Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_infantry_02.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_infantry_02.json (revision 24603) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_infantry_02.json (nonexistent) @@ -1,27 +0,0 @@ -{ - "genericName": "Laminated Linen Body Armor", - "specificName": { - "athen": "Linothōrax", - "mace": "Linothōrax", - "ptol": "Linothōrax", - "sele": "Linothōrax", - "spart": "Linothōrax" - }, - "description": "Laminated linen body armor for infantrymen.", - "cost": { - "wood": 1000, - "metal": 450 - }, - "supersedes": "armor_infantry_01", - "requirements": { "tech": "phase_city" }, - "requirementsTooltip": "Unlocked in City Phase.", - "icon": "armor_pteruges.png", - "researchTime": 40, - "tooltip": "Infantry +1 hack and pierce resistance.", - "modifications": [ - { "value": "Resistance/Entity/Damage/Hack", "add": 1 }, - { "value": "Resistance/Entity/Damage/Pierce", "add": 1 } - ], - "affects": ["Infantry"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_infantry_02.json ___________________________________________________________________ Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Deleted: svn:mime-type ## -1 +0,0 ## -text/json \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_infantry_01.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_infantry_01.json (revision 24603) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_infantry_01.json (nonexistent) @@ -1,26 +0,0 @@ -{ - "genericName": "Quilted Body Armor", - "specificName": { - "athen": "Spolas", - "mace": "Spolas", - "ptol": "Spolas", - "sele": "Spolas", - "spart": "Spolas" - }, - "description": "Quilted linen or leather body armor for infantrymen.", - "cost": { - "wood": 1000, - "metal": 350 - }, - "requirements": { "tech": "phase_town" }, - "requirementsTooltip": "Unlocked in Town Phase.", - "icon": "armor_leather.png", - "researchTime": 40, - "tooltip": "Infantry +1 hack and pierce resistance.", - "modifications": [ - { "value": "Resistance/Entity/Damage/Hack", "add": 1 }, - { "value": "Resistance/Entity/Damage/Pierce", "add": 1 } - ], - "affects": ["Infantry"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_infantry_01.json ___________________________________________________________________ Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Deleted: svn:mime-type ## -1 +0,0 ## -text/json \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_cav_02.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_cav_02.json (revision 24603) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_cav_02.json (nonexistent) @@ -1,20 +0,0 @@ -{ - "genericName": "Chamfron", - "description": "Metal armor for a horse's body.", - "cost": { - "wood": 1000, - "metal": 450 - }, - "supersedes": "armor_cav_01", - "requirements": { "tech": "phase_city" }, - "requirementsTooltip": "Unlocked in City Phase.", - "icon": "armor_plates_cavalry.png", - "researchTime": 40, - "tooltip": "Cavalry +1 hack and pierce resistance.", - "modifications": [ - { "value": "Resistance/Entity/Damage/Hack", "add": 1 }, - { "value": "Resistance/Entity/Damage/Pierce", "add": 1 } - ], - "affects": ["Cavalry"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_cav_02.json ___________________________________________________________________ Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Deleted: svn:mime-type ## -1 +0,0 ## -text/json \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_cav_01.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_cav_01.json (revision 24603) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_cav_01.json (nonexistent) @@ -1,26 +0,0 @@ -{ - "genericName": "Chamfron", - "specificName": { - "athen": "Prometōpidion", - "mace": "Prometōpidion", - "ptol": "Prometōpidion", - "sele": "Prometōpidion", - "spart": "Prometōpidion" - }, - "description": "Metal armor for a horse's face.", - "cost": { - "wood": 1000, - "metal": 350 - }, - "requirements": { "tech": "phase_town" }, - "requirementsTooltip": "Unlocked in Town Phase.", - "icon": "armor_plates_cavalry.png", - "researchTime": 40, - "tooltip": "Cavalry +1 hack and pierce resistance.", - "modifications": [ - { "value": "Resistance/Entity/Damage/Hack", "add": 1 }, - { "value": "Resistance/Entity/Damage/Pierce", "add": 1 } - ], - "affects": ["Cavalry"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_cav_01.json ___________________________________________________________________ Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Deleted: svn:mime-type ## -1 +0,0 ## -text/json \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_01.