Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml (revision 24623) @@ -1,87 +1,84 @@ own ally neutral shore Dock 150 200 8.0 2500 decay|rubble/rubble_stone_4x4 Dock template_structure_military_dock Build upon a shoreline in own, neutral, or allied territory. Establish trade routes. Construct Ships and research Ship technologies. Economic Naval Trade Village Dock structures/dock.png 40 land naval 0.2 - - 5 - true 0.0 0.8 units/{civ}/ship_fishing units/{civ}/ship_merchant units/{civ}/ship_bireme units/{civ}/ship_trireme units/{civ}/ship_quinquereme units/{civ}/ship_fire fishing_boat_gather_rate fishing_boat_gather_capacity ship_cost_time ship_health ship_movement_speed equine_transports ship food wood stone metal true interface/complete/building/complete_dock.xml 40 structures/fndn_4x4_dock.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml (revision 24623) @@ -1,59 +1,56 @@ structures/rotary_mill 100 200 100 6.0 2000 Rotary Mill template_structure_special_rotarymill RotaryMill structures/rotarymill.png 40 20 - - 2 - interface/complete/building/complete_ffactri.xml 8.0 false 32 40000 40 structures/fndn_6x6.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/barracks.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/barracks.xml (revision 24623) @@ -1,34 +1,31 @@ 300 0 5.0 decay|rubble/rubble_stone_5x5 brit Coriosessa 60 0 - - 4 - structures/britons/barracks.xml structures/fndn_6x6.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/dock.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/dock.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/dock.xml (revision 24623) @@ -1,24 +1,21 @@ 8.0 decay|rubble/rubble_celt_dock brit Counos - - 2 - structures/britons/dock.xml structures/fndn_celt_dock.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/farmstead.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/farmstead.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/farmstead.xml (revision 24623) @@ -1,23 +1,20 @@ decay|rubble/rubble_stone_3x3 brit Buta - - 2 - structures/britons/farmstead.xml structures/fndn_3x3.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/forge.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/forge.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/forge.xml (revision 24623) @@ -1,13 +1,10 @@ brit Gobanion - - 2 - structures/britons/blacksmith.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/fortress.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/fortress.xml (revision 24623) @@ -1,42 +1,39 @@ 18.0 decay|rubble/rubble_stone_5x5 brit Dunon Territory root. Train Champion Infantry and Heroes. Garrison Soldiers for additional arrows. - - 12 - units/{civ}/champion_infantry units/{civ}/hero_boudicca units/{civ}/hero_caratacos units/{civ}/hero_cunobelin interface/complete/building/complete_broch.xml structures/britons/fortress.xml structures/fndn_9x9.xml 28 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/market.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/market.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/market.xml (revision 24623) @@ -1,24 +1,21 @@ 8.0 decay|rubble/rubble_stone_5x5 brit Magos - - 5 - structures/britons/market.xml structures/fndn_6x6.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/storehouse.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/storehouse.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/storehouse.xml (revision 24623) @@ -1,19 +1,16 @@ brit Capanon - - 2 - structures/britons/storehouse.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart/super_dock.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart/super_dock.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart/super_dock.xml (revision 24623) @@ -1,101 +1,98 @@ structures/cart_super_dock_repair own ally neutral shore Dock 2000 10 500 300 200 8.0 5 0.1 Unit Support Infantry Cavalry Ship 0 2 5000 cart Naval Shipyard Cothon Build upon a shoreline in own, neutral, or allied territory. Acquire large tracts of territory. Territory root. Construct Warships and research technologies. ConquestCritical CivSpecific Naval -City Town Shipyard structures/uber_dock.png phase_town 60 40 - - 10 - true 0.0 0.7 units/{civ}/ship_bireme units/{civ}/ship_trireme units/{civ}/ship_quinquereme exploration ship 35 interface/complete/building/complete_dock.xml true 200 25000 100 structures/carthaginians/super_dock.xml structures/fndn_dock_super.