio di Apedemak."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Seguace di Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "−50% forza di guarigione per i guaritori nemici."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Massacro dei Fedeli"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "+10 attacco da mischia e a distanza e +50% bottino per i soldati."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Salvatore del Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "−50 costi in legname e metallo per i triremi kushiti."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Dono di Navi da Guerra"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "+10% raggio d'influenza territoriale per gli edifici."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismo"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "−50% rigenerazione di punti cattura da presidio per i Centri Civici nemici."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Conquistatore"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "+20% attacco cattura e danno da mischia per i picchieri appiedati."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarca"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "+1 armatura, +20% attacco da mischia e d'assedio, +10% raggio a distanza e +10% visione per le unità d'assedio."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Assediante"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Ascesa della Macedonia"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "+20% attacco da mischia e a distanza e −15% salute per i soldati."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Vittoria di Pirro"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "−50% costi e tempi di costruzione per i templi, e −50% costi e tempi di ricerca per le loro tecnologie."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddismo"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "−20% costi e −50% tempi di ricerca per le tecnologie per le strutture che presentano unità presidiate."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Maestro"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Rigenerazione"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "+1 attacco cattura e +20% attacco da mischia e a distanza per la cavalleria."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Capo delle Avanguardie"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "+15% velocità per soldati, macchine d'assedio, commercianti e navi da carico."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Comando"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "+15% velocità di costruzione e raccolta per gli operai."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Amministratore"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "−20% intervallo per gli attacchi da mischia e a distanza per soldati e macchine d'assedio."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "+10% salute per gli Eroi alleati."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Consorte"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "−10% salute per gli Eroi nemici."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "+40% salute per i picchieri."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Rafia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "+10% tasso di raccolta per gli operai."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patrono della Costruzione"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "−35% costi per le unità mercenarie."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patrono Mercenario"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "+15% attacco da mischia e a distanza per la cavalleria."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Spada di Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "−10% danni da mischia e a distanza per la fanteria nemica."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "+1 armatura per soldati e macchine d'assedio."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Scudo di Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "+2 attacco cattura e +20% attacco da mischia e a distanza per soldati e macchine d'assedio."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Trionfo"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "+2 armatura per la cavalleria."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchi"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "-20% salute per strutture, navi e macchine d'assedio nemiche."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Celebre Conquistatore"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "+20% attacco corpo a corpo e +20% velocità movimento per gli elefanti Campione."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooarca"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Riforma degli Iloti"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "+1 attacco cattura e +25% attacco corpo a corpo per i lancieri."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Resistenza a Oltranza"
Index: ps/trunk/binaries/data/mods/public/l10n/kn.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/kn.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/kn.public-simulation-auras.po (revision 24321)
@@ -1,951 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2016-05-21 09:22+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Kannada (http://www.transifex.com/wildfire-games/0ad/language/kn/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: kn\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/la.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/la.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/la.public-simulation-auras.po (revision 24321)
@@ -1,955 +1,947 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Ernestus Severus, 2020
# Nescio, 2020
# M. () <marcel-zellingen@web.de>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-11-14 16:54+0000\n"
-"Last-Translator: M. () <marcel-zellingen@web.de>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Latin (http://www.transifex.com/wildfire-games/0ad/language/la/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: la\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Machinae Obsidionis impositae +3 velocitatem regenerationis valetudinis."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Reparare in Armamentario"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Milites in castris locati experientiam adipiscuntur."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Exercitatio Dura"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Naves impositae +10 velocitatem regenerationis valetudinis."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparare in Navalibus"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Milites +20% detrimentum."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor Religiosus"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Operarii +15% velocitatem opes capiendi."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Amor Patriae"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Milites +1 arma et +10% detrimentum."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Praesentia Exhortationis"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Heroes −5% valetudinem."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdotium Praepotens"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Aedificia −10% pretium et intervallum temporis artium inquirendarum."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Potestas Sapientiae"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Aedificia +50% velocitatem regenerationis punctorum capiendorum praesidionis."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Fidelitas"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Mercatores +20% velocitatem itineris."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edicta Piodassis"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Operarii +25% velocitatem frumentandi."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bonus Frumentandi"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Homines +1 velocitatem regenerationis valetudinis."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Medicina"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Aedificia +20% radium finium."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenismus"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Milites collocati +3 arma et +20 conspectum."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Muris Protecti"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 maximum terminum numeri populi."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Insigne Maiestatis"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 maximum terminum numeri populi. (requirit artes “Expansionem Gloriosam”)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Expansio Gloriosa"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Naves longae foederis −25% intervallum construendi."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Foedus Delium"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Medici sociis -20% opibus stant."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druides"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "Socii +10% bonum mercaturae internationalis."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Domini Mercaturae"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Fabricae −15% pretium et intervallum temporis artium inquirendarum."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Merces Galliae"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Iaculatores Pilorum Civiles Sociorum −10% pretio stat."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Elephanti sociorum −20% pretium et intervallum temporis conscribendi."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Fons Elephantorum"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "+20% pretium mutationis Sociorum"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Moneta Communis"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Templa sociorum -50% pretium et intervallum temporis aedificandi. Artes Templorum -50% pretium et intervallum temporis inquirendi."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Subsidium Religiosum Piodassis"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Omnes Mercatores terrestres +15% lucrum de mercaturiis."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Via Regia"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Socii +1.0 lucrum cibis influens."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Canistrum Mediterraneum"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Pedites Civiles Sociorum −10% intervallum temporis conscribendi."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Delectus"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Centra Civilia Sociorum −20% pretium."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapolis Syriaca"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Pedites Hastati Civiles Sociorum +10% valetudinem."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Foedus Peloponnense"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon nonnullas instituit oeconomicas renovationes, quae mercaturis agri culturaeque prodessent.\nOperarii +15% velocitatem opes capiendi."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Renovationes Oeconomicae"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon novas mensuras constituit, hortatusque patres ut filiis mercaturas invenirent.\nArtes Oeconomicae −10% pretium."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Felicitas Oeconomica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Cassivellaunus, cum munitionem inutilem esse contra exercitum Romanum vidisset, artes insidiarum adscivit. Hae enim postea ab aliis principibus quoque adhibitae sunt.\nMilites +15% velocitatem itineris et +15% conspectum."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Artes Insidiarum"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus velites celeres adhibuit qui exercitus frumentatoresque Romanos lacesserent.\nIaculatores Pilorum +20% iactum."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Velites Lacessentes"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Dux gravium equitum Carthaginiensium ad Trebiam Cannasque, ubi triplex impetus eius hostes diremit.\nEquites qui propinque pugnant +1 arma et +10% valetudinem."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Dux Gravium Equitum"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Caedes ex Insidiis"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyara"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "bonus structor "
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Operarii +25% velocitatem aedificandi."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Elephanti Operarii"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Milites Civiles +10% velocitatem aedificandi et opes capiendi."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Instinctus"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ml.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ml.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ml.public-simulation-auras.po (revision 24321)
@@ -1,953 +1,945 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Arun SL <arun.sukumaran.latha@gmail.com>, 2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Malayalam (http://www.transifex.com/wildfire-games/0ad/language/ml/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ml\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "കാവൽ കപ്പലുകൾ +10 ആരോഗ്യ പുനരുജ്ജീവന നിരക്ക്."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "പണ്ടകശാല അറ്റകുറ്റപ്പണികൾ"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "സൈനികർ +20% അധിക ആയോധനകലയും അമ്പെയ്ത്ത് ആക്രമണ കേടുപാടുകളും."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "മതപരമായ ഉത്സാഹം"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "തൊഴിലാളികൾക്ക് +15% കൂടുതൽ വേഗത ലഭിക്കുന്നു."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "ദേശസ്‌നേഹം"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "പ്രബോധന സാന്നിധ്യം"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "വ്യാപാരികൾ +20% ചലന വേഗത."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "അശോകന്റെ ശാസനം"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "തൊഴിലാളികൾ +25% ധാന്യം ശേഖരിക്കുന്നു."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "കാർഷിക ബോണസ്"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "കോട്ട സുരക്ഷ"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/nb.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/nb.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/nb.public-simulation-auras.po (revision 24321)
@@ -1,956 +1,948 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Allan Nordhøy <epost@anotheragency.no>, 2016-2018
# Kalmon Habi <kalmonhabi@gmail.com>, 2019
# Ole Sannes Riiser <OLE-SR@online.no>, 2016
# Yeshua the Annointed <jordanstutesman@gmail.com>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Norwegian Bokmål (http://www.transifex.com/wildfire-games/0ad/language/nb/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: nb\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Enheter få erfaring mens de er stasjonert i brakker."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Streng Trening"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Stasjonert Skip +10 helseregenereringsrate."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Verftsreperasjon"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Religiøs inderlighet"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotisme"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Kunnskapskraft"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lojalitet"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ashokas edikter"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Gårdsdriftsbonus"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Medisinsk behandling"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenisering"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Murbeskyttelse"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Storhetssymbol"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Storslått ekspansjon"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Det athenske sjøforbundet"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druider"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Handelsmestere"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Elefanttilbydere"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standarisert valuta"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashokas religiøse støtte"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Den kongelige vei"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Middelhavets kornkammer"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Verneplikt"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Syrisk tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Den peloponnesiske liga"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Økonomiske refomer"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Økonomisk tilvekst"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Geriljataktikk"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Fortropp-trakassering"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Kommandør av tungt kavaleri"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Snikangrep-slakt"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Bidrag til Rom"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Leiesoldatkommandør"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Livredder"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Byplyndreren"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Samleren av riket"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Stor byggherre"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Stor bibliotekar"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Hevneren av Lucretia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Grunnlegger og beskytter av republikken"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Grunnleggeren av Nabutempelet"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Innvandring"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lykurgiske militærreformer"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Jern-pelanorer"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspirasjon"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formasjonsreformer"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltast-reformer"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Periklisk bygningsprogram"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Orlogskaptein"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Sjøarkitekt"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Mesterarmé"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Geriljasjef"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Konge over britene"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Lyngeneral"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktiker"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Kavalerikommandør"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Plyndrer av Rom"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keltisk krigsherre"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Forberedelse for krig"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Inspirert forsvar"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Tapper beskytter"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Kampinnsats"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilisering"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Kosteligheter"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Kriger Dronning"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialisme"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Erobrer"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Regimentssjef"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Beleirer"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Makedonsk oppblomstring"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhosseier"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddisme"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Lærer"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regenerasjon"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Spydspissleder"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Lederskap"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Administrator"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Gemalinne"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Konstruksjonsbeskytter"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Leiesoldatbeskytter"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Roms sverd"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Roms skjold"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Kjent erobrer"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Elefantkommandør"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helotiske reformer"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Siste skanse"
Index: ps/trunk/binaries/data/mods/public/l10n/pl.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/pl.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/pl.public-simulation-auras.po (revision 24321)
@@ -1,972 +1,964 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Bartosz Bobin <bartosz@bobin.eu>, 2018
# Bartosz Bobin <bartosz@bobin.eu>, 2018
# Chris Tales <krzysztof.gaweda@gmail.com>, 2020
# 9Cube-dpustula <dpustula@ninecube.pl>, 2017
# Daniel Whatever <Deynyel@protonmail.com>, 2017
# e9706534be4a728ed4e67375991e760b_b69146a <22edc3ec7a0ff9ecf360faca25adb468_671791>, 2018
# Kamil Łapiński <k.lapinski@onet.pl>, 2016
# Karol Korczak <kvdb@wp.pl>, 2017
# Krzysztof Ogonowski <kogonowski@icloud.com>, 2017
# Leszek Szary, 2017
# Marcin S <dzidek1003@o2.pl>, 2016-2017,2019
# Marek Balicki <m.s.balicki@gmail.com>, 2017
# Marek Opłotny <oplotny.marek@gmail.com>, 2017
# Mateusz Kubicz <zabsik1@wp.pl>, 2017
# Mat Was <wasmat0@gmail.com>, 2017
# Michał Karol, 2016
# Pitong, 2017
# Przemysław Murach <moonshine133@vp.pl>, 2018-2020
# Robert x <jankinowski11@gmail.com>, 2020
# Tomasz Goljat <goljat@protonmail.com>, 2016
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-30 08:49+0000\n"
-"Last-Translator: Przemysław Murach <moonshine133@vp.pl>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Polish (http://www.transifex.com/wildfire-games/0ad/language/pl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: pl\n"
"Plural-Forms: nplurals=4; plural=(n==1 ? 0 : (n%10>=2 && n%10<=4) && (n%100<12 || n%100>14) ? 1 : n!=1 && (n%10>=0 && n%10<=1) || (n%10>=5 && n%10<=9) || (n%100>=12 && n%100<=14) ? 2 : 3);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Machiny oblężnicze w garnizonie otrzymują +3 do prędkości leczenia."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Naprawy arsenału"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Jednostki otrzymują doświadczenie podczas przebywania w koszarach."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Rygorystyczne Szkolenie"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Statki w garnizonie otrzymują +10 do prędkości leczenia."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Naprawa stoczni"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Wojownicy otrzymują +20% wartości ataku dystansowego."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Zapał Religijny"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Robotnicy zbierają o 15% szybciej."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotyzm"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Żołnierze otrzymują +1 punkt pancerza oraz +10% ataku wręcz i dystansowego."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Wpływowa Obecność"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Bohaterowie mają -5% zdrowia."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Potężne Kapłaństwo"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Technologie i czas ich wynajdywania jest skrócony o 10% w budynkach."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Siła Wiedzy"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Budowle regenerują garnizon przed przechwytywaniem o 50% szybciej."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lojalność"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Kupcy są szybsi o 20%."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edykt Asioki"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Farmerzy zbierają o 25% szybciej."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Premia rolnictwa"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Żywe jednostki otrzymują +1 do prędkości leczenia."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Leczenie"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Budowle mają o 20% zwiększony zasięg wpływów."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenizacja"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Wojownicy w garnizonie otrzymują +3 pancerza i +20 zasięgu wzroku."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Ochrona muru"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "Limit populacji zwiększony o 10."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Symbol wielkości"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "Limit populacji zwiększony o 40 (wymaga technologii \"Wielka ekspansja\")."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Wielki Podbój"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Sojusznicze okręty bojowe budowane są 25% szybciej."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Symmachia Delijska"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Sojuszniczy uzdrowiciele są tańsi o 20%."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidzi"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "Sojusznicy +10% bonus dla handlu międzynarodowego"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Mistrzowie Kupiectwa"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Technologie kuźnicze są tańsze o 15% i tyle samo szybciej są opracowywane."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Produkty z Galii"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Sojuszniczy oszczepnicy są o 10% tańsi."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Sojusznicze słonie szkolone są szybciej o 20% i o tyle samo kosztują mniej zasobów."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Dostawcy słoni"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Bonus do sprzedaży w handlu wymiennym: 20%."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standaryzacja Waluty"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Sojusznicze świątynie budowane są 50% szybciej i o tyle samo kosztują mniej zasobów; technologie w tych budynkach również mają ten sam bonus (50% szybciej i taniej)."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Wsparcie religijne Aśoki"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Sojusznicy kupcy podróżujący po lądzie otrzymują 15% dodatkowego zysku."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Droga Królewska"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "+1.0 do pasywnego napływu żywności."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Spichlerz Morza Śródziemnego"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Sojusznicza piechota szkoli się 10% szybciej."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Pobór"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Sojusznicze centra osady kosztują 20% mniej zasobów."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Syryjski Tetrapolis "
