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Give option to switch between specific and/or generic entity names.

Description

Give option to switch between specific and/or generic entity names.

As requested on the forums (e.g. https://wildfiregames.com/forum/index.php?/topic/25202-transliteration-of-ancient-greek-into-english/&tab=comments#comment-378174).

Differential revision: D2126
Closes: #3397

Event Timeline

Nescio added a subscriber: Nescio.Mar 25 2021, 5:29 PM


Proper sentences end with a full stop. However, if something isn't a sentence, then there is no need to add a full stop. Moreover, capitalization is inconsistent. How about the following texts?

Entity names:

  • Specific, then generic names
  • Generic, then specific names
  • Only specific names
  • Only generic names

Proper sentences end with a full stop. However, if something isn't a sentence, then there is no need to add a full stop.

Yeah, I sometimes have a habit of ending everything with a full stop.

Entity names:

  • Specific, then generic names
  • Generic, then specific names
  • Only specific names
  • Only generic names

The first two are too long to fit in the box? Also, "names" seems redundant for that is what the option is about?

If these are to be renamed, I'll suggest:

  • Specific first
  • Generic first
  • Specific only
  • Generic only

Length wasn't an issue for the snap-to-edges option:


By the way, is the “General” tab the most appropiate location? I looked first under “Game Session”, where somewhat similar settings are.
While at it, could you uncapitalize the “Formation control” options?

Freagarach added a comment.EditedMar 25 2021, 5:54 PM

D3741 (feel free to commandeer).

By the way, is the “General” tab the most appropiate location? I looked first under “Game Session”, where somewhat similar settings are.

Since it affects also e.g. the structure tree, which is outside of the session, I guess so.