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Increase outpost base vision to 10

Description

Increase outpost base vision to 10

Outposts have a vision range of 4. This however does not always reveal FoW around them, which looks rather odd (see D3054).
Give them 10 vision so that it's obvious they are working, and clarify the tooltip that garrisoning is needed to make them helpeful.

Fixes #5974

Differential Revision: https://code.wildfiregames.com/D3464

Event Timeline

Nescio added a subscriber: Nescio.Jan 25 2021, 10:21 PM

The idea of D2986/rP24021 was that outposts have only enough vision range to show themselves, but not to reveal their surroundings; posting a soldier would do that.

The idea of D2986/rP24021 was that outposts have only enough vision range to show themselves.

Yes, this addresses that they didn't really have enough vision range to show themselves.

Wasn't 4 enough? That's the tile size, isn't it?

Stan added a subscriber: Stan.EditedJan 25 2021, 10:37 PM

The problem was that they needed more when stuck between four different tiles which might look weird in some cases. Another Los issue

Wasn't 4 enough? That's the tile size, isn't it?

Yes. Obviously it was not, since a player reported it as bug, and further as you yourself noted on another diff, this still left outposts in the FOW because of a separate bug.

If 4 isn't enough for outposts, then it's probably not enough for walls, palisades, obelisks etc. either, therefore the correct template to change is template_structure.xml, not the outpost.

/ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_outpost.xml
38

Unnecessary change, we don't spell this out for e.g. walls either.

If 4 isn't enough for outposts, then it's probably not enough for walls, palisades, obelisks etc. either, therefore the correct template to change is template_structure.xml, not the outpost.

Disagreed. Players are not surprised that walls do not give vision, they are that outposts do not give vision. Further, wall towers give vision, meaning in practice this isn't a problem at all.

/ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_outpost.xml
38

The purpose of walls isn't to give vision, it's somewhat more expected.

Further, wall towers give vision, meaning in practice this isn't a problem at all.

Only for city walls, not for siege walls or palisades.