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Włócznicy wojsk sojuszniczych mają +10% zdrowia."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Związek Peloponeski"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon wprowadził kilka reform ekonomicznych wzmacniających handel i rolnictwo.\n+15% szybkości zbierania pożywienia."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformy Ekonomiczne"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon wprowadził nowy system miar, ojcowie byli zachęcani, by szukać fachu dla swych synów.\nWszystkie ekonomiczne technologie kosztują -10%."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Ekonomiczne Powodzenie"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Widząc, że okopane umocnienia są bezużyteczne przeciwko armii rzymskiej, Cassivelaunus przerzucił się na taktykę partyzancką. Później robili tak również inni wodzowie.\n+15% szybkości ruchu i zasięgu widzenia dla wszystkich żołnierzy."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Taktyka Partyzancka"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellanus wyszkolił szybko przemieszczających się oszczepników, by nękać rzymskich żołnierzy i furażerów.\nOszczepnicy +20% zasięgu ataku."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Nękanie Oszczepnikami"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Dowódca ciężkiej kartagińskiej kawalerii pod Trebią i Kannami, gdzie jego potrójna szarża miała druzgocący efekt dla wroga.\n+1 pancerza i +10% zdrowia dla ciężkiej kawalerii."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Dowódca Ciężkiej Kawalerii"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Walcząc z Rzymianami, Ambioryks uświadomił sobie bezcelowość otwartej walki i przerzucił się na urządzanie zasadzek. Galowie szybko nauczyli się, gdzie i kiedy urządzać zasadzki.\nŻołnierze potrzebują 25% mniej doświadczenia, aby awansować i dostają +5% do ataku."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Zasadzka"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Kiedy Rzymianom zabrakło zapasów żywności, rozkazano plemionom galijskim, aby oddały część swoich i tak już nędznych plonów. Eburonowie pod wodzą Ambioryksa nie chcieli tego zrobić, więc Cezar wysłał wojsko, by odebrać żywność siłą.\n-10% szybkości zbierania z farm."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Trybut dla Rzymu"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Razem z bratem Indibilisem, Mandonius przewodził rekrutom i najemnikom iberyjskim, którzy brali udział w wojnach punickich.\nKoszt metalu przy szkoleniu najemników zmniejszony o 25%."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Dowódca Najemników"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Po bitwie przegranej przez Indibila, Mandoni uratował ocalałych z bitwy.\n+10% zdrowia dla wszystkich żołnierzy."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Ratujący Życie"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Władający Imperium Meroeńskim, a także znacząca meroeńska postać religijna - Shanakdakheto reprezentuje potęgę Kuszytów - coś, czego nie należy lekceważyć.\nKobiety wrogów zbierają o 15% wolniej."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Najwcześniejsza Królowa Nubijska"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Jak we wszystkich kulturach, religia odegrała znaczącą rolę w Imperium Meroe. Shanakdakheto posiadał świątynię w okolicy 160 p.n.e. jako symbol zaawansowania Meroe.\n+1 do tempa leczenia w świątyniach."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Świątynia w Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Podczas I wojny macedońskiej Filip i jego oddziały złupili Termo, religijne i polityczne centrum Etoli..\n+5 żywności i drewna za każdą zabitą jednostkę lub zniszczony budynek."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Grabieżca Miast"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Syn Czndragupty Maurji, Bindusara zjednoczył imperium, tworząc stabilne państwo do odziedziczenia przez syna Asiokę.\nBudowle mają o 20% zwiększony zasięg wpływów."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Twórca Imperium"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Uważa się, że Bindusara podbił tereny na południe od imperium.\n+15% szans przejęcia wrogiej jednostki."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Podczas swoich rządów Artakserkses wydał sporą część majątku na projekty architektoniczne. Odbudował Pałac Dariusza w Suzie i antyczne miasto Ekbatana.\n+5% zdrowia i -10% kosztu budowy dla wszystkich budynków."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Wielki Budowniczy"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Kontynuując pracę swojego poprzednika w Wielkiej Bibliotece Aleksandryjskiej, przejął wszystkie książki przywiezione do miasta, przekazując swoim obywatelom ogromne ilości zgromadzonej wiedzy.\n-10% kosztu rozwoju technologii."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Wielki Bibliotekarz"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Po gwałcie na Lukrecji przez syna króla Tarkwiniusza Pysznego oraz jej samobójstwie, które nastąpiło niedługo po tym incydencie,, Brutus przysiągł pomszczenie jej oraz obalenie monarchii.\nKobiety kosztują 20% mniej surowców oraz pracują 10% szybciej."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Mściciel Lukrecji"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Brutus był jedną z ważniejszych figur w dziele obalenia monarchii oraz założenia Republiki. Później, jako konsul, prowadził armie Rzymu do zwycięstwa przeciw etruskańskiemu królowi Tarkwiniuszowi, który chciał ponownie objąć tron.\n+1 do pancerza dla wszystkich jednostek oraz machin oblężniczych."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Założyciel oraz Obrońca Rzymu"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antioch I rozpoczął budowę Świątyni Ezida w Borsippi.\n-10% kosztów surowców na budowę świątyni i wynajdywania technologii świątynnych."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Budowniczy Świątyni Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antioch I zachęcał Greków do imigracji na jego ziemie i postawił fundamenty wielu nowych miast w Azji Mniejszej, by uzyskać przewagę nad Galami.\n+5% maksymalnej populacji."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigracja"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Synowi Seleukosa I Nikatora, Antiochowi udało się utrzymać zjednoczone imperium przy równoczesnym wznoszeniu świątyń i pokonaniu najeżdżających Galów za pomocą słoni bojowych.\n-10% kosztu elitarnych słoni bojowych."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Wielki Król"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Likurg wprowadził kilka reform militarnych, przez co obywatele Sparty byli jej całkowicie i niepodzielnie oddani za jego rządów.\nWłócznicy są tańsi o 10%."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Wojskowe Reformy Likurga"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Elitarni włócznicy są tańsi o 5%."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Dla dalszego wsparcia równości, Likurg zabronił używania złota i srebra, wprowadzając nową walutę w postaci żelaznych monet nazywanych pelanorami.\n+15% do zbierania metalu."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Żelazne Pelanory"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Robotnicy budują 25% szybciej."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Słoniowi robotnicy"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Wojownicy z osady budują i zbierają o 10% szybciej."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Natchnienie"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Żołnierze w jego formacji otrzymują +3 pancerza i +15% prędkości ruchu."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformy Formacji"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Pieszy oszczepnicy +15% szybkości poruszania"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformy Peltastów"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "Robotnicy budują 15% szybciej."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Program Budowlany Peryklesa"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Świątynie kosztują 25% mniej kamienia i mają +2 do prędkości leczenia osadzonych jednostek."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Świątynia Ateny Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Gdy jest obsadzona, łódź szkoli partiami 30% szybciej i porusza się 50% szybciej."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Admirał"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Łodzie kosztują 50% mniej metalu i budowane są 20% szybciej."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Inżynier Stoczniowy"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Czempioni otrzymują +2 do siły przejęcia, +20% ataku wręcz i dystansowego i +10% szybkości ruchu."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Elitarna Armia"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Żołnierze i machiny oblężnicze otrzymują +1 pancerza i +15% szybkości ruchu."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Wódz Partyzantów"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Ludzie otrzymują +0.8 do regeneracji zdrowia."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Król Brytów"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Żołnierze i machiny oblężnicze otrzymują +15% prędkości ruchu."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Piorunujący Generał"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Wrodzy najemnicy zadają 20% mniej obrażeń."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Ujarzmienie Najemników"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Właśni i sprzymierzeni wojownicy i machiny oblężnicze otrzymują +1 do siły przejęcia i +20% do obrażeń."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Aura Taktyka"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Kawaleria walcząca wręcz otrzymuje +30% do siły ataku."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Dowódca Kawalerii"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Ludzie, machiny oblężnicze i łodzie upuszczają 15 metalu po śmierci."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Zdobywca Rzymu"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Wojownicy i machiny oblężnicze otrzymują +1 do siły przejęcia i +20% do obrażeń."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Celtycki Wódz"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Przygotowanie do Wojny"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "Budynek lub machina oblężnicza otrzymuje +2 do punktów przejęcia, gdy jest obsadzona."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Natchniona Defensywa"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Budowla lub wieża oblężnicza ma o 75% więcej strzał, gdy jest obsadzona."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Śmiały Obrońca"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "+1 pancerza dla wojowników."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Bitewny Zapał"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Wojownicy są tańsi o 15% i szkolą się 20% szybciej."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilizacja"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Wojownicy są szybsi o 20%."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Wojownicy i machiny oblężnicze upuszczają 100% zasobów po śmierci."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Stylówa"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Czempioni otrzymują +2 do siły przejęcia i +20% do obrażeń."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Królowa Wojownik"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Świątynia Amona kosztuje 20% więcej zasobów i buduje się ją 20% dłużej. Strażnicy świątynni kosztują 20% więcej zasobów i szkolą się 20% dłużej."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Tradycja buntownicza"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Świątynia Apedemaka jest tańsza o 20% i buduje się szybciej o 20%. Strażnicy świątynni kosztują 20% mniej zasobów i szkolą się 20% szybciej."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Naśladowca Apedemaka"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Wrodzy uzdrowiciele leczą 50% słabiej."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Rzeź Wiernych"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "+10 siły ataku dla wojowników, którzy do tego upuszczają +50% zasobów po śmierci."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Zbawiciel Kusz"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Triery Kuszytów kosztują 50 mniej drewna i metalu."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Okręt Wojenny w podarunku"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Budowle otrzymują 10% większy zasięg wpływów terytorialnych."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperializm"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Wrogie centra osady mają 50% mniej punktów regeneracji garnizonu."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Zdobywca"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Piesi pikinierzy mają 20% więcej siły przejęcia i 20% więcej siły ataku wręcz."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarcha"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "Machiny oblężnicze otrzymują +1 pancerza, +20% siły obrażeń, +10% zasięgu ostrzału i +10% zasięgu wzroku."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Dowódca Oblężenia"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Rozkwit Macedonii"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Wojownicy mają +20% obrażeń i -15% zdrowia."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrusowe zwycięstwo "
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Świątynie kosztują o połowę mniej i połowę krócej się budują. Technologie świątynne kosztują o połowę mniej i o połowę szybciej się je odkrywa."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddyzm"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Podczas obsadzenia budowli jej technologie są tańsze o 20% i wynajduje się je o połowę szybciej."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Aura nauczyciela"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Aura regeneracji"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Kawaleria ma +1 do siły przejęcia i 20% więcej obrażeń."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Dowódca Pierwszej Linii"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Wojownicy, machiny oblężnicze, kupcy i statki kupieckie są szybsze o 15%."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Aura Przywództwa"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Robotnicy budują i zbierają 15% szybciej."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Aura Zarządcy"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Wojownicy i machiny oblężnicze przeładowują się 20% szybciej."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Aura Patriotyzmu"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Sojuszniczy herosi mają 10% więcej zdrowia."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Małżonek"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Wrodzy herosi mają 10% mniej zdrowia."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Pikinierzy mają 40% więcej zdrowia."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Rafah"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Robotnicy budują 10% szybciej."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patron Budowniczych"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Najemnicy są tańsi o 35%."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patron Najemników"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Kawaleria zadaje 15% więcej obrażeń."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Miecz Rzymu"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Wroga piechota zadaje 10% mniej obrażeń."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Ludzie i budowle mają +1 pancerza."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Tarcza Rzymu"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Wojownicy i machiny oblężnicze otrzymują +2 do siły przejęcia i 20% do obrażeń."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Kawaleria ma +2 pancerza."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Dowódca Skrzydła"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Wrogie budowle, łodzie i machiny oblężnicze mają 20% mniej zdrowia."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Słynny Zdobywca"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Elitarne słonie zadają 20% więcej obrażeń wręcz i poruszają się 20% szybciej."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Dowódca Słoni"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr "Oszczepnicy mają +1 pancerza i zadają 25% więcej obrażeń kłutych."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformy helockie"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Włócznicy mają +1 siły przejęcia i zadają 25% więcej obrażeń wręcz."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Ostatni Bastion"
Index: ps/trunk/binaries/data/mods/public/l10n/ru.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ru.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ru.public-simulation-auras.po (revision 24321)
@@ -1,980 +1,972 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Alexey Solodovnikov <sklent@outlook.com>, 2017
# Artur Miller <director.mill@yandex.ru>, 2019
# Homunkul <Behal.inc@gmail.com>, 2020
# Benjamin Seipel <Benjamin.seipel@online.de>, 2020
# Boris Karalnik <eyesucker@gmail.com>, 2018-2020
# 009ee41e4c490a944b98e20dd0cc29dd_e31b370 <3a1cdc1a7c52cc59f91bdc5fed0a3a77_882482>, 2020
# Dmitriy Kulikov <kulikov@dima.perm.ru>, 2019
# Дмитрий Ошкало <dmitry.oshkalo@gmail.com>, 2016-2017
# Dmitry Sokolov <dmitry@scrofa-tridens.ru>, 2018
# Erkindjon Pulatov <epulatov@gmail.com>, 2019
# Ilya Andreev, 2017-2018
# Ivan Korovin <i.d.korovin@gmail.com>, 2017
# Ivan Levin <spite39169@gmail.com>, 2020
# Mikhail Grebelnick <oers92@mail.ru>, 2020
# Nergal Sham <sham-nergal@mail.ru>, 2016
# Prince Moth <princemoth@rambler.ru>, 2016
# Roman M. Yagodin <roman.yagodin@gmail.com>, 2017
# Валерий Дмиртиевич Степанов <valera1111@yandex.ru>, 2017
# Vladislav Belov <vladislavbelovdev@gmail.com>, 2016,2018
# Woratiklis, 2016
# Георгий Морозов <moroz.ger@gmail.com>, 2020
# Дмитрий <polsha_d@mail.ru>, 2016
# Дмитрий Ошкало <dmitry.oshkalo@gmail.com>, 2018-2020
# Евгений Кривошеев <euja@yandex.ru>, 2020
# Максим Дронь <dronmax@gmail.com>, 2016
# Никита Троцюк <trotsyuk2001@gmail.com>, 2020
# Николай Авдеев <nickkolok@mail.ru>, 2016
# Юра Петров <vlad_css123@mail.ru>, 2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-09-13 17:09+0000\n"
-"Last-Translator: Дмитрий Ошкало <dmitry.oshkalo@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Russian (http://www.transifex.com/wildfire-games/0ad/language/ru/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ru\n"
"Plural-Forms: nplurals=4; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<12 || n%100>14) ? 1 : n%10==0 || (n%10>=5 && n%10<=9) || (n%100>=11 && n%100<=14)? 2 : 3);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Гарнизонные осадные машины +3 к скорости регенерации здоровья"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Юниты набираются опыта, пока находятся в казармах"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Суровое обучение"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Гарнизонные Корабли +10 к показателю регенерации здоровья."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Ремонт верфи"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Солдаты + 20% к урону в ближнем и дальнем бою."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Религиозное рвение"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Работникам +15% к скорости сбора зерна."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Патриотизм"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Поучительное присутствие"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Героям -5% здоровья."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Могущественное жречество"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Зданиям -10% к цене ресурсов и времени развития."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Сила знания"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Преданность"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Торговцам +20% к скорости перемещения."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Эдикт Ашоки"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Рабочие +25% к скорости добычи"
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Бонус фермы"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "медицинская помощь"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Эллинизация"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Защита стен"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 максимальный предел численности населения"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Символ величия"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Славное расширение"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Союзные корабли -25% ко времени производства"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Первый Афинский морской союз"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Союзные целители -20% к затратам ресурсов"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Друиды"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Мастера торговли"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Товары из Галлии"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Стоимость копьёметателей-граждан союзников снижается на 10%."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Сарипеко"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Союзные слоны -20% к скорости найма и затратам ресурсов"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Стандартизированная валюта"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Религиозная поддержка Ашоки"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Царская дорога"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Житница Средиземноморья"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Союзная пехота воинов граждан: -10% время обучения."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Воинская повинность"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Сирийский тетраполис(Антиохия)"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Пелопоннесский союз"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Солон предложил несколько экономических преобразований, направленных на поддержку торговли и сельского хозяйства.\n+15% к скорости сбора ресурсов работниками."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Экономические реформы"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Солон ввёл новую систему мер и весов.\n-10% к стоимости исследования экономических технологий."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Экономическое Состояние"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Осознав, что оборона укреплений бесполезна в сражениях против римской армии, Кассивелаун прибегнул к партизанской тактике. Позднее её переняли и другие вожди.\n+15 к скорости передвижения и дальности обзора воинов."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Партизанская тактика"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Кассивелаун применял мобильных застрельщиков чтобы изводить римских воинов и фуражиров. Метатели дротиков получают +20% к дальности атаки. "