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_01.json (nonexistent) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_01.json (revision 24604) @@ -0,0 +1,25 @@ +{ + "genericName": "Quilted Body Armor", + "specificName": { + "athen": "Spolas", + "mace": "Spolas", + "ptol": "Spolas", + "sele": "Spolas", + "spart": "Spolas" + }, + "description": "Body armor made from quilted wool, linen, cotton, or leather.", + "cost": { + "food": 400, + "metal": 400 + }, + "requirements": { "tech": "phase_town" }, + "requirementsTooltip": "Unlocked in Town Phase.", + "icon": "armor_leather.png", + "researchTime": 40, + "tooltip": "Soldiers +1 hack resistance.", + "modifications": [ + { "value": "Resistance/Entity/Damage/Hack", "add": 1 } + ], + "affects": ["Soldier"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_01.json ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:mime-type ## -0,0 +1 ## +text/json \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_02.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_02.json (nonexistent) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_02.json (revision 24604) @@ -0,0 +1,26 @@ +{ + "genericName": "Laminated Linen Body Armor", + "specificName": { + "athen": "Linothōrax", + "mace": "Linothōrax", + "ptol": "Linothōrax", + "sele": "Linothōrax", + "spart": "Linothōrax" + }, + "description": "Body armor made from laminated linen.", + "cost": { + "wood": 600, + "metal": 600 + }, + "supersedes": "soldier_resistance_hack_01", + "requirements": { "tech": "phase_city" }, + "requirementsTooltip": "Unlocked in City Phase.", + "icon": "armor_pteruges.png", + "researchTime": 40, + "tooltip": "Soldiers +1 hack resistance.", + "modifications": [ + { "value": "Resistance/Entity/Damage/Hack", "add": 1 } + ], + "affects": ["Soldier"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_02.json ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:mime-type ## -0,0 +1 ## +text/json \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_01.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_01.json (nonexistent) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_01.json (revision 24604) @@ -0,0 +1,18 @@ +{ + "genericName": "Wooden Shield", + "description": "Wooden shields are heavier but much better able to resist projectiles and blows than wicker-frame shields.", + "cost": { + "wood": 400, + "metal": 400 + }, + "requirements": { "tech": "phase_town" }, + "requirementsTooltip": "Unlocked in Town Phase.", + "icon": "shield_parma.png", + "researchTime": 40, + "tooltip": "Soldiers +1 pierce resistance.", + "modifications": [ + { "value": "Resistance/Entity/Damage/Pierce", "add": 1 } + ], + "affects": ["Soldier"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_01.json ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:mime-type ## -0,0 +1 ## +text/json \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_02.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_02.json (nonexistent) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_02.json (revision 24604) @@ -0,0 +1,19 @@ +{ + "genericName": "Metal Shield", + "description": "Strengthen shields with a metal rim or spine.", + "cost": { + "wood": 600, + "metal": 600 + }, + "supersedes": "soldier_resistance_pierce_01", + "requirements": { "tech": "phase_city" }, + "requirementsTooltip": "Unlocked in City Phase.", + "icon": "shields_generic_bronze.png", + "researchTime": 40, + "tooltip": "Soldiers +1 pierce resistance.", + "modifications": [ + { "value": "Resistance/Entity/Damage/Pierce", "add": 1 } + ], + "affects": ["Soldier"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_02.json ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:mime-type ## -0,0 +1 ## +text/json \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_forge.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_forge.xml (revision 24603) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_forge.xml (revision 24604) @@ -1,69 +1,69 @@ 120 200 12.0 1 Infantry Healer 2000 decay|rubble/rubble_stone_4x4 Forge template_structure_military_forge Research attack and resistance technologies. -ConquestCritical Town Forge structures/blacksmith.png phase_town 40 attack_infantry_melee_01 attack_infantry_melee_02 attack_infantry_ranged_01 attack_infantry_ranged_02 attack_cavalry_melee_01 attack_cavalry_melee_02 attack_cavalry_ranged_01 attack_cavalry_ranged_02 - armor_infantry_01 - armor_infantry_02 - armor_cav_01 - armor_cav_02 + soldier_resistance_hack_01 + soldier_resistance_hack_02 + soldier_resistance_pierce_01 + soldier_resistance_pierce_02 armor_hero_01 interface/complete/building/complete_forge.xml 38 30000 32 structures/fndn_5x5.xml