Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml (revision 24623)
@@ -1,87 +1,84 @@
own ally neutral
shore
Dock
150
200
8.0
2500
decay|rubble/rubble_stone_4x4
Dock
template_structure_military_dock
Build upon a shoreline in own, neutral, or allied territory. Establish trade routes. Construct Ships and research Ship technologies.
Economic Naval Trade Village Dock
structures/dock.png
40
land naval
0.2
-
- 5
-
true
0.0
0.8
units/{civ}/ship_fishing
units/{civ}/ship_merchant
units/{civ}/ship_bireme
units/{civ}/ship_trireme
units/{civ}/ship_quinquereme
units/{civ}/ship_fire
fishing_boat_gather_rate
fishing_boat_gather_capacity
ship_cost_time
ship_health
ship_movement_speed
equine_transports
ship
food wood stone metal
true
interface/complete/building/complete_dock.xml
40
structures/fndn_4x4_dock.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml (revision 24623)
@@ -1,59 +1,56 @@
structures/rotary_mill
100
200
100
6.0
2000
Rotary Mill
template_structure_special_rotarymill
RotaryMill
structures/rotarymill.png
40
20
-
- 2
-
interface/complete/building/complete_ffactri.xml
8.0
false
32
40000
40
structures/fndn_6x6.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/barracks.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/barracks.xml (revision 24623)
@@ -1,34 +1,31 @@
300
0
5.0
decay|rubble/rubble_stone_5x5
brit
Coriosessa
60
0
-
- 4
-
structures/britons/barracks.xml
structures/fndn_6x6.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/dock.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/dock.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/dock.xml (revision 24623)
@@ -1,24 +1,21 @@
8.0
decay|rubble/rubble_celt_dock
brit
Counos
-
- 2
-
structures/britons/dock.xml
structures/fndn_celt_dock.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/farmstead.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/farmstead.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/farmstead.xml (revision 24623)
@@ -1,23 +1,20 @@
decay|rubble/rubble_stone_3x3
brit
Buta
-
- 2
-
structures/britons/farmstead.xml
structures/fndn_3x3.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/forge.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/forge.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/forge.xml (revision 24623)
@@ -1,13 +1,10 @@
brit
Gobanion
-
- 2
-
structures/britons/blacksmith.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/fortress.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/fortress.xml (revision 24623)
@@ -1,42 +1,39 @@
18.0
decay|rubble/rubble_stone_5x5
brit
Dunon
Territory root. Train Champion Infantry and Heroes. Garrison Soldiers for additional arrows.
-
- 12
-
units/{civ}/champion_infantry
units/{civ}/hero_boudicca
units/{civ}/hero_caratacos
units/{civ}/hero_cunobelin
interface/complete/building/complete_broch.xml
structures/britons/fortress.xml
structures/fndn_9x9.xml
28
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/market.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/market.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/market.xml (revision 24623)
@@ -1,24 +1,21 @@
8.0
decay|rubble/rubble_stone_5x5
brit
Magos
-
- 5
-
structures/britons/market.xml
structures/fndn_6x6.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/storehouse.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/storehouse.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/storehouse.xml (revision 24623)
@@ -1,19 +1,16 @@
brit
Capanon
-
- 2
-
structures/britons/storehouse.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart/super_dock.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart/super_dock.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart/super_dock.xml (revision 24623)
@@ -1,101 +1,98 @@
structures/cart_super_dock_repair
own ally neutral
shore
Dock
2000
10
500
300
200
8.0
5
0.1
Unit
Support Infantry Cavalry Ship
0
2
5000
cart
Naval Shipyard
Cothon
Build upon a shoreline in own, neutral, or allied territory. Acquire large tracts of territory. Territory root. Construct Warships and research technologies.