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Преследование стрелявшего"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Лидер тяжёлой карфагенской конницы в битвах при Треббии и Каннах, в которых его тройная атака имела разрушительное воздействие на врага.\n+1 к броне, +10% к здоровью кавалерии ближнего боя."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Командир тяжелой кавалерии"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Воюя с Римлянами, Амбиорикс осознал бесполезность открытой войны, и вместо этого применил тактику засады. Галлы быстро поняли, где и когда совершать внезапные атаки.\nВоины получают +5% к урону в ближнем и дальнем бою, а также -25% опыту, требуемому для повышения."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Резня из засады"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Когда римская армия начала испытывать нужду в припасах, племенам галлов было приказано отдавать часть их и без того скудного урожая. Племя эбуронов под предводительством Амбриорикса отказалось подчиниться, поэтому Цезарь направил войска, чтобы заставить их силой.\n-10% к скорости сбора зерна рабочими."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Дань Риму"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Вместе со своим братом Андобалом, Мандоний командовал иберийскими новобранцами и наёмниками, принимавшими участие в Пунических войнах.\nВербовка всех наемников из союзных воинов-граждан требует на 25% меньше металла."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Командир наёмников"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "После того, как Андобал пал в битве, Мандоний вывел выживших в безопасное место.\n+10% к здоровью воинов."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Спасатель жизней"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Обладая всей полнотой власти в империи Мероэ, а также играя значительную роль в мероитской религии, Шанакдахето олицетворяла могущество государства Куш, с которым приходилось считаться.\nСкорость сбора всех женщин-горожанок противников снижается на -15%."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Как и во всех культурах, религия играла значительную роль в стране Куш. Около 160 г. до н.э. царица Шанакдакете построила храм, олицетворявший рассвет Мероэ.\n+1 к скорости восстановления здоровья юнитов, размещенных в храмах."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Храм в Наге"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Во время Первой Македонской войны войска Филиппа V разграбили Фермон – центр религиозной и политической жизни Этолии.\n+5 еды и дерева за каждого убитого вражеского солдата, уничтоженное осадное орудие, корабль или постройку."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Разоритель городов"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Сын Чандрагупты Маурьи, Биндусара объединил империю, передав в правление своему сыну Ашоке стабильное государство.\n+20% к влиянию построек территории."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Объединитель Империи"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Вамба Морияр"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "На протяжении своего правления, большая часть сил Артаксеркса уходила на строительные проекты. Он восстановил дворец Дария I в Сузах, а также древний город Экбатаны.\n+5% к прочности и -10% к стоимости постройки зданий."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Великий строитель"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Продолжая работу своих предшественников в Великой Александрийской библиотеке, он захватил каждую книгу, привезенную в город, тем самым оставляя своим людям огромное количество накопленной мудрости.\n-10% к стоимости исследования технологий строительства."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Великий Библиотекарь"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "После того, как Лукреция, износилованная сыном царя Тарквиния Гордого, покончила с собой, Луций Юний Брут поклялся отомстить за неё и свергнуть монархию.\nСтоимость создания горожанок снижена на 20%, а скорость их работы увеличена на 10%."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Мститель Лукреции"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Луций Юний Брут был одной из ключевых фигур в свержении монархии и создании Римской республики. Позднее в должности консула он привел римскую армию к победе в войне с этрусским царём Тарквинием, стремившимся вернуть трон.\n+1 к броне для всех юнитов живой силы и осадных орудий."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Основатель и Защитник Республики"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Основатель храма Изиды"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Антиох поощрял переселение греков в своё царство и основал множество новых городов в Малой Азии в качестве противовеса галатам.\n+5% к лимиту населения."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Иммиграция"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Басилевс Мегас"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Ликург предложил несколько военных реформ, таким образом, полная и безраздельная преданность Спарте со стороны её граждан была претворена в жизнь при его форме правления.\n-10% к стоимости обучения пеших копейщиков-граждан."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Военные реформы Ликурга"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Железные пеланоры"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Вдохновение"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Воины в боевом порядке под его началом передвигаюся на 15% быстрее и получают +3 к защите."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Реформы боевых порядков"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Улучшения пельтастов"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Строительная программа Перикла"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Военно-морской командир"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Корабельный инженер"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Воинствующая армия"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Вождь партизан"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Генерал Молния"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Тактик"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Кавалерийский командир"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Кельтский военачальник"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Подготовка к войне"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Вдохновенная защита"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Спаситель Куша"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Империализм"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Завоеватель"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Таксиарх"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Осаждённый"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Возвышение Македонии"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Пиррова победа"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Буддизм"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Учитель"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Лидерство"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Управляющий"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Патриот"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Консорт"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Рафия"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Покровитель Строительства"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Покровитель наёмничества"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Меч Рима"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Щит Рима"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Триумф"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Командир Крыла"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Погонщик слонов"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Улучшение илотов"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Последний бой"
Index: ps/trunk/binaries/data/mods/public/l10n/sl.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/sl.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/sl.public-simulation-auras.po (revision 24321)
@@ -1,954 +1,946 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Pier Paolo Pasolini <pppasolini.boa@gmail.com>, 2018
# Tilen Nosan <tilenn@gmail.com>, 2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Slovenian (http://www.transifex.com/wildfire-games/0ad/language/sl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sl\n"
"Plural-Forms: nplurals=4; plural=(n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n%100==4 ? 2 : 3);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Popravila v doku"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Religiozna gorečnost"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Domoljubje"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Prisotnost spodbude"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Mogočno svečeništvo"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Moč vedenja"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Zvestoba"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ašokin edikt"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Kmetijski bonus"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Zdravniška oskrba"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenizacija"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Zaščita za zid"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Simbol mogočnosti"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Veličastna ekspanzija"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Atiško-delska pomorska zveza"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidi"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Nadtrgovci"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Dobavitelji slonov"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standardizirana denarna enota"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ašokina religiozna podpora"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Kraljevska cesta"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Žitnica Sredozemlja "
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Vpoklic"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Sirski Tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peleponeška Liga"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Gospodarske reforme"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Gospodarsko bogastvo"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Navdih"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reforme vojaških formacij"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reforme peltastov"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Vojska prvakov"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/sw.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/sw.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/sw.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Swahili (http://www.transifex.com/wildfire-games/0ad/language/sw/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sw\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/id.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/id.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/id.public-simulation-auras.po (revision 24321)
@@ -1,962 +1,954 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# azayrahmad <azayrahmad@gmail.com>, 2019
# Bagus Yogatama <bagusyogatama21@gmail.com>, 2018,2020
# donny widi <citozpremium@gmail.com>, 2019
# febri afud <febriafud12@gmail.com>, 2019
# Joshua Randiny <jrandiny2@gmail.com>, 2016
# kaipunk djaja <ucilucryt@gmail.com>, 2017
# Muhammad Furqon Abrori <furqonklondigizoid@gmail.com>, 2020
# Samuel <srandiny@gmail.com>, 2016
# Samuel <srandiny@gmail.com>, 2017
# Ulzeta Ulzeta <julyusputra@gmail.com>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Indonesian (http://www.transifex.com/wildfire-games/0ad/language/id/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: id\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Mesin Pengepungan yang ditempatkan +3 tingkat regenerasi nyawa."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Unit mendapatkan pengalaman saat berdiam di barak"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Latihan keras"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Kapal yang ditempatkan +10 tingkat regenerasi nyawa."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Perbaikan dari Galangan"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Prajurit +20% serangan jarak dekat dan jarak jauh."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Semangat Keagamaan"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Pekerja mengumpulkan +15% lebih cepat."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotisme"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Prakurit +1 perlindungan dan +10% serangan jarak dekat dan jarak jauh."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Wibawa Penyemangat"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Pahlawan -5% nyawa."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Pendeta yang Kuat"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Struktur −10% biaya sumber daya teknologi dan waktu penelitian."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Kekuatan dari Pengetahuan"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Struktur +50% poin penguasaan tingkat regenerasi penempatan."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Kesetiaan"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Pedagang +20% kecepatan bergerak."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Dekrit Asoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Pekerja +25% kecepatan mengumpulkan gandum."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bonus bertani"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Manusia +1 kecepatan regenerasi nyawa."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Perawatan Medis"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Bangunan +20% radius pengaruh teritori."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenisasi"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Prajurit yang ditempatkan +3 zirah dan +20 jarak pandang."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Proteksi Tembok"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 batas populasi maksimal."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Lambang Kehebatan"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 batas populasi maximum (membutuhkan teknologi \"Ekspansi Megah\")."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Ekspansi Megah"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Waktu pembangunan Kapal Perang sekutu berkurang 25%"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Biaya sumber Penyembuh sekutu berkurang 20%"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druid"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "Sekutu +10% bonus perdagangan internasional."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Ahli Dagang"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Produk dari Galia"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Pelempar lembing Rakyat Sekutu -10% biaya sumberdaya."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Waktu dan biaya pelatihan Gajah Sekutu -20%"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Penyuplai Gajah"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Harga jual tukar-menukar barang sekutu +20%"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Mata Uang Standar"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Biaya dan waktu pembuatan candi sekutu -50%: biaya dan waktu penelitian teknologi Candi -50%"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Dukungan Keagamaan Asoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Pedagang Sekutu di darat +15% pendapatan dari berdagang."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Jalur Kerajaan"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Keranjang Roti dari Mediterania"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Rakyat Infanteri Sekutu −10% waktu pelatihan."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Wajib Militer"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapolis Suriah"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga Peloponnesia"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon memulai beberapa reformasi ekonomi yang mendorong perdagangan dan pertanian.\nPekerja +15% kecepatan pengumpulan."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformasi Ekonomi"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon membawa sistem ukuran dan pengukuran berat yang baru, para ayah didorong untuk menemukan dagangan bagi anak-anaknya.\nTeknologi ekonomi −10% biaya sumber daya."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Nasib Ekonomi"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Taktik Gerilya"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Gangguan Penskirmis"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Pemimpin dari kavaleri berat Kartago di Trebia dan Cannae, di mana serbuan tiga kalinya memiliki efek mematikan pada musuh.\nKavaleri jarak dekat +1 perlindungan dan +10% nyawa."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Komandan Kavaleri Berat"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Pembantaian Serangan Mendadak"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Upeti kepada Roma"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Bersama saudaranya Indibil, Mandonius mengkomando rekrutan dan prajurit bayaran Iberia yang mengambil peran dalam Perang Punisia.\nPrajurit Rakyat Bayaran Sekutu −25% biaya logam."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Komandan Prajurit Bayaran"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Penyelamat Nyawa"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Berkuasa penuh di Kekaisaran Meroë dan juga memainkan peranan penting di agama Meroë, Shanakdakheto merepresentasikan kekuatan Kush, bukan sesuatu yang bisa dianggap remeh. Tingkat kecepatan pengumpulan Rakyat Wanita musuh -15%."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Ratu Nubia Pertama"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Seperti yang terjadi di semua budaya, agama memainkan peranan penting di Kush. Shanakdakheto membangun kuil sekitar tahun 160 SM sebagai simbol kemajuan Meroë.\nTingkat penyembuhan penempatan kuil +1."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Kuil di Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Semasa Perang Makedonia Pertama, Filipus dan tentaranya menjarah Thermum, pusat keagamaan dan politik Aetolia.\nManusia, Mesin Kepung, Kapal, dan Bangunan +5 rampasan makanan dan kayu."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Penjarah Kota"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Konsolidator Kerajaan"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Bindusara dikatakan berhasil menguasai tanah di selatan kerajaan.\n+15% kekuatan ambil alih unit."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Pembangun Hebat"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Melanjutkan usaha leluhurnya untuk membangun Perpustakaan Agung Alexandria, dia merampas semua buku yang dibawa ke kota, sehingga meninggalkan orang-orangnya dengan timbunan pengetahuan yang luas.\nTeknologi struktur −10% biaya sumber daya."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Pustakawan Hebat"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Pembalas Lucretia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Pembentuk dan Penjaga Republik"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiokhus I meletakkan pondasi untuk Kuil Ezida di Borsippa.\nKuil −10% biaya sumber daya; Teknologi kuil −10% biaya sumber daya."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Pembuat Kuil Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigrasi"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformasi Militer Lycurgus"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Agar lebih mendukung kesetaraan, Lycurgus melarang penggunaan emas dan perak, dan memperkenalkan sebuah mata uang besi baru bernama pelanor.\nPekerja +15% kecepatan pengumpulan logam."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanor Besi"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Pekerja +25% kecepatan membangun."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Pekerja Gajah"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Tingkat pembangunan dan pengumpulan Prajurit Rakyat +10%."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspirasi"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Prajurit dalam formasi mendapatkan +3 perlindungan, +15% kecepatan bergerak."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformasi Formasi"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Infanteri Pelempar Lembing +15% kecepatan bergerak."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformasi Peltastes"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "Pekerja +15% kecepatan membangun."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Program Pembangunan Perikles"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Kuil −25% biaya batu, +2 tingkat penyembuhan yang menempati."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Kuil Athena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Ketika ditempati, Kapal memiliki −30% waktu pelatihan kelompok dan +50% kecepatan gerak."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Komandan Angkatan Laut"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Kapal -50% biaya sumber daya loga, -20% lama pembuatan."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arsitek Angkatan Laut"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Pasukan Jawara"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Prajurit dan Senjata Kepung +1 perlindungan, +15% kecepatan bergerak."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Kepala Gerilya"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Manusia +0.8 kecepatan regenerasi nyawa."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Prajurit dan Senjata Kepung +15% kecepatan bergerak."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Jendral Petir"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Prajurit bayaran musuh −20% serangan jarak dekat dan jarak jauh."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Penakluk Prajurit Bayaran"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Ahli Taktik"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Kavaleri jarak dekat +30% serangan jarak dekat."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Komandan Kavaleri"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Penjarah Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Panglima Kelt"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Persiapan Perang"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "Ketika ditempati, Struktur atau Mesin Pengepungan memiliki +2 poin penguasaan tingkat regenerasi penempatan."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Pertahanan Terinspirasi"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Ketika ditempati, Struktur atau Mesin Pengepungan memiliki +75% jumlah panah."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Penjaga Berani"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Prajurit +1 perlindungan."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Semangat Perang"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Prajurit −15% biaya sumber daya, −20% waktu pelatihan."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Pengerahan"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Prajurit +20% kecepaan bergerak."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Jarahan"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Kuil Amun +20% biaya sumber daya dan waktu bangun. Penjaga Kuil Amun +20% biaya sumber daya dan waktu pelatihan."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Penantang Tradisi"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Kuil Apedemak −20% sumber daya dan waktu bangun. Penjaga Kuil Apedemak −20% biaya sumber daya dan waktu pelatihan."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Pengikut dari Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Tabib musuh -50% daya penyembuhan."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Pembantai Orang-orang yang Beriman"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "Prajurit +10 serangan jarak dekat dan jarak jauh, mendapatkan +50% jarahan sumberdaya."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Penyelamat Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Trireme Kush −50 biaya kayu dan logam."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Hadiah Kapal Perang"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Bangunan +10% radius pengaruh teritori."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialisme"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Pusat Peradaban Musuh −50% poin penguasaan tingkat regenerasi penempatan."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Penakluk"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Pengepung"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Kebangkitan Makedon"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Kemenangan Piris"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Kuil −50% sumber daya dan waktu bangun. Teknologi kuil −50% biaya sumber daya dan waktu penelitian."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Agama Budha"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Ketika ditempati, teknologi dari Struktur memiliki −20% biaya sumber daya dan −50% waktu penelitian."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Guru"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regenerasi"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Pemimpin Garis Terdepan"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Kepemimpinan"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Pekerja membangun dan mengumpulkan +15% lebih cepat."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Administrator"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Pahlawan sekutu +10% nyawa."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Kesesuaian"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Pahlawan musuh -10% nyawa."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Tentara galah +40% nyawa."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Pekerja +10% kecepatan membangun."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Penyokong Pembangunan"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Prajurit bayaran −35% biaya sumberdaya."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Penyokong Prajurit Bayaran"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Kavaleri +15% serangan jarak dekat dan jarak jauh."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Pedang dari Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Infanteri musuh -10% serangan jarak dekat dan jarak jauh."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Manusia dan Bangunan +1 perlindungan."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Perisai dari Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Kemenangan"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Kavaleri +2 perlindungan"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Penakluk Terkenal"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformasi Helot"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Pertahanan Terakhir"
Index: ps/trunk/binaries/data/mods/public/l10n/ka.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ka.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ka.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Georgian (http://www.transifex.com/wildfire-games/0ad/language/ka/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ka\n"
"Plural-Forms: nplurals=2; plural=(n!=1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "კედლის დაცვა"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "დელიანის ლიგა"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "წყობების გაუმჯობესებები"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "მსუბუქად შეიარაღებული მებრძოლების გაუმჯობესებები"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "ფალავნების ჯარი"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "ჰელოტების რეფორმები"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ku.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ku.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ku.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Kurdish (http://www.transifex.com/wildfire-games/0ad/language/ku/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ku\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/mk.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/mk.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/mk.public-simulation-auras.po (revision 24321)
@@ -1,955 +1,947 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Bladegrove Lesam <davidpecovskidp@gmail.com>, 2020
# Dejan Nedelkovski <djsteez2@gmail.com>, 2018
# Bladegrove Lesam <davidpecovskidp@gmail.com>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Macedonian (http://www.transifex.com/wildfire-games/0ad/language/mk/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: mk\n"
"Plural-Forms: nplurals=2; plural=(n % 10 == 1 && n % 100 != 11) ? 0 : 1;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Гарисон Опсада Моторите ке имаат +3 стапка на регенерирање на здравијето."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Единиците добиваат искуство додека се гарнизонирани во касарна."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Pелигиознo Тренирање"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Рарнизонираните бродови ке добиваат +10 стапка на регенерација на здравјето."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Поправка на пристаниште"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Војниците ке имаат +20% штета на мелее и оддалечен напад."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Религиозен Февор."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Работиците +15% ке собираат побрзо."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Патронизам"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Подучувачко Присуство"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Херојте ке имаат -5% здравије."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Моќно Свештениство."
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Структури − 10% трошоци за ресурси на технологија и време на истражување."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Моќта на Знаењето."
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Структури +50% стапка на регенерација на гарнизони"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Лојалност."
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Трговците ке имаат +20% брзина на одење."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Едикт на Ашока."
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Работниците ке имаат +25% стапка на собирање жито."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Бонус при градинарство."
