Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/assembly.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/assembly.xml (revision 25129)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/assembly.xml (revision 25130)
@@ -1,87 +1,80 @@
Council
200
400
10.0
20
0.1
Unit
Support Infantry Cavalry
0
2
2000
decay|rubble/rubble_stone_6x6
gaul
Assembly of Princes
Remogantion
Train Champion Trumpeters and Heroes.
ConquestCritical CivSpecific
City Council
structures/tholos.png
phase_city
80
0.7
units/{civ}/champion_infantry_trumpeter
units/{civ}/hero_brennus
units/{civ}/hero_viridomarus
units/{civ}/hero_vercingetorix
20
30
3
-
-
- 1
- 10
- 1
-
-
interface/complete/building/complete_iber_monument.xml
false
40
40000
40
structures/gauls/theater.xml
structures/fndn_6x6.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml (revision 25129)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml (revision 25130)
@@ -1,132 +1,125 @@
Bow
25
60
0
1200
2000
0
100
1.5
50
false
outline_border.png
outline_border_mask.png
0.175
1
15
1
Soldier
neutral enemy
ArmyCamp
ArmyCamp
80
1500
10.0
3.0
250
500
12.0
40
0.1
Unit
Support Infantry Cavalry Siege
0
6
2500
decay|rubble/rubble_rome_sb
rome
Army Camp
Castra
Build in neutral or enemy territory. Train Advanced Melee Infantry. Garrison Soldiers for additional arrows.
ConquestCritical CivSpecific
City ArmyCamp
structures/roman_camp.png
phase_city
100
0.7
units/{civ}/infantry_axeman_a
units/{civ}/infantry_swordsman_a
units/{civ}/infantry_spearman_a
units/{civ}/infantry_pikeman_a
15
25
2
-
-
- 1
- 5
- 1
-
-
interface/complete/building/complete_broch.xml
attack/weapon/bow_attack.xml
attack/impact/arrow_impact.xml
37.5
90
structures/romans/camp.xml
structures/fndn_8x8.xml
29.5
8
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_gate.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_gate.xml (revision 25129)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_gate.xml (revision 25130)
@@ -1,105 +1,98 @@
own neutral enemy
25
50
0
12.5
0.75
rome
Siege Wall Gate
Porta Circummūnītiōnis
SiegeWall
structures/wooden_gate.png
10
0
15
35
5
-
-
- 4
- 7
- 3
-
-
13.5
8
11.5
1.5
-8
11.5
1.5
8
11.5
-1.5
-8
11.5
-1.5
11
11.5
1.5
-11
11.5
1.5
11
11.5
-1.5
-11
11.5
-1.5
structures/romans/siege_wall_gate.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_long.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_long.xml (revision 25129)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_long.xml (revision 25130)
@@ -1,103 +1,96 @@
own neutral enemy
30
60
0
6.7
0.75
rome
structures/rome/wallset_siege
Siege Wall
Mūrus Circummūnītiōnis
SiegeWall
structures/siege_wall.png
12
0
15
35
5
-
-
- 4
- 7
- 3
-
-
7.7
0
5.7
0
4
5.7
0
-4
5.7
0
8
5.7
0
-8
5.7
0
12
5.7
0
-12
5.7
0
structures/rome/siege_wall_gate
structures/romans/siege_wall_long.xml
structures/fndn_9x2.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_medium.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_medium.xml (revision 25129)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_medium.xml (revision 25130)
@@ -1,83 +1,76 @@
own neutral enemy
20
40
0
6.7
0.75
rome
structures/rome/wallset_siege
Siege Wall
Mūrus Circummūnītiōnis
SiegeWall
structures/siege_wall.png
8
0
15
35
5
-
-
- 4
- 7
- 3
-
-
7.7
2
5.7
0
-2
5.7
0
6
5.7
0
-6
5.7
0
structures/romans/siege_wall_medium.xml
structures/fndn_6x2.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_short.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_short.xml (revision 25129)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_short.xml (revision 25130)
@@ -1,59 +1,52 @@
own neutral enemy
10
20
0
6.7
0.75
rome
structures/rome/wallset_siege
Siege Wall
Mūrus Circummūnītiōnis
SiegeWall
structures/siege_wall.png
4
0
15
35
5
-
-
- 4
- 7
- 3
-
-
7.7
structures/romans/siege_wall_short.xml
structures/fndn_3x2.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_tower.xml (revision 25129)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_tower.xml (revision 25130)
@@ -1,95 +1,88 @@
structures/wall_garrisoned
own neutral enemy
40
80
0
12.5
0.75
rome
Siege Wall Tower
Turris Circummūnītiōnis
structures/rome_siege_wall_tower
SiegeWall
structures/siege_wall.png
16
0
15
35
5
-
-
- 4
- 7
- 3
-
-
13.5
1.5
11.5
1.5
-1.5
11.5
1.5
1.5
11.5
-1.5
-1.5
11.5
-1.5
4
structures/romans/siege_wall_tower.xml
structures/fndn_2x2.xml
6
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml (revision 25129)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml (revision 25130)
@@ -1,181 +1,181 @@
land
own
Structure
500
0.5
5.0
0
10
0
0
0
0
false
