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Clean attack lines in templates.

Description

Clean attack lines in templates.

  • Listing all damage types everywhere is not needed anymore, therefore 0-damage lines are purged.
  • Trailing zeros are removed from <Attack> node lines (e.g. <MaxRange>, <Spread>), per @bb.
  • Attack nodes in templates that were effectively replaced by all their children are deleted too.
  • Clean up the confusing and haphazard attack situation in the fauna templates.
  • The now obsolete template_unit_fauna_wild_defensive_fox.xml is deleted.
  • All animals got an attack range that's at half their footprint length + 1 and an attack <PrepareTime> that's half their <RepeatTime>, for consistency.

Patch by: @Nescio
Differential revision: D3342