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Луѓето ке имаат +1% стапка на регенерирање на здравијето."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Медицински Треатмант"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Структурите ке имаат +20% инфлуенција на територијалниот радиус."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Хеленизација"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Гарисонираните Војници ке имаат +3 армор и +20% далечина на вид."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Штит од Ѕид"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 максимална популација"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Симбол на Величина"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 максимун популација (потребно е “Експанција на Слава ”технологија)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Експанција на Слава"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Сојузничките воени бродови ке имаат −25% траење на време на изградба."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Делиан Лига"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Сојузните Лекари ке чинат -20% помалку ресурси."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Друарди"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Господари на Трговијата"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Сапиерко"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Сојузните Слонови ке чинат -20% помалку ресурси и време на тренирање."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Слоновски Добавувачи"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Сојузниците ке имаат +20% повеќе цени при размена."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Стандардизирана Валута"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Сојузните Храмови ке чинат -50% помалку ресурси и времетраење при градење; Храмовските технологии ке чинат -20% помалку ресурси и време на одкривање."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Религиозна Подршка на Ашока."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Сојузните Земјени Трговци ке имаат +15% добивка од размена."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Кралскиот Пат"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Сојузници +1,0 стапка на трик со храна."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Кошничка за леб од Медитиреанот"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Сојузничка граѓанска пешадија − 10% време за обука."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Конскрипција"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Сојузни Цивилни Центри -20% тражење ресурси."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Сириска тетраполис"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Сојузни Градски Пешадије Спеармен +10% Здравије."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Пелопонешка Лига"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Солон вовел неколку економски реформи поттикнувајќи ја трговијата и земјоделството.\nРаботниците +15% собирање брзина."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Економички Реформи"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Солон донесе нов систем на тегови и мерки, татковците беа охрабрени да најдат занаети за своите синови.\nЕкономски технологии −10% ресурси."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Економска Среќа"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Бидејќи вкоренетата одбрана е бескорисна против римската војска, Касивелаунус прибегна кон герилски тактики. Подоцна тоа било вработено и со други поглавари.\nВојниците имаат +15% брзина на движење и +15% опсег на видот."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Гуерила Тактики"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Возбудувач вознемирување"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Водач на Картагинската тешка коњаница во Требија и Кана, каде што неговото тројно обвинение имало уништувачки ефекти врз непријателот.\nМеле Кованица +1 оклоп и +10% здравје."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Командер на Тешката Коњачница"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Завојувајќи се со Римјаните, Амбиорикс ја сфатил залудноста на отворено војување и наместо тоа се прибегна кон тактики на заседа. Галите брзо научија каде и кога да извршат напади на изненадување.\nВојници +5% меле и опсегот на оштетување на нападот и 25% искуство за промоција."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Заседувачко Убивање"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Кога римската војска им недостигаше на снабдувањето со храна, на галиските племиња им беше наредено да се откажат од дел од нивната веќе слаба жетва. Ебуроните под Амбиорикс не сакаа да го сторат тоа, затоа Цезар испрати трупи да ги земат со сила.\nСтапка на собирање жито од 10%."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Почит кон Рим"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Заедно со неговиот брат Индибил, Мандониј им заповедал на иберските регрути и платеници кои учествувале во војните во Пуниката.\nСојузнички граѓани платеници − 25% цена на метал."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Платеник командант"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "По падот на Индибил во битка, Мандониј ги преживеал преживеаните до безбедност.\nВојници +10% здравје."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Спасувач на животи"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Владеејќи со целосна моќ во империјата Мерое и исто така игра значајна улога во мереитската религија, Шанакдактето ја претставуваше моќта на Куш, нешто што не треба да се презема лесно.\nНеобични жени граѓани −15% соберат брзина."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Најраната Нублианска Кралица"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Како и во сите култури, религијата играла значајна улога во Куш. Шанакдахето го изградил храмот околу 160 година п.н.е. како симбол на напредноста на Мероа.\nХрамови +1 стапка на заздравување на гарнизони."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Храм во Наха"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "За време на Првата македонска војна, Филип и неговите трупи го отпуштиле Терум, религиозниот и политички центар на Етолија.\nЛуѓето, моторите на опсада, бродовите и структурите добиваат +5 плен од храна и дрво."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Сакер на градови"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Син на Чандрагупта Маурија, Биндузара ја консолидирала империјата, создавајќи стабилна држава за неговиот син Ашока да го наследи.\nСтруктури +20% територија влијаат на радиус."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Консолидатор на Империјата"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "За Биндусара се вели дека освоила земји на југот на империјата.\nВојниците +15% ја зафаќаат силата на напад."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Вамба Моријар"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "За време на неговото владеење, голем дел од богатството на Артаксеркс беше потрошено за градење на проекти. Тој ја врати Палатата на Дариј I во Суза и го врати античкиот град Екбатана.\nСтруктури −10% ресурси и +5% здравје."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Голем Градач"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Продолжувајќи ја работата на своите претходници на Големата библиотека на Александрија, тој ја искористи секоја книга донесена во градот, оставајќи му на својот народ огромна сума на заробена мудрост.\nСтруктурни технологии −10% ресурси."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Големиот Библиотекар"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "По силувањето на Лукреција од страна на синот на кралот Таркиниус Супербус и нејзиното последователно самоубиство, Брут вети дека ќе се одмазди за неа и да ја собори монархијата.\nCitizенски граѓани −20% цена за храна и +10% брзина на собирање."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Одмазници на Лукреција"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Работници +25% брзина при градење."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Слоновски Работници"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Градски Војници +10% брзина при градење и собирање."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Инспирација"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ms.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ms.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ms.public-simulation-auras.po (revision 24321)
@@ -1,954 +1,946 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# abuyop <abuyop@gmail.com>, 2017-2019
# Timothy “Glash” Wong <timty97@gmail.com>, 2018
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Malay (http://www.transifex.com/wildfire-games/0ad/language/ms/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ms\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Pembaikan Di Limbungan"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Semangat Keagamaan"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotisma"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Kehadiran Penggesaan"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Kependetaan Berkuasa"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Kuasa Ilmu"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Kesetiaan"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Titah Ashoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bonus perladangan"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Rawatan Perubatan"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Keyunanian"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Pelindungan Tembok"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Simbol Kehebatan."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Peluasan Gemilang"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druid"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Pedagang-pedagang"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Pembekal Gajah"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Mata Wang Piawai"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Sokongan Keagamaan Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Jalan Diraja"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Sumber Makanan Mediterranean."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Pengerahan"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapolis Syria"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga Peloponnesia"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformasi Ekonomi"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Keuntungan Ekonomi"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Taktik Gerila"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Gangguan Askar Peninjau"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Komander Askar Berkuda Berat"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Penyembelihan Serangan Hendap"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Ufti kepada pihak Rom"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Komander Upahan"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Penyelamat Nyawa"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Ratu Nubia Terawal"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Kuil di Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Penjarah Bandar"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Pengukuh Empayar"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Pembina Agung"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Pustakawan Agung"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Penuntut Bela Lucretia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Pengasas dan Pembela Republik"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Pengasas Kuil Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigrasi"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformasi Ketenteraan Lycurgan"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanor Besi"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspirasi"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformasi Formasi"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformasi Peltast"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Program Pembinaan Pericle"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Kuil Nike Athena"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Komander Kapal Laut"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arkitek Laut"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Tentera Pahlawan"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Ketua Gerila"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Jeneral Lightning"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Penunduk Askar Upahan"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Ahli Taktik"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Komander Berkuda"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Penjarah Rom"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Hulubalang Celt"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Persediaan Perang"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Pertahanan Terilham"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Pembela Berani"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Keghairahan Perang"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Pengerahan"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Gendongan"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Ratu Wira"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Penentang Tradisi"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Pengikut Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Pembunuhan Orang Beriman"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Penyelamat Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Hadiah Kapal Perang"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialisma"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Penakluk"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Pengepung"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Kebangkitan Macedon"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Kemenangan Pyrrhic "
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhisma"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Guru"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Penjanaan Semula"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Ketua Baris Hadapan"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Kepimpinan"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Pentadbir"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Diraja"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Penaung Pembinaan"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Penaung Askar Upahan"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Pedang Rom"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Perisai Rom"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Kejayaan"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Penakluk Terkenal"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformasi Helot"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Pertahanan Akhir"
Index: ps/trunk/binaries/data/mods/public/l10n/oc.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/oc.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/oc.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Occitan (post 1500) (http://www.transifex.com/wildfire-games/0ad/language/oc/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: oc\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ro.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ro.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ro.public-simulation-auras.po (revision 24321)
@@ -1,972 +1,964 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Alex Hex <alexhex14@gmail.com>, 2016-2018
# Andrei Cosma, 2017
# Andy Bunea <buneaandrei2007@gmail.com>, 2019
# Chris P <elementmusician@gmail.com>, 2018
# Danila Catalin <dlcatalin@ymail.com>, 2016
# Denis Cherean <denis.cherean@gmail.com>, 2019
# Gabriel D <dincuta.gabriel@gmail.com>, 2016
# Gurea Veronel <wolf_grv@yahoo.com>, 2018
# Jarcalau Andrei <andreicosmin820@yahoo.com>, 2020
# Jipa Leo <jipa.leo64@gmail.com>, 2020
# Kristian C <karakrys@gmail.com>, 2020
# Mercer Traieste <mercer.traieste@gmail.com>, 2018
# killtur <mihaitanasastefan@gmail.com>, 2017
# Nicolae Crefelean, 2016
# Radu Epure <fooley227@gmail.com>, 2017
# Raz Taz <qvovadis@yahoo.com>, 2016
# Robert <roberto_asasinul_2006@yahoo.com>, 2018
# Silvio George <georgesilvio2004@gmail.com>, 2017
# Sofia Ionut <sionutstefan@gmail.com>, 2018
# Vlad Topala <topalavlad@gmail.com>, 2018
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Romanian (http://www.transifex.com/wildfire-games/0ad/language/ro/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ro\n"
"Plural-Forms: nplurals=3; plural=(n==1?0:(((n%100>19)||((n%100==0)&&(n!=0)))?2:1));\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Mașini de asediu în garnizoană +3 rata de regenerare a sănătății."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Unităţile obţin experienţă cât timp sunt staţionate în cazarmă."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Antrenament Riguros"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Navele staţionate +10 rată regenerare vitală"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparații navale"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldaţii +20% atacuri corp la corp şi la distanţă"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervoare Religioasă"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Lucrătorii +15% rată de culegere a resurselor."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotism"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Prezență Încurajatoare"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Eroi -5% vitalitate"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Parohie puternică"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Construcții −10% costuri de resurse tehnologice și timp de cercetare."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Puterea Cunoașterii"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Loialitate"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Comercianți +20% viteză de deplasare."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edictul lui Ashoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Muncitori +25% rată de colectare a cerealelor."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Bonus agricol"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Oamenii +1 rata de regenerare a sănătății."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratament medical"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Construcții +20% teritoriu de influență."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Elenizare"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Soldați în garnizoană +3 armură și +20 rază de vedere."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Protecția zidului."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 limita maximă a populației."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Simbolul măreției"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 limita maximă a populației (necesită tehnologia „Expansiune Glorioasă”)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Expansiune Glorioasă"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Nave de război aliate −25% timp de construcție."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr " Liga de la Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Vindecătorii aliați −20% costuri de resurse."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druizi"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Maeștrii negustori"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Elefanți Furnizori"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Aliații +20% negociere la prețuri de vânzare."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Monedă standardizată"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Sustinatorii religioşi ai lui Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Drumul regal"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Aliați +1.0 creștere a mâncării."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Coșul de pâine al Mediteranei"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Serviciu militar obligatoriu"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapolis Sirian"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga Peloponisiacă"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon a instituit mai multe reforme economice încurajând comerțul și agricultura.\nMuncitorii + 15% viteza de adunare."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reforme economice"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Noroc Economic"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Tactici de gherilă"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Hărțuială Tirailor"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandantul cavaleriei grele"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Masacru ambuscadă"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributul Romei"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandant Mercenar"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Salvatorul de vieți"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Din-taia Regina Nubiana"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templul de la Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Prăduitorul de orașe"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidator al Imperiului`"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Mare Construitor"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Mare Bibliotecar"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Răzbunatorul Lucretiei"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fondatorul și apărătorul Republicii"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fondatorul templului Ezidea"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigrare"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Fiul lui Seleucus Nicator, Antiochus a reușit în formidabila sarcină de a menține imperiul împreună, în același timp fondând temple și înfrângând invadatoii Gaul cu elefanți de război.\n Elefanți Campion -10% costul resurselor."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformele Militare ale lui Lycurgan"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr " Pelanori de fier"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspirație"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformarea Formațiilor"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reforme Prăștieri"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programul de construcție al lui Pericle"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Templul Atenei Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandant naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arhitect Naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Armată campioană"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Sef de guerila"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Generalul Fulger"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Subjugator al mercenarilor"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Tactician"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandant Cavalerie"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Prăduitorul Romei"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Războinic Celt"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Pregatirile de război"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Apărare inspirată"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Apărător Falnic"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervoarea Bătăliei"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilizare"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Swag"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Regină Razboinic"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Sfidătorul tradiției"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Adeptul lui Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Măcel al credincioșilor."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Salvatorul Kush-ul"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Darul corăbiilor de război."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialism"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Cuceritor"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Asediator"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Înălțarea lui Macedon."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Victorie Costisitoare"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budism"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Profesor"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regenerare"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Lider de Avangarda"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Conducere"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Administrator"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Consort"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patron al constructiilor"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patron al mercenarilor"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Spada Romei"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Scutul Romei"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Biruinţă"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Cuceritor renumit"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reforme Ilot"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Ultimul în picioare"
Index: ps/trunk/binaries/data/mods/public/l10n/sk.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/sk.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/sk.public-simulation-auras.po (revision 24321)
@@ -1,963 +1,955 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Adam Furman <furmada@gmail.com>, 2019
# Jakub Leška <jakub.james.leska@gmail.com>, 2018
# Ján Rončák <roncak.j@gmail.com>, 2017
# LeviTaule <levi.taule@gmail.com>, 2017-2018
# LeviTaule <levi.taule@gmail.com>, 2016
# Miroslav Kadlec <mirokadlec12@gmail.com>, 2018
# Peto (wt-ts) <peter.tuharsky@gmail.com>, 2016
# Samuel Devecka <deveckasam@gmail.com>, 2019
# Angen <slavomir.slovenkai@gmail.com>, 2018
# Tom Hanax, 2019
# Zuzana Miadoková <akara.horse@gmail.com>, 2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Slovak (http://www.transifex.com/wildfire-games/0ad/language/sk/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sk\n"
"Plural-Forms: nplurals=4; plural=(n % 1 == 0 && n == 1 ? 0 : n % 1 == 0 && n >= 2 && n <= 4 ? 1 : n % 1 != 0 ? 2: 3);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Opravy lodenice"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Náboženské zapálenie"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Pracovníci +15% rýchlosť zberu."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Vlastenectvo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Exhortatívna prítomnosť"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Hrdinovia -5% zdravia."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Silné kňažstvo"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Budovy -10% zo ceny technológii a času potrebného pre výskum."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Sila poznania"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lojalita"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Kupci +20% rýchlosť pohybu "
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ašókov edikt"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Pracovníci +25% rýchlosť farmárčenia."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Farmársky bonus"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Medická starostlivosť"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Budovy +20% dosah vplyvu teritória."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenizácia"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Ochrana hradieb"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 limit maximálnej populácie."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Symbol sily"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 k limitu maximálnej populácie (vyžaduje technológiu “majestátnej expanzie”)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Veľkolepá expanzia"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Spojenecké bojové lode -25% čas výstavby."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Délsky spolok"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Spojenecký ĺiečitelia -20% cena výstavby."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidi"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Majstri obchodu"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Spojenecké slony -20% cena surovín a doba tréningu."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Dodávatelia slonov"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Štandardizovaná mena"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Spojenecké chrámy -50% cena a čas výstavby; Chrámové technológie -50% cena a čas výučby."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ašókova podpora náboženstva"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Spojeneckí pozemní obchodníci +15% zisk."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Kráľovská cesta"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Obilnica Stredomoria"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Branná povinnosť"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Spojenecké občianske centrá -20% ceny surovín."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Sýrske štvormestie"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponézska Liga"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solón zaviedol viacero ekonomických reforiem pre posilnenie obchodu a agrikultúry.\nPracovníci +15% rýchlosť zberu."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Ekonomické reformy"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solón priniesol nový systém váh a mier, otcovia boli podporovaní v hľadaní remesiel pre svojich synov.\nEkonomické technológie -10% ceny."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Šťastie v ekonomike"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Keď Cassivellaunus zistil, že zákopy sú proti rímskej armáde nepoužiteľné, uchýlil sa k partizánskym taktikám. Takýto spôsob boja bol neskôr vedený aj ostatnými náčelníkmi.\nVojaci +15% rýchlosť pohybu a +15% dohľad."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Partizánske taktiky"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Vodca kartáginskej ťažkej jazdy pri Trebii a Kannách, kde mal jeho trojnásobný útok pre súpera devastujúce účinky.\nKavaléria bojujúca zblízka +1 brnenie a +10% zdravia."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Veliteľ ťažkej jazdy "
