Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml (revision 24657)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml (revision 24658)
@@ -1,134 +1,134 @@
Bow
0
25
0
- 70
+ 60
0
1200
2000
0
100.0
1.5
9.81
false
outline_border.png
outline_border_mask.png
0.175
1
15
1
Soldier
neutral enemy
ArmyCamp
ArmyCamp
45
1500
10.0
3.0
250
500
12.0
40
0.1
Unit
Support Infantry Cavalry Siege
0
6
2500
decay|rubble/rubble_rome_sb
rome
Army Camp
Castra
Build in neutral or enemy territory. Train Melee Infantry. Garrison Soldiers for additional arrows.
ConquestCritical CivSpecific
City ArmyCamp
structures/roman_camp.png
phase_city
100
0.7
units/{civ}/infantry_axeman_a
units/{civ}/infantry_swordsman_a
units/{civ}/infantry_spearman_a
units/{civ}/infantry_pikeman_a
15
25
2
1
5
1
interface/complete/building/complete_broch.xml
attack/weapon/bow_attack.xml
attack/impact/arrow_impact.xml
37.5
- 100
+ 90
structures/romans/camp.xml
structures/fndn_8x8.xml
29.5
8
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml (revision 24657)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml (revision 24658)
@@ -1,152 +1,152 @@
FemaleCitizen
140
190
100
Bow
0
12
0
- 70
+ 60
0
1200
2000
0
100.0
1.5
9.81
false
Human
outline_border.png
outline_border_mask.png
0.175
3
1
Soldier
own neutral
CivilCentre
CivilCentre
160
2500
5.0
500
500
500
500
8.0
20
0.1
Unit
Support Infantry Cavalry
0
1
3000
decay|rubble/rubble_stone_6x6
Civic Center
template_structure_civic_civil_centre
Build in own or neutral territory. Acquire large tracts of territory. Territory root. Train Citizens and research technologies. Garrison Soldiers for additional arrows.
CivCentre
Defensive CivilCentre
structures/civic_centre.png
100
100
100
20
0.8
units/{civ}/support_female_citizen
phase_town_{civ}
phase_city_{civ}
unlock_shared_los
unlock_shared_dropsites
unlock_spies
spy_counter
archery_tradition
5
5
5
15
3
food wood stone metal
true
interface/complete/building/complete_civ_center.xml
interface/alarm/alarm_alert_0.xml
interface/alarm/alarm_alert_1.xml
attack/weapon/bow_attack.xml
attack/impact/arrow_impact.xml
true
140
10000
- 100
+ 90
structures/fndn_8x8.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml (revision 24657)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml (revision 24658)
@@ -1,75 +1,75 @@
Bow
0
0
0
- 70
+ 60
10
1200
2000
0
100.0
1.5
39.81
false
Human
outline_border.png
outline_border_mask.png
0.175
1
1
Infantry
Tower
Tower
55
0.1
Unit
Support Infantry
0
2
1000
decay|rubble/rubble_stone_2x2
Tower
Tower
interface/complete/building/complete_tower.xml
attack/weapon/bow_attack.xml
attack/impact/arrow_impact.xml
18.0
80
structures/fndn_3x3.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml (revision 24657)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml (revision 24658)
@@ -1,77 +1,77 @@
Bow
0
8
0
- 70
+ 60
12
1200
2000
0
100.0
1.5
39.81
false
Human
outline_border.png
outline_border_mask.png
0.175
0
1
Infantry
80
90
2
Support Infantry
4000
decay|rubble/rubble_stone_wall_tower
Wall Turret
template_structure_defensive_wall_tower
Garrison Infantry for additional arrows.
WallTower
structures/tower.png
18
interface/complete/building/complete_tower.xml
attack/weapon/bow_attack.xml
attack/impact/arrow_impact.xml
80
structures/fndn_3x3_tower.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 24657)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 24658)
@@ -1,109 +1,109 @@
Bow
0
16
0
- 70
+ 60
0
1200
2000
0
100.0
1.5
9.81
false
Human
outline_border.png
outline_border_mask.png
0.175
3
1
Soldier
Fortress
Fortress
55
4000
10.0
450
300
600
8.0
20
0.075
Support Infantry Cavalry Siege
6
5200
decay|rubble/rubble_stone_6x6
Fortress
template_structure_military_fortress
Territory root. Garrison Soldiers for additional arrows.
