Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml (revision 24657) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml (revision 24658) @@ -1,134 +1,134 @@ Bow 0 25 0 - 70 + 60 0 1200 2000 0 100.0 1.5 9.81 false outline_border.png outline_border_mask.png 0.175 1 15 1 Soldier neutral enemy ArmyCamp ArmyCamp 45 1500 10.0 3.0 250 500 12.0 40 0.1 Unit Support Infantry Cavalry Siege 0 6 2500 decay|rubble/rubble_rome_sb rome Army Camp Castra Build in neutral or enemy territory. Train Melee Infantry. Garrison Soldiers for additional arrows. ConquestCritical CivSpecific City ArmyCamp structures/roman_camp.png phase_city 100 0.7 units/{civ}/infantry_axeman_a units/{civ}/infantry_swordsman_a units/{civ}/infantry_spearman_a units/{civ}/infantry_pikeman_a 15 25 2 1 5 1 interface/complete/building/complete_broch.xml attack/weapon/bow_attack.xml attack/impact/arrow_impact.xml 37.5 - 100 + 90 structures/romans/camp.xml structures/fndn_8x8.xml 29.5 8 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml (revision 24657) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml (revision 24658) @@ -1,152 +1,152 @@ FemaleCitizen 140 190 100 Bow 0 12 0 - 70 + 60 0 1200 2000 0 100.0 1.5 9.81 false Human outline_border.png outline_border_mask.png 0.175 3 1 Soldier own neutral CivilCentre CivilCentre 160 2500 5.0 500 500 500 500 8.0 20 0.1 Unit Support Infantry Cavalry 0 1 3000 decay|rubble/rubble_stone_6x6 Civic Center template_structure_civic_civil_centre Build in own or neutral territory. Acquire large tracts of territory. Territory root. Train Citizens and research technologies. Garrison Soldiers for additional arrows. CivCentre Defensive CivilCentre structures/civic_centre.png 100 100 100 20 0.8 units/{civ}/support_female_citizen phase_town_{civ} phase_city_{civ} unlock_shared_los unlock_shared_dropsites unlock_spies spy_counter archery_tradition 5 5 5 15 3 food wood stone metal true interface/complete/building/complete_civ_center.xml interface/alarm/alarm_alert_0.xml interface/alarm/alarm_alert_1.xml attack/weapon/bow_attack.xml attack/impact/arrow_impact.xml true 140 10000 - 100 + 90 structures/fndn_8x8.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml (revision 24657) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml (revision 24658) @@ -1,75 +1,75 @@ Bow 0 0 0 - 70 + 60 10 1200 2000 0 100.0 1.5 39.81 false Human outline_border.png outline_border_mask.png 0.175 1 1 Infantry Tower Tower 55 0.1 Unit Support Infantry 0 2 1000 decay|rubble/rubble_stone_2x2 Tower Tower interface/complete/building/complete_tower.xml attack/weapon/bow_attack.xml attack/impact/arrow_impact.xml 18.0 80 structures/fndn_3x3.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml (revision 24657) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml (revision 24658) @@ -1,77 +1,77 @@ Bow 0 8 0 - 70 + 60 12 1200 2000 0 100.0 1.5 39.81 false Human outline_border.png outline_border_mask.png 0.175 0 1 Infantry 80 90 2 Support Infantry 4000 decay|rubble/rubble_stone_wall_tower Wall Turret template_structure_defensive_wall_tower Garrison Infantry for additional arrows. WallTower structures/tower.png 18 interface/complete/building/complete_tower.xml attack/weapon/bow_attack.xml attack/impact/arrow_impact.xml 80 structures/fndn_3x3_tower.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 24657) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 24658) @@ -1,109 +1,109 @@ Bow 0 16 0 - 70 + 60 0 1200 2000 0 100.0 1.5 9.81 false Human outline_border.png outline_border_mask.png 0.175 3 1 Soldier Fortress Fortress 55 4000 10.0 450 300 600 8.0 20 0.075 Support Infantry Cavalry Siege 6 5200 decay|rubble/rubble_stone_6x6 Fortress template_structure_military_fortress Territory root. Garrison Soldiers for additional arrows. GarrisonFortress Defensive City Fortress structures/fortress.png phase_city 60 120 0.8 attack_soldiers_will interface/complete/building/complete_fortress.xml attack/weapon/bow_attack.xml attack/impact/arrow_impact.xml true 80 40000 - 100 + 90 structures/fndn_8x8.