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Po potýčkach s Rimanmi si Ambiorix uvedomil zbytočnosť otvoreného boja a namiesto neho sa uchýlil ku taktikám prepadov. Galovia sa rýchlo naučili kedy a kde uskutočniť prekvapivé útoky.\nVojaci +5% dosah v boji zblízka a na diaľku, -25% skúseností pre povýšenie."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Nastražený masaker"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Keď Rímskej armáde došli zásoby jedla, galské kmene dostali rozkaz odovzdať časť ich skromnej úrody. Eburóni pod Ambiorixom boli neboli ochotní to urobiť a tak Cézar poslal vojsko aby im ho pobralo nasilu.\nPracovníci -10% rýchlosť zberu obilia."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Dary Rímu"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Žoldniersky veliteľ "
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Po tom, ako Indibil padol v boji, Mandonius odviedol preživších do bezpečia.\nVojaci +10% zdravia."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Záchranca životov"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Vládnuc absolútnou mocou v Merojskej ríši a taktiež hrajúc dôležitú rolu v merojskom náboženstve, Shanakdakheto reprezentovala silu Kushu ktorú nebolo dobré brať ľahkovážne.\nNepriateľské občianky -15% rýchlosť zberania."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Prvá núbijská kráľovná"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Chrám v Naqe"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Konsolidácia ríše"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Veľký staviteľ"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Veľký knihovník"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Pomstiteľ Lukrétie"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Zakladateľ a obranca republiky"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Zakladateľ chrámu Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigrácia"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lykurgove vojenské reformy"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Občania-vojaci +10% rýchlosť stavania a zberu."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inšpirácia"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Vylepšenia formácie"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Vylepšenia peltastov"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Periklejský stavebný program"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Chrám Atény Niké"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Námorný veliteľ"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Námorný architekt"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Šampiónska armáda"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Bleskový generál"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktik"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Vodca jazdy"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keltický vojnový vládca"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparácie na vojnu"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Inšpirovaná obrana"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Udatný obranca"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Vojaci +1 brnenie."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Bojový zápal"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Vojaci -15% z ceny surovín, -20% z dĺžky tréningu."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilizácia"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Vojaci +20% rýchlosť pohybu."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Bojovnícka královná"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Odporca tradície"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Masaker veriacich"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Záchranca Kušu"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Dar bojových lodí"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Budovy +10% dosah vplyvu teritória."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperializmus"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Dobyvateľ"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchēs"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Obliehatel"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Vzostup Macedónska"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Vojaci +20% poškodenia v boji nablízko a na diaľku, -15% zdravia."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhovo víťazstvo"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Chrámy -50% ceny a stavebného času. Chrámové technológie -50% času a nákladov na výskum."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budhizmus"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Učiteľ"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regenerácia"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Popredný vodca"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Vojaci, obliehacie stroje, obchodníci a obchodné lode +15% rýchlosť pohybu."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Vedenie"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Pracovníci +15% rýchlosť stavania a zberu."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Správca"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Spojeneckí hrdinovia +10% zdravia."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Nepriateľskí hrdinovia -10% zdravia."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Pracovníci +15 rýchlosť stavby."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patrón staviteľov"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Žoldnieri -35% ceny surovín."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patrón žoldnierov"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Jazda +15% poškodenia pri boji zblízka a na diaľku."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Meč Ríma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "+1 brnenie pre ľudí a budovy."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Štít Ríma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Jazda +2 brnenie."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Nepriateľské budovy, lode a obliehacie stroje -20% zdravia."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Renomovaný dobyvateľ"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarcha"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Vylepšenia Heliótov"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Posledný vzdor"
Index: ps/trunk/binaries/data/mods/public/l10n/sv.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/sv.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/sv.public-simulation-auras.po (revision 24321)
@@ -1,958 +1,950 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Jonatan Nyberg <jonatan.nyberg.karl@gmail.com>, 2016
# Jonatan Nyberg <jonatan.nyberg.karl@gmail.com>, 2020
# Martin H <pilino@posteo.de>, 2020
# Mattias Münster <mattiasmun@gmail.com>, 2019
# Martin H <pilino@posteo.de>, 2016-2017
# Martin H <pilino@posteo.de>, 2017-2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Swedish (http://www.transifex.com/wildfire-games/0ad/language/sv/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sv\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Garnisonerade belägringsvapen +3 lagningstakt."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Arsenalreparationer"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Enheter samlar erfarenhet medans de är garnisonerade i kaserner."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Rigorös träning"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Garnisonerade skepp +10 lagningstakt."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Skeppsvarv Reparationer"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldater +20% närstrids och distansskada."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Religiös Iver"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Arbetare +15% insamlingstakt."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotism"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Soldater +1 rustningsnivå och +10% närstrids- och distansskada."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Uppmanande Närvaro"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Hjältar −5% hälsa."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Kraftfullt Prästadöme"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Byggnader −10% resurskostnader och forskningstid för teknologier."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Kunskapskraft"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Byggnader +50% regenerationstakt för erövringspoäng."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lojalitet"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Handelsmän +20% hastighet."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edikt av Ashoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Arbetare +25% insamlingstakt för spannmål."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Jordbruksbonus"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Människor +1 läkningstakt."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Medicinsk Behandling"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Byggnader +20% territorieradius."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenisering"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Garnisonerade soldater +3 rustning och +20 synhåll."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Väggskydd"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 maximal befolkningsgräns."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Symbol för Storhet"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 maximal befolkningsgräns (kräver teknologin \"Strålande expansion\")."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Strålande Expansion"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Allierade krigsskepp −25 % konstruktionstid."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delianska förbundet"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Allierade läkare −20% resurskostnader."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druider"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "Allierade +10% internationell handelsbonus."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Handelsmästare"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Produkter från Gallien"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Allierade medborgarspjutmän −10% resurskostnader."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Allierade elefanter −20 % resurser och träningstid."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Elefantleverantörer"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Allierade +20% byteshandel säljpriser."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standardiserad Valuta"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Allierade tempel −50% resurskostnader och byggtid; Tempelteknologier −50% resurskostnader och forskningstid."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashokas Religiösa Stöd"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Allierade handelsmän +15% handelsvinst."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Den Kungliga Gatan"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Allierade +1.0 långsamt mattillflöde."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Medelhavets Brödkorg"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Allierad medborgarkavalleri −10% träningstid."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Värnplikt"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Allierade samhällscenter −20% resurskostnader."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Syrisk Tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Allierade medborgar-infanterispjutmän +10% hälsa."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponnesiska förbundet"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Ekonomiska Reformer"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Ekonomisk Förmögenhet"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Gerilla Taktik"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Skärmytsling Trakasserier"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Befälhavare över Tunga Kavalleriet"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Bakhåll Slakt"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tribut till Rom"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Legosoldat Befälhavare"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Sparare av Liv"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Tidigaste nubiska drottningen"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Tempel i Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Plundrare av Städer"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Konsoliderare av Riket"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Stor Byggmästare"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Stor Bibliotekarie"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Lucretias Hämnare"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Grundare och Försvarare av Republiken"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Grundare av Ezidatemplet"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Immigration"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lykurgos Militärreformer"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Infanteri mästarspjutmän −5% resurskostnader."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Järn Pelanorer"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Arbetare +25% bygghastighet."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Elefantarbetare"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Medborgarsoldater +10% bygghastighet och samlingstakt."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Inspiration"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Soldater i hans formation +3 rustning och +15% hastighet."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formationsreformer"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Infanterispjutmän +15% hastighet."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltast Reformer"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "Arbetare +15% bygghastighet."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Perikles Byggnadsprogram"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Tempel −25% stenkostnad, +2 läkningstakt för garnisonerade enheter."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Tempel av Athena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "När han är garnisonerad har skeppet −30% gruppträningstid och +50% hastighet."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Sjökommendant"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Skepp −50% metallkostnad, −20% byggtid."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Sjöarkitekt"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Mästare +2 erövringsstyrka, +20% närstrids- och distansattack, +10% hastighet."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Mästar Armé"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Soldater och belägringsvapen +1 rustning, +15% hastighet."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Gerillachef"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Människor +0,8 läkningstakt."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldater och belägringsvapen +15% hastighet."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Blixtgeneral"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Fientliga legosoldater −20% närstrids- och distansattack."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Betvingare av legosoldater"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Egna och allierade soldater och belägringsvapen +1 erövringsstyrka, +20% närstrids- och distansattack."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktiker"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Närstridskavalleri +30% närstridsattack."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Kavallerikommendant"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Människor, belägringsvapen och skepp får +15 metallbyte."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Plundrare av Rom"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldater och belägringsvapen +1 erövringsstyrka, +20% närstrids- och distansattack."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keltisk Fältherre"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Förberedelse för Krig"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "Byggnaden eller ett belägringsvapnet hjälten är garnisonerad i får +2 regenerationstakt för erövringspoäng."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Inspirerat Försvar"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Byggnaden eller Belägringstornet hjälten är garnisonerad i får +75% pilar."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Tapper Försvarare"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Soldater +1 rustning."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Stridsiver"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldater −15% resurskostnad, −20% träningstid."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilisering"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldater +20% hastighet."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldater och belägringsvapen får +100% resursbyte."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Swag"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Mästare +2 erövringsstyrka, +20% närstrids- och distansattack."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Krigardrottning"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Amontempel +20% resurskostnad och byggtid. Amontempelväktare +20% resurskostnad och träningstid."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Trotsare av tradition"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Apedemaktempel −20% resurskostnad och byggtid. Apedemaktempelväktare −20% resurskostnad och träningstid."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Följare av Apademak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Fientliga läkare −50% läkstyrka."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Slakt av de troende"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldater +10 närstrids- och distansattack, får +50% resursbyte."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Räddare av Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kushitiska triremer −50 trä och metallkostnad."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Gåva av krigsfartyg"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Byggnader +10% territorieradius."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialism"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Fientliga samhällscentrum −50% regenerationstakt för erövringspoäng."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Besegrare"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Infanteripikenerare +20% erövringsstyrka, +20% närstridsattack."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "Belägringsvapen +1 rustning, +20% närstrids- och distansattack, +10% distansräckvidd, +10% synhåll."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Belägrare"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Uppkomst av Macedon"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldater +20% närstrids- och distansattack, −15% hälsa."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhusseger"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Tempel −50% resurskostnader och byggtid; Tempelteknologier −50% resurskostnader och forskningstid."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhism"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Byggnaden som hjälten är garnisonerad i får −20% resurskostnad och −50% forskningstid för teknologier."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Lärare"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneration"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Kavalleri +1 erövringsstyrka, +20% närstrids- och distansattack."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Frontlinjeledare"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldater, belägringsvapen, handelsmän och handelsskepp +15% hastighet."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Ledarskap"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Arbetare +15% bygg- och samlingstakt."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Administratör"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldater och belägringsvapen −20% tid mellan närstrids- och distansattacker."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Allierade hjältar +10% hälsa."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Sällskapa"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Fientliga hjältar −10% hälsa."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Pikenerare +40% hälsa."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Arbetare +10% bygghastighet."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Byggherre"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Legosoldater −35% resurskostnad."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Legsoldatspatron"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Kavalleri +15% närstrids- och distansattack."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Roms Svärd"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Fientligt infanteri −10% närstrids- och distansattack."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Människor och byggnader +1 rustning."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Roms Sköld"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldater och belägringsvapen +2 erövringsstyrka, +20% närstrids- och distansattack."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Kavalleri +2 rustning."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Fientliga byggnader, skepp och belägringsvapen −20% hälsa."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Känd Besegrare"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Mästarelefanter +20% närstridsattack, +20% hastighet."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr "Medborgar-infanterispjutmän +1 rustning, +25% distansattack stickskada."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helotiska Reformer"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Spjutmän +1 erövringsstyrka, +25% närstridsattack."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Sista Striden"
Index: ps/trunk/binaries/data/mods/public/l10n/ta_IN.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ta_IN.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ta_IN.public-simulation-auras.po (revision 24321)
@@ -1,955 +1,947 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Navaneethasankar K, 2020
# Vasanthan Deva Inbaraj <vwarrierwithin@gmail.com>, 2019
# V V <vinod.vv@gmail.com>, 2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Tamil (India) (http://www.transifex.com/wildfire-games/0ad/language/ta_IN/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ta_IN\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "கடும் பயிற்சி"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "கப்பல்துறை பழுது மையம்"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "மத உற்சாகம்"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "தேசப்பற்று"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "உற்சாகமான இருப்பு"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "சக்திவாய்ந்த ஆசாரியத்துவம்"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "அறிவு சக்தி"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "விசுவாசம்"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "அசோகரின் அரசாணை"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "வேளாண்மை வெகுமதி"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "மனிதர்களுக்கு +1 உயிர் ஏறும் வீதம்."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "மருத்துவ சிகிச்சை"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "கிரேக்கத்தின் பரவல்"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "சுவர் பாதுகாப்பு"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "மகத்துவத்தின் சின்னம்"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "மதபோதகர்கள்"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "வர்த்தக எஜமான்கள்"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "அசோகரின் மத ஆதரவு"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "பொருளாதார சீர்திருத்தங்கள்"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "பொருளாதார அதிர்ஷ்டம்"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "புத்த மதம்"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/tl.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/tl.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/tl.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Tagalog (http://www.transifex.com/wildfire-games/0ad/language/tl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: tl\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/szl.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/szl.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/szl.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Silesian (http://www.transifex.com/wildfire-games/0ad/language/szl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: szl\n"
"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/th.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/th.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/th.public-simulation-auras.po (revision 24321)
@@ -1,954 +1,946 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# ay sapik <tonio2000@gmail.com>, 2017
# Warat Chawengkittikul <poteen.wc@gmail.com>, 2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Thai (http://www.transifex.com/wildfire-games/0ad/language/th/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: th\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "อู่ซ่อมเรือ"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "ความร้อนทางศาสนา"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "พลังแห่งความรู้"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "ความจงรักภักดี"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "การเกณฑ์ทหาร"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "การปฏิรูปเศรษฐกิจ"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "ยุทธวิธีการรบแบบกองโจร"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/tg.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/tg.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/tg.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Tajik (http://www.transifex.com/wildfire-games/0ad/language/tg/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: tg\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/te.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/te.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/te.public-simulation-auras.po (revision 24321)
@@ -1,954 +1,946 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Anil Kumar Reddy Gade <g_anilkumarreddy@yahoo.co.in>, 2018
