Implement Single-Player campaigns - Barebones tutorial campaign included.
This implements necessary tooling to create a simple SP campaign.
The architecture is intended to be easily extensible in the future.
'Campaign Run' contains the metadata of a campaign, e.g. maps played/won. It's saved in the user folder under saves/campaigns/*.0adcampaign
Campaign templates are JSON files in campaigns/
Campaigns can specify which Menu interface they will use. This is intended to allow more complex layouts/presentation.
For now, a simple list interface is provided. This allows making campaigns without any fancy art required (and effectively mimics AoE1's campaign interface).
The behaviour on game end is also intended to be extensible, supporting things such as carrying over units between scenarios - for now, it simply records won games.
GameSetup is not available for now - scenarios are triggered with the settings defined in the map/default settings. Improving on this requires refactoring the gamesetup further.
The load/save game page has been extended slightly to support showing/hiding campaign games (campaign gamed are saved under saves/ directly, there is no strong motivation to do otherwise at this point)
Differential Revision: https://code.wildfiregames.com/D11