ConquestCritical CivSpecific
Naval -City Town Shipyard
structures/uber_dock.png
phase_town
60
40
-
- 10
-
true
0.0
0.7
units/{civ}/ship_bireme
units/{civ}/ship_trireme
units/{civ}/ship_quinquereme
exploration
ship
35
interface/complete/building/complete_dock.xml
true
200
25000
100
structures/carthaginians/super_dock.xml
structures/fndn_dock_super.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/barracks.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/barracks.xml (revision 24623)
@@ -1,34 +1,31 @@
300
0
5.0
decay|rubble/rubble_stone_5x5
gaul
Coriosedlon
60
0
-
- 4
-
structures/celts/barracks.xml
structures/fndn_6x6.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/dock.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/dock.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/dock.xml (revision 24623)
@@ -1,24 +1,21 @@
8.0
decay|rubble/rubble_celt_dock
gaul
Counos
-
- 2
-
structures/celts/dock.xml
structures/fndn_celt_dock.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/farmstead.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/farmstead.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/farmstead.xml (revision 24623)
@@ -1,19 +1,16 @@
gaul
Buta
-
- 2
-
structures/gauls/farmstead.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/forge.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/forge.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/forge.xml (revision 24623)
@@ -1,13 +1,10 @@
gaul
Gobanion
-
- 2
-
structures/gauls/blacksmith.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/fortress.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/fortress.xml (revision 24623)
@@ -1,29 +1,26 @@
gaul
Dunon
Territory root. Train Champion Infantry. Garrison Soldiers for additional arrows.
-
- 12
-
units/{civ}/champion_infantry
interface/complete/building/complete_fortress.xml
structures/gauls/fortress.xml
16.8
5.8
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/market.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/market.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/market.xml (revision 24623)
@@ -1,24 +1,21 @@
8.0
decay|rubble/rubble_stone_5x5
gaul
Magos
-
- 5
-
structures/gauls/market.xml
structures/fndn_6x6.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/storehouse.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/storehouse.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/storehouse.xml (revision 24623)
@@ -1,19 +1,16 @@
gaul
Capanon
-
- 2
-
structures/gauls/storehouse.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/hellenic_propylaea.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/hellenic_propylaea.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/hellenic_propylaea.xml (revision 24623)
@@ -1,47 +1,44 @@
200
0
0
200
200
8.0
2000
Portico
Propylaea
structures/tholos.png
75
75
-
- 10
-
false
40
65535
20
structures/hellenes/propylaea.xml
structures/fndn_6x6.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/hellenic_stoa.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/hellenic_stoa.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/hellenic_stoa.xml (revision 24623)
@@ -1,51 +1,48 @@
Stoa
110
0
0
100
100
10.0
1100
Stoa
Hellenic Stoa
gaia/special_stoa.png
50
50
-
- 10
-
false
36
65535
40
special/greek_stoa.xml
structures/fndn_6x4.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber/defense_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber/defense_tower.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber/defense_tower.xml (revision 24623)
@@ -1,53 +1,50 @@
12
2
200
50
250
12.0
8
2400
decay|rubble/rubble_stone_3x3
iber
Dorre
10
50
-
- 5
-
17.0
38
structures/iberians/scout_tower.xml
structures/fndn_4x4.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber/fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber/fortress.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber/fortress.xml (revision 24623)
@@ -1,28 +1,25 @@
iber
Castro
Territory root. Train Champion Infantry and Heroes. Garrison Soldiers for additional arrows.
-
- 15
-
units/{civ}/champion_infantry
units/{civ}/hero_caros
units/{civ}/hero_indibil
units/{civ}/hero_viriato
structures/iberians/fortress.xml
24.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush/temple_amun.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush/temple_amun.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush/temple_amun.xml (revision 24623)
@@ -1,58 +1,55 @@
structures/kush_temple_amun
TempleOfAmun
2
2
2
2
decay|rubble/rubble_stone_6x6
kush
Grand Temple of Amun
Pr-ʿImn
Train Healers and Amun Champions and research healing technologies.
CivSpecific
-Town City TempleOfAmun
structures/temple_epic.png
phase_city
2
-
- 10
-
-units/{civ}/support_healer_b
units/{civ}/support_healer_e
units/{civ}/champion_infantry_amun
2
structures/kushites/temple_amun.xml
structures/fndn_9x9.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur/palace.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur/palace.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur/palace.xml (revision 24623)
@@ -1,67 +1,64 @@
Palace
200
200
200
5.0
2000
maur
Palace
Harmya
Territory root. Train Maiden Guards and Heroes.