# జయంత్ వర్మ బెల్లపుకొండ <jayanthvarma.b@gmail.com>, 2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Telugu (http://www.transifex.com/wildfire-games/0ad/language/te/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: te\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "రేవు మరమత్తులు"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "మతపరమైన ఆరాధన"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr " స్వదేశాభిమానము"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "అశోకుని శాసనం"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "వ్యవసాయ ఉపరి లాభ బహుమానము"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "వైద్యం"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "హేల్లెనైజేషన్"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "గోడ రక్షణ"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "ఆర్ధిక సంస్కరణలు"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "ఆర్ధిక భాగ్యము"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "చిన్న సైన్యం యొక్క వేధింపులు"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "బారి గుర్రపు సైనకు ఆజ్ఞాపించువాడు"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "ఆకస్మికంగా దాడిచేసి భారీ ఎత్తున వధించు"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "రోమ్కు చెల్లించు కప్పము"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "కిరాయి సైనికుల అధిపతి"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "ప్రాణాల సంరక్షకుడు"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "నగరాలు దోచుకునే వాడు"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "రాజ్యాన్ని ఏకం చేసేవాడు"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "వంబ మొరియర్"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "గొప్ప నిర్మించువాడు"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "గొప్ప గ్రంధాలయ అధికారి"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "లుక్రేతియా తరపున శాస్తిచేసేవాడు"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "సంస్కరణల ఏర్పాటు "
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "పెల్తాస్ట్ సంస్కరణలు"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "విజేతల సైన్యం"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "ప్యర్ర్హిక్ విజయం"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "భార్య"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "హెలోట్ సంస్కరణలు"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/uz.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/uz.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/uz.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Uzbek (http://www.transifex.com/wildfire-games/0ad/language/uz/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: uz\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/zh_TW.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/zh_TW.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/zh_TW.public-simulation-auras.po (revision 24321)
@@ -1,968 +1,960 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# AceLan Kao <acelan@gmail.com>, 2018
# chianyu chen <cagd.lulofun@gmail.com>, 2019
# Edward Edwards <tostjan.life@gmail.com>, 2018
# EriCSN Chang <ericsning@gmail.com>, 2016
# Yuan <daan0014119@gmail.com>, 2017
# 黃柏諺 <s8321414@gmail.com>, 2016-2017
# JerryShen <jerry82422@gmail.com>, 2018
# Money <abc12207@gmail.com>, 2018
# Shoichi Chou <shoichi.chou@gmail.com>, 2018
# WY Liu <amberwyliu@icloud.com>, 2020
# Yuan <daan0014119@gmail.com>, 2019-2020
# Zou Yi <zouyi100@outlook.com>, 2017
# 又齊 劉 <bill19981002@gmail.com>, 2018
# 張峻瑜 <a728728728@gmail.com>, 2018
# StarAtt <tea55688@gmail.com>, 2019
# 詮 歐陽 <charlie890414@gmail.com>, 2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-10-21 14:51+0000\n"
-"Last-Translator: Yuan <daan0014119@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Chinese (Taiwan) (http://www.transifex.com/wildfire-games/0ad/language/zh_TW/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: zh_TW\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "駐紮的工程武器單位增+3的生命恢復。"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "兵工廠修復"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "單位在駐守軍營時獲得經驗值。"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "駐紮在船隻中的單位增+10的生命恢復。"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "造船廠修復"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "士兵+20%近戰及遠程攻擊。"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "宗教狂熱"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "工人+15% 採集速度。"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "愛國主義"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "勸告存在"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "英雄-5%生命值。"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "強大祭司"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "建築物-10%研發科技資源成本及研發時間。"
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "知識的力量"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "建築物+50% 捕獲值與駐軍再生值"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "忠誠"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "商隊+20%移動速度"
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "阿育王敕令"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "工人 +25% 作物採集速度。"
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "耕種獎勵"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "人類生命回復+1"
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "藥物治療"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "建築物+20%領地範圍"
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "希臘化"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "駐防士兵+3盔甲及+20視野"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "城牆防護"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 最大人口容量。"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "偉大的象徵"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "人口上限 +40(需要\"光榮擴展\"科技)"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "光榮擴展"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "同盟戰船-25%建造時間。"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "提洛同盟"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "同盟治癒者-20%訓練成本。"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "德魯伊"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "同盟 +10% 國際貿易加成。"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "貿易大師"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "兵工廠 −15% 科技資源成本和研發時間。"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "產自高盧"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "盟友的公民標槍手 -10% 資源成本。"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "同盟大象-20%生產成本和時間"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "大象供應商"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "同盟 +20% 易貨銷售價格。"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "標準化的貨幣"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "同盟神廟-50%建造成本和時間; 神廟技術-50研發成本和時間"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "阿育王的宗教支持"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "同盟陸上貿易+15%獲利"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "皇家大道"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "同盟 +1.0 食物細流率。"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "地中海的糧倉"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "同盟的公民步兵 −10% 訓練時間。"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "徵兵制"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "同盟城鎮中心-20健造成本"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "敘利亞四城"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "同盟的公民矛兵 +10% 生命值。"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "伯羅奔尼撒聯盟"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "經濟改革"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "經濟財富"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "游擊戰術"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "輕裝偷襲戰術"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "重騎兵指揮官"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "埋伏暗殺"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "向羅馬進貢"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "傭兵指揮官"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "生命救助者"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "首位努比亞女王"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "納卡寺廟"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "城市掠奪者"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "帝國統治者"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "偉大的建築師"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "偉大的圖書管理者"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "盧克萊西婭的復仇"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "布魯圖斯是推翻君主制與羅馬共和國成立的關鍵人物之一。後來,作為領事,他率領了一支軍隊對抗試圖奪取王位的伊特魯里亞國王塔克尼烏斯並獲得勝利。\n人類與攻城武器 +1 裝甲。"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "共和國的奠基者與保衛者"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "亞茲迪神殿的奠基者"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "移民"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "來古格士軍事改革"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "鐵貨幣"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "工人+25%建造速度"
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "象工"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "民兵建造和採集速度+10%"
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "鼓舞"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "陣型改革"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "盾兵改革"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "伯里克利建築計畫"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "雅典娜勝利女神廟"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "海軍指揮官"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "造船工程師"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "精英部隊"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "游擊隊長"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "不列顛人之王"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "閃電將軍"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "雇傭兵"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "戰術家"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "騎兵隊長"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "羅馬掠奪者"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "塞爾特軍閥"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "準備戰爭"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "機巧防禦"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "英勇防衛者"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "戰鬥狂熱"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "動員"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "贓物"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "戰士女王"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "傳統挑戰者"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "獅神 Apedemak 的追隨者"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "忠誠屠宰者"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "庫什救世主"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "戰艦賜禮"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "帝國"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "征服者"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "圍城者"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "馬其頓的崛起"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "皮洛士式勝利"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "佛教"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "老師"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "再生"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "前線領導者"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "領導"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "管理人"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "愛國者"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "同盟的英雄 +10% 生命值。"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "同調"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "敵人英雄 -10% 生命值。"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "棕櫚葉"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "工人 +10% 建造速率。"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "建築守護神"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "傭兵守護神"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "羅馬之劍"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "羅馬之盾"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "凱旋"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "騎兵 +2 裝甲。"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "著名征服者"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "希洛人改革"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "背水一戰"
Index: ps/trunk/binaries/data/mods/public/l10n/ur.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ur.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/ur.public-simulation-auras.po (revision 24321)
@@ -1,953 +1,945 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# adi_asa0007 <tanhaipasand007@gmail.com>, 2019
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Urdu (http://www.transifex.com/wildfire-games/0ad/language/ur/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ur\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "جہاز گودام کی مرمت  "
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "مذہبی شوقین "
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "حب الوطنی"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "نصیحت آمیز موجودگی "
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/zh_SG.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/zh_SG.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/zh_SG.public-simulation-auras.po (revision 24321)
@@ -1,952 +1,944 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Chinese (Singapore) (http://www.transifex.com/wildfire-games/0ad/language/zh_SG/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: zh_SG\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr ""
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr ""
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/uk.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/uk.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/uk.public-simulation-auras.po (revision 24321)
@@ -1,969 +1,961 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Andriy Nahirnjak <andriy.nagirnjak@gmail.com>, 2019
# 009ee41e4c490a944b98e20dd0cc29dd_e31b370 <3a1cdc1a7c52cc59f91bdc5fed0a3a77_882482>, 2020
# Coringo Luminos <noksamem@gmail.com>, 2017
# Dmytro Ryl'kov <tverdislav@ukr.net>, 2016-2018,2020
# 36bc093879f7ad106de586c9dd88b51d_1728f11 <41de99256bb308b66ac6186edf8ebe1f_918412>, 2020
# Halyna Bondar, 2020
# 009ee41e4c490a944b98e20dd0cc29dd_e31b370 <3a1cdc1a7c52cc59f91bdc5fed0a3a77_882482>, 2020
# 009ee41e4c490a944b98e20dd0cc29dd_e31b370 <3a1cdc1a7c52cc59f91bdc5fed0a3a77_882482>, 2020
# Oleg Adept <adeptoleg@gmail.com>, 2016,2020
# Olexandr Yaremenko <ua.limitless@gmail.com>, 2016
# 009ee41e4c490a944b98e20dd0cc29dd_e31b370 <3a1cdc1a7c52cc59f91bdc5fed0a3a77_882482>, 2020
# Антон Курило, 2017
# Viktor Hrechaninov <hrechaninovvf@gmail.com>, 2016
# 85c91c3444bcf82d63b07801f727e341, 2020
# Антон Курило, 2017
# Микола Франчук <thekolian1996@gmail.com>, 2018-2019
# Назарій Високінський <n.vysokinskyi@gmail.com>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-11-23 15:18+0000\n"
-"Last-Translator: Oleg Adept <adeptoleg@gmail.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Ukrainian (http://www.transifex.com/wildfire-games/0ad/language/uk/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: uk\n"
"Plural-Forms: nplurals=4; plural=(n % 1 == 0 && n % 10 == 1 && n % 100 != 11 ? 0 : n % 1 == 0 && n % 10 >= 2 && n % 10 <= 4 && (n % 100 < 12 || n % 100 > 14) ? 1 : n % 1 == 0 && (n % 10 ==0 || (n % 10 >=5 && n % 10 <=9) || (n % 100 >=11 && n % 100 <=14 )) ? 2: 3);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Гарнізовані облогові знаряддя мають +3 темпу відновлення здоров'я."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Відновлення аресаналу"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Підрозділи здобувають досвід, поки гарнізовані у казармах."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Суворе тренування"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Гарнізовані кораблі мають +10 темпу відновлення здоров'я."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Ремонти у доці"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Солдати мають +20% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Релігійний запал"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Працівники мають +15% швидкості збору."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Патріотизм"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Солдати мають +1 рівень броні та +10% нанесення ближнього, та дистанційного пошкодження."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Викликаюча присутність"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Герої мають -5% здоров'я."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Могутнє жрецтво"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Споруди потребують -10% технологічних ресурсних витрат та часу дослідження."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Сила знання"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Споруди мають +50% темпу відновлення очків захоплення гарнізону."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Вірність"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Торговці мають +20% швидкості руху."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Едикт Ашоки"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Працівники мають +25% темпу збору зерна."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Бонус для фермерства"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Люди мають +1 темпу відновлення здоров'я."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Медичне лікування"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Споруди мають +20% радіусу территоріального впливу."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Еллінізація"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Гарнізовані солдати мають +3 броні та +20 дистанції зору."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Захищеність муром"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 максимального ліміту населення."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Символ шляхетності"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 максимального ліміту населення (потребує технологію “Славетної експансії”)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Славетна експансія"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Союзні військові кораблі потребують -25% часу конструювання."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Делоський союз"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Союзні цілителі потребують -20% ресурсних витрат."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Друїди"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "Союзники мають +10% бонусу міжнародної торгівлі."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Торгові експерти"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Кузня -15% вартості технологічних ресурсів та часу дослідження."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Товари з Галлії"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Союзні громадянські метальники копій потребують -10% ресурсних витрат."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Саріпєко"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Союзні слони потребують -20% ресурсних витрат та часу тренування."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Постачальники слонів"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Союзники мають +20% обмінних цін збуту."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Стандартизована валюта"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Союзні храми потребують -50% ресурсних витрат та часу спорудження; храмові технології потребують -50% ресурсних витрат та часу дослідження."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Релігійна підтримка Ашоки"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Союзні сухопутні торговці мають +15% торгового прибутку."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Царська дорога"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Союзники мають +1.0 темпу надходження їжі."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Житниця Середземномор'я"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Союзна гормадянська піхота потребує -10% часу тренування. "
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Військова повинність"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Союзні громадські центри потребують -20% ресурсних витрат."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Сірійський тетраполіс"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Союзні громадянські піхотні списоносці мають +10% здоров'я."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Пелопоннесський союз"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Солон упровадив ряд економічних реформ, які заохочували торгівлю та сільське господарство.\nПрацівники мають +15% швидкості збору."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Економічні реформи"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Солон упровадив нову систему зважування та вимірювання, отці були заохочені знайти і викупити своїх, проданих за борги, синів.\nЕкономічні технології потребують -10% ресурсних витрат."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Економічний успіх"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Бачачи, що тактика укріплень траншеями не приносить успіху проти римської армії, Кассівелаун вдався до партизанських тактик боротьби. Пізніше це також знайшло застосування й серед інших вождів.\nСолдати мають +15% швидкості руху та +15% дистанції зору."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Партизанські тактики"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Кассівелаун використовував стрімких застрільників, щоб переслідувати римські війська і фуражирів.\nМетальники копій мають +20% дистанції атаки. "
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Переслідування застрільником"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Командир карфагенської важкої кавалерії у Требії та Каннах, де його потрійний напад мав спустошуючі наслідки для ворогів.\nКавалерія ближнього бою має +1 броні та +10% здоров'я."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Командир важкої кавалерії"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Воюючи з римлянами, Амбіорікс зрозумів даремність відкритої війни і замість цього, вдався до тактик засідки. Галли швидко навчилися, де і коли здійснювати несподівані напади.\nСолдати мають +5% нанесення ближнього та дистанційного пошкодження, та потребують -25% досвіду для підвищення."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Різанина із засідки"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Коли римській армії не вистачало продовольчих запасів, галльським племенам було наказано віддати частину їхнього вже й так мізерного врожаю. Ебурони під Амбіоріксом неохоче це робили, тому Цезар послав війська, щоб узяти запаси силою.\nПрацівники мають -10% темпу збору зерна."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Підношення для Риму"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Разом із братом Індібілом, Мандоній командував іберійськими рекрутами та найманцями, які брали участь у Пунічних війнах.\nСоюзні громадянські найманці потребують -25% вартості металу."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Найманський командир"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Після падіння Індібіла в бою, Мандоній відвів вижилих у безпеку.\nСолдати мають +10% здоров'я. "
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Рятувальник життів"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Володіючи всією повнотою влади в імперії Мерое, а також відіграючи значну роль у мероїтській релігії, Шанакдакето уособлювала могутність Куша, яку не слід сприймати легковажно.\nВорожі громадянки мають -15% швидкості збору."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Найраніша нубійська цариця"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Як і в усіх культурах, релігія відігравала вагому роль в Куші. Близько 160 року до н. е. Шанакдакето побудувала храм, що уособлював просунутість Мерое.\nХрами мають +1 темпу зцілення гарнізону."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Храм у Нага"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Протягом Першої Македонської війни, Філіпп і його війська пограбували Ферм — релігійний та політичний центр Етолії.\nЛюди, облогові знаряддя, кораблі та споруди здобувають +5 їжі, та деревини у якості трофеїв."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Грабіжник міст"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Син Чандраґупти Маур'ї, Біндусара об'єднав імперію, створивши стабільну державу на спадщину його синові Ашоці.\nСпоруди мають +20% радіусу территоріального впливу."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Консолідатор імперії"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Біндусара сказав підкорити землі на південь від імперії.\nСолдати мають +15% ефективності захоплення."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Вамба моріяр"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Упродовж свого правління значна частина багатства Артаксеркса була витрачена на будівельні проекти. Він відновив палац Дарія I в Сузах та відновив древнє місто Екбатану.\nСпоруди потребують -10% ресурсних витрат та мають +5% здоров'я."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Великий будівник"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Продовжуючи працю своїх попередників у Александрійській бібліотеці, він вилучав кожну книгу, привезену до міста, таким чином залишаючи своєму народові величезну кількість прихованої мудрості.\nСпоруджувальні технології потребують -10% ресурсних витрат."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Великий бібліотекар"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Після зґвалтування Лукреції сином царя Тарквинія Гордого і її подальшого самогубства, Брут поклявся помститися за неї та повалити монархію.\nГромадянки потребують -20% вартості їжі та мають +10% швидкості збору."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Месник Лукреції"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Брут був однією з ключових фігур у поваленні монархії та заснуванні Римської республіки. Пізніше, як консул він привів римську армію до перемоги над етруським царем Тарквінієм, який прагнув повернути собі трон.\nЛюди та облогові знаряддя мають +1 броні."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Засновник та захисник республіки"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Антіох I заклав фундамент храму Езіда в Борсіппі.\nХрами потребують -10% ресурсних витрат; храмові технології потребують -10% ресурсних витрат. "
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Засновник храму Езида"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Антіох заохочував грецьку імміграцію до свого царства та створив багато нових міст в Малій Азії, які служать противагою галлам.\n+5% максимального ліміту населення."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Імміграція"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Син Селевка Нікатора, Антіох досяг успіху у важкому завданні утримувати разом імперію, тим часом засновуючи храми та розгромивши вторгнення галлів з допомогою бойових слонів.\nЧемпіонські слони потребують -10% ресурсних витрат."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Басілеус мегас"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Лікург розпочав декілька військових реформ, таким чином повну та неділиму вірність Спарті з боку її громадян було досягнуто під його формою правління.\nГромадянські піхотні списоносці потребують -10% ресурсних витрат."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Лікургові військові реформи"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Чемпіонські піхотні списоносці потребують -5% ресурсних витрат."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Для подальшої підтримки рівноправності, Лікург заборонив використовувати золото та срібло, вводячи нову залізну валюту під назвою пеланори.\nПрацівники мають +15% темпу видобутку металу."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Залізні пеланори"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "Працівники мають +25% темпу спорудження."
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Робочі слони"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Громадяни-солдати мають +10% темпу спорудження та швидкості збору."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "Натхнення"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Солдати у своєму бойовому порядку мають +3 броні, +15% швидкості руху."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Реформа бойового порядку"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Піхота Застрільники +15% швидкість пересування. "
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Реформи пельтаста"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "Працівники мають +15% темпу спорудження."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Періклова будівельна програма"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Храми потребують -25% вартості каменю, мають +2 темпу зцілення гарнізону."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Храм Ніки Аптерос"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Коли гарнізовано, корабель потребує -30% часу тренування партіями та має +50% швидкості руху."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Військово-морський командир"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Кораблi потребують -50% вартості металу, -20% часу конструювання."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Кораблебудівник"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Чемпіони мають +2 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження, +10% швидкості руху."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Чемпіонська армія"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Солдати та облогові знаряддя мають +1 броні, +15% швидкості руху."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Партизанський начальник"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Люди мають +0.8 темпу відновлення здоров'я."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Брітаннорум рекс"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Солдати та облогові знаряддя мають +15% швидкості руху."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Блискавичний полководець"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Ворожі найманці мають -20% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Підкорювач найманців"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Власні та союзні солдати, та облогові знаряддя мають +1 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Тактик"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Кавалерія ближнього бою має +30% нанесення ближнього пошкодження. "