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/barracks.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/barracks.xml (revision 24623) @@ -1,34 +1,31 @@ 300 0 5.0 decay|rubble/rubble_stone_5x5 gaul Coriosedlon 60 0 - - 4 - structures/celts/barracks.xml structures/fndn_6x6.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/dock.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/dock.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/dock.xml (revision 24623) @@ -1,24 +1,21 @@ 8.0 decay|rubble/rubble_celt_dock gaul Counos - - 2 - structures/celts/dock.xml structures/fndn_celt_dock.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/farmstead.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/farmstead.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/farmstead.xml (revision 24623) @@ -1,19 +1,16 @@ gaul Buta - - 2 - structures/gauls/farmstead.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/forge.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/forge.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/forge.xml (revision 24623) @@ -1,13 +1,10 @@ gaul Gobanion - - 2 - structures/gauls/blacksmith.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/fortress.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/fortress.xml (revision 24623) @@ -1,29 +1,26 @@ gaul Dunon Territory root. Train Champion Infantry. Garrison Soldiers for additional arrows. - - 12 - units/{civ}/champion_infantry interface/complete/building/complete_fortress.xml structures/gauls/fortress.xml 16.8 5.8 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/market.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/market.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/market.xml (revision 24623) @@ -1,24 +1,21 @@ 8.0 decay|rubble/rubble_stone_5x5 gaul Magos - - 5 - structures/gauls/market.xml structures/fndn_6x6.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/storehouse.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/storehouse.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/storehouse.xml (revision 24623) @@ -1,19 +1,16 @@ gaul Capanon - - 2 - structures/gauls/storehouse.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/hellenic_propylaea.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/hellenic_propylaea.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/hellenic_propylaea.xml (revision 24623) @@ -1,47 +1,44 @@ 200 0 0 200 200 8.0 2000 Portico Propylaea structures/tholos.png 75 75 - - 10 - false 40 65535 20 structures/hellenes/propylaea.xml structures/fndn_6x6.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/hellenic_stoa.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/hellenic_stoa.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/hellenic_stoa.xml (revision 24623) @@ -1,51 +1,48 @@ Stoa 110 0 0 100 100 10.0 1100 Stoa Hellenic Stoa gaia/special_stoa.png 50 50 - - 10 - false 36 65535 40 special/greek_stoa.xml structures/fndn_6x4.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber/defense_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber/defense_tower.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber/defense_tower.xml (revision 24623) @@ -1,53 +1,50 @@ 12 2 200 50 250 12.0 8 2400 decay|rubble/rubble_stone_3x3 iber Dorre 10 50 - - 5 - 17.0 38 structures/iberians/scout_tower.xml structures/fndn_4x4.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber/fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber/fortress.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber/fortress.xml (revision 24623) @@ -1,28 +1,25 @@ iber Castro Territory root. Train Champion Infantry and Heroes. Garrison Soldiers for additional arrows. - - 15 - units/{civ}/champion_infantry units/{civ}/hero_caros units/{civ}/hero_indibil units/{civ}/hero_viriato structures/iberians/fortress.xml 24.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush/temple_amun.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush/temple_amun.