false
0.0
3.0
9.8
0.85
0.65
0.35
corpse
0
0
true
gaia
Structure
Structure
false
0
0
0
0
0
structure
true
true
true
true
false
false
false
false
0
upright
false
0
6
1.0
1.0
1.0
1.0
1.0
special/rallypoint
art/textures/misc/rallypoint_line.png
art/textures/misc/rallypoint_line_mask.png
0.25
square
round
default
2.0
0.0
1
1
1
1
0.0
1
1
- 1
+ 10
1
outline_border.png
outline_border_mask.png
0.4
interface/complete/building/complete_universal.xml
attack/destruction/building_collapse_large.xml
interface/alarm/alarm_attackplayer.xml
interface/alarm/alarm_attacked_gaia.xml
interface/alarm/alarm_attackplayer.xml
interface/alarm/alarm_attacked_gaia.xml
6.0
0.6
12.0
20
true
false
false
false
4
false
false
true
false
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic.xml (revision 25129)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic.xml (revision 25130)
@@ -1,24 +1,17 @@
ConquestCritical
Civic Structure
Civic
20
30
3
-
-
- 1
- 5
- 1
-
-
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml (revision 25129)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml (revision 25130)
@@ -1,151 +1,144 @@
FemaleCitizen
120
180
100
Bow
12
60
0
1200
2000
0
100
1.5
50
false
Human
outline_border.png
outline_border_mask.png
0.175
3
1
Soldier
own neutral
CivilCentre
CivilCentre
200
2500
5.0
500
500
500
500
8.0
20
0.1
Unit
Support Infantry Cavalry
1
1
3000
decay|rubble/rubble_stone_6x6
Civic Center
template_structure_civic_civil_centre
Build in own or neutral territory. Acquire large tracts of territory. Territory root. Train Citizens and research technologies. Garrison Soldiers for additional arrows.
CivCentre
Defensive CivilCentre
structures/civic_centre.png
100
100
100
20
0.8
units/{civ}/support_female_citizen
phase_town_{civ}
phase_city_{civ}
unlock_shared_los
unlock_shared_dropsites
unlock_spies
spy_counter
archery_tradition
hellenistic_metropolis
5
5
-
-
- 5
- 15
- 3
-
-
food wood stone metal
true
interface/complete/building/complete_civ_center.xml
interface/alarm/alarm_alert_0.xml
interface/alarm/alarm_alert_1.xml
attack/weapon/bow_attack.xml
attack/impact/arrow_impact.xml
true
140
10000
90
structures/fndn_8x8.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive.xml (revision 25129)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive.xml (revision 25130)
@@ -1,23 +1,16 @@
Defensive Structure
Defensive
25
30
3
-
-
- 1
- 5
- 1
-
-
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic.xml (revision 25129)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic.xml (revision 25130)
@@ -1,23 +1,16 @@
Economic Structure
Economic
5
20
1
-
-
- 1
- 5
- 1
-
-
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military.xml (revision 25129)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military.xml (revision 25130)
@@ -1,35 +1,28 @@
0.1
Unit
0
2
Military Structure
ConquestCritical
Military
20
35
3
-
-
- 1
- 5
- 1
-
-
false
50
40000
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml (revision 25129)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml (revision 25130)
@@ -1,65 +1,58 @@
Embassy
150
12.0
6
Support Infantry Cavalry
2000
decay|rubble/rubble_stone_3x3
Embassy
template_structure_military_embassy
Town Embassy
phase_town
0.8
upgrade_rank_advanced_mercenary
30
-
-
- 3
- 10
- 3
-
-
interface/complete/building/complete_gymnasium.xml
25
24
structures/fndn_4x4.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource.xml (revision 25129)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource.xml (revision 25130)
@@ -1,23 +1,16 @@
Resource Structure
Resource
1
20
1
-
-
- 1
- 10
- 1
-
-
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special.xml (revision 25129)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_special.xml (revision 25130)
@@ -1,45 +1,38 @@
8.0
5
0.1
Unit
Support Infantry Cavalry
0
2
decay|rubble/rubble_stone_6x6
Special Structure
City
phase_city
20
30
3
-
-
- 3
- 10
- 3
-
-
structures/fndn_5x5.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml (revision 25129)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml (revision 25130)
@@ -1,102 +1,95 @@
structures/wonder_population_cap
Wonder
2000
5.0
1000
1000
1500
1000
10.0
50
0.1
Unit
Support Soldier
5
2
5000
decay|rubble/rubble_stone_6x6
Wonder
template_structure_wonder
Bring glory to your civilization and add large tracts of land to your empire.
ConquestCritical
City Wonder
structures/wonder.png
phase_city
200
300
200
wonder_population_cap
15
25
3
-
-
- 2
- 10
- 2
-
-
1.0
1.0
1.0
1.0
2000
interface/complete/building/complete_wonder.xml
true
100
65535
72
structures/fndn_9x9.xml