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Командир кавалерії"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Люди, облогові знаряддя, та кораблі здобувають +15 металу у якості трофеїв."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Грабіжник Риму"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Солдати та облогові знаряддя мають +1 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Кельтський воєначальник"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Приготування до війни"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "Коли гарнізовано, споруда або облогове знаряддя має +2 темпу відновлення очків захоплення гарнізону."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Натхненна оборона"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Коли гарнізовано, споруда або облогова вежа має +75% кількості стріл."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Відважний захисник"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Солдати мають +1 броні."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Бойовий запал"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Солдати потребують -15% ресурсних витрат, -20% часу тренування."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Мобілізація"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Солдати мають +20% швидкості руху."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Солдати та облогові знаряддя здобувають +100% ресурсу у якості трофеїв."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Здобич"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Чемпіони мають +2 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Королева-воїн"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Храм Амона потребує +20% ресурсних витрат та часу спорудження. Охорона храму Амона потребує +20% ресурсних витрат та часу тренування."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Відмовник від традицій"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Храм Апедемака потребує -20% ресурсних витрат та часу спорудження. Охорона храму Апедемака потребує -20% ресурсних витрат та часу тренування. "
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Послідовник Апедемака"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Ворожі цілителі мають -50% сили зцілення."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Побиття вірних"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "Солдати мають +10 нанесення ближнього та дистанційного пошкодження, здобувають +50% ресурсу у якості трофеїв."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Спаситель Куша"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Кушитські триреми потребують -50 вартості деревини та металу."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Дар військових кораблів"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Споруди мають +10% радіусу территоріального впливу."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Імперіалізм"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Ворожі громадські центри мають -50% темпу відновлення очків захоплення гарнізону."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Завойовник"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Піхотні пікінери мають +20% ефективності захоплення, +20% нанесення ближнього пошкодження."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Таксіархес"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "Облогові знаряддя мають +1 броні, +20% нанесення ближнього та дистанційного пошкодження, +10% дистанції дистанційної атаки, +10% дистанції зору."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Обложник"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Підйом Македону"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Солдати мають +20% нанесення ближнього та дистанційного пошкодження, -15% здоров'я."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Піррова перемога"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Храми потребують -50% ресурсних витрат та часу спорудження. Храмові технології потребують -50% ресурсних витрат та часу дослідження."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Буддизм"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Коли гарнізовано, споруджувальні технології потребують -20% ресурсних витрат та -50% часу дослідження."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Наставник"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Регенерація"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Кавалерія має +1 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Лідер авангарду"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Солдати, облогові знаряддя, торговці та торгові судна мають +15% швидкості руху."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Лідерство"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Працівники мають +15% темпу спорудження та швидкості збору."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Завідатель"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Солдати та облогові знаряддя потребують -20% часу повторення ближньої та дистанційної атаки."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Патріот"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Союзні герої мають +10% здоров'я."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Консорт"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Ворожі герої мають -10% здоров'я."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Пікінери мають +40% здоров'я."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Рафія"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "Працівники мають +10% темпу спорудження."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "Покровитель будівництва"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Найманці потребують -35% ресурсних витрат."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Покровитель найманців"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Кавалерія має +15% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Меч Риму"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Ворожа піхота має -10% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "Люди та споруди мають +1 броні."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Щит Риму"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Солдати та облогові знаряддя мають +2 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Тріумф"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Кавалерія має +2 броні."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Ілархес"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Ворожі споруди, кораблі та облогові знаряддя мають -20% здоров'я."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Прославлений завойовник"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Чемпіонські слони мають +20% нанесення ближнього пошкодження, +20% швидкості руху."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Зооіархос"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr "Громадянські піхотні метальники копій мають +1 броні, +25% нанесення дистанційного колючого пошкодження."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Реформи ілотів"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Списоносці мають +1 ефективності захоплення, +25% нанесення ближнього пошкодження."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Останній бій"
Index: ps/trunk/binaries/data/mods/public/l10n/zh.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/zh.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/zh.public-simulation-auras.po (revision 24321)
@@ -1,1027 +1,1019 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# rentt777 <35974380@qq.com>, 2017
# ACsediment, 2018
# Andersson Yang <calvinyang2002@icloud.com>, 2017
# Bill Stark <billstarknet@gmail.com>, 2016
# Boya Yang <yangboya.bfsu@hotmail.com>, 2017
# Brett Dong <brett.browning.dong@gmail.com>, 2016
# Bun Eang VINH <buneang.v@gmail.com>, 2018
# chaoyang huang <huangchaoyang0201@gmail.com>, 2018
# Charles Yang <mryang@minelandcn.com>, 2018
# Christian Xia <wood_elf@126.com>, 2016-2017
# DuckSoft <ducksoft@foxmail.com>, 2018
# Feng Chang <chang_196700@hotmail.com>, 2018
# Gring Archer <gongghy@gmail.com>, 2017
# helinb <1696060289@qq.com>, 2015
# hiahoo lee (leaber) <zodiac8765@gmail.com>, 2014
# hyln9 <hyln9@live.cn>, 2014-2015
# Jason Chen <wonton.cc@gmail.com>, 2017
# jiajinming <bfsujiajinming@hotmail.com>, 2014
# Jiang Chen <cyanjiang@163.com>, 2018
# jiegec <jiegec@qq.com>, 2015
# Julian, 2019
# jun dong <1846292@qq.com>, 2018
# Kano Fang <2470835971@qq.com>, 2019
# Kelvin Cooper <Zhu-Zhe-Yong@live.com>, 2016
# Lawrence Maxwell <maxwell4432@gmail.com>, 2018
# levinit levin <levinit@outlook.com>, 2018
# liulitchi <xingzuo88@qq.com>, 2014,2017-2018
# loms126 <loms126@126.com>, 2014
# 李峰宇 <lxx4380@gmail.com>, 2017-2018
# Mysterelee <8161525@qq.com>, 2014
# Nicolas Auvray <na.itms76@gmail.com>, 2017
# not_xx <aric1987@gmail.com>, 2014
# Ping Liao <lpjohnhussar@gmail.com>, 2017
# relaxbsd <relaxbsd@gmail.com>, 2014
# REN.Haowei <jean.clcf@gmail.com>, 2014
# rentt777 <35974380@qq.com>, 2014,2017
# Renyi Chen <chenrenyi.babacry@gmail.com>, 2018
# Revolve Yao <revolveyao@outlook.com>, 2016
# Richard Yan <richardyan314@foxmail.com>, 2017
# samrmrf, 2013
# scinart <akubeej@gmail.com>, 2018
# Sediment AC <gnusediment+transifex@gmail.com>, 2017
# Shinyu Wu <shinyu@gnu.hk>, 2016
# Shirley Gao, 2014
# simsilver <yihuanlingjian@gmail.com>, 2014
# Siwei Chen <chensiwei@tsinghua.edu.cn>, 2016
# Tatos An <stron3@126.com>, 2020
# Tianran Yao <yaotianran@gmail.com>, 2016
# Tong Hui <tonghuix@gmail.com>, 2015
# TonyChyi <tonychee1989@gmail.com>, 2016
# TonyChyi <tonychee1989@gmail.com>, 2016
# Vince Luo <vinceluo11@gmail.com>, 2017
# volcano song <1677559@qq.com>, 2018
# Wolfson Liu <wolfsonliu@foxmail.com>, 2020
# Wong Arfa <arfa244@gmail.com>, 2016
# wuxb <wuxb45@gmail.com>, 2014
# WY Liu <amberwyliu@icloud.com>, 2020
# xiaolong dai <1091198228@qq.com>, 2018
# xingtong, 2013,2017
# liulitchi <xingzuo88@qq.com>, 2018-2020
# yhcvb <yhcvb@126.com>, 2014
# yukisola <yolandaapply@gmail.com>, 2014
# Zou Yi <zouyi100@outlook.com>, 2017
# 吴善俊 <sjwuny@126.com>, 2014
# 呂正 <jack.lvzheng@gmail.com>, 2015
# 子航 叶 <jerryzihye@gmail.com>, 2017
# 星臣 <yuronglong1996@gmail.com>, 2017
# 武军 李 <lwj7863439@gmail.com>, 2017
# CodingJellyfish <dumaosen_main01@outlook.com>, 2019
# 武军 李 <lwj7863439@gmail.com>, 2016-2017
# 潘 恩民 <568014904@qq.com>, 2018
# 玉堂白鹤 <yjwork@qq.com>, 2015
# 艳伟 车 <313049312@qq.com>, 2016
# 越 杨 <tsugaku@163.com>, 2018
# 邬贝超 <wubeichao2000@gmail.com>, 2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-09-17 00:37+0000\n"
-"Last-Translator: liulitchi <xingzuo88@qq.com>\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Chinese (http://www.transifex.com/wildfire-games/0ad/language/zh/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: zh\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "驻守的攻城器械生命恢复率 +3 。"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "修复军械库"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "士兵驻扎于军营中时增加经验值"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "严格训练"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "有士兵驻扎的船舶生命值恢复率 +10 。"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "船坞维修"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "士兵的近战和远程攻击伤害 +20% 。"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "宗教狂热"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "公民采集食物速度 +15% 。"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "爱国主义"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "士兵的护甲等级 +1 ,近战和远程攻击伤害+10% 。"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "敬畏的存在"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "英雄单位生命值 -5% 。"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "强大的祭司"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "建筑物中的科研花费及时间 -10% 。"
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "知识的力量"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "驻守士兵后的建筑物的占领难度 +50% 。"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "忠诚"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "商人速度 +20% 。"
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "阿育王法令"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "公民采集效率 +25% 。"
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "耕种奖励"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "有生单位生命值恢复速度 +1 。"
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "药物治疗"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "建筑物的领土影响半径 +20% 。"
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "希腊文明"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "驻军后护甲 +3,视野 +20 。"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "护城墙"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "人口数量 +10 。"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "伟大的象征"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "人口数量限制 +40(需要“荣耀扩张”科技)。"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "光荣扩张"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "盟友战船建造时间 -25% 。"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "提洛同盟"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "盟友的医疗单位花费 -20% 。"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "德鲁伊"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "盟友间市场交易奖励 +10%。"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "商行四海"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "锻造科技 -15%的科技花费及科研时间。"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "高卢产品"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "盟友的标枪民兵的花费-10% 。"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "佣兵供应"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "盟友大象的花费和训练时间 -20% 。"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "战象供应"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "盟友+20%交易销售价格 。"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "货币标准化"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "盟友的神庙花费和建造时间 -50%;神庙的科研花费和研究时间 -50% 。"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "阿育王弘扬佛教"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "盟友的商人贸易收益 +15% 。"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "波斯御道"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "盟友食物流速率 +1.0。"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "地中海粮仓"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "盟友步兵的训练时间-10%"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "征兵"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "盟友公署的建造花费 -20% 。"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "叙利亚四城"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "盟友民兵的标枪兵生命值 + 10% 。"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "伯罗奔尼撒同盟"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "梭伦开展了几项经济改革,来鼓励农业和商业。\n公民采集速率 +15%。"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "经济改革"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "梭伦设计了新的衡量体系,鼓励父亲们为他们的儿子寻找贸易机会。\n经济研究的花费 -10% 。"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "经济财富"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "意识到固若金汤的防御在罗马军队面前不堪一击,卡西维拉努斯改换策略,采用了游击战术。后来,其他的酋长也效仿了该策略。\n士兵的移动速度 +15% ,视野+15% 。"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "游击战术"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "卡西维拉努斯部署了其疾如风的散兵,以偷袭罗马的军队和辎重。\n标枪兵射程 +20% 。"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "散兵骚扰"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "特雷比亚和坎纳的迦太基重装骑兵队长,他带领的三次冲锋对敌人造成了毁灭性的打击。\n近战骑兵护甲 +1 ,生命值 +10% 。"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "骑兵司令"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "与罗马人战斗中,昂比奥里克斯意识到正面战争只是徒劳,取而代之采取伏击战术。 高卢人很快就知道应在何时何地展开突袭。\n士兵提升等级需要的经验 -25% ,近战和远程攻击 +5% 。"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "伏击杀戮"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "罗马军队发现缺少食物供应时,命令高卢部落放弃部分微薄的收获。而昂比奥里克斯领导下的依布隆拒不执行,因此凯撒派兵前来夺取军权。\n\n公民的食物采集率 -10% 。"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "向罗马上贡"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "曼多尼乌斯和他的兄弟英迪比尔一起指挥伊比利亚新兵和雇佣军参加了布匿战争。\n盟友的雇佣兵金属花费 -25% 。"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "佣兵长官"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "独立战争的失败后,曼多纽斯带领幸存者逃离险地。\n士兵生命值 +10% 。"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "拯救者"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "夏纳克达赫托在麦罗埃帝国和梅洛教派拥有至高无上的地位,她代表了库什的力量,这是一个不可小看的力量。\n敌方女公民的采集速度 -15% 。"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "首位努比亚女王"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "麦罗埃帝国和其它文明类似,宗教占据了重要位置。 沙纳克达科特陵墓建于公元前160年左右,象征了的麦罗埃文化先进。\n士兵驻守神庙时的治愈率 +1 。"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "纳卡神庙"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "第一次马其顿战争期间,腓力的军队洗劫了埃托利亚的宗教和政治中心Thermum。\n士兵、攻城器械、船只和建筑可获得食物和木材战利品 +5 。"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "城镇洗劫者"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "旃陀罗笈多之子娑罗王,巩固了帝国,为其儿子阿育王留下了稳固的政权。\n领土的影响半径 +20% 。"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "帝国统合者"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "据说娑罗王征服了帝国南部的土地。\n单位捕获率 +15% 。"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "万巴·莫里亚"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "在阿尔塔薛西斯统治时期,大量财富都花在了建筑工程上。他在苏萨重建了大流士一世的宫殿,并恢复了古城的埃克巴塔那。\n建筑物的生命值+5%,建造成本-10%"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "伟大的建设者"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "他继续前辈在亚历山大大图书馆的工作,搜集了每一本带到这座城邑的书,从而给他的人民留下了无穷的智慧。\n科研花费 -10%"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "伟大的图书管理员"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "在被傲慢王小塔克文强暴后,卢克尼西亚自杀了。布鲁图斯发誓要为她报仇,并推翻君主制。\n女公民的训练花费 -20% ,工作效率 +10% 。"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "圣洁的复仇者"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "布鲁图斯是推翻君主制和建立罗马共和国的关键人物之一。后来,作为执政官,他率领罗马军队战胜了试图夺回王位的伊特鲁里亚国王。\n单位和攻城器械的护甲 +1 。"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "共和国的创立者和捍卫者"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "安提柯一世为博西帕的艾兹达神庙奠定了基础。\n神庙资源花费 -10% ;神庙的科研花费 -10% 。"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "艾兹达神庙创始人"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "为了制衡凯尔特人,安提柯鼓励希腊移民,并在小亚细亚新建了许多城邑。\n人口上限 +5% 。"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "迁徙"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "作为塞琉古一世之子,安条克完成了维持帝国的艰巨任务,修建神庙并用战象击败了入侵的凯尔特人。\n战象花费 -10% 。"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "大王"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "在吕库古治下,斯巴达实行了几项军事改革。\n矛兵资源花费 -10% 。"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "莱克格斯改革"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "精锐矛兵训练花费 -5% 。"
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "为了支持平等,吕库古禁止使用金银,新引入了名为“佩林诺”的铁质硬币。\n金属采集率 +15% 。"
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "铁币"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "公民建造建筑物的速度+25%"
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "工作象"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "公民建造速度和采集速度 +10% 。"
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "鼓舞"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "方阵里的士兵护甲 +3 ,移动速度 +15% 。"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "编队改革"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "标枪兵移动速度 +15% 。"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "轻盾兵改革"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "公民建造建筑物的速度 +15% 。"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "伯里克利工程计划"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "神庙的石料花费 -25% ,驻军治愈 +2 。"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "雅典娜神庙"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "驻军后,战舰批量训练时间 -30% 移动速度 +50%。"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "海军司令"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "船只金属花费 -50% ,建造耗时 -20% 。"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "海军工程师"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "精锐单位占领建筑能力 +2 ,近战和远程攻击伤害 +20%,移动速度 +10% 。"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "精锐军队"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "士兵和攻城器械护甲 +1 ,移动速度 +15% 。"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "游击队长"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "有生单位生命回复率 +0.8 。"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "不列颠国王"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "士兵和攻城器械移动速度 +15% 。"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "风驰电掣"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "敌方的雇佣兵近战及远程攻击 -20% 。"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "怀柔佣兵"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "己方和结盟的士兵和攻城机械占领攻击力 +1,近战和远程攻击伤害 +20%。"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "战术大师"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "近战骑兵的近战攻击 +30% 。"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "骑兵将领"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "有生单位、攻城器械和船只的金属劫掠 +15 。"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "罗马掠夺者"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "士兵和攻城机械的占领 +1,近战和远程攻击伤害 +20%。"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "凯尔特战神"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "备战"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "驻军后,建筑物或者攻城机械的占领点数和驻军生命回复率 +2。"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "激励坚守"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "驻军后,建筑或者攻城塔攻击箭数 +75%。"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "勇敢的捍卫者"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "士兵护甲 +1 。"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "激战"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "士兵训练花费 -15% ,训练时间 -20% 。"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "动员"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "士兵移动速度 +20% 。"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "士兵和攻城器械资源劫掠 +100% 。"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "赃物"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "精锐单位占领 +2 ,近战和远程攻击伤害 +20% 。"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "好战女王"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "阿蒙神庙的成本和建造时间 +20% 。阿蒙神庙守卫资源花费和训练时间 +20% 。"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "反抗传统者"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "狮首战神庙的成本和建造时间 -20% 。狮首战神庙守卫训练花费和训练时间 -20% 。"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "狮首战神的信徒"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "敌方医师的治愈能力 -50% 。"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "绝望之刃"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "士兵的近战和远程攻击 +10 ,物资掠夺 +50% 。"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "库什救星"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "减少库什的三浆座战船的建造花费,木材和金属均 -50% 。"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "战船赠礼"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "建筑的领土影响半径 +10% 。"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "帝国主义"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "敌方公署攻陷难度 -50% 。"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "征服者"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "长枪兵占领攻击力 +20%,近战攻击伤害 +20%。"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "塔希亚克斯"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "攻城机械护甲 +1,近战和远程攻击伤害 +20%,远程攻击范围 +10%,视野 +10%。"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "围城者"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "马其顿的崛起"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "士兵的远程及近战攻击 +20% , 生命值 -15% 。 "
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "皮洛士的胜利(意为得不偿失的胜利)"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "神庙的成本和建造时间 -50% 。神庙守卫资源花费和训练时间 -50% 。"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "佛法"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "有单位驻守时,该建筑的科研花费 -20% ,科研时间 -50% 。"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "教师"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "回复"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "骑兵占领+1 ,近战和远程攻击伤害 +20% 。"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "战地领袖"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "士兵、攻城器械、商人和商船的移动速度 +15% 。"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "领导有方"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "公民建造效率和采集率 +15% 。"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "监工"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "士兵和攻城机械近战和远程攻击重复时间 - 20%。"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "爱国者"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "盟友的英雄生命值 +10% 。"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "情妇"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "敌方英雄生命值 -10% 。"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "长枪兵生命值 +40% 。"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "拉菲亚战胜者"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "公民建造建筑物的速度 +10% 。"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "工程赞助者"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "雇佣兵的雇佣花费 -35% 。"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "佣兵赞助者"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "骑兵的近战及远程攻击 +15% 。"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "罗马之剑"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "敌方步兵的近战及远程攻击 -10% 。"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "建筑物和有生单位护甲 +1 。"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "罗马之盾"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "士兵和攻城机械占领攻击力 +2,近战和远程攻击伤害 +20%。"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "胜利"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "骑兵护甲 +2 。"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "骑兵长官"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "敌方建筑、船只和工程器械的生命值 -20% 。"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "著名征服者"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "精锐象兵近战攻击伤害 +20% ,移动速度 +20% 。"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "乘象者"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr "标枪兵护甲 +1 ,远程攻击伤害 +25% 。"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "希洛人改革"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "矛兵占领 +1,近战攻击伤害 +25%。"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "屹立始终"
Index: ps/trunk/binaries/data/mods/public/l10n/tr.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/tr.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/tr.public-simulation-auras.po (revision 24321)
@@ -1,979 +1,971 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# ali topçu <ali134636@gmail.com>, 2018
# Atakan Karaçengel <proqtakan@gmail.com>, 2018
# Cem Aktas <cemwstone@gmail.com>, 2018
# Cengizhan Asıliskender <ceas08@gmail.com>, 2016
# Ege Arda Anılan <ege_9933@hotmail.com>, 2018
# Emir Öksüz <emir-2901@hotmail.com>, 2019
# Emrecan Ozeler <emrecanozeler@gmail.com>, 2019
# Emre JILTA <jilta.e@gmail.com>, 2018,2020
# Emre Yildirim <sendtoemre@gmail.com>, 2017
# Ender Türsen <ado.ender@gmail.com>, 2017
# Enes Bilgin <enessbilginn@gmail.com>, 2018
# Eren Ramiz <kumbasar2004@hotmail.com>, 2016
# Ferhat Olçum <ferhatolcum@gmail.com>, 2018
# Günay Yılmaz, 2019-2020
# Hasan Baran Kırmızı <hasanbaran98@gmail.com>, 2016
# İrfan Sunay <irfan_sunay@hotmail.com>, 2018
# Kemal Oktay Aktoğan <oktayaktogan@gmail.com>, 2017
# e6994ea0b77eb29dc3b698ecd0182f2c_022dedb <c827582aa85af999546a8020101cbd5f_883441>, 2020
# ozgur gursoy <lowopacity@gmail.com>, 2016
# receb, 2017
# Rwe ass <arapsiken@yandex.com>, 2019
# seckin Yılmaz <seckyn@windowslive.com>, 2017
# ambd <sitebu@yandex.com>, 2018
# Umut Yasar <ucyucyy@gmail.com>, 2017
# UMUT YILDIRIM <umutyildirimm.1@gmail.com>, 2017
# Veysel AYDIN <veyselaydin29@gmail.com>, 2018
# yakup <mutouk@yandex.ru>, 2016-2017
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 15:40+0000\n"
-"Last-Translator: Günay Yılmaz\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
+"Last-Translator: Transifex Bot <>\n"
"Language-Team: Turkish (http://www.transifex.com/wildfire-games/0ad/language/tr/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: tr\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Konuşlanan Kuşatma Makinelerine +3 sağlık yenilenme oranı."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Silah Deposu Tamiri"
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Birimler kışlada konuşlandırıldıklarında deneyim kazanırlar."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Sıkı Eğitim"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Konuşlanan Gemilere +10 yenilenme oranı."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Tersane Onarımı"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Askerlere +%20 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Dini Coşku"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "İşçilere +%15 toplama hızı."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Yurtseverlik"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Askerlere +1 zırh seviyesi ve +%10 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Motive edici varlık"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Kahramanlara -%5 yaşam."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Güçlü Rahiplik"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Binalara -%10 teknoloji kaynağı bedeli ve araştırma süresi."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Bilginin Gücü"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Yapılara +%50 ele geçirme puanı ve garnizon yenilenme oranı."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Sadakat"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Tüccarlara +%20 hareket hızı."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ashoka'nın Fermanı"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "İşçilere +%25 buğday toplama oranı."