GarrisonFortress
Defensive City Fortress
structures/fortress.png
phase_city
60
120
0.8
attack_soldiers_will
interface/complete/building/complete_fortress.xml
attack/weapon/bow_attack.xml
attack/impact/arrow_impact.xml
true
80
40000
- 100
+ 90
structures/fndn_8x8.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml (revision 24657)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml (revision 24658)
@@ -1,41 +1,41 @@
Bow
0
7
0
- 70
+ 60
0
500
1000
0
100.0
39.81
3.0
false
Human
50
Archer
Cavalry Archer
attack/impact/arrow_impact.xml
attack/weapon/bow_attack.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml (revision 24657)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml (revision 24658)
@@ -1,47 +1,47 @@
Bow
0
14
0
- 70
+ 60
0
500
1000
0
100.0
1.0
39.81
false
Human
Ranged Archer
Champion Cavalry Archer
special/formations/skirmish
-2
-2
attack/impact/arrow_impact.xml
attack/weapon/bow_attack.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml (revision 24657)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml (revision 24658)
@@ -1,53 +1,53 @@
Bow
0
13.5
0
- 70
+ 60
0
500
1000
0
100.0
1.0
39.81
false
Human
120
Ranged Archer
Champion Archer
special/formations/skirmish
-2
-2
attack/impact/arrow_impact.xml
attack/weapon/bow_attack.xml
1.2
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_elephant_archer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_elephant_archer.xml (revision 24657)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_elephant_archer.xml (revision 24658)
@@ -1,50 +1,50 @@
Bow
0
14
0
- 70
+ 60
0
500
1000
0
100.0
39.81
3.0
false
Human
20
175
75
200
Elephant Archer
Ranged Archer
18
7
attack/impact/arrow_impact.xml
attack/weapon/bow_attack.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml (revision 24657)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml (revision 24658)
@@ -1,47 +1,47 @@
Bow
0
28
0
- 70
+ 60
0
500
1000
0
100.0
0.5
39.81
false
Human
Ranged Archer
Hero Cavalry Archer
special/formations/skirmish
-2
-2
attack/impact/arrow_impact.xml
attack/weapon/bow_attack.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml (revision 24657)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml (revision 24658)
@@ -1,47 +1,47 @@
Bow
0
27
0
- 70
+ 60
0
500
1000
0
100.0
0.5
39.81
false
Human
Ranged Archer
Hero Archer
special/formations/skirmish
-2
-2
attack/impact/arrow_impact.xml
attack/weapon/bow_attack.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml (revision 24657)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml (revision 24658)
@@ -1,56 +1,56 @@
Bow
0
6.7
0
- 70
+ 60
0
500
1000
0
100.0
39.81
3.0
false
Human
50
50
Archer
Archer
5
1
1
attack/impact/arrow_impact.xml
attack/weapon/bow_attack.xml
1.2
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml (revision 24657)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml (revision 24658)
@@ -1,56 +1,56 @@
Sling
0
11.5
1.1
- 50
+ 45
0
750
1250
0
90
3.5
29.81
false
Human
30
20
Slinger
Slinger
3
2
1
1
attack/weapon/sling_attack.xml
1.2
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_boltshooter.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_boltshooter.xml (revision 24657)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_boltshooter.xml (revision 24658)
@@ -1,79 +1,79 @@
Bolt
0
240
0
90
15
5000
6000
0
150.0
1.0
9.81
false
Human
Linear
9
false
80
20
20
250
250
2
2.0
200
Ranged BoltShooter
Bolt Shooter
200
50
50
attack/impact/arrow_metal.xml
attack/weapon/arrowfly.xml
standground
0.9
- 120
+ 100
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml (revision 24657)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml (revision 24658)
@@ -1,72 +1,72 @@
Stone
0
0
210
80
40
6000
7000
0
40.0
6.0
9.81
false
props/units/weapons/rock_explosion.xml
0.1
Structure
20
25
400
250
4.5
250
Ranged StoneThrower
Siege Catapult
250
80
50
attack/impact/siegeprojectilehit.xml
attack/siege/ballist_attack.xml
standground
0.8
- 120
+ 100