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml (revision 24657) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml (revision 24658) @@ -1,41 +1,41 @@ Bow 0 7 0 - 70 + 60 0 500 1000 0 100.0 39.81 3.0 false Human 50 Archer Cavalry Archer attack/impact/arrow_impact.xml attack/weapon/bow_attack.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml (revision 24657) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml (revision 24658) @@ -1,47 +1,47 @@ Bow 0 14 0 - 70 + 60 0 500 1000 0 100.0 1.0 39.81 false Human Ranged Archer Champion Cavalry Archer special/formations/skirmish -2 -2 attack/impact/arrow_impact.xml attack/weapon/bow_attack.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml (revision 24657) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml (revision 24658) @@ -1,53 +1,53 @@ Bow 0 13.5 0 - 70 + 60 0 500 1000 0 100.0 1.0 39.81 false Human 120 Ranged Archer Champion Archer special/formations/skirmish -2 -2 attack/impact/arrow_impact.xml attack/weapon/bow_attack.xml 1.2 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_elephant_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_elephant_archer.xml (revision 24657) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_elephant_archer.xml (revision 24658) @@ -1,50 +1,50 @@ Bow 0 14 0 - 70 + 60 0 500 1000 0 100.0 39.81 3.0 false Human 20 175 75 200 Elephant Archer Ranged Archer 18 7 attack/impact/arrow_impact.xml attack/weapon/bow_attack.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml (revision 24657) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml (revision 24658) @@ -1,47 +1,47 @@ Bow 0 28 0 - 70 + 60 0 500 1000 0 100.0 0.5 39.81 false Human Ranged Archer Hero Cavalry Archer special/formations/skirmish -2 -2 attack/impact/arrow_impact.xml attack/weapon/bow_attack.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml (revision 24657) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml (revision 24658) @@ -1,47 +1,47 @@ Bow 0 27 0 - 70 + 60 0 500 1000 0 100.0 0.5 39.81 false Human Ranged Archer Hero Archer special/formations/skirmish -2 -2 attack/impact/arrow_impact.xml attack/weapon/bow_attack.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml (revision 24657) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml (revision 24658) @@ -1,56 +1,56 @@ Bow 0 6.7 0 - 70 + 60 0 500 1000 0 100.0 39.81 3.0 false Human 50 50 Archer Archer 5 1 1 attack/impact/arrow_impact.xml attack/weapon/bow_attack.xml 1.2 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml (revision 24657) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml (revision 24658) @@ -1,56 +1,56 @@ Sling 0 11.5 1.1 - 50 + 45 0 750 1250 0 90 3.5 29.81 false Human 30 20 Slinger Slinger 3 2 1 1 attack/weapon/sling_attack.xml 1.2 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_boltshooter.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_boltshooter.xml (revision 24657) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_boltshooter.xml (revision 24658) @@ -1,79 +1,79 @@ Bolt 0 240 0 90 15 5000 6000 0 150.0 1.0 9.81 false Human Linear 9 false 80 20 20 250 250 2 2.0 200 Ranged BoltShooter Bolt Shooter 200 50 50 attack/impact/arrow_metal.xml attack/weapon/arrowfly.xml standground 0.9 - 120 + 100 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml (revision 24657) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml (revision 24658) @@ -1,72 +1,72 @@ Stone 0 0 210 80 40 6000 7000 0 40.0 6.0 9.81 false props/units/weapons/rock_explosion.xml 0.1 Structure 20 25 400 250 4.5 250 Ranged StoneThrower Siege Catapult 250 80 50 attack/impact/siegeprojectilehit.xml attack/siege/ballist_attack.xml standground 0.8 - 120 + 100