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Tarım Bonusu"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "İnsanlara +1 sağlık yenilenme oranı."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tıbbi tedavi"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Binalara +%20 bölge etkililik alanı."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenleştirme"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Konuşlanan askerlere +3 zırh ve +20 görüş alanı."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Duvar Koruma"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 en yüksek nüfus sınırı."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Yücelik Sembolü"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 en yüksek nüfus sınırı ('Şanlı Yayılmacılık' teknolojisi gerektirir)."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Şanlı Yayılmacılık"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Müttefik Savaş Gemileri -%25 inşa süresi."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delos Birliği"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Müttefik Şifacılar -%20 kaynak maliyeti."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidler"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr "Müttefikler +%10 uluslararası ticaret bonusu."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Ticaret ustaları"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "%-15 teknoloji maliyeti ve araştırma süresi meydana getirir."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Galya Mahsülleri"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr "Müttefik Ciritçi vatandaşlar -%10 kaynak maliyeti."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Müttefik Filler -%20 kaynak maliyeti ve eğitim süresi."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Fil Tedarikçisi"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Müttefiklere takasta +%20 satış bedeli."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Tek Tip Para Birimi"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr "Müttefik Tapınaklar -%50 kaynak maliyeti ve inşa süresi; Tapınak teknolojileri -%50 kaynak maliyeti ve araştırma süresi."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashoka'nın Dini Desteği"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr "Müttefik Kara Tüccarları +%15 ticaret kazancı."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Kraliyet Yolu"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr "Müttefiklere saniyede +1.0 besin geliri."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Akdeniz Ekmek Sepeti"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Müttefik Piyade Vatandaş -%10 eğitim zamanına mâl olur."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Zorunlu Hizmet"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Müttefik Kent Merkezleri -%20 kaynak maliyeti."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Suriye Tetrapolisi"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Müttefik Mızrakçı Piyade +%10 sağlık."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponez Birliği"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon ticareti ve tarımı cesaretlendiren bir çok ekonomik reform başlattı. \nİşçiler +%15 toplama hızı."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Ekonomik Reformlar"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon yeni bir ağırlık ve ölçü sistemi getirdi, babalar oğulları için zanaat bulmaya teşvik edildi.\nEkonomik teknolojiler −%10 kaynak maliyeti."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Ekonomik Servet"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Yerleşik savunmanın Roma ordusuna karşı yararsız olduğunu gören Cassivellaunus, gerilla taktiklerini kullandı. Bu daha sonra başka şefler tarafından da kullanıldı.\nAskerler +% 15 hareket hızı ve% + 15 görüş menzili."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Gerilla Taktikleri"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus, Roma birliklerini ve gıda toplayıcıları taciz etmek için hızlı hareket eden avcı erleri görevlendirdi.\nCiritçiler +%20 saldırı menzili."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Avcı Taciz Ateşi"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr "Üçlü yükünün düşman üzerinde yıkıcı etkilere neden olduğu Trebia ve Cannae'daki Kartaca ağır süvari lideri.\nYakın Süvari +1 zırh ve% + 10 sağlık."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Ağır Süvari Komutanı"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Romalılarla savaşan Ambiorix, açık savaşın boşluğunu fark etti ve bunun yerine pusu taktiklerini kullandı. Galyalılar sürpriz saldırıları nerede ve ne zaman yapacaklarını çabucak öğrendi.\nAskerler +% 5 yakın muharebe saldırısı hasarı ve −25% terfi deneyimi."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Pusu Katliamı"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Roma ordusu gıda kaynakları kıtlığı yaşadığında, Galya kabilelerine zaten zayıf hasatlarının bir kısmını bırakmaları emredildi. Ambiorix altındaki Eburonlar bunu yapmakta isteksizdi, bu nedenle Sezar onları zorla almak için birlikler gönderdi.\nİşçiler −10% tahıl oranı toplar."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Roma'ya Haraç"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Erkek kardeşi Indibil ile birlikte Mandonius, Punic Savaşlarında yer alan İberyalı askerlere ve paralı askerlere komuta etti.\nMüttefik Vatandaş Paralı Askerler −25% metal bedeli."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Paralı asker komutanı"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Indibil'in savaştaki düşüşünün ardından Mandonius, kurtulanların güvenliğine yol açtı.\nAskerler +% 10 sağlık."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Hayatların Kurtarıcısı"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Meroë İmparatorluğu'nda tam güçle hükmeten ve aynı zamanda Meroitik dinde önemli bir rol oynayan Shanakdakheto, hafifçe alınmaması gereken Kush'un gücünü temsil etti.\nDüşman Kadın Vatandaşlar −% 15 hız kazanıyor."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "İlk Nubia Kraliçesi"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Bütün kültürlerde olduğu gibi, Kush'ta da din önemli bir rol oynadı. Shanakdakheto, tapınağın MÖ 160 yıllarında Meroë’nin gelişmişliğinin bir sembolü olarak inşa edilmesini sağladı.\nTapınaklar +1 garnizon iyileştirme oranı."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Naqa Tapınağı"
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Birinci Makedon Savaşı sırasında Philip ve askerleri, Aetolia'nın dini ve siyasi merkezi olan Thermum'u görevden aldılar.\nİnsanlar, Kuşatma Motorları, Gemiler ve Yapılar, +5 yiyecek ve odun yağma kazanır."
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr "Şehirlerin Yağmalayıcısı"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Chandragupta Maurya'nın oğlu Bindusara, imparatorluğu birleştirdi ve oğlu Ashoka'nın miras alması için istikrarlı bir devlet yarattı.\nYapılar +% 20 bölge etkisi yarıçapı."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "İmparatorluğun Birleştiricisi"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Bindusara'nın imparatorluğun güneyindeki toprakları fethettiği söylenir.\nAskerler +% 15 saldırı kuvvetini yakalar."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Saltanatı boyunca, Artaxerxes'in servetinin büyük kısmı projeler inşa etmeye harcandı. Susa'daki Darius Sarayı'nı restore etti ve antik Ecbatana kentini restore etti.\nYapılar −% 10 kaynak maliyeti ve% + 5 sağlık."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Büyük Mimar"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Seleflerinin Büyük İskenderiye Kütüphanesi'ndeki çalışmalarına devam ederek, şehre getirilen her kitabı ele geçirdi, böylece halkına büyük miktarda istiflenmiş bilgelik bıraktı.\nYapı teknolojileri −% 10 kaynak maliyeti."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Büyük Kütüphaneci"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Kral Tarquinius Superbus'un oğlu Lucretia'nın tecavüzünden ve sonraki intiharından sonra Brutus, öcünü almak ve monarşiyi devirmeye yemin etti.\nKadın Vatandaşlar % 20 gıda maliyeti ve% + 10 toplama hızı."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Lucretia'nın İntikamcısı"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr "Brutus, monarşinin yıkılması ve Roma Cumhuriyeti'nin kuruluşundaki kilit figürlerden biriydi. Daha sonra, konsolos olarak, bir Roma ordusunu, tahtı tekrar ele geçirmek isteyen Etrüsk Kralı Tarquinius'a karşı zafer kazandı.\nİnsanlar ve Kuşatma Motorları +1 zırh."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Cumhuriyetin Kurucusu ve Koruyucusu"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochus Borsippa'daki Ezida Tapınağı'nın temelini attı.\nTapınaklar −% 10 kaynak maliyeti; Tapınak teknolojileri −% 10 kaynak maliyeti."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Ezida Tapınağının Kurucusu"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiokhos, Yunan göçünü kendi ülkesine teşvik etti ve Küçük Asya'daki birçok küçük kenti Galyalılara karşı ağırlık olarak kullandı.\n% + 5 maksimum nüfus sınırı."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Göç"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Seleucus Nicator'un oğlu Antiochus, imparatorluğu bir arada tutma zorlu görevinde, bu arada tapınakları kurma ve istilacı Galyalıları savaş filleriyle yenmeyi başardı. Şampiyon Filler −% 10 kaynak maliyeti."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Büyük Kral"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lycurgus birkaç askeri reform başlattı, böylece Sparta'ya vatandaşlarından gelen eksiksiz ve bölünmemiş bağlılık, hükümet biçiminde uygulandı.\nVatandaş Mızrakçı Piyade -%10 kaynak bedeli."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Likurgus Askeri Reformları"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Şampiyon Mızrakçı Piyadeler -%5 kaynak maliyeti."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Eşitliği daha da desteklemek için Lycurgus, altın ve gümüş kullanımını yasakladı ve pelanors adı verilen yeni bir demir para birimi getirdi.\nİşçiler +% 15 metal toplama oranı."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Demir Pelanorlar"
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr "İşçiler +%25 inşa oranı"
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr "Fil İşçiler"
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "Vatandaş Askerlere +%10 inşa oranı ve toplama hızı."
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr "İlham"
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr "Formasyonundaki askerler +3 zırh, +%15 hareket hızı."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formasyon Reformları"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Ciritçi Piyadeler +%15 hareket hızı."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltast Reformları"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr "İşçiler +%15 inşa hızı."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Perikles İnşa Programı"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Tapınaklar -%25 taş bedeli, birim konuşlandırıldığında +2 iyileştirme oranı."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Athena Nike tapınağı"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Konuşlandırıldığında, gemiler -%30 toplu eğitim hızı ve +%50 hareket hızı."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Amiral"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Gemiler -%50 metal bedeli, -%20 inşa süresi."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Donanma Mimarı"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Şampiyonlar +2 ele geçirme saldırı gücü, +%20 yakın ve menzilli saldırı hasarı, +%10 hareket hızı."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Şampiyon Ordu"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr "Askerler ve Kuşatma Makineleri +1 zırh, +%15 hareket hızı."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Gerilla Şefi"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "İnsanlara +0.8 sağlık iyileşme oranı."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Askerler ve Kuşatma Makineleri +%15 hareket hızı."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Yıldırım General"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Düşman Paralı Askerleri -%20 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Paralı Askerlere Boyuneğdiren"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Kendi ve Müttefik Askerlere ve Kuşatma Makinelerin +1 ele geçirme saldır gücü, +%20 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktikçi"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Yakın Dövüş Süvarisi +%30 yakın saldırı hasarı."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Süvari Komutanı"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "İnsanlar, Kuşatma Makineleri ve Gemiler +15 metal yağması alır."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Roma Yağmacısı"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Askerler ve Kuşatma Makineleri +1 ele geçirme saldırı gücü, +%20 yakın ve menzilli saldır hasarı."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Kelt Kumandan"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Savaş Hazırlığı"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr "Konuşlandırıldığında, Bina ya da Kuşatma Makinesi +2 ele geçirme puanı garrizon yenilenme oranı."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Yüreklendirilmiş Savunma"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Konuşlandırıldığında, Bina ve Kuşatma Kulesi +%75 ateş sayısı."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Cesur Savunucu"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr "Askerlere +1 zırh."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Savaş Şevki"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Askerler -%15 kaynak bedeli, -%20 eğitim süresi."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Seferberlik"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Askerler +%20 hareket hızı."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Askerler ve Kuşatma Makineleri +%100 kaynak yağması alır."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Yağma"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Şampiyonlar +2 ele geçirme saldırı gücü, +%20 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Savaşçı Kraliçe"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Amun Tapınağı +%20 kaynak bedeli ve inşa süresi. Amun Tapınak Muhafızı +%20 kaynak bedeli ve eğitim süresi."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Geleneklere Meydan Okuyan"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Apedemak Tapınağı -%20 kaynak bedeli ve inşa süresi. Apedemak Tapınak Muhafızı -%20 kaynak bedeli ve eğitim süresi."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Apedemak'ın İzinden Giden"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Düşman Şifacılar -%50 iyileştirme gücü."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "İnançlıların Katliamı"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr "Askerler +10 yakın ve menzilli saldırı hasarı, +%50 kaynak yağması alır."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Kush'un Kurtarıcısı"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kuşit Trireme'leri -50 odun ve metal bedeli."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Savaş Gemileri Ganimeti"
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Binalar +%10 bölge etkisi çapı."
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr "Sömürgecilik"
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Düşman Kent Merkezleri -%50 ele geçirme puanı konuşlandırılmış yenilenme hızı."
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr "Fatih"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Piyade Kargıcılar +%20 ele geçirme saldırı gücü, +%20 yakın ve menzilli saldır hasarı."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "mızraklı asker subayı"
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr "Kuşatma Makineleri +1 zırh, +%20 yakın ve menzilli saldırı hasarı, %10 menzilli atak menzili, +%10 görüş mesafesi."
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr "Kuşatmacı"
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr "Makedonya'nın Yükselişi"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Askerler +%20 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Anlamsız Zafer"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Tapınaklar -%50 kaynak bedeli ve inşa süresi. Tapınak teknolojileri -%50 kaynak bedeli ve araştırma süresi."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budizm"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Konuşlandırıldığında, Bina teknolojileri -%20 kaynak bedeli ve -%50 araştırma süresi."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Öğretmen"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Yenilenme"
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Süvari +1 ele geçirme saldırı gücü, %+20 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr "Ön Cephe Lideri"
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Askerler, Kuşatma Makineleri, Tüccarlar, Tüccar Gemileri +%15 hareket hızı."
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr "Liderlik"
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "İşçiler +%15 inşa oranı ve toplama hızı."
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr "Yönetici"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Askerler ve Kuşatma Makineleri -%20 yakın ve menzilli saldırı tekrar süresi."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr "Yurtsever"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Müttefik Kahramanlar +%10 sağlık."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr "Refakat"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Düşman Kahramanları -%10 sağlık."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Piyade Kargıcılar +%40 sağlık."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr "Rafya Şehri"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr "İşçiler +%10 inşa oranı."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr "İnşaat'ın Piri"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Paralı Askerler -%35 kaynak bedeli."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Paralı Asker Müdavimi"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Süvari +%15 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Roma'nın Kılıcı"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Düşman Piyade -%10 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr "İnsanlar ve Yapılar +1 zırh."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Roma'ın Kalkanı"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "İnsanlar ve Kuşatmak Makineleri +2 ele geçirme saldırı gücü, +%20 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Zafer"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr "Süvari +2 zırh."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr "Süvari Komutanı"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr "Düşman Binaları, Gemileri ve Kuşatma Makineleri -%20 sağlık."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr "Şanlı Fatih"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Şampiyon Filler +%20 yakın saldır hasarı, +%20 hareket hızı."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr "Ciritçi piyade vatandaş +1 zırh, +%25 menzilli saldırı delme hasarı."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Köle Reformları"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Mızrakçılar +1 ele geçirme saldırı gücü, +%25 yakın saldırı hasarı."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Son Direniş"
Index: ps/trunk/binaries/data/mods/public/l10n/vi.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/vi.public-simulation-auras.po (revision 24320)
+++ ps/trunk/binaries/data/mods/public/l10n/vi.public-simulation-auras.po (revision 24321)
@@ -1,956 +1,948 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2020 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Do Phan <thuthom.nguyen@gmail.com>, 2020
# Lục Cửu Tử Ư <kimtan090807@gmail.com>, 2020
# Lục Cửu Tử Ư <kimtan090807@gmail.com>, 2020
# Thịnh Phan <phanhungthinh555@gmail.com>, 2020
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2020-11-28 10:01+0000\n"
-"PO-Revision-Date: 2020-08-28 11:23+0000\n"
+"POT-Creation-Date: 2020-12-01 11:21+0000\n"
+"PO-Revision-Date: 2020-12-01 14:32+0000\n"
"Last-Translator: Transifex Bot <>\n"
"Language-Team: Vietnamese (http://www.transifex.com/wildfire-games/0ad/language/vi/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: vi\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned in barracks."
msgstr "Các đơn vị nhận kinh nghiệm khi đồn trú ở doanh trại."
#: simulation/data/auras/structures/barracks_xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Đào tạo nghiêm ngặt"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Thuyền ở đồn trú +10 tốc độ hồi phục"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Sửa cảng."
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Binh lính tăng 20% sát thương cận chiến và tầm xa."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Tôn sùng tôn giáo"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Công nhân +15% tốc độ thu thập."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Yêu nước"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid "Soldiers +1 armor level and +10% melee and ranged attack damage."
msgstr "Binh lính +1 cấp độ giáp và +10 sức mạnh cận chiến và dao đọng"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Các anh hùng trừ 5% hp."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Tế Tự quyền năng"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −10% technology resource costs and research time."
msgstr "Công trình giảm 10% tài nguyên công nghệ hao tốn và thời gian nghiên cứu. "
#: simulation/data/auras/structures/library.jsonauraName
msgid "Power of Knowledge"
msgstr "Sức mạnh tri thức."
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Công trình +50% tỷ lệ tái tạo các điểm đồn trú chiếm được"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lòng trung thành"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Thương nhân +20% tốc độ di chuyển"
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Đạo luật của Ashoka"
#: simulation/data/auras/structures/rotary_mill.jsonauraDescription
msgid "Workers +25% grain gather rate."
msgstr "Công nhân +25% tỷ lệ thu thập ngũ cốc"
#: simulation/data/auras/structures/rotary_mill.jsonauraName
msgid "Farming bonus"
msgstr "Thưởng nông nghiệp"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Con người +1 tốc độ hồi phục máu"
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Điều trị y tế"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Công trình +20% bán kính lãnh thổ"
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hy Lạp hóa"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid "Garrisoned Soldiers +3 armor and +20 vision range."
msgstr "Binh lính ở đồn trú +3 giáp và +20 tầm quan sát."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Lớp bảo vệ tường thành"
#: simulation/data/auras/structures/wonder_pop_1.jsonauraDescription
msgid "+10 maximum population limit."
msgstr "+10 giới hạn dân số."
#: simulation/data/auras/structures/wonder_pop_1.jsonauraName
msgid "Symbol of Greatness"
msgstr "Biểu tượng của sự vĩ đại"
#: simulation/data/auras/structures/wonder_pop_2.jsonauraDescription
msgid ""
"+40 maximum population limit (requires the “Glorious Expansion” technology)."
msgstr "+40 giới hạn dân số ( yêu cầu có công nghệ “Mở rộng vinh quang” )."
#: simulation/data/auras/structures/wonder_pop_2.jsonauraName
msgid "Glorious Expansion"
msgstr "Mở rộng vinh quang "
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Allied Warships −25% construction time."
msgstr "Tàu chiến đồng minh giảm 25% thời gian kiến tạo."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liên minh Delia"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Allied Healers −20% resource costs."
msgstr "Trị liệu đồng minh giảm 20% tài nguyên tiêu tốn."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druids"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "Allies +10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Thương mại bậc thầy"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Allied Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Allied Elephants −20% resource costs and training time."
msgstr "Voi đồng minh giảm 20% tài nguyên hao tổn và thời gian huấn luyện."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Nhà cung cấp Voi"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "Allies +20% barter sell prices."
msgstr "Đồng minh +20% trao đổi giá bán."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Chuẩn hóa tiền tệ "
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Allied Temples −50% resource costs and building time; Temple technologies "
"−50% resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Hỗ trợ tôn giáo của Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Allied Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Con đường Hoàng gia"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "Allies +1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry −10% training time."
msgstr "Bộ binh dân quân đồng minh giảm 10% thời gian huấn luyện."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Allied Civil Centers −20% resource costs."
msgstr "Trung tâm nội chính đồng minh giảm 20% tài nguyên hao tổn."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Allied Citizen Infantry Spearmen +10% health."
msgstr "Thương binh dân quân đồng minh tăng 10% hp."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Cải cách kinh tế"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 armor and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Chỉ huy Trọng kỵ binh"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Bộ trưởng Thương mại"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 armor."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraDescription
msgid "Workers +25% build rate."
msgstr ""
#: simulation/data/auras/units/elephant_worker.jsonauraName
msgid "Elephant Workers"
msgstr ""
-#: simulation/data/auras/units/female_inspiration.jsonauraDescription
-msgid "Citizen Soldiers +10% build rate and gather speed."
-msgstr "binh lính thành thị +10% tỷ lệ xây dựng và tốc độ thu thập"
-
-#: simulation/data/auras/units/female_inspiration.jsonauraName
-msgid "Inspiration"
-msgstr ""
-
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid "Soldiers in his formation +3 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Workers +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid "Soldiers and Siege Engines +1 armor, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure or Siege Engine has +2 capture points "
"garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10 melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraDescription
msgid ""
"Siege Engines +1 armor, +20% melee and ranged attack damage, +10% ranged "
"attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraDescription
msgid "Workers +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 armor."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraDescription
msgid "Cavalry +2 armor."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_great.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines -20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_victor.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 armor, +25% ranged attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""

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