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush/temple_amun.xml (revision 24623) @@ -1,58 +1,55 @@ structures/kush_temple_amun TempleOfAmun 2 2 2 2 decay|rubble/rubble_stone_6x6 kush Grand Temple of Amun Pr-ʿImn Train Healers and Amun Champions and research healing technologies. CivSpecific -Town City TempleOfAmun structures/temple_epic.png phase_city 2 - - 10 - -units/{civ}/support_healer_b units/{civ}/support_healer_e units/{civ}/champion_infantry_amun 2 structures/kushites/temple_amun.xml structures/fndn_9x9.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur/palace.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur/palace.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/maur/palace.xml (revision 24623) @@ -1,67 +1,64 @@ Palace 200 200 200 5.0 2000 maur Palace Harmya Territory root. Train Maiden Guards and Heroes. ConquestCritical CivSpecific Palace gaia/special_stoa.png 40 40 - - 10 - 0.7 units/{civ}/champion_maiden units/{civ}/champion_maiden_archer units/{civ}/hero_chanakya units/{civ}/hero_chandragupta units/{civ}/hero_ashoka interface/complete/building/complete_broch.xml true 48 40000 40 structures/mauryas/misc_structure_01.xml structures/fndn_9x4.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers/apadana.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers/apadana.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers/apadana.xml (revision 24623) @@ -1,82 +1,79 @@ Palace 300 300 200 8.0 10 3000 decay|rubble/rubble_stone_6x6 pers Throne Hall Apadāna Train Champions and Heroes. ConquestCritical CivSpecific Palace structures/palace.png 60 40 - - 10 - 0.8 units/{civ}/champion_infantry units/{civ}/hero_cyrus_ii units/{civ}/hero_darius_i units/{civ}/hero_xerxes_i immortals 1.0 1.0 0.75 0.75 1000 interface/complete/building/complete_broch.xml true 48 40000 40 structures/persians/apadana.xml structures/fndn_8x9.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers/tacara.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers/tacara.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/pers/tacara.xml (revision 24623) @@ -1,58 +1,55 @@ 300 200 400 8.0 10 3000 decay|rubble/rubble_stone_6x6 pers Palace Taçara ConquestCritical Palace structures/palace.png 40 80 - - 10 - interface/complete/building/complete_broch.xml true 48 40000 40 structures/persians/palace.xml structures/fndn_6x6.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml (revision 24623) @@ -1,137 +1,134 @@ Bow 0 25 0 70 0 1200 2000 0 100.0 1.5 9.81 false outline_border.png outline_border_mask.png 0.175 1 15 1 Soldier neutral enemy ArmyCamp ArmyCamp 45 1500 10.0 3.0 250 500 12.0 40 0.1 Unit Support Infantry Cavalry Siege 0 6 2500 decay|rubble/rubble_rome_sb rome Army Camp Castra Build in neutral or enemy territory. Train Melee Infantry. Garrison Soldiers for additional arrows. ConquestCritical CivSpecific City ArmyCamp structures/roman_camp.png phase_city 100 - - 5 - 0.7 units/{civ}/infantry_axeman_a units/{civ}/infantry_swordsman_a units/{civ}/infantry_spearman_a units/{civ}/infantry_pikeman_a 15 25 2 1 5 1 interface/complete/building/complete_broch.xml attack/weapon/bow_attack.xml attack/impact/arrow_impact.xml 37.5 100 structures/romans/camp.xml structures/fndn_8x8.xml 29.5 8 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml (revision 24623) @@ -1,76 +1,73 @@ structures/temple_heal 200 300 12.0 20 0.1 Unit Support Infantry Cavalry 3 2 2000 decay|rubble/rubble_stone_4x6 Temple template_structure_civic_temple Train Healers and research healing technologies. Town Temple structures/temple.png phase_town 60 - - 5 - 0.8 units/{civ}/support_healer_b heal_range heal_range_2 heal_rate heal_rate_2 garrison_heal health_regen_units interface/complete/building/complete_temple.xml false 40 30000 40 structures/fndn_4x6.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 24622) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 24623) @@ -1,112 +1,109 @@ Bow 0 16 0 70 0 1200 2000 0 100.0 1.5 9.81 false Human outline_border.png outline_border_mask.png 0.175 3 1 Soldier Fortress Fortress 55 4000 10.0 450 300 600 8.0 20 0.075 Support Infantry Cavalry Siege 6 5200 decay|rubble/rubble_stone_6x6 Fortress template_structure_military_fortress Territory root. Garrison Soldiers for additional arrows. GarrisonFortress Defensive City Fortress structures/fortress.png phase_city 60 120 - - 10 - 0.8 attack_soldiers_will interface/complete/building/complete_fortress.xml attack/weapon/bow_attack.xml attack/impact/arrow_impact.xml true 80 40000 100 structures/fndn_8x8.xml