ConquestCritical CivSpecific
Palace
gaia/special_stoa.png
40
40
-
- 10
-
0.7
units/{civ}/champion_maiden
units/{civ}/champion_maiden_archer
units/{civ}/hero_chanakya
units/{civ}/hero_chandragupta
units/{civ}/hero_ashoka
interface/complete/building/complete_broch.xml
true
48
40000
40
structures/mauryas/misc_structure_01.xml
structures/fndn_9x4.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers/apadana.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers/apadana.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers/apadana.xml (revision 24623)
@@ -1,82 +1,79 @@
Palace
300
300
200
8.0
10
3000
decay|rubble/rubble_stone_6x6
pers
Throne Hall
Apadāna
Train Champions and Heroes.
ConquestCritical CivSpecific
Palace
structures/palace.png
60
40
-
- 10
-
0.8
units/{civ}/champion_infantry
units/{civ}/hero_cyrus_ii
units/{civ}/hero_darius_i
units/{civ}/hero_xerxes_i
immortals
1.0
1.0
0.75
0.75
1000
interface/complete/building/complete_broch.xml
true
48
40000
40
structures/persians/apadana.xml
structures/fndn_8x9.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers/tacara.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers/tacara.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers/tacara.xml (revision 24623)
@@ -1,58 +1,55 @@
300
200
400
8.0
10
3000
decay|rubble/rubble_stone_6x6
pers
Palace
Taçara
ConquestCritical
Palace
structures/palace.png
40
80
-
- 10
-
interface/complete/building/complete_broch.xml
true
48
40000
40
structures/persians/palace.xml
structures/fndn_6x6.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml (revision 24623)
@@ -1,137 +1,134 @@
Bow
0
25
0
70
0
1200
2000
0
100.0
1.5
9.81
false
outline_border.png
outline_border_mask.png
0.175
1
15
1
Soldier
neutral enemy
ArmyCamp
ArmyCamp
45
1500
10.0
3.0
250
500
12.0
40
0.1
Unit
Support Infantry Cavalry Siege
0
6
2500
decay|rubble/rubble_rome_sb
rome
Army Camp
Castra
Build in neutral or enemy territory. Train Melee Infantry. Garrison Soldiers for additional arrows.
ConquestCritical CivSpecific
City ArmyCamp
structures/roman_camp.png
phase_city
100
-
- 5
-
0.7
units/{civ}/infantry_axeman_a
units/{civ}/infantry_swordsman_a
units/{civ}/infantry_spearman_a
units/{civ}/infantry_pikeman_a
15
25
2
1
5
1
interface/complete/building/complete_broch.xml
attack/weapon/bow_attack.xml
attack/impact/arrow_impact.xml
37.5
100
structures/romans/camp.xml
structures/fndn_8x8.xml
29.5
8
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml (revision 24623)
@@ -1,76 +1,73 @@
structures/temple_heal
200
300
12.0
20
0.1
Unit
Support Infantry Cavalry
3
2
2000
decay|rubble/rubble_stone_4x6
Temple
template_structure_civic_temple
Train Healers and research healing technologies.
Town Temple
structures/temple.png
phase_town
60
-
- 5
-
0.8
units/{civ}/support_healer_b
heal_range
heal_range_2
heal_rate
heal_rate_2
garrison_heal
health_regen_units
interface/complete/building/complete_temple.xml
false
40
30000
40
structures/fndn_4x6.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 24622)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 24623)
@@ -1,112 +1,109 @@
Bow
0
16
0
70
0
1200
2000
0
100.0
1.5
9.81
false
Human
outline_border.png
outline_border_mask.png
0.175
3
1
Soldier
Fortress
Fortress
55
4000
10.0
450
300
600
8.0
20
0.075
Support Infantry Cavalry Siege
6
5200
decay|rubble/rubble_stone_6x6
Fortress
template_structure_military_fortress
Territory root. Garrison Soldiers for additional arrows.
GarrisonFortress
Defensive City Fortress
structures/fortress.png
phase_city
60
120
-
- 10
-
0.8
attack_soldiers_will
interface/complete/building/complete_fortress.xml
attack/weapon/bow_attack.xml
attack/impact/arrow_impact.xml
true
80
40000
100
structures/